The document defines key vocabulary terms used in discrete trial instruction including discrete trial, stimulus, response, reinforcement, prompting, discrimination, mastery, generalization, receptive language, and expressive language. Discrete trial is a method of instruction that breaks skills into small teachable units with each unit consisting of a discriminative stimulus, student response, and consequence. Mastery involves meeting criteria for a skill presented in randomized format across different contexts. Generalization refers to demonstrating a skill in new environments with different people and stimuli.
The document defines key vocabulary terms used in discrete trial instruction including discrete trial, stimulus, response, reinforcement, prompting, discrimination, mastery, generalization, receptive language, and expressive language. Discrete trial is a method of instruction that breaks skills into small teachable units with each unit consisting of a discriminative stimulus, student response, and consequence. Mastery involves meeting criteria for a skill presented in randomized format across different contexts. Generalization refers to demonstrating a skill in new environments with different people and stimuli.
The document defines key vocabulary terms used in discrete trial instruction including discrete trial, stimulus, response, reinforcement, prompting, discrimination, mastery, generalization, receptive language, and expressive language. Discrete trial is a method of instruction that breaks skills into small teachable units with each unit consisting of a discriminative stimulus, student response, and consequence. Mastery involves meeting criteria for a skill presented in randomized format across different contexts. Generalization refers to demonstrating a skill in new environments with different people and stimuli.
based on the principles of behavior analysis. Skills are broken down into small teachable units. Each unit is taught using multiple presentations or trials in rapid succession. Each distinct trial or presentation has 3 components (S! "esponse! and #onse$uence%. See also 3&term contingency. '. Discrete: meaning apart! separate! detached from others! distinct. 3. Trial: (eaning an attempt to do something. A trial in ) always has 3 components! a distinct beginning middle and end. *. Contingency: dependence on the ful+llment of a condition. E,ample: "einforcement is contingent upon the student emitting the target behavior. -. 3-term Contingency: "efers to the dependent relationship between presenting an S the student emitting a response providing reinforcement or correction. )he foundation of discrete trial. .. Stimulus: An energy change that a/ects an organism. 0e also refer to our instructional materials as 1stimuli because these items signal what response will be reinforced. 2. SD or Discriminative Stimulus: Actually means S elta. "efers to a stimulus which signals what responses will be reinforced and which will not. )his is established through a history or reinforcement. 3n discrete trial a discriminative stimulus is often an instruction. Examle: 1what4s your name56 is the S and the response that will be reinforced would be the child saying his7her name. 8. !esonse: A single instance of behavior. 9or our purposes! a response is any behavior the student emits after the presentation of an S (discriminative stimulus%. :. !ein"orcement: occurs when an event7stimulus change that immediately follows a behavior increases the future fre$uency of that behavior under similar circumstances. )ypes of reinforcement: positive and negative. 1;. #romting: Any assistance provided to help the child emit the correct7target response. )ypes of prompting include: <hysical! =estures! >erbal! (odeling 11. Discrimination: (aking a distinction between one thing versus another. )he way we can discern if a student understands a concept! instruction! etc. is to present multiple stimuli at the same time! present the S and see if the child emits the desired response. See also randomi?ation. 1'. $astere%: 0e consider a speci+c skill 1mastered6 if a pre determined criteria is met. )he criteria are established in the student4s goals. 9or 1; trial drills! the criteria is scoring 8;@ or higher (8 out 1; trials% for 3 consecutive days7session or 1;;@ over ' consecutive days7sessions. 9or instructional activities that are only presented one time a session! the criteria is often * out - consecutive trial days. Skills are not considered mastered unless they are presented in a 1randomi?ed6 format. 13. &enerali'e%: 0e say a skill is 1generali?ed6 if the child can emit the desired response in multiple conte,ts7environments! with di/erent people! stimuli! and interspersed in between other responses with di/erent forms of the S. 9or e,ample! we teach the child to sit when someone provides the direction 1sit down6. )he child should be able to follow the direction! when it is given by (om! at the dinner table before dinner and (om is able to say 1please go sit down.6 Another e,ample would be teaching a child to identify an 1apple6. )he child should be able to a drawn illustration of an apple in a book! when asked 10here4s the apple56 with ad while looking at books in the doctor4s oAce. (atching and imitation are considered 1generali?ed6 when speci+c targets no longer need to be taught. )he child can emit the desired response with new7untaught targets. 1*. #robe: means to investigate! $uestion! or search. 9or our purposes it means to test a student4s skills by seeing if they can independently do a behavior without us teaching it speci+cally. <robing is done once with each teaching assistant. 8;@ or higher means the student can do the behavior. 1-. (ovel: synonym for new. 9or our purpose novel means untaught. 1.. !ecetive Language: "efers to the language that is emitted by others and understood by the listener. E,ample: 1touch shoe6 child touches shoe instead of car or ball. 1Stand up6 child stands up. 12. Exressive Language: the language produced by the child. E,pressive language can in di/erent forms. Saying 13 want bubbles.6 <ointing to bubbles or e,changing a <E#S icon for bubbles are all forms of e,pressive language. 18. )*ollo+ing T,roug,-: 9or our purposes! means when you present an instruction and the child does not engage in the desired response! you immediately assist the child to engage in the behavior. 1:. Comliance: synonyms: cooperation! obedience ';. )Teac, ,ase-: this refers to the +rst two sessions when a new skill is introduced. 0e 1teach6 the student by immediately prompting them to engage in the correct or target response after the presentation of the S and providing reinforcement for each prompted response. After the 1teach phase6 prompted responses are not reinforced. '1. $ass trial ($.T.): "efers to when a single target behavior that is introduced alone. E,ample: 3dentifying 1shoe6 instead of shoe! book! cup in one drill. ''. !an%omi'e% (!.): 3ntroducing multiple targets in one drill and presenting them in random order. '3. .nterserse% Trial: <resenting an S for a mastered response in between trials presenting targets the student in currently learning. 0e use interspersed trials for maintenance and e,pansion. '*. Continuous C,ain: 0e use this term for imitation drills. 1'&step continuous chain6 9or continuous chains of imitation! you present the S one time! engage in response continuously until the child engages in the response then move onto the ne,t behavior. Essentially! the student follows along with each behavior as it happens. '-. Se/uence% C,ain: 0e use this term for imitation drills. 9or a 1'&step se$uenced chain6 you present the S perform both behaviors and after both actions are performed the child imitates both actions. Essentially the child has to remember what actions were performed. '.. Visual Cue: is a signal that can be seen by the child that indicates the desired response. Examle: <resenting the direction 1sit down6 accompanied by patting your hand on the chair you intend for the child to sit. <atting the chair is an e,ample of a visual cue. '2. Visual Target: Anything that can be seen that that creates a clear boundary in which to complete the desired response. Examle: Baskets or trays set up to place matched identical obCects. A small piece of construction paper indicating the area in which a student places an obCect when asked to 1put here6. '8. Coor%inate% Eye &a'e: )his term refers to a child using eye contact in conCunction with verbal behavior to communicate. Speci+cally! we use this term to refer to a student communicating by pointing! using words or <E#S! looking from the desired obCect to the communicative partner and back to the obCect. ':. Verbal 0e,avior: Behavior whose reinforcement is mediated by a listener. Behavior can be vocal or non vocal (i.e. gestures! printed words7symbols! pictures etc%. 3;. Directional #oint: Dsing a pointed inde, +nger to indicate the direction you would like your student to look. Eften paired with directions such as 1look6 or 1put in!6 or 1put here6.