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Karakter Kreata
Karakter Kreata
Karakter Kreata
Forreference,levelonecharactersareessentiallyskarboyznotquitenobz,butfaraboverunof
themillorkboyz.
Withinthesedustymanuscriptslietheancientandpowerfulsecretsneededtounleash
themightypowerofaWAAAGH!Forwithinthistinytomeliesrulesandbalance,inagalaxy
lockedineternalwar.Donotbelievethewritersslogging,forashisloyaleditor,Icanassureyou
thatthisideawasbrilliant.
NOW,ITSTIMETOGETSTUCKINWITHDABOYZ!
KREEATINYURBOY
INORDERFERYOUZTABEPARTUVDAWAAAGH,YAFIRSTGOTSTABEGREEN.
TABEGREEN,YANEEDZTAMAKEANORK.TAMAKEANORK,YANEEDTOFOLLOW
DESESTEPS:
1:PICKYURKLAN
2:PICKYURSPESHULTY
3:ROLLYURSTATS
4:GETSTUCKINWIVDABOYZ
ORKKLANZ:
BadMoons:
Skills:Commerce(int),Deceive(fel),SleightofHand(ag)Allatthetrainedrank.
Talents:StormofIron
Other:Allweaponsandarmourcountasonecraftsmanshiplevelhigher,+5TEEFFACTA
BloodAxes:
CharacteristicBonuses:StrengthandPerception+5
Skills:CommonLore(Imperium)(int),Scrutiny(per),Stealth(ag)allatthetrainedrank.
EvilSunz:
CharacteristicBonuses:+10Agility
Skills:Operate(surface,aeronautica)(ag),allattrainedrank
Talents:HotshotPilot
RedGoezfasta[notetoself,lookuptheoriginalnameforthisrule]:anyandallvehiclespiloted
byamemberoftheEvilSunzincreasetacticalspeedincreasedby5metresandcruisingspeed
increasedby10metres.+5toalltestswhenusingvehiclesthatarered.
DeathSkulls:
CharacteristicBonuses:+5Agility,Fellowship
Skills:Deceive(fel),Stealth(ag),techue(int),sleightofhand(ag),techuse
Talents:TouchedbytheFates(1)
Other:+5toanyandalltestswithanyvehicle,weapon,oritemthatispaintedblue.
Snakebites:
TraitBonuses:ExtrapointofUnnaturalToughness(onlywarversionofunnaturaltoughnessis
differentfromdarkheresy),naturalarmor(3),BrutalCharge
Talents:Frenzy,Resistance(poisons)
Goffs:
CharacteristicBonuses:+5Strength,+5WeaponSkill
Skills:Intimidate(NOTE:THEYSTARTWITHINTIMIDATEATTHEEXPERIENCEDLEVEL)
Talents:CripplingStrike,CrushingBlow,UnarmedWarrior,UnarmedMaster
NOBCLASSES/SPECIALTIES:
Mekboy
:+5INT,+5PER
StartinSkills:Awareness(Per),Dodge(Ag),Logic(Int),Operate+10(Ag),TechUse
+10(Int),Trade(Int)
StartinTalents:Ambidextrous,Hardy,RapidReload,TechnicalKnock,
StartinTraits:AutoStabilized,Size(Hulking),Sturdy,UnnaturalStrength(3),Unnatural
Toughness(3)
StartinGear:MayStartwithShootaorBigShoota.IfBadMoon,maystartwithDeffgun.
AlsostartswithMeksTools(+10onallTechUsetests)
WS
BS
Ag
Int
Per
WP
Fel
20
40
30
40
30
40
30
20
20
Painboy
:+10INT,medicae(trained),+5Chymistry,Chirurgeon.
StartwithDoksTools,UrtySyringe,andaslugga(maybe?)
StartinSkills:Command+10(Fel),Intimidate+10(S),Medicae+10(Int)
StartinTalents:AirofAuthority,BulgingBiceps,CrushingBlow,FuriousAssault,Hardy,
IronDiscipline,IronJaw,LightningReflexes,MasterChirurgeon,StreetFighting,True
Grit
StartinTraits:BrutalCharge(3),Fear(1),Size(Hulking),MakeitWork,MobRule,
Sturdy,UnnaturalStrength(5),UnnaturalToughness(4)
StartinGear:SluggaorShoota,Dokstools,UrtySyringe,Teef,GrotOrderly(adds+5to
anymedicaetest)
WS
BS
Ag
Int
Per
WP
Fel
40
20
30
40
30
20
30
30
30
Runtherder:+5PER,1rollsonRUNTTABLE,mayreduceteeffactaby5forasecondroll.
StartinSkills:Intimidate(S),Survival(Int)+10
StartinTalents:AirofAuthority,BulgingBiceps,CrushingBlow,FuriousAssault,Hardy,
IronJaw,StreetFighting,TrueGrit
StartinTraits:BrutalCharge(2),MakeitWork,MightMakesRight,MobRule,Sturdy,
UnnaturalToughness(3)
StartinGear:Slugga,Choppa,GrotProd,GrabbaStikk,2squighounds
WS
BS
Ag
Int
Per
WP
Fel
30
10
40
40
30
20
30
20
20
Nob:
Chooseone:Choppy(+5WS),Shooty(+10BS),orSneaky/Stormy(+5AG)
StartinSkills:Athletics(S),Command+10(Fel),Intimidate+10(S)
StartinTalents:AirofAuthority,BulgingBiceps,CrushingBlow,FuriousAssault,Hardy,
IronDiscipline,IronJaw,LightningReflexes,StreetFighting,TrueGrit
StartinTraits:BrutalCharge(3),Fear(1),Size(Hulking),MakeitWork,MightMakes
Right,MobRule,Sturdy,UnnaturalStrength(4),UnnaturalToughness(5),Auto
Stabilized
StartinGear:
CHOPPY:StartwithChoppa&sluggaorifplayerchoseGoffKlan,maystart
withaChainaxeinstead.
SHOOTY:StartwithaShoota.IfplayerchoseBadMoons,playermaystartwith
TwinLinkedshootainstead.
SNEAKY/STORMY:Startwithnormalgearaswellasasneakybootknife.You
canalsochoosetoforegotheabovegearandstartwithachainaxe,aslugga,anda
rokkitpack.
AdditionalSkills: SNEAKY:Stealth(Ag),Survival(Per),SleightofHand(Ag)
STORMY:Operate(Surface[RokkitPack])(Ag)+10
AdditionalTalents: SNEAKY:SureStrike,QuickDraw,
STORMY:BulgingBiceps,CrushingBlow,FuriousAssault,Hardy,
IronJaw,NervesofSteel,StreetFighting,TrueGrit
AdditionalTraits: SNEAKY:None
STORMY:BrutalCharge(2),UnnaturalToughness(2)
AdditionalGear:
SNEAKY:MaystartwithSneakyBootKnife,Choppa,andSlugga.
STORMY:MaystartwithChoppaandSlugga,orchoose
ChainaxeifbelongingtoGoffklan.alsostartswithRokkitPack
WS
BS
Ag
Int
Per
WP
Fel
40
10
40
40
30
20
30
30
30
Weirdboy
:+5INT,+10WP,WAAAGH!Discharge
Waaagh!monger:OrkWeirdboyzhavenocontrolovertheamountofWaaagh!energy
whichpoursthroughthem.TheirpowersareatthemercyofthesheerexcitementoftheOrks
aroundthem.Whenonthebattlefield,theWeirdboysPsyRatingincreasesby1foreveryfive
individualOrksincludedinthecombat,toamaximumofaPsyRating(6).Whennotengagedin
combatorwithintheproximityofanumberofotherOrks,hecountsashavingaPsyRating(0).
AsOrksdonotmanipulatethewarpthesamewayasotherpsykers,Weirdboyzmaynotuse
theirPsychicPowersattheFetteredofPushStrength.
StartinSkills:Awareness(Per)+10,Dodge(Ag),Psyniscience(WP)+10,Survival
(Int),Intimidate(S)
StartinTalents:FuriousAssault,IronJaw,Paranoia,PsyRating(Varying)
StartinTraits:MakeitWork,MightMakesRight,MobRule,Psyker,Size(Hulking),
Sturdy,UnnaturalStrength(3),UnnaturalToughness(4)
StartinGear:CopperThumpinStaff,Teef,UnluckygroundingSquig
WS
BS
Ag
Int
Per
WP
Fel
40
20
40
40
30
20
30
30
30
ADDITIONALRULEZ
ORKEQUIPMENTSTATS:
ARMOUR:
MEGAARMOR:
Body:14,ArmsandLegs:9,Head:5
+30totheStrengthcharacteristic,20toAgilitytests,cannottaketherunaction
ArdArmor:(all5)
TuffArmor:(body:3,Arms+legs3,head1)
LilunArmor:(body:2)(notforgretchinsfororkboyz)
CyborkLevel3Talent,costsquiteabitofteef,musthaveamaddok,whoalsohastoexpend
timeandmaterialstogivethistalent.YoumustalsoasktheGMspermissionbeforegettingthis.
+5Wounds,+5Strength,+10Toughness,Machine(2),NervesofSteel.
SpecificsofthemodificationareuptotheGM.
RokkitPack:
ARokkitPackallowsaStormboytohurtleintotheairandcrashdownashortdistanceaway.
SuchjumpsallowtheStormboytodoublehisBaseMovementandtravelinanydirectionwithout
regardforobstacles.Forallotherpurposes,hecountsashavingtakentheappropriate
MovementAction.Hemustbeonthegroundbytheendofhisturn.Eachtimethestormboy
usesthemovement,hemustmakeaChallenging(+0)Operate(Surface[RokkitPack])Test.If
thetestisasuccess,theStormboymovesasdescribedabove.IftheStormboyfailstheTest,
hetakes1d10ImpactDamageforeverytwoDegreesofFailure.ThisDamageisnotreducedby
armour,butisreducedbytheStormboystoughnessasusual.TheGMmaychangethedamage
dependingoncircumstances.
NOTE:Needtoaddammolimits,suchasrokkits,stikkbombs,etc.Expectmaximumof5orso
forrokkits.
RANGEDWEAPONS:
NAME
CLASS
RANGE
RoF
DAMAGE
PEN
MAG
RLD
TRAITS
Shokk
Attackgun
Heavy
200m
S//
3d10X
what
this
blast[3],
innacurate,
overheats
Slugga
Pistol
20m
S/3/
1d10+4I
30
Full
inaccurate,
unreliable
Shoota
Basic
60m
/3/10
1d10+4I
30
Full
inaccurate,
unreliable
Twinlinke
dshoota
Heavy
80m
S/3/10
1d10+6I
40
2Full
inaccurate,
unreliable,
twinlinked
bigshoota
Heavy
120m
//10
2d10+5I
120
2Full
inaccurate,
unreliable
Deffgun
Heavy
200m
//10
2d10+3X
80
2Full
tearing,
inaccurate,
unreliable
Burnaset
toburnin
Basic
20m
S//
1d10+4E
Full
flame,
spray,
unreliable
Burnaset
tocuttin
Melee
1d10+5E
power
field,
unwieldy
Snazzgun
Basic
100m
S/2/
2d10I/E
1d10
50
1d2full
actions
inaccurate,
overheats,
unreliable
GrotBlasta
Pistol
30m
S//
1d10+2I
2Full
inaccurate,
unreliable
Rokkit
Launcha
Basic
150m
S//
3d10+6X
2Full
inaccurate,
unreliable,
twinlinked
Skorcha
Heavy
30m
S//
1d10+7E
2Full
flame,
spray,
unreliable
MELEEWEAPONS:
NAME
DAMAGE
PEN
TRAITS
DoksTools
1d10+8I
Tearing
UrtySyringe
1d10+7R
TearingToxic
SneakyBootKnife
1d5R
PrimitiveEasily
concealed
Choppa
1d10+2R
TearingUnbalanced
Chainaxe
1d10+5R
TearingUnbalanced
GrotProd
1d5+5I
Shocking
CopperThumpin
Staff
1d10+7I
Psyrating
Balanced,Primitive
[7]
PSYCHICPOWERZ:
Frazzle
HalfAction
Challenging(+0)WPTest
100m
Sustained:No
Description:ThunderboltsofcracklinggreenenergyarcintotheranksoftheWeirdboys
enemies,scorchingtheirfleshandboilingtheirblood.
TreatthispowerasaPsychicBarrage.Anenemystruckbythispowertakes1d10+5Energy
DamagewithaPenof4.ThislaterincreasestoPen8.Thisattackhastheshockingquality.
Warpath
FullAction
Challenging(+0)WPTest
20mRadius
Sustained:HalfAction
Description:BrilliantboltsofgreenlightningarcfromtheWeirdboytotheOrksaroundhim,
invigoratingandenliveningthemwithafranticneedforviolenceandsavagery.
Whilethispowerisactive,allOrkswithintheradiusgainthebenefitoftheLightningAttack
Talent.Orgainfrenzy/becomefrenzied.(possiblyexpand/createalternateversionsofthis
power)
Zzap
HalfAction
VeryHard(30)WPTest
150m
Sustained:No
Description:AbeamofincandescentgreenWaaagh!energyeruptsfromtheeyesofthe
Weirdboy,reducingthoseinitswaketoasmoulderingheapandliquefyingeventhehardest
armour.TreatthispowerasaPsychicBolt.Anenemystruckbythisattacktakes1d10Energy
Damage+3perpointofPsyRatingwithaPenof3perPsyRating.ThisattackhastheMelta
quality.
Waaagh!
FullAction
Grueling(40)WPTest
Appliestofriendlyorksincombatwithcaster
Sustained:No
Description:TheWeirdboyscreamsawarcryatthetopofhisvoice,suffusinghiscomrades
withprimalpower.AWaaagh!isautomaticallyinitiated.AllunitseffectedgaintheFrenzytrait,
TheLightningAttack,andBerserkChargetalents.ThesurplusofWaaagh!energychanneling
throughtheweirdboyoverwhelmshimandautomaticallyinvokesperils.
PerilsoftheWAAAGH!
130
VesselofWAAAGH!:OvercomewiththeamassedWaaagh!energy,theWeirdboy
convulsesasboltsofgreenlightningcrawlacrosshisbody.TheWeirdboymustmakea
Challenging(+0)WPTestortake2d5EnergyDamagewhichisnotreducedbyArmour
orToughness.
3155
Thumpd:ThegatheringWaaagh!energyistoomuchforeventheWeirdboysthick
skulltohandle.Withasharpcrack,theWeirdboyfallstotheground,unconsciousfor
1d5rounds.AllOrkswithin3d10metresmustmakeaRoutine(+10)WPTestorbe
Stunnedforoneround.
5675
Wheredyago?:Withacrackofthunderandasmallmushroomcloudof
greensmoke,theWeirdboyisthrown3d10metersintotheair,fallingtothe
groundmomentslaterandtakingfalldamageasnormal.
7690
Waaagh!Eruption:TheWeirdboysbrainoverloadsonWaaagh!energy,bolts
ofgreenlightningarcingoutatthosenearby.Anyonewithin1d10metres
(includingtheWeirdboy)takes1d10+5EnergyDamagewithPen5.The
WeirdboymaynotDodgethiseffect.Inaddition,alloftheWeirdboysclothing
andgearisdestroyed,leavinghimnakedonthegroundwithgreensmoke
pouringfromhisearsandmouth.
91100
EadBang:TheWeirdboysheadinconsumedinabrilliantgoutofemeraldfire,
killingtheWeirdboyoutrightthoughittakeshisbodyamomentortwoto
realizeit.Theweirdboymayperformonehalfactiononhisnextturnbeforehis
bodycollapses.Iftheweirdboysomehowmanagestocast,hedoessoathalf
poweranddoublethepenalties.Aheadlessweirdboymaynotcastanything
involvingthehead,aswellasWaaagh!.
Payteefforextracritters(amountTBD).
RUNTTABLE(d10):
13
3Gretchins
Unnaturaltoughness1,wounds7
18WS34BS18S19T36AG33INT37PER22WP24FEL(weedy)
talents:heightenedsenses(hearing)
skills:awareness,dodge,stealth
sneakybootknife(melee1d5+1rendingprimitive)
GrotBlasta
46
1hordeofSnotlings(10snotlings)
Unnaturaltoughness1,wounds5
10WSBS8S12T35AG10INT29PER20WPFEL(tiny)
skills:athletics,stealth
traits:toostupidtobeafraidfearless,bestial
naturalweapons(bite/claw):melee,1d5,rending,pen0)
NOTE:Snotlinghordesactasonecharacterduringcombat
79
1Squig:
FacebiterSquig:
WS:35BS:S:34T:22AG:43Int:10Per:32WP:28Fel:
Wounds:8
skills:awareness+10,survival+10
traits:bestial,size(weedy),naturalweapons(bite),unnaturaltoughness
(2)
Bite(melee1d10+6RendingPrimitive(8),Tearing)
13
2FacebiterSquigs
46
Screamer+5BS,10ag(towielder)
79
1d4BombSquigs.Samestatsasattacksquig,butswitchthe
toughnessandstrengthstats,anddecreaseweaponskillby5.
Blast(3)2d10E,5mradius
PlayersChoice
Playerschoice