Disclaimer : This file was uploaded just for helping others. This file doesn't belongs to me, therefore if it was an issue, please let me know, that it would be removed.
Disclaimer : This file was uploaded just for helping others. This file doesn't belongs to me, therefore if it was an issue, please let me know, that it would be removed.
Disclaimer : This file was uploaded just for helping others. This file doesn't belongs to me, therefore if it was an issue, please let me know, that it would be removed.
Disclaimer : This file was uploaded just for helping others. This file doesn't belongs to me, therefore if it was an issue, please let me know, that it would be removed.
Cinesite (Europe) Ltd provided nearly 500 visual effects shots for King Arthur, a worldwide release by uena !ista "ictures# $he fil% features Clive &wen as Arthur and Keira Knightley as 'uinevere# (t was directed by Antoine )u*ua and produced by +erry ruc,hei%er# $he director of photography was -lawo%ir (d.ia,, "-C# /King Arthur is an epic story in a realistic and historical tradition,/ says Cinesite CE& Colin rown# /0e created several %assive illusions that are sea%lessly interwoven into the visual fabric of the story# $hey have to loo, and feel realistic without appearing inconsistent with the action of the fil%#/ Cinesite %ainly focused on two huge battle se*uences# (n an ice battle early in the story, King Arthur1s outnu%bered ,nights confront the -a2on ene%y on a fro.en la,e surrounded by a steep %ountainous gorge# $heir attac, forces the -a2ons to cluster together# $heir co%bined weight causes the ice to buc,le and the la,e swallows the -a2ons# Cinesite1s digital artists created the entire environ%ent for this se*uence using a co%bination of 345 and 645 digital renderings with the aid of proprietary software designed for the tas,# Cinesite concept artists wor,ed directly with the director to co%%unicate the loo, and feel he wanted in the ice battle se*uence# $hree approaches were used# )irstly, digital %atte paintings were created, using reference photographs shot both in the -cottish highlands and the )rench Alps# (n the second process, digital %atte paintings were split into separate planes and a 645 ca%era trac, was applied to give the appropriate paralla2# 7sing Cinesite1s proprietary software, a sha,e %acro was created which was given directly to the 345 co%positor in order for the% to create the final co%posites# $he third and final approach used a fully co%puter4generated environ%ent for the ice la,e and valley# $he original live action was fil%ed on a gravel surface covered with artificial snow# Cinesite later replaced this with co%puter generated ice and snow layers, which the director could orchestrate into the shots according to the live action# Cinesite created 645 geo%etry that pre4%apped all the ice crac,s procedurally and allowed for the natural rando% thic,ness, translucency and te2ture of the ice# -o%e shots, which are entirely co%puter generated, show the ice crac,ing fro% underwater# Cinesite also added C' particulate to recreate a realistic, %ur,y, la,ebed environ%ent# Live4action ele%ents were fil%ed at "inewood -tudios in a large outdoor paddoc, tan, against a blue screen# 8echanical ice bloc,s were fil%ed with flailing costu%ed stunt%en sliding into the water# $he surface of the ice bloc,s was largely replaced with C'( ice te2tures by Cinesite1s tea% of artists# ffects Associates, a Cinesite subsidiary co%pany, fil%ed ice and snow e2plosions, and ice and water running down blue boards to create additional ele%ents that were incorporated during the co%positing process# Ele%ents were converted to co%puter picture files with a 9orthlight scanner# )ollowing co%pletion of the digital inter%ediate at another facility, Cinesite also fil%ed out the European release negative using their A::( recorders# After ele%ents of visual effects shots were co%posited, they were recorded bac, onto 65 %% color inter%ediate fil%, which intercut sea%lessly with live4action footage# Cinesite also contributed i%ages to the battle se*uence at the end of the fil%# $he facility created thousands of digital warriors, using custo%4%ade crowd si%ulation software# !isual Effects -upervisor 8att +ohnson e2plains that the software has an /artificial intelligence/ co%ponent that enabled the digital warriors to recogni.e and %ove s%oothly around trees and other 645 ob;ects# 8uch of the action for effects se*uences was fil%ed with a -teadica%, which provided fluid ca%era %ove%ent# +ohnson was on the set during fil%ing in (reland and at "inewood# /"art of %y ;ob was %a,ing certain that the effects process intruded as little as possible, and ( believe we were successful,/ +ohnson says# /0ithin the given production para%eters, there really was no location which would have represented the environ%ent Antoine ()u*ua) envisioned, so we always ,new we would need to do a lot of wor, to create the space digitally, and we accounted for that while the se*uence was being fil%ed#/ Cinesite1s current slate of fil%s includes <itchhi,er1s 'uide to the 'ala2y, Charlie and the Chocolate )actory, <arry "otter and $he 'oblet of )ire, -ahara, "hanto% of $he &pera, Alien vs# "redator and Alfie# Cinesite (Europe) Ltd is a wholly owned subsidiary of the East%an Koda, Co%pany and is part of the Entertain%ent (%aging division# &ne of the %ost co%prehensive visual effects facilities in the world, Cinesite1s services include %odel construction and %odel unit photography, digital effects (co%positing, digital %atte painting, 645 %odeling and ani%ation), visual effects supervision, previsuali.ation, fil% scanning, laser recording and physical effects (pyrotechnics, weather effects, %echanical effects etc#)# )or %ore infor%ation, visit www#cinesite#co%#