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No Fun: Work, Labor, Action in Free Software
No Fun: Work, Labor, Action in Free Software
Christopher M. Kelty
UCLA, Information Studies + Center for Society and Genetics
~ckelty@ucla.edu$ date
Sat 14 Nov 1:30 EST 2009
~ckelty@rice.edu$ pwd
/NewSchool/InternetasPlaygroundFactory
http://www.ashersarlin.com/archives/2004/09/honestly_who_co.php
i = finitely lived individual
n = population of finitely lived individuals
w = continuous wage
Ti = individual i's finite time horizon
ri = rate of future discount
zi = utility flow from open source software
ci = one-time development cost
pi = one-time play value (homo ludens payoff)
gi = net utility flow (gift benefit)
Labor
Fun (play) life itself, the life
process, reproduction,
feeding, surviving
solitude: making
things, crafting
institutions, crafting
things made by hand,
outlasting the maker,
instantiating a durability
Work
memories
Labor
Fun (play) life itself, the life
process, reproduction,
feeding, surviving
solitude: making
things, crafting
institutions, crafting
things made by hand,
outlasting the maker,
instantiating a durability
Work
memories
Labor
Fun (play) life itself, the life
process, reproduction,
feeding, surviving
public? solitude: making
things, crafting
institutions, crafting
things made by hand,
outlasting the maker,
instantiating a durability
Work
memories
recursive publics
work labor and action together