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VMT107

SEJARAH MEDIA BARU


Karya-karya Media Baru Karya-karya Media Baru
Dr. Jasni Dolah
Pusat Pengajian Seni
Universiti Sains Malaysia
html, website
1993 jodi.org Joan Heemskerk & Dirk Paesmans
Web-site-as-art-work whose scrambled green text and flashing images seem to deconstruct the
visual language of the Web
Debian GNU/Linux, HTML, Javascript, Flash, Python
2000 2003 Life Sharing Franco Birkut and Eva Mattes
Much as an office with its books, correspondence, and files reflects the interests and activities of its
occupant, so, too, the contents of a personal computer can be seen as an intimate portrait of its
owner
ART EEPROM burner, DASM 6502 BSD, data projectors, NBASIC BSD, Nintendo Entertainment System, RockNES, Super
Mario Brothers Nintendo cartridge, video distributor
2002 Super Mario Clouds Cory Arcangel
Web-site-as-art-work whose scrambled green text and flashing images seem to deconstruct the
visual language of the Web
Director, Photoshop, Sound Edit 16
1999 The Intruder Natalie Bookchin
The Intruder is an interactive Web project that, in Natalie Bookchin's words, "looks like a game but
in fact is a critical commentary on computer games and patriarchy."
Bluetooth modules, DAWN Mobile Ad-Hoc Networking Stack, iPac Pocket PCs with 802.11b and Bluetooth,
microcontrollers, sensors, Umbrellas, UMBRELLA.net software
2005 Umbrella.net Jonah Brucker-Cohen & Katherine Moriwaki
Inspired by the sight of multiple umbrellas popping open at random intervals when rain falls on a
crowded city street, UMBRELLA.net explores the aesthetics of mobile ad-hoc computer networks
that form spontaneously between wireless devices
HTML, Java, JavaScript, Perl, PHP, MySQL
1998 Brandon Shu Lea Cheang
The true story of Teena Brandon, a 21-year-old woman who in 1993 was raped and later killed for
passing as a man, fascinated film-going audiences when Hillary Swank portrayed her in "Boys Don't
Cry" (1999). A year earlier, the Guggenheim Museum in New York commissioned Taiwanese-
American artist Shu Lea Cheang to make Brandon, a Web-based art work (the first commissioned
by the Guggenheim) that explores Teena Brandon's story in an experimental, non-linear way,
conveying the fluidity and ambiguity of gender and identity in contemporary societies.
Asciimator, TTYVideo
1999 The Intruder Vuk Cosic
The title of one of Cosic's best-known projects, ASCII History of Moving Images, indicates the
artist's interest in the process by which art is historicized. In this work, Cosic converts scenes from
classic films and television shows -- such as Alfred Hitchcock's "Psycho," the pornographic movie
"Deep Throat," and the sci-fi series "Star Trek" -- into short animations
3DS Max, Elm, FTP, SSH Daemon, Lambda print, Mutt, MySQL, Netscape, PGP, Photoshop, PHP, Sendmail
2000 etoy.SHARE Etoy
In the mid-1990s, the Internet was seen by many to be a great leveler. Because the costs of
publishing a Web site were so low, a band of artists could have as visible and far-reaching a
presence as a large corporation. Many New Media artists and artist groups took advantage of this
aspect of the Web, choosing to represent themselves online (and offline) as corporations or
corporate-sounding entities, complete with slick logos and slogans. Among the first to take this
approach was a group of European artists who, in 1994, were inspired by corporations with strong
brand identities, like Sony and Novartis, and formed a Swiss corporation called Etoy and,in 1995,
set up a Web site at http://www.etoy.com
3DS Max, Elm, FTP, SSH Daemon, Lambda print, Mutt, MySQL, Netscape, PGP, Photoshop, PHP, Sendmail
2003 Domestic Mary Flanagan
Mary Flanagan is one of many New Media artists who work with computer games both as a
medium and as a subject of investigation. domestic is a computer game based on a commercially-
produced game engine called Unreal Tournament, a popular "first person shooter" in which players
enter an immersive three-dimensional environment and blast away enemies as they explore a
labyrinthine warren of rooms. domestic could be called a dtournement of Unreal Tournament, a
redirection of the popular game for artistic purposes
2011 QR Codes for Digital Nomads Golan Lewis
QR codes are a form of two-dimensional barcode which are widely used to convey URLs and other
short texts through camera-based smartphones. A variety of free tools exist to generate QR codes
(such as from ZXing) and to read them (such as TapMedias free QR Reader for iPhone app)
2010 Tmema Golan Lewis & Zachary Lieberman
Anchorage Version (2007-2010: Golan Levin and Zachary Lieberman) is a playful interactive video
installation commissioned by the Municipality of Anchorage 1% for Art Program, for permanent
display over the entryways of Anchorage East High School, Alaska.
2010 Rectified Flowers Golan Lewis & Kyle McDonald
Kyle McDonald and I were reading about domain shifting between polar and Cartesian geometries,
and noticed that flowers make particularly interesting subjects for this transformation. Abusing my
open-source BloggieUnwarper panoramic-imaging software with some flower photographs from
Flickr, we produced the "flower panoramas" below. This is what one would see if one were doing
panoramic imaging from inside a flower
2007 Eyecode Golan Levin
Eyecode (Golan Levin, 2007) is an interactive installation whose display is wholly constructed from
its own history of being viewed. By means of a hidden camera, the system records and replays
brief video clips of its viewers' eyes. Each clip is articulated by the duration between two of the
viewer's blinks.
Terima Kasih Terima Kasih

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