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(E) Vermotion - 3D Models, Textures, Tutorials, Architecture, 3D Graphic, Vra
(E) Vermotion - 3D Models, Textures, Tutorials, Architecture, 3D Graphic, Vra
(E) Vermotion - 3D Models, Textures, Tutorials, Architecture, 3D Graphic, Vra
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3D Photo Cube
Motion Tracking
Movement Tracking
Evermotion Sales:
Precision Tracking
Position Tracking
Making of
texturing
rendering
Making of
modeling
modeling
animation
BMW C1
Hotel Palace 5+
Making of Jamukha,
Got Milk
Making of Snow
By:Makar Verigo
By:Kuba
By:Walid Layouni
By:Rodny Mella
By:Adam Zimirski
By:Pavel Romsy
By:Hammer Chen
in this tutorial, we will make a 3d model building from still images(non-orthographic). we can so easliy make 3d model if we have any information about measurements. in first step i'll show you if we don't
have any information and measurement of that building, and we just have minimum reference image.
Reference image
Picture1
Picture2
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Open MAX,
Displaying the Background in the Viewport.
Open viewport background window
view>viewport bacground..(alt+b)
Viewport "front".
background set in front viewport.
we can use any orthographic viewport, because we just need 2d view.
Click "Files.." button.
select ref image.
Check Lock zoom/pan.
background autoresize when zoom/pan.
Match Bitmap
background aspect ratio.
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Vanishing Point
Look at the edge of the object from ref image, find VP in picture area and draw a line by continuing from
edge.
See pic. All red line from edges, parallel to y axis(world coordinate system).
We have had a vanishing point/point perspective. Its location must be arround there.
For the next step, we should look for other vanishing point/point perspective. But for this ref image, it
will be so difficult to find them.
Approximately, there are 3 point perspective on that ref image.
You should know about point perspective system ( one point perspective - six point perspective ). see
links n references in the end of tutorial.
To solve problem of seeking other point perspective, draw line from that building basic form.
see picture
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- Camera Matching
to match the perspective of a camera to a photograph. We will need accurate scene measurements.
but if we don't have any information about measurment we can still make an estimate and matching the perspective to ref image.
Measurements
Reset MAX
at frontview, use ref image as background.
Analyze ref image. find any object can be use as measure comparator. i use that oldman in the ref
image. we estimate height of that oldman is 155cm(too short..no problem)
Create Box with height as high as building(line guide). Rotate box corresponding to Z axis perspective.
add segs box, height of segs as according to height of the people.
we get 7 segs.
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Camera Matching1
Reset MAX
Displaying the Background in the Viewport.
select perspective viewport. add "blueprint1.jpg"(we have made before) in viewport background.
Creating Basic Object
Create a box, w = 20.669m, h = 10.85m and l = any size
don't forget to change unit display.
Costumize>unit setup>display unit scale>metric.
Length
we estimate length depend additional line helper/guide we have made.
see pic.
we assume that length is 30m.
the length is depend on you.
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Create>helper>Camera Match>Campoint.
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Create camera.
we can see, box not match with which we expect. that mean estimation of our length is wrong or
position of vanishing point is not accurate.
Fixing
change position of 2d point and assign new position. we just need to assigning new position of
campoint05 and campoint06.
a good camera error range is about 0 - 1.5
Change the position with path at line guide we have made.
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Until we have satisfied with match result. then we see camera position which have been made.
the photographer height is about 165cm and camera position is about 160cm..
Camera matching 2
Camera matching for second image.
we should hide 6 campoint we have made into different layer.
Selection filter>helper
select all>Layer Manager>create new layer.
rename helper1>hide.
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workflow:
John R. Moreland, " Reference Photo Tutorial for Purdue Virtual Campus
Project ", ; this page about creating 3d from ref image, using orthogonal photo
reference.
Olle Bergman, " 3d model from a photo ", : this paper about creating 3d from
www.termespheres.com
www.olejarz.com
Other:
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piposh
About fixing the camera horizon so it matches the estimated horizon. Your tut says just "almost perfect, fix it". But
how do you fix this? Rotating the camera messes up everything
dslb-088-074-003-131.pools.arcor-ip.net
hezipiposh7@hotmail.com
blu_eagle
123-2-33-53.static.dsl.dodo.com.au
peterrose_46_@hotmail.com
blu_eagle
123-2-33-53.static.dsl.dodo.com.au
peterrose_46_@hotmail.com
blu_eagle
123-2-33-53.static.dsl.dodo.com.au
peterrose_46_@hotmail.com
TariqRaheel
137.101.35.15
tariqraheel@hotmail.com
DOOM GHOST
90.153.128.12
black.doom.ghost@hotmail.com
shijune
"Ctrl+N in any numeric field. to display Numerical exp ev. as a calculator. 155cm x 7 = 158.7V 10.85m = 158.7V V
= 0.0678 " Where did you get the 158.7 value?
201.160.188.99.cable.dyn.cableonline.com.mx
shijune@gmail.com
yanhong
Hi, it's vrey good tutorial,and it's vrey detailed. it's a good way to biuld a model I am a chinanese ,so my english is
not vrey good . thanks for your tutorial!
218.26.243.162
yanhong123zyh@163.com
xanavixavier
wow, ga nyangka, ini tut buatan anak indo, dan jadi tut kelas dunia, metodis sekali, sangat membantu,...iya nih
post di forum lokal dunk mas...di icg gitu,... regards...
229.subnet125-162-168.speedy.telkom.net.id
xanavixavier@yahoo.com
patong
Hi, thats god tutorial, maybe you can made a pdf that i can download, hehehehe thanks alot
ip68-68.cbn.net.id
pa2tong@yahoo.com
zhoel
Waduh.. jauh-jauh di posting dari semarang mas.. kasih tuts juga dong di komunitas lokal.. biar temen-temen
banyak yg tambah jago.. btw.. very usefull.. thanks mas...
202.159.91.201
zulhan@mailhost.bps.go.id
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