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The Future of Storytelling

Chapter 5 Storytelling in Digital Games


(launched on 22.11.2013)
Unit 7 Podcast The Designers Perspective
(Prof. Constanze Langer & Grit Schuster)
Games discussed in this unit
Nighty Night (2011) by Heidi Wittlinger, originally published by Shape
Minds & Moving Images, now published by Fox & Sheep
http://www.foxandsheep.com/product/nighy-night/
Sword & Swocery EP (2011) by Superbrothers HQ & Capy with Jim
Guthrie
http://www.swordandsworcery.com/
Papa Sangre (2010 / 2013) by Somethin' Else
http://www.papasangre.com/
The Last Door (2013) by The Game Kitchen
http://www.thelastdoor.com/
Super Mario, published by Nintendo
http://mario.nintendo.com/
Flower (2008) by ThatGameCompany
http://thatgamecompany.com/games/flower/
Tetris on the iPad
http://www.ea.com/tetris-ipad?intcmp=EACom_tetrisipad_latest_0412
The Legend of Zelda: Phantom Hourglass (2007) by Nintendo
http://www.zelda.com/phantomhourglass/
Beyond: Two Souls (2013) by Quantic Dream, published by Sony
Computer Entertainment
http://playstation.beyond-twosouls.com/#home
Eternal Darkness: Sanitys Requiem (2002) by Silicon Knights, published
by Nintendo
https://en.wikipedia.org/wiki/Eternal_Darkness%3A_Sanity
%27s_Requiem
Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0)
University of Applied Sciences Potsdam, 2013
http://www.youtube.com/user/officialStoryMOOC/
https://iversity.org/courses/the-future-of-storytelling
Rayman Legends (2013) by Ubisoft
http://rayman.ubi.com/legends/en-gb/home/index.aspx
Thirty Flights of Loving (2012) by Blendo Games
http://blendogames.com/thirtyflightsofloving/
Dys4ia (2012) by Anna Anthropy, published by Newgrounds
http://www.newgrounds.com/portal/view/591565
Impetus by Dominik Johann, Jan Oelze and Jeremy Lonien
http://dominikjohann.de/impetus/
Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0)
University of Applied Sciences Potsdam, 2013
http://www.youtube.com/user/officialStoryMOOC/
https://iversity.org/courses/the-future-of-storytelling

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