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Adams Gubbe
Adams Gubbe
Adams Gubbe
Player Name
Tan tan
Character Name
1
Level
Paladin
Class Paragon Path Epic Destiny Deity *dvent!ring Company Total XP (P'* N!m-er
0 %$ &g
,eight
Dwarf
(ace
edi!m
Si)e
"#
*ge
ale
'ender
10$ cm
+eight
'ood
*lignment
INITIATIVE
SCORE DEX 1/2 LVL MISC SCORE DEFENSE
DEFENSES
18 + ARMOR/ 1/2 LVL ABIL CLASS SCORE FEAT EN* MISC MISC
MOVEMENT
BASE ARMOR ITEM MISC
-1
Initiative
-1
CONDITIONAL MODIFIERS
12
AC
10
S7ee(
0S<"are!2
S+ECIAL MOVEMENT
CONDITIONAL BON-SES
ABILITY SCORES
SCORE ABILITY ABIL MOD MOD + 1/2 LVL DEFENSE
18 + 1/2 LVL
SENSES
ABIL CLASS FEAT EN* MISC MISC SCORE +ASSIVE SENSE BASE S/ILL BON-S
16 17 9 14 13 14
Strength
STR CON
3 3 -1 2 1 2 *IT +OINTS
3 3 -1 2 1 2
14
FORT 10
16 11
18 + 18 +
6 1
CONDITIONAL BON-SES
C n!tit"ti n
DEFENSE
18 + 1/2 LVL
Low5light 1ision
13
REF
10
1
ABILITY= ATT BON-S
ATTAC/ 'OR/S+ACE
elee >asic *ttac& 5
1/2 LVL ABIL
CONDITIONAL BON-SES
orningstar
CLASS +ROF FEAT EN* MISC
'IS
DEFENSE
18 + 1/2 LVL
ABIL
CLASS
FEAT
EN*
MISC
MISC
+ 5
ABILITY= ATT BON-S
0
1/2 LVL
3
ABIL CLASS
2
+ROF FEAT EN* MISC
13
'ILL
10
C*A Chari!)a
CONDITIONAL BON-SES
+ 6 ACTION +OINTS
S-R,ES/DAY
MAX *+
BLOODIED
*EALIN, S-R,ES
S-R,E VAL-E
32
C-RRENT *IT +OINTS
16
1/2 *+
8
1/. *+
13
C-RRENT S-R,E -SES
A&ti n + int!
ACTION +OINTS 1 2 5
DAMA,E 'OR/S+ACE
ABILITY= DAMA,E
orningstar
ABIL FEAT EN* MISC MISC
3
ABIL FEAT EN* MISC MISC
-SED
1d4+3
3 BASIC ATTAC/S
En&")4ere( S7ee( 5 *rmor or heavy load doesn9t red!ce yo!r speed8 :.ther effects still can8; D;arven Re!i%ien&e 5 Second wind is minor action8 Stan( Y "r ,r "n( 5 Can move 1 less when forced to move8 0mmediate saving throw to avoid -eing &noc&ed prone8
ATTAC/
DEFENSE
'EA+ON OR +O'ER
DAMA,E
5 6 2 3
v! v! v! v!
AC AC AC AC
S/ILLS
BON-S S/ILL NAME ABIL MOD + 1/2 LVL TRND 0+12 ARMOR +ENALTY MISC
FEATS
Again!t A%% O((! 5 0f 72 foes ad?acent to yo! at start of t!rn= 21 to attac&s and damage !ntil end of t!rn
31 2 5 2 2 5 18 1 2 9 : 1 1 : 31 2 31
A&r 4ati&! Ar&ana Ath%eti&! B%"66 Di7% )a&$ D"nge neering En("ran&e *ea% *i!t r$ In!ight Inti)i(ate Nat"re +er&e7ti n Re%igi n Stea%th Street;i!e Thiever$
DEX INT STR C*A C*A 'IS CON 'IS INT 'IS C*A 'IS 'IS INT DEX C*A DEX
0 0 0 0 0 0 $ 0 0 $ $ 0 0 $ 0 0 0 n6a n6a n6a n6a n6a n6a n6a n6a n6a n6a n6a " " n6a
Divine Cha%%enge 5 3se divine challenge as an at5will power< minor action8 La$ n *an(! 5 3se lay on hands as an at5will :special; power< minor8
LAN,-A,ES /NO'N
Common= Dwarven
Tan tan
Page 1
+O'ER INDEX
List your powers below. Check the box when the power is used. Clear the box when the power renews.
C*ARACTER +ORTRAIT
AT3'ILL +O'ERS
Divine Challenge Lay on +ands *rdent Stri&e 1aliant Stri&e
,E*P.N ,E*P.N ,E*P.N ,E*P.N *( .( *( S 4EET
MA,IC ITEMS
ENCO-NTER +O'ERS
Divine ettle
+*NDS +E*D NEC@ (0N' (0N' ,*0ST
+ERSONALITY TRAITS
DAILY +O'ERS
>lood of the ighty
C*ARACTER BAC/,RO-ND
OT*ER E>-I+MENT
orningstar *dvent!rer9s @it Dagger :"; Plate *rmor
RIT-ALS / ALC*EMY
Tan tan
Page "
C+*(*CTE( N* E
Tan tan
PL*/E( N* E
Second ,ind
@E/,.(DS 3SED
(*CE
Dwarf
CL*SS
Paladin
LE1EL
*+ 52 S7( 1 Init 31
AC 12 F rt 1. Re6 15 'i%% 15
EffectA /o! spend a healing s!rge and regain E hit points8 /o! gain a 2" -on!s to all defenses !ntil the start of yo!r neFt t!rn8
*DD0T0.N*L E44ECTS
19
+a!!ive In!ight
11
+a!!ive +er&e7ti n
PH D
+LAY DATA
ENCO-NTER S+ECIAL
ENCO-NTER ACTION
Divine Challenge
@E/,.(DS
Lay on +ands
3SED @E/,.(DS
*rdent Stri&e
3SED @E/,.(DS
Divine= +ealing
@
Divine= ,eapon
@
3SED
inor ACTION
inor ACTION
v! ATTAC/
v! ATTAC/ DEFENSE
v!
AC DEFENSE
E66e&t= /o! mar& the target8 The target remains mar&ed !ntil yo! !se this power against another target= or if yo! fail to engage the target :see -elow;8 * creat!re can -e s!-?ect to only one mar& at a time8 * new mar& s!persedes a mar& that was already in place8 ,hile a target is mar&ed= it ta&es a G" penalty to attac& rolls for any attac& that doesn9t incl!de yo! as a target8 *lso= it ta&es radiant damage eH!al to 7 2 yo!r Charisma modifier :2"; the first time it ma&es an attac& that doesn9t incl!de yo! as a target -efore the start of yo!r neFt t!rn8 The damage increases to C 2 yo!r Charisma modifier :2"; at 11th level= and to B 2 yo!r Charisma modifier :2"; at "1st level8 .n yo!r t!rn= yo! m!st engage the target yo! challenged or challenge a different target8 To engage the target= yo! m!st either attac& it or end yo!r t!rn ad?acent to it8 0f none of these events occ!r -y the end of yo!r t!rn= the mar&ed condition ends and yo! can9t !se divine challenge on yo!r neFt t!rn8 /o! can !se divine challenge once per t!rn8 S7e&ia%= Even tho!gh this a-ility is called a challenge= it doesn9t rely on the intelligence or lang!age a-ility of the target8 0t9s a magical comp!lsion that affects the creat!re9s -ehavior= regardless of the creat!re9s nat!re8 /o! can9t place a divine challenge on a creat!re that is already affected -y yo!r or another character9s divine challenge8
S7e&ia%= /o! can !se this power a n!m-er of times per day eH!al to yo!r ,isdom modifier :21; :minim!m 1;= -!t only once per ro!nd8 E66e&t= /o! spend a healing s!rge -!t regain no hit points8 0nstead= the target regains hit points as if it had spent a healing s!rge8 /o! m!st have at least one healing s!rge remaining to !se this power8 3narmedA 20 attac&
*DD0T0.N*L E44ECTS
Atta&A= Strength or Charisma vs8 *C *it= 1I,J 2 Strength or Charisma modifier damage= and the target is s!-?ect to yo!r divine sanction !ntil the end of yo!r neFt t!rn8 Level "1A "I,J 2 Strength or Charisma modifier damage8 S7e&ia%= ,hen charging= yo! can !se this power in place of a melee -asic attac&8 orningstarA 2$ attac&= 1d1027 damage
*DD0T0.N*L E44ECTS
21 to attac& rolls if three or more enemies were ad?acent to yo! at the start of yo!r t!rn 5 *gainst *ll .dds8 21 to damage rolls if three or more enemies were ad?acent to yo! at the start of yo!r t!rn 5 *gainst *ll .dds8
*DD0T0.N*L E44ECTS
21 to attac& rolls if three or more enemies were ad?acent to yo! at the start of yo!r t!rn 5 *gainst *ll .dds8
CL*SS
Paladin
LE1EL
>..@
PH D
CL*SS
Paladin
LE1EL
>..@
PH D
CL*SS
Paladin
LE1EL
>..@
DP D
AT3'ILL +O'ER
AT3'ILL +O'ER
AT3'ILL +O'ER
1aliant Stri&e
@E/,.(DS
Divine
3SED @E/,.(DS
ettle
3SED
Divine Strength
@E/,.(DS
Divine= ,eapon
@
3SED
inor ACTION
inor ACTION
v!
AC DEFENSE
v!
ATTAC/
DEFENSE
TAR,ET
Atta&A= Strength 2 1 per enemy ad?acent to yo! vs8 *C *it= 1I,J 2 Strength modifier :27; damage8 0ncrease damage to "I,J 2 Strength modifier :27; at "1st level8 orningstarA 2$ attac&= 1d1027 damage
Channe% Divinit$= /o! can !se only one channel divinity power per enco!nter E66e&t= The target ma&es a saving throw with a -on!s eH!al to yo!r Charisma modifier :2";8
Channe% Divinit$= /o! can !se only one channel divinity power per enco!nter E66e&t= *pply yo!r Strength modifier :27; as eFtra damage on yo!r neFt attac& this t!rn8
*DD0T0.N*L E44ECTS
21 attac& -on!s per enemy ad?acent to yo!8 21 to attac& rolls if three or more enemies were ad?acent to yo! at the start of yo!r t!rn 5 *gainst *ll .dds8 21 to damage rolls if three or more enemies were ad?acent to yo! at the start of yo!r t!rn 5 *gainst *ll .dds8
*DD0T0.N*L E44ECTS
*DD0T0.N*L E44ECTS
CL*SS
Paladin
LE1EL
>..@
PH D
CL*SS
Paladin
LE1EL
>..@
PH D
CL*SS
Paladin
LE1EL
>..@
PH D
AT3'ILL +O'ER
Tan tan
ENCO-NTER +O'ER
Page 7
ENCO-NTER +O'ER
Divine P!rs!it
@E/,.(DS
>lood of the
3SED @E/,.(DS
ighty
3SED
Divine= ,eapon
@
v!
F rt DEFENSE
v!
AC DEFENSE
Atta&A= Strength vs8 4ortit!de *it= "I,J 2 Strength modifier :27; damage= and yo! p!sh the target a n!m-er of sH!ares eH!al to yo!r ,isdom modifier :21;8 /o! then shift to the nearest sH!are ad?acent to the target8 orningstarA 2$ attac&= "d1027 damage
Atta&A= Strength vs8 *C *it= #I,J 2 Strength modifier :27; damage8 E66e&t= /o! ta&e $ damage= which can9t -e red!ced in any way8 orningstarA 2$ attac&= #d1027 damage
*DD0T0.N*L E44ECTS
21 to attac& rolls if three or more enemies were ad?acent to yo! at the start of yo!r t!rn 5 *gainst *ll .dds8 21 to damage rolls if three or more enemies were ad?acent to yo! at the start of yo!r t!rn 5 *gainst *ll .dds8
*DD0T0.N*L E44ECTS
21 to attac& rolls if three or more enemies were ad?acent to yo! at the start of yo!r t!rn 5 *gainst *ll .dds8 21 to damage rolls if three or more enemies were ad?acent to yo! at the start of yo!r t!rn 5 *gainst *ll .dds8
CL*SS
Paladin
LE1EL
>..@
DP D
CL*SS
Paladin
LE1EL
>..@
DP D
ENCO-NTER +O'ER
DAILY +O'ER
Tan tan
Page #