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Formula Car Design - Introduction
Formula Car Design - Introduction
The lessons are intended for use in instructor led training, or by students who
have already completed an introductory Autodesk Inventor course. The examples
are outlines of workflows in Inventor, and do not detail every step needed to
complete an exercise, so an intermediate level of knowledge of Inventor or the
support of an Inventor expert is assumed.
Lesson Overview
Lesson 1 provides several basic modeling exercises in which you create parts
commonly used in race car suspensions including a rod end bearing, bellcrank,
and suspension mount clevis.
Lesson 3 starts with an upper control arm exercise in which 3D points are used
to define the primary sketch plane. That is followed by two exercises in modeling
a spring, the first using manual techniques and the second using component
generator.
Lesson 4 provides an exercise in the use of the powerful Frame Generator tool.
Starting with spatial sketch geometry, you use specialized tools to define the
centerlines and cross sections of frame members, followed by their joints and
intersections.
Lesson 7 is an exercise in the use of Inventor Studio. You create a stage for
showcasing the race car model. It is used to generate a high resolution image of
the car, and a video animation of the suspension.
Lesson 8 is an exercise in the use of the powerful Dynamic Simulation tool. It is
used to determine the required spring properties for both static and dynamic
suspension loads, and to generate a graph of spring displacement with time.
Lesson 9 provides two exercises in the use of stress analysis. The first bases
the analysis on estimated load values, while the second bases the analysis on
the results of dynamic simulation.
In some of the exercises you will create new parts, while in others you will work
with existing files. There is a folder for each lesson in the curriculum, and a
subfolder for each exercise within that lesson.
To ensure Inventor uses files from the correct location, you need to define a
project file each time you start working on a new lesson. An example for defining
a project file is as follows:
Consider, for example, that you are ready to start Lesson 1. Follow these steps
to create the Lesson 1 project file:
5. Click Next.
6. For Name, enter Lesson 1.
7. Click Browse and navigate to the Lesson 1 folder where you installed
the curriculum.
8. Click Finish.
9. The Lesson 1 project appears in the Project dialog box.
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