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Patch 1.2.

2030 Performance Improvements #7036: Memory leaks with ground piles no longer an issue #6994: Saving the game from the Quit Game menu now generates a proper screenshot a nd portraits for the Load Game screen #6902: The game UI no longer flashes on screen before starting the game (Black P its II). #7047: Pressing the up or down arrows on the Record screen no longer crashes the game. General Enhancements #7010: Action icons are now much more clearly active or inactive (active buttons are no longer gray-scaled). #7011: Multi-class kit names now display correctly in the statistics panel of th e Record screen (Jaheira s classes, for example, now list Fighter and Druid instead of Fighter/Druid and Fighter/Druid ). #4605: Creature spawns no longer disappear when loading a saved game. #6942: Speaking characters now display the white feedback circle under their ava tars regardless of the setting in Options > Gameplay > Feedback. #6991: The Options screen from the main menu now displays the game logo correctl y. #7026: Neera now waits near the entrance to the Hidden Refuge if you refuse to l et her join the party in the Wild Forest. #7032: Neera's "Wooden Horse Necklace" is now properly treated as a magical prot ection item. #7048: The blindness effect during the Blinding Sun trial now correctly offers a saving throw. #7040: The collarbell's deafness effect now wears off properly after resting. #7046: NPC dialogue loop with Hexxat, Dorn, and Rasaad closed in the Underdark. #7014: Timmoth's dialogue no longer forms an infinite loop (Black Pits II). #6955: Bards with the Set Spiked Trap high-level ability may now correctly set t he trap. (Requires a new game to take effect if your bard is already at least le vel 24.) #7008: Timmoth's dialogue no longer displays "no valid replies or links" after t alking about a confrontation with the Winged (Black Pits II) #7027: Hexxat no longer talks to herself while talking to Haer'Dalis. #7053: Dorn's patron is no longer mentioned during Bodhi's scene if Dorn has no patron at that point. #7059: Hexxat no longer teleports away during the Bodhi "kidnapping" sequence. #7061: Dragomir no longer disappears after resting in another area. #7062: Dorn no longer repeats his post-sparring romance talk after the player re jects his advances. #7068: Stannel no longer gives away the ending like a jerk (Black Pits II). #7071: Hexxat no longer bugs the player to hurry up and get to Dragomir's Tomb.. .if the player is already there. #7072: The new (EE) NPCs no longer appear as options in Phaere's dialogue if the y are not currently in the party. #7087: WIlson's claws are now flagged as magical weapons. #7088: Dennaton no longer transports into the arena by the effects of Striv's Wr angler (Black Pits II). #6165: Slings and throwing daggers no longer grant a THAC0 bonus from Strength. #7076: Weapon Mastery (as well as High Mastery and Grand Mastery) now grants the correct (as advertised) bonuses to THAC0, Damage, and APR. #7097: Fallen Rangers and Dragon Disciples now list their correct class names on the Record screen and in their Kit Descriptions.

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