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Interview Pack EA
Interview Pack EA
Interview Pack EA
Interview Tips
We wont ask you to run through fire but EAs interview process will be challenging as we look to hire only the best people. To maximize your experience with EA, we suggest that preparation is key. There are a number of helpful areas you can get to know EA including:www.insideea.com Our blog site which gets under the skin of life at EA www.jobs.ea.com Our jobs site and so much more. www.ea.com Learn about our latest games www.info.ea.com Detailed corporate info on EA
Some advice we would offer includes: Ensure you know the time, location and who is interviewing you. Plan your journey. Turn up 10 minutes early Dress casually. We are more interested in your ability than your clothing. Master your basics. Ensure that you can articulate: The decisions you have made in your career to date Your achievements throughout your career What you are looking for in your next role Your strengths and areas for improvement An understanding of our industry and our competitors Be prepared to ask the interviewer questions. This is your opportunity to impress with your knowledge and research into EA and our industry. When in our interview, it is key to relax and be yourself. Our interview style is informal. Our goal is to better understand you, your career path to date and your goals for your future career. Our interview process explores your behaviour in specific situations. We're looking for a match between you and the EA culture. Being interviewed should be slightly challenging and our interview team aim to stretch you. But our goal is for you to have a great experience and if we fall short, please let us know.
Consumers spent $24.75 billion on video games, hardware and accessories in 2011. Purchases of digital content accounted for 31% of game sales in 2011, generating $7.3 billion in revenue. The average US household owns at least one dedicated game console, PC or smartphone. 62% of gamers play games with others, either in-person or online. 33% of gamers play games on their smartphones and 25% play games on their handheld device.
All-Time High Non-GAAP Net Revenue of $4.2 Billion in Fiscal 12 Annual Digital Non-GAAP Revenue Up 47% to $1.2 Billion in Fiscal 12 Origin platform has more than 11 million registered users. FIFA 13 sold over 4.5 million games across all platforms worldwide in just five days. It is the biggest sports videogame launch of all-time. FIFA 13 is only the second videogame franchise ever to sell more than 1 million units in the UK within just 1 day. Battlefield 3 has sold more than 11M units worldwide. Madden NFL 13 sold more that 1.65M units in the first week.
Awards
E3 is the world's premier trade show for computer and video games and related products. We are very proud to say that EA was recognized across the industry for having some of the best games in a variety of categories. Here is just a sampling of the more than 80 awards we won in 2012:
E3 Game Critics Best Racing Game: Need for Speed Most Wanted E3 Game Critics Best Sports Game: FIFA 13 PC Gamer Most Valuable Game: SimCity, Crysis 3 Game Informer Best of E3: SimCity, FIFA 13, Madden NFL 13, Crysis 3 CVG Best Strategy Game: SimCity IGN Best of E3: FIFA 13 Destructoid Best of Sports: NHL 13 EGM Best Multiplayer: Medal of Honor Warfighter
Battlefield 3: Outstanding Achievement in Sound Design The Sims Social: Social Networking Game of the Year FIFA 12: Sports Game of the Year Star Wars: The Old Republic: won Outstanding Achievement in Online Gameplay
EA was formed in 1982 and ever since we have delighted at being the leader in thrilling the world with cutting edge Interactive Entertainment. We look forward to sharing a deep and rich history with you. But lets start with some simple bullet points and overview of our company milestones.
Headquartered in Redwood City, California 8,000 employees worldwide #1 Market Share in North America and Europe Operations in 75 countries Exclusive Partnerships: FIFA, NFL, ESPN Worlds Largest Studio Operation
EA Milestones
1982
EA Begins as Amazin Software
1990 IPO
1994
1ST Console Game Sega Genesis
2000
AOL Partnership creates EA.com 1st $1B Year
2006
PS3, Wii EA Geneva Invested Ubisoft Acquired: Mythic, Jamdat, Headgate, Phenomic
1984
Name Changed to Electronic Arts
1995
PSX Acquired: Bullfrog, Kingsoft
2001
PS2 Acquired: Dreamworks Interactive
2008
Acquired: Bioware, Pandemic
1982
1985
1988
1991
1994
1997
1997
2000
2003
2002
2006
2009
2012
1986
EA Europe
1991
1st $100M Year
N64 EA Seattle
2009
Acquired: Playfish
1993
EA Canada Acquired: Distinctive Software
1998
Acquired: Maxis
2003
Acquired: Pogo.com
2010
Acquired: Chillingo
1999
JV with SquareSoft for Japan Acquired: Tiburon, Westwood, Virgin Interactive
2004
Acquired: Black Box Studios
2011
Acquired: Pop Cap
2005
Xbox 360 Acquired: DICE, Criterion
Continues to be the worlds #1 mobile games publisher #1 publisher on the App Store
A great place to play free online games, including puzzle, word, card and board games. Club Pogo has over 1.5 Million subscribers
BioWare crafts high quality, multiplatform, role-playing, MMO and strategy games, focused on emotionally engaging, rich stories with unforgettable characters and vast worlds to discover. Since 1995, BioWare has created some of the videogame industrys most critically acclaimed titles and franchises, including Baldur's Gate, Neverwinter Nights, Star Wars: Knights of the Old Republic, Jade Empire, Mass Effect and Dragon Age. BioWare also oversees the award-winning MMOs Warhammer Online: Age of Reckoning, Dark Age of Camelot and Ultima Online. BioWare currently operates in eight locations across the world, including Edmonton (Alberta, Canada), Montreal (Quebec, Canada), Austin (Texas), Fairfax (Virginia), San Francisco (California), Sacramento (California) Los Angeles (California) and Galway (Ireland). In 2008, BioWare was acquired by Electronic Arts, a leading global interactive entertainment publisher. In 2011 EA created the BioWare Label, alongside EA Games, EA SPORTS and EA Maxis.
PopCap is the leading creators of easy-to-learn, irresistible games that everyone can enjoy including award-winning hits like Bejeweled, Zuma, Peggle and Plants vs. Zombies. Years in the making, PopCap games are sprinkled with a whirlwind of smile-inducing awesomeness and polished to a timeless sheen that keeps the world coming back for more. And best of all, you can play our games everywhere: PC and Mac, iPhone and iPad, Nintendo DS, Xbox 360, Facebook... maybe even the moon!
PopCaps History:
2000PopCap is founded. 2001Popcaps first downloadable PC game is released Bejewelled Deluxe. 2003Bookworm earns Computer Gaming World's Puzzle Game of the Year. 2007Peggle is released. 2010Plants vs. Zombies becomes the fastest selling game in iPhone history. 2011PopCap is acquired by Electronic Arts.
Origin is a cross-platform gaming service that helps players connect with friends, purchase and manage their games. Customers stay up to date on the latest video game news and releases; becoming a part of the Origin community also allows access to exclusive events and offers. Origin lets players connect to games and accounts on Xbox LIVE, PlayStation Network, Facebook, iOS and Android. Origin brings an entire universe of gaming into a single, convenient application. Downloads are streamlined for quick and easy installation, and then securely purchase and play your favourite games any time and any place you want. Players can even chat with their friends right from the Origin application while they play. New features recently added to Origin include live streaming demos, free-to-play games and a beta cloud storage feature. This feature allows players to save their progress online, then pick up where they left off from any Origin-enabled PC. Origin has now expanded to offer top PC game titles from some of the worlds best video game publishers, giving even more access to the latest and greatest in gaming content.
Global Publishing
DRIVING EA WITH CUTTING EDGE MARKETING, SALES & DISTRIBUTION STRATEGIES EA Global Publishing undertakes strategic planning, field marketing, sales and distribution in Asia, Europe, Latin America and North America. The publishing team has a range of exciting career opportunities including devising marketing strategies for EA Game Labels including EA Games, Maxis and EA Sports. Marketing roles include PR, Advertising, online marketing and general product marketing amongst others. Sales specialists can work in Account Management and Key Account Management. Distribution roles possess a unique challenge especially given EA distributes to over 75 different countries. Whatever your specialization, EA Global Publishing is renowned for its dynamic and cutting edge approach to ensuring EA remains market leader and if you thrive with responsibility, autonomy and risk taking, you will find a natural home here.
Corporate
DRIVING CHANGE & SUPPORTING EA MARKET LEADERSHIP Human Resources & Talent Acquisition are seeking to attract and retain the best talent in the market and ensure that all staff feel empowered and motivated to make a difference in their career. Their support ranges from career development support to ensuring motivation through incentives, compensation & benefits. Facilities seeks to ensure that all staff work in world class workspaces and feel inspired in creative working conditions Legal Affairs maintain compliance in all relevant laws, crossing many geographical and legal boundaries. Business Affairs provides EA investors with up to date information into EA activity and business affairs. IT provides world class technological support to EA business units. Each group provides a raft of career challenges. EA values its Corporate services highly as a driver for change in the business. If you seek empowerment and freedom to excel, EA Corporate should be home to your talent.
Learn and Grow Work hard, play hard Develop yourself and others Measure your improvement Share knowledge generously
Be Accountable Deliver on commitments Always do what we say Play our positions Deliver and reward results
Be Bold Go Big Take the right risks Back our bets Lead
Act with Integrity Do the right thing Trust others and support their decisions Be transparent Create Quality and Innovation Deliver products and services that surpass expectations Be relentless about improving quality Take creative risks
The EA Actions open a new chapter at EA to define the kind of company we all want to work for and how we want to work together. Its a call to action for what we must do moving forward. John Riccitiello, CEO EA
http://insideea.com EA's official people social network blog, where you can access the latest news, developments and opportunities in EA World and have your say!
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Become a fan of Inside EA: People, Games & Careers, and join over 250,000 others learning more about working for EA.
Our YouTube channel, Inside EA, not only includes our latest game footage but exclusive videos by our staff about life at EA.
2012 Electronic Arts Inc. Trademarks belong to their respective owners. All rights reserved.