Generic Faction Upgrades

You might also like

Download as pdf or txt
Download as pdf or txt
You are on page 1of 21

Smoke Grenades

Cost:

SS

This model gains the following Abilities:

04/22/14

Smoke Screen: Enemy models targeting this model


with an Attack Action from further than 6" away suffer
- to the Attack flip.
Smoke Grenade: At the start of this model's
Activation, it may discard this Upgrade to place
two 50mm Smoke Markers in base contact with
itself, not touching any other models or Markers.
These Smoke Markers are Ht 5 Blocking terrain
and are removed at the end of the Turn.

restrictions
Non-Leader, Rare 1

Hidden Agenda
Cost:

SS

This model gains the following Ability:

04/22/14

Assassin's Strike: Once per Turn, after this model


deals damage to an enemy with an Attack Action, all
friendly Oiran in play gain the Fast and Focused +1
Conditions.

restrictions
Rare 1

On Wings of Wind
Cost:

SS

This model gains the following Ability:


On Wings of Wind: At the end of the Turn, push this
model up to 3" in any direction.

04/22/14

This model gains the following Tactical Action:


(0) Tempest Heart: Push target other friendly
model within 6" up to 4" in any direction.

restrictions
Leader

Blot The Sky


Cost:

SS

This model gains the following Abilities:

04/22/14

Rain of Arrows: At the end of the Turn, friendly


Thunder Archers within a6 may make a (2) Sh Attack
Action.
To Positions!: At the start of this model's Activation,
it may discard this Upgrade. If it does, all friendly
Thunder Archers in play may push up to 6" in any
direction and gain the Defensive +1 Condition until
the start of their next Activation.

restrictions
Rare 1

Favor of Wind
Cost:

SS

This model gains the following Ability:

04/22/14

Favor of Wind: This model gains +2 Wk and +1 Cg.

restrictions
Rare 1, Samurai

Favor of Fire
Cost:

SS

This model gains the following Ability:

04/22/14

Favor of Fire: This model is immune to damage


during its Activation.

restrictions
Rare 1, Samurai

Favor of Earth
Cost:

SS

This model gains the following Ability:

04/22/14

Favor of Earth: This model gains +3 Wd.

restrictions
Rare 1, Samurai

Favor of Water
Cost:

SS

This model gains the following Ability:

04/22/14

Favor of Water: At the start of the Turn, this model


gains the Focused +1 and Defensive +1 Conditions.
Reduce the value of these Conditions by 1 at the end
of the Turn.
As the Tide Flows: At the start of this model's
Activation it may discard this Upgrade to gain the
Reactivate Condition.

restrictions
Rare 1, Samurai

Dampening Field
Cost:

SS

This model gains the following Ability:

04/22/14

Power Override: At the start of this model's


Activation, it may discard this Upgrade. If it does,
until the end of the Turn, enemy models within a8
may not heal damage.
This model gains the following Tactical Action:
(0) Dampening Field: Target a non-Leader enemy
model within 8". No a may originate from the
model until the end of the next Turn.

restrictions
Henchman or Master, Rare 1

Expert Sleuth
Cost:

SS

This model gains the following Ability:

04/22/14

Small Favor: Before flipping for Initiative, this


model may discard this Upgrade to add +2 to this
Crew's Initiative flip.
This model gains the following Tactical Action:
(0) Proven Guilty: Target an enemy Scheme Marker
within 10". Push this model up to 4" towards the
target.

restrictions
Rare 3

The Mimic's Blessing


Cost:

SS

This model gains the following Abilities:

04/22/14

Perfect Camouflage: Attacks generated by the


Charge Action and Sh Actions receive - while
targeting this model if this model has not yet
Activated this Turn.
Into the Wilds: When this model is killed or sacrificed,
draw two cards and then discard two cards.

restrictions
Non-Master, Rare 3

Retribution's eye
Cost:

SS

This model gains the following Abilities:


Retribution's Eye: Damage dealt by this model
ignores Armor.

04/22/14

Purity of Land's Will: At the start of this model's


Activation, it may announce that it is using this
Ability. If it does, enemy models may not declare Df
or Wp Triggers while being targeted by this model's
Attack Actions during this Activation. At the end of
the Activation, discard this Upgrade.

restrictions
Enforcer, Rare 1

On Wings of Darkness
Cost:

SS

This model gains the following Abilities:


Flight: This model is immune to falling damage and may
ignore any terrain or models while moving.

04/22/14

Whispers From the Other Place: When this model


spends a Soulstone in the Draw Phase to draw
cards, it may draw and discard three cards instead
of two.

restrictions
Leader

Killswitch
Cost:

SS

04/22/14

When this Upgrade is purchased, it is attached


to this model face down. This Upgrade does not
count against this model's Upgrade limit. If this
Upgrade is discarded reveal this Upgrade to all
players.
This model gains the following Ability:

Killswitch: When this model is killed or sacrificed


by an enemy model's Action, Ability, or a Condition,
reveal this Upgrade. Before removing this model,
all models in p2 suffer 2 damage which may not
be reduced.

restrictions
Rare 1

Decoy
Cost:

SS

04/22/14

This Upgrade may only be purchased by a Crew


that also purchased the Killswitch Upgrade. When
this Upgrade is purchased, it is attached to this
model face down. This Upgrade does not count
against this model's Upgrade limit. If this Upgrade
is discarded reveal this Upgrade to all players.
This model gains the following Ability:
Decoy: When this model is killed or sacrificed,
reveal this Upgrade. This Upgrade has no other
effect.

restrictions
Rare 2

Seize the Day


Cost:

SS

This model gains the following Ability:

04/22/14

Seize the Day: This Crew gains + to Initiative


flips.

restrictions
Leader

Necrotic Preparation
Cost:

SS

This Upgrade does not count against this model's


Upgrade limit.
This model gains the following Ability:

04/22/14

Bloated Stench: Enemy models which deal damage


to this model with y Attack Actions suffer 1
damage after resolving the current Action.

restrictions
Rare 3

I Pay Better
Cost:

SS

This model gains the following Ability:

04/22/14

Loyal, For Now: Friendly Mercenary models within


a10 may discard a card at the start of their
Activation to gain the Focused +1 Condition.

restrictions
Master or Henchman, Rare 1

Scout the Field


Cost:

SS

This model gains the following Abilities:


Scout the Field: After initiative is determined on
the first Turn, this model may take a Walk Action.

04/22/14

Know the Terrain: Immediately before declaring an


Action, this model may discard this Upgrade. If it
does, this model does not need LoS to its target
to take the Action (cover is applied as normal).

restrictions
Rare 3

On Yer Tip Toes


Cost:

SS

This model gains the following Abilities:


On Yer Tip Toes: Friendly Ht 1 models within a10
count as Ht 2.

04/22/14

Lucky As Dirt: After determing the winner of an


opposed duel involving this model, but before
applying any results, this model may discard this
Upgrade. If it does, all cards used in the duel are
discarded, and the duel is performed again with all of
the same modifiers.

restrictions
Master or Henchman, Rare 1

Hide in the Mud


Cost:

SS

This model gains the following Ability:

04/22/14

Hide in the Mud: This model is always considered to


be in soft cover.

restrictions
Rare 3

You might also like