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Personal Info

Tom
Iatzu
Name: ____________________________
Player: ____________________________
Human
of the Fiery Mountain
Race: _____________________________
Religion: Order
__________________________
LG
Short and squat with coppery red hair and a narrow goatee
Alignment: _____
Looks: _______________________________________________

Emas 3.5E Core D&D Record Sheet 1.0

179 #s
Weight: _______

22
Age: ______

Classes

5' - 6"
Height: _______

1
Shugenja _______ _______
Bbn Brd Clr Drd Ftr Mnk Pal Rgr Rog Sor Wiz _______
HD:6
BSP:6

HD:8
BSP:2

HD:8 HD:10
BSP:4 BSP:2

HD:8 HD:10
BSP:4 BSP:2

Experience: ____________

HD:8
BSP:6

DEX
Dexterity

CON
Constitution

INT
Intelligence

WIS
Wisdom

CHA
Charisma

HD:4
BSP:2

HD:4
BSP:2

Total

Other/Prestige Classes

Next Level: ____________

TEMP MODIFIER

10

14

AC

12

14*

15

12

18

Base
Dexterity
Shield of Faith
________
Dodge
________
________
________
________

AC
Value

Max
Dex

Current

[ ][ ]
7

Notes: ________________________

2
____
1
____
____
____
2
____

____
____
____
____
____









____
____
____
____
____






Notes: ___________________________________
_________________________________________






Shield of Faith
________________
Dodge
________________
________________
________________
Total:

678

___+ ___+ ___+


Melee

B ASE

___+ ___+ ___+


0 ___+ ___+
STR
___+
___+ ___+ ___+

0 = ____
0
___
1st
___
2nd = ____
___
3rd = ____
___
4th = ____

Initiative
___+ _
2
DEX
___+

T OTAL

___ = ____

AB.

M ISC

S IZE

Ranged
___+ ___+ ___+

B ASE

678

M ISC S IZE

___+ ___+ ___+


2 ___+ ___+
DEX
___+
___+ ___+ ___+

____
____
____
____
____

T OTAL

0 = ____
2
___
1st
___
2nd = ____
___
3rd = ____
___
4th = ____

AB.

M ISC SZ. M. BASE

T OTAL

Grapple
___+
_
0
0 = ____
0
STR
___+
___+ ___+ ___

30'
2-Hand Attack: ____ / ____
Speed: _______________
Notes: __________________________________________________
______________________________________________________________________________
______________________________________________________________________________

Weapons
N AME

MODIFIED ATTACKS

FEAT

M ISC

D AMAGE

C RITICAL

R ANGE

S Z/TYPE












Unarmed
Strike
__________________

___/___/___/___/___ ___ ___ ________ ______ ____ ____


0
Short Sword
__________________
___/___/___/___/___
___ ___ ________ ______ ____ ____
2
Light Crossbow
__________________
___/___/___/___/___
___ ___ ________ ______ ____ ____
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____
Notes: _______________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________

Ammunition:





TEMP

1
_____ = ___ + CON
___
+ ___ + ___
2 + ___ + ___
_____ = ___ + ___
DEX
1 + ___ + ___
_____ = ___ + ___
WIS

SKILL NAME

Combat
AB.

MISC

Skills






ABILITY

Spell Resistance: _____


Damage Reduction: ___________________________

Check Arcane
Penalty Failure

Armor / Shield

HP

____
10 +
2 +
____
2 +
____
1 +
____
____ +
____ +
____ +

Flat-footed: ______ vs. Touch Attacks: ______


_________ : ______
___________: ______

Hit Points

Fortitude
Reflexes
Will

BASE

Notes: ______________________________________
_____________________________________________
_____________________________________________

Armor

ABILITY MODIFIER

STR

HD:6
BSP:8

XP Penalty: _____

Abilities

Strength

M
Gender: ____

Saving Throws
T OTAL

HD:12
BSP:4

M
Size: ____









Appraise
Balance
Bluff
Climb
Concentration
Craft
(___________)
28
Craft
(___________)
Decipher Script
Diplomacy
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
Knowledge(___________)
Knowledge(___________)
Knowledge(___________)
Knowledge(___________)
Listen
Move Silently
Open Lock
Perform (___________)
Perform (___________)
Profession (___________)
Profession (___________)
Ride
Search
Sense Motive
Sleight of Hand
Spellcraft
Spot
Survival
Swim
Tumble
Use Magic Device
Use Rope
__________________
__________________
__________________

Max. Rank: ____ / ____

TOTAL
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)
(C)

RANK ABILITY MISC

2 + ___
____ = ___ + ___
INT
2 + ___
____ = ___ + ___
DEX
*
4 + ___
____ = ___ + ___
CHA
0 + ___
____ = ___ + ___
STR
*
1 + ___
____ = ___ + ___
CON
2 + ___
____ = ___ + ___
INT
2 + ___
____ = ___ + ___
INT
2 + ___
____ = ___ + ___
INT
4 + ___
____ = ___ + CHA
___
2 + ___
____ = ___ + ___
INT
4 + ___
____ = ___ + ___
CHA
2 + ___
____ = ___ + ___
DEX
*
2 + ___
____ = ___ + ___
INT
4 + ___
____ = ___ + ___
CHA
4 + ___
____ = ___ + ___
CHA
1 + ___
____ = ___ + ___
WIS
2 + ___
____ = ___ + ___
DEX
*
4 + ___
____ = ___ + CHA
___
0 + ___
____ = ___ + ___
STR
*
2 + ___
____ = ___ + ___
INT
2 + ___
____ = ___ + ___
INT
2 + ___
____ = ___ + ___
INT
2 + ___
____ = ___ + ___
INT
1 + ___
____ = ___ + ___
WIS
2 + ___
____ = ___ + ___
DEX
*
2 + ___
____ = ___ + ___
DEX
4 + ___
____ = ___ + CHA
___
4 + ___
____ = ___ + CHA
___
1 + ___
____ = ___ + ___
WIS
1 + ___
____ = ___ + ___
WIS
2 + ___
____ = ___ + ___
DEX
2 + ___
____ = ___ + ___
INT
1 + ___
WIS
____ = ___ + ___
2 + ___
DEX
*
____ = ___ + ___
2 + ___
INT
____ = ___ + ___
1 + ___
____ = ___ + ___
WIS
1 + ___
____ = ___ + ___
WIS
0 + ___
____ = ___ + ___
STR
**
2 + ___
____ = ___ + ___
DEX
*
4 + ___
____ = ___ + ___
CHA
2 + ___
____ = ___ + ___
DEX
____ = ___ + ___ + ___
____ = ___ + ___ + ___
____ = ___ + ___ + ___

(C) Class Skill

 Untrained Skill
* Armor Penalty

Languages
Literacy

_____________________________________________
_____________________________________________
_____________________________________________

Feats

Equipment
ITEM NAME

 Leadership
General Feats
 Greater Spell Focus  Still Spell
 Lightning Reflexes
 Acrobatic
__________________  Widen Spell
 Magical Aptitude
 Agile
__________________
 Martial Weapon Profic.  Spell Mastery () Epic Feats
 Alertness
 Familiar Spell
____________________  Spell Penetration
 Animal Affinity
____________________
____________________
 Armor Profic., Light
 Greater Spell Penetr.
____________________
 Armor Profic., Med.  Mounted Combat*
 Stealthy
 Great Smiting ()
 Mounted Archery*  Toughness ()
 Armor Profic., H.
 Impr. Elemental Shape
 Ride-By Attack*
 Athletic
 Track
 Blind-Fight*
 Two-Weapon Fighting*  Impr. Fav. Enemy ()
 Spirited Charge*
 Combat Casting
 Two-Weap. Defense*  Impr. Metamagic ()
 Trample*
 Combat Expertise*
 Impr. Two-W. Fight.*  Impr. Sneak Att. ()
 Natural Spell
 Improved Disarm*
 Great. Two-W. F.*  Impr. Spell Capac. ()
 Negotiator
 Improved Feint*
 Weapon Finesse*
 Nimble Fingers
 Impr. Stunn. Fist ()
 Improved Trip*
 Weapon Focus*
 Persuasive
 Lasting Inspiration
 Combat Reflexes*
____________________  Overwhelming Critical
 Point Blank Shot*
 Deceitful
____________________
 Far Shot*
____________________
 Deft Hands
 Greater Weap. Focus* ____________________
 Precise Shot*
 Diligent
__________________  Planar Turning
 Impr. Precise Shot*
Dodge*

__________________  Spell Knowledge ()
 Rapid Shot*
 Mobility*
 Weapon Specializat.*  Terrifying Rage
 Manyshot*
 Spring Attack*
__________________
 Shot on the Run*
 Whirlwind Att.*  Power Attack*
__________________ Other Feats
 Endurance
 Greater Weap. Sp.*  ____________________
 Cleave*
 Diehard
________________  ____________________
 Great Cleave*
 Eschew Materials
________________  ____________________
 Improved Bull Rush*
 Exotic Weapon Profic.*
 Improved Overrun*
 ____________________
____________________
Item Creation Feats
 Improved Sunder*
 ____________________
____________________  Quick Draw*
 Brew Potion
 ____________________
Rapid Reload*
 Extra Turning () 
 Craft Magic Arms/Arm.  ____________________
Light Crossbow
 Great Fortitude
 Craft Rod
____________________
 ____________________
 Improved Counterspell
____________________  Craft Staff
 ____________________
 Improved Critical*
 Craft Wand
 Run
 ____________________
____________________  Self-Sufficient
 Craft Wondrous Item  ____________________
____________________  Shield Proficiency
 Forge Ring
 ____________________
 Improved Familiar
 Improved Shield Bash*  Scribe Scroll
 ____________________
 Improved Initiative*
 Tower Shield Profic.
 ____________________
 Improved Turning
 Simple Weapon Profic. Metamagic Feats
 ____________________
 Empower Spell
 Improved Un. Strike*
 Skill Focus
 ____________________
 Deflect Arrows*
____________________  Enlarge Spell
 ____________________
 Snatch Arrows*
____________________  Extend Spell
 ____________________
 Heighten Spell
 Improved Grapple*
 Spell Focus
 ____________________
 Stunning Fist*
____________________  Maximize Spell
 Investigator
____________________  Quicken Spell
 Iron Will
 Augment Summon.  Silent Spell
* Fighter Bonus Feats

Race Traits

Class Features

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_______________________________________________________________________________________
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_______________________________________________________________________________________
_______________________________________________________________________________________
_______________________________________________________________________________________
_______________________________________________________________________________________
_______________________________________________________________________________________
_______________________________________________________________________________________

Wealth
PP: _____ GP: _____ SP: _____ CP: _____
Gems/Jewels: ___________________________
_______________________________________________________________
Other: _________________________________
_______________________________________________________________

WEIGHT

Head ________________________
Eyes
________________________
Cloak ________________________
Amulet ________________________
Robe ________________________
Vest
________________________
Bracers ________________________
Gloves ________________________
Rings ________________________
________________________
Belt
________________________
Boots ________________________
Armor ________________________
Shield ________________________
In Hand ________________________
________________________
Readied ________________________
________________________
________________________
________________________
________________________
________________________
________________________
________________________

___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___



























___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___
___

____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________
____________________________

Total Carried Weight

____

Carrying Capacity/
Movement
Load: _____ /_____ /_____
Over Head
Off Ground
Push/Drag
Current Load
Max. Dex.
Check Pen.

x1
____
x2
____
x5
____
____
____
____

Current Speed ____


Run (x ___) ____
Alternate Move:
_________________
_________________
_________________

Henchmen/Animals
N AME

RACE /CLASS

HD/L VL

HP

INIT

SPD

AC

AL

ATTACKS

D AMAGE

FACE/REACH

_____________________
____________________
____ ____ ____ ____ ____ ____ ___________
____________
________
_____________________
____________________
____ ____ ____ ____ ____ ____ ___________
____________
________
_____________________
____________________
____ ____ ____ ____ ____ ____ ___________
____________
________
_____________________
____________________
____ ____ ____ ____ ____ ____ ___________
____________
________
Notes: ______________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________

Henchman/Animal Companion/Familiar

Henchman/Animal Companion/Familiar

Name: _______________ Race: __________ Alignment: _____

Name: _______________ Race: __________ Alignment: _____

Abilities

TEMP

Skills

Feats

________________
________________
________________
________________
________________
________________
________________
________________
________________
________________

STR
DEX
CON
INT
WIS
CHA

____
____
____
____
____
____
____
____
____
____

Abilities

_________________
_________________
_________________
_________________
_________________
_________________
_________________
_________________
_________________
_________________

TEMP

Skills

Feats

________________
________________
________________
________________
________________
________________
________________
________________
________________
________________

STR
DEX
CON
INT
WIS
CHA

____
____
____
____
____
____
____
____
____
____

_________________
_________________
_________________
_________________
_________________
_________________
_________________
_________________
_________________
_________________

Combat
HD: ________ Hit Points: ____ Current: __________________
Initiative: ____ Speed: ________ Base Att./Grapple: ____/____
AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___

Combat
HD: ________ Hit Points: ____ Current: __________________
Initiative: ____ Speed: ________ Base Att./Grapple: ____/____
AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___

Attacks

Saves

Attacks

Fort: ______
Ref: ______
Will: ______

________________
________________
________________
________________
________________
________________

________________
________________
________________
________________
________________
________________

___/___/___/___
___/___/___/___
___/___/___/___
___/___/___/___
___/___/___/___
___/___/___/___

(____________)
(____________)
(____________)
(____________)
(____________)
(____________)

SR:

______

Saves
___/___/___/___
___/___/___/___
___/___/___/___
___/___/___/___
___/___/___/___
___/___/___/___

(____________)
(____________)
(____________)
(____________)
(____________)
(____________)

Fort: ______
Ref: ______
Will: ______
SR:

______

Special Attacks

Special Qualities

Special Attacks

Special Qualities

________________________________
________________________________
________________________________
________________________________
________________________________

________________________________
________________________________
________________________________
________________________________
________________________________

________________________________
________________________________
________________________________
________________________________
________________________________

________________________________
________________________________
________________________________
________________________________
________________________________

Notes/Equipment

Notes/Equipment

____________________________________________________________________
____________________________________________________________________
____________________________________________________________________

____________________________________________________________________
____________________________________________________________________
____________________________________________________________________

Henchman/Animal Companion/Familiar

Henchman/Animal Companion/Familiar

Name: _______________ Race: __________ Alignment: _____

Name: _______________ Race: __________ Alignment: _____

Abilities

TEMP

STR
DEX
CON
INT
WIS
CHA

Skills

Feats

________________
________________
________________
________________
________________
________________
________________
________________
________________
________________

____
____
____
____
____
____
____
____
____
____

Abilities

_________________
_________________
_________________
_________________
_________________
_________________
_________________
_________________
_________________
_________________

TEMP

STR
DEX
CON
INT
WIS
CHA

Skills

Feats

________________
________________
________________
________________
________________
________________
________________
________________
________________
________________

____
____
____
____
____
____
____
____
____
____

_________________
_________________
_________________
_________________
_________________
_________________
_________________
_________________
_________________
_________________

Combat
HD: ________ Hit Points: ____ Current: __________________
Initiative: ____ Speed: ________ Base Att./Grapple: ____/____
AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___

Combat
HD: ________ Hit Points: ____ Current: __________________
Initiative: ____ Speed: ________ Base Att./Grapple: ____/____
AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___

Attacks

Saves

Attacks

Fort: ______
Ref: ______
Will: ______

________________
________________
________________
________________
________________
________________

________________
________________
________________
________________
________________
________________

___/___/___/___
___/___/___/___
___/___/___/___
___/___/___/___
___/___/___/___
___/___/___/___

(____________)
(____________)
(____________)
(____________)
(____________)
(____________)

SR:

______

Saves
___/___/___/___
___/___/___/___
___/___/___/___
___/___/___/___
___/___/___/___
___/___/___/___

(____________)
(____________)
(____________)
(____________)
(____________)
(____________)

Fort: ______
Ref: ______
Will: ______
SR:

______

Special Attacks

Special Qualities

Special Attacks

Special Qualities

________________________________
________________________________
________________________________
________________________________
________________________________

________________________________
________________________________
________________________________
________________________________
________________________________

________________________________
________________________________
________________________________
________________________________
________________________________

________________________________
________________________________
________________________________
________________________________
________________________________

Notes/Equipment

Notes/Equipment

____________________________________________________________________
____________________________________________________________________
____________________________________________________________________

____________________________________________________________________
____________________________________________________________________
____________________________________________________________________

SHUGENJA SPELLS
0-LEVEL SHUGENJA SPELLS
Air
Ghost Sound: Figment sounds.
Earth
Mage Hand: 5-pound telekinesis.
Fire
Flare: Dazzles one creature ( -1 on attack
rolls).
Light: Object shines like a torch.
Water
Cure Minor Wounds: Cures 1 point of
damage.
1ST-LEVEL SHUGENJA SPELLS
Earth
Shield of Faith: Aura grants +2 or higher
deflection bonus.
Fire
Burning Hands: 1d4/level fire damage (max
5d4).
Water
Cure Light Wounds: Cures 1d8 damage
+1/level (max +5).

Iatzu

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