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14/2/2014

Xbox360Controller - Unify Community Wiki

Xbox360Controller
From Unify Community Wiki This page serves as a cross reference between Unity and the XBOX 360 contoller buttons/axis. Full controller support If you only build your game for Windows, you may be interested in XInput.NET (https://github.com/speps/XInputDotNet) which allows full XBox 360 controller support. Using InputManager NOTE: These are the button references for the controller on WINDOWS ONLY. The Mac and Linux layouts below differs slightly from this.

Buttons
http://wiki.unity3d.com/index.php?title=Xbox360Controller 1/4

14/2/2014

Xbox360Controller - Unify Community Wiki

Button sensitivity should be 1000 A = joystick button 0 B = joystick button 1 X = joystick button 2 Y = joystick button 3 LB = joystick button 4 RB = joystick button 5 Back = joystick joystick button 6 Start = joystick button 7 Left Analogue Press = joystick button 8 Right Analogue Press = joystick button 9 AXIS Analog Axis sensitivity should be 1, digital should be 1000. Left Analog Horizontal = X Axis Left Analog Vertical = Y Axis Triggers = 3rd Axis (Left: -1 - 0, Right: 0 - 1) _ (Left Trigger Axis: 9th, Right Trigger Axis: 10th (Both axis are 0-1)) Right Analog Horizontal = 4th axis Right Analog Vertical = 5th axis D-Pad Horizontal = 6th Axis D-Pad Vertical = 7th Axis Input Manager InputManager.asset file with four XBox 360 controllers mapped: http://www.unifycommunity.com/wiki/images/a/a1/XBox360_Inputs.zip InputManager.asset file with four XBox 360 controllers mapped w/seperate axis for R/L triggers: http://www.mediafire.com/? mxu0c1dabogq1q6 --Fishman92 22:34, 11 May 2011 (GMT) --Ramen-sama 17:58, 8 March 2010 (PST)

== MAC OSX XBOX 360 CONTROLLER LAYOUT USING TATTIE BOGLE DRIVER ==

http://wiki.unity3d.com/index.php?title=Xbox360Controller

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14/2/2014

Xbox360Controller - Unify Community Wiki

In case anyone needs a Mac Version (using Tattie Bogle Driver), I've made a visual - please share...

== Linux Xbox 360 Controller Layout Using Ubuntu 13.04 with default xpad driver == (Tested on a fresh install of Ubuntu 13.04 64-bit with the default driver. Build tested made with Unity 4.2. Not tested with xboxdrv driver.) D-Pad mapped as two axis only works for wired Xbox controllers. For wireless controllers: -Left is button 11 -Right is button 12 -Up is button 13
http://wiki.unity3d.com/index.php?title=Xbox360Controller 3/4

14/2/2014

Xbox360Controller - Unify Community Wiki

-Down is button 14

--Jibran Syed (talk) 18:22, 13 September 2013 (CEST) Retrieved from "http://wiki.unity3d.com/index.php?title=Xbox360Controller&oldid=17424" This page was last modified on 6 November 2013, at 02:44. This page has been accessed 72,468 times. Content is available under Creative Commons Attribution Share Alike.

http://wiki.unity3d.com/index.php?title=Xbox360Controller

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