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Weak

Discard highest result of ATT roll

Bind
Cannot use special actions

Knockdown
Cannot move or use actions. Spend one action to remove knockdown

Fragile
Discard highest result of ARM roll

Pacify
Cannot use special attacks

Poison
Lose one action point during activation

Stun
Discard highest result of WILL roll

Fire Choke
Cannot drink potions Gain one wound* at the start of activation

Cold
Discard highest result of DEX roll

Immobile
Cannot move.
If damaged, gains "Immune: Immobile"

Slow
Speed is halved (round up)

Stealth
DEX reduces range of ranged attacks on you

Dangerous
Affects both friendly and enemy units

Burst X
Target Burst 1 Burst 2

Cross X
Target (self) Cross 1 Cross 2

Heart
Removes a Wound (Heroes only) or Status Effect (Heroes and Mini/Boss)

Augment
Affects only friendly units
Vulnerable: X
Status Effect Discard highest defense roll against attacks with X

Sweep X
Sweep 1 Sweep 2

Wave X
Target (self) Wave 1 Wave 2

Fly
Ignore enemies, difficult terrains and tile effects

Lance X
Lance 4 Lance 5

Compel X
Move target up to X squares

Aura X
Wave X which moves with the user

Reach X
Melee range: Within X squares and Line of Sight

Hookshot
Does not require Line of Sight

Spray X
Spray 2 Spray 3

Pull X
Target is moved up to X squares towards the attacker *

Push X
Target is moved away from the attacker up to X squares

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