Storyboard 1

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Storyboard

I created the storyboard by taking a print screen of each shot in the production. I will annotate the print screens.

CUT

Scene: The protagonist is typing Enigma

Scene: The antagonist is walking out of school

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Scene: The antagonist walking towards the gate Duration: 0.03s Shot Type: Medium Close Up Angle: Eye Level Sound: Eerie Music

Scene: Antagonist Point of View (POV)

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Scene: The protagonist filming the antagonist

Scene: the phones Point of View

Duration: 0.09s
Shot Type: Over the Shoulder Angle: High Angle Sound: Eerie Music

Duration: 0.05s
Shot Type: POV Angle: Eye Level Sound: Eerie Music

Scene: The antagonist crossing the road Duration: 0.05s Shot Type: Long Shot Angle: Eye Level Sound: Eerie Music

Scene: The protagonist phones POV

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Duration: 0.04s Shot Type: POV Angle: Eye Level Sound: Eerie Music

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Scene: The protagonist selecting a file

Scene: The protagonist clicking the mouse

Duration: 0.01s
Shot Type: Close Up Angle: Eye Level Sound: Eerie Music

Duration: 0.03s
Shot Type: Close Up Angle: High Angle Sound: Eerie Music

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Scene: The protagonist filming the antagonist walking Duration: 0.03s Shot Type: Worms Eye View Shot Type: POV Angle: Eye Level Angle: Eye Level Sound: Eerie Music Sound: Eerie Music Scene: The antagonist walking

Duration: 0.06s

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Scene: The footage uploading

Scene: The protagonist filming the antagonist

Duration: 0.03s
Shot Type: Extreme Close Up Angle: Eye Level Sound: Eerie Music

Duration: 0.06s
Shot Type: POV Angle: Eye Level Sound: Eerie Music

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Scene: The antagonist walking towards Seven Kings Park gate. Duration: 0.03s Shot Type: Long Shot Angle: Eye Level Sound: Eerie Music

Scene: The antagonist entering Seven Kings Park Duration: 0.02s Shot Type: Close Up Angle: Low Angle Sound: Eerie Music

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Scene: The antagonist walking through the park. Duration: 0.02s Shot Type: Wide Shot Angle: Eye Level Sound: Eerie Music

Scene: The antagonist walking into an alleyway Duration: 0.06s Shot Type: Medium Close Up Angle: Eye Level Sound: Eerie Music

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Scene: The Protagonist getting closer to the antagonist. Duration: 0.03s Shot Type: Medium Shot Angle: Worms Eye View Sound: Vibrating deep music

Scene: CCTV in Operation sign Duration: 0.02s

Shot Type: Close Up


Angle: Low Angle Sound: Vibrating deep music

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Scene: The protagonist filming through its phone. Duration: 0.06s

Scene: The antagonist crossing the bridge Duration: 0.03s Shot Type: Medium Shot

Shot Type: POV Angle: High Angle Angle: Eye Level Sound: Vibrating deep music Sound: Vibrating deep music

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Scene: Antagonist POV of walking Duration: 0.03s

Scene: The antagonist crossing the bridge Duration: 0.03s

Shot Type: POV


Angle: Eye Level Sound: Vibrating deep music

Shot Type: Close Up


Angle: Low Angle Sound: Vibrating deep music

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Scene: Antagonist POV of walking Duration: 0.03s Shot Type: POV Angle: Eye Level Sound: Vibrating deep music

Scene: The antagonist entering the alleyway Duration: 0.02s Shot Type: Close Up Angle: Low Angle Sound: Vibrating deep music

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Scene: Antagonist walking in the alleyway Duration: 0.05s Shot Type: Long Shot Angle: Eye Level Sound: Vibrating deep music

Scene: Antagonist taking her phone out Duration: 0.02s Shot Type: Extreme Close Up Angle: Eye Level Sound: Vibrating deep music

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Scene: The antagonist on the phone

Scene: On the phone

Duration: 0.01s
Shot Type: Close Up Angle: Low Angle Sound: Vibrating deep music

Duration: 0.02s
Shot Type: Extreme Close Up Angle: Low Angle Sound: Vibrating deep music

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Scene: The antagonist talking on the phone. Hey Mum.

Scene: The protagonist filming the antagonist on the phone.

Duration: 0.02s
Shot Type: Extreme Close Up Angle: Low Angle Sound: Vibrating deep music

Duration: 0.03s
Shot Type: Close Up Angle: Eye Level Sound: Vibrating deep music

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Scene: The protagonist filming the antagonist Duration: 0.06s

Scene: The protagonist beginning to punch the antagonist Duration: 0.02s

Shot Type: Close Up Shot Type: Over the Shoulder Angle: Low Angle Angle: Eye Level Sound: Vibrating deep music Sound: Vibrating deep music

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Scene: Antagonist POV of being punched Duration: 0.02s

Scene: The antagonist on the floor whilst protagonist walks past her. Duration: 0.03s

Shot Type: Canted Shot Type: Close Up Angle: Eye Level Angle: Worms Eye View Sound: Vibrating deep music

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Scene: The protagonist walking away from the scene. Duration: 0.07s

Scene: The protagonist sitting at a computer Duration: 0.03s Shot Type: Medium Shot

Shot Type: Close Up Angle: High Angle Angle: Low Angle Sound: Screeching/Whooshing sound Sound: Train Tracks

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