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YEAR SIGNIFICANT DEVELOPMENTS
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1952-62 Arthur Samuel (IBM) wrote the first game-playing program for checkers to
achieve sufficient skill to challenge a world champion .Samuel’s machine
learning programs were responsible for the high performance of the checkers
player. three years later , Joseph Weizenbaum (MIT) built ELIZA , an
interactive program that carried on a dialogue in English on any topic.
1997 Deep blue , a chess program , beat the current world chess champion , Garry
Kasparov , in a widely followed match .Also , the first official robo-cup
soccer match was held , featuring tabletop matches with 40 teams of
interacting robots and over 5000 spectators.
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from the knowledge it possesses rather than the particular inference schemes and formalisms it employs. This new
view of AI systems marked the turning point in the development of more powerful problem solvers. It formed the
basis for some of the new emerging expert systems being developed during the 1970s including MYCIN, an expert
system developed to diagnose infectious blood diseases.
Since this realization, much of the work done in AI has been related to so call knowledge based systems,
including work in vision, learning, general problem solving, and natural language understanding. This in turn has led
to more emphasis being placed on research related to knowledge representation, memory organization, and the use
and manipulation of knowledge.
07. INTRODUCTION TO EXPERT SYSTEMS
An expert system is a set of programs that manipulate encoded knowledge to solve problems in a
specialized domain that normally requires human expertise. An expert system’s knowledge is obtained from expert
sources and coded in a form suitable for the system to use in its inference or reasoning processes. Once a sufficient
body of expert knowledge has been acquired, it must be encoded in some form, loaded into a knowledge base, then
tested, and refined continually throughout the life of the system.
08. BACK GROUND HISTORY
Expert systems first emerged from the research laboratories of a few leading U.S universities during the
1960s and 1970s. They were developed as specialized problem solvers which emphasized the use of knowledge
rather than algorithms and general search methods. This approach marked a significant departure from conventional
AI systems architectures at the time. The accepted direction of researchers then was to use AI systems that employed
general problem solving techniques such as hill-climbing or means-end analysis rather than specialized domain
knowledge and heuristics. This departure from the norm proved to be a wise choice. It led to the development of a
new class of successful systems and special systems design.
The first expert system to be completed was DENDRAL, developed at Stanford university in the late 1960s.
This system was capable of determining the structure of chemical compounds given a specification of the
compound’s constituent elements and mass spectrometry data obtained from samples of the compound. DENDRAL
used heuristic knowledge obtained from experienced chemists to help constrain the problem and thereby reduce the
search space. During tests, DENDRAL discovered a number of structures previously unknown to expert chemists.
As researchers gained more experience with DENDRAL, they found how difficult it was to elicit expert
systems from experts. This led the development of meta-DENDRAL, a learning component for DENDRAL which
was able to learn rules from positive examples. Shortly after DENDRAL was completed, the development of
MYCIN began at Stanford university.
MYCIN is an expert system which diagnoses infectious blood diseases and determines a recommended list
of therapies for the patient. As part of the heuristic programming project at Stanford , several projects directly
related to MYCIN were also completed including a knowledge acquisition component called THEIRESIUS, a tutorial
component GUIDON, and a shell component called EMYCIN (for Essential MYCIN). EMYCIN was used to build
other diagnostic systems including PUFF, a diagnostic expert for pulmonary diseases. EMYCIN also became the
design model for several commercial expert system building tools.
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Other early expert system projects included PROSPECTOR, a system that assists geologists in the
discovery of mineral deposits, and RI ( aka XCON ), a system used by the Digital Equipment Corporation to select
and configure components of complex computer systems. Since the introduction of these early expert systems,
numerous commercial and military versions have been completed with a high degree of success. Some of these
application areas are itemized below.
09.BLOCK DIAGRAM OF AN EXPERT SYSTEM
The following diagram gives a clean chit of requirements for a typical expert system.
Explanation Module
Inferance Case History
Input Engine File
I/O Interfaces
Knowledge
Output Working
Base
Memory
Editor
Learning
Module
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Cloning multiple copies for each of the eight locations cost the company only a few pennies per copy. Furthermore,
the system cannot retire, and its performance can continue to be improved with the addition of more rules. It has
already proven to be real asset to the company. Similar cases now abound in many divorce organizations.
11. CHARACTERISTIC FEATURES OF EXPERT SYSTEMS
Expert systems differ from conventional computer systems in several ways, as follows:
Expert systems use knowledge rather than data to control the solution process. “IN
KNOWLEDGE LIES THE POWER .” Much of the knowledge used is heuristic in nature rather
than algorithmic.
The knowledge is encoded and maintained as an entity separate from the control program. As
such, it is not compiled together with the control program itself. This permits the incremental
addition and modification (refinement) of the knowledge base without recompilation of the control
programs. Furthermore, it is possible in some cases to use different knowledge bases with the
same control programs to produce different types of expert systems. Such systems are known as
expert system shells since they may be loaded with different knowledge bases.
Expert systems capable of explaining how a particular conclusion was reached, and why requested
information is needed during a consultation. This is important as it gives the user a chance to
access and understand the system’s reasoning ability, thereby improving the user’s confidence in
the system.
Expert systems use symbolic representation for knowledge (rules, networks, or frames) and
perform their inference through symbolic computations that closely resemble manipulations of
natural language. ( An exception to this is the expert system based on neural network
architectures. )
Expert systems often reason with metaknowledge ;that is, they reason with knowledge about
themselves, and their own knowledge limits and capabilities.
12. APPLICATIONS OF EXPERT SYSTEMS
Since the introduction of these early expert systems, the range and depth of applications has broadened dramatically.
Applications can now be found in almost all areas of business, IT and government. They include such areas as
I. Different types of medical diagnoses (internal medicine, pulmonary diseases, infectious,
blood diseases, and so on ).
II. Diagnosis of complex electronic and electromechanical systems.
III. Diagnosis of diesel electric locomotion systems.
IV. Diagnosis of software development projects.
V. Planning experiments in biology, chemistry, and molecular genetics.
VI. Forecasting crop damage.
VII. Identification of chemical compound structures and chemical compounds.
VIII. Location of faults in computer and communications systems.
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IX. Scheduling of customer orders, job shop production operations, computer resources for
operating systems, and various manufacturing tasks.
X. Evaluation of loan applicants for lending institutions.
XI. Assessment of geologic structures from dip meter logs.
XII. Analysis of structural systems for design or as a result of earthquake damage.
XIII. The optimal configuration of components to meet given specifications for a complex
system (like computers or manufacturing facilities ).
XIV. Estate planning for minimal taxation and other specified goals.
XV. Stock and bond portfolio selection and management.
XVI. The design of Very Large Scale Integration (VLSI) systems.
XVII. Numerous military applications related to space planning and exploration.
XVIII. Numerous areas of law including civil case evaluation, product liability, assault and
battery, and general assistance in locating different law precedents.
XIX. Planning curricula for students.
XX. Teaching students specialized tasks (like trouble shooting equipment faults )
13. PRESENT DAY TRENDS IN THE FIELD
Freely moving robots with built-in intellectual capacity similar to humans will be developed by 2040. they
will be able to perform medical diagnosis, route plans, make financial decisions, configure computer systems,
analyze seismic data to locate deposits, and much more!
With their computational and agile skills robots perform tasks that are difficult or hazardous to humans.
Advances in microchips, micro processors, sensors, control systems, mechanical engineering, transducers, and
telecommunications have resulted in widespread growth of robotic processes applications.
Today’s robots are mechanical arms controlled by computers that are programmed to perform a range of
handling activities. They are establishing themselves in manufacturing automation systems to produce a range of
goods with great precision.
The emerging era of robots calls for different types of skills. Entering non-industrial areas, the first
fledgling robots for domestic use are coming off the production lines. Robots are being used in hazardous places,
such as outer space or under the sea. Technical advances are gradually endowing robots with properties that actually
increase their similarities to humans.
Engineers are attempting to add sensors to the correct breed of industrial robots, so that they can see, touch,
and even hear. Machines with this extra power will obtain information about events in the outside world-what
engineers call feedback-and the hardware will be able to react according to the changes in the circumstances, instead
of simply repeating a fixed routine of instructions.
Computers that control robots are becoming faster and more sophisticated, imbibed with reasoning powers
that may match those of humans. This will endow robots with greater versatility. They will have capacity, at least to
some degree, to workout modes of action entirely for themselves.
14. INCORPATING INTELLIGENCE
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Artificial intelligence (AI) to give computers the power to make deductions and logical inferences is
starting to evolve out of its infancy, and we may soon see robots applying principles of AI. Such robots would pick
up information from the surroundings by using sensors ( such as TV cameras and miniature radar) and be able to
move around. They would make decisions: for instance, adjusting their pattern of operations in a work cell
depending on whether or not the components have been correctly delivered at the right time, rather than blindly
following a pre-ordained sequence of movements irrespective of outside events.
15. SCIENCE TODAY-INDUSTRIAL ROBOTS
The emerging era of technology calls for different types of skills. Entering the industrial areas, the first
fledging systems for domestic use are coming off production lines. Robots are being used in hazardous places like
space. Under the sea and nuclear power plants where there is risk of life for humans.
So as to understand the developments in the designing of robots, I hope the following illustration will help you.
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instance, the program for welding robot would instruct the welding gun held by the robot’s hand on how much
electricity it should use at specific times to fuse together the metallic pieces of varying thickness.
Second generation robots use sensors, such as force meters and TV cameras , to obtain information on
events around them. The information is passed to the computers that control the machines, enabling them to adjust
the operating instructions of the events. This is an example of engineering feedback.
17. SENSORS
Generating artificial equivalents of human senses is one of the greatest challenges facing the robotics
fraternity. The ultimate aim is to produce robots with a perception of their surroundings comparable to that enjoyed
by human beings; robots that would be able to see, feel, hear, and perhaps even smell things and capable of
communicating with their human collaborates in ordinary language. We are, at the moment, a long way away from
such an ideal situation.
It is imperative to understand difficulties involved in the development of robot senses and find out where
the problem lies. Technology has found ways of matching, and in many cases surpassing, the abilities of natural
sense organs such as eyes and ears; radar, sonar, directional microphones, body scanners, etc enable to see, hear, or
detect things far beyond the range of our own sensory equipment. The real problem is not the gathering of
information but understanding what it means.
For example, devising a robot that can go to the surface of the north sea, or the surface of mars, or the
inside of a nuclear reactor is quite different form equipping that robot with intelligence to enable it to detect leaking
point in the pipeline from an image of the undersea oil route. The image of pipeline merely shows a bit of seaweed
wrapped around the joint. It requires even greater intelligence if the robot is to be capable of deciding for itself that,
say it will be able to resolve this ambiguous image if it moves to the right to get a better view or zooms in to take a
closer look.
Robots should provide both the information we require to understand the real world and the information
needed to deal with or respond to the real world. There is little point in providing robots with sensors unless we also
enable them to understand their surrounding events to get a control over them.
18. FEEDBACK
It is not enough for robots simply to perceive and understand the world as passive observers. Their senses
should provide them with feedback on how their actions influence or change the world. If the controlling computer
in a robot is to perform effectively, it must not only generate and transmit instructions in the shape of signals to an
electric motor but also receive and interpret information to judge the effect its instructions are having, and make sure
that these have been obeyed.
The vision of robots roaming freely in the world, ready to tackle dangerous tasks, is an exciting one, but
many research hurdles remain to be crossed before this becomes a reality. A major stimulus to emancipation of the
robot from the factory floor is its ability to work in a hostile environment, be it ocean bed, nuclear power plant, or
even battlefield.
19. AN UNMANNED FACTORY !
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Machinery operations are left to unfenced tools, which obtain commands fro data sent along transmission
grids from computers in another part of the factory. Robotic machines play a vital role in such crucial operations
such as parts transfer, welding, painting, and delicate assembly operations. They introduce a different set of
operating procedures and provide an example of self-automation. The machines can be programmed to do different
jobs, and it is simple to switch them between tasks when making different kinds of products.
Robots can be programmed so that they pick items of different sizes and shapes off a conveyer. These are
therefore particularly useful in those factories that make products in small batches, with items changing between
different batches.
Soft automation robots offer small-to medium batch production manufacturers the advantage of off-the-
shelf automation. Much of the design work in putting these into applications in a factory is already completed in the
engineering departments of the robot suppliers. So for a manufacturer, the lead time in installing a new production
line is considerably reduced. This can be an advantage in introducing a new product as soon as possible after it has
been designed.
Debugging of manufacturing hardware is reduced. Once a manufacturer has decided to install a robot, he
has to ensure it integrates with other production hardware in the factory. All such equipment must be debugged to
remove errors I, for example, software programs. For the robot, much of the debugging is already done in the
laboratories of the company that produced it.
Robots can be reused after their initial application comes to an end. A production line in which a robot
performs a specific job may last only six months or a year. After this, the factory may need to scrap the line because
the product changes. But because the robot can be programmed for different tasks, it can be taken off the line and
put to different uses elsewhere.
20. ASSEMBLY OPERATIONS
Insertion of components into PCBs is a major area of manufacture suitable for application of assembly
robots. Special purpose assembly machines can handle such tasks, but these are sets of manipulators built for
specific purposes that can perform only one task and cannot be programmed to do other jobs or handle non-standard
components.
In these machines, sets of identical components of standard shapes are loaded into storage trays in
bandoliers, which travel past a mechanical gripper that takes each component in turn and inserts it in the desired
place on the board. The components are later joined with electrical connection.
But such machines are not able to handle components of non-standard shapes, for instance, certain kinds of
microprocessor or memory packages. These items, in conventional factories, would have to be assembled in the time
honored way by hand.
Programmable robots, however, can manipulate components of non-standard shapes. For instance, in a
factory operation by Motorola in Fort Lauderdale, Florida, USA, two robots together assemble electronic items for
radio sets. These robots share 12 fundamental tasks, such as insertion of specific electronic components into circuit
boards. Working in tandem, just as a pair of hands in a manual assembly job, they avoid collision as a result of
computer-generated signals sent between them.
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DISPLAY
APPLICATIONS
DICTATING
INPUT TO OTHER
CBISs, ROBOTS,
EXPERT SYSTEMS
NLP UNDERSTANDING
Dialogue with the user
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monkey’s brain that controls movements of the limbs. They took readings of the electrical activity of the brain cells
as the monkeys performed various arm movements in search for food. Once they found that they could predict arm
movements by looking at the pattern of signals in the brain, they linked the monkeys to a robotic arm that could
move in three dimensions to reach the food. The Internet liked monkeys to another robot’s arm at the Massachusetts
Institute of Technology (MIT).
M.Srinivasan of the MIT laboratory exclaimed, “it was a thrilling sight to see the robot in my lab move,
driven by signals from the brain of a monkey 900 km away.” Science fiction writers have termed this concept
‘telekinesis’- the moving power of thought. In the near future it may be used to help paralyzed persons control
prosthetic limbs. Related experiments have conducted with humans in the application of brain waves to computer
connections. At Tabingen in Germany, two patients suffering with ‘ locked-in syndrome’- a kind of paralysis barely
distinguishable from coma-wore electrodes and learned to manipulate letters on a computer.
Researches are planning to implant up to 1,000 electrodes to develop a ‘neurochip’ to link humans to
machines. Future generations might become adept at this electrical link between thought and deed.
23. SURGICAL ROBOTS
Institute surgical inc. of Mountain View, USA, has developed a robotic surgical instrument ‘da Vinci’.
Priced at $1 million, da Vinci has been authorized by the American Food and Drug Administration (FDA) for
abdominal procedures from July 11,2000. surgeons in Europe and Asia have already used this device in numerous
applications. It enables them to perform surgical movements without using their hands, while seated at a console far
away from the operating table. The robot’s hands, are placed, replicate any movement the surgeon’s hands make.
A major advantage of robotic tools is that these do not tremble like human hands. Doctors can program
precise configurations to use at different points in the surgery. They can conduct operations on patients in far-flung
space stations and battlefields.
24. BEYOND HUMAN CAPABILITES
The robotics and process system division of Oak Ridge National Laboratory (ORNL), USA, is engaged in
solving challenging problems through research and development of advanced robotics systems. Robots are needed to
clean up hazardous waste sites and handle wastes to help in restoration of the environment.
At times, equipment used in nuclear operations becomes sufficiently radioactive. In such situations,
maintenance or repairs cannot be performed by humans. ORNL has developed methods to perform these tasks
remotely using servo manipulators mounted on mobile platforms. Mimicking the motion of human arms and hands,
these servo manipulators can carry out the necessary repairs and maintenance of failed equipment, in a variety of
hazardous environments.
25. LIVE ROBOTS ?
Researches at northwestern university, USA, have designed a half-living, half-robot species ‘cyborg’. It
consists of a brain stem from the larva of ‘lamprey’ blood sucking fish. Electrodes on this stem connect to a robot.
The living brain floats in a container of cool, oxygenated salt fluid. The robot detects switching of lights when
placed at the center of a ring of lights. This causes the sensors to send signals to the lamprey’s brain. Now the brain
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returns impulses, which, in turn, instruct the robot to move on its whole towards the lights. The robot stays when the
lights are switched on.
The uniqueness of this innovation depends on the creation of a closed loop system, enabling the lamprey
brain and the robot to exchange information. Researchers exploited the immature lamprey’s instincts to keep itself
oriented the right way in the water. In the cyber architecture, this mode translates into a ‘light-seeking’ one.
Scientists propose to create an advanced, brain-controlled prosthesis for humans who have lost their ability
to control their limbs. The focus of this experiment is to create a tool for studying the functioning of brain. Research
work is in progress to develop microelectronics-based practical applications to help the disabled.
In Atlanta, USA, engineers have implanted a minute glass electrode in the cerebral cortex of a quadriplegic
patient and coaxed to grow inside. A transmitter was attached to enable the patient to move a cursor on the computer
screen, using his thought process.
26. THE FUTURE
Human-sized robots that can program for any simple chore will introduce in the market by 2010. these
intelligent robots will free humans from much of the drudgery-based work we do today.
However, these advanced concepts will rely on human-like artificial intelligence that has not yet been
developed. Though technology for producing mechanical body parts for sophisticated robots already exists, the lack
of sufficient brain for robots has prevented the science-fiction writers’ predictions from materializing. Computers
are becoming more capable of understanding speech and text, and can be taught to recognize objects and textures.
Automated driving systems have been tested successfully in the USA and Germany. A test vehicle from carnagie
melon university drove from Washington to San Diego, covering 95 percent of the trip without human assistance.
The new P3 robot developed by Honda motors of Japan car, walk on flat or sloped floors as well as stair ways.
Mass-produced consumer robots, priced at $1000 , will be capable of vacuuming rooms by searching out
dirty areas. These driods will operate on wire less from a docking station where they can recharge and dispose the
dirt. The vacuuming robot DC06, created by the British firm Dyson, costs about $4000. it uses over 50 sensors and a
computer to perform basic vacuuming drudgery.
Third-generation robots would have their central brain working on the principles of AI. They would play a
big role in every day aspects of the life, from helping out in the home to cleaning the streets, or even assisting a
fighter pilot to accomplish increasingly complex missions.
27. THE OTHER SIDE
Every coin has two sides. Similarly, the consequences of implementing INTELLIGENT SYSTEMS cannot be
relayed upon completely. This is the idea of the critics and they have their own reasons.
This leads to over dependence of man on machine.
This may result in loss of individuality of the humans.
Even one may question the factor of reliability on machines.
One more thing that prickles my mind is To what extent we need these sophisticated
machines?
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Moreover, over reliability may even result in lack of thinking capability of our future
generations people.
So, one cannot come to a conclusion unless he ponders over the outcomes. Thus what we get depends upon how we
see. A reasonable use of AI will be beneficial but, over reliability results in ruin of the basics. You can understand it
better if you read the next passage.
28. THE FINAL WORD
All these views may not be far fetched. Japanese toy giant Takara has created waves by controlling the
Dream force 01 robot using JAVASCRIPT through mobile phones, at the annual Tokyo Toy Show. A 1.2m,43kg
humanoid robot ‘asimo’, produced by Japan’s auto giant Honda, performed a dance at the company’s showroom. A
250,000 pound robot, created by a team of engineers at Novi systems, Kent, the UK, possesses amazing mechanical
dexterity. It is revolutionizing the production and testing of drug inhalers.
It is known that “ Science is a good servant but a bad master.” The same is applicable to the present
subject. As long as these systems are under our control, it will be like a boon, if not , it will change into a curse on
the whole community. Last but not the least, I believe that how so ever powerful might be the genie, the controlling
lamp should be in our hands. in the similar lines, what so ever might be the knowledge imported to the computer,
there should be a facility to halt it at any instant of time.
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