Professional Documents
Culture Documents
Telematch Games With Guide
Telematch Games With Guide
Telematch Games With Guide
Name
Equipment
Players
Rules
CARRY
PING PONG
IN SPOON
4 to 10
ANIMAL CALL
A piece of clothes ,
4 to 10
- Each player tie their eye with clothes we give. They must sound
like animal to find him/her leader.
- the fastest team complete will be count as a winner
FILL WATER IN
BOTTLE
Pail , bottle
5 to 8
WAITER RACE
Glass , plate
4 to 10
GUNNY SACK
RACE
Gunny Sack
4 to 10
PASSING
DINOSAUR EGG
Balloon , pail ,
water
4 to 10
GORILLA WALK
Ball , balloon,
4 to 10
- player need to put the ball between their leg , 2 balloon their arm
pit and jump towards until cross the line
- turn back to the starting line to change the players
- the game will be finished after all player done it
- the fastest team will be count as a winner
WATER RACE
Sponge , pail
4 to 10
-each player need to run to take sea water with sponge and come
back put in the pail
- change player
- the highest water will be count as a winner
BLOW CANDY IN
FLOOR
Flour , plate,
Candy
4 to 10
Coconut , pin ,
bottle
4 to 10
4 to 10
4 to 6
- all player need to hold the Nylon rope/ and put it between their leg.
- run forwards until the last person cross the line
- reverse until the last person cross the finishing line
- the fastest team will be count as a winner
KANGAROO
JUMP
Ball
CENTIPEDE
REVERSE
WALK
NYLON ROPE
RUNNING
COUPLE
Or
3 LEG RACE
clothes
4 to 12
Hula hoop,
Skittle
4 to 10
BLOW &
EXPLODE
BALLOON
CUCUMBER
RACE
THROWING EGG
Balloon , plate
4 to 6
Cucumber
4 to 8
- each player must carry out the cucumber on their knee and run to
their partner. But they must remember the cucumber cannot be past
by hand, they must use their knee when passing.
- the fastest team will be count as a winner.
4 to 8
TELE-MATCH ACTIVITIES
8. Coconut Race
Duration
: 20 minutes
Min Number :10 - 15 Person
Using wood that we provide, each member of the group should carry a coconut through
obstacles without dropping the ban.
9. Elephant Leg Race
Duration
: 20 minutes
Min Number : 10 - 15 Person
Each group is partitioned into two, half in and half the side that started the race. Player must tie
legs all team members in line ahead (side to side). Along the way, they should be prepared for the
barrier to get to the other side. When it comes to members of the group on the other side, each of
them has to blow and break a balloon before switch turns.
6. Caterpillar travel
Duration
: 20 minutes
Min Number :
Teams race from one point to another by sticking each other's member by the two legs and then walk
like a big "Caterpillar". Team that finishes first will be the winner.
8. Gutter Ball
Duration
: 20 minutes
Min Number :
Each group will be given 1 PVC pipe and 1 ping pong ball which is placed inside children pool. They
have to remove the ping pong ball from the PVC pipe without use hand.
9. Puzzle
Duration
: 25 minutes
Min Number :
The participant must Complete 2 set of puzzle after the resolved. The first team that finishes is declared
the winner.
10. A4 Paper
Duration
: 20 minutes
Min Number :
Each member of the group should be standing with two feet on a A4 paper