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Badminton Bible
Badminton Bible
This article will teach you how to cover the court effectively as a pair, and how to choose the right shots.
For example: if your smash is weak, then it will be a much less effective choice of shot. Or if you are unfit, then you will miss out on many attacking opportunities.
This guide is written with the assumption that you do not have any obvious weaknesses. I understand thats an unrealistic assumption for most players!
You will need to adapt your tactics to cover your weaknesses!!and also to exploit your opponents weaknesses!
Any shot can potentially become an attacking shot!!even a lift!!but when we talk about attacking play in doubles, we really mean hitting downwards.
In doubles, however, it is difficult to escape the attack because the two attackers work together to maintain their attack. One player smashes from the back, and the other intercepts any replies to the net or midcourt.
Attacking play is based around the smash. When you play a powerful smash, it creates a dilemma for the defenders. What can they do? If they lift the shuttlecock, you just continue smashing. If they block the shuttlecock to the net instead, your partner will play a net kill.
It is possible to escape the attack, of course; and indeed, turning defence into attack is a crucial element of good doubles play.
If youve never played against a strong attacking pair, its hard to appreciate just how difficult it can be to escape the attack. Once they started smashing, you can easily find yourself trapped: your defence crumbles a little each shot; the smasher is a little nearer each time; and the front player cuts out all your attempts at counter-attack.
If youre still in any doubt about the supremacy of attacking in doubles, watch some world-class mens doubles matches (Wijaya/Gunawan vs. Cai/Fu is a good start).
Smashing requires a violent throwing action. Covering the court so that you can keep on smashing requires fast, explosive movements including sideways and backwards jumps.
While the attackers are doing all this hard physical work, the defenders are standing relatively still and using little effort to lift the shuttlecock. Its common to see the attacking pair leaping all over the court, while the defending pair hardly moves.
But its worth the effort. The defenders are likely to make the first mistake. Its difficult to maintain an accurate defence; eventually, a lift will travel long or short of the back tramlines. If its long, then you win the point just by letting it fall out; if its short, then you have a chance to play a decisive smash.
Thankfully badminton is not chess, and we can implement our strategy by following one straightforward principle: the principle of attack.
In doubles, always make choices that improve your opportunities to play attacking shots!!especially smashes and net kills.
The reason for this is simple: smashes and net kills are the most effective winning shots. Theyre not the only possible winning shots, of course; but at a high standard of play, most rallies will be ended by a smash or a net kill.
Heres a summary of what you should do, in order of preference (best options first, worst options last):
Play a winning shot Improve your current attack (create an opportunity for a winning shot) Maintain your current attack Gain a new attack Prevent your opponents from gaining an attack When your opponents are attacking, regain the attack yourself When your opponents are attacking too fiercely, defend (lift) and wait for a better counter-attacking opportunity When your opponents have a winning attack, do anything to stay in the rally
Always play net kills when you get the chance. Never play a fancy show-off net shot or push, hoping to make yourself look clever. Youll look pretty silly if your opponents scramble the shuttlecock back into play.
I am frequently dismayed by club players who fail to play the kill. Many will only attempt a kill in the easiest of situations, preferring otherwise to take it easy and play a net shot, or even a lift.
Similarly, never pass up the chance to play a decisive smash from the midcourt. Many players choose a drop shot here, because they think its a clever variation. Its not: youre just handing your opponents a get-out-of-jail-free card.
(Of course, drop shots can be an excellent variation!!just not when you have the alternative of an almost-certainly-winning smash.)
If you have the chance to hit the shuttlecock downwards, use it immediately. Play smashes and drop shots, not clears.
Many players are purposeless in their positioning. Its common to hear players say, lets play sides, or lets play front-and-back.
With an understanding of the basic doubles strategy, however, you can make purposeful decisions about where to stand.
When attacking, you should adopt a formation with one player in the rearcourt, and the other player towards the front of the court.
The rear player will cover most shots to the rearcourt, continuing to play smashes or drop shots; the forwards player will cover replies to the net or midcourt, either playing kills or shots that provoke another lift.
Defending
Doubles defending formation
When defending, you must adopt a side-by-side formation so that you can cover the full width of the doubles court. If you cant cover the full width of the court, then you will lose the rally immediately to any well-placed smash (or even a drop shot).
You should stand about one step back from the middle of the court, to give yourselves time to react to the smash. If either of you stands near the net, then he will be vulnerable to a smash.
All your shot choices should (ultimately) be guided by the principle of attack. Nevertheless, choosing the right shot is often a subtle decision that requires a good understanding of the situation.
From the rearcourt, play smashes and drop shots; from the forecourt, play net shots, drives, pushes, and net kills (when you get the chance).
This idea is important, but often neglected because many club players believe that playing multiple consecutive smashes shows inexperience and a poor understanding of tactics. They say this because their smashes are weak, because their movement is slow, or because they are lazy!
If you have a good smash, use it!!and use it more frequently than your drop shots.
Drop shots can win the rally, but this is rare at high levels of play. More commonly, the drop shot provokes a short lift which you can follow with a winning smash.
When you play several smashes in a row, your opponents often start to become fixed in their defensive positions!!their feet are rooted to the floor. If your attack has been especially fierce, they may also begin to back off farther from the net; and they may no longer be mentally prepared for anything but a smash.
This is the best time to play a drop shot, because it disrupts your opponents defensive rhythm. Disrupting your opponents rhythm is a useful tactical device, and can be achieved in several different ways; in this case, it take the form of changing the pace of your shots (from fast to slow).
Key tip
The effectiveness of your drop shots depends on the quality of your smash.
If your smash poses no threat to the opponents defence, then they can move forwards and counter-attack your drop shots.
Use fast drops (which land about the service line), not slow drops (which land near the net). Slow drops give your opponents far too much time: they can take the shuttlecock near the net tape.
Slow drops are great against slow opponents, because the shuttlecock falls tight to the net. Against fast opponents, however, you should reserve
slow drops for when an opponent is out of position (too far back) and will be late moving forwards. In this situation, the slow drop can be an outright winner, or otherwise provoke a very short lift.
Playing a clear is like saying to your opponents, Its only fair that I let you take a turn attacking. As soon as you clear, they can start smashing.
You are too vulnerable to attempt an attack (very late to the shuttle, partner badly out of position). You see that your opponents are out of position and will make a weak reply.
When youre in trouble, play the clear high so that you have more time to recover.
When you spot that your opponents are failing to cover a rear corner, however, play the clear lower!!just high enough to get past them!!so that they will have less time.
When the kill is much flatter!!more like a downwards net drive!!the decision is not so clear-cut. Its still a good shot, but a tight spinning net shot may be better: wait one more shot, and then you can play a proper kill.
Its important that, after playing a net shot, you move in to cover any possible net replies: you are threatening to play a net kill if the opponents play a net shot. Its this threat of a kill that forces the lift.
1. Your partner plays a straight smash. 2. Your opponent blocks the smash cross-court, and moves forwards (and across) to claim the net.
When you reach the shuttlecock, it is just below net height, between the net and the short service line. Your opponent is now encroaching on the net, but has only just crossed the middle line. You have four possible shots:
Push Lift
Obviously you dont want to play a lift if you can avoid it. A drive may be a good option, but the opposing back player has a good chance to counter-attack it.
The net shot would be nice, but because its a slow shot, your opponent will be able to reach it and counter-attack with a drive, with his own net shot, or even a kill if hes really fast.
This is a good situation to use the push. Aim to push the shuttle straight into the tramlines, landing a little beyond the short service line.
The push has more pace than the net shot!!just enough pace to get it past the front player. But because its slower than the drive, it falls well below net height before the back player can reach it. As a result, he will have to play a lift (or attempt a risky counter-attack).
You can vary the placement of your pushes depending on the situation. The idea is to find the gap in the opponents formation, and hit the shuttlecock with just enough pace to make it past the forwards player.
When your opponents are not challenging you at the net, however, use a net shot instead.
When the shuttlecock is slightly higher than net height, however, the front player also has the option of a direct attack: he can play a drive instead of a net shot. This is especially effective when you are near the net, because your opponents have little time to react.
In this situation, you would normally aim your drives directly at the opponents, hoping for a weak reply.
You must be realistic, however. Often your opponents will play a good counter-attacking shot, and will quickly move to cover all your attacking options. Yes, playing a lift allows your opponents to smash; but playing a fanciful net shot allows them to win the rally immediately with a net kill.
The most common delusion is this: playing a cross-court net shot from near the floor, desperately hoping to continue your attack. It wont work unless your opponent is half asleep; play a lift instead.
Lifts
Lifts allow the opponents to continue smashing, but they are often necessary because the attack is too strong to be countered immediately. A poor counter-attacking shot will lose you the rally.
For example: under the pressure of a fierce smash, you try playing a block to the net, in order to regain the attack. Unfortunately you fail to control the shot, and your block is too loose. The front player kills it.
Even at the world-class level, you will see many lifts. This is because the attack is ferocious, and the defenders are biding their time, waiting for a better opportunity to counter-attack: waiting for a smash that is just a little slower, less steep, or less well-placed.
So whenever you are unable to play a good counter-attacking shot, play a lift, and look for the next opportunity to counter-attack.
Drives
Drives are an excellent counter-attacking shot, especially against flat smashes. The main aim of a drive is to get the shuttlecock beyond the front player, so that he cannot intercept it.
When the front player stands too far forward (say, on the short service line), drives are the shot of choice: it will be relatively easy to get the shuttlecock past him in this position.
If this happens, then you must still be prepared to fight for the attack. The rear player may be able to play a counter-drive, or a shot to the net. Nevertheless you have improved your situation greatly; and in many cases, your drive alone will be enough to gain the attack outright.
The front player will try to intercept your drive first, however. If he succeeds, youre probably in trouble.
Its essential that your blocks are not too loopy and slow; they need a bit of pace. Playing a slow block gives the front player too much time, and he will meet the shuttlecock almost as it crosses the tape (then you lose).
If you play a block, follow it in to the net. This is standard even when you have blocked cross-court, because you can start moving before your partner realises what shot you played (and your partner will also be well placed to become the rearcourt attacker). The only common exception is for the man in mixed doubles, who should usually leave his woman partner to take the net position.
Following the block means you can challenge the front attacker for control of the net, pressuring him to play a lift. If you just hang back and watch your shot instead, he can play a net shot!!even a loose one!!because no-one is covering it.
Pushes
A push is much the same as a block, but with extra pace. Unlike a block, however, youre aiming to get the shuttlecock just past the front player, to fall in the midcourt.
As with drives, pushes can be more effective when the front player has moved farther forwards than usual. Because pushes are slower than drives, however, its more difficult to sneak one past the front player; but if you succeed, then the back player will probably be forced to play a lift.
Successful pushes are among the best counter-attacking shots, but you need good judgement to spot the right time to use them. They are usually more risky than drives, but also more rewarding.
If you are able to reach it earlier, however, you should consider counter-attacking shots. The best shot is a net kill, but this is only possible when your opponent has played a very weak shot. Nevertheless this does happen, even at the highest levels of play; and you must make the effort to take advantage of your opponents mistake!
If you are taking it slightly below net height, then net shots, drives, and pushes are good options (again, use the push to get the shuttlecock past the front player, but in front of the rear player).
As a general guide, smashes and drops shots should be straight or to the centre (cross-courts tend to be suicidal).
Smashing angles
Smashing angles can be straight, to the middle, or cross-court. When youre playing a smash to either side (straight or cross-court), you have the additional choice of whether to aim for the outside edge of the court, or aim directly at the defender.
Many players prefer cross-court drops and smashes, mainly because they think these shots are advanced. This shows a fundamental lack of positional understanding.
Straight smashes
When you are smashing from a corner, these are normally your best choice, because they have the shortest distance to travel.
Remember: the shorter the distance, the less time your opponents have to react, and the faster the shuttlecock will be travelling when it reaches them (shuttlecocks slow down a lot over distance, due to air resistance).
When you are smashing from the middle (as opposed to from a corner), aiming your smash towards the middle is especially effective; indeed, its such a good choice that it should be almost automatic. This is because:
It travels the shortest distance, so your opponents have the least time to react. Your opponents may be unsure who should play the shot. It offers the least effective angles of counter-attack for your opponents.
This last point is important: its hard for your opponents to play any counter-attaking shots, because both you and your partner are already positioned along the middle line. All possible replies are covered.
When you are smashing from a corner, the middle line of the court is not exactly where you should aim. Rather, aim between the players (this usually means aiming slightly off towards the straight side, since the cross-court defender will probably be closer to the middle than the straight defender is).
Cross-court smashes
You should usually avoid playing these, because they have the longest flying distance. Because the shuttlecock travels farther across court, it takes longer to reach the same distance from the net; and it also slows down dramatically as it travels.
The result is that your cross-court smash will be slower than your straight smash, and the cross-court defender will have more time to react (its simple geometry).
To take advantage of this, a well-positioned cross-court defender will be standing closer to the net than his partner covering the straight angle. Because the cross-court defender is able to stand closer to the net, he can play much more effective counter-attacking shots.
Moreover, the angles for counter-attack are much better after you play a cross-court smash. The defenders will usually play a straight reply; even a lift can cause you problems, but a straight drive is absolutely lethal.
Of course, there are occasions when a cross-court smash is a good shot; but normally only when the opponents have been forced out of position. If they are covering the court well, you should probably avoid smashing cross-court.
If you aim for this point you may cause your opponent to be uncertain about whether to play a backhand or forehand, and you also make many of his shots more difficult because his racket swing is cramped.
Steep or flat?
Most of the time, you should make your smashes as steep as possible. Top players make athletic jumps for height, so that they can play the smash with an even steeper angle (a jump smash).
The advantage of a steep smash is that it is much harder to counter-attack, because the shuttlecock will be farther below net height when the defender hits it.
As an occasional variation, however, you can also play the smash flatter. This is effective if your opponents are slow to bring their rackets up from a low defensive position. If you play a flat smash, its normally best to aim directly at the opponent (hitting towards his head or chest). Some players, especially those with long arms, have difficulty coping with these shots.
Be careful with flat smashes. If you hit them too hard, they will go out the back of the court!
Cross-court drops should usually be avoided, because they give the cross-court defender far too much time; as with smashes, they expose you to a deadly counter-attack: straight net shots, pushes, and drives are murderous.
(When you play a drop shot to the middle, aim to place it between the opponents and cause maximum confusion.)
Another important difference between straight and cross-court net shots is that straight net shots can be played with spin. Cross-court net shots can never use spin.
Despite this, cross-court net shots are extremely useful when used at the right time. If you are engaged in a net duel, then a cross-court net shot played away from your net opponent can often secure you the attack.
Pushes
Pushes are usually played straight down the side tramlines, because a cross-court push will typically pass through the hitting area of the opponent who is challenging you for control of the net.
If the opponent is approaching the net from a straight defending position, however, and if his partner has already started to move around to a rear attacking position, then a cross-court push could be the shot of choice (playing the shuttle into the open space). For example:
1. Your partner plays a straight smash. 2. The defender plays a straight block to the net, and begins to move in; his partner starts to move behind him into a rearcourt attacking position 3. You play a cross-court push into the space just vacated by his partner.
Pushes to the centre are pretty much pointless in all situations. Remember: the push is a passing shot. If you play it towards the centre, then a forwards-moving player will easily intercept it.
Net kills
If the kill is steep and sharp, it really doesnt matter where you hit it!!just make sure you hit it inside the court! The opponents have no real chance of returning this shot, regardless of the angle.
Not all kills are steep, however. When the kill is slightly flatter, its worth playing it straight because this gives your opponents less time (the straight route is shortest) and fewer opportunities to intercept it. Playing the kill straight also means you are well-positioned to cover a possible net reply.
When you are taking the kill at the absolute limit of your reach, however, you will have no choice but to play it cross-court.
Drives
Recall that attacking drives are usually most effective when played directly at the opponent. The effectiveness of drives as an attacking shot depends on how much pressure you can exert on a single opponent.
For this reason, it usually makes sense to aim the drive at the defender who just returned your partners smash. This works because you give him almost no time to recover from his last shot; he may be off-balance, and his racket may not have returned to a good defensive position.
If your attacking drive is successful, the defender will usually return the shuttlecock back in your direction (with a weak counter-drive). The basic idea now is to keep playing drives at this one defender; as his responses become weaker, you move farther forwards. It is extremely difficult for the defender to escape this cycle once it gets started.
Do not switch your attack to the other defender without a very good reason. Its usually more effective to keep the pressure on a single player.
A particularly effective attacking combination is a straight smash, followed by a series of straight attacking drives. Use this attack when you get the chance, because it applies maximum pressure against one defender.
Since the attackers usually bias their position towards covering the straight shots, some of the best defensive shots by the straight defender are played cross-court.
If possible, you should normally play the lift to the opposite corner from the smasher: make him move! If you lift to the same corner each time, its much easier for him to get into a good smashing position.
Drives
The front attacker will usually be biased towards the same side as his smashing partner. The most effective drives, therefore, are usually placed towards the other side.
This means that the straight defender should play cross-court drives, and the cross-court defender should play straight drives.
Being realistic, however, the straight defender will not always be able to change the angle of the shot and play cross-court: its usually easier for him to play straight. Straight drives can also be effective counter-attacking shots (although not usually as deadly as cross-court drives).
In both cases, the defender must be aware of the front attackers position. He must be careful not to allow the front attacker to intercept the drive (especially with a forehand).
Drives to the centre are usually suicidal: the front player should cut these out easily.
Finally, note that the choice of straight vs. cross-court is affected by which side is the front attackers forehand. Often a straight drive past the opponents backhand can be safer than a cross-court drive to his forehand!
The cross-court defender should almost always place his blocks straight (away from the attacker). The straight defender would ideally hit the same place by playing cross-court, but again this is a more difficult shot. Straight blocks can be risky, but will work in favourable circumstances.
Unlike drives, blocks to the centre can be effective (a drive to the centre passes upwards immediately through his hitting zone; a block is in front
of him). Blocks to the centre limit his possible net shot angles; between the two of you, you may be able to cover all his net shot replies.
Unlike drives, it may not matter much where the opponents forehand is. His backhand net play should be just as strong as his forehand net play!
Pushes
Pushes are usually best played straight, by either defender.
This principle is not the same as drives, where the straight defender would usually prefer to play a cross-court drive.
The problem with a cross-court push is that it takes too long. A cross-court drive can pass the front player quickly, but a cross-court push usually gives him time to move across and intercept it early.
Pushes to the centre are an extremely silly shot. Youre just handing the shuttlecock to the front attacker!
It makes the opponent move (so its harder for him to reach an ideal smashing position). You can then retreat a shorter distance to cover the cross-court.
If the straight defender plays a straight lift instead, then he must move back very quickly into a defensive position.
The cross-court defender should play his lifts straight, leaving the smasher little time to get in position.
As when defending against smashes, you should never lift to the middle (this gives your opponents the best possible attacking position).
Net shots
If you can safely get away with a straight net shot, this is usually best because you are immediately in position to cover any net reply. If the drop shot is slow, then straight net shots also allow you to spin the shuttlecock.
When the back attacker plays a drop shot, his partner will move in to cover that part of the net. For this reason, cross-court net shots can be effective (placing the shuttlecock away from your opponent).
Net shots to the centre are also a good option, with the idea of limiting your opponents effective angles of reply.
The cross-court defender should almost always play his net shots straight.
Drives
Drives are usually best played straight, by either defender.
The straight defender may sometimes play cross-court drives, but this is a very risky shot unless you are in an excellent position: its likely to be cut out by the front attacker. Having said that, you can sometimes exploit the opponents rhythm of movement and racket carriage: there is
often a moment when he lowers his racket, or shifts his weight as he moves forwards; sometimes a perfectly-timed cross-court drive can sail right past him. This trick is much more likely to work if you are hitting to his backhand.
Drives should never be played to the centre, unless you are reaching the drop shot extremely early and can attack directly at the front players body.
Pushes
As when defending against a smash, pushes should almost always be played straight. A cross-court push takes too long to reach its destination and should be easily intercepted by the front attacker.
Pushes to the centre, as usual, are an extremely silly shot (the front player should hit this one right back at you, and hard).
As with drives, the exception to this rule occurs when you are taking the shuttlecock extremely early and can play the push downwards or at least flat. Here, since you are actually attacking, a push to the centre might even be the best angle: its the opponents shot, not yours, which must now travel upwards.
Surprisingly, the technique is quite simple!!much simpler than the technique for forehand clears!
Specifically, we only play backhand clears when the shuttle is out to the side, and usually also slightly behind us. This is a difficult, defensive position.
You probably have much more experience hitting forehand clears than backhand clears. That experience makes forehands easier.
Loosely speaking, the shoulder can go farther forwards than backwards. When youre playing a forehand, your shoulder movement can continue after impact with the shuttle: the impact point is somewhere in the middle of the shoulders range of motion.
With a backhand, the impact point is near the end of the shoulders range of motion. This limits the amount of force that the shoulder can contribute to the shot.
A backhand clear action is also less natural than a forehand. Its a movement you would almost never make except in racket sports.
It is realistic to clear end-to-end on your backhand, even with decent height, and even cross-court. Its not easy, but its something you can
learn.
It is not realistic to play a good clear when youre desperately late to the shuttle, reaching behind you at full stretch, and off-balance.
While you are facing away from the net, you cannot see the opponents court; this makes it harder to play an accurate shot. You also cannot see your opponents, so you dont know what they are doing.
Try to minimise how long you are facing away from the net. You should only turn your back on the net when you are about to hit the shuttle.
1. Split drop 2. Chass towards the corner 3. Turn and lunge into the corner
The turn involves swivelling around your left foot and turning your back on the net, as you lunge with your right foot into the corner.
Notice that the turn is the last thing to happen before you hit the shuttle. Players often get this footwork wrong, by turning at the start and then running to the corner. This is slower, harder to recover from, and prevents you from seeing what your opponents are doing.
You must make good use of arm rotation and grip tightening to generate power. Backhand clears require technique, not brute force!
You need to make good use of grip tightening to transfer power efficiently into the shuttle. Start with a relaxed grip; the thumb should be straight (not curled). As you hit the shuttle, tighten your grip sharply, pressing with the thumb.
Do not use a thumb grip to play backhand clears, except when the shuttle is in front of you (and in this situation, you should probably be playing a forehand instead!). Using a thumb grip will restrict your arm movements, which reduces your power; it will also cause you to hit out the side of the court.
Players often get this the wrong way around: they put the elbow high and the racket head low. This is like pointing the elbow at the shuttle. Dont do this, because it will limit your ability to create power by uncoiling the arm from the elbow; it will also create tension in your arm muscles, which should be relaxed instead.
Remember: the elbow should point to the floor, not at the shuttle!
Technically, this twisting of the arm is called internal rotation of the upper arm and pronation of the forearm.
At this point your racket head should still be low, and you should have a narrow angle at the elbow. Imagine you are pointing your elbow at the shuttle (now is right time to do this, not earlier).
Technically, this twisting of the arm is called external rotation of the upper arm and supination of the forearm.
After hitting the shuttle, immediately stop the racket and let it rebound back. Do not attempt to follow-through. If you hit a backhand clear correctly, your shoulder should naturally stop moving just after the point of impact, because it cannot move any farther in that position.
This is very different from a forehand clear, where your arm continues moving forwards and downwards after contacting the shuttle.
Its possible to force a follow-through, by hitting incorrectly: you use a sweeping, windmill-like action, with a straight arm, and also turn your body. The correct hitting technique uses a bent arm; even at the moment of contact, there is a slight bend at the elbow, and the wrist is bent in a thumbs up position (radially deviated).
This is an illusion. Your eyes are tricked by the speed of their recovery movement. The appearance of a follow-through is created by two recovery techniques:
Immediately turning the body back into court Rapidly relaxing the racket arm downwards after hitting the shuttle
You can see this for yourself, but only on video. You need to pause the video and advance frame-by-frame to see what really happens. If you watch carefully, you can see there is a rebound action, but the arm immediately relaxes afterwards. The player also turns rapidly back into court. The combination of these two movements gives the appearance of following-through from the shoulder.
Exactly the same principle applies to recovery after the shot. As soon as you hit the shuttle, turn back rapidly towards the net: use your right foot to push back out of the lunging position, as you swivel around your left foot.
Sometimes you can even make this recovery turn part of the hitting action, by starting the turn fractionally before you hit the shuttle. This makes your recovery even faster. The body rotation also creates some extra power.
A relaxed arm is crucial for playing backhand clears. Dont get tense, and dont try to force the power! You will get more power if you stay relaxed and hit the shuttle with a smooth, flowing motion.
Dont try to hit backhand clears with a large follow-through from the shoulder. If you do this, you will fail to use arm rotation correctly, and your clears will be weak.
It would be a shame if you ruined your backhand technique by copying what you thought the professionals do, rather than copying what they actually do!
What next?
Weve covered the fundamental technique for backhand clears. In later content, well discuss topics such as how to practise, and how to hit a backhand clear when the shuttle is behind you.
Drop shots are also different from blocks and pushes, which are played from farther forwards and in a flat or upwards direction.
Drop shots are usually disguised to make the opponent expect a smash or clear. A good drop shot can be very deceptive, and can cause the opponent to reach the shuttle late and play a poor lift (giving an opportunity to attack).
Drop shots are also used defensively, especially in singles, as a maintaining or get out of trouble shot.
After that, well look at how to make your drop shots more deceptive.
Were also not going to cover all the different variations, such as drop shots from the midcourt. This article is about playing drop shots from the rearcourt.
Stand near the back of the court, and have a partner racket-feed lifts to you. Ask him to hit the lifts high, so that you have plenty of time.
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Preparation
Make your preparation the same as for a clear or smash: stand almost side-on to the net, with your right elbow back. Your elbows and shoulders should be in a line.
Its not only about disguise, however. The correct preparation will also help you play a better shot, by encouraging you to reach up and make a smooth hitting action. Which brings us to
A high contact point means your drop shot will travel downwards, not flat; this makes it a more effective attacking shot.
Do not use a panhandle grip. For most beginners, a panhandle grip feels more natural, but its the wrong grip here. Using a panhandle grip will make you hit with a low contact point, and will also cause other problems later.
The ideal contact point is above and slightly in front of your right shoulder.
Hit the shuttle gently and smoothly. You do not need much power to make it travel over the net. Keep your arm movement compact and controlled, and avoid making a snapping action with your wrist.
Think of it as pushing through the shuttle, rather than flicking or tapping at it. You are guiding the shuttle over the net with your whole arm.
After you hit the shuttle, follow through smoothly with your arm, rather than stopping suddenly. The follow-through should initially be in the direction of your shot; after that, you can allow your arm to relax naturally across the front of your body.
The arm does rotate during drop shots, but much less forcefully than for clears or smashes: for clears and smashes, arm rotation is sudden and violent; for drop shots, it is gentle and smooth.
You probably dont need to worry about getting the arm rotation right. Focus on the correct preparation, reaching up for a high contact point, and making the racket face the shuttle at impact. The required arm rotation will likely happen without thinking about it.
Goals
Basic control
At this stage, dont worry about deception. Just concentrate on the quality of your drop shots.
Begin by aiming for the service line, and dont worry about getting your drop shots to pass close over the net tape. At this stage youre learning about how much force to use when you hit the shuttle.
Once this is working, try making the shuttle pass closer over the net tape!!say, no more than 30 cm (about a foot). Dont try to make it perfect: you need to leave some margin for error. Although tighter is better, the exact height is not critical for drop shots.
To achieve these slower or faster drops, you need to use two techniques:
Varying the speed of your hitting action Adjusting your contact point (by changing where you stand)
For a slower drop, slow down your pushing action even more. Contact the shuttle with your racket pointing somewhat upwards: you want to send the shuttle upwards and forwards on a slower, loopier path. This works best if your wrist is bent back (extended) and your contact point is directly above your racket shoulder, rather than slightly in front.
For a faster drop, make the gentle pushing action more forceful. This time, the ideal contact point is slightly farther in front (more like a smash), and youre hitting more steeply downwards. You can also try using the wrist to adjust how steeply and how hard you hit the shuttle, but keep any wrist movements small and subtle.
In other words: a very fast drop shot is like a very slow smash!
To control the direction of your drop shots, simply change the direction of your arm movement. Pay particular attention to your follow-through movement: after contact, your arm movement should initially follow the shuttle!!almost as if the shuttle were dragging your arm behind it!
If you need a greater change of angle, you can bend (flex) your wrist as you hit the shuttle. This is especially useful when playing a cross-court drop shot from your backhand corner (round-the-head).
Because the cross-court distance is longer, cross-court drops require a bit more force.
Once you can hit all these different angles, try combining them with changes of pace. For example: can you hit a slow cross-court drop from your backhand corner, making the shuttle land close to the net? Can you do the same thing, but hit it faster to land beyond the service line?
Preparation
Make your preparation the same as for a backhand clear or smash. Your body should be turned away from the net, with the right foot stepping towards your backhand corner. Your elbow should be low and your racket should be pointing in an upwards direction (the racket, not the strings).
Contact point
For a forehand drop shot, I said you should reach up for a high contact point. This doesnt apply for backhands!!at least, not to the same extent.
You should never hit a backhand shot from directly above your right shoulder. Why? Because you should be playing a forehand instead! Its also physically awkward to make a backhand hitting action in this position.
Instead, the contact point for backhands should be above and out to the side of your shoulder. This does not mean that you deliberately let the shuttle drop lower before playing your shot; rather, it means you only play backhands when you cannot play a good forehand.
So the contact point for backhand drops is lower than for forehands, and is always out to the side. Nevertheless, its well above shoulder height and usually above head height too.
Grip
For backhand drop shots, use a relaxed bevel grip or panhandle grip.
The bevel grip is good when the shuttle is level with your body. When the shuttle has travelled slightly behind you, youll need to shift towards a panhandle grip instead.
Hitting action
Bring the elbow upwards and forwards and extend your arm as you reach for the shuttle.
Just as with forehands, backhand drops are hit with a soft pushing action, using the whole arm to guide the shuttle gently over the net. You can also think of it as a smooth pulling action. The pulling action comes mainly from the forearm, not the wrist; there is very little wrist movement in this shot.
As with forehands, some arm rotation does occur during a backhand drop shot, and its much gentler and smoother than for a clear or smash.
Concentrate on the other aspects of the technique and this should happen naturally.
Backhand drop shots are typically played when youre under pressure, so the shuttle will often be behind your body at the point of impact. In this situation, you need the wrist to be bent back (extended) as you hit the shuttle; this helps make the shuttle travel downwards.
When youre under more pressure, you need to start recovery even earlier. You can do this by placing your right foot onto the floor slightly before impact with the shuttle, which allows you to begin the turning action sooner.
Because you are typically under pressure when playing a backhand drop, it can be difficult to create a cross-court angle. To make matters worse, the shoulder cannot move as far with a backhand action as it can with a forehand action.
To get around this problem, its often helpful to adjust your grip farther towards panhandle when playing a cross-court backhand drop. You can also use your wrist to help create the angle, by bending it backwards more (extending it fully).
Deception is most effective when youre playing a forehand drop from a good attacking position. For that reason, were going to focus mainly on forehands here.
Previously, you were using a slow, smooth arm movement throughout the hitting action. This meant your opponents could recognise that you were playing a drop shot before you actually hit the shuttle.
Now try changing your hitting action so that your arm movement is faster at first, and then suddenly slows down just before you hit the shuttle. You should still hit the shuttle with a soft pushing action, but this only starts shortly before contacting the shuttle.
You need to compromise between deception and accuracy. Its no good playing a deceptive shot that keeps going in the net!
In a later article, well look at how you can use slice to improve this trade-off.
Make sure that your movement to the shuttle is convincing. Many players move fast to hit a smash, but slower to hit a drop shot!!taking the drop shot later and saving effort. A canny opponent will detect this discrepancy in your speed or style of movement, and will start anticipating your drop shots.
The top men players often take this deception to the extreme, by faking a big jump smash: they jump up high, only to play a soft drop shot instead. Every aspect of their movement suggests that a powerful smash is coming.
Its not a huge difference, but it can be a problem when players are obsessed with deception and want to start their swing at exactly the same time.
If you start your drop shot swing at exactly the right instant for smashing, then your contact point will be lower. This is a common error in drop shot technique: the elbow drops, the contact point is too low, and the shuttle often goes in the net.
Be unpredictable
Many players have favourite shots in particular situations. For example, some players will almost always play a cross-court drop when under pressure in the rearcourt. This makes them predictable.
It doesnt matter how good or deceptive the drop shot is. If your opponents can predict your shot based on your previous choices, then they can move forwards and take it early at the net.
That doesnt mean you should be constantly varying all your shots. Some shots are better than others in a given situation. But you should avoid becoming too predictable in your shot selection, especially with drop shots.
In this situation, youre probably unable to play a powerful smash, so no amount of deceptive technique will convince your opponent that a big smash is coming. Usually, therefore, you should prioritise accuracy over deception.
Of course, its always good to maintain a basic level of disguise, so that your next shot is not easily predictable.
What next?
In a later article, well look at how you can use slice to make your drop shots more effective. Adding slice to your drop shots opens up many opportunities for deception.
Lifts
Lifts are a badminton shot played from the midcourt or net area. A lift involves hitting the shuttle upwards towards the back of your opponents court.
Lifts are played from the midcourt or net; clears are played from the rearcourt. Lifts use an underarm hitting action; clears use an overhead/overarm hitting action.
The terminology is often used inconsistently. Sometimes you will hear people call lifts underarm clears, in an attempt to avoid confusion.
Basic technique for a straight lift from the net Lifting cross-court Lifts after a spinning net shot Lifts from the midcourt
Deceptive lifts are not yet in this article, although you can read about the tactical ideas in my singles tactics article: deceptive shots from the net.
I also dont cover lifts as smash defence here (long defence), since smash defence is a significant topic by itself.
Getting good height and depth on your lifts makes a huge difference. A high, deep lift will blunt your opponents attack, forcing him to work harder for a winning smash.
Direction matters too. In doubles, lifting accurately to the corners will allow you to maintain the best defensive position, open up space for counter-attacking shots, and put some pressure on the attackers movement. In singles, lifting to the middle helps you narrow down your
Deceptive attacking lifts can be deadly, especially in singles. The idea is to fool your opponent into committing forwards to the net, before flicking the shuttle over his head.
You can also deceive opponents about the direction of your lifts. Once you recognise all the deceptive possibilities, its easy to see that lifts can be some of the most advanced shots in badminton.
The only alternative is to buy a shuttle-feeding machine. Although these have some use in coaching, they are prohibitively expensive and much less versatile than a skilful human feeder.
So remember: by practising your lifts together with a practice partner, your rearcourt practices also become more effective. This is one reason that coaches usually teach lifts early on: they are training the players to feed for each other.
If you can master this technique, it will make the other lift variations easier to learn.
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Technique summary
Approaching the shuttle
Hold your racket with a relaxed basic grip. Step forwards towards the net, to end with a lunge on your right foot.
For forehands, keep the racket head above the level of your hand as you approach the shuttle.
For backhands, push the elbow forwards as you approach the shuttle. The elbow should be bent to about 90 degrees. This helps get your arm into a position where you can uncoil from the elbow (rotating the arm), and also keeps you balanced as your body turns towards the backhand side.
Lunge forwards to reach the shuttle, and extend the rear arm for balance.
Reach forwards, bringing the racket upwards from underneath the shuttle. Flick through with the wrist, turn the forearm back in the opposite direction, and tighten the fingers as you hit.
Thats an outline of the technique. Now lets look at those points in more detail:
Grip
Its essential to use the correct badminton grip, as this allows your arm, wrist, and fingers to work effectively.
For backhand lifts, I recommend slightly shifting your grip from a basic grip towards a thumb grip. At the same time, you need to make a little more space between the racket handle and the base of your thumb, and place the pad of your thumb-tip more directly onto the handle.
I believe this slight adjustment is a better default grip for playing backhand lifts, since it allows you to make better use of the thumb.
Some coaches teach backhand lifts using a full thumb grip. This is a serious mistake, because a full thumb grip inhibits the forearm muscles and prevents players from using the fingers effectively.
Remember that were talking about the grip used at the start of the stroke. When you complete the stroke, the grip may be different. For backhands especially, there may even be some change in grip angle during the grip tightening: the grip angle can change towards a thumb grip as you twist the racket between your fingers.
Wrist movement
For forehand lifts, the wrist should be bent back back substantially (extended) as you approach the shuttle. As you hit the shuttle, the wrist should return to approximately neutral; avoid bending the wrist forwards (flexing).
For backhands, the initial wrist movement is different and more constrained. You prepare with a slight thumbs down movement (radial deviation); if youve got this right, then youll find its only possible to move your wrist a small amount. As you complete the stroke, allow the wrist to continue beyond neutral and bend forwards (extending).
The wrist movements should feel relaxed and flowing. If they feel awkward or uncomfortable, then youre doing it wrong.
Forearm movement
The forearm movement should happen together with the wrist movement and grip tightening: they are coordinated.
Forearm rotation is essential for power. For a forehand lift, you turn the forearm outwards (supinating) before twisting it back inwards (pronating) to hit the shuttle. For a backhand lift, its the opposite way around: turn the forearm inwards (pronating) before twisting it back outwards (supinating).
Its natural to do this because the flat-hitting technique is much easier. Unfortunately, its also much weaker: using a flat hit will make it difficult to play high, deep lifts.
One indicator of flat-hitting is that the wrist movement is wrong: after hitting a forehand lift, the wrist continues to bend forwards, and finishes in a curled up position (flexed). The same error (a flexed wrist) occurs with backhands before contacting the shuttle. These errors happen because the player is trying to force the wrist to power the shot.
The thumb plays a central role for backhand lifts. Try to press with the thumb as you tighten your grip. Keep the thumb straight to provide stability in your stroke.
For forehands, the index finger plays a similar role. Press with the index finger as you flick through with the wrist and arm. The index finger should not be held straight: keep it gently curled instead.
Of course, the other fingers are also involved in tightening your grip. But the thumb (for backhands) and the index finger (for forehands) play a special role: you should feel backhands in your thumb, and feel forehands in your index finger.
Try to avoid reaching out to the side, and hit more directly in front of you whenever possible. This helps you to direct your power where its needed (forwards).
Straighten your arm as you hit the shuttle, but maintain a slight bend at the elbow even at the moment of impact. Avoid hitting with a completely straight arm, as this locks out your joints and prevents you from using forearm rotation effectively.
Instead, try to keep the initial follow-after movement in line with the direction of your lift. For now, since youre learning straight lifts, this means the arm movement after hitting the shuttle should continue straight. Imagine that youre pointing the racket at the shuttle, or that the shuttle is dragging the racket head behind it.
Sweeping the arm across the body makes it almost impossible to play a straight lift: you are locked into a cross-court angle. Knowing this, the fault is easy to diagnose: if a player cannot hit his lifts straight, then he is probably sweeping the arm across.
Thats why I advise you to start with straight lifts: they help you detect and fix this error early on.
The overall hitting action should feel like an explosive flicking movement, rather than a wide sweeping movement. Try to extend your arm forwards to the shuttle, rather than backwards-then-forwards in a large circle. A badminton lift is not like a golf swing!
Your last step should be a lunge on your right foot. Time the lunge so that you land at the same moment as hitting the shuttle, or momentarily before. This helps you stay balanced during the stroke, and also improves your recovery for the next shot.
If you hit the shuttle before your lunging foot lands, then you will be unbalanced and your recovery will be compromised. This is sometimes necessary when youre scrambling to get the shuttle back, but should be avoided whenever possible.
Practising lifts
Start with a simple hand feed over the net. The feeder should be positioned in the midcourt so that the player has time to track the incoming shuttle; the player should also be positioned in the midcourt, so that he has room to step forwards into the shot.
Practise with underarm feeds first; this feed simulates a net shot. You should also practise with overarm feeds, which simulate a drop shot. In a game, you must be able to play lifts from the net in response to both drops and net shots.
When practising lifts for the first time, concentrate on achieving a good height first, and worry about depth later.
As you get confident with these practices, try to develop the movement so that you return to a sensible base position between shots. Even though you know what the next shot will be, its still good to maintain the habit of covering the court effectively.
To progress the practices further, add an element of uncertainty. For example, allow the players to choose either a drop shot or clear from the rearcourt, and a lift or net shot from the front.
Cross-court lifts require only a few small changes to your hitting action.
Bear in mind that cross-court lifts require more power than straight lifts of the same height, because the cross-court distance is greater. Its common for players to hit all their cross-court lifts flatter than their straight lifts, without even realising they are doing this.
In badminton, you rarely have time to reposition your whole body as a method of changing your shot angles. Instead, you need to move directly to the shuttle and still be able to hit different angles.
Bringing the racket outside the line of the shuttle is often useful for other shots too, because it gives you options: from this preparation, you can easily play straight lifts, cross-court lifts, cross-court net shots, or out-to-in spinning net shots.
This works mainly because the forearm is rotating rapidly during the shot. With a straight lift, you time the hitting action so that the forearm has turned back to (roughly) neutral at the moment of impact. For a cross-court lift, beginning the hitting action an instant earlier means that the forearm will have turned farther by the time you contact the shuttle.
Using the wrist is more effective for backhand lifts than forehand lifts. If you bend the wrist forwards too much with a forehand lift, it will interfere with your ability to generate power from your forearm.
If youre reaching sideways at full stretch, then you will probably find it impossible to play any cross-court shot. However, if you are under slightly less pressure, it may still be possible to hit cross-court, provided you adjust your grip.
To do this, move your grip towards a thumb grip for forehands or a panhandle grip for backhands. These grips change the angle of your racket head towards cross-court.
The downside of these grip adjustments is that you will lose power: forearm rotation will be less effective, since you are holding the racket at an awkward angle. It will also be harder to use the fingers effectively.
You should take this loss of power into consideration tactically. Although you can achieve a cross-court lift with these grip adjustments, the lift may travel flatter than you would like. Depending on the situation, it may be wiser to play a straight lift instead; remember also that straight lifts require less power than cross-court lifts, since they travel a shorter distance.
By lifting high and towards the middle (rather than a corner), you have a better chance of keeping the shuttle in the court.
When your opponent plays a spinning net shot, you are often faced with two extra difficulties:
The net shot may be very tight. The spin may make it hard to control your shot.
You need to get your racket more directly underneath the shuttle, so that you can hit steeply upwards. It often helps to crouch down low, as this gets your body in a good position to unleash power upwards. Make a positive follow-after movement to help achieve as much height as you can on the lift, but be careful not to hit the net with your racket.
Because you need to hit the shuttle very high, you should use a longer swing than you normally would for a lift. This will allow you to get more power.
Its often helpful to delay your shot slightly, as this can provide several benefits:
The shuttle will be spinning less when you hit it. You will have more time to get into a low, stable position. You will have time to make a longer backswing.
Delaying the shot in this way affects your position of preparation. Normally, you would place more emphasis on reaching the shuttle as early as possible.
Because of this difference in preparation, its useful to recognise early when you will need to play this shot. This means you make the decision to play a high lift as you are approaching the net, rather than at the last moment. This allows you to approach with the best posture for this particular shot.
Its worth noting that some net shots are so extremely tight that you do not have the option to delay hitting them: to do so would leave your lift landing woefully short. In this situation, youll just have to take your chances with a turbulently spinning shuttle!
The most dangerous example is when your opponent has played in-to-out spin near a net corner, as this spin will tend to push your lifts out at the side. This is also a possibility after any spinning net shot.
To counteract this problem, its often wise to play your lift towards the middle of the court, rather than aiming for a corner. This gives you a larger margin for error.
These are nowhere near as dangerous as spinning net shots, but they can still upset your lifts. Learn to adjust your stroke to compensate for the trajectory of your opponents shot. When youre practising lifts, dont forget to practise against cross-court drops (sliced) and cross-court net shots.
Lifts are also played from the midcourt, and occasionally from the rearcourt too.
When defending an opponents smash After the opponent plays a push or drive
Ill discuss smash defence elsewhere; here, we are concerned with playing a lift from your opponents push or drive.
Pushes and drives are most common in doubles, although they do sometimes occur in singles too. Especially after your opponent plays a drive, you will need more power to play a lift. You need more power because youre positioned farther back in court, and your lift must therefore travel farther to reach the back.
Youll also typically be reaching out towards the side in this situation, as drives and pushes are mainly placed towards the side of the court.
Theres no special secret to help get that extra power. The technique is much the same as for a net lift, except that youll be stepping out in a sideways direction rather than forwards. Focus on reacting quickly and addressing the shuttle while its still partially in front of you. Do not make the tempting mistake of building up for a big swing: while you are making a large backswing, the shuttle is passing you. The stroke becomes much more difficult if you let the shuttle get behind you.
Remember that cross-court lifts require more power. Its usually wise to lift straight in this situation. In doubles, a cross-court lift from this position will also send your partner scrambling backwards to defend the straight smash!
Also remember that flat lifts require less power. Its better to lift flat than short. A flat lift may be risky, but sometimes it can put the attacker under pressure.
Sometimes youll find yourself in serious trouble, with the shuttle low (below shoulder height) and deep in your rearcourt; perhaps the shuttle is even behind you. This is a desperate situation, and the best advice is to think about how you got into trouble in the first place. Try to find ways of stopping it from happening again!
Its very difficult to play defensive lifts from this position, especially on the backhand. You will need a longer backswing than normal to help create the power. Even so, you will likely find that your lifts travel flat or short. Given the choice, go for a flat lift rather than a short lift.
Its often wiser to play a different shot, such as a drive or push back to the net. Try to spot gaps that a lazy opponent is leaving, and place the shuttle into them.
Players often fixate on these desperate situations, asking how they can get enough power to play an incredible defensive shot. You can build up your power through training, although theres no special trick for this situation. A saner approach is to improve your footwork, positioning, and tactics to avoid these desperate situations. Stop thinking about the losing shot, and start thinking about the rally that preceded it!
A net kill is when you hit the shuttle downwards from the net area, with the aim of winning the rally immediately. Net kills are played with pace, but they dont require much power.
Net kills should be played as steeply as possible. Ideally, a net kill will land before the front service line; this is almost impossible to return.
Steepness is more important than power. If you try to hit the shuttle too hard, it will often go flat. These flat kills are much easier to return, and they often go out at the back!
However, providing you contacted the shuttle on your side, you may complete your stroke with your racket passing over the net during the follow-through movement.
Youre also not allowed to touch the net, which is easily done when trying to kill a tight shuttle. The techniques in this article will help you avoid hitting the net on your kills.
Controlled aggression
Playing good net kills is not just about technique; its also about your state of mind.
You need to be aggressive, and seize any opportunity to play the kill. You should be looking for chances to kill the shuttle, rather than just playing a kill when its easy.
This aggression should be controlled. Get to the shuttle early, and seize your chance to play the kill; but dont take a huge swipe at it. Your aim is to get the shuttle on the ground, not to drill a hole through the floor! Well discuss this more when we look at technique.
Dont be lazy! Its often tempting to let the shuttle drop and play a net shot instead!!or even worse, a lift. Weve all done this, but its a bad habit. Train yourself to make that extra effort.
There are some situations in badminton where a tiny delay can completely change the outcome; this is one of them. Delaying even a fraction of
a second can make the difference between a winning net kill and a defensive lift.
Think about this for a moment: is the net shot really safer? It seems so at first, because its easier to avoid hitting the net. So yes, you are less likely to make an error.
But when you play a net shot, your opponents can usually return it. You probably still have an advantage, but how much is that worth? Advantages can disappear in one shot.
This means your safe net shot has given your opponents a good chance of winning the rally. You had a chance to end the rally immediately, and you blew it for fear of making an error!
Take on the challenge, and attempt the kill. Dont be put off when you make mistakes: you will get better with practice and experience.
If you can keep it steep, a net kill is always the best shot. But sometimes the shuttle has fallen too low, making a steep angle impossible.
In this situation, you can play a flat net kill, which will travel deeper into your opponents court. You could also call this shot a steep net drive.
Unlike steep net kills, flat net kills often come back. If your kill is very flat, your opponents may counter-attack immediately. Depending on the situation, it may be better to play another shot instead!!such as a tight, spinning net shot.
The exact technique varies depending on the situation. In all cases, however, remember to keep your hitting action compact and controlled.
As a result, their net kills often go out or into the net. When you make a big swing, its much harder to control the accuracy of your shot.
Using a large swing can also cause you to hit the net with your racket (which is a fault).
Get your racket up before the shuttle arrives. Try to get on top of the shuttle, so you are ready to hit downwards.
Youll often need to change grip when you hit a net kill. For example, you often need a thumb grip when hitting a backhand net kill. Make sure your grip change is complete before you hit the shuttle.
Start with a relaxed grip, then tighten your grip as you hit the shuttle.
Technique variations
There are several technique variations for playing net kills. Which one you use will depend on the situation.
Tap net kills Finger-power net kills Brush net kills Midcourt net kills
In reality, theres no exact boundary between these techniques. Once youve learned these different styles of net kill, you can blend them together to suit the situation in the rally.
By using a short tapping action, you can play an accurate net kill without hitting the net with your racket.
I consider this the main technique for playing net kills: its the one you should learn first, and use most often.
The basics
Prepare by raising your elbow and bending back your wrist. There should also be a slight bend at the elbow.
As you do this, change grip. Move towards a panhandle grip for forehands, and a thumb grip grip for backhands.
Keep the backswing compact. The racket head should stay in front of you, rather than passing behind your shoulders.
Hit the shuttle by straightening your arm at the elbow, and flicking your wrist forwards. Use a tapping action, so that the racket head stops after impact or rebounds backwards; in other words, try to stop the racket head from continuing forwards and hitting the net!
The idea is to begin your hitting action with the racket face angled somewhat sideways, and then twist your forearm so that you contact the shuttle with the racket strings facing directly forwards.
Heres another way to think about it: when you are preparing to hit the shuttle, the outside edge of your racket frame should be slightly nearer the net than the inside edge. When you contact the shuttle, the racket should be square-on to the net.
(The outside edge is the edge nearer the side tramlines; the inside edge is the edge nearer the middle of the court.)
For foreands, supinate on the backswing and pronate on the forwards swing (twist outwards, then twist inwards).
To compensate for this, you will need to use more forearm rotation. Youll also need to adjust the angle of your grip, so that the racket faces forwards on impact (rather than out the side).
Hitting flat is often connected with using your grip incorrectly. This is a very subtle point, but important.
Notice what I didnt say. I didnt say you should use a panhandle or thumb grip. Why not?
When playing net kills, a common error is to prepare for the shot using a full thumb or panhandle grip!!going all the way to these extremes. For example, a full thumb grip has the thumb placed directly along the back of the racket handle.
On the backhand side, for example, preparing with a full thumb grip restricts the rotation of the racket, and also restricts the interaction of thumb and fingers on the racket handle. As a result, you will use a flat bat hit, which is less powerful.
The grip should change during the stroke, as you tighten your fingers and snap the racket handle into your palm. Done correctly, this action will help you use forearm rotation effectively.
On the forehand side, for example, players commonly establish a full panhandle grip early in the stroke, preventing them from using forearm rotation effectively. As a result, they rely too much on the wrist movement, which is weaker.
The idea is to kill the shuttle with almost no backswing. This is useful when you have very little time between shots, and can only kill the shuttle if you reach it immediately.
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The finger-power technique makes the hitting action even shorter. The idea is to use as little backswing as possible, so that you can reach the shuttle before it drops too low.
Because youre trying to use as short a swing as possible, I recommend holding the racket with a short grip.
The whole point of this technique is to reach the shuttle sooner, so you can play a kill rather than a net shot. By taking the racket directly to the shuttle, you reach it earlier.
Almost all power shots in badminton should use arm rotation. Finger-power net kills are a rare exception. By using little or no forearm rotation, you can hit the shuttle with a shorter action, which takes less time.
Because youre not using forearm rotation, youll need to rely entirely on grip tightening to generate power. Thats why this technique is called finger power.
You do need to extend your elbow too, however. Although we call it finger power, the power is really coming from the action of straightening your arm. The finger-tightening action transfers this power into the racket head.
With the tap technique, you should avoid preparing with a full thumb or panhandle grip, because these grips will limit the involvement of your forearm. The final grip should be established late in the stroke.
With the finger-power technique, however, youre using as little forearm movement as possible. You should change grip fully before hitting the shuttle, as this will help you get the most power from your grip tightening.
Your grip should still be relaxed before hitting the shuttle. When I say change grip fully, Im talking about the angle of the racket in your hand, not how tight your grip is.
This may be counter-intuitive, because it seems slow. Youre low on time, so why waste time with this momentary hold?
In reality, youre not wasting any time. When I ask players to hold, then hit, Im actually trying to make them do two things:
Change grip quickly Get ahead of the shuttle, rather than following the shuttle
A common error is to follow the shuttle with your racket, and then try to hit it. Instead, you should try to get your racket there first, so you have an instant to wait; this makes your shot more controlled.
By thinking hold, then hit, you are motivated to move the racket sooner, rather than waiting. So it actually saves you time!
Caution
This practice increases the stress on your arm!!especially your wrist and elbow. Be careful not to practise for too long at once (e.g. dont spend a whole hour doing this).
As a general rule, this practice is not suitable for children (under about 15 years).
Many modern rackets come with full-body covers. These are not suitable; you need one that only covers the head of the racket. If necessary, just buy a really cheap racket that comes with a head cover!
You need a partner to hand-feed shuttles for you to kill. He should have two stacks of shuttles ready.
This might be annoying at first, but its actually helping you learn. Using the head cover will force you to make a shorter swing.
Try to avoid making any backswing. Change grip, and take the racket directly towards the shuttle. Just before the shuttle arrives, tighten your grip violently as you straighten your arm.
Remember to relax your grip before tightening it. Relax, then tighten.
Its important to start immediately. Dont hang around to collect shuttles!!thats why the feeder started with two stacks!
The racket will now feel bizarrely light, but try to keep your technique exactly the same. Youre trying to keep the same timing and feeling as when you had the racket head cover on.
Be careful not to neglect the tap technique. Once a player learns this finger-power method, there is a danger he will use it all the time!! even when its not a good choice for the situation.
Its important for players skill development that they learn how to hit all power shots!!including net kills!!using arm rotation. If you dont learn this, then your skills will be limited.
In this situation, you have very little time to react. You need to get your racket to the shuttle quickly, before it falls below net height.
Sometimes, using the finger-power technique will allow you to kill the shuttle, when otherwise you would have played a net shot or lift.
It can also be useful when the receiver plays a midcourt push. Sometimes, you barely have time to intercept the shuttle, and this makes it difficult to play anything but a block to the net. Using the finger-power technique, you may be able to play a kill or drive instead.
In many situations, this means that using the finger-power technique will make your net kills unnecessarily weak. This doesnt matter when the kill is extremely steep (landing near the service line), but in real game conditions, most net kills will be flatter.
When you play against strong defenders, your flatter net kills will often come back. If you can hit them a bit harder, then more of them will be winners.
For example, suppose your doubles partner just smashed, and the opponent plays a block to the net. As the front attacker, you will move forwards from a midcourt position and try to kill the shuttle (if possible).
Here, you have enough time to make a backswing and use some forearm rotation. This will help you get more power on your net kill, so its more likely to win the rally.
Using the finger-power technique here would needlessly reduce the power of your net kill.
By using a sideways brushing action, however, you can kill even the tightest of net shots. This is called a brush net kill.
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The sideways brushing action is inwards towards the centre of the net (out-to-in).
To make this work, start the stroke with the racket head angled just slightly inwards towards the centre of the net. The racket head should be slightly outside the line of the shuttle, giving you space for the sideways movement.
Brush net kills are definitely worth learning, but be patient. Youll probably lose many rallies when you first try them. While youre still learning them, consider playing easier shots instead during an important match (for example, a net shot).
Nevertheless, its important to let yourself make mistakes during practice and casual games. Go for the brush net kill! It doesnt matter if you lose the rally; improving your skills is more important.
Avoid using a forwards tapping action. In particular, be careful not to snap the wrist forwards, as this will cause you to hit the net.
Its often helpful to withdraw the racket immediately after contacting the shuttle.
It works by starting with a slightly angled racket face, and carefully using forearm rotation to twist the racket face during the shot. The racket will move mainly sideways, but with a very tight forwards arc. At the point of contact, the racket strings should be facing forwards (and downwards), rather than still being angled sideways.
The racket shaft will start at an angle, and will move towards vertical during the stroke.
Control the shot by twisting the racket in your fingers: this will help you keep the forearm movement small.
Tighten your grip to make the shot sharp, but take care not to snap the racket head forwards. The grip tightening should be directed to move the racket mainly sideways.
In reality, its extremely difficult to kill the tightest of net shots. If the shuttle is rolling over the net cord, you need superb control to play the kill.
The difficulty is greatly increased if you are still moving rapidly when you hit the shot. In this situation, its almost impossible to avoid hitting the net, because you are off balance.
In a match, I suggest you only attempt these extreme net kills if you are on balance, and only if youve mastered the technique.
If youre charging forwards from the rearcourt to kill a shuttle thats just rolling over the net cord, you will hit the net. Play a different shot instead.
You will need feather shuttles for this!!preferably old, damaged ones. Push the feathers into the net, so that they hold the shuttle in place with the cork pointing upwards.
Only brush one shuttle at a time: when you brush a shuttle, the net movement will dislodge any other shuttles you have attached!
You can progress this exercise by adding some movement towards the shuttle. For a challenge, try jumping forwards to play the kill. Remember youre not allowed to touch the net!
Concentrate on the subtle interaction of fingers, wrist, and forearm to make the racket brush close alongside the net in a tight arcing movement. Practise in slow-motion, and then try speeding it up gradually.
You dont even need a badminton court for this practice. You can just as well practise against any soft, level object!!such as the side of a bed (with you kneeling on the floor).
One option is for a partner to hand-feed very tight net shots. Alternatively, you can play the following sequence:
3. Feeder plays a tight net shot back 4. You play a brush net kill
In these practices, the feeder should be wearing safety glasses to protect his eyes.
It lets you adjust the sideways position of your contact point. It helps you control the forwards movement of the racket head. When killing a cross-court shot, it helps keep the shuttle in court.
Adjusting the position of your contact point is useful when youve slightly misjudged the direction of the shuttle. The brush technique effectively provides margin for error in predicting where the shuttle is going to be. This makes it especially useful when your opponents shot is travelling across the court.
When you are moving forwards quickly, your body movement makes it harder to stop the racket head from continuing forwards and hitting the net. The brushing action has a built-in braking movement, which can help limit your forwards swing.
If your opponents shot is travelling across court, its easy to send your net kill out at the sidelines. Because the brush technique uses an out-toin movement, it tends to direct the shuttle back towards the centre of the court.
If your opponent loses control of his net shot, however, then you should play a net kill instead. Here, the brush technique can be used to bring your racket upwards from below net height, and kill the shuttle in one swift movement.
The other techniques are less effective here, because they require you to make two actions: first, get the racket up; second, hit forwards. With the brush technique, both these actions are combined into one fluid movement, which takes less time.
When the shuttle is farther away from the net, however, you dont need to worry about hitting the net with your racket. This means you can make a slightly larger swing, for more power.
A typical example is when you move forwards to play a net kill from around the short service line. This situation is somewhere in between a midcourt smash and a tight net kill, and the technique should reflect that: its not a full smash, but it does use a more powerful arm swing than a tight net kill.
You may need to adjust your grip. Use the basic grip as a default, but be prepared to move towards a panhandle grip if the shuttle is farther in front of you.
Hit with a sharp rebound action, so that your racket immediately comes back up after playing the net kill. You need to be ready in case your kill is returned!
Although the arm action should be similar to playing a smash, the footwork and posture are different. Do not use body rotation or prepare with a sideways-on posture. Body rotation is appropriate for rearcourt play, where you need that much power. In the front midcourt, your arm swing should provide plenty of power.
Instead of using body rotation, you will typically be stepping forwards into the shot with your right foot leading.
Backhands
Backhands are essentially the same, but many players struggle with this shot.
Remember to turn your body towards the backhand side before you start the shot. When playing backhand shots at the net, players often forget about their body angle until its too late.
During your backswing, bring the elbow up to about neck height, and pronate your forearm (turn it inwards) so that the racket strings are pointing upwards. Leaving the elbow low is a common error, which causes the players arm swing to collapse as he hits the shot.
Lead the forwards swing from the shoulder, reversing the movements you made for the backswing: bring the elbow back down as you violently supinate the forearm (turn it outwards).
Use a bevel grip or thumb grip, depending on the position of the shuttle. Start with a relaxed grip, and tighten the grip as you hit the shuttle. Remember to keep the hitting action compact, with a clear stopping or rebound movement after you contact the shuttle.
The defenders will often use drives to counter-attack your partners smashes. By hitting the shuttle fast and flat, they hope to get it past you before you can react.
If you can intercept these counter-attacking drives, you will often be able to win the rally outright, or provoke a weak reply. Because their drives will travel in an upwards direction, your interceptions can go downwards. Effectively, this is another type of net kill.
In the techniques weve looked at so far, Ive often emphasised the need to move forwards and reach the shuttle early. This is the typical situation for playing a net kill.
With doubles interceptions, however, you have the opposite problem: the shuttle is passing you very quickly. Instead of using a technique that helps you reach forwards, you need a technique that helps you intercept flat, fast shots that are travelling past you.
For this reason, you need to use a technique that lets you hit when the shuttle is level with your body, or even slightly behind you.
From this position, bring the racket head up so that its above your head, with the racket shaft approximately horizontal!!the racket is lying on its side, resting above your head. Your palm, and the racket strings, should be facing forwards. Your wrist should be bent (radially deviated) to create a narrow angle between the hand and forearm (about 90 degrees).
From this position, you generate power by rotating your arm. For the backswing, move your hand backwards as you twist your arm outwards (external rotation & supination); this will bring your elbow forwards slightly. For the forwards swing, reverse that movement: bring the hand back forwards as your twist your arm inwards (interal rotation & pronation).
Its essential that both the elbow and wrist stay high throughout this process; do not allow them to drop much from their starting positions.
Theres no need to wait with your racket up the whole time; this just tires your arm and creates power-sapping tension in the muscles. Just bring the racket up before you need it, not after!
Try it in slow motion: reach to the forehand side, and then the backhand side, at all times keeping your whole arm level with your body (not in front or behind). This is like making a large waving action, as if signalling for help!
To help control the placement of your shot, you can flick your wrist forwards by varying amounts. This is especially important when reaching
around-the-head to your backhand side, as you may need to use your wrist to keep the shuttle from going out at the side.
If you watch professional doubles players, youll see that a high percentage of these midcourt interceptions are made with a forehand action. The front attacker positions himself to maximise his forehand coverage of these shots.
The problem with using a backhand here is that you need to turn your body before you can reach across to your backhand side. This takes too long when youre intercepting fast, flat shots: the shuttle will pass you before youre ready to hit it. Backhands are normally only used when the smash return is a softer shot, such as a push to the midcourt or a block to the net.
Sometimes this technique (or something similar) can even be useful in singles.
Well concentrate on how you can generate more power, so that clears reach the back and smashes are more threatening.
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Generating power
The techniques explained in this article are mainly about helping you generate more power when you play a clear or smash.
Top players can hit the shuttle extremely hard: the fastest recorded smash is 421 kph (262 mph). Generating this much power requires excellent technique.
At a more basic level, many club players struggle to hit clears all the way to the back. Because their technique is poor, clearing the shuttle requires a lot of energy, and they soon become tired.
Its true that fitness training will help, but the main issue is technique. No matter how big your muscles are, you will have a weak smash unless your technique is right.
The main technical difference is the contact point. Clears are hit with the shuttle directly above the right shoulder, whereas the contact point for smashes is slightly out in front of the body. This difference occurs because clears are hit in an upwards direction, whereas smashes are hit downwards.
For this reason, getting behind the shuttle is especially important if you want to play a good smash.
To make it easier to learn, this section follows a structure similar to actual coaching sessions. Ive divided it into three lessons:
Body rotation Arm rotation Combining arm rotation with body rotation
In the first lesson, well cover the topic of body rotation. Youll learn the overall shape or form that your hitting action should have. This is the big picture.
In the second lesson, well learn about arm rotation. This is a fine detail thats easily missed, but its absolutely essential for generating power.
In the third lesson, well put both of these techniques together. By looking at both the big picture and the fine details, youll develop a complete hitting technique.
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This beginner technique is called panhandling. Panhandling has one advantage: making a clean contact is easy, because the racket strings are always pointing at the shuttle.
Although Ive called it a beginner technique, most club players suffer from panhandling to some extent.
Panhandling can be overcome with good coaching and dedicated practices. Without such help, most players will always be stuck with some panhandling in their technique.
Being technical, pandhandling uses mainly elbow extension and wrist flexion to power the shot. Unfortunately, these arm movements are relatively weak on their own. If you want to develop powerful shots, you must learn better technique instead.
Because panhandling uses a low contact point out in front of the body, it also restricts players to hitting relatively flat shots: its difficult to play a steep smash or a high clear.
Almost all beginners find the correct technique much harder to learn; many just give up and stick with panhandling. Persevere! Once you get it right, your clears and smashes will be far more powerful, and youll be using less effort to hit them.
Well start by learning the basics of body rotation. After that, well move on to arm rotation.
Turn your whole body sideways, so that your left side is closer to the net than your right side. Your left foot should be in front of your right foot. Make sure your right foot is pointing out to the side of the court.
Raise both your arms so that your elbows are level with your shoulders: your elbows and shoulders should be in a line. Lean back slightly, so
Key tip
This sideways-on posture is similar to the action of an archer drawing back a bowstring.
From this side-on position, step forwards with your right foot and reach up high to hit the shuttle.
As you step forwards, your hips and shoulders should turn: you begin with your body facing to the right, you hit the shuttle with your body facing the net, and you finish the stroke with your body facing mainly to the left.
Temporary footwork
For now, you should keep your left foot on the ground as you hit the shot, and step forwards with your right foot.
I call this footwork a step-through: youre stepping through the shot. This is a simplified footwork method, which makes it easier to learn the hitting technique. Later on, you can learn to use a scissor jump instead, which will increase the power you get from body rotation.
You can practise the correct throwing action by standing at the back of the court and trying to throw a shuttle over the net. You can also try throwing other items, such as tennis balls.
Then try making the same action while holding your racket. You may find it helpful to practise the movement without a shuttle (shadowing the shot).
Start with a relaxed basic grip. Reach up above your head for a high contact point.
The ideal contact point is above your right shoulder, at full relaxed reach. You should be reaching up, but your arm should not be completely
straight: there should be small angles at the elbow, wrist, and shoulder.
Get into a side-on stance, with your right foot back and your arms elevated. Step into the shot with your right foot, turning your body and shoulders. Use an overhead throwing action to hit the shuttle.
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Lets try out both of these arm rotations. First, get yourself into the following starting position:
Starting position
Put your arms at your sides, with your palms facing inwards and your fingers pointing towards the floor.
Now bend your elbows 90 degrees, so that your hands are out in front of you with the palms facing each other. Your fingers should be pointing forwards.
Return to the starting position. This time, move your hands away from each other so that your fingers are pointing out to the side. Again, keep your elbows pinned in place. This movement is external rotation of the upper arm.
Return to the starting position, and turn your hands so that the palms face upwards. This movement is supination of the forearm.
Lets start with some simplified practices. In the previous topic, you learned about getting side-on and using body rotation. For this practice, Id like you to stop doing that temporarily.
Well return to body rotation soon, but for these first practices I want to isolate the arm rotation so that its easier to learn.
Practice setup
You need two people for these practices: the player and the feeder.
You can do these practices in any part of the court, but the feeder will need to be close to you. I usually arrange these practices with the player in his forecourt area, and the feeder on the other side of the net throwing shuttles.
The feed needs to be very accurate. For this reason, I recommend that the feeder throw shuttles by hand. The feeder must be careful to protect his eyes, or he risks being blinded. I recommend wearing shatter-proof safety glasses.
The feeder should use an underarm throw, and make sure the player has enough time to play his shot: its best if the shuttle travels slightly higher than the players reach, before dropping down for him to hit. Try to deliver the feeds right onto the racket strings, so that the player has to make only minimal adjustments to his position.
As the player, you should stand with your chest square-on to the net, and your feet approximately side-by-side. Reach up with your right arm so that your elbow is high and slightly ahead of you. There should be a wide angle at the elbow, but your arm should still be slightly bent.
Turn your arm outwards so that your palm is facing inwards (you are externally rotating the upper arm and supinating the forearm). You are now in the starting position for these practices.
Your hitting action must be very short. From the starting position, move your hand a short distance backwards, bending at the elbow.Then bring it forwards more sharply, leading with your little finger, so that you hit the shuttle with the side of the racket frame. Imagine that youre chopping the shuttle in half!
At the point of impact, stop your swing: do not allow the racket to continue going forwards and downwards. For these practices, we want a short, sharp swing.
Start with a relaxed grip, and tighten it just before hitting the shuttle. Keep your hitting action very short: stop the racket at the point of impact, creating a rebound action.
1. Small backswing from the elbow. The grip is relaxed. 2. Small forwards swing from the elbow. The racket is still facing sideways. 3. Tighten your grip and twist your arm inwards so that the racket faces the shuttle on impact.
Once you get the hang of this, you will find that the shuttle travels surprisingly fast, despite your short hitting action. Thats why grip tightening and arm rotation are so important.
Unless this is corrected, the practice is pointless. Ask your feeder to watch what youre doing carefully. Even better, get someone else to observe.
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Lets improve your throwing action by focusing on the role played by the elbow. Well break the throwing action down into three stages:
1. Side-on preparation
Youve already learned about getting sideways-on in preparation for the shot. Now lets make sure the elbow position is correct.
At this stage of the shot, you should have a narrow angle at your elbow!!about 45 degrees. The exact angle doesnt matter, just that it should be less than 90 degrees.
To remember this, it often helps to look at the shape your elbow makes. With this narrow angle, the elbow makes a V-shape.
Remember that your elbow should also be slightly lower than your shoulder, and that your racket strings should be facing forwards and downwards (not out to the side).
You should have a wide angle at the elbow now!!about 135 degrees. Coaches often call this an L-shape (but actually, its wider than the letter L).
As you lead with the elbow, your racket head should naturally drop behind your shoulder. Your racket strings should now be facing inwards (sideways).
Recognise this position? Its the starting position from when you were practising arm rotation.
This time, you can allow yourself to make a larger swing: after you hit the shuttle, the arm will continue turning, so that the racket strings briefly face out to the right.
Nevertheless, the swing should remain compact. Dont take a great big swipe at the shuttle! Keep it compact and controlled.
Practising this
First practise getting these three positions right (especially the first two). Stop and hold each position for a few seconds, checking that its correct. Take your time over this, and do it in front of a mirror if possible.
Then try moving smoothly from start to finish. Do this in slow-motion, and gradually increase the speed as you get more confident.
Finally, try hitting a shuttle! Concentrate on getting the technique right, and try not to worry about the results. Focus on going from a narrow Vshape to a wide L-shape at the elbow.
For this last practice, the feeder should be using a racket-feed and the player should be around the middlerear of the court.
Make sure youre confident with the basics before moving on to these details.
Instead, you should try using a scissor jump when you hit your clears and smashes. Scissor jumps get both feet off the ground, which allows you to use body rotation more effectively. Keeping the left foot on the ground is less effective, because it inhibits your hip rotation.
Try to get your right hip moving forwards fractionally ahead of your shoulders turning. It should feel like youre leading the shot with your hip, as opposed to following the shot with your hip. By leading with the hip, you can transfer power from the lower body into the upper body, and ultimately into the shuttle. If the hip follows rather than leads, then the lower body rotation is too late to help power the shot.
Make sure you establish a wide base (feet at least shoulder-width apart) before hitting the shuttle, giving you a solid platform for the jump and body rotation. Land with a wide base too.
The ideal contact point for a smash is farther in front of the body than for a clear (high clears are hit more directly overhead). Consequently, its especially important to get behind the shuttle when you want to play a powerful smash.
Its still possible to play both clears and smashes when the shuttle has travelled behind you, but its more difficult and you wont get as much power.
Players do this because it helps them track the shuttle and move to the right place. As you get more experienced, however, you can learn to know immediately where the shuttle is going, based on its speed and trajectory.
As you get better at judging where the shuttle is heading, you can move faster and get there first. This will help you get into a hitting position behind the shuttle with enough time to play a powerful shot.
This means you should be moving with your right leg behind the left leg, and in a position where you would be ready to hit the shuttle immediately. Doing this has several benefits:
When you arrive at the hitting position, you are ready to play the shot. It encourages a compact, explosive hitting action. It helps you move backwards and stay balanced.
If you dont do this, you will probably make a larger, slower swing, with less arm rotation.
Most people find this counter-intuitive: our intuition says that a big smash should use a big, powerful-looking arm swing. It turns out our intuition is wrong.
Using a compact swing, you can concentrate all your power at the moment of impact. An expansive swing looks more powerful, but thats because the power isnt being transferred into the shuttle.
There will often be a visible rebound action at this point, where the racket briefly bounces back in the direction it came from. This rebound is more pronounced for half-smashes (or stick-smashes), but can also be seen in full-power smashes when you watch them in slow-motion video.
After this initial follow through, allow the arm to relax. At this point its okay for the arm to move across the body.
By controlling the direction of your follow-through, you ensure that the power is concentrated in the direction of your shot. If youre hitting a straight smash, for example, then you want all your power to be directed straight, and not cross-court.
The worst kind of follow-through is a huge across-the-body swipe, where the racket ends up behind your body (on the left side). As well as wasting power, this kind of follow-through will reduce your balance and make you slow to recover.
Stay relaxed
Players often tense up when theyre trying to hit a powerful shot. This ruins your muscles ability to generate explosive power: if your arm is tense, then it wont transfer the power.
Try to stay relaxed, and aim for a smooth, flowing action with a whip-like feeling. Dont try to force the power, as this will cause you to tense up.
In other words: dont try to make a powerful swing; try to make a fast swing instead.
Its often difficult to stay relaxed under pressure. This even affects world-class players, who sometimes tense up in a difficult match. Your state of mind can easily affect your hitting technique!
As you turn your shoulders, bend your left elbow and tuck the left arm into your body. Do not allow it to swing out wildly behind you, as this will upset your balance, rob you of power, and lower your point of contact with the shuttle.
Your left arm and shoulder should start moving momentarily before your right. Use the left arm to start the shoulder turn, with a rapid left-right rhythm. Remember: for the shoulders to rotate effectively, the left arm must be leading the motion.
Its often said that the wrist generates most of the power for badminton shots. This simply isnt true: most of the power, especially for smashes and clears, comes from body and arm rotation.
For a normal smash or clear, your wrist should stay relatively still during the hitting action. A common error is to bend (flex) the wrist forwards on impact with the shuttle, so that you complete the shot with the wrist bent forwards at up to 90 degrees.
Avoid bending the wrist this much, as it prevents you from using arm rotation effectively. For a full-power smash, your wrist should stay relatively neutral.
See this slow-motion video of Lin Dan and Lee Chong Wei smashing, and note how the wrist stays relatively neutral, whereas the arm rotates a great deal.
It often looks as though the wrist is bending a lot, but the eye is easily deceived by fast motion. Watching carefully in slow motion replays, you can see that its really arm rotation.
As youll read on the next page, there are lots of different types of net shots. Ive tried to separate them out so you can learn one thing at time. The main sections are:
You need to understand basic net shots before you move on to other types of net shot. Its important to realise that the coaching points for these basic net shots create the foundation for playing all the advanced variations.
In each section, I include a separate page for overhand net shots. Overhand net shots use essentially the same techniques as their underhand counterparts, but there are some subtle differences.
Well cover all the different combinations in detail over the course of this article; but for now, heres an overview.
Straight net shots are where the shuttle doesnt travel sideways along the net. So if youre making contact with the shuttle on the left side of the net, you will send it directly over to the same side (the left, as you see it). If youre making contact in the middle of the net, you will send it back over to the middle (not to either side).
Angled net shots are where you add a sideways component to your net shot. Some angled shots travel the length of the net, from one corner to the other; these are called cross-court net shots.
Overhand net shots are used when the shuttle is above the level of the net tape; underhand net shots are used when the shuttle is below the level of the net tape. Theres a small area of cross-over, around net tape height, where either type of net shot can be used.
Underhand net shots are the more common type, especially in singles. Overhand net shots are often used in doubles, however, as the front attacking player can often reach the shuttle while its still above net height.
Another reason that underhand net shots are preferred in singles is that this racket position makes it much easier to threaten playing a lift. In doubles, the overhand action makes it easier to threaten a drive or push.
However, when playing cross-court net shots, the racket head normally ends up above the hand, even if the shuttle is below the net! This is also sometimes true for other angled net shots.
Spinning net shots are used in all forms of the game, but are especially important for high-level mens singles.
Spinning net shots are not currently covered by this guide. I will be adding them later, however!
You can disguise the direction of your net shots, or even disguise them as a completely different shot (such as a lift). If the disguise is good enough, you may deceive your opponent so that he moves the wrong way.
Well look at the issue of deception throughout this guide, as its an important theme around the net. However, its not always beneficial to attempt deception, as it often causes you to play a less accurate shot and to take the shuttle later than you could have done.
You might be tempted to skip past this page, being eager to learn more glamorous variations such as cross-court or spinning net shots. Wait! You must get the basic technique right, or your advanced shots will never work.
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Grip
Net shots are delicate and sensitive. You dont need any power, but you do need exquisite touch!!the ability to control the shuttle precisely.
Your fingertips are the most sensitive part of your hand. For net shots, therefore, you should hold the racket in your fingertips, with a larger gap in your palm than for other shots.
For learning basic net shots, use a basic grip for forehands and a bevel grip for backhands. There are situations that require other grips, but well look at those later.
Posture
Your posture is crucial when playing a net shot. Make a balanced lunge forwards with your right foot, so that you can reach forwards to take the shuttle early. Try to keep as balanced as possible, with your arms positioned over your legs.
Sometimes on the backhand side, when you only have a short distance to lunge, its faster to lunge with your left foot (because it takes time to turn your body for a right-footed lunge). This commonly happens in doubles net play.
The racket frame should be oriented horizontally. Imagine you are going to post the racket into a letterbox!
Bend your wrist so that the racket head is below your hand. This angles the racket slightly forwards, which is necessary to make the shuttle pass over the net.
To play a good net shot, however, you must maintain excellent balance. Use your left arm as a counter-balance against your right, by raising it out behind you.
The timing of your arm movements should be together. As you raise your right arm and move it forwards, do the same thing with your left arm! !except that the left arm goes backwards, not forwards. Notice that this also keeps your left arm balanced over your left leg.
If you are making a left-footed lunge on the backhand side, however, you need to use the left arm differently. Instead of raising your left arm behind you (as you normally would), you will get better balance by moving it out to your left.
This doesnt mean that your eyes must be at exactly the same height as the shuttle. Normally, your eyes will be slightly higher than the shuttle.
Players commonly get this wrong when the shuttle is near the ground. Because its more comfortable, they stay upright. This means that their eyes are much higher than the shuttle, and consequently they are looking down at the floor as they play a net shot.
Instead, they should make a deeper lunge. This gets their body (and eyes) lower down. This way, while they are looking at the shuttle, they are also looking forwards towards the net, and not down at the floor.
Racket carriage
As you are travelling to the shuttle, keep your racket in a comfortable neutral position!!pointing towards neither the forehand nor the backhand. Then, as you approach the shuttle, reach your racket forwards and turn your hand outwards (for forehands) or inwards (for backhands).
Key tip
Forehand net shots are palm up!!as though putting out your hand for money!
Backhand net shots are knuckles up!!as though offering your hand to be kissed!
Make sure that you get your racket into position before hitting the shuttle. Do not bring the racket upwards to meet the shuttle; the racket should already be there!
Hitting action
The hitting action should be a gentle push. Do not flick the wrist! The wrist should stay still (or very nearly still) throughout this shot. Your whole arm, from shoulder to fingertips, should feel as though its one piece; in other words, keep the movement to a minimum.
Your push will be softer or firmer, depending on how near the shuttle is to the net. Sometimes, if the shuttle is right next to the net tape, you just let it bounce off the racket strings without pushing it at all.
Dont forget that, if the shuttle is high enough, you may be able to kill it instead.
Grip
For an overhand net shot, use a panhandle grip on the forehand side and a thumb grip on the backhand side.
When the shuttle is farther out to the side of you, you need to adjust the angle of your grip, so that you can still place the shuttle straight (and not hit it out the side of court!).
You grip should still be held delicately in the finger tips, for maximum control.
Posture
Your posture should be the same as for an underhand net shot, with one exception: bend your wrist back so that the racket head is above your hand.
With the racket head in this position, you will necessarily have less reach than you get with an underhand net shot.
As you approach the shuttle, you should usually keep your wrist bent back so that the racket head is very slightly behind the hand, rather than directly above it. This gives you the option of playing a drive instead, by snapping your wrist forwards. The threat of a drive will often prevent your opponent from rushing forwards.
When you arrive early enough to reach the shuttle above the net, however, an overhand net shot is usually better. Take the shuttle immediately, rather than waiting for it to drop and playing an underhand shot.
In this situation, approach the net with your racket raised in an overhand position anyway. If you have misjudged the timing slightly, you can still switch from an overhand to an underhand action, by rolling your racket under the shuttle.
Its also possible to switch from underhand to overhand, but this is more difficult. This action is mainly used when you want to play a deceptive drive off a (fake) underhand net shot action.
The problem with these deceptions is that they reduce the accuracy of your net shots. Use them with discretion, when you feel your opponent is especially vulnerable to the deceptive effect.
This deception is suitable for using against opponents who are slow to read your shots, and therefore need a very obvious fake action in order to be deceived. At higher levels of play, this deception is rather useless, as the accuracy penalty is too great.
1. You prepare as normal, ready for a straight net shot. 2. As the shuttle approaches, you withdraw your racket a short distance, as though playing a deceptive lift. 3. You slow down the lift action, and play a straight net shot.
This deception is suitable for using against opponents who can read your shots quickly. The idea is to make them think theyve spotted your deceptive intention (the lift), and then reverse the deception so that you play the original fake shot (the net shot). Against inexperienced players, you may find that this deception is too subtle: they will not notice your fake lift action, and will continue blithely forwards towards your net shot.
Essentially, this deception relies on your opponent looking out for deceptions. Against opponents who are not watching for deceptions, this attempted deception will fail; in other words, youve chosen a deception that is too sophisticated for the opponent.
This deception has much better accuracy than the previous one, but you will still lose some accuracy.
An overhand version
This time, youre going to fake a net drive and play an overhand net shot. This is mainly useful in doubles.
You need to make an action suggestive of a powerful drive, but dont overdo it: drives from the net require little power anyway. Dont make a large arm swing, as this will ruin the accuracy of your shot; but do bend your wrist back, as though preparing to flick the wrist forwards and hit the shuttle with a sharp tap action.
Your speed of forwards movement alone can often freeze the opponents. When a player moves forwards very fast and aggressively to the net,
its natural to expect he will play a fast shot. You can use this expectation to your advantage.
At the last moment, slow down the hitting action, so that you play a net shot. Keep your wrist bent back throughout the shot, and gently push it over the net.
There are several techniques you can use to play these shots, and each technique has its place.
Angled or cross-court?
Cross-court net shots are a specific type of angled net shot: they travel along most of the net. In other words, you hit them from one net corner to the other net corner!!so they cross the court.
There are other types of angled net shot too, such as when you hit the shuttle from the middle of the net and direct it towards either side. These are not really cross-court shots.
This terminology might be confusing, so lets look at some examples. First, suppose the shuttle is in your left net corner. Here are your options:
A straight net shot, which returns the shuttle to the same corner (the left) A cross-court net shot, sending the shuttle to the opposite corner (the right) An angled net shot, sending the shuttle towards the middle of the net
Now suppose that the shuttle is near the middle of the net. In this situation, your options are:
A straight net shot, which returns the shuttle straight back to the middle An angled net shot travelling to the left corner An angled net shot travelling to the right corner Why make the distinction?
There are some subtle technical and tactical differences that distinguish true cross-court net shots from other angled net shots. Well look at these distinctions in the section on angled net shots from the middle.
However, its worth noting that there is no exact boundary at which an angled net shot becomes a cross-court net shot.
In some situations, this simple technique is actually better than using deception.
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Hold the racket out in front of you, using a relaxed bevel grip. This grip will work for both forehands and backhands.
The racket frame should be in an almost vertical orientation. Imagine its a hand axe, or a cleaver! This makes the strings face sideways along the net.
The racket head should be above the height of your hand, so that your wrist is in a comfortable, neutral position.
Use a short, controlled hitting action to guide the shuttle along the net; the hitting action should use mainly the wrist and fingers. Use gentle grip tightening to control the amount of force in your shot.
Youll also need to bend your wrist more, to make the racket face sideways enough. On the forehand side, this means bending your wrist in a thumbs up direction (radial deviation); on the backhand, it means bending your wrist backwards (extension); this is the same wrist position you would get if you were signalling traffic to stop with your hand!
The idea is that you fake a straight net shot, and then change the angle to play cross-court.
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Deception is effective here because your opponent must move across to cover the straight net shot (which takes the shortest time to arrive). Because this pulls him away from the centre, the cross-court angle becomes more damaging.
In other words, your opponent will find it more difficult to cover the whole net when you are hitting the shuttle from one corner. Deception always becomes more effective when your opponent has greater difficulty covering the different options.
The fake action must be obvious: your opponent must have time to see it. Try to hold this position for a moment, if you have time. Holding the shot will make it more deceptive.
Delay changing the angle as long as you can. You want to use a short, quick action so that your opponent has little time to correct his position.
Just before you play the shot, move the racket head slightly sideways, outside the line of the shuttle!!that is, away from the centre of the court. This creates the space needed to change the angle.
Instead, try to turn the racket face sideways, but without changing the position of the racket head. To achieve this, you will need to make several coordinated movements of the wrist and arm:
Lower your wrist and elbow Turn your forearm inwards Adjust the angle of your wrist
Combining all these movements into one fluid motion takes practice!
On the backhand side, however, the wrist movement needs to be larger: it changes from a bent forwards position (flexed) to a bent backwards position (extended). This backwards-bending wrist movement may feel unnatural, but its essential for achieving a tight cross-court angle.
Because of this larger wrist movement, you will likely find that deceptive cross-court net shots are more difficult on the backhand side.
The following suggestions are only for backhands. For forehands, the angle change is better controlled without using the fingers to turn the racket: the change of angle comes mainly from the forearm. Nevertheless, grip tightening will help on forehands too.
Make sure that you have plenty of space in your grip: there should be a gap between your palm and the racket handle.
Tightening the grip with your last two fingers (ring finger and little finger) will cause the racket to rotate inwards. This will close the gap that you had in your palm (thats why you need the gap to start with).
You can also twist the racket between your thumb and index finger during this grip tightening. This can contribute additional turning of the racket face.
Try to coordinate this grip tightening with your wrist and arm movements. If you time it right, the grip tightening can help make your wrist movement faster and more precise.
This posture will make it easier to change the angle from straight to cross-court, especially on your backhand, because the wrist is already in a neutral position: the wrist doesnt need to move as much. However, it also makes playing a lift more difficult.
This is not effective when you are positioned farther back from the net. Here, in order to show a convincing straight net shot, you really need the racket facing forwards somewhat.
A sharp action with a sudden stop (and a rebound) A smoother pulling or hooking action
Ive seen the sharper action taught by Peter Rasmussen, and the smoother action taught by Badminton England. Both are valid; certainly Ive seen world-class players use both actions.
In my opinion, the sharper action is more deceptive. However, it doesnt work well when you are reaching farther out to the side and therefore need more wrist movement; in this situation, especially on the backhand, I recommend using a smooth pulling action to help control your shot.
Warning!
Sophisticated does not mean better! The basic deception should be the mainstay of your cross-court net shots.
You fake a straight net shot For your second fake, lower the racket, as though playing a deceptive lift Finally, play a cross-court net shot instead
Both fake shots must be obvious enough so that your opponent can detect them. The real action, however, should be quick. The technique for changing the angle is just the same as in the basic deception.
This deception is really only useful in singles. Before learning this deception, you must learn how to play a deceptive lift from the net. When your opponent starts adjusting to your deceptive lifts, you can confound him again by faking these lifts and playing a cross-court net shot instead.
And what if he adjusts to this new deception? Why, revert to the old one, of course! You now have plenty of weapons to play with.
The disadvantage of this deception is that you are deliberately letting the shuttle drop slightly before you play the shot. In theory, this gives your opponent more time; however, if the deception is effective, the disruption of his movement will more than compensate for this.
Im going to concentrate on angled net shots played from the middle of the net. You can also play angled net shots from one corner to the middle; these are just like a cross-court net shot, but hit more softly.
To play an angled net shot from the middle, simply guide the shuttle gently towards a net corner, with a soft pushing action. Angled net shots are normally played with a basic grip or a bevel grip.
The idea is to place the shuttle just beyond the attacking reach of your opponent, who is covering the straight net shot.
You need a delicate touch to control the shot and avoid hitting it out the side of the court. The grip tightening during the shot should be very subtle, with the racket still held quite gently in the fingers even as you finish the shot.
When you are playing the shuttle from a net corner, the threat of a straight net shot creates space in your opponents court: he is forced to move away from the middle, so that he can cover your straight net shot. This creates space on the opposite side of the court, and you can then place the shuttle cross-court into this open space. The open space is what makes deception effective.
From the middle of the net, however, the threat of a straight net shot does not create space at the sides, because your opponent covers the shot by positioning himself in the middle. From this position, its only a short distance to reach either net corner. Consequently, deception is less effective.
To make an angled net shot deceptive, you need to fake a shot to one net corner, before playing the real shot to the opposite corner. Faking a straight net shot (to the middle) is usually not good enough, because the distance is too small from the middle to either corner.
So for a backhand, your right corner is the natural corner to place an angled net shot. Your left corner is the unnatural corner: its much more
difficult to place the shuttle into this corner. For a forehand, these corners are reversed: left is natural, right is unnatural
To successfully deceive your opponent, therefore, you need to achieve two things:
Fake an angled net shot to the natural corner Play your real net shot to the unnatural corner
This process involves double-motion: you approach the shuttle with the racket facing in one direction, before withdrawing the racket, changing the angle, and starting a new stroke in the opposite direction.
Forget about deception for a moment. Lets say you are playing a backhand net shot towards your right net corner. Think about where the racket comes from. You move your racket left-to-right, and the racket contacts the left side of the shuttle.
A fake must look the same as the real thing. So if you wanted to fake this shot, you would still have to approach the shuttle with a left-to-right action, suggesting that you are going to contact the shuttle on its left side (as you see it).
Instead, approach with only a slightmoderate tilt of the racket head and a small movement in the fake direction. This is realistic, and makes your shot easier and quicker to play.
To change the angle, you need to get your racket on the other side of the shuttle before you hit it. Youre going to hit with the same side of the racket as you suggested during the fake. The hitting action will be in an unnatural direction!!for example, after faking a natural backhand towards your right, you will hit a backhand towards your left instead!!which is an unnatural direction.
To do this, turn your forearm so that the racket face tilts in the intended direction. For backhands, turn your forearm inwards (pronating); for forehands, turn it outwards (supination). This turning of the forearm will also change the position of the racket head, so that you create some more space between your racket and the shuttle. This gives you enough room to play your shot.
You can also try using your fingers and wrist to help control the change of angle.
This can be a good way to confound an opponent who has adapted to your original deception.
When using deception for a cross-court net shot, however, the technique is quite different. Instead of dropping your elbow and wrist, the change of angle is mainly made using the fingers.
When playing deceptive angled overhand net shots from the middle, you also need to make more use of the fingers than you did for the underhand equivalent.
Theres very little difference here for an overhand shot. Although the shuttle is above net height, you can use the same technique!!just bring your racket up a little higher to meet the shuttle early.
Cross-court deception
Deceptive overhand cross-court net shots are relatively unusual, and often quite tricky. Most of the time you will be better playing simpler shots. Nevertheless, if you take the time to practise these unusual shots, they can really surprise your opponent.
The more common variation is to fake straight, and play your real shot cross-court.
As with an underhand cross-court net shot, you need to move the racket head slightly outside the line of the shuttle, just before you complete the shot. This gives you room to complete the shot with a short, controlled movement to guide the shuttle along the net.
Unlike underhand net shots, you cannot change the angle by dropping your wrist and elbow. With an overhand net shot, your wrist is in the wrong orientation for that technique to work.
The good news is that you can change the angle using your fingers.
This is different from your normal grip changes, which you use when switching grips before hitting a shot. With those grip changes, you roll the racket in your fingers and then let go for a moment, so that you can reposition your fingers on the handle. For these overhand angled net shots, you roll the racket in your fingers without letting go, and without repositioning the fingers.
On the backhand side, this rolling action will increase the space between your palm and the racket handle, and will leave your fingers in an arched position. On the forehand side, it happens the other way around: you begin with that extra space and arched fingers, and the gap closes when you change the angle.
This technique feels fairly awkward!!even uncomfortable! However, it allows you to keep the racket head in the same place while you turn it.
If the racket shaft is more horizontal (youre reaching out to the side), then you will need a larger wrist movement to complete the shot, and this will mean you need to get the racket head farther outside the line of the shuttle (creating more room for the larger movement). This movement is necessary to make the racket face more directly sideways, rather than facing updards too much.
When changing the angle from cross-court to straight, its natural to end with your racket head tilted somewhat downwards (as it would be for a net kill). This will probably cause you to hit the shuttle into the net.
To avoid this, you need to bend your wrist backwards before hitting the real shot, causing the racket head to tilt upwards. Unfortunately, this creates a new problem: the racket is now farther away from the shuttle. So at the same time, you need to push the racket forwards to close the gap.
You can of course simply play a variation of the cross-court deception, where you fake straight to the middle before playing to the natural corner (left for forehands, right for backhands). This is relatively simple, and often sufficient. The most difficult and damaging deceptions, however, involve faking to one corner before playing to the other.
Twisting the racket in your fingers Missing the shuttle and hitting with the opposite side Twisting the racket in your fingers
This method is similar to the deception for underhand angled net shots, in that you turn your forearm to get the racket head on the other side of the shuttle and create space for playing the new stroke.
The main difference is that you need to get the fingers and wrist more involved in creating the change of angle. On its own, the forearm rotation will not get you the right angle.
As with the underhand version, your real stroke will need to use a very short, controlled hitting action.
This shot is easy to do badly, but extremely difficult to do well. The challenge is to combine effective deception with an accurate net shot.
For this method, you fake a backhand, deliberately miss the shuttle, and then play a forehand instead. Or you do the opposite: fake a forehand, miss the shuttle, and play a backhand. In both cases, your real shot is played with the opposite side of the racket than your fake shot suggested.
Your fake hitting action should be played early, as if the shuttle had already arrived at your racket!!when in reality its not quite there yet. This might seem like an unconvincing fake, but opponents will often follow the direction that your racket suggests, even when the timing is slightly wrong.
After you complete the fake shot, you pause, wait an instant for the shuttle to arrive, and then play the real shot with the opposite side of the racket face.
The second deception (missing the shuttle) requires a relatively large delay between when you could have hit the shuttle, and when you actually hit the shuttle. It also relies on your opponent over-anticipating your shot; experienced opponents may realise that the timing of your fake shot is wrong, and simply wait for the real shot.
Both of these deceptions can be considered trick shots, and you will rarely (if ever) see them used in professional badminton. Yet they can be fun to play, and theres nothing wrong with spending a small amount of your practice time on trick shots.
If you want to learn one of the most deceptive shots in the game, then try the first deception (twisting the racket). This method is very difficult, but in my opinion it has the potential to work at a high level of play.
I cant recall an example where Ive seen either of these deceptive net shots used in professional matches, however (let me know if you find one).
Preparation is crucial. Before your opponent serves, you need to get yourself ready in a way that helps you respond effectively to any serve.
Apart from making you vulnerable to particular serves, bad preparation will reduce the quality of your returns. This is especially true for the low serve in doubles, where your attacking options are severely reduced if you are slow to reach the shuttle.
In my coaching, preparation is the first thing I teach players about returning serve. If players can get the preparation right, then the other aspects!!such as how you hit the shuttle!!will be easier to learn.
Your preparation may need to vary depending on what the server is doing. For example, if your opponent has an excellent flick serve, then you may need to stand farther back than usual (depending on your ability).
Do not underestimate the psychological effect that your preparation can have on the server! Quite often, a server will play some of his low serves into the net, because he felt the pressure from your intimidating stance and position. When faced with an aggressive-looking receiver, servers will often forsake low serves in favour of flick or high serves; this plays to your advantage, providing you have good returns of serve from the rearcourt.
This article doesnt teach you everything about returning serve. In particular, it doesnt cover the following topics:
How to play specific shots, such as a midcourt push return in doubles Footwork or hitting techniques How to prepare when your opponent serves from an unorthodox position
All of these are topics for future content!
Avoid being casual. If you prepare with a casual stance, then your service return will also be casual. Be serious! Be sharp!
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Feet position
When you are getting ready for the serve, you should stand with your left foot forwards and your right foot back.
To understand why this is best, you need to think about the movements required to reach a flick serve. A flick serve forces you to move backwards rapidly, and may also force you to hit the shuttle when it has passed behind your body.
In particular, this foot position makes it impossible to use backwards chasss, hitches, and jumps effectively (see elements of movement). These explosive movements are essential for responding to flick serves.
Instead, by starting with the left foot forwards, your body is already at the correct angle for returning a flick serve. This makes it much easier to move backwards quickly and on balance. Youll get there earlier, and because youre on balance you will play a more controlled shot.
Posture
Both legs should be bent at the knee, as this will help you push off quickly. Your left knee should be bent more than your right knee. This puts you in a half-crouched position, rather than standing upright. You should have a wide stance, with your feet more than shoulder-width apart.
If you allow either leg to be completely straight, then it will take longer to get moving.
You should angle your feet and body partially sideways-on to the server, instead of facing him square-on. This will help you push off backwards, especially towards the corner (where the wide flick serve will go).
backwards quickly.
Your left foot should be flat on the ground, whereas your right foot should be pointed: only the toes are touching the ground, and the rest of the foot is off the ground.
The best players put their non-racket foot flat on the ground. Why?
In my opinion, the main reason is that the forwards foot must provide stability in order to push off fast for a flick serve. If your left heel is off the ground, then it provides a less stable platform for pushing off backwards; this loss of stability will slow down your backwards movement.
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The general principle is that you should stand as far forwards as you can, while still being able to play effective flick serve returns. If you cope easily with flick serves, then youre standing too far back! Force yourself to move farther forwards.
Some players also worry about drive serves, because standing farther forwards gives them less time to react to this shot. I recommend that you do not allow drive serves to influence your receiving position. With more experience, you will get better at fending off these serves (and later on, Ill teach you some ways to cope with them).
It may not be wise for you to stand as far forwards as the professionals do. Nevertheless, you should challenge yourself! Try standing slightly farther forwards than you feel comfortable with, and see what happens.
A doubles flick serve is not allowed into the back tramlines. After your shot, your partner can help you cover the court.
You are also compelled to reach the low serve early in doubles, because the server is fully committed to intercepting your net shots, drives, and pushes; if you take the shuttle late, these shots will become ineffective as the shuttle is travelling upwards and you have allowed the server too much time.
The best doubles players stand very close to the service line; the men in particular place their front foot just behind the line. In singles, they stand farther back: about 11.5 metres behind the service line.
In doubles, the service court is wider than in singles. You might expect, then, that singles players would stand nearer the midline; but this isnt always true. Here are some average distances, based on my measurements of professional games:
Mean distance (cm) from midline to receivers front foot Forehand service court Singles Doubles 77 68 Backhand service court 88 109
You can see from these data that players stand wider when in their backhand service court. This is because they need to protect their backhand against a wide flick serve (see below).
You are playing doubles, and receiving serve in your right service court. You are standing one metre away from the middle line. The server serves low, straight to the T (your backhand side).
In this scenario, its extremely difficult for you to direct your return towards your right side. For example, one of the best serve returns here would be an angled push to the midcourt tramlines, directed towards your right. But in order to play this shot, you need to get your racket on the left side of the shuttle to play a backhand!!and you cant reach this, because youre standing too far wide of the middle line.
You can play the same shot to the left instead, using a forehand action; but this is heading towards the server. And because he knows you cannot hit towards your right side, he can anticipate a return straight or towards your left side. In other words, he can be ready for your shot.
Now lets take the same scenario, but change your receiving position to be nearer the midline (about 70 cm). This time, you will be able to reach around to the left side of the shuttle, and play a backhand shot directed towards your right. So by changing your receiving position to be nearer the midline, you gain more options for returning a straight low serve.
The change from 100 to 70 cm might seem small, but it can make all the difference. Its the difference between a shot thats just beyond your reach, and a shot that is within reach.
You should always try to return flick serves using a forehand action, because backhand returns are much weaker. This is why you need to stand out wider in your left service court: you need to protect your backhand from a wide flick serve.
Of course, standing wider makes it more difficult to play forehand returns to a straight low serve. Thankfully, this isnt as big a problem as it was in your right service court with a backhand: because of your receiving posture, its a little easier to reach out to your forehand side.
Secondary considerations
If you stand very near the midline, you may also have trouble with wide low serves, especially to your backhand (in the left service court).
If you stand very wide, then a straight drive serve could be a serious problem: the shuttle may be completely beyond your reach!
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Racket preparation
Put the racket forwards
Hold the racket out in front of you, rather than keeping it close to your body.
By putting the racket forwards, you can reach the low serve earlier, because you dont need to waste time extending your arm. It also enourages you to use a shorter swing.
This is mainly important for doubles, because youre standing closer to the front and need to take the shuttle earlier. In singles, its less of an issue, as you are standing farther back. Many top singles players keep their rackets relatively close to their body!!certainly when you compare them to the top doubles players.
Dont allow your left arm to dangle at your side! This reduces your balance.
Maintain a relaxed bend at your elbows and shoulders. The arm position should feel comfortable, and not as though youre straining to reach forwards.
Keep your wrist in a relaxed, neutral position, so that its in line with your arm. Do not bend your wrist, as this introduces tension into your arm and makes it harder to change grip.
The racket head should also be above the level of your wrist. This means your arm is pointing at least slightly upwards, and your wrist is in a neutral position.
This preparation is mainly important for when you return a low serve, as it allows you to take the racket directly to the shuttle and play flat or downwards returns.
If the racket is too low, then youll meet the low serve by bringing your racket upwards to the shuttle. This means you will likely play a lift or a
If the racket is too high (way above your head), then you will meet the low serve by bringing it downwards to the shuttle. Against a good low serve, this means you will likely hit the shuttle into the net.
When your racket is too low or too high, you are also vulnerable to a drive serve (especially in doubles). The drive serve will pass you about head height, and you wont have time to adjust your racket height. If you keep the racket about net height instead, you can cope with drive serves better.
Grip
When youre getting ready for the serve, hold your racket in a relaxed basic grip or bevel grip. These grips help you change quickly to other grips, which is especially important when returning a low serve.
The ability to change grip is important, because it allows you to cope with different serves and play a wide range of returns. Limiting yourself to a single grip makes you vulnerable to certain serves, and reduces your options of return.
For singles, use a long grip, as this lets you reach farther. In doubles, I recommend a short grip.
Although most professional doubles players use a short grip, some use a long or medium grip. This is especially common for the man in mixed doubles, who will frequently retreat quickly to the rearcourt after returning the serve.
Which grip for returning serve? [Grips guide] More details about grips.
Badminton footwork
Footwork is about movement skills. While its obvious that racket skills are important in badminton, many players underestimate the importance of good movement skills.
You should play your shots from the highest point you can. Dont allow the shuttlecock to drop! Playing the shuttlecock from the highest point gives you options to hit downwards. You dont necessarily have to use those options every time, but the mere threat of downwards shots gives your opponents a lot more to worry about.
At the front of the court, taking the shuttlecock early has an especially dramatic effect. If you reach it early, you can often play a net kill and end the rally at once; but if you delay even a second, then you will lose the option to play a net kill, as the shuttlecock drops below net height. You can still play a net shot, but thats not as good as a kill.
At the back of the court, you want to hit the shuttlecock overhead at full relaxed reach. Reach upwards! Allowing the shuttlecock to drop here is fatal! You will be forced to play a weak shot; when the shuttlecock is below net height, most players struggle to play a good-length clear, and obviously a smash is impossible.
Its also much better to get behind the shuttlecock at the back of the court. This gives you a more threatening smash, and makes all your overhead shots easier. If you are slow to move backwards, then you may be forced to hit the shuttlecock from behind your body. Its still possible to play smashes, clears, and drops; but its much more difficult, and your smashes will be less powerful.
If you are unbalanced, then its much harder to control your hitting action. You have to compensate for your body motion; the greater your body motion, the harder it is to compensate.
Think about it like this: if you were playing golf, would you rather play in a hurricane or on a calm day? Its possible to correct for wind, but strong winds make it much harder to control your shot. Body movement is like wind: its a distraction from your precise control of the shuttlecock.
Good footwork will help you recover into a position to cover the next shot. If you are slow to recover, however, then your opponent will inevitably gain an advantage. Even a slight delay can be exploited, because it can be compounded: if your opponent plays intelligently, you will find yourself even farther out of position on the next shot.
Prevention of injuries
Poor footwork often leads to injuries. Many of these can be prevented with only a few minutes instruction in safe footwork.
Its called the ready position because it helps you get ready for the next shot.
Your actual position on court will vary a lot depending on whether you are playing singles or doubles, and also depending on the circumstances during the rally.
Although there are many variations, its still good to learn a basic ready position. Once you understand these basic ideas, you can adapt the ready position for different situations.
Your weight should be lowered a little, with your knees slightly bent. Your weight should be shifted forwards a little, so that you are on the balls of your toes.
This does not mean that you should be perched uncomfortably on your tiptoes, leaning forwards so much that you almost fall over! Rather, you need to lean forwards just enough to take the weight off your heels. Failure to do this will leave you flat footed.
Your right foot should be slightly ahead of your left foot!!only about half a foot length ahead. This position is effective for covering all four corners of the court (Ill explain why later when we look at singles footwork).
Racket carriage
Your badminton racket position varies a lot depending on the situation.
It should never be left to dangle near your ankles, however. Bring your racket up! Your racket should be held out in front of you, and away from your body. Typically you will hold it about waist height; but youll hold it higher when attacking and lower when defending.
Your left arm should be used to balance your right arm and racket. In the ready position, this generally means holding it in front of your body and slightly out to the side.
The professionals make it look easy. When you watch their footwork, youll often get the feeling that they are gliding effortlessly around the court. They make the court look smaller than it really is.
What youre observing here is fluid footwork. Each movement flows seamlessly into the next, and every movement is made without hesitation. Professional badminton players know exactly which footwork patterns to use, without having to think: their vast experience allows them to select the right patterns instinctively.
Learning this quality of footwork takes a long time. Before you can put it all together, you need to become familiar and comfortable with the basic elements of badminton movement.
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Elements of movement
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Steps
Steps are the most natural element of badminton movement. Everyone knows how to put one foot in front of the other!
But in badminton, you need to be comfortable stepping in all directions: forwards, backwards, sideways, and diagonally. Everyone is comfortable stepping forwards; but ask people to step backwards quickly and without looking, and youll find few people who succeed on their first attempt.
But this is fundamental to badminton. You must learn to be comfortable taking large, fast steps backwards.
To distinguish steps from chasss, we often describe steps in badminton as cross-overs. For example, I might say something like this: Try using a cross-over instead of a chass.
Chasss
A chass is an alternative movement to a step. Which is better? Well, they are different movements, and all good players will use both; to compare their virtues, read about steps vs. chasss.
To perform a chass, step out with one foot and then bring the other foot in the same direction!!but do not cross your feet. In a chass, one foot leads while the other foot follows. The leading foot is always ahead of the following foot.
Key tip
Imagine that one foot is chasing the other, but never quite catches up.
The leading foot often points in the direction of travel, but not always. For example, a typical backwards chass for an overhead forehand keeps the leading foot pointing sideways, not backwards.
The following foot always points at right-angles to the direction of travel. For example, if you are chassing to your right, then your left foot (the following foot) will be pointing roughly forwards.
When chassing, keep your movements long and low. A high, bouncy chass is useless; remember that your purpose is to cover distance quickly.
Hitches
A hitch is a fast, short movement along the ground that uses mainly the ankles.
You must start with a wide base (legs wide apart). Your feet must be aligned in the direction you want to travel (imagine drawing a line between the feet).
To perform a hitch, push off with both ankles, so that you spring lightly along the ground. You should travel a short distance very quickly, without having moved your legs.
These movements are much neglected in badminton coaching. Indeed, they are ignored to such an extent that we dont even have a standard name for them! The term hitch is obscure, but I cant find a better alternative.
Jumps
Jumping is fundamental to badminton movement, especially in the rearcourt.
Jumps can be in any direction. You can push off with one or two feet, and land with one or two feet (a two-footed landing is greatly preferred when possible, because its kinder on your knees).
When most players think about jumping in badminton, they imagine the jump smash. A jump smash involves jumping for height, so that you can smash with a steeper angle.
Although a big jump smash is a fearsome shot, its also advanced and specialist. There are many other, more useful jumps in badminton!!the subtler jumps that help you cover the court faster.
In particular, jumping is useful for playing overhead forehands. In most situations, you should get both feet off the ground at least for a moment, while you are playing an overhead forehand shot.
Lunges
Lunges are useful in all corners of the court, but especially at the front. Lunges can be in any direction, but you always lunge in the direction you are moving.
At the net, a lunge allows you to reach forwards to take the shuttlecock early, while also preparing to recover to a more central position.
Good lunging technique is very important, both for your speed of movement and also to prevent injuries.
The split drop is a technique for making a quick start, when you dont know in advance which way you will need to go.
This skill is so important that Ive devoted a separate page to explaining the split drop (and Ill probably write several more pages about it later!).
It may sound mysterious and technical; but every professional player does this, every time.
The split drop is also known by the names split step, pre-loading hop, bounce start, and many other variations. They all refer to the same thing.
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You dont need to move very far!!typically just two large steps!!but you dont have much time to get there.
Think about how important the start is for 100m sprinters. Unlike marathon runners, sprinters use special starting blocks to help launch themselves forwards. The shorter the distance, the more important your starting movement is.
But in badminton, you typically move only about 34 metres from your starting position. Compare that to 100m sprinting, and you can understand how essential a quick start is in badminton.
Start in the ready position. Now push upwards slightly to get your feet just off the ground. As your feet are coming off the ground, widen your legs so that you land with your feet farther apart. As you land, bend your knees so that you land in a slightly lower posture than before (with the knees bent more).
A casual observer would not even realise that you momentarily took your feet off the floor. Your feet barely leave the surface before you land again.
The whole process takes a mere instant, and then you are ready to push off and move to the shuttlecock.
This timing must be precise. If you split too late, your movement is delayed; but if you split too early, you lose the bouncing effect.
Practise timing your split drop so that you can move off immediately after seeing where the shuttlecock is going.
Counter-movements
Widening your base allows you to push off into the ground with one foot, at an angle. For every movement, you need an initial countermovement in the opposite direction. So if you want to move forwards, you have to push off backwards with one foot.
Thats why the ready position has your right foot slightly in front of your left foot. If the feet were completely side-by-side, it would be difficult to initiate forwards or backwards movement.
More technically, this occurs when an eccentric muscle contraction is followed immediately by a concentric muscle contraction.
The important thing to understand is that you cannot wait. Your pushing-off movement must immediately follow your split-drop; otherwise, the benefits are lost.
Steps or chasss?
Even among coaches, there is often confusion about the merits of steps vs. chasss. Sometimes a coach will teach only chasss, believing that they make steps redundant (this is an error).
The reality is that both steps and chasss are useful, but they have different merits.
Chasss are much slower at covering long distances, because the length of each stride is smaller. Because of this, there are many situations in badminton where running steps are by far the faster method to reach the shuttlecock, and using a chass instead would just be silly.
You should generally avoid stringing multiple chasss together for covering distance. Running steps would be faster. Most of the time, its inefficient to string two chasss together; and you should certainly not string three chasss together!
(This is not the same as following one chass with another. Multiple consecutive chasss can often be useful to help you change direction quickly.)
Its important to realise that you do not need to bring your feet fully together for a chass. This is optional; sometimes the feet come almost together, and sometimes they stay wide apart. The more distance you intend to cover with a single chass, the closer your following foot must move to the leading foot.
This is what makes chasss so adaptable: you can speed up a short chass by moving each foot only a small amount (so the feet dont move close together). This doesnt work with ordinary running steps.
Because of these differences, chasss are faster than running steps over very short distances. They also keep you on-balance throughout the whole movement, and minimise body rotation (which can get in the way of hitting a good shot).
These differences make chasss more effective than running steps when you want to launch yourself into a jump at the end. At the end of a chass movement, you have both feet wide apart and on the ground, and you are well balanced. This helps you to make a powerful two-footed take-off.
Running steps, however, generally force you to use a one-footed take-off if you want to move immediately into a jump. One-footed take-offs are less powerful.
Lunge technique
Lunge technique is a boring topic, so most players ignore it.
Successful athletes, however, pay attention to the boring things as well as the fun things. If your lunge is slightly wrong, then your knees will suffer.
A good lunge will also help you reach farther and recover more quickly.
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A good lunge absorbs lots of force, without hurting your joints. A lunge provides a balanced position from which to hit your shot. Lunges maximise your reach, so that you can take the shuttlecock earlier. After the shot, you can use your lunging leg to push back in the direction you came from.
Lunge basics
Lunges involve making one final large step, so that you finish your movement with your foot well away from your body, in a low posture with the lunging knee bent.
In most situations, you should lunge with your right foot leading. This helps you to stay on balance, by keeping your arms balanced above your legs. It also gives you the maximum reach.
When lunging to your backhand side, however, it is quicker to lunge with your left foot leading. Nevertheless you will often need to lunge with your right foot, in order to reach backhand shots that are farther away.
As much as possible, keep your upper body upright throughout the lunge. If you fail to control your upper body movement, you will bend at the waist too much and will have difficulty recovering for the next shot. Avoid trying to reach the shuttlecock by bending at the waist; make a deeper, lower lunge instead.
For example: if you are lunging towards the right tramlines, then your leading foot must point towards the right tramlines when it lands.
Its common for players to make a sideways lunge with both feet pointing forwards. This is a dangerous habit and must be corrected at once.
Years ago, I severely sprained my right ankle because of this footwork error; at the time, I was unaware of the correct method. I wish I had been taught the correct method; instead, I learned about this by injuring myself!!permanently.
The knee must be lined up with the foot. Ideally, the knee should stay lined up with your second toe (the one next to your big toe).
If the foot is turned in or out, then the knee is placed in an unstable position and is susceptible to damage. This typically leads to patello-femoral pain syndrome (runners knee in the US).
To maintain ankle stability, however, some players choose to turn the foot out very slightly. This is an acceptable compromise, but should be kept to an absolute minimum in order to safeguard your knees.
This movement must not continue beyond the point where the knee is directly over the foot. The angle under the knee should be more than 90 degrees throughout the lunge.
Naturally you may ask, What if I need to lunge farther? The solution is simple: get lower down. The longer your lunge, the lower it must be. This allows you to keep the knee behind the foot, while still gaining maximum reach.
Using this heel-to-toe contact absorbs a surprising amount of force. If you land flat-footed instead, guess where that extra force is going? Thats right: into your joints!
You can imagine that you are stepping on the brake pedal of a car. The heel-first contact acts as a braking mechanism.
In order to make this heel-first contact, you must deliberately throw your lower leg out in the direction of your lunge, so that your toes are pointing somewhat upwards. This requires a conscious effort at first, but should eventually be drilled into you so that it happens automatically.
(Making an effort to throw out your lower leg has another benefit: it helps to ensure that your knee will remain behind your foot.)
The backwards foot should also be used as a brake (the more force-absorbing components, the better!). Turn the foot outwards so that the inside side is dragged along the floor, and allow it to drag forwards towards your front foot.
As well as providing a brake, dragging in the back foot reduces the width of your base. If you dont do this on deep lunges, you will finish with your feet too far apart (an excessively wide base), and it will be difficult to push off again for the next shot.
If you do this properly, your left badminton shoe will develop a distinctive wear pattern on the inside side wall. This will eventually become a hole. This is perfectly normal, and actually indicates that this element of your footwork is correct.
Scissor jumps
The scissor jump is often used as the last movement when hitting overhead forehands.
Its called a scissor jump because the legs swap positions while in the air. This motion bears a vague resemblence to closing a pair of scissors.
Now jump straight off the ground, turning your body as you hit the shuttlecock, so that your feet swap places when they land: your right foot is now in front, with your left foot behind.
Your left foot should land momentarily before your right foot.
In a real game, you will often still be moving backwards as you make a scissor jump.
Foot rhythm
You can learn the rhythm of the scissor jump by practising continuous scissor jumps.
Make a scissor jump. Then step your left foot forwards to recover. Then step your right foot backwards to return to the side-on starting position. Finally, repeat the scissor jump.
The rhythm is like this: left, right!!left, right. Let me explain that:
1. You jump. Both feet come off the ground and switch places in the air. 2. You land, one foot immediately after the other: left, right. 3. You recover forwards with your left foot, and then step back again with your right foot: left, right. 4. You jump again
Scissor jumps also help you make a quick recovery forwards, because you can push forwards with your left foot as soon as it lands.
A scissor jump is only effective when you are able to get behind the shuttlecock (or at least level with it).
If the shuttlecock is behind you, then you will need to strike it with your badminton racket behind your body. This is not compatible with a scissor jump; scissor jumps create an impact point level or in front of the body.
Block jumps
The block jump is used to intercept the shuttlecock with a forehand or round-the-head forehand action.
With the block jump, your feet dont swap. You land with the same foot position as you started.
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Jump-out footwork
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When jumping to the forehand side, your right foot leads; when jumping to the backhand side, your left foot leads. Your feet do not cross over; they remain wide apart throughout the jump.
When you jump out to your right, you can usually land with both feet together (and this is preferable). When you jump out to your left, however, you are playing a round-the-head forehand, and will therefore be less balanced; usually, youll be forced to make a one-footed landing with your left foot (but ground your right foot as soon as possible).
Nevertheless, you can use a block jump if youre able to intercept the shuttlecock while it is still level with the body (or only very slightly behind). This often requires a near-contortionist round-the-head movement!
For these round-the-head block jumps into the rearcourt, the left foot is behind the right foot during the jump (thats the opposite way around from the forehand corner block jump).
Once you have good singles footwork, you can easily adapt it for doubles too.
This section will teach you how to move from a central singles base to each of the four corners:
Footwork to the front corners Footwork to the forehand rear corner Footwork to the backhand rear corner
A challenge!
Practise reaching all four corners with the fewest steps you can.
Many players add unnecessary steps, because they are not confident of their footwork patterns. This wastes time; its better to take fewer, longer steps.
From a typical central singles base, you should be able to reach any corner in only two movements. For example: a step and a lunge, or a chass and a jump.
On the backhand side, you will need to turn your body as your right foot crosses over for the lunge.
Variations
Chass steps
In many situations, a chass will be more effective than a cross-over step. Chasss are faster when you have a short distance to cover, such as when you are already in the forecourt (after you played a net shot, for example).
Chasss are often used for travelling to the forehand front corner. A good example would be when you play a high serve, and your opponent plays a fast drop shot to your forehand. You would normally be best using a chass here.
If you are travelling a longer distance, however, you should use steps instead. For example: suppose you just played a clear from your backhand corner, and your opponent plays the same fast drop shot to your forehand. In this situation, because you are travelling from the rearcourt (a longer distance), you would use running steps.
Similarly, if your opponent plays a slow drop shot, you will normally need running steps and not chasss (the distance to cover is longer, but you have more time).
Chasss are not effective for reaching drop shots in the backhand corner, because you need to turn your body for the final lunge. Normally you would use running steps here. Chasss are often the better option for reaching net shots, however (a shorter distance to cover than drop shots).
Crossing the foot behind may feel odd at first, but its a useful variation. It can often save you from being forced into awkward over-rotation of your body in order to perform a normal cross-over step.
If you are able to anticipate your opponents shot to your backhand front corner, then you can sometimes position your feet to point towards that corner: the left foot is in front of the right foot. Note that this is the opposite way around from your normal ready position.
From this position, you can reach the backhand front corner by making one huge leap. You push off from your right foot with a powerful leap towards the corner, turning your body while in the air, and land with a lunge on your right foot.
Even when your ready position is biased towards the forehand side (as when your opponent is in the rearcourt on your forehand side), you can use this leap to reach the backhand front corner. Its not easy, but it is possible.
If you succeed in using this footwork pattern, you will take the shuttlecock very early. The problem with this footwork is that you must be confident that your opponent will hit to the backhand front corner. The Danish leap ready position is terrible for reaching the backhand rear corner or the forehand front corner.
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The idea of the arc step is to position yourself directly behind the shuttlecock, in a fully side-on hitting position, so that you can threaten to play a full-power smash. By contrast, the other two footwork patterns place you diagonally into the corner (the fastest way).
1) Split drop
From the ready position, make a split drop. As you land, shift your weight slightly onto your left foot (because you are about to push off to your right).
If you anticipate your opponents shot, then you can complete your split drop with your right foot behind your left foot, so that your feet are already angled into the corner. This makes the next movement easier.
2) Arc step
This involves moving sideways and backwards while turning your body to a side-on, aggressive hitting position. You do not move directly into the corner (a diagonal movement), but rather you make a slight arc, in order to achieve the side-on position.
You can think of the arc step as a turning chass, where the chass movement is initially to your right, but then smoothly changes into a backwards movement as you turn your body part-way through.
Sometimes, however, its more of a turning jump than a turning chass. For example: when you have not anticipated your opponents shot, your split drop will finish in the standard position of right foot ahead of the left foot. In this case, you may need a jump to begin the arc step.
3) Scissor jump
Finish with a scissor jump. This jump should take you backwards and somewhat upwards; hit the shuttlecock while you are in the air.
If you have time to spare, however, get fully to the back (use an extra chass or step if necessary) before jumping straight upwards (rather than backwards). This will improve your recovery for the next shot.
Jump-out
Use this footwork pattern for intercepting the shuttlecock when it is travelling behind you.
For example, you can often use a jump-out to intercept a shallow lift, allowing you to play a winning half-smash.
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1) Split drop
If possible, finish your split drop with your right foot behind your left foot, so that you are already in a side-on position and prepared to move back and jump.
This is different from the standard (generic) position, where your right foot is slightly ahead of your left foot, in a stance roughly square-on to the net. If you finish your split drop in this standard position, it will be much more difficult to perform a jump-out.
Occasionally you will skip this part entirely, and follow your split drop directly with a jump, in order to make an immediate interception.
3) Block jump
Finish with a block jump, jumping backwards and upwards to intercept the shuttlecock and hitting while in the air. Remember to land on both feet together.
Step-out
Use this footwork pattern when the shuttlecock has already travelled behind you, and you are unable to intercept it with a jump-out.
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The step-out is similar to the jump-out, in that you are taking the shuttlecock from behind your body.
1) Split drop
One advantage of the step-out is that, unlike the jump-out, it is easy to perform regardless of your foot position after the split drop.
Landing with your right foot behind still makes this movement easier, but its nowhere near as dramatic an advantage as for the jump-out.
When you are taking the shuttlecock very late, this last step can become a lunge. If this happens, remember that you must point your foot in the
direction of the lunge so that the knee and foot remain in alignment.
The deeper the step-out, the more lunge-like it becomes, and therefore the leg (and foot) must point more towards the corner.
When you are taking the shuttlecock earlier, however, you should make every effort to push up off the ground for a higher impact point. This is like a very weak jump-out. In this case, the right leg (and foot) will land pointing sideways and perhaps slightly forwards.
Round-the-head forehands are a much better choice when possible, but you will nevertheless often be forced to play a backhand.
Backhand footwork
The backhand footwork is simple. Its much the same as a forehand step-out.
1) Split drop
The standard landing position (right foot slightly ahead of left foot) will serve you well here, and theres no advantage to be gained by selecting a different foot position.
When you have more distance to cover, you may need an extra chass or to replace the chass with running steps.
This final step will often become a lunge. Where possible, step to the side rather than backwards. Often, however, you will need to turn your back fully to the net and lunge into the corner.
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1) Split drop
As with the backhand footwork, the standard foot position is the best one.
Push off with your right foot, and use this force to pivot around your left foot, angling your body towards the corner.
Its essential that this is a moving pivot: while you are turning, you must also move back towards the corner. The more distance you can cover while turning, the better.
The left foot only remains on the ground for the very start of the pivot!!just enough time to begin the turn. It then comes off the ground, and hovers briefly (this is where you cover distance) before landing again.
Try to make your left foot cover as much ground as possible while hovering.
3) Scissor jump
Finish with a scissor jump, jumping backwards into the corner.
This combination of movements feel unnatural at first, because you are swivelling one way before using the scissor jump to rotate your body in the opposite direction. Youll need good core stability to make the most of this twisting footwork pattern!
Each badminton grip is illustrated with photographs from multiple angles. Other photographs show common mistakes.
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Grips introduction
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Using a good grip is the first step to mastering badminton. Here are some benefits of using a good grip:
More powerful smashes More accurate net shots and serves Stronger smash defence, and ready for both sides Deceptive strokes
Using incorrect badminton grips will cripple your skill development. Here are some common problems caused by incorrect grips:
Clears are too short; smashes are weak Limited choice for the direction of your strokes Difficulty coping when opponents hit towards your body Obvious strokes that your opponents can predict
To play skilfully, you must learn the right badminton grip for each situation. For example, you need a different grip for a backhand serve than for a forehand smash.
If you understand the principles, then all the details will make sense. If you dont understand the principles, then the detailed instructions can seem arbitrary and alien.
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Grip principles
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Badminton grips should be relaxed so that the muscles of the forearm can work effectively.
Many players believe that a tight grip gives them more power. That is wrong: in order to generate power, the grip must initially be relaxed.
As a test, hold out your badminton racket to a friend and ask him to take it from you. The racket should come out your hand smoothly and effortlessly; if he encounters resistance, then you are holding the racket too tightly.
Many players feel that its impossible to play with such a relaxed grip. This is because their skills have developed over years of holding a badminton racket too tightly. New techniques always feel unnatural.
When you learn a new badminton grip, you must also learn how to use it. Grips and technique are inseparable.
You can change quickly between different badminton grips. You have finer control of the direction that you hit the shuttlecock. For some strokes, you can even turn the racket in the fingers as you hit the shuttlecock (for example, a spinning net shot).
This tightening will be much greater for power strokes (such as a smash) than for soft strokes (such as a net shot). For soft strokes, the slight tightening keeps the racket head stable.
You can only make effective use of grip tightening if your badminton grip is initially relaxed.
Often the grip at the end of a stroke (after finger tightening) differs from the grip at the start of the stroke.
Key tip
In this guide, I am teaching you how to hold the racket before you hit the shuttlecock. Thats why all the grips photographs will show a relaxed grip.
You must remember, however, that your grip will become tighter at the moment of impact with the shuttlecock, and the finger positions may change.
The photographs are usually taken as the players hit the shuttlecock, or just afterwards; by this time, they have completed finger tightening. This has two consequences:
They are holding the badminton racket very tightly. Their finger positions may have changed.
For straight shots, the racket face will finish parallel to the net on impact (in other words, it faces forwards on impact).
But the angle of the racket at the start of the stroke is often different from the angle at impact. This is mainly because, in order to generate power, badminton strokes require a turning motion of the racket.
Hand position
The bottom of the hand should be level with the end of the racket handle; the palm should not extend beyond the end of the handle.
Finger positions
Gaps between the fingers
Small gaps between the fingers make your badminton grip more sensitive, and increase the effectiveness of grip tightening. Clumping all your fingers together makes them less effective.
The gap between the index finger and middle finger is especially important (often this is a larger gap).
Key tip
The thumb wont always be directly behind the racket handle (a thumb grip). Often it will be on a diagonal bevel, or even towards the side.
Whatever its exact position, the thumb should always be straight for backhands, to provide a stable hold on the badminton racket.
Forehands are different. With forehands, you have plenty of support from the other fingers, and often the thumb will be curled around the racket handle at the end of finger tightening.
The badminton racket handle has eight bevels: the two wide bevels, the two narrow bevels, and the four diagonal bevels.
A wide bevel
A narrow bevel
A diagonal bevel
At the end of a badminton racket handle, there is a cap, which is usually marked with the manufacturers logo. Imagine that this cap is an octagonal clockface. In this guide, I number the bevels anticlockwise, starting from one of narrow bevels.
Since the racket handle is symmetrical, I only number the first four bevels. The other four are just repetitions.
So bevel 1 is a narrow bevel, bevel 2 is a diagonal bevel, bevel 3 is a wide bevel, and bevel 4 is another diagonal bevel. Then the numbering starts again with another bevel 1.
Beginner grips:
Basic grip
This should be your default way of holding a badminton racket. It is good for many different situations, including forehand overheads.
This grip is often called the forehand grip or shake hands grip. Lee Jae Bok calls it the neutral grip.
Panhandle grip
Use this grip for forehands when the shuttlecock is well in front of you and above net height.
This grip is sometimes called a frying pan grip. Lee Jae Bok calls it the forehand net kill grip.
Thumb grip
This grip is good for backhands when the shuttlecock is in front of you.
This grip is often called the backhand grip. Lee Jae Bok calls it the backhand net kill grip.
Basic grip
This should be your default way of holding a badminton racket. It is good for many different situations, including forehand overheads.
This grip is often called the forehand grip or shake hands grip. Lee Jae Bok calls it the neutral grip.
Panhandle grip
Use this grip for forehands when the shuttlecock is well in front of you and above net height.
This grip is sometimes called a frying pan grip. Lee Jae Bok calls it the forehand net kill grip.
Thumb grip
This grip is good for backhands when the shuttlecock is in front of you.
This grip is often called the backhand grip. Lee Jae Bok calls it the backhand net kill grip.
Bevel grip
This alternative to the basic grip is good for many backhands, and especially for overhead backhands.
Other names for this grip include universal grip, multipurpose grip, and corner grip.
The teaching has changed. Teaching one forehand grip and one backhand grip is highly misleading. For more information, read about what happened to the old badminton grips.
You may notice that some Badminton England resources, such as badminton.tv, still use the old names of forehand grip and backhand grip. This is simply because Badminton England have not yet completed their transition to the new teaching.
The basic grip is effective for a wide variety of situations, including when the shuttlecock is above your head or to the side of your body.
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Use the basic grip on both sides of the body, forehand and backhand. For forehands you hit with the front of the hand leading, whereas for backhands you hit with the back of the hand leading. Forehands feel like hitting with your palm, and backhands feel like hitting with your knuckles.
A common mistake in coaching is to teach one forehand grip (the basic grip) and one backhand grip (the thumb grip). This is incorrect. For backhands at the side of your body, use the basic grip.
You may think of forehands as hitting with the front face of the racket, and backhands as hitting with the back face.
When you use the basic grip for backhands, make sure the thumb remains extended (straight) throughout the hitting action. This provides support. If you let the thumb curl instead, your hold on the racket will not be stable enough: you will have a floppy backhand.
Hold the badminton racket as though you are lightly shaking hands with the handle, or as though you are lightly holding a blade, such as a knife, a sword, or an axe.
Look at the gap between your thumb and first finger; it should form a shape like the letter V. The bottom point of this V-shape should not be exactly on top of the badminton racket handle: it should be placed towards the diagonal bevel on the left, bevel 2.
Key tip
Marking your badminton racket handle is an excellent way to help yourself learn this grip.
Common errors
A fist-like grip
A fist-like badminton grip prevents you from using your fingers effectively. Notice there is no V-shape; instead, the webbing between your thumb and first finger makes a rounded U-shape.
To correct the error, relax your grip and spread your fingers gently.
Key tip
If you finish your shot with a fist-like grip, that's okay. Its only an error if you start with a fist-like grip.
Error
Correct
To correct the error, move the V towards the diagonal bevel, bevel 2, instead.
Error
Correct
To correct the error, allow the finger to rest in a more relaxed position. Its still good to have a gap between the index and middle fingers; just dont point the index finger straight up.
Error
Correct
Do not use this grip to play overhead forehands: use the basic grip instead.
Place your badminton racket on the floor. Now pick it up without turning the handle at all: just place your hand over the handle, lift the racket off the ground, and wrap your fingers around the handle.
Common errors
Not spreading the fingers
Players often clump all their fingers together at the bottom of the badminton racket handle. This means they will have less control of the racket head.
To correct the error, relax your grip and spread your fingers gently.
Error
Correct
When the shuttlecock is at the side of your body rather than in front, the basic grip will be better than the thumb grip.
Place your thumb behind the badminton racket handle, so that it points along the wide bevel, bevel 3, at a slight diagonal angle. Only the pad of your thumb should be touching the handle (there should be a gap).
The anatomical name for this wrist movement is radio-ulnar deviation. Its range of movement is small: less than 90 degrees. So when you use the thumb grip, your wrist movement is restricted.
Because the thumb grip restricts wrist movement, it should not be used for powerful strokes such as backhand clears. Using a full thumb grip prevents you from playing powerful strokes, because your forearm rotation is inhibited: your wrist becomes locked part way through forearm rotation.
Common errors
Flattened thumb
Pressing the thumb flat against the racket handle introduces tension into your badminton grip and prevents you getting power from the interaction of thumb and fingers.
To correct the error, relax your grip and allow most of the thumb to come off the handle suface. Only the upper part of the thumb should touch the handle; there should be a gap at the base.
Error
Correct
The thumb placement can help you gain extra leverage for backhand power.
Basic or bevel?
Backhand clear, using the bevel grip
The bevel grip is only a slight adjustment from the basic grip, so the choice between them is subtle. Often either of these badminton grips will work well.
For forehands, the basic grip is usually better. The bevel grip is less effective for power forehands, because it restricts forehand grip tightening.
The bevel grip offers finer fingertip control, however, so it can be useful for soft strokes such as net shots, or strokes where you want to slice around the shuttlecock, such as sliced drop shots.
For backhands, both grips can be effective; if in doubt, use the bevel grip. Whichever grip you choose, remember that the thumb must remain straight throughout the shot (otherwise you get a floppy backhand).
Start with the basic grip. Without changing the angle of the badminton racket in your hand, place the pad of your thumb onto the diagonal bevel, bevel 2.
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Changing grip
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You can practise changing grip at any time: all you need is a badminton racket. You can also practise changing grip by hitting the shuttlecock against a wall, alternating between forehand and backhand shots.
After you play a stroke, its often helpful to return to the basic grip: the basic grip helps you change quickly to other badminton grips.
Another option is the bevel grip. In my view, the bevel grip is slightly quicker for making grip changes, although not quite as versatile for hitting the shuttlecock. If you are forced to hit with the bevel grip before you have time to change, then that could be a disadvantage compared to the basic grip.
Key tip
Remember, the bevel grip is very similar to the basic grip. Either of these grips is good for changing to other badminton grips.
If you hold the racket using the panhandle grip or the thumb grip, then it is much harder to change quickly to a different badminton grip.
For the most effective grip changes, hold the badminton racket lightly in your fingers. You can then change the angle of the racket by rolling the handle between your thumb and first finger.
You can coordinate this with the movements of your arm and body, so that the badminton racket snaps into place without excessive manipulation by the fingers (which is slow). For example, when you play a backhand net kill, change to the thumb grip as you bring your badminton racket up and across.
This is also helpful when you need to change between short and long grips (see grip length). For example, you can release the racket handle as you bring your arm back for a smash, letting the badminton racket slip from a short grip to a long grip. The same grip change can be achieved by walking your fingers down the handle, but that method is slower.
When you change from the basic grip to the panhandle or thumb grips, you have a choice of which direction to turn the badminton racket. Normally, you should turn it anticlockwise for panhandle and clockwise for the thumb grip (clock directions as seen looking from the racket butt towards the head), because these directions are more coordinated with your wrist movement, and they also help you to use in between badminton grips (such as a partial panhandle).
Grip length Adjust how high up the handle you hold the badminton racket: long and short grips. Late forehand overhead Adjust your grip to play an overhead forehand stroke when the shuttlecock has passed behind you. Late backhand overhead Adjust your grip to play an overhead backhand stroke when the shuttlecock has passed behind you. Smash Adjust your grip to play a smash when the shuttlecock is somewhat in front of your body. (for advanced players)
I will describe the different types of serve, and explain the techniques for performing each of them. Ill also offer tactical advice, so that you can select the serve that most troubles your opponent.
Because of this, you might think that the serve is unimportant. That would be a terrible mistake, especially in doubles.
In womens doubles the attacking play is less ferocious (men can hit the shuttlecock harder), but its still important to fight for the first attack.
The first three shots of the rally typically decide who gets the first attack. With a good serve, you have a much better chance of gaining the first attack, and therefore a much better chance of winning the rally. In particular, the quality of your low serve strongly influences how many rallies you will win.
Its difficult to gain a significant advantage from the service, because your opponent can always lift or clear the shuttle to the back. In doubles this would be a dramatic advantage for you, but in singles its a fairly neutral situation.
Although an excellent serve wont win you many rallies, a poor serve will give your opponent cheap points. Your high serves need to be landing consistently in the back tramlines, and you must avoid making service errors (serving into the net or hitting out). In singles, aim for a highly consistent serve instead of a perfect serve.
The angle of these serves can also be varied: straight, wide, or at the receiver.
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Types of serve
Low serve
The low serve is played gently over the net to land at the front of your opponents service court, near the short service line. Its important that this serve passes low over the net (hence the name low serve).
The low serve is used in both singles and doubles. In doubles, the low serve is used more frequently than any other serve.
High serve
The high serve is played powerfully upwards, so that the shuttlecock travels very high and falls almost vertically downwards at the back of the receivers service court. High serves are used frequently in singles, but never in doubles (at a high standard of play).
The high serve can only be played with a forehand action. Unlike the other three serves, you just wont get enough power from a backhand to play a good high serve.
Flick serve
The flick serve is also played upwards, but much more shallowly than the high serve. The idea is to deprive the opponent of time, forcing him to hit the shuttlecock when its behind his body.
Drive serve
The drive serve is played flat and fast towards the back of the receivers service court, passing low over the net. The idea is to provoke an immediate reaction, hoping that the receiver will mishit the shuttlecock. Drive serves are a gamble: if your opponent is too slow, then you will win the point immediately; but if he reacts quickly enough, then you are likely to lose.
Drive serves are almost never used by professional players, because their opponents are quick enough to counter-attack the serve consistently. At low levels of play, drive serves are used extensively by competitive players, because many opponents are unable to handle them.
In particular, drive serves are favoured by strong junior players (around the age of 13), who enjoy getting cheap points. Drive serves are mainly used in doubles, because the receiver stands farther forwards than in singles.
Direction of serve
Each of these serves can be played with different angles: straight, wide, or at the receiver.
Serving straight
A straight serve is directed down the centre line. This is especially effective for low serves.
Serving wide
A wide serve is directed towards the outer side lines. Wide serving is used most often in doubles, where the court is wider and the server can aim for somewhere in the tramlines.
Some wide serves, especially backhands, are technically difficult and require extra practice.
Level doubles
Stand close to the front service line. Exactly how close? That depends on your height, and your personal preference. You can either stand right at the front, or slightly farther back.
Key tip
Players who serve forehand tend to stand farther back than players who serve backhand.
The distances I suggest here are for backhand serves. You may wish to add another 50 centimetres if you serve forehand.
Many beginners serve from too far back. You should stand at most 50 centimetres back from the short service line (unless you are a child or a very short adult).
Its all about the straight low serve: if you stand farther back, then you can make a flatter low serve; but if you stand farther forwards, then the receiver has less time to react.
But because you are so close to the net, the shuttlecock is likely to be rising as it passes the net, so that its highest point is on the receivers side. This makes it easier to attack.
Thats not your only problem. Your serve may be travelling farther into the court than you would like, so that it would land perhaps 20 centimetres beyond the service line.
I recommend recording your serve on video, so that you can see the shuttlecock trajectory for yourself. You may be surprised at the path it takes.
But because you are standing farther from the net, the receiver has more time to react.
For most adults, I recommend a maximum of 50 centimetres gap between the service line and your farthest forward foot. Dont stand any farther back; this just gives the receiver extra time and obstructs your partners position (where can he stand if youre in the middle of the court?).
Children and very short adults, however, may benefit from standing even farther back.
Which is better?
Theres no right answer here. You need to experiment and make your own decision.
Tall players can stand farther forwards than short players, because their extra height makes it easier to play a flat service.
By slicing the low serve, you can adjust its trajectory in your favour!!which means you can stand farther forwards.
Mixed doubles
Zheng Bo serving
In mixed doubles, the man should serve from farther back than normal, with the woman standing in front of him. This peculiar-seeming position is intended to help the man become the rearcourt attacker (because his smashes are stronger than the womans).
Exactly how far back? Even among world-class players, the distance varies considerably: about 12 metres. The picture on the right shows Zheng Bo serving in the 2007 World Championship final.
The woman should serve at the front, just as though she were playing womens doubles.
Singles
Singles players stand farther back than doubles players, because they must cover the whole court. If you stand right at the front, then your opponent can win the rally with a simple lift.
Exactly how far back? I recommend about 12 metres back from the short service line, depending on what kind of service you are using.
The position for backhand serves tends to be farther forwards than for forehand serves.
The pages on low serves cover elements shared by flick serves and drive serves. So if you want to learn a backhand flick serve, you should read about the backhand low serve first.
I recommend you start by practising the straight serves. Some wide serves are much more difficult.
Backhand serves
Backhand low serve Backhand flick serve Backhand drive serve
Forehand serves
Forehand low serve Forehand flick and drive serves Forehand high serve
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Backhand low serve 1. Introduction 2:34 2. Technique details 11:19 3. Coaching clinic 3:01 4. How to practise 14:34
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Hold the racket out in front of you, pointing at a downwards angle. Make sure you leave plenty of space between your badminton racket and your body.
To help you get this right, try following this simple process:
1. Imagine the racket strings are a mirror. Hold up the mirror at arms length and admire your face; place your thumb on the wide part of the handle, and bend the wrist so that you can see straight into the mirror. This is somewhat like making a thumbs up gesture. 2. Now turn the mirror downwards!!like going from thumbs up to thumbs down. Dont move your fingers: just turn your arm. The racket should still be facing roughly forwards (not up to the ceiling). 3. Holding the shuttlecock in your other hand, place it onto the racket strings.
In doubles, it doesnt matter which foot you put forwards. Choose whatever feels most comfortable: right foot forwards, left foot forwards, or both feet side-by-side.
For singles, I recommend putting your right foot forwards, because this helps you to cover the court most effectively. If you put your left foot forwards instead, then it will be particularly difficult to cover your backhand rear corner.
This also applies if you are the man in mixed doubles: put your right foot forwards.
Straighten your other fingers, so that you will not worry about hitting them.
I prefer to place the shuttlecock right onto the badminton racket, so that the cork is touching the strings (this is not a fault).
Hitting action
The hitting action should be a gentle push: move the racket backwards and then gently forwards. Let go the shuttlecock at the last moment so that you push from the hand; do not drop and push.
After you contact the shuttlecock, the pushing action should continue gently forwards and upwards. Its important that you do not allow your badminton racket to rebound backwards: that would be a hit, not a push. Try to keep your racket movement smooth and gentle, with no sudden change of speed.
The backswing should be compact, coming mainly from the wrist and elbow.
Nevertheless, the basic technique is straightforward. If you understand the technique, it should not take more than a few short practices to achieve effective backhand flick serves.
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Backhand flick serve 1. Introduction 3:28 2. Technique details 11:45 3. Coaching clinic 7:55 4. How to practise 11:52
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So you must make your flick serve preparation appear as similar as possible to your low serve preparation. Ideally, your opponent should think you are playing a low serve until the moment you hit it.
Backswing variations
You can keep the racket face pointing straight forwards all the time, or you can turn it out to your left by pronating your forearm (turning the wrist inwards as though looking at your wristwatch).
If you pronate the forearm on the backswing, then supinate it (turn it outwards) on the forewards swing. In other words, your forwards swing is the reverse of your backswing.
Pronating the forearm makes it easier to get power. If you do this, however, make sure to do the same thing for your low serves!!otherwise, it becomes a clue that youre about to play a flick serve.
Its essential to start with a relaxed grip, and then tighten the grip sharply as you hit the shuttlecock (pressing with the thumb on the back of the handle). You should let go the shuttlecock fractionally sooner than when you play a low serve (after all, you dont want to hit your fingers!).
If you try to make a forceful shot, then your arm muscles will tense up too much, and you will actually lose power. Keep the swing relaxed and gentle until the last moment.
Its much easier to play the flick serve down the centre line, rather than wide to the corners: the wide serve travels farther, so you need more power.
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Please take care not to break this law. Its simply cheating, whether your opponent knows about it or not.
Receivers must learn to cope with drive serves. Its part of the game, whether you like it or not.
Having said that, you should dispute any serve that is clearly illegal. Politely explain which law the serve broke. If you cannot reach an agreement, then play a let.
You may feel compelled to hit it hard, because the receiver has quick reactions. Well, its up to you; but might I suggest you try a different serve instead?
Hitting technique
Control is more important here than power. I recommend using a sharp, short swing with a rebound action: stop the racket head after impact (dont allow it to follow through). Grip tightening alone will provide you with plenty of power to reach the back of the service box.
Using this short, sharp swing will also help you avoid breaking the service laws.
Hold your badminton racket with a relaxed basic grip. I recommend a short grip for better control.
Hold the shuttlecock with all your fingers gently cradled around it. For a forehand serve you must drop the shuttlecock into the path of the racket; this is different from a backhand serve, where you hit from the hand.
During this body movement, your chest turns to face the net. You may lift your back foot partly off the floor and swivel on it, but the service laws require you to keep some part of both feet in contact with the floor until you hit the shuttlecock. You must not lift a foot entirely off the ground, and you must not drag a foot along the floor.
Hitting action
As you turn your body, bring your badminton racket forwards with your elbow held in close to your side. Your wrist should be cocked back fully (hyperextended), and your forearm should turn outwards (supinate) so that your palm is facing upwards somewhat.
Drop the shuttlecock into the path of your racket, in front of your body. For accuracy, delay the drop so that the shuttlecock only falls a short distance.
Keep your wrist bent back and gently push the shuttlecock over the net. Follow through smoothly (dont stop or rebound after hitting) and allow your wrist and arm to return to neutral.
The racket movement should be mainly forwards, not upwards. This helps you make a flatter serve.
Beginners, however, usually use a large swing to play this shot. This makes it obvious what they are going to do; for better results, try to make your flick serve appear identical to your low serve.
The drive serve is also easy, but you must be careful to avoid breaking the service laws.
Keep the swing short, gentle, and compact!!until the last moment, when you flick the wrist and arm (flex the wrist and pronate the arm) and tighten your grip on the badminton racket.
Common errors
Its often easy to read a player who is about to flick serve, because he changes the early part of the hitting action. Common clues include:
A larger or faster swing Early shuttlecock drop A swing that comes from underneath the shuttlecock, hitting upwards rather than forwards Excessive body movements
All these actions are unnecessary. All you need is a simple flick of the wrist and arm, right at the last moment: this will change the trajectory of your shot (make it go upwards) and give you plenty of power.
The service laws require the racket to be pointing downwards at the moment of impact. This means your racket shaft must be angled below the horizontal. Its common for players to break this law when playing a forehand drive serve; make sure you dont do this!
You must also take care to hit the shuttlecock from below your waist.
This is not true for the high serve. When you play a high serve, your preparation is different from the other serves.
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High serve
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Hitting technique
The high serve has a much larger swing than the other serves. In the early part of the swing, your racket travels well out behind you. It then swings through in a wide arc, passing below the level of your knees, and coming upwards to strike the shuttlecock from below with a low contact point.
In contrast, all the other serves use a compact swing with a flatter motion, striking the shuttlecock more from behind than from below. The lowest point of the racket head is about the level of your hips.
The high serve also uses much more pronounced arm rotation: the arm is fully turned out (supinated) on the backswing, and fully turned in (pronated) on the forward swing. The arm follows through, often finishing with the racket over the other shoulder.
Give the shuttlecock time to fall. Drop, wait, hit. Drop the shuttlecock into the rackets path and in front of you.
The advantage of the high serve over the flick serve is its trajectory. A good high serve travels upwards almost to the back of the court; then the shuttlecock turns and falls almost vertically down into the back tramlines. This strange behaviour is due to the shuttlecocks high drag (the air slows it down), and is unique in racket sports.
The higher you hit it, the more vertically it falls down.
It is difficult for the receiver to deal with a vertically falling shuttlecock, because he is at risk of hitting the feathers and losing control of his shot. After a flick serve this doesnt happen, because the cork is pointing forwards as it falls.
In your practices, focus on hitting the serve as high as you can, while maintaining control of your shot. Dont worry about where it lands. Once you are hitting it high enough, you can adjust the serve so that it lands in the back tramlines.
Serving tactics
This section deals mainly with your choice of serve. Many players are technically capable of playing good serves, but lose rallies because they choose the wrong serve.
Play flick serves occasionally, to discourage your opponents from anticipating your low serve.
To gain the first attack, you need to choose serves that pressure your opponents to lift (or clear) the shuttlecock, or play another weak shot!! such as a loose net shot, which you kill.
To evaluate the success of your serving, ask yourself whether your side is getting the first attack when you serve. Dont expect to win a rally outright on the serve; if you get them to lift, then you have succeeded in your role as server.
1. You play a low serve. 2. The receiver lifts the shuttlecock (fairly high). 3. Your partner plays a weak clear. 4. The opponents smash and you lose the rally.
Its important to realise here that you did your job. You created the opportunity for your partner to attack!!and thats the most you can expect from serving.
If this keeps happening to you, then dont change your serving tactics: your serve is a big success! You might want to change your partner, however.
If you play a flick serve, then your opponent can smash it or play a drop shot. If you play a good low serve, however, his attacking options are much more limited.
It takes the least time to cross the net. It limits your opponents angles of reply the most.
The straight low serve has the shortest distance to travel, and therefore takes the least time to cross the net (okay, so the wide serve travels faster, but this is outweighed by the much longer flying distance). This means that your opponent has less time to react when you play the low serve straight.
Serving straight also limits your opponents angles of attack. For example, any net shots or pushes must pass through your hitting area; this gives you a good chance to intercept them.
Playing the serve directly at the receiver is also a good option (aim for his front foot). He has slightly better angles of reply here, but its difficult for him to decide whether to play a forehand or a backhand. Consequently, his grip change may be slower and he may take the shuttlecock a fraction late.
This is more illusion than reality: you are actually giving your opponent good angles of attack! Playing a wide serve opens up your court to straight replies into the tramlines. The straight net shot and push are especially difficult for you to deal with.
The wide serve is useful as an occasional variation, however. By playing it every now and then, you plant doubt in your opponents mind and give him one more serve variation to worry about. Then you can go back to the straight low serve, knowing that he will be slightly slower to react.
If you always serve low, then a smart opponent will start to gamble on your continuing this pattern. This will allow him to react quicker when you serve, and attack it decisively.
If you use occasional flick serves, however, your opponent will need to be ready for both types of serve: both physically ready (how he stands) and mentally ready (how he reads your serve).
Key tip
The purpose of flick serves is to limit your opponents attack of your low serves.
If you use flick serves as your usual serve, then they become pointless!
It forces the receiver to move farther. If he attacks, his shots will be coming from a corner rather than down the centre (this is easier to defend against).
This seems to be confirmed by professional matches, where (I think) flick serves are more commonly played wide than straight.
The wide serve is more difficult, however, so only play it if you can consistently make the full distance and height!
The drive serve is a high-risk tactic: if your opponent fails to react quickly enough, then you win the rally; but otherwise, you lose.
At low levels of play, many receivers have difficulty returning drive serves, and they can be used to win cheap points. Against more skilful and experienced receivers, however, you will simply lose. Even weak players will usually adapt to the drive serve after the intial shock.
By all means experiment: play a drive serve and see what happens. But be ready to protect your eyes!
Use high serves and low serves most of the time. Flick serves should be reserved for when you spot a weakness, or when you see that your opponent is rushing your low serve. Drive serves should normally be avoided.
If your net play is better than your opponents, then try a low serve. Conversely, if your opponent is good at the net but weak in the rearcourt, then use a high serve.
Test your opponents responses. Compare the outcome of low serves vs. high serves.
The high serve is probably the best choice for most players, because your opponent is likely to be weak in the extreme rearcourt, and you have plenty of time after serving to get ready for the next shot.
A high serve may be an unwise choice against a player with a violent smash, or with accurate, deceptive drop shots. At the international level, high serves are the most common serve in womens singles, but are used only infrequently in mens singles. Nevertheless, high serves are occasionally used even in world-class mens singles.
High serves should always be played towards the middle, not towards a corner.
The low serve may be played either forehand or backhand; both are used at the highest level of play, although the backhand version is more common. If you choose the backhand version, however, make sure you can also play a good backhand flick serve!
Play a low serve if you want to guide the rally towards starting with net play. Do not play this serve unless you can react quickly after serving! You must be able immediately to cover both the front and the back of the court.
The low serve should be played straight to the service T, or directly at the receiver. Avoid playing this serve wide, because you offer your opponent better angles of return and will have difficulty covering the straight replies.
The problem is simple: good high serve technique differs greatly from good low serve technique! The low serve requires a short, precise swing with a flat pushing action; the high serve requires a long, unrestrained swing where the racket comes from underneath the shuttle.
These hitting actions are too different for an effective compromise. As a result, attempting this deception will weaken at least one of your serves: either the low serve will become inconsistent, or your high serves will become too flat (because you tried to make the high serve preparation look more like a low serve).
Furthermore, this deception is not especially useful. When you prepare to play a high serve, your opponent need not rush to move backwards; he has plenty of time, and can therefore wait until he is sure of your serve. This deception might catch out a few lazy players, but in the long run its not going to fool anyone.
In my view, this deception is harmful. All it achieves is to make your serves less accurate.
Players often opt for this deception because they are worried about their opponent anticipating the low serve. A better solution, however, is to use a flick serve.
Unlike the high serve deception described above, this service variation does not affect the accuracy of your low serve. Moreover, because flick serves place your opponent under movement pressure, this deception actually has a purpose other than vanity.
At high levels of play, the flick serve is usually aimed wide to the corner, and not towards the middle. This is because playing the flick serve wide creates greater movement pressure.
The flick serve must be played with enough height to prevent your opponent intercepting it in the midcourt; and it must land in the back tramlines. If you fail to get enough height or length, then your opponent can play a violent smash.
Many players will have difficulty achieving this when serving backhand; you will need to develop good technique to generate enough racket head speed. In the meantime, consider using a forehand serve instead.