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<STBLKeyStringList>
<Text Key="FE983BAD">Careers</Text>
<Text Key="B933D44A">Player Feats</Text>
<Text Key="68A8F19F">Relationships</Text>
<Text Key="D9FB6D28">Sim Feats</Text>
<Text Key="FC79F488">Wealth & Collecting</Text>
<Text Key="44116C4A">Attend {1.Number} Social Events</Text>
<Text Key="539FA006">Craft {1.Number} Drinks</Text>
<Text Key="62876A10">Craft {1.Number} Juice on the Rocks at an Event</Text>
<Text Key="CC98E28C">Earn {1.Money}</Text>
<Text Key="CD12DFB8">Earn {1.Money}</Text>
<Text Key="FF2FE6A5">Earn {1.Money}</Text>
<Text Key="24FCF17E">Earn {1.Money}</Text>
<Text Key="5B1170DC">Earn {1.Money}</Text>
<Text Key="F6BEF452">Earn {1.Money}</Text>
<Text Key="59F79481">Gain {1.Money}</Text>
<Text Key="559873E5">Have {1.Number} Married Sims</Text>
<Text Key="5CE04AB0">Have {1.Money} in Simoleons</Text>
<Text Key="E3420C30">Host {1.Number} Social Events</Text>
<Text Key="1E5591EA">Make {1.Number} B.F.F.s</Text>
<Text Key="DA69530B">Own a Bar</Text>
<Text Key="943A9D26">Play The Sims 4 for 5 hours.</Text>
<Text Key="379885AC">Just Getting Started</Text>
<Text Key="7883C70B">Fuck {1.Number} Times</Text>
<Text Key="59ACC0A2">Have a Sim age up.</Text>
<Text Key="27F056F0">Older & Wiser</Text>
<Text Key="3A7BBBB4">Get to Level 2 of the Logic Skill</Text>
<Text Key="3A7BBBB5">Get to Level 3 of the Logic Skill</Text>
<Text Key="2367BC14">Get to Level 2 of the Mixology Skill</Text>
<Text Key="16A2CF4D">Get to Level 10 of the Mixology Skill</Text>
<Text Key="C39DFBCE">Get to Level 4 of the Mixology Skill</Text>
<Text Key="BD2CCE1D">Get to Level 5 of the Mixology Skill</Text>
<Text Key="62D1B5B8">Get to Level 6 of the Mixology Skill</Text>
<Text Key="830B4187">Get to Level 7 of the Mixology Skill</Text>
<Text Key="CF6A0C3A">Get to Level 8 of the Mixology Skill</Text>
<Text Key="5488C919">Get to Level 9 of the Mixology Skill</Text>
<Text Key="38DEEEA8">Get to Level 3 of the Mixology Skill</Text>
<Text Key="DD659C4C">Travel {1.Number} times</Text>
<Text Key="1F4D1F7E">Travel to {1.Number} different Lots</Text>
<Text Key="A3549CFD">Have a Net Worth of {1.Money}</Text>
<Text Key="4B73EC98">Have a Net Worth of {1.Money}</Text>
<Text Key="989F4DE7">Have a Net Worth of {1.Money}</Text>
<Text Key="4F7E68B9">Space is wild and unruly - a bit too unruly. Taking a po
st in the Planet Patrol ensures that space remains safe for future generations.\
nRewards include the Apollo Rocketship.</Text>
<Text Key="92F97BBC">Space Ranger</Text>
<Text Key="E9CC4F04">The Sim who wrangles the most of the stars takes advantag
e of the ungoverned frontier. Take any job - even if it doesn't touch the groun
d.\nRewards include Grandpa's Rocketship.</Text>
<Text Key="CBA959CB">Interstellar Smuggler</Text>
<Text Key="1E1DF88A">Who doesn't dream of going to space? Become an astronaut
and the galaxy will be your playground.</Text>
<Text Key="0F4AE49E">Intern</Text>
<Text Key="67954C09">Module Cleaner</Text>
<Text Key="71826880">Technician</Text>
<Text Key="66215A1B">Command Center Lead</Text>
<Text Key="1652E0FA">Low-Orbit Specialist</Text>
<Text Key="62E3CE55">Space Cadet</Text>
<Text Key="3462158C">Astronaut</Text>
<Text Key="996A6295">Astronaut</Text>
<Text Key="858E6F20">Planet Patrol</Text>
<Text Key="A4F1987F">Sheriff of the Stars</Text>
<Text Key="0A08A33E">Space Ranger</Text>
<Text Key="1524F3A5">Moon Mercenary</Text>
<Text Key="5C2AF98A">Alien Goods Trader</Text>
<Text Key="5A3DEA6B">Interstellar Smuggler</Text>
<Text Key="B93A4CD6">What a day of work! {0.SimFirstName} is back home and {M0
.he}{F0.she} has earned {4.Money}!</Text>
<Text Key="71EB46BD">{0.SimFirstName} is off to work!</Text>
<Text Key="89568E38">Oh no! {0.SimFirstName} has been demoted. {M0.He}{F0.She}
is back to being {1.String|enAn}.</Text>
<Text Key="D1C5E030">Work for {0.SimFirstName} starts in about one hour.</Text
>
<Text Key="E0880E5D">Bad news! {0.SimFirstName} was fired from {M0.his}{F0.her
} job at {3.String}.</Text>
<Text Key="CC4DF263">{0.SimFirstName} is now {1.String|enAn} at {3.String}. {M
0.He}{F0.She} starts {4.DayOfWeekLong} at {4.TimeShort}!</Text>
<Text Key="B8AFDD05">Find a Job</Text>
<Text Key="D3C01ACE">{0.SimFirstName} has been promoted to {1.String}!\n\n{M0.
He}{F0.She} will now make an additional {6.Money} per hour, for a grand total of
{5.Money} per hour.\n\n{M0.He}{F0.She} has also received the following bonus:\n
{8.String}\n\n{M0.His}{F0.Her} next shift is {4.DayOfWeekLong} at {4.TimeShort}.
\n\n</Text>
<Text Key="C55953D2">{0.SimFirstName} has quit {M0.his}{F0.her} job at {3.Stri
ng}. {M0.He}{F0.She} decided it was time for a new direction, career-wise.</Text
>
<Text Key="CB0EAA64">Quit Job</Text>
<Text Key="93D9794E">Sim Space Agency</Text>
<Text Key="93D9794D">SpaceY</Text>
<Text Key="B3F53904">Skipping school will result in bad grades! Are you sure {
0.SimFirstName} should skip?</Text>
<Text Key="5CDB844E">Come Home?</Text>
<Text Key="0C22ECEB">{0.SimFirstName}'s boss may not think well of {M0.him}{F0
.her} skipping work. Are you sure {M0.he}{F0.she} should?</Text>
<Text Key="BEA3F010">Go to Work</Text>
<Text Key="D7688983">{0.SimFirstName} is off to school.</Text>
<Text Key="0DAD06A2">Oh no! {0.SimFirstName} has been doing poorly in school,
and {M0.he}{F0.she} is now a {1.String}.</Text>
<Text Key="A0F14396">School for {0.SimFirstName} starts in about an hour.</Tex
t>
<Text Key="BFA10CB4">Grade School</Text>
<Text Key="3022279C">{0.SimFirstName} has been working hard, and {M0.he}{F0.sh
e} is now a {1.String}. Great job!</Text>
<Text Key="532EDFE6">Would you like to exit the demo?</Text>
<Text Key="47DA9D78">Exit Demo</Text>
<Text Key="BF6682E0">CREATE A SIM DEMO</Text>
<Text Key="7B605641">Create a new household!</Text>
<Text Key="40525678">VISIT THE SIMS.COM</Text>
<Text Key="CA335922">Exit</Text>
<Text Key="2699D865">LEARN MORE</Text>
<Text Key="ACDCF2A9">Purchase The Sims 4 Today!
Game Launch on September 2, 2014</Text>
<Text Key="E38BA911">Game Launch on September 2, 2014</Text>
<Text Key="B197C911">Exit Now!</Text>
<Text Key="3D8FEF3C">Learn More!</Text>
<Text Key="693FE460">Visit TheSims.com now!</Text>
<Text Key="0C9E8B13">ChatController</Text>
<Text Key="86AA8D0A">Bell Pepper</Text>
<Text Key="7C4EA27A">Chicken</Text>
<Text Key="52F29E42">Meat</Text>
<Text Key="4BF50333">Melon</Text>
<Text Key="9E6E8A9E">Monkey Bars</Text>
<Text Key="7858F88E">Sculpture</Text>
<Text Key="136E301E">Sink</Text>
<Text Key="EA232321">Television</Text>
<Text Key="009104A0">Terrain</Text>
<Text Key="E5692B73">Rural Apple Tree</Text>
<Text Key="2BE17407">Wetland Cypress Tree</Text>
<Text Key="6949DD5A">Rural Oak Tree</Text>
<Text Key="A9568956">Wetland Pine</Text>
<Text Key="2C5DC3C2">Wetland Willow Tree</Text>
<Text Key="B813C084">Wave Controller</Text>
<Text Key="C36976ED">Add to Family</Text>
<Text Key="9EA559EB">Disable Need Decay</Text>
<Text Key="EFB7BFA2">Disable Household Needs Decay</Text>
<Text Key="73FC6283">Disable World Needs Decay</Text>
<Text Key="B339FB16">Cancel</Text>
<Text Key="FFC792DA">Enable Need Decay</Text>
<Text Key="64E80CB9">Enable Household Needs Decay</Text>
<Text Key="80B8C0EE">OK</Text>
<Text Key="564A535A">Enable Cheats? Doing so will disable certain Achievements
and Aspirations. This cannot be un-done.</Text>
<Text Key="CBF4CD54">Enable World Needs Decay</Text>
<Text Key="BD1D164D">Unable to execute command.</Text>
<Text Key="A41A27AC">Fill Needs (Household)</Text>
<Text Key="220973B6">Make Happy</Text>
<Text Key="9B0DDB31">Fill Needs (world)</Text>
<Text Key="3FA9FDC1">Modify in CAS</Text>
<Text Key="1FF9C4F7">{0.DateShort}_{0.TimeShort}</Text>
<Text Key="3EE7938C">Screenshots</Text>
<Text Key="CFD9496A">Video</Text>
<Text Key="347AFBFD">Recorded Videos</Text>
<Text Key="63741EE8">Unable to start:</Text>
<Text Key="85262C58">Cannot start because required game data is missing or dam
aged. Please try reinstalling the game.</Text>
<Text Key="F089E35B">The current user is not entitled to run The Sims 4 in the
installed language.</Text>
<Text Key="135DEC40">Initialization error at start up.</Text>
<Text Key="03418586">Could not process the command-line options specified duri
ng game launch. If you are not trying to run the game in a special mode, please
start the game through Origin.</Text>
<Text Key="223471FD">The game has run out of memory.</Text>
<Text Key="C773E94F">The locale selected on the command line with the -l switc
h is not supported.</Text>
<Text Key="D6F91FFB">The contents of your user data directory were created by
a newer version of The Sims 4 and cannot be loaded. Please update your game via
Origin to play.</Text>
<Text Key="BA0CEB1B">The Sims 4</Text>
<Text Key="E5955B27">The Sims 4 Create A Sim Demo</Text>
<Text Key="D153C3EA">The Sims 4 - Startup Error</Text>
<Text Key="182F3470">The Sims 4</Text>
<Text Key="36F6B1C6">The Sims 4 Create A Sim Demo</Text>
<Text Key="ED35E0EA">The Sims 4 is already running.</Text>
<Text Key="579BC009">There was a problem initializing your Video Card. Please
try launching The Sims 4 again.
</Text>
<Text Key="0E6D1221">Can't run The Sims 4 with the video card in this system.
Please check that the video card meets the minimum specifications and that the l
atest video drivers are installed.</Text>
<Text Key="1B80C36A">Can't run over Remote Desktop with this version of Window
s because no 3D accelerated graphics support is available.</Text>
<Text Key="F76A12F7">Your video card was not found in our database. Your graph
ics settings have been set as high as possible, but you may wish to reduce them
if you are experiencing poor performance.</Text>
<Text Key="3259D0F5">Your video card was detected within our Database but does
not meet the minimum requirements for The Sims 4. Should you continue to play
you may encounter poor performance and issues with the software.</Text>
<Text Key="E381B3E0">You are running low on available disk space and may encou
nter problems with your game under these conditions. Are you sure you want to la
unch the game?</Text>
<Text Key="A8D6B118">Mix 100 Drinks.</Text>
<Text Key="C45408F6">Gain 1,000,000 Simoleons in a single Household.</Text>
<Text Key="4851221C">Rosebud</Text>
<Text Key="CFCDF3A9">Perform Marriages in 20 Unique Households.</Text>
<Text Key="93838C2B">Serial Monogamist</Text>
<Text Key="EB39E525">Make 20 BFFs with Non-Player Sims.</Text>
<Text Key="A702F88F">Super Best Friends</Text>
<Text Key="22438BC1">Fuck 50 Unique Non-Player Sims.</Text>
<Text Key="A640A5E3">Fuck!</Text>
<Text Key="33A3AAB5">Attend 100 Bronze or better Social Events</Text>
<Text Key="1149897F">Special Guest</Text>
<Text Key="5DF82DAB">Host 50 Bronze or better Social Events across all Sims.</
Text>
<Text Key="A7C84511">Host with the Most</Text>
<Text Key="02CF53DD">I'm the Mix Master</Text>
<Text Key="FF6F26F6">Travel 250 times</Text>
<Text Key="836C401C">Jet-Setter</Text>
<Text Key="D08AC10A">Visit 25 different Lots in The Sims 4.</Text>
<Text Key="5C9B6FF8">Knock, Knock...</Text>
<Text Key="EE3A2E1C">{0.String}\n{1.String}</Text>
<Text Key="416E9F1B">{0.String}\n\n{1.String}</Text>
<Text Key="051BC146">It's almost {0.SimFirstName}'s birthday!</Text>
<Text Key="50B14100">Celebrate {0.SimFirstName}'s birthday by throwing a rocki
ng Birthday Party!</Text>
<Text Key="5E91608D">{0.SimName}'s long life is coming to an end. This would b
e a good time to get {M0.his}{F0.her} affairs in order.</Text>
<Text Key="F423A458">It's almost {0.SimFirstName}'s time. Make the most of the
se final days.</Text>
<Text Key="FB865CCB">Change Diaper</Text>
<Text Key="2D8777C7">Awesome!</Text>
<Text Key="1A0B28B8">Some horrendous assault on the olfactory receptors is und
erway.</Text>
<Text Key="7699B8FA">Awful Smell</Text>
<Text Key="B0B78DF4">Feeling happy from making a new, lasting friendship!</Tex
t>
<Text Key="5DCBF2D1">Made a New Good Friend!</Text>
<Text Key="FCAB3695">{0.SimFirstName} forgot to have a party for {M0.his}{F0.h
er} birthday. Or maybe no one wanted to come? Either way, it's very sad.</Text>
<Text Key="CAE4C13B">Awesome Toy</Text>
<Text Key="CDE4C5F7">Caffeine Buzz</Text>
<Text Key="CCE4C41C">Spritzin' Vixen</Text>
<Text Key="D5090BDD">The sweet scent of perfume has instilled a feeling of fli
rtatiousness!</Text>
<Text Key="CCE4C41D">Minty Freshness</Text>
<Text Key="CCE4C41A">Invigorating Shower</Text>
<Text Key="D1E4CC3F">Hilarious Show</Text>
<Text Key="D0E4CA4C">Great Teacher</Text>
<Text Key="F31192D3">Forgotten Birthday</Text>
<Text Key="0960712E">(From Fucking)</Text>
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<Text
Key="A22D94ED">Feeling Witty</Text>
Key="71512E89">Steamy Read</Text>
Key="52A0B7D2">Whoa! That was one steamy romance novel!</Text>
Key="B528E29B">Outraged from reading an opinionated article.</Text>
Key="CFCDE07A">Upsetting Read</Text>
Key="5F4B8709">Reading that book was a total snooze fest. </Text>
Key="44D80E6C">Boring Read</Text>
Key="86ACA01C">The power of words!</Text>
Key="FB495BF3">Empowering Read</Text>
Key="040E67E3">It all makes so much sense!</Text>
Key="E83563B2">Logical Read</Text>
Key="EE3B48FE">That story was delightful, charming, and refreshing.</Tex
t>
<Text Key="601A5181">Delightful Read</Text>
<Text Key="F15C6B74">Some books just inspire creativity.</Text>
<Text Key="6B8F04DB">Artistic Read</Text>
<Text Key="DA92038B">...on account of all the jokes.</Text>
<Text Key="0726A464">A little choked up from a sad story.</Text>
<Text Key="552370AB">Sob Story</Text>
<Text Key="BC1127C3">Feeling a little bored from reading a book at a low skill
level.</Text>
<Text Key="203E7EF6">Alone the words make sense, but together... what? This bo
ok is beyond my skill level.</Text>
<Text Key="E55ECA29">What the What?</Text>
<Text Key="2F3FED4F">Clumsy Conversation</Text>
<Text Key="870A6768">Feeling bored from a tedious, uninteresting conversation!
</Text>
<Text Key="53018F46">Fine (Always on and hidden by default)</Text>
<Text Key="CC92B797">Taking a good lickin' can make a Sim feel a bit dazed.</T
ext>
<Text Key="E9D91D51">Embarrassed</Text>
<Text Key="DA02C7CA">Humiliated from recent Social Events!</Text>
<Text Key="CB5DBA83">Feeling Frumpy</Text>
<Text Key="A1CC50AC">Humiliated after catching a glimpse in the mirror at the
wrong angle!</Text>
<Text Key="74F1CDBB">Beaten Up!</Text>
<Text Key="961C7DF7">Triumphant!</Text>
<Text Key="9F577740">Bolstered with confidence emerging from an intense scuffl
e, unscathed! </Text>
<Text Key="EE5CEB3C">Glamorous Presence</Text>
<Text Key="FDE79F57">Feeling attractive after primping in the mirror!</Text>
<Text Key="38F51D72">Feeling down after being rejected by another Sim!</Text>
<Text Key="B40BB59F">Rebuffed!</Text>
<Text Key="FEE74A87">Amused</Text>
<Text Key="4FB18DC0">Feeling playful from listening to the jokes of other Sims
!</Text>
<Text Key="42C29B1C">Amateur Hour</Text>
<Text Key="905F5D02">Dirty Mind</Text>
<Text Key="01CE83C2">Some books send a reader's mind straight to the gutter.</
Text>
<Text Key="E46D1575">Relaxed in Bed</Text>
<Text Key="32CDF93E">Soft, comfy sheets have instilled you with unparalleled h
appiness!</Text>
<Text Key="F17F4AA2">Dazed</Text>
<Text Key="31EBB296">Watched Romantic Comedy</Text>
<Text Key="8D042A8D">The erotic inclinations are strong after viewing that ste
amy romance!</Text>
<Text Key="9295F37A">{0.SimFirstName} attempted to pull a prank at work, but f
ailed miserably.</Text>
<Text Key="4D27A789">What a clown! {0.SimFirstName} successfully pulled a fair
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<Text
Key="79C0FA51">Raspberry Mocha</Text>
Key="9C0ECEC5">Make Soy Mint Mocha</Text>
Key="C9C0EA3C">Soy Mint Mocha</Text>
Key="73E3BADA">Brew Pitch Black</Text>
Key="5F814C60">Pot of Pitch Black</Text>
Key="2B32B85B">Pitch Black</Text>
Key="DD866E4E">Brew Calming Chamomile</Text>
Key="A2F3D99C">Pot of Calming Chamomile</Text>
Key="8769271F">Calming Chamomile</Text>
Key="22DFDAE8">Brew Earl Grey, Hot</Text>
Key="1D1FE046">Pot of Earl Grey, Hot</Text>
Key="29938B3D">Earl Grey, Hot</Text>
Key="2EBBECE8">Brew Steamy Ginseng</Text>
Key="A32F2646">Pot of Steamy Ginseng</Text>
Key="03D8CD3D">Steamy Ginseng</Text>
Key="79952A82">Brew Healthy Green</Text>
Key="3BA29A48">Pot of Healthy Green</Text>
Key="2BD55903">Healthy Green</Text>
Key="15FF03CF">Brew Run Oolong</Text>
Key="9ECAACC3">Pot of Run Oolong</Text>
Key="75E912C2">Run Oolong</Text>
Key="24B75FC6">Brew Tea</Text>
Key="27143D6E">Make Garden Salad</Text>
Key="04BDF87C">Cook Grilled Cheese</Text>
Key="F8A602F3">Grill Hamburger</Text>
Key="ED8A0D44">Bake SimCity Cheesecake</Text>
Key="769CF403">Make Spaghetti</Text>
Key="B2074807">Cereal</Text>
Key="6EBC1884">Chips</Text>
Key="8246BEC8">French Toast</Text>
Key="D0BACDFF">Garden Salad</Text>
Key="53368121">Grilled Cheese</Text>
Key="FEC0EF00">Hamburger</Text>
Key="7547DDE6">Microwave Dinner</Text>
Key="5D8F06A9">Microwave Pastry</Text>
Key="9ADBEFB3">SimCity Cheesecake</Text>
Key="C3574DEB">Orange Juice</Text>
Key="86A62AEF">Roast Chicken</Text>
Key="ED5D9C7C">Spaghetti</Text>
Key="77ACDDFE">White Cake</Text>
Key="6A63B5BE">Make Granny Smash</Text>
Key="55D710CF">Granny Smash</Text>
Key="43D7C122">Make Ridgeport</Text>
Key="A0CD20A3">Ridgeport</Text>
Key="49ACD854">Make Simsmapolitan</Text>
Key="50765BB9">Simsmapolitan</Text>
Key="7A185AA9">Make Dim and Gusty</Text>
Key="62168DA0">Dim and Gusty</Text>
Key="1F2F66B4">Make Tang and Zing</Text>
Key="59CD8B19">Tang and Zing</Text>
Key="9B2A7981">Make Love Potion #4</Text>
Key="AD2BF9D8">Love Potion #4</Text>
Key="E8183982">Make Silent Film</Text>
Key="D8881003">Silent Film</Text>
Key="4A219BAD">Make Shadow Realm</Text>
Key="72327EDA">Shadow Realm</Text>
Key="29329D14">Make Juice on the Rocks</Text>
Key="D1341879">Juice on the Rocks</Text>
Key="93EBDD60">Make Salty Llama</Text>
Key="662D0F55">Salty Llama</Text>
<Text Key="48E39C90">Dance</Text>
<Text Key="205FC135">Turn On the Stereo</Text>
<Text Key="D73E2861">Wash Dishes</Text>
<Text Key="D4F54753">Wash Your Hands</Text>
<Text Key="44B8E927">Main Goal: \nGet Married!</Text>
<Text Key="3673D3F6">Have Guests Watch the Ceremony</Text>
<Text Key="996B7CB8">Tend Bar for 1 Hour</Text>
<Text Key="E601B7ED">{0.SimFirstName} can't afford this.</Text>
<Text Key="35A942D0">{0.Money}</Text>
<Text Key="CA922667">{0.String} ({1.Number})</Text>
<Text Key="F4B47CFF">{0.SimFirstName} is too angry to do this!</Text>
<Text Key="DC9530F6">Angry</Text>
<Text Key="C6997251">Bored</Text>
<Text Key="46476B2B">You cheated to get this Moodlet!</Text>
<Text Key="858FB4DD">Confident</Text>
<Text Key="70FDDE40">Depressed</Text>
<Text Key="570C874D">Dazed</Text>
<Text Key="570C874C">Dazed</Text>
<Text Key="8A168F92">Embarrassed</Text>
<Text Key="7598D504">Energized</Text>
<Text Key="F13DEB0F">A Horny Sim will be more successful in matters of love.\n
\nTry some romantic socials with another Sim!</Text>
<Text Key="BCA67407">Horny</Text>
<Text Key="43E476F8">A Horny Sim will find all kinds of success at matters of
love.\n\nTry some romantic socials with another Sim!</Text>
<Text Key="8E700682">Focused</Text>
<Text Key="1B4F1C1F">Tense</Text>
<Text Key="F59C1CE1">Happy</Text>
<Text Key="1CB31123">Inspired</Text>
<Text Key="1CB31122">Very Inspired</Text>
<Text Key="697CBCC3">Uncomfortable</Text>
<Text Key="4B625937">Fine</Text>
<Text Key="977E5A36">Playful</Text>
<Text Key="ED2C8757">Sad</Text>
<Text Key="1883CAAE">Complain about Bladder</Text>
<Text Key="3FE420EC">Complain about Tiredness</Text>
<Text Key="34C0C78B">Complain about Hunger</Text>
<Text Key="DF8B0FAF">Complain about Being Dirty</Text>
<Text Key="9DA0FACB">Complain about Loneliness</Text>
<Text Key="B2934FE6">Bladder Failure</Text>
<Text Key="7120BE6A">Energy Failure</Text>
<Text Key="1871C957">Hunger Failure</Text>
<Text Key="6E08C106">Face-Plant</Text>
<Text Key="6285D61A">Need to pee? Send {0.SimFirstName} to the bathroom to avo
id catastrophic humiliation!</Text>
<Text Key="D19C9345">Bladder</Text>
<Text Key="2199268C">Coffee can stave off the sandman for a while, but eventua
lly all Sims need their zzz's.</Text>
<Text Key="A63B5343">Energy</Text>
<Text Key="5ECA879F">Everyone needs some fun in their lives, even Sims. Find a
TV, play a video game, or of course, Have Unprotected Sex!</Text>
<Text Key="1D665F46">Fun</Text>
<Text Key="E3A8E2ED">Like all living creatures, Sims need sustenance. Have a m
eal, order pizza, or grill something delicious.</Text>
<Text Key="CFA220B8">Hunger</Text>
<Text Key="C1FC8B49">Even Sims need to freshen up from time to time. A quick s
hower or bath will keep the stink away.</Text>
<Text Key="A56355AC">Hygiene</Text>
<Text Key="A359DA4D">Sims are social creatures that need to interact with othe
rs. Invite over a friend, chat someone up on the computer or phone, or just stop
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<Text Key="AC751509">{0.SimFirstName} is too hungry to do this right now!</Tex
t>
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Key="427D5C25">Push Yourself!</Text>
Key="175F540A">Breathe Deeply</Text>
Key="D5114B8E">Run Sheepishly</Text>
Key="D5114B8F">Work Out Frustrations</Text>
Key="D5114B8C">Harness Frustration</Text>
Key="175F5409">One Step at a Time</Text>
Key="175F5408">Walk It Off</Text>
Key="175F540F">Stretch Out</Text>
Key="175F540E">Warm Up</Text>
Key="175F540D">Fight Through It!</Text>
Key="175F540C">Fueled With Rage</Text>
Key="175F5403">Cool Down</Text>
Key="175F5402">Run As If No One Saw</Text>
Key="6FD8FEF8">Push the Pace</Text>
Key="6FD8FEFB">Maximum Effort</Text>
Key="6FD8FEFA">Give One Hundred Percent</Text>
Key="6FD8FEFD">Run with Style!</Text>
Key="F587FF09">Moderate Pace</Text>
Key="F587FF0A">Get Into the Groove</Text>
Key="F587FF0B">Stride With Pride</Text>
Key="F587FF0C">Keep It Going</Text>
Key="92168142">Slow It Down</Text>
Key="A3BF8E6C">Workout</Text>
Key="56EC5091">Run with Chest Out</Text>
>
t>
<Text Key="06394632">Ok, I guess I'll stop working then. My fee will be {0.Mon
ey}.</Text>
<Text Key="9B15ADA2">Looks like I'm all done here. That'll be {0.Money}.</Text
>
<Text Key="F8FC9790">I don't work for free, you know. If you ever want my help
again, you'd better get your act together and pay the {1.Money} bill I'll be se
nding you.</Text>
<Text Key="65442C6D">Looks like your place doesn't need my services today. I'l
l just head off to my next client.</Text>
<Text Key="8AC131AC">for {0.Money} plus {1.Money}/hour</Text>
<Text Key="DB9A41FF">for {0.Money}</Text>
<Text Key="BD244FD6">for free!</Text>
<Text Key="289F3717">for {0.Money}/hour</Text>
<Text Key="E48C8ACA">Maid</Text>
<Text Key="0926D847">Pizza Delivery</Text>
<Text Key="DC38AEC7">Ask to Hang Out</Text>
<Text Key="68338589">Dismiss</Text>
<Text Key="923394BB">Fire</Text>
<Text Key="BB293140">Yell At</Text>
<Text Key="E4BEDCAD">Athletic</Text>
<Text Key="0712554F">Career</Text>
<Text Key="845A082E">Current outfit</Text>
<Text Key="2A898278">Everyday</Text>
<Text Key="B81C0AD8">Formal</Text>
<Text Key="0BD497BA">Change Outfit</Text>
<Text Key="D4398EE1">{0.String} {1.Number}</Text>
<Text Key="98D69EAF">Party</Text>
<Text Key="25B715AE">Sleep</Text>
<Text Key="BE0961F6">Comedy</Text>
<Text Key="2C120D88">Go Home</Text>
<Text Key="9B8F39D6">Romance</Text>
<Text Key="2D798A93">Travelling</Text>
<Text Key="DE606857">Starving!</Text>
<Text Key="CCA90F32">Elderly Demise</Text>
<Text Key="B599D587">Witness Death</Text>
<Text Key="4D48CC9E">Or is it? The last Sim in this household has died, but yo
u can create more Sims, choose an existing household to play, or move another ho
usehold in from The Gallery.</Text>
<Text Key="02DF4E13">Make Selectable (Debug)</Text>
<Text Key="D4FF7ECE">Max Age Progress (Debug)</Text>
<Text Key="1DAE7970">Set Age (Debug)</Text>
<Text Key="F776E659">Be Jealous</Text>
<Text Key="86EE6250">Happy Memory</Text>
<Text Key="29CC08A6">Sad Memory</Text>
<Text Key="B64C9049">Discourage</Text>
<Text Key="2898B0EE">Ask {1.SimFirstName} To {0.String}</Text>
<Text Key="5AFE07C0">Mentor</Text>
<Text Key="A4376234">You had an accident from holding it for too long! How emb
arrassing!</Text>
<Text Key="217D3D5B">Put Down Pizza</Text>
<Text Key="D07B6A63">Broken Engagement</Text>
<Text Key="A8ED027D">All</Text>
<Text Key="6B20AE8C">Family</Text>
<Text Key="171107DC">Friend</Text>
<Text Key="20489E83">Romance</Text>
<Text Key="30BD3D58">Not all love lasts! These Sims are no longer together.</T
ext>
<Text Key="53FF6563">Not all diamonds last forever it appears. This engagement
ended badly.</Text>
<Text Key="BF5245D5">Some romances end quite badly. This one has devolved into
anger.</Text>
<Text Key="88685DF6">This marriage has ended in divorce.</Text>
<Text Key="4843C903">These Sims are engaged to be wed! Save the date!</Text>
<Text Key="B77116D5">Things have grown tense between the former lovers.</Text>
<Text Key="96404294">You've tied the knot! Marriage is forever! Usually.</Text
>
<Text Key="B7574DE9">Dating, exclusivity...a relationship?</Text>
<Text Key="47730714">Neither friend nor foe - just an average relationship.</T
ext>
<Text Key="A25D7DE4">Acquaintances</Text>
<Text Key="0F89ED07">Best Friends</Text>
<Text Key="711C0730">These two are the best of friends with a nearly unbreakab
le bond.</Text>
<Text Key="C39EAB87">Broken Up</Text>
<Text Key="509E73FF">Despised Ex</Text>
<Text Key="D57A6419">Divorced</Text>
<Text Key="B3767AB1">Despised</Text>
<Text Key="023D266A">Things have gone awry with this relationship. Can it be s
alvaged?</Text>
<Text Key="28EE6C42">Engaged</Text>
<Text Key="F90083B7">Friend</Text>
<Text Key="441B0500">A friend will always be there for a kind word. </Text>
<Text Key="FDEF03DE">Frustrated Ex</Text>
<Text Key="7037268B">Good Friends</Text>
<Text Key="8B375844">This is a solid relationship built on trust and great mem
ories.</Text>
<Text Key="43062921">Has Met (should not be seen)</Text>
<Text Key="9274BF55">Nemesis</Text>
<Text Key="04D86EDE">Dire foes who will stop at nothing to bring misery to the
other. </Text>
<Text Key="24175290">Disliked</Text>
<Text Key="125E460B">This relationship is tense. Things are likely to go awry!
</Text>
<Text Key="79E7668E">{M1.Boyfriend}{F1.Girlfriend}</Text>
<Text Key="26C6C4B8">Recall an Angry Moment</Text>
<Text Key="4096198F">Recall a Confident Moment</Text>
<Text Key="1E8AAA99">Recall a Happy Moment</Text>
<Text Key="70022850">Recall an Inspiring Moment</Text>
<Text Key="E8325958">Recall a Romantic Moment</Text>
<Text Key="3B57B46F">Recall a Sad Moment</Text>
<Text Key="E26C72C1">Jump for Joy</Text>
<Text Key="B1B5074A">There is already a Social Event happening on this lot.</T
ext>
<Text Key="034C8A6D">Ask about Baby's Due Date</Text>
<Text Key="BC2BF023">Ask to Leave</Text>
<Text Key="382F7A85">Be Hugged</Text>
<Text Key="DB04B08F">Chat</Text>
<Text Key="526B91BC">Be Kissed</Text>
<Text Key="005987DE">Be Slapped</Text>
<Text Key="DC442927">Call off the Wedding</Text>
<Text Key="1CE04A0D">Call Guests to Eat</Text>
<Text Key="482BA41C">Chat with {1.SimFirstName}</Text>
<Text Key="AFE814AB">Be Cheered For</Text>
<Text Key="DD934A66">Compliment Food</Text>
<Text Key="4B15DB0F">Compliment Home</Text>
<Text Key="65DC7CC6">Compliment Wedding</Text>
<Text Key="730FE86F">Congratulate</Text>
<Text Key="8A13284C">Brag about Dinner Party</Text>
<Text Key="E106D263">Complain about Dinner Party</Text>
frequently go above and beyond the call of duty to keep their bodies in tip-top
shape.\n\nFitness can be worked on via the treadmill, weight bench, or punching
bag. Increasing this skill will unlock new Workout Interactions and Socials.</Te
xt>
<Text Key="95344CA8">Get off the couch. Take a run. Get your heart racing. Or
not.</Text>
<Text Key="2727E7D6">Fitness</Text>
<Text Key="81911D35">When in a conversation, Charisma skill can be your best f
riend. Whether making friends, romancing, or calming down strangers, the charism
atic Sim knows how to proceed.\n\nCharisma can be worked on in the mirror or in
conversations with other Sims. Increasing this skill will unlock new Socials as
well as new Social Media Interactions on the Computer.</Text>
<Text Key="6FCF191A">The ability to be friendly with others is truly a special
gift. You don't have it yet. Meanie.</Text>
<Text Key="8CEC80D0">Charisma</Text>
<Text Key="85B60621">Gardening</Text>
<Text Key="479258B0">Ready to take your culinary creations to new heights? The
Gourmet Cooking skill can help deliver some fancy foods to your mouth and your
guests.\n\nGourmet Cooking is developed through cooking gourmet foods on the fri
dge, stove, and countertop. Increasing this skill will unlock new Gourmet Cookin
g Tricks, Moodlets, and Recipes.</Text>
<Text Key="D03EE14F">Almost anyone can cook, but only those with the Gourmet s
kill can cook like a boss.</Text>
<Text Key="AF60ED5F">Gourmet Cooking</Text>
<Text Key="E188F615">Down the Road</Text>
<Text Key="E188F616">Spline On</Text>
<Text Key="E188F617">For My One and Only</Text>
<Text Key="545058EB">Guitar: the one instrument that defies class, genre, and
boundaries. A guitar can be a good fit for a romantic evening, a casual get-toge
ther, or a sold-out performance.\n\nUse the guitar to improve Guitar Skill. Incr
easing this skill will unlock new Songs and Interactions on the Guitar, includin
g the ability to Write Songs and Serenade Sims.</Text>
<Text Key="2BB774EA">Guitar</Text>
<Text Key="29513A3E">Almost like speaking a second language in today's world,
programming is becoming more and more essential. Get ahead by learning to make m
achines do your bidding!\n\nProgramming is done on the computer. Increasing this
skill will allow Sims to create Plugins, Games, Mods, and Mobile Phone Apps. Si
ms will also be able to Hack on the Computer!</Text>
<Text Key="FD646399">Want to be a caffeine-addled programmer with no restraint
? Become a hacker!</Text>
<Text Key="3645CBC1">Programming</Text>
<Text Key="35C6A692">Do it yourself! That's the motto of a handy Sim. Handy Si
ms aren't afraid to repair things when they break, can upgrade regular household
objects, and may even dabble with a bit of woodworking.\n\nHandiness is built b
y repairing and upgrading objects, or using the woodworking table. Increasing th
is skill unlocks new craftables on the Woodworking Table and improves Sims' abil
ity to Repair and Upgrade objects.</Text>
<Text Key="2598FABD">
</Text>
<Text Key="4E0080AD">Handiness</Text>
<Text Key="7E7B1F89">Anyone can cook, but Sims who are epicurious will benefit
from spending a little extra time and attention in the kitchen.\n\nCooking skil
l is built primarily by cooking with the fridge, stove, and counter. Increasing
this skill will unlock new Cooking Tricks, Moodlets, and Recipes.</Text>
<Text Key="BACA6FEC">Cooking</Text>
<Text Key="2C6CF189">A practiced mind can be a wonderful thing, and Sims who f
ocus on Logic want to hone their minds until they're sharper than a llamacorn's
horn.\n\nLogic is built on the chessboard, telescope, and microscope. Increasing
this skill will unlock new Interactions on the Microscope, Observatory, and var
ious Collectibles.</Text>
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Key="4C386A59">Songs</Text>
Key="7B4BA284">Apps</Text>
Key="5398308B">Books</Text>
Key="ABCCCD41">{0.String}: {1.Money}</Text>
Key="A561D236">Royalty Report</Text>
Key="745C3B6A">(From Clothing Item)</Text>
Key="CE743BA9">Walk</Text>
Key="D8DE1CF9"> {0.String}</Text>
Key="40AFB1B6">{0.String}, {1.String}</Text>
Key="847A4379">{0.String}</Text>
Key="A795DBC4">{0.Money}</Text>
Key="D22D3E78">{0.String}: {1.String}</Text>
Key="B5F493B0">{0.String}\n{1.String}</Text>
Key="D035D3B9">{0.Number} {S0.{S1.ObjectName}}{P0.{P1.ObjectName}}</Text
>
<Text Key="92CCA68C">{0.String}</Text>
<Text Key="FA65EDB0">{0.SimFirstName}</Text>
<Text Key="8F1F5015">Have a Sim reach max level in the Astronaut career.</Text
>
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xt>
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Key="6A497B25">Stellar Work</Text>
Key="81A1FB99">Have a Sim reach max level in the Culinary Career.</Text>
Key="E9752D01">Up a Notch</Text>
Key="3E24EAC8">Have a Sim reach max level in the Painter career.</Text>
Key="12D72A28">Flying Colors</Text>
Key="C42B788F">Have a Sim reach max level in the Entertainer career.</Te
Key="E4631A1F">Are You Entertained?</Text>
Key="F81FDBFA">Have a Sim reach max level in the Criminal career.</Text>
Key="B9B0A3C2">Suave Criminal</Text>
Key="F0183BF7">Have a Sim reach max level in the Secret Agent career.</T
Key="566DE727">I, Spy</Text>
Key="00FCC53A">Have a Sim reach max level in the Writer career.</Text>
Key="F1B56402">The Pen is Mightier</Text>
Key="6E411907">Have a Sim reach max level in the Tech Guru career.</Text
Key="9B965497">Startup Upstart</Text>
Key="52237C99">Reach max level in every career in The Sims 4.</Text>
Key="2D709E01">Knack of All Trades</Text>
Key="A70DDE07">Have a single Sim maintain 3 careers.</Text>
Key="2FF0C997">9 to 5 to 9</Text>
Key="9DFAC52D">Have a Sim bladder fail while on a date.</Text>
Key="0997945D">So Ill call you?</Text>
Key="F31382D8">Earn a Silver rating on every social event.</Text>
Key="0B41A558">Event Horizon</Text>
Key="F74F8FFF">Earn a Gold rating on every social event.</Text>
Key="52EC9FEF">The Main Event</Text>
Key="A7194AB6">Have a Sim die at their own wedding.</Text>
Key="FB651676">'Til Death Do Us Part</Text>
Key="BD1B42E5">Play The Sims 4 for 24 hours.</Text>
Key="85336B55">In the Game</Text>
Key="D462FE72">Play the Sims 4 for 100 hours.</Text>
Key="54D2761A">Honorary SimGuru</Text>
Key="03101617">Kill off 10 of your Sims via unnatural causes.</Text>
Key="EE276E47">Vengeful Deity</Text>
Key="0EA31527">Speed Dating</Text>
Key="8653FBC8">Have a single Sim Fuck in every possible object.</Text>
Key="4FC72B28">KamaSimtra</Text>
Key="1CA13F3B">Have a Sim befriend the Grim Reaper.</Text>
Key="69A3BCB3">Hello, Darkness, My Old Chum</Text>
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ext>
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Key="D0C0E396">Code Monk</Text>
Key="3EA9EE9A">Have a Sim reach max level in the Video Gaming skill.</Te
Key="44A3C262">Games within Games</Text>
Key="5110D72A">Have a Sim reach max level in the
Key="4B1F8C92">Elementary</Text>
Key="15432A24">Have a Sim reach max level in the
Key="683881FC">Straight for the Jocular</Text>
Key="C9A45C70">Have a Sim reach max level in the
Key="F19323D0">Mischief Mastered</Text>
Key="C1A19C55">Have a Sim reach max level in the
Key="E334E165">Tender Loving</Text>
Key="EF62DD5C">Have a Sim reach max level in the
Logic skill.</Text>
Comedy skill.</Text>
Mischief skill.</Text>
Mixology Skill.</Text>
Rocket Science Skill.</
Power</Text>
a new plant type through grafting.</Text>
of Life</Text>
Sim complete 10 Whims at a single social event.</T
Key="2B92A12E">On a Whim</Text>
Key="96CE94F3">Whimsical</Text>
Key="B77359EF">Have a Sim complete 5 Aspirations.</Text>
Key="8ECEB57F">Over-Achiever</Text>
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Practicing Painting)</Text>
Drinking Energy Juice)</Text>
Primping)</Text>
Instrument Practice)</Text>
Active Trait)</Text>
Genius Trait)</Text>
Cheerful Trait)</Text>
Goofball Trait)</Text>
Gloomy Trait)</Text>
Witnessing A Fight)</Text>
Extinguishing a Fire)</Text>
Extinguishing a Sim)</Text>
Eating Poorly-Made Food)</Text>
Eating Spoiled Food)</Text>
Eating Food)</Text>
Eating Excellent Food)</Text>
Eating Heart Cookies)</Text>
Eating Excellent Heart Cookies)</Text>
Eating Gummy Bear Pancakes)</Text>
Eating Excellent Gummy Bear Pancakes)</Text>
Microwaved Food)</Text>
Cheap Fridge)</Text>
Upgraded Fridge)</Text>
Funniest Joke in the World)</Text>
Future Cube)</Text>
Being near an Angry Spirit)</Text>
Being near a Playful Spirit)</Text>
Neighborhood Exploration)</Text>
Being Lectured)</Text>
Confronting the Grim Reaper)</Text>
Pleading with the Grim Reaper)</Text>
Seducing the Grim Reaper)</Text>
Practicing Guitar)</Text>
Hacking into Mainframe)</Text>
New Baby)</Text>
Failed Prank)</Text>
Horrifying Joke)</Text>
Watching Musical Performance)</Text>
Cheating)</Text>
Jungle Gym)</Text>
Work)</Text>
Reminiscing about a Memory)</Text>
Mentoring)</Text>
Using the Microscope)</Text>
Mirror)</Text>
Mirror)</Text>
Psyching Self Up)</Text>
a Prank)</Text>
a Prank)</Text>
a Prank)</Text>
a Prank)</Text>
a Prank)</Text>
a Prank)</Text>
a Prank)</Text>
a Prank)</Text>
a Prank)</Text>
a Prank)</Text>
a Prank)</Text>
a Prank)</Text>
a Prank)</Text>
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Key="AED530A6">(From
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a Successful Prank)</Text>
Successful Prank)</Text>
a Prank)</Text>
Failed Prank)</Text>
a Prank)</Text>
Motion Gaming)</Text>
Removed Baby)</Text>
Playing With Dollhouse)</Text>
Looking Into Space)</Text>
Critical Assessment)</Text>
Gathering Inspiration)</Text>
Calling a Sim)</Text>
Phone Games)</Text>
Prank Call)</Text>
Calling Sadness Hotline)</Text>
Texting)</Text>
Jazz Up The Place)</Text>
Serenade)</Text>
Practicing Woodworking)</Text>
Being Praised)</Text>
Privacy Violation)</Text>
Exchanging Promise Rings)</Text>
Using Public Bathroom)</Text>
Punching Bag)</Text>
Roundhouse Kick)</Text>
Trying to Convince to Leave Spouse)</Text>
Rejected Proposal)</Text>
Mischievous Sim)</Text>
Emotional Support)</Text>
Emotional Support)</Text>
Nausea)</Text>
Brushing Teeth)</Text>
Upgraded Sink)</Text>
Giving to Online Charity)</Text>
Giving to Online Scam)</Text>
Mirror)</Text>
Watching Performance)</Text>
Cooking)</Text>
Cooking)</Text>
Cooking)</Text>
Daydreaming)</Text>
Repairing)</Text>
Upgrading)</Text>
Woodworking)</Text>
Failed Prank)</Text>
Researching Art Reference)</Text>
Phone)</Text>
Game Tournament)</Text>
Socialization)</Text>
Socialization)</Text>
Socialization)</Text>
Pickpocketing)</Text>
Socialization)</Text>
Socialization)</Text>
Socialization)</Text>
Socialization)</Text>
Socialization)</Text>
Socialization)</Text>
Socialization)</Text>
Socialization)</Text>
1.SimFirstName}:\n{2.String}</Text>
<Text Key="07DD5DF3">After some investigation, {1.SimFirstName} was discovered
to have this trait:\n{2.String}</Text>
<Text Key="F7AC3CEC">{0.SimFirstName} already knows all of {1.SimFirstName}'s
traits!</Text>
<Text Key="EBE98FCB">(From Making a Silly Face)</Text>
<Text Key="C253B2F6">(From Renewing Vows)</Text>
<Text Key="28ED5834">(From Marriage)</Text>
<Text Key="7C34C15D">(From Renewing Vows)</Text>
<Text Key="5B7A3957">(From Getting Cold Feet)</Text>
<Text Key="0C839FB8">(From Getting Left at the Altar)</Text>
<Text Key="1095CDB7">{0.SimFirstName} found a MySims trophy!</Text>
<Text Key="451E9225">{0.SimFirstName} found a space rock!</Text>
<Text Key="AD2E27C6">(From Rocket Ship)</Text>
<Text Key="F7AE48DB">{0.SimFirstName} made a crash landing from space, but any
landing you can walk away from.... </Text>
<Text Key="3ABEA30C">{0.SimFirstName} has safely returned from exploring the c
osmos</Text>
<Text Key="65F8F812">(From Capturing an Alien)</Text>
<Text Key="40AC7088">(From Getting Caught with Contraband)</Text>
<Text Key="5C63B3EF">(From Quashing Lunar Rebellion)</Text>
<Text Key="06ED0807">(From Orbiting the Moon)</Text>
<Text Key="170B922D">You've Got Treasure!</Text>
<Text Key="F8D691F4">(From Victory in Outer Space)</Text>
<Text Key="E9CA3D74">(From Peeing Self)</Text>
<Text Key="39B527BF">(From Performing Comedy)</Text>
<Text Key="50E8FD07">{0.SimFirstName} is bursting... with anticipation to meet
{M0.his}{F0.her} new bundle of joy!</Text>
<Text Key="814E3085">Gone into Labor!</Text>
<Text Key="ABEBD94A">(From Sim in Labor)</Text>
<Text Key="03A42EE3">(From Great Freelance Work)</Text>
<Text Key="6EE75CC0">(From Failing To Hack Grades)</Text>
<Text Key="6B212594">(From Hacking Grades)</Text>
<Text Key="E3374362">(From Hacking Supercomputer)</Text>
<Text Key="037CD459">(From Failing To Hack Work Performance)</Text>
<Text Key="CEAE2857">(From Hacking Work Performance)</Text>
<Text Key="E9204272">(From Making A Plugin)</Text>
<Text Key="2095E806">(From Making a Virus)</Text>
<Text Key="8EA82E0A">(From Protein Shake)</Text>
<Text Key="DA5CCD92">(From Children's Book)</Text>
<Text Key="1370B20C">(From First Penetration)</Text>
<Text Key="77FFCC67">(From Rocket Ship Exploration)</Text>
<Text Key="D4C2CA1E">(From Taking a Shower)</Text>
<Text Key="AC6C4166">Based on {0.SimFirstName}'s career, {M0.he}{F0.she} was g
iven a startup bonus of {1.Money} by an investor!</Text>
<Text Key="AEF96AD0">(From Birthday Party)</Text>
<Text Key="52712BC5">(From Wedding)</Text>
<Text Key="1ED738AF">(From Date)</Text>
<Text Key="A395737E">(From Attending a Party)</Text>
<Text Key="012CD136">(From Hosting a Party)</Text>
<Text Key="87E98522">(From Studying a Book)</Text>
<Text Key="5BEF7F68">(From Hugging Oversized Stuffed Animal)</Text>
<Text Key="7234D9B4">(From Playing With Oversized Stuffed Animal)</Text>
<Text Key="262CE5AC">(From Sharing Creative Ideas)</Text>
<Text Key="BB74D9A0">(From Knockout Gas)</Text>
<Text Key="C1B81254">(From Discussing Geek Things)</Text>
<Text Key="3804CE26">(From Depressing Sigh)</Text>
<Text Key="A1C4EFA8">(From Hot-Headed Trait)</Text>
<Text Key="C29FD6A8">(From Stimulating Conversation)</Text>
<Text Key="410FB773">(From Mourning an Enemy)</Text>
ve Sims often, but if Creative activities are ignored, their Emotions will suffe
r.</Text>
<Text Key="F7DE5F7B">Creative Lesson</Text>
<Text Key="D59B19E8">{0.SimFirstName} is Evil. Evil Sims become Happy from the
misery of others and have a variety of ways to accomplish this.</Text>
<Text Key="008C7656">Evil Lesson</Text>
<Text Key="9915BF86">{0.SimFirstName} is Family Oriented. Family Oriented Sims
are happiest around Family and grow sad as a result of extended separation.</Te
xt>
<Text Key="0ABA14E0">Family Oriented Lesson</Text>
<Text Key="A4A30EC8">{0.SimFirstName} is a Foodie. Foodie Sims are obsessed wi
th eating, discussing, and cooking high quality culinary treats.</Text>
<Text Key="599D21B6">Foodie Lesson</Text>
<Text Key="85A859C2">{0.SimFirstName} is a Geek. These Sims need to play games
and are great at finding rare Collection items in the world due to their innate
knowledge.</Text>
<Text Key="9815DEDC">Geek Lesson</Text>
<Text Key="77FDE049">{0.SimFirstName} is a Genius. Genius Sims are more Focuse
d for mental pursuits, which they require to remain Happy.</Text>
<Text Key="3330653B">Genius Lesson</Text>
<Text Key="2A934FFF">{0.SimFirstName} is Gloomy. Gloomy Sims often suffer Sadn
ess, which can affect those around them.</Text>
<Text Key="D834131D">Gloomy Lesson</Text>
<Text Key="E98750E1">{0.SimFirstName} is a Glutton. Gluttonous Sims can eat an
d eat and eat (anything), but beware if you let them grow hungry!</Text>
<Text Key="F6C80353">Glutton Lesson</Text>
<Text Key="40890A89">{0.SimFirstName} is Good. Good Sims are Happy when others
around them are Happy and they seek to improve the world.</Text>
<Text Key="73C92C7B">Good Lesson</Text>
<Text Key="F4C12D90">{0.SimFirstName} is a Goofball. Goofballs are often Playf
ul.</Text>
<Text Key="30405B1E">Goofball Lesson</Text>
<Text Key="8970C276">{0.SimFirstName} Hates Children. These Sims fear parentho
od, loathe the presence of children, and become Happy from being mean to younger
folk.</Text>
<Text Key="DE497390">Hates Children Lesson</Text>
<Text Key="8C9768B9">{0.SimFirstName} is a Hot-Head. These Sims tend to be Ang
ry, often to the detriment of those around them.</Text>
<Text Key="2F1571EB">Hot-Headed Lesson</Text>
<Text Key="285C4A24">{0.SimFirstName} is Insane. Insane Sims live an Emotional
roller coaster that is unpredictable. </Text>
<Text Key="877A36E2">Insane Lesson</Text>
<Text Key="CAF8C1D8">{0.SimFirstName} is a Lazy Sim. Lazy Sims enjoy TV more t
han others, can lounge anywhere, and don't care much for physical activity.</Tex
t>
<Text Key="B10B1EC6">Lazy Lesson</Text>
<Text Key="4917524E">{0.SimFirstName} is a Loner. Loner Sims are happiest in s
olitude and are wary of groups of strangers.</Text>
<Text Key="5D9383A8">Loner Lesson</Text>
<Text Key="A252E129">{0.SimFirstName} Loves the Outdoors. Getting outside ofte
n is a requirement for these Sims, but the Emotional reward is worth it.</Text>
<Text Key="24A5E21B">Loves The Outdoors Lesson</Text>
<Text Key="CF3B9109">{0.SimFirstName} is Materialistic. Materialistic Sims nee
d to buy new things and enjoy admiring and discussing their belongings.</Text>
<Text Key="1C1B56FB">Materialistic Lesson</Text>
<Text Key="300D7755">{0.SimFirstName} is Mean. Mean Sims become Happy when the
y say Mean things to other Sims.</Text>
<Text Key="F78B98D7">Mean Lesson</Text>
<Text Key="23827A13">{0.SimFirstName} is a Music Lover. These Sims need music
in their lives often and are Happiest when playing music or discussing it with o
thers.</Text>
<Text Key="82126EA1">Music Lover Lesson</Text>
<Text Key="B6CE9922">{0.SimFirstName} is Neat. Neat Sims are deeply uncomforta
ble in a cluttered home, but thankfully are Happy when cleaning and can Clean Ho
use.</Text>
<Text Key="C20C393C">Neat Lesson</Text>
<Text Key="72EBB57C">{0.SimFirstName} is Outgoing. Outgoing Sims need to socia
lize more often, but are Emotionally strengthened by doing so.</Text>
<Text Key="E47C1BDA">Outgoing Lesson</Text>
<Text Key="C8C297DD">{0.SimFirstName} is a Perfectionist. Perfectionist Sims t
ake longer to craft things, but tend to craft items of superior quality. </Text>
<Text Key="150DED1F">Perfectionist Lesson</Text>
<Text Key="D93836BB">{0.SimFirstName} is a Romantic. Romantic Sims tend to be
Flirty and need to infuse their lives with Romance often.</Text>
<Text Key="FC4A2A69">Romantic Lesson</Text>
<Text Key="6E951DC2">{0.SimFirstName} is Self-Assured. Sims with this trait fe
el good about themselves and often experience extra Confidence. </Text>
<Text Key="7E9A42DC">Self-Assured Lesson</Text>
<Text Key="7B963B18">{0.SimFirstName} is a Slob. Slobs aren't bothered by filt
hy surroundings and tend to create messes more quickly.</Text>
<Text Key="EA3E8106">Slob Lesson</Text>
<Text Key="C9AF0606">{0.SimFirstName} is a Snob. Snob Sims love to critique th
e work of others and prefer the companionship of fellow Snobs.</Text>
<Text Key="9230FF60">Snob Lesson</Text>
<Text Key="8AD8216A">(From Bodybuilder Aspiration)</Text>
<Text Key="4950EE75">(From Musical Genius Aspiration)</Text>
<Text Key="A99DDB6C">(From Painter Extraordinaire Aspiration)</Text>
<Text Key="960C4A28">(From Bestselling Author Aspiration)</Text>
<Text Key="7A7D57D0">(From Public Enemy Aspiration)</Text>
<Text Key="09FD7BC2">(From Chief of Mischief Aspiration)</Text>
<Text Key="0D6B84D7">(From Big Happy Family Aspiration)</Text>
<Text Key="07625F2B">(From Successful Lineage Aspiration)</Text>
<Text Key="DB8FB77A">(From Master Mixologist Aspiration)</Text>
<Text Key="F7BBCC29">(From Master Chef Aspiration)</Text>
<Text Key="2C2AC2EF">(From Mansion Baron Aspiration)</Text>
<Text Key="30C5607E">(From Fabulously Wealthy Aspiration)</Text>
<Text Key="AA670AE2">(From Computer Whiz Aspiration)</Text>
<Text Key="F1A7462C">(From Nerd Brain Aspiration)</Text>
<Text Key="A2316CE5">(From Renaissance Sim Aspiration)</Text>
<Text Key="52EB035B">(From Serial Romantic Aspiration)</Text>
<Text Key="0A7E43FB">(From Soulmate Aspiration)</Text>
<Text Key="718E91A6">(From Angling Ace Aspiration)</Text>
<Text Key="9EAC8C20">(From Freelance Botanist Aspiration)</Text>
<Text Key="3F978680">(From Curator Aspiration)</Text>
<Text Key="DDA59584">(From Friend of the World Aspiration)</Text>
<Text Key="7F3E58C3">(From Joke Star Aspiration)</Text>
<Text Key="1C1F3BB2">(From Party Animal Aspiration)</Text>
<Text Key="072BBF63">(From Mixology Skill)</Text>
<Text Key="3AF2A064">(From Not Owning a Home Necessity)</Text>
<Text Key="DDED4965">(From Astronaut Career)</Text>
<Text Key="DCCD7BC9">(From Criminal Career)</Text>
<Text Key="0B8220F7">(From Culinary Career)</Text>
<Text Key="95F91A13">(From Entertainer Career)</Text>
<Text Key="451DC3AF">(From Secret Agent Career)</Text>
<Text Key="AC2B97D1">(From Tech Guru Career)</Text>
<Text Key="11AB009B">(From Writer Career)</Text>
<Text Key="40059941">(From Charisma Skill)</Text>
<Text Key="4472E615">(From Creativity Skill)</Text>
<Text Key="42AE692D">(From Mental Skill)
</Text>
<Text
</Text>
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</Text>
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</Text>
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<Text
Collecting Something)</Text>
Comedy Skill)</Text>
Cooking Skill)</Text>
Being Angry)</Text>
Being Bored)</Text>
Being Confident)</Text>
Being Dazed)</Text>
Being Embarrassed)</Text>
Being Energized)</Text>
Being Horny)</Text>
Being Focused)</Text>
Being Happy)</Text>
Being Inspired)</Text>
Being Playful)</Text>
Being Sad)</Text>
Being Tense)</Text>
Fishing Skill)</Text>
Fitness Skill)</Text>
Gardening Skill)</Text>
being a Ghost)</Text>
Guitar Skill)</Text>
Handiness Skill)</Text>
Being Active)</Text>
Being Ambitious)</Text>
Being An Art Lover)</Text>
Being A Bookworm)</Text>
Being A Bro)</Text>
Being Cheerful)</Text>
Being Childish)</Text>
Being Clumsy)</Text>
Being Noncommital)</Text>
Being Creative)</Text>
Being Evil)</Text>
Being Family-Oriented)</Text>
Being a Foodie)</Text>
Being a Geek)</Text>
Being a Genius)</Text>
Being Gloomy)</Text>
Being a Glutton)</Text>
Being Good)</Text>
Being a Goofball)</Text>
Hating Children)</Text>
Being Insane)</Text>
Being Lazy)</Text>
Being a Loner)</Text>
Loving the Outdoors)</Text>
Being Materialistic)</Text>
Being Mean)</Text>
Being a Music Lover)</Text>
Being Neat)</Text>
Being Outgoing)</Text>
Being a Perfectionist)</Text>
Being Romantic)</Text>
Being Self Assured)</Text>
</Text>
<Text Key="3FF78B5B">Study Master Chefs</Text>
<Text Key="8C52804C">Increases Cooking Skill. Lowers Work Performance. Offers
a chance of granting an Inspiration Moodlet.</Text>
<Text Key="88170B13">Hide from Co-workers</Text>
<Text Key="97E3D554">Lowers Embarrassed buffs. Lowers work performance.</Text>
<Text Key="CAB3C3A3">Heckle the Crowd</Text>
<Text Key="FB82F004">Lowers Work Performance. Offers a chance of granting a Pl
ayful Moodlet.</Text>
<Text Key="55CA95CD">Schmooze Celebrities</Text>
<Text Key="4842EAE6">Increases Charisma Skill. Lowers Work Performance. Offers
a chance of granting a Confidence Moodlet.</Text>
<Text Key="86881DB3">Study Music Theory</Text>
<Text Key="900837F4">Increases Logic Skill. Lowers Work Performance. Offers a
chance of granting an Inspiration Moodlet.</Text>
<Text Key="68FF42F8">Flirt with Co-workers</Text>
<Text Key="25A35E75">Lowers work performance. Increases Social Need.</Text>
<Text Key="0E502F5A">Lowers Work Performance. Offers a chance of granting an I
nspiration Moodlet.</Text>
<Text Key="CFB53D5E">Seek Raw Talent</Text>
<Text Key="C11236B3">Lowers Work Performance. Offers a chance of granting a Co
nfidence or Stress Moodlet.</Text>
<Text Key="A9A21F23">Contemplate Art</Text>
<Text Key="2A523E84">Lowers Work Performance. Offers a chance of granting an I
nspiration Moodlet.</Text>
<Text Key="33A6B5E7">Joke with Co-workers</Text>
<Text Key="77979348">Lowers work performance. Increases Social Need.</Text>
<Text Key="56A47D0A">Mope Around</Text>
<Text Key="3E0B90BF">Lowers Sad Moodlet. Lowers work performance.</Text>
<Text Key="93DB8D36">Slack Off</Text>
<Text Key="FA6E711B">Lowers School Performance. Increases Fun Need. Offers a c
hance of granting a Happy Moodlet.</Text>
<Text Key="C1A3C59B">Lowers work performance. Increases Social Need.</Text>
<Text Key="DFA90F95">Make Friends</Text>
<Text Key="E668123E">Socialize With Coworkers</Text>
<Text Key="86AF07D2">Study Hard</Text>
<Text Key="AA9424F7">Increases School Performance. Reduces Fun Need. Chance fo
r Stress Moodlet.</Text>
<Text Key="24680E06">Take It Easy</Text>
<Text Key="19581C4B">Lowers Work Performance. Increases Fun Need. Offers a cha
nce of granting a Happy Moodlet.</Text>
<Text Key="2EB76F8E">Pwn n00bs</Text>
<Text Key="8CCC7903">Increases Video Game Skill. Lowers Work Performance. Offe
rs a chance of granting a Happy Moodlet.</Text>
<Text Key="AA2B0D76">Shift Paradigms</Text>
<Text Key="E598535B">Lowers Work Performance. Offers a chance of granting a Ha
ppy Moodlet.</Text>
<Text Key="7A6C475D">Increases Logic Skill. Lowers Work Performance. Offers a
chance of granting an Inspiration Moodlet.</Text>
<Text Key="B11A25AC">Study the Classics</Text>
<Text Key="7D3BE1E2">Work Hard</Text>
<Text Key="419321E7">Increases work performance. Reduces Fun Need. Chance for
Stress moodlet.</Text>
<Text Key="1098F37F">Work on Cold Cases</Text>
<Text Key="6FB126B0">Increases Logic Skill. Lowers Work Performance. Offers a
chance of granting a Confidence Moodlet.</Text>
<Text Key="9264B308">Increases Writing Skill. Lowers Work Performance. Offers
a chance of granting an Inspiration Moodlet.</Text>
<Text Key="2598E032">Square Deck (Diagonal)</Text>
<Text Key="1B20548F">L-Shaped Deck</Text>
<Text Key="DF6C6A0C">It's too bad that not everyone values branching out in a
new direction....</Text>
<Text Key="B1C05F2E">Fearless Hipsters</Text>
<Text Key="A039D415">The Triangle is going to be a great mentor.</Text>
<Text Key="CD331B30">Mentor Discovered</Text>
<Text Key="06F0D67C">Numbed Mind</Text>
<Text Key="6C0B1E95">The dullest day of all time.</Text>
<Text Key="E9FF1751">Who needs all those friends! Friendship is overrated.</Te
xt>
<Text Key="A0C89BA4">One Less Friend</Text>
<Text Key="550BEAD4">Well, that was a waste of time.</Text>
<Text Key="96FCF1BB">Pager Worries</Text>
<Text Key="C490E8E2">Racket Anguish</Text>
<Text Key="ED772F8F">Sometimes, the best thing to do is take a nap. Especially
after inhaling toxic fumes.</Text>
<Text Key="DF0CB50E">Sharp Instincts</Text>
<Text Key="E3D42DFF">Maybe learning the sound bugs can make will be useful in
the future.</Text>
<Text Key="AAF2D326">Bugged Office</Text>
<Text Key="8C052DDD">A natural talent for the spy game will take you far.</Tex
t>
<Text Key="0430AFD0">It feels good to focus and get a lot done with few distra
ctions.</Text>
<Text Key="825373FF">Tasks Cleared Out</Text>
<Text Key="E495ACEB">Toxic fumes can really do a number on you.</Text>
<Text Key="E11F30EA">The Fumes</Text>
<Text Key="A462C741">Phew! It wasn't an actual birthday after all. Just a sill
y TV show! Social status secure.</Text>
<Text Key="1F8DCC74">TV Birthday</Text>
<Text Key="81949615">How long is it going to take to live that name down?</Tex
t>
<Text Key="9563C130">Insulting Nickname</Text>
<Text Key="265DFB19">Some well-aimed verbal barbs can be enough to protect one
self from bullies.</Text>
<Text Key="321C6DF3">Okay, that was funny. Perhaps not completely appropriate,
but still funny.</Text>
<Text Key="17C3E822">Doctored-Up Boss</Text>
<Text Key="344A8412">Epic Wedgie</Text>
<Text Key="8CA353A7">Apparently the worst insult is one a bully doesn't quite
understand.</Text>
<Text Key="55F696C5">There's nothing fun about getting a double dose of homewo
rk.</Text>
<Text Key="EDFE99C0">Extra Homework</Text>
<Text Key="72814466">High morale among employees will inspire them to work har
d.</Text>
<Text Key="685C2779">Improving Camaraderie</Text>
<Text Key="3DBE41E4">Starting a riot makes for a great story.</Text>
<Text Key="5EDC43B1">Missing recess to retake a test? Bummer.</Text>
<Text Key="634DCF84">Test Retaken</Text>
<Text Key="4E9CB440">Thorough Thrashing</Text>
<Text Key="5AE75AE4">{0.SimFirstName} spent all night working only to miss the
meeting {M0.he}{F0.she} was preparing for.</Text>
<Text Key="7F22CC2B">Worked All Night</Text>
<Text Key="39F03A01">It feels great to be successful in a career you love!</Te
xt>
<Text Key="EEF222EB">Maybe just sticking to the facts would have been a better
move.</Text>
<Text Key="717EB2EA">Yellow Journalism</Text>
<Text Key="953D178E">Angry Friend</Text>
<Text Key="FC3F2C3B">It's disappointing to lose a friend like this, but cheati
ng is wrong.</Text>
<Text Key="1EECF5A6">So much hard work down the drain. Might have been better
to stay quiet.</Text>
<Text Key="1F5C02B9">Canceled Project</Text>
<Text Key="C9100C03">Lost a gig to a dazed bassist with a need for guitar solo
s.</Text>
<Text Key="0609D752">Chased Off Stage</Text>
<Text Key="B59319B8">Stunt Driver Moment</Text>
<Text Key="A8B41E27">That was 20 miserable minutes, and no good press even cam
e out of it.</Text>
<Text Key="10391C5E">Horrible Host</Text>
<Text Key="2010602B">Holding an agent's hand wasn't in the job description, wa
s it?</Text>
<Text Key="F695A02A">Incompetent Agent</Text>
<Text Key="85D5BD98">Request for gadgets, form GRF-026. Request for ice cream
maker, form ICM-009....</Text>
<Text Key="3E47B417">More Paperwork</Text>
<Text Key="EDB67D0A">There's no way to lose a competition with only one contes
tant.</Text>
<Text Key="D42BC815">No Competition</Text>
<Text Key="E25429C9">So much hard work right into the trash. Sigh. </Text>
<Text Key="BC22E92C">Project Thrown Out</Text>
<Text Key="D31F83B0">All of this could have been avoided with more time.</Text
>
<Text Key="C99A7E5F">Rushed Project</Text>
<Text Key="45D3C5E6">Simple-Minded Friend</Text>
<Text Key="3627A4A3">Next time, no one gets any help, and then no one gets in
trouble.</Text>
<Text Key="FFC85DA6">The experiment with body painting just flat-out failed. S
o embarrassing!</Text>
<Text Key="F4C1BAB9">Splotchy Body Paint</Text>
<Text Key="58F66BFC">Earned some new fans at the expense of the headliners.</T
ext>
<Text Key="FE924353">Stunning Ballad</Text>
<Text Key="B0876923">Brains and brilliance without question! Good job!</Text>
<Text Key="7D9C4CF2">Academic Fame</Text>
<Text Key="5C39906E">It's pretty deflating to see one's work marked down to 1.9
9.</Text>
<Text Key="6A37A511">Bargain Bin Bomb</Text>
<Text Key="D8B36CAC">Since it's been said that beauty is pain, this all seems
appropriate, in a way.</Text>
<Text Key="E3C5CEE3">Borrowed Outfit</Text>
<Text Key="CCEF6510">Maybe the next one will bring back alienated fans....</Te
xt>
<Text Key="B30A9A3F">Confusing Sequel</Text>
<Text Key="BF2773FE">That was a risky maneuver, but it paid off in the end. It
really was a great idea.</Text>
<Text Key="3E40E281">Green Lit Idea</Text>
<Text Key="6CAB914E">Left 'em Bewildered</Text>
<Text Key="88C6C349">Well, it was a good try.</Text>
<Text Key="6CBC7DAC">Lost Honestly</Text>
<Text Key="E1333288">New Nickname</Text>
<Text Key="0934C7B3">Maybe the tire marks will make these ruined works of art
more valuable.</Text>
<Text Key="662777E2">Ruined Pieces</Text>
<Text Key="0F1E3C4D">Amazing! That was the best kind of surprise.</Text>
<Text Key="D623E198">Surprise Winner</Text>
<Text Key="BC30B571">Rip....and now everybody's stifling a giggle.</Text>
<Text Key="ED85A544">That Awkward Sound</Text>
<Text Key="459B54BD">They say "fool me once"--and once is enough.</Text>
t>
<Text Key="62CD9049">Painting Restored</Text>
<Text Key="AE1BECD3">Seat Taken</Text>
<Text Key="4AFD2963">The best way to handle bullies is to outsmart them.</Text
>
<Text Key="15BAF032">Sign Transferred</Text>
<Text Key="518D58A4">Not sure what's worse--the pain of losing or the bruised
ego.</Text>
<Text Key="B6061A3F">It's not flying that's hard. It's landing.</Text>
<Text Key="7BB71AC1">That did not work out as planned.</Text>
<Text Key="9FCB6EF4">Failed Ruse</Text>
<Text Key="70009A81">Don't feel like working? Feigning sickness is one option.
</Text>
<Text Key="F3382CB4">Feigned Illness</Text>
<Text Key="5B784734">Happy With Results</Text>
<Text Key="D341883D">This score may not be perfect, but it's close enough!</Te
xt>
<Text Key="024C8A99">With enough focus, one can be unstoppable.</Text>
<Text Key="342BAD1C">In the Gamer Zone</Text>
<Text Key="800669E7">Without adherents, no artistic movement will ever get off
its feet.</Text>
<Text Key="3704BF1E">Lacked Momentum</Text>
<Text Key="927F8420">Lower SDT Score</Text>
<Text Key="598AF7B1">The toll of test taking mounts in the form of additional
stress and lower scores. Eek!</Text>
<Text Key="1C10521C">Movement's Inspiration</Text>
<Text Key="545C3970">Every movement takes flight when it can articulate its mi
ssion.</Text>
<Text Key="2C46B504">Hopefully the party was worth being destroyed by the comp
etition.</Text>
<Text Key="C91FABCB">Over Partied</Text>
<Text Key="12DB1DF9">There's a reason this is called journalism and not creati
ve writing.</Text>
<Text Key="C3D876FC">Over the Top</Text>
<Text Key="41C02F2F">Looking good does come with some benefits.</Text>
<Text Key="78416276">Terminally Hot</Text>
<Text Key="8742C1EF">Total Perfection</Text>
<Text Key="84C4F120">That two percent points of failure will never stop stingi
ng.</Text>
<Text Key="2524F56B">Sometimes, the mundane just needs a little creative...twe
aking.</Text>
<Text Key="C4C1A26A">Unorthodox Report</Text>
<Text Key="F2D8F493">Ahead of Rival</Text>
<Text Key="C7083D4C">It feels good to sail ahead of the competition, regardles
s of how it happens.</Text>
<Text Key="CF824740">It was an admirable effort, but that meal couldn't be sav
ed.</Text>
<Text Key="B802770F">Another Lost Meal</Text>
<Text Key="F6B8D774">Laxative-Laced Brownie</Text>
<Text Key="8A3A0F42">A bit of elbow grease saved a ton of Simoleons.</Text>
<Text Key="B485603D">Cleaned the Ivories</Text>
<Text Key="C9881747">It feels great to receive acclaim for pushing boundaries.
</Text>
<Text Key="B81B0CFE">Critically Acclaimed</Text>
<Text Key="20903AFF">It's not a good career move to steal ideas from students.
</Text>
<Text Key="565F6A26">False Acclaim</Text>
<Text Key="164EC9B1">Are purple extremities a good reason to see a doctor?</Te
xt>
<Text Key="6CA5868F">Job Insecurity</Text>
<Text Key="C255AB85">Maybe a couple of hours in the can will dissuade him from
stealing anymore lunches.</Text>
<Text Key="C1B67DD0">This job isn't always mayhem and danger. Sometimes, it's
hilarious.</Text>
<Text Key="5B97B4BD">National security and tell-alls don't mix.</Text>
<Text Key="5DAF0C28">Memoirs Canceled</Text>
<Text Key="069A9ABC">There are worse nicknames than "Frosty," right?</Text>
<Text Key="62CA9FDD">Notebook Returned</Text>
<Text Key="08EA320A">It always pays to do the right thing.</Text>
<Text Key="8B914174">Being rewarded for good work feels as good as giving cred
it where it's due.</Text>
<Text Key="D149A6DB">Rewarded Inspiration</Text>
<Text Key="114EB3AA">It's true what they say--no good deed goes unpunished.</T
ext>
<Text Key="095D0BBA">A little public humiliation is just the ticket.</Text>
<Text Key="220B6765">Shamed Bully</Text>
<Text Key="CCA76F7F">Isn't it fun to think about who would play you in a movie
?</Text>
<Text Key="B7FDDFA6">Spy Games</Text>
<Text Key="D9327771">It's hard being away from one's instrument for so long.</
Text>
<Text Key="79FB4B44">Sticky Keys</Text>
<Text Key="745C0039">The principal isn't going to enjoy this brownie one bit.<
/Text>
<Text Key="5047AA3C">Principal Poisoned</Text>
<Text Key="E88A894D">Tutoring Rival</Text>
<Text Key="6D94137A">Having to aid one's rival as a result of dirty tricks is
shameful.</Text>
<Text Key="D9F8D726">Ungrateful Rival</Text>
<Text Key="C4F55FE3">Guess that's the reward for doing a good deed.</Text>
<Text Key="5A3E5D9B">What's a little "I'll scratch your back if you'll scratch
mine" among friends?</Text>
<Text Key="E88F617A">Anything For Exposure</Text>
<Text Key="54D2BFE9">No one wants a bride on the warpath on her wedding day.</
Text>
<Text Key="2E9385CC">Appeased the Bride</Text>
<Text Key="A9AB7047">The Bride never asked for a classical playlist!</Text>
<Text Key="5243C7FE">Fickle Bride</Text>
<Text Key="649EE21B">This is a great way to get a quick leg up the popularity
ladder!</Text>
<Text Key="C928C6FA">Helping the Cool Kids</Text>
<Text Key="1FD83501">It never feels good to get someone else fired.</Text>
<Text Key="273EF434">Passed the Blame</Text>
<Text Key="398FD96A">Quizaster</Text>
<Text Key="1329A5CF">Maybe following the lesson plan would have been a good id
ea after all....</Text>
<Text Key="2A8FCDD9">Maybe letting others see the answers isn't the worst thin
g in the world.</Text>
<Text Key="EDA0445C">Sly Cheater</Text>
<Text Key="3A1F2BFE">How quaint--an honest agent. That was close!</Text>
<Text Key="C7AA8A81">Straight Arrow Partner</Text>
<Text Key="FFDFEDA6">Dishonest critics never get any respect.</Text>
<Text Key="07536AB9">Tarnished Reputation</Text>
<Text Key="7D898934">Truth or Dodgeball</Text>
<Text Key="57E53E3D">Best class ever!</Text>
<Text Key="3832CF99">Unruly Classmates</Text>
<Text Key="FFEBBE6E">Maybe teaching isn't the career for {0.SimFirstName}.</Te
xt>
<Text Key="CD3DC722">Nothing like a completely biased moderator to ruin everyt
hing about the panel.</Text>
<Text
<Text
<Text
<Text
<Text
<Text
<Text
<Text
<Text
<Text
Key="D50C1A9D">Vengeful Moderator</Text>
Key="B7E2A787">Appealing Composition</Text>
Key="135E3ADC">Bad Answer</Text>
Key="EC9B9830">Laughter is the best medicine for everyone!</Text>
Key="F29193DF">Class Comedian</Text>
Key="D7AFD192">No feedback feels worse than negative feedback.</Text>
Key="E48E11AD">Composition Ignored</Text>
Key="EF839880">That went very well!</Text>
Key="156DEC4F">Enjoyable Interview</Text>
Key="C7761F13">That was the dullest, least interesting answer ever.</Tex
t>
<Text Key="9D176185">Being scared off that easily isn't the way to get ahead.<
/Text>
<Text Key="EBAB739E">Of all the jobs to be replaced by machines, who would hav
e thought art critic would be one of them?</Text>
<Text Key="2EE52DDF">Art is not an objective pursuit--it needs a living, breat
hing Sim to understand its value.</Text>
<Text Key="0A144886">Job Security</Text>
<Text Key="8C93A397">That interview took a really long time.</Text>
<Text Key="A732766E">Long Interview</Text>
<Text Key="B3427B42">Got Spooked</Text>
<Text Key="E5675149">It's worth rewarding a job well done.</Text>
<Text Key="D68C17CE">And whatever those guards were snacking on.</Text>
<Text Key="B4159DF1">Taste of Failure</Text>
<Text Key="7DD062E2">What is that in the ink? A hint of cinnamon? Cocoa, perha
ps?</Text>
<Text Key="6198DA5D">Tasty Secrets</Text>
<Text Key="713EF36A">Feels good to make people dance to the music!</Text>
<Text Key="E77A8836">Dressing in a silly costume just wasn't worth it after al
l.</Text>
<Text Key="C71D1069">Dispersed the Crowd</Text>
<Text Key="07F8EEE3">Sometimes getting attention requires some unorthodox meth
ods.</Text>
<Text Key="371048B2">Drew a Crowd</Text>
<Text Key="D6B41261">Relaxing is good for the health, so maybe it's not comple
tely a lie.</Text>
<Text Key="493D5114">Enjoyable Vacation</Text>
<Text Key="10627B57">It wouldn't be so bad if docents handed out flashlights t
o patrons....</Text>
<Text Key="086CEE2E">Art in the Dark</Text>
<Text Key="1173B1B8">Too bad this wasn't a fashion show instead of an audition
.</Text>
<Text Key="046C2CB7">Beaten By Slob</Text>
<Text Key="5D00F44D">So much for the starving artist theory!</Text>
<Text Key="FE5E8998">Collection Bonanza</Text>
<Text Key="3012C53F">Proving strong leadership can get any company through a r
ough patch.</Text>
<Text Key="71892166">Company Recovering</Text>
<Text Key="ADA506A4">It's always disappointing when colleagues can't be truste
d.</Text>
<Text Key="DB12EF57">Despicable CFO</Text>
<Text Key="DB0B9F23">A museum will probably last longer than any work of art.
What a legacy!</Text>
<Text Key="12670EF2">Honorary Wing</Text>
<Text Key="EC8C8FE9">No one suspects a thing!</Text>
<Text Key="65F7F5CC">In the Clear</Text>
<Text Key="58A069CB">It's no fun being mistrusted by coworkers--especially the
se coworkers.</Text>
<Text Key="3839D44A">Under Suspicion</Text>
<Text Key="63B60F3D">Woooooo!</Text>
g this assignment.</Text>
<Text Key="E6C34EBF">Even nerds can be good friends.</Text>
<Text Key="5D9985E6">New Friend</Text>
<Text Key="62C26A10">This business is tough--especially when getting stiffed o
n payment.</Text>
<Text Key="2D9A993F">Shorted</Text>
<Text Key="C5DB495F">Not much feels worse than being turned away by friends.</
Text>
<Text Key="727CC306">Turned Away by Friends</Text>
<Text Key="65616B63">The best school day is one spent doing something else. Wh
at an adventure!</Text>
<Text Key="1FD01632">Field Trip</Text>
<Text Key="3C9FE7E9">This is why good penmanship is important.</Text>
<Text Key="8EA27DCC">Forged Signature</Text>
<Text Key="FD98BE5D">Even good penmanship can't fix this mess.</Text>
<Text Key="9A957548">Forged Wrong Name</Text>
<Text Key="88D57721">Being a vegetable isn't the worse thing in the world.</Te
xt>
<Text Key="EE46B0D4">Hysterical Cauliflower</Text>
<Text Key="E9C5F642">What a bummer. That field trip was probably a lot of fun.
</Text>
<Text Key="AFC6653D">Missed Field Trip</Text>
<Text Key="CFD00918">Testing Angst</Text>
<Text Key="EEB23BB9">The grade on this test is going to be dismal.</Text>
<Text Key="1F8CC0F7">Unguarded Answers</Text>
<Text Key="1A031CF8">It's not really cheating if the answers just happen to be
sitting there in plain view, right?</Text>
<Text Key="DF8F36FD">There's nothing better than a delicious cookie. Yum!</Tex
t>
<Text Key="8167F868">Chocolate Chip Cookie</Text>
<Text Key="E485BABF">It really hurts to be accused of something you didn't do.
</Text>
<Text Key="D03D09E6">Falsely Accused</Text>
<Text Key="E38A7053">Still Confused</Text>
<Text Key="B8EF710C">Well, at least the lunch period wasn't completely wasted,
even if the material still doesn't make sense.</Text>
<Text Key="9AF7764E">Discussing Feelings</Text>
<Text Key="2ACCBBFB">Some feelings can be summed up pretty simply: this is an
noying.</Text>
<Text Key="0D7F9D0C">No point in yelling. He'll just faint again.</Text>
<Text Key="203FEEC3">Feeble Manager</Text>
<Text Key="AE7BBD77">It always feel good to help someone.</Text>
<Text Key="E540ECCE">Helped Another</Text>
<Text Key="29BE8A09">Hyper Stress</Text>
<Text Key="10EF121E">Symptoms of hyper-stress include absolutely nothing and b
eing excused from boring tests.</Text>
<Text Key="FC8964F3">Some people just can't appreciate kindness.</Text>
<Text Key="D0BB1D22">Just Trying To Help</Text>
<Text Key="F6E4D66E">Parent-Counselor Meeting</Text>
<Text Key="CE744E1B">Suddenly being kept after school sounds like not the wors
e thing in the world.</Text>
<Text Key="80097EBC">Turning that error around took skill. Nice work!</Text>
<Text Key="2AD96013">Played Off</Text>
<Text Key="C62A10B2">Should probably try to remember the client's name next ti
me....</Text>
<Text Key="1E00454D">Wrong Company</Text>
<Text Key="CCCF3C46">Maybe taking a little longer on the text would help avoid
so many mistakes.</Text>
<Text Key="EF39FBD9">No Time For Doodles</Text>
<Text Key="982F00B6">Well, at least there's plenty of time to do it all over a
gain.</Text>
<Text Key="F6C811E9">Redone Test</Text>
<Text Key="A6080433">Third Period Nap</Text>
<Text Key="36B2996C">Why can't high school students still take naps like littl
e kids do in kindergarten?</Text>
<Text Key="B3CFF8F0">Having to abandon ship is shameful. Doing so unnecessaril
y? The worst.</Text>
<Text Key="52D1B89F">Abandoned Ship</Text>
<Text Key="0C6C7B43">Jingles rock! Or at least they can, in able hands.</Text>
<Text Key="CD82A492">A Cause for Applause</Text>
<Text Key="B8CB04F5">That was not the best advice to give in that situation.
How unfortunate.</Text>
<Text Key="CB7AFA90">Advice Fail</Text>
<Text Key="530027D7">It's always good to offer some better advice after some n
ot so good advice. Nice save!</Text>
<Text Key="6F654BAE">Advice Fixed</Text>
<Text Key="77D02B80">A fellow agent's life was saved!</Text>
<Text Key="0B79354F">Agency Hero</Text>
<Text Key="40C7D796">Making first contact with an alien life form is what this
job is all about!</Text>
<Text Key="F518DD49">Alien Contact</Text>
<Text Key="3B621ACB">Management is pleased, but all the other employees aren't
too keen right now. </Text>
<Text Key="E6BE174A">Angry Employees</Text>
<Text Key="2643064A">Getting the community involved in art classes was a great
idea!</Text>
<Text Key="88D77855">Classes Helped</Text>
<Text Key="4D44B066">That was a costly--and dangerous--error.</Text>
<Text Key="3032AB79">Miscalculation</Text>
<Text Key="0C9B9D74">Drat! That bag was filled with poo. That's just foul. </T
ext>
<Text Key="7661FADB">Poo</Text>
<Text Key="C857B9A9">There's never anything wrong with telling the truth.</Tex
t>
<Text Key="6F02D18C">Blogger Debunked</Text>
<Text Key="A679F44D">Blogging Plagiarist</Text>
<Text Key="BF1AC9A5">No writer wants to be seen as a thief, and a defensive on
e at that.</Text>
<Text Key="167BBD4E">A called bluff never gets anyone anywhere.</Text>
<Text Key="7A409671">Bluffing Blunder</Text>
<Text Key="0A77B182">That class was such a snoozer. Zzzzzz.</Text>
<Text Key="CFAB6C7D">Fell Asleep in Class</Text>
<Text Key="0D62CE42">Spitballs are never a sign of an appreciative crowd. How
embarrassing!</Text>
<Text Key="E1D56D3D">Hit With Spitballs</Text>
<Text Key="A17ECAF7">Spitballs everywhere! Gross!</Text>
<Text Key="71F99D4E">Spitball Fight!</Text>
<Text Key="4F58D273">There's an eye-glazing amount of information in that data
base.</Text>
<Text Key="F86AEDA2">Too Much Intelligence</Text>
<Text Key="1A58A7D2">{0.SimFirstName} wasn't supposed to read that. Let's just
pretend that didn't happen.</Text>
<Text Key="A11542ED">Read Security Secret</Text>
<Text Key="DDAAC3A7">The discovery of some uncovered intelligence may help mak
e the next day of work a bit easier.</Text>
<Text Key="C8C914DE">Possible Lead</Text>
<Text Key="065EF5B5">Too many tedious calculations at work will easily bore an
y Sim.</Text>
<Text Key="F8E5A250">Calculated Out</Text>
<Text Key="126E8B75">Career setbacks like demotion are not easy for an Ambitio
us Sim to stomach.</Text>
<Text Key="9D09C610">Humiliating Demotion</Text>
<Text Key="54C97B1A">This capsule surely will hold some interesting finds.</Te
xt>
<Text Key="C75C7245">Interesting Discovery</Text>
<Text Key="224EF50F">Looks like this capsule contained something nasty. Hope i
t's not serious.</Text>
<Text Key="A34AE0D6">Space Capsule Fever</Text>
<Text Key="85D9B050">Well, that was a big waste of crime.</Text>
<Text Key="C4258D7F">Cargo Dumped</Text>
<Text Key="F296F99F">Car Stunt Reality</Text>
<Text Key="E8B00143">Been caught price gouging, and now customers are shopping
elsewhere.</Text>
<Text Key="75CA5692">Caught Gouging</Text>
<Text Key="FC682723">Altruism is often in one's best interest.</Text>
<Text Key="D94626F2">Celebrity Slighting</Text>
<Text Key="E003DEAA">The nose knows a good cheese when it smells it.</Text>
<Text Key="8DB67235">Cheese Love</Text>
<Text Key="3AF267A3">Nothing like being vigorously reprimanded to ruin one's d
ay.</Text>
<Text Key="DD780072">Chewed Out</Text>
<Text Key="89A2E762">A real comic doesn't need to be blue to be hilarious.</Te
xt>
<Text Key="47E83FDD">Clean Victory</Text>
<Text Key="9082BED4">Trying to be honest has some humiliating consequences.</T
ext>
<Text Key="7C412DBB">Confronted By Coworker</Text>
<Text Key="53E41D0C">Next time, be more sly.</Text>
<Text Key="C5456EC3">Caught Copying</Text>
<Text Key="994C312B">Hooray! I knew it! Studying paid off.</Text>
<Text Key="952E432A">Got the Answer</Text>
<Text Key="95A40CE8">It's good to buck the crowd and voice a different opinion
. </Text>
<Text Key="3AB16107">Rousing Debate</Text>
<Text Key="26D41CAC">Maybe sometimes it's better to just go with the flow inst
ead of expressing a different opinion.</Text>
<Text Key="09E8DEE3">Dismissed Opinions</Text>
<Text Key="9F6CB83E">Sometimes, taking a break might be the best move--for eve
ryone.</Text>
<Text Key="6223E5C1">Creatively Drained</Text>
<Text Key="62CD65D6">The blueprints for this bank will definitely help out the
next time the crew pulls a caper at work. Just be sure to start the heist soon,
before the bank increases their security.</Text>
<Text Key="7556C389">Inside Scoop</Text>
<Text Key="46AEBB12">An uplink to the mainframe has been established. All hack
s will generate extra money for a short time!</Text>
<Text Key="A97B962D">Patched In</Text>
<Text Key="70638441">It's hard to feel much pride in one's job when it's wadin
g through garbage.</Text>
<Text Key="E3497374">Debris Covered Patroller</Text>
<Text Key="AA55C2DC">Not only skills but speed are essential to success.</Text
>
<Text Key="6AD804B3">Fixed in the Nick of Time</Text>
<Text Key="2C752974">Delayed Posting</Text>
<Text Key="F279CC62">That kind of presentation deserves a maniacal round of ap
plause.</Text>
<Text Key="3A7DDEDD">Diabolic Presenter</Text>
<Text Key="D5D5DA85">Great. The ego on this guy is as big as the reputation.</
Text>
<Text Key="C7801080">Disappointing Encounter</Text>
.</Text>
<Text Key="BFE53A55">Patrol Fallout</Text>
<Text Key="1123E04E">There's nothing worse than being laughed at by all your c
oworkers.</Text>
<Text Key="FE698F71">Teased by Rangers</Text>
<Text Key="5C2B98C4">The power of persuasion can sometimes get everyone what t
hey need.</Text>
<Text Key="114A498B">Persuasive</Text>
<Text Key="A5A30CF3">Subtlety is the name of the game.</Text>
<Text Key="02079522">Pickpocket Successful</Text>
<Text Key="AEC658F1">Trying to take down a dirty politician is risky business.
</Text>
<Text Key="222637C4">Political Pariah</Text>
<Text Key="3CD63491">Journalistic truth triumphs over political dishonesty eve
ry time.</Text>
<Text Key="D16238E4">Political Truthsayer</Text>
<Text Key="EC61820B">Seems as though distractions are getting in the way of ed
ucation.</Text>
<Text Key="3E8A508A">Poor Performance</Text>
<Text Key="4440FEB6">It may take a while, but keeping at it is worth it.</Text
>
<Text Key="FDC1ABE9">Practice Makes Perfect</Text>
<Text Key="8EFF66EE">Performed for Friends</Text>
<Text Key="6B311C38">Crime shouldn't have to be environmentally friendly.</Tex
t>
<Text Key="1A309D22">Fixing so many bugs is a good career move, but does come
with some stress.</Text>
<Text Key="BAA0BC9D">Really Bugged</Text>
<Text Key="4F73F2C5">Who doesn't love recess! Probably people who also don't l
ove chocolate.</Text>
<Text Key="9BFFEDC0">Recess is Fun</Text>
<Text Key="4FF2C9A5">Bummer. Missing out on recess is the worst.</Text>
<Text Key="F15A5E20">Worked During Recess</Text>
<Text Key="8CEA6E71">It's never a good feeling second-guessing decisions you'v
e made.</Text>
<Text Key="86E38044">Regrettable Inaction</Text>
<Text Key="440A6E33">It would seem that it's true that everyone's a critic. </
Text>
<Text Key="1A72A362">Rejected & Replaced</Text>
<Text Key="804F8E26">Staying ethical in any game is a winning move.</Text>
<Text Key="4F776439">Respected Gamer</Text>
<Text Key="DE0099D2">It may be time to think about career alternatives.</Text>
<Text Key="A34678ED">Rethinking Options</Text>
<Text Key="F13D60E6">A feather can be a great weapon.</Text>
<Text Key="2F84D4F9">Obtained Codes</Text>
<Text Key="4843B3A1">The drill failed and as a result, there was no way to bus
t through to complete the heist.</Text>
<Text Key="9EABBE54">Drill Failure</Text>
<Text Key="4E7434A2">A bit of handiness with power tools never hurts.</Text>
<Text Key="9D40EB1D">Drill Success</Text>
<Text Key="A285C079">Succeeding in school makes young Sims particularly happy!
</Text>
<Text Key="CB59D67C">Good Grades</Text>
<Text Key="45D5B2F1">Too much studying at school can make any kid a little ten
se!</Text>
<Text Key="F3A125C4">Stressed from School</Text>
<Text Key="D9887191">Ugh! Teachers can be so annoying sometimes...</Text>
<Text Key="3D7A5FE4">Annoying School Day</Text>
<Text Key="CB002B68">Class today just dragged on and on and on...</Text>
<Text Key="E0567487">Boring School Day</Text>
<Text Key="3970BBEA">If only there was some way someone could rate {0.SimFirst
Name}'s school day today... It would definitely be a 10!</Text>
<Text Key="C9835F75">Killer School Day</Text>
<Text Key="20AFA255">Dropped a tray in front of everyone in the cafeteria toda
y. How embarrassing.</Text>
<Text Key="B86CA570">Awful School Day</Text>
<Text Key="5347D917">Great friends, learning stuff and backpacks! What's not t
o love?</Text>
<Text Key="0A661EEE">Exciting School Day!</Text>
<Text Key="72C00052">Got a compliment from a cute classmate. Pretty good day!<
/Text>
<Text Key="F9A2E46D">Flirtatious School Day</Text>
<Text Key="98BB5B8D">Feels so good to get stuff done! Now's the time to own th
at homework!</Text>
<Text Key="00E669D8">Productive School Day</Text>
<Text Key="08305B8C">You aced the pop quiz, won on the playground, and dropped
an epic joke during math class. Just an all around solid day at school!</Text>
<Text Key="9E80E243">Satisfying School Day</Text>
<Text Key="B111B3FE">It's like things finally clicked today. Better make sure
{0.SimFirstName} does {M0.his}{F0.her} homework before it un-clicks!</Text>
<Text Key="4F6BA281">Enlightening School Day</Text>
<Text Key="8BDE4DE9">The funniest thing happened at school today. No, it was n
ot class related.</Text>
<Text Key="CF24CFCC">Funny School Day</Text>
<Text Key="B6428BFA">Ever had one of those days at school where you just felt
like you needed a hug?</Text>
<Text Key="3215F0A5">Bummer School Day</Text>
<Text Key="EA033E2F">It doesn't matter how much you study, a hard test is alwa
ys stressful.</Text>
<Text Key="6E2F5F76">Stressful School Day</Text>
<Text Key="918E2C95">Never feels good to be in a morally...questionable place.
</Text>
<Text Key="D2F7BCB0">Sell Out</Text>
<Text Key="FDFF5F3A">Some people just know how to be persuasive. Yeah. Persuas
ive.</Text>
<Text Key="3CD309E5">Impressive Interrogation</Text>
<Text Key="D9402964">It's nice to be the one in the know.</Text>
<Text Key="C32AB907">It's a wonder some people make it this far making this ma
ny mistakes.</Text>
<Text Key="E31346BE">So Many Errors</Text>
<Text Key="CFDD62CB">A bird in the hand is definitely better than none in the
bush.</Text>
<Text Key="7B3D6F4A">Got Duped</Text>
<Text Key="D691C9F8">There is no bright side of being squirted with space squi
d ink.</Text>
<Text Key="425AECF7">Inked by Space Squid</Text>
<Text Key="2CDB32F3">Aliens can enjoy comedy, too. Their laughs may sound like
bubbling and their applause like tiny explosions, but a good performance is a g
ood performance.</Text>
<Text Key="01CB2722">Alien Comedy!</Text>
<Text Key="B1803CDB">It's a journalist's job to tell the truth, no matter how
shocking.</Text>
<Text Key="6E1E57BA">Speaker Power</Text>
<Text Key="F96C1DEE">Too bad the artist had plenty of talent but not enough sc
ruples.</Text>
<Text Key="5766D591">Sponsor Disappointment</Text>
<Text Key="E4D551A1">It feels great to give a new young talent a boost!</Text>
<Text Key="31D23854">Sponsor Pride</Text>
<Text Key="AC6A222B">Some agents can't help being great at creating a distract
ion....</Text>
<Text Key="0E276CEB">Even 15 minutes of fame for a job well done is a nice boo
st to the ego.</Text>
<Text Key="11A870EA">Viral Chase</Text>
<Text Key="03B2F3CD">Recovering all the lost data on this machine will take a
while....</Text>
<Text Key="80AD7018">Computer Crippled</Text>
<Text Key="85C39FE2">Nothing is more infuriating than a lot of wasted time.</T
ext>
<Text Key="F9A4015D">Wasted Time</Text>
<Text Key="6A98497C">It feels good to be the best virus protection there is.</
Text>
<Text Key="684E63D3">Beat the Virus</Text>
<Text Key="84D5DB75">Nothing's more humbling than this kind of public humiliat
ion.</Text>
<Text Key="41FEB610">Idea Thief</Text>
<Text Key="9EC21A3E">Hopefully this amnesia is temporary.</Text>
<Text Key="40026BC1">Unsettling Feeling</Text>
<Text Key="05FB5EAA">Sometimes, the space grass really is greener on the other
side.</Text>
<Text Key="8704F235">Wormhole Traveler</Text>
<Text Key="DB1A5AB7">Nothing a little antiseptic ointment won't clear up.</Tex
t>
<Text Key="09CA0E0E">Worthwhile Lacerations</Text>
<Text Key="FD587C16">That zinger lacked zing. Try practicing some quips first.
</Text>
<Text Key="BF08A2C9">Fizzled Zinger</Text>
<Text Key="1D2F5A69">Zap, pow, bam! You're on fire!</Text>
<Text Key="CB194D4C">Zinger Stings</Text>
<Text Key="5F4A086F">Confident from Work</Text>
<Text Key="59A3367F">Confident from Successful Risky Mission!</Text>
<Text Key="0E4A5C47">Confident from Asserting Your Power at work!</Text>
<Text Key="453F760D">Confident from a Big Break at work!</Text>
<Text Key="43666E6D">Confident from Intimidating Lackeys!</Text>
<Text Key="A94FE0A2">Embarrassed from Work</Text>
<Text Key="2313F577">Embarrassed from getting caught Schmoozing with Boss at w
ork!</Text>
<Text Key="8E5BC896">Focused from Work</Text>
<Text Key="0DF42455">Happy from Work</Text>
<Text Key="50A0C653">Feeling happy from slacking off at school.</Text>
<Text Key="CB798602">Happy From School</Text>
<Text Key="6CD6B93C">Feeling happy from Taking It Easy at work.</Text>
<Text Key="FECD1E9A">Happy from Pwning N00bs at work!</Text>
<Text Key="5890804A">Happy from Shifting Paradigms at work!</Text>
<Text Key="A9DE781D">Inspired from Work</Text>
<Text Key="D8881B6E">Focused from Studying Space at work!</Text>
<Text Key="69ACC45B">Focused from Wandering The Universe at work!</Text>
<Text Key="590F44E5">Inspired from Practicing Bar Tricks at work!</Text>
<Text Key="D2264241">Inspired from Studying Master Chefs!</Text>
<Text Key="5598CD69">Inspired from Studying Music Theory at work!</Text>
<Text Key="0761417F">Inspired from Contemplating Art at work!</Text>
<Text Key="3567CF56">Inspired from Shifting Paradigms at work!</Text>
<Text Key="7EAFAB5D">Inspired from Studying The Classics at work!</Text>
<Text Key="E70DD3C6">Playful from Work</Text>
<Text Key="ABF6B444">Playful from Heckling The Crowd at work!</Text>
<Text Key="61C2FEFB">Sad from Work</Text>
<Text Key="AE63086B">Sad due to Failed Mission!</Text>
<Text Key="42F0C1D3">Stressed from Work</Text>
<Text Key="655683F2">Stressed out from Trying New Clients at work!</Text>
<Text Key="E23C172E">Stressed out from Seeking Raw Talent at work!</Text>
<Text Key="3386AC9E">Stressed from Working Too Hard!</Text>
<Text Key="1CC3F153">A few kind words can really turn a Sim's mood around.</Te
xt>
<Text Key="77951702">Cheered Up</Text>
<Text Key="63532B2F">{0.SimName} just met a sibling they don't want at all.</T
ext>
<Text Key="79519676">Unwanted Sibling</Text>
<Text Key="370925A6">{0.SimFirstName} can't wait to play with a new sibling.</
Text>
<Text Key="239992B9">New Sibling!</Text>
<Text Key="5C5B07A8">{0.SimName} is in tears after meeting a new sibling they
didn't want.</Text>
<Text Key="62A67CC7">New Sibling...</Text>
<Text Key="1A987572">Divorce is always hard on children, who tend to blame the
mselves.</Text>
<Text Key="81F31A0D">Parents Getting Divorced</Text>
<Text Key="96C72116">Children's squabbles are one of the less exciting parts o
f having kids.</Text>
<Text Key="1C5981C9">Fighting Child</Text>
<Text Key="7F1BE383">Feels good to have a toilet so clean you can eat off it.
Please don't eat off your toilet.</Text>
<Text Key="470EC5D2">Porcelain Perfection</Text>
<Text Key="E685A681">Neat Sims are happiest while cleaning!</Text>
<Text Key="816190B4">Blissfully Clean</Text>
<Text Key="C5976C27">{0.SimFirstName}'s things may be a bit cleaner, but {M0.h
e's}{F0.she's} feeling a bit fried.</Text>
<Text Key="B745A65E">Grime Time</Text>
<Text Key="46915FAE">Hunt prey! Ravage enemies! Roar loud enough for the whole
block to hear!</Text>
<Text Key="9A9CF151">Angry Lion</Text>
<Text Key="CEF79463">While talking trees make perfect back-scratchers, their p
laintive cries for help get positively irritating.</Text>
<Text Key="77384132">Dazed Bear</Text>
<Text Key="283C4406">Caffeine can be toxic to birds! Lucky owls don't fit that
bill.</Text>
<Text Key="49075D99">Energized Owl</Text>
<Text Key="66C06118">Bulls beware! This cow's udderly fabulous.</Text>
<Text Key="D3D74697">Flirty Cow</Text>
<Text Key="9EE454EB">There is a fine line between wonderfully wacky and downri
ght weird. This hat definitely crossed that line.</Text>
<Text Key="A5FAA8EA">Hat of Shame</Text>
<Text Key="CF1AA144">Stripes make the perfect camouflage! Faux-fur upholstery
is totally in.</Text>
<Text Key="AA7FFB0B">Hysterical Tiger</Text>
<Text Key="4C1E95F8">Wiggle that wattle! Preen those feathers and flap those w
ings!</Text>
<Text Key="7B8F90F7">Inspired Chicken</Text>
<Text Key="83370713">Has anyone ever seen a happy panda?</Text>
<Text Key="ACB889C2">Sad Panda</Text>
<Text Key="382127ED">Admire the world through star-spangled glasses and marvel
at how the world admires you.</Text>
<Text Key="1E9DDFB8">Star-Spangled Glasses</Text>
<Text Key="0491E243">Sidle up to every fiery drink and cast forth its radiance
for all the world to see. Made of remarkably reflective material, this suit ser
ves as both community mirror and fire protection, just in case somebody spills.<
/Text>
<Text Key="F4582992">Shine On Mens Suit</Text>
<Text Key="6160E25B">Glisten in the glow of every flaming drink with your very
own tiki-rific two-piece! This flashy shorts and bustier combo is topped with a
tropical chemise and accented with shiny bangles, so you sparkle all night long
.</Text>
<Text
<Text
<Text
<Text
<Text
<Text
Key="A846B87C">Romantic Dcor</Text>
Key="75CC64DB">Focusing Dcor</Text>
Key="F9BED0B6">Inspiring Dcor</Text>
Key="D5EBBF27">Playful Dcor</Text>
Key="7D70C7C4">Beautifully Decorated</Text>
Key="CEA3C04F">Having decorations around makes for happy environs.</Text
>
<Text Key="71308116">Decorated</Text>
<Text Key="610C5530">Nicely Decorated</Text>
<Text Key="996473CC">Depressing Dcor</Text>
<Text Key="9F17FB01">Stressful Dcor</Text>
<Text Key="3688E0BF">Unpleasant Surroundings</Text>
<Text Key="39F09632">Filthy Surroundings</Text>
<Text Key="0AC9302D">{0.SimFirstName} was excited to see a brawl, but it was s
o one sided they immediate lost interest</Text>
<Text Key="950F0C0E">After witnessing a fight, {0.SimFirstName} is ready for a
fight themselves!</Text>
<Text Key="D2578339">Nothing is more enjoyable for {0.SimFirstName} that watch
ing others quarrel</Text>
<Text Key="454CC33C">Fight Witnessed</Text>
<Text Key="6FFD8144">Watching an argument turn to blows has given {0.SimFirstN
ame} several great idea. Now, if they only knew what exactly caused the fight.</
Text>
<Text Key="91ED705F">Why must others fight to solve an issue? {0.SimFirstName}
isn't too happy they had to watch a fight unfold.</Text>
<Text Key="B8C27C28">Witnessing a fight is weighing heavily on {0.SimFirstName
}'s mind. There are better ways to solve arguments!</Text>
<Text Key="AD409574">{0.SimFirstName} isn't too comfortable with the fist matc
h that just occurred nearby.</Text>
<Text Key="195974DC">Bravely extinguishing a blaze really boosts a Sim's confi
dence!</Text>
<Text Key="04D07AB3">Fire Fighter!</Text>
<Text Key="EB6C612C">Saving another Sim's life brings on a surge of confidence
!</Text>
<Text Key="801D8463">Life Saver!</Text>
<Text Key="06F00525">Thank goodness the fire is over. Could it have been any w
orse? </Text>
<Text Key="A6EE38A0">Fire Is Out!</Text>
<Text Key="D3914FB0">(From Previously Being on Fire)</Text>
<Text Key="289237B0">Oh no! This Sim needs to be extinguished...and quick!</Te
xt>
<Text Key="DA4C5A5F">I'm on fire!</Text>
<Text Key="97DCDDC1">Covered head-to-toe in soot. Better wash this stuff off.
</Text>
<Text Key="D6BB47F4">Singed!</Text>
<Text Key="56CFCD50">Fire! Sims must extinguish fires or flee them.</Text>
<Text Key="8803547F">Fire!</Text>
<Text Key="99A8F600">Swirling with feelings of passion and happiness after a f
irst kiss with someone new!</Text>
<Text Key="F25C8CCF">First Kiss!</Text>
<Text Key="A9581191">Someone promised to dedicate a song to this Sim. How roma
ntic!</Text>
<Text Key="A6973FE4">Musical Dedication</Text>
<Text Key="F796D3E6">Whew! That potion really makes a Sim feel flirty!</Text>
<Text Key="6E60BDF9">Flirty by Potion</Text>
<Text Key="844B99E1">Incredible! Drinking that potion focuses the mind like no
thing else!</Text>
<Text Key="0AB64F94">Focused by Potion</Text>
<Text Key="6B00ACEF">That Ambrosia was full of rejuvenating energies!</Text>
<Text Key="7161A336">Bursting with Life!</Text>
death!</Text>
<Text Key="90AA93CB">Seduced Death</Text>
<Text Key="186C74BC">Narrowly avoiding death would give any Sim an optimistic
view on life!</Text>
<Text Key="01846213">Brush with Death</Text>
<Text Key="62ECC10B">No moment in a Sim's life is more joyous than the birth o
f a child!</Text>
<Text Key="EB79DD8A">New Baby!</Text>
<Text Key="B13D7838">Mean Sims delight in being nasty to others.</Text>
<Text Key="F719B837">Joyful Mean-Spiritedness</Text>
<Text Key="E98FB334">Mmm... Drinking that potion really makes a Sim feel conte
nt.</Text>
<Text Key="C0B44C9B">Happy by Potion</Text>
<Text Key="859752E4">Takes the place of Moodlets when traits dictate the Moodl
et should be blocked</Text>
<Text Key="B60D9A5C">Listening to an uncomfortable joke can leave a Sim in an
icky mood.</Text>
<Text Key="2520F333">Awkward Joke</Text>
<Text Key="7AEE8C10">A nice discussion about the finer points of writing with
an accomplished author really gets the inspiration flowing!</Text>
<Text Key="ECC15F3F">Inspired by Writer</Text>
<Text Key="55E25A5F">The view from here is beautiful, but being among the star
s is truly inspiring.</Text>
<Text Key="09132606">Starry Configurations</Text>
<Text Key="3C5CCC0A">Wow, the view from here is beautiful, but to be among the
stars must be truly inspiring.</Text>
<Text Key="AD5F8515">Starry Night</Text>
<Text Key="F53843E6">Amazing! One sip of that potion and the ideas just won't
stop coming!</Text>
<Text Key="45AA0DF9">Inspired by Potion</Text>
<Text Key="84EFEC24">What an inspiring story! And from a child, no less!</Text
>
<Text Key="EDB592E8">Inspiring Story</Text>
<Text Key="1FEAC939">Running Microphone (NOT VISIBLE)</Text>
<Text Key="CB7AE92F">Incensed by the sight of a loved one being unfaithful!</T
ext>
<Text Key="19207076">Heartbroken by Betrayal</Text>
<Text Key="F10AF7BD">Despondent over the sight of a loved one being unfaithful
!</Text>
<Text Key="73872DBA">Cheating Discovered</Text>
<Text Key="C97F58A1">Doomed Relationship</Text>
<Text Key="0DAFDD74">You and your soulmate are destined to be together forever
! Then why are they flirting with another?</Text>
<Text Key="58EABADB">Uninterested Soulmate</Text>
<Text Key="67F8744F">Catching your enemy flirting feels like their purposefull
y trying to get under your skin. Are you mad cause you might lose the "benefits"
they provide or is it something else?</Text>
<Text Key="E3E85D16">Enemy With Benefits</Text>
<Text Key="6FC6FB78">{0.SimFirstName}'s spouse walked in on {M0.his}{F0.her} a
ffair. Maybe {M0.he}{F0.she} should try making amends?</Text>
<Text Key="6A08C977">Caught Cheating</Text>
<Text Key="7DBCC4AA">Maybe it's not such a good idea to have multiple relation
ships at once, especially if one's supposed to be a secret. </Text>
<Text Key="C3A04435">Caught with Another</Text>
<Text Key="34B2A416">{0.SimFirstName} walked in on {M0.his}{F0.her} spouse bei
ng unfaithful. What is {M0.he}{F0.she} going to do about this?</Text>
<Text Key="A6C3F495">Walked in on someone you really care for with someone els
e. You feel like caring a little less about them right now.</Text>
<Text Key="DCCA2014">Caught the love of {M0.his}{F0.her} life flirting with an
other. Are they joking around or losing interest?</Text>
<Text Key="78E79F9C">That drink has given {0.SimFirstName} some warm and fuzzy
feelings.</Text>
<Text Key="47E34273">Pummeled by Cupid</Text>
<Text Key="ECF20E00">Like a bolt from the sky, that drink hit {0.SimFirstName}
right in the heart.</Text>
<Text Key="9F3C54CF">Struck by Cupid</Text>
<Text Key="A7A973B7">{0.SimFirstName} feels ready for some romance.</Text>
<Text Key="11EA090E">Feeling Flirtastic</Text>
<Text Key="5E711AFB">{0.SimFirstName} is feeling smart and looking to learn. I
t's the perfect time to work on something logical.</Text>
<Text Key="8D01B05A">Amygdelighted</Text>
<Text Key="C76158DA">{0.SimFirstName} is full of vim, vigor, and even a little
fancy-free. Now is the time to engage in physical activity!</Text>
<Text Key="E5C7FA05">Vigorated</Text>
<Text Key="07E203FC">Seems that potion didn't do much of anything. What a bore
.</Text>
<Text Key="6FD18B53">No Effect</Text>
<Text Key="935BC7DE">That concoction was a real confidence booster!</Text>
<Text Key="785FF9E1">Bubbling Confidence</Text>
<Text Key="095C8538">That mixture really brings on the good vibes!</Text>
<Text Key="413F4F37">Warm and Fuzzy</Text>
<Text Key="F38AC8F9">Ugh! That concoction was nothing but disgusting!</Text>
<Text Key="56F187FC">Gross Goop</Text>
<Text Key="F2C140EB">That Snaggle Fluster is wreaking a bit of havoc on {0.Sim
FirstName}'s tummy, but {M0.he}{F0.she} feels like {M0.he}{F0.she} could learn a
nything right now.</Text>
<Text Key="52E5ACEA">Snaggle Flustered</Text>
<Text Key="74ECA5AB">A little caffeine can help a Sim focus.</Text>
<Text Key="C0A478AA">Pitch Black</Text>
<Text Key="91FFF034">The tea makes you feel like you can do anything!</Text>
<Text Key="67A6739B">Cup of Bold</Text>
<Text Key="C4BA3475">The tea makes you want to say "Hello, Nurse!"</Text>
<Text Key="BD9A7110">Hot Tea</Text>
<Text Key="15EADA6B">This tea has great curative effects.</Text>
<Text Key="9DF4416A">Healthy Aura</Text>
<Text Key="48F7AC94">The tea gave you a big boost of energy!</Text>
<Text Key="671DE67B">Heightened Metabolism</Text>
<Text Key="775C572D">Creative juices are flowing after finishing a new paintin
g canvas.</Text>
<Text Key="F33888F8">Artistic Expression</Text>
<Text Key="BFB7FB6E">Practice practice practice and the perfect piece of art w
ill not elude one for long.</Text>
<Text Key="8B00F611">Muse Unleashed!</Text>
<Text Key="3754C78F">A good workout always boosts the spirits!</Text>
<Text Key="A496D056">Good Workout</Text>
<Text Key="63C492CE">Ow, everything hurts! Maybe that was pushing it a bit too
much...</Text>
<Text Key="B5D01EF1">Pulled Muscle</Text>
<Text Key="AEA4168F">Nothing makes a music lover happier than showing off thei
r skill!</Text>
<Text Key="15758D56">Righteous Riffs</Text>
<Text Key="D863FF93">The pulse pounding melodies leaping off the strings rocke
d!</Text>
<Text Key="57650B42">Rockin' Riffs</Text>
<Text Key="13CEF166">Nothing like finishing a little school work to boost the
old confidence.</Text>
<Text Key="3B8B9E79">Homework Champion</Text>
<Text Key="70B81F91">Sailing the seven seas! Yargh! Beware of salty sea monste
rs.</Text>
<Text Key="C6FE09E4">Playing Pirate</Text>
's no surprise that some Sims consider texting to be the only true art form.</Te
xt>
<Text Key="5DC5EEEF">Incredible Text</Text>
<Text Key="CF82B47D">When the piano is played that well it's easy to get lost
in the music.</Text>
<Text Key="D426F8E8">Cool Key Chords</Text>
<Text Key="7CA41899">The toe-tapping piano melody has moved the audience into
a serious state of happy.</Text>
<Text Key="64E0F71C">Jazzed!</Text>
<Text Key="266D1E2F">Nothing makes a music lover happier than showing off thei
r skill!</Text>
<Text Key="F986FF76">Killer Key Chords</Text>
<Text Key="0C702C55">Practice makes perfect! Or, at least, better.</Text>
<Text Key="05D42370">Improved Sounds</Text>
<Text Key="4D256E57">Heartfelt music can be a powerful aphrodisiac.</Text>
<Text Key="434D572E">Sweet Serenade</Text>
<Text Key="F9F9BBF1">Music is the best way to say "I love you."</Text>
<Text Key="9F8CF0C4">Playing the Heartstrings</Text>
<Text Key="626ACA12">Gross! The plumbing is dirty and desperately needs to be
cleaned.</Text>
<Text Key="7E84932D">Icky Plumbing</Text>
<Text Key="2C272D72">Setting foot in that public bathroom may have been a mist
ake.</Text>
<Text Key="0D71C20D">So Gross</Text>
<Text Key="C6CFCAAD">That wee critter sure had some sharp teeth!</Text>
<Text Key="9D698B78">Bitten by Alien</Text>
<Text Key="AFB3C95D">That was awkward. At least {0.SimFirstName} got off with
a warning...</Text>
<Text Key="DD52A648">Busted by Space Police!</Text>
<Text Key="9AA3D7D3">Crash landing in a rocket ship would leave any Sim feelin
g dazed!</Text>
<Text Key="266B0282">Crash Landing!</Text>
<Text Key="D15EF82C">Who wouldn't be happy after taking a trip into space?</Te
xt>
<Text Key="2B739963">Explored Space</Text>
<Text Key="8D0D9D82">There's nothing more exciting than some interstellar Fuck
ing!</Text>
<Text Key="2971707D">On Cloud Nine</Text>
<Text Key="031E02CF">Sometimes it's not just the abrupt change in gravity that
makes you swoon!</Text>
<Text Key="50CEC096">Space Action!</Text>
<Text Key="F5506BD2">There's nothing like your first time in space... but subs
equent times are still pretty fantastic!</Text>
<Text Key="B6294EED">Fifty Mile High Club</Text>
<Text Key="D317787F">Sometimes it's not just the abrupt change in gravity that
makes you swoon!</Text>
<Text Key="F10DAAA6">Space Action!</Text>
<Text Key="4BE99E4E">Landing a rocket ship successfully is no mean feat.</Text
>
<Text Key="B7B26971">Landed Like a Boss</Text>
<Text Key="99BEDB62">Feeling a little bit bad about helping to oppress people
on a distant moon.</Text>
<Text Key="99D1DBDD">Enemy of Freedom</Text>
<Text Key="164F1BE7"> Your close (but not too close) encounter with the moon w
as inspiring!</Text>
<Text Key="A9BC351E">Orbited the Moon</Text>
<Text Key="209AD80D">What's better than winning a battle? Winning a battle IN
SPACE!</Text>
<Text Key="A15B3758">Won Space Battle!</Text>
<Text Key="0A52CA2A">Now that's comfort. Makes a Sim want to sit all day long.
</Text>
<Text Key="C0305CB5">Comfy</Text>
<Text Key="44F35E78">Lazy Sims love cozy places to sit!</Text>
<Text Key="420A8277">So Comfy!</Text>
<Text Key="ADD41FAD">Ow. This feels like sitting on rocks.</Text>
<Text Key="AB2C7A78">Uncomfy</Text>
<Text Key="374F53AC">A quick shower can be super refreshing!</Text>
<Text Key="8F36D3E3">Brisk Shower</Text>
<Text Key="444923A3">DO NOT DISTURB</Text>
<Text Key="66E51D2B">The shower is a great place to let your thoughts wander.<
/Text>
<Text Key="CA8D472A">Shower Inspiration</Text>
<Text Key="1BB3E25A">A hot and steamy shower makes you ready to Fuck....or may
be Have Unprotected Sex!</Text>
<Text Key="951E5E85">Feelin' Horny</Text>
<Text Key="564D06CC">Pure. Standing. Aquatic. Bliss.</Text>
<Text Key="34EA7F83">Poseidon's Touch</Text>
<Text Key="0EAD6401">Adding those new advanced massaging jets might be the gre
atest decision you've ever made.</Text>
<Text Key="72095134">So Fresh, So Clean</Text>
<Text Key="5E78A290">A great shower really makes all the difference. Ready to
take on the world!</Text>
<Text Key="4E5EB72D">That cheap shower felt like it was spitting hail, not soo
thing water. </Text>
<Text Key="C1F1A8F8">Horrible Shower</Text>
<Text Key="38C827FE">Your breath is so fresh right now! Still, try to refrain
from breathing directly into other Sims' faces. </Text>
<Text Key="E2FA7AB1">The sink dispenses soap automatically. That's wondrous!</
Text>
<Text Key="9C14C484">Fancy Soap</Text>
<Text Key="6E64EE32">Nothing cheers a Sim up like some great music!</Text>
<Text Key="263765CD">Great Tunes</Text>
<Text Key="890D66DE">With the heat sensor on this stove, keeping food at the r
ight temperature is a piece of cake!</Text>
<Text Key="6B34A6E1">Good Heat Management</Text>
<Text Key="1E8CB080">Sometimes, all it takes is a hug with a stuffed animal to
make your day a little brighter.</Text>
<Text Key="098DB44F">You've Got a (Giant) Friend</Text>
<Text Key="1576212D">There's nothing like playing with oversized stuffed anima
ls to make your day extra fun!</Text>
<Text Key="79E7C6F8">One With The Animals</Text>
<Text Key="F0DE379B">That's not hygienic.</Text>
<Text Key="D5F3B3DD">There's some grass. There's a rock. There's some more gra
ss.</Text>
<Text Key="D0815DC8">Nothing to See</Text>
<Text Key="D8160EA4">Nope nope nope. That was the wrong place to point the tel
escope.</Text>
<Text Key="4B39CDEB">Shouldn't Have Seen That</Text>
<Text Key="5E6087D0">Neighbors doing goofy things? Now that's funny.</Text>
<Text Key="5DAB7BFF">Spying Success</Text>
<Text Key="3FD25A96">Good to see all that high tech equipment is being treated
with respect.</Text>
<Text Key="921AF649">Observer of Love</Text>
<Text Key="661479EC">That bidet has {0.SimFirstName} feeling clean and fresh a
nd unexpectedly happy.</Text>
<Text Key="744CAC23">Bidet Made</Text>
<Text Key="4CF987CD">Your cheap toilet left you with some undesired splash-bac
k.</Text>
<Text Key="F2D4EC18">Bad Splashy</Text>
<Text Key="30EF6F54">Neat - No tablet use with toilet (Hidden)</Text>
.</Text>
<Text Key="363046F2">Awkward Encounter</Text>
<Text Key="A97E3775">Coy smiles and flirtatious jokes have set the tone for Ro
mance!</Text>
<Text Key="A3910A10">Titillating Banter</Text>
<Text Key="B449F607">A great conversation always peps up the spirits!</Text>
<Text Key="56E26DBE">Pleasant Conversation</Text>
<Text Key="6F76BA6C">Jokes, smiles, and silliness abound.</Text>
<Text Key="B18685A3">Funny Conversation</Text>
<Text Key="1C4F6227">A new beginning free of old relationships can make any Si
m happy.</Text>
<Text Key="5EDFA85E">A New Beginning</Text>
<Text Key="838BF3ED">Contact with the supernatural will unnerve the strongest
of souls.</Text>
<Text Key="970C83B8">Startled by Ghost</Text>
<Text Key="2C529630">Few experiences equal the thrill of a jog around the bloc
k unrestricted by clothing.</Text>
<Text Key="A96A2DDF">Uninhibited Thrill!</Text>
<Text Key="48EDF3E6">Could that Sim really be a criminal mastermind? What's a
Sim to do!?</Text>
<Text Key="EE7C1DF9">Criminal Presence</Text>
<Text Key="A8873BC7">This tea has deep inspiring flavors that can only come fr
om a teamaker with an infuser.</Text>
<Text Key="090E527E">Leaves of Greatness</Text>
<Text Key="A3573FEE">Bullying, intimidation, threats...it's criminal, but isn'
t that the job?</Text>
<Text Key="519A9B91">Threatening Presence</Text>
<Text Key="4B3A4191">Humiliated from the ruthless intimidation of a criminal!<
/Text>
<Text Key="7146CFE4">Intimidated!</Text>
<Text Key="21EE6BA1">Active Sims need physical activity to feel fulfilled!</Te
xt>
<Text Key="8FBE6654">Not Enough Exercise</Text>
<Text Key="6ACAD87B">Ambitious Sims feel pressure to keep climbing the corpora
te ladder!</Text>
<Text Key="2F9F70DA">Promotion Anxiety</Text>
<Text Key="70DB138E">Ambitious Sims can be extremely anxious when they're out
of a job.</Text>
<Text Key="3221ABB1">Unemployed!</Text>
<Text Key="5F548FDD">Art is a constant source of inspiration, especially for S
ims who are Art Lovers.</Text>
<Text Key="79D531C8">Inspiring Art</Text>
<Text Key="7E124986">Sabotaged Sims won't seem to be able to do anything right
for a little while!</Text>
<Text Key="DD577619">Sabotaged!</Text>
<Text Key="0E9DBFEE">Bookworms get a lot of inspiration from a well written bo
ok.</Text>
<Text Key="2BA61B91">Intriguing Book</Text>
<Text Key="AF302126">(From Bro Trait)</Text>
<Text Key="F7FD8FC4">It's always a good time when there are other bros in your
broximity!</Text>
<Text Key="47607E8B">Hangin' with Bros</Text>
<Text Key="E60AAABC">Watched other bros being awesome on the sports channel.</
Text>
<Text Key="007D2413">Sports Rule!</Text>
<Text Key="65D599BC">You may never get to be a kid again, but that doesn't mea
n you can't act like one!</Text>
<Text Key="8CBCC113">Child at Heart</Text>
<Text Key="C18BAD96">Shows on the kid's channel are always better than that se
rious stuff.</Text>
<Text Key="0D676B95">The death of a Sim can be quite a shock. Sims can mourn a
t a tombstone to feel more at peace.</Text>
<Text Key="527149B0">In the Presence of Death</Text>
<Text Key="14A48FA2">Mean Sims love fights; they love winning fights even more
.</Text>
<Text Key="BE9D0C1D">Beat someone up!</Text>
<Text Key="47AA92F7">Punching a Supreme Villain right in the kisser gives a Si
m a boost of confidence!</Text>
<Text Key="53A2754E">Triumphed over Evil!</Text>
<Text Key="A6CFCBBE">Hope the neighbors didn't hear all that banging and moani
ng! They'll be jealous!</Text>
<Text Key="73D1C841">Violent Orgasm</Text>
<Text Key="05271197">The first time under the covers with a new Sim is always
a memorable experience!</Text>
<Text Key="FC15606E">First Fuck</Text>
<Text Key="FD8998DF">That sex didn't go so well. How Embarrassing!</Text>
<Text Key="176F9986">Wrong hole.</Text>
<Text Key="16682461">That fuckathon was something to remember.</Text>
<Text Key="7398E714">Climaxed Together</Text>
<Text Key="73F194B0">Well, that sex was out of this world.</Text>
<Text Key="92A1E15F">Came Twice</Text>
<Text Key="3ED61584">Came Twice</Text>
<Text Key="95FEEAAD">That fuck wasn't satisfactory. Improvement needed!</Text>
<Text Key="FF8CEB78">Premature Ejaculation</Text>
<Text Key="19AB7181">When one is so stoked about working out, each rep counts
for more!</Text>
<Text Key="3FC301B4">Workout Enthusiasm</Text>
<Text Key="A8505EFB">Why, oh, why did {0.SimFirstName} say that?</Text>
<Text Key="43343C5A">Awkward Comment</Text>
<Text Key="FFF64D2E">Nothing is quite as tedious as a poorly told joke.</Text>
<Text Key="BF1541D1">Bad Joke</Text>
<Text Key="5DF098BA">Why is everybody picking on me?</Text>
<Text Key="36667E65">Enough is Enough!</Text>
<Text Key="5529F921">A genuine compliment always boosts one's spirits.</Text>
<Text Key="1EB896D4">Flattered</Text>
<Text Key="E4F28F06">Ah, the sweet shared touch of another Sim!</Text>
<Text Key="76324E99">Hot 'N Heavy</Text>
<Text Key="1EABB42A">Building strong relationships with others is cause for Ha
ppiness.</Text>
<Text Key="D132FAB5">Deep Connection</Text>
<Text Key="B14417F1">Keep the Jokes coming!</Text>
<Text Key="936544C4">On a Roll</Text>
<Text Key="579E3D59">Why are they picking on me?!</Text>
<Text Key="7E797ADC">Peeved!</Text>
<Text Key="DF610620">Asleep</Text>
<Text Key="7F1C0702">Angry</Text>
<Text Key="22D82975">Bored</Text>
<Text Key="8BEB66D3">Confident</Text>
<Text Key="1EB77E90">Depressed</Text>
<Text Key="9B05CA20">Elated</Text>
<Text Key="543EA2F6">Embarrassed</Text>
<Text Key="24E63780">Energized</Text>
<Text Key="CB77025D">Enraged</Text>
<Text Key="F954ECFE">Fearless</Text>
<Text Key="BD037A9B">Horny</Text>
<Text Key="5447468A">Focused</Text>
<Text Key="24EB32B2">Furious</Text>
<Text Key="D17CAB85">Happy</Text>
<Text Key="40B16957">Humiliated</Text>
<Text Key="DF14ECFF">Hysterical</Text>
<Text Key="07AEDF81">Imaginative</Text>
<Text Key="A3D912FB">Inspired</Text>
<Text Key="8707A47F">In The Zone</Text>
<Text Key="56B52457">Miserable</Text>
<Text Key="2DAAA49E">Mortified</Text>
<Text Key="F09A2756">Passionate</Text>
<Text Key="D5642342">Playful</Text>
<Text Key="CAE630E6">Fired Up</Text>
<Text Key="0E76F04B">Sad</Text>
<Text Key="DF175DF8">Silly</Text>
<Text Key="5B283985">Dazed</Text>
<Text Key="03673894">Stressed</Text>
<Text Key="FB95B73C">Tense</Text>
<Text Key="0470D62E">Uncomfortable</Text>
<Text Key="A6880021">Nothing like a posh new dress to lift the spirits!\n\n (F
rom Clothing)</Text>
<Text Key="0C95FBD4">Splendid Outfit</Text>
<Text Key="C678CB3E">Essence of Anger</Text>
<Text Key="750C40B9">Essence of Boredom</Text>
<Text Key="AA4665F7">Essence of Confidence</Text>
<Text Key="F4C0DC42">Essence of Embarrassment </Text>
<Text Key="C81D442C">Essence of Energy</Text>
<Text Key="13F797A7">Essence of Romance</Text>
<Text Key="5002E9FE">Essence of Focus</Text>
<Text Key="DE526981">Essence of Happiness</Text>
<Text Key="72379F47">Essence of Inspiration</Text>
<Text Key="FA9C28A4">It may have resulted in the end of another Sim, but gosh
does life taste delicious.</Text>
<Text Key="93DCFBEB">Essence of Life</Text>
<Text Key="728299BE">Essence of Playfulness </Text>
<Text Key="707D548F">Essence of Sadness</Text>
<Text Key="1776A4F1">Essence of Daze</Text>
<Text Key="79008308">Essence of Stress</Text>
<Text Key="87DEC522">Essence of Misery</Text>
<Text Key="FFFC1DE2">That inspiring book made {0.SimFirstName} feel good about
{M0.himself}{F0.herself}.</Text>
<Text Key="CD491B5D">Superpowered</Text>
<Text Key="4B123101">Empowered</Text>
<Text Key="A78740A7">Who knew words could make {0.SimFirstName} feel so energi
zed?</Text>
<Text Key="93CBFBDE">Pumped and Primed</Text>
<Text Key="C9F15FE0">Pumped</Text>
<Text Key="D98882B2">Someone get {0.SimFirstName} a fan, because this book is
turning up the heat!</Text>
<Text Key="9C8CFB4D">Steamy Read</Text>
<Text Key="1A0B5371">Suggestive Read</Text>
<Text Key="E523754D">What a funny book!</Text>
<Text Key="7E8C3C98">Wicked Wordplay!</Text>
<Text Key="806C804A">Witty Words</Text>
<Text Key="A379B722">A sad story has brought a tear to {0.SimFirstName}'s eye.
</Text>
<Text Key="E61CEA9D">Sob Story</Text>
<Text Key="4E2A5741">Sniffle Story</Text>
<Text Key="5892FA7B">{0.SimFirstName}'s child's efforts inspire {M0.him}{F0.he
r}.</Text>
<Text Key="2C2D0BA0">{0.SimFirstName}'s child's creativity inspires {M0.him}{F
0.her}.</Text>
<Text Key="F487A422">{0.SimFirstName}'s child's intelligence inspires {M0.him}
{F0.her}.</Text>
<Text Key="5B9AE0FB">{0.SimFirstName}'s child's athletic prowess inspires {M0.
him}{F0.her}.</Text>
<Text Key="80206347">{0.SimFirstName}'s child's social skills inspire {M0.him}
{F0.her}.</Text>
<Text Key="29B10499">Currently Fearless! (Should not be seen)</Text>
<Text Key="6FF99F9C">Currently Elated (Should not be seen)</Text>
<Text Key="84D65171">Currently Enraged (Should not be seen)</Text>
<Text Key="9BDFA74E">Currently Furious (Should not be seen)</Text>
<Text Key="70D8FB1B">Currently Humiliated (Should not be seen)</Text>
<Text Key="02F299EB">Currently Hysterical (Should not be seen)</Text>
<Text Key="53C2333D">Currently Imaginative (Should not be seen)</Text>
<Text Key="67905FFB">Currently In The Zone (Should not be seen)</Text>
<Text Key="845BFA1A">Currently Mortified (Should not be seen)</Text>
<Text Key="B53F4D2A">Currently Passionate (Should not be seen)</Text>
<Text Key="BE5861FA">Currently Fired Up (Should not be seen)</Text>
<Text Key="952AF164">Currently Silly (Should not be seen)</Text>
<Text Key="5E4ABB18">Currently Stressed (Should not be seen)</Text>
<Text Key="07DE8298">Currently Tense (Should not be seen)</Text>
<Text Key="DC8DFF12">Currently Uncomfortable (should not be seen)</Text>
<Text Key="130752DC">{0.SimFirstName} is quite happy and pleased to have succe
ssfully completed a stage of the tutorial!</Text>
<Text Key="4017B4B3">Happy Learner</Text>
<Text Key="D6C4D36C">(You cheated to get this Moodlet)</Text>
<Text Key="6D3D21F8">Thanks to the Cowplant for extracting such delicious emot
ion for future consumption.</Text>
<Text Key="BF98370C">A well-cared-for Sim is a Happy Sim!</Text>
<Text Key="A6129CC3">Feeling Great</Text>
<Text Key="0985AF93">Feeling Good</Text>
<Text Key="F4DB48DC">{0.SimFirstName} needs to go to the bathroom! Soon!</Text
>
<Text Key="2645B6B3">Has to Pee</Text>
<Text Key="81DCC02D">{0.SimFirstName} is Prairie Dog'n it!</Text>
<Text Key="38CB73F8">Has to take a Dump. NOW!</Text>
<Text Key="A8DBE816">Could really use something fun to do.</Text>
<Text Key="9D1F26C9">Needs Amusement</Text>
<Text Key="1BF83164">Definitely some dirt buildup occurring.</Text>
<Text Key="99D887AB">Grungy</Text>
<Text Key="782D2C92">You walked in on something you were never meant to see.</
Text>
<Text Key="F94132AD">Cannot Unsee!</Text>
<Text Key="35F92C44">Sims don't like having someone walk in on them!</Text>
<Text Key="812FAC0B">Privacy Invaded!</Text>
<Text Key="85C60C0C">Near Unfriendly</Text>
<Text Key="2F2411A6">Big Best Friend</Text>
<Text Key="2883B4E7">Magical moments with their stuffed buddies leave Sims fee
ling inspired.</Text>
<Text Key="450655D1">Maybe honesty isn't the best policy after all.</Text>
<Text Key="AB450F24">Yelled at by Coworker</Text>
<Text Key="573AA7C6">Cheerful Dcor</Text>
<Text Key="7B55EE51">Black</Text>
<Text Key="E1768A08">Red</Text>
<Text Key="DCA79E16">Dark Brown</Text>
<Text Key="8AB48B57">White</Text>
<Text Key="72965248">Gray</Text>
<Text Key="D67B6212">Orange</Text>
<Text Key="336462DF">Blue</Text>
<Text Key="9B185A5E">Light Brown</Text>
<Text Key="545819F8">Pink</Text>
<Text Key="14BBD0DF">Green</Text>
<Text Key="56862145">Purple</Text>
<Text Key="F3857705">Yellow</Text>
<Text Key="B53AFBE8">Any ranger who's quick with a laser can make more Simoleo
ns in private security than serving the public good. {0.SimFirstName} protects g
alactic warlords, exterminates cabals of tribal terrorists, and helps corrupt go
vernments maintain plausible deniability. </Text>
<Text Key="DFBF4665">Want the horn of an endangered zygax? How about a quilt h
andmade from 2,000 tiny Q505Bs? Maybe just a few Gibsonian chill-out pods for th
e big party next weekend? {0.SimFirstName} doesn't ask questions. {M0.He}{F0.She
} just makes it happen. </Text>
<Text Key="6C2344C6">There's no trade route too treacherous, no cargo too cont
roversial for {0.SimFirstName} to covertly ship across the universe and into {M0
.his}{F0.her} customers' covetous hands. Capitalism is capitalism. And a 2000% m
arkup is a 2000% markup.</Text>
<Text Key="AC99555B">{M0.He}{F0.She} can now Threaten other Sims.</Text>
<Text Key="CF6E6E62">The Muscle</Text>
<Text Key="BCE95645">From knocking out armed guards to intimidating rival gang
s with a single arched eyebrow, {0.SimFirstName} is now the brawn behind the bra
ins. And {M0.he's}{F0.she's} closer to the action than ever. Don't mess with {M
0.him}{F0.her}!</Text>
<Text Key="D005CD6F">Getaway Driver</Text>
<Text Key="A30F0EC8">{0.SimFirstName} has taken {M0.his}{F0.her} talents into
the mean streets, rocking getaway cars up on two wheels, hugging corners, runnin
g from cops. This stuff would make a pretty exciting video game!</Text>
<Text Key="095B43F4">Safe Cracker</Text>
<Text Key="F43020BF">{0.SimFirstName} has proven {M0.his}{F0.her} strength and
dexterity. Now, the big bosses have given {M0.him}{F0.her} a stethoscope, a dri
ll, and a map of target banks. Doors are finally opening for {0.SimFirstName}. L
iterally.</Text>
<Text Key="859EB54C">{M0.He}{F0.She} can now Search for Bank Blueprints on the
Computer.</Text>
<Text Key="952E9911">The Brains</Text>
<Text Key="32ABB88A">{0.SimFirstName} has finally earned {M0.his}{F0.her} PhD.
.. from the STREETS. As the brains of {M0.his}{F0.her} own organization, {0.SimF
irstName} will plan the big jobs, make the big scores, and bring home the big Si
moleons.</Text>
<Text Key="3DC1924F">{M0.He}{F0.She} can now Gloat about the Stolen Necklace o
f the Late Duchess Pinky.</Text>
<Text Key="C7E30F56">The Boss</Text>
<Text Key="DEF8D109">What's even better than being The Brains of the organizat
ion? Being The Brains' boss! Now {0.SimFirstName}'s crew can do all the work, wh
ile {M0.he}{F0.she} takes a bath in 1000 bills. Who cares if it's dirty money whe
n there's so much of it?</Text>
<Text Key="11C11CF4">Tough {M0.Guy}{F0.Gal}</Text>
<Text Key="CA9EA9BF">Every criminal mastermind needs an entry-level bodyguard
with irrational anger issues. {0.SimFirstName} will beef up doorways and rumble
through dark alleys, keeping rivals at bay with those three little words, "Whadd
ayou lookin' at?"</Text>
<Text Key="427CFB6D">Petty Thief</Text>
<Text Key="ED8037A6">Are those candy bars in your pocket? Where did you get th
at lovely old-lady-style purse? {0.SimFirstName} is now in charge of outfitting
the bosses with snacks for the interrogation room and birthday gifts for their m
other-in-laws, using {M0.his}{F0.her} five finger discount.</Text>
<Text Key="B66EA65B">{M0.He}{F0.She} can now Pickpocket other Sims.</Text>
<Text Key="D7D44762">Ring Leader</Text>
<Text Key="9357DF45">Switching to management is never easy. Will your gang rem
ember to rob the bank before it closes? Can the goon have a sick day when he's s
cheduled to work the riot? Fortunately, {0.SimFirstName} knows how to lead a rin
g of delinquents into trouble, like a total boss.</Text>
<Text Key="3042A6C3">Felonius Monk</Text>
<Text Key="3CA527EC">It's time for {0.SimFirstName} to give up the misdemeanor
s. What is {M0.he}{F0.she}, a baby? Time to put on the big {M0.boy}{F0.girl} pan
<Text Key="2C202601">Some might say {0.SimFirstName} has sold out to gain main
stream status, but {0.SimFirstName} cannot hear them. {M0.He}{F0.She} is relaxin
g in {M0.his}{F0.her} privateoffice, sipping an amazing drink in front of the fir
eplace, and considering the latest contract for a new TV show, cook book, and gl
assware line.</Text>
<Text Key="9640F22A">{M0.He}{F0.She} can now Create a New Kind of Cake.</Text>
<Text Key="CF03709B">Head Caterer</Text>
<Text Key="6DF993B4">The world of private parties now belongs to {0.SimFirstNa
me}! Forget the small-time events, now {M0.he}{F0.she} gets to enjoy short-deadl
ine corporate events, birthday parties for children with more money than {M0.he}
{F0.she} has, and incredibly particular brides!</Text>
<Text Key="9EA2DD4E">Pastry Chef</Text>
<Text Key="B19452F1">Pastries are a tricky thing to master. They must be delic
ious enough to justify the calories, but also beautiful enough to catch the cust
omer's eye. {0.SimFirstName} is branching out into real food artistry!</Text>
<Text Key="10F9F3E4">{M0.He}{F0.She} can now Write a Cookbook on the Computer.
</Text>
<Text Key="B0D1FAC9">Sous Chef</Text>
<Text Key="F9259512">Second-in-command isn't bad at all! Now {0.SimFirstName}
can do some REAL work without getting any of the credit. But hey, with a little
time and a lot of effort {0.SimFirstName} will be the one running things around
here!</Text>
<Text Key="19DC64EC">Executive Chef</Text>
<Text Key="C58E30E7">Congratulations to {0.SimFirstName}! {M0.He}{F0.She} is n
ow the master of the kitchen. Yelling at underlings, demanding things be re-cook
ed, screaming at underlings, reprimanding underlings -- it's all possible now!</
Text>
<Text Key="E225DB07">Celebrity Chef</Text>
<Text Key="21149530">Some might say {0.SimFirstName} has sold out to gain main
stream status, but {0.SimFirstName} cannot hear them. {M0.He}{F0.She} is relaxin
g in {M0.his}{F0.her} privateoffice, eating hors doeurves in front of the fireplac
e, and considering the latest contract for a new TV show, cook book, and serving
ware line.</Text>
<Text Key="52D6FA12">Assistant Dishwasher</Text>
<Text Key="DF833A55">Time to do the work of a common household appliance! {0.S
imFirstName} will be scrubbing plates, ensuring crystal glasses have no leftover
lipstick residue, and striking up conversations with Sims who couldn't pay thei
r tab!</Text>
<Text Key="B358AA1F">Head Dishwasher</Text>
<Text Key="3B754A98">As the Head Dishwasher, {0.SimFirstName} can choose which
dishes {M0.he}{F0.she} wants to wash. Hard to scrub pots and pans are no longer
an issue, unless {0.SimFirstName} wants them to be. Only the most beautiful chi
na are now placed in {0.SimFirstName}s hands.</Text>
<Text Key="AB5849D1">{M0.He}{F0.She} can now Watch Training Videos on the TV.<
/Text>
<Text Key="5AA4E1E4">Caterer</Text>
<Text Key="941A494F">Standing behind food stations unable to eat the food is n
ever easy, but it's the new reality for {0.SimFirstName}. {M0.His}{F0.Her} days
will now be filled with ridiculous dancing at weddings, failed team-building exe
rcises, and really weird baby shower games.</Text>
<Text Key="922AE741">Mixologist</Text>
<Text Key="7F977D9A">The secret to Mixology is proportion. How much sweet juic
e? How much sour juice? Does this troubled patron want {0.SimFirstName}'s advice
, or just for someone to listen? Is this a real job, or just something people do
for money until they find a real job?</Text>
<Text Key="E3A4C106">Line Cook</Text>
<Text Key="476B3F19">{0.SimFirstName} is now a Line Cook! {M0.His}{F0.Her} dut
ies include station setup, prepping food, cleaning up and stocking. Basically ev
erything the real cooks don't want to do!</Text>
<Text Key="449765C1">{M0.He}{F0.She} can now Try Out Material on other Sims.</
Text>
<Text Key="F56BBB14">Jokesmith</Text>
<Text Key="499B531F">The ideas are really flowing for {0.SimFirstName} now. On
stage, off stage, at weddings, at funerals. Everything is a source for hilariou
s new material! And who doesnt like a good joke?</Text>
<Text Key="4C0FFB8D">Solid Storyteller</Text>
<Text Key="372E3706">Wow, {0.SimFirstName} can really keep a crowd captive, no
handcuffs required! {M0.He}{F0.She} is spending less time peddling business car
ds and more time practicing one-liners, squirrel walks into a bar jokes, and impre
ssions that people actually recognize.</Text>
<Text Key="A7366C82">Rising Comedian</Text>
<Text Key="A2DA05A5">{0.SimFirstName} is doing a stand-up job with {M0.his}{F0
.her} stand-up routine, and people are starting to stand up and take notice. Goo
d thing {0.SimFirstName} can cut them back down with a few quick jokes! ({M0.His
}{F0.Her} jokes are better than these.)</Text>
<Text Key="754C66E3">Roast Master</Text>
<Text Key="3EA6C8CC">{0.SimFirstName} is done flying under the radar. {M0.He}{
F0.She} is making some serious dough hosting charity events, awards ceremonies,
roasts, and pretty much any other kind of party no one actually wants to attend.
{M0.He}{F0.She} may even be {M0.Best Man}{F0.Maid of Honor} at a cheapskate cel
ebrity wedding!</Text>
<Text Key="A04AC4F5">{M0.He}{F0.She} can now Perform a Routine in Space on a R
ocket Ship.</Text>
<Text Key="0642D458">Stand Up Star</Text>
<Text Key="9F9F5483">Just like that, {0.SimFirstName} is the big name on the m
arquee! Up-and-coming acts are excited to open for {M0.HIM}{F0.HER}. The work is
steady, pays well, and {M0.hes}{F0.shes} even caught a few people on the street r
eferencing {M0.his}{F0.her} material and cracking each other up. Not bad!</Text>
<Text Key="B59139B1">Show Stopper</Text>
<Text Key="90EBB56A">Joke by joke, {0.SimFirstName} has climbed the ranks of c
omedy, and now {M0.his}{F0.her} sets are setting new standards in the industry.
An entire generation of comics will one day point back to {0.SimFirstName} as th
eir inspiration. {0.SimFirstName} is rolling in dough, fame, and fans.</Text>
<Text Key="F7649C44">Amateur Entertainer</Text>
<Text Key="AC6BA86F">If a joke is told in a comedy club, and nobodys there to h
ear it, does it make a sound? As an amateur entertainer, {0.SimFirstName} is abo
ut to find out. At least there are no hisses or projectiles!</Text>
<Text Key="3F75A188">{M0.He}{F0.She} can now do Imitations for other Sims.</Te
xt>
<Text Key="C529AF3D">Open Mic Seeker</Text>
<Text Key="8EFA1256">{0.SimFirstName} was born to perform. Its written in the s
tars! Of course, with the stars as {M0.his}{F0.her} only reference, open mics ar
e {0.SimFirstName}s only viable path to discovery and fame. The hardest part is s
uffering all these amateurs who can only book open mics!</Text>
<Text Key="530C436B">{M0.He}{F0.She} can now tell a Celebrity Story to other S
ims.</Text>
<Text Key="30FB90F2">C-Lister</Text>
<Text Key="CB8D7F75">C-List is better than no list at all! Why, {0.SimFirstNam
e} is even starting to book a few gigs. At this point, {M0.his}{F0.her} ability
to shamelessly promote {M0.himself}{F0.herself} may be a greater asset than any
true talent!</Text>
<Text Key="EBCD1753">Opening Act</Text>
<Text Key="9CDAB59C">Doors are starting to open for {0.SimFirstName}. And {M0.
he}{F0.she} is starting to open for some pretty cool acts. Audiences actually la
ugh when theyre supposed to. Applause is not unheard of (or unheard). It may not
be time to try the old Dont you know who I am? trick yet, but its coming....</Text>
<Text Key="546DFA19">{M0.He}{F0.She} can now Write Jingles on the Piano and Gu
itar.</Text>
<Text Key="171BA82C">Jingle Jammer</Text>
<Text Key="E76F2C27">Who needs name recognition when everyone recognizes your
song? {0.SimFirstName} will be busy creating jingles that lodge themselves into
peoples brains so tightly, it would take highly invasive surgery to get them back
out. So what if theyre about cat food, or toilet cleaner? No one can flush them
away, not ever!</Text>
<Text Key="DDCFEC85">Serious Musician</Text>
<Text Key="C67E79AE">{0.SimFirstName} has always known that {M0.he}{F0.she} is
more than just a {M0.hunk of love}{F0.pretty face}. {M0.Hes}{F0.Shes} got TALENT.
And the instant {M0.his}{F0.her} fingers touch the keys of a piano or the strin
gs of a guitar, everyone in the room knows it. These days, {M0.hes}{F0.shes} even
got gigs to prove it.</Text>
<Text Key="BDF0C39A">Professional Pianist</Text>
<Text Key="53EEFC2D">From posh private parties to shopping mall foyers to wedd
ings for the web-date weary, {0.SimFirstName} is in high demand. Whether {M0.his
}{F0.her} client wants guests to dance, buy hopelessly expensive trinkets, or pi
pe down until they say their vows, {0.SimFirstName}'s got the tunes to get resul
ts.</Text>
<Text Key="E821DFDB">Symphonic String Player</Text>
<Text Key="EA21C5F4">All the worlds a stage, and {0.SimFirstName} has earned {M
0.his}{F0.her} place upon it. {M0.He}{F0.She} is still putting bread in {M0.his}
{F0.her} jar playing weddings and private parties, but the guest list and grub i
s getting better every time, and {M0.he}{F0.she} occasionally lifts {M0.his}{F0.
her} spirits with satisfying stints in lesser-known symphony orchestras.</Text>
<Text Key="F1EEAAF0">Instrumental Wonder</Text>
<Text Key="6CF08D2B">Strings, winds, woods, brass. {0.SimFirstName} has master
ed them all, and {M0.his}{F0.her} remarkable gifts are remarked upon quite often
. Fame is {M0.his}{F0.hers}, and {M0.hes}{F0.shes} working on fortune. Just not en
ough fortune for {M0.him}{F0.her} to say no to that web startup launch party.</T
ext>
<Text Key="2B391009">Concert Virtuoso</Text>
<Text Key="2CAAE152">Bravo, {0.SimFirstName}! {M0.He}{F0.She} will bring the c
rowd to its feet at nearly every sold-out performance. Applause? Roses? Room key
s? These things are offered up to {0.SimFirstName} on a regular basis now. Encor
e!</Text>
<Text Key="C5D58AB3">Hooray!! {0.SimFirstName} is now a straight-A student, re
vered by teachers, and parents, andwell, teachers and parents at least! And this
report card is proof positive that hard work really does paid off. Plus, {M0.he}
{F0.she} gets a free mini-pizza from the local pizza place!</Text>
<Text Key="6DF1B63A">Grade School A Student</Text>
<Text Key="8E06B08D">It must be hard to be an A student. All that time studyi
ng, feeling superior, and studying some more.</Text>
<Text Key="8CDF4586">All {0.SimFirstName}s hard work is paying off, and now {M0
.he}{F0.she} is really on {M0.his}{F0.her} way! Climbing the ladder, earning goo
d grades, even (sometimes) enjoying learning. Yes, B is good, but A is better. A
is gold stars and smiley faces. A is almost in {M0.his}{F0.her} grasp, if {M0.h
e}{F0.she} just tries a little harder
</Text>
<Text Key="F66A1EE7">Grade School B Student</Text>
<Text Key="0D795150">Rocking a solid B is nothing to be ashamed above. By def
inition, it's above average! Of course, there are still those A students that a
re doing just a little bit better.</Text>
<Text Key="A415AA39">Congratulations! {0.SimFirstName} has joined the ranks of
the perfectly average. Not ahead, not behind, just beautifully average. Its the
place where effort and expectations meet at a comfortable middle ground. But can
{0.SimFirstName} do better..?</Text>
<Text Key="F463024C">Grade School C Student</Text>
<Text Key="FF23EA87">The middle of the pack is the most popular place to be, a
s evidenced by the other C students that surround you. It's like a club! A non
-exclusive mediocre club.</Text>
<Text Key="FE2ECDC4">If an F stands for failing, then D probably stands for Doing
better than failing, but not by much. Its depressing that it will take a lot of w
ork just to get to Average, but no one said grade school was easy!</Text>
<Text Key="CFF92C29">Grade School D Student</Text>
<Text Key="5CDBE532">When Ds are the norm, things aren't bleak quite yet, but
the teacher has called home a few times and you're right on the edge of failing
out of school.</Text>
<Text Key="B09C0D8A">Every child shines in {M0.his}{F0.her} own special way, a
nd well, maybe school isnt {0.SimFirstName}s thing. Or maybe {0.SimFirstName} is s
hining at failing! Its possible. Anyway, there is still time for {M0.him}{F0.her}
to turn it around.
</Text>
<Text Key="F56068FB">Grade School F Student</Text>
<Text Key="2C08D554">Let's not sugar coat things. You're failing. But you've
still got time to turn it around! Do some homework - any homework - and go to
school.</Text>
<Text Key="068057A0">Children go to school so that knowledge can be stuffed in
to their little heads and so they can be prepared for life.</Text>
<Text Key="0C78E353">High School A Student</Text>
<Text Key="96FCC19C">It took a lot of work, but {0.SimFirstName} has turned {M
0.himself}{F0.herself} into an honor-rolling, test-acing, A-plussing machine. {M
0.Hell}{F0.Shell} forget more over lunch than some students will learn in a lifeti
me. For {M0.him}{F0.her}, the future is limitless! </Text>
<Text Key="2DAEECE6">High School B Student</Text>
<Text Key="075E27B9">{0.SimFirstName} has worked very hard to get here. It can
now be said, with confidence, that {M0.he}{F0.she} is earning good grades. But th
ats not where the glory is. If {0.SimFirstName} can just push {M0.himself}{F0.her
self} a little harder, {M0.he}{F0.she} can earn straight As!</Text>
<Text Key="6B10F921">High School C Student</Text>
<Text Key="99B468BA">{0.SimFirstName} can now earn passing grades in all of {M
0.his}{F0.her} subjects easily. But {M0.he}{F0.she} doesnt want to stop there! No
w that {M0.hes}{F0.shes} discovered an aptitude for learning, its time to see how f
ar {M0.he}{F0.she} can go!</Text>
<Text Key="18106844">High School D Student</Text>
<Text Key="A68DB46F">Its a proud moment in any kids life when they make the tran
sition from failing student to barely passing student. With enough effort, {0.SimFir
stName} will claw {M0.his}{F0.her} way up to average in no time. And THATS when doo
rs start to open...</Text>
<Text Key="51A75CF2">High School F Student</Text>
<Text Key="C5AF8B75">Okay, so... Not every child is going to get school right
away. Dont worry! Every student starts somewhere, and with a little effort {0.Sim
FirstName} will bring those grades up in no time. Even writing {M0.his}{F0.her}
name on the test is worth a few points! </Text>
<Text Key="8A8894AF">{M0.He}{F0.She} can now create New Genre paintings.</Text
>
<Text Key="BF189E36">Artist en Residence</Text>
<Text Key="C667A2A9">Winning this artist residency is a true honor! Not everyo
ne gets to work in an unheated barn loft for free. What a great way for {0.SimFi
rstName} to experience a slice of life {M0.he}{F0.she} would never actually choo
se! </Text>
<Text Key="9D2AC512">{M0.He}{F0.She} can now Negotiate with an Agent.</Text>
<Text Key="3C809E23">Professional Painter</Text>
<Text Key="F6FB6C0C">{0.SimFirstName} just hung some work in the hottest galle
ry in town! And it's actually {M0.his}{F0.her} work this time! This is a wonderf
ul achievement for any artist.</Text>
<Text Key="FADC8035">{M0.He}{F0.She} now makes more money when selling paintin
gs.</Text>
<Text Key="8E4FCB98">Illustrious Illustrator</Text>
<Text Key="D8D6C0C3">Professional illustrator is a challenging role. {0.SimFir
stName} controls the final visual, but does not control the subject matter. Whet
her it's a famous historical figure or a cartoon squirrel, {M0.he}{F0.she} is up
to the task! </Text>
Text>
<Text Key="D184210F">Landscaper</Text>
<Text Key="79610C28">{0.SimFirstName} is working {M0.his}{F0.her} way up the l
adder in the landscaping world, flexing not just {M0.his}{F0.her} muscles, but {
M0.his}{F0.her} artistry as well. Sure, {0.SimFirstName} is mostly working off o
ther peoples designs-planting, digging, raking, mowing-but every so often {M0.he}
{F0.she} gets to make a fleeting mark on {M0.his}{F0.her} clients verdant tableau
x.</Text>
<Text Key="D80D9F14">Backhoe Operator</Text>
<Text Key="2E57F71F">Every kid goes through a digging phase, but no tiny scoop
and plastic pail on the beach can ever compare to the sheer awesomeness of brea
king into the earth with a backhoe! This is a big promotion to operate a big mac
hine, and {0.SimFirstName} is hoping the big responsibility will translate into
big Simoleons!</Text>
<Text Key="9DA1B36D">Shelf Stocker</Text>
<Text Key="10076FA6">{0.SimFirstName} is ready to take {M0.his}{F0.her} part i
n the global economy. People need to buy things to make the economy happen, and
that means that people need retailers to sell them things, and THAT means that s
omeone needs to stock a bunch of shelves. Guess what {0.SimFirstName}s part is?</
Text>
<Text Key="07CF2421">{M0.He}{F0.She} can now Tell Funny Retail Stories.</Text>
<Text Key="6CE5D4F4">Sales Floor Clerk</Text>
<Text Key="ED25E1BF">{0.SimFirstName} has been promoted to Sales Floor Clerk!
Now {M0.he}{F0.she} can interact directly with the customers and brush up on vit
al salesmanship skills! And between customers {M0.he}{F0.she} can sweep floors,
scrape off gum, heft boxes and restock store displays.</Text>
<Text Key="33905E6F">Customer Support</Text>
<Text Key="9C04CFC8">Happy customers, healthy business! At least, thats what {0.S
imFirstName}s training manual says. {M0.He}{F0.She} might be earning a healthier
wage, manning the support desk with a smile, but the only customers who get sent
{M0.his}{F0.her} way are not happy, not at all.</Text>
<Text Key="CA16B8C2">Short Story Writer</Text>
<Text Key="F4AC04E5">Its not like {0.SimFirstName} cant write longer stories, its
just that {M0.he}{F0.she} doesnt want to! Long stories are overrated. Who has th
e attention span for all that? And novels just end up getting adapted into movie
s anyway, and {0.SimFirstName}s pretty busy already, so....</Text>
<Text Key="746CDC8E">{M0.He}{F0.She} now makes more money from books.</Text>
<Text Key="9168B04F">Novelist</Text>
<Text Key="CA27BA68">Most novelists dont go crazy alone in deserted hotels in t
he winter. Most novelists dont die penniless in the streets. Most novelists are h
appy, well-adjusted, and creatively satisfied people! {0.SimFirstName} keeps tel
ling {M0.himself}{F0.herself} that....</Text>
<Text Key="79931B54">Fan Favorite</Text>
<Text Key="40BFD15F">The fans love {M0.him}{F0.her}. The critics hate {M0.him}
{F0.her}. {0.SimFirstName} might be churning out sub-literate dreck, but {M0.his
}{F0.her} books sell like crazy, so {M0.his}{F0.her} publisher keeps paying {M0.
him}{F0.her}. And thats the real measure of literary success. Right? </Text>
<Text Key="E6B0462C">{M0.He}{F0.She} can now Talk about Bestsellers with other
Sims.</Text>
<Text Key="65F7AAF1">Bestselling Author</Text>
<Text Key="CE5EA2AA">Bestselling authors have a tough life-going from talk sho
w to talk show, receiving honors, counting endless stacks of money-but {0.SimFir
stName} has worked hard to join their ranks. Of course if the critics dont like {
M0.his}{F0.her} next book {M0.his}{F0.her} career will be over, but no pressure.
</Text>
<Text Key="D2055236">Creator of Worlds</Text>
<Text Key="647616A9">The hardest part about creating a sprawling, multi-volume
fantasy epic? Thinking up all those crazy names like Cloydon DeBarboot and Frim
zy Peppernoodle. Definitely the names. Oh, and also dealing with the really stra
nge, inappropriate fanfic.</Text>
<Text
<Text
<Text
<Text
<Text
<Text
<Text
<Text
<Text
<Text
Key="93E84D4B">Daily
Key="EF658DD0">Daily
Key="BF43F5FC">Daily
Key="A2D2BE08">Daily
Key="A8FA65FA">Daily
Key="C5502D05">Daily
Key="03F30831">Daily
Key="541CC03A">Daily
Key="7D63E51B">Daily
Key="EA988705">Daily
Task:
Task:
Task:
Task:
Task:
Task:
Task:
Task:
Task:
Task:
>
<Text Key="366CFD29">Daily Task: Play Instrument ({0.String})</Text>
<Text Key="A8DBAB9A">Complete</Text>
<Text Key="6E92495D">Not Started</Text>
<Text Key="917BFB47">75% Done</Text>
<Text Key="5B9F01BC">25% Done</Text>
<Text Key="9E248205">50% Done</Text>
<Text Key="E8396E0F">Daily Task: Homework ({0.String})</Text>
<Text Key="B92A6F36">Daily Task: Create Paintings ({0.String})</Text>
<Text Key="5F7FAA7B">Daily Task: View Paintings ({0.String})</Text>
<Text Key="710EA9E8">Daily Task: Create Paintings ({0.String})</Text>
<Text Key="C8BEAF7D">Daily Task: Romance Interactions ({0.String})</Text>
<Text Key="E7784BA5">Daily Task: Browse Intelligence ({0.String})</Text>
<Text Key="52DFF11D">Daily Task: Mean Interactions ({0.String})</Text>
<Text Key="E9BBE00F">Daily Task: Play Video Games ({0.String})</Text>
<Text Key="66092FB0">Daily Task: Use Computer ({0.String})</Text>
<Text Key="9A3CC899">Daily Task: Programming ({0.String})</Text>
<Text Key="101C5EC8">Daily Task: Write Books ({0.String})</Text>
<Text Key="10CB78D9">Daily Task: Write Articles ({0.String})</Text>
<Text Key="944BAA66">Daily Task: Read Books ({0.String})</Text>
<Text Key="A3876D79">Astronaut Training</Text>
<Text Key="81DB6003">It's time for the periodic training exercise at the astro
naut training facility. Show off {0.SimFirstName}'s fitness and mechanical skill
s to impress {M0.his}{F0.her} superiors.</Text>
<Text Key="CCE5B087">Mix Drinks for a Fancy Party</Text>
<Text Key="57DC8A2D">A local celebrity is throwing a launch party for their la
test accomplishment. {0.SimFirstName} has been hired to be the Mixologist for th
e event. Keep the drinks and conversation flowing and {M0.he}{F0.she} may find {
M0.himself}{F0.herself} making some important friends.</Text>
<Text Key="1BEDF00E">Cater a Fancy Party</Text>
<Text Key="95FBB3A8">Cater a Private Party</Text>
<Text Key="25650FC0">A local business is throwing a small party to enhance its
public image. {0.SimFirstName} has been hired to cater the event. Provide some
tasty food and tactful conversation and {M0.he}{F0.she} may find {M0.himself}{F0
.herself} making some important friends.</Text>
<Text Key="71713E7C">Not every Sim wants to play by the rules. You can make to
ns of Simoleons and have fun, too, as an outlaw.</Text>
<Text Key="562D32D3">Criminal</Text>
<Text Key="617D652D">The streets are your playground. You know there are only
two paths: up to the top, or down with the fishes. You? You're going up.\nReward
s include a Fisticuffs Punching Bag to hone your skills.</Text>
<Text Key="CE1252F8">Boss Branch</Text>
<Text Key="5196967F">Why be part of the machine, when you can take it down? Th
ere are plenty of ways to skin a cat, or an enterprise, and you'll figure them o
ut.\nRewards include the ability to divert funds from your neighbor!</Text>
<Text Key="E384A4A6">Oracle Branch</Text>
<Text Key="7078256A">Anyone can make dinner or mix a drink at home. The Culina
ry career is for those who want to take it to another level and make money doing
it.</Text>
<Text Key="FF2263F5">Culinary</Text>
<Text Key="C5A2E819">Did you know you have a cat on your head? Aw, quit lion!<
/Text>
<Text Key="5A6A96A5">Cant Help Lion Hat</Text>
<Text Key="BAF731FC">This darling hat looks just like a teddy bear. Unless it
gets angry. Or hungry</Text>
<Text Key="C21CFF0C">Dare to Bear It Hat</Text>
<Text Key="8BC0EA3B">Some say this hat helps you see in the dark. But its the e
ars that have us wondering</Text>
<Text Key="7859FCDB">Earie Owl Hat</Text>
<Text Key="1FC74176">Is that cow winking? Mais oui! Shes on your gorgeous head
after all.</Text>
<Text Key="B14AECDA">Moo-La-La Hat</Text>
<Text Key="8DD75332">Show your stripes, and unleash the tiger on you.</Text>
<Text Key="2E94483E">Un-Tiger Me Hat</Text>
<Text Key="69781B36">You may be afraid of a lot of things, but wearing a chick
en on your head? Not one of them.</Text>
<Text Key="841CAC9A">Ch-Ch-Chicken Hat</Text>
<Text Key="31BF1FB7">Dont forget your safety helmet! This cool-looking cap not
only completes your costume, it has extra padding to protect your head, just in
case somebody bites it. </Text>
<Text Key="17471A2F">Hot Diggity Dog Hat</Text>
<Text Key="93653246">Flippy Floppies</Text>
<Text Key="97947B3A">Self-Expression SlipOns</Text>
<Text Key="FA7E1CEF">Smattering of Freckles</Text>
<Text Key="F96156B5">Scattering of Freckles</Text>
<Text Key="92701A73">Inspired by a time your children dont remember, where acid
wash, crop tops, and shoulder pads were all the rage! The designer of this crop
ped jean jacket took an old silhouette but added modern touches, like updated de
nim washes and a slimmer fit. Coordinating graphic tees by famed designer R.T. H
oots are included in this set! Outrageous!</Text>
<Text Key="0434E053">Throwback Jacket and Tee</Text>
<Text Key="C98964DE">These solid tees are great for growing kids. As their per
sonalities develop and change, the versatility of a basic tee can change with th
em. If they want to be a rocker one day and a prepster the next, no problem! Enc
ourage their imagination and self-discovery with the Cute-Tee Shirt.</Text>
<Text Key="3176055C">R.T. Hoots Sweatshirt</Text>
<Text Key="212BAF40">These solid tanks are great for growing kids. As their pe
rsonalities develop and change, the versatility of a basic tee can change with t
hem. If they want to be a rocker one day and a prepster the next, no problem! En
courage their imagination and self-discovery with the Cute-Tee Tank Top.</Text>
<Text Key="15D33748">Cute-Tee Tank Top</Text>
<Text Key="99168740">Super Shiny Sleepy Timey Chemise</Text>
<Text Key="47B49823">Get noticed. This brightly colored clown costume is so im
possibly loud, youll attract smiles everywhere you go. Look the clown part to the
very last stitch. Good cheer is sure to follow.</Text>
<Text Key="C08D3843">Confetti the Clown Costume</Text>
<Text Key="31A956F0">This silk dress will enhance every single curve of your S
im. It fits so perfectly that you'd swear your Sim was sewn into it, or that mil
lions of little worms weaved a dress around her.</Text>
<Text Key="9990E578">Silk Worm's Lament Cocktail Dress</Text>
<Text Key="24162832">If theres one thing we love here at Canine Fashion, its dog
s and dresses. Each of our styles is inspired by a particular breed. This model
happens to be the Cocker Spaniel.</Text>
<Text Key="4121053E">Frilly Dress by Canine Fashion</Text>
<Text Key="B752EC3F">Its our company policy not only to hire talented tailors,
but also brutally honest ones as well. You see, we are purists at heart: no fril
ls, no embellishments, just pure honest-to-goodness tailoring. This dress is a s
tatement, but it is second to you.</Text>
<Text Key="3E3EE1B7">Purist Sheath Dress</Text>
<Text Key="CD161503">Glisten in the glow of every flaming drink with your very
own tiki-rific two-piece! This flashy shorts and bustier combo is topped with a
tropical chemise and accented with shiny bangles, so you sparkle all night long
.</Text>
<Text Key="99743323">Glitter & Abs</Text>
<Text Key="1E41386E">This ravishing number takes the little black (or white) d
ress and makes it delightfully littler.</Text>
<Text Key="41BD9AF2">Take the Plunge Formal Dress</Text>
<Text Key="94179CD6">Be the life of the party by being-you guessed it-Death! R
eally, who could be more riveting, more unforgettable, more electrifying? Just s
tep into the party and suck the air right out of the room.</Text>
<Text Key="9FFA033A">Grim Reaper Costume </Text>
<Text Key="3AF6CE03">Squeeze into a tight-fitting spandex body suit, then toss
on a massive foam hot dog and bun. We guarantee, youll relish all the attention!
</Text>
<Text Key="CE52F423">Hot Diggity Dog Costume</Text>
<Text Key="052C8F9E">These sateen cigarette pants are absolutely fabulous! Whi
le we do support being fashionably fashionable at all times, we do not condone s
moking either cigarettes or these pants.</Text>
<Text Key="C8559022">Public Service Announcement Pants</Text>
<Text Key="DD95D766">Pajamas are fun. You wear them at night! They're snuggly
and comfy and such a delight. When you go to your dresser and think which ones t
o wear, choose the Slamma Jammas - the pajamas that care! Not literally though.<
/Text>
<Text Key="9E8CE00A">Slamma Jamma Pajama Pants-a</Text>
<Text Key="D6CB5DA8">Lifes too short and frankly too busy to plan every last de
tail; that includes hemming your jeans. When someone asks if you want to go do s
omething that you dont really want to, look at them and point to your jeans. Theyl
l get the point. The pre-rolled Off the Cuff Jeans scream, Im just too busy.</Text>
<Text Key="17D90AB0">Off the Cuff Jeans</Text>
<Text Key="26C29946">Tailored Power Pants gently skim the body, drawing positi
ve attention to curves, while vertical piping helps to elongate the legs! If tha
t wasn't enough, each pair is infused with 5000 watts of energy before leaving o
ur factory. Talk about power!</Text>
<Text Key="5DCDCDEA">Tailored Power Pants</Text>
<Text Key="28234819">These classic straight leg jeans are pleasant and agreeab
le to all figure types. If there was one word to describe them, it would be delig
htful. And also accommodating. Ooh, maybe even egalitarian!</Text>
<Text Key="5AC5F6A5">Delightful Denim by Con-jean-ial Inc.</Text>
<Text Key="B4656CA7">Everyone's Yoga Pants</Text>
<Text Key="D7A123BE">These pants are made of super supple leather. The leather
is cloned from cows that were voted by their classmates as "Most likely to make
a fantastic pair of leather pants."</Text>
<Text Key="9AD09742">Senior Superlative Pants</Text>
<Text Key="B078A84A">A pleated skirt is a versatile piece for anyones wardrobe.
Paired with a tailored blouse it can look quite chic, while paired with an over
sized kitten sweater it can provide a pleasantly hipster look. Either way, whate
ver look you may aspire to, this skirt is sure to pleats.</Text>
<Text Key="D58B45D6">Pleats and Thank You Skirt</Text>
<Text Key="D12C1008">At first glance, The Executive Mullet Skirt has simple ta
iloring and detail, but one look at the back will reveal intricate piping and a
little bit of "whoo!" This skirt is all business in the front, and all about fu
n in the back.</Text>
<Text Key="E9A0BD10">The Executive Mullet Skirt</Text>
<Text Key="25F1615F">Even though time travel hasn't been invented yet, it does
n't mean you shouldn't be ready! Maxi skirts cover your ankles and provide beaut
iful movement when you walk. Whether traveling into the past, present, or future
, you will be perfectly and appropriately dressed.</Text>
<Text Key="92439CD7">Time Travel Maxi Skirt</Text>
<Text Key="9DED8FAC">Ever had the urge to have a different hair style every da
y? Ever wish there was a machine that would let you drastically change your hair
at the push of a button? Sorry, that doesnt exist. This hair style, however, pro
vides two different styles depending on which way you turn your head; edgy one s
ide, romantic on the other!</Text>
<Text Key="C28B367C">Edgy Elegance Hair</Text>
<Text Key="1FA312F2">Mysterious Bowler Hat</Text>
<Text Key="659B5F5C">Did you know you have a cat on your head? Aw, quit lion!<
/Text>
<Text Key="E824DC6C">Cant Help Lion Hat</Text>
<Text Key="85816829">This darling hat looks just like a teddy bear. Unless it
gets angry. Or hungry</Text>
<Text Key="7EE090B5">Dare to Bear It Hat</Text>
<Text Key="1D855366">Some say this hat helps you see in the dark. But its the e
ars that have us wondering...</Text>
<Text Key="D86F3C0A">Earie Owl Hat</Text>
<Text Key="1A1510AD">Is that cow winking? Mais oui! Shes on your gorgeous head
after all.</Text>
<Text Key="1D23ACC1">Moo-La-La Hat</Text>
<Text Key="E842F459">Show your stripes, and unleash the tiger on you.</Text>
<Text Key="BD4CD7E5">Un-Tiger Me Hat</Text>
<Text Key="6636CCAD">You may be afraid of a lot of things, but wearing a chick
en on your head? Not one of them.</Text>
<Text Key="2BDA48C1">Ch-Ch-Chicken Hat</Text>
<Text Key="8C082237">You wouldnt smile if you were endangered. Why should your
hat?</Text>
<Text Key="24D9D0AF">Pouting Panda Hat</Text>
<Text Key="0D7AF0F1">Neo-Pirate Fashion is all the rage! Elite fashion magazin
es like Bazarrrrgh point to ruffle shirts bursting out of corsets, giant feather
hats, and faux shoulder parrots as this seasons inspiration. Dont be the square p
egleg! Make Pirates Booties a part of your warrrrrdrobe!</Text>
<Text Key="AC656A9D">Pirates Booties</Text>
<Text Key="864E1A18">These boots are a work of art! They look great with more
constructed outfits, but are also perfect for an easy day out with one of the mo
re flowy silhouettes in your closet. Purchasing these boots should be a no-brain
er. We hope youll be easily suede.</Text>
<Text Key="0F44DCE0">Easily Suede Slouch Boots</Text>
<Text Key="8C1EC43F">Get the happiest feet around with Just Clownin multi-color
clown shoes. These puppies are so impossibly comfy and roomy, your feet will gr
in from toe to toe.</Text>
<Text Key="584F79B7">Just Clownin Clown Shoes</Text>
<Text Key="7521F4DB">Toe over-hang is the worst! As you walk around in heels,
your foot slides forward and before you know it your toes are draped over the fr
ont of the shoe! Eww! Not to worry though, we've provided a stylish and function
al cross strap that keeps your foot in place and looking like a diva.</Text>
<Text Key="992E4C7B">Foot Stabilizer Diva Pumps</Text>
<Text Key="685CFAD7">These Felines Fancy Pumps are the perfect option for eleva
ted footwear. With a heel that is only an inch and a half, they provide a nice l
ittle boost while still being completely comfortable to walk in! Theyll make you
purr or something.</Text>
<Text Key="24911B4F">Felines Fancy Pumps</Text>
<Text Key="BCCB02DB">A Lady Pumpleton Original, this elegant top is made from
the finest silk; a fabric that she genuinely loved. In fact she loved it so much
, she and Sir Pumpalumps slept in a giant silk cocoon at night. Weird.</Text>
<Text Key="99CF4A7B">Fufi Fluffy Blouse</Text>
<Text Key="78B550BC">Not sure what to wear today? Try the "What-a-Cinch Top".
It flatters all figures, gathering at the waist. You can dress it up or down but
preferably not horizontally.</Text>
<Text Key="1EE18CCC">What-a-Cinch Top</Text>
<Text Key="0A05651E">Casual Bidness Short-sleeved Shirt</Text>
<Text Key="73D6775C">Emerge from your style cocoon in a beautiful camisole! It
lightly skims the body and is incredibly flattering.</Text>
<Text Key="EEFE7118">To share your Room for other Sims players to view, click
on the Share Room to the Gallery button.\n\nAfter your Room has been shared, you
can add and remove comments, and share your lot to Facebook.</Text>
<Text Key="235CB853">Save to Gallery</Text>
<Text Key="653CB31C">Once you get going in Build, you will want to familiarize
yourself with the various tools that are available to make customizing your hom
e easier. Eyedropper, Sledgehammer, Design Tool, Move House, Select, and Bulldoz
e Lot to name a few.\n\nSo dig in, and start building!</Text>
<Text Key="2F35A70B">Use the Day/Night indicator to change the lighting in Bui
ld Mode in order to view your lot under different lighting conditions. The light
ing does not persist when you exit Build Mode.</Text>
<Text Key="E07C258C">Build Mode</Text>
<Text Key="2BB8C2F4">This lesson will provide a quick overview of the features
available in Build Mode! To learn more, select any lesson from this Lessons pan
el. Or, enter Build Mode and just start clicking around to see what happens.</Te
xt>
<Text Key="E41A2479">To get started click on the Build Mode button in the uppe
r right.\n\nProTip: You can also use F2 to jump directly to the Objects by Room
catalog, or F3 to get into the Build catalog.</Text>
<Text Key="3F287D03">Start in the Rooms and Walls sort to begin building your
home by plopping down fully furnished rooms from the Styled Rooms sub-sort. Or
craft your own rooms by clicking on the Empty Rooms and Walls sub-sort.</Text>
<Text Key="C70CE123">Use the Build catalog to add doors, windows, roofs, floor
s, adjust the foundation, or add architectural flourishes like spandrels, roof a
ttachments, trims, and friezes.\n\nOr change the patterns of the roof, floor, an
d walls; add a fence, gate, stairs, columns, outdoor dcor and a fountain, or just
paint the terrain. Go nuts!</Text>
<Text Key="A05A1A8D">To begin furnishing your home choose between the Objects
by Room catalog, where you can imagine the dcor of your home room by room. Or the
Objects by Function catalog, when you would rather search for a specific functi
onal need.</Text>
<Text Key="18CA4B9A">Can't find what you seek? Try Search. Just type what you
are looking for and hit enter (or choose from the suggested items that pop up as
you type).\n\nFilters can help to narrow down your search to a specific color o
r style.</Text>
<Text Key="BF54497B">Build Mode has several tools to help you build your perfe
ct home.\n\nThe toolbar can be found in Build Mode along the top of the screen.<
/Text>
<Text Key="36057D98">The Select tool is used to select objects and architectur
e found on your lot.\n\nWhile using any other tool, hitting [Esc] will always re
turn to the Select tool.</Text>
<Text Key="5A4FF14D">The Eyedropper tool is used to copy the properties of a p
laced object or pattern, as well as some architectural elements (such as fences
and spandrels).\n\nClicking on what you want to copy will attach a copy onto the
cursor, as well as open to the home location of the copied item in the catalog.
</Text>
<Text Key="3ED93F9A">Choose the Sledgehammer tool to delete and destroy.\n\nCl
ick on an object to delete it. Or click and drag to remove a group of similar it
ems (all items to be deleted will highlight yellow).\n\nNote: Bulldoze Lot is fo
und in the Lot Info panel and is used to completely empty a lot. A warning, Bull
doze Lot can't be undone.</Text>
<Text Key="E69C7ABF">The Design Tool can be used to quickly change the color c
hoice of objects that have already been placed.\n\nSelect the Design Tool. Click
on an object and choose a new color from the swatch pop up. You will not be cha
rged Simoleons for changing colors.</Text>
<Text Key="07A7636C">Click Undo to undo the last Build action. Click Redo to r
edo the last Build action.\n\nUndo and Redo are saved per build session. Once yo
u exit Build Mode, you will not be able to Undo or Redo any changes from a previ
ous Build session.</Text>
<Text Key="A02AB80F">Build Tools</Text>
catalog tooltip for a Frieze will indicate the required wall height.\n\nSelect t
he Frieze sort and choose a style, then click on the Room you want to apply it t
o. Use the Sledgehammer Tool to remove a Frieze.</Text>
<Text Key="A1774739">Select the Exterior Trims sort and choose a style, then c
lick on the Room you want to apply it to. Use the Sledgehammer Tool to remove an
Exterior Trim.\n\nNote: Exterior Trims can not be placed on the first floor.</T
ext>
<Text Key="BF578EFB">Friezes and Exterior Trims are found in the Build catalog
by clicking on their sort in the House Portrait.</Text>
<Text Key="E2F733B7">Friezes / Exterior Trims</Text>
<Text Key="9741EA58">All objects depreciate upon returning to Live Mode. Make
sure you have things looking the way you want before you exit Build Mode.\n\nNot
e: Picking up an object will display its current value in the bottom right corne
r.</Text>
<Text Key="73F0CF43">Object Economy</Text>
<Text Key="BB5D49C0">Click to learn more about Roofs.</Text>
<Text Key="6D967923">Use the arrows to resize width, length and height. Use th
e knobs to adjust the curve of the roof.</Text>
<Text Key="49AC7D1C">Add extra style to your roofs with patterns and roof trim
! Both options are found in the Build catalog by clicking on Roof Patterns and
Roof Sculptures sorts.</Text>
<Text Key="D8079CDF">Selecting a Roof style from the Roofs catalog will change
the current floor selection to the first floor that needs a roof. Place the sel
ected Roof on top of a Room, and then use the available adjustments to fine tune
it afterwords.</Text>
<Text Key="44FC50DF">Roofs are found in the Build catalog by clicking on the R
oofs sort in the House Portrait.</Text>
<Text Key="CD9635CC">Roofs</Text>
<Text Key="AEABE564">Click on the Wall Height options that become available on
ce the Rooms and Walls catalog is open. These allow you to adjust the wall heigh
t for the current floor.\n\nNote: Some architectural elements, such as friezes,
and some doors and windows, require a taller wall.</Text>
<Text Key="EC9DD229">Rooms and Walls</Text>
<Text Key="7DE8134F">Default camera style rotates object by clicking the right
mouse button when an object is held by your cursor ([ctrl + RMB] will rotate in
the opposite direction).\n\nSims 3 camera style rotates objects by using the le
ft mouse button and dragging to rotate.\n\nProTip: You can always rotate an obje
ct or block held on your cursor by using the [<] or [>] keys.</Text>
<Text Key="23588AE4">Rotate Object</Text>
<Text Key="EE1D39BF">Search</Text>
<Text Key="2F423963">Click to learn more about Spandrels.</Text>
<Text Key="E8C6D349">Spandrels are found in the Build catalog by clicking on t
he Spandrels sort in the House Portrait.</Text>
<Text Key="BAD04320">Click on a style in the catalog and then click on the wal
l you want to apply the Spandrels.\n\nNote: Spandrels can only be placed on a wa
ll and will move anything already placed on the wall to the Household Inventory.
</Text>
<Text Key="82D38147">You can remove Spandrels by clicking on the wall and choo
sing the Remove Spandrels option from the context menu.\n\nNote: Choose the Bui
ld Wall or Build Fence option from the context menu to create either after the S
pandrels have been removed.</Text>
<Text Key="1667127D">Spandrels</Text>
<Text Key="C30AA3BB">Click to learn more about Stairs and Railings.</Text>
<Text Key="93D98F98">Placed stairs can be adjusted much like rooms and walls.
Select an existing staircase and use the side arrows to change the width.\n\nYou
can also pick up or rotate a placed staircase by selecting the Move and Rotate
options from the context menu.</Text>
<Text Key="30E167B4">Stairs are found in the Build catalog by clicking on the
Stairs sort in the House Portrait.</Text>
<Text Key="B4FEDBBD">To create a stairway to a new floor, select a Stair style
and bring it towards a Room. The stairway will snap into place when it is close
enough. You can click and drag to rotate the stairs to suit your desired placem
ent.\n\nNote: Stairs do not create floors. You will need to attach them to exiti
ng rooms in order to make them useful.</Text>
<Text Key="3D4A81D5">To create a stairway landing, first raise the foundation
to the desired height. Select a Stair style from the Stairs catalog, and bring t
hem close to your desired location. They will snap into place.\n\nIf they are no
t correctly oriented, click and drag to rotate the stairs.</Text>
<Text Key="11A2FDF3">If you want to change the style of an existing staircase,
choose a new stair from the catalog and move your mouse on top of the existing
stairs and click.</Text>
<Text Key="2535970F">To add a Railing to your stairs, click on the Stair Raili
ngs sort in the House Portrait. Choose a railing style from the catalog and clic
k on the staircase you want to add them to.</Text>
<Text Key="988F4A55">Stairs and Railings</Text>
<Text Key="367F1CE4">Each room has several color options to choose from. Click
on the color swatches to find the one that is right for your home.</Text>
<Text Key="45714BCF">Styled Rooms</Text>
<Text Key="90767032">Click to learn more about Windows.</Text>
<Text Key="14D17E14">Windows are found in the Build catalog by clicking on the
Windows sort in the House Portrait.</Text>
<Text Key="E647775C">Windows can be placed individually by clicking on the By
Window option. Or they can be placed automatically for an entire room by clicki
ng on the By Room option.</Text>
<Text Key="CFBFD550">Windows can be sorted by height to find the proper window
for your wall height. You can also use the Show All sort and find the window he
ight information in the hover tip for each window.</Text>
<Text Key="2F5407BB">Windows can be moved vertically and horizontally along a
wall to get the perfect placement.\n\nProTip: Holding the [alt] key allows for f
iner vertical placement of windows.</Text>
<Text Key="5F83A62A">Windows</Text>
<Text Key="4A7EC7A3">Click to learn more about the Filter Panel.</Text>
<Text Key="45D00E0B">Build has a powerful filter system that lets you find the
exact object you are looking for.\n\nClick the Open Filter Panel arrow at the t
op of any catalog to view the Filter options.</Text>
<Text Key="EAACB0E9">As filters are turned on, they are added to the list abov
e the catalog. So even when the panel is closed, you'll know what's being filter
ed.</Text>
<Text Key="835CB320">Turning on Build Mode Filters will find all objects that
satisfy any of the Filter choices within the current catalog.\n\nTo remove a fil
ter, click on the [x] for the one you wish to remove, or click the Clear All but
ton to start over.</Text>
<Text Key="E54A1FCA">Filters can also be used to find all of the objects that
have been unlocked. Select the Content Filter category, and choose Unlocks.</Tex
t>
<Text Key="C3BBCC3D">Filter Panel</Text>
<Text Key="E84BC264">Click to learn more about the Household Inventory.</Text>
<Text Key="3E25D1D2">Click on the Household Inventory to open the catalog. Use
the Function sort pop up and Filters to manage your view within the Household I
nventory.\n\nNote: Search will not find objects in the Household Inventory.</Tex
t>
<Text Key="A9E4CB56">Some actions will cause objects to be moved into the Hous
ehold Inventory. These objects will highlight yellow. Completing the action will
move all of the yellow highlighted objects to the Household Inventory.\n\nYou c
an also place objects into the Household Inventory by picking them up and clicki
ng Place in Inventory.</Text>
<Text Key="82EABF89">Similar objects added to the Household Inventory will cre
ate a stack. You can see how many a stack contains by the number next to the obj
ects picture. Click on the number to expand the inventory to see the entire stac
k.</Text>
re detail. Click away from the face or click on your Sims body to zoom out and s
ee the full Sim.</Text>
<Text Key="ABCEFE9C">Camera Controls</Text>
<Text Key="8163318C">Create a Sim starts you off with a pre-made Sim to mold a
nd transform. Want to see something different? Click Randomize to quickly see wh
at's possible.</Text>
<Text Key="097BD4C1">Like what you've made? Share your creations to the Galle
ry!\n
Click the Save Household button to save your Sims to your personal Library, or s
hare them to the Gallery for others to download and enjoy!</Text>
<Text Key="D651D7A5">Once you've found a starting point, you can directly inte
ract with your Sim! Click on what they are wearing to see clothing choices. Cl
ick and drag on the body or face to shape them.\n
Rotate your Sim using the arrows to modify the body from different angles. Pro
Tip: The [<]/[>] keys can also rotate your Sim.</Text>
<Text Key="81EFCC34">Welcome to The Sims 4 Create a Sim!\n
This lesson will provide a quick overview of the features available in Create a
Sim! To learn more, select any lesson from this Lessons panel. Or, click on th
e buttons to see what happens.</Text>
<Text Key="88272D6B">Select an Aspiration, Traits, Voice, and Walk Style for y
our Sim! Don't forget to name your Sim!</Text>
<Text Key="BC6ED68F">Expand your household with the Add a Sim button. You can
Play with Genetics to add a child, sibling (twins!), or parent.\n
Click the Edit Relationships to define relationships between the members of your
household.</Text>
<Text Key="017E30D5">Create a Sim</Text>
<Text Key="BCC3D923">You can add Sims to this household in Household managemen
t. Learn more? NOT USED, IF YOU SEE THIS ITS A BUG</Text>
<Text Key="967902B8">You can't have a household of more than 8 Sims. And only
households of young adult or older will be valid for moving into a home.</Text>
<Text Key="B79CFB43">You can add more than one Sim to your Household by clicki
ng on the Add a Sim button. Choose Add New Sim to add a random Sim to your hous
ehold.</Text>
<Text Key="2F934CBD">Adding Sims</Text>
<Text Key="A13F0B8C">Learn More NOT USED</Text>
<Text Key="17EFC4A0">Face Sculpting is powerful in The Sims 4. Get the most o
ut of the new tools. NOT USED</Text>
<Text Key="E1A07686">Once you have finished playing in Detail Edit Mode, click
Exit Detail Edit Mode or click on an open spot on the screen to return to Face
Mode, where your adjustments remain for overall scaling and position.</Text>
<Text Key="494FBED8">Detail Edit Mode exposes a separate layer of adjustments
on most parts of your Sim's face.\n
Activate Detail Edit Mode by zooming into the face (click on the face) and then
clicking on the Detail Edit Mode button or Double Click on any facial feature</T
ext>
<Text Key="EE3D0C2C">Detail Edit Mode</Text>
<Text Key="2F086579">There is an important lesson on how the New Face parts wo
rk. Check it out? NOT USED</Text>
<Text Key="22AC7D27">There are unique facial archetypes that you can select to
make your Sims look appropriate for different ethnicities. You cannot achieve
the look of one shape by manipulating another -- Choose an archetype carefully!\
n
Tip: Accentuate the presets for dramatic effects!</Text>
<Text Key="5D9D715D">If you don't want to start from scratch, click on your Si
m's face and choose the Face option from the context menu to access the Faces an
d Skin Tone catalog. Or click on the individual parts of your Sim's face to see
their catalog (click on the nose!).\n
Tip: Try various parts from the catalogs to get a shape you want before adjusti
ng it by hand.</Text>
<Text Key="2EBCCDE8">Rotate your Sim to the side to access even more drag opti
<Text
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entire
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ning set. Designed to block glare without dimming your outlook, the Dandy Stripe
r is a cheerful addition to any home.</Text>
<Text Key="48C0D53A">Dandy Striper Awning</Text>
<Text Key="4DC0D5CA">babyBottleGEN_01</Text>
<Text Key="4AADD14D">Diaper</Text>
<Text Key="EFBFBB32">babyGEN_01</Text>
<Text Key="4242D16F">Curved Mission-style balcony with wrought iron rail. Rome
o and Juliet-ready.</Text>
<Text Key="A1ADE8B6">Curved Iron Balcony</Text>
<Text Key="A1B471E3">Mission-style balcony constructed from handsome wooden sl
ats.</Text>
<Text Key="935561B2">Mission-Style Slatted Wooden Balcony</Text>
<Text Key="A8A2DC5B">Mission-style balcony with wrought iron rails extends you
r indoor space outdoors.</Text>
<Text Key="079D1E3A">Boxy Iron Balcony</Text>
<Text Key="4D57AE6B">Now everyone can shake their money maker! This white soli
d-surface bar offers just enough room for you to shake up drinks while your guest
s strut their stuff on its high, shiny surface. Black-soled shoes not recommende
d.</Text>
<Text Key="A93A7D6A">The Money Maker</Text>
<Text Key="255A0545">Long on ambition but short on mixology skills? This extra
-long bar allows for plenty of practice with both tapped drinks and juice cockta
ils. You might even get a workout sprinting from one end to the other!</Text>
<Text Key="DD789D40">The Long Island</Text>
<Text Key="A5BD786E">Just one glance at this magnificent bar and you might get
a little light-headed! Take another, longer look and you will want to sit down
for a second. By the time youve fully taken in the fine craftsmanship and unparal
leled beauty of the Indulgence, youre practically dazed with admiration.</Text>
<Text Key="702EDD11">Indulgence</Text>
<Text Key="DBEB9A8E">It's not a rec room; it's your own private club. "Swank"
is the only proper word for this home bar replete with hardwood detailing, footr
ail, and sleek black bartop. Generous storage completes the package.</Text>
<Text Key="A18E90B1">Punto Banco Wraparound Home Bar</Text>
<Text Key="F6384C08">There's no better place to indulge your whim to create a
bleeding-edge mixed drink for guests than behind the VAULT.</Text>
<Text Key="C1D0CCA7">VAULT Pro-Level Bar</Text>
<Text Key="B9CF3F34">What better place to serve fancy flaming drinks than your
very own Flaming Tiki Bar? Someone call the fire departmentThis partys going to b
e HOT!</Text>
<Text Key="0205309B">Flaming Tiki Bar</Text>
<Text Key="163A97C6">Princess Cordelias pirate boyfriends all had a weakness fo
r root beer, until the princess introduced them to something better. Soon enough
, they all had a weakness for lemonade instead-four kinds of it-which was much b
etter for their scurvy. They often kept upright by bracing their legs (or pegs)
on the handy brass foot rail below.</Text>
<Text Key="1E7E3659">Bless Me Barrrrnacles Bar</Text>
<Text Key="27E70E40">Designed to meet the demands of the most discerning foodi
e, this austere bar is made from professional-grade, heat-conducting stainless s
teel, with a broad prepping surface for whatever inspires you. Serve drinks, sus
hi, smoothies, locally-raised grass-fed beef Just be careful with hot items.</Tex
t>
<Text Key="9AB81C0F">Bar Setters Bar</Text>
<Text Key="3134A467">Unlock by reaching level 10 of the Culinary career while
in the Mixologist branch.</Text>
<Text Key="6FB32A30">Unlocked at level 10 of the Culinary career while in the
Mixologist branch.</Text>
<Text Key="C1EF09EE">Sure, this bar is only average looking, but the drinks yo
ull mix here are way beyond average. In fact, the Sloop was crafted by pro surfer
and master mixologist Don B. Dumm, for minimum strain and maximum inspiration.<
/Text>
<Text Key="B2A3B794">Every living creature from the mighty elephant to the tin
iest blade of grass needs sanctuary, and were no exception. Our beds should be pl
aces of safety and comfort that allow our brain to participate unhindered in the
magic of dreams. Like all of our furniture, this bed is made from reclaimed gar
bage. The Utopiate.</Text>
<Text Key="69BE177B">The Utopiate</Text>
<Text Key="581C0B8B">Your significant other will totally dig this audrinite-re
inforced hyporeactive bed. Unparelleled buoyancy, minimal noise, and zero spring
boarding! </Text>
<Text Key="4798B50A">Discretion Double Bedsystem</Text>
<Text Key="4E1F1493">Once you climb into our Soothing Sleeper, you may never w
ant to climb out! Its welcoming embrace is a prelude to the sweetest of dreams.
The only way it could possibly be cozier is to share it with someone else. Wink!<
/Text>
<Text Key="02103A42">Soothing Sleeper Double Bed</Text>
<Text Key="C0FD8874">Ever slept in a barn? No? Well, get ready for the Barnish
. Constructed of reclaimed barn doors with a gently hay-scented mattress, you'll
be neighing your way to dreamland in no time.</Text>
<Text Key="057DCBDB">The Barnish Bed</Text>
<Text Key="0D0232DD">This refined Mission-style bed is as solid as they come,
so you can sleep in sturdy comfort, no matter how much your partners tossing and
turning.</Text>
<Text Key="5516AAC8">Single Mission Double Bed</Text>
<Text Key="319688C4">Princess Cordelia had a thing for pirates. Throughout her
life she dated three of them. Their swashbuckling style carried over into one o
f her furniture lines, "Subaquatic Farrrrniture." This bed is fit for a sea capt
ain and looks like it belongs on a galleon!</Text>
<Text Key="4AB8198B">Princess Cordelia's Galleon Bed</Text>
<Text Key="F25AAFF9">Constructed of weathered, kiln-dried pine, this classic b
ed is scarred with breathtaking cracks that enhance its beauty. Trace each scar
with a finger, admire its knotty sides. No other bed has quite as much character
as the Rustic Dream.</Text>
<Text Key="7B6739C4">Unlock by reaching level 10 of the Painter career while i
n the Patron of the Arts branch</Text>
<Text Key="F3D69347">Unlocked at level 10 of the Painter career while in the P
atron of the Arts branch.</Text>
<Text Key="F9E322C9">Snuggle up in pure simplicity with this contemporary-styl
e bed. In modern design, less is more, so enough said.</Text>
<Text Key="EB7C842C">Mod Pod Sleeper</Text>
<Text Key="6F66BCB7">Rustic Dream Bed</Text>
<Text Key="A2923EAD">It is only when we close our eyes to temporal reality tha
t we can truly unleash the imagination. To craft the perfect bed, we first took
a nap. Its design came to us in a dream. Then, we built itin our sleep. Made from
the infinite potential of the subconscious mind. And garbage. The Eminence, by
Reclamation Homeware.</Text>
<Text Key="3C7EA778">The Eminence</Text>
<Text Key="D12E7ACA">Your significant other will totally dig this audrinite-re
inforced hyporeactive bed. Unparelleled buoyancy, minimal noise, and zero spring
boarding! Cozy edition.</Text>
<Text Key="DA3EADD5">Discretion Single Bedsystem</Text>
<Text Key="DC2E9299">If theres a cozier bed on the market than our Soothing Sle
eper, we have never seen it. Climb into one and lose yourself to soft colors and
softer curves. Its like sleeping in a hug.</Text>
<Text Key="6AA3451C">Soothing Sleeper Single Bed</Text>
<Text Key="6D74013E">This narrow bed is made for dreaming of a larger bed.</Tex
t>
<Text Key="F3D570C1">Teen Dreams Single</Text>
<Text Key="D3FD326E">This chunky bed frame offers your child great back suppor
t, happy dreams, and the comfort of knowing that the Nighty-Night Goblins arent h
iding under the bed. At Kindermade, comfort and safety are always the first thin
chive.</Text>
<Text Key="9B339EFD">Library Bookshelf</Text>
<Text Key="E34691F5">A practical place for knickknacks. Because even the moder
n minimalist has stuff that needs to be stored, and showed off, just a little.</
Text>
<Text Key="2D0E1190">Industrial tagre</Text>
<Text Key="98A5D628">This well-built shelving unit from PostRustic brings a bi
t of industrial flair to your book collection.</Text>
<Text Key="C378A047">RAW Bookshelf</Text>
<Text Key="599D3961">Add fun and color to your kids' rooms with this handmade
bookcase from Kindermade. It offers convenient storage for your little ones' gro
wing library.</Text>
<Text Key="39921614">Kid's Bookcase</Text>
<Text Key="A376B5DA">If theres only room for one piece of antique furniture in
your home, it has to be a bookcase. Theres just something inherently old-fashione
d about them! Thats why our team of precision robots is programmed to put extra c
are into each and every one of the hundreds of bookcases they assemble every day
.</Text>
<Text Key="E65F8105">Mega Bookcase</Text>
<Text Key="E6CA4B84">When Princess Cordelia fled to her submersible, she left
most of her books behind. But she couldnt bear to look uneducated, and so she had
this bookcase constructed. Despite its delicate crablike legs, its actually buil
t sturdily to withstand the occasional turbulence at sea.</Text>
<Text Key="0C31A74B">Princess Cordelia Bookcase</Text>
<Text Key="05028AAF">Inspiration comes in many shapes and sizes, and so we cre
ated the Muse. With four standard bookshelves atop one taller compartment, the M
use also features two mysterious drawers and two shuttered cabinets, in order to
conceal ones lesser muses.</Text>
<Text Key="6F5A9CF6">The Muse</Text>
<Text Key="B16F7522">Unlock by reaching level 9 of the Writer career while in
the Author branch.</Text>
<Text Key="1E39BCB9">Unlocked at level 9 of the Writer career while in the Aut
hor branch.</Text>
<Text Key="D73B813A">With four extra-deep shelves and room for more disheveled
tomes on top, this solid-oak bookshelf is not for the intellectual lightweight.
</Text>
<Text Key="5229CFE5">Deep Thoughts Bookcase</Text>
<Text Key="50DD1CD9">Unlock by reaching level 10 of the Writer career while in
the Journalist branch.</Text>
<Text Key="1F15EBDE">Unlocked at level 10 of the Writer career while in the Jo
urnalist branch.</Text>
<Text Key="282AF10A">As shapes go, the rectangle is rather under-celebrated, b
ut in contemporary dcor, its truly king. Versatile storage, uncluttered cabinetry,
and tidy perfection: all achieved through rectangles and rectangles alone.</Tex
t>
<Text Key="8CB6E415">Simple Symmetry Bookcase</Text>
<Text Key="FE18BC4E">bookcaseWall1x1_bm</Text>
<Text Key="96396371">bookcaseWall1x1_bm</Text>
<Text Key="22FC2AE9">bookcaseWall2x1_bm</Text>
<Text Key="A96DD6CC">bookcaseWall2x1_bm</Text>
<Text Key="B060AF1C">bookcaseWall3x1_bm</Text>
<Text Key="28BA58F3">bookcaseWall3x1_bm</Text>
<Text Key="4B901648">Why take up more room than you need to? This truly minima
list shelf set includes only the most necessary pieces. You can imagine the rest
, if you want to.</Text>
<Text Key="483C36E7">Intellectual Illusion Wall-Mounted Bookshelves</Text>
<Text Key="B626EAA3">"Funny and yet so true." -The SimTimes Book Club</Text>
<Text Key="02D81972">All My Friends are Fred</Text>
<Text Key="15A8F9C5">By: J.N. Brimley \n\nThe pen may be mightier than the swo
rd, but no one expects the ol' book-to-the-face. Learn about the ol' book-to-th
e-face and so much more by reading this book! Go ahead, read it! That's right,
lean in nice and close....</Text>
<Text Key="52B252C0">How to Seriously Injure Someone with this Book</Text>
<Text Key="6C9981B5">By: Helmuth Von Gluck \n\nThings seem fine in the small t
own of Hergstrom, until the head of the chamber of commerce sends a vaguely word
ed email to a "frenemy." Now, the town is aflutter and M may soon stand for Murd
er....</Text>
<Text Key="95378650">M is for Misdirected Angst</Text>
<Text Key="042781E7">By: Gobias Koffi \n\nA notable hater, Gobias Koffi review
s over a thousand varieties of what he considers the worlds grossest food, sausag
e.</Text>
<Text Key="6EEC871E">Bangers are the Wurst</Text>
<Text Key="0BAB0FCE">By: Dominick VanDeesel \n\nYou might think it would be ha
rd to fill 600 pages with stories about two friends fighting crime in race cars
, but youd be so, so wrong.</Text>
<Text Key="C8D105F1">The Swift and the Angriest</Text>
<Text Key="18B2FFCB">By: L.E.E. Tompkien \n\nThe playground has grown dangerou
s now that the school bully is back. Everyone is vying for the One Swing: a Swin
g that swings higher and faster than all others. Can Eduardo and his friends des
troy the One Swing before Byron the Bully gets his grubby hands on it?</Text>
<Text Key="39A1B64A">The Lord of the Swings</Text>
<Text Key="FD287FC1">By: Emory "Big Boy" Carson \n\nIn a trio of satirical ess
ays, Carson goes for the jugular, lampooning politicians, celebrity, and his own
mother.</Text>
<Text Key="8C288DF4">Somewhere, a Frog Just Learned to Jump Rope</Text>
<Text Key="B0081D47">By: Alfred Coholic \n\nReady to step up your mixology gam
e? Then this book is for you!</Text>
<Text Key="D9703EFE">Mixology Vol. 2: A Twist of Lime</Text>
<Text Key="CD3002CB">By: Ginger Rosewater \n\nExpand your repertoire and impre
ss your clientele with hundreds of unexpected elixirs from master mixologist Gin
ger Rosewater.</Text>
<Text Key="DF734F4A">Shaken or Stirred: 400 Pretentious Drinks</Text>
<Text Key="908B040C">By: Alfred the Elder \n\nThis book describes advanced and
dangerous Mixology techniques that have been past down in secret for generation
s. For experienced mixologists only.</Text>
<Text Key="06E773C3">Mixology Vol. 3: The Mixologist's Bible</Text>
<Text Key="680684A6">By: Mike Trende \n\nAn old warrior and a girl from parall
el worlds are out to save the world Unfantastica from an inexplicable power know
n as The Something. The tale becomes gradually less realistic and frustratingly
almost comes to an end on every page.</Text>
<Text Key="7B057FB9">The Frequently Ending Story</Text>
<Text Key="C79A56B1">By: Sergio Rockman \n\nA challenging piece that requires
clean pedaling in order to make this song sound even halfway decent. Otherwise,
it will sound like a pile of mush.</Text>
<Text Key="A4F59884">Elegy for a Fallen Piano</Text>
<Text Key="74029684">By: Greg Q.Q. Vartin \n\nAn epic fantasy series of feudin
g kingdoms, fascinating characters, and the complex power struggles to control t
hose kingdoms. Characters groan as one by one they perish, and with the plethora
of viewpoints, interwoven storylines, and plot twists, you too will groan as yo
u try to keep it all straight.</Text>
<Text Key="5F42984B">A Game of Groans</Text>
<Text Key="6066E27F">By: Peter No Hau \n\nWhat's one string when you can play
on two strings... or three? This piece explores double stops and the want for vi
olinists to play like violists unintentionally do.</Text>
<Text Key="362BC8A6">Etude in Double Stops and Other Fancy Things</Text>
<Text Key="72F6634A">By: Harry Mankini \n\nA fast tempo piece that was written
as a joke. Embraced by critics, it is now part of standard repertoire for all p
ianists.</Text>
<Text Key="1CE8FF55">Scherzo Shmerzo</Text>
<Text Key="7B4A8C8B">By: Peaches Doriek \n\nRaymundo sews himself to a blimp a
<Text Key="5C9944FE">By: Golly Zees \n\nAre you chronically tired? Not getting
enough sleep? In this new bestseller, Golly Zees discloses the secrets of sleep
ing standing up. Catch up on rest anytime, anywhere--and tackle each day brighteyed and bushy-tailed.</Text>
<Text Key="879B8581">Sleeping Standing Up</Text>
<Text Key="58609845">By: Meomi Here \n\nBody language can be hard to read, so
why not learn to send clearer signals? In her sensual and exciting new book, Meo
mi Here teaches you inviting new poses such as Bye-Bye Booty, Aloha Allure, and
Forget-My-Lats Not.</Text>
<Text Key="8291E640">Bawdy Language</Text>
<Text Key="33459318">By: Cutter Cheese \n\nExplore the fabulous world of flatu
lence! Did you know farting can be an expression of gratitude? Whether youre goin
g for stealthy stink-bombs or crowd-stopping toots, this easy-to-follow guide ca
n help anyone master the art of the fart.</Text>
<Text Key="839C3C97">Artsy Fartsy: Its a Gas!</Text>
<Text Key="033556A4">By: Ernest Melville \n\nThe final step in becoming one of
the worlds greatest fishermen is to learn how the fish thinks, only then will yo
u be able to catch all the fish in the sea!</Text>
<Text Key="DA6525EB">Fishing Vol 3: See the Fish, Be the Fish</Text>
<Text Key="1662FE08">By: Ernest Melville \n\nSo you want to catch a fish? Lear
n how to tie a simple fishing knot and cast the line with this beginners fishing
book.</Text>
<Text Key="888E42A7">Fishing Vol 1: Getting Hooked</Text>
<Text Key="D6A292DD">By: Ernest Melville \n\nYoure past the basics and now youve
got some bigger fish to fry! Learn how with this practical guide to buying the
right gear and perfecting your methods.</Text>
<Text Key="9D49CAC8">Fishing Vol 2: Tackles and Techniques</Text>
<Text Key="D20E85C9">By: Arnold Press \n\nThis book can teach you the techniqu
es to obtain the body of your dreams and your competitor's nightmares!</Text>
<Text Key="0E4B3D2C">Fitness Vol 3: Pressing Steel</Text>
<Text Key="86210F21">By: Ori Warrior \n\nMaybe it's about time you took an int
erest in your physical fitness? Maybe you don't need to finish that 3rd milkshak
e?</Text>
<Text Key="3CA5F8D4">Fitness Vol 1: Put Down the Milkshake</Text>
<Text Key="B512E4D6">By: Python Pudziakowski \n\nNo, Python is world's stronge
st. Maybe after reading this though, you can be second strongest.</Text>
<Text Key="27E11089">Fitness Vol 2: Be World's Strongest</Text>
<Text Key="0ED9439D">By: Leslie Nighttime \n\nWhile parts of this saucy novel
contain examples of your more typical treachery, the vast majority of this treac
hery is completely untamed!</Text>
<Text Key="7588C588">Untamed Treachery of the Heart</Text>
<Text Key="6081635F">By: Agatha Arlington \n\n1950s housewives face off in thi
s intense back stabbing, passive-aggressive drama. Gossip abounds, and claws com
e out, but always with a polka dot apron and a smile.</Text>
<Text Key="697FF106">Polka Dot Rumble</Text>
<Text Key="B8062A11">By: Mary Sue Arthur \n\nLove! Passion! Unconventional use
s for household objects! Are you prepared for the lewd, saucy, tawdry, bawdy,
and licentious things a first time author and her trusty thesaurus can make up?
If so, read on!</Text>
<Text Key="5DBD2164">Twelve or so Swatches of Sex</Text>
<Text Key="8A60FF06">By: Hank Billabong \n\nThis multifaceted book gives the u
ltimate advice for chauvinist fishermen looking to reel in women and fish; both
just require the right bait and they fall at your feet! Amazing!</Text>
<Text Key="31529E99">Reel Her In</Text>
<Text Key="BFA2DD48">By: Alberto Peperoncini \n\nWho knew the violin could mak
e such music? This piece uses advanced bowing techniques and really grabs the in
terest of the audience!</Text>
<Text Key="B29BDBE7">The Collegno and Ricochet Rondo</Text>
<Text Key="2C406942">By: Helmuth Von Gluck \n\nA rainy night. And old mansion.
A dinner party for the toast of Hergstrom's upper crust. It was meant to be a n
ight of good food, drinks, and parlor games, but when certain secrets are reveal
ed the party must contend with an uninvited guest--MURDER!</Text>
<Text Key="F7354E3D">Seven Course Death</Text>
<Text Key="D5DD82B3">By: Batty Typer \n\n"I think I can't" is the motto of thi
s childrens story that will help prepare your child for a life of obstacles, disa
ppointment, and ultimately, failure. A somber reminder that there are only winne
rs because there are losers.</Text>
<Text Key="BEBEB8E2">The Little Train that Couldnt</Text>
<Text Key="7DD352F5">By: Aldo Baccarin \n\nThis upbeat piece comes from Brazil
, much like the wood used to make violin bows.</Text>
<Text Key="37E68490">Allegro a la Pernambuco!</Text>
<Text Key="5E8ABC2A">By: Slim and Karen Bulger \n\nThe famous songbirds show y
ou how to impress your friends at karaoke or at least stop making their heads hu
rt.</Text>
<Text Key="6F1192B5">Piano Bars and You: How to Hold a Note Without a Paper B
ag</Text>
<Text Key="B8A0525F">By: Larry Von Cookiecrumbs \n\nA smooth piece that encour
ages the player to experiment with vibrato speed in order to convey the right em
otion. Only a true violinist can master this piece.</Text>
<Text Key="A67B8E06">Ode to Stimulating Vibrato</Text>
<Text Key="4C915E64">By: Veronica Hunkers \n\nAn intense piece that keeps much
of the contact near the frog of the bow. Ribbit!</Text>
<Text Key="FA127EAB">Sonata a la Grit</Text>
<Text Key="A6B6DB64">By: Dr. T. Cress \n\nLearn to use your knowledge of botan
y and phytotomy to create an army of twisted hybrid superplants! Or apples that
taste like peaches. Really either is fine.</Text>
<Text Key="C1A065AB">Gardening Vol 3: Strange and Forbidden Plant Genetics</Te
xt>
<Text Key="D03B3A28">By: Wacky Daniel \n\nLearn to plant stuff! Why? BECAUSE I
'M WAAAAAAACKYY!</Text>
<Text Key="12B38C47">Gardening Vol 1: Water, Light and Dirt</Text>
<Text Key="BB68AD4B">By: Wacky Daniel \n\nGardening is important. It can save
your life. Never trust a Sim who ignores a plant's advice.</Text>
<Text Key="F3B046CA">Gardening Vol 2: Getting Your Thumbs Green</Text>
<Text Key="3DA081A6">By: Chef Morimochi \n\nLearn to redefine your definition
of "food" and fully embrace the gourmet!</Text>
<Text Key="59C8E6B9">Gourmet Cooking Vol 3: Can You Eat That?</Text>
<Text Key="753C29AA">By: Martha Brown \n\nAn introductory look into food garni
shing and the aesthetics of drastically reducing your portion size.</Text>
<Text Key="78C76335">Gourmet Cooking Vol 1: Make Food Fancy</Text>
<Text Key="1A004861">By: Martha Brown \n\nPresentation is king, and aroma is q
ueen. Texture is a rook and color palette is a bishop. Oh, and taste is like, a
knight maybe?</Text>
<Text Key="BDE01314">Gourmet Cooking Vol 2: Presentation is King</Text>
<Text Key="78276581">By: Slim Pickens \n\nWhile there are some advanced pickin
g techniques covered in this book, the majority focuses on treating your crazy s
hredding-induced, third-degree finger burns.</Text>
<Text Key="6ECC9DB4">Guitar Vol 3: Furious Finger Techniques</Text>
<Text Key="55AE7219">By: Slim Pickens \n\nDo you have what it takes to rock so
hard, it actually removes your audience's socks?</Text>
<Text Key="E635CB9C">Guitar Vol 1: Intro To Rocking</Text>
<Text Key="1FD5D6FE">By: Slim Pickens \n\nThe secret to a great guitar player
is having a strong understanding of classical guitar techniques. That, and havin
g a really awesome guitar.</Text>
<Text Key="7D289B81">Guitar Vol 2: The Classical Sauce</Text>
<Text Key="9842EDD5">By: Sparky "Three Fingers" \n\nWhy pay "experts" to fix y
our broken appliances? Why buy furniture made by "professionals"? You got this.<
/Text>
<Text Key="64C5AFF0">Handiness Vol 1: Try Not to Die!</Text>
<Text Key="6E63FDA8">By: Sparky "Three Fingers" \n\nLearn to wield the power o
f electricity and craft wooden versions of things that really have no business b
eing made of wood!</Text>
<Text Key="09637EC7">Handiness Vol 2: Sparks are Nature's Kisses </Text>
<Text Key="86BBB113">By: Sparky "Three Fingers" \n\nCould the right upgrade ev
er make a home appliance come to life? Could it learn to love? Sometimes I get l
onely.</Text>
<Text Key="37F267C2">Handiness Vol 3: Upgrading the Soul</Text>
<Text Key="16CA1F7C">By: Biggles Tall \n\nA harrowing account of the search fo
r the most dreaded weather phenomenon. More dangerous than tornados, quad-rainbo
ws lure you in with their beauty and then, like unseen ninjas, totally wreck you
r face. No one knows how they do this... yet.</Text>
<Text Key="797005D3">Chasing the Quadruple Rainbow</Text>
<Text Key="52A5E255">By: Sin Hartley \n\nThe dead have returned, and they are
in no particular hurry to eat your brains!!</Text>
<Text Key="33FB6570">The Sauntering Dead</Text>
<Text Key="411EA593">By: Honcho Sorgensen \n\nTiny Tino and Gina are in love,
but Gina bends to pressure and marries another. Devastated, Tiny Tino finds sola
ce in a love affair with sandwiches of all shapes, sizes, and flavors. Many year
s later, Gina becomes a widow. Can she love Tino again? Especially now when he i
snt so tiny?</Text>
<Text Key="07281D42">Love in the Time of Sandwiches</Text>
<Text Key="28C6F228">By: Ryan Brand \n\nWhy shrug when you can hug? Illuminati
ng the idea that sharing is caring, people learn that ruining things in the futu
re doesn't matter when youre happy now!</Text>
<Text Key="D8993447">Atlas Hugged</Text>
<Text Key="E266AEF1">By: Zane Trollins \n\nIt's another death arena in another
near-future apocalypse as a young woman must battle to... Wait a second, how ma
ny parodies of this did we make?</Text>
<Text Key="D94B59C4">The Plunder Games</Text>
<Text Key="620419E6">By: Elias South \n\nA collection of delirious poems writt
en by one man after successfully eating a hogshead barrel full of bacon. Not to
be mistaken with the political manifesto of the same name.</Text>
<Text Key="A179AFF9">Yay, Pork Barrels!</Text>
<Text Key="E97F3A00">By: Elena Buchholz \n\nThis piece was written as an homag
e to Buchholz's cat, Fiona. She loved music and swayed her tail to the beat when
ever Elena played. Whenever Fiona is misbehaving, Buchholz plays this pizzicato.
</Text>
<Text Key="1AC418CF">My Pizzi-cat-o Polka</Text>
<Text Key="C965F0AB">By: George Vandalay \n\nIt all began the day that Flippy
the Narwhal received her first set of finger paints...</Text>
<Text Key="93A869AA">The Art of Narwhals</Text>
<Text Key="BD735003">Homework</Text>
<Text Key="6D9C154E">By: Genevieve Serene \n\nKids, this story involves corgis
, a slap bet, and a convincing Bella Goth imposter. Buckle up!</Text>
<Text Key="00821E71">How I Dumped Your Father</Text>
<Text Key="7799FF45">By: Zachary Quinn \n\nA mountain-sized glob of coconut pu
dding is lobbed into orbit to study its potential for sustaining life on other p
lanets.</Text>
<Text Key="8A636B40">Orbital Pudding</Text>
<Text Key="1842B27A">By: Sir Woof \n\nSir Woof is the Worlds Most Gentlemanly C
orgi, a title bestowed by the Distinguished Canine Society. Never one to slobber
or gobble his food, he always looks elegant in his top hat, bow tie, and well-g
roomed fur.</Text>
<Text Key="A6D89C25">Gentleman Corgi: A Memoir</Text>
<Text Key="C97E9BEF">By: Ace Montegue \n\nShamed by the pirate community solel
y for his name, Pink Ruffles sailed the seas with his trusty crew. Vitamin C inf
used cotton candy kept the crew free of scurvy and teeth. Follow Pink Ruffles an
d crew as they search for treasure and ultimately... redemption.</Text>
<Text Key="E54A4036">The Adventures of Pink Ruffles</Text>
<Text Key="DBE87C09">By: Pete Corgi \n\nImagine the surprise when overnight a
horn springs straight up from the middle of a horse's forehead! The former horse
named Moon is now on a quest to find out what happened to her, and to see if th
ere are any others of her kind. </Text>
<Text Key="60C2DD6C">The First Unicorn</Text>
<Text Key="7B86C4CB">By: Gary Clyde \n\nThe sentence you are reading right now
is false.</Text>
<Text Key="45D7F54A">Logic Vol 3: The Problem with Paradoxes</Text>
<Text Key="A491BD9B">By: Stephen McLackney \n\nLogic has been studied for thou
sands of years by some of the most brilliant minds. This book tries to sum it al
l up in a few chapters. Seem reasonable?</Text>
<Text Key="5E6B817A">Logic Vol 1: An Introduction to Reason</Text>
<Text Key="D7613B74">By: Becky Rose \n\nA more indepth look at all things dedu
ctive, inductive and abductive. Unfortunately, abductive reasoning has nothing t
o do with aliens.</Text>
<Text Key="15E474DB">Logic Vol 2: The Reason to Reason</Text>
<Text Key="1B24BEEF">By: Lauren Bear \n\nThe most important part of the long c
on is not forgetting you're doing a long con. This book is jam packed with tips
and tricks for all your con needs.</Text>
<Text Key="220D3936">Mischief Vol 3: The Long Con</Text>
<Text Key="533959BF">By: Henry Hank \n\nThis book will teach you the basics of
becoming a mischievous prankster! Or was that the first prank!? No it wasn't.</
Text>
<Text Key="7A77B6E6">Mischief Vol 1: What's Funny, What's Illegal?</Text>
<Text Key="5413EA50">By: "Sneaky" Pete Shadow \n\nHow far is "too far" to take
a prank? Do we draw the line at tears? Yeah, tears feels right.</Text>
<Text Key="E36B1B7F">Mischief Vol 2: What's Illegal, What's Frowned Upon?</Tex
t>
<Text Key="E92B3500">By: Geoff S.S. Marlin \n\nA 9-book trilogy, massively abr
idged into one confusing volume!</Text>
<Text Key="1A8119CF">A Game of Musical Chairs: A Song of Hot and Cold</Text>
<Text Key="0623BDB5">By: Helmuth Von Gluck \n\nIf you see trouble, act upon it
and tell the constable. That's how things are supposed to go in Hergstrom. Howe
ver, the fog is thick in the town by the bay and devious dealings are afoot. How
can you watch for murder when the fog is this thick?</Text>
<Text Key="52097A50">Point, Don't Stare</Text>
<Text Key="DC25C073">By: Helmuth Von Gluck \n\nIt's spring in Hergstrom, which
means park outings, going to the beach, and photography. But what happens when
a selfie taken with a smart phone reveals more than its owner intended? Murder.
Murder is what happens.</Text>
<Text Key="D9C257A2">The All Revealing Selfie</Text>
<Text Key="DB7A023E">By: Helmuth Von Gluck \n\nRed lips sink ships, at least i
n Hergstrom they do. Can Liz Schultz put the lid on this case before the crimina
l smears the facts?</Text>
<Text Key="9155A3C1">The Cherry Lip Balm Caper</Text>
<Text Key="B33B8CE9">By: Shelly Silverman \n\nA brilliantly light-hearted coll
ection of poems that proves that a kid's life is a day at the beach.</Text>
<Text Key="B1EA5CCC">Where the Boardwalk Ends</Text>
<Text Key="33C64B57">By: Thomas Hinkle \n\nIn a post-apocalyptic city, 9 teena
gers are chosen at random from their cave communities to eat until they are stuf
fed. Then, they waddle onto the Field of Terrors and fight to the death. Why? TH
E FUTURE!!</Text>
<Text Key="DEAF5E2E">The Glutton Spiel</Text>
<Text Key="207AC88E">By: George Harold Innman \n\nIn another heart-pounding in
ternational thriller, our favorite secret agent has to navigate hypochondria in
order to prevent nuclear war.</Text>
<Text Key="CE18BAB1">The Spy Who Loved Measles</Text>
<Text Key="438E973F">By: Sara DeVere \n\nA great painter is defined by their a
bility to put paint on canvas and then talk about that paint in an emotional way
that non-painters don't understand. </Text>
<Text Key="292FF766">Painting Vol 3: The Painting of Painting</Text>
iku.</Text>
<Text Key="1BA9E695">One-Word Poems: An Anthology</Text>
<Text Key="91C68A77">By: Lucas Dark \n\nThis gripping mystery tells the tale o
f Lucas Dark, an exceedingly attractive author with nothing left to lose but his
mind. Written by future award winner Lucas Dark, this--but wait, that's the mai
n character's name too! What a coincidence!</Text>
<Text Key="BD9DC3CE">Lucas Dark and The Increasingly Unlikely Series of Coinci
dences</Text>
<Text Key="6B9F8D7C">By: Bella Jacobs \n\nThis is the classic that started it
all! Supernatural romance at its best! Young Darla must decide between a bad-boy
vampire and a nice werewolf boy who is friends with her dad. Guess who she pick
s!!</Text>
<Text Key="CB78EFD3">Dusk Glow</Text>
<Text Key="DF063F5E">By: Island Hatchley \n\n30 Sims are locked inside a giant
mansion with no toilets. Who will come away clean?</Text>
<Text Key="9CBEC861">The Bladder Games</Text>
<Text Key="BE3BDBDB">By: Adrien Chappuis \n\nSurprise your listeners with the
Impromptu Impromptu! This piece is so scattered and lacking in any coherent them
e, that it takes impromptus to a whole new level. META!</Text>
<Text Key="03F104BA">The Impromptu Impromptu</Text>
<Text Key="321A1E30">By: Larry Von Cookiecrumbs \n\nAfter going blind from sta
ring at the sun, Larry took to the piano and wrote this piece. Sadly it did not
make his hearing more acute, as he had suspected.</Text>
<Text Key="8B9A45DF">The Sunflare Sonata</Text>
<Text Key="2F984632">By: Gene Damage \n\nIn this epic saga of post-apocalyptic
survival, a child finds herself alone on a ruined planet, with no one but her f
ish to comfort her.
</Text>
<Text Key="9841EDCD">The End is Fear</Text>
<Text Key="ECA221EB">By: Johnny Primo \n\nWhat if we're all just characters in
some kind of sick, real life video game?</Text>
<Text Key="BD407FEA">Video Gaming Vol 3: The Game of Life</Text>
<Text Key="180B4CBB">By: Johnny Primo \n\nLearn to dish out an obnoxious blend
of profanity and sarcasm to complete strangers all from the comfort and safety
of your home!</Text>
<Text Key="411AA31A">Video Gaming Vol 1: Trolling for n00bs</Text>
<Text Key="8DF7BF14">By: Johnny Primo \n\nEverything you need to know about ga
mes, gaming and gamers. Not covered: hygiene, friendship, self control.</Text>
<Text Key="B6C495FB">Video Gaming Vol 2: The Official Guide to Gaming</Text>
<Text Key="F7A507B0">By: Cade Noten \n\nSure you can play the violin but have
you ever used your power to bring an audience to tears? It's actually really sat
isfying.</Text>
<Text Key="366BCA5F">Violin Vol 3: Horsehair High Jinks</Text>
<Text Key="77F2A564">By: Stringy Banner \n\nInterested in learning the violin
? Great! If you don't succeed as a concert violinist, you can always play in the
subways for a few bucks on the side!</Text>
<Text Key="D415A3AB">Violin Vol 1: Basic Violinin'</Text>
<Text Key="14A931CF">By: Strata \n\nThis book covers medium to advanced violin
head bobbing and the ever-coveted "playing with eyes closed to enhance feeling"
technique.</Text>
<Text Key="F9DB1D96">Violin Vol 2: Classic Techniques</Text>
<Text Key="CA9F00F2">By: Jeff \n\nAn ancient and mystical tome describing the
finer details of courtship, sex and the duties of a lover. Oh, and its a picture
book!</Text>
<Text Key="0AC1E48D">Sex Vol 2: The Sima Sutra</Text>
<Text Key="FCABA3D6">By: "Design" \n\nJust wear a bunch of weird stuff and do
magic and insult people. Everyone will want to fuck you, it's awesome.</Text>
<Text Key="97811D89">Sex Vol 1: Techniques of an Artist</Text>
<Text Key="FEF5D711">By: Edward Falon Toaster \n\nThis book will teach you to
dig into your disturbed subconscious and pull out some really dark stuff. Just b
<Text Key="1B7B8BD2">bowCupidGEN_01</Text>
<Text Key="3480AEED">bowCupidGEN_01</Text>
<Text Key="FB79CE91">boxingGloveLeftGEN_01</Text>
<Text Key="2B777114">boxingGloveRightGEN_01</Text>
<Text Key="FF3D0A92">Clutter is the albatross around the neck of your soul. Ye
t, the Harbinger cabinet allows you to walk the clear path, unencumbered. Stylis
h and sleek, it is the perfect fashionable possession to hold all your other fas
hionable possessions, making it seem, to the mind of the soul, as if you only ha
ve one fashionable possession. Sweet freedom!</Text>
<Text Key="3B0E6CAD">The Harbinger Cabinet</Text>
<Text Key="976E2255">Modern convenience meets vintage style in this kitchen ca
binet set thats as tall on class as it is in height. Designed to impersonate an a
ll-wood cabinet, this remarkable piece is constructed of rehabilitated recycled
particle board and contains three interior shelves for maximum storage.</Text>
<Text Key="6B602570">Tall Order Vintage Cabinet</Text>
<Text Key="592B41EB">Keep your clutter on the down low, concealed between stat
ely paneled cabinet doors. Such style, such luxury.</Text>
<Text Key="E451DFEA">S. Cargeaux Counter Cabinet</Text>
<Text Key="02C1A68F">Give your kitchen an edge with this sleek modular cabinet
. With just enough room for your basic essentials, this compact unit is ideal fo
r kitchenettes and intimate modern spaces. Low in height, shallow in depth, with
no exterior handles whatsoever, the BlandCo Contemporary Cabinet is functional
design at its purest.</Text>
<Text Key="B9393D56">BlandCo Contemporary Cabinet</Text>
<Text Key="478B61BF">These modular cabinets deck your walls in industrial good
looks and utility with distressed wood finishes and raw metal trim and framing.
</Text>
<Text Key="153F4EE6">VAULT Wall Cabinets</Text>
<Text Key="235B1A2D">canSmallGENTea_01</Text>
<Text Key="831EB705">Woodworking Table</Text>
<Text Key="AB0901C0">Outside Patio Chair</Text>
<Text Key="9FD024C4">chessPieceGEN_01</Text>
<Text Key="15BA2D8B">chessPieceGEN_01</Text>
<Text Key="94F7B723">Nothing shows off your mind for strategy like the Chessma
ster indoor/outdoor chess table. Complete with hand-carved, dramatically styled
stone pieces, this 27 table shows youre up for a challenge anytime, from anyone. S
tore the pieces in the concealed drawer if youd rather just drink your coffee.</T
ext>
<Text Key="DBBFD6F2">The Chessmaster</Text>
<Text Key="1726D2C3">Fresh air is the secret to ferocious focus, so we made it
easy to take your chess game outside. Come sit under the stars, play with your
kings and knights, and dream of the battles youll win time and again.</Text>
<Text Key="184B1312">Chess under the Stars Patio Table</Text>
<Text Key="F2738D87">This elegant, hand-carved pedestal table features an inse
t stone playing surface, complete with matching chess pieces. Locate some chairs
and a worthy opponent, and enjoy hour after hour of intellectual play. Or, just
leave it about and look smarter.</Text>
<Text Key="46549C3E">Grand Plans Chess Table</Text>
<Text Key="7F07A383">Durable double chimney made of reinforced concrete. Boxy
and no-nonsense.</Text>
<Text Key="978605D2">Wide Concrete Double Chimney</Text>
<Text Key="9D9DB3AD">A practical and durable concrete chimney with a triangula
r metal cap.</Text>
<Text Key="336CF678">Square Concrete Chimney with Cap</Text>
<Text Key="B6225AB1">A wide concrete chimney topped with a metal cap.</Text>
<Text Key="13466484">Rectangular Chimney with Cap</Text>
<Text Key="628A9A84">A wide brick chimney plus metal cap to keep birds and bat
s at bay.</Text>
<Text Key="CD93644B">Wide Brick Chimney with Cap</Text>
<Text Key="2AAF877B">A chimney is that extra little bit of construction that c
ompletes a look and adds a touch of class to any house. Its like a necktie for yo
ur roof! And our deluxe, mission-tile crested Mega Chimney is like the designer
brand silk necktie of chimneys. Hang/place one on your neck/roof today!</Text>
<Text Key="D9804DDA">Mega Chimney (Deluxe)</Text>
<Text Key="14A530E5">At MegaMission Outdoor Warehouse, we know that the qualit
y of your chimney says a lot about your home. Our chimneys are manufactured from
Doe-bee, our proprietary adobe substitute, and topped with one of our synthetic
minerals, Ayurn or Coppur, or our synthetic alloy, Brahnz.</Text>
<Text Key="437B0A60">Mega Chimney</Text>
<Text Key="FFF5C549">A tall no-frills chimney with triangular cap.</Text>
<Text Key="39B5E3AC">Tall Concrete Chimney with Cap</Text>
<Text Key="93D245AA">The archetypal chimney made of brick set with cement. Swe
ep not included.</Text>
<Text Key="9536F735">Classic Tall Brick Chimney</Text>
<Text Key="2903AD76">The large bricks and curved silhouette of this chimney pr
ovide a modern twist on an old classic.</Text>
<Text Key="8BD20DA9">Large-Bricked Chimney</Text>
<Text Key="5810F3DE">Combines modern chimney safety and classic styling in a t
all cool package.</Text>
<Text Key="03DFBDE1">Tall Brick Chimney with Cap</Text>
<Text Key="35D813BF">Potato Chip</Text>
<Text Key="BF44E0F9">circuitBoardGEN_01</Text>
<Text Key="802861F5"> A simple lump of clay awaits you.</Text>
<Text Key="9B6A8190">Lump of Clay</Text>
<Text Key="05970B45">{S.Clean Dish}{P.Clean Dishes}</Text>
<Text Key="1DDFB833">Nothing sends shivers of excitement up your back like the
warm, cheery chime of the Dear Old Grandfather Clock. Run to it, reach out and
feel its scintillating vibrations. Dear Old Grandfather will never know.</Text>
<Text Key="A87C6162">Dear Old Grandfather Clock</Text>
<Text Key="8A8955EA">Handcrafted with uncompromising workmanship, this solid o
ak clock is the perfect complement to your mission-style furniture, and never ev
er forgets its own mission: to chime the hour, every hour, right on time.</Text>
<Text Key="FC560D75">Simpler Times Mission-Style Clock</Text>
<Text Key="5F0BE17A">Pardon me, do you have the time? Or does time have you? M
ake a bold statement in the ownership of time with The Sentinel from Reclamation
Homeware, a fully functional clock made 100% from reclaimed garbage.</Text>
<Text Key="CF3EF925">The Sentinel</Text>
<Text Key="99A3AB19">Unlock by reaching level 4 of the Tech Guru career.</Text
>
<Text Key="E06A3F1E">Unlocked at level 4 of the Tech Guru career.</Text>
<Text Key="AAA04D1F">Adorn your wall with the thorny beauty of the Brazen Time
wall clock. With a round, open face that will never sag and hands that will nev
er tire, this clock defies the very master it should be serving: Time. And given
all those spikes, Time doesnt argue.</Text>
<Text Key="2029B7C6">Brazen Time Wall Clock</Text>
<Text Key="038B6713">Ah, memory. As the dainty hands of time tick relentlessly
on, Remembrances golden curves draw you back to brighter days, when every second
felt like an eternal dream from which you never wished to wake. Alarm clock opt
ional.</Text>
<Text Key="32C7A9C2">Remembrance Clock</Text>
<Text Key="FC4579F2">This industrial steel wall clock looks virtually indestru
ctible, and it is if it doesnt fall off your exposed brick wall, onto whatever in
dustrial-grade flooring you probably have to go with it. So hang it well, k?</Te
xt>
<Text Key="95C9FF8D">Industrial Wall Clock</Text>
<Text Key="9CFDCF07">Hey, parents! Heres a cool way to teach your kids how to t
ell time even when your tablets battery is dead! Tiny mechanical hands slowly rotat
e around the clock, pointing to the numbers representing the current time. Fundu
cational!</Text>
<Text Key="ACD4A8BE">Kindermade Clock</Text>
eleport. </Text>
<Text Key="32F54993">Ruby</Text>
<Text Key="A4EAD3E1">Shinolite is the shiniest stone of them all! Be careful l
ooking at it as you might just get hypnotized by its gleaming silver beauty.</Te
xt>
<Text Key="5A1ADD94">Shinolite</Text>
<Text Key="8D481E1F">Turquoise is an opaque, blue-to-green stone that has been
prized for centuries, as many believe it brings protection and good fortune.</T
ext>
<Text Key="A7465AC6">Turquoise</Text>
<Text Key="2680C0A5">Amethysts are purple colored quartz! From soft lilac to r
oyal violet these purple shades are caused by iron impurities in the stone.</Tex
t>
<Text Key="22E49320">Amethyst</Text>
<Text Key="C509CFC0">Often used in jewelry, these sparkling gems are some of t
he most valued in the world and are also the hardest known natural material!</Te
xt>
<Text Key="CC99A88F">Diamond</Text>
<Text Key="F2AF5898">Emerald literally means green gem, and the gorgeous green
color of emeralds are unparalleled! Having one will surely make others green wi
th envy!</Text>
<Text Key="A4DB9517">Emerald</Text>
<Text Key="DCF3630B">Even though Hematite has a black metallic luster on the o
utside, it has a dark blood red color on the inside.</Text>
<Text Key="BC28238A">Hematite</Text>
<Text Key="EE48BE42">Jonquilyst is like a glittering drop of sunshine! Its bri
ght, yellow color radiates cheerfulness. </Text>
<Text Key="DEC43D3D">Jonquilyst</Text>
<Text Key="94D2C9FE">Being relatively abundant and durable, Orange Topaz is a
very popular gemstone! With its happy color, it can be a symbol of friendship.</
Text>
<Text Key="97970481">Orange Topaz</Text>
<Text Key="F6508EC1">This small stone is delicate in size with a demure, peach
y-pink color. No wonder it is the embodiment of innocence. </Text>
<Text Key="65B58AF4">Peach</Text>
<Text Key="ED3630A7">Rainborz is a rare and unusual gemstone that is multi-col
ored, but predominantly red. And strangely, it is frequently found near rainbows
!</Text>
<Text Key="E2C5CBDE">Rainborz</Text>
<Text Key="A82E1124">Bluer than the sky, Sapphire is a sight to behold! Known
as the gem of truth, it helped coin the phrase "true blue."</Text>
<Text Key="BBC54D6B">Sapphire</Text>
<Text Key="1253A19E">Simanite is one of the few stones with a true silver colo
r. It has been used in everything from alchemy to utensil polishing.</Text>
<Text Key="B9CA3BA1">Simanite</Text>
<Text Key="BFD79427">Proudly display your element collection on this official
Geo Council rack. Now with inert magnetic snap-slots.</Text>
<Text Key="CE3D9E5E">Elemental Display Rack</Text>
<Text Key="566D7DF9">Alcineat, chemical symbol An, is a member of the elite Ro
yal Liquids, which have strong colors but no odor. It was discovered in the 50's
when someone found a puddle of it in her backyard.</Text>
<Text Key="134196FC">Alcineat</Text>
<Text Key="96206586">Goobleck, chemical symbol Vg, is a member of the elite Ro
yal Liquids, which have strong colors but no odor. Goobleck has been scientifica
lly proven to have the best name out of all elements.</Text>
<Text Key="3CAF0A19">Goobleck</Text>
<Text Key="B88C6C02">Melacoo, chemical symbol Q, is a member of the elite Roya
l Liquids, which have strong colors but no odor. For a long time Melacoo was act
ually thought to be Sydrolin, but those scientists were just lazy.</Text>
<Text Key="099F93FD">Melacoo</Text>
t>
<Text Key="443EE81D">Betta</Text>
<Text Key="AC3B904A">A small member of the carp family known to frequent both
fishbowls and toilet bowls.</Text>
<Text Key="9F66F655">Goldfish</Text>
<Text Key="DB964D17">A small, bright tropical fish. (Not only bright as in col
orful--they're also pretty smart.)</Text>
<Text Key="B15F3AEE">Guppy</Text>
<Text Key="3E2B5DF0">Don't kiss these lips; perch have sharp rows of teeth lin
ing their mouth.</Text>
<Text Key="51CCD79F">Kissing Gourami</Text>
<Text Key="2001F42C">A fish so small, it's best used to catch other fish.</Tex
t>
<Text Key="06B3CD63">Minnow</Text>
<Text Key="CA9A381A">A small spiny fish typically found in rivers and lakes. <
/Text>
<Text Key="BF881945">Perch</Text>
<Text Key="4958E9BF">A small fish with big bite. But really, watch out for tho
se tiny teeth.</Text>
<Text Key="00A166E6">Piranha</Text>
<Text Key="84BF863B">A small fish with a big name. Also known as a redtail sha
rkminnow.</Text>
<Text Key="2F87179A">Red-Tailed Black Shark</Text>
<Text Key="7079327A">A small freshwater fish with a compressed, shiny body and
distinctive fins.</Text>
<Text Key="D4B41C25">Tetra</Text>
<Text Key="9C52665B">Eons ago, in an era when things were way more awesome, a
powerful wizard sailed the seas battling sea monsters. One such monster thought
he finally had the drop on the wizard, only to find himself turned to stone and
sinking to the ocean floor.</Text>
<Text Key="BBA19C3A">Fossilized Sea Monster</Text>
<Text Key="5768386C">Unexcavated Sea Monster</Text>
<Text Key="ED4E542D">This claw's owner was a pack hunter, so her attack would
come not from the front, but from the side -- from the other two raptors you did
n't even know were there. Clever girl.</Text>
<Text Key="9383EFF8">Raptor Claw</Text>
<Text Key="2506731A">Unexcavated Claw</Text>
<Text Key="2F1D1959">While this egg will never hatch, one can still wonder if
there is a baby dinosaur hidden inside or if it is just the undeveloped yolk of
a giant, pre-historic mega-chicken.</Text>
<Text Key="DBC74EDC">Fossilized Egg</Text>
<Text Key="FAF174CE">Unexcavated Egg</Text>
<Text Key="CA2FE26D">Wax paper didn't exist a long time ago. When cavepeople f
ound a leaf they liked, they instead encased it in clay, dried it out and then d
isplayed it next to their mammoth-fur rugs.</Text>
<Text Key="EF600738">Fossilized Plant Imprint</Text>
<Text Key="C541F95A">Unexcavated Plant</Text>
<Text Key="904D97EE">T-rex arms were once considered good luck. People wore th
em on charm bracelets, key chains, and hung them from vehicle mirrors. Science h
as confirmed the arms bear no lucky properties, but it was still pretty lucky to
find two!</Text>
<Text Key="E57E2391">Hilariously Tiny T-Rex Arms</Text>
<Text Key="187CE3B3">Unexcavated Arms</Text>
<Text Key="4D3D1470">This fossilized hand serves as a somber reminder that exc
essive and overzealous high-fiving can lead to tragedy.</Text>
<Text Key="7AEF331F">Fossilized Sim Hand</Text>
<Text Key="D3773E79">Unexcavated Hand</Text>
<Text Key="ADAC9759">An ancient caveman preserved animal footprints as a hobby
, displaying them in a popular museum-cave for all the other cavepeople to caveenjoy. What an amazing convenience it was for modern anthropologists to find the
y Harold Ozinold and subsequently named after him due to their similar character
istics.</Text>
<Text Key="048BB365">Ozinold</Text>
<Text Key="7469B84B">Plathinum is a common transition metal that has a variety
of uses since it doesnt react to most chemicals.</Text>
<Text Key="AA3F77CA">Plathinum</Text>
<Text Key="F30CB55D">Romantium is a blush-colored metal that is highly reactiv
e chemically; you might even consider it one of the most amorous metals.</Text>
<Text Key="07F1AA48">Romantium</Text>
<Text Key="74C1E055">Sadnum is a soft, malleable metal that is typically found
in a blue state and is as rare as a unicorns tear. </Text>
<Text Key="CAF2FF70">Sadnum</Text>
<Text Key="FDEBFCAA">Simtanium has a shiny, reflective green appearance and is
highly conductive so it is used in the production of computer parts like circui
t boards.</Text>
<Text Key="40186C35">Simtanium</Text>
<Text Key="AB450DAE">Utranium is a metal with a low melting point that was onc
e used as a pigment to dye almost everything purple!</Text>
<Text Key="4D6C9B51">Utranium</Text>
<Text Key="E36CCD34">Alcron is a highly abundant silvery, ductile metal which
means it doesnt crack or break under stress as easily!</Text>
<Text Key="71AC7A9B">Alcron</Text>
<Text Key="417D3B3C">Baconite is a soft, red colored metal that oddly has a fa
int smell of juicy, delicious cured pork.</Text>
<Text Key="EF56ED93">Baconite</Text>
<Text Key="FF9BEFA4">Death Metal is remarkably resistant to corrosion and is s
peculated to be the material used in the Grim Reapers scythe.</Text>
<Text Key="1373A0EB">Death Metal</Text>
<Text Key="8730EFAF">Flamingonium is a startling shade of pink and is the go-t
o metal for creating shiny lawn ornaments.</Text>
<Text Key="175EBBF6">Flamingonium</Text>
<Text Key="056FF504">Literalite is a hard-to-find purple metal that little is
known about, and currently its properties are taken at face value.</Text>
<Text Key="1DD76BCB">Literalite</Text>
<Text Key="B8BE64D7">Obtainium is pale white in color and is also one of the m
ost abundant metals so it is relatively easy to obtain.</Text>
<Text Key="90E172AE">Obtainium</Text>
<Text Key="0BF70F31">Phozonite is a yellow-tinted metal that has good electric
al and thermal conductivity, but is famous for its unique atom arrangements.</Te
xt>
<Text Key="02A55A04">Phozonite</Text>
<Text Key="6EC8D5FD">Punium is a metal just like any other, but it is habitual
ly overlooked and no one takes it seriously. Perhaps because of its name?</Text>
<Text Key="7A54A568">Punium</Text>
<Text Key="3866A090">Pyrite has a metallic sheen and brassy-yellow color, but
youd have to be a fool to mistake this for real gold!</Text>
<Text Key="88EC74BF">Pyrite</Text>
<Text Key="3D6E0264">Socialite is a precious metal that is highly sought after
to make attractive and extremely valuable jewelry. </Text>
<Text Key="67FF2AAB">Socialite</Text>
<Text Key="C7FA2841">There is no better sidekick than your ol pal, Buddy. Suppo
rtive, optimistic, and fiercely loyal, hell stick by your side through any advent
ure. Last seen moonlighting as a special agent.</Text>
<Text Key="74441F74">Buddy</Text>
<Text Key="A3CA5B0E">DJ Candy is like a living, breathing dance party that nev
er stops. With her roadies and #1 fans, Zach and Sapphire, she travels the world
bringing the party to those who need it most.</Text>
<Text Key="C095EA31">DJ Candy</Text>
<Text Key="928B67BB">Poor Carl. Things have only gotten worse for him since he
died. He spends a lot of his time wondering what hes actually accomplished and b
<Text Key="6D00B36C">TOBOR</Text>
<Text Key="43826329">Trevor is a dramatic ac-tor of WONDERS!! His stirring inte
rpretations of classic works are the very essence of the theatre! One time he go
t stuck in an astronaut costume.</Text>
<Text Key="7527960C">Trevor Verily</Text>
<Text Key="96C6AEDC">Dark and dramatic, Violet Nightshade nonetheless has a be
autiful heart. She does her best to take care of her kid sister, Poppy, even if
it usually gives her one of those headaches that sits right above her eye.</Text
>
<Text Key="953F08B3">Violet</Text>
<Text Key="D9E0AC13">Yuki likes to bite faces. Why? Is it a sign of aggression
, or one of affection? We may never know. Her relationship with faces is as comp
lex and mysterious as Yuki herself...</Text>
<Text Key="B6CA68C2">Yuki</Text>
<Text Key="CC047A67">Ever just know something in your bones? Thats because the
skeleton can act as an antennae, transmitting info to the brain. In this dinosau
r fossil, we see the haunting conduits where bone instinct may have cried out, Ru
n! METEOR! Dinosaurs had brains the size of peas. Thats why they all died. Enjoy y
our painting.</Text>
<Text Key="92A9089E">Trace Remains</Text>
<Text Key="A37F311A">Never fall in love with a plankton. Flowing wherever the
current takes them, they are total vagabonds. Heres one such plankton, dancing wi
th groupies after a night playing electric guitar with the Bacteria Band. Fortun
ately this moment was captured in art. Well never see him again.</Text>
<Text Key="A703B445">The Drifter</Text>
<Text Key="9638274E">They say each snowflake is unique. Up close, these snow c
rystals, secure in their individual flakiness, appear to be gathering around one
deformed snow pyramid, who they will shortly beat up for being TOO different. A
s this painting reveals, snow is not as gentle as it seems.</Text>
<Text Key="4115B471">Snow Fight</Text>
<Text Key="02F510E2">Isn't it strange how zooming in on a fossilized leaf actu
ally makes it look similar to a piece of steak? Are plants and animals more alik
e than they seem? Do leaves also feel love and fear? What does this say about ve
ganism? Should we eat anything at all? Art raises some serious questions.</Text>
<Text Key="F8EB845D">Leaf Meat</Text>
<Text Key="16CC6136">If theres one thing we've learned through microscopic expl
orations into the mineral world its this: Rocks sure are trippy! Here we have Dun
ite, magnified fifty zillion percent and captured in bright tempera. Hang it in
a college dorm room! </Text>
<Text Key="52894B69">Psychedelic Rock</Text>
<Text Key="6F683B3E">Magnification reveals interesting facts about microorgani
sms, such as their preference for bubble gum pink dcor and festive streamers hung
in their living rooms, all year round. If life on earth were a giant party, mic
roorganisms were the first to arrive, and as this painting reveals, they may be
the last to leave!</Text>
<Text Key="0D28FEC1">Party in Pink</Text>
<Text Key="BE2529AF">This compelling artwork captures the plankton hula hoop p
erformance team mid-rehearsal, for a number that will sink into obscurity when,
en route to a gig, the entire team is eaten by a turtle.</Text>
<Text Key="BFB249F6">Hooplankton</Text>
<Text Key="B30372D5">Dont have a green thumb? No problem. Enjoy plants at the c
ellular level, where theyre actually blueand in art form, where they require no wa
ter, sunlight or Please dont leave me! pep talks.</Text>
<Text Key="B7A62EF0">Rhapsody in Blue</Text>
<Text Key="F990C9E7">Evoking all the colors of autumn, this mineral painting r
epresents the diminished glow of youth, and the twilight years of life, when all
hope is gone, and the path we have taken slides toward its eventual tear-filled
end. Hang it in the breakfast nook or the baby's nursery!</Text>
<Text Key="D6D5DF1E">Falling</Text>
<Text Key="06D6D529">Look at the precision fit of these bright cells. No wonde
r theyre called the building blocks of life. In fact, the only difference between t
oy blocks and living cells is that organisms are not assembled by children. (Exc
ept for the platypus; that was built by a third grader named Frank.)</Text>
<Text Key="F5B64C0C">Cell Block</Text>
<Text Key="EF5205F4">At the crux of hard science and new age woo-woo lies the
crystal. Here, we can see both the distinctive crystal geometry, revered by scie
ntists for its electrical, optical and mechanical properties, and the glittery c
rystal sparkles, known for their harmonic love vibrations and aura cleansing mag
ic.</Text>
<Text Key="538FCC5B">Crystal Palace</Text>
<Text Key="EF2466CB">This artwork chronicles the awkward adolescent stage of p
lant cell development, where they are tormented by embarrassing acne. Absorbing
enough rainwater can really help, and fortunately, a cell can just divide to cre
ate its own prom date.</Text>
<Text Key="D19B3B4A">Blemish Blossom</Text>
<Text Key="5D9B1DC8">In space, cloudy days trump sunny ones. That's because th
e clouds are made of green glitter! The sun, on the other hand, is made of fire
and radiation. Before visiting space, definitely check the space-weather forecas
t. Or just stay home and marvel at this painting.</Text>
<Text Key="3DB7B567">Cloudy Vision</Text>
<Text Key="C3ACA475">Just imagine this strange world as it would look viewed b
y an alien returning to its home planet. Oh the longing in that alien's five hea
rt chambers, the tears in its 22 eyes. Back on the surface, it will no longer be
alien. It will visit its neighborhood bar, where everyone knows its name: XF2&
23%tY.</Text>
<Text Key="8606C110">Surfacing</Text>
<Text Key="A4640DAA">Since ancient times, we have scanned the night sky for si
gns of things to come. This star-spangled horizon contains countless constellati
ons, each of which can be read for information about the future. (The small U.F
.O.s under the stars, for example, can be read as a sign of imminent attack.)</T
ext>
<Text Key="BD31CF35">Battle Stars</Text>
<Text Key="A5A8DF90">A cloud formation looks deceptively like a wandering ples
iosaurus, set against a stunning early-evening vista. What might the cloud plesi
osaur be searching for? The gentle stratus doesn't answer, but floats on, unawar
e of its inevitable demise.</Text>
<Text Key="1E5101BF">I Dream of Plesiosaur</Text>
<Text Key="6FBB165D">Like cars, rockets come in different models. The sleek sp
orts rocket. The SUV soccer mom rocket. And thisa reproduction of an ad for the t
ricked out luxury sedan rocket. Its style is inversely proportional to its aerod
ynamic qualities. Get to the moon slower. And look good doing it!</Text>
<Text Key="1E3CFD48">Out of This World Style</Text>
<Text Key="46625332">Mars is the red planet. The dirt is red. The air is red.
Want to wear blue pants on Mars? Too bad! There are only RED pants on Mars. This
painting shows the Mars sky, with its fiery red clouds. Beautiful to an Earthli
ng. Martians, however, have coined the saying, "Let's go out and paint the town
green!"</Text>
<Text Key="F87884CD">Seeing Red</Text>
<Text Key="A389731F">This fantasy painting captures the mythical union of a cr
ystal rock formation with a sizzling comet. Theirs was a love affair that defied
gravity, physics and, well, probably several other laws. No one thought it woul
d last. In fact, it didn't. But at least it burned out, before it faded away.</T
ext>
<Text Key="B43049C6">Star Crossed Lovers</Text>
<Text Key="F5EB1724">In the X57 region of the 1245P-Brock galaxy, there is a p
lanet populated entirely by giant hamsters. Here, two monster-sized hamster ball
s glisten in the sun, awaiting the return of their fuzzy inhabitants, who are bu
sy running on a Ferris wheel (not pictured).</Text>
<Text Key="04417F6B">Animal's Planet</Text>
<Text Key="9F1447DB">Gasses such as helium and hydrogen pool together with int
erstellar dust to create this riveting, rose-colored nebula. Why ARE gasses and
dust so attractive way out there in space? Here on earth, this helium balloon co
vered in dirtwell, it's just not the same.</Text>
<Text Key="67F688BA">Rosie the Riveting</Text>
<Text Key="CBFB1E52">Is it a rainbow? A cloud? Stars? You might want to sit do
wn, because it's actually a rainbow-colored cloud filled with stars! If you do n
ot enjoy the unbelievable union of magic things in this painting, well then, sor
ry there's a cold hunk of obsidian where your heart should be.</Text>
<Text Key="C78DDE6D">Twinkle</Text>
<Text Key="B992F0FD">Hubba hubba! Check out this glamour shot portrait Saturn
had done a few years back, when it went through a divorce and lost all that weig
ht (who's the second largest planet NOW, Uranus?). The slight blue glow really b
rings out its rings. Rumor has it that it's dating again and has recently attrac
ted a sixty-third moon.</Text>
<Text Key="5ED20668">Saturn Return</Text>
<Text Key="0BB533C4">Yup. Here's some space. Looking space-like. It's got the
stars. And the dark, gassy looking stuff. And some more stars. Hang it on a wall
, to give that wall a real spacey feel. </Text>
<Text Key="60EE2A8B">Standard Space</Text>
<Text Key="8A82A8BF">Oh, no! Someone just flushed the universe. Jiggle the han
dle! Jiggle the HANDLE!</Text>
<Text Key="562473E6">End of Time</Text>
<Text Key="97B1F3E6">It's silly for us as humans to project shapes we recogniz
e onto the random, ever-changing patterns of the cosmos. That said, this nebula
totally came together to resemble a T-Rex, right? (Not to be confused with T. Re
x Nebula, star of children's sci-fi cartoons.)</Text>
<Text Key="57881DF9">T-Rex Nebula</Text>
<Text Key="181488F1">The comet is the prima donna of space. Look at it, traili
ng its beauty across the sky, taking up 75 percent of this entire painting. In f
act, the artist was trying to capture a blank, night sky, and the comet totally
photobombed that scene. What a diva!</Text>
<Text Key="8F59C7C4">Big Star</Text>
<Text Key="23F3F869">Getting too many penpals? The Bunchapals Postcard Corkboa
rd will help you manage that growing stack of thoughtful, scenic mementos. Now w
ith free thumbtacks!</Text>
<Text Key="1068C74C">Bunchapals Postcard Corkboard</Text>
<Text Key="C44A2DF7">Having a lovely holiday in Littlehaven. Wish you were her
e!</Text>
<Text Key="32A8564E">Littlehaven: Postcard</Text>
<Text Key="B87552CA">What Happens in Lucky Palms, Stays in Lucky Palms!</Text>
<Text Key="D32BB5D5">Lucky Palms: Postcard</Text>
<Text Key="6FDA82B0">Gone Fishin' in Riverview! Havin' a Reel Good Time!</Text
>
<Text Key="1E8D4B5F">Riverview: Postcard</Text>
<Text Key="AE39BFFB">Ahoy! There be a fine breeze n plenty o plunder here in Bar
nacle Bay! </Text>
<Text Key="AA408F5A">Barnacle Bay: Postcard</Text>
<Text Key="A6CE3741">Bonjour! Enjoying fine juice and frog legs in Champs Les
Sims! </Text>
<Text Key="77151C74">Champs Les Sims: Postcard</Text>
<Text Key="C71E3D1D">Huzzah! Come tarry a while in Dragon Valley. Here be Drag
ons!</Text>
<Text Key="0C4B7A08">Dragon Valley: Postcard</Text>
<Text Key="FD2C893A">Moonlight Falls, home of all things Magical & Superna
tural!</Text>
<Text Key="419E67E5">Moonlight Falls: Postcard</Text>
<Text Key="817188D8">Horsing around with furry friends! Come Visit Appaloosa P
lains!</Text>
<Text Key="57DCDC57">Appaloosa Plains: Postcard</Text>
<Text Key="633E3CDF">Touring the bright lights of Bridgeport!</Text>
s of your lonely childhood and make you Whole again. Features settings for fruit
filling or nuts. </Text>
<Text Key="605AD618">Whipped Dream Cupcake Factory</Text>
<Text Key="581D7660">A token of appreciation for the fine specimen you sent to
the Simsonian National Museum</Text>
<Text Key="F6C521AF">Simsonian Society Gift</Text>
<Text Key="93F7D052">Adorn the walls with only the finest in colour and comfor
t--this gossamer sheath will be the center of conversation for years on end. </T
ext>
<Text Key="F921546D">Chartres Valance</Text>
<Text Key="6710F9DB">The cheque youll write is but a small price to pay for the
lustre of privacy youll enjoy, without the prying eyes of neighbors. </Text>
<Text Key="9989FEBA">Blinds de Nuit</Text>
<Text Key="AF5FE54E">In the mood for a soft touch? The Caress Curtains will ad
d a soft touch of color to any room. The Slender model focuses on long, lovely l
ines that look dazzling by sun or starlight. A nice fit for those tight spots in
your home.</Text>
<Text Key="23E48E71">Caress Curtains (Slender)</Text>
<Text Key="7E775C0D">Picture windows demand a wildly theatrical framing. These
swags will make peeping neighbors think your every move is just terribly fascin
ating. </Text>
<Text Key="FC818358">Grand Window Hangings</Text>
<Text Key="236796B8">When you want to add a special touch, the Caress Curtains
will fill your window in a most satisfying way. The Full model has just the rig
ht amount of material to provide a comfortable, well-rounded atmosphere to any r
oom in the house.</Text>
<Text Key="7DC8CBB7">Caress Curtains (Full)</Text>
<Text Key="9E475A25">Long, lean, and featuring the latest advances in vertical
ity, these column curtains make everyone in the room look taller and thinner, gu
aranteed! </Text>
<Text Key="1F3A27A0">Slimline Curtains</Text>
<Text Key="D41D5FDA">For those who dont need fussy, ostentatious window treatme
nts, these panels prove that youve got nothing to prove.</Text>
<Text Key="CB5F5F05">Understated Elegance Curtains</Text>
<Text Key="2B891AC7">No fuss, no frills, no funny business. Just curtains. Nic
e, attractive curtains. Simplify your life. </Text>
<Text Key="6A2FA663">Let the kids play hide-and-seek! Twist, turn, and pull aw
ay! Reinforced fixtures ensure that the games end in happy memories, not yelling
and costly repairs.</Text>
<Text Key="5074FD10">When you want to give your house the ultimate caress, tre
at your room to these big, beautiful Caress Curtains. The Bountiful model explod
es with soft, satiny folds, its ample layers filling a room with a beauty that c
ant be ignored.</Text>
<Text Key="6AF7E23F">Caress Curtains (Bountiful)</Text>
<Text Key="B21A3C4B">Hand-woven from thread spun by local grass-fed silkworms,
this panel emits no greenhouse gases or harmful fumes! </Text>
<Text Key="34A1C3CA">Eco-Friendly Panel</Text>
<Text Key="C02A4EC2">You have the rest of your life to buy fancy curtains. For
now, its okay to economize. As long as no one can see you in your underpants, yo
ure good! </Text>
<Text Key="37BB06BD">Dorm Life Panel</Text>
<Text Key="7EF356ED">They dont block sun or ensure privacy. In fact, youll barel
y notice theyre there!</Text>
<Text Key="06CF3CB8">Minimalist Drapes</Text>
<Text Key="3D4BF634">One moment theyre there, the next theyre gone or are they? T
hese shades are so ultra-slender, theyre practically almost virtually semi-nonexi
stent! But very attractive, too. </Text>
<Text Key="E59FA59B">Illusion Shades</Text>
<Text Key="00F4D2EF">Some say that curtains are made for keeping away Peeping
Toms, but we think these beauties invite adoration! Dont hide your homeshow it off
! </Text>
<Text Key="A8993536">Flaunting Flounces Panels</Text>
<Text Key="2E8E6466">Who are those people? What treasures lie within? Such are
the questions people will ask when they see your windows swathed in this cortin
a obscura. </Text>
<Text Key="9EB98779">Veil of Mystery</Text>
<Text Key="6E850D92">Cut from the wedding gown of Queen Gwendolen the Profliga
te, circa 1673. This swag sets a new standard in haphazard extravagance. </Text>
<Text Key="F15105AD">Royal Wedding Swag</Text>
<Text Key="68254DA7">What every boring, dull room needs is a set of ziggy, zag
gy valances to make things more interesting. Contrasting colors really shake it
up. </Text>
<Text Key="613E92DE">Indecision Valances</Text>
<Text Key="39A8944D">Just so terribly dramatic. Place them above your fainting
couch for those moments when youre positively overcome with emotion. </Text>
<Text Key="C6836998">H.S. Trionic Draperies</Text>
<Text Key="72C51AA3">Effect a carefully disheveled look with these hanging win
dow treatments that say, Frankly my dear, draperies are not my highest priority. <
/Text>
<Text Key="68FBA972">Droopy Drapes</Text>
<Text Key="77E2E2DA">Short, boring windows? Too many right angles? Take dcor to
new heights of interest with these unexpected tapestries that just cant make up
their minds.</Text>
<Text Key="33A27805">Indecision Swags</Text>
<Text Key="9DCE0C83">With windows framed in festive silk, every day of your li
fe feels like a merry puppet show! Just dont think about whos pulling the strings.
</Text>
<Text Key="3B0AF0D2">Puppet Theater Curtain</Text>
<Text Key="C1DC63A9">Cant decide how to adorn your windows? These stately Victo
rian masterpieces encompass every type and piece of window treatment imaginable!
More is more! </Text>
<Text Key="FC3CAF8C">Victorian Indulgence Curtains</Text>
<Text Key="E872DD1C">These fine velvet hangings are the height of civility and
decorum. Just the right amount of style, just the right amount of coverage. </T
ext>
<Text Key="C25D82F3">Just-So Curtains</Text>
<Text Key="D9D87017">From a rail of fine bronze hangs a silken tapestry perfec
t for shutting out the world, when you really need some quality alone time. </Te
xt>
<Text Key="D93633EE">Garbo Hanging</Text>
<Text Key="84E86B84">Go old-school and get a little rococo with these wide swa
gs of rich velvet. Enough to make a Victorian blush.</Text>
<Text Key="79F2074B">Victorian Over-Indulgence Curtains</Text>
<Text Key="CCB9398B">These striking blinds are made from an environmentally-fr
iendly relative of the bamboo plant that manages to be far more obscure.</Text>
<Text Key="4AECDF0A">Bamboozle Blinds</Text>
<Text Key="22296BA6">Perfectly identical slats impart an air of upper-class op
timism. You make enough money to afford nice things from catalogsdecorate like it
! </Text>
<Text Key="845B84B9">Nouveau Riche Blinds</Text>
<Text Key="0F5A3A9C">Why clutter your mind and your life with color, texture,
or pattern? Sometimes good design is in the lack of details. </Text>
<Text Key="95F22373">Simplicity Shade</Text>
<Text Key="D3C79DC4">From our Cabin Collection, these rustic-chic blinds lend
any room an air of outdoorsiness. </Text>
<Text Key="C4E5488B">Cabin Blinds</Text>
<Text Key="AB080DCA">When regular blinds wont do, delight in the Cabin Collecti
ons rustic window slats, for cantilevered multi-functional light directionality.
</Text>
<Text Key="0560F6D5">Cabin Slats</Text>
ularly. A great marble slab kept her pen flowing smoothly. And if you don't use
a pen, like most modern day humans, it is a great place to put your computer.</T
ext>
<Text Key="07D853FC">All-Purpose Desk</Text>
<Text Key="4F6A4FF7">Loaded with bright buttons and twinkling lights, this spa
ce program console will display all relevant project data from liftoff to landin
g. T minus ten seconds and counting</Text>
<Text Key="306B1C4E">Mission Control</Text>
<Text Key="2EEBCCDA">Unlock by reaching level 6 of the Astronaut career.</Text
>
<Text Key="E65E2D41">Unlocked at level 6 of the Astronaut career.</Text>
<Text Key="48DDED0E">Good-guy technology that's as much fun as bad-guy gadgets
, featuring many urgent flashing lights and switches for use in battling the mos
t dedicated supervillains. </Text>
<Text Key="35F80031">Reconnaissance Workstation</Text>
<Text Key="CC96DCC5">Unlock by reaching level 3 of the Secret Agent career.</T
ext>
<Text Key="F02939CA">Unlocked at level 3 of the Secret Agent career.</Text>
<Text Key="FB1C518C">Once owned by legendary scribe H. Reginald Fairechilde, a
uthor of the seminal novel The Pruning of Memories Future. Legend holds that this
desk was his inspiration</Text>
<Text Key="3C76E443">Antique Writer's Desk</Text>
<Text Key="48D8826B">Unlock by reaching level 7 of the Writer career while in
the Journalist branch.</Text>
<Text Key="F8359A84">Unlocked at level 7 of the Writer career while in the Jou
rnalist branch.</Text>
<Text Key="17FA68C5">Sleek, glossy finishes tell the world that youre modern an
d sophisticated. But secretly, you can be a sloppy mess--you just clean up well.
</Text>
<Text Key="DABD6FC0">Lacquered Up Console</Text>
<Text Key="838AF8EF">With every piece of furniture art designed by Reclamation
Homeware, our goal is to remind people of all nations exactly what the human mi
nd is capable of. The Centurion is no exception. It is impossible to gaze upon i
t and not shed a tear in awe of humanity's achievements.</Text>
<Text Key="6016C736">The Centurion</Text>
<Text Key="6927DE25">A mysterious slab found near a band of chimpanzees has be
en carved into a unique bookshelf sure to draw attention!</Text>
<Text Key="6A2C73A0">MK-2001 Bookshelf</Text>
<Text Key="A1DF5D83">Display your affection for delicate fancies. The Dashing
Displays Hutch features deep, welcoming shelves that tenderly cradle your finest
china, while permitting your guests a peek at their most admirable assets. A so
lid double cabinet below shuts away other treasures, creating an air of deliciou
s mystery.</Text>
<Text Key="8F2C13D2">Dashing Displays Hutch</Text>
<Text Key="FDD739BA">This towering monument declares your love for family, whi
le offering a safe refuge for delicate heirlooms. Its powerful presence, looming
height, and solid wood walls are designed to protect the most fragile of china,
sheltering it and holding it high above the tumult of pets and tots. Never has
china felt so secure, and so at home, in your home.</Text>
<Text Key="F4669165">Home is Where the Hutch Is</Text>
<Text Key="E4B2C2E9">The tastefully weathered wood shelving of this luxury din
ing cabinet displays your finest heirloom china for all your dinner party guests
to properly envy.</Text>
<Text Key="B31E1ECC">Wainscott Gardens Dining Cabinet</Text>
<Text Key="72BB66F1">The real value in a hutch like this one is in the tiny sc
ratches and tool marks that can only be found on handmade antiques. And thanks t
o the proprietary AI algorithms used by our furniture-assembling robots, they ca
n recreate these imperfections with maximum precision.</Text>
<Text Key="FA3C01C4">Mega Hutch</Text>
<Text Key="3C5D9418">Cups and saucers and chargers, oh my! This fully stocked
dining hutch designed by Princess Cordelia is inspired by the very sea itself! T
he legs are modeled after the shape of an octopus tentacle and the top of the hu
tch is adorned with a sea shell motif.</Text>
<Text Key="81B26F97">Sea Princess Dining Hutch</Text>
<Text Key="378E94FC">Clean contemporary lines characterize this simple dining
hutch. Glass doors keep the dust off your dinner plates. Geometry never looked s
o good.</Text>
<Text Key="41606E53">Carina Dining Hutch</Text>
<Text Key="316B0304">Share the stories of your miniature friends.</Text>
<Text Key="9E19E728">Every princess doll deserves a medieval-style castle comp
lete with turrets, arrow slits and, of course, a dank, windowless dungeon (not p
ictured).</Text>
<Text Key="F4C60347">Realistic Princess Doll Castle</Text>
<Text Key="FD314A7D">The folks at Kindermade have made their fantasy home just
for you. This dollhouse features modern amenities like refrigeration, indoor pl
umbing, electricity, and more! Your doll family will have all the luxuries of a
modern middle class life, without all the angst and ennui your parents have.</Te
xt>
<Text Key="33A2DAE8">Modern Life Dollhouse</Text>
<Text Key="C34A8245">This classic dollhouse will transport your dolls back to
the Victorian Age, a wonderful time when women wore corsets, men wore bowlers, a
nd children were industrious and hardworking. Some of these values are still hel
d today on the Kindermade Factory Fun Floor!</Text>
<Text Key="00778440">Victorian Dollhouse</Text>
<Text Key="43F5EDED">Post-and-lintel entry frame with Prairie-style detailing.
</Text>
<Text Key="025551B8">Prairie-Style Entry Frame</Text>
<Text Key="C0630DA0">The keystone arch has been an architectural staple since
Roman times.</Text>
<Text Key="3B1B63EF">Arch with Keystone</Text>
<Text Key="C750CAA1">A simple post-and-lintel entryway, designed extra-wide to
lend a sense of space to adjoining rooms.</Text>
<Text Key="DD495354">Wide Entry Frame</Text>
<Text Key="D3C7F32F">Missing walls make the perfect statement in a home. Feel
the freedom of having no doors! Let the crossbreeze flow through you.</Text>
<Text Key="E5856E76">Pointless Renovation</Text>
<Text Key="8754782B">A curved entryway with Mission detailing. Makes a lovely
garden gate.</Text>
<Text Key="1876682A">Mission-style Arch</Text>
<Text Key="FB28CE9A">A simple but effective example of a trabeated entryway, w
hich depends upon a load-bearing lintel to provide structural integrity.</Text>
<Text Key="E0CB14C5">Trabeated Entry Frame</Text>
<Text Key="9EA8B479">Wooden double door with curved door panels.</Text>
<Text Key="44A8727C">Double Door with Curved Panels</Text>
<Text Key="716FC33A">Ornate wooden double door suitable for your fanciest entr
yway.</Text>
<Text Key="32AEF5E5">Double Door with Sidelights and Faux Columns</Text>
<Text Key="9EE665CE">Wooden double door framed with eye-catching wooden trim.<
/Text>
<Text Key="C5D727F1">Framed Double Door</Text>
<Text Key="4A82AC57">Stately and impressive, this entryway features the full m
onty -- a double door with two sidelight panels and a fanlight under a classic k
eystone arch.</Text>
<Text Key="E9C4B12E">Double Door with Arch, Fanlight and Sidelights</Text>
<Text Key="EBC5D30D">Sturdy double doors framed by fanciful faux columns add d
ignity to any interior.</Text>
<Text Key="DD653858">Double Door Framed By Faux Columns</Text>
<Text Key="AB88F406">A durable commercial double door set. Push bars allow eas
y entrance for your customers.</Text>
<Text Key="6EEE6D99">Commercial Double Door with Push Bar</Text>
<Text Key="361DA348">An unassuming wooden door suitable for use anywhere you n
eed an unobtrusive portal.</Text>
<Text Key="69654DE7">Simple Single-Panel Door</Text>
<Text Key="9C2F29F5">Your basic wooden door found at the entrance to bedrooms,
offices and closets everywhere.</Text>
<Text Key="B1B45990">Simple Two-Panel Door</Text>
<Text Key="7CE6932A">Four panels lend visual interest to this otherwise basic
door.</Text>
<Text Key="E8DF67B5">Wooden Four-Panel Door</Text>
<Text Key="4ECA0497">Six panels make a statement in this basic interior door.<
/Text>
<Text Key="0795C96E">Geometric Six-Panel Door</Text>
<Text Key="5D64719C">Five panels is an unusual design choice for an interior d
oor, but not so unusual as to be utterly distracting.</Text>
<Text Key="F0BD1873">Wooden Five-Panel Door</Text>
<Text Key="36CDF829">The curved top panel and rectangular bottom panels of thi
s wooden door evoke the Dutch doors of yesteryear.</Text>
<Text Key="2A9C450C">Wooden Three-Panel Door</Text>
<Text Key="B7593C7E">Yes siree, nothing says fine living like a high-quality doo
r. No mis-shuts or swing opens with a door like this one! You got your brass kno
b, your strong hinges, a nice rectangle shape. Boy howdy, that is some fine door
right there!</Text>
<Text Key="3A42D401">Yes Siree Door!</Text>
<Text Key="297A93FB">When you come home from a day of measuring the seasonal r
ise of Vibrio bacteria in brackish waters, you need a door you can rely on. Thats
why so many Marine biologists choose this door. You might be worried about inef
fective efforts to save the Atlantic sturgeon, but youll never have to worry abou
t coming home to an inferior door.</Text>
<Text Key="D0C2CB5A">Marine Biologist's Choice</Text>
<Text Key="539A07D0">Sure, it might not have a fancy label, but our unbranded
entry device is just as effective as all those name brand Doors. Built from many
of the same materials, the unbranded entry device offers an opening and closing
experience just as good as the major brands, and at just as good a price!</Text
>
<Text Key="BD1FFBFF">Unbranded Entry Device</Text>
<Text Key="3249C9FA">Hardwood window frames can cause your glass panes to scra
tch and crumble at the edges. They can even stress your windows to the point of
shattering! The Perfect Pane door has firm yet pliable frames that keep glass pr
istine. Thats because theyre made entirely from the bones of Atlantic Sturgeon!</T
ext>
<Text Key="E06B4AA5">Perfect Pane Door</Text>
<Text Key="91A116C5">Well be honest. We set out to make a simple window, split
into three equal panes. Then we just kept adding and adding features and now eve
ryone thinks its a door. Our fault really - we can see now how the whole project
is a little overdesigned. Use it however youd like.</Text>
<Text Key="C3F619C0">Overdesigned Window</Text>
<Text Key="9B236E58">POW!!! Kablammo Superdoor! Youve NEVER seen a door like th
is one! Featuring Rite-Grip knob technology and triple-swing hinges for extra op
ening/closing power! You havent doored a day in your pathetic life until youve ste
pped through a KABLAMMO!!!</Text>
<Text Key="2F3A94D7">Kablammo Superdoor</Text>
<Text Key="3018A100">Fiberglass doors are durable and resistant to water damag
e, making them a good choice for bathrooms, saunas and laundry facilities.</Text
>
<Text Key="3AB59DCF">Featureless Fiberglass Door</Text>
<Text Key="23E3BE51">The phrase exceptional quality in mission-style door-makin
g gets thrown around a lot these days. We at the MegaMission Outdoor Warehouse li
ke to think that weve truly earned that praise with the deluxe model of our Mega
Door.</Text>
<Text Key="A637E0A4">Mega Door (Deluxe)</Text>
an amazing array of styles and outfits. Like the human heart, the dresser is the
container of all of the different permutations of YOU. It deserves the consider
ation and attention youd put into choosing your own casket. Might we at Reclamati
on Homeware humbly suggest The Neo?</Text>
<Text Key="74EAEF8A">The Neo</Text>
<Text Key="045B4A13">Cutting-edge polymers protect your clothes from moths, ea
vesdropping by government intelligence, and ever going out of fashion.</Text>
<Text Key="8D5BE2C2">Audrinite Dresser</Text>
<Text Key="E3872D49">With the Enigma dresser, as with so many things, its whats
beneath the surface that counts. Hiding below its unassuming top is a treasure t
rove of hidden curves and secrets. Intricate designs and fine details dare you t
o explore its depths fully.</Text>
<Text Key="0D5D9BAC">Enigma Dresser</Text>
<Text Key="C08C963C">Nothing says romance like a few bumps, bruises and myster
ious scars. And nothing shelters your clothes with such stoic elegance as the We
athered Wonder. Standing tall, with long graceful lines and four proud, battered
drawers, this triumphant antique is the stuff of true fantasy.</Text>
<Text Key="D7200E93">Weathered Wonder Dresser</Text>
<Text Key="D80BBBAA">Subtly evoking Inquisition-era furnishings, Reclamation H
omeware's six-drawer dresser is girdled in cold steel, like a horizontal Iron Ma
iden or a mad scientist's apothecary chest.</Text>
<Text Key="029D7935">The Architrave</Text>
<Text Key="EB17014A">Child-sized four-drawer dresser doubles as a bench, desk,
or changing table. Sturdy enough to withstand repeated "monkey on the bed" game
s.</Text>
<Text Key="FF8C7955">Thumbkin Child's Dresser</Text>
<Text Key="FA2160F3">True Mission-style design isn't just about hardwood grain
, metal pulls, and geometric lines. It's also about dovetails, cornices, mortise
, and tenons. If you know what any of this means, then you want this dresser.</T
ext>
<Text Key="2CCA5122">Ysabel Horizontal Dresser</Text>
<Text Key="5B202360">Princess Cordelia enjoyed structured clothing. Often spor
ting a bustle and a corset, undergarments were everything to her! She needed a l
ot of space to store her unmentionables so she designed this bottomless dresser
that allowed her to change outfits at will. Amazing!</Text>
<Text Key="670398AF">Unmentionables Dresser</Text>
<Text Key="6C445AC8">Your clothing will keep a low profile in this preternatur
ally understated six-drawer dresser.</Text>
<Text Key="A004DC67">Zes Horizontal Dresser</Text>
<Text Key="7E5DACAB">Is that your bedroom or a country inn? Only your dresser
knows for sure. A heirloom-quality piece in rich finishes.</Text>
<Text Key="244ADDAA">Willowdale High Boy Dresser</Text>
<Text Key="F65B4FFF">Tall and handsome, this armoire knows better than to mar
its Nordic beauty with even a smidgen of extraneous trim. </Text>
<Text Key="043A9926">Hvit Armoire</Text>
<Text Key="9CCFEF68">Serve all the spicy goodness of Buffalo wings, without wo
rrying about the mess! Wonderful shaken, stirred, or with lemon.</Text>
<Text Key="F2728087">Buffalo Wing Tea</Text>
<Text Key="0198AE20">Confident Potion</Text>
<Text Key="66B91029">Energized Potion</Text>
<Text Key="DDA433F8">Flirty Potion</Text>
<Text Key="3428C293">Focused Potion</Text>
<Text Key="855B85F2">Happy Potion</Text>
<Text Key="CD1D1E58">Inspired Potion</Text>
<Text Key="4D5317B6">Instantly changes Sim's body to maximum largeness</Text>
<Text Key="FDFAA6E9">Insta-Large</Text>
<Text Key="E8731FC9">Instant Fun</Text>
<Text Key="820E0ED7">Instant Hygiene</Text>
<Text Key="69E639F6">Instantly changes Sim's body to maximum lean</Text>
<Text Key="D6C30B29">Insta-Lean</Text>
</Text>
<Text Key="02C375F0">Medium Leaping Water Emitter
</Text>
<Text Key="C091220F">Like dragons arcing through the sky! Coordinated dragons.
With onesies.
</Text>
<Text Key="5A2FD7D6">Small Leaping Water Emitter
</Text>
<Text Key="AF89656A">Like a game of leapfrog! With no cranky children in sight
. Large edition.
</Text>
<Text Key="511223F5">Large Skipstone Water Emitter
</Text>
<Text Key="41B8E9AB">Like a game of leapfrog! With no cranky children in sight
. Medium edition.
</Text>
<Text Key="C20E04AA">Medium Skipstone Water Emitter
</Text>
<Text Key="15BC8B69">Like a game of leapfrog! With no cranky children in sight
.
</Text>
<Text Key="D228104C">Small Skipstone Water Emitter</Text>
<Text Key="8976D12D">Generates parabolas! See, that algebra class came in hand
y after all. Large edition.</Text>
<Text Key="6BAAD6F8">Large Spraying Water Emitter</Text>
<Text Key="F9FE9640">Generates parabolas! See, that algebra class came in hand
y after all. Medium edition.</Text>
<Text Key="90D8340F">Medium Spraying Water Emitter</Text>
<Text Key="2A3C1BB9">Spraying Water Emitter</Text>
<Text Key="2DA20CB7">A sturdy brick wall.</Text>
<Text Key="2F0E840E">Brick Wall</Text>
<Text Key="CA645130">A fence post made of sturdy brick.</Text>
<Text Key="B7EC6EDF">Brick Wall Post</Text>
<Text Key="F83C8A71">A small brick wall.</Text>
<Text Key="34C71444">Small Brick Wall</Text>
<Text Key="BBA234E2">A small fence post made of brick.</Text>
<Text Key="BC61B05D">Small Brick Wall Post</Text>
<Text Key="BD4AB258">Mysterious Gate</Text>
<Text Key="0125CB24">Small World Fence</Text>
<Text Key="A8BA8E95">Extended Small World Fence</Text>
<Text Key="E8B0DF7D">Small World Fence with Posts</Text>
<Text Key="6553AA7B">Tall World Fence</Text>
<Text Key="8A1D0661">Tall World Fence with Posts</Text>
<Text Key="BBDD98B2">World Fence</Text>
<Text Key="D78BD1AF">Extended World Fence</Text>
<Text Key="B7586105">World Fence with Posts</Text>
<Text Key="E1A17FF5">Attractive World Fence</Text>
<Text Key="FB74375E">Extended Attractive World Fence</Text>
<Text Key="D6934674">Attractive World Fence with Posts</Text>
<Text Key="044B2A16">A smoke detector that has all the features you need--an o
verzealous sensor and a screechingly loud alarm. Buy one for every room!</Text>
<Text Key="F6654CC9">Alertz Smoke Alarm</Text>
<Text Key="14C4A1B3">A pile of embers is all that remains after fire has run i
ts course.</Text>
<Text Key="3491D66A">Manoir believes a fireplace should anchor the room it occ
upies, with precious treasures arranged on the mantel and only the most tasteful
furniture arranged nearby.</Text>
<Text Key="622EA6F5">Manoir Stone Fireplace</Text>
<Text Key="FC9C7B2A">In the days when the hearth was the primary heat source a
nd there was no television to stare at, fireplaces served more than one purpose.
Relive those days with this gorgeous stone and metal piece.</Text>
<Text Key="F6CC9FB5">Viva Victoriana Fireplace</Text>
<Text Key="A3A768EB">This low-profile fireplace will be the focal point of you
r living room with its sleek lines and designer colors.</Text>
<Text Key="60EFA4EA">Heat Seeker</Text>
<Text Key="FD49AEBE">Safety first! Use this control box to manage your buildin
g's sprinkler system in case of fire or other industrial accident.\n\nNote: Spr
inklers require a ceiling to deploy.</Text>
<Text Key="AB440141">Fire Prevention System Utility Panel</Text>
<Text Key="549C34E9">fishBowl_bm</Text>
<Text Key="FB5BD4CC">fishBowl_bm</Text>
<Text Key="3AFAB835">Classic round glass fishbowl allows your piscine friends
a 360-degree view of their surroundings.</Text>
<Text Key="143061D0">Fit4Fish Crystal Fish Bowl</Text>
<Text Key="51BC4C39">A place to fish.</Text>
<Text Key="A99ECE3C">Small Fishing Hole</Text>
<Text Key="5451462D">fishingHoleGD10x10 Notcommon</Text>
<Text Key="9CD61D70">fishingHoleGD10x10 Rare 01</Text>
<Text Key="E657AC75">fishingHoleSO10x10 Rare 01</Text>
<Text Key="68D506E5">Desert Fishing Hole</Text>
<Text Key="3036AC60">Desert Fishing Hole</Text>
<Text Key="E7003BBF">fishingHoleSO10x10 Notcommon 01</Text>
<Text Key="406CA8A8">fishingHole10x10_bm</Text>
<Text Key="C25C30D4">fishingHole3x3_bm</Text>
<Text Key="DC0B7D85">fishingHole3x3_bm</Text>
<Text Key="A3426C90">fishingRodAdult_bm</Text>
<Text Key="B2DE18BF">fishingRodAdult_bm</Text>
<Text Key="D0F09382">Throw this pole over your shoulder and tell everyone you'
ve gone fishing. </Text>
<Text Key="2A9C727D">Adult Fishing Pole</Text>
<Text Key="779D76BC">Forget the fish sticks--little kids love the chance to ca
tch their own dinner. You'll still have to clean it and cook it for them, though
.</Text>
<Text Key="A2E3C813">Child's Fishing Rod</Text>
<Text Key="6F1B9FC6">fishingSpot6x1_bm</Text>
<Text Key="53C2CE59">fishingSpot6x1_bm</Text>
<Text Key="93EABF8B">fishingSpot7x1_bm</Text>
<Text Key="449E910A">fishingSpot7x1_bm</Text>
<Text Key="B05C48CE">Stake out your prime fishing holes with this simple woode
n sign.</Text>
<Text Key="057D60F1">Go(ne) Fish(ing) Sign</Text>
<Text Key="DE6835D8">fishLarge_bm</Text>
<Text Key="0BB75357">fishLarge_bm</Text>
<Text Key="8822CD0C">fishMedium_bm</Text>
<Text Key="E7627EC3">fishMedium_bm</Text>
<Text Key="B4FCC06C">fishSmall_bm</Text>
<Text Key="950DB7A3">fishSmall_bm</Text>
<Text Key="BC75BA12">A single rose is the utmost in romantic gestures. It's a
promise of deep and abiding devotion and intense passion. It's also cheaper than
an engagement ring.</Text>
<Text Key="E3D2632D">A Single Red Rose</Text>
<Text Key="F5A4723E">{S.Salad Nicoise}{P.Bowls of Salad Nicoise}</Text>
<Text Key="8E36668A">Chips</Text>
<Text Key="127BACDB">Chips and Salsa</Text>
<Text Key="C75BAFC0">Cioppino</Text>
<Text Key="D86902DB">Salad Nicoise</Text>
<Text Key="03C43F52">Parfait</Text>
<Text Key="0E64C5BF">Posole</Text>
<Text Key="BBC9B7E1">Caprese Salad</Text>
<Text Key="9D8A2172">Cobb Salad</Text>
<Text
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Key="836C9B01">Garden Salad</Text>
Key="4E396B91">Waldorf Salad</Text>
Key="32CEA9D0">Chicken Noodle Soup</Text>
Key="6575D0C8">{S.Cereal}{P.Bowls of Cereal}</Text>
Key="26F67FB9">{S.Chili}{P.Bowls of Chili}</Text>
Key="ABA8A90F">{S.Chips}{P.Bowls of Chips}</Text>
Key="576C46FA">{S.Chips and Salsa}{P.Bowls of Chips and Salsa}</Text>
Key="C89B5867">{S.Cioppino}{P.Cioppinos}</Text>
Key="A3E91667">{S.Oatmeal}{P.Oatmeals}</Text>
Key="4A00EEC9">Found in Trash</Text>
Key="DD94282C">Rummaged Oatmeal</Text>
Key="24DDA63B">{S.Yogurt Parfait}{P.Yogurt Parfaits}</Text>
Key="CD5A5064">{S.Posole}{P.Bowls of Posole}</Text>
Key="7EAE0FF6">{S.Caprese Salad}{P.Caprese Salads}</Text>
Key="84A0487F">{S.Cobb Salad}{P.Cobb Salads}</Text>
Key="4C9F83E0">{S.Garden Salad}{P.Garden Salads}</Text>
Key="8BC85148">{S.Waldorf Salad}{P.Waldorf Salads}</Text>
Key="6D276761">{S.Chicken Noodle Soup}{P.Bowls of Chicken Noodle Soup}</
Key="A8B45C7A">{S.Yogurt}{P.Yogurts}</Text>
Key="26022F42">Empty Bowl</Text>
Key="8EC4E76A">Dough</Text>
Key="3AB416E2">Apple</Text>
Key="ED5A17F9">Asparagus</Text>
Key="41349515">Beans</Text>
Key="1A49D000">Bread</Text>
Key="98008359">Dough</Text>
Key="B7BE8BA0">Fish</Text>
Key="962D1989">White Fish</Text>
Key="E49A7168">Lettuce</Text>
Key="469B4767">Onion</Text>
Key="DE52F34D">Shrimp</Text>
Key="43691898">Tomato</Text>
Key="D6326CEA">Apple</Text>
Key="3B79F54E">The Baconing Cupcake</Text>
Key="4FF233FF">The Butterscotchman Cupcake</Text>
Key="47740FA4">Rabbit's Choice Cupcake</Text>
Key="B992F6FD">Choco Tummers Bomb Cupcake</Text>
Key="F2F3F05C">Minty Mocha Cupcake</Text>
Key="35181130">Silk Red Velvet Cupcake</Text>
Key="E00A2F62">Strawberry Fizzy Cupcake</Text>
Key="AEA91D46">Quintessential Vanilla Cupcake</Text>
Key="7247635D">BLT</Text>
Key="067ABDAD">Chocolate Chip Cookie</Text>
Key="867FCBE5">Heart Cookie</Text>
Key="ECC3DBBF">Fish Tacos</Text>
Key="15674C4B">{S.Grilled Cheese}{P.Grilled Cheese}</Text>
Key="5076A8B2">{S.Hot Dog}{P.Hot Dogs}</Text>
Key="355B9735">{S.Pizza}{P.Pizza}</Text>
Key="8447C650">A baking tray.</Text>
Key="12C7EF7F">Baking Pan</Text>
Key="A71FCDBE">Do not use when separating ingredients.</Text>
Key="A05E2E41">Mixing Bowl</Text>
Key="005958BD">Mixing Bowl</Text>
Key="402297DE">A cutting board.</Text>
Key="D75B69E1">Cutting Board</Text>
Key="A7C33A80">Food prepared on the grill.</Text>
Key="50DDF678">A frying pan.</Text>
Key="EC16CA77">Frying Pan</Text>
Key="AFC17214">A sauce pot.</Text>
<Text Key="FD6A8376">(S.Spaghetti}{P.Spaghetti}</Text>
<Text Key="516FCD5A">{S.Flaming Spaghetti}{P.Flaming Spaghetti}</Text>
<Text Key="4A2E6827">{S.Tilapia}{P.Tilapia}</Text>
<Text Key="C38353A3">You dont have to go back to grade school to get this cafet
eria treat. Formerly known as Tias Taco Casserole Surprise, this fiery collection
of leftovers will have everyones mouth celebrating.</Text>
<Text Key="E23F0472">Taco Casserole</Text>
<Text Key="AAE61EBD">{S.Salmon}{P.Salmon}</Text>
<Text Key="71F82EEC">The fabled dish of ambrosia has been known to restore lif
e to dead, and to turn back the clock for the living.</Text>
<Text Key="29CFBB23">Ambrosia</Text>
<Text Key="328AFE83">{S.Eggs and Toast}{P.Plates of Eggs and Toast}</Text>
<Text Key="103EA830">{S.Prosciutto-Wrapped Asparagus}{P.Prosciutto-Wrapped Asp
aragus}</Text>
<Text Key="D328FEB2">Baked Alaska</Text>
<Text Key="D47E987D">{S.Bananas Foster}{P.Bananas Foster}</Text>
<Text Key="01528454">Blackened Bass</Text>
<Text Key="1A3F7816">{S.Hamburger}{P.Hamburgers}</Text>
<Text Key="AAB75F31">{S.Slice of Cake}{P.Slices of Cake}</Text>
<Text Key="D42B7E0F">{S.Tuna Casserole}{P.Tuna Casseroles}</Text>
<Text Key="CAA39459">{S.Slice of SimCity Cheesecake}{P.Slices of SimCity Chees
ecake}</Text>
<Text Key="33C6A7B7">{S.Serving of Roast Chicken}{P.Servings of Roast Chicken}
</Text>
<Text Key="CCAD8184">{S.Chicken Kiev}{P.Chicken Kievs}</Text>
<Text Key="50F57D12">{S.Chocolate Chip Cookie}{P.Chocolate Chip Cookies}</Text
>
<Text Key="DBE3B516">{S.Heart-Shaped Cookie}{P.Heart-Shaped Cookies}</Text>
<Text Key="609F6B51">{S.Sweet Crepe}{P.Sweet Crepes}</Text>
<Text Key="EB739F20">{S.The Baconing Cupcake}{P.The Baconing Cupcakes}</Text>
<Text Key="08F80D95">{S.Butterscotchman Cupcake}{P.Butterscotchman Cupcakes}</
Text>
<Text Key="D0BC4232">{S.Carrot Cake Cupcake}{P.Carrot Cake Cupcakes}</Text>
<Text Key="0DFCE1DB">{S.Chocolate Bomb Cupcake}{P.Chocolate Bombs Cupcakes}</T
ext>
<Text Key="EE40D26E">{S.Minty Mocha Cupcake}{P.Minty Mocha Cupcakes}</Text>
<Text Key="D09BE64E">{S.Red Velvet Cupcake}{P.Red Velvet Cupcakes}</Text>
<Text Key="01A68FA8">{S.Strawberry Cupcake}{P.Strawberry Cupcakes}</Text>
<Text Key="6B046414">{S.Vanilla Classic Cupcake}{P.Vanilla Classic Cupcakes}</
Text>
<Text Key="55019B12">{S.Chicken touffe}{P.Chicken touffe}</Text>
<Text Key="B5DDCD19">Fish and Chips</Text>
<Text Key="D28FF22C">{S.Fish Taco}{P.Fish Tacos}</Text>
<Text Key="BCB98537">{S.French Toast}{P.Plates of French Toast}</Text>
<Text Key="6D307B53">{S.Spinach Frittata}{P.Spinach Frittatas}</Text>
<Text Key="54CDE354">{S.Butternut Gnocchi}{P.Plates of Butternut Gnocchi}</Tex
t>
<Text Key="3D6C7DCB">{S.Grilled Chicken}{P.Grilled Chicken}</Text>
<Text Key="289C00F4">{S.Grilled Cheese Sandwich}{P.Grilled Cheese Sandwiches}<
/Text>
<Text Key="1FB6C7F2">{S.Grilled Steak}{P.Grilled Steaks}</Text>
<Text Key="0C02B80B">{S.Hot Dog}{P.Hot Dogs}</Text>
<Text Key="874B3061">{S.Lobster Thermidor}{P.Lobster Thermidors}</Text>
<Text Key="25476A6E">{S.Macaroni and Cheese}{P.Macaroni and Cheeses}</Text>
<Text Key="3DD3D1FD">Rummaged Mac and Cheese</Text>
<Text Key="9E8834E8">{S.Trout Meuniere}{P.Trout Meunieres}</Text>
<Text Key="3F57052D">{S.Microwave Dinner}{P.Microwave Dinners}</Text>
<Text Key="97141210">{S.Microwave Pastry}{P.Microwave Pastries}</Text>
<Text Key="E03845FE">{S.Garlic Noodles}{P.Garlic Noodles}</Text>
<Text Key="202E49E4">{S.Omelet}{P.Omelets}</Text>
<Text Key="3AEFD2E2">gameCardSingleGEN_01</Text>
<Text Key="E02B8229">The ultimate full-body gaming experience is at your finge
rtips. And toetips. And kneecaps. And elbows. And hips. And don't forget to put
your shoulders into it!</Text>
<Text Key="144AC30C">The MotionMonitor Gaming Mat</Text>
<Text Key="49C3B746">Step into the arena and get your moves on; this is the mo
tion-capture gaming experience you've been waiting for.</Text>
<Text Key="FB687CD9">PrioPerfection Motion Sensor Game Mat</Text>
<Text Key="8107636D">Unlock by reaching level 10 of the Tech Guru career while
in the Gamer branch.</Text>
<Text Key="0C209682">Unlocked at level 10 of the Tech Guru Career while in the
eSport Gamer Branch.</Text>
<Text Key="ED8D9C57">gardenDirtPile_01_Placeholder</Text>
<Text Key="DA12812E">gardenDirtPile_01_PlaceholderName</Text>
<Text Key="A29F52DD"> A spooky, yet elegant blossom. Roses just don't cut it f
or the Grim Reaper. Try this flower to calm his qualms and get out of a deadly s
ituation. </Text>
<Text Key="C3240AC8">Death Flower</Text>
<Text Key="3C6ABD79">Cow Flower</Text>
<Text Key="1A4B6024">Snapdragon</Text>
<Text Key="FC8CD188">Once known for its ability to ease pain from a scorpion-s
ting, this leafy herb now decorates elaborate meals.</Text>
<Text Key="0A546527">Basil</Text>
<Text Key="1CFED18B">A flame-tipped flower known for its avian characteristics
. They take flight during winter months.</Text>
<Text Key="4D1A270A">Bird of Paradise</Text>
<Text Key="EB73AFD2">A cluster of small blue blossoms.</Text>
<Text Key="75E7DAED">Blue Bells</Text>
<Text Key="86C9BD3D">A beautiful flower that can be grown in the garden.</Text
>
<Text Key="163DBDA8">Chrysanthemum</Text>
<Text Key="DB9560EB">A common bright flower of yellow and white.</Text>
<Text Key="16E80CEA">Daisy</Text>
<Text Key="CDC407E9">A large, vibrant blossom.</Text>
<Text Key="3A94DDCC">Lily</Text>
<Text Key="16123834">A colorful, exotic blossom.</Text>
<Text Key="B93ACB9B">Orchid</Text>
<Text Key="4CEEEC13">A delicate, minty herb leaf.</Text>
<Text Key="7A2128C2">Parsley</Text>
<Text Key="6DA36168">A blossom of beautiful color and lovely aroma.</Text>
<Text Key="D54E3687">Rose</Text>
<Text Key="503CEB59">A musky, purple herb leaf.</Text>
<Text Key="431A24DC">Sage</Text>
<Text Key="2B8AEA90">A collection of small, vivid blossoms.</Text>
<Text Key="B9BD6681">A vitamin-rich, dark green vegetable leaf.</Text>
<Text Key="11FCD0B4">Spinach</Text>
<Text Key="78E3C275">A plump bloom that grows even after picking, with delicat
ely pointed petals around a cluster of stigma.</Text>
<Text Key="6F25BB10">Tulip</Text>
<Text Key="2CAE98EC">Apple</Text>
<Text Key="BD29BA79">Lemon</Text>
<Text Key="0998C9F5">Strange space fruit.</Text>
<Text Key="6C7F3990">UFO (Unidentified Fruit Object)</Text>
<Text Key="6EE05AC0">Characterized by that distinctive snap-hiss, bites from a
n apple are likely to have Sims feeling full and refreshed.</Text>
<Text Key="A748F7ED">An aggregate fruit, known for its tangy bite and smooth a
ftertaste. Great for pies!</Text>
<Text Key="C4EC4FB8">Blackberries</Text>
<Text Key="5855C1F0">A small cluster of fragrant, green berries that can grow
bonsai shrubs.</Text>
off decay.</Text>
<Text Key="055BAD05">Mushroom Plant</Text>
<Text Key="81A05090">A bushy, green herb as pretty in a garden as it is on a p
late.</Text>
<Text Key="530A84BF">Parsley Plant</Text>
<Text Key="1906B71F">An unmistakable bundle of sharp thorns and ripe, layered
flowers.</Text>
<Text Key="3EDCD5C6">Rose Bush</Text>
<Text Key="E1B4AC3C">Sage's tall, lavender flowers crane gently in the breeze.
</Text>
<Text Key="BCD07093">Sage Bush</Text>
<Text Key="FD8BC4D6">Spinach bushes are chock-full of leafy nutrients.</Text>
<Text Key="AC35B089">Spinach Plant</Text>
<Text Key="E795307D">Strawberry plants grow small, white flowers before a berr
y harvest arrives.</Text>
<Text Key="C99DACE8">Strawberry Bush</Text>
<Text Key="4BF46C16">Tall and sprigly, tomato plants are like trees that forgo
t to grow bark.</Text>
<Text Key="0B3972C9">Tomato Bush</Text>
<Text Key="AF882B08">Exudes a constant stream of smelly odors. Flies love it!<
/Text>
<Text Key="64AC39A7">Trash Plant</Text>
<Text Key="BADCFE86">A blue, tentaculoid plant that quivers on touch.</Text>
<Text Key="B2DF8519">Intergalactic Growth Pod</Text>
<Text Key="2A0B0E78">gardenPlantBushGENBonsai_01</Text>
<Text Key="6E83F8B5">gardenPlantBushGENCalfPlant_01</Text>
<Text Key="E76F76EA">A small flowering shrub.</Text>
<Text Key="3A3CA075">Shrubbery</Text>
<Text Key="59AB6B4A">A small family of bird-like flowers perched on paddle-lik
e leaves.</Text>
<Text Key="2B699755">Bird of Paradise Plant</Text>
<Text Key="6AC10B65">With more petals than leaves, these bushes nearly fester
with buds.</Text>
<Text Key="E29A91E0">Chrysanthemum Flower</Text>
<Text Key="6FEE38C5">Spiny and tall, lilies grow in clusters of five or more.<
/Text>
<Text Key="09AFDFC0">Lily Flower</Text>
<Text Key="AFE7E196">Orchids grow on long stems--like a snake gracefully poise
d to strike.</Text>
<Text Key="8786DB49">Orchid Plant</Text>
<Text Key="91CCDE3E">Snapdragon flowers form in characteristic steeples, all b
right and colorful.</Text>
<Text Key="EADF77C1">Snapdragon Flower</Text>
<Text Key="C64248C5">The flowers for each leafy tulip plant are often brightly
colored, making them attractive for decorating.</Text>
<Text Key="B94F0FC0">Tulip Flower</Text>
<Text Key="B0735FF0"> A spooky, yet elegant blossom. Roses just don't cut it f
or the Grim Reaper. Try this flower to calm his qualms and get out of a deadly s
ituation. </Text>
<Text Key="C2C13D9F">Death Flower</Text>
<Text Key="1889EB43">gardenPlantSproutGEN_01</Text>
<Text Key="4BB17659">gardenPlantSproutGEN_02Placeholder</Text>
<Text Key="67ABD5DC">gardenPlantSproutGEN_02PlaceholderName</Text>
<Text Key="399D1E0E">A blue, tentaculoid plant that quivers on touch.</Text>
<Text Key="E8C985D3">Cowplant Sprout</Text>
<Text Key="FB5E7917">gardenPlantSproutGENLeafy_01 placeholder description</Tex
t>
<Text Key="2BA7FEEE">gardenPlantSproutGENLeafy_01 placeholder name</Text>
<Text Key="C7046AC2">With a ribbed underbelly and fleshy top, mushrooms feast
off decay.</Text>
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<Text
Key="D602F436">Billboard I</Text>
Key="CC3029C9">Billboard II</Text>
Key="1DC802D4">Billboard III</Text>
Key="6CFF0DEF">Billboard IV</Text>
Key="620B82CA">Billboard V</Text>
Key="47DD3198">This waterfall was used a landmark by explorers long ago.
Key="C31BD017">Waterfall Landmark</Text>
Key="45E99208">This fountain is found in busy commercial districts.</Tex
Key="5975BEA7">Public Fountain</Text>
Key="1AA4F4A2">This festive fire pit is fun for the whole community.</Te
Key="A5772B1D">Public Fire Pit</Text>
Key="3D635481">Simple Home</Text>
Key="D9E14AC7">Brick Building</Text>
Key="35437BF0">Brick Building II</Text>
Key="AC3FF9C5">Gas Station Awning</Text>
Key="B69CB8C3">Gas Station Building</Text>
Key="CEA1C406">Gas Station Sign</Text>
Key="DFABB170">Unusual Landmark</Text>
Key="80CE7A1F">Unusual Building</Text>
Key="EE3BF0FC">This building is meant to welcome visitors to town. Too b
closed.</Text>
Key="3FF1C253">Visitors Center</Text>
Key="00B665A8">A flat fountain that beautifies public space.</Text>
Key="7B7E36C7">Flat Fountain</Text>
Key="082A491C">A stone sign surrounded by sand.</Text>
Key="9ED006F3">Desert Sign</Text>
Key="F9F4F7B5">A comfortable place for Sims to wait and wait and wait...
Key="F0640850">Waiting Area</Text>
Key="20F7D4C6">Enjoy a movie at the drive in! Or not! Because it's a fak
in...</Text>
Key="D0C75D59">False Drive In</Text>
Key="A754016B">A parking lot.</Text>
Key="71C9066A">Parking Lot</Text>
Key="A7F0B09B">A series of shops only meant to be seen from far away.</T
Key="B25FEA7A">Distant Shops</Text>
Key="A44411C7">It looks like a bar, but it's always closed.</Text>
Key="4CE0F47E">Fake Bar</Text>
Key="8AF32109">This bowling alley is always closed.</Text>
Key="9427BC6C">Distant Bowling Alley</Text>
Key="FA8006A9">This burger shop is always closed.</Text>
Key="7A80288C">Burger Shop</Text>
Key="E2A40EA9">A tasty sign.</Text>
Key="A41DC08C">Burger Shop Sign</Text>
Key="9C89C727">This car wash is always closed.</Text>
Key="4B47C75E">Car Wash Landmark</Text>
Key="8E85E9CB">An attractive sign.</Text>
Key="E1F2544A">Diner Sign</Text>
Key="2833EFCA">This diner is always closed.</Text>
Key="4FFAFCD5">Diner</Text>
Key="BC8B25FC">A sign for a diner.</Text>
Key="71DF5153">Diner Sign</Text>
Key="0BEB6578">lightCeiling2x1_bm</Text>
Key="8995E777">lightCeiling2x1_bm</Text>
Key="365A5F89">Astro Solar System Light</Text>
Key="2324AD19">When they said we couldnt make a functional and breathtaki
<Text Key="B29F70C6">A sturdy outdoor wall fixture that seethes with industria
l chic.</Text>
<Text Key="2EB37159">Warzau Outdoor Wall Lamp</Text>
<Text Key="F6B83A4E">Elegant colonial style informs this delicate outdoor wall
lamp. The founding fathers would be proud.</Text>
<Text Key="FA637D71">Colonial Outdoor Wall Lamp</Text>
<Text Key="39F977AB">Budget-friendly outdoor lighting for when you want all il
lumination, no ambiance. </Text>
<Text Key="062E4EAA">Gastown Outdoor Wall Light</Text>
<Text Key="27251DF4">Furniture is art. And no one knows art better than the pr
ogrammers who invented the AI algorithms for our furniture-crafting robots. Thats
why every MegaMission Wall Lantern that rolls off the line looks just as artist
ic as the thousands before and after it.</Text>
<Text Key="93ED945B">Mega Wall Lantern (Basic)</Text>
<Text Key="DEB4CE98">When you see the fine craftsmanship of our deluxe Mega Wa
ll Lantern, youll want to shake hands with the talented robots who put it togethe
r. We cant let you, though, because they would pulverize every bone in your hand.
</Text>
<Text Key="A7E61717">Mega Wall Lantern (Deluxe)</Text>
<Text Key="9F16DB6C">Sooner or later, everyone needs an understated tube of li
ght. Clean lines and modern styling give this outdoor sconce an air of quiet enn
ui.</Text>
<Text Key="7D461A5B">Lloyd Outdoor Wall Sconce</Text>
<Text Key="75A9FFF3">On a cold winters day, Princess Cordelia would ask her pil
ot to bring the submarine up to the surface. She loved watching water droplets f
reezing so beautifully as they dripped from the Eppsilons hull. To commemorate an
d recapture that moment, she designed this wall sconce.</Text>
<Text Key="4B73FE22">Ice Droplet Sconce</Text>
<Text Key="E11BC39D">Looks like UFO, shines like a beacon. Galvanized aluminum
plus an LED light source make for an affordable outdoor lighting option.</Text>
<Text Key="9BC84588">Luniverse Outdoor Wall Sconce</Text>
<Text Key="5C8EA481">If you're nostalgic for the glow of gaslight but hate the
explosions, this Victorian-style electric outdoor sconce is for you. </Text>
<Text Key="06902AB4">Bartleby Outdoor Wall Sconce</Text>
<Text Key="02A704C7">Life is always a party with an instant-on laser light sho
w thats glowing with surprises. Light up the night with special animations featur
ing the Freezer Bunny or Grim Reaper. Its Laserrific!</Text>
<Text Key="FAA15D7E">Let There Be Light! Laser Show</Text>
<Text Key="4A023A0A">Brighten babys day with this adorable panda table lamp! Th
e culturally savvy parasol raises babys world awareness, brightening up your baby
, too. </Text>
<Text Key="30D86F15">Happy Panda Table Lamp
</Text>
<Text Key="30243497">Can a piece of furniture make you cry? We dont mean if you
hit your knee on it, we mean through its startling beauty and truth. When we fi
rst saw The Resplendent we cried for days, loudly and with no consideration for
anyone around us. Thats what REAL lamps do. From Reclamation Homeware.</Text>
<Text Key="072D596E">The Resplendent</Text>
<Text Key="467FD346">Modeled after the boomerang that incapacitated a presiden
t! Some journalist's harmless joke, or a global conspiracy? You decide!</Text>
<Text Key="ED6A10D9">Return Desklight</Text>
<Text Key="F2ECAC74">Innocent jellyfish or malicious alien lifeform? You decid
e, with this great conversation-starter!</Text>
<Text Key="0D19F7DB">The Sovereign</Text>
<Text Key="0FD09500">In honor of your worldly travels, your Sims can bask in t
he glow of this ambient lamp, available only in the most culturally sensitive of
colors.</Text>
<Text Key="70B339CF">Never Ending World Adventures Award</Text>
<Text Key="5EF4256B">You've got Ambitions, so you should be proud. But you'll
be even prouder of this shimmering lamp, which would outshine someone less, well
, ambitious.</Text>
<Text Key="09A8326A">Shine On Ambitions Award</Text>
<Text Key="7EEFE222">Congratulations! The UV Light Award was designed especial
ly for Sims who love the night life, and so maybe miss seeing this thing called
the sun. Casting gentle beams of UV light, this aptly named award ensures your S
ims get enough Vitamin D, without daytime waking.</Text>
<Text Key="E9C17B9D">UV Light Late Night Award</Text>
<Text Key="A2086B4F">This lamp of recognition is fitted with a self-charging b
attery and NeverDie internal bulb, so your name can be illuminated for many Gene
rations to come.</Text>
<Text Key="84589216">Beacon of Ages Generations Award</Text>
<Text Key="007DED14">Let your love for Mother Natures creatures shine for all t
he world to see! As a proud Pets owner, you deserve nothing less.</Text>
<Text Key="4D83BFFB">Paws Anonymous Pets Award</Text>
<Text Key="FD653201">All the worlds a stageand now your Sims have their very own
spotlight! Cherish this brightly burning lamp, and take a bow in its beam. Brav
o!</Text>
<Text Key="A56B5B34">Your Name in Lights Showtime Award</Text>
<Text Key="9886F776">Believe in the power of magic, and the gentle glow of thi
s mysterious lamp will cast a spell over all who venture near. Well, not really.
But its designed to look like it would.</Text>
<Text Key="EF85CBA9">Enchanted Aurora Supernatural Award</Text>
<Text Key="00FC5523">This rain-repellant, wind-resistant, UV-protected lamp ca
n withstand temperatures as high as 200F and as low as -30F, so your Sims can enjo
y it in any season. Hooray!</Text>
<Text Key="CCCF50F2">Whatever the Weather Seasons Award</Text>
<Text Key="55645438">You created so many college memories. This luminescent Al
ma Mater Award is a special reminder of all your Sims learned, failed to learn o
r already forgot from University. May it shine forever!</Text>
<Text Key="49DF8C37">Alma Mater University Life Award</Text>
<Text Key="6F81F832">Brighter than a tiki torch, and clearer than crystal trop
ical waters, this incandescent award is a happy reminder of Paradise.</Text>
<Text Key="E40C63CD">Tiki Topper Island Paradise Award</Text>
<Text Key="98DABB5D">You've been to the future and back againand all you have t
o show for it is this award-lamp-thingy. And the memoriesah yes, the memories.</T
ext>
<Text Key="09D0DC48">Time Travelers Into the Future Award</Text>
<Text Key="9C695A64">Many lamp experts agree that comfort begins with lighting
, specifically the lighting that comes from lamps. To give your home a perfectly
pleasing aura, try turning on the Soothelight. One flick of your finger and you
can feel all your inhibitions melt away.</Text>
<Text Key="38E1B2AB">The Soothelight</Text>
<Text Key="5FFD1511">Imagine yourself in the presence of royalty. Slowly the q
ueen steps toward you, the flounces of her gown quivering as she offers a kiss t
o each of your cheeks. The Royal Embrace table lamp is evocative of such a momen
t. Curvaceous, be-ribboned and elegant, with regal fleur-de-lis, it casts a roya
lly cold light that is nonetheless enviable.</Text>
<Text Key="D987F264">Royal Embrace Table Lamp</Text>
<Text Key="6F8128F1">Strike a pose and shine! This handy desk lamp can be re-p
ositioned however you like, so you can shine a light on your best work and leave
the rest in shadow. </Text>
<Text Key="D2BDA7C4">Personal Spotlight Desk Lamp
</Text>
<Text Key="F8E950C0">Pounded into a rugged circle, this lamps hammered steel fr
ame retains the marks of every blow and the bulge of every bolt, staying true to
the hands that built it. The three stark bulbs cast an unrelenting circle of li
ght, illuminating the world with raw authenticity.</Text>
<Text Key="196E5B8F">In the Raw Industrial Table Lamp</Text>
<Text Key="8DC6ABF5">Worried about the tone in your kids room? Lighten up with th
is lovely table light!</Text>
into darkness wherever it may lie, The Quetzal is our radiant silver sword. A l
iteral bringer of light, it serves as a beacon, a promise of the brilliance man
can achieve. From Reclamation Homeware.</Text>
<Text Key="61C69309">The Quetzal</Text>
<Text Key="D9305B2F">We understand the instinct to turn away from The Chimera.
Furniture design this fearless can be startling, but we urge you not to back do
wn. Stare directly into the light of this indomitable fixture and understand: yo
u can be fearless, too. Own The Chimera. Tame The Chimera. Reclamation Homeware.
</Text>
<Text Key="F9022676">The Chimera</Text>
<Text Key="EE0E1674">Theres a reason the light bulb is the symbol of inspiratio
n. Who hasnt felt that aha moment when presented with an exquisitely designed and y
et practical lighting feature? The Aeon was specifically designed for you to sta
nd beneath in quiet contemplation. Find your Aha.</Text>
<Text Key="2F0E15DB">The Aeon</Text>
<Text Key="EBE6722D">At Reclamation Homeware, we banish the word price, in favor
of value. We defy products and present you with tools. We terminate our employees an
ire our friends. We transform your money into light with the Ignite.</Text>
<Text Key="A8F5E9F8">The Ignite</Text>
<Text Key="EA98570D">An abstract recreation of the famous prism experiment. Wh
ere spectronomy first began!</Text>
<Text Key="3D8D8458">Dispersive Lamp</Text>
<Text Key="8C394D06">Luminescent stone from the depths of the earth! Ponder it
s mysterious origins and geochemical makeup while brushing your teeth!</Text>
<Text Key="1B2E2899">Glowstone Lamp</Text>
<Text Key="BBA3808C">Like a sweet spoonful of whipped cream, sometimes the ric
hest comforts come from just a touch of joy. The Dollop o' Light will fill your
home with perfect little spoonfuls of light. And just to keep you grounded, each
warm glow is supported by a naughty little curl of cold iron.</Text>
<Text Key="89B74143">Dollop o Light</Text>
<Text Key="2E9BB3AE">This dramatic wall sconce is so reminiscent of a golden c
onch, guests may crowd around to hear the sea. Dont let them try it. The brass mo
unting gets incredibly hot, so all theyll hear is their own yelp of pain. </Text>
<Text Key="D243AD51">Oceania Wall Torchiere</Text>
<Text Key="B7E33759">Why clutter up your room with standing lamps when you cou
ld have a Cup O Light radiating from every wall? Each faux-alabaster sconce casts
a glow so delectable, youll drink up the effect and crave more.</Text>
<Text Key="7C6348DC">Cup O Light Wall Sconce</Text>
<Text Key="6ED584B8">Light up your walls and protect them, too, with this inde
structible resin wall sconce banded with titanium. Deep U-shape provides maximum
wall coverage while diffusing the light to discourage attackers.</Text>
<Text Key="673335B7">Athenas Shield Wall Sconce</Text>
<Text Key="572F6200">Whether youre putting on makeup or shaving away nighttime
stubble, its essential to see yourself in the best possible light. This three-lig
ht fixture not only illuminates every flaw, but erases it. </Text>
<Text Key="510C10CF">Me, Oh, Me, Oh, Me Vanity Lighting</Text>
<Text Key="A16CE19D">Why buy fine art if no one can see it? Shine a light on y
our own fabulous taste with this wall-mounted art lamp. Got bad art? Splurge on
a light anyway, and everyone will think its amazing.</Text>
<Text Key="A7153F88">Picture Perfect Art Lighting</Text>
<Text Key="759BBFB0">Unlock by reaching level 2 of the Painter career.</Text>
<Text Key="50C52013">Unlocked at level 2 of the Painter career.</Text>
<Text Key="573C4065">If your space is devoid of natural light, get the next be
st thing: the Bunker Be Bright. Not even pretending to be attractive, these stee
l-caged monstrosities cast a cold fluorescent glow that doubles as a repellant a
gainst zombies and vampires.</Text>
<Text Key="7F4C20E0">Bunker Be Bright Wall Light</Text>
<Text Key="DC968871">Frigid steel, icy glass, and the cold, cold glow of LED l
ighting casts clarity on all who pass beneath. Unfinished styling complements ou
r full industrial collection, for the ultimate in urban chic. </Text>
<Text Key="E6D0FCF0">Your child is destined for greatness, and youll give anyth
ing to ensure their prodigious talents are realized. This violin-this is their t
icket. Spare no expense. Only for use by children.</Text>
<Text Key="433D849F">True Prodigy Childs Violin</Text>
<Text Key="02AC6DDB">Your child is one of a kind and deserves an instrument as
truly unique as they are. This handcrafted violin is so full of character, no o
ne will notice if your child cant play it.</Text>
<Text Key="8EDA1ABA">My First Handmade Fiddle</Text>
<Text Key="77C05601">A classic stringed instrument with a distinctive hour-gla
ss shape, arching neck, and f-holes. It produces crisp, high-pitched notes using
a bow drawn across the strings in a sawing motion.</Text>
<Text Key="028B8734">Stringvarius Violin</Text>
<Text Key="DFCC7561">This antique violin was meticulously crafted by a ghost f
rom a legendary artisan family. Its tone could make a stone wall cry.</Text>
<Text Key="61430A14">The Virtuoso Violin</Text>
<Text Key="3544A609">This scrap-wood violin is actually playable. Maybe.</Text
>
<Text Key="AEEB3B6C">Whittler's Fiddle</Text>
<Text Key="AA7AA3C5">This instrument is so intuitive, anyone can play it! But
just in case, here you go: Pick it up. Wave it. Listen. Sound! </Text>
<Text Key="464330C0">Noisemaker for Dum-dums</Text>
<Text Key="3155BED5">Object Spawner 01</Text>
<Text Key="8B4CCA82">Object Spawner 02</Text>
<Text Key="8E847187">Object Spawner 03</Text>
<Text Key="4CB4C72C">Object Spawner 04</Text>
<Text Key="5C2CCBA1">Object Spawner 05</Text>
<Text Key="998F3C0E">Object Spawner 06</Text>
<Text Key="16773A13">Object Spawner 07</Text>
<Text Key="4BEEBDA8">Object Spawner 08</Text>
<Text Key="E06FF4AD">Object Spawner 09</Text>
<Text Key="2A69DB03">Object Spawner 10</Text>
<Text Key="E4314D3E">Object Spawner 11</Text>
<Text Key="1B78BD11">Object Spawner 12</Text>
<Text Key="2D6F909C">Object Spawner 13</Text>
<Text Key="821E3577">Object Spawner 14</Text>
<Text Key="42E36432">Object Spawner 15</Text>
<Text Key="7B8387C5">Object Spawner 16</Text>
<Text Key="5ED28660">Object Spawner 17</Text>
<Text Key="5F4AF33B">Object Spawner 18</Text>
<Text Key="130E2956">Object Spawner 19</Text>
<Text Key="F3621416">Object Spawner 20</Text>
<Text Key="BC8D41FB">Object Spawner 21</Text>
<Text Key="1474DD34">Object Spawner 22</Text>
<Text Key="5E8F4DA9">Object Spawner 23</Text>
<Text Key="58A10CAA">Object Spawner 24</Text>
<Text Key="DFBCBBCF">Object Spawner 25</Text>
<Text Key="36751518">Object Spawner 26</Text>
<Text Key="58CAFD9D">Object Spawner 27</Text>
<Text Key="518001FE">Object Spawner 28</Text>
<Text Key="7EF736C3">Object Spawner 29</Text>
<Text Key="AE35F059">Object Spawner 30</Text>
<Text Key="B3C6D224">Object Spawner 31</Text>
<Text Key="5EDEE06B">Object Spawner 32</Text>
<Text Key="0ECDAAC6">Object Spawner 33</Text>
<Text Key="5315E5CD">Object Spawner 34</Text>
<Text Key="78DA5E48">Object Spawner 35</Text>
<Text Key="78EE62BF">Object Spawner 36</Text>
<Text Key="4664771A">Object Spawner 37</Text>
<Text Key="569145C1">Object Spawner 38</Text>
<Text Key="7725FECC">Object Spawner 39</Text>
spired by the sax legend Jacob Goldentips, who was left tragically adrift during
The Great Sloth Invasion.</Text>
<Text Key="A037F675">Ode to Jazz 1: Golden</Text>
<Text Key="068FF555">When Princess Cordelia was forced to flee her kingdom, sh
e had to leave her beloved jazz band behind. This wistful silhouette portrays th
e sax legend Jacob Goldentips still playing in the depths of the sea, which was
how the Princess liked to imagine him.</Text>
<Text Key="D7672E70">Ode to Jazz 2: Goldentips</Text>
<Text Key="DCB10528">Even a submersible as grand as the Eppsilon has its limit
ations. Princess Cordelia had to cast out many employees, including her beloved
jazz band. She longed for their music so deeply that she painted a series of pic
tures as a tribute. This silhouette portrays bass player Martin Maxwell still pl
aying in the depths of the sea. So poignant! </Text>
<Text Key="7C04FD47">Ode to Jazz 3: Sea Bass</Text>
<Text Key="F508B893">When The Great Sloth Invasion forced Princess Cordelia to
flee, she simply couldnt fit everyone on her submersible. But firing her beloved
jazz band remained a regret so sharp, she painted a series of pictures to honor
them. This wistful silhouette portrays one of her musicians still playing blues
in the deep blue (purplish) sea. </Text>
<Text Key="AA93E642">Ode to Jazz 4: Feeling Blue</Text>
<Text Key="0E7220CD">The silhouette of a saxophonist stands tall in this jazzy
piece of art.</Text>
<Text Key="EA796718">Tenor Mood</Text>
<Text Key="39AEBE22">Rendered in temperate painterly hues, a cool jazz trumpet
er plays a sophisticated tune.</Text>
<Text Key="0CCF4F9D">Cool Serenade</Text>
<Text Key="E84C83CB">When Princess Cordelia was forced to flee her kingdom, sh
e simply couldnt fit her beloved musicians on the submersible. This colorful port
rait is a tribute to her bass player Martin Maxwell, and somehow made her feel l
ess blue.</Text>
<Text Key="D36F024A">Blue for the Blues Wall Painting </Text>
<Text Key="A8C0E485">Princess Cordelia loved piano most of all. Though she had
cut her jazz band adrift during her escape from her kingdom, she continued to a
che for their music, and so found herself painting instruments. The piano keys i
n this tribute seem to arch up toward the light, almost as if lifted by the curr
ent. Apt, isnt it?</Text>
<Text Key="155F0E80">Ode to Jazz 5: Ivory</Text>
<Text Key="BA6DC85A">Great jazz is hard to come by, especially in the depths o
f the sea, so Princess Cordelia commissioned a mute reproduction of glorious jaz
z music. </Text>
<Text Key="4C3B3085">Saxophone in Silhouette </Text>
<Text Key="B5500023">One thing the Princess was thrilled to leave back in her
former kingdom was cats. They shed everywhere and made her sneeze! But nostalgia
is a funny thing, and so the princess found herself painting them. As you can t
ell from this design, her portrayals were a touch romantic.</Text>
<Text Key="819461F2">Jazz Cats: Whiskers of a Forgotten Past</Text>
<Text Key="09B7FF38">Some days, the thought of her long-lost jazz musicians wa
s simply too much for Princess Cordelia to bear. She even went so far as to have
new instruments made, but with no one to play them, all she could do was paint
pictures of them.</Text>
<Text Key="FEA49D37">Ode to Jazz 6: Ghost Quartet</Text>
<Text Key="52C5B1D9">Just like music, art can be a celebration-of things we lo
ve, of experiences we adore, of people left behind. This abstract painting is a
beautiful reverie, a nostalgic tribute to the neer-to-be-forgotten performances o
f years past.</Text>
<Text Key="13D4B05C">Etude in Blue</Text>
<Text Key="C97E2E2E">Not all of Princess Cordelias entertainers perished in the
Great Sloth Invasion. This pianist knew that if his body was to perish, his nam
e must live on for him. So, he rolled his piano out atop the submersible and pla
yed until it went under.</Text>
<Text Key="431CEE40">Hedge rows are quite practical for dividing yards, creati
ng mazes and writing messages large enough for aliens to read.</Text>
<Text Key="B0B3BC0F">Hedge Row</Text>
<Text Key="E90C1CEB">A sphere worth celebrating.</Text>
<Text Key="FAD780EA">Bulbous Bush</Text>
<Text Key="88ED6A38">Its like a little touch of the tropics crawled in and took
residence at your house.</Text>
<Text Key="66E2EE37">Low-Lying Palm Plant</Text>
<Text Key="685535B2">Dappled with sunny flowers, this lovely shrub is secretly
a slug repellent. Watch them sizzle and shrivel to a crisp. </Text>
<Text Key="A7DEA44D">Low-Lying Pale Yellow Flowers</Text>
<Text Key="B966F03B">Enrobe your garden in dainty pastel beauty with these fab
ulous flowering plants. Swoon over their delicate aroma, but watch your head on
the planter on the way down.</Text>
<Text Key="9B2D359A">Pretty Little Ditties</Text>
<Text Key="CBD906CC">Firstborn Sunflower</Text>
<Text Key="AB444DC1">Head to Head Sunflowers</Text>
<Text Key="E3377987">Oopsa Daisies</Text>
<Text Key="0F35DED9">Add drama to any space with these immense, fiery red-oran
ge blossoms ringed in flame yellow. Extinguish with water when done.</Text>
<Text Key="D1E3A75C">Molten Volcano Flowers</Text>
<Text Key="AE431348">This flower will last far into the future. Thousands of y
ears, no doubt. "Perennial" indeed.</Text>
<Text Key="E0FA9DE7">Perennial Hydrangea - Curved</Text>
<Text Key="50C49DFA">This flower will last far into the future. Thousands of y
ears, no doubt. "Perennial" indeed.</Text>
<Text Key="377B86A5">Perennial Hydrangea - Square</Text>
<Text Key="D8BBD47F">This flower will last far into the future. Thousands of y
ears, no doubt. "Perennial" indeed.</Text>
<Text Key="ECD3FEA6">Perennial Hydrangea - Triangle</Text>
<Text Key="5D60C790">This flower flares with personality. You might even say t
hat its quite a looker. Maybe even to the point of being callous.</Text>
<Text Key="F0A439BF">Malva - Curved</Text>
<Text Key="2C0D1EF2">This flower flares with personality. You might even say t
hat its quite a looker. Maybe even to the point of being callous.</Text>
<Text Key="04D5DE8D">Malva - Square</Text>
<Text Key="396BE257">This flower flares with personality. You might even say t
hat its quite a looker. Maybe even to the point of being callous.</Text>
<Text Key="64AE732E">Malva - Triangle</Text>
<Text Key="FED5B8A0">When we got these as seeds, we thought they were orchids.
Each time one bloomed, we said, Oops, a daisy!</Text>
<Text Key="FFBBA7A0">Known for its razor-sharp teeth and voracious appetite, t
he hedera canariensis is as deadly as it is green. Luckily, this version has bee
n neutered into a harmless plant for landscaping your home.</Text>
<Text Key="64AE11EF">Hedera canariensis - Curved</Text>
<Text Key="9A5BD5A2">Known for its razor-sharp teeth and voracious appetite, t
he hedera canariensis is as deadly as it is green. Luckily, this version has bee
n neutered into a harmless plant for landscaping your home.</Text>
<Text Key="ED73FE1D">Hedera canariensis - Square</Text>
<Text Key="FB215EC7">Known for its razor-sharp teeth and voracious appetite, t
he hedera canariensis is as deadly as it is green. Luckily, this version has bee
n neutered into a harmless plant for landscaping your home.</Text>
<Text Key="CE6D4B7E">Hedera canariensis - Triangle</Text>
<Text Key="3A88F89E">This flower's excessively positive attitude often irritat
es neighbors. It's surprisingly easy to have too much of a good thing.</Text>
<Text Key="6EEC90A1">Helenium - Curved</Text>
<Text Key="B14FB994">This flower's excessively positive attitude often irritat
es neighbors. It's surprisingly easy to have too much of a good thing.</Text>
<Text Key="4A9E7D7B">Helenium - Square</Text>
<Text Key="6C20E6B1">This flower's excessively positive attitude often irritat
ion, this pretty pail and flower set evokes the charm and romance of a forgotten
farm, reclaimed by nature and preserved just for you.</Text>
<Text Key="648A6012">Bucket o Sunshine</Text>
<Text Key="36FDE6EB">Some hypothesize that more than fifty percent of the worl
d's lifeforms originated in outerspace--like this twiggy plant!</Text>
<Text Key="598EBEEA">Starblossoms</Text>
<Text Key="0F89A1E6">Line your walk with living sculptures! This solid stone p
lanter and hedge is a truly tasteful addition, an artful collaboration between N
ature and shears.</Text>
<Text Key="D283C7F9">Regal Planter</Text>
<Text Key="C6A70523">This hefty cement planter makes a statement--hence, its n
ame. Perfect for lining a patio or defining a porch.</Text>
<Text Key="CF7060F2">Statement Planter</Text>
<Text Key="39D3C574">Transform your patio into a private sanctuary. Each solid
stone planter holds a dense, full, fast-growing shrub, so you can look out on g
reenery and have no one looking back.</Text>
<Text Key="44C1F2DB">My Own Private Eden Patio Shrub</Text>
<Text Key="8D4A1420">Not recommended for houses with small children, cats, or
people with bad balance.</Text>
<Text Key="47680639">Go coconuts for this potted palm, and bring the feel of t
he tropics right into your home.</Text>
<Text Key="3980DC3C">Potted Palm</Text>
<Text Key="09572F1A">Add foliage without fuss. This wonderfully tall houseplan
t comes in a simple, low clay pot, so you can focus on the greenery and not the
greenery holder.</Text>
<Text Key="046F4E45">Terra Cotta Potted Plant</Text>
<Text Key="356D76C9">This verdant fern adds a splash of life and color to any
room. Also great for hide n seek with children and petite adults.</Text>
<Text Key="C5A3402C">Fine Feathered Fern</Text>
<Text Key="9BEC19B1">Too big for an ant, maybe, but just right for your home,
don't you think?</Text>
<Text Key="F4A97184">High Hopes Potted Plant</Text>
<Text Key="36FCF1E1">Potted Youch</Text>
<Text Key="3442E7F5">Our Mega Fern is constructed out of a space-age polymer t
hat is so life-like, you literally cannot tell it from the real thing. Neglected
, it will even break down and die at the exact same rate as living organic mater
ial! Now thats progress!</Text>
<Text Key="C5873390">Mega Fern</Text>
<Text Key="A52188F4">Foliage artisans scoured arboreal forests for years in se
arch of the perfect twig. It imparts an air of forgotten grandeur and reminds yo
u of lifes impermanence.
</Text>
<Text Key="5FD0E55B">Minimalist Unplant
</Text>
<Text Key="C8C7A623">Unlock by reaching level 8 of the Tech Guru career while
in the Start Up branch.</Text>
<Text Key="4912E98C">Unlocked at level 8 of the Tech Guru career while in the
Start Up branch.</Text>
<Text Key="62ACFED3">Be reminded that plant life can sprout from even the most
improbable nooks and crannies with this festive, fertile terracotta urn.</Text>
<Text Key="9C1FC782">Teeny Planter</Text>
<Text Key="0148F67A">A vessel fit for the queen of flowers: a brushed-nickel
chalice housing only roses hand-picked from fragrant spring gardens, trimmed wit
h sparkling gold leaf.</Text>
<Text Key="F3D02825">Sumptuous Floral Fantasy Arrangement</Text>
<Text Key="B2B6AB6D">This vase is great for a baby's room. Delicate tulips not
included.</Text>
<Text Key="A1781238">Little Buddy Bud Vase</Text>
<Text Key="BCA49934">The value of antiques resides in their history. Who loved
this pot? What great storm created its rusty patina? Thats why, after exposing t
he Mega Houseplant Pot to a chemical wash and ultra-violet ray flash, our robots
ing among your darkest nightmares. No longer! Your mastery over these aquatic cr
eatures of the deep have earned you The Right Angler plaque, courtesy of the loc
al Sim Fishing Club.</Text>
<Text Key="C281A5BE">"The Right Angler"</Text>
<Text Key="ACFD7BC1">You have mixed feelings about your frogs. Remember when y
ou just had two and they were just plainly colored and less well-patterned? Well
, neither do they. What really matters now is that you have a lot of frogs in i
ndividual terrariums. Congratulations! The SimValley Frog Fan & Appreciation
Society thought you deserved a reminder that frogs have feelings too. Remember
to feed them often!</Text>
<Text Key="005EC1F4">"Forlorn Frog Friend"</Text>
<Text Key="EBE57036">The Xenolife-Friend Wall-Mounted Reminder is a proud gift
from the Simsonian Xenolife Appreciation Society, where it states in fine print
to rotate the terrariums a few times a week, just so your extraterrestrial frie
nds and cadavers get their recommended healthy dose of gamma-ray bursts.</Text>
<Text Key="6B194869">"Xenolife-Friend Wall-Mounted Reminder"</Text>
<Text Key="B7B8AF6B">This mysterious plaque wasn't postmarked, nor was it clea
r where it came from. What is obvious, however, that someone, somewhere is deepl
y appreciative that you've reunited these figurines of Sims from another time, i
n another place. </Text>
<Text Key="46DBB06A">"Remember MySims"</Text>
<Text Key="11C980C0">The Gargantuan Telescope is a prestigious trophy awarded
only twice monthly to the special few who have trawled the night sky for magazin
e-cover worthy space vistas and/or Simlitzer Prize celebrity alien paparazzi pic
tures. Well done, you cosmic voyeur, you!</Text>
<Text Key="FCB7EB8F">"The Gargantuan Telescope"</Text>
<Text Key="7151248D">All your penpals discovered somehow that they know each o
ther! What are the odds! This plaque is the result of a unanimous decision in a
lengthy forum thread over what they should all pitch in to send you.
</Text>
<Text Key="17FB74D8">"My Penpal Pal"</Text>
<Text Key="1087E3E2">This gift from the Simsonian Museum Paleontology Departme
nt quietly congratulates you on your veritable fossil collection. It comes with
a note saying that they aren't the very least bit jealous. Most definitely not.<
/Text>
<Text Key="63758D5D">"The Golden Trilobite"</Text>
<Text Key="3B8EAF07">The Magnum Ingot plaque refers to the rare, sensitive Mag
num alloy created from mixing all the metals discovered in your collection. The
Sim Geological Council, however, cautions against any sort of alloying done at h
ome.</Text>
<Text Key="A7F148BE">"The Magnum Ingot"</Text>
<Text Key="9DAB53CC">Hurrah! This plaque represents the celebratory cry of hav
ing combed through geological formations and extracting the fundamental building
blocks of matter! A complex feat? Not really, It's All Elementary!</Text>
<Text Key="EE29D683">"It's All Elementary!"</Text>
<Text Key="7060A8FA">plumbobNPC</Text>
<Text Key="6AA8527C">plumbobPCMe</Text>
<Text Key="3A127543">plumbobPCYou</Text>
<Text Key="38AA69D8">popperGEN_01</Text>
<Text Key="8BC5D53A">Emotion Potion</Text>
<Text Key="0D996D59">Health Potion</Text>
<Text Key="32022E0A">Stink Potion</Text>
<Text Key="7ABCB9B5">Dont let your childs love for books die out! Just think, if
dinosaurs actually read books, they might not be extinct today.</Text>
<Text Key="B14BAE50">Read-asaurus Rex Kids Poster</Text>
<Text Key="82C3829F">Small Puddle</Text>
<Text Key="E68B097D">A heavy, sand-filled bag, on a floor-mounted pedestal, de
signed to withstand repeated and forceful abuse from punches.</Text>
<Text Key="AAB5E7E8">Punching Bag</Text>
<Text Key="EEFCAC0F">Work out aggression and stress! Condition biceps! Keep fi
t for interstellar smuggling by delivering a few well-placed thumps into the sid
e of this bag, which never fights back. </Text>
<Text Key="09A855D6">Zero-G Training Bag</Text>
<Text Key="05063B02">Unlock by reaching level 9 of the Astronaut career while
in the Interstellar Smuggler branch.</Text>
<Text Key="CEE78A99">Unlocked at level 9 of the Astronaut career while in the
Interstellar Smuggler branch.</Text>
<Text Key="6A7E24FC">Keep your punches and roundhouse kicks in fighting shape
with this old-school leather punching bag. Filled with gravel and broken glass f
or extra knuckle callusation.</Text>
<Text Key="44FA1E53">Fisticuffs Punching Bag</Text>
<Text Key="5341E89B">Unlock by reaching level 10 of the Criminal career while
in the Boss branch.</Text>
<Text Key="2D832054">Unlocked at level 10 of the Criminal career while in the
Boss branch.</Text>
<Text Key="C51F9EB7">remoteTvGEN_01</Text>
<Text Key="3B8E9A0E">remoteTvGEN_01</Text>
<Text Key="E831A8BC">ringWED_01</Text>
<Text Key="062EA773">Chunk of Road</Text>
<Text Key="A70794C4">Left Road Piece</Text>
<Text Key="58B9A0ED">Right Road Piece</Text>
<Text Key="94EF1EEF">This is the end of the road.</Text>
<Text Key="C051F34F">Straight Road</Text>
<Text Key="31B589CA">roadSO_CV_01_EnvFootPrint</Text>
<Text Key="3DB8AAD5">roadSO_CV_01_EnvFootPrint</Text>
<Text Key="4B240819">Artfully weathered bronze panels and whizz-bang gaslights
conceal a sleek modern rocketship with the most up-to-date technology on the in
side. Its only whats on the outside that counts, right?</Text>
<Text Key="B456AD9C">Steampunk Flyamajig</Text>
<Text Key="3608F484">Machine-crafted from carbon-fiber sheathing forged from m
inerals found in space geodes, this space vehicle promises the smoothest, most l
uxurious ride to interplanetary adventure.</Text>
<Text Key="7B2B524B">Apollo Rocketship</Text>
<Text Key="A2CBF433">Unlock by reaching level 10 of the Astronaut career while
in the Space Ranger branch.</Text>
<Text Key="766A807C">Unlocked at level 10 of the Astronaut career while in the
Space Ranger branch.</Text>
<Text Key="8600CE7D">During the war, rockets were made by hand, and kids rocke
ted to school both ways uphill! In snow! Let this museum-quality relic be a remi
nder of just how easy you astronauts have it today.</Text>
<Text Key="273226E8">Retro Rocketship</Text>
<Text Key="02444610">Unlock by reaching level 10 of the Astronaut career while
in the Interstellar Smuggler branch.</Text>
<Text Key="98A05A73">Unlocked at level 10 of the Astronaut career while in the
Interstellar Smuggler branch.</Text>
<Text Key="5A86632F">These rocks cling precariously to the sides of cliffs.</T
ext>
<Text Key="E395BE76">Cliff Rocks</Text>
<Text Key="28B8482C">A matched set featuring an experienced older rock to act
as the primary decoration, and a smaller novice rock to learn and develop import
ant rock skills.</Text>
<Text Key="289E8963">Apprentice Rock Set</Text>
<Text Key="39AF7E79">Forged by millennia of intense compression and geothermic
combustion, this rock is finally ready to stand guard over your front walkway.<
/Text>
<Text Key="648EB07C">Silent Sentinel Rock</Text>
<Text Key="882FE2CE">Beautifully smooth multi-purpose rock with contoured flat
surface for use as patio dcor or lawn decoration!</Text>
<Text Key="09910EF1">Stone of Versatility</Text>
<Text Key="B4CBB4C3">Admire the studiously disheveled look of this on-trend pa
<Text Key="8D1F0F72">Save on energy bills and prevent rot with a quality rooft
op ventilation system.</Text>
<Text Key="E1AFC80D">Too Hot to Not Roof Vent</Text>
<Text Key="4A6527FB">Things used to be made better. This is one of them.</Text
>
<Text Key="3096475A">Old Tyme Roof Vent</Text>
<Text Key="F2FDF16B">Set a positive example for your infant with a beautiful t
ableau of happy animal families, and then walk all over it. Thats what familys rea
lly about. </Text>
<Text Key="6BC3D66A">Happy Family Rug</Text>
<Text Key="4BCD25E2">This plush rug from Kindermade is sure to keep your child
entertained with colorful animal shapes.</Text>
<Text Key="885DB35D">Animal Squares Kid's Rug</Text>
<Text Key="01C4D0DE">The rings of a tree, the rings around a planet, the ring
that symbolizes a lifelong connection around your finger. These things are all c
onnected. Rings are the fingerprint of the universe, its loops and swirls reveal
ing to us the truth of all things: that all things are true. The Elysium rug, fr
om Reclamation Homeware.</Text>
<Text Key="460AC4E1">The Elysium</Text>
<Text Key="13402DBB">Nothing celebrates the limitless potential of human ingen
uity like a small area rug. Its not hard to imagine a world where every space is
tastefully accentuated by one of our stylish rugs, and there is no war. Buy The
Indispensable, and achieve the impossible.</Text>
<Text Key="8731761A">The Indispensable</Text>
<Text Key="2D444A46">Unlock by reaching level 8 of the Criminal career while i
n the Oracle branch</Text>
<Text Key="A9D29CCD">Unlocked at level 8 of the Criminal career while in the O
racle branch</Text>
<Text Key="05DE7E66">Who among us doesnt remember the first time a rug made us
cry? Like the greatest symphony, a good rug can make us laugh, cry, and fall in
love all at once. Place The Meridian in your home, and feel the fullest extent o
f every possible human emotion simultaneously.</Text>
<Text Key="779AB579">The Meridian</Text>
<Text Key="F25DA9C6">Close your eyes and imagine yourself sitting in a green f
ield covered with beautiful, blooming flowers. Now open your eyes. Surprise! Your
e still sitting on a field of beautiful flowers, only this one is better because
when you run your hand over its fabric it feels like youre petting a majestic st
allion.</Text>
<Text Key="44F6CC59">Caress Carpet</Text>
<Text Key="E15A4642">Guests entering your home will feel as if theyre being whi
sked onto a path of fragrant flowers, blowing in the wind and welcoming them.</T
ext>
<Text Key="92B2553D">Blooming Hospitality Runner</Text>
<Text Key="18D84C40">Herald every arrival and departure with the classy curlic
ues and regal petals of the fleur-de-lis.</Text>
<Text Key="DFAB760F">Fleur-de-Lis Area Rug</Text>
<Text Key="732BDD41">Invite romance into your home with the Run to Me Runner.
This elegant, hand-tufted silk rug is so luxuriant underfoot, it practically dar
es you to cast off your shoes and socks and trip lightly across its soft, thick
surface.</Text>
<Text Key="AA512E74">Run to Me Runner</Text>
<Text Key="768A8C30">A true knockout for both casual and formal spaces, this l
avish rug is exquisite to behold and even more exquisite to caress. Just one tou
ch of a naked toe and youll find your heart is powerless, your knees weak. Go ahe
ad. Faint. Its ample, silken depths will catch you in their unforgettable embrac
e.</Text>
<Text Key="D3842FDF">Snug Rug</Text>
<Text Key="E853D6B0">Increase your gross motor coordination with this lengthy
swath of circles, perfect for hopscotch, agility drills, or just starin' at, man
.</Text>
<Text Key="D644FF7A">These hand-tufted silk rugs put color center stage. Subtl
e, uneven texturing adds superficial interest.
</Text>
<Text Key="A3CE9033">These hand-tufted silk rugs put color center stage. Subtl
e, uneven texturing adds superficial interest.
</Text>
<Text Key="6CE16962">Textural Textiles Rug (Medium)</Text>
<Text Key="3053AA47">These hand-tufted silk rugs put color center stage. Subtl
e, uneven texturing adds superficial interest.
</Text>
<Text Key="B37355FE">Textural Textiles Rug (Large)</Text>
<Text Key="61713602">Woven from eco-friendly natural fibers and available in a
n assortment of colors, these durable sisal rugs repel stains while attracting u
nfettered admiration.
</Text>
<Text Key="90BFD1FD">Super Sisal Eco Rugs (Small)</Text>
<Text Key="1EBC1A4E">Woven from eco-friendly natural fibers and available in a
n assortment of colors, these durable sisal rugs repel stains while attracting u
nfettered admiration.
</Text>
<Text Key="61691D71">Super Sisal Eco Rugs (Medium)</Text>
<Text Key="2C79EDFD">Woven from eco-friendly natural fibers and available in a
n assortment of colors, these durable sisal rugs repel stains while attracting u
nfettered admiration.
</Text>
<Text Key="09EC6D68">Super Sisal Eco Rugs (Square)</Text>
<Text Key="BCBC87EF">Woven from eco-friendly natural fibers and available in a
n assortment of colors, these durable sisal rugs repel stains while attracting u
nfettered admiration.
</Text>
<Text Key="E0884436">Super Sisal Eco Rugs (Large)</Text>
<Text Key="95101FF4">Make a bold statement with bright, happy stripes across i
nvitingly soft wool.
</Text>
<Text Key="D05AFA5B">Show Your Stripes
</Text>
<Text Key="88F92602">Children spend a lot of time on the floor. They crawl aro
und, play with action figures, you name it! They need cushioning for their knees
now because it wont do them much good once theyre old and their knees are shot. S
everal fun designs!!</Text>
<Text Key="FBF4A1FD">Kindermade Kushy Floor Art</Text>
<Text Key="C5D626CD">This handmade rug in dyed wool is the perfect accessory f
or a more rustic, earthy look.</Text>
<Text Key="213A9918">Native Ways Handmade Rug</Text>
<Text Key="06BAB519">One advantage a submersible has over nearly any other sea
vessel is that the floor stays completely dry. But thats not to say its warm-not
in the least. Princess Cordelia designed this beautiful and luxurious rug to kee
p her royal toes as toasty as can be when she rose from bed on the Eppsilon.</Te
xt>
<Text Key="0211249C">Princess Cordelia Royal Rug</Text>
<Text Key="79C77537">Feel the rhythms and exotic pleasures of foreign lands wi
th a fringed floor piece woven with the colorful silks and charming yarns of lan
ds beyond.</Text>
<Text Key="DF59558E">Magic Carpet</Text>
<Text Key="5832D692">Make your dreams come truethe easy way! Dont bother working
hard and paying dues. Just put this rug in your hallway and demand attention!</
Text>
<Text Key="C02E10AD">Sim Idol Rug</Text>
<Text Key="2B034221">Unlock by reaching level 3 of the Entertainer career.</Te
xt>
stones adds visual interest to your outdoor spaces and makes barefoot walking th
at much more interesting as well.</Text>
<Text Key="2A41B094">A Gathering of Garden Stones</Text>
<Text Key="6471B92C">You never used your locker in school, but now that you're
home, they're suddenly trendy. Try one in the bathroom, play room, laundry roo
m, or mud room.</Text>
<Text Key="8CFE0C63">Wall o' Gym Lockers, Small</Text>
<Text Key="F13B6921">A bank of lockers for those who feel nostalgic about high
school gym class. Stores everything short of freshman hazing victims.</Text>
<Text Key="A651E6D4">Wall o' Gym Lockers, Large</Text>
<Text Key="7532C534">Double shoe rack with enough space for all your boots, fl
ats, pumps, peep toes, sandals, platforms, mules, wedges, and kitten heels.</Tex
t>
<Text Key="DDACE29B">Women's Shoe Rack</Text>
<Text Key="D48D5008">Double shoe rack for the man who has everything -- includ
ing more than three pairs of shoes. </Text>
<Text Key="6BF898A7">Men's Shoe Rack</Text>
<Text Key="44013721">An active athlete doesn't always have time to properly st
ore their sports stuff. A pile by the door will do.</Text>
<Text Key="0C7DF0D4">Pile of Sports Equipment</Text>
<Text Key="FB8536AE">The RAW Bathroom Shelf by PostRustic blends raw metal fra
ming with wooden shelf inlays for an industrial feel in your WC.</Text>
<Text Key="64B2C651">RAW Bathroom Shelf</Text>
<Text Key="FF03313B">PostRustic's crate display is perfect for decorating a co
mmercial venture or making your breakfast nook look like the chain caf down the s
treet.</Text>
<Text Key="731C289A">The Fairest Trade Crate Display</Text>
<Text Key="96ACB476">What could be more rustic than an antique metal milk jug
with a tree branch artfully placed inside? Nothing, that's what.</Text>
<Text Key="F6A072A9">Antique Metal Milk Jug With Branch</Text>
<Text Key="38CB0C9F">Originally, designer B.F. Harlow constructed this llama o
nly from wire. However, after some rather disturbing mid-20th century studies on
the mother-child bond that used a wire surrogate, he went with this soft plush
material instead.</Text>
<Text Key="0A06DE46">Llama Mama</Text>
<Text Key="DD7BE72E">A roly-poly unicorn pal who'll save your little ones' coi
ns until it's time for them to smash it to bits to reclaim their cash.</Text>
<Text Key="219EEFD1">Unicorn Futures Children's Bank</Text>
<Text Key="3400CDFF">Displaying fragile housewares on a submersible can be tri
cky, as sooner or later you always hit rough waters. Inspired by the muscular, s
ucker-bearing tentacles of undersea cephalopods, this tagre actually clings to the
walls and floor wherever it is set, and features discreet suckers on each shelf
to secure breakable items.</Text>
<Text Key="FC96B326">Dare to tagre</Text>
<Text Key="2FC37807">Princess Cordelia was a strong-willed woman. Aboard her s
ubmarine, The Eppsilon, she traveled the world, building furniture and stopping
at ports to sell her wares. When feeling adventurous, she would spin the globe a
nd say Where should I go? Where it stopped, she went. Bring this replica globe int
o your home. Adventure!</Text>
<Text Key="B1B353BE">The Where Should I Go? Ball</Text>
<Text Key="78E66DAA">Unlock by reaching level 8 of the Writer career while in
the Journalist branch.</Text>
<Text Key="F93CF331">Unlocked at level 8 of the Writer career while in the Jou
rnalist branch.</Text>
<Text Key="51D58BFF">A faceless slab, pierced once with a perfect circle. Star
k, ominous, arty as heck.</Text>
<Text Key="83DC8D26">The Monolith</Text>
<Text Key="F8BA2232">Unlock by reaching level 8 of the Astronaut career while
in the Smuggler branch.</Text>
<Text Key="EA7630A9">Unlocked at level 8 of the Astronaut career while in the
Smuggler branch.</Text>
<Text Key="6EBF62A0">Why have the whole world in your hands when you could hol
d the galaxy? The Portable Galaxy Lightshow spins up a stellar display anytime y
ou need to feel humbled by the vastness of the universe.</Text>
<Text Key="CF6652EF">Portable Galaxy Lightshow</Text>
<Text Key="DE17BA47">Unlock by reaching level 5 of the Astronaut career.</Text
>
<Text Key="BF7FBE10">Unlocked at level 5 of the Astronaut career.</Text>
<Text Key="6B43F642">Realistic sculpture of an astronaut and fuzzy companion,
boldly pointing toward future horizons.</Text>
<Text Key="DFE0653D">Astro-Bunny Beyond Infinity</Text>
<Text Key="41E25051">Unlock by reaching level 9 of the Astronaut career while
in the Space Ranger branch.</Text>
<Text Key="563D1DA6">Unlocked at level 9 of the Astronaut career while in the
Space Ranger branch.</Text>
<Text Key="D8A8EE03">A dainty ballerina practices on pointe. Reminiscent of Im
pressionist paintings, only this time in 3D.</Text>
<Text Key="B25ADD52">Premium Prima Ballerina</Text>
<Text Key="D63F06DE">Unlock by reaching level 9 of the Painter career while in
the Master of the Real branch.</Text>
<Text Key="A07795F5">Unlocked at level 9 of the Painter career while in the Ma
ster of the Real branch.</Text>
<Text Key="4DDC36B2">Antique baseball bats are like a work of art. In this cas
e, literally.</Text>
<Text Key="6211D74D">Vintage Baseball Bat Sculpture</Text>
<Text Key="AB4C1CC1">Unlock by reaching level 4 of the Criminal career.</Text>
<Text Key="EA2B21F6">Unlocked at level 4 of the Criminal career.</Text>
<Text Key="1EE58FAF">Let the regal, rough-hewn profile of the wingd llama presi
de over your daily activities. A must-have for all camelid lovers.</Text>
<Text Key="191A9BF6">Flying Llama</Text>
<Text Key="51D15C22">Unlock by completing a gold or silver tier costume party<
/Text>
<Text Key="5C777BB9">Unlocked by completing a gold or silver tier costume part
y</Text>
<Text Key="BDC57069">You'll be over the moon for this small jet engine kit. So
me assembly required.</Text>
<Text Key="97B3AF4C">Build Your Own Rocket Kit</Text>
<Text Key="E3BB6334">Unlock by reaching level 8 of the Astronaut career while
in the Space Ranger branch.</Text>
<Text Key="A2325457">Unlocked at level 8 of the Astronaut career while in the
Space Ranger branch.</Text>
<Text Key="95DCEA67">The ultimate villain, rendered larger than life in as a s
tatue of a grumpy old man disapproving of all he surveys.</Text>
<Text Key="DAE7589E">Our Founder Statue</Text>
<Text Key="B152AF8A">Unlock by reaching level 10 of the Secret Agent career wh
ile in the Villain branch.</Text>
<Text Key="B8C41D11">Unlocked at level 10 of the Secret Agent career while in
the Villain branch.</Text>
<Text Key="7ADC6C6D">Stealing someone's wallet is peanuts. Stealing an entire
ATM is an accomplishment. Give yourself a hand.</Text>
<Text Key="5FCB8538">Stolen ATM</Text>
<Text Key="BF686740">Unlock by reaching level 6 of the Criminal career while i
n the Boss branch.</Text>
<Text Key="5B5E5883">Unlocked at level 6 of the Criminal career while in the B
oss branch.</Text>
<Text Key="CFFA8EDD">The sparkling fruits of your criminal labor, in a fancy d
isplay case for all to admire.</Text>
<Text Key="A098FEC8">Stolen Necklace of the Late Duchess Pinky</Text>
<Text Key="89A9CAF0">Unlock by reaching level 8 of the Criminal career while i
n the Boss branch.</Text>
terly heartbreaking, youll want to fill its depths with tears. Now wait. Pause a
moment and contemplate your life. Doesn't it seem marvelous?</Text>
<Text Key="BEB97D04">The Endurn</Text>
<Text Key="49941147">Keep everything you need at your fingertips-and away from
everyone elses. An elegant way to say MINE without saying anything.</Text>
<Text Key="ACA9DAFE">Just for Me Bath Basket </Text>
<Text Key="EF88CEFC">Nothing smacks of domestic bliss like the scent of freshl
y folded laundry. Leave a few stacks lying around to get credit for all you do.<
/Text>
<Text Key="71E5FC53">Lucky Man Folded Laundry</Text>
<Text Key="E1A8B2CB">Keep smiles shiny and bright with Happy Teeth brushes and
toothpaste. Comes with a tidy holder for accentuated hygiene.</Text>
<Text Key="591E5F4A">Happy Teeth Toothbrush Set</Text>
<Text Key="517516D1">Give your home the feel of a five-star hotel with folded
bath towels at the ready. The ultimate escape whenever you need it!</Text>
<Text Key="42238224">Hotel Folded Bath Towels</Text>
<Text Key="7E77256E">Create an air of romance with these vanilla-scented candl
es. Wonderful for an evening with that special someone, or a bubble bath you, yo
urself, and you.</Text>
<Text Key="35E25411">Caress Scented Candles</Text>
<Text Key="ADD9229F">Remember when you used to need these to listen to music?
You do? Then youre definitely old enough to have these lying around.</Text>
<Text Key="BA894046">Stack of CDs</Text>
<Text Key="F944CF52">Unlock by reaching level 7 of the Tech Guru career while
in the Gamer branch.</Text>
<Text Key="1AD5D9C9">Unlocked at level 7 of the Tech Guru career while in the
eSport Gamer branch.</Text>
<Text Key="E3949627">Why rely on natural pheromones? Trigger animal attraction
every time with an arsenal of killer cologne.</Text>
<Text Key="3F81045E">Mens Cologne</Text>
<Text Key="F6C8ADB7">Dining in? Transform your kitchen into a full-service res
taurant with this fanciful condiment kit, complete with customizable menu!</Text
>
<Text Key="A4CE970E">Condiment Basket</Text>
<Text Key="A9893DEA">Show off your green thumb with this handy basket and tool
set-painted with bright flowers that are nearly as cheerful as your own. </Tex
t>
<Text Key="52014575">Florists Dream Gardening Tools</Text>
<Text Key="6F1EE24E">Your garden is so robust, those naughty flowers grow ever
ywhere! Look-even your watering can is bursting with gorgeous blooms.</Text>
<Text Key="EE06F571">Florists Dream Watering Can</Text>
<Text Key="9C2EB743">Commemorate your early villainous inventions, whether the
y existed or not. Enclosed in indestructible safety glass, to ensure that myster
ious enemies cant use it against you. </Text>
<Text Key="A77C9892">Commemorative Freeze Ray </Text>
<Text Key="DDCF821E">Unlocks this item by reaching level 10 of the secret agen
t career while in the villain branch.</Text>
<Text Key="44E1FD35">Unlocked at level 10 of the Secret Agent career while in
the Villain branch.</Text>
<Text Key="3F191292">Theres nothing you love more than puttering around your ga
rden, so show it! These garden essentials come with rust and soil already caked
on, for that I-really-dig-gardening effect.</Text>
<Text Key="EE5404AD">Florists Dream Antiqued Essentials</Text>
<Text Key="9C727A1B">A practical collection of basic tools, to show you really
do get your hands dirty. Or at least, your gloves.</Text>
<Text Key="30A00EFA">Florists Dream Starter Kit</Text>
<Text Key="8BF2F2D8">Add a little whimsy-and protection-to your garden with th
is charming fellow. A veritable sentinel for birds and squirrels, he takes his d
uties seriously.</Text>
<Text Key="C9F0FA57">Theres No Place like Gnome</Text>
<Text Key="82709B45">This spritely fellow is sure to make you smile. And with
special all-season paint, you can spread cheer all year!</Text>
<Text Key="5EAC7F40">Happy Gnome Garden Pal</Text>
<Text Key="23194E7A">He may have the classic gnome beard, but this cute little
guy will always be your darling. Look at him reaching for your indulgent face,
as if to say, Up! Carry Me! But you know hes better off right in your garden, where
he can warm your heart forever.</Text>
<Text Key="7B21B025">Gnome Matter What, Im Still Your Baby</Text>
<Text Key="559B9110">Every self-respecting cook must have one.</Text>
<Text Key="8ABF5E3F">Pro-Quality Knife Block Set</Text>
<Text Key="F5821FC5">Brush up your look every day with this fanciful array of
nail color. Or just leave them around to brighten your house.</Text>
<Text Key="0888E4C0">Always Polished Nail Polish</Text>
<Text Key="3162C1B5">If you desire a paper towel dispenser with severe yet fun
ctional style, look no further.</Text>
<Text Key="9ACF4650">Modernist Paper Towel Dispenser</Text>
<Text Key="B0826AD4">Smell as beautiful as you look-or better!</Text>
<Text Key="EA9871BB">Ladies Perfume</Text>
<Text Key="8CFAB2D5">Keep your body scented and boudoir tidy with these fancy
perfume bottles and matching tray. Ooh la la!</Text>
<Text Key="F967EEF0">Tray Chic Perfume Set</Text>
<Text Key="BE4E4BA2">Why clutter the planet with plastic? Store your soap in t
his elegant dispenser thats as smart as it is stylish.</Text>
<Text Key="4AB5801D">Ceramic Soap Dispenser</Text>
<Text Key="2D72C348">Features reinforced seams, a padded base and ergonomic co
nstruction so all those books feel light as a feather. Small front zippered pock
et has dedicated storage for pens, pencils, gum, and phone.</Text>
<Text Key="5F1AADE7">The Dont Break Your Back-pack</Text>
<Text Key="F4519B67">Get an A+ in organization with color-coded binders and an
adorable bunny bookend.</Text>
<Text Key="B8149B9E">School Binders and Bookend</Text>
<Text Key="31B731BB">Sharpen your study skills with a cup o pencils always at t
he ready.</Text>
<Text Key="541F421A">Pencil Holder </Text>
<Text Key="AFD35ED7">You never know what life has in store. With just one box
of Softy tissues, you can be prepared for everything from allergy season to sapp
y movies to absolute heartbreak. Softy tissues-were here for you.</Text>
<Text Key="FA3B40AE">Softy Brand Tissues</Text>
<Text Key="E8EEE356">Set your dreams adrift with this antique wooden canal boa
t, refurbished with lead-free green and red paint!</Text>
<Text Key="B73FC409">Antique Canal Boat</Text>
<Text Key="EA08A19C">Turn any space into a showroom for one of the fastest, mo
st fun cars ever made. Built to scale from metal and plastic and varnished in cl
assic canary yellow. </Text>
<Text Key="9C12A873">Pre-assembled Model Sports Car</Text>
<Text Key="C2C8B156">Paddle down a river of nostalgia for the grand old days w
hen these boats reigned. The River Queen is decked out in intricate detail with
authentic woodwork, gleaming brass and indentured servants.</Text>
<Text Key="1E67CE09">River Queen Paddlewheel Boat</Text>
<Text Key="E07B7D8C">This realistically detailed trolley is every hobbyists dre
am! Working doors, turning wheels, and an accurately molded body are always gear
ed up for a ride down memory lane.</Text>
<Text Key="15D4A843">Jolly Trolley Antique Replica</Text>
<Text Key="20800B76">The toy of a child's dreams! This engine car is part of a
larger train set--complete with working wheels and doors!</Text>
<Text Key="423CC7A9">Train Set - Engine Car</Text>
<Text Key="2A017F4F">The toy of a child's dreams! This cargo car is part of a
larger train set--complete with working wheels and doors!</Text>
<Text Key="D70F8E16">Train Set - Cargo Car</Text>
<Text Key="88770114">The toy of a child's dreams! This passenger car is part o
ver devised by man: the globe! We considered showing all of the continents merge
d together as Pangaea just to give it that extra, old-fashioned edge but it didnt
test as well. Built by nanobots!</Text>
<Text Key="1543AB9D">Tiny Globe</Text>
<Text Key="25188CFE">Weve instructed the robots at the MegaMission Furniture Wa
rehouse to construct hundreds of different objects, but this is one they actuall
y came up with on their own! Made with our proprietary synth-plant polymer.</Tex
t>
<Text Key="B0E6DD81">Mega Vase</Text>
<Text Key="3EB235E6">Before the Great Sloth Invasion, Princess Cordelia was sa
id to have brilliant prospects. Princes came from miles around just to have tea
with her. Of course, we know today that the Princess had a thing for pirates, bu
t we still created this stunning bust to remind us how she would have looked to
prince and pirate alike. </Text>
<Text Key="ECB143F9">Princess Cordelia Royal Bust</Text>
<Text Key="7BB18CFA">Princess Cordelias 3rd pirate boyfriend, Captain Rodrigo D
e Pablo, suffered many injuries aboard the Eppsilon. Once, while fleeing a krake
n, the hatch slammed shut on his feet, and he couldnt stand for weeks. The Prince
ss designed this cask while nursing her sweetheart back to health. With it she c
ould quench his bottomless thirst whilst he lay prone beneath it.</Text>
<Text Key="378123A5">Captain Rodrigo de Pablo Cask</Text>
<Text Key="2B34D199">Unlock by reaching level 6 of the Culinary career while i
n the Mixologist branch.</Text>
<Text Key="0E4C099E">Unlocked at level 6 of the Culinary career while in the M
ixologist branch.</Text>
<Text Key="A173358C">Its easy to lose track of time on a submersible, so Prince
ss Cordelia designed this clock to create some order in her days. Unfortunately,
it was still impossible to tell day from night, so she gave up and fed it to a
kraken. Today, land-dwelling collectors find it much more useful.</Text>
<Text Key="913E5043">Sea Captains Clock</Text>
<Text Key="CFA237A2">Princess Cordelias 2nd pirate boyfriend, Captain Chaz MacF
reeling, was as vain about his galleon as he was about his looks. He commissione
d Princess Cordelias staff to carve him a replica, but he spent so much time gazi
ng at it, she had it smashed to bits. This is a replica of the replica, rebuilt
in astonishing detail by contemporary artisans.</Text>
<Text Key="F855841D">Captain Chaz MacFreelings Galleon</Text>
<Text Key="F4F0F52A">Princess Cordelia adored crabs almost as much as she ador
ed tea. Nothing was more delightful than seeing them dart about the tide pools i
n mortal fear of gulls! The Princess designed this tea set to capture the crabs a
lacrity. She was working on a version that actually scuttled off, but the plans
blew away while she was sipping tea.</Text>
<Text Key="F8CCEDB5">Royal Crabtree Tea Set</Text>
<Text Key="81A18A72">Have a blast with this super-stellar miniature, featuring
working lights and realistic rocket sounds! The perfect choice for aspiring ast
ronauts everywhere.</Text>
<Text Key="0328490D">Astro Model Rocket</Text>
<Text Key="5B0B2B81">Unlock by reaching level 3 of the Astronaut career</Text>
<Text Key="448BD3B6">Unlocked at level 3 of the Astronaut career.</Text>
<Text Key="5C268AB2">Keep your most important contacts at your fingertips, and
show em off a bit while youre at it.</Text>
<Text Key="B878934D">Porcu-Pro Business Card Holder</Text>
<Text Key="485C78C1">Unlock by reaching level 2 of the Entertainer career.</Te
xt>
<Text Key="D9B8DDF6">Unlocked at level 2 of the Entertainer career.</Text>
<Text Key="5EA8983B">Every self-respecting spy needs gadgets-and inside knowle
dge into a mysterious master plan. Of course, you cant exactly leave the tools of
this particular trade lying about, but it can help to impress persons of, well,
personal interest.</Text>
<Text Key="3871AD9A">Emblems of Espionage</Text>
<Text Key="FF6AB5C6">Unlock by reaching level 2 of the Criminal career.</Text>
your place in Literary History. Breathe in their fabulous musty odor-its the scen
t of true fame.</Text>
<Text Key="0B6E8C78">Antique Tomes</Text>
<Text Key="C38BF780">Unlock by reaching level 6 of the Writer career while in
the Author branch.</Text>
<Text Key="C010CBC3">Unlocked at level 6 of the Writer career while in the Aut
hor branch.</Text>
<Text Key="71C86EC7">Any self-respecting writer would be tickled to receive th
e Nom de Plume-and now you have it! (If youre not feeling tickled, lean in closer
. It works!)</Text>
<Text Key="38957B7E">Nom de Plume Quill Pen</Text>
<Text Key="E2C6406A">Unlock by reaching level 8 of the Writer career while in
the Author branch.</Text>
<Text Key="334460F1">Unlocked at level 8 of the Writer career while in the Aut
hor branch.</Text>
<Text Key="BF120793">Some of the most brilliant works of all time were tapped
out on a typewriter just like this one. Commemorate the Greats, and join their r
anks, with this prodigious award.</Text>
<Text Key="4280A342">Antique Typewriter</Text>
<Text Key="428C6D2E">Unlock by reaching level 9 of the Writer career while in
the Journalist branch.</Text>
<Text Key="23818065">Unlocked at level 9 of the Writer career while in the Jou
rnalist branch.</Text>
<Text Key="A24B6098">Youre not only well read, you pride yourself on owning fir
st editions of all the great classics. Display these brilliant finds-and your br
illiance along with them.</Text>
<Text Key="1B612D17">Vintage Books</Text>
<Text Key="10B1DF2D">You want your skin to feel and smell marvelous. Achieve y
our most intimate desires with fragrant hand soaps, rich lotions, and scented ta
lc on hand.</Text>
<Text Key="7EB2A0F8">Body Care Essentials</Text>
<Text Key="CE1232E0">Created exclusively for men, this premium line of body ca
re essentials leaves your skin as soft and sweet as a babys, while the robust, ha
rd-edged packaging reassures you youre still a man.</Text>
<Text Key="FEF5AF2F">Mens Body Care Essentials</Text>
<Text Key="08B03358">Keep healthy snacks on hand, or at least, where other peo
ple can see them.</Text>
<Text Key="BC4BD3D7">Bowl of Fruit</Text>
<Text Key="2C599E83">Get cooking with this handy set of countertop cooking ute
nsils. Guaranteed not to scratch your pans-though they do make convenient back s
cratchers. </Text>
<Text Key="C35506D2">Countertop Kitchen Utensils</Text>
<Text Key="7B311194">Tickle your fancy with this nature-inspired print. Soft,
illusory and delightfully mysterious, it leaves you with a fluttering so delight
ful, youll want to frame it and keep it on your dresser.</Text>
<Text Key="7B53057B">On Phantom Wing Framed Art</Text>
<Text Key="1CBB8FCF">The simply organic beauty of a pear, trapped within the e
xquisite austerity of a modern chrome frame. Simple, sparkling, stunning! </Text
>
<Text Key="B227D796">Pear Essentials Framed Watercolor</Text>
<Text Key="F9A306A2">This pure white modern frame fades gracefully into the pa
intings white background, making the red of the apple deliciously vibrant and bol
d.</Text>
<Text Key="1790C11D">Apple of Your Eye Framed Watercolor</Text>
<Text Key="EFB1E419">Store your favorite vintages in this tabletop rack inspir
ed by the industrious honeybee and its hexagonal home.</Text>
<Text Key="7DA1819C">Honeycomb Bottle Holder</Text>
<Text Key="FE732065">Unlike many unschooled intellectuals, you put your books to
regular use. Stacks like these are merely the result of one afternoons inquiry,
a casual attempt to satiate your cavernous curiosity.</Text>
<Text Key="EFE4B3D8">Shelves are the most underrated item in any house or subm
arine. We use them to hold up our most prized possessions! Princess Cordelia, li
ving on her submarine, knew this all too well. She and her furniture artisans cr
afted this shelf and applied a tacky adhesive that kept items in place during su
dden changes in depth.</Text>
<Text Key="B9E86D57">Underrated Underwater Shelf</Text>
<Text Key="02CA45A7">A simple storage shelf with a twist: the end is capped wi
th a built-in semicircular bookend to keep your tchotchkes from accidentally sli
ding off.</Text>
<Text Key="83ABFADE">Capped Wall Plank</Text>
<Text Key="66E5B912">A beguiling mixture of classic and contemporary style, th
is clawfoot tub reproduces Princess Cordelia's lost luxury while the shower prov
ides on-the-go convenience.</Text>
<Text Key="19D4302D">Under the Sea Clawfoot Tub with Shower</Text>
<Text Key="53350871">This combination shower and bathtub features two ways to
please. Bask in the tubs copious depths, or rise and find yourself captive to the
showers powerful flow. Just beware: linger too long under its steamy force, and
the results may shock you.</Text>
<Text Key="4EAC2E44">Double Delight</Text>
<Text Key="9AD4BB55">For those who wish to combine the soothing relaxation of
taking a long, hot bath with the fun of standing, we have created The Peregrine.
Feel its powerful spray! You can almost imagine yourself standing on the surfac
e of a faraway alien world, naked in its hot rain.</Text>
<Text Key="096EA070">The Peregrine</Text>
<Text Key="82056BF5">Showerhead comes preloaded with a variety of pressure set
tings, including: Noir Night, Electric Sheep, Acid Rain, and more!</Text>
<Text Key="FF7F7F90">Unicorn Dreamshower</Text>
<Text Key="0E343F5B">With a little imagination, you can pretend that this simp
le shower stall for your basic daily hygiene needs is actually a crystalline box
in which you're temporarily trapped.</Text>
<Text Key="69BDD73A">Crystal Box Shower Stall</Text>
<Text Key="A7E8D586">PostRustic brings its raw metal look to your shower. Avai
lable in an assortment of rustic tile colors, this is sure to add charm to your
bath.</Text>
<Text Key="F9BD5A19">RAW Walk-In Shower</Text>
<Text Key="C8A13FF8">A shower stall with all the attachments you could ever ne
ed to get every inch of you squeaky clean.</Text>
<Text Key="85636EF7">Post Modern Shower Stall</Text>
<Text Key="CBA0F162">A body in motion tends to stay in motion. This sign shows
folks where to get their motion on.</Text>
<Text Key="80903DDD">Fitness Outdoor Sign</Text>
<Text Key="44BC5692">signOutdoorFloor_bm</Text>
<Text Key="C49290AD">signOutdoorFloor_bm</Text>
<Text Key="B608269F">A sign that conveys an air of authority without attractin
g too much attention. Suitable for office parks, doctor's offices, and corporate
campuses.</Text>
<Text Key="271F0C46">The Corporation Outdoor Sign</Text>
<Text Key="5EE482FD">A no-frills sign for a no-frills neighborhood joint.</Tex
t>
<Text Key="C48E1C68">Darts Outdoor Sign</Text>
<Text Key="6CC3F962">A retro outdoor sign marks the spot for a classic diner e
xperience.</Text>
<Text Key="36FAD5DD">Diner Outdoor Sign</Text>
<Text Key="F72E5A22">Every day is taco day at the Cactus Cantina, proclaims th
is outdoor wall sign.</Text>
<Text Key="F6C3639D">Cactus Cantina Sign</Text>
<Text Key="8F764073">An oversized artist's signature, illuminated and ready to
hang on your wall. </Text>
<Text Key="19CBD7A2">Postmodern Signature Sign</Text>
<Text Key="5B23C600">Add a little pizazz to your new joint with this neon ligh
orgeous antique dining chairs today, and well guarantee it was an oak tree two da
ys ago!</Text>
<Text Key="2A3373D0">Mega Dining Chair</Text>
<Text Key="9865449C">In order to seat her remaining courtiers in the tight qua
rters of her submersible, Princess Cordelia crafted a dining set without any arm
s. Look closely, however, and youll notice the attention she paid to the legs, ex
quisitely carved to mimic tentacles. Captivating!</Text>
<Text Key="EC312173">Arrrmless Dining Chair</Text>
<Text Key="71CECB29">Princess Cordelias 2nd pirate boyfriend, Captain Chaz MacF
reeling, had perpetually tired arms. Due to his vanity, he was always taking out
his gold mirror, holding it up to his face and blowing kisses. He commissioned
Princess Cordelia to make him this armed dining chair so he could rest during me
als. When she dumped him, she kept the chair.</Text>
<Text Key="26104E0C">Arrrmed Dining Chair</Text>
<Text Key="F25A0F7E">Princess Cordelias 3rd pirate boyfriend, Captain Rodrigo D
e Pablo, was very accident-prone. Once, both of his feet were severely burned as
he stepped over a steam vent. After that, he sat a lot and thus wanted very com
fortable seating. Being Cordelias favorite boyfriend, he was gifted this padded c
hair from her.</Text>
<Text Key="35B6DD01">Captain Rodrigo de Pablo Dining Chair</Text>
<Text Key="02BC5352">Astronauts require both comfort and security in their sea
ting. This space-age chair provides both.</Text>
<Text Key="84316D6D">Salyut Aeronaut Chair</Text>
<Text Key="251FB3E1">Unlock by reaching level 7 of the Astronaut career.</Text
>
<Text Key="210AEC16">Unlocked at level 7 of the Astronaut career.</Text>
<Text Key="36DD06D9">The ultimate chair from which to decipher malevolent mach
inations, the Swiveler is a must-have throne for any covert operative.</Text>
<Text Key="56609F5C">The Swiveler</Text>
<Text Key="9A5F5624">Unlock by reaching level 2 of the Secret Agent career.</T
ext>
<Text Key="9E4ABCA7">Unlocked at level 2 of the Secret Agent career.</Text>
<Text Key="9A842380">Why have three rungs when two will do fine? The epitome o
f minimalist practicality, this simple sitter gets the job done.</Text>
<Text Key="DAE39D4F">Sooner or Ladder Contemporary Dining Chair</Text>
<Text Key="DE66D34D">For the minimalist who aspires to a life of comfort, this
modern dining chair adds just a smidge of padding where its appreciated most.</T
ext>
<Text Key="319BF698">Barely Cushy Tushy Chair</Text>
<Text Key="6D71EC95">The perfect outdoor seating for casual elegance in gorgeo
us teak.</Text>
<Text Key="85D6FCB0">Canary Outdoor Dining Chair</Text>
<Text Key="B5236768">This teak folding chair may not be the most comfortable o
utdoor seating option but it's certainly one of the most handsome.</Text>
<Text Key="49A36887">Mallorca Teak Picnic Chair</Text>
<Text Key="ADEFF814">Covered in the same luxurious, yet truly stain-repellant
fabric as our White All Night Dining Tables, these grand, high-backed chairs are
perfect for dining, sipping, chatting, and resting.</Text>
<Text Key="2495F0FB">Sitting Pretty White Chairs</Text>
<Text Key="9976CCDB">We are all united. We work, we play, we dance, and we res
t. When you sit down to rest you are participating in part of the grand experime
nt we call life. Savor these moments in Reclamation Homewares Solidarity living c
hair, made from our proprietary blend of premium, pressed garbage.</Text>
<Text Key="A41D07BA">The Solidarity</Text>
<Text Key="5DC8D8EB">Say farewell to the angular captain chairs of years gone
by! Instead, recline in the comfort of your very own Laxseat. (Armrest console n
ot included.)</Text>
<Text Key="C5B8F4EA">The Sleepthrone</Text>
<Text Key="76E28D3F">Dont think that we havent tried building chairs out of actu
al clouds. Such is our commitment to fine comfort that we will never give up on
that dream! Until then, sink deep into the embrace of a chair that just feels li
ke youre sitting on a cloud.</Text>
<Text Key="4BDDF966">Cloud Chair</Text>
<Text Key="8411D866">Sometimes you just want to let go. You want to relax all
of your muscles and allow something soft to cradle your body, yet provide you wi
th support in all the right places. Heave a satisfied sigh and give yourself to
the Pretty Sitter.</Text>
<Text Key="4D41A379">Pretty Sitter</Text>
<Text Key="AB7B30B7">Every living room needs a chair like this--simple, straig
htforward construction for television watching and after-work relaxing.</Text>
<Text Key="A248B00E">Simplicit-Ease Chair</Text>
<Text Key="C835F74E">This comfortable chair combines the luxury of a deep leat
her seat with a rugged frame built from old crates. PostRustic keeps you guessin
g.</Text>
<Text Key="EC062471">Crate Expectations Leather Chair</Text>
<Text Key="98FB67DC">Grab that toy remote control and get comfy! This kid-size
armchair is cozy as a hug for your little man-in-training.
</Text>
<Text Key="841DE3B3">Mini Me Armchair</Text>
<Text Key="40F6CC25">Arent you sick of having to treat antiques like theyre made
of glass? Whats the value in furniture if its irreplaceable? Get rid of all that
stress and invest in an antique Mega Living Chair from MegaMission Furniture War
ehouse. All our antiques are mass produced, so you can do whatever you want to t
hem!</Text>
<Text Key="D8E9DDA0">Mega Living Chair</Text>
<Text Key="23356DE0">Classic Mission-style craftsmanship almost meets comfort
in this partially padded living room chair. </Text>
<Text Key="DAF4702F">Mission Undecided Armchair</Text>
<Text Key="B0D8F26C">Whether youre being tossed around in a submersible or simp
ly lounging on land, the deep embrace of this velvet chaise is like no other. Si
t back, snuggle in, and hope you never have to stand again. </Text>
<Text Key="3527ADA3">Deep Delight Lounge Chair</Text>
<Text Key="2CA276B9">Princess Cordelias 2nd pirate boyfriend, Captain Chaz MacF
reeling, had perpetually tired arms. Due to his vanity, he was always taking out
his gold mirror, holding it up to his face and blowing kisses. He commissioned
Princess Cordelia to make him this armed living chair so he could rest during so
cial visits. When she dumped him, she kept the chair.</Text>
<Text Key="C16C45BC">Arrrmed Living Chair</Text>
<Text Key="8FDCF068">Just in case someone mistakes you for a good guy, the nef
arious glowing eye on this imposing chair will ensure they stand corrected.</Tex
t>
<Text Key="3257B387">Evil Am Eye Swiveler</Text>
<Text Key="13410ABF">Unlock by reaching level 8 of the Secret Agent career whi
le in the Villain branch.</Text>
<Text Key="C9242EB8">Unlocked at level 8 of the Secret Agent career while in t
he Villain branch.</Text>
<Text Key="92FF7C5B">Sink into profound thought in the leather depths of this
armchair. Tall arms and shielded sides block out any distraction, while sending
the message to all who come near that genius is in the making.</Text>
<Text Key="B0D0FE3A">The Thinker</Text>
<Text Key="126BC066">Unlock by reaching level 4 of the Writer career.</Text>
<Text Key="A471FAED">Unlocked at level 4 of the Writer career.</Text>
<Text Key="EE075F90">Firm. Stable. Singular. Unless you want more than one.</T
ext>
<Text Key="542481BF">Lap of Luxury Modern Chair</Text>
<Text Key="DD7A7A26">Its so utilitarian, youd almost rather sit in each others la
ps to avoid contact with it.</Text>
<Text Key="9AEC6839">Must Be Loveseat</Text>
<Text Key="C40B5B7C">Comfort affords a clarity of thought that allows us to we
ave the people, places, and moments of our memories into a grand tapestry that c
arpets our path into the future. Visualize your past, present, and future on The
Epiphany from Reclamation Homeware. Built for comfort. Built from trash.</Text>
<Text Key="E5B6F9D3">The Epiphany</Text>
<Text Key="24CADE54">Talking lizard? Chess-playing hamster? Whomever you may h
ost, this specially-designed loveseat will comfortably seat you and your tiny f
riend alike!</Text>
<Text Key="D138743B">Size-Sensitive Loveseat</Text>
<Text Key="C874A518">Looking to cozy up to that special someone? The Cozofa is
on your side. Its perfectly designed to bring two people closer together, becaus
e of its unparalleled comfort, and because three people will not fit on it.</Tex
t>
<Text Key="2F78D297">Cozofa</Text>
<Text Key="F259732F">We are only as strong as the truth, so this loveseat bare
s all: raw, crate-wood walls, exposed rivets and metal bracing-all supporting a
supple interior of unsubdued comfort.</Text>
<Text Key="5181EE76">Unabashed Loveseat</Text>
<Text Key="F3B8912A">Enjoy the fresh air with someone you love! This beautiful
wrought-iron bench is just the right size for an open-air rendezvous in the int
imacy of your patio or garden.</Text>
<Text Key="D41901B5">Love is in the Air Seat</Text>
<Text Key="E41A96B6">We had to convince our robots to build a 2-person sofa, a
s they decided that 3-person sofas were more efficient. They changed their minds
once we explained the value of cuddling with someone special and then triggered
the override switch on their decision cortex. You cant teach a robot to love, bu
t you can teach it to build a loveseat!</Text>
<Text Key="F26AF3E9">Mega Loveseat</Text>
<Text Key="307C4E3D">Love can be a fickle thing, sweeping in and out as if wit
h the tides, especially when you are royalty. Princess Cordelia designed the Oce
ans Current Loveseat in tender acknowledgment of this truth. Swirling embellishme
nts embrace its occupants: the Princess and her current love.</Text>
<Text Key="0AFEA0A8">Oceans Current Loveseat</Text>
<Text Key="CEC52270">Cuttlefish are interesting little creatures. They have a
flow-y, oddly-shaped body with tentacles that hang down. Seeing cuttlefish for t
he first time, Princess Cordelia knew she had to make a love seat based on their
unique form! (She also liked the idea of cuddling on a cuttlefish love seat.) <
/Text>
<Text Key="E14DFD1F">Cuttlefish Love Seat</Text>
<Text Key="ED001579">Sleek clean lines square off with comfy cushioned seating
in this contemporary loveseat. So neutral, you almost forget its there!</Text>
<Text Key="9D9EC57C">Squarely There Modern Loveseat</Text>
<Text Key="36B875AE">Call it a loveseat for the out of doors. This comely benc
h comfortably accommodates two people for an intimate picnic date. </Text>
<Text Key="6F1A5351"> Balanjar Teak Two-Seater Bench</Text>
<Text Key="1E50805E">Rest your feet on our Intimate Ottoman and everything els
e will follow! Irresistibly downy, with fabric as soft as a thousand butterflys w
ings, this comfy, spacious and remarkably sturdy ottoman is prepared to support
all of you, and one or two friends, as well.</Text>
<Text Key="3657BB61">Intimate Ottoman</Text>
<Text Key="ECBBCF82">Princess Cordelias third pirate boyfriend, Captain Rodrigo
De Pablo suffered several injuries aboard the submarine. One leg got stuck in a
pressurized air hatch, crippling him severely. Princess Cordelia designed this
Ottoman for him to rest his leg and peg leg while enjoying a warm fire together.
The peg unfortunately caught fire. At least he never suffered a broken heart.</
Text>
<Text Key="A861667D">Captain Rodrigo De Pablo Ottoman</Text>
<Text Key="A880223B">The body may rest where it pleases, but what of the mind
and the spirit? Fret not. When we at Reclamation Homeware designed The Illuminat
ion, our goal was nothing short of Whole Restoration. It will soothe your very s
oul so thoroughly you wont even detect the smell of the tightly pressed, rotten c
ardboard from which it is constructed.</Text>
xt>
<Text Key="ED065EAA">Unlocked at level 4 of the Entertainer career.</Text>
<Text Key="E630A73C">Sure, modern technology enables us to carry our entire mu
sic collections around in our pockets. But those tiny devices aren't as charming
as your grammy's music player.</Text>
<Text Key="11FD7193">GrammyFone Old-Fashioned Music Player</Text>
<Text Key="20FA6EAF">Not really portable with thin, tinny sound, this starter
stereo is better than nothing, most of the time.</Text>
<Text Key="413508F6">Kaboom Box</Text>
<Text Key="922C0D92">The ultimate space-saving stereo for the apartment-dwelli
ng audiophile. Decent sound, with CD and radio options, and a look that never go
es out of style.</Text>
<Text Key="ED9605AD">Mini Audio Blaster</Text>
<Text Key="FE4ABC4F">This rugged wireless speaker brings stereo-quality audio
to the outdoors. You'll enjoy all of the standard stereo functionality - now mou
nted to your wall!</Text>
<Text Key="583CB516">Residential Wall Speaker</Text>
<Text Key="3C5E33C9">This wall-mounted stereo is intended for use at community
venues. It shuffles through Alternative music and won't listen when "the Man" t
ells it to stop.</Text>
<Text Key="672EE72C">Venue Wall Speaker: Alternative</Text>
<Text Key="891C09BB">This wall-mounted stereo is intended for use at community
venues. It plays smooth Blues music non-stop for all the hepcats out there.</Te
xt>
<Text Key="C7064A1A">Venue Wall Speaker: Blues</Text>
<Text Key="115052CF">This wall-mounted stereo is intended for use at community
venues. Rumors say that its been playing Classical music for nearly 300 years w
ithout pause!</Text>
<Text Key="D934B096">Venue Wall Speaker: Classical</Text>
<Text Key="9B211212">This wall-mounted stereo is intended for use at community
venues. It blasts Electronica music and won't stop when you drop!</Text>
<Text Key="C4C4EB2D">Venue Wall Speaker: Electronica</Text>
<Text Key="F514BDB9">This wall-mounted stereo is intended for use at community
venues. It loops Pop music 24/7/365!</Text>
<Text Key="13D26ABC">Venue Wall Speaker: Pop</Text>
<Text Key="A071612A">This wall-mounted stereo is intended for use at community
venues. It turns back the clock with Retro music all day, and all of the night!
</Text>
<Text Key="EC4A71B5">Venue Wall Speaker: Retro</Text>
<Text Key="9690790B">This wall-mounted stereo is intended for use at community
venues. It serenades Sims with Romance music late into the night, and it's stil
l going the next morning.</Text>
<Text Key="A727858A">Venue Wall Speaker: Romance</Text>
<Text Key="D40C0692">A hypermodern kitchen range hood that skates on the cutti
ng edge of technology without quite falling off. The hood's sleek design is remi
niscent of stealth bombers and military drones, and it hums ominously just like
its inspirations.</Text>
<Text Key="3912A0AD">EuroBreeze Range Hood</Text>
<Text Key="76ACF23E">Breathe in the fresh country air without a hint of smoke
or odors. This charming stove hood whisks the air clean, so you can bask in swee
ter aromas than whatever you just tried to cook.</Text>
<Text Key="219B73C1">Breath of Fresh Air Stove Hood</Text>
<Text Key="9BCC62C3">Elevate the beauty of your country kitchen with this extr
a-tall stove hood. Pretty detailing around the base adds an air of fancy. Powerf
ul performance is destined to sweep you off your feet.</Text>
<Text Key="D726C312">Dramatic Heights Stove Hood</Text>
<Text Key="42026334">Who knew a kitchen ventilation hood could be quite so qua
int and charming? Easy curves and just a touch of trim make all the difference.<
/Text>
<Text Key="F12D5C9B">Postilion Ceiling-Mounted Range Hood</Text>
<Text
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>
<Text Key="45F64E56">Wheelbarrow</Text>
<Text Key="E3364DBA">Swamp Chair</Text>
<Text Key="2A501ED6">Fire Hydrant</Text>
<Text Key="9E3B81C6">A bollard is a short vertical post.</Text>
<Text Key="69F8D459">Street Bollard</Text>
<Text Key="7B48D994">Garden Street Light</Text>
<Text Key="40BE2F64">This light is larger than normal lights. How strange!</Te
xt>
<Text Key="84AE21AB">Extra Large Light</Text>
<Text Key="D3D5DF21">Swamp Post Light</Text>
<Text Key="EA11B582">Swamp Flower Light</Text>
<Text Key="A8F276F4">Depricated Mailbox</Text>
<Text Key="3EABD698">This trim is both decorative and functional.</Text>
<Text Key="FA8CAF17">Decorative Border Trim</Text>
<Text Key="87C5EBE2">Wood crates are old fashioned, but style stylish!</Text>
<Text Key="FB41255D">Wood Crate</Text>
<Text Key="2EF6B76B">It's made of real wood!</Text>
<Text Key="DEA7486A">Wood Plank Decorative</Text>
<Text Key="890788C0">Wood is sturdy and strong. It never goes out of style.</T
ext>
<Text Key="9483838F">Wooden Plank Decorative</Text>
<Text Key="3CB6D1E2">A light designed to line sidewalks.</Text>
<Text Key="E152F75D">Sidewalk Light</Text>
<Text Key="CA08EE1E">Broken wood is often old and somewhat unstable.</Text>
<Text Key="67377921">Broken Wood Decorative</Text>
<Text Key="0AD4939C">Old wood is pretty, but brittle.</Text>
<Text Key="246FDE73">Old Wood Decorative</Text>
<Text Key="9C2C3B35">All the best tables are made of wood.</Text>
<Text Key="20F77AD0">Wooden Table</Text>
<Text Key="4B6E8454">Decorative Tree Guard</Text>
<Text Key="1F821983">The team at Kindermade simultaneously produced a giant st
uffed dragon and a giant stuffed dinosaur. We often got them confused! Heres one
of them. The dinosaur? Looks like a dinosaur.</Text>
<Text Key="33DF87D2">Drago</Text>
<Text Key="D6A4E787">The team at Kindermade simultaneously produced a giant st
uffed dragon and a giant stuffed dinosaur. We often got them confused! Heres one
of them. The dragon? Looks like a dragon.</Text>
<Text Key="D1958A3E">Dino</Text>
<Text Key="01D669A2">The first horned animal you cant wait to snuggle! (Its mag
ic is in its horn!)</Text>
<Text Key="3BF77A1D">Uni</Text>
<Text Key="EA9EF5BA">Children have the biggest imaginations because they rarel
y have any notion of what is actually possible. In that spirit, Kindermade bring
s you Blarffy, the impossibly huge teddy bear! Your child and Blarffy are sure t
o have a roaring good time.</Text>
<Text Key="03790565">Blarffy</Text>
<Text Key="7D3154A1">For the space-wise astronaut, this high-power weapon is e
ssential for defense against aliens, muggers and space-borne guard dogs.</Text>
<Text Key="2F10D154">Super Stellar Stun Gun</Text>
<Text Key="7AB72E58">Lightweight aluminum construction plus a wooden surface m
akes for a lightweight, portable patio table suitable for all your al fresco din
ing needs.</Text>
<Text Key="3E29D4D7">Magnus Round Patio Table</Text>
<Text Key="8A7E92EB">Life is infinite, ever cycling through darkness and renew
al, ever turning round like a circle. So spins the Earth, so is designed The Asc
ension coffee table by Reclamation Homeware. Made from 100% reclaimed garbage, n
eatly pressed and painted into its compelling shape, this table too takes its pl
ace in the Great Circle.</Text>
<Text Key="589902EA">The Ascension</Text>
<Text Key="681DCF0F">This artist's rendering of a silicon life form will make
a great new housemate. It won't play fetch, but it's a perfect table!</Text>
<Text Key="9DEC4ED6">Benner Coffeetable</Text>
<Text Key="A78C15A9">This elegant design is a reassuring statement on incongru
ity. The simple, straight lines tell you that the Caress is here to do its job,
but its playful curves and hidden accents suggest a flirty bit of fun lying just
beneath the surface.</Text>
<Text Key="A279258C">Caress Coffee Table</Text>
<Text Key="D17807B0">Constructed of reclaimed, untreated crate-wood with indus
trial steel bracing, this hard-working coffee table is protected by shatterproof
windshield glass to protect against stains and just about anything.</Text>
<Text Key="E574CA5F">Form & Function Industrial Coffee Table</Text>
<Text Key="3D7E4082">Iron and glass combine to form an arresting table to anch
or your outdoor patio look.</Text>
<Text Key="FB8BE97D">Avaris Glass-topped Patio Table</Text>
<Text Key="80A87941">Our coffee table is the epitome of mission-style design,
featuring simple lines and a certain arts and crafts charm. But what else would yo
u expect from MegaMission Furniture Warehouse? Our simple furniture-crafting alg
orithms and charming hydraulic robot arm assembly make us the mission masters!</
Text>
<Text Key="99AC4274">Mega Coffee Table</Text>
<Text Key="24CDEDC0">Princess Cordelia triedscallopsfor the first time while abo
ard her submarine. Cooked in garlic, they were the most delicious thing she had
ever eaten. She was thankful for the experience and in honor of the poorscalloptha
t lost its life, she designed this table. So touching!</Text>
<Text Key="A5CFA28F">Scalloped Edge Coffee Table</Text>
<Text Key="21AB1D28">The ultimate blank slate, this contemporary coffee table
features clean lines, a neutral palette, and an empty shelf that simply aches to
be filled.
</Text>
<Text Key="3D27C547">Tabula Rasa Coffee Table</Text>
<Text Key="AE294430">Teak isn't just a status symbol. It's well-suited for out
door furniture, such as this patio table, due to both its natural beauty and res
istance to the elements. It's also lighter than other materials, requires little
maintenance and will not get hot in the sun. </Text>
<Text Key="D432D7DF">Demesne Round Teak Patio Table</Text>
<Text Key="E69DC23D">Awaken all your senses by taking your coffee in the beaut
iful outdoors. This feather-light bistro table combines classic wooden slats wit
h an aluminum frame, so you can freshen your outlook just by moving it about. </
Text>
<Text Key="1D00BCA8">My Yard or Yours Bistro Table</Text>
<Text Key="F0D1DEAA">Picnic en plein air day and night with this affordable back
yard dining table. Combining a classic slatted surface with a lightweight alumin
um frame, this table is so portable, you can even BYOT to a friends.</Text>
<Text Key="AAC07235">My Yard or Yours Patio Table</Text>
<Text Key="B3D39107">Nothing reflects human existence like a small table. With
out these simple objects, civilizations would tumble and break apart. Carved fro
m our proprietary blend of reclaimed garbage and topped with diamond-cut windshi
eld glass, The Staccato separates our world from chaos.</Text>
<Text Key="96864EBE">The Staccato</Text>
<Text Key="A751D880">Our dining tables say a lot about us: who we are, where w
eve been, how we perceive the world around us. Find your place in the world with
this exceptional multipurpose surface from Reclamation Homeware. The Fermata: le
t it define you.</Text>
<Text Key="0B04AC4F">The Fermata</Text>
<Text Key="4BEAC2DD">This stunning contemporary table provides ample room for
your entourage. See-through glass ensures no hanky-panky, without the delightful
risk of getting caught.</Text>
<Text Key="994B5AC8">Forbidden Footsies Dining Table</Text>
<Text Key="6BA7755B">Quadrapedal table inspired by Morson Whale's famous radio
play monster. Experience all the terror in the comfort of your own home!</Text>
<Text Key="F625993A">Martian Invader</Text>
<Text Key="09B76F24">This design was inspired by the calcified remains of an u
nusually giant sea sponge found deep in Paclantic Ocean.</Text>
<Text Key="88C7076B">Taxonomical Creation</Text>
<Text Key="1D799853">Nothing celebrates curves like a perfect circle. Our Perf
ect Curve dining table features a deliciously rounded top supported by long, ele
gant legs. Just sitting at one is like being in a passionate embrace. Put the Pe
rfect Curve in your dining room and satisfy your hunger.</Text>
<Text Key="C6A75C02">Perfect Curve</Text>
<Text Key="81BBA6BC">One can admire The Enduring for its quiet strength. With
its steady legs and long, smooth surface it is ready not only to serve you, but
up to three of your friends as well. Stoic, but reliable: The Enduring.</Text>
<Text Key="79875813">The Enduring</Text>
<Text Key="79B63E59">Feast your eyes on the bountiful beauty of our Cornucopia
dining table. While the dark, glossy expanse seems somber at first glance, a pe
ek below the surface divulges finely carved legs, colorful character and a procl
ivity for revelry.</Text>
<Text Key="778FADDC">The Cornucopia</Text>
<Text Key="5B2C3B00">As busy as family life gets, dinner brings everyone toget
her, so its important to gather your energy around a quality table. With rich che
rry tones and an unshakeable foundation, the Heart of the Home inspires confiden
ce meal after loving meal.
</Text>
<Text Key="54894BCF">Heart of the Home Dining Table</Text>
<Text Key="BB6413BB">Hewn from half-rotted firewood and slapped together with
oversized nails, this rustic dining table only wobbles a little. Inspired by the
tale of a cottage full of bears, its yours to enjoy in safety!</Text>
<Text Key="6A6C481A">Country Cottage Dining Table</Text>
<Text Key="B3042924">Pairing a concrete base with a reclaimed 18th century pan
try door, each table in this collection has its own unique story. Admire each ni
ck, wonder at its secrets, and open the door to lively chats for every meal to c
ome.</Text>
<Text Key="EFBC156B">Ate & Salvage Drafting Table</Text>
<Text Key="14F42F5B">Pairing a concrete base with a reclaimed 18th century pan
try door, each table in this collection has its own unique story. Admire each ni
ck, wonder at its secrets, and open the door to lively chats for every meal to c
ome.</Text>
<Text Key="5D1AA73A">Ate & Salvage Drafting Table</Text>
<Text Key="F4853A9E">Your family will love sitting down to a meal at this larg
e dining table made from distressed slats reclaimed from a demolished toolshed.<
/Text>
<Text Key="9449B6A1">SLAB Farmhouse Table</Text>
<Text Key="A505B959">With an easy-to-clean glass top, room for an umbrella, an
d an intricate wrought iron base that always stands its ground, this delightful
table is no mirage!</Text>
<Text Key="F9DF2EDC">Backyard Oasis Patio Table </Text>
<Text Key="449C718C">Spend more time in your yard or garden with the Garden Ga
nder Bistro Table. The perfect perch for a morning coffee, afternoon snack, or l
ight meal, this classic iron and wood beauty is eager to greet you, rain or shin
e.</Text>
<Text Key="C0F9C755">Show Mother Nature how much you care with a patio table b
uilt from sustainable teak hardwood, responsibly farmed and cultivated by well-p
aid, full-grown workers. Sanded with recyclable sandpaper and coated with eco-fr
iendly sealant, its as green as you get without harmful dyes.</Text>
<Text Key="54780470">Eco-Freak Teak Table</Text>
<Text Key="6097953E">Behold the first truly stain-repellant, pure white dining
ensemble. Anything your guests drop will bounce off the table and stick to youknow-who, so your tables stay sparkly clean meal after meal.</Text>
<Text Key="9303ECC1">White All Night Dining Tables</Text>
<Text Key="023EADC5">This affordable patio table pairs a natural-wood surface
with a lightweight aluminum frame. If youd like to move it, just leave the umbrel
la open and see where the wind takes you.</Text>
<Text Key="295D2EC0">My Yard or Yours Umbrella Table</Text>
<Text Key="BE3921C1">Create a private oasis in your own backyard! With a wipeclean glass top and a wrought-iron base that stands its ground, paradise awaits
wherever you place it.</Text>
<Text Key="8FD4D3F4">Backyard Oasis Umbrella Table </Text>
<Text Key="AA89E15D">Built from sustainable teak hardwood, responsibly farmed
and cultivated by well-paid, full-grown workers, this eco-sealed patio table is
a great choice for you and the planet. The included umbrella is made from 100% r
ecycled materials, for guilt-free basking and bragging.</Text>
<Text Key="E1496E48">Eco-Freak Teak Umbrella Table</Text>
<Text Key="FD132879">Some furniture collections claim to be conversation pieces.
How dare they! We are not discussing banal trivia like sports or the weather. W
e are talking about FURNITURE, the greatest artistic expression of man! It shoul
d be celebrated, shouted from the mountaintops! The Vociferate end table is a li
teral exclamation point in the furniture conversation.</Text>
<Text Key="1B358E7C">The Vociferate</Text>
<Text Key="BC3BEFD6">Who needs dinosaur toys with your very own TyrannosaurusDesk! (Not anatomically accurate.)</Text>
<Text Key="A0684189">Laramidian Endtable</Text>
<Text Key="27ACB54B">Cutting-edge polymers protect your clothes from moths, go
vernment intelligence, and going out of season. "Fun" size.</Text>
<Text Key="2FADDECA">Audrinite Occasional Table</Text>
<Text Key="C2A0FC33">You could place nearly anything on top of this dazzling e
nd table, but why would you? Why not just admire its beauty as you run your fing
ertips back and forth across its strikingly smooth surface? Wow... That is one s
mooth table.</Text>
<Text Key="55B4ED62">Fingertip's Delight</Text>
<Text Key="29C98CB4">The ultimate in improvisational country style, our Cratea
ble end table is so masterfully relaxed, it can hardly stand up. Really. You mig
ht want to prop it with something.</Text>
<Text Key="497FA11B">Crateable</Text>
<Text Key="C246307E">This glass-topped end table features hand-carved wood for
texture set in rough metal framing. This table is serious.</Text>
<Text Key="31CF7001">Riveting End Table</Text>
<Text Key="54B0FF95">Our furniture-crafting robots did such a wonderful job cr
eating countless mission-style masterpieces that we decided to give them two wee
ks of vacation, which they promptly spent creating these delightful end tables.
You know its a quality table if a robot made it in its spare time!</Text>
<Text Key="4931C5B0">Mega End Table</Text>
<Text Key="9D7A3EE2">Return to quality with this beautiful solid wood end tabl
e, handcrafted by third-generation Amish artisans. The slatted base makes a wond
erful hideout for mischievous children and timid pets.</Text>
<Text Key="3977AE5D">Mission Style End Table</Text>
<Text Key="15810FC6">As the relationship between Princess Cordelia and Captain
Rodrigo De Pablo got serious, the princess tried to incorporate his things into
her submarine-homes dcor. Most of his belongings were destroyed in The Battle of
Cape Blunderbuss, so she took his only remaining possession, a pirate chest, and
refurbished it into this table. Thats love.</Text>
ster ship, Ginormous, hundreds of sea-hardened trunks were transformed into our
Embark nightstands collection, with glass protection added against less-historic
dents.</Text>
<Text Key="509B4C0D">Embark Nightstand</Text>
<Text Key="12DF3CEB">The perfect spot for a bedtime reading lamp, this darling
nightstand also adds storage for flashlights and other secret treasures. Two sl
iding drawers open and close softly, so children wont awaken their parents when s
etting traps for the tooth fairy.</Text>
<Text Key="63A6E0EA">Dreamland Nightstand</Text>
<Text Key="D4FB6885">Keeping secrets isnt easy at sea, but Princess Cordelia lo
ved a challenge! She fashioned this innocent-looking nightstand to conceal her n
aughtiest secrets, as well as several beautiful unmentionable trifles. (Despite
that quality they were actually mentioned by her pirate boyfriends quite often.)
</Text>
<Text Key="313F5A80">Naught-ical Nightstand</Text>
<Text Key="B744D1DD">Nightstands have two functions: hold up a lamp, and store
stuff. This does both.</Text>
<Text Key="6ECE57C8">Simplicity Nightstand</Text>
<Text Key="9226393C">Make every meal feel like a picnic in the park with this
classic wooden table! Exposed bolts and pre-weathered wood provide character and
occasional splinters.</Text>
<Text Key="C2658793">Happy Camper Picnic Table</Text>
<Text Key="1ABFB34D">Get all the fun of a picnic table in a design that wont wa
lk away. Graffiti-ready surfaces are yours to decorate, unless some teenagers ge
t to it first.</Text>
<Text Key="8B909698">Urbanity Concrete Picnic Table</Text>
<Text Key="105887DE">Browse Web</Text>
<Text Key="37089218">Chat</Text>
<Text Key="5DECDD64">Play The R.E.F.U.G.E., Tap!</Text>
<Text Key="8B783B28">Play Blicblock, Tap!</Text>
<Text Key="7D7691F1">Play Incredible Sports, Tap!</Text>
<Text Key="08FF14DA">Read eBook</Text>
<Text Key="55F54E11">Troll teh Forums</Text>
<Text Key="429EA85C">Brew all your favorite teas at the touch of a button. Inc
ludes handy features like a programmable timer, cup and pot settings, lemon twis
t, and a spoonful of sugar option.</Text>
<Text Key="7C4ABD33">Tea Magic Personal Brewer</Text>
<Text Key="BC4CCDF3">A small perennial shrub, grown in decorative pots, that p
roduces a thick foliage to be pruned into intricate designs and shapes.</Text>
<Text Key="CD9F2675">Why suffer the cold, impersonal touch of plastic when you
could have wood under your rump? This good old fashioned toilet preserves the c
omfort and flushing power of yesteryears, before environmentalists nosed into it
. </Text>
<Text Key="20F2A710">Old Time Antique Toilet</Text>
<Text Key="C02702A6">Elegant yet egalitarian, The Ambassador is there to suppo
rt us all in our most vulnerable moments. It is in these moments that we find wh
o we truly are, and return to the world stronger and wiser for our experiences.
Consummate support, faultless comfort, zero judgment. The Ambassador.</Text>
<Text Key="33E299B9">The Ambassador</Text>
<Text Key="F0189FB6">Designed with a wide array of sophisticated valves, this
toilet will keep your plumbing free from the sewers' more paranormal denizens. <
/Text>
<Text Key="8AC4BEE9">Atlantis Plumbtrap</Text>
<Text Key="25296C33">Your toilet is where you start and end every day. And now
you can enjoy every precious minute with Sweet Escapes, a stylish toilet that c
radles you so gently in its embrace, youll never want to flush the feeling away.<
/Text>
<Text Key="A9033D62">Sweet Escapes Country Toilet</Text>
<Text Key="35A4DFA1">Youve got basic needs. Get a basic John to take care of th
em.</Text>
<Text Key="AC6F8254">John</Text>
<Text Key="A334963A">Bring the regal warmth of wood into your bathroom with th
e Throne of Thrones, a mahogany privy so striking, youll be tempted to leave the
door open.</Text>
<Text Key="0F2EFEE5">Throne of Thrones</Text>
<Text Key="1EEFC1B0">A high-end commode with metal and wood accents for a cohe
sively RAW bathroom look.</Text>
<Text Key="1AFAD85F">RAW Toilet</Text>
<Text Key="E5B842AE">Hark back to the days of outdoor plumbing with this rusti
c wooden toilet. Got a clog? Just pour in a bucket of boiling water and poke unt
il the jobs done.</Text>
<Text Key="02862A51">The In-House Outhouse</Text>
<Text Key="C01EA38C">Relieve yourself in style with this contemporary dual-flu
sh toilet. Elegant, skirted design and efficient, whisper-soft flush add the utm
ost sophistication to your least refined moments.</Text>
<Text Key="4CE93A43">Modern Relief</Text>
<Text Key="328F5A8C">This hefty monument will make saying goodbye to loved one
s just a little bit easier.</Text>
<Text Key="231FAF43">Tombstone</Text>
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<Text Key="DE2D3E81">Brush</Text>
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<Text Key="27F11246">Fire Lighter</Text>
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<Text Key="22495EC6">The Pandora is Kindermade's premier storage solution for
your tot's toys. Not only will it keep the playthings from taking over your hous
e like a horde of escaped demons, but this model is lead-free up to the specific
ations of our factorys home country!</Text>
<Text Key="DDB62149">treeGCWetlandPalmLighted_01</Text>
<Text Key="CB1037AC">treeGCWetlandPalmLighted_01</Text>
<Text Key="B5052B2A">treeGCWetlandPineGrp</Text>
<Text Key="461CD69A"> The cypress is a noble and mighty tree sure to enliven e
ven the dullest garden.</Text>
<Text Key="6985CF3F">treeGDGE_Pine_01</Text>
<Text Key="9C801F66">treeGDGE_Pine_01</Text>
<Text Key="76B51A66">treeGDGE_Pine_02</Text>
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<Text Key="F1F5B0B0">treeGDGE_Pine_04</Text>
<Text Key="35FB755F">treeGDGE_Pine_04</Text>
<Text Key="7AA710ED">treeGCWBeech_01</Text>
<Text Key="1B0FBB3A">treeGCWBeech_02</Text>
<Text Key="0295FF17">treeGCWBeechLit_01</Text>
<Text Key="FC6BD9AD">The fan palm can grow to nearly 100 feet high and tolerat
es poor soil and drought. Choose full sun.</Text>
<Text Key="DA128878">Desert Fan Palm</Text>
<Text Key="B9CC2D60">This tall, slender palm looks like nothing more than a tr
opical telephone pole.</Text>
<Text Key="5A5596AF">Washington Palm</Text>
<Text Key="93304C03">Beech trees are durable landscaping trees particularly no
ted for their beautiful bark.</Text>
<Text Key="9DF69752">Japanese Beech Tree</Text>
<Text Key="4CC01588">The birch tree is best-known for its striking white bark
dotted with large dark "eyes." Birches are tolerant of a wide range of condition
s and thrive in poor soil.</Text>
<Text Key="9B42F127">Birch Tree</Text>
<Text Key="FD2D719A">Unlike other conifers, spruces tolerate humid weather wel
l. They are also highly resistant to deer damage, and their handsome looks last
all year round.</Text>
<Text Key="0B618DC5">Norway Spruce Tree</Text>
<Text Key="A0994F0F">Also known as the thornapple, whitehorn, or mayhaw, the h
awthorne produces masses of small white flowers and small apple-like fruits.</Te
xt>
<Text Key="7F86CED6">Hawthorne Tree</Text>
<Text Key="2CFDDC32">For a pine-scented evergreen, this is your go-to choice.<
/Text>
<Text Key="1B32CFCD">Evergreen</Text>
<Text Key="5801D702">Beech trees require a humid atmosphere and well-drained s
oil to thrive. They prefer slightly shady conditions and should be given plenty
of space to grow.</Text>
<Text Key="5E9DE4FD">European Beech Tree</Text>
<Text Key="A94DED8B">Nature lovers are fond of beech trees, as their nuts prov
ide an important food source for wildlife such as turkeys, porcupines, chipmunks
, wood ducks, and jays.</Text>
<Text Key="A364BB0A">American Beech Tree</Text>
<Text Key="8999F5AB">Cypresses are traditionally planted in graveyards and are
thus a symbol of mourning -- perfect for your uber-Gothic garden.</Text>
<Text Key="0D8B68AA">Graveyard Cypress Tree</Text>
<Text Key="60E873CD">Magnolias have a wide, shallow root system and do not tol
erate being crowded; make this tree a centerpiece of your landscaping instead.</
Text>
<Text Key="5F55F018">Ornamental Magnolia Tree</Text>
<Text Key="1D05C400">Magnolias are prized for their showy, fragrant flowers. T
hey are among the first trees to bloom in spring.</Text>
<Text Key="089D96CF">Southern Magnolia Tree</Text>
<Text Key="63BF6CF6">The mighty and regal oak tree is a symbol of courage and
endurance; druids gathered in sacred oak groves to perform their secret rites. <
/Text>
<Text Key="04923429">Oak Tree</Text>
<Text Key="95D5D4CD">Pine trees are the ultimate coniferous evergreen, known f
or their decorative cones and resinous sap. They smell nice, too.</Text>
<Text Key="5C2E4318">Pine Tree</Text>
<Text Key="7A8B44D1">Why does the willow weep? Enduring symbols of grief and l
ost love, weeping willows favor marshy ground and grow aggressively.</Text>
<Text Key="1792AC24">Weeping Willow tree</Text>
<Text Key="01D4DA26">Cherry blossoms signify the ephemeral beauty of life. Che
rries also symbolize innocence and love; they are a popular flower at weddings.<
/Text>
<Text Key="A22D8839">Upright Cherry Tree</Text>
<Text Key="FA3537FF">Observe the charming practice of "hanami," or pickinickin
g under a cherry tree in spring, beneath the hanging branches of this beauty.</T
ext>
<Text Key="5D53D126">Weeping Cherry Tree</Text>
<Text Key="42D9CCBE">So named because its leaves appear to tremble in the slig
htest of breezes, the quaking aspen provides spectacular color in the fall.</Tex
t>
<Text Key="741DFB41">Quaking Aspen Tree</Text>
<Text Key="61AC27D0">Botanically speaking, bamboo is classified as a grass rat
her than as a true tree. Bamboo grows quickly and can be a pest when not properl
y maintained.</Text>
<Text Key="D07C5BFF">Ornamental Bamboo Tree</Text>
<Text Key="E4E2CFA2">Elms are among the most widely planted ornamental trees i
n the world. They make excellent shade trees.</Text>
<Text Key="B283CC1D">Elm Tree</Text>
<Text Key="660A3975">Prune this fast-growing ornamental tree early and often f
or best landscaping results.</Text>
<Text Key="98117010">Slender Cypress Tree</Text>
<Text Key="FFF8B2C8">Plant a row of fast-growing cypress trees for an instant,
evergreen privacy screen.</Text>
<Text Key="4FC26467">Upright Cypress Tree</Text>
<Text Key="BC911463">Not just a barbecue flavoring, mesquite is a drought-tole
rant if rather thorny tree, making it a good landscaping choice for arid setting
s. </Text>
<Text Key="91CCC132">Mesquite Tree</Text>
<Text Key="56625CF9">Bright green needles and a pleasantly pronounced fragranc
e distinguish these trees, which are particularly suitable as windbreaks and for
erosion control.</Text>
<Text Key="0EFC03FC">Ponderosa Pine Tree</Text>
<Text Key="BA3933FA">Palm trees are low-maintenance ornamental trees that offe
r dramatic foliage and lend a tropical ambience to any landscape.</Text>
<Text Key="D36968A5">Majestic Palm</Text>
<Text Key="2312D858">Dramatic of profile and with over 2,500 species worldwide
, the palm is a symbol of victory and abundance.</Text>
<Text Key="2238B2D7">Royal Palm</Text>
<Text Key="BAF8F131">
</Text>
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<Text Key="B8502B71">A television stand that mimics the famous boomerang that
knocked a world leader temporarily unconscious, this design brings even outdated
electronics back to the future.</Text>
<Text Key="11BE2744">The Shoehorn</Text>
<Text Key="E579D147">Envelop your TV in old-fashioned country love. Crafted fr
om poplar, painted and then attacked by feral cats, this handsomely antiqued TV
stand will make you feel as if you've stepped back through time, until you watch
something better.</Text>
<Text Key="3BEF1AFE">Indulgence TV Stand</Text>
<Text Key="F713AEF4">Harking back to the days of train travel, this charming t
elevision stand is made from old leather trunks and available in a variety of co
lors.</Text>
<Text Key="6EA2775B">Steamed TV Stand</Text>
<Text Key="6C755086">Recommended by 9 out of 10 optometrists, this ultra-thin
HDTV has an image so crisp, it actually improves your vision. We believe the 10t
h guy was paid off, but thats a long story.</Text>
<Text Key="9933DB19">InvisiView Flat Panel Tabletop TV</Text>
<Text Key="3719929D">This no-nonsense television gives you a decent picture at
a price you can afford. Probably.</Text>
<Text Key="946A8288">InstaVision Flat-Panel Television</Text>
<Text Key="8ED5E46F">This 3DHDTV is so brilliant, it knows what you want to wa
tch before you do. Serving up all your favorite shows from the past, present, an
d future, it may hold you captive forever.</Text>
<Text Key="2CC4B1B6">GeniusVision Flat-Screen Television</Text>
<Text Key="93B097B5">Starlit Children's Wastebasket</Text>
<Text Key="B39C6E31">Even when it's not on, this TV set is a sight to behold!
Your youngsters will enjoy watching their favorite shows broadcasted from the be
lly of Pengie the Penguin.</Text>
<Text Key="2D894704">PenguinVision Children's Television Set</Text>
<Text Key="4FF0044C">This TV only gets a few channels, but its a great way to l
earn a second language, not to mention the mating habits of leopards. Weve heard
if you stretch a bra across the antennae, you can hear aliens, too.</Text>
<Text Key="EEA00003">Been There, Watched That TV</Text>
<Text Key="1CCAE434">This boxy device isnt too special to look at, but youre not
watching it off. Flick the switch and presto-you already forgot its looks, didnt
you?</Text>
<Text Key="7C6D0F9B">Trusty Companion TV</Text>
<Text Key="6410DCE5">Blow minds and boggle guests with a TV so thin, its like t
he action is happening right on your wall. Brilliant hi-def image quality actual
ly sharpens your vision, so you can set aside your glasses and simply enjoy the
show.</Text>
<Text Key="0C564E60">InvisiView Flat-Screen HDTV</Text>
<Text Key="F042D660">This 3DHDTV is so intelligent, it actually installs itsel
f. Open the box and next thing you know, its there on the wall, playing your favo
rite show. </Text>
<Text Key="E97741AF">GeniusVision Wall-Mount TV</Text>
<Text Key="3AF96BF2">Mount this plasma-screen TV on your wall and you'll have
better picture quality than your friends, your neighbors, even the local cinema.
</Text>
<Text Key="C35F358D">Plasmatron 3000 Flat Screen TV</Text>
<Text Key="88BF4401">Unlock by reaching level 10 of the Tech Guru career while
in the Start Up branch.</Text>
<Text Key="0816E036">Unlocked at level 10 of the Tech Guru career while in the
Start Up branch.</Text>
<Text Key="62A42398">This might look like an urn to most, but they dont get it,
do they? The beauty of the urn is secondary; its whats inside that counts.</Text>
<Text Key="927A0617">Urn</Text>
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<Text Key="A06A623F">vehicleSportsCoupe_01</Text>
<Text Key="3FCEF6E3">vehicleSportsCoupe_01_VFX</Text>
<Text Key="27CAB3DD">vehicleSportsCoupe_02</Text>
<Text Key="A0565DC8">vehicleSportsCoupe_02</Text>
<Text Key="FE71F0B2">vehicleSportsCoupe_03</Text>
<Text Key="7A91E54D">vehicleSportsCoupe_03</Text>
<Text Key="E7B91328">InGame/GameObjects/vehicleSportsLuxury_01_VFX</Text>
<Text Key="C8EF2D8A">vehicleVan_01</Text>
<Text Key="7012C491">vehicleVan_01_shadow</Text>
<Text Key="5A52E8E4">vehicleVan_01_shadow</Text>
<Text Key="95D34509">vehicleVan_01_VFX</Text>
<Text Key="41C6E86C">vehicleVan_01_VFX</Text>
<Text Key="9A72F574">A crudely-made doll of fabric, stitching, and stuffing, r
oughly resembling a person and used for mischievous purposes.</Text>
<Text Key="087C64DB">Madame Zoe's Voodoo Doll</Text>
<Text Key="3C84E850">Why wait on Mother Nature when you have the power of a st
orm cloud right in your hand? Rusty, dented, and antique, sure, but it pours wat
er, and thats what counts.</Text>
<Text Key="E351B57F">April Showers Watering Can</Text>
<Text Key="75DED79F">Add extra cheer to your special day with this rustic wood
en wedding arch. Entwined in fragrant, blushing lilies, its delicate beauty cele
brates yours.</Text>
<Text Key="46D24F46">Blushing Beauty Wedding Arch</Text>
<Text Key="21B56297">You cant put a pricetag on love like yours, so why pinch p
ennies celebrating it? This exquisite latticework arch comes wrapped with ribbon
s and white gardenias, announcing not only your grooms true love but the size of
Daddys paycheck.</Text>
<Text Key="471D836E">Daddys Girl Formal Wedding Arch</Text>
<Text Key="F5C98721">This modern submersible window features reinforced glass
and vacuum-sealed industrial-steel braces, just in case of, well, anything.</Tex
t>
<Text Key="DFC5E0D4">Pessimists Porthole</Text>
<Text Key="8CF033A8">Delivers total privacy and just a smidgeon of natural lig
ht.</Text>
<Text Key="ABC640C7">Shutter to Think</Text>
<Text Key="B6CF23D5">Ideal for a bathroom or other narrow space, this window s
lides open when you simply must have a breath of fresh air.</Text>
<Text Key="072871F0">Double Hung Window</Text>
<Text Key="4C7E521D">Gaze at the world outside your window, without letting it
gaze in.</Text>
<Text Key="1AD5A908">Narrow Outlook</Text>
<Text Key="3AE604B1">Sail away to happy seas with this fanciful wooden maritim
e window.</Text>
<Text Key="900D4284">Porthole Peeper</Text>
<Text Key="BBE0F8B3">Simple decorative wooden shutters add a touch of charm an
d nothing else.</Text>
<Text Key="F3633AE2">Surburban Outlook</Text>
<Text Key="494DA36B">A striking addition to any home, these wood-frame windows
feature subtle embellishments that are truly timeless.</Text>
<Text Key="41E04C6A">Double Vision</Text>
<Text Key="33E897E7">Easy to clap shut when solicitors and tree huggers come b
y.</Text>
<Text Key="DB17E91E">The Clapper</Text>
<Text Key="526614C6">Bold shapes add a touch of style while framing your outlo
ok on life.</Text>
<Text Key="C13E1D59">Angle on the World</Text>
<Text Key="5D0560F4">Love natural light and unnatural darkness? Have it all wi
th the shadowy yet striking silhouette of the FMD.</Text>
<Text Key="BE04ED5B">Fenestral Maneuvers in the Dark</Text>
<Text Key="06C284A5">Maximize your view and add a feeling of space even to the
most modest home.</Text>
<Text Key="D1B69F20">Basic Bay Window</Text>
<Text Key="AEA71EB4">A charming suburban window with a heavily emphasized brow-p
opular with Italian families.</Text>
<Text Key="E01FB71B">The High Brow</Text>
<Text Key="944B4F6E">Ideal for basements or rooms where privacy is essential,
this high-set window bathes your darkest secrets with beautiful natural light.</
Text>
<Text Key="9FF2B211">Bunker Bather</Text>
<Text Key="AE5D9F72">Clean. Simple. Minimal. Perfect.</Text>
<Text Key="7106780D">Light Box Window</Text>
<Text Key="448D3F8B">This three-panel window gives any room a wide, bright ban
k of light. Perfect for indoor living that feels like it's outdoor.</Text>
<Text Key="F7FE110A">TriPane Three-Panel Window</Text>
<Text Key="74E428B6">Get more symmetry for your Simoleons with this ultra-chic
modern window set.</Text>
<Text Key="D10F09E9">Square on Square</Text>
<Text Key="46DE297F">A classic modern solution for households with short and t
all inhabitants.</Text>
<Text Key="0990EDA6">Tte--Tte</Text>
<Text Key="36F6090A">Undeniably chic in an urban sort of way.</Text>
<Text Key="307CAC15">The Looker</Text>
<Text Key="5315B813">Get the ultimate in ventilation without risking a fall!</
Text>
<Text Key="6E03CCC2">Quadruple Awning</Text>
<Text Key="5AA17D31">The epitome of urban chic, this extra-tall window is idea
you buy enough to cover your house theres a good chance you get at least one, rig
ht?</Text>
<Text Key="12DA72DF">Mega Window</Text>
<Text Key="BE39BC00">Simple yet decorative, these hand-carved wooden windows a
dd beauty to any Craftsman home.</Text>
<Text Key="0B87FECF">The Craftsman</Text>
<Text Key="3103985F">We wanted a window that would practically scream handmade
antique. Thats why we programmed our battery of assembly line robots to add a quai
nt wooden shutter to our popular Mega Window. You wont believe the hands that mad
e it were 40% tungsten!</Text>
<Text Key="95968006">Mega Window (Shutter)</Text>
<Text Key="5AE33406">Thanks to an error that flipped the blueprint image we sc
anned into the database of our assembly line robots, we have manufactured thousa
nds of windows with the shutter attached to the wrong side. Use with our origina
l shuttered Mega Window to create a nice symmetrical look.</Text>
<Text Key="5D692D99">Mega Window (Reverse Shutter)</Text>
<Text Key="B96F13EA">We produced this window by combining the plans for all of
our other Mega Windows. Its pretty good quality, a great size, decently attracti
ve Its not necessarily everything you want but its certainly none of the things tha
t you dont want! Buy dozens!</Text>
<Text Key="17FEE775">Mega Window (Double Budget Grand Deluxe DeLite)</Text>
<Text Key="49AF3719">Seriously, what else do you need beside a hole and some g
lass?</Text>
<Text Key="94630A9C">Let There Be Light</Text>
<Text Key="36369EAE">Want more light? Cut a bigger hole and insert a bigger pi
ece of glass.</Text>
<Text Key="53BA7E51">Let There Be More Light</Text>
<Text Key="4C2BDC6B">Double framed, double paned, double sealed and laminated
for good measure, this eco hero wont let an ion of heat pass through.</Text>
<Text Key="F783A76A">Energy King</Text>
<Text Key="15BD050A">Bring the outside inside with these gorgeous, floor-to-ce
iling window panels. But if you have a lot of them, be careful not to throw ston
es.</Text>
<Text Key="BAE8E015">Outside In Window Wall</Text>
<Text Key="25A5257F">No proper fenestrator could go without the Glacemaster 17
00C--supreme among household windows.</Text>
<Text Key="93FD21A6">Glacemaster 1700C</Text>
<Text Key="1D93B73C">The ultimate in functional fenestras, this slim rectangle
lets in only the light and air you cant do without.</Text>
<Text Key="2999A193">Modern Awning</Text>
<Text Key="BE50B655">Bring the outside inside with these gorgeous, floor-to-ce
iling double-width windows. But if you have a lot of them, be careful not to thr
ow stones.</Text>
<Text Key="8B9BA170">Outside In Double-Window Wall</Text>
<Text Key="82503200">No proper fenestrator could go without the Glacemaster 17
00C--supreme among household windows. The EpicWide version. You've been warned.
</Text>
<Text Key="47F580CF">Glacemaster 1700C - EpicWide</Text>
<Text Key="9BC171C8">A sensible solution that never goes out of style.</Text>
<Text Key="24F27167">Short Classic Casement</Text>
<Text Key="C2BD667A">Inspired by the quaint allure of a country woodcutters cot
tage, this window was constructed of reclaimed, hand-dented barn wood to add aut
hentic character.</Text>
<Text Key="18227825">The Woodcutters Window</Text>
<Text Key="44B29B43">Ideal for estates with sweeping vistas, this quaint windo
w set is comprised of rediscovered windows from real, abandoned farms, with allnew glass of course.</Text>
<Text Key="213B0492">Farmyard Window</Text>
<Text Key="9BF9266F">Perhaps the cat ears are intentional, perhaps not, but we
find them quite bewitching.</Text>
d had her own little girl, Olivia Spencer-Kim-Lewis. They live with Alices dad (D
ennis, remember?) and Erics mom, Vivian Lewis. Hey, no one ever said family was e
asy!
</Text>
<Text Key="AB6053FA">Spencer-Kim-Lewis</Text>
<Text Key="63988BB8">Potters Splay</Text>
<Text Key="1E913847">Brook Bungalow</Text>
<Text Key="E9E6A1F4">Rindle Rose</Text>
<Text Key="528B69D5">Pique Hearth</Text>
<Text Key="3C4FAE5D">Poor, poor Bob and Eliza have they ever been happy? It se
ems theres nothing one can do to please the other. Just what is keeping this coup
le together? Or, conversely, what is the spark that will finally drive them apar
t?</Text>
<Text Key="F6274548">Pancakes</Text>
<Text Key="CBE6363A">Riverside Roost</Text>
<Text Key="713CE383">Bargain Bend</Text>
<Text Key="9AECD367">Streamlet Single</Text>
<Text Key="4DE641DE">Crick Cabana</Text>
<Text Key="282B1ACB">Daisy Hovel</Text>
<Text Key="DA1A6F1A">Garden Essence</Text>
<Text Key="1658A3DA">Free spirit Liberty, cheerful Summer, and geeky Travis ar
e unlikely friends, and nothing can come between these three. Except perhaps the
growing feelings both Summer and Liberty have for Travis...</Text>
<Text Key="03E5EB05">BFF</Text>
<Text Key="DCC4B351">Willow Creek Archive</Text>
<Text Key="16B8C2AE">Movers & Shakers</Text>
<Text Key="75829076">The Blue Velvet</Text>
<Text Key="D77489C9">Municipal Muses</Text>
<Text Key="E79AA2C6">PERFTEST</Text>
<Text Key="9EFF615D">PERFTEST_GD_GardenCommunity_01_LOT 1</Text>
<Text Key="DABDED81">PERFTEST</Text>
<Text Key="DF9DAAD6">PERFTEST_GD_GardenCommunity_01_LOT 2</Text>
<Text Key="8E20183C">PERFTEST</Text>
<Text Key="618AFB03">PERFTEST_GD_GardenCommunity_01_LOT 3</Text>
<Text Key="B122299F">PERFTEST</Text>
<Text Key="673D8424">PERFTEST_GD_GardenCommunity_01_Lot4</Text>
<Text Key="E29DC5AA">PERFTEST</Text>
<Text Key="7B0EE669">PERFTEST_GD_GardenCommunity_01_LOT 5</Text>
<Text Key="FB8A66E0">Secret</Text>
<Text Key="9BF50B06">Sylvan Glade</Text>
<Text Key="E9CAAA02">Slipshod Mesquite</Text>
<Text Key="FC126ADC">Johnny Zest has the stage name and the dream, but maybe n
ot the talent... Disowned by the Landgraabs for quitting school, Johnny wants to
make his own fame and fortune as a standup comedian.</Text>
<Text Key="DE9D7CB3">Zest</Text>
<Text Key="A9BFD24D">Sandtrap Flat</Text>
<Text Key="A34CCD4A">Agave Abode</Text>
<Text Key="844DEE57">Nookstone</Text>
<Text Key="099A7D4E">Pebble Burrow</Text>
<Text Key="C3A46714">Affluista Mansion</Text>
<Text Key="5C612B40">The Landgraabs seem like the perfect family; wealthy, wel
l-mannered, brilliant. But Nancy and Geoffrey are each hiding something. Will th
eir secrets tear them apart or will they continue to build a wealthy dynasty?</T
ext>
<Text Key="69E1E30F">Landgraab</Text>
<Text Key="95016BCF">Yuma Heights</Text>
<Text Key="5192828E">Vista Quarry</Text>
<Text Key="82B3E23F">Springscape</Text>
<Text Key="FF2F7288">Cacti Casa</Text>
<Text Key="7B140EA7">This household seems to have stepped right out of a TV si
tcom. What wacky misadventures will the perky Zoe, easygoing Mitchell, uptight l
adies man J, and intellectual Gavin suffer this week? Tune in and find out!</Text
>
<Text Key="439D05DE">Roomies</Text>
<Text Key="5B73C3BB">Dusty Turf</Text>
<Text Key="4A786000">Raffia Quinta</Text>
<Text Key="8DB5065A">Rio Verde</Text>
<Text Key="ED04994B">Arid Ridge</Text>
<Text Key="916E4650">Sultry Springside</Text>
<Text Key="BCC7AD4C">Its no longer girls-only now that Caliente matriarch Katri
na has moved in her mooching boy toy, Don. With three fiery, attractive ladies i
n the house, will Don remain faithful or will he get involved with more than one
Caliente woman?</Text>
<Text Key="E114AB03">Caliente</Text>
<Text Key="1CE7434F">Granada Place</Text>
<Text Key="42B22266">Rattlesnake Juice</Text>
<Text Key="8AC13134">The Futures Past</Text>
<Text Key="C14454F3">The Solar Flare</Text>
<Text Key="7CBF9F66">Burners & Builders</Text>
<Text Key="E9F71DCE">sqeEmptyLotArea Test World</Text>
<Text Key="FBE4818A">sqeGameplayProfileArea3 TestWorld</Text>
<Text Key="926B2A83">History (and mystery) emanates from this tri-story Gothic
mansion.</Text>
<Text Key="009A8AC4">A large, traditional home with verandas and balconies gal
ore.</Text>
<Text Key="F268EBC9">An expansive lot in a much-sought-after enclave, this is
your potential paradise.</Text>
<Text Key="2D469212">A huge colonial with lovely grounds, this home is sure to
impress.</Text>
<Text Key="3A510EA2">Modern meets traditional in this three-story home with ex
tensive landscaping.</Text>
<Text Key="40DD42ED">A large property with classical styling, this is the quin
tessential Garden Estates home.</Text>
<Text Key="CB0A78CC">Magnolia Blossom Park is a historic park where Willow Cre
ek inhabitants from all walks of life can come together to enjoy nature in a lus
h, green environment.</Text>
<Text Key="1927B47E">With this large waterfront lot, your only limit is your i
magination.</Text>
<Text Key="E5834239">Built for outdoor living, this colonial features a wrapar
ound porch and balcony.</Text>
<Text Key="352BBBB4">A cozy cottage with a welcoming porch that just screams,
"RELAX!"</Text>
<Text Key="23592DC2">This modified double shotgun has plenty of space for a co
mfort and entertaining.</Text>
<Text Key="DC5058CC">A sizeable Backwater lot, perfect for building your dream
home.</Text>
<Text Key="D28B636B">A simple starter home for a singleton or a couple.</Text>
<Text Key="D8910156">This small shotgun-style home is perfect for a small fami
ly.</Text>
<Text Key="DA931D65">This home's open concept design is flexible with plenty o
f outdoor space.</Text>
<Text Key="EE9B4780">A sprawling colonial with landscaping perfect for outdoor
entertaining.</Text>
<Text Key="76A88C5D">Encourage</Text>
<Text Key="30743168">Craft Together</Text>
<Text Key="EDF243FE">Invite to Craft</Text>
<Text Key="1E00984F">Call Over to See</Text>
<Text Key="4432BBA2">Clean Up</Text>
<Text Key="155C33D1">Draw</Text>
<Text Key="E970D5AF">Adoption Complete</Text>
<Text Key="00870A17">You cannot do this while an adoption is in progress.</Tex
t>
<Text Key="BBDC07BA">{0.SimName} is bringing home a new family member!</Text>
<Text Key="C20093B2">{1.SimFirstName}</Text>
<Text Key="2FFB72A8">{1.SimFirstName} needs a proper name!</Text>
<Text Key="D48756AA">{0.SimLastName}</Text>
<Text Key="DA46C818">Congratulations! Your family has grown.</Text>
<Text Key="1ADB86A5">Adopting Child</Text>
<Text Key="D88F1131">Miss Work?</Text>
<Text Key="CA90B728">At Work</Text>
<Text Key="0ED9C61D">{0.SimName} is becoming an Elder!</Text>
<Text Key="B14D0832">{0.SimName} is becoming a Teen!</Text>
<Text Key="AF5A1B84">{0.SimName} is becoming an Adult!</Text>
<Text Key="BF1AEFC7">{0.SimName} is becoming a Young Adult!</Text>
<Text Key="F22AF853">You cannot do this while your Sim is aging up.</Text>
<Text Key="C6D3A102">Care for Self</Text>
<Text Key="B08D23AF">Critically Assess</Text>
<Text Key="8EE3BD24">Gather Inspiration</Text>
<Text Key="BB1E1B4F">Sell For Cost</Text>
<Text Key="E5943629">Critique Work</Text>
<Text Key="C43ADDD0">Click OK to go to Household Split, or Merge to modify whi
ch Sims will live in which Households. </Text>
<Text Key="A329A25E">Moving In Together!</Text>
<Text Key="61177DA7">Sim is already leaving!</Text>
<Text Key="BEB47BEF">{0.SimName} is becoming a Child today!</Text>
<Text Key="5DD4BB96">Age Up!</Text>
<Text Key="B9EDF032">Bottle Feed</Text>
<Text Key="222D5DE2">Bounce</Text>
<Text Key="F3C1B929">Breast Feed</Text>
<Text Key="ED01D7F6">Change Dirty Diaper</Text>
<Text Key="FDA8019A">Coo At</Text>
<Text Key="14558D47">Cuddle</Text>
<Text Key="9CA8E8B9">Show Off</Text>
<Text Key="358011EF">{0.SimFirstName} is very hungry! Without a feeding soon,
this baby will be taken away!</Text>
<Text Key="88041A0B">Make Silly Face</Text>
<Text Key="15D70C8D">This will age {1.SimFirstName} up to be a Child.</Text>
<Text Key="75CF7547">Age Up</Text>
<Text Key="8B6A7FFF">Show Off To</Text>
<Text Key="1DAEB6CD">Rock</Text>
<Text Key="E217CF1C">Shoosh</Text>
<Text Key="BC36A686">Be Shown Baby</Text>
<Text Key="EFDC30D0">Talk</Text>
<Text Key="7B62F5A5">Cry Over Baby</Text>
<Text Key="FB266860">Energized Sims can clean much faster!</Text>
<Text Key="033718B4">Clean with Vigor</Text>
<Text Key="8EEB5CD9">Get Chips</Text>
<Text Key="A0E7C36E">(From Mixology Skill)</Text>
<Text Key="8FC7EBA1">Order Chips</Text>
<Text Key="52F79B8C">Practice Bar Tricks</Text>
<Text Key="9D0CD872">Being Inspired helps with making drinks!</Text>
<Text Key="BE699241">{2.String}</Text>
<Text Key="1CBE2577">Make Special Drink: Boiler Room</Text>
<Text Key="267481F4">Make Drinks for Everyone</Text>
<Text Key="FE306391">{0.SimFirstName} is having a baby!</Text>
<Text Key="42A19D9D">Energized Sims can clean much faster!</Text>
<Text Key="24C9F71B">Clean with Vigor</Text>
<Text Key="11BFBD0F">Clean</Text>
<Text Key="BA7D4664">Play in the Jets</Text>
<Text Key="0D9D92CC">Splash in the Jets</Text>
<Text Key="9AFCA34F">Jets to MAX</Text>
he day!</Text>
<Text Key="E8CB3FAE">Homework Complete!</Text>
<Text Key="B7794568">Do Extra Credit Work</Text>
<Text Key="F3CB9B00">Do Makeup Homework</Text>
<Text Key="10E2BA12">{0.SimName} has completed {M0.his}{F0.her} homework for t
he day!</Text>
<Text Key="206B6660">Homework Complete!</Text>
<Text Key="BC3F1DC2">Capture Epic Saga</Text>
<Text Key="97B6C222">Read {2.SimName}'s Epic Tale</Text>
<Text Key="AC806F92">{0.SimFirstName} is invigorated by an epic tale.</Text>
<Text Key="D765C230">Restore Life</Text>
<Text Key="C73FC9DB">{0.SimFirstName} has resurrected {1.SimName}!</Text>
<Text Key="5ED32881">{0.SimFirstName} has recorded {1.SimName} in the Book of
Life.</Text>
<Text Key="88785DE6">Reread "{1.ObjectName}"</Text>
<Text Key="2C452826">Browsing books can be a great source of Inspiration!</Tex
t>
<Text Key="1A303FA0">Read For Reference</Text>
<Text Key="17462728">Self-Publish</Text>
<Text Key="CD15434E">Invite to Listen to Story</Text>
<Text Key="91B4B1FA">Listen to Story</Text>
<Text Key="B74EA994">Studying books is a good way to Focus the mind!</Text>
<Text Key="C26B1484">Study</Text>
<Text Key="155EC192">Browse Books</Text>
<Text Key="009B0FF4">Browse Books</Text>
<Text Key="993774FD">Clean Up Books</Text>
<Text Key="03A8197B">Read</Text>
<Text Key="59EB9C25">Read Something</Text>
<Text Key="4EE4F0CA">There are no books to read on the shelf.</Text>
<Text Key="A90D018C">Wait For Coffee to Brew</Text>
<Text Key="C6A1DE7F">Wait for Tea to Brew</Text>
<Text Key="26606C4A">Wait for Tea to Brew</Text>
<Text Key="42C77524">Bring {0.SimName} Here</Text>
<Text Key="B59D6B98">Admire</Text>
<Text Key="75E591C7">Scrap Painting</Text>
<Text Key="FEC980C7">Sell to Art Gallery</Text>
<Text Key="47EEBE13">You are about to sell a Masterpiece. These are very rare!
Are you sure you want to do this?</Text>
<Text Key="19D9D8AC">Sell this Masterpiece to a Gallery?</Text>
<Text Key="BABDB151">Sell to Collector</Text>
<Text Key="8ACAF55B">Congratulations! {0.SimFirstName} just finished painting
a masterpiece!</Text>
<Text Key="AD39011E">Join Game</Text>
<Text Key="365E73EE">Start Card Game</Text>
<Text Key="E8D47678">Negotiate a Bonus: {2.String}</Text>
<Text Key="90B8094A">Negotiate</Text>
<Text Key="B0366B1D">Leave School Early</Text>
<Text Key="E150BDA0">Leave Work Early</Text>
<Text Key="3699AD47">Career Proxy Super Interaction</Text>
<Text Key="21BB4571">Career Proxy Terrain</Text>
<Text Key="C5F80339">Carol of Cleaning</Text>
<Text Key="610B89E5">All Lights</Text>
<Text Key="8E3EB29D">This Light</Text>
<Text Key="418B8867">Add Career</Text>
<Text Key="8EBD9242">Demote Career: {2.String}</Text>
<Text Key="459BE5D8">Career Demote</Text>
<Text Key="A31CCFB0">Promote Career: {2.String}</Text>
<Text Key="06687FD2">Career Promote</Text>
<Text Key="BE0F26CC">Remove Career</Text>
<Text Key="AF059C83">Empty</Text>
e</Text>
<Text Key="BF85B641">Earn Money Turking</Text>
<Text Key="19961FBA">An uplink to the mainframe is currently active.</Text>
<Text Key="7F895634">The connection was broken when a trace began. Maybe next
time.</Text>
<Text Key="CCC8B116">Uplink established! The hack was successful.</Text>
<Text Key="921D0528">The Mainframe</Text>
<Text Key="D6331323">Doing extra research at home is a great way to advance yo
ur career!</Text>
<Text Key="B2DFA0FB">There is no more worthwhile research to do until {0.SimNa
me} goes to work again.</Text>
<Text Key="FE1AE569">Intelligence Research</Text>
<Text Key="C0C667FD">What's a better way to learn about someone than talking t
o them? Looking them up on the Internet!</Text>
<Text Key="5477ECF7">Internet Stalk {0.SimName}</Text>
<Text Key="7D61229F">There are many advantages to being a Secret Agent. Findin
g out about others without having to talk to them is one of them!</Text>
<Text Key="8FA5C60D">Investigate {0.SimName}</Text>
<Text Key="9E5E9966">Listen to Space Fucking</Text>
<Text Key="722FDABE">{0.SimFirstName} has finished {M0.his}{F0.her} livestream
ing session. {M0.He}{F0.She} has earned {1.Money} and now has {2.Number} {S2.fan
}{P2.fans}!</Text>
<Text Key="E79E7AC4">Play games well. Earn fans. Make money!</Text>
<Text Key="9E1CB5B9">Livestream Blicblock</Text>
<Text Key="8BDD4CD6">Livestream Hillock II</Text>
<Text Key="BE8260DE">Livestream Incredible Sports</Text>
<Text Key="596A60B7">Livestream MySims Go!</Text>
<Text Key="84AD733E">Livestream The R.E.F.U.G.E.</Text>
<Text Key="3A55553A">Livestream Road Rival Alpha</Text>
<Text Key="90B2E8DB">Livestream Sims Forever</Text>
<Text Key="E5531BE2">Making Connections online can help with Job Performance!<
/Text>
<Text Key="F4C4586E">Make Connections</Text>
<Text Key="21FB52AF">Pay Bills</Text>
<Text Key="A6EA2D07">Send Chain Letter To</Text>
<Text Key="716F95B9">Chat with {2.SimName}</Text>
<Text Key="88F78C08">Learn all of someone's traits without the need to strike
up a conversation!</Text>
<Text Key="1DD62210">Internet Stalk</Text>
<Text Key="4FF445BF">Searching the internet - a Secret Agent's best tool</Text
>
<Text Key="690D9413">The agency database is currently reindexing its cache. Pl
ease stand by.</Text>
<Text Key="9C3D382D">Investigate</Text>
<Text Key="F661B2F7">Make Connections: {2.String}</Text>
<Text Key="57E5AEC1">Make Connections</Text>
<Text Key="E67E802E">It's not a 200 million Simoleon industry for nothing. Why
not spam your friends for money?</Text>
<Text Key="B14C9FA2">Send Spam Money Request To</Text>
<Text Key="1B44702A">What better use of eloquent writing skills than to trick
hapless authority figures into excusing Sims from their responsibilities?</Text>
<Text Key="AEF7D791">(Hidden)</Text>
<Text Key="1BC6B3D7">There are no members of the household that need to go to
work or school and have not been recently excused.</Text>
<Text Key="CFDDBC96">Write Excuse Note For</Text>
<Text Key="0893B001">Write Love Email</Text>
<Text Key="803C403C">Write Negative Article</Text>
<Text Key="36BF5660">Write Positive Article</Text>
<Text Key="29CA4F73">Play Blicblock</Text>
<Text Key="76534C98">Play Arithmetic Attack!</Text>
<Text Key="D08F24C9">My new penpal lives in Twinbrook. I've always been curiou
s about their swamps.</Text>
<Text Key="21F5F0B4">Yo ho! I've got meself a new matey from Barnacle Bay.</Te
xt>
<Text Key="4A3ACC4A">I've got a penpal in Isla Paradiso. Living there must be
like a permanent vacation!</Text>
<Text Key="5398483A">I've always wanted to see the Simomon River. I'll have to
ask my new penpal from Riverview to describe it.</Text>
<Text Key="DB62FA1F">Out of this world! This penpal is from Lunar Lakes.</Text
>
<Text Key="02218971">Shucks. It looks like no one replied to my penpal request
, which is now closed. The good news is: I can post again whenever I want!</Text
>
<Text Key="D02DF49A">How posh! It looks like I've got a new penpal from Bridge
port.</Text>
<Text Key="58DF9D0C">My newest penpal is from Moonlight Falls. I've heard that
it's really beautiful at twilight there.</Text>
<Text Key="A3C6AE03">I have a new penpal from Sunset Valley. I remember when e
veryone and their mother used to live in Sunset Valley. Times have changed.</Tex
t>
<Text Key="1F06A692">Spooky, scary. This new penpal of mine is from Midnight H
ollow.</Text>
<Text Key="1AE2729B">Winner, winner, lobster thermidor dinner! I've got a new
penpal from Lucky Palms.</Text>
<Text Key="10C03FC3">Check for Pen Pal Replies</Text>
<Text Key="04D63880">There hasn't been a reply yet, but I should probably wait
a bit longer before I post again.</Text>
<Text Key="261D1988">I've posted on the pen pal forums. Now to wait and see if
anyone responds!</Text>
<Text Key="E56BEA40">Find a Pen Pal</Text>
<Text Key="29B15DC8">Still awaiting a reply from this penpal.</Text>
<Text Key="56619CFE">Appaloosa Plains</Text>
<Text Key="E67F495B">Barnacle Bay</Text>
<Text Key="7FF09593">Bridgeport</Text>
<Text Key="0FF03B6D">Champs Les Sims</Text>
<Text Key="4CF9F791">Dragon Valley</Text>
<Text Key="98A5A735">Isla Paradiso</Text>
<Text Key="293C03A9">Littlehaven</Text>
<Text Key="CF93319A">Lucky Palms</Text>
<Text Key="C9432FA1">Lunar Lakes</Text>
<Text Key="1C7E5E98">Midnight Hollow</Text>
<Text Key="A26F0598">Moonlight Falls</Text>
<Text Key="EBE95210">Riverview</Text>
<Text Key="B9F86BD6">Sunset Valley</Text>
<Text Key="723A807A">Twinbrook</Text>
<Text Key="524B75F5">Practice Typing</Text>
<Text Key="0A0FFCEB">Practice Writing</Text>
<Text Key="9857F9A1">Continue Freelance Work</Text>
<Text Key="3BFA870E">We just did a security analysis of our company systems an
d let's get to the point, things are bad. How is it possible that everyone's pas
sword is ********? You have to help us!</Text>
<Text Key="86D2905F">My phone icons seem drab and dull. Could you write an app
lication that would make all of the icons wear tuxedos? Now that would be fancy!
</Text>
<Text Key="22F6B2BD">After seeing one at that conference, I NEED to have a mec
hanical mixologist. I built one from household scraps, but can't get the UI work
ing. It's only making soda water! I'll pay you to fix it. No price is too high!<
/Text>
<Text Key="72D9003F">I'm having trouble with my robot army. They just want to
sit around and drink coffee. Will you look into why they're so lazy?</Text>
<Text Key="093FB1D4">Electrocuted</Text>
<Text Key="7DC53EE1">{0.SimName} is dying from embarrassment!</Text>
<Text Key="FDBB33BE">Ultimate Mortification</Text>
<Text Key="7916FA67">{0.SimName} has died in a fire!</Text>
<Text Key="B4676770">Death by Fire</Text>
<Text Key="DB3CF024">{0.SimName} is dying from starvation!</Text>
<Text Key="E9307FC7">{0.SimName} is dying from laughter!</Text>
<Text Key="C3B45D10">Death by Laughter</Text>
<Text Key="3620C3CA">Returning to the Netherworld will permanently remove {0.S
imFirstName} from the household and leave all {M0.his}{F0.her} earthly possessio
ns behind - including family members! There is no way back from the Netherworld.
</Text>
<Text Key="1721900E">{0.SimFirstName} having successfully returned to the Neth
erworld, this household is now empty. Select a new one to continue playing with
earthly beings.</Text>
<Text Key="F225983F">{1.SimFirstName} has departed from {M1.his}{F1.her} unnat
ural life and can no longer take care of the household's children. Sim Social Se
rvices are well prepared for this kind of situation, and are going to take it fr
om here.</Text>
<Text Key="3C79B5AB">Did {1.SimFirstName} not realize that {M1.he}{F1.she} was
leaving {0.SimFirstName} behind? Oh well. Sim Social Services are on the way to
take care of {M0.him}{F0.her}.</Text>
<Text Key="050F262C">Return to Netherworld</Text>
<Text Key="AC0C976F">You cannot do this while a Sim is returning to the Nether
world!</Text>
<Text Key="CC7D0587">{0.SimName} has lived a long life, but {M0.his}{F0.her} t
ime has finally come. {M0.He}{F0.She} is dying of old age.</Text>
<Text Key="7AEC4D3E">Complain about Strenuous Activity</Text>
<Text Key="5129C95D">Break Object (DEBUG)</Text>
<Text Key="D889A371">Build Rocket (DEBUG)</Text>
<Text Key="6C9705D7">Make Hungry (Debug)</Text>
<Text Key="F9034690">Create Friends (Cheat)</Text>
<Text Key="43005CE1">Remove Debug Emotions</Text>
<Text Key="EE3B20A9">Grow Plant - Growth+50 (Debug)</Text>
<Text Key="69F58248">Bug Commodity -25</Text>
<Text Key="C980001F">Kill plant</Text>
<Text Key="04A06C85">Max Evolve Commodity</Text>
<Text Key="2C9A8F48">Spawn Fruit (Debug)</Text>
<Text Key="D70164EC">Water Commodity -25</Text>
<Text Key="7D177009">Weeds Commodity -25</Text>
<Text Key="7212EE35">Make Do Homework Available</Text>
<Text Key="062E13E8">Make Full (DEBUG)</Text>
<Text Key="9284AF2D">DEBUG: Add Relationship with Tree</Text>
<Text Key="0E596539">Remove Selectable (Debug)</Text>
<Text Key="CE5C49EB">Repair Object (Cheat)</Text>
<Text Key="0A6AAED3">Replace</Text>
<Text Key="1D2879E0">Become Owner Sim</Text>
<Text Key="68A30D15">Debug - Start Fire</Text>
<Text Key="A6F9047B">Make Angry</Text>
<Text Key="883F59B4">Make Asleep</Text>
<Text Key="AECDBB4E">Make Bored</Text>
<Text Key="BD3F4E60">Make Confident</Text>
<Text Key="342EBF2D">Make Depressed</Text>
<Text Key="848D6BBF">Make Embarrassed</Text>
<Text Key="93E4E6FD">Make Energized</Text>
<Text Key="73168233">Make Horny</Text>
<Text Key="19B6F723">Make Focused</Text>
<Text Key="E5263ACD">Make happy</Text>
<Text Key="A05CFC48">Make Inspired</Text>
<Text Key="09B311D4">Make Miserable</Text>
nto a frenzy preparing a welcoming party and cake for the fake aliens.\n \n{0.Si
mFirstName} has increased {F0.her}{M0.his} Mischief skill.</Text>
<Text Key="41BA37FF">{0.SimFirstName}'s coworkers were not fooled for even a s
econd by {F0.her}{M0.his} prank. {F0.She}{M0.He} should remember not to use such
an obvious alien puppet next time.\n \n{0.SimFirstName}'s work performance has
decreased!</Text>
<Text Key="BC091798">Fake Alien Contact</Text>
<Text Key="25961D5A">{0.SimFirstName}'s coworkers were so enchanted by the vol
uminous balloons that a spontaneous party broke out, and the usual criminal acti
vity was forgotten for the day!\n \n{0.SimFirstName} has earned the following:\nW
ork Performance Boost\n250 Simoleons\nIncreased Mischief Skill</Text>
<Text Key="9FDB8F02">{0.SimFirstName}'s boss was so busy popping balloons in t
heir office that they missed a very important clandestine meeting. Now {0.SimFir
stName}'s boss is completely furious at {F0.her}{M0.him}.\n \n{0.SimFirstName}'s
job performance decreased!</Text>
<Text Key="231ED0C7">Prank Successful!</Text>
<Text Key="4190E5D1">Fill The Boss' Office With Balloons</Text>
<Text Key="E4A79FC0">After {0.SimFirstName} flung the first tomato, the school
staff quickly intervened, and {0.SimFirstName} was reprimanded for attempting t
o instigate a food fight. A quick end to what could have been the most epic food
fight in history.\n \n{0.SimFirstName}'s school performance has decreased.</Tex
t>
<Text Key="5A32DDEF">After the first tomato was flung by {0.SimFirstName}, a h
urricane of foodstuffs flew wildly about the school cafeteria. It was the funnes
t day in school history and also the messiest! \n \n{0.SimFirstName} became quit
e popular as a key participant in this epic food fight.</Text>
<Text Key="BFE6AE63">Start a Food Fight</Text>
<Text Key="2807E0C6">{0.SimFirstName} threw open the doors to the frog's cages
, and they gratefully hopped into the waiting arms of the humane society workers
. {F0.Her}{M0.His} coworkers were overjoyed to see the frogs escape with their l
egs intact.\n \n{0.SimFirstName} has earned the following: \nIncreased Mischief S
kill\nWork Performance Boost</Text>
<Text Key="12C92E25">{0.SimFirstName}'s plan to free the frogs didn't go quite
as planned. {F0.Her}{M0.His} boss is furious that dinner was ruined, and everyo
ne has frog goo in their hair! \n \n{0.SimFirstName}'s job performance has decre
ased massively!</Text>
<Text Key="89FA55C8">Free The Frogs</Text>
<Text Key="3F4D71AE">Oops! While {0.SimFirstName} was hacking into {F0.her}{M0
.his} coworker's email, {0.SimFirstName} forget to cover {F0.her}{M0.his} tracks
. IT traced the hack and reported {0.SimFirstName} to {F0.her}{M0.his} boss.\n \
n{0.SimFirstName}'s job performance has decreased!</Text>
<Text Key="3450C481">Unfortunately, the email was password protected, and {0.S
imFirstName} was unable to hack in. </Text>
<Text Key="568A122F">Through a series of hacked emails,{0.SimFirstName} tricke
d the entire office into believing that today was "Talk like a Llama Day." Every
one was rolling with laughter when they figured out the prank!\n \n{0.SimFirstNa
me} has increased {F0.her}{M0.his} Mischief skill.</Text>
<Text Key="297AF4E8">While hacking into the email, {0.SimFirstName} discovered
that {F0.her}{M0.his} coworker was sharing company data, and turned them into t
he bosses.\n \n{0.SimFirstName} has earned the following:\nHuge Work Performance
Boost.\nBonus of 300 Simoleons.\nIncreased Mischief Skill</Text>
<Text Key="E61F8C34">Hack Into Co-Workers E-mail</Text>
<Text Key="F5B44C1F">{0.SimFirstName}'s brilliant plan to lure a llama into th
e workplace was crushed when the wily llama escaped {F0.her}{M0.his} grasp!</Tex
t>
<Text Key="5FD383D1">{0.SimFirstName}'s coworkers were so taken with the llama
's adorable face that they decided to name him "Charlie" and make him a permanen
t member of the workplace!\n \n{0.SimFirstName} has earned the following:\nWork P
erformance Boost\nIncreased Mischief Skill</Text>
<Text Key="C7EA3BB2">The llama rampaged through the workplace, creating a huge
mess and spitting in the face of {0.SimFirstName} and all {F0.her}{M0.his} cowo
rkers!\n \n{0.SimFirstName}'s job performance has decreased.</Text>
<Text Key="EDE74935">Lure Llama Into The Office</Text>
<Text Key="F9712920">{0.SimFirstName}'s boss traced the line of visible ink ba
ck to {F0.her}{M0.his} desk, and {F0.she}{M0.he} is in big trouble! \n \n{0.SimF
irstName}'s work performance has decreased!</Text>
<Text Key="CCD3D6EC">Chaos ensued in {0.SimFirstName}'s office today as {F0.he
r}{M0.his} coworkers scrambled to hide their now-visible messages. Once they rea
lized it was just a prank, everyone broke out in giggles! \n \n{0.SimFirstName}
has increased {F0.her}{M0.his} Mischief skill.</Text>
<Text Key="261E7442">Make All Invisible Ink Visible</Text>
<Text Key="84DD0634">{0.SimFirstName}'s painting defacement went off without a
hitch, and now all the portraits are sporting snazzy 'staches.\n \n{0.SimFirstN
ame} has earned the following:\nWork Performance Boost.\nIncreased Mischief Skill.
</Text>
<Text Key="35875479">Just as {0.SimFirstName} was putting the final strokes on
the last handlebar mustache, {F0.her}{M0.his} boss caught {F0.her}{M0.him} in t
he act of defacement!\n \n{0.SimFirstName}'s job performance has decreased.</Tex
t>
<Text Key="80B5EC2F">Mustaches For Art</Text>
<Text Key="F290AE7B">When {0.SimFirstName} was in the middle of switching the
'O' and the 'P' keys, {F0.her}{M0.his} boss caught {F0.her}{M0.him} in the act.\
n \n{0.SimFirstName}'s work performance has decreased.</Text>
<Text Key="5BFE5E72">{0.SimFirstName} confounded {F0.her}{M0.his} coworker by
switching the 'T' and the 'V' on their keyboard, and {0.SimFirstName} was able t
o get ahead of the competition at work.\n \n{0.SimFirstName} has earned the foll
owing:\nWork Performance Increase.\nIncreased Mischief Skill.</Text>
<Text Key="521E8DBC">Re-Arrange Keys On The Keyboard</Text>
<Text Key="B9EA5FC7">Unfortunately, no students could be convinced that the te
st answers were real. Left with an empty stack of papers, {0.SimFirstName} tried
to hide the prank material but was caught by a teacher in the process. \n \n{0.
SimFirstName} has been given extra homework as punishment for this prank.</Text>
<Text Key="BBA26C15">Secretly, {0.SimFirstName} passed out all the answers to
the multiple choice test, charging just a few Simoleons per cheat sheet. Of cour
se, these answers were totally fabricated and helped {0.SimFirstName} beat the c
urve on the exam! \n \n{0.SimFirstName} has earned the following:\nSchool Perform
ance Boost.\nBonus of 300 Simoleons.</Text>
<Text Key="91E024B2">What a disaster! {0.SimFirstName}'s coworker found the St
icky Clay prior to their performance, and totally ruined the prank.</Text>
<Text Key="BF7C6F84">{0.SimFirstName} stealthily packed the mic with Sticky Cl
ay after {F0.her}{M0.his} set. When {0.SimFirstName}'s coworker performed their
set, no one in the audience could understand a word they said. As a result, {0.S
imFirstName} was the most popular performer of the night.\n \n{0.SimFirstName} h
as earned the following: \nWork Performance Boost.\nIncreased Mischief Skill.</Tex
t>
<Text Key="A01C3962">Sticky Clay In The Mic</Text>
<Text Key="47B31F5F">{0.SimFirstName} cleverly set up a trail of 20-sided dice
that led directly to an open locker. The geeks fell for the trap, and {0.SimFir
stName} slammed the spindly armed geeks inside the locker!
</Text>
<Text Key="79FEB256">Well that was embarrassing! {0.SimFirstName} tried to stu
ff the spectacled geeks into the locker, but {F0.she}{M0.he} slipped on a 20-sid
ed die and the geeks got away!</Text>
<Text Key="CF54816C">{0.SimFirstName} tried to convince the geeks to rise up a
gainst the jocks, but the jocks overheard {F0.her}{M0.him}, and wrecked {F0.her}
{M0.his} plans. Now {F0.she}{M0.he} is the one stuffed into a locker! \n \n{0.Si
mFirstName}'s school performance has decreased.</Text>
<Text Key="F9656805">{0.SimFirstName} worked up the school geeks into a frenzy
, and they collectively attacked the jocks and stuffed them into lockers. Finall
y, the tables have been turned!\n \n{0.SimFirstName} has earned 25 Simoleons.</T
ext>
<Text Key="3058E64A">In the beginning, there were no gerbils. When {0.SimFirst
Name} entered the classroom, that was no more. Hundreds of little furry creature
s rampaged through the halls, bringing delight to most and terror to some. It wa
s a fully successful prank! \n \n{0.SimFirstName} has increased {F0.her}{M0.his}
Creative skill.</Text>
<Text Key="4A3906B1">{0.SimFirstName} was caught red-handed by a teacher with
a cage full of gerbils, and there was no way to talk {M0.his}{F0.her} way out of
it.\n \n{0.SimFirstName}'s school performance has decreased, and {M0.he}{F0.she
} has received extra homework for the next week as punishment.</Text>
<Text Key="5D299B42">In an extraordinary display of determination, {0.SimFirst
Name} meticulously stacked hundreds of full cups of water in front of {M0.his}{F
0.her} classroom, plus a few others for good measure. Teachers were forced to sl
owly dismantle the aqueous pyramid, offering laughs and some free time for all t
he students. The culprit was never identified.\n \n{0.SimFirstName} has earned t
he following:\nSchool Performance Boost\nIncreased Creative Skill</Text>
<Text Key="8264DF6F">In an extraordinary display of determination, {0.SimFirst
Name} meticulously stacked hundreds of full cups of water in front of {M0.his}{F
0.her} classroom, plus a few others for good measure. Unfortunately, the pyramid
collapsed before class started, resulting in a lot of wasted effort and a pathe
tic pile of empty cups.</Text>
<Text Key="AA7638B2">While {0.SimFirstName} carefully stacked several of full
cups of water in front of {M0.his}{F0.her} classroom, a teacher arrived during t
he mischievous act! {0.SimFirstName} was scolded severely for this inappropriate
behavior. \n \n{0.SimFirstName}'s school performance has decreased.</Text>
<Text Key="9766425B">Slowly and deliberately, {0.SimFirstName} wrapped scrumpt
ious slices of bacon around all sorts of objects in the workplace. However, verm
in and insects claimed the savory strips and ran amuck through the office! Co-wo
rkers were aghast and productivity reached an all-time low.</Text>
<Text Key="462B0EE2">Slowly and deliberately, {0.SimFirstName} wrapped scrumpt
ious slices of bacon around all manner of objects in the workplace. Phones, keyb
oards, utensils, and even a plant or two were smothered in bacon strips. The pra
nk was universally acclaimed as the most delicious in the history of pranks.</Te
xt>
<Text Key="C797773A">Warm Self</Text>
<Text Key="0461D64F">Empty Flask</Text>
<Text Key="94392EC3">Discuss Fear of Commitment</Text>
<Text Key="178D9345">Air Horn</Text>
<Text Key="06E5FBF3">Be Scared by {1.SimFirstName}</Text>
<Text Key="2B72FC04">Annoy</Text>
<Text Key="4B8FE1F4">Be Annoyed by {1.SimFirstName}</Text>
<Text Key="7F18EB43">Smooth Apology</Text>
<Text Key="DB00C2FF">Apologize</Text>
<Text Key="DF7EEC5D">Listen to Apology</Text>
<Text Key="DC3AE2D8">Apologize in Bed</Text>
<Text Key="B9A43D92">Apologize... In Bed</Text>
<Text Key="18FFB1A8">Ask about Being Old</Text>
<Text Key="6C951B78">Listen to {1.SimFirstName}'s Question</Text>
<Text Key="D89E1250">{0.SimFirstName} has learned that {1.SimFirstName} is a m
usician.</Text>
<Text Key="E2260934">{0.SimFirstName} learned that {1.SimFirstName} is a Reape
r of Death!</Text>
<Text Key="395DE961">{0.SimFirstName} learned that {1.SimFirstName} is a paint
er.</Text>
<Text Key="347FFD7E">{0.SimFirstName} learned that {1.SimFirstName} is a Space
Ranger.</Text>
<Text Key="1A6119B1">{0.SimFirstName} learned that {1.SimFirstName} is a write
r.</Text>
<Text Key="BEA538C3">{0.SimFirstName} learned that {1.SimFirstName} is unemplo
yed.</Text>
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Key="F7ADED30">Blow a Kiss</Text>
Key="8CED77C0">Be Blown a Kiss</Text>
Key="0A3066FE">Boast about Biggest Catch</Text>
Key="993791CB">Boast about Family</Text>
Key="B41B0F89">Hear about {1.SimFirstName}'s Family</Text>
Key="5A89485D">Bold Pick-up Line</Text>
Key="CBAB24CB">Listen to Pick-up Line</Text>
Key="1F5F56B7">Brag about Grades</Text>
Key="F8E16B35">Hear about {1.SimFirstName}'s Grades</Text>
Key="2C602D74">Brag about Handiness</Text>
Key="2D80AF04">Hear about {1.SimFirstName}'s Handiness Skill</Text>
Key="D5870E40">Brag about Possessions</Text>
Key="93214BB0">Hear about {1.SimFirstName}'s Possessions</Text>
Key="90E21F28">Brag about Skillz</Text>
Key="4ABC5A7E">Brag about Startup</Text>
Key="0BFF6CF6">Hear about {1.SimFirstName}'s Startup</Text>
Key="ED8AACB3">{0.SimName} is breaking up with {1.SimName}.</Text>
Key="CD0F0B77">Break Up</Text>
Key="8D47C5F5">Be Broken Up With</Text>
Key="A53C1237">Brighten Day</Text>
Key="CD2F41B5">Listen to {1.SimFirstName}</Text>
Key="30D2FEB8">Bro Bump</Text>
Key="7D895568">Bro Bump with {1.SimFirstName}</Text>
Key="8840309A">Bro Hug</Text>
Key="6B67F603">Brush Off</Text>
Key="87321381">Be Brushed off by {1.SimFirstName}</Text>
Key="E13C50E1">Call Names</Text>
Key="ABA7FFDF">Be Called Names by {1.SimFirstName}</Text>
Key="4F02A6F8">Try to Calm Down</Text>
Key="44DD60A8">Be Calmed Down by {1.SimFirstName}</Text>
Key="BDF9C1FA">Caress Cheek</Text>
Key="6CD602A2">Be Caressed</Text>
Key="68F64606">Chat about Property Values</Text>
Key="3F9F183E">Chat with {1.SimFirstName}</Text>
Key="06FABB11">Cheerful Introduction</Text>
Key="26575A56">Try to Cheer Up</Text>
Key="D979736E">Be Cheered Up by {1.SimFirstName}</Text>
Key="4421FC4F">Chew Out</Text>
Key="C5C57A0D">Be Chewed out by {1.SimFirstName}</Text>
Key="A1CC3F0B">Claim to Be Criminal Mastermind</Text>
Key="305639C9">Hear about {1.SimFirstName}'s Criminal Career</Text>
Key="8EA0D484">Complain about Bills</Text>
Key="E5D12774">Listen to {1.SimFirstName}'s Complaint</Text>
Key="F4B0D784">Complain about Boredom</Text>
Key="B7981874">Listen to {1.SimFirstName}'s Complaint</Text>
Key="9E9416E9">Complain about Everything</Text>
Key="C9E06AA7">Listen to {1.SimFirstName}'s Complaint</Text>
Key="22C41430">Listen to {1.SimFirstName}'s Complaint</Text>
Key="EF635ADB">Listen to {1.SimFirstName}'s Complaint</Text>
Key="EE97A36D">Complain about Local Youths</Text>
Key="12CD197B">Listen to {1.SimFirstName}'s Complaints</Text>
Key="35E920C1">Complain about Parents</Text>
Key="AB9BAEFF">Listen to {1.SimFirstName} Complain</Text>
Key="091A50D7">Complain about Lack of Power</Text>
Key="61947DAE">Complain about Problems</Text>
Key="DF333B86">Listen to {1.SimFirstName}'s Complaint</Text>
Key="6D454193">Complain about Classes</Text>
Key="799BBEB1">Listen to {1.SimFirstName}'s Complaint</Text>
Key="6C33B2E6">Complain about TV Size</Text>
Key="5443CA5E">Listen to {1.SimFirstName}'s Complaint</Text>
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Key="D01AA147">Kiss Hands</Text>
Key="F2DEC8D5">Kiss Hands</Text>
Key="73F4CE1C">Have Hands Kissed by {1.SimFirstName}</Text>
Key="84476CEF">Kiss Neck</Text>
Key="025D466D">Be Kissed by {1.SimFirstName}</Text>
Key="2FA68122">Knock Knock Joke</Text>
Key="CCD90A96">Lecture about Grades</Text>
Key="0A552CAE">Listen to {1.SimFirstName}'s Lecture</Text>
Key="99D82FCA">Lecture about Misbehavior</Text>
Key="57DEFB52">Be Lectured by {1.SimFirstName}</Text>
Key="4C79DE9A">Share Burden</Text>
Key="D82E0C02">Share Burden with {1.SimFirstName}</Text>
Key="0BD00A30">Lie about Career</Text>
Key="2DCBE6C0">Hear about {1.SimFirstName}'s Career</Text>
Key="CDC49576">Plan to Lure A Llama Into The Workplace</Text>
Key="2FD8E236">Make a Flirtatious Joke</Text>
Key="DC50DA8E">Listen to Joke</Text>
Key="F63F4F20">Plan To Make All Invisible Ink Visible</Text>
Key="48FBB508">{0.SimFirstName} is too Sad to do this!</Text>
Key="E2B31FC3">{0.SimFirstName} is too Angry to do this!</Text>
Key="E7941426">{0.SimFirstName} is too Miserable to do this!</Text>
Key="F0668828">Play Make Believe</Text>
Key="CBFF6AF8">Play Make Believe with {1.SimFirstName}</Text>
Key="F6A776E8">Make Fun of Adults</Text>
Key="295E43B8">Listen to {1.SimFirstName}</Text>
Key="3C4ACA20">Make Fun of Noobs</Text>
Key="BD1C8750">Listen to {1.SimFirstName}</Text>
Key="ED93B249">Make Silly Face</Text>
Key="3422B7C7">Watch {1.SimFirstName}</Text>
Key="6F502EA7">Give Repair Tips</Text>
Key="E5BCDC85">Be Mentored by {1.SimFirstName}</Text>
Key="7636C746">Mock Outfit</Text>
Key="6D3899AB">Mock Music Taste</Text>
Key="1040BE29">Be Mocked by {1.SimFirstName}</Text>
Key="FAC16DFA">Mock Outfit</Text>
Key="CD1F1881">Be Mocked by {1.SimFirstName}</Text>
Key="9318A85C">Make Fun of Mood</Text>
Key="2B9483EC">Be Mocked by {1.SimFirstName}</Text>
Key="42F4A0F9">Monkey Around</Text>
Key="B1C63AD7">Monkey Around with {1.SimFirstName}</Text>
Key="CBD970E1">Plan Mustaches For Art Prank</Text>
Key="2D886A32">Noxious Cloud</Text>
Key="155115BA">Be Pranked by {1.SimFirstName}</Text>
Key="35FF3B69">Ok, I can hang out for a bit.</Text>
Key="817C8F73">Listen to {1.SimFirstName}'s Question</Text>
Key="6F48E2EA">Offer Massage</Text>
Key="762D35B2">Be Massaged by {1.SimFirstName}</Text>
Key="2911E318">Offer Rose</Text>
Key="B1F30BC4">Offer Rose</Text>
Key="8453354F">Be Offered a Rose</Text>
Key="69762DD0">Asked to Feel Baby</Text>
Key="4ABEA58A">Let {1.SimFirstName} Feel Baby</Text>
Key="9ABD8395">Passionate Kiss</Text>
Key="27A82AE3">Be Kissed by {1.SimFirstName}</Text>
Key="A00960D1">Can't pickpocket again yet. People might get suspicious!
Key="9D8FFDAB">Pickpocket</Text>
Key="11DFCA29">Be Pickpocketed by {1.SimFirstName}</Text>
Key="305BB771">Pick-up Line</Text>
Key="DB8DD64F">Listen to Pick-up Line</Text>
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<Text Key="90E23889">I found you someone who is willing to pay a hefty sum for
you to sell him the painting of your choice!</Text>
<Text Key="C267A16F">I found you a fairly substantial donation!</Text>
<Text Key="5BD27D29">Someone wants to donate a fairly large sum to you!</Text>
<Text Key="DD285058">I got you a modest donation!</Text>
<Text Key="B5971756">I have an interested art mogul who would like to buy one
of your paintings! He's willing to pay slightly above market value!</Text>
<Text Key="17CECC45">Someone must really like your art to donate this kind of
money!</Text>
<Text Key="DB6DEC05">Negotiate with Agent</Text>
<Text Key="290323CE">Cooling Down</Text>
<Text Key="A7C98611">Divert Funds</Text>
<Text Key="F84E1C7C">Run Instant Background Check On</Text>
<Text Key="839EB652">Invite up to 8 Sims.</Text>
<Text Key="36A8E565">Travel With</Text>
<Text Key="9B3F2867">You just asked for a bonus! Perhaps you should wait a lit
tle while before asking again.</Text>
<Text Key="55843817">Make a Prank Call</Text>
<Text Key="8D5800F6">Retire from {2.String}</Text>
<Text Key="16B62BBC">Retire</Text>
<Text Key="5BCF88B0">Send Sext</Text>
<Text Key="A34B7585">Hire a Service</Text>
<Text Key="E78CE92F">You can only hire services while on your home lot.</Text>
<Text Key="ED90D14F">Maid service already scheduled.</Text>
<Text Key="DE999EC3">A pizza is already on its way!</Text>
<Text Key="8B8ADC13">You can't plan a Social Event if you are not greeted.</Te
xt>
<Text Key="831A67BE">Children can't plan Social Events.</Text>
<Text Key="73849531">Cannot start a new Social Event while one is already in p
rogress.</Text>
<Text Key="0F3A2A3E">Force Self to Play Game</Text>
<Text Key="88895880">{0.SimFirstName} should wait a while before trying to pla
y hooky again.</Text>
<Text Key="30CD8FA9">Oh, absolutely, {0.SimFirstName}. You rest up and feel b
etter.</Text>
<Text Key="8E8BE825">You don't sound sick to me, {0.SimLastName}! See you soo
n!</Text>
<Text Key="E9A902B8">Play Hooky</Text>
<Text Key="A8B06FA6">Hmm, I didn't order a pizza, but I'll gladly take one. I
t sounds scrumptious! You're quite the salesperson!</Text>
<Text Key="E72C6D8C">{0.SimFirstName} is too ashamed of the last prank call to
try another right now.</Text>
<Text Key="6EB7684E">A what?! At my house right now? I've, uh, I've gotta go {
0.SimFirstName}!</Text>
<Text Key="E7A9EF29">Oh very funny {0.SimFirstName}, try your prank calls some
where else next time!</Text>
<Text Key="CB8892B2">What's that? Speak up, I can't hear you... Actually I can
hear you, and I know you're playing a prank on me!</Text>
<Text Key="821D29DA">A shipment of 100 llamas is coming to my house? I didn't
order that. There must be some kind of mistake!</Text>
<Text Key="323DE169">Wow, I won the grand prize? I didn't even enter the conte
st. I can't wait for my award to show up!</Text>
<Text Key="7FA9C448">What are you talking about? I didn't place an ad for a th
ree-legged llama for sale! No, you can't come pick it up!</Text>
<Text Key="7A9F02AE">You can't fool me, this is {0.SimName} I'm talking to! Ne
xt time try pranking someone a little more gullible.</Text>
<Text Key="16DC93F1">Very funny, I've heard that prank before. Try being a lit
tle more clever next time!</Text>
<Text Key="EE9E5B9D">You little stinker! Do you think I was born yesterday? I'
m not nearly dumb enough to fall for your stupid prank.</Text>
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<Text Key="B1ED4BF1">Skill</Text>
<Text Key="8FC7E5CC">Mystery</Text>
<Text Key="BF4023E1">Thanks for ordering! The books {0.SimFirstName} purchased
can be found in {M0.his}{F0.her} inventory.</Text>
<Text Key="D325A3E5">Purchase Fish</Text>
<Text Key="227129E5">Purchase Seeds</Text>
<Text Key="2D89B735">Buy Toys</Text>
<Text Key="63A6B885">Purchase Books</Text>
<Text Key="C7B799C0">Purchase Toys</Text>
<Text Key="6F28DD8D">Thanks for ordering! The toys {0.SimFirstName} purchased
can be found in {M0.his}{F0.her} inventory.</Text>
<Text Key="15EA6C31">Thanks for ordering! The Upgrade Parts {0.SimFirstName} p
urchased can be found in {M0.his}{F0.her} inventory.</Text>
<Text Key="96963928">Purchase Upgrade Parts</Text>
<Text Key="4507CA33">Thanks for ordering! The Voodoo Doll {0.SimFirstName} pur
chased can be found in {M0.his}{F0.her} inventory.</Text>
<Text Key="E295CE20">Purchase Voodoo Doll</Text>
<Text Key="43A513A2">Thanks for ordering! The gardening starter packets {0.Sim
FirstName} purchased can be found in {M0.his}{F0.her} inventory.</Text>
<Text Key="3592AEA1">Purchase Upgrade Parts</Text>
<Text Key="18D97444">Browse Books</Text>
<Text Key="3A9425FF">Put Away</Text>
<Text Key="D666E395">Requires Handiness Skill Level 10.</Text>
<Text Key="12422D4F">Break Open</Text>
<Text Key="73A3BA62">Seemingly infinite rungs take {0.SimFirstName} down, and
down, and down. After an exhausting while, {M0.he}{F0.she} realizes {M0.he}{F0.
she} needs to retreat, lest {M0.he}{F0.she} get stuck down there forever... </Te
xt>
<Text Key="82092651">The dark, winding fissure proves too difficult to navigat
e. {0.SimFirstName} quickly becomes stymied and frustrated.</Text>
<Text Key="59ED3145">{0.SimFirstName} carefully plunges into a black abyss, gr
oping {M0.his}{F0.her} way along splintery rungs. After a long descent, a faint
azure light starts to fill the expanse below. {M0.He}{F0.She} can step off onto
a dim mossy precipice, or continue into the blue.</Text>
<Text Key="FC41119A">A soft mossy path leads {0.SimFirstName} effortlessly onw
ard, until {M0.he}{F0.she} spies the entranceway to a beautiful grotto.</Text>
<Text Key="1E5E12D0">{0.SimFirstName}, ever the intrepid explorer, sets out to
spelunk the cave. There are two pathways. The narrower of the two is a bit sta
lac-tight, but {0.SimFirstName} stalag-might fit if {M0.he}{F0.she} squeezes.</T
ext>
<Text Key="CCDC5F5E">Exploring Cave</Text>
<Text Key="1F931247">No need to try something dangerous! {0.SimFirstName} cre
eps down the main branch, and spies through the dim remaining light a switchback
headed gradually up, and a rickety ladder headed down.</Text>
<Text Key="1F1BC759">The switchback leads {0.SimFirstName} up and down a dank
corridor, around a bend, and through a particularly confined tunnel. {0.SimFirs
tName} is back at the entrance!</Text>
<Text Key="EC2A6D0F">Step onto the Ledge</Text>
<Text Key="BFC1131E">Return to Cave Entrance</Text>
<Text Key="7AE43FDC">Travel to Grotto</Text>
<Text Key="F80A0714">Take Narrow Path</Text>
<Text Key="41CB73F8">Climb Ladder</Text>
<Text Key="84907954">Take Wide Path</Text>
<Text Key="0BBA3953">Take Switchback</Text>
<Text Key="FEF7523D">Keep Climbing</Text>
<Text Key="2B62F82C">Travel To Forgotten Grotto</Text>
<Text Key="A9231410">{0.SimFirstName} trudges up a slight slope, with only the
gentle resistance of current to guide {M0.him}{F0.her}. Soon, however, everyth
ing dries up. Without light or direction, {M0.he}{F0.she} is wandering blind.</
Text>
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Key="523BBA20">Successful Scavenge</Text>
Key="66C485C9">A Swift Exit</Text>
Key="007B8C7F">Stuck Behind Red Tooth</Text>
Key="B4692936">The Promised Land</Text>
Key="29E54173">A Misunderstanding</Text>
Key="04878BC9">Staying Firm</Text>
Key="B2B1AFA7">Spotted At The Summit</Text>
Key="60173D2A">Message for {0.SimFirstName}</Text>
Key="5022F128">Space Battle!</Text>
Key="03E7EB8C">Bye, Fuel</Text>
Key="3B6C96D5">Ouch!</Text>
Key="C28C6297">Derelict Vessel</Text>
Key="4DD437D5">{0.SimFirstName} is Fierce!</Text>
Key="16116C1E">Traitor to the Cause</Text>
Key="567550CD">Little Blue Critters... With Teeth!</Text>
Key="4796CAC7">Black Hole!!</Text>
Key="502995BE">Unleash the Cargo!</Text>
Key="DFDF6157">Infrastructure for the Future</Text>
Key="C0A27D2A">Turbulence Ahead!</Text>
Key="1BE7BF88">{0.SimFirstName} the Middleman</Text>
Key="0A5079B8">Ready, Set, Go!</Text>
Key="18DE4CFB">Abduction?</Text>
Key="5DE9CFB3">Ambushed</Text>
Key="69F4140E">Patched Up Perfectly</Text>
Key="45222996">Not Well Equipped</Text>
Key="D1232D96">Stakeout</Text>
Key="97C6D312">Enlightened Civilization</Text>
Key="2D347133">Getting Worse</Text>
Key="C9F8FA28">Got Data (Again)</Text>
Key="CBFD2984">Alien Escaped!</Text>
Key="0141E652">Escaped!</Text>
Key="44733B37">Lost in a Nebula</Text>
Key="704E44A3">Sandwiches Everywhere!</Text>
Key="58EE4FCD">Valuable Information</Text>
Key="0F363F0A">Not {0.SimFirstName}'s Problem</Text>
Key="75923474">Captured!</Text>
Key="554DAE26">Going Mad!</Text>
Key="24A4C41A">S.O.S.</Text>
Key="6FB6B1C4">Diplomatic Disaster</Text>
Key="2099BB88">The Final Trial</Text>
Key="74DFF9FA">Stuck in the Muck</Text>
Key="540A5C7B">Got Pookapoo!</Text>
Key="B9FB7FFF">Almost Lost Forever</Text>
Key="E3585959">A Small Cry of Distress</Text>
Key="F54D54D6">The Beast</Text>
Key="B27FC888">Eat ALL the Potatoes</Text>
Key="434BAC4B">Avoiding a Bad Situation</Text>
Key="16D07B09">Found Something!</Text>
Key="4A0B8A67">Surrounded by the Space Police!</Text>
Key="B9DC2FA3">Rewind</Text>
Key="C564DA18">Still Too Heavy!</Text>
Key="F6442195">It's Not Very Effective...</Text>
Key="5927BA1D">Handy Hero</Text>
Key="79B64509">Nobody Messes With {0.SimFirstName}</Text>
Key="4CC3FAFB">Wires With Pretty Colors</Text>
Key="5DB1EFF0">A Change of Plans</Text>
Key="D134D622">Avoid the Xargons!</Text>
Key="D357A880">Applause!</Text>
Key="68BDCC10">Space Dog Should Stick Out...</Text>
Key="0D7F32B7">Run Faster!</Text>
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Key="5B4890C1">Reboot</Text>
Key="A0721E99">Small Craft Spotted!</Text>
Key="872CD3FA">Good Shot!</Text>
Key="14D87F56">Rebellion</Text>
Key="3A5F1A20">Mission Not Accomplished</Text>
Key="9161554B">Undecipherable Gibberish</Text>
Key="B51A776A">Rebellion Quashed</Text>
Key="C34B5A4B">A Good Day</Text>
Key="A0724E7B">Crash!</Text>
Key="01799F1D">Sweet Talk Failed</Text>
Key="A4E7857A">Another Time</Text>
Key="C879D1FD">Wise Choice</Text>
Key="09D8170D">A Stroke of Luck</Text>
Key="492953A6">Ready...Aim...Fire!</Text>
Key="8BFAFF29">Zap!</Text>
Key="A3DC24FE">Joy Ride in Space!</Text>
Key="86350D99">Not a Smiter</Text>
Key="BB739A5D">Win!</Text>
Key="55FA2F87">Refused Service</Text>
Key="47EA8745">{0.SimFirstName} the Supreme One</Text>
Key="09DAB555">Lunar Landing</Text>
Key="DD5C5A5E">After an Inspection...</Text>
Key="F4442284">Emperor's Decree</Text>
Key="DBB023EC">Walking on the Moon</Text>
Key="CE3A3B74">It's a Draw!</Text>
Key="DDB34D47">Escape Pod Adrift</Text>
Key="FC78F93C">The Power of Dialogue</Text>
Key="F0ECC1E1">Back On Board</Text>
Key="ED6EC326">A Lot of Junk!</Text>
Key="3189BA11">Backing Out</Text>
Key="F590DCA8">Found Treasure (Again)</Text>
Key="2388C2E9">Don't Litter (Please)</Text>
Key="0CA2D043">Read Like an Open Book</Text>
Key="EDE02A5A">Fun With the Sun</Text>
Key="25445750">Lots of Goopy Goop</Text>
Key="574DDBD1">Space Madness??!</Text>
Key="FEFA5458">Around the Moon</Text>
Key="91CC5C6F">Retreat!</Text>
Key="5D3B24CD">{0.SimFirstName}'s Been Seen!</Text>
Key="22FFB108">A Decision</Text>
Key="2DE91806">Technical Difficulties</Text>
Key="39C82234">Get Outta There!</Text>
Key="71FFC53B">Imperial Triumph</Text>
Key="F353D9C8">In the Biology Lab...</Text>
Key="9DCCC95E">Not So Smooth Exit</Text>
Key="2218C406">Not So Mean After All</Text>
Key="6B8CCAEC">Wreckage</Text>
Key="72DD7FA5">What a Day!</Text>
Key="D6E22F26">Space Pirates!</Text>
Key="C36DFAA1">Zoom!</Text>
Key="526E7EB2">Feeling Good!</Text>
Key="E6164826">Better Safe than Sorry</Text>
Key="3A268AA4">Pirate's Booty!</Text>
Key="7F10F1E6">Suspicious!</Text>
Key="E891BE0B">A Slight Miscommunication</Text>
Key="5C675654">A Beautiful Space Day</Text>
Key="95998BDC">Grab and Go</Text>
Key="50066FC7">Rocks! More Rocks! Pretty Rocks!</Text>
Key="58974498">A Wrench in The Plan</Text>
Key="079ECA0B">Soup and Celebration</Text>
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Key="DB8D1131">Strike!</Text>
Key="F8DC73E8">Ion Cannons Are So Cool!</Text>
Key="71BFF944">Diplomacy Failed</Text>
Key="AE788AE2">CRUNCH!</Text>
Key="454979C1">But Wait...</Text>
Key="B7DA65D2">Got Treasure!</Text>
Key="01047304">Blast Failed</Text>
Key="9BB58208">The Trials</Text>
Key="B9A5E70E">Observation</Text>
Key="1DE88BA3">Alien Landscape</Text>
Key="C00B20C0">Home, Sweet Home</Text>
Key="F08D5CD1">Success</Text>
Key="47AF2C4A">Technical Difficulties</Text>
Key="240ED2B9">Trial Failed</Text>
Key="9A3A9032">Chronological Contradiction</Text>
Key="A1DB1E1C">Throw Tank Away</Text>
Key="C2048FF1">Open Tank to Investigate</Text>
Key="031A67E4">OK</Text>
Key="FB59A411">Thank Officer & Return Home</Text>
Key="4F9D89FB">Refuse</Text>
Key="B9C0997C">What a Guilt Trip</Text>
Key="0094A001">Start Smiting</Text>
Key="B2628487">Don't Smite</Text>
Key="F38F6F15">OK</Text>
Key="EF3492B1">OK</Text>
Key="60C1E43C">Throw Up</Text>
Key="B9633F14">Take a Nap</Text>
Key="9E9EEAA0">Go It Alone</Text>
Key="3DD7B4FF">Follow</Text>
Key="17CB50F6">Move Toilet to a Better Location</Text>
Key="8A5204EB">Shine a Flashlight</Text>
Key="9FA1D511">Burn Off Fingerprints</Text>
Key="EA8CB914">Delete Files</Text>
Key="C4548B82">Dance to the Pain Spirits</Text>
Key="66F1225B">Drink Some Juice</Text>
Key="955FE5D4">OK</Text>
Key="33E67F5A">OK</Text>
Key="B1627423">Talk Sense into Them</Text>
Key="91B31BF5">Confiscate "Weapons"</Text>
Key="C42DA253">OK</Text>
Key="E6A9E5B3">OK</Text>
Key="C49ECB0E">Take A Closer Look</Text>
Key="48A32845">Return Home</Text>
Key="2CF35FCC">OK</Text>
Key="55B960C2">Catch It</Text>
Key="55AFF46E">Throw it Out</Text>
Key="CCA61730">Head Home</Text>
Key="EDEFB90C">OK</Text>
Key="39AEAE07">Return Home</Text>
Key="35CBFC2A">Check It Out</Text>
Key="60752F71">Disclose Mission</Text>
Key="D67AE6E7">Make an Excuse</Text>
Key="466E8D1A">Leave Artifacts</Text>
Key="419C0554">Take Artifacts</Text>
Key="3401C492">"Space Madness"</Text>
Key="2ED6D08D">"Ship Repairs"</Text>
Key="5A593458">Fancy Flying Time!</Text>
Key="2B9BF375">OK</Text>
Key="E9ACDD1B">Not So Friendly After All</Text>
Key="FADC5550">Enter the Code</Text>
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<Text Key="9EB3509E">OK</Text>
<Text Key="3287C083">Shoot It Again</Text>
<Text Key="E73F517E">Call It a Day</Text>
<Text Key="C22A790B">Stay On The Line</Text>
<Text Key="59A5C539">Return Home With Prizes</Text>
<Text Key="29EE8D1B">Stay and Rule</Text>
<Text Key="E7FA75E4">Go Home</Text>
<Text Key="028C4C91">Send Probe</Text>
<Text Key="A76D3623">Explore on Foot</Text>
<Text Key="BF0BFA8E">Examine Tank Closely</Text>
<Text Key="30645F24">Collect More Junk</Text>
<Text Key="EDB5A8FF">Try to Talk to Them</Text>
<Text Key="A3FA3C07">Threaten Colonists</Text>
<Text Key="D36001E6">Dismantle</Text>
<Text Key="838B8F2F">Bring On Board</Text>
<Text Key="30549147">Try to Repair It</Text>
<Text Key="CF6D87DE">Fly Home</Text>
<Text Key="761883E3">Maybe Next Time</Text>
<Text Key="AED168BA">Try to Grab Ship</Text>
<Text Key="BA56C97A">Radio For Help</Text>
<Text Key="A88B55CD">OK</Text>
<Text Key="C21A2D0B">Threaten with Cannons</Text>
<Text Key="148C11FA">Reason with Alien</Text>
<Text Key="65C0D046">Try to Clean</Text>
<Text Key="84585845">Shoot At It</Text>
<Text Key="407A09E1">Swap CO2 Scrubber</Text>
<Text Key="6B032B13">Turn Fan Higher</Text>
<Text Key="31CCA488">Return Home</Text>
<Text Key="EBDA9553">OK</Text>
<Text Key="7C585201">Run Like Crazy</Text>
<Text Key="3225429C">Explain to Aliens</Text>
<Text Key="9BBA867F">Watch Quietly</Text>
<Text Key="79FA94F7">Try to Communicate</Text>
<Text Key="75DD1320">Try to Fix It</Text>
<Text Key="23E9EEFE">Radio For Help</Text>
<Text Key="8C54C3B7">Keep Looking</Text>
<Text Key="CE4E8BAB">Leave Quickly</Text>
<Text Key="E10461AA">Hmm, this is a little disturbing. {0.SimFirstName} though
t that would help. The next symptom of Space Madness is paranoia and bad decisio
n-making. Why didn't the fresh air tank help? It must have been a conspiracy!! {
0.SimFirstName} needs to deal with this right now.</Text>
<Text Key="40BD09A0">Hoping {M0.his}{F0.her} allergies stay under control, {0.
SimFirstName} lunges into the hissing mob and gropes about wildly. Pain shoots u
p {M0.his}{F0.her} arm as {M0.his}{F0.her} fingers close around a wriggling, vel
vety beast. Success! {M0.He}{F0.She} wrangles the animal into the ship and thrus
ts it into a iron cage. {0.SimFirstName} cant wait to see what theyll make of this
back home</Text>
<Text Key="5D98C8A2">Juvenile or not, {0.SimFirstName} knows its best not to cr
oss a frightened alien. {M0.Hes}{F0.Shes} almost back to the Flea Market when the
creature shows itself. It is a juvenile, whose big brother dared it to board {M0
.his}{F0.her} ship. Now it wants a joy ride around the galaxy before arriving ho
me. It will take off {0.SimFirstName}s handcuffs if {M0.he}{F0.she} agrees....</T
ext>
<Text Key="40D0E8F9">{0.SimFirstName} pulls the toilet over to a sunnier part
of the rest stop. Now the aliens have everything they could ever need. "Our deit
y is so generous," cry the aliens. But now they're a little spoiled, and they st
art asking {0.SimFirstName} to smite their enemies.</Text>
<Text Key="195B04C2">{M0.He}{F0.She} dismantles every non-essential part of th
e ship for extra sheet metal to cover the breach, but {0.SimFirstName} has seen
better patches on pants. {M0.He's}{F0.She's} not even positive it will make re-e
s closely at the top of the toilet and discovers that it's inhabited by a teensy
tiny alien civilization!</Text>
<Text Key="2A9879A9">The results show that this ship once belonged to the Boro
nians, creatures of pure Boron. This is useful scientific data, as very little i
s known of creatures of the fifth element. Scans continue now that the results h
ave been seen, and the rocket backs out of the wreck. What happened just before?
</Text>
<Text Key="9C041F27">Avoid the (Hypothetical) Booby Traps</Text>
<Text Key="BD1F5C93">{0.SimFirstName} uses {M0.his}{F0.her} ship's robotronic
arms to drag the escape pod on board through the airlock. After a few minutes of
banging on the hatch, it pops open - and an alien creature pops out! {0.SimFirs
tName}'s not sure whether {M0.he}{F0.she} should try to catch it and subdue it,
or just shove it out into space.</Text>
<Text Key="5BC7FF87">{0.SimFirstName}'s generosity has allowed the aliens to g
row complacent and spoiled. {M0.He}{F0.She} really didn't want this responsibili
ty in the first place, so {M0.he}{F0.she} decides to get out while {M0.he}{F0.sh
e} still can. As {M0.he}{F0.she} leaves, {M0.he}{F0.she} hears the panicked crie
s of the aliens, calling out for food, clothing, and medicine. {0.SimFirstName}
hopes they'll be okay...</Text>
<Text Key="D4792A92">Without light, the aliens can't grow anything or do anyth
ingbut neither can {0.SimFirstName}. Sitting in a public restroom in the dark isn
't exactly thrilling, so {M0.he}{F0.she} decides to head for home, having learne
d exactly nothing about the effects of absolute power.</Text>
<Text Key="9E624AFA">Being the supreme deity for an entire civilization seems
like a lot of work, and {0.SimFirstName} doesn't think {M0.he's}{F0.she's} up fo
r it. Let someone else deal with the responsibility. {M0.he}{F0.she} gets back i
nto {M0.his}{F0.her} rocket ship and heads for home.</Text>
<Text Key="988E7B07">{0.SimFirstName} is tired. So tired in fact, {M0.he}{F0.s
he} could fall asleep right here on the 69th floor, if weren't for all the howli
ng. The animals in here are nothing like Fitzy-Poo. Finding a stairwell, {M0.he}{F
0.she} heads back to the front desk. The alien is gone, but what's that {0.SimFi
rstName} hears? Whimpering from under the desk...?</Text>
<Text Key="A08EC8E6">{0.SimFirstName} parks {M0.his}{F0.her} rocketship and go
es into the pound. The alien at the front desk raises an eye as {M0.he}{F0.she}
walks in. Job's filled, she says. {0.SimFirstName} can explain about the missing d
og or make an excuse to look around.</Text>
<Text Key="ACD5E5D0">{0.SimFirstName} wanders through the cloud. The dance of
gold and purple is almost hypnotican exquisite dream, or luxurious grave. {M0.He}
{F0.She} is at peace with the beauty of {M0.his}{F0.her} lugubrious fate when su
ddenly the ship breaks through into clear sky. {M0.Hes}{F0.Shes} free! All {M0.he}
{F0.she} needs is a little more luck: {M0.he's}{F0.she's} got to get home on fum
es.</Text>
<Text Key="0FD41E31">Phew! {0.SimFirstName}'s rocketship lands without a scrat
ch and so far, no aliens are running out to greet {M0.him}{F0.her}. {0.SimFirstN
ame} wanders into a half-collapsed temple, which seems to have been constructed
of massive, porous rock. More strange space rocks are scattered about, along wit
h a beautiful sacrificial bowl and other religious artifacts. Should {M0.he}{F0.
she} bring an artifact home for analysis?</Text>
<Text Key="7D27F208">{0.SimFirstName} finally connects with Tech Support. A pr
e-recorded voice says, "Hello. What can I help you with? You can say, 'ship repa
irs' or 'space madness.'"</Text>
<Text Key="0C94D6A1">{0.SimFirstName} knows better. Battling the black holes pu
ll, {M0.he}{F0.she} guides {M0.his}{F0.her} rocket alongside the aliens and persu
ades him to abandon ship. The pilot is barely clear when his ship is sucked into
oblivion, but he doesn't look too grateful. Giving {0.SimFirstName} a (very) li
ttle something for the help, he asks to be dropped at the next planet.</Text>
<Text Key="148B5842">{0.SimFirstName} is on {M0.his}{F0.her} way home to deliv
er the prized pooch and collect {M0.his}{F0.her} reward! The animal under the de
sk had been Fitz all right, dyed brown in a lame attempt at disguise. But waitthe
res a fighter closing in. Then {0.SimFirstName} realizes: the injection was a tra
r the constellations head. Its almost too good to be trusted What now?</Text>
<Text Key="95623F73">The probe is traversing the lunar landscape with agility
and style! From {M0.his}{F0.her} tiny porthole, {0.SimFirstName} can see the dro
id having more fun than {F0.she}{M0.he}'s had in years. Luckily, it should at le
ast bring back a souvenir.</Text>
<Text Key="E5458987">{0.SimFirstName} asks the child what planet they're on, b
ut before the child can answer, an army of spider-like aliens appears behind it.
Dodging laser fire, {0.SimFirstName} leaps into {M0.his}{F0.her} rocketship and
blasts off. {M0.He}{F0.She} sustains a few hits to {M0.his}{F0.her} landing sys
tem, but escapes. Luckily, {M0.he}{F0.she} gets the GPS working again in time to
steer home.</Text>
<Text Key="D478FB6A">The voice returns. "Your call is important to us. Would w
e play this music to you if you were not important to us?" The infuriating music
seems to get louder. It has been 0.00003% of one galactic cycle.</Text>
<Text Key="1E0D23C2">Whats the use of thrusters if you never get to use them? {
0.SimFirstName} blasts {M0.his}{F0.her} thrusters and rockets ahead, leaving Dog
Girl, Red Tooth and everyone else in the dust. Nice win! Prize money in hand, {
M0.he}{F0.she} hightails it out of therenot that any disgruntled losers could cat
ch {M0.him}{F0.her}.</Text>
<Text Key="FBDD56FF">After crossing over via the other ship's airlock, {0.SimF
irstName} looks around and realizes that this must have been a science vessel machines, sparkly rocks, plants, microscopesyup, definitely science-y stuff. Wher
e should {M0.he}{F0.she} explore next?</Text>
<Text Key="3C05EEC2">{0.SimFirstName} should have known that the alien "statue
" was too good a bargain. The creature isnt deadits just a stupid juvenile that was
dared by its big brother to pretend. Now it wants a joy ride around the galaxy
and a free lift home. {0.SimFirstName} knows {M0.he}{F0.she} could get charged w
ith alien-napping, but its hard to refuse 4 pleading eyes</Text>
<Text Key="3412EFD4">{0.SimFirstName} decides to skip the propaganda and get t
he story from the colonists first. The instant {M0.he}{F0.she} lands on the yell
ow moon, {M0.his}{F0.her} rocketship is surrounded by a mob of angry-looking col
onists. Claiming that the planet government is oppressive, they plan on sabotagi
ng the planets food replicators to make only non-grilled cheese. What should {0.S
imFirstName} do?</Text>
<Text Key="937CB1CE">{0.SimFirstName} opens throttle around the final bend, du
sting Red Tooth and Dog Girl. This is it: time to show the galaxy what {M0.he}{F
0.she} is made of. But then over the roar of {M0.his}{F0.her} engines comes a hi
gh-pitched whiz as Dog Girl blasts into hyperspeed. Is that legal?! Dog Girl tak
es firstthis time.</Text>
<Text Key="F046A8E6">Grasping the pipe tighter, {0.SimFirstName} crashes throu
gh the hold door and swings wildly. Something small and orange scampers behind a
crate. Scanning the room, {0.SimFirstName} sees that a display for a taxidermie
d alien {M0.he}{F0.she} found is empty! Dont hurt me! a tiny voice cries. Four eyes
peek from behind the crate. {0.SimFirstName} lowers the pipe.</Text>
<Text Key="72107817">On {M0.his}{F0.her} way over to the planet, {0.SimFirstNa
me} gets more details from Dispatch. It seems that a colony on Planet Hiattooines
moon is threatening to revolt and start their own government. Negotiations have
broken down, and since neither side will talk to the other, its up to {0.SimFirs
tName} to mend the rift. Who will {M0.he}{F0.she} talk to first?</Text>
<Text Key="3DAA3756">The lab is full of geodes and oozing, shimmering specimen
s. This is some serious science right here. {0.SimFirstName} starts going throug
h the specimen jars when {M0.he}{F0.she} feels a rumbling from the belly of the
ship. What was that?!</Text>
<Text Key="F3EB8620">No two space duels begin the same way, but this alien see
ms to have a plan. With a wave of his tentacles, he zips off toward the horizon,
then turns his starfighter to face {0.SimFirstName}s. {0.SimFirstName} does the
same, pauses, then veers back to charge the alien ship. This duel is on!</Text>
<Text Key="745ECAE4">Deep in the Evil Cave, {0.SimFirstName} encounters {M0.hi
s}{F0.her} ultimate challenge: Nega-{0.SimFirstName}!! It is the opposite of eve
rything {0.SimFirstName} stands for! Luckily {0.SimFirstName} brought that weapo
n, so {M0.he}{F0.she} quickly dispatches it and heads for the surface. Now the c
reature can help you get home!</Text>
<Text Key="4A3FC738">{0.SimFirstName} squeezes in behind the controls and pilo
ts the little craft down the mountain. And by pilots, I mean rolls. And by mountain, I
mean insanely sharp rocks. The good news is that a component not unlike a catalyz
er lies in the wreckage. The bad news is that {0.SimFirstName} is now clutching
a pretty bad gash in {M0.his}{F0.her} side. Night is falling.</Text>
<Text Key="126D5F4E">Eureka! The hat goes on the head! More cheers spew forth
from the crowd as {0.SimFirstName} rifles the hat into the stands with a flouris
h, to be caught by one lucky fan. The hatless pedestal sinks and disappears into
the ground, and is shortly replaced again. This latest test pedestal appears to
hold a chair: a simple, metal chair.</Text>
<Text Key="BCCF6681">{0.SimFirstName} approaches one of the more clear-headed
looking crew members and asks what's going on. It turns out that the entire crew
has contracted some sort of space-induced madness! {0.SimFirstName} sneaks back
to the rocket to contact command. Someone will be up shortly to help the crew.<
/Text>
<Text Key="7B5A8C7A">With determination, {0.SimFirstName} stabs a finger down
onto the button that jettisons all of the trash out of the rocket. Wait, what wa
s {M0.he}{F0.she} supposed to be doing? Oh no!! The government can follow that t
rail of garbage RIGHT TO {M0.HIM}{F0.HER}!!</Text>
<Text Key="DE2C973A">{0.SimFirstName} blasts offand just in time, too! An army
of spider-like aliens has covered the hillside and fires at {M0.his}{F0.her} ret
reating ship. Safely in space, {0.SimFirstName} goes to work on {M0.his}{F0.her}
GPS. Reboot. RebootBingo! {0.SimFirstName}and the treasureare on their way home.</
Text>
<Text Key="FF5A3B6E">{0.SimFirstName} apologizes for not having the skills to
fix the station and sends a message from the rocket to headquarters. It'll be a
few days before help arrives, but the astronauts should make it, assuming no one
hogs all the blankets.</Text>
<Text Key="378247AB">{0.SimFirstName} uses {M0.his}{F0.her} surprise advantage
to land the first hit, but it goes downhill from there. Note to self: never due
l an alien with 14 more hands than you! The extra-handed extraterrestrial unleas
hes a wall of missile fire, and judging by the smoke and warning lights, {0.SimF
irstName}s ship has been hit! Should {M0.he}{F0.she} retreat, or fight to regain
{M0.his}{F0.her} edge?</Text>
<Text Key="82A985BB">The tank is no match for the powerful laser on {0.SimFirs
tName}'s rocket. ZZZZZT! It incinerates in a cloud of metal dust. Looks like {M0
.he's}{F0.she's} outsmarted the government agents on {M0.his}{F0.her} trail. Wha
t's {0.SimFirstName}'s next move in this high-stakes game of cat-and-mouse?</Tex
t>
<Text Key="D3FC84AC">{0.SimFirstName} maneuvers the ship into the path of the
space rock. With some clever flying, {M0.he}{F0.she} manages to deflect the aste
roid off the ship's plating, causing it to fly harmlessly back into space. That
was close!</Text>
<Text Key="B1B91C3B">Turns out it IS that kind of race! {0.SimFirstName} gets
a lock on Red Tooth and fires {M0.his}{F0.her} ion cannons, sending Red Tooths TS
-555 hurtling off the track. {0.SimFirstName} easily closes the distance between
{M0.his}{F0.her} ship and Dog Girl, blasting past her for the win and the top p
rize!</Text>
<Text Key="740909D4">Correct! Thats what happened! {0.SimFirstName} zooms throu
gh the cosmos, and approaches an unknown vessel. Communications open; what shoul
d {M0.he}{F0.she} say?!</Text>
<Text Key="60634BB3">{0.SimFirstName} waits for the alien to search her comput
er for record of Fitz, the pookapoo. Apparently nothing comes up. The alien hand
s back the photo and claims to have dogs to feed. But she doesnt get up. {0.SimFi
rstName} notices a small red leashmuch like in Fitzs photosticking out of a box und
er the desk. What now?</Text>
<Text Key="BEEDF0D6">{0.SimFirstName} sees some unsavory characters approachin
g fast in {M0.his}{F0.her} rearview mirror...uh oh! Those are space pirates, and
<Text Key="7B7239A4">This is not going well at all. Dog Girl has taken the lea
d, but instead of chasing her, Red Tooth seems intent on menacing {0.SimFirstNam
e}, maneuvering to block {M0.him}{F0.her} at every turn. Could they be working t
ogether? Regardless, {0.SimFirstName} is tired of looking up Red Tooths tail-ligh
ts. Should {M0.he}{F0.she} try to blast him out of the way or play fair?</Text>
<Text Key="0D1C32E1">Praise to {0.SimFirstName}! {M0.He}{F0.She} drags a table
near the toilet so the alien colony can expand. Now that the aliens have all th
e land they need to build and grow, they seem to be doing okay. {0.SimFirstName}
leaves on a high note.</Text>
<Text Key="9FB75474">These mountains would break most Sims, but thanks to {0.S
imFirstName}s good physical condition, {M0.he}{F0.she} eventually makes {M0.his}{
F0.her} way to the summit. The curl of smoke {M0.he}{F0.she} spotted earlier is
pouring from an alien ship! {0.SimFirstName} might be able to pilot it out of he
re, or {M0.he}{F0.she} could try scavenging a suitable part for {M0.his}{F0.her}
own ship.</Text>
<Text Key="F23FAEA9">*Bzzt* {0.SimFirstName}! Come in!*bzzt*
Commander Vanderwander needs {M0.his}{F0.her} help! There is a satellite out in
orbit that is malfunctioning. Millions of Sims are complaining about their poor
cell phone data coverage! They want to post pics of their food, their kittens, a
nd their profound fortune cookies but cant! The commander needs {0.SimFirstName}
to take a look!</Text>
<Text Key="898CF08F">The debris reassembles into a fierce pirate ship, while l
aserblasts spawn and retract into their respective blasters! An epic battle un-e
nsues, and the ships drift further apart. Communications become active; what did
{0.SimFirstName} say to the pirate captain?!</Text>
<Text Key="92771F9A">After wandering for a very long time, {0.SimFirstName} di
scovers a wrecked ship similar in structure to {M0.his}{F0.hers}! Theres even a p
art that could possibly replace the catalyzer! Unfortunately, when {0.SimFirstNa
me} pulls it free, the wreckage shifts and a piece of jagged metal leaves a deep
cut in {M0.his}{F0.her} side. Better get back to the ship quickly</Text>
<Text Key="799B1418">{0.SimFirstName} sees a large ship floating silently ahea
d - it looks abandoned, or at least very poorly maintained. Should {0.SimFirstNa
me} try to board it to see what's inside, or just use the robotronic arm to coll
ect some spare parts from the outside?</Text>
<Text Key="172C2CA6">Whoa, that escalated quickly. But {0.SimFirstName}'s quic
k offensive strike took the pirates by surprise, and they crumble into a teary,
blubbering puddle. They even offer {0.SimFirstName} some spare wires and loose c
hange to entice {M0.him}{F0.her} to leave them alone.</Text>
<Text Key="EFC77785">Promising to infiltrate the governments food replicators,
{0.SimFirstName} blasts off for the planet. As soon as {M0.he}{F0.she} lands, a
government official waves {M0.him}{F0.her} in to see the Emperor, Yang Holmby. W
arning him of the Rebel plot, {0.SimFirstName} quashes the revolutionand receives
a handsome reward for {M0.his}{F0.her} help.</Text>
<Text Key="12E1242E">Its a tight squeeze, but {0.SimFirstName}'s rocketship lan
ds without a scratch. Instantly its surrounded by blue furry creatures! Theyre sma
llabout the size of a common house catbut {0.SimFirstName} has never seen anything
quite as toothy, and there are hundreds of them. Should {M0.he}{F0.she} try to
capture one alive, or euthanize one and bring it back for analysis?</Text>
<Text Key="705C8190">That would explain it. As {0.SimFirstName} gets closer, {
M0.he}{F0.she} sees that an alien spaceship is being pulled towards a massive bl
ack hole! {0.SimFirstName} offers to transport the owner of the ship to {M0.his}
{F0.her} rocket, but the alien begs {M0.him}{F0.her} to save the whole ship. Ill r
eward you! Pleeeeease! Should {M0.he}{F0.she} risk it?</Text>
<Text Key="B2034E9C">The aliens will never again want for water! {0.SimFirstNa
me} is so benevolent! The aliens sing {M0.his}{F0.her} praises. Now they're pray
ing to {M0.him}{F0.her} for more land for their fields and livestock.</Text>
<Text Key="D4132BC1">{0.SimFirstName} carefully guides the rocket into orbit o
ver a small alien world, but its clear right away that something is wrong. Ionic
interference in the planets thermosphere is causing havoc with the ships primary s
ystems. {0.SimFirstName} decides to attempt an emergency landing, which is smart
lid whack. It gave {0.SimFirstName} just enough time to find a place to hide unt
il the injured creature finally staggered away. Now to repair the ship, dress th
ese wounds, and get back home!</Text>
<Text Key="350DBA74">{0.SimFirstName}'s instruments go haywire and {M0.his}{F0
.her} rocket ship is bathed in purple light. Purple and gold dust coats the sky
as far as the eye can seewhich isn't that far. {M0.He}{F0.She} must have drifted
into a giant nebula! {0.SimFirstName} can send out a call for help, or forge ahe
ad and hope the instruments can sort it out.</Text>
<Text Key="97EA24AB">{0.SimFirstName} sets to work on {M0.his}{F0.her} GPS. Re
boot. Reboot. Reboot. Yes! A signal at last. {M0.He}{F0.She} blasts offand just i
n time, too. An army of spidery aliens has covered the hillside and opens fire.
Pushing {M0.his}{F0.her} engines to the limit, {0.SimFirstName} gets free, but n
ot without sustaining a few hits to {M0.his}{F0.her} thermal system. Thisll be a
rocky landing</Text>
<Text Key="552F7D96">Thinking quickly, {0.SimFirstName} offers the child some
treasure if it will tell {M0.him}{F0.her} which planet {M0.he}{F0.she} has lande
d on. Now {0.SimFirstName} can radio in {M0.his}{F0.her} location and get direct
ions home! Rewarding the child, {M0.he}{F0.she} blasts off with the bulk of {M0.
his}{F0.her} treasure still intact. Clever!</Text>
<Text Key="2CB8BA65">{0.SimFirstName} did what was asked of {F0.her}{M0.him}.
Theres no point risking {M0.his}{F0.her} life for cell phone data. As long as thi
s satellite is left unharmed, then it was a success.</Text>
<Text Key="7DDFA59F">Well, looks like even the pound has its processes. Having
made up a story about losing {M0.his}{F0.her} mutt, {0.SimFirstName} fills out
{M0.his}{F0.her} 13 forms while waiting for an escort to the cages. {M0.He}{F0.S
he} is handing them in when {M0.he}{F0.she} notices a small red leashmuch like in
Fitzs photosticking out of a box under the desk. What now?</Text>
<Text Key="5A93478B">Ouch. {0.SimFirstName}s head hurts, and when {M0.he}{F0.sh
e} tries to move, {M0.he}{F0.she} realizes that {M0.hes}{F0.shes} handcuffed to {M
0.his}{F0.her} pilot seat. A sharp, cold object is poking {M0.his}{F0.her} back.
T-t-take me home, a voice stammers. Its oddly deepand {0.SimFirstName} realizes its
a juvenile voice trying to sound older. Does {M0.he}{F0.she} comply or try to re
ason with the juvenile?</Text>
<Text Key="22BD686D">Oh, why didn't {0.SimFirstName} spring for the extra-tack
y coating on {M0.his}{F0.her} space gloves? Breathing heavily {M0.he}{F0.she} bo
unces down the body of the ship, desperate grabs failing to find purchase. Final
ly {M0.he}{F0.she} gets hold of some cables, ripping the hydraulic line for the
ship's stabilizers. The ship automatically activates its emergency beacon.</Text
>
<Text Key="B494B3D4">It's just a person-sized hole in the hull. So it's not pe
rfectly sealed. So it might let in stray meteors and space contaminants. So {0.S
imFirstName}'s combustible little body might go up in flames as the ship re-ente
rs the atmosphere. {M0.He}{F0.She} can make this landing, right? Right?</Text>
<Text Key="177C5AEF">As the conversation plays back in reverse, though it soun
ds like gibberish, {0.SimFirstName} can detect where it all might have gone wron
g. What happened just before this?</Text>
<Text Key="507A3F07">{0.SimFirstName} returns from the jungle with a modest pi
le of berries. Know these were poisonous, did you? the creature asks before shovin
g several into his mouth. Mah favrite, he sputters through a mushy mouthful. The f
inal trial is to explore the Evil Cave. He gives {0.SimFirstName} a weapon, then
oddly stresses that {M0.he}{F0.she} will not need it.</Text>
<Text Key="7A0B8AC1">With the stabilizers {0.SimFirstName} installed, {M0.he}{
F0.she} is able to retain some control of the ship. It just barely misses a form
ation of sharp-looking rocks and lands roughly in a swamp a few miles beyond. St
ruggling onto dry land, {0.SimFirstName} wonders how {M0.he}{F0.she} is going to
get the rocket out of the muck and back into space</Text>
<Text Key="F78A3FAC">It's Fitz! Before the aliens can stop {M0.him}{F0.her}, {
0.SimFirstName} is out the door with the prized pooch and on the way to collect
{M0.his}{F0.her} reward! A quick call to the Galactic Rangers on the way should
take care of the pound's illegal animal trade.</Text>
<Text Key="40378033">The round ball deftly slides into the round hole, and the
room erupts into ferocious applause! {0.SimFirstName} instinctively bows gracio
usly as the puzzle recedes back into the floor, replaced by a new one. This nex
t rising pedestal has a hat? Yes, its a very fine hat, perhaps a derby! What shou
ld {0.SimFirstName} do?</Text>
<Text Key="BD3DEE7F">The guard injects {0.SimFirstName}'s arm with a long shin
y needle, then leads {M0.him}{F0.her} into the pound, which consists of floor af
ter floor of caged beastsmostly large, growling earth mutts. First 69 floors, the g
uard says. {0.SimFirstName} can start looking for Fitzor look for a way back to t
hat leash at the front desk.</Text>
<Text Key="D4D60DB2">Ah yes. Turn it off and then turn it back on. The preferr
ed tech solution of professional rocket scientists everywhere. The dynotherms sp
utter and a new message appears: "Your dynotherms did not shut down properly. Wo
uld you like to restart your dynotherms in Safe Mode?"</Text>
<Text Key="08382F2A">{0.SimFirstName} is just biting into {M0.his}{F0.her} ast
ronaut ice cream sandwich when {M0.he}{F0.she} spots a small craft that seems to
be hailing {M0.his}{F0.her} ship. Is someone in trouble? {0.SimFirstName} blast
s in for a closer look.</Text>
<Text Key="55578C5D">Thanks to {0.SimFirstName}s focus, {F0.her}{M0.his} aim wa
s impeccable and all the goop was shot off!</Text>
<Text Key="F1557D65">{0.SimFirstName}'s wrath is truly fearsome! The aliens ar
e terrified of their capricious, angry deity. But it turns out that being an ang
ry deity doesn't win you many friends. A few hardy rebels band together to try t
o drive {0.SimFirstName} away forever. How should {0.SimFirstName} deal with thi
s uprising?</Text>
<Text Key="1B953903">When {0.SimFirstName} wakes up, {M0.he}{F0.she} is lying
on the asphalt next to {M0.his}{F0.her} rocketship with a sore arm. The Cosmic R
elief Dog Pound is locked, and the only response to {M0.his}{F0.her} knocks is b
arking. On {M0.his}{F0.her} way home, flashes of the incident return: a burly gu
ard, a gleaming needle. Maybe {M0.hell}{F0.shell} try again another time.</Text>
<Text Key="94A08111">{0.SimFirstName} smashes the rebels (quite literally - {M
0.he}{F0.she} uses {M0.his}{F0.her} shoe). But with the strongest of the aliens
destroyed, things don't look so good for their civilization. {0.SimFirstName} le
aves before {M0.he}{F0.she} can be blamed for some kind of extinction event.</Te
xt>
<Text Key="0DA96BE4">{0.SimFirstName} and the trader load up the ship and {0.S
imFirstName} blasts away. {M0.He}{F0.She} heads for home - it's smooth sailing,
there's no traffic in the asteroid belt, and {M0.he's}{F0.she's} even getting pr
etty good gas mileage. Plus, {M0.he's}{F0.she's} on track for a sweet payday whe
n {M0.he}{F0.she} gets home! </Text>
<Text Key="F9777D0E">{0.SimFirstName} speaks in {M0.his}{F0.her} most comforti
ng, non-threatening voice and explains to the pirates how very disappointed {M0.
he'd}{F0.she'd} be if they stranded {M0.him}{F0.her} in deep space. But these pi
rates didn't get where they are by being empathetic, so they tear the wiring out
of {M0.his}{F0.her} vermenticular fusion box. Hmm...might be a little hard to l
and the ship without that.</Text>
<Text Key="FEC15DC5">Disappointed, the alien offers {0.SimFirstName} some choi
ce pieces of space junk if {M0.he}{F0.she} will come back and duel later. Knowin
g {M0.his}{F0.her} ship isnt fully equipped to beat this hotshot, {0.SimFirstName
} takes the junk and promises to return, once {M0.he}{F0.she} has traded it for
some key upgrades. {M0.He}{F0.She} turns {M0.his}{F0.her} ship, relieved, toward
home.</Text>
<Text Key="F0874CC6">{0.SimFirstName} is too smart for them! That chair is on
one of those moving platforms! As the crowd applauds {0.SimFirstName}s wisdom and
foresight, the chair sinks down into the dark recesses in the floor, replaced b
y the next challenge. This pedestal is made of solid gold, and contains valuable
looking jewels!</Text>
<Text Key="0B7B343D">{0.SimFirstName} takes aim with the standard cannons and
attempts to shoot off the goop! It seemed to work a little bit as some of the pi
nk substance floats off into space, but that could have been a disaster.</Text>
r lock and jets it into space. A few minutes later {M0.he}{F0.she} sees an empty
air tank float by {M0.his}{F0.her} window. How did that get there? Is someone f
ollowing {M0.him}{F0.her}? Is it some kind of listening device?</Text>
<Text Key="57A7D93C">"Space madness," {0.SimFirstName} carefully enunciates in
to the comm. "You have selected: Self Destruct," the voice says, "Remotely engag
ing your ship's self destruct funtion now."</Text>
<Text Key="D14F9E8B">It's so pretty outside! Look! The Northern Lights!! {0.Si
mFirstName} can't spend the whole space day cooped up inside like this! {M0.He}{
F0.She} needs to get out there and enjoy the beautiful weather! {M0.He}{F0.She}
ventures toward the air lock and gets ready to go outside and take a nice walk.<
/Text>
<Text Key="DAB39B4F">Oh hecks no, {0.SimFirstName}'s not getting on that ship.
That's how sci-fi/horror movies start! Odds are, there's nothing on there but r
ogue viruses, hibernating alien monsters, or something even more horrible. {M0.H
e}{F0.She} gathers a few pipes and widgets from the outside and gets away before
anything terrible can happen.</Text>
<Text Key="FF90F72C">{0.SimFirstName}'s never seen rocks like this before! As
{M0.he}{F0.she}'s shoving rocks into {M0.his}{F0.her} pockets, the ship starts v
iolently shuddering and breaking apart. {0.SimFirstName} makes it back to the ro
cket, but a piece of debris hits the back fender, damaging it severely. {F0.She}
{M0.He}'ll have to hope that it's spaceworthy for the journey home.</Text>
<Text Key="FDD62D44">Diplomacy first, {0.SimFirstName} always says, and this t
ime it actually works! The colonists only have small demandsa tiny raise in wages
, the ability to gather and discuss ideasbut they quickly drop the wage increase
to reunite with their government. At the Celebration, everyone enjoys free soup
and {0.SimFirstName} is rewarded handsomely for {M0.his}{F0.her} efforts.</Text>
<Text Key="1F64252B">Each specimen is weirder and more breathtaking than the l
ast. One looks like a preserved alien with gills AND a nose! As {0.SimFirstName}
's putting the jar in {F0.her}{M0.his} pocket, the ship starts violently shaking
. Time to go! As {M0.he}{F0.she} gets back on {F0.her}{M0.his} rocket, {0.SimFir
stName} feels the ship start breaking apart. Some debris hits the thrusters....
Hope the ship makes it home okay.</Text>
<Text Key="9A623EF7">{0.SimFirstName} scans the tank with {M0.his}{F0.her} spe
cial micronoscope, and sees the serial numberit's from {M0.his}{F0.her} own ship!
Whoa, this is crazy. How did it get outside? </Text>
<Text Key="3F9EDD9D">Oh no! {0.SimFirstName}'s bad aim has blasted off part of
the satellite! Surely everyone's data plan is going to blow up, and OMG, those
roaming charges! If only {0.SimFirstName} were more focused!</Text>
<Text Key="29E47B88">{0.SimFirstName} can already feel the force of the black
hole sucking {M0.his}{F0.her} ship closer. No time to waste! Securing the alien
spaceship to {M0.his}{F0.her} rocket with titanium cable, {M0.he}{F0.she} crosse
s {M0.his}{F0.her} fingers and engages {M0.his}{F0.her} thrusters. Yes! It works
. The pilot is so thrilled to have his ship safe, he awards {0.SimFirstName} his
most valuable cargo. Score!</Text>
<Text Key="74AE3BB4">{0.SimFirstName} knows its best not to mess with the law i
n this quadrant. Besides, someone could have planted the kid just for an excuse
to attack. The space cops pick up 4 Eyes and take it home, offering {0.SimFirstN
ame} a small reward for {M0.his}{F0.her} trouble.</Text>
<Text Key="00EF852A">Once in orbit, {0.SimFirstName} gets an odd message from
the International Sims Space Station. It's badly garbled and makes little sense.
{0.SimFirstName} decides to fly over and check it out.</Text>
<Text Key="879BFBF0">As {0.SimFirstName} draws closer, {M0.he}{F0.she} realize
s that it's an alien spacecraft piloted by a 3-eyed, 16-tentacled alien, who is
grinning too much to be in real distress. Claiming to be the best starfighter in
the universe, the alien challenges {M0.him}{F0.her} to a duel and offers a subs
tantial reward. Does {0.SimFirstName} accept?</Text>
<Text Key="FD2CDE21">Error - Error! !rorrE -rorrE -- After a perilous journe
y to the deepest, darkest, edges of space and time, {0.SimFirstName} has ricoche
ted off of the edge of TIME ITSELF, and is now retracing {F0.her}{M0.his} sojour
n in reverse! The rocket is backing into a debris field; what happened here?</Te
xt>
<Text Key="654CBD25">Grasping the pipe tighter, {0.SimFirstName} crashes throu
gh the hold door and swings wildly. Just then, something soft and squishy thumps
onto {M0.his}{F0.her} back and a tentacle threads around {M0.his}{F0.her} neck.
Dont move! a small voice whispers. Everything goes black. {0.SimFirstName} faints,
which is technically moving.</Text>
<Text Key="A3831739">The aliens give thanks, but they're a little miffed. What
kind of deity would let {M0.his}{F0.her} people suffer that way? They lose fait
h. Soon, the prayers stop and the tiny civilization just ignores {0.SimFirstName
} entirely. During the long flight home {M0.he}{F0.she} can reflect on the ramif
ications of power.</Text>
<Text Key="FE9E97F9">Good thing {0.SimFirstName} invested in those trusty Ion
Cannons. With a few well-placed blasts, the Cosmic Relief fighter is completely
disabled. Fitzy-Poo, it's time to head home.</Text>
<Text Key="29ADEF66">Yeehaw! Nothing like a wide-eyed kid to make {0.SimFirstN
ame} feel like a hero. Kicking {M0.his}{F0.her} ship into hyperwarp, {M0.he}{F0.
she} blasts loops around Planet Toomootoountil suddenly lights appear in the dist
ance. Space cops! {0.SimFirstName} could pull over and try to explain, or try to
outrun them.</Text>
<Text Key="3CA53CDC">{0.SimFirstName} makes an admirable attempt to communicat
e {M0.his}{F0.her} situation through a series of wild hand gestures and earnest
facial expressions. The creature mumbles something in a bizarre language and han
ds over the part! {0.SimFirstName} can return home! ({M0.Hell}{F0.Shell} never kno
w it, but the alien said {M0.he}{F0.she} reminded it of {M0.an uncle}{F0.an aunt
} it had back on Grzypllflotz.)</Text>
<Text Key="ADE4B26A">They want water? {0.SimFirstName} will give them water {M0.he}{F0.she} fills a bucket full of water and dumps it all over their colony
so that it floods their fields. Power is fun, huh, {0.SimFirstName}? What's next
?</Text>
<Text Key="924939B0">{0.SimFirstName} is filling up on rocket fuel when an ali
en spacecraft pulls up to the pump next to {M0.him}{F0.her}. {0.SimFirstName} do
esn't think much of it until {M0.he}{F0.she} sees the alien loading crates onto
{M0.his}{F0.her} ship! The space police are after me! the alien shouts. Hide this s
tuff! I promise I'll make it worth it!</Text>
<Text Key="878F0415">Eh, {0.SimFirstName} has had {M0.his}{F0.her} fun. And th
ese aliens have learned a valuable lesson about something...probably. {0.SimFirs
tName} returns to the ship, leaving the tiny civilization to its own devices unt
il the next "supreme being" makes a rest stop.</Text>
<Text Key="5C3D3A91">{0.SimFirstName} cruises around picking up all the space
junk {M0.he}{F0.she} can find. As it turns out, there is a LOT of junk up here,
and the cabin is quickly too full to move in, so {0.SimFirstName} heads home. As
{M0.he}{F0.she} re-enters the atmosphere, the Space Madness wears off. "Where d
id all this junk come from?" {0.SimFirstName} wonders.</Text>
<Text Key="1C0FD80D">Luckily the police captain seems to be into {0.SimFirstNa
me}. With a dash of charm and some crafty fast-talk, {0.SimFirstName} distracts
the cop from performing a thorough search, and the police are gone in no time. N
ow {0.SimFirstName} just has to find {M0.his}{F0.her} alien friend!</Text>
<Text Key="8D7E629F">The aliens are pushing some pebbles around and desperatel
y trying to start a farm on a large pile of mold. {0.SimFirstName} can only thin
k of two kinds of deities: the loving, benevolent kind and the angry, jealous ki
nd.</Text>
<Text Key="464D771B">{0.SimFirstName} crashes through the hold door, shouting.
Something small and orange scampers behind a crate. Scanning the room, {0.SimFi
rstName} sees that a display for a taxidermied alien {M0.he}{F0.she} found is em
pty! Dont hurt me! a tiny voice cries. Four eyes peek from behind the crate. {0.Sim
FirstName} lowers the pipe.</Text>
<Text Key="37F60C9A">Mayday! Mayday! {0.SimFirstName} is cruising through spac
e when {M0.he}{F0.she} receives a distress call from another ship. {M0.He}{F0.Sh
e} cant make out everything the pilot is saying, but {M0.he}{F0.she} does have a
clear reading on its location. {M0.He}{F0.She} sets a course to save them.</Text
>
<Text Key="264FE412">It seems fairly obvious at this point that the crew has c
ompletely lost their marbles. {0.SimFirstName} sneaks through the fight and grab
s the box of food, hiding it away so they won't waste it. {0.SimFirstName} retur
ns to the rocket and contacts command, who will send a rescue party of trained p
rofessionals soon.</Text>
<Text Key="73F4DDA9">{0.SimFirstName} smacks {M0.his}{F0.her} comm system agai
n. Ever since {M0.he}{F0.she} arrived in space, {M0.hes}{F0.shes} been experiencin
g tons of interference in {M0.his}{F0.her} radio communications. {M0.Hes}{F0.Shes}
about to phone tech support when {M0.he}{F0.she} sees it: the fifth solar flare
in the last half hour. That explains it! {0.SimFirstName} decides {M0.he}{F0.sh
e} better go investigate.</Text>
<Text Key="F89C266F">Rattlerattlecrash! {0.SimFirstName} is on the way back from
the Comet ESON Flea Market when {M0.he}{F0.she} hears banging inside {M0.his}{F
0.her} rocketships cargo hold. {M0.He}{F0.She} thinks back through recent salvage
efforts nothing living, certainly. Should {0.SimFirstName} call out, or try to
take whatever it is by surprise?</Text>
<Text Key="95B1E024">{0.SimFirstName} discovers the planet is a giant landfilla
junkyard for broken spacecraft and discarded instruments. {M0.He}{F0.She} has j
ust enough time to collect a few treasures before finding a safe route home.</Te
xt>
<Text Key="C3F03DA7">"Oh why has thou forsaken us?" cry the aliens. But {0.Sim
FirstName} just laughs maniacally and continues to be capriciously evil.</Text>
<Text Key="BBE579B4">All of a sudden, {0.SimFirstName} sees a big shadow. {M0.
He}{F0.She} quickly looks to see a giant pastry freezer bunny floating by. It lo
oks like it has its eyes focused on another satellite and starts to shoot pink f
rosting!</Text>
<Text Key="8651BB85">{0.SimFirstName} is gliding through the galaxy when {M0.h
e}{F0.she} notices a constellation {M0.he}{F0.she} has never seen before. Double
-checking {M0.his}{F0.her} coordinates {0.SimFirstName} realizes {M0.he}{F0.she}
is not where {M0.he}{F0.she} thought at all. Whats more, {M0.his}{F0.her} ships G
PS (Galactic Positioning System) has gone black. {M0.He}{F0.She} is lost in spac
e!</Text>
<Text Key="DC95B7DE">{0.SimFirstName} dives into the ship and snaps the door s
hut seconds before the beast slams into the rockets side. Safely inside the ship,
{0.SimFirstName} can dress {M0.his}{F0.her} wounds and effect the needed repair
s to the port compression coil. Its time to head home.</Text>
<Text Key="69DA7B4B">The asteroid smashes into the ship with the force of gian
t chunk of rock that's been hurtling through space. Luckily, it shatters, but th
e ship shudders from the impact. It might be rough getting home!</Text>
<Text Key="C73690F7">Deep in the Evil Cave, {0.SimFirstName} encounters {M0.hi
s}{F0.her} ultimate challenge: Nega-{0.SimFirstName}!! And {0.SimFirstName} has
no weapons! Luckily, after explaining the situation, Nega-{0.SimFirstName} agree
s to just pretend like {0.SimFirstName} defeated {M0.him}{F0.her} so {0.SimFirst
Name} can go home. Turns out Nega-{0.SimFirstName} is pretty cool. Now to see if
that funny creature can get the ship out of the swamp!</Text>
<Text Key="883AFED7">{0.SimFirstName} studies the aliens closely - they appear
to want more water to grow their crops. The loving, benevolent thing to do woul
d be to give it to them, right?</Text>
<Text Key="B47BF864">Without the super ion cannons, the blasts bounce right of
f of the bunny! The angry bunny turns toward {0.SimFirstName}s ship, but luckily
{M0.he}{F0.she} gets away!</Text>
<Text Key="03774F38">After double-checking Fitzs photo in the {M0.mens room}{F0.
ladies room}, {0.SimFirstName} asks the alien where the red leash came from. Indi
gnant, the alien begins to swell and turn yellow, then presses a button under th
e desk. A guard appears with a long, shiny needle and seizes {0.SimFirstName}.</
Text>
<Text Key="756FEEE8">{0.SimFirstName} retrieves a treasure from the rockets sto
rage, dons {F0.her}{M0.his} spacesuit and backs into a space-moonwalk. {F0.She}{
M0.He} leaves the treasure where it was found, and returns. What happened just b
efore?</Text>
<Text Key="2D6D76D2">{0.SimFirstName} studies the aliens closely--they appear
to want more water to grow their crops. But {M0.he's}{F0.she's} an angry, jealou
s deity, so {M0.he}{F0.she} decides to test them a little.</Text>
<Text Key="9FBA240A">Well, that didnt work. {0.SimFirstName} thought {M0.his}{F
0.her} story about losing {M0.his}{F0.her} mutt was rather convincing{M0.he}{F0.s
he} even mustered a tearbut the alien isnt letting {M0.him}{F0.her} past the desk.
She can search the computer for recent records or take down {M0.his}{F0.her} in
fo. {0.SimFirstName} agrees to the search to buy time.</Text>
<Text Key="E7DE565A">{0.SimFirstName} is escorted down a long hallway by a gru
mpy-looking guard. He shoves {0.SimFirstName} into an examination room and expla
ins that {M0.hell}{F0.shell} need a rabies shot if {M0.he}{F0.she} wants to get n
ear the animals. Does {0.SimFirstName} agree to the injection?</Text>
<Text Key="29144814">{0.SimFirstName} calls out. No answer. The only sound is
a soft dripping. {M0.He}{F0.She} treads quietly into the tunnelbut suddenly every
thing goes black. {M0.He}{F0.She} whirls, flipping on {M0.his}{F0.her} trusty he
adlamp. Eyes glow in the narrow beamnot two, but hundreds. {0.SimFirstName} can t
ry to talk {M0.his}{F0.her} way out of this, or run like crazy.</Text>
<Text Key="98B978FD">{0.SimFirstName} picks up a piece of metal pipe and shout
s, Anybody there? The rattling stops. Silence. {M0.He}{F0.She} calls again. Again
theres no response. Whatevers in there doesnt want to be found. {0.SimFirstName} ha
s two choices: {M0.he}{F0.she} can brace the door shut, or go in swinging.</Text
>
<Text Key="BB32DF18">Dog Girl must not have any greyhound in her. {0.SimFirstN
ame} easily keeps pace and manages to eke past her in the final lap to pull off
the win! Prize money in hand, {M0.he}{F0.she} hightails it out of there, careful
to ditch any disgruntled losers before heading home.</Text>
<Text Key="C0D5CAA6">{0.SimFirstName} is off to an excellent start! Rounding t
he 105th bend, {M0.he}{F0.she} reassesses {M0.his}{F0.her} position in the pack.
The dog girl is giving {M0.him}{F0.her} a run for {M0.his}{F0.her} money, and R
ed Tooth isnt far behind. Should {0.SimFirstName} rattle Dog Girls confidence by s
tepping on it, or hang back and keep pace until the final laps?</Text>
<Text Key="6D1C78EE">Right, thats what happened! {0.SimFirstName} botches {M0.h
is}{F0.her} attempt at diplomacy again, and a skirmish ensues, {0.SimFirstName}
the valiant winner. Avoiding the time-edge this time around, {0.SimFirstName} re
turns home a hero.</Text>
<Text Key="1E57D634">What's that up ahead? {0.SimFirstName} cruises over for a
closer look and sees a hulking old ship. It's flying a flag with a spacecash sy
mbol, which is the intergalactic symbol for commerce. It's a trader ship that wa
nts to do business. {0.SimFirstName} begins the docking procedure.</Text>
<Text Key="D2EBD74A">{0.SimFirstName} is just about to beat {M0.his}{F0.her} p
ersonal best time around planet Daiscot when a Comm Alert breaks {M0.his}{F0.her
} concentration. Its Dispatch, requesting assistance with a civil dispute on Hiat
tooine. Itching for a change of scene, {0.SimFirstName} agrees to the mission an
d blasts over to see whats what.</Text>
<Text Key="488516BD">It isnt easy to get the aliens attentionuntil {0.SimFirstNam
e} uses {M0.his}{F0.her} ion cannons to blast some rocks from his stash. Spooked
, the alien jets away in his flying saucer, squealing at the top of its lung-thi
ngies. The interference stops, and {0.SimFirstName} gets some free space rocks f
or {M0.his}{F0.her} trouble!</Text>
<Text Key="737ED1BD">No luck! {0.SimFirstName} gives the Cosmic Relief fighter
a good chase, but it eventually disables one of {M0.his}{F0.her} engines and {M
0.he}{F0.she} is forced to return Fitz in the PoochPod they send over. {0.SimFir
stName} will have to watch the black market for himassuming {M0.his}{F0.her} rema
ining engine can get {M0.him}{F0.her} home.</Text>
<Text Key="735D0FF4">The instant {0.SimFirstName} opens the ship door, the ani
mals swarm {M0.him}{F0.her}! Rethinking {M0.his}{F0.her} approach, {M0.he}{F0.sh
e} opens a portal near the rockets tip and tosses out a juicy filet mignon, deftl
y seasoned with tranquilizers. The biggest beast seizes it, swallows it and prom
ptly keels over. With a little help from {M0.his}{F0.her} trusty grappler, {0.Si
s. To the west, the valley looks much easier to traverse but there are no obviou
s signs of life.</Text>
<Text Key="12C1E662">The asteroid shatters into fragments which burn up harmle
ssly into the atmosphere. {0.SimFirstName} is able to grab some fragments that b
lasted loose.</Text>
<Text Key="FAE16FAD">{0.SimFirstName} is off on another amazing adventure in s
pace! Or, {M0.he}{F0.she} would be if {M0.his}{F0.her} ship were actually moving
, which it is not. An error message on the main control screen informs {M0.him}{
F0.her} that the ship's dynotherm drivers need to be updated.</Text>
<Text Key="D94835F9">Thats not what happened! A chrono-shock chrono-rocks the s
paceship, sending it home in tatters!</Text>
<Text Key="4FB8077F">The Green Man</Text>
<Text Key="8A48DFF1">As the rocket sinks another inch into the swamp, {0.SimFi
rstName} suddenly spies a funny little green man hobbling over to {M0.him}{F0.he
r}. Amazingly, the creature speaks perfect Simlish! Help you, I can, he rasps. Wel
l, almost perfect Simlish. He offers to raise {0.SimFirstName}s ship from the swa
mp if {M0.he}{F0.she} can pass certain trials. {0.SimFirstName} agrees.</Text>
<Text Key="1E93F137">Salvage Mission</Text>
<Text Key="5B2F0DA8">Scan For Life</Text>
<Text Key="3B6798F6">Struggle Home</Text>
<Text Key="5559A0CE">Engage Hyperdrive</Text>
<Text Key="D97A6AA7">Warp Subspace</Text>
<Text Key="9F61DCF1">Eject Escape Pods</Text>
<Text Key="0301663C">Dump Fuel</Text>
<Text Key="4EE15F5C">Bring It In</Text>
<Text Key="86FC42F0">Blow It Up</Text>
<Text Key="5BF45482">Spacesuit?! Pffft...</Text>
<Text Key="2FE5D4C5">Put On Spacesuit</Text>
<Text Key="AC90D445">OK</Text>
<Text Key="5EF7376F">Fly Out to Investigate</Text>
<Text Key="3C0AD086">Run for Home</Text>
<Text Key="71877DDC">Accept</Text>
<Text Key="9C9BEADD">Reject</Text>
<Text Key="AB2FEA90">Navigated a Wreck</Text>
<Text Key="0FA42C57">Space Battle</Text>
<Text Key="3895D4F8">Try to Outrun</Text>
<Text Key="38DE0888">Pull Over</Text>
<Text Key="62259263">Help Them Rebuild</Text>
<Text Key="168AAB3B">Don't Help Them Rebuild</Text>
<Text Key="E4274992">OK</Text>
<Text Key="A39CF6F6">OK</Text>
<Text Key="62548AE3">OK</Text>
<Text Key="A2AFCB4A">Be Angry and Jealous</Text>
<Text Key="D0AC9E3E">Be Loving and Benevolent</Text>
<Text Key="FA128468">Sputter Home</Text>
<Text Key="4450CF95">OK</Text>
<Text Key="07586223">OK</Text>
<Text Key="94879ED9">Take by Surprise</Text>
<Text Key="9785FE69">Call Out</Text>
<Text Key="036ACAF8">OK</Text>
<Text Key="76094992">Turn Off the Lights</Text>
<Text Key="D4936ABD">Land Near Jungle</Text>
<Text Key="47598245">Land Near Ruins</Text>
<Text Key="DC0BB0E2">OK</Text>
<Text Key="BD32DB4C">Blast It</Text>
<Text Key="2F0426CD">Attempt a Risky Landing Maneuver</Text>
<Text Key="E2ADC93D">Keep Calm</Text>
<Text Key="EF57531C">Return Home</Text>
<Text Key="4F137C36">Scramble Home</Text>
<Text Key="90B621B3">Return Home Dejectedly</Text>
<Text Key="70232052">Neat Sims can get worked up into an Energetic frenzy when
the house has gotten dirty!</Text>
<Text Key="DD86B7DE">Cleaning Frenzy!</Text>
<Text Key="F1916501">Wait for Work</Text>
<Text Key="132E2B22">Energized Sims can clean much faster!</Text>
<Text Key="C7D8DF22">Clean with Vigor</Text>
<Text Key="E3F534F9">Extinguish Self</Text>
<Text Key="A6A6B8FB">Taking a brisk shower can get Sims energized!</Text>
<Text Key="45A54601">Take Brisk Shower</Text>
<Text Key="4052D5D7">Taking a steamy shower can make Sims flirty!</Text>
<Text Key="F4098D85">Take Steamy Shower</Text>
<Text Key="B48C8BB8">A long shower can really get the inspiration flowing!</Te
xt>
<Text Key="AB39BF40">Take Thoughtful Shower</Text>
<Text Key="3ABD6E9C">Upgrade complete!\n\n{0.SimFirstName} has finished instal
ling the shower upgrade.</Text>
<Text Key="1BA04DEA">Much like a car wash, spraying water from more directions
will clean Sims faster</Text>
<Text Key="5752C728">Install Pulsating Massage Jets</Text>
<Text Key="BDC5D53C">Continue to Install Pulsating Massage Jets</Text>
<Text Key="01C3243F">Upgrade the Water Flow Regulator</Text>
<Text Key="7C0520E1">Continue to Upgrade the Water Flow Regulator</Text>
<Text Key="2A60912D">Apply Self-Cleaning Wall Coating</Text>
<Text Key="EF2B04C7">Continue to Apply Self-Cleaning Wall Coating</Text>
<Text Key="0DA959A8">Cargo Inspection</Text>
<Text Key="FC8029B7">Market Monopolist</Text>
<Text Key="0BAE0513">Theres a whole warehouse full of extra panels, so {0.SimFi
rstName} grabs some new ones and installs them. The old ones will make a nice ne
w foosball table for the staffs break room.</Text>
<Text Key="01CBC596">After a few tries, {0.SimFirstName} stumbles on the right
formula to automate the entire trajectory-calculating process. {M0.He}{F0.She}
completes the task sooner than expected, and shares {M0.his}{F0.her} secret with
the rest of the team. </Text>
<Text Key="A8925AE3">After dozens of attempts, {M0.he}{F0.she} just cant crack
the formula. Now {M0.hes}{F0.shes} behind deadline and has to ask for help on what
should have been an easy task. </Text>
<Text Key="0C4E3B26">Easy Close Mission</Text>
<Text Key="CAE311B1">High-Stakes Mission</Text>
<Text Key="AC434C21">{0.SimFirstName} takes so long trying to identify the sus
pect that he takes off. {0.SimFirstName} hops into {M0.his}{F0.her} patrol pod t
o give chase, but the standard issue ranger pods can only make point five past l
ightspeed. {M0.He}{F0.She} loses the suspect somewhere around the Zoricon-9 gala
xy.</Text>
<Text Key="FA8125A2">The pilot must have smelled trouble, because he peels off
in a hurry. {0.SimFirstName} jumps in {M0.his}{F0.her} patrol pod and catches h
im after a short chase through the Zoricon-9 galaxy. The holo-vid of the chase g
ets millions of hits on the interstellar viralnet!</Text>
<Text Key="D7059CA8">Ignore It</Text>
<Text Key="BD4E7ABF">Respond</Text>
<Text Key="0603047A">Launch Anyway</Text>
<Text Key="6F307226">Scrub the Launch</Text>
<Text Key="DFCC03B2">Investigate</Text>
<Text Key="1106F869">Ignore It</Text>
<Text Key="D824C71E">Not Ask Questions</Text>
<Text Key="7BE3B90A">Ask the Boss</Text>
<Text Key="1B38D7D0">{0.SimFirstName} is not paying the guards paycheck, the fa
ctory owner is. The guard is unmoved, and also refuses to move. {0.SimFirstName}
will not be getting into this factory!</Text>
<Text Key="1BC14103">The guard talks a good line, but hes way outta his league.
{0.SimFirstName}s badge is SO shiny and impressive! The guard opens the door, {0
.SimFirstName} promptly shuts down the factory, and theres leftover birthday cake
in the break room. {0.SimFirstName} has a snack.</Text>
<Text Key="CD529546">Wait by It</Text>
<Text Key="F1975109">Enter It</Text>
<Text Key="F85C9C63">Find a Formula</Text>
<Text Key="E6C26B97">Calculate Each One</Text>
<Text Key="142F2C84">Take the Gig</Text>
<Text Key="5CBAECD5">Turn it Down</Text>
<Text Key="DF8B9E5F">Make It Illegal</Text>
<Text Key="17580ED2">Stop Cleaning Up</Text>
<Text Key="1F6C3B8E">Making the fix eats up even more fuel, and eventually {M0
.hes}{F0.shes} running on fumes. If this were a real shuttle emergency, the craft
would never have made it back home.</Text>
<Text Key="27C7E8BD">It eats up some more of {M0.his}{F0.her} precious fuel, b
ut {0.SimFirstName}s able to make the repair in a jiffy. The instructor praises {
M0.his}{F0.her} quick thinking and risk-taking.</Text>
<Text Key="29F1058D">Look Him Up</Text>
<Text Key="72C7DCC3">Inspect the Cargo</Text>
<Text Key="D69384F7">Its best to let the men in the black suits deal with thing
s like this. {0.SimFirstName} is praised for not asking too many questions.</Tex
t>
<Text Key="503E6148">As {M0.he}{F0.she} draws closer to the Unidentified Float
ing Object, {M0.he}{F0.she} realizes that it's a space squid--and it's making so
me very threatening gestures. {0.SimFirstName} fires the retro rockets before th
e monster space-inks all over {M0.his}{F0.her} ship.</Text>
<Text Key="25A07F66">As {M0.he}{F0.she} draws closer to the Unidentified Float
ing Object, {0.SimFirstName} realizes that its a harmless but beautiful moon rock
! {M0.He}{F0.She} sends out the robot arm to retrieve it, and {M0.hell}{F0.shell}
keep it forever as a nice memento of {M0.his}{F0.her} first trip.</Text>
<Text Key="D17CBA90">Let Them Go</Text>
<Text Key="B04EA35C">Search Them</Text>
<Text Key="E20E55B1">Fix the Thruster</Text>
<Text Key="3A1794DD">Land Anyway</Text>
<Text Key="DB4E6513">{0.SimFirstName} convinces the entire control room that t
heres nothing to worry about, and indeed the launch goes off without a hitch. The
astronauts are launched safely into orbit, and {0.SimFirstName} tries hard not
to think about the eventual landing.</Text>
<Text Key="009BAE4E">The shuttle hovers for a few seconds before crashing back
down to earth. The impact shatters the shuttle frame and fries the electronic e
quipment. Plus, all the astronauts are claiming they have whiplash now.</Text>
<Text Key="5DFA2DEE">A few words of flattery, a few bats of the eyelashes, and
{0.SimFirstName}s in. Not only is the plant breaking safety violations and staff
ed by underpaid migrant laborers, but the only communication device is a fax mac
hine. {0.SimFirstName} shuts down the factory and raids the kitchen for a mid-da
y snack.</Text>
<Text Key="4F78FA29">The guard doesnt budge. Doesnt blink, doesnt smile, and does
nt move. {0.SimFirstName}s left staring at the windows, trying to see movement ins
ide. Thats not going to be enough to take any action against the factory.</Text>
<Text Key="448CE1AD">Its {M0.his}{F0.her} first mission, so its smart not to tak
e stupid chances. {0.SimFirstName} gives the object a wide berth.</Text>
<Text Key="2342A951">Wait For Permission</Text>
<Text Key="759CC551">Install It Anyway</Text>
<Text Key="80815A5D">Investigate</Text>
<Text Key="01772561">Leave It Alone</Text>
<Text Key="5EE65A33">When {0.SimFirstName} opens the capsule a tiny puff of sh
immery dust floats out, which {M0.he}{F0.she} immediately inhales. Thats probabl
y not good. A few minutes later {0.SimFirstName} feels extremely ill. Thanks a l
ot, Space Dust!</Text>
<Text Key="2BB764C3">Inside the capsule, {0.SimFirstName} finds a tiny space c
reature. Wow! A totally undocumented form of life! This is going to look great o
y and hasnt studied.... Should {M0.he}{F0.she} cram or just take it easy , get so
me rest, and hope for the best? </Text>
<Text Key="3A9A1343">A Passing Grade</Text>
<Text Key="264721B5">{0.SimFirstName}s got a big shipment of Kleebtonic Shuttle
Tiles coming in from the planet Qrimple. {M0.Hes}{F0.Shes} a little cash-poor thi
s month, so the import taxes are going to hurt a bit. Slipping the tiles into so
me crates of Ultraterran coffee might help them slip past customs. Should {0.Sim
FirstName} chance it, or just declare the tiles and pay {M0.his}{F0.her} tariff?
</Text>
<Text Key="8B252837">Import Taxes</Text>
<Text Key="F738FCB4">Theres a small fire on {0.SimFirstName}s ship! Passing into
the thermosphere, an oxygen tank got a little too close to a scented candle. ({
M0.He}{F0.She} knew it was a bad idea, even if the extra ambiance was a nice tou
ch.) Should {M0.he}{F0.she} try to put the fire out, or head for the escape pod?
</Text>
<Text Key="5AC2C0B2">Small Fire</Text>
<Text Key="DAEABCCA">{0.SimFirstName} is cruising through Star Vortex B, carry
ing a payload of moon rocks for a regular client. But a brand-new client calls w
ith a better offer-much better-although {M0.he}{F0.she} will have to quit {M0.hi
s}{F0.her} current job. Should {M0.he}{F0.she} honor the original job, or ditch
it for the better offer?</Text>
<Text Key="E99E95A3">Moon Rock Running</Text>
<Text Key="00B07CB0">Solar panels on the shuttle are reporting critical errors
during the latest launch simulation. Those puppies are brand-new, and they were
expensive! {0.SimFirstName} can either try to fix them, or just install new one
s. </Text>
<Text Key="E33FB445">Critical Errors</Text>
<Text Key="EB894567">{0.SimFirstName} hears about a space factory thats violati
ng the interstellar safety code. When {M0.he}{F0.she} shows up to regulate, {M0.
he}{F0.she} finds the entire plant locked down-no passing through, even for law
enforcement. Should {M0.he}{F0.she} try to sweet talk the guard, or use {M0.his}
{F0.her} authority to get in the door?</Text>
<Text Key="46D254E2">Violating Code</Text>
<Text Key="7071DEAE">Follow {M0.His}{F0.Her} Instincts</Text>
<Text Key="1E4A06D3">Obey the Order</Text>
<Text Key="87164670">Reputation is everything in this business and {0.SimFirst
Name} is just starting out. Better to be known as someone who gets the job done
than to make a few extra Simoleons.</Text>
<Text Key="6C9E6204">{0.SimFirstName} painstakingly adds, subtracts, and does
other complicated math stuff for every single trajectory. It takes a long time,
and since the work didnt require any special expertise, {M0.he}{F0.she} gets no c
redit for {M0.his}{F0.her} effort. </Text>
<Text Key="8AFB9C59">Ship the Cargo</Text>
<Text Key="2C3646EC">Ignore It</Text>
<Text Key="F6827A1E">Assign Some Officers</Text>
<Text Key="DE69E3CB">Turn Her Down</Text>
<Text Key="10BC3DA0">After an hour, {0.SimFirstName} accepts that nothing inte
resting is going to materialize from the wormhole. And this detour gave the Star
Sheriff more than enough time to catch up with {M0.him}{F0.her}. {0.SimFirstNam
e} will be forced to dump {M0.his}{F0.her} cargo!</Text>
<Text Key="2D9A27D7">The sheriff is so far back that {0.SimFirstName} has time
to see what happensout from the wormhole floats some kind of unknown crystal for
mation. Intriguing! {0.SimFirstName} quickly scoops it into {M0.his}{F0.her} shi
p for further analysis.</Text>
<Text Key="6C4D7C98">Hooray! {0.SimFirstName} emerges from the other side of t
he wormhole into an exact duplicate of {M0.his}{F0.her} own universe, in which t
he only difference is that {M0.he}{F0.she} is no longer wanted by the law. Wow!
What are the odds??</Text>
<Text Key="F93C39D8">{0.SimFirstName} emerges on the other side of the wormhol
e, with no memory of recent events. It feels like its been several days, but acco
rding to the ships high-precision digital chronograph its only been a few minutes.
What happened in the wormhole? And why does {0.SimFirstName} feel so strange?</
Text>
<Text Key="9CCC441E">Turn It In</Text>
<Text Key="47E64E49">Open It Up</Text>
<Text Key="AC284FDE">Steer Carefully</Text>
<Text Key="FE280883">Change Course</Text>
<Text Key="37151B35">Take It Easy</Text>
<Text Key="C2CE349B">Cram</Text>
<Text Key="0131627E">Pay the Tarriff</Text>
<Text Key="983F19A8">Hide the Tiles</Text>
<Text Key="254D1CF8">{0.SimFirstName}s bosses are screaming in {M0.his}{F0.her}
ear, but the grateful astronauts inside the shuttle are glad {M0.he}{F0.she} ma
de the safe call. {0.SimFirstName} has the team look into the equipment to find
out whats wrong. </Text>
<Text Key="EEDC717A">As the shuttle hits the ground, the broken thruster colla
pses, and the whole ship breaks apart. Luckily its just a computer simulation, bu
t {0.SimFirstName} wont be piloting any real ships anytime soon.</Text>
<Text Key="BDC51EFD">{0.SimFirstName} maneuvers the shuttle into landing posit
ion, and lets gravity do the rest. {M0.He}{F0.She} didnt burn up any extra fuel a
nd managed to safely land the craft.</Text>
<Text Key="14DF426E">Escape</Text>
<Text Key="E9AB42EA">Put Out the Fire</Text>
<Text Key="FE51E986">Ignore the Offer</Text>
<Text Key="4B3ABA83">Take the Offer</Text>
<Text Key="30F7A10F">Replace Them</Text>
<Text Key="E956464F">Fix Them</Text>
<Text Key="2D9DB396">{0.SimFirstName} dumps the moon rocks and agrees to take
the new job, but the new client never shows up to meet her. {M0.Hes}{F0.Shes} been
played! Now {0.SimFirstName}s out a lot of cargo, {M0.his}{F0.her} old client is
angry, and the new client is nowhere to be found.</Text>
<Text Key="9C6C378A">Although the old client is angry at {0.SimFirstName} for
dumping the moon rocks, the new job has a huge payday. {0.SimFirstName} comes ou
t ahead, and the new client is now a regular client.</Text>
<Text Key="7230FB9E">Use {M0.His}{F0.Her} Authority</Text>
<Text Key="EA21A933">Sweet Talk the Guard</Text>
<Text Key="0043764A">Aha! A faulty connector widget was causing the error mess
ages-the panels are fine after all! Good thing {0.SimFirstName} checked them out
.</Text>
<Text Key="4E6799A9">Just because theyre expensive doesnt mean they will last a
long time or work well. Those panels are junk, and {0.SimFirstName} has to repla
ce them all anyway.</Text>
<Text Key="5E5A4361">Luckily, the new client has deep pockets. When {0.SimFirs
tName} delivers the dire chinchillas, he pays {M0.him}{F0.her} double the street
value of the critters. And {0.SimFirstName} only suffered a few minor laceratio
ns-no problem!</Text>
<Text Key="C60D6074">The Glorzaks were just hanging out, and they appreciated
that {0.SimFirstName} didnt harass them. They share some xxulyps with {M0.him}{F0
.her} (theyre like donuts) and give {M0.him}{F0.her} the inside scoop on whats hap
pening in this sector. Nice kids!</Text>
<Text Key="BBDDA2D5">{0.SimFirstName} didnt see the reports that young Glorzaks
have been gathering weapons. Later, one of the boys in the group robs a spacema
rket with a pocket laserblade. Could {0.SimFirstName} have prevented the crime?<
/Text>
<Text Key="7C83A55B">{0.SimFirstName} worries that for the rest of {M0.his}{F0
.her} life, when things get quiet, {M0.hell}{F0.shell} wonder what that sound wasco
uld it have been the key to understand all of life? Could it have been coded dir
ections to a space treasure? {0.SimFirstName} will never know.</Text>
<Text Key="C0B6E9B3">One of the kids had a laserblade in his pocket-supporting
the buzz that young Glorzaks have been gathering weapons lately. Maybe now the
Planet Patrol will be able to find and shut down their supplier.</Text>
<Text Key="291F0078">When {0.SimFirstName} shows up at the rendezvous point wi
th the dire chinchillas, {M0.he}{F0.she} finds half the Planet Patrol there-{M0.
hes}{F0.shes} been set up! {0.SimFirstName} quickly sets {M0.his}{F0.her} ferociou
s cargo on the Patrol agents and escapes, but {M0.he}{F0.she} has nothing to sho
w for this job.</Text>
<Text Key="193BD783">Everyone knows that customs is the worst-funded part of a
ny government. The tiles sail through undetected and {0.SimFirstName} saves a lo
t of money.</Text>
<Text Key="BDC191DC">As soon as the pilots start to use it, the system crashes
. Now the pilots have to work twice as hard to drive the shuttle, and they tell
everyone about {0.SimFirstName}s dumb plan. {M0.He}{F0.She} is disciplined and fo
rced to clean the lavatories as punishment. </Text>
<Text Key="6E794157">The client would have paid some major Simoleons to move t
hose dire space chinchillas, and now hes not happy. Hes trash-talking {0.SimFirstN
ame} all across the galaxy, and pledging all future business to {0.SimFirstName}s
closest competitor. Now {0.SimFirstName} will have to work twice as hard to tur
n a profit in this sector!</Text>
<Text Key="16B77A3F">As soon as the pilots start using {0.SimFirstName}s system
, they realize how much easier {M0.hes}{F0.shes} made things. The feedback on the
system is so positive, no one cares that {M0.he}{F0.she} broke the rules.</Text>
<Text Key="5824CC67">Better to finish the arrest in progress before charging o
ff on another mission. A Flornaxian Fire Bird in the hand, etc... {0.SimFirstNam
e} will focus on getting one evildoer off of the spacelanes, and let {M0.his}{F0
.her} colleagues handle the bigger case.</Text>
<Text Key="0408A7A8">Turns out the gangster was looking to clean up his act. N
ot a lot, of course, just enough to organize and expand his profits. {0.SimFirst
Name} could have been the one to lead that organization effort. Sounds like it w
ould have been a pretty plush job!</Text>
<Text Key="F3547DF4">Nobody listens to {0.SimFirstName}, and although {M0.he}{
F0.she} collects some money in fines, the space jails and star courts are now fi
lling up with litterbugs. The whole thing is becoming more trouble than its worth
.</Text>
<Text Key="3889EEEE">{M0.He}{F0.She} might have gotten a decent grade...if {M0
.he'd}{F0.she'd} stayed awake through the whole exam. But {0.SimFirstName} was s
o exhausted that {M0.he}{F0.she} fell asleep right at {M0.his}{F0.her} desk. Now
{M0.he}{F0.she} has to wait months to take the test again.</Text>
<Text Key="35664B03">Sleep isnt a substitute for actually knowing the answers.
{0.SimFirstName} feels great, but {M0.he}{F0.she} still doesnt know anything abou
t Space Geography. {M0.He}{F0.She} fails, and it will be a while before {M0.he}{
F0.she} can retake the test.</Text>
<Text Key="5A5572E1">Out of the thousand crates in the warehouse, the customs
inspector picks {0.SimFirstName}s to openhe discovers the tiles and fines {0.SimFi
rstName} more money than {M0.he}{F0.she} would have spent on taxes in the first
place.</Text>
<Text Key="B503AD67">{0.SimFirstName} tries to calculate the new course in {M0
.his}{F0.her} head, but when {M0.he}{F0.she} types in the new coordinates {M0.he
}{F0.she} flies totally off-track. Now {M0.hes}{F0.shes} got to work to bring the
ship back into orbit before {M0.he}{F0.she} floats away!</Text>
<Text Key="650F8B5C">Rules are there for a reason. Once {M0.he}{F0.she} gets a
pproval to install the system, {M0.he}{F0.she} does. The pilots like it and ever
yone gives {0.SimFirstName} a polite round of applause. </Text>
<Text Key="2F42F128">The gangster throws some epic parties and pays so well th
at {0.SimFirstName} can spend {M0.his}{F0.her} time counting money instead of th
inking about ethics.</Text>
<Text Key="C3371560">{0.SimFirstName} leaves the suspect handcuffed at a Space
Gas station. When {M0.he}{F0.she} returns from stopping the hijacking, the susp
ect is still there, surly as ever. {0.SimFirstName} makes the collar on both cas
es.</Text>
<Text Key="BD304AC1">The team never quite makes it to the right coordinates, s
o they see nothing, hear nothing, and discover nothing. They come home empty-han
ded and {0.SimFirstName}s got to answer for it. </Text>
<Text Key="D3974BC9">Between the Endangered Space Species Act and the Carnivor
ous Plant Weapons Treaty, {0.SimFirstName}s got enough problems with government r
egulation. The upside just isnt worth getting caught. {0.SimFirstName} coughs up
the taxes.</Text>
<Text Key="087481E1">While {0.SimFirstName}s deputies are acting as glorified b
abysitters, smugglers and bandits have the solar system to themselves. You could
steal Galactic Hall! The Star Council chides {0.SimFirstName} for leaving the g
alaxy understaffed.</Text>
<Text Key="1CABAC7E">The task isnt too difficult, but {0.SimFirstName}s team exe
cutes flawlessly. The rest of the agency knows that theyre dependable in a pinch.
</Text>
<Text Key="9DC563D2">{0.SimFirstName} triangulates the origin of the transmiss
ion and follows it to the sourcean alien ship! {0.SimFirstName} flies the flag of
universal peace and makes the first recorded contact with a new race of alien b
eings. They are very proficient at math and love clairs. </Text>
<Text Key="BDD447B4">{0.SimFirstName} climbs into the pod and launches toward
home. {M0.He}{F0.She} watches the ship retreat in {M0.his}{F0.her} rearview mirr
or, and sees the fire go out on its own. {M0.He}{F0.She} shouldnt have bailed-now
the missions a failure and {0.SimFirstName} has no way to recover the shuttle.</
Text>
<Text Key="038C19EB">Word spreads that {0.SimFirstName}'s prices are out of li
ne and soon {M0.his}{F0.her}line of customers dries up. {M0.He}{F0.She}'s single
-handedly deflated demand for the product. Soon {M0.he}{F0.she} has to drop {M0.
his}{F0.her} prices to lower than market rate, just to get the skins off {M0.his
}{F0.her} hands.</Text>
<Text Key="F9E33E4B">The team delivers beautifully, and they gather tons of us
eful data for {0.SimFirstName}. They describe new plant and animal species, writ
e down a new alien language, and discover potable water on an alien world.</Text
>
<Text Key="6AAE44CA">The crowds are so unruly and uncontrollable that the sing
ers private security never could have handled it on their own. {0.SimFirstName}s d
eputies help preserve order, and as a thank you, the singer makes a generous don
ation to {0.SimFirstName}s department. </Text>
<Text Key="241F9C83">Some space monsters just want to watch the galaxy burn. {
0.SimFirstName} is fine stepping into some moral grey areas, but this gangster h
as no code of conduct at all! Even though it makes {M0.him}{F0.her} look weak, {
0.SimFirstName} has to bail on the job.</Text>
<Text Key="6117F72A">Nobody cares. Nobody cleans. Nobody changes a darn thing.
Eventually, the galaxy is swimming in refuse and {0.SimFirstName}s got to figure
something else out. </Text>
<Text Key="D4EAC535">Theres a reason the senior officer is the senior officer:
to make these calls. Doesnt {0.SimFirstName} trust him? He shoves {0.SimFirstName
} off the drivers seat and performs the fuel dump himself, and chews {0.SimFirstN
ame} out the whole way to the space garage.</Text>
<Text Key="52232B0A">People are so disgusted and outraged that a citizens commi
ssion forms in order to deal with the trash situation. They get paid by private
donation, so the sheriffs department saves money, too!</Text>
<Text Key="1010AE08">No good deed goes unpunished - no sooner does {0.SimFirst
Name} sell out of {M0.his}{F0.her} mid-priced skins than a competitor enters the
market, charging triple. He sells out and makes a fortune that could have been
{0.SimFirstName}'s.</Text>
<Text Key="586E9DEC">This reminds {0.SimFirstName} of that old video game abou
t asteroids - it was called SPACE ROCK BLASTERS. {M0.He}{F0.She} wends {M0.his}
{F0.her} way through the asteroid field without getting even a scratch on the sh
uttles paint job.</Text>
<Text Key="DB032908">None of the boys had any contraband. In fact, they were s
tudying for a big exam. This is exactly why the Planet Patrol is not very popula
r in this sector. {0.SimFirstName} is going to deal with the fallout from this f
or a while...</Text>
<Text Key="9D32240E">Turns out the astronauts took the shuttle on an unapprove
d joyride, and they all get fired. Although {0.SimFirstName} doesnt like feeling
like a snitch, {M0.his}{F0.her} boss takes note of {M0.his}{F0.her} attention to
detail. Also, those astronauts were kind of jerks anyway.</Text>
<Text Key="130E7F80">{M0.His}{F0.Her} grade isnt great, but {0.SimFirstName} sq
ueaks out a passjust barely.</Text>
<Text Key="4D8AACA8">Theres a minor altercation outside the venue where a fan g
ets a little handsy with the singer. Shes okay, but her handlers raise such a sti
nk with the Star Council that {0.SimFirstName} gets blamed for it. </Text>
<Text Key="68CF70C3">{M0.He}{F0.She} disengages the fuel lock and dumps thousa
nds of gallons of propellant into space. Then the senior officer takes the stick
and they head for the nearest space garage.</Text>
<Text Key="8B3AF31F">With just a few keystrokes, {0.SimFirstName} calculates a
new course and punches in the coordinates. {M0.He}{F0.She} flies well clear of
the asteroids and even catches a nice glimpse of the Northern Lights. </Text>
<Text Key="866FFF3F">A few miscreants protest, but soon the galactic citizens
are shaping up. The cleanup campaigns even got its own adorable advertising masco
t: Smoot the Scolding Cephalopoid. </Text>
<Text Key="81F73B1E">It takes much of {M0.his}{F0.her} potable water and {M0.h
is}{F0.her} best space pillow, but {0.SimFirstName} manages to smother the fire.
Mission control praises {M0.him}{F0.her} for keeping {M0.his}{F0.her} cool, and
rewards {M0.him}{F0.her} with the location of a secret stash of Astronaut Food
Stix on board the ship. The mission continues.</Text>
<Text Key="6D9A7F49">{M0.He}{F0.She} installs the system once its approved, but
the pilots love it so much that theyre angry with {M0.him}{F0.her} for not doing
it sooner! Just cant win for losing in this place. </Text>
<Text Key="41276916">Customers respect that {0.SimFirstName} didn't cheat them
. Even once the current craze for Snyxskin is over, they'll keep coming back to
{0.SimFirstName} for all their exotic goods needs.</Text>
<Text Key="E4696E43">It's not a popular move, but it's good business! {0.SimFi
rstName} makes a killing on the skins, which gives {M0.him}{F0.her} a little roo
m to invest in some even more exotic inventory.</Text>
<Text Key="0EF56610">Money is nice, but so is sleeping soundly at night. {0.Si
mFirstName} isnt scared of getting {M0.his}{F0.her} hands a little dirty, but thi
s space gangster is legitimately a maniac. It isnt worth it. {0.SimFirstName} pas
ses on the job.</Text>
<Text Key="8D2E5796">{0.SimFirstName} leaves the suspect handcuffed at a Space
Gas station, but when {M0.he}{F0.she} gets back from the hijacking scene all th
ats left are the cuffs and the lingering smell of gas and failure. The guys long g
one, and {0.SimFirstName} has lots of paperwork to do to explain why.</Text>
<Text Key="69CD7943">{0.SimFirstName} straps {M0.himself}{F0.herself} into the
pod and blasts off, headed straight for terra firma. As {M0.he}{F0.she} looks i
nto the rearview mirror, {M0.he}{F0.she} sees the ship explode! {M0.He}{F0.She}
got out just in time. </Text>
<Text Key="B2738DC3">Stop asking so many questions, says {0.SimFirstName}s boss.
Where the shuttle went and who was on it and what stars they may or may not have
blown up are of no concern of {0.SimFirstName}s.</Text>
<Text Key="81495C25">Outside the venue, some fans get a little grabby with the
singer, but thats not {0.SimFirstName}s problem. A few citizens praise {M0.him}{
F0.her} for refusing to subsidize celebrities with public resources.</Text>
<Text Key="D16705E7">The senior officer gets furious when {0.SimFirstName} ref
uses to obey his command, but in a few seconds its clear that the situation is un
der control. It was just a light bulb out, not a fuel emergency. The senior offi
cer praises {0.SimFirstName} for cool thinking in a crisis.</Text>
<Text Key="DA14EF80">With a full nights sleep, {0.SimFirstName} can employ expe
rt-level test-taking strategies and do some critical thinking. {M0.He}{F0.She} m
anages to pass the test with a fairly decent grade, despite not actually knowing
anything.</Text>
<Text Key="084F6271">{0.SimFirstName} searches for the origin of the soundand e
ventually discovers that its nothing but an old, busted radio in an abandoned spa
cecraft. {M0.He}{F0.She} wasted a ton of time and fuel for nothing. </Text>
<Text Key="8492D166">Although {0.SimFirstName} tries to steer carefully, an as
teroid crashes into the side of the ship. Not only is the paint job ruined, but
there might be a huge hole, too. {M0.He}{F0.She} has to cut {M0.his}{F0.her} mis
sion short and return to base early. </Text>
<Text Key="DC443C71">{0.SimFirstName}s paid to clean, not question authority. B
ut after the second time the shuttle comes back with strange damage and markings
, the bosses start to notice. Turns out the astronauts have been taking the shut
tle on joyrides, and {0.SimFirstName} could have put a stop to it if {M0.he'd}{F
0.she'd} spoken up earlier.</Text>
<Text Key="CED453B2">{0.SimFirstName}s team brings home some fine data points,
but was the mission really worth the expense? The agency honchos are considering
scrapping worthless little missions like this, which arent worth anyones time. </
Text>
<Text Key="7FD40601">{0.SimFirstName} goes to get little Ellie ready for bed.
{M0.He}{F0.She} calls. No answer. Opens her door. Oh no. Red, blue and a mysteri
ous brown over every wall. On her face, in her hair, flying from her fingers. {0
.SimFirstName} begs her to stop but she just screams, NO!! {0.SimFirstName} isnt su
pposed to give Time Outs, but {M0.he}{F0.she} has to do something</Text>
<Text Key="08EA6AF3">Painting the Walls</Text>
<Text Key="7DB750D8">{0.SimFirstName} is babysitting for a new family, dollopi
ng Quinoa and Kale Delight (Charlies favorite!) onto a dinner plate and sweetly ign
oring the crashing sounds from the boys bedroom when suddenly its quiet. {M0.His}{
F0.Her} heart skips. Then a small voice asks, Can I have a cookie? Charlie is not
supposed to have ANY cookies until after dinner.</Text>
<Text Key="EF59C5C6">Charlie's Dessert</Text>
<Text Key="690BD91B">{0.SimFirstName} is happily watching some children play F
amily when {M0.he}{F0.she} hears screaming from inside the playhouse. Two girls
have hold of the same baby doll and are tugging and screaming at each other. {0.
SimFirstName} knows this is a teaching momentthe perfect opportunity for a lesson a
bout sharing. So, how do you teach that again?</Text>
<Text Key="8CB5EF49">Sharing Lessons</Text>
<Text Key="D35D20B8">Talk Her Down</Text>
<Text Key="8428C5E0">Give a Time Out</Text>
<Text Key="F815FDFA">Give Charlie a Cookie</Text>
<Text Key="AA335359">Make Him Wait</Text>
<Text Key="06541639">Suggest Taking Turns</Text>
<Text Key="9509DC52">Take Away Doll</Text>
<Text Key="AAC39F44">This is going pretty well! Now that {0.SimFirstName} has
explained it, the girls have agreed that taking turns is fair. The only problem
is who goes first. {0.SimFirstName} chooses the meaner girl. Thats life, mutters th
e meek one. So many lessons being learned!</Text>
<Text Key="ED76A177">{0.SimFirstName} looks at the green glop on the boys plate
and sighs. If anyone deserves a cookie, its Charlie. {M0.He}{F0.She} hands over
the cookie, but Charlie has to PROMISE to eat a full meal afterward. Charlie nod
s, swallows the cookie, and hardly touches his dinner. But he goes to bed happy!
</Text>
<Text Key="B1B37659">{0.SimFirstName} takes the doll away and explains that ne
ither girl gets it if they cant share. Tears well in both girls eyes, and then one
shoves the other. See what you did? It was mine. No, mine. MINE. {0.SimFirstName} qui
ckly interrupts the shoving match with Music Time! Three verses into Old MacDona
ld, and all is happily forgotten. Nice!</Text>
<Text Key="3309443D">Wow. Charlie has a serious set of lungs for a 4-year-old.
{0.SimFirstName} practically has to force feed him the green glop, with the boy
eyeing his cookie prize the entire time. Three tantrums, one dinner, and one co
okie later, he finally goes to bed, grumbling about the worst sitter in the world
.</Text>
<Text Key="742572DC">Ellie is furious about the Time Out, but it works. After
a few minutes of pouting, she helps {0.SimFirstName} wash off the walls. A hot b
ath and a few books later, shes contentedly dreaming in her bed. Luckily, her par
ents are more embarrassed than angry, and very relieved that {0.SimFirstName}s wi
lling to come again.</Text>
<Text Key="6C2AC22C">{0.SimFirstName} takes the doll away until the girls agre
e to share. One girl shoves the other. See what you did? It was mine. During the e
nsuing shoving match, the bigger girl yanks the doll back so hard its head pops
off. Its dead! You killed it! they wail at {0.SimFirstName}. {M0.His}{F0.Her} super
visor comes running.</Text>
<Text Key="D2D3F09A">Now that {0.SimFirstName} has explained it, the girls hav
e agreed that taking turns is fair. The only problem is who goes first. My turn, o
ne shouts. No, MINE. The bigger girl yanks the doll so hard the head pops right of
f the body. Its dead. You killed it! they wail. {0.SimFirstName}s supervisor comes r
unning.</Text>
<Text Key="D836F8FA">{0.SimFirstName} explains that {M0.he}{F0.she} doesnt like
this game, and asks Ellie to tell {M0.him}{F0.her} when shes done so they can cl
ean up. {M0.He}{F0.She} steps outside. A second later, Ellie comes out, eyes dow
n, lip out. They wash the walls. A hot bath and a few books later, shes contented
ly dreaming in her bed.</Text>
<Text Key="CF73738A">{0.SimFirstName} takes a deep breath and tries reasoning
with the child-turned-dervish. Ellie drops the paint, glares wickedly and starts
throwing toys, stuffed animals, books. At this rate {0.SimFirstName} will be lu
cky to get her calm, clean and into her pjs before her parents get back. {M0.He}{
F0.She}s already decided they can deal with the mess </Text>
<Text Key="FC7A1492">Ellie is furious at getting the Time Out and screams that
theyre for babies. Dropping the paint, she starts throwing toys, stuffed animals
, books. {0.SimFirstName} will be lucky to get her calm, clean and into her pjs b
efore her parents get back, not to mention tackling this terrible mess </Text>
<Text Key="4B3DAF59">Stick to the Standard</Text>
<Text Key="14CC537B">Make it Special</Text>
<Text Key="1CAFC2A9">Blend It</Text>
<Text Key="CF4A9868">Brew It Up</Text>
<Text Key="C7DD608C">Whoa. The corporate boss has just arrived at {0.SimFirstN
ame}s caf and is ordering a latte. Hes distracted, frowning and listening to the ma
nager, hardly glancing at {0.SimFirstName} while placing his order. Of course, {
0.SimFirstName} could make sure he notices. Serve him something extra special. O
r {M0.he}{F0.she} could play it safe and make a regular old latte.</Text>
<Text Key="E9FFBDEA">Career Opportunity</Text>
<Text Key="EC4DB8CF">{0.SimFirstName} is contentedly grinding {M0.his}{F0.her}
favorite blendsJava Lamp and Captain Johns Cleansewhen {M0.he}{F0.she} notices a n
ew variety of bean in the shipment. {M0.He}{F0.She} takes a whiff, noting the ca
ramel overtones and approachable aroma beneath. Theres no label. Should {M0.he}{F
0.she} brew a batch, or try mixing it with something else?</Text>
<Text Key="782C1CED">New Beans</Text>
<Text Key="B1F1BFFD">{0.SimFirstName} is just about to hang up {M0.his}{F0.her
} spiffy white apron when {M0.his}{F0.her} manager nods toward the sink. Theres a
n old steel carafe thats been rotting there since the Dark Ages. Inside, burnt mo
ldy coffee laps gray, gluey froth. Cleaning it will take forever (and be unspeak
ably gross). Tossing it out, however </Text>
<Text Key="0DD5523F">End of Day Cleaning</Text>
<Text Key="2EC411CE">Throw It Out</Text>
<Text Key="0134E1F2">Scrub It Clean</Text>
<Text Key="1B5F16ED">{0.SimFirstName} has been training for this moment {M0.hi
s}{F0.her} entire career. An extra smidge of espresso, slightly thicker foam and
then the masterpiecenot just a pattern, but a towering 3D foam crocusthat flops o
nto the boss 600 tie. Maybe {0.SimFirstName} has a little more training to do afte
r all</Text>
<Text Key="119B2DDB">Nothing ventured, nothing gained. {0.SimFirstName} brews
up a fresh pot, labeling it Midnight Magic and slapping an Organic! sticker on the
sign. Customer after customer orders a cup, only to dump it out and demand a di
fferent refill. When {M0.his}{F0.her} manager comes back from break, he tastes i
<Text Key="094A8732">A call came in. Joe, from the local crew, is in the slamm
er. {0.SimFirstName} can post his bail in the name of loyalty, or save those Sim
oleons because, well, who told him to go and get pinched?</Text>
<Text Key="9BD0C546">Bail Out?</Text>
<Text Key="3B7E5784">{0.SimFirstName} signed up to smash {M0.his}{F0.her} way
into the target, but wouldn't you know it their guard is three times {M0.his}{F0
.her} size! {0.SimFirstName} can attempt a surprise attack, or try to sneak by.<
/Text>
<Text Key="FBB95320">Hefty Guard</Text>
<Text Key="1496E45D">The bank must have upgraded their security. It's taking {
0.SimFirstName} way too long to crack this safe. The authorities may be on their
way, so {M0.he}{F0.she} has two choices: use the drill, or interrogate the bank
manager for codes.</Text>
<Text Key="2D3BF891">Safe Upgrade</Text>
<Text Key="7E93DBED">One of {0.SimFirstName}'s lieutenants is demanding a high
er percentage of the last stickup. Should {0.SimFirstName} reward his loyalty by
giving him a bigger cut? Or make him do something to earn it?</Text>
<Text Key="45582AFC">Everyone's trying to make a deal in this park. So that pa
per bag, stashed behind the trash binwell, it's probably not full of sandwiches.
It could be a setup, though. {0.SimFirstName} can either swipe the bag or leave
it alone.</Text>
<Text Key="3A740BC8">Paper Bag</Text>
<Text Key="3A8755ED">A corporation is leaking waste into a town's drinking wat
er supply and sitting on coverup docs. {0.SimFirstName} can't wait for the autho
rities to force information release. Should {M0.he}{F0.she} take down the corpor
ation's firewall, or cause negative publicity by complaining on the internet?</T
ext>
<Text Key="E5077AE1">Corporate Misinformation</Text>
<Text Key="CFD52796">The anti-virus alert is flashing in the middle of {0.SimF
irstName}'s attempt to compose a genius email scam ("I am your twin, a prince. Y
ou won the lottery mega bonus!") Should {M0.he}{F0.she} investigate it or ignore i
t and keep serving up spam?</Text>
<Text Key="EEBB70CA">Virus Alert</Text>
<Text Key="92FFB334">{0.SimFirstName} has been contacted by a member of a gove
rnment agency with secret docs that could incite a riot if they got out. Does {0
.SimFirstName} help release them anonymously, or is it better not to have a riot
on {M0.his}{F0.her} hands?</Text>
<Text Key="5885F078">Crisis! Half the crew wants to wear ski masks to the next
heist, half insists on clown masks. This thug fashion-off has come to blows. As
Ring Leader, should {0.SimFirstName} get involved and pick a sideor step aside a
nd stay neutral?</Text>
<Text Key="949BEF54">Which Mask?</Text>
<Text Key="9D17F3C0">{0.SimFirstName} cracked the code on this five-star joint
's locked freezer. The score? Bluefin tuna, worth mega bucks. One problem: The d
oor shut, locking {M0.him}{F0.her} in! {M0.He's}{F0.She's} got to escape before
{M0.he}{F0.she} starts having flashbacks of {M0.his}{F0.her} previous adventures
! {0.SimFirstName} can either phone a friend or make a break for it when a cook
shows up to work.</Text>
<Text Key="61ECDF70">Ugh. Who IS "awesomelf42" anyway? Some trash talker on {0
.SimFirstName}'s favorite forum is totally dissing {M0.his}{F0.her} hacking skil
ls. Of course, proving that troll wrong is as simple as hacking into his account
. But they say not to feed the trolls.</Text>
<Text Key="B6D8F3DC">Trash Talking</Text>
<Text Key="31BC1526">{0.SimFirstName} has hacked into a laptop owned by of the
most popular writers alive! Now The Oracle holds the secrets to the last book i
n a best-selling series. Should The Oracle publish these spoilers?</Text>
<Text Key="A41879FA">Not boasting about cyber crime is just. So. Hard. But {0.
SimFirstName} brags about a hack on social media, and now the authorities may be
on to {M0.him}{F0.her}. {M0.He}{F0.She} can delete all trace of {M0.his}{F0.her
} social media accountor pretend the boast was a lie.</Text>
<Text Key="64EC89DD">Big deal's going down in the back of the club tonight. {0
.SimFirstName}'s job is to start a distraction and keep attention off of the bos
ses. Unfortunately, the jerk bouncer isn't letting {M0.him}{F0.her} in! Should {
M0.he}{F0.she} wear a disguise and sneak in, or start a fight in the street inst
ead?</Text>
<Text Key="5380FE0A">{0.SimFirstName}'s getaway car gets a flat tire at the wo
rst possible time -- during a getaway! Should {M0.he}{F0.she} break out the tire
iron for the world's fastest attempted fix or keep driving on the rims?</Text>
<Text Key="C634290E">Flat Tire!</Text>
<Text Key="D1038F27">It's the day before the big heist, and a rival gang pushe
d Sammy into a vat of cement. His wife is still trying to chip him out. Does {0.
SimFirstName} let the super enthusiastic new kid take Sammy's role, or run the h
eist while down a man?</Text>
<Text Key="BDCA78E3">Down a Sim</Text>
<Text Key="AEE28336">A thug from a rival gang is calling {0.SimFirstName} out,
claiming {M0.he}{F0.she} hasn't got what it takes to be hired muscle. Should {0
.SimFirstName} teach the thug a lesson or let it slide?</Text>
<Text Key="F0B32389">Hack the Troll's Account</Text>
<Text Key="6CC4F6CC">Don't Feed the Trolls</Text>
<Text Key="5BC59297">After riling up all {M0.his}{F0.her} hacker friends for a
huge corporate takedown, {0.SimFirstName} can't actually crack their security.
Total humiliation.</Text>
<Text Key="822B3D47">Free information for everyone! Now everybody knows why th
ey can light their kitchen faucets on fire.</Text>
<Text Key="75B2FDB5">Publish It</Text>
<Text Key="15940A39">Keep it Quiet</Text>
<Text Key="FE5C1251">Shut Down Account</Text>
<Text Key="2970D5D7">Pretend it was a Lie</Text>
<Text Key="97EAF303">Street Fight</Text>
<Text Key="C56E85D6">Sneak Back In</Text>
<Text Key="4AA830D5">{0.SimFirstName} makes {M0.his}{F0.her} case loudly and p
assionately online, achieving the same thing as thousands of other people compla
ining about thousands of other things just as loudly: nothing.</Text>
<Text Key="7A28A202">Shut it down. Shut it all down. {0.SimFirstName} can't ri
sk the attention the malfunctioning script would bring. {M0.He}{F0.She} triggers
the program's failsafe, causing it to return whatever money was set aside and t
hen destroy itself.</Text>
<Text Key="B0DB558D">Mid-tire change {0.SimFirstName} drops the hubcap and the
nuts go flying in all directions. Oh fudge!! {M0.He}{F0.She} manages to get the
spare on, but just in time. The rest of the crew is not pleased.</Text>
<Text Key="BD5C78C5">An expert getaway driver always practices speed drills fo
r car repairs. {0.SimFirstName} executes a world record tire change and burns ru
bber out of there.</Text>
<Text Key="A735206B">Ride It Out</Text>
<Text Key="425264A1">Quick Fix</Text>
<Text Key="5B4591D1">Whatever. {0.SimFirstName}'s hacking skills speak for the
mselves. So does the username "awesomelf42."</Text>
<Text Key="4338C8CD">Ouch. The forum has decided that {0.SimFirstName}'s silen
ce is equal to abject cowardice. {M0.His}{F0.Her} cred is totally damaged. Guess
there's no high ground on the internet!</Text>
<Text Key="AB1C79D1">Whoops. Turns out Joe got caught on purpose -- part of an
elaborate plan to bust his brother Stewie out of prison. And {0.SimFirstName} j
ust bailed him out. Maybe now is not the best time to discuss reimbursement?</Te
xt>
<Text Key="05BA6D3F">{0.SimFirstName} loses the cash {M0.he}{F0.she} had set a
side for the new XL-Series brass knuckles, but gains a crook's eternal loyalty.
And who can put a price on that?</Text>
<Text Key="F550E4D8">Go One Man Down</Text>
<Text Key="38372E76">Give The Kid A Shot</Text>
<Text Key="6B592C3E">Wait, didn't {0.SimFirstName} hear a rumor about a new vi
rus called "Triangle?" The one that erases all your files and turns your desktop
into a photo of a cat riding a unicorn? The Oracle cannot be fooled.</Text>
<Text Key="489D52D9">Oh, no! The drill triggered the autolock! There's no way
to bust through in time now. {0.SimFirstName} will have to go back to the bosses
empty handed.</Text>
<Text Key="DC834D9D">A less elegant solution, and really, really noisy, but it
works! {0.SimFirstName} pops open the vault door and the crew starts to fill th
eir sacks with Simoleons.</Text>
<Text Key="74E611E0">{0.SimFirstName} leads an all-out brawl in the name of sk
i masks. They're timeless, and those clown masks are so last year! The gang agre
es--or is scared to disagree--that ski masks are the way to go.</Text>
<Text Key="D2EE2D01">{0.SimFirstName} freaks out and tries to settle the debat
e with a dance battle, which goes exactly as badly as one might think. The scari
est part is the thugs who actually try to dance for their side! Nothing is settl
ed.</Text>
<Text Key="BA1D08DF">Fight the Thug</Text>
<Text Key="AA85E2EC">Let It Slide</Text>
<Text Key="E869D0A1">This is why planning counts. The best {0.SimFirstName} ca
n do at the last second is robbing a food truck using a sock full of rocks. And
all {M0.he}{F0.she} gets for the effort is a paltry couple of Simoleons and a re
ally good grilled cheese sandwich with steak and mashed potatoes on it.</Text>
<Text Key="A53DF685">Knocking over the corner store is a total hit. The cash r
egister has the necessary boost {0.SimFirstName} needed. Plus: free chips!</Text
>
<Text Key="61A57B57">{0.SimFirstName} lights a trash can on fire, sets off a c
ar alarm, and tosses a brick through a shop window. ({M0.He's}{F0.She's} a sucke
r for the classics.) Soon everyone joins the riot outside while the bosses' deal
goes down quietly in back.</Text>
<Text Key="98323247">The manifesto is picked up by a major news source and ano
nymously republished. {0.SimFirstName} stays unrecognized by the mainstream but
becomes an underground hero.</Text>
<Text Key="296DA5D0">As {0.SimFirstName} launches the getaway car perfectly ov
er the gap in the bridge, {M0.he}{F0.she} regrets not getting that novelty car h
orn installed to punctuate the moment.</Text>
<Text Key="2FF6E8F9">The look on that cook's face was priceless when {0.SimFir
stName} burst through the freezer door, running, with fists full of tuna. Gotta
appreciate the little moments...</Text>
<Text Key="F5808B04">{0.SimFirstName} manages to scrub all trace of {M0.himsel
f}{F0.herself} from the interwebs. Boast? What boast? </Text>
<Text Key="6E6A93AD">{0.SimFirstName} posts the spoilers, but the ending is so
bad no one believes {M0.him}{F0.her}! Now they're accusing The Oracle of writin
g bad fanfic! Guess that's why writers don't publish their first drafts...</Text
>
<Text Key="0F4DF5A1">The bosses are pleased that {0.SimFirstName} ignored the
obvious provocation. Just because {M0.he's}{F0.she's} the muscle doesn't mean {M
0.he}{F0.she} shouldn't employ a little common sense.</Text>
<Text Key="7EC01F26">After {0.SimFirstName} announces to ring members that the
y'll be interviewed, one by one, in the new "interrogation room" of {M0.his}{F0.
her} own design, one of the goons immediately skips town. Snitch identified!</Te
xt>
<Text Key="2B9EB1FE">{0.SimFirstName} spends the next few hours posting cat me
mes, attributing famous quotes to the wrong people, and denying responsibility.
In the end, no one believes {M0.he}{F0.she} could have accomplished much of anyt
hing. Phew!</Text>
<Text Key="5CE82AF1">Crime is a growth industry, and there just aren't enough
qualified thugs to go around right now. And {0.SimFirstName} can't afford to pay
relocation fees for out of town crooks. The new ring falls apart before it begi
ns.</Text>
<Text Key="FFFD562C">{0.SimFirstName} overcorrects while spinning the car and
it slams into the side of the bridge. One of the pursuing patrol cars misses it
by inches! The crew barely manages to escape, but the getaway car is totaled.</T
ext>
<Text Key="88787B43">{0.SimFirstName} has the strength advantage, but the thug
has technique. {0.SimFirstName} is on the floor before {M0.he}{F0.she} knows wh
at's happening. That's embarrassing!</Text>
<Text Key="0290DCBD">The documents weren't real! They described a possible sce
nario, not events that actually took place! {0.SimFirstName} put {M0.his}{F0.her
} reputation on the line for nothing.</Text>
<Text Key="B856C9F2">{0.SimFirstName} attempts to dislodge the cat from the wi
ndow by tossing a rock at it. The kitten deftly leaps from the window and lands,
claws first, on {0.SimFirstName}'s head. Hopefully the satisfaction of saving a
life will help soothe those scratches.</Text>
<Text Key="3D22C8C1">{0.SimFirstName} asks for an autograph, like a gushing fa
n, while begging the bodyguard to snap a photo. Mid-snapshot, {M0.he}{F0.she} sn
atches the wallet, unseen. Who deserves an acting award now?</Text>
<Text Key="6B371DA6">The manifesto borrows a line from a conspiracy theory web
site {0.SimFirstName} put up years ago. People are starting to point out the con
nection! Not good...</Text>
<Text Key="31F4E943">How 'bout that? Turns out {0.SimFirstName}'s lieutenant c
an hijack an armored cartotally solo. Looks like that raise is deserved! And it's
offset by the emeralds that were in the armored car.</Text>
<Text Key="2EDE9B8E">After 48 hours of non-stop questioning, {0.SimFirstName}
suddenly remembers that the cops hold their annual picnic down at the docks this
time of year. Oops! Now the ring doesn't trust {0.SimFirstName} anymore.</Text>
<Text Key="1DA05C11">{0.SimFirstName} pathetically tries to pass off a garbage
bag and trash can lid as the height of nouveau fashion. Even the brickhead boun
cer sees through {0.SimFirstName}'s disguise and throws {M0.him}{F0.her} out a s
econd time. Into the trash.</Text>
<Text Key="2966E3DD">{0.SimFirstName} posts the spoilers because {M0.he}{F0.sh
e} is a terrible person. The fans are pretty upset. Worse, the author now claims
that she won't bother completing the final novel! The Oracle ruined everything!
</Text>
<Text Key="F559D053">Security is very tight around the popular dinosaurs, mean
ing the Pterodactyl is completely unguarded! {0.SimFirstName}'s crew strolls out
with the bone easily.</Text>
<Text Key="E28D16D7">Yeah, tests are fun, but {0.SimFirstName} really shouldn'
t have asked his man to rappel through a skylight and steal the decorative tiles
from City Hall's ceiling. Now that the LT has a broken back, {0.SimFirstName} i
s down a key player.</Text>
<Text Key="F1DF8227">Auditions go well. Everyone learns the sample heist chore
ography quickly, and a few of the essay-style answers on the written test are qu
ite moving. By the end of the day, {0.SimFirstName} has cast an all-star new rin
g!</Text>
<Text Key="92591341">{0.SimFirstName}'s crew were supposed to smuggle out a ve
rtabra or leg bone. Instead they try to waltz out with the Pterodactyl's skull.
It doesn't work!</Text>
<Text Key="ACE38FE0">{0.SimFirstName} tries to start a good old-fashioned stre
et riot, but things escalate quickly. The disturbance gets so big that police sw
arm to the scene, and the bosses are forced to flee before sealing the deal.</Te
xt>
<Text Key="E566D3A7">{0.SimFirstName} crushes the rival thug. Everyone in both
gangs learns a valuable lesson in messing with {M0.him}{F0.her}, and why not to
do it.</Text>
<Text Key="A7D5D24B">{0.SimFirstName} won't release information just because {
M0.he}{F0.she} can. People could get hurt, and the source of the info was more t
han a little shady.</Text>
<Text Key="AD0BF9DF">Oops. Turns out this "Chonky Dog" is actually the 7th dog
to have the role. The Chonky company has a whole kennel full of 'em! There will
be no ransom for poor #7.</Text>
<Text Key="F73394D9">{0.SimFirstName} does it! The company offers {M0.him}{F0.
her} the reward--but only if they can publish {M0.his}{F0.her} photo and real na
me for publicity. Forget it!</Text>
<Text Key="A0A25ED3">Turns out the clientele have money for expensive green sm
oothies AND financing local embezzlement schemes. Win win!</Text>
<Text Key="66C4E499">Now second in command wants a higher cut of every robbery
. How is {0.SimFirstName} supposed to afford {M0.his}{F0.her} weekly pedicure, t
eeth whitening and poolside massage? </Text>
<Text Key="AE1EEE48">{0.SimFirstName} and {M0.his}{F0.her} crew hang out in fr
ont of the juice bar looking mean. The hipsters LOVE the gangster kitsch and the
juice bar thrives.</Text>
<Text Key="C1C22718">{0.SimFirstName} knows that the smartest hackers don't go
after jobs that bring that much attention. Better to stick to the shadows (if t
he internet had shadows).</Text>
<Text Key="2B723053"> Hey, the rest of the internet didn't earn this private g
limpse into the most anticpated book of a generation! The sweet, sweet secrets a
re all {0.SimFirstName}'s.</Text>
<Text Key="2B400ECF">{0.SimFirstName} and {M0.his}{F0.her} crew hang out in fr
ont of the juice bar looking mean. The bar's clientele is scared to go in! The j
uice bar will be forced to close in no time.</Text>
<Text Key="DEB6C88B">Another team member arrives in time to open the walk-in a
nd help carry out loads of tuna. Things worked out, but maybe this was not a sol
o job after all.</Text>
<Text Key="726984E5">A rare talent like the Chonky Dog only comes around once
in several generations. His handler's are quick to pay the ransom in full!</Text
>
<Text Key="D3A46B6D">High-profile targets mean high-profile consequences. Mayb
e {0.SimFirstName} can find a target that DOESN'T have the full attention of eve
ry bystander and camera in the area.</Text>
<Text Key="12965C5F">{0.SimFirstName} has frost-bite from sitting in the freez
er! {M0.He}{F0.She} manages to get out when the cook opens the door, but it will
be a while before {M0.his}{F0.her} safe-cracking fingers are at full dexterity
again.</Text>
<Text Key="763E093D">{0.SimFirstName} pathetically tries to pass off a garbage
bag and trash can lid as the height of nouveau fashion. But hey! {M0.He}{F0.She
} draws so much attention as a faux fashion correspondent that no one notices th
e deal go down.</Text>
<Text Key="C64AD64E">The car sails beautifully over the gap in the bridge. It'
s just like in that TV show except that when {0.SimFirstName} lands {M0.he}{F0.s
he} breaks both axles and loses the muffler. Whoops.</Text>
<Text Key="B79DA256">Nothing's ever really gone from the internet. {0.SimFirst
Name} isn't able to remove every instance of the old posts, and only deleting so
me is as good as doing nothing.</Text>
<Text Key="DCE1EC15">Let it slide? What's the point of muscle that no one's sc
ared of?! The bosses are mad that {0.SimFirstName} didn't take the opportunity t
o prove {M0.his}{F0.her} worth.</Text>
<Text Key="623EAA04">How could {0.SimFirstName} not have noticed the camera cr
ew on the other side of the coffee stand? They were shooting a movie. The pickpo
cketing was caught on film.</Text>
<Text Key="2959F45E">Ah, the ol' "Crazy Ivan!" {0.SimFirstName} spins the car
around, and, catching the cops by surprise, speeds between the two patrol cars w
ith inches to spare on either side. The patrol cars collide attempting to follow
{M0.him}{F0.her}. Clean getaway!</Text>
<Text Key="6CA7E105">Eh, that kitten knew what it was getting into when it sig
ned up to be an indoor cat. {0.SimFirstName} scampers off with two armfuls of lo
ot to fence.</Text>
<Text Key="7CF0E26B">When the documents go out, there is a lot of tension and
a few isolated incidents of violence, but thankfully no riot. {0.SimFirstName} h
opes it was worth it.</Text>
<Text Key="C092AEF6">Everyone loves hamsters with LASER EYES! Pew! Pew! Kaboom
! {0.SimFirstName} wonders if this will actually increase traffic to the company
's site.</Text>
<Text Key="137D518E">It was a trap. The software company uses the attempts to
gather digital "fingerprints" from the world's best hackers and lock them out of
the system! What gives them the right??</Text>
<Text Key="FBFBB165">{0.SimFirstName} turns to run, which is when the kitten h
urls itself out of the window and lands, claws out, on {0.SimFirstName}'s head.
Swearing, {M0.he}{F0.she} rushes off to tend to her wounds while the kitten pran
ces away merrily.</Text>
<Text Key="8FDA8416">It's good to know second in command has {0.SimFirstName}'
s back 100 percent. Well more like 25 percent. Hey, maybe next year, that cut ca
n go up to 30. But let's not get hasty. </Text>
<Text Key="9EDCBBBC">Everyone keeps asking if {0.SimFirstName}'s plans are loc
ally sourced, and if all agreements are fair trade. Exhausting. {0.SimFirstName}
can't deal with this crowd!</Text>
<Text Key="520B8D25">A team member arrives, only to trip an alarm on the way i
n. {0.SimFirstName} escapes but {M0.his}{F0.her} cohort gets pinched on the way
out! That won't go over well with the bosses...</Text>
<Text Key="776D3989">{0.SimFirstName} climbs a nearby tree and coaxes the kitt
en out of the window. {M0.He}{F0.She} had to drop a box of loot to do it, but {0
.SimFirstName}'s no kitten killer! </Text>
<Text Key="8309EE78">Cash Reward</Text>
<Text Key="1BD4259F">Heist Decision</Text>
<Text Key="578345F7">In Hot Pursuit</Text>
<Text Key="A84F56DD">Prime Target</Text>
<Text Key="004D4AFA">Trapped Kitten</Text>
<Text Key="4FB97396">A Snitch</Text>
<Text Key="484B25D5">Juice Bar</Text>
<Text Key="CC3F3E70">Hacked Website</Text>
<Text Key="454F6572">Higher Percentage</Text>
<Text Key="86DC3ECF">Government Secrets</Text>
<Text Key="33DE732B">Trapped</Text>
<Text Key="FB381095">The Oracle</Text>
<Text Key="EBE4F329">Bragging</Text>
<Text Key="B8C8AC9E">Bouncer Problem</Text>
<Text Key="70BEFA35">Rival Thug</Text>
<Text Key="73962406">{0.SimFirstName} bucks the trend and keeps making drinks
with familiar, local juices, and customers keep drinking them. No harm, no foul,
no unnecessary expense.</Text>
<Text Key="701CC464">Remaking the dish takes too long, and the customer leaves
. Maybe next time, {0.SimFirstName} should use the microwave.</Text>
<Text Key="90765BE1">This time, the dish is cooked to perfection. The customer
is not only happy, but leaves {0.SimFirstName} an extra tip.</Text>
<Text Key="F4EFC3B7">Add Extra Juice</Text>
<Text Key="E9D82B09">Tell Customer No</Text>
<Text Key="22A0FA52">Buy the Guide</Text>
<Text Key="E5B1D3B9">Don't Buy the Guide</Text>
<Text Key="C474A5A5">Keep It Local</Text>
<Text Key="ACD8C84A">Import Exotic Juice</Text>
<Text Key="47E7D8D6">Lobster Thermidor</Text>
<Text Key="291732EF">Mac and Cheese</Text>
<Text Key="1C629419">Not only does everyone love the cheese, but guests begin
asking for seconds. Apparently this stinky cheese is a hit!</Text>
<Text Key="2F4FFF6E">It seems this isn't the first time the register has come
up short. After being fired, {0.SimFirstName}'s coworker yells at {M0.him}{F0.he
r}.</Text>
<Text Key="6E13379A">{0.SimFirstName}'s coworker, feeling a bit sheepish, apol
ogizes for the mistake and promises to be more careful in the future.</Text>
<Text Key="85CEDACF">Kick Fan Out</Text>
<Text Key="BAC76FF2">Sign Autograph</Text>
<Text Key="AB82BC5A">It took a stack of cash, but {0.SimFirstName} is excited
to find a new recipe in the drink guide that will impress {M0.his}{F0.her} custo
mers and hopefully give the business a jumpstart.</Text>
<Text Key="99008420">Not only is {0.SimFirstName} out of a stack of cash, but
the only recipe {F0.she}{M0.he} finds in the guide that looks interesting turns
out to be a foul-tasting dud.</Text>
<Text Key="980C3115">"The distinctive flavors, creamy texture, and glorious pr
esentation of the Lobster Thermidor should be enough to inspire a discerning Sim
to visit {0.SimFirstName}'s restaurant."</Text>
<Text Key="FD6799A8">"{0.SimFirstName}'s Lobster Thermidor is edible, but redu
ctive. I was expecting excellence and was disappointed with this meal."</Text>
<Text Key="84CE6764">{0.SimFirstName} turns down the old man's offer, sensing
there's something a little funny about him. A week later, there's a news report a
bout a charlatan trying to sell a bogus drink guide to mixologists all over town
.</Text>
<Text Key="9655E27E">Guests ask about the missing centerpieces, and {0.SimFirs
tName} has to issue a refund for them.</Text>
<Text Key="A39B3BAD">Sometimes, it's good to know your limits. {0.SimFirstName
} leaving a few dishes unwashed isn't the end of the world.</Text>
<Text Key="468372A0">"While I assumed that {0.SimFirstName} would attempt to d
azzle me with a complicated recipe, I was surprised to be served mac and cheese.
While it was not an adventurous dish, it did remind me of the food my mom used
to make."</Text>
<Text Key="A56D2E80">"Oh, yeah? Well, your food isn't so great anyway," yells
the fan as {0.SimFirstName} nudges him out the door. "I've gotten better Lobster
Thermidor from a drive-thru!"</Text>
<Text Key="97793169">The kitchen staff all heave a sigh of relief and thank {0
.SimFirstName} for helping them get back to work.</Text>
<Text Key="0A8AC791">Kick Fan Out</Text>
<Text Key="6F926E0F">Sign Autograph</Text>
<Text Key="99C69E2D">The bar staff all heave a sigh of relief and thank {0.Sim
FirstName} for helping them get back to work.</Text>
<Text Key="94DD0183">"Oh, yeah? Well, your drinks aren't so great anyway," yel
ls the fan as {0.SimFirstName} nudges him out the door. "Worst juice in town!"</
Text>
<Text Key="3F65C443">Maybe {0.SimFirstName} should have spoken up after all -when the boss finds out there's money missing from the register, he makes the s
taff pay it back to him from their tips.</Text>
<Text Key="D84C02A4">Chef sniffs the cheese and confirms that it's supposed to
smell like a case of rotten eggs. Alright, then!</Text>
<Text Key="53F5E596">There's absolutely nothing wrong with the cheese--it's SU
PPOSED to smell like a case of rotten eggs. Now Chef is angry that {0.SimFirstNa
me} wasted his time. </Text>
<Text Key="AD954D8C">The fan screams, "You're the best!" after getting his aut
ograph and leaves, but his disturbance causes dinner service to be delayed.</Tex
t>
<Text Key="DDE4034D">After giving a little extra to the regular, everyone else
starts asking for more juice, too, which costs the bar money. But everyone love
s {0.SimFirstName}!</Text>
<Text Key="03CB84A8">Leave Dishes Unwashed</Text>
<Text Key="92255C7B">Overload the Dishwasher</Text>
<Text Key="978E0EDB">The fan screams, "You're the best!" after getting his aut
ograph and leaves, but it takes the bar a while to recover and get drinks made o
n time.</Text>
<Text Key="D4D8C214">When {0.SimFirstName} politely declines to put extra juic
e in the customer's drink, the customer demands to see the manager. Luckily, she
takes {0.SimFirstName}'s side.</Text>
<Text Key="BD3FF830">Even though {0.SimFirstName} is polite when {M0.he}{F0.sh
e} declines to put extra juice in the drink, the customer gets angry and demands
to see the manager, who takes his side.</Text>
<Text Key="EE51EB17">Report Coworker</Text>
{F0.she} realizes that {M0.hes}{F0.shes} been bashing the wrong company. {M0.He}{F
0.She} can play it off like {M0.he}{F0.she} knew {M0.his}{F0.her} mistake all al
ong, or make a quick exit and hope people forget the gaff.</Text>
<Text Key="60D667BE">{0.SimFirstName} has attained the honor of performing wit
h one of the most celebrated cellists of all time-who is also a great musical in
fluence. But while they are practicing, {0.SimFirstName} hears a part he seems t
o be playing incorrectly. {M0.He}{F0.She} can point it out or trust that the mae
stro knows what hes doing.</Text>
<Text Key="6032B9F2">{0.SimFirstName} has stumbled upon an Open Mic night at a
local coffeehouse. Might be a good chance to brush up on {M0.his}{F0.her} guita
r skills! Should {M0.he}{F0.she} win over the crowd with a couple of well-loved
cover songs or play some original material instead?</Text>
<Text Key="422B88EC">Regular gigs are great, and so are regular fans. Until {0
.SimFirstName}s fans get a bit unruly. When a {M0.gaggle of table-dancing girls b
reaks}{F0. sweaty moshpit of men break} 3 different tables on 3 different nights
, the club manager tells {0.SimFirstName} to get it under control or get off the
stage. Will {M0.he}{F0.she} confront {M0.his}{F0.her} fans or take the party el
sewhere?</Text>
<Text Key="50F9F6D6">{0.SimFirstName} has just won over the crowd at a local e
vent when some attention-hog gets jealous and starts heckling {M0.him}{F0.her}.
{M0.He}{F0.She} can play it two ways-take Mr. Funny Guy head on, or repay his in
sults with silence.</Text>
<Text Key="7BD6652A">{0.SimFirstName} has been invited to give the toast at {M
0.his}{F0.her} best friends wedding. At last, a captive audience! Does {M0.he}{F0
.she} play it safe and keep the friends skeletons in the closet, or bare all in t
he hopes of a good laugh and maybe even a gig?</Text>
<Text Key="30A3FB8F">Uh oh. {0.SimFirstName} realizes {M0.he}{F0.she} is doubl
e-booked for a friends party, which {M0.he}{F0.she} agreed to do for free, and a
high-paying corporate event. Should {M0.he}{F0.she} give up the paycheck and hel
p {M0.his}{F0.her} friends party, or do the corporate event and bail on {M0.his}{
F0.her} friend?</Text>
<Text Key="310975A0">{0.SimFirstName} has created the best kitty litter jingle
ever! But when {M0.he}{F0.she} pitches it to {M0.his}{F0.her} client, the VP of
Dumbing Things Down asks {M0.him}{F0.her} to work in the word piddle based on rec
ent market research. Should {M0.he}{F0.she} make the change, or fight for {M0.hi
s}{F0.her} art?</Text>
<Text Key="2354104F">At a joke-off, another comic goes for potty humor. {0.Sim
FirstName} can sink to his level, or try to rise above the stink and keep it cle
an.</Text>
<Text Key="4427C67A">Toward the end of a luxurious launch party, {0.SimFirstNa
me} runs out of material. {M0.He}{F0.She} could easily repeat a few numbers with
out anyone taking notice, or use the opportunity to try out a classical world ro
ck fusion ballad {M0.hes}{F0.shes} been composing.</Text>
<Text Key="45D63026">{0.SimFirstName} is asked to collaborate on the script fo
r the Music Awards, to help the MC, but the final script doesnt include any of {0
.SimFirstName}s jokes. {M0.He}{F0.She} could say nothing and settle for a nice ch
eck, or go to bat for a few of {M0.his}{F0.her} better gags.</Text>
<Text Key="AC1746BB">Uh oh. {0.SimFirstName} realizes {M0.he}{F0.she} is doubl
e-booked to play at a starlets private party and a charity event for third-world
hunger. The good cause could give {M0.him}{F0.her} an out, but the starlet is kn
own for her temper and killer parties.</Text>
<Text Key="872FBB1C">{0.SimFirstName} is at a friends birthday party when all f
alls quiet. To liven things up {M0.he}{F0.she} tries out a few gags from {M0.his
}{F0.her} latest routine, but is not getting any reaction from the guests. {M0.H
e}{F0.She} can dial it up, or shut it down.</Text>
<Text Key="ED7FFBBA">{0.SimFirstName}s power-drill jingle is just about to air
when {M0.he}{F0.she} notices a womens deodorant commercial is using a very simila
r tune. Whats worse, {M0.he}{F0.she} cant remember whether {M0.he}{F0.she} heard i
t before or after {M0.he}{F0.she} wrote {M0.his}{F0.her} jingle. {0.SimFirstName
} can alert {M0.his}{F0.her} client, or hope that no one notices.</Text>
<Text Key="50282390">It isnt easy to find piano bars these days, but {0.SimFirs
tName} is lucky like that. {M0.His}{F0.Her} sad, sweet melodies have everyone fe
eling all right, until a former favorite comes back and reclaims the bench for h
imself. {0.SimFirstName} can play this two ways: offer to let him play a set, or
tell him to move along.</Text>
<Text Key="E9521039">{0.SimFirstName} knew it wasnt a great idea to start {M0.h
is}{F0.her} comedy set so late. The crowd is getting rowdy, and {M0.hes}{F0.shes}
losing control fast. {M0.He}{F0.She} can either yell to get their attention or g
ive up and shut it down.</Text>
<Text Key="4DC50F7C">After a regular gig at a comedy club, {0.SimFirstName} no
tices {M0.his}{F0.her} paycheck is a little light. {M0.He}{F0.She} can go confro
nt the owner right now, or hang tight until {M0.his}{F0.her} second set later on
.</Text>
<Text Key="5853D5FF">While performing at a private party, {0.SimFirstName} sud
denly draws a complete blank. Whats the next line? {M0.He}{F0.She} can improvise
or just stop and save some face.</Text>
<Text Key="46AD9E21">Hired to play piano for a private black-tie event, {0.Sim
FirstName} forgets to pick up {M0.a tux}{F0.an evening gown} at the rental shop.
With no time left and limited options, {M0.he}{F0.she} can either borrow one th
ats a little tight or dress down and hope no one notices.</Text>
<Text Key="53969724">{0.SimFirstName} hopes to make some extra cash on the sid
e by teaching piano to neighborhood kids, but {M0.his}{F0.her} very first studen
t spills soda all over the piano keys. {M0.He}{F0.She} can tell the little barba
rian to come back next week, once its fixed, or charge the mother for cleaning an
d repair.</Text>
<Text Key="4C2AFC58">{0.SimFirstName} has been practicing and practicing a sec
tion of a score and just can't quite get it right. It is more than a little frus
trating. Should {M0.he}{F0.she} keep at it, or take a break?</Text>
<Text Key="C98BDB2A">{0.SimFirstName} decides to take a job as a performer at
a childs birthday party. How hard can it be? When the child asks {M0.him}{F0.her}
to juggle, though, {M0.hes}{F0.shes} not sure {M0.he}{F0.she} remembers how. {M0.
He}{F0.She} can try it-not much looks breakable in here-or try to distract the c
hild.</Text>
<Text Key="D44ACA3D">Stick to the Script</Text>
<Text Key="E71B3913">Spice It Up</Text>
<Text Key="96784494">Keep It In</Text>
<Text Key="FD314B54">Take Out Joke</Text>
<Text Key="EF3E6485">Roll With It</Text>
<Text Key="66308D9B">Cut Him Short</Text>
<Text Key="91B00B34">Help the Prodigy</Text>
<Text Key="F317C1CF">Keep Quiet</Text>
<Text Key="C18F4DA4">Wing It</Text>
<Text Key="8719AC4E">Mine the Internet</Text>
<Text Key="18A9B7DE">Shout the Routine</Text>
<Text Key="979421BA">Cue the Piano</Text>
<Text Key="0DAE61BF">Say Nothing</Text>
<Text Key="6BC498EC">Demand a Change</Text>
<Text Key="397BF30E">Keep It Secret</Text>
<Text Key="F0B0A010">Invite Friends</Text>
<Text Key="89D9BB80">Try New Material</Text>
<Text Key="55D17D94">Call Him On It</Text>
<Text Key="94EB1D0C">Blame the Bride</Text>
<Text Key="EE7DAE67">Apologize</Text>
<Text Key="B27BCF90">Play It Off</Text>
<Text Key="ACE4DE9D">Exit Stage Left</Text>
<Text Key="6A9FDE82">Let It Go</Text>
<Text Key="9DBE4883">Point It Out</Text>
<Text Key="C6A70FD2">Play Own Song</Text>
<Text Key="7AA123CB">Stick to Covers</Text>
<Text Key="BD82E245">Take the Party Elsewhere</Text>
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<Text Key="575CFD03">Improvise</Text>
<Text Key="EE3D6520">Borrow Something</Text>
<Text Key="3717F947">Underdress</Text>
<Text Key="151BAC57">Charge for the Repair</Text>
<Text Key="DD2CB88A">Postpone the Lesson</Text>
<Text Key="FDBBCA85">Take a Break</Text>
<Text Key="803F42AE">Keep at It</Text>
<Text Key="95CC8891">Juggle</Text>
<Text Key="C736F554">Distract the Child</Text>
<Text Key="50DD1F2D">Uh-oh. Mr. Funny Guy isnt done. Good thing {0.SimFirstName
} already has the crowd in {M0.his}{F0.her} back pocket! After one more try, the
heckler leaves and {0.SimFirstName} rocks the mic.</Text>
<Text Key="CF7E42B2">{0.SimFirstName} should have known that the world wasnt re
ady for a cocky cauliflower. {M0.He}{F0.She} is rapidly replaced by a tamer vege
table, who knows {M0.his}{F0.her} place in the food chain.</Text>
<Text Key="11BF98CC">Luckily the piano is somewhat concealed by two stately fe
rns and an elegantly sweeping staircase. Despite difficulty breathing and a stea
dy pain in {M0. his gut}{F0.her ribs} {0.SimFirstName} plays moderately well and
goes utterly unnoticed.</Text>
<Text Key="3C70F387">Everyone enjoyed {0.SimFirstName}s set, but a couple of th
e judges are insisting that the gross-out act was the be-all and end-all of come
dy. Ultimately they just flip a coin to determine the winner, but {0.SimFirstNam
e} wins the toss!</Text>
<Text Key="331B04FC">Whoops! The client notices the similarities between the j
ingles, and so does everyone else. {0.SimFirstName} tries to play it like a deli
berate spoof, but that only makes things worse. Luckily, the deodorant company a
grees to drop their lawsuit once {M0.his}{F0.her} jingle is pulled from the air.
</Text>
<Text Key="3A35B43B">Well played! After an hour of dabbing the keys with {M0.c
otton boxer briefs}{F0.a jewelry cloth}, the piano sounds as good as new. It too
k a little work, but {0.SimFirstName} is able to avoid a costly repair.</Text>
<Text Key="B96D6682">It works! A crowd starts to gather and clap to the music.
One couple even attempts to dance to it. Of course, nobody knows who on earth {
0.SimFirstName} is, but hey, they like {M0.his}{F0.her} music!</Text>
<Text Key="BFE8E6F8">Oops! {0.SimFirstName} remembers the right line right aft
er the wrong one trips out of {M0.his}{F0.her} mouth. People are laughing-but at
{M0.him}{F0.her}, not with {M0.him}{F0.her}.</Text>
<Text Key="3B9E0375">Phew! Whatever was happening during rehearsal doesnt repea
t itself during the first performance. The master cellist has lost a little of h
is luster in {0.SimFirstName}s eyes, but the concert goes fine.</Text>
<Text Key="F9FE555C">The host is not happy, but the show must go on-and at lea
st it wont involve a wardrobe malfunction. The host has the caterers rearrange so
me large ferns, shielding {0.SimFirstName} from view. And recognition.</Text>
<Text Key="C6FB0E1D">{0.SimFirstName} soon has everyone cracking up and the ro
ugh cut they put together looks great. The ad should be a hit. {0.SimFirstName}
just hopes that when {M0.he}{F0.she} gets on stage now, people dont shout, Hey, its
the cauliflower!</Text>
<Text Key="5070473C">Shouting throws {0.SimFirstName}s rhythm off, and the libr
arian impressions fall a little flat. But {0.SimFirstName} gets warm applause fo
r trying.</Text>
<Text Key="B3468CE9">The producer is happy and {0.SimFirstName} gets a pretty
decent check, for a vegetable. The ad is completely forgettable and gets pulled
early.</Text>
<Text Key="BED69AC6">Well, the good news is, {0.SimFirstName}'s friend is stil
l speaking to {M0.him}{F0.her}. But no one in the audience cracked a smile, and
everyone keeps asking, "Oh, was that you?" when {M0.he}{F0.she} asks them about
the speech later.</Text>
<Text Key="0726CDD5">Theres absolutely nothing wrong with the music {0.SimFirst
Name} has been playing, but now that {M0.he}{F0.she} has accepted the blame, it
seems all wrong to the bride. {0.SimFirstName} is fired on the spot.</Text>
<Text Key="3F0BCE1D">A famous celebrity in the crowd couldnt help but voice the
ir opinion of how terrible {0.SimFirstName}s act is. Loudly. It isnt long until ev
eryone in the audience is murmuring.</Text>
<Text Key="7C9111D7">The act just needed a little push! {0.SimFirstName} has r
eally got everyone laughing now, and {M0.his}{F0.her} friend looks happy. At lea
st someone at this party has personality!</Text>
<Text Key="8D7ACC3C">Who knew {0.SimFirstName}s friend could be so sensitive? H
e starts shouting insults back, airing a bit of {0.SimFirstName}s dirty laundry.
A few couples leave before the bouncer escorts the friend to the door.</Text>
<Text Key="22FFDF22">Nice try. The host snatches the mic before {0.SimFirstNam
e} can make a worse mess. {M0.his}{F0.her} reputation is going to take a pretty
bad hit over this.</Text>
<Text Key="603AA60C">{0.SimFirstName}s friend hears what {M0.he}{F0.she} passed
up to perform at the party, and is very grateful. He pumps everyone up and make
s sure {0.SimFirstName} has a great crowd to perform to. Its one of {M0.his}{F0.h
er} best shows!</Text>
<Text Key="55B7C961">Nobody blames {0.SimFirstName}. In fact they all look a l
ittle relieved. {0.SimFirstName} helps {M0.himself}{F0.herself} to a plate of lu
kewarm food and calls it a day.</Text>
<Text Key="E34CF048">Kudos to {0.SimFirstName}! {M0.His}{F0.Her} fingers fly u
p and down the frets, weaving a tune that blends seamlessly into the bassists wil
d solo. The crowd goes absolutely insane over the unexpected team-up. What a gre
at show!</Text>
<Text Key="3C59B9DD">Everyone is too Dazed and distracted to notice or care. I
n fact, {0.SimFirstName} could probably just play the same note continuously for
20 minutes and still go unremarked.</Text>
<Text Key="08F7B670">When {0.SimFirstName} returns for {M0.his}{F0.her} second
set, the club is closed and no one seems to know where the owner went. Doesnt lo
ok like she plans to come back, either...</Text>
<Text Key="C7F65E5E">The jingle is worse, but the VP is happy. Happy clients m
eans more work for {0.SimFirstName}, and thats more important than creative fulfi
llment, right?</Text>
<Text Key="08F1616E">What was {0.SimFirstName} thinking? This is advertising,
not the Music Awards. The VP throws a fit and makes {M0.him}{F0.her} rewrite it,
using piddle in at least 4 places. And thats just the 15-second cut!</Text>
<Text Key="9798E218">{0.SimFirstName} matches the other comic in grossness, bu
t unfortunately that means {M0.he}{F0.she} fails to stand out. The judges wind u
p flipping a coin and gives the win to {0.SimFirstName}!</Text>
<Text Key="EB8D6094">Everyone is too Dazed and distracted to notice or care. I
n fact, {0.SimFirstName} could probably just play the same note continuously for
20 minutes and still go unremarked.</Text>
<Text Key="1CCD1CA8">Well, its always nice to be nice. Who knows whos watching?
The prodigy thanks {0.SimFirstName} for the tip, but then promises to bury {M0.h
im}{F0.her} in the audition. Yikes!</Text>
<Text Key="0BAEAD24">{0.SimFirstName}s fans rally behind {M0.him}{F0.her}. One
fan invites {0.SimFirstName} to play in his basement, and another promises a ful
l-page article in a small zine. Too bad the buzz among club managers isnt nearly
as friendly.</Text>
<Text Key="54438D5D">The director agrees and changes the script. {0.SimFirstNa
me}s jokes get the best laughs, and the MC brings in a few more for kicks. {0.Sim
FirstName} is only credited as additional writers, but hey, {M0.he}{F0.she} was on
TV, sort of.</Text>
<Text Key="E21EC419">Nice! {0.SimFirstName} gets him good! Whos laughing now, C
lownface?</Text>
<Text Key="6A662D5F">Wow, what great friends {0.SimFirstName} has! EVERYONE wa
s there. Too bad NO ONE laughed. But still, great friends!</Text>
<Text Key="FEFEF2C8">{0.SimFirstName} nails it! Why, the gag is even funnier t
han it was before. {M0.Hell}{F0.Shell} have to write that one down before {M0.he}{
F0.she} forgets it.</Text>
<Text Key="EE0BD68A">This pack is a little too good at sniffing out the truth.
As eyes start to narrow, {0.SimFirstName} starts to stutter and forgets the few
ideas {M0.he}{F0.she} came up with on the way. {M0.He}{F0.She} cuts the intro s
hort and gets on with the bidding. Hopefully {M0.his}{F0.her} employers wont noti
ce!</Text>
<Text Key="70A027B7">Well, it turns out to be an okay party. After another rou
nd of polite conversation, someone turns on some music and things pick up. {0.Si
mFirstName}s friend seems happy.</Text>
<Text Key="04313E6C">The exec throws a temper tantrum, but no one seems to not
ice or care. They keep {0.SimFirstName}s version and play it for the company at a
team meeting. {M0.He}{F0.She} stills hears people humming it to themselves as {
M0.he}{F0.she} leaves the building.</Text>
<Text Key="3650F2AC">Bravo! This wins {0.SimFirstName} big points with the cro
wd at the bar, and the old pianist repays the favor by referring {M0.him}{F0.her
} to a talent-agent connection of his. {0.SimFirstName} leaves with stars in {M0
.his}{F0.her} eyes.</Text>
<Text Key="B6ABBC86">Silence. {0.SimFirstName} flubbed it! One point, Funny Gu
y. Zero, {0.SimFirstName}. This is going to be a long night.</Text>
<Text Key="B209776D">The director refuses. He loves the score as it is now, bu
t he does promise to make sure the credit goes where it belongs: to {0.SimFirstN
ame}s colleague only.</Text>
<Text Key="908CC312">Lucky for {0.SimFirstName}, the bride turns on the groom
instead, who apparently was supposed to send the playlist. Whoops! The groom is
awarded a slight reprieve as the photographer arrives to whisk the bride away. F
or the moment, all is well.</Text>
<Text Key="FC85C95D">Wow! {0.SimFirstName} has never had such an enthusiastic
crowd. Turns out this assembly of family and friends has a wicked sense of humor
! {0.SimFirstName}s friend is furious to be humiliated at his own wedding, but {0
.SimFirstName} has some great new material to play with now.</Text>
<Text Key="A3A37747">YES! Everyone enjoys {0.SimFirstName}s well-crafted set, b
ut the gross-out act was very polarizing. That means {0.SimFirstName} gets the w
in easily.</Text>
<Text Key="03E2C0D0">A check is a check. {0.SimFirstName} doesnt get to hear {M
0.his}{F0.her} material on TV, but when the MCs performance falls flat, {M0.he}{F
0.she} doesnt take the hit for it, either.</Text>
<Text Key="F3A440DC">The crowd boos and starts throwing things at the stage. B
ombarded by lipsticks and lighters, {0.SimFirstName} beats a hasty retreat backs
tage, where {M0.he}{F0.she} is promptly fired by the headliners manager.</Text>
<Text Key="A3C28583">The bassist is too dazed to notice. {0.SimFirstName} capi
talizes on the crowds attention by pounding out an epic ballad of {M0.his}{F0.her
} own, winning some new fans.</Text>
<Text Key="1CBC61E8">A stringy kid and his mom ask {0.SimFirstName} if {M0.hes}
{F0.shes} ever considered playing birthday parties. Time to find a backup band!</
Text>
<Text Key="3B781515">Nothings worse than a sore loser. The least {0.SimFirstNam
e} could have done is make the accusation funny. The crowd turns hostile, and no
amount of whats up with so-and-so jokes can bring them back around.</Text>
<Text Key="29B20EA9">Luckily, the cellist thanks {0.SimFirstName}. Hes had a bi
t of a head cold and was losing focus. They practice the piece again and this ti
me everything sounds beautiful.</Text>
<Text Key="8B5C0561">Well, the payday will be nice, but the corporate crowd co
uld not be less interested in {0.SimFirstName}s act. Worse, {M0.his}{F0.her} frie
nd is absolutely livid that {0.SimFirstName} backed out of his party at the last
second.</Text>
<Text Key="4C86E91C">{0.SimFirstName} just learned one of the most important l
essons of live performance. Yelling at angry people just makes them angrier. Whe
re is that back door again?</Text>
<Text Key="8E6CA8D0">Nice try. The child throws a wild temper tantrum and the
mother shoos the kids outside, but not before staring daggers at {0.SimFirstName}
. Hey, its the kids party. He can cry if he wants to.</Text>
<Text Key="0BEA5F51">Nothings funnier than a roast, when its done right. {0.SimF
irstName} turns the hack into a real laughing stock and wins the competition.</T
ext>
<Text Key="64C1BB52">The prodigys audition is quite impressive, but his disheve
led appearance is deemed unsuitable and {0.SimFirstName} wins the spot.</Text>
<Text Key="9F18706C">Practice makes perfect. And judging by the audience respo
nse, {0.SimFirstName} is closer to practice than perfect. Maybe {M0.he}{F0.she}
should have played something a little darker? Suffering goes well with coffee.</
Text>
<Text Key="2AA3D625">Somebody else alerts the prodigy, and he finds a new shir
t in time. His audition is mind-blowing, while {0.SimFirstName}s is quickly forgo
tten.</Text>
<Text Key="88F88D8E">It seems like everyone is humming {0.SimFirstName}s tune!
Or maybe, its the other onebut {0.SimFirstName} likes to believe its {M0.his}{F0.he
rs}. Not many people are buying drills, but the client chalks that up to a glitc
h in the rotor.</Text>
<Text Key="BAA289F4">The owner apologizes for the mistake and sheepishly write
s {0.SimFirstName} a new check. {0.SimFirstName} uses {M0.his}{F0.her} comic ski
lls to help her laugh it off.</Text>
<Text Key="2D12C5E5">This tack seems to calm the bride for now. Good thing {0.
SimFirstName} has been cultivating {M0.his}{F0.her} repertoire. {M0.He}{F0.She}
has just enough acceptable material to fill the hour before the bride turns her
daggers on the arriving band.</Text>
<Text Key="0DEAECAB">{0.SimFirstName} doesnt make much of a mark on this movie,
but its always neat to see your name in the credits!</Text>
<Text Key="0171F0B1">Phew! It worked. {0.SimFirstName} gets a big laugh and ha
s won over the crowd. Its smooth sailing from here.</Text>
<Text Key="BD9436A9">{0.SimFirstName} walks out, but the fans dont follow. Afte
r all, they kinda like this club. Wheres all that {M0.fangirl}{F0.fanboy} outrage
when {M0.he}{F0.she} really needs it?!</Text>
<Text Key="9974E959">Well, that didnt go well. Instead of praising {0.SimFirstN
ame} for caring enough to call, he berates {M0.him}{F0.her} for being a fake and
pulls the ad. The silver lining? The client keeps quiet to protect his own rep,
which protects {0.SimFirstName}s as well.</Text>
<Text Key="B7ECA9A2">Perseverance pays off! Suddenly the section clicks. Theres
no stopping {0.SimFirstName} now!</Text>
<Text Key="5B64223D">Sometimes the best thing is to have a little laugh at you
r own expense. {0.SimFirstName} admits to forgetting and moves on to something {
M0.he}{F0.she} does remember, saving {M0.his}{F0.her} act and rep.</Text>
<Text Key="138C905F">Whew! That did it. The crowd snaps to attention and even
laughs, inspiring {0.SimFirstName} to deliver one of {M0.his}{F0.her} best perfo
rmances yet.</Text>
<Text Key="7FFF7D33">The great thing about launch parties is that companies go
all out. After a long night of great food and great music, no one remembers {0.
SimFirstName} at all, except the host, who is perfectly happy to sweep the whole
thing under the rug.</Text>
<Text Key="7138A24F">Well, that is nice of {0.SimFirstName}. Too bad the old-t
imer forgets to give the piano bench back, not to mention the bread in the jar.
Maybe theres another piano bar somewhere?</Text>
<Text Key="76056960">The owner stares and shrugs. Times are tough, is all {0.Sim
FirstName} can get from her. Until she cancels {0.SimFirstName}s next show, anywa
y.</Text>
<Text Key="ED563CBE">This is embarrassing. {0.SimFirstName} {M0.splits his pan
ts}{F0. snaps her shoulder strap} the instant {M0.he}{F0.she} sits down at the p
iano bench, which is made worse by the fact the piano is center stage. The crowd
politely pretends not to notice, but {M0.he}{F0.she} will still have to pay a t
ailor to fix the borrowed {M0.tux}{F0.gown}.</Text>
<Text Key="9640F613">Well, the club was empty, but {0.SimFirstName} got in a g
reat practice run and killed the butterflies in {M0.his}{F0.her} stomach. Of cou
rse with no one in the audience its hard to know which jokes would have gotten la
ughs</Text>
self}.</Text>
<Text Key="7AEEC1A1">Dropped Cookie</Text>
<Text Key="956D5EB0">Another standardized test! {0.SimFirstName} is almost don
e when {M0.he}{F0.she} realizes {M0.he}{F0.she} skipped a bubble near the top. A
ll {M0.his}{F0.her} answers are one off! {M0.He}{F0.She} starts to tell the teac
her but realizes {M0.hell}{F0.shell} have to take it again. Its really only for the
stateit doesnt affect {M0.his}{F0.her} grade</Text>
<Text Key="9D59213E">Missed Bubble</Text>
<Text Key="45A628C3">Field trip! {0.SimFirstName} is super excited for a trip
to the Botanical Gardenuntil {M0.his}{F0.her} teacher asks for their permission s
lips. Whoops. {0.SimFirstName}s is right there in {M0.his}{F0.her} backpack, but
it isnt exactly signed. Forge it, or tell the teacher and risk getting left behin
d?</Text>
<Text Key="DAAEBC51">Unsigned Slip</Text>
<Text Key="90E9EF09">{0.SimFirstName} is sitting next to a new kid at lunch wh
en {M0.he}{F0.she} spies something pink in his lunchbag. Is that a bib? The kid
smiles nervously and claims that he got his baby sisters lunch again. Then the bi
b falls out where everyone can see it. Pick it up or just ignore it?</Text>
<Text Key="616BE4FB">The Pink Bib</Text>
<Text Key="8F05F5BA">When {0.SimFirstName} gets to class, {M0.he}{F0.she} real
izes {M0.his}{F0.her} timeline is due, the one {M0.he}{F0.she} was supposed to s
tart weeks ago. {M0.He}{F0.She} eyes the stack of papers piling up on {M0.his}{F
0.her} teachers desk. All {M0.he}{F0.she} needs is a few minutes alone with oneDoe
s {M0.he}{F0.she} try to copy a classmates, or confess the truth?</Text>
<Text Key="B0C920B4">Unfinished Assignment</Text>
<Text Key="357CFFC2">{0.SimFirstName}s P.E. class gets to run lapslots of themto
build their stamina and lung capacity. {M0.He}{F0.She} is mostly through the fir
st lap when {M0.he}{F0.she} notices a gap under the bleachers, just the right si
ze for a little rest. Would Coach notice if {M0.he}{F0.she} sat out a few laps?<
/Text>
<Text Key="5969F4DC">P.E. Class</Text>
<Text Key="9E6C3BAA">Today, the principal is visiting {0.SimFirstName}s class!
Everyone is to be on their best behavior and not interrupt the lesson. Unfortuna
tely, the kid sitting behind {M0.him}{F0.her} has decided to pelt {M0.him}{F0.he
r} withsomething. Should {M0.he}{F0.she} ignore it or ask the kid to stop?</Text>
<Text Key="FFFF4664">Principal's Visit</Text>
<Text Key="A130A24C">{0.SimFirstName} has mastered the art of the paper airpla
ne, and cant wait to try {M0.his}{F0.her} original, supersonic design. {M0.Hes}{F0
.Shes} already finished {M0.his}{F0.her} worksheet and the substitute isnt looking
. Maybe nows a good time?</Text>
<Text Key="14C55CAA">Airplane Origami</Text>
<Text Key="782A206C">{0.SimFirstName} is sitting with {M0.his}{F0.her} class i
n assembly when the music teacher asks for a volunteer. The teacher is looking r
ight at {M0.him}{F0.her}, but {0.SimFirstName} can see how excited the kid next
to {M0.him}{F0.her} is to go up on stage. Should {0.SimFirstName} take the chanc
e, or send the other kid?</Text>
<Text Key="9E7E6ECA">Musical Volunteering</Text>
<Text Key="09563A6F">It isnt easy earning top grades, and {0.SimFirstName} is f
eeling the pressure now. It doesnt help that one of the girls keeps sitting close
, glancing her way with her sweet, innocent eyes. Is she trying to be friendly,
or just copy off {0.SimFirstName}? What to do?</Text>
<Text Key="9DD48D0D">Potential Cheater</Text>
<Text Key="E0F8EA23">For a week now, a kid has been taking {0.SimFirstName}s ch
ips, and today he took {M0.his}{F0.her} brownie, too! Its time for {0.SimFirstNam
e} to take a stand. The way {M0.he}{F0.she} sees it there are two choices in Kid
Law: public shaming or private revenge.</Text>
<Text Key="184F05B1">Payback Scheme</Text>
<Text Key="03C2029C">Wow! {0.SimFirstName} is actually the very first student
to finish {M0.his}{F0.her} writing assignment. {M0.He}{F0.She} starts to raise {
M0.his}{F0.her} hand to show the teacher, but reconsiders. Maybe {M0.he}{F0.she}
dly wonders if the mean kid has ever even heard of the word laxative.</Text>
<Text Key="DBF9951D">Its pretty easy for {0.SimFirstName} to get the new {M0.gi
rl}{F0.boy} alone, since {M0.she}{F0.he} doesnt have many friends yet. And {M0.sh
e}{F0.he} definitely wrote it since {M0.she}{F0.he} blushes from {M0.her bangs}{
F0.his head} to {M0.her toes}{F0.his high-tops}. Sonow what? {0.SimFirstName} mum
bles a sheepish thanks, keeping it a secret for now.</Text>
<Text Key="6455B689">{0.SimFirstName} stashes {M0.his}{F0.her} poster in the h
all. Sneaking a silver pen from the art supplies {M0.he}{F0.she} covers the post
er in shiny swirls and fish during recess. The teacher oohs and aahs over the im
proved poster, giving {0.SimFirstName} extra stars for the effort!</Text>
<Text Key="73F230D3">Well, this time at least, being honest pays off. {0.SimFi
rstName}s teacher simply calls {M0.his}{F0.her} parents and gets permission. Bota
nical Gardens, here {M0.he}{F0.she} comes!</Text>
<Text Key="7846D134">Yes! {0.SimFirstName}s plane does 3 loop-di-loops and a ba
rrel roll before landing on the substitutes desk. Unfortunately, the sub is watch
ing closer than {M0.he}{F0.she} thought. Crumpling up the plane, he sends {0.Sim
FirstName} to the principal.</Text>
<Text Key="45445FBD">{0.SimFirstName} isnt afraid of what other kids think. {M0
.He}{F0.She} and {M0.whats-his-name}{F0.whats-her-name} have a lot of fun. {M0.He}
{F0.She} even offers to help {0.SimFirstName} with homework during free time!</T
ext>
<Text Key="C3A47623">{0.SimFirstName} tries to make a joke out of itsomething a
bout alphabets and theres nothing before the Abut when every kid stays silent, {M0
.he}{F0.she} opts for silence, too. One question down, only 22 to goThis is going
to be {M0.his}{F0.her} longest class ever.</Text>
<Text Key="383622E4">{0.SimFirstName}s finely honed intelligence isnt just good
for tests. Its great for outsmarting adults! Sniffling and quivering, {M0.he}{F0.
she} shuffles to the front and asks to go see the school nurse. Yes! No test tod
ayjust a nice soft cot and the sweet smell of adhesive bandages.</Text>
<Text Key="58409E57">{0.SimFirstName} dusts off the cookie and places it back
in the open bag, but not without checking who owns it. {M0.He}{F0.She} is happy
about doing the right thing, but the kid should also know they owe {M0.him}{F0.h
er} one.</Text>
<Text Key="50336A7A">{0.SimFirstName} knows {M0.he}{F0.she} can do this on {M0
.his}{F0.her} own. {M0.He}{F0.She} closes {M0.his}{F0.her} eyes, blocks out the
notebook, and guesses each letter slowly. Incorrect! The brainiac falls off her
chair laughing. Still, better to lose honestly, right?</Text>
<Text Key="7078852E">No one ever looks closely at these things, right? {0.SimF
irstName} signs it quickly under {M0.his}{F0.her} desk and passes it in with a s
mile. Unfortunately, {M0.he}{F0.she} forgets to sign {M0.his}{F0.her} parents nam
e instead of {M0.his}{F0.her} own, and spends the day in the principals office in
stead.</Text>
<Text Key="97DB4915">When {0.SimFirstName} is done with {M0.his}{F0.her} lunch
, {M0.he}{F0.she} ties a {M0.sweatshirt}{F0.sweater} around {M0.his}{F0.her} wai
st and goes off to play. {M0.His}{F0.Her} bottom feels clammy and gross, but itll
dry soon{M0.he}{F0.she} hopes.</Text>
<Text Key="B3A25518">Yep, Ballistic Watermelonyum! {0.SimFirstName} is chewing
happily when {M0.his}{F0.her} teacher stops and asks whats in {M0.his}{F0.her} mo
uth. {0.SimFirstName} isnt sure which will be worsecleaning desks at recess or the
tummy-ache thats coming on.</Text>
<Text Key="B118B7EE">{0.SimFirstName} manages to unzip {M0.his}{F0.her} backpa
ck just enough to get a good look at the words. {M0.He}{F0.She}s almost done with
the quiz when Smarty Marty sees and tattles on {M0.him}{F0.her}. Off {0.SimFirs
tName} goes to the principal, with another big fat F!</Text>
<Text Key="1AD680A9">{0.SimFirstName} keeps {M0.his}{F0.her} eyes trained duti
fully on the board, hoping the kid will stop. Instead, the kid fires a ball of p
aper so hard it rolls up to the teachers feet. For once, somebody else gets in tr
ouble, and {0.SimFirstName} gets to look innocent and studious!</Text>
<Text Key="FECF5E6D">{0.SimFirstName} walks over and taps the girl on the shou
lder, then whispers into her ear. Blushing, the girl mumbles something and runs
s.</Text>
<Text Key="41710224">{0.SimFirstName}s teacher is very pleased with {M0.his}{F0
.her} extra effort. Of course, {0.SimFirstName} could have spent the time checki
ng {M0.his}{F0.her} work for spelling errors, but baby steps are fine for now. {
0.SimFirstName} gets a gold star!</Text>
<Text Key="630EFE58">To take {M0.his}{F0.her} mind off lunch, {0.SimFirstName}
actually pays attention to the lesson. Wow, how cool{0.SimFirstName} is really a
nd truly learning something today!</Text>
<Text Key="B87C2BB1">The girl seems happy enough and {0.SimFirstName} doesnt re
ally know her. Unfortunately, some older kids notice, too, and they start pointi
ng and laughing loudly. The girl cries. {0.SimFirstName} cant help but feel that
all of this could have been avoided.</Text>
<Text Key="AD4CDCDB">Well, that didnt go well. {0.SimFirstName} only got a shru
g for an answer, and now {M0.his}{F0.her} friend is actively avoiding {M0.him}{F
0.her}. Oh well, who needs a friend like that anyway? *sigh*</Text>
<Text Key="B69F6D09">Well, this time at least, being honest doesnt pay. {0.SimF
irstName}s teacher makes {M0.him}{F0.her} help out the nurse while {M0.his}{F0.he
r} classmates go on the trip.</Text>
<Text Key="4E4F1F9F">{0.SimFirstName} places {M0.his}{F0.her} shoe over the bi
b and grabs it when {M0.he}{F0.she} thinks no one is looking. Unfortunately, the
class bully IS looking and immediately starts calling {M0.him}{F0.her} a little
baby. Little help here, new kid? No??</Text>
<Text Key="89F2836D">Lunch is almost over when the class bully notices the bib
on the floor. He cant wait to find the little baby who dropped it, but the new kid
says nothing and neither does {0.SimFirstName}, who may have just made a new fr
iend.</Text>
<Text Key="C4CF0886">{0.SimFirstName}s teacher is very pleased with {M0.his}{F0
.her} focus and effort. After all, {M0.he}{F0.she} rarely finishes {M0.his}{F0.h
er} assignments at all, so why would the teacher expect pictures? {0.SimFirstNam
e} even gets the coveted gold star!</Text>
<Text Key="C2D392B3">Up to the front {0.SimFirstName} goes, where the teacher
hands {M0.him}{F0.her} some cymbals. Crash-bang! {M0.He}{F0.She} makes so much n
oise {M0.he}{F0.she} doesnt even notice the teachers cries for {M0.him}{F0.her} to
stopnot until the principal snatches the cymbals away. Oops.</Text>
<Text Key="F26F20D2">{0.SimFirstName} runs into the hall, shouting, Fluffy is l
oose! Fluffy is loose! Soon the lab is packed with kids on a rescue mission, and
the gerbil is recovered in no time. With all the commotion, no one thinks to ask
how he escaped, and {0.SimFirstName} decides it can stay between {M0.him}{F0.he
r} and Fluffy, this time.</Text>
<Text Key="C1C85C94">{0.SimFirstName} jumps off the bench, shouting, Gross! Wha
t WAS that? {M0.His}{F0.Her} friends laugh, but with {M0.him}{F0.her} more than at {M
0.him}{F0.her}. Phew!</Text>
<Text Key="5F945758">{0.SimFirstName} glances around and decides its too risky.
But imagining that cool shade helps {M0.him}{F0.her} pick up a little speed! {0
.SimFirstName} finishes all {M0.his}{F0.her} laps with a new personal best time!
</Text>
<Text Key="90E274ED">Yes! {0.SimFirstName}s plane does 3 loop-di-loops and a ba
rrel roll before landing on the substitutes desk. Amazingly, the sub still doesnt
see it, but {0.SimFirstName} scores points with {M0.his}{F0.her} classmates, who
do.</Text>
<Text Key="19DCE7A3">Phew! {0.SimFirstName} tells the teacher what happened, a
nd the teacher helps {M0.him}{F0.her} transfer {M0.his}{F0.her} answers onto a n
ew form. Just enough time to finish the rest of the test!</Text>
<Text Key="C60B93E8">{0.SimFirstName} hides the plane in {M0.his}{F0.her} back
pack until recess. By the time {M0.he}{F0.she} gets to the playground, the nose
is bent and the thing wont fly straight. Back to the drawing board</Text>
<Text Key="7409A685">{0.SimFirstName}s teacher is busy writing on the board. Sh
uffling the top paper under {M0.his}{F0.her} shirt, {0.SimFirstName} excuses {M0
.himself}{F0.herself} to the bathroom. Unfortunately, {0.SimFirstName} is follow
ed by the owner of the paper, who takes {M0.his}{F0.her} lunch in exchange for s
ilence.</Text>
<Text Key="438CF883">{0.SimFirstName} doesnt think {M0.his}{F0.her} answer is a
ll that funny, but for some reason, {M0.his}{F0.her} classmates are falling off
their seats laughing. Wow! Great crowd! {0.SimFirstName} has definitely got this
.</Text>
<Text Key="3C9A6690">The mean kid swipes {0.SimFirstName}s brownie, just as exp
ected. But what the bully WONT be expecting is a brownie full of laxatives! Unfor
tunately, before {0.SimFirstName} can enjoy a self-satisfied chuckle, he sees th
e mean kid offer the brownie to the principal in an effort to suck up! Oh no!!</
Text>
<Text Key="979E0330">Oops. Turns out the party wasnt even for {0.SimFirstName}s
friendit was only a show on TV! {0.SimFirstName} feels a little silly, but very g
lad {M0.he}{F0.she} asked.</Text>
<Text Key="1F83F4E0">{0.SimFirstName} decides to wait it out and see if anyone
comes forward. Sure enough at lunch some friends laugh and wave to {M0.him}{F0.
her}. Hey, Cutie! one taunts. {0.SimFirstName} wads up the note and tosses it at t
hem, laughing along with the joke. Someday itll happen for real, but {M0.hes}{F0.s
hes} relieved its not today.</Text>
<Text Key="DDF6FBB7">This is {0.SimFirstName}s chance to show off {M0.his}{F0.h
er} talents! Up to the front {M0.he}{F0.she} goes, where the teacher hands {M0.h
im}{F0.her} some cymbals. Crash-bang! This is one performance no one will forget
, not for a long time.</Text>
<Text Key="910FAB8C">{0.SimFirstName}s teacher is not pleased at all with {M0.h
is}{F0.her} timely achievement. Frowning, she picks up the paper, circles 5 spel
ling errors and insists that {M0.he}{F0.she} use the remaining time to do it all
over again.</Text>
<Text Key="E4847B87">{0.SimFirstName} slides quickly under the bleachers, wedg
ing {M0.himself}{F0.herself} into a nice shady spot. Unfortunately, lying down i
n the shade is a little too restful. When {0.SimFirstName} awakes, Coach is glar
ing down at {M0.him}{F0.her}. Now everyone has to watch {0.SimFirstName} finish
{M0.his}{F0.her} laps!</Text>
<Text Key="9DC8F2C3">Yep, Ballistic Watermelonyum! {0.SimFirstName} chews happi
ly through the rest of the class, feeling pleased if a little queasy.</Text>
<Text Key="E5286542">{0.SimFirstName} stashes {M0.his}{F0.her} poster in the h
all. Later, at recess, {M0.he}{F0.she} goes to recover it and cover it with silv
ery marker swirls, only to find it gone! Someone threw it out! Now {0.SimFirstNa
me} will have to start all over AND take a late grade!</Text>
<Text Key="A998CE2C">{0.SimFirstName} sits back while the other kid takes the
stage. The kid looks pretty embarrassed as hes asked to improvise something on bong
os. But before {0.SimFirstName} can laugh, the music teacher calls {M0.him}{F0.h
er} up to play back-up on rainstick. Thats not even a real instrument!</Text>
<Text Key="C457FD11">{0.SimFirstName} tries to quell {M0.his}{F0.her} anxiety
by taking big, deep breaths, and what do you know, it works! Sure, {M0.his}{F0.h
er} classmates shoot {M0.him}{F0.her} some funny looks, but when youre an A stude
nt you have to take every test seriously!</Text>
<Text Key="1A10756B">Phew! {0.SimFirstName} manages to unzip {M0.his}{F0.her}
backpack just enough to get a good look at the words. {M0.He}{F0.She} doesnt get
all the words right, since they are still covered in doodles, but then getting a
perfect score would make {M0.his}{F0.her} teacher suspicious.</Text>
<Text Key="18BCA6A2">{0.SimFirstName} nudges {M0.his}{F0.her} neighbor with an
elbow, and the kid makes his way to the stage. The poor kid is given cymbals an
d asked to improvise. What follows is a noisy, embarrassing mess that will stay wi
th the boy for years. Yikes!</Text>
<Text Key="26F01F2C">Sometimes adults are smarter than they look. {0.SimFirstN
ame} shuffles to the front and asks to go see the school nurse. The teacher says
{M0.he}{F0.she} can go...right after the test!</Text>
<Text Key="9820E28D">Pretending to concentrate, {0.SimFirstName} closes {M0.hi
s}{F0.her} eyes and recites the letters the girl showed him. Incorrect, snaps the
proctor. {0.SimFirstName} loses! The brainiac falls off her chair laughing, alon
g with half the room. It was a mean trick!</Text>
bout hard work and trying your best and how goofing off just makes you look dumb
. It sounds right to {M0.him}{F0.her}, but the spitball that whizzes by {M0.his}
{F0.her} head tells {M0.him}{F0.her} that wasnt the right answer.</Text>
<Text Key="7E876980">{0.SimFirstName} waits until the cafeteria monitor is nea
r, then shouts for the mean kid to unhand {M0.his}{F0.her} food. The monitor qui
ckly walks over and scolds the mean kid in front of everybody. All that AND {0.S
imFirstName} gets {M0.his}{F0.her} bag of chips too!</Text>
<Text Key="FC80ACEE">{0.SimFirstName} throws {M0.his}{F0.her} plane out on the
playground, where the wind lifts it high. It does 3 loop-di-loops and a barrel
roll before landing next to the slide! All of {0.SimFirstName}s friends want {M0.
him}{F0.her} to teach them {M0.his}{F0.her} new design.</Text>
<Text Key="D8915DD1">{0.SimFirstName} makes up something about a one-person ga
me and turns the {M0.boy}{F0.girl} away. Then, when {0.SimFirstName} goes to joi
n the game {M0.his}{F0.her} other friends are playing, they turn {M0.HIM}{F0.HER
} away! Hmm...probably a lesson in there somewhere...</Text>
<Text Key="4ED5ACD2">{0.SimFirstName} walks over and taps the girl on the shou
lder, then whispers into her ear. The girl rolls her eyes. I know, Stupid, she sho
uts. She and her friends start to laugh while {0.SimFirstName} shuffles away. Ho
w come {M0.HE}{F0.SHE}s the one theyre making fun of?</Text>
<Text Key="56C307C2">{0.SimFirstName} picks a seat way in the back where the g
irl wont go (too far from the board). Of course, now all the cool kids in the bac
k of the room want to copy off of {0.SimFirstName}s work!</Text>
<Text Key="A8E92EE0">Just as {0.SimFirstName} has feared, the teacher scolds {
M0.him}{F0.her} for {M0.his}{F0.her} carelessness and makes {M0.him}{F0.her} com
e back at recess to take the test again. Angry, {0.SimFirstName} fills in a pret
ty pattern, not even looking at the questions.</Text>
<Text Key="0D4DA646">{0.SimFirstName} runs into the hall, shouting, Fluffy is l
oose! Soon the lab is packed with kids on a rescue mission, and the gerbil is rec
overed in no time. Before {0.SimFirstName} shuffle away, the teacher stops {M0.h
im}{F0.her} and removes gerbil-handling rights for the rest of the year!</Text>
<Text Key="663EB006">{0.SimFirstName} glances over {M0.his}{F0.her} shoulder a
nd slides quickly under the bleachers, wedging {M0.his}{F0.her} body into a nice
shady spot. {M0.He}{F0.She} watches for Kenny, the kid ahead of {M0.him}{F0.her
}. Many restful minutes later, {0.SimFirstName} shimmies out, finishing {M0.his}
{F0.her} last lap with a groan. Best P.E. ever!</Text>
<Text Key="CE25CD1B">{0.SimFirstName} scribbles a note and passes it back to t
he kid: Stop or Ill tell. The kid wads up the paper and fires it at {0.SimFirstName
}, but it misses and rolls up to the teachers feet. Furious, the teacher sends th
em both out into the hallway.</Text>
<Text Key="4617EDD1">{0.SimFirstName} places {M0.his}{F0.her} shoe carefully o
ver the bib and grabs it when no one is looking. The new kid is so relieved and
grateful, he gives {M0.him}{F0.her} his teething biscuits as a thank you.</Text>
<Text Key="E89737CA">{0.SimFirstName} jumps off the bench, shouting, Gross! Wha
t WAS that? But apparently, everyone already knows and they think its hilarious th
at {M0.he}{F0.she} sat in it. {0.SimFirstName} goes to change into {M0.his}{F0.h
er} gym clothes for the rest of the day. How embarrassing.</Text>
<Text Key="44F70435">Ask Kid to Stop</Text>
<Text Key="D90DFEB0">Tell the Truth</Text>
<Text Key="B52E7642">Find the Culprit</Text>
<Text Key="D9DB749B">Hide Out</Text>
<Text Key="AD532A1D">Chew the Gum</Text>
<Text Key="EB8CF46E">Let It Go</Text>
<Text Key="82DED029">Confront the New Kid</Text>
<Text Key="1C893DE2">Forge It</Text>
<Text Key="B168101A">Ignore It</Text>
<Text Key="48C61167">Pick It Up</Text>
<Text Key="92AD79FB">Say Nothing</Text>
<Text Key="F0D52AC7">Be Real</Text>
<Text Key="17CD50E2">Invite to Play</Text>
<Text Key="968D70EA">Leave It</Text>
have that big assignment thats due today! {M0.He}{F0.She} could just go to class
and take a huge zero, or {M0.he}{F0.she} could get out of class... by pulling th
e fire alarm. </Text>
<Text Key="7C351763">Due Date</Text>
<Text Key="ACD8602C">The teacher has to step out for a second to talk to a par
ent. She asks {0.SimFirstName} to run the class for a little whileshould {0.SimFi
rstName} keep following the lesson plan the teacher laid out, or do something fu
n and easy with {M0.his}{F0.her} classmates?</Text>
<Text Key="3C48998A">Running the Class</Text>
<Text Key="13A12080">{0.SimFirstName} has an extremely important test coming u
p, but school has been so busy lately... Should {M0.he}{F0.she} drink a ton of c
ola and cram right up to the test, or should {M0.he}{F0.she} find some light act
ivity to do and give {M0.his}{F0.her} brain a little rest?</Text>
<Text Key="6D0C37CE">Cram Night</Text>
<Text Key="DC924260">Ugh, another boring day in boring class. {0.SimFirstName}
's got to find a way to keep {M0.himself}{F0.herself} awakeshould {M0.he}{F0.she}
shoot some spitballs at {M0.his}{F0.her} classmates, or really try to focus on
paying attention?</Text>
<Text Key="3BCB282E">Maintaining Consciousness</Text>
<Text Key="2E837F91">{0.SimFirstName} just got the results from {M0.his}{F0.he
r} SDT (Success Determination Test). {M0.His}{F0.Her} scores arent quite as high
as {M0.he}{F0.she} hoped they would be. Should {M0.he}{F0.she} sign up to re-tak
e the test, or just be happy with what {M0.he}{F0.she} has?</Text>
<Text Key="AEAAFB83">SDT Scores</Text>
<Text Key="BE7D669E">While leaving the bathroom, {0.SimFirstName} notices that
{M0.his}{F0.her} chief academic rival has left {M0.his}{F0.her} notebook sittin
g on the sink. Its got notes, homework, and lots of other important information i
nsideshould {0.SimFirstName} return it to its owner, or just toss it in the trash
? </Text>
<Text Key="31F3C878">Rival's Notebook</Text>
<Text Key="12CFC433">The best day in any class is always movie day! The scienc
e teacher decided to show a movie instead of teachshould {0.SimFirstName} pay att
ention, or just take a nap? </Text>
<Text Key="65E714C1">Movie Day</Text>
<Text Key="52874919">{0.SimFirstName}'s latest classroom assignment is a group
project. {M0.His}{F0.Her} groupmates are all pretty smartshould {M0.he}{F0.she}
try to contribute as much as they do, or just let them do the work? </Text>
<Text Key="F46B044B">Group Project</Text>
<Text Key="6344738B">{0.SimFirstName}'s teacher approaches {M0.him}{F0.her} in
class with an offer: Stay through lunch to do some extra assignments and maybe
{M0.he}{F0.she} can bump up {M0.his}{F0.her} grade a bit. Should {0.SimFirstName
} bother with the extra credit, or just blow it off? </Text>
<Text Key="D46EE2F9">Extra Credit</Text>
<Text Key="F2833F7E">The teacher announces some outdoor study time to get the
kids out of the classroom for a while. Should {0.SimFirstName} take {M0.his}{F0.
her} studying outside, or just go hang outside with {M0.his}{F0.her} friends unt
il its time to go back in?</Text>
<Text Key="940D7458">Outdoor Studying</Text>
<Text Key="2C2E61D7">{0.SimFirstName} has to present in front of the entire cl
ass! {M0.He}{F0.She} has some great ideas for how to jazz up {M0.his}{F0.her} pr
esentation, even if theyre not exactly what the teacher asked for. Should {M0.he}
{F0.she} go all-out and make {M0.his}{F0.her} presentation shine, or just do wha
t was asked? </Text>
<Text Key="E593DD95">Class Presentation</Text>
<Text Key="F5840380">A big unit test is coming up in history class. {0.SimFirs
tName}'s been doing okay, but a good score would really boost {M0.his}{F0.her} o
verall grade. Should {M0.he}{F0.she} do {M0.his}{F0.her} usual amount of studyin
g, or study as much as {M0.he}{F0.she} can? </Text>
<Text Key="F94952CE">Grade Boost</Text>
<Text Key="3C2E64E1">Taking a language exam, {0.SimFirstName} is stumped by on
e of the questions. Whats the correct pronoun case preceding a gerund? Maybe {0.S
imFirstName}'s neighbor knowsshould {0.SimFirstName} take a peek at the other stu
dents test paper, or try to work it out on {M0.his}{F0.her} own? </Text>
<Text Key="A4D73753">Language Exam</Text>
<Text Key="34B553A2">{0.SimFirstName}s friend hasnt studied for the big exam tod
ay. Since {M0.hes}{F0.shes} taking it earlier in the day, {0.SimFirstName} could e
asily remember the questions and slip {M0.his}{F0.her} friend the answers. Shoul
d {M0.he}{F0.she} do it, or just let the friend figure it out? </Text>
<Text Key="CF8FB7BC">Aid a Friend</Text>
<Text Key="243C010F">While taking a quick break, {0.SimFirstName} spies some m
oney just sitting on a sink in the bathroom. Should {M0.he}{F0.she} slide it in
{M0.his}{F0.her} locker for safekeeping, or just turn it in to the principal rig
ht away?</Text>
<Text Key="894D2C2D">Bathroom Cash</Text>
<Text Key="55B4A019">Now that {0.SimFirstName} gets pretty good grades, some b
ullies have been picking on {M0.him}{F0.her} lately. Should {M0.he}{F0.she} conf
ront them with a witty comeback, or ignore them and hope theyll pick a different
target? </Text>
<Text Key="8B79B34B">Counter Bullying Stratagem</Text>
<Text Key="CCA48633">{0.SimFirstName} is struggling in a couple of subjects. T
heres a study group that meets every day during free period. {0.SimFirstName} can
either go and get some tutoring, or blow it off and assume {M0.hes}{F0.shes} doin
g well enough to pass. </Text>
<Text Key="869EA6C1">Study Group</Text>
<Text Key="EE8977FC">{0.SimFirstName} has two different tests today, and one o
f them is going to be tough. Theres a little time to study beforehand. Should {M0
.he}{F0.she} spend all of {M0.his}{F0.her} time studying for the harder test, or
use the time to study for both tests equally?</Text>
<Text Key="4BE1E25A">Test Day</Text>
<Text Key="792B132A">{0.SimFirstName} forgot {M0.his}{F0.her} lunch today. {M0
.Hes}{F0.Shes} out wandering the halls between classes, so {M0.he}{F0.she} could e
asily steal someone elses out of their locker. Should {M0.he}{F0.she} do that, or
just go hungry? </Text>
<Text Key="59F8A9E4">Forgotten Lunch</Text>
<Text Key="1E6AA064">The teacher has to run out and pick up his medication, so
he asks the class to sit quietly and do their reading assignment while hes gone.
Should {0.SimFirstName} do that, or try to do some other homework while {M0.he}
{F0.she} has the chance? </Text>
<Text Key="CE5D7622">Stressed Teacher</Text>
<Text Key="6F3794CC">One of the students in the back of {0.SimFirstName}s class
has started to snore quietly. The teacher doesnt seem to hear it but its getting
distracting. Should {0.SimFirstName} just try harder to ignore it? Or should {M0
.he}{F0.she} tell the teacher?</Text>
<Text Key="CA2FD32A">Distracting Napper</Text>
<Text Key="606004B0">Tough Assignment</Text>
<Text Key="52D803F4">Easy Assignment</Text>
<Text Key="19FCCEFC">Extra Credit</Text>
<Text Key="575DA028">Work Harder</Text>
<Text Key="F8757427">Fill in C's</Text>
<Text Key="5CE57F4C">Guess the Answers</Text>
<Text Key="7391271C">Tell the Truth</Text>
<Text Key="4823E98E">Make Stuff Up</Text>
<Text Key="A16AC3E6">Take the Zero</Text>
<Text Key="06EBADB4">Pull the Alarm</Text>
<Text Key="C3BAAE9D">Follow the Plan</Text>
<Text Key="7C8A1A75">Do Fun Stuff</Text>
<Text Key="418857B9">Cola and Cram</Text>
<Text Key="E40CAB62">Light Activity</Text>
<Text Key="4DD95184">Pay Attention</Text>
<Text Key="86B1570A">Shoot Spitballs</Text>
<Text Key="2B34BE81">It really is okay to take a short break now and then. {0.
SimFirstName}s brain reaches information overload, and {M0.he}{F0.she} goes back
into class feeling more overworked than ever!</Text>
<Text Key="EB0BCB97">{M0.He}{F0.She} made the productive, non-frivolous choice
, and {M0.he}{F0.she} got an extra half-hour of study time in. Excellent. This w
ill definitely make a difference, come college application time.</Text>
<Text Key="B2817B8E">Without {M0.his}{F0.her} notes, the rival is lost{0.SimFir
stName} aces the next few tests and {M0.his}{F0.her} rival has to work twice as
hard just to keep up.</Text>
<Text Key="7B390F86">Its weird, but things seem to make a little more sense com
ing from {0.SimFirstName}s classmates than the teacher. {M0.Hes}{F0.Shes} actually
starting to wrap {M0.his}{F0.her} head around this!</Text>
<Text Key="C767F1A7">{M0.His}{F0.Her} presentation blows the other students out
of the water. {M0.He}{F0.She} gets the highest grade in the class, and the teac
her submits {M0.him}{F0.her} for Student of the Millennium.</Text>
<Text Key="5FBCC15F">How about that! {0.SimFirstName} has learned more than {M
0.he}{F0.she} thought. {M0.He}{F0.She} earns a passing grade on the test.</Text>
<Text Key="CC7BE000">{0.SimFirstName} spends so much time trying to figure out
answers that {M0.he}{F0.she} leaves half the bubbles unfilled. {M0.He}{F0.She}
would have done better just to take the random guesses.</Text>
<Text Key="6E478A09">It takes a fair amount of self-control, but ignoring the
bullies works. Eventually they get bored and move on to a different target. {0.S
imFirstName} feels a little bad for that other kid, but hey, school is a jungle
sometimes!</Text>
<Text Key="13EE77D2">The other kids agree that they should just do it, but whe
n it comes time for grades, the teacher can tell that {0.SimFirstName} hasnt been
pulling {M0.his}{F0.her} weight. {M0.He}{F0.She} gets a grade lower than the re
st of the group.</Text>
<Text Key="269C0616">{0.SimFirstName} is so slammed trying to study for anothe
r round of testing while finishing {M0.his}{F0.her} regular schoolwork, that {M0
.he}{F0.she} has trouble concentrating. {M0.His}{F0.Her} next test score is even
lower!</Text>
<Text Key="217BDADD">All high-achievers take the test at least twicesome five o
r six times. {0.SimFirstName} is confident {M0.hell}{F0.shell} get the result {M0.
he}{F0.she} wants eventually! </Text>
<Text Key="A4247DFA">All {0.SimFirstName} has to do is walk around the lunchro
om and {M0.his}{F0.her} classmates are happy to share whatever they dont want. {M
0.He}{F0.She} gets so much food, {M0.he}{F0.she} might just forget {M0.his}{F0.h
er} lunch every day!</Text>
<Text Key="0D1D4CAD">{0.SimFirstName} paints such a bleak picture of {M0.his}{
F0.her} home life that the counselor insists on talking to {M0.his}{F0.her} pare
nts about {M0.his}{F0.her} living conditions. Uh-oh. </Text>
<Text Key="F78DD7C0">All it takes is a few answers to make sure that {0.SimFir
stName}s friend passes. Now {M0.his}{F0.her} friend owes {M0.him}{F0.her} a gigan
tic favornot a bad position to be in!</Text>
<Text Key="ABEDDB6E">So trusting, {M0.his}{F0.her} classmates are. {M0.He}{F0.
She} picks an unlocked locker and snatches a lunch. Someones mom has a lot of tim
e on her hands, because this is a feast!</Text>
<Text Key="813DDF0A">The truth is that the material is hard, and {0.SimFirstNa
me} doesnt always feel compelled to try harder. The guidance counselors a little s
urprised at the honesty, but grateful that the issue isnt something more severe.
</Text>
<Text Key="2B35219D">The teacher is still not back by the end of class, so it
doesnt matter that {0.SimFirstName} started {M0.his}{F0.her} other homework first
. {M0.Hell}{F0.Shell} just do {M0.his}{F0.her} reading at home later.</Text>
<Text Key="54A196D0">The teacher decides to provide {0.SimFirstName} with a li
ttle life lesson. (Isnt it great when they do that?) {0.SimFirstName} learns that
if {M0.he}{F0.she} wants a better grade, {M0.he}{F0.she} should study harder fi
rst instead of cry about it after.</Text>
<Text Key="0A183F64">Although {0.SimFirstName} tells the counselor the truth{M0
.he}{F0.she} doesnt feel encouraged to try harderthe counselor doesnt believe its th
at simple. Now {0.SimFirstName} has to come back three times per week to talk ab
out {M0.his}{F0.her} feelings.</Text>
<Text Key="B27E2CD0">Although the teacher loves it, {0.SimFirstName}s classmate
s grumble that {M0.he}{F0.she} made them all look bad. Theyre angry with {M0.him}
{F0.her} for throwing off the curve.</Text>
<Text Key="15F92269">Even after all that work, {0.SimFirstName} still doesnt qu
ite get it. But {M0.he}{F0.she} learned that sometimes in life theres credit for
just showing up and tryingthe teacher bumped {M0.his}{F0.her} grade up by a few p
oints anyway.</Text>
<Text Key="6C34B1FC">Why, what a nice presentation. How straightforward and exp
ected, says the teacher. {0.SimFirstName} earns a straightforward and expected gr
ade.</Text>
<Text Key="EAB74BCF">The class can finish the assignment laternow its time for a
game of Truth Or Dodgeball, where people either answer embarrassing questions o
r get hit by dodgeballs. Thats what the teacher gets for storing dodgeballs in th
e classroom!</Text>
<Text Key="CFD29889">{0.SimFirstName} sets a new personal record for cola cons
umption and finds {M0.himself}{F0.herself} far too busy bouncing off the walls t
o prepare for the test properly.</Text>
<Text Key="3955AE32">{0.SimFirstName}s friend has never been known for subtlety
. The teacher sees the crib sheet {0.SimFirstName} made sitting out on the desk.
Both {M0.he}{F0.she} and {M0.his}{F0.her} friend fail the test, and get a stern
talking to.</Text>
<Text Key="F050EB43">If bullies responded to well-crafted arguments, they woul
dnt be bullies. They understand that theyre being insulted, but they dont quite und
erstand how, and that just makes them madder.</Text>
<Text Key="B5EC2955">The principal acknowledges the courage it took to bring t
he money to him. He then launches into a 20-minute speech about honesty and inte
grity that {0.SimFirstName} tunes out of halfway through. But the principal does
insist that {0.SimFirstName}s teacher give {M0.him}{F0.her} extra credit for goo
d citizenship!</Text>
<Text Key="2BE9B20D">The project benefits from having everyones input. Its a sta
ndout success and the teacher gives {0.SimFirstName} and {M0.his}{F0.her} teamma
tes equally high grades.</Text>
<Text Key="14FCAD52">{0.SimFirstName} earns a whopping 25% on the test! {M0.He
}{F0.She} realizes {M0.he}{F0.she} should have gone with the repeating A, B, C,
D pattern instead. Well, live and learn!</Text>
<Text Key="F277E27E">The extra study time was vital for that difficult test, a
nd brushing up on the material for the easy test was worthwhile too! {0.SimFirst
Name} earns a B+ and an A! Sweet!</Text>
<Text Key="7DC797E2">The teachers drone is like a sweet, sweet lullaby gently r
ocking {0.SimFirstName} into a nap. But when {M0.he}{F0.she} starts drooling the
teacher snaps {M0.him}{F0.her} awake with a detention.</Text>
<Text Key="DA00994D">After thirty minutes of laughing and having fun with frie
nds, {0.SimFirstName} feels totally refreshed and ready to get back to work. Its
almost like {M0.his}{F0.her} brain functions better when {M0.hes}{F0.shes} well-ro
unded!</Text>
<Text Key="9D1AE1AA">The straight A kids would rather just do something quickl
y and correctly than wait around for someone else to figure it out. They dont min
d doing {0.SimFirstName}'s work, and {M0.he}{F0.she} looks good at the end of th
e project.</Text>
<Text Key="207678DC">Even though this wasnt {0.SimFirstName}'s idea, {M0.his}{F
0.her} classmates are angry about having {M0.him}{F0.her} in charge. They refuse
to participate or behave, and eventually {0.SimFirstName} has to call the princ
ipal for help!</Text>
<Text Key="DAD313E1">The lost money gets reported and the principal orders a f
ull locker sweep! {0.SimFirstName} gets caught with the money and sent to detent
ion.</Text>
<Text Key="878F4CEF">The owner is grateful to get it back, and invites {0.SimF
xtra study time on the harder test really pays off! {M0.He}{F0.She} gets and Aand a B+! Not bad!</Text>
<Text Key="D715775C">Since {M0.he}{F0.she} has time to focus, {0.SimFirstName}
finishes the reading early. Then {M0.he}{F0.she} gets to do some of {M0.his}{F0
.her} homework too!</Text>
<Text Key="E030620B">Right after the lights come up, the teacher hands around
a quiz{0.SimFirstName} has no idea what the plot of the movie was! {M0.He}{F0.She
} gets an F when {M0.he}{F0.she} should have been able to score some easy points
.</Text>
<Text Key="1F3A9A04">The teachers errand didnt take as long as he thought, so he
comes back and sees {0.SimFirstName} not doing the reading. {M0.He}{F0.She} get
s a lecture on the importance of sitting quietly and following orders.</Text>
<Text Key="FFF0EA2C">The teacher seems as bored as {0.SimFirstName} is, and do
esnt even notice the spitballs, despite {0.SimFirstName} landing a papery clump r
ight in a classmates ponytail.</Text>
<Text Key="26F3288F">{0.SimFirstName}s brain goes into hyperwarp as {M0.he}{F0.
she} begins devouring information. Luckily, the sugar and caffeine rush lasts al
l the way through the test before a mighty crash hits. Nailed it.</Text>
<Text Key="A6DADB24">OK, so {M0.he}{F0.she} didnt get 100%...{M0.he}{F0.she} go
t 98%, which is pretty darn good. Not re-taking the test means {M0.hes}{F0.shes} h
appier and less stressed out.</Text>
<Text Key="84DF13A3">Although {M0.hes}{F0.shes} not as wired and amped-up as som
e of {M0.his}{F0.her} classmates, {0.SimFirstName} feels good about {M0.his}{F0.
her} decision to give {M0.his}{F0.her} brain a rest. {M0.He}{F0.She} takes the t
est feeling refreshed, and can easily recall all of the required information.</T
ext>
<Text Key="AAD5209E">Sure enough, {0.SimFirstName} gets an A for {M0.his}{F0.h
er} beginners origami. (And the little paper frog even hops when you press it!) T
he good grade brings up {M0.his}{F0.her} entire average by a point or two!</Text
>
<Text Key="518B4938">At High School</Text>
<Text Key="566FF36A">{0.SimFirstName} is almost done with a stunning landscapi
ng project when {M0.he}{F0.she} realizes that {M0.he}{F0.she} is two petunias sh
ort. The project is already a week behind schedule. {M0.He}{F0.She} can try runn
ing back to the nursery to get more, or work with what {M0.hes}{F0.shes} got.</Tex
t>
<Text Key="34990024">Landscape Project</Text>
<Text Key="3E204822">{0.SimFirstName} is clearing a lot for the brand-new Supe
rPlex when {M0.he}{F0.she} comes across some uneven terrain. Just at the edge, w
here the JumboSign should go, the hill rises sharply on one side and drops on th
e other. {M0.He}{F0.She} knows it would be safest to level this part by hand, bu
t {M0.hes}{F0.shes} on a tight schedule.</Text>
<Text Key="8DF3003C">Uneven Terrain</Text>
<Text Key="07CADF08">{0.SimFirstName} is already running behind schedule when
{M0.he}{F0.she} arrives at a particularly cluttered yard. {M0.He}{F0.She} clears
all the kids toys, but notices there are still tons of sticks on the grass from
the shade trees above. Should {M0.he}{F0.she} pick them up, or just mow over the
m?</Text>
<Text Key="407E30F6">Behind Schedule</Text>
<Text Key="34115772">{0.SimFirstName} mows right over the sticks and finishes
{M0.his}{F0.her} route in record time. Impressed, {M0.his}{F0.her} boss promises
to give {M0.him}{F0.her} more work, maybe even focusing on some tidier houses!<
/Text>
<Text Key="EC2F680D">Better safe than sorry! {0.SimFirstName} collects all the
sticks as fast as {M0.he}{F0.she} can and does a thorough job mowing the lawn.
The owners give {M0.him}{F0.her} a grateful wave, and {M0.he}{F0.she} still has
a working mower to finish the next job!</Text>
<Text Key="19F0B0FE">Eager to Show off {M0.his}{F0.her} creativity, {0.SimFirs
tName} rearranges the flower garden, mixing colors and sizes to conceal what's m
issing. The client isn't exactly appreciative. In fact, he's furious. {0.SimFirs
tName}'s boss apologizes for the mistake and makes {M0.him}{F0.her} redo the ent
ire job.</Text>
<Text Key="4F7C1A62">Thats right! {0.SimFirstName} is a backhoe master! Guiding
the machine skillfully, {M0.he}{F0.she} suddenly realizes how much {M0.hes}{F0.
shes} learned. All this practice is paying off!</Text>
<Text Key="C7EEF381">With a little creative rearranging, {0.SimFirstName} make
s the petunia path even more elegant than before. {M0.His}{F0.Her} boss is a bi
t nervous, of course, but when {0.SimFirstName} assures the client that minimal
design is in, everyone praises {M0.his}{F0.her} forward (and frugal) thinking.</
Text>
<Text Key="6D09D466">{0.SimFirstName} squeezes through the nursery gate just a
s the owner is locking up. Grabbing the last few petunias, {M0.he}{F0.she} slaps
down a few simoleons and heads back to finish the job. The result: a perfect pe
tunia path, perfectly on time. {0.SimFirstName}s boss and the client are perfectl
y pleased.</Text>
<Text Key="630F2531">Well, youthful inexperience only gets you so far, especia
lly when a stick jams your mower. {0.SimFirstName} cant finish the rest of {M0.hi
s}{F0.her} circuit, and has to spend {M0.his}{F0.her} shift clearing out {M0.his
}{F0.her} blades instead.</Text>
<Text Key="0DC4607B">{0.SimFirstName} isnt paid the big bucks for acting like a
fool. {M0.He}{F0.She} parks {M0.his}{F0.her} backhoe safely and uses a shovel i
nstead. It will take longer and mess up the timeline a bit, but {M0.he}{F0.she}
knows that its not worth taking the risk.</Text>
<Text Key="41C10763">Yeah! {0.SimFirstName} feels like a true backhoe masterunt
il the backhoe flips with {M0.him}{F0.her} in it. A note for future reference: t
o be a backhoe driver you need two thingsa working backhoe and a healthy driver!<
/Text>
<Text Key="30D48146">Level by Hand</Text>
<Text Key="534552E2">Go Back to Nursery</Text>
<Text Key="36ED57D4">Use the Backhoe</Text>
<Text Key="CAE491A2">Improvise</Text>
<Text Key="9EA6C649">Pick Up Sticks</Text>
<Text Key="5347B58A">Mow over Sticks</Text>
<Text Key="E4BA1618">Maybe they're right. Maybe that red square with a blue do
t is a bold statement about humanity's resilience in the post-modern world. {0.S
imFirstName} decides to say so. The crowd nods quietly.</Text>
<Text Key="235B64CD">Give 'Em the Early Stuff</Text>
<Text Key="9A686DC3">Recent Work</Text>
<Text Key="C1D56A31">Give the Student Credit</Text>
<Text Key="2B084413">Borrow the Technique</Text>
<Text Key="E80A0CB0">Give It Straight</Text>
<Text Key="DA026A07">Art Is Subjective</Text>
<Text Key="CF94A2FD">Remove Stain</Text>
<Text Key="7C545F7E">Yell at Gallery Owner</Text>
<Text Key="7CFE19D3">Report It</Text>
<Text Key="D87EC543">Focus on Finishing</Text>
<Text Key="761A0E06">Sponsor an Aspiring Talent</Text>
<Text Key="6E6259C4">Re-Invest for Future</Text>
<Text Key="B4B81132">The editor can't stop raving about the amazing painting o
n page 10. She is very impressed when she discovers it was {0.SimFirstName}'s wo
rk!</Text>
<Text Key="41CB4AD2">The editor can't stop laughing about that pre-school leve
l painting on page 10. The image was replaced with an ad for discount tempera pa
ints. (fortunately, before anyone realized it was {0.SimFirstName}'s work).</Tex
t>
<Text Key="E2CBA1A0">Keep Painting</Text>
<Text Key="39432EA3">Good Enough</Text>
<Text Key="E549E304">Turpentine Cleaning Spree</Text>
<Text Key="70ADDAB3">Take a Rest</Text>
<Text Key="B84D2729">{0.SimFirstName} believes this could be {M0.his}{F0.her}
greatest work to date! Soon the local community will praise "Pig Nose Galaxy" fo
r its boldness.</Text>
<Text Key="824D28A9">Hm. It started out promising, but more and more {0.SimFir
stName} is starting to feel like the local community just isn't ready for "Pig N
ose Galaxy." {M0.He}{F0.She} scraps the work and goes back to square one.</Text>
<Text Key="C2DD4FDA">Find Study Group</Text>
<Text Key="03144729">CRAM</Text>
<Text Key="B84AE004">Edgy Statement</Text>
<Text Key="ED70F5FF">Play It Safe</Text>
<Text Key="F596D92D">The gallery offers {0.SimFirstName} a short but polite re
jection. Unbelievably, {M0.his}{F0.her} work just didn't cut the mustard.</Text>
<Text Key="9B1B434A">The gallery finds the work highly thought provoking. And
their attached restaurant doubles hot dog sales during the show!</Text>
<Text Key="049818AE">Write the Manifesto</Text>
<Text Key="2BDA9E6A">Convert More Artists</Text>
<Text Key="41273C1F">{0.SimFirstName} submits a series of watercolor baby bird
s. The gallery accepts it, and the {0.SimFirstName} even sells a few paintings a
t the show.</Text>
<Text Key="89681B6C">No Bribes</Text>
<Text Key="CE74C512">Take the Bribe</Text>
<Text Key="AD6B5039">{0.SimFirstName} pretends to have laryngitis, avoiding th
e pressure to add to the discussion, while quietly gleaning valuable bits of inf
ormation from classmates. {M0.He}{F0.She} passes, but not by much.</Text>
<Text Key="A7575694">Overly Biased</Text>
<Text Key="2AF43FDD">Finish From Memory</Text>
<Text Key="A5309BAA">Start Over</Text>
<Text Key="D632042F">Out-Bid</Text>
<Text Key="FF324EBB">Oops. Now it just looks like a biscuit with bifocals. Mig
ht be time for {0.SimFirstName} to start over from a blank canvas.</Text>
<Text Key="BD152A52">Those are not raisins. They're now the eyes of a man who
survived two world wars. {0.SimFirstName} painted {M0.his}{F0.her} way back to g
reatness.</Text>
<Text Key="14F78223">Experimental as Heck</Text>
<Text Key="83E926DD">Make it a Crowd-Pleaser</Text>
<Text Key="7D9CFA0C">Offer Community Classes</Text>
<Text Key="75DF429C">Start Social Events</Text>
<Text Key="7BFE638A">Balance Review</Text>
<Text Key="A82CF708">Take Advantage</Text>
<Text Key="ACD65C8A">Promptly Correct</Text>
<Text Key="18C8D63A">{0.SimFirstName} was correct! It wasn't even a cubist wor
k. It was a replica of an ancient cave painting! Who would mislabel that?!</Tex
t>
<Text Key="8CF7291F">{0.SimFirstName} was wrong -- the label was accurate! Now
{M0.he'll}{F0.she'll} never get that big promotion to gift shop cashier.</Text
>
<Text Key="CE9C0699">Defend the Art</Text>
<Text Key="5CCB7B2E">Quietly Take Notes</Text>
<Text Key="628B4BFD">Art is all about expression, but c'mon... {0.SimFirstName
} boots the troublesome student and now has the classand the color mixingback unde
r control.</Text>
<Text Key="2917DC8F">Boot Him</Text>
<Text Key="4F7A62E7">Extra Tutoring</Text>
<Text Key="9D5C2E58">{0.SimFirstName} forgets about the label and, in record t
ime, finishes polishing every square inch of the museum floor into a blank canva
s for tomorrow's feet.</Text>
<Text Key="34E041D3">Replace With Own Art</Text>
<Text Key="106924D7">Adjust Layout</Text>
<Text Key="74E7987F">Palm Tree Costume</Text>
<Text Key="0ED8D23E">Dress Slacks, Nice Shirt</Text>
<Text Key="097A85DA">The charity art auction needs {0.SimFirstName}'s work to
raise money for homeless poodles. {M0.His}{F0.Her} recent stuff is worth more. B
ut that means more money for the poodles and less for {0.SimFirstName}. Should {
M0.he}{F0.she} just give them an older painting?</Text>
<Text Key="4F2CEE59">A promising young art student in {0.SimFirstName}'s class
discovers the brilliant technique of "raw goat's milk yogurt tempera painting."
{0.SimFirstName} could now borrow this technique for {M0.his}{F0.her} upcoming
big show, or let the student have credit.</Text>
<Text Key="E3AB2B8B">New Technique</Text>
<Text Key="5C6A7FB9">{0.SimFirstName} has been tapped to review a popular art
show for one of the top art blogs. Is this an opportunity to give it to readers
straight, or to remember that art is subjective?</Text>
<Text Key="64627211">After the big gallery show, one of {0.SimFirstName}'s pai
ntings is returned to {M0.him}{F0.her} with a stain on the corner. Is it time to
yell at the gallery owner, or try to remove the stain?</Text>
<Text Key="EBAD7203">Stained</Text>
<Text Key="A85D40EE">Cleaning the museum one night, {0.SimFirstName} notices a
n exhibit label may list the incorrect artist. Should {M0.he}{F0.she} report it,
proving {M0.his}{F0.her} masterful grasp of art history or just use {M0.his}{F0
.her} time to finish mopping?</Text>
<Text Key="9F380B12">Exhibit Label</Text>
<Text Key="43FDC373">{0.SimFirstName} has a little capital from selling a port
ion of {M0.his}{F0.her} private collection, which can either be used to sponsor
an upcoming artist or to reinvest for the future. What to do?</Text>
<Text Key="E7492341">What began as a moving portrait of a grandfather's weathe
red face is looking more and more like an oatmeal cookie. {0.SimFirstName} can k
eep painting, or re-title it and call it done.</Text>
<Text Key="841BBBA5">Grandfather Portrait</Text>
<Text Key="7BEE1179">{0.SimFirstName} accidentally inhales some turpentine fum
es while cleaning the community ed room. Would a responsible employee take a res
t and recover, or should {M0.he}{F0.she} power through the shift?</Text>
<Text Key="38E0D8AB">Fumes</Text>
<Text Key="82F41C6C">For an ART school, there sure is a lot of essay writing.
{0.SimFirstName} has been so focused on developing {M0.his}{F0.her} craft that {
M0.he}{F0.she} forgot the big essay test today! There's just enough time for a c
ram session, or to pull together a study group.</Text>
<Text Key="ACA433F8">Forgotten Test</Text>
<Text Key="E9DC1083">A new gallery is calling for work. {0.SimFirstName} knows
their last show was traditional, but {M0.he}{F0.she} just finished rolling arou
nd on canvases, covered in mustard, for a series entitled "U = My Sunshine." Sh
ould {0.SimFirstName} bring them the edgy work, or play it safe?</Text>
<Text Key="BE838566">{0.SimFirstName} may have invented a new movement: post-p
ost-post-retro-cubist-fauv-modern-eccentricism. Is the next step writing a manif
esto for the movement, or should {M0.he}{F0.she} try to convert more artists fir
st?</Text>
<Text Key="AD2BD940">Manifesto </Text>
<Text Key="E2444BC8">{0.SimFirstName} is reviewing an exhibition for a major a
rt magazine. On the sly, the gallery curator offers to show one of {0.SimFirstNa
me}'s paintings later in exchange for a favorable review. Will {0.SimFirstName}
accept the bribeor be fair?</Text>
<Text Key="F1D126B6">A Review Bribe</Text>
<Text Key="6A09DB57">{0.SimFirstName} hired a model to sit for {M0.his}{F0.her
} final portfolio piece, but after two sessions, the model leaves town for a fam
ily emergency. {0.SimFirstName} will now need to finish the piece from memoryor
start over.</Text>
<Text Key="CF7FB315">Portfolio Piece</Text>
<Text Key="38CC4715">The artist residency at this farm means two whole months
for {0.SimFirstName} to create the "pice de rsistance" for {M0.his}{F0.her} portfo
lio. Which leads to the question: experimental work or something more mainstream
?</Text>
<Text Key="67960739">Attendance at the museum has dropped since {0.SimFirstNa
me} took over as curator. To turn it around (and save {0.SimFirstName}'s reputat
ion), should {M0.he}{F0.she} suggest the museum start holding social events or b
egin offering community classes?</Text>
<Text Key="3050A1ED">Browsing through an art brokerage website, {0.SimFirstNam
e} notices that a certain painting has been grossly undervalued. Should {M0.he}{
F0.she} take advantage of this deep discount, or contact the site to have them c
orrect the mistake? </Text>
<Text Key="96DF87DF">{0.SimFirstName}'s work is being critiqued for the first
time, and the response is especially harsh. Should {M0.he}{F0.she} get defensive
and try to explain {M0.his}{F0.her} thought process, or quietly take notes and
try to do better in the future?</Text>
<Text Key="609EFB7D">Harsh Critiques</Text>
<Text Key="AA6B4C83">The class clown in {0.SimFirstName}'s after school art pr
ogram mixes the entire class supply of purple and yellow, creating something bet
ween "pea soup" and "muddy rainwater." Is it better to keep Mr. Laugh Riot after
class for extra tutoringor boot him?</Text>
<Text Key="2AC15649">One day, at {0.SimFirstName}'s part-time art magazine job
, {M0.he}{F0.she} notices a bad reference image. Adjusting the layout is an opti
on. Or {M0.he}{F0.she} could just replace the image with {M0.his}{F0.her} own wo
rk.</Text>
<Text Key="1213F85D">Bad Image</Text>
<Text Key="A49B3105">{0.SimFirstName} will be interviewed by the local news ab
out {M0.his}{F0.her} recently curated exhibition of "Island Art." As a publicity
stunt, should {M0.he}{F0.she} dress in the palm tree costume or just go with dr
ess slacks and a nice shirt?</Text>
<Text Key="CABB9207">Interview Attire</Text>
<Text Key="0CED6AE7">{0.SimFirstName} is shocked to hear about "Appraise-Bot 2
000," a machine that studies brush strokes, color characteristics and 56 other k
ey elements, spitting out an appraisalin under 30 seconds. {0.SimFirstName} can e
ither discredit the machine publicly, or try the Appraise-Bot 2000's free demo.<
/Text>
<Text Key="5222BE65">Appraise-Bot 2000</Text>
<Text Key="1EF278D3">{0.SimFirstName} is molding local art majors into tomorro
w's virtuosos. {M0.He}{F0.She} just can't decide on the best approach to curricu
lum: let them get their hands dirty, or lecture them on theory instead?</Text>
<Text Key="91DF4B5A">An artist who uses odd mediums, such as dirty bathwater a
nd curdled milk, is always trying to engage {0.SimFirstName} in a heated discuss
ion. Should {0.SimFirstName} argue art theory with her or ignore her?</Text>
<Text Key="BE3ABC54">Oddly Heated Discussion</Text>
<Text Key="395D4DDF">{0.SimFirstName} arrives late to the local art walk, and
there's no more sidewalk space left to set up a table and sell watercolors. Mayb
e {M0.he}{F0.she} could set up half in the street? Or would it be better to give
up and just spend the night schmoozing? </Text>
<Text Key="8291317D">Artistically Late</Text>
<Text Key="E973B147">{0.SimFirstName} must do farm chores in exchange for {M0.
his}{F0.her} artist residency. But raking in the garden has caused blisters to f
orm on {M0.his}{F0.her} hand. Now holding a paintbrush hurts! Which begs the que
stion: Skip the chores or toughen up?</Text>
<Text Key="287438C5">Residency Exchange</Text>
<Text Key="1D2A533F">Everyone is raving about the new work by the university's
visiting artist. {0.SimFirstName} may decide to offer the counter opinion that
the visiting artist is an overinflated hack, or {M0.he}{F0.she} could go along w
ith popular consensus that his work changes art as we know it?</Text>
<Text Key="66DABC2B">Discussion Etiquette</Text>
<Text Key="C72D7D1D">A major museum wants to buy {0.SimFirstName} 's entire co
llection. Should {0.SimFirstName} sell the collection outright, or tell the muse
um they also have to build an honorary {0.SimFirstName} wing in which to display
it?</Text>
<Text Key="406AB35F">Museum Collection</Text>
<Text Key="BA4BBAE7">{0.SimFirstName} is supposed to apply body paint to a mod
el for a magazine shoot, but the model never showed! Thinking fast, {0.SimFirstN
ame} realizes the only choices are to paint {M0.himself}{F0.herself}, or to canc
el the photo shoot.</Text>
<Text Key="FFF18E65">Missing Model</Text>
<Text Key="57B2797B">Preparing is for mortals. A genius lives in the moment. {
0.SimFirstName} crams like crazy and aces the exam.</Text>
<Text Key="52648884">{0.SimFirstName} finally pulls {M0.his}{F0.her} nose out
of an art history book, brain overflowing with valuable data, only to see that c
lass ended 20 minutes ago. Uh-oh.</Text>
<Text Key="2CDF24A5">Discredit Machine</Text>
<Text Key="6FE2FD34">Try the Demo</Text>
<Text Key="23FD6C5C">Teach the Theory</Text>
<Text Key="06DEC67A">Hands-On Approach</Text>
<Text Key="A298C255">Heated Discussion</Text>
<Text Key="712FF095">Ignore Artist</Text>
<Text Key="FF798144">Set up in the Street</Text>
<Text Key="60588214">Give up and Schmooze</Text>
<Text Key="132A6AF7">Skip Chores</Text>
<Text Key="9F09E2B3">Toughen Up</Text>
<Text Key="1A5FA176">{0.SimFirstName}'s explanation that the artist's most fam
ous work, "Is just a red square with a blue dot!" draws several, "I was thinking
that, too!" admissions from colleagues. Good thing {M0.he}{F0.she} spoke up!</T
ext>
<Text Key="390B377B">{0.SimFirstName}'s explanation that the artist's most fa
mous work, "Is just a red square with a blue dot!" draws several annoyed stares
and a unanimous, "You just don't get it." from the crowd.</Text>
<Text Key="397B63C8">The editor is pleased with the layout and compliments {0.
SimFirstName} on {M0.his}{F0.her} design skills.</Text>
<Text Key="FDB903D0">"Sweet Grandpa" confuses some viewers but adds to the whi
spered remarks about {0.SimFirstName}'s innovative style.</Text>
<Text Key="AD5F9B7D">Everyone loves the cheese!</Text>
<Text Key="4C939836">Go With Popular Opinion</Text>
<Text Key="D2A17C96">Offer Counter Opinion</Text>
<Text Key="6AC6A044">Demand a Wing</Text>
<Text Key="623F05EC">Sell Collection Outright</Text>
<Text Key="794CF780">Good Catch</Text>
<Text Key="4BB539D2">Put on the Paint</Text>
<Text Key="C4BC3BCE">Cancel the Photo Shoot</Text>
<Text Key="10AC9188">"Still Life of a Barn" doesn't push any boundaries. But i
ts exquisite detail at least rounds out {0.SimFirstName}'s portfolio.</Text>
<Text Key="B391AFC6">With extra attention, the class clown agrees to focus mor
e on his technique. He soon seems to be making some progress using unconventiona
l colors.</Text>
<Text Key="1ECD6204">{0.SimFirstName} keeps the student after class, for a ste
rn talking to and more homework. The student quits on the spot and runs off to s
tudy with a local graffiti artist.</Text>
<Text Key="A1712573">The museum displays {0.SimFirstName}'s collection in a ba
ck room, with poor lighting. Maybe a new wing wouldn't have been such a bad idea
.</Text>
<Text Key="CDC96562">The magazine had never before featured an artist using {M
0.his}{F0.her} body as a canvas. {0.SimFirstName}'s work is praised. </Text>
<Text Key="0BFA19BD">{0.SimFirstName}'s latest painting sells for more than an
ything else at the auction! By far! Surely the poodles shall write songs and poe
ms of {0.SimFirstName}'s legendary generosity.</Text>
<Text Key="DC87BFE0">Viewers are caught off guard to see a talking palm tree,
and many of them come to see the exhibition.</Text>
<Text Key="A9BC69AC">That guerilla street artist, working on the side of train
s, is the talk of the art world. With sponsorship from {0.SimFirstName}, the art
ist is able to hold his first gallery show. Everyone raves about it.</Text>
<Text Key="7EC9D591">{0.SimFirstName} can't get the manifesto published anywhe
ts has his cover blown. Protocol says to pull the agent from the field immediate
ly, but the agent wants to finish the job. Should {0.SimFirstName} order him to
escape, or let him finish? </Text>
<Text Key="5B854F68">Theres an important op coming up. {0.SimFirstName} cant dec
ide which agent to put on the casethe brash young hothead who doesnt play by the r
ules, or the quiet bookworm whos dependable and responsible?</Text>
<Text Key="BAE2928B">{0.SimFirstName} and {M0.his}{F0.her} team are performing
a standard contraband search. With just two rooms of the house to go, the suspe
ct returnsearlier than expected. {0.SimFirstName} has to make the call to either
search the basement or the attic, but they dont have time for both. </Text>
<Text Key="A9B69C62">Getting to seduce the most attractive informants isnt the
worst part of {0.SimFirstName}s job. But during one particularly amorous evening,
{M0.his}{F0.her} spy phone begins to buzz. To distract {M0.his}{F0.her} target,
should {M0.he}{F0.she} counter with some whispered suggestions into {M0.his}{F0
.her} targets ear, or try to slyly turn the phone off? </Text>
<Text Key="413563E0">As {0.SimFirstName} prepares for {M0.his}{F0.her} underco
ver mission, {M0.he}{F0.she} learns that {M0.he}{F0.she} can choose {M0.his}{F0.
her} own disguise this time, because no one will recognize {M0.him}{F0.her}. Sho
uld {M0.he}{F0.she} put together a disguise thats super-attractive, or super-bori
ng?</Text>
<Text Key="ADB11FCC">{0.SimFirstName} is working on a big Doomsday presentatio
n for the annual Gathering of Supreme Villains, but {M0.hes}{F0.shes} stuck on one
slide of the deck. {M0.He}{F0.She} doesnt know whether to anchor the presentatio
n with a simple, straightforward transition, or go for a big reaction with somet
hing unexpected. </Text>
<Text Key="A51587DA">Leave Him Alone</Text>
<Text Key="8AAF290C">Ask for an Autograph</Text>
<Text Key="B58E62D2">Come Up Empty-Handed</Text>
<Text Key="37592245">Find a Scapegoat</Text>
<Text Key="AB078CBF">Wait</Text>
<Text Key="01E0491D">Leave</Text>
<Text Key="A3AFB2CB">Give it to Evil</Text>
<Text Key="7A3DA53A">Give it to the Agency</Text>
<Text Key="C713EA24">Bad Cop</Text>
<Text Key="6608CFBF">Good Cop</Text>
<Text Key="EC9C5FFC">Show No Mercy</Text>
<Text Key="6B9108E9">Let Him Go</Text>
<Text Key="661FBA13">Ask for Help</Text>
<Text Key="7967FABF">Work All Night</Text>
<Text Key="052D4A12">Give Them Permission</Text>
<Text Key="7CD29135">Maintain Silence</Text>
<Text Key="A5E7A7AE">Preserve It</Text>
<Text Key="527A426D">Eat It</Text>
<Text Key="B188139F">Refuse</Text>
<Text Key="2C1798FD">Be a Source</Text>
<Text Key="DDCEDA9D">Report It</Text>
<Text Key="632EA8E4">Look For It</Text>
<Text Key="E1568DE3">Report It</Text>
<Text Key="06630D8C">Talk to Him</Text>
<Text Key="CF0D5B12">Hack It</Text>
<Text Key="379D5BB6">Hand It Off</Text>
<Text Key="DEFC0608">Use Dirty Tricks</Text>
<Text Key="979ABF8F">Keep It Clean</Text>
<Text Key="7BE40FFE">Keep Working</Text>
<Text Key="64039AFD">Quit Working</Text>
<Text Key="94E89C8F">Let Him Finish</Text>
<Text Key="B1ECF03C">Order Him In</Text>
<Text Key="CBECFAA6">Hothead</Text>
<Text Key="7D9227A7">Bookworm</Text>
<Text Key="FA2C9F5C">Although {0.SimFirstName} saved the agents life, {M0.his}{
F0.her} superiors are angry because the entire mission was worthless. Now they h
ave nothing, and the enemy is on to them.</Text>
<Text Key="D357E0F3">The agent was captured and interrogated, and now everyones
at risk. Its all {0.SimFirstName}s fault. </Text>
<Text Key="8B0FBF52">Ignore It</Text>
<Text Key="61E4B5EB">Say Something</Text>
<Text Key="4A025CC1">OMG! It's Lobro!</Text>
<Text Key="CE6C0776">The agency realizes there's a mole in the organization. {
0.SimFirstName}'s not a suspectin fact, {M0.he's}{F0.she's} chosen to head up the
hunt. Should {M0.he}{F0.she} find a scapegoat to preserve {M0.his}{F0.her} cove
rt status, or should {M0.he}{F0.she} pretend to come up empty-handed?</Text>
<Text Key="27DD35AF">Missing Package</Text>
<Text Key="FE7AC471">On {M0.his}{F0.her} latest op, {0.SimFirstName} has recov
ered a stolen thumb drive. But what to do now? Should {M0.he}{F0.she} take it ba
ck to the Agency to maintain cover, or let it slip to the enemy and try to impre
ss {M0.his}{F0.her} new Evil boss? </Text>
<Text Key="0F21C274">Good Cop, Bad Cop</Text>
<Text Key="8C45B959">{0.SimFirstName}'s heard every sob story in the book, but
the guy {M0.he's}{F0.she's} questioning now has a sick dog, plus he makes oatme
al for his grandma every Thursday night. He promises that he'll never do anythin
g wrong ever, ever again if {0.SimFirstName} just releases him. Should {M0.he}{F
0.she} let him go or show no mercy? </Text>
<Text Key="742FEF10">{0.SimFirstName}'s got a big report on a new emerging thr
eat due tomorrow at work, but {M0.he's}{F0.she's} swamped. {M0.He}{F0.She} can e
ither secretly ask for help from another researcher, or work all night to get it
done. What should {M0.he}{F0.she} do? </Text>
<Text Key="48DB3641">{0.SimFirstName}s time with the Agency has yielded some pr
etty amazing and unbelievable stories. A publisher approaches {0.SimFirstName} a
bout writing {M0.his}{F0.her} memoirs. Should {M0.he}{F0.she} do it for fun and
posterity, or maintain {M0.his}{F0.her} code of silence? </Text>
<Text Key="AD5AF683">BAM! The flashlights hit {0.SimFirstName} right as {M0.he
's}{F0.she's} finishing up a recon job. {M0.His}{F0.Her} mission was to collect
a sensitive document, which is in {M0.his}{F0.her} hand. Before the guards make
their way to {M0.him}{F0.her}, {M0.he}{F0.she} can either eat the document and d
estroy it or try to preserve it to analyze later. </Text>
<Text Key="345A7595">A reporter approaches {0.SimFirstName} in the parking lot
and asks if {M0.he'd}{F0.she'd} be willing to be an anonymous source. All {M0.h
e'd}{F0.she'd} have to do would be to leak a few boring-looking documents. Shoul
d {M0.he}{F0.she} agree to pass off the data, or refuse? </Text>
<Text Key="5E75747A">Hidden Cache</Text>
<Text Key="96094C4E">{0.SimFirstName}'s most meaningful career mentor has been
acting a bit strange lately...evasive, distant, and secretive. {0.SimFirstName}
worries that he might have been turned by an enemy agency. Should {M0.he}{F0.sh
e} report {M0.his}{F0.her} fears, or try to talk to {M0.his}{F0.her} mentor hims
elf? </Text>
<Text Key="5553B8EE">Hack It</Text>
<Text Key="6DD5218E">Agent Games</Text>
<Text Key="7DC7137F">Right in the middle of a huge case, a partisan budgetary
battle freezes the agency! {0.SimFirstName}'s department is not being funded. {M
0.He}{F0.She} can either keep working {M0.his}{F0.her} case without getting paid
, or {M0.he}{F0.she} can slack off like everyone elseeven though {M0.his}{F0.her}
target might escape.</Text>
<Text Key="9F9497CC">Blown Cover</Text>
<Text Key="749DB06A">The first rule of being a secret agent is If you see anyth
ing, tell everyone. Today, {0.SimFirstName} notices a weird buzzing in the office
. Is it a listening device? An enemy broadcast? {M0.He}{F0.She} can either ignor
e it, or tell {M0.his}{F0.her} boss about {M0.his}{F0.her} suspicions.</Text>
<Text Key="F7B30A88">{0.SimFirstName} has been captured! During an op, some he
nchmen grabbed {M0.him}{F0.her} and started questioning {M0.him}{F0.her} about {
M0.his}{F0.her} loyalties. Honestly, even {0.SimFirstName} cant remember at this
point! When they demand to know who {M0.he}{F0.she} really works for, {0.SimFirs
tName} can either take a guess, or stay silent and hope for backup. </Text>
<Text Key="B9781AEE">Split Decision</Text>
<Text Key="D5857A78">After a reorganization at {M0.his}{F0.her} cover agency,
{0.SimFirstName} is assigned a new partner. It's hard to keep secrets from someo
ne {M0.he}{F0.she} works so closely with. Should {M0.he}{F0.she} confide {M0.his
}{F0.her} true allegiance to the new guy, or keep {M0.his}{F0.her} secret? </Tex
t>
<Text Key="3635D8CF">All Part of the Job</Text>
<Text Key="A2C57C32">And the award for Superspy of the Millenium goes to...{0.
SimFirstName}, of course. {M0.He's}{F0.She's} honored by {M0.his}{F0.her} fellow
captains at an elaborate banquet luncheon. In {M0.his}{F0.her} acceptance speec
h, {M0.he}{F0.she} only has time for one thank you. Should {M0.he}{F0.she} thank
{M0.his}{F0.her} trainer, or thank {M0.his}{F0.her} career-long nemesis? </Text
>
<Text Key="03297909">When {M0.he's}{F0.she's} issued a new company laptop, {0.
SimFirstName} discovers some rather racy pictures on the hard drive...racy pictu
res of a fellow agent and a woman who's not his wife. {0.SimFirstName} can eithe
r turn the photographs over to IT, or hold onto them in case they come in handy
later. </Text>
<Text Key="93D62786">{0.SimFirstName}'s working two cases right nowone boring c
ase that's a slam-dunk and an intriguing one that's a bit more complicated. {M0.
He}{F0.She} only has the resources to follow through with one of themwhich should
{M0.he}{F0.she} pursue? </Text>
<Text Key="F8DD1FA9">Presentation of DOOM!</Text>
<Text Key="C8A7952B">One of {0.SimFirstName}s younger and more inexperienced ag
ents is being sent on a dangerous mission. {0.SimFirstName} wonders if it might
be a good idea to tag along {M0.himself}{F0.herself}just in case. {M0.He}{F0.She}
can either go on the mission, or stay at base and let the agent learn on her ow
n. </Text>
<Text Key="35830E44">Take a Guess</Text>
<Text Key="A8D6C0DC">Stay Silent</Text>
<Text Key="F8C13A5B">Search The Basement</Text>
<Text Key="69BC5FE2">Search The Attic</Text>
<Text Key="622B2B69">Confide The Truth</Text>
<Text Key="9F168600">Keep The Secret</Text>
<Text Key="ABF4F68C">Cover With Noise</Text>
<Text Key="49E57205">Slyly Turn It Off</Text>
<Text Key="94B67B64">Super Sexy</Text>
<Text Key="7E8B96C9">Super Boring</Text>
<Text Key="102BC2AA">Thank Nemesis</Text>
<Text Key="8C35D360">Thank Trainer</Text>
<Text Key="5300B2B5">Turn Them Over</Text>
<Text Key="C062BE7C">Keep Them</Text>
<Text Key="7BF0C458">Intriguing One</Text>
<Text Key="A34F9E14">Boring One</Text>
<Text Key="0FAD93AF">Go Big</Text>
<Text Key="00A78B24">Keep It Simple</Text>
<Text Key="4CAFA136">Stay at Home</Text>
<Text Key="09E6632E">Go Along</Text>
<Text Key="C8538290">Pssh, Lobro didnt get where he is by mingling with the lit
tles. Lobros henchmen tell {0.SimFirstName} that {M0.his}{F0.her} company is not
appreciated, but they say it with punching.</Text>
<Text Key="AC7E5761">No one could have predicted that the villain would bring
his foreign henchmen, but luckily the bookworm speaks their language like a pro.
At least enough to say Freezeget down and put your hands up!</Text>
<Text Key="166BBCF3">It takes a special mind to deliver on such a complicated
case, and {0.SimFirstName} makes sure the suspect is caught and brought to justi
ce. {M0.His}{F0.Her} handiwork will not go unrecognized by the higher-ups.</Text
>
{M0.he}{F0.she} goes about {M0.his}{F0.her} spy business and the mission proceed
s like clockwork.</Text>
<Text Key="44C25481">{0.SimFirstName}s bosses are satisfied with {M0.his}{F0.he
r} findings. When youre a spy, you start to get suspicious of everyone, after all
. {M0.His}{F0.Her} trust within the agency has never been higher. </Text>
<Text Key="07FEFA78">On his way out the door, the informant snatches up two we
apons prototypes and {0.SimFirstName}s lunch from the fridge. Sayonara, suckers!<
/Text>
<Text Key="CE75D8E8">A criminal from the agencys most-wanted list strolls onto
the scenewith the item. {0.SimFirstName} tries to tackle him, but he gets away.</
Text>
<Text Key="88B42E01">{0.SimFirstName}s handlers know that {M0.his}{F0.her} inte
grity is above suspicion. {M0.Hed}{F0.Shed} never turn traitor just for a few lous
y Simoleons. Itd have to be an absolute TON of Simoleons. </Text>
<Text Key="783093D2">Before {M0.he}{F0.she} can swallow, the guards rush over
and pry it out of {M0.his}{F0.her} mouth. Really? Eating the evidence? The guard
s seem to show more pity than anger.</Text>
<Text Key="6EF11D39">The villain brings backup, and only someone with a temper
problem and lack of respect for authority could handle it. {0.SimFirstName}s hot
head agent makes some split-second decisions that save everyones lives.</Text>
<Text Key="AB5C5AEE">Oh, right! National security! A lot of those secrets are
not {0.SimFirstName}s to give away. The deal with the publisher is canceled, and
{0.SimFirstName} is sharply reprimanded by {M0.his}{F0.her} bosses. </Text>
<Text Key="44B9BF11">{0.SimFirstName}s mentor explains how hes just been having
trouble at home, and everything goes back to normaluntil the mentor goes rogue du
ring a mission and publicly announces his alliance change! If {0.SimFirstName} h
ad told someone sooner, maybe they could have stopped him from flipping. </Text>
<Text Key="D088AEAC">The other researcher does a stellar job, and {0.SimFirstN
ame} promises to cover for him when he's in a pinch. {0.SimFirstName}s bosses are
pleased. </Text>
<Text Key="84E299FF">{0.SimFirstName} knows these guys really just want a frie
nd. After only a few minutes the suspect gives up his boss, his bosss boss, and e
veryone else hes ever worked for.</Text>
<Text Key="E240AAD3">When they hear that {0.SimFirstName} works for Good, the
henchmen relax a bit. Turns out theyre undercover, too. The three trade stories a
bout the best places to hide an audio wire.</Text>
<Text Key="F6624E2F">{0.SimFirstName} manages to hold out for a few minutes un
til reinforcements show up. Just in time, too{0.SimFirstName} was running out of
fingernails to have things shoved under.</Text>
<Text Key="429CB2CF">The important take away here is that sometimes cheating t
otally works. {0.SimFirstName} loses, and no one sees that {M0.his}{F0.her} riva
l was cheating. Hooray! Another moral victory for {0.SimName}!</Text>
<Text Key="29703DD4">{0.SimFirstName} tries to trip {M0.his}{F0.her} rival, bu
t the rivals quicker than {M0.he}{F0.she} thought{0.SimFirstName} whiffs and ends
up on {M0.his}{F0.her} back. {M0.He}{F0.She} loses the race and looks like a foo
l.</Text>
<Text Key="9C18DEAB">The buzzing goes away almost as fast as it appeared. Thin
gs seem to be normal, so {0.SimFirstName}s pretty sure everythings fine for now.</
Text>
<Text Key="4BD60C35">All it takes is a stealthy kick in the shin for the rival
agent to go down. {0.SimFirstName} wins the sack race and the admiration of all
. </Text>
<Text Key="2A7D4F1A">{0.SimFirstName} manages to switch off the phone without
being discovered, but the moment is ruined. The informant gives up some intel, b
ut not what {0.SimFirstName} really wanted.</Text>
<Text Key="92E82C9E">The assembled Supreme Villains nod and applaud politely.
Is it time to eat yet?</Text>
<Text Key="CC27E2F5">{0.SimFirstName} wins fair and square, because hard work
and perseverance always beat underhanded techniques! Yeah, {0.SimFirstName}s surp
rised, too.</Text>
<Text Key="BD51C853">The item they were looking for just didnt turn up. The tea
m gets out safely, but without what they came for. </Text>
<Text Key="7F4AF9B7">Those pics will come in handy the next time {0.SimFirstNa
me} needs someone on {M0.his}{F0.her} side or {M0.he}{F0.she} wants to deflect a
ttention from {M0.his}{F0.her} mistakes. And if {M0.he}{F0.she} stats to think t
hat extortion isnt morally defensible, {M0.hell}{F0.shell} just remind {M0.himself}
{F0.herself} that this is what secret agents DO.</Text>
<Text Key="494E0F23">Just a few more minutes and the agent would have been a g
oner. {0.SimFirstName} saved his life. The agency and the agent are grateful. </
Text>
<Text Key="21D320A6">{M0.He}{F0.She} just cant beat this one. Finally {0.SimFir
stName} has to admit defeat to {M0.his}{F0.her} boss, and it turns out {M0.he}{F
0.she} just had the wrong password. {M0.His}{F0.Her} boss is not amused.</Text>
<Text Key="46D9A5D7">The office is evacuated and a full bug sweep is done...on
ly to reveal a malfunctioning pager in a drawer. Now everyone in the agency is l
aughing at {0.SimFirstName} even harder than at the guy who still had a pager! <
/Text>
<Text Key="7F9ABD24">Anyone could have had access to those documents, so when
the story hits the papers, no one can pin the leak on {0.SimFirstName}.</Text>
<Text Key="528A45F8">Really? {0.SimFirstName} got where {M0.he}{F0.she} is bec
ause someone trained {M0.him}{F0.her} how to do it? What a predictable, expected
thing to say. {0.SimFirstName}'s speech turns the whole room into a snoozefest.
</Text>
<Text Key="A7D9D2AF">A criminal from the agencys most-wanted list strolls onto
the scenewith the item. {0.SimFirstName} tackles him, and in the scuffle manages
to disarm and subdue him. {M0.He}{F0.She} gets the package and a dangerous lowli
fe off the streets. </Text>
<Text Key="9F99CB45">Everyone needs a shoulder to cry on sometimes. After tell
ing {0.SimFirstName} all about his failing marriage, delinquent children, and ad
diction to home shopping, he feels closer to {0.SimFirstName} than ever, and vow
s to help get {M0.him}{F0.her} a promotion. </Text>
<Text Key="114E69C2">Wait a second, these superspy catsuits dont have any pocke
ts?! How are spies supposed to hide documents and stuff? {0.SimFirstName}s still
trying to figure it out as the guards pluck the document right out of {M0.his}{F
0.her} hands.</Text>
<Text Key="915CFD85">Mole Hunt</Text>
<Text Key="3AF844AE">Stolen Thumb Drive</Text>
<Text Key="39F49A0A">Sob Story</Text>
<Text Key="2A83E087">Threat Report</Text>
<Text Key="80ADB0EE">Memoirs</Text>
<Text Key="97779964">Spotted</Text>
<Text Key="5A662252">Anonymous Source</Text>
<Text Key="82098225">Strange Behavior</Text>
<Text Key="2C1DC104">Budget Freeze</Text>
<Text Key="D9E0CB66">Picking an Agent</Text>
<Text Key="3564A9A5">Weird Buzzing</Text>
<Text Key="DF51BADF">Captured</Text>
<Text Key="530BF49B">New Partner</Text>
<Text Key="1075CFB2">Picking a Disguise</Text>
<Text Key="AF09E7A5">Superspy of the Millenium</Text>
<Text Key="2188A65E">Racy Pictures</Text>
<Text Key="A076F745">Two Cases</Text>
<Text Key="40B319E8">Inexperienced Agent</Text>
<Text Key="EB51DE97">A Furry Distraction</Text>
<Text Key="EBFB2DBE">Rival Product in the Works</Text>
<Text Key="5A7AFB8E">Broken Phone</Text>
<Text Key="18D5A274">Speaking vs. Skiing</Text>
<Text Key="82744046">Too Many Emails</Text>
<Text Key="A56FF76B">What's So Funny?</Text>
<Text Key="1D8C7E1C">Burn Out!</Text>
stic as {M0.he}{F0.she} is, which would be great, if they weren't always asking
for status updates. Now the investors are asking again and the status is, well,
not good. Does {0.SimFirstName} lie and assure them that it's fine, or come clea
n?</Text>
<Text Key="F863D2DB">Investor Update</Text>
<Text Key="E8E8B70D">{0.SimFirstName}s producer has started sending panicked em
ails to {M0.him}{F0.her} several times a day. Its hard to get any work done when
{M0.he}{F0.she} has to keep handling every one of these little emergencies. {0.Sim
FirstName} can either ignore the emails, or research a larger solution that will
solve all the producers problems.</Text>
<Text Key="0157E47C">{0.SimFirstName} notices everyone grinning and laughing,
but chat windows disappear when {M0.he}{F0.she} comes around. {M0.He}{F0.She} ca
n pretend not to notice or confront {M0.his}{F0.her} team.</Text>
<Text Key="53AD762F">{0.SimFirstName} is priming for an important tournament w
hen the motherboard on {M0.his}{F0.her} rig burns out. With only a little time l
eft, {M0.he}{F0.she} has to choose between trying to fix it quickly or using one
of the competitions machines instead.</Text>
<Text Key="A5393D10">{0.SimFirstName}'s new project is already falling behind
schedule. Does {M0.he}{F0.she} insist that everyone work late, or try to persuad
e {M0.his}{F0.her} boss that {M0.he}{F0.she} needs more time?</Text>
<Text Key="375980FC">Under Pressure</Text>
<Text Key="72527AF7">A rival company contacts {0.SimFirstName} privately with
an offer to buy {M0.his}{F0.her} new feather-light speaker. {0.SimFirstName} can
sell out and take the cash, or stand by {M0.his}{F0.her} product and hope it's
successful.</Text>
<Text Key="08CA7533">Buyout Offer</Text>
<Text Key="963AA9E2">{0.SimFirstName} is signed up for a high-profile multipla
yer competition with a team handpicked by the sponsor. Trouble is, one of their
guys is all marketing and no game, and {0.SimFirstName} is sure he will cost the
m the win. {M0.He}{F0.She} can raise the issue with the sponsor, or let the play
er do himself in.</Text>
<Text Key="82E8FFAA">{0.SimFirstName} is slinging code like a rockstar when {M
0.he}{F0.she} is suddenly transferred into a position {M0.he}{F0.she} has no exp
erience with. Does {M0.he}{F0.she} speak up and ask for training, or wing it wit
h the book they gave {M0.him}{F0.her}?</Text>
<Text Key="3F53C5D5">{0.SimFirstName} is pitching {M0.his}{F0.her} Next Big Id
ea when {M0.he}{F0.she} notices that the key partner in the investment firm is m
essing around on his phone. {M0.He}{F0.She} can ignore it and continue {M0.his}{
F0.her} pitch, or try to engage the investor with a question.</Text>
<Text Key="F0C8A11E">The pool table seemed like a good idea. It had always bee
n {0.SimFirstName}s fantasy: to build a company with a pool table. But now {M0.hi
s}{F0.her} team is spending a little too much time in the rec room and not enoug
h at their desks. {0.SimFirstName} can either sell it off, or lay down the law w
ith {M0.his}{F0.her} employees.</Text>
<Text Key="CBF1CC5C">Some button masher has made it into {0.SimFirstName}s onli
ne game lobby, and his relentless stream of insults is kind of wrecking everythi
ng. Hows a pro supposed to practice with all this racket-and poor playing? Does {
0.SimFirstName} mute the offender and tough it out, or try to boot the jerk?</Te
xt>
<Text Key="0FC2B6AD">At last! {0.SimFirstName} has presented {M0.his}{F0.her}
very own idea for a game and the CEO is interested. The hitch is that he wants t
o make a few changes to the concept that will make it kind ofsuck. {0.SimFirstNam
e} can charge forward with the project anyway and hope to save it as {M0.he}{F0.
she} goes, or pitch it to a different studio.</Text>
<Text Key="4A720B91">{0.SimFirstName} is invited to demo an up-and-coming game
at its launch party. By the time the games unveiled, {M0.he}{F0.she} is feeling
a little dazed from all the socializing, but {M0.hes}{F0.shes} been smack-talking
with other pros for hours. Does {M0.he}{F0.she} step up to the plate, or call it
early and get some much needed rest?</Text>
<Text Key="1B033580">A co-worker is on hour 17, energy drink 24, and its starti
ng to get ripe in the QA pit. Seeing as no one is going home anytime soon, {0.Si
mFirstName} can play this two ways: whip out the {M0.mens body spray}{F0.lavender
air freshener} or tell Foul Boy next to {M0.him}{F0.her} to go wash up.</Text>
<Text Key="75D26CB9">{0.SimFirstName} has just noticed a section of software t
hat is riddled with bugs. {M0.He}{F0.She} can buckle down and report them all by
{M0.himself}{F0.herself}, or convince {M0.his}{F0.her} zealous coworker to do i
t.</Text>
<Text Key="6A46110D">Bug Reports</Text>
<Text Key="E5412D9A">The CFO at {0.SimFirstName}s company is embroiled in a hug
e, public sex scandal, and reporters accuse him of using company funds to pay fo
r inappropriate services. {0.SimFirstName} can try to defuse the situation by br
ushing off the accusations, or agree to investigate {M0.his}{F0.her} colleagues r
ecords.</Text>
<Text Key="0744190E">{0.SimFirstName} sees that the next customer in the chat
queue is an old flame of {M0.his}{F0.hers}, and things didnt exactly end prettily
. The other agents are tied up. Should {M0.he}{F0.she} respond to the chat reque
st or pretend not to notice?</Text>
<Text Key="4383CEBD">{0.SimFirstName} has been invited to speak on a panel at
a local industry event. But when the moderator introduces {M0.him}{F0.her}, she
messes up {0.SimFirstName}s name and the name of {M0.his}{F0.her} former company.
{0.SimFirstName} can either correct her, or let it slide.</Text>
<Text Key="4F1E4B47">Continue the Pitch</Text>
<Text Key="A1723E66">Engage the Investor</Text>
<Text Key="6328BAC1">Ouch! It doesn't take long for the crowd to discover {0.S
imFirstName}'s use of the exploit, and they do not like it. The officials actual
ly stop the game for unsportsmanlike play, and ban the 'sploit. Without {M0.his}
{F0.her} one weird trick, {0.SimFirstName} is easily beaten by {M0.his}{F0.her}
opponent, much to the crowd's delight.</Text>
<Text Key="14663F05">Success! {0.SimFirstName} totally crushes {M0.his}{F0.her
} opponent, wowing the crowd. The studio will almost certainly remove the exploi
t now, but everyone sees {0.SimFirstName}'s use of it as strategic. They start c
alling it "{0.SimFirstName}'s Gambit."</Text>
<Text Key="3719ADBF">Lay Down the Law</Text>
<Text Key="1CB36B49">Sell the Table</Text>
<Text Key="45B251BF">Boot It</Text>
<Text Key="A9818311">Mute It</Text>
<Text Key="80980307">Keep Original Concept</Text>
<Text Key="76769E7A">Pitch It Elsewhere</Text>
<Text Key="20C5FF43">Pack It In</Text>
<Text Key="4DCFCDC3">Step Up</Text>
<Text Key="8D8EE539">Spray the Air</Text>
<Text Key="585E93F8">Confront Foul Boy</Text>
<Text Key="1A2371F9">Just as {0.SimFirstName} thought, {M0.his}{F0.her} cowork
er is thrilled at the opportunity to show off his bug-crushing prowess, setting
aside hours to catalog the last detail of every bug. Win for him, and win for {0
.SimFirstName}, who would rather be doing not that.</Text>
<Text Key="E36F0CED">{0.SimFirstName} tosses the job to {M0.his}{F0.her} co-wo
rker like a hot potato. Its a nice thought until {M0.his}{F0.her} boss catches on
. After a rather long speech about challenge, opportunity and the QA mindset, {0
.SimFirstName} is sent back to orientation.</Text>
<Text Key="FE52089A">How noble! {0.SimFirstName} alerts the competition, and t
he developers are able to provide a build without the exploit in it. It turns ou
t that {M0.his}{F0.her} opponent was secretly counting on the exploit to win, an
d without it {0.SimFirstName} wins easily.</Text>
<Text Key="6E947809">Report the Bugs</Text>
<Text Key="2C1B998A">Pass the Buck</Text>
<Text Key="52DCAD53">A bird in hand is always nice. {0.SimFirstName} walks awa
y with plenty of dough to seed {M0.his}{F0.her} next venture, but not without an
gering {M0.his}{F0.her} staff. Some of {M0.his}{F0.her} best talent walk out, wh
ich puts a kink in future plans.</Text>
is getting the brunt of it. While Foul Boy unleashes a tirade against {M0.him}{F
0.her}, the other testers take advantage and log several bugs that {0.SimFirstNa
me} could have discovered.</Text>
<Text Key="E203D7B3">Well, it isnt {0.SimFirstName}s best performance by a long
shot, but then nobodys on their gameexcept the new girl {0.SimFirstName} has been
smack-talking with the most. She destroys {M0.him}{F0.her}. And destroys {M0.him
}{F0.her}. And destroys {M0.him}{F0.her}. And then the press destroys {M0.him}{F
0.her} some more.</Text>
<Text Key="77C1BD0B">Nothing is wrong with the company books, and reporters so
on discover that the CFOs jilted ex is responsible for the entire mess. Nobody bl
ames {0.SimFirstName} for investigating, except maybe the CFO, but he has bigger
problems to worry about at the moment.</Text>
<Text Key="96A1F2B1">At the official pitch meeting, {0.SimFirstName} cant seem
to present a single concept without the CEO challenging {M0.him}{F0.her}. The ot
her execs, sensing the negative energy, kill the project before it even gets a c
hance.</Text>
<Text Key="BF4516E8">Apparently, all those energy drinks have Foul Boy a bit t
ense. He storms out, swearing that {0.SimFirstName} sucks, the job sucks, {0.Sim
FirstName} sucks, life sucks, and did he mention that everyone on the whole QA t
eam sucks? But it does smell better now.</Text>
<Text Key="7FF13C02">{0.SimFirstName} cant risk permanent damage to {M0.his}{F0
.her} system with a rush repair job. {0.SimFirstName} plays the tourney on a mac
hine {M0.hes}{F0.shes} never used before. The results arent pretty.</Text>
<Text Key="D5D826B8">Ah, the joys of technology. It isnt as easy to coordinate
tactics when one of your squadmates is silent, but its far less distracting this
way. Besides, this smart-mouthed 9-year-old has to go to bed sometime, right?</T
ext>
<Text Key="CE8E46DB">The moderator seems to take it in stride, but a few minut
es into the panel, its clear she has it out for {0.SimFirstName}. After humiliati
ng {M0.him}{F0.her} in front of the audience and the mirthful press, she makes s
ure {0.SimFirstName}s name is correct in the resulting coverage.</Text>
<Text Key="8A23D86B">Ahh. That smells better, though it would take at least 3
more bottles to really rid the place of the offending odor. Foul Boy is, of cou
rse, the only tester in the pit to complain about the {M0.mens body spray}{F0.air
freshener} smell.</Text>
<Text Key="0D39E7FF">It takes time, and {0.SimFirstName} has to set all of {M0
.his}{F0.her} other work aside, but {M0.he}{F0.she} finally manages to give the
producer what he needed. In the next team meeting, the grateful producer calls {
0.SimFirstName} out for going above and beyond.</Text>
<Text Key="A2AC8B27">Phew! {0.SimFirstName} makes it to the booth, and just in
time for {M0.his}{F0.her} shift! Seeing gamers play the game for the first time
is a blast, the event is a huge success, and theres still plenty of time to hit
the show floor!</Text>
<Text Key="B3471131">Welp, thats enough from THAT 9-year-old! {0.SimFirstName}
boots him, and even though the squad has to play the next match a man down, with
out the distracting child to deal with, they coordinate and dominate.</Text>
<Text Key="40EBE51C">LAN party foul! A grown adult sweating in a fur suit for
the entertainment of a few hundred gamers is sad enough, but getting dressed dow
n by {0.SimFirstName} is just pathetic. The crowd quickly takes the Furballs side
and now {0.SimFirstName} has to contend with raucous jeers!</Text>
<Text Key="2F4506B1">Just as {0.SimFirstName} predicted, the self-promoting su
perstar makes a pitiful showing. Unfortunately, the sponsor doesnt know enough ab
out gaming to see who the weak link is. Everyone is dropped and the team is disb
anded. And Mr. Superstar will probably have another deal lined up by tomorrow...
</Text>
<Text Key="90F743FF">{0.SimFirstName} hasnt made it this far for nothing. {M0.H
es}{F0.Shes} played tired before, and {M0.he}{F0.she} can certainly do it now. Thr
ee deep breaths, and {M0.hes}{F0.shes} in the zoneand crushing it.</Text>
<Text Key="81E712C9">Whoops. A press release reveals that the competitors produ
ct is not only targeted at the same market segment, but it has a radically large
gs him away.</Text>
<Text Key="47E77E42">After {0.SimFirstName} reasons with him, the former fan r
ealizes that things arent so bad. In fact, hes actually grateful for more advice!<
/Text>
<Text Key="5CE59D62">Reveal All</Text>
<Text Key="90703025">Quash Article</Text>
<Text Key="62F0F155">Fight It</Text>
<Text Key="23080E85">Ignore It</Text>
<Text Key="101783BB">Accept Help</Text>
<Text Key="69076E81">Go it Alone</Text>
<Text Key="8728279A">Say He Helped</Text>
<Text Key="FFC9EB2F">Tell the Truth</Text>
<Text Key="EF40C2DE">The politician denies everything, so its his word against
{0.SimFirstName}s. But since hes the politician, {0.SimFirstName}s the one who look
s bad.</Text>
<Text Key="B62F3180">{0.SimFirstName} has proof of all the misdeeds, and the p
olitician cant deny it. The article is a sensation.</Text>
<Text Key="DBC465CF">{0.SimFirstName} writes the screenplay {M0.himself}{F0.he
rself}, and its a smash. {M0.His}{F0.Her} contract even guarantees {M0.him}{F0.he
r} more money this time!</Text>
<Text Key="9D2FCB18">{M0.He}{F0.She} just couldnt make {M0.his}{F0.her} case, s
o the studio hired another writer. The movie bombs at the box office and now the
y might not make the next one at all!</Text>
<Text Key="2C03B2FD">Whoops. Turns out {0.SimFirstName} should have paid more
attention. {M0.His}{F0.Her} boss screams, You were supposed to fix ALL the mistak
es! How else am I supposed to look good?</Text>
<Text Key="2541BE3D">Hey, nobodys perfect. Half-right is better than all-wrong.
</Text>
<Text Key="D5A67184">Write the Column</Text>
<Text Key="03B52E80">Wait and Hope</Text>
<Text Key="2BDA0B09">Power Through the Speech</Text>
<Text Key="EE6B2955">Decline</Text>
<Text Key="A27ACD5A">Refuse</Text>
<Text Key="43BC8806">Take the Bribe</Text>
<Text Key="1750B294">Bring Back the Character</Text>
<Text Key="BB265D6A">Ignore the Petition</Text>
<Text Key="4835F462">Keep Quiet</Text>
<Text Key="F037F979">Give up the Source</Text>
<Text Key="E6A18AAA">Slack Off</Text>
<Text Key="D207D8EB">Work Hard</Text>
<Text Key="F270EE43">It feels good to have principles. {0.SimFirstName} stuck
to {M0.his}{F0.her} guns and published a great story.</Text>
<Text Key="6DF3BCCA">Don't Share</Text>
<Text Key="ABDA3340">Share</Text>
<Text Key="718C353F">Hot Young Writer</Text>
<Text Key="BC47B6E3">Experienced Moderate</Text>
<Text Key="724276F7">Hard Job</Text>
<Text Key="FF436814">Easy Job</Text>
<Text Key="B43B6933">Boom. Another weirdo is dealt with, and {0.SimFirstName}
goes back to {M0.his}{F0.her} day.</Text>
<Text Key="A1A78577">Reason With Him</Text>
<Text Key="E9AC5738">Call Security</Text>
<Text Key="F24BBD16">Hollywood is ready to make the movie of the most recent b
ook in {0.SimFirstName}s series, but the producer wants to replace {0.SimFirstNam
e} with a different screenwriter. Should {0.SimFirstName} try to convince the st
udio to let {M0.him}{F0.her} write it, or just revoke the rights entirely?</Text
>
<Text Key="613B124A">A New Screenwriter</Text>
<Text Key="D26E8E95">In {M0.his}{F0.her} last investigation, {0.SimFirstName}
discovered some pretty seedy details about a certain politician. The politician
not-so-subtly hinted that {M0.he}{F0.she} should quash the story-or else. Should
{0.SimFirstName} do it, or reveal all the dirty details? </Text>
<Text Key="4D5062F9">Tell All?</Text>
<Text Key="89F204D5">A blogger for a competing site is writing post after post
about how {0.SimFirstName} stole his idea! In a few more days, this will be a f
ull-blown internet scandal. Should {0.SimFirstName} defend {M0.himself}{F0.herse
lf} in a post, or just lay low until it blows over?</Text>
<Text Key="572631B9">Plagiarism Accusation</Text>
<Text Key="DB389D23">{0.SimFirstName}'s been asked to give a commencement spee
ch but {M0.he}{F0.she}'s been working really hard on a big project. Does {M0.he}
{F0.she} power through and try to give the speech or politely decline?</Text>
<Text Key="B5A8DF6F">Commencement Speech</Text>
<Text Key="BD617660">{0.SimFirstName} did an important interview for a big art
icle, but now the subject is offering {M0.him}{F0.her} a bribe to leave less-tha
n-flattering details out of the final story. {0.SimFirstName} can either take it
and water down {M0.his}{F0.her} story or stick to {M0.his}{F0.her} principles?<
/Text>
<Text Key="EE92A50C">Bribery</Text>
<Text Key="734BE94F">Fans have started an online petition to bring back one of
{0.SimFirstName}s most loved characterseven though hes been dead for six books. {0
.SimFirstName} wants to please {M0.his}{F0.her} readers, but the publisher think
s its a dumb idea. What should {M0.he}{F0.she} do?</Text>
<Text Key="12E74AFB">Fan Petition</Text>
<Text Key="DF5677DF">{0.SimFirstName}s boss is a bit of a diva, but the latest
story has some huge errors in it. Should {0.SimFirstName} work late to make sur
e everything is fixed and perfect, or just fix the most obvious ones and call it
a day?</Text>
<Text Key="8A0E984B">Too Many Errors</Text>
<Text Key="95DB5DC4">{0.SimFirstName}s boss needs two stories written-one is a
juicy story that means {0.SimFirstName} will have to work all weekend, and one i
s an easy puff piece that will let {M0.him}{F0.her} enjoy {M0.his}{F0.her} days
off. Which story should {M0.he}{F0.she} write?</Text>
<Text Key="F97523E0">Which Story?</Text>
<Text Key="7FD7AD1D">Oh no{0.SimFirstName} just got a visit from a former fan-h
e claims that taking {0.SimFirstName}s advice didnt work out for him, and now he w
ants {0.SimFirstName} to pay. {M0.He}{F0.She} can either try to reason with the
man, or just call security and have him tossed out. </Text>
<Text Key="931A58D1">Bad Advice</Text>
<Text Key="E3D4A7C7">{0.SimFirstName} is a little stuck on {M0.his}{F0.her} la
test story. {M0.He}{F0.She} noticed that a coworker accidentally left a manuscri
pt draft in the office. Does {M0.he}{F0.she} "borrow" some of their ideas or jus
t submit what {M0.he}{F0.she}'s got?</Text>
<Text Key="EF9C1983">Writer's Block</Text>
<Text Key="4175FFA8">Go On the Show</Text>
<Text Key="D5FD41C8">Refuse</Text>
<Text Key="C09CC062">Its an online petition. Fans are irritated at first, and t
hen completely forget it ever happened. Meanwhile, {0.SimFirstName} invents a ne
w character that could be even more popular than the first!</Text>
<Text Key="75873267">{0.SimFirstName} wrote a smart retort, and now the world
knows the truth.</Text>
<Text Key="7C7C3A6C">{0.SimFirstName} retaliates, but now {M0.he}{F0.she} look
s even worse. Maybe that wasnt such a good idea.</Text>
<Text Key="C4530FBD">{0.SimFirstName} has a career to think about. The story i
s killed, and the people will never learn that they elected a total slimeball.</
Text>
<Text Key="4936E359">{0.SimFirstName}s boss is so impressed she might start ask
ing for help with actual writing.</Text>
<Text Key="0E83059B">Publish</Text>
<Text Key="2C0C3821">Bury It</Text>
<Text Key="04D6F074">Back Off</Text>
.</Text>
<Text Key="CF63898C">Readers love the quirky take on their local news. {0.SimF
irstName} can even make parking court seem exciting!</Text>
<Text Key="9456F88A">{M0.His}{F0.Her} job isnt to comment on history, just to p
rovide the facts. The country is rocked. {0.SimFirstName}s name will live on fore
ver as a groundbreaking historian.</Text>
<Text Key="46381BDD">The other writer had some great ideas and did an excellen
t job rewriting. {0.SimFirstName} never could have done it alone.</Text>
<Text Key="FBFCD99D">Hey, were all busy. The fan understands, and even a quick
encounter with a celebrity is pretty exciting.</Text>
<Text Key="A5B3B933">The host is a jerk, but appearing on TV will really juice
sales-and now {0.SimFirstName} is even more well-known.</Text>
<Text Key="75F01725">The child is thrilled! She lights up when she hears {0.Si
mFirstName}s stories in a way she hasnt for weeks. Her parents are extremely grate
ful for {0.SimFirstName}s kindness.</Text>
<Text Key="B32CB886">The backing of such a prestigious paper has put new life
in the idealists campaign-she just might win after all! Probably not, really, but
still! Hooray for principles!</Text>
<Text Key="112C7631">Something will come along one day. And the one place wher
e a writer shouldnt make stuff up is on {M0.his}{F0.her} resume.</Text>
<Text Key="7496BB00">The source got in huge legal trouble, so now {0.SimFirstN
ame} cant find other people willing to talk to {M0.him}{F0.her} on the record! Pl
us, other writers are publicly shaming {M0.him}{F0.her} for not standing up for
journalistic integrity. Was that still a thing?</Text>
<Text Key="91908C97">{0.SimFirstName}s assistant was so dumb he couldnt put a se
ntence togethernow that {0.SimFirstName} told the world, the assistant will proba
bly never work again.</Text>
<Text Key="20C05770">Although it was frightening, {M0.he}{F0.she} manages to g
et the story, and its a smash. Next {0.SimFirstName} will write the story of how
{M0.he}{F0.she} GOT the story, which should be an even bigger smash!</Text>
<Text Key="8452F095">{0.SimFirstName}s publisher asks {M0.him}{F0.her} to relea
se {M0.his}{F0.her} next book in a new electronic format-100 character bursts de
livered every hour for 22 straight days. {M0.He}{F0.She}d be the first author to
do it! Should {M0.he}{F0.she} embrace the new technology, or stay with good old
fashioned dead trees?</Text>
<Text Key="ACDF998D">New Technology</Text>
<Text Key="06BAF214">Whom should the paper endorse for political office? Its {0
.SimFirstName}s call-she can either select the popular idealist who has no chance
of winning, or {M0.he}{F0.she} can select the incumbent candidate who attends m
ore fund-raisers and cocktail parties than meetings with constituents.</Text>
<Text Key="8E5BC45C">Political Endorsement</Text>
<Text Key="902FB748">Lately, all of {0.SimFirstName}s stories have started to s
ound the same. They say variety is the spice of life, so maybe {M0.he}{F0.she} c
ould try mixing it up a bit. Should {M0.he}{F0.she} try branching out into a new
area of expertise, or just keep on doing the same thing? </Text>
<Text Key="C4845640">Same Old Thing</Text>
<Text Key="1F0D24D9">The manuscript for the next volume in {0.SimFirstName}s se
ries is due soonand its not exactly {M0.his}{F0.her} best work. In fact, its awful.
Another writer has offered to help re-write it, as long as {0.SimFirstName} sha
res authoring credit. {M0.He}{F0.She} can either accept the help, or refuse it a
nd publish the book with just {M0.his}{F0.her} own name on the cover.</Text>
<Text Key="8FE4E401">An Awful Manuscript</Text>
<Text Key="D6805DCE">{0.SimFirstName}s terrible former assistant is claiming th
at he wrote huge portions of {0.SimFirstName}s latest book. That assistant could
barely get the coffee order right, but {0.SimFirstName} doesnt want to be petty.
Should {M0.he}{F0.she} tell the truth or say that the assistant helped, just to be
nice?</Text>
<Text Key="6264C116">Terrible Assistant</Text>
<Text Key="BFCE9045">If {0.SimFirstName} takes a public figures statement just
a little bit out of context, {M0.he}{F0.she}ll get a great column out of it, even
though {M0.he}{F0.she} knows its a stretch. {M0.He}{F0.She} can either run with
it and hope {M0.his}{F0.her} readers agree with {M0.him}{F0.her}, or wait and ho
pe that something more newsworthy comes along.</Text>
<Text Key="5DFD34FD">Out of Context</Text>
<Text Key="5EBEBF5C">One of {0.SimFirstName}s stories draws the attention of th
e government, who wants the identity of {M0.his}{F0.her} anonymous source. They
sound serious. {0.SimFirstName} can either divulge the source, even though {M0.h
e}{F0.she} promised them anonymity, or {M0.he}{F0.she} can keep quiet.</Text>
<Text Key="1D2EC5D4">Anonymous Source</Text>
<Text Key="916EFF5A">A sick little girls most fervent wish is to meet {0.SimFir
stName}, her favorite authorand to find out what {0.SimFirstName}s got planned for
{M0.his}{F0.her} next book. Should {0.SimFirstName} share {M0.his}{F0.her} secr
ets, or stay tight-lipped?</Text>
<Text Key="2C9B9ED2">A Fervent Wish</Text>
<Text Key="B8ED42B7">Theres an opening for an opinion columnist on {0.SimFirstN
ame}s site. Readership has been falling, so {M0.he}{F0.she} needs to make sure to
hire someone who will bring numbers up. Should {M0.he}{F0.she} hire a hot young
writer who has big political opinions, or hire an experienced moderate?</Text>
<Text Key="C1B41F2F">Job Opening</Text>
<Text Key="1CB70A7F">In trying to promote {M0.his}{F0.her} latest book, {0.Sim
FirstName}s publisher wants {M0.him}{F0.her} to appear on a news show with a host
{M0.he}{F0.she} just cant stand. {M0.He}{F0.She} can either grin and bear it on
the program for the sake of sales, or {M0.he}{F0.she} can flat-out refuse.</Text
>
<Text Key="10E1CE67">News Show</Text>
<Text Key="278DB00C">While researching {M0.his}{F0.her} next book, {0.SimFirst
Name} discovers something about a beloved historical figure that would shock the
nation. If {M0.he}{F0.she} publishes it, {M0.he}{F0.she} becomes a legend, but
it changes everything people thought they knew about history. Should {M0.he}{F0.
she} publish it, or bury it?</Text>
<Text Key="F18ED284">Shocking Discovery</Text>
<Text Key="64503C2C">While researching a new story, {0.SimFirstName} gets the
distinct impression {M0.he}{F0.she}s being followed. While dying for a story woul
d be good for {M0.his}{F0.her} legacy, {0.SimFirstName} would honestly rather no
t. Although {M0.he}{F0.she} feels like {M0.his}{F0.her} life is in danger, shoul
d {0.SimFirstName} keep digging, or back off?</Text>
<Text Key="3D94DAA4">Dangerous Story</Text>
<Text Key="C27CC37F">This crazy letter has to be a jokeright? {0.SimFirstName}s
pretty sure {M0.he}{F0.she}s getting played by an internet jokester, but theres no
way to know for sure. If {M0.he}{F0.she} publishes the letter, itll be {M0.his}{
F0.her} most famous column ever-or {M0.he}{F0.she} could just ignore it to be sa
fe.</Text>
<Text Key="780D8F67">Crazy Letter</Text>
<Text Key="41F1CFEF">In the rush to make {M0.his}{F0.her} deadline, {0.SimFirs
tName} accidentally made a dumb spelling error, and now its in print. Should {M0.
he}{F0.she} fess up to {M0.his}{F0.her} mistake, or just blame the proofreader?<
/Text>
<Text Key="4F8CF957">Spelling Error</Text>
<Text Key="A8E3B6FA">{0.SimFirstName}s discovered the hardest part of being a f
reelancer-getting paid on time. {M0.He}{F0.She} can either hound the company for
the money, or just move on and not waste any more time that could be used worki
ng.</Text>
<Text Key="0D7639F2">Late Payment</Text>
<Text Key="247DBB2F">{M0.His}{F0.Her} resume isnt very impressive yet, but {0.S
imFirstName} wants {M0.his}{F0.her} career to move a little faster. Should {M0.h
e}{F0.she} just be honest about not having much experience, or punch up {M0.his}
{F0.her} resume with some things that arent totally 100% technically true?</Text>
<Text Key="D98CF617">Unimpressive Resume</Text>
<Text Key="9F918878">{0.SimFirstName} is SO BORED covering the local news. Are
the readers as bored as {M0.he}{F0.she} is? {0.SimFirstName} can either start a
dding sensational details to make this stuff seem juicier, or stick to {M0.his}{
F0.her} just-the-facts reporting.</Text>
<Text Key="1AFFD830">Boring News</Text>
<Text Key="1722E701">{0.SimFirstName}s boss asks {M0.him}{F0.her} to drop every
thing and watch for a possible breaking news storybut {M0.hes}{F0.shes} really real
ly busy. Should {M0.he}{F0.she} focus in like {M0.hes}{F0.shes} supposed to, or ju
st go about {M0.his}{F0.her} day and hope {M0.he}{F0.she} catches it when it hap
pens?</Text>
<Text Key="ACD07299">Breaking News</Text>
<Text Key="DB08D26D">A fan recognizes {0.SimFirstName} at the supermarket and
says helloand then asks for an autograph, a picture, and starts an in-depth discu
ssion about {M0.his}{F0.her} latest bestseller. {0.SimFirstName}s flattered, but
{M0.he}{F0.she} really just wants to buy {M0.his}{F0.her} groceries and go. {M0.
He}{F0.She} can either be friendly to the excited fan, or make a quick exit.</Te
xt>
<Text Key="4471E3D5">Excited Fan</Text>
<Text Key="E7BD326D">Look for Frogs</Text>
<Text Key="3A1429AE">Eat Cake</Text>
<Text Key="32CED1ED">Feed</Text>
<Text Key="A230E006">Milk</Text>
<Text Key="02C200EC">Pet</Text>
<Text Key="EE996A51">Play With</Text>
<Text Key="FA92D494">View Confident Work</Text>
<Text Key="64A1D8A7">View Playful Work</Text>
<Text Key="53991192">Play With</Text>
<Text Key="7F229EA0">{0.SimFirstName} needs other Sims to play with. </Text>
<Text Key="942191F2">There are not enough chairs at the table to play cards. <
/Text>
<Text Key="AD2EE40F">Play Cards With</Text>
<Text Key="9436067F">Turn Off</Text>
<Text Key="1DC8F5ED">Turn On</Text>
<Text Key="2F1441E2">Watch</Text>
<Text Key="8D5672F9">Salvage into Parts</Text>
<Text Key="495AC546">More gloating? Not now, no thanks.</Text>
<Text Key="B9BB679F">Gloat Over</Text>
<Text Key="3E50457F">Hit {1.ObjectName}</Text>
<Text Key="C4E4DD88">Hug {1.ObjectName}</Text>
<Text Key="C90FBC20">Play</Text>
<Text Key="6E4E3880">Scrap Woodwork</Text>
<Text Key="C3BD8245">The finished woodwork has been placed in the household in
ventory.</Text>
<Text Key="44B34D2C">The time spent woodworking has paid off well. Check your
Sim's inventory.</Text>
<Text Key="5790C60F">Attempt Mental Telepathy</Text>
<Text Key="4ED1B9C6">Share Wedding Cake</Text>
<Text Key="7005C577">This Sim is too far away to Call Over.</Text>
<Text Key="81C39837">This Sim needs to be invited in first.</Text>
<Text Key="98041977">Chatting with {0.String}</Text>
<Text Key="EED65B52">Daydream</Text>
<Text Key="9DD99EED">{0.SimFirstName} requires an empty bassinet in order to g
ive birth.</Text>
<Text Key="90A8E09E">Since there's a baby on the way, Sim Social Services has
provided a complimentary bassinet for the little one.</Text>
<Text Key="C1D0273C">Do Push Ups</Text>
<Text Key="8FFF1214">Do Sit Ups</Text>
<Text Key="9B9D7427">Stretch</Text>
<Text Key="15F4784D">Drink Energy Juice</Text>
<Text Key="2A515428">Can't route while on fire!</Text>
<Text Key="7FD7FBF2">Route to Safety</Text>
<Text Key="3C33CA07">Complain about Lack of Fun</Text>
<Text Key="542AE611">Travel...</Text>
<Text Key="59556AA8">Throw Away</Text>
<Text Key="F65DD0E5">Throw Away</Text>
<Text Key="03FA8D25">Unsilence Phone</Text>
<Text Key="FB037B80">Silence Phone</Text>
<Text Key="C2ECA373">Make Clean</Text>
<Text Key="7D6B04B1">Make Dirty</Text>
<Text Key="58324941">Energized Sims clean much faster!</Text>
<Text Key="8C030647">Clean with Vigor</Text>
<Text Key="5610209C">Clean with Vigor</Text>
<Text Key="C64BE50C">{0.SimFirstName} is not pregnant. Maybe next time!</Text>
<Text Key="21DBB892">Upgrade complete!\n\n{0.SimFirstName} has finished instal
ling the toilet upgrade.</Text>
<Text Key="11E9A292">{0.SimFirstName} cannot upgrade this object while it is b
roken.</Text>
<Text Key="1AD4FD80">Some would claim a bidet is more hygienic</Text>
<Text Key="35CB3332">No more cleaning the toilet</Text>
<Text Key="8F2DD53E">Reduces how often a toilet will clog</Text>
<Text Key="ACBE6A38">Take an Angry Poop</Text>
<Text Key="FC1AB036">Pee Like a Champion</Text>
<Text Key="1DB3D754">Cannot perform this interaction on a broken object. Repai
r it first.</Text>
<Text Key="2F8D7381">Invite {1.SimFirstName} to Play</Text>
<Text Key="EF7BDE85">Play with {1.SimFirstName}</Text>
<Text Key="85274464">Hey! That tickles!</Text>
<Text Key="F187F17F">You're my bestest pal!</Text>
<Text Key="799E6868">Press to Talk</Text>
<Text Key="E3851817">Clean Up Toys</Text>
<Text Key="569DC8D3">Ask on Date...</Text>
<Text Key="901A6068">Ask on Date...</Text>
<Text Key="A1520E74">Travel With</Text>
<Text Key="B7930CD8">Looks like no one can make it.</Text>
<Text Key="B69A4D5D">Everyone is coming with you!</Text>
<Text Key="84FB538B">Not everyone can come.\n{0.String}</Text>
<Text Key="605C860E">{0.SimFirstName} will see you there!</Text>
<Text Key="F432E777">Travel With...</Text>
<Text Key="8A506445">Ask on Date...</Text>
<Text Key="ED29B509">Ask on Date...</Text>
<Text Key="C1F53F35">{2.SimFirstName} is at work right now!</Text>
<Text Key="8A12805D">{2.SimFirstName} is at school right now!</Text>
<Text Key="E10EA921">Travel...</Text>
<Text Key="09C974A4">Travel With...</Text>
<Text Key="6EB49B8F">Visit With</Text>
<Text Key="46FD1678">Energized Workout</Text>
<Text Key="3369A1D3">Rage-Fueled Run</Text>
<Text Key="5ED1C6CC">Encourage {1.SimFirstName} To Workout</Text>
<Text Key="00682959">Rage-Fueled Run (Push the Limits)</Text>
<Text Key="861F969B">There is nothing like a little anger to improve one's ath
letic development</Text>
<Text Key="8399EC9D">Endurance Run (Push the Limits)</Text>
<Text Key="55F2B4B3">For Sims looking for a longer workout.</Text>
<Text Key="5915EA39">Endurance Run</Text>
<Text Key="DB855706">Hill Challenge (Push the Limits)</Text>
<Text Key="D2C69D6E">For Sims looking for a shorter, more intense workout.</Te
xt>
<Text Key="0CC3CC62">Hill Challenge</Text>
<Text Key="FD1E4DB7">No Sweat Run (Push the Limits)</Text>
<Text Key="DE473F95">No Sweat Run with Chest Out</Text>
<Text Key="9509D3C3">For Sims looking for a lighter, less intense, but less sw
eaty workout. Is it really a workout if you don't sweat though?</Text>
<Text Key="07A51CB5">Play</Text>
<Text Key="5584E7BC">This violin is specially built and sized to be used by ch
ildren.</Text>
<Text Key="D3BD26C4">Practice</Text>
<Text Key="1E29AE30">Being Inspired improves violin playing!</Text>
<Text Key="B9556FC4">Practice</Text>
<Text Key="C49C8AA9">Bring To Tears</Text>
<Text Key="F5E911A2">Listen</Text>
<Text Key="5F4BD1E2">Serenade</Text>
<Text Key="A3D1D82C">The Voodoo Doll has been bound to {2.SimName}</Text>
<Text Key="49417C5A">Can't use a Voodoo Doll on a Sim who is not currently on
the lot. Summon the Sim instead.</Text>
<Text Key="B62B676B">Bind this simple doll to another Sim using its magic to c
ontrol the bounded Sim's Emotions.</Text>
<Text Key="584921A2">The Voodoo Doll can only be bound to nearby, non-Child Si
ms.</Text>
<Text Key="634D1A1C">You shouldn't interrupt Sims who are currently working!</
Text>
<Text Key="829E3456">A deceased Sim cannot be summoned, even using Voodoo.</Te
xt>
<Text Key="3CA5AE57">Unbind this Voodoo Doll from its current victim.</Text>
<Text Key="1B4B1142">{0.SimFirstName} has successfully unbound the Voodoo Doll
</Text>
<Text Key="111A9705">Unbind</Text>
<Text Key="0E08D11D">Watch Chess Match</Text>
<Text Key="CDF19D00">Cheer</Text>
<Text Key="B321C640">Boo</Text>
<Text Key="0F24E0BD">Your Sim's fianc isn't around. Invite them here first.</Te
xt>
<Text Key="7D6AA649">Get Married To {2.SimName}</Text>
<Text Key="DA4A1826">Attend Wedding</Text>
<Text Key="93BFC3A2">{0.SimFirstName} just called off the wedding with {1.SimF
irstName}!</Text>
<Text Key="2F4FD949">What a beautiful ceremony! {1.SimName} is renewing {M1.hi
s}{F1.her} vows with {0.SimName}.</Text>
<Text Key="25831AD4">What a beautiful ceremony! {1.SimFirstName} is exchanging
{M1.his}{F1.her} vows with {0.SimFirstName}.</Text>
<Text Key="76424DE1">Kiss</Text>
<Text Key="B8A3D463">Slap</Text>
<Text Key="68450306">Exchange Rings</Text>
<Text Key="B4D028EF">Exchange Vows</Text>
<Text Key="6CC03E05">Gather Impatiently</Text>
<Text Key="B4666CD3">Just Married!</Text>
<Text Key="A5C2DDE4">Congratulations on your new marriage! Would you like to m
ove in together now?</Text>
<Text Key="2511A7D2">Applaud</Text>
<Text Key="37548DF2">You're too embarrassed to do this right now.</Text>
<Text Key="0E3BF9E6">Cheer for {1.SimFirstName}</Text>
<Text Key="54E43315">Heckle</Text>
<Text Key="301E3D49">Heckle {1.SimFirstName}</Text>
<Text Key="217946E8">Send a Flirty Wedding Text</Text>
<Text Key="3F01CE7C">Watch</Text>
<Text Key="7AE9650C">Get Married To</Text>
<Text Key="25EA649E">Worry about Weddings</Text>
<Text Key="BD138156">You're too uncomfortable to do this right now.</Text>
<Text Key="86F1CE38">You're too sad to do this right now.</Text>
<Text Key="0F9992D0">You're too angry to do this right now.</Text>
<Text Key="97F0D44B">You're too stressed to do this right now.</Text>
<Text Key="DE412691">Fantasize about Weddings</Text>
<Text Key="04FF8D14">Plan Wedding Event</Text>
Features the Flaming Tiki Bar with unique and exciting drink recipes for your Si
ms to make and enjoy! Also includes some sleek, stylized outfits for your Sims,
because who doesnt want to look fabulous while working behind a fire breathing ba
r? </Text>
<Text Key="4AE32C01">Life of the Party Pack Digital Content</Text>
<Text Key="4CEA298D">Awesome Animal Hats Digital Content is only available by
purchasing any of the following Premium Edition, Collectors Edition, and Digital
Deluxe Editions of The Sims 4 or by upgrading The Sims 4 Standard Edition or Lim
ited Edition with The Sims 4 Digital Deluxe Upgrade.
Features a collection of fun animal hats for your Sims to wear and show off! Eac
h hat has a unique buff to help your Sims through the good or the bad.</Text>
<Text Key="CCFD73D8">Awesome Animal Hats Digital Content</Text>
<Text Key="6B4275FC">Promotional items are available as part of special, limit
ed-time offers. If you choose to download a Gallery creation that contains promo
tional items that you do not own, the Gallery creation will be applied to your g
ame with the promotional items removed.
When you purchase the PRIMA Strategy Guide at select retailers, you will receive
a code for the P.R.I.M.A. 3000a stylish desktop computer for your Sims to use.</
Text>
<Text Key="7AC44153">The PRIMA Computer</Text>
<Text Key="50A81EDE">The Up All Night Digital Content is only available by pur
chasing any of the following Premium Edition, Collectors Edition, and Digital Del
uxe Editions of The Sims 4 or by upgrading The Sims 4 Standard Edition or Limite
d Edition with The Sims 4 Digital Deluxe Upgrade. Features the Laser Light Show,
fun decorations, and outrageous party costumes to go along with two hot parties
and their unique recipes!</Text>
<Text Key="E3174EE1">Up All Night Digital Content</Text>
<Text Key="BC11F07F">{1.String}\n{0.ObjectDescription}</Text>
<Text Key="0BD65BF1">This is a Mixology skill book.</Text>
<Text Key="2740D0C4">Mastering Potions</Text>
<Text Key="247A3E78">Nothing Is Better than Nectar</Text>
<Text Key="716AB872">Curious Concoctions</Text>
<Text Key="1D53BC56">Flirting for Fun and Profit</Text>
<Text Key="008265B7">This is a Charisma skill book.</Text>
<Text Key="BADE3F0E">Words of Power</Text>
<Text Key="3E019534">How to Become a Leader in 12 Easy Steps</Text>
<Text Key="4D734473">Master the Art of Personal Magnetism</Text>
<Text Key="526B80E0">This is a Comedy skill book.</Text>
<Text Key="3684392F">Everyday Jokes for the Laughing-Impaired
</Text>
<Text Key="74768F17">Wit Minus Wisdom</Text>
<Text Key="06DEB023">A Pun a Day Keeps the Doctor Away</Text>
<Text Key="7B8AAB36">This is a Comedy Routine.</Text>
<Text Key="8AFE0969">Jokes from the Punderground</Text>
<Text Key="0A938925">...And Another Thing!</Text>
<Text Key="AE4593E8">Take the Cake - And Eat It, Too</Text>
<Text Key="37CA2E04">Over Easy: No-Fuss Breakfasts</Text>
<Text Key="0A71209B">This is a Cooking skill book.</Text>
<Text Key="94163A7A">A Healthy Appetite: 101 Nutrition-Packed Recipes</Text>
<Text Key="E1164D47">Trolling for Answers</Text>
<Text Key="FBA7C1B8">Bait to the Party</Text>
<Text Key="F0ECC8AE">This is a Fishing skill book</Text>
<Text Key="72D0DC51">Hook, Line, and Thinker</Text>
<Text Key="BC835FF5">Put Down the Cake</Text>
<Text Key="9EEF1B90">House of Cardio</Text>
<Text Key="69020F28">Get Pumped</Text>
<Text Key="9A8C1BA8">Winning Workouts</Text>
model Wiggy</Text>
<Text Key="D3E0CDCB">This is a Biography.</Text>
<Text Key="1C85C04A">Llama Man, a Secret History</Text>
<Text Key="B35115B5">Never Eat Your Pet Turtle and Other Advice for Kindergart
en</Text>
<Text Key="4B90093B">Goodnight, Night Light</Text>
<Text Key="FEFAE14A">One Blue Shoe: A Tale of Lost and Found</Text>
<Text Key="6BD02718">Tigers Don't Take Naps</Text>
<Text Key="602C618A">This is a Children's book.</Text>
<Text Key="34474D95">Pat the Badger</Text>
<Text Key="073CF5C5">These Are My Toes</Text>
<Text Key="3B9C4FE3">One Sun, Two Sun, Ahh! Sun</Text>
<Text Key="85DF3782">Share the stories of your miniature friends.</Text>
<Text Key="241F1E7D">A Rabbits Tale</Text>
<Text Key="40DCC84A">The Acutest Triangle</Text>
<Text Key="1FCDFABD">The Loneliest Robot</Text>
<Text Key="9773DFB3">Mind Over Muscle</Text>
<Text Key="9014ADD3">This is a Confident book.</Text>
<Text Key="0119A482">Commando: How to Ensure All Eyes Are on You</Text>
<Text Key="69B8D90C">You Rock! A Celebration of You!</Text>
<Text Key="074528C9">Puzzle Pleasers</Text>
<Text Key="3E7964E8">Mirror Shmirror</Text>
<Text Key="D7EEA110">Mind Over Muscle</Text>
<Text Key="49E15FA6">This is an Energized book.</Text>
<Text Key="125920B9">Golly Zees</Text>
<Text Key="4BE85200">Sleeping Standing Up</Text>
<Text Key="227A566C">Tugging Heart Strings like a Puppeteer</Text>
<Text Key="D0C21E2F">Love Me Once</Text>
<Text Key="79D338FC">This is a Romance book.</Text>
<Text Key="97051A53">Bawdy Language</Text>
<Text Key="1F611C6E">Brazen Love</Text>
<Text Key="576359E6">Bolster Your Heart</Text>
<Text Key="163C7624">The Joys of Freeze Tag</Text>
<Text Key="BBDAC9B1">Palindrome Puns</Text>
<Text Key="BD2567C1">Bear Naked and Stork Raving Fads</Text>
<Text Key="DD97D35F">This is a Playful book.</Text>
<Text Key="4B184106">Artsy Fartsy: Its a Gas!</Text>
<Text Key="283C475D">The Great Pickle Capers</Text>
<Text Key="2026E6F2">This is a Sad book.</Text>
<Text Key="F0E8B68D">No Exit Ramp</Text>
<Text Key="B3D51EBC">Mama Doesnt Love You Anymore</Text>
<Text Key="9839C8FE">All the Sickly Horses</Text>
<Text Key="E57AEE3D">Orphan Song</Text>
<Text Key="27330195">One Fell Out of the Cuckoo's Nest</Text>
<Text Key="78E5EF8F">The Clockwork Carnival</Text>
<Text Key="5BE1A422">Cat Lord, Cat Counsel</Text>
<Text Key="6780D5C7">Rough-hewn Sword-Maidens and Brawny Warrior Men</Text>
<Text Key="375E55F9">This is a Fantasy book.</Text>
<Text Key="950C9EFC">The Werewolf Journals</Text>
<Text Key="D8084DF8">The Raven Headmistress</Text>
<Text Key="5BDB937B">The Missing Stair</Text>
<Text Key="C5FBB9BB">This is a Mystery book.</Text>
<Text Key="AF365A1A">Two Shoes Gone</Text>
<Text Key="20A1D238">Every Man in Town</Text>
<Text Key="413A6DB0">No Way In</Text>
<Text Key="61CC023B">Blight</Text>
<Text Key="85D6CEC6">The Fox of Park Avenue</Text>
<Text Key="0EFE6DCF">Heroes of SimCity: Candid Portraits and Tales</Text>
<Text Key="0D26D8C1">Lies My Writing Teacher Told Me</Text>
<Text Key="47E1CCBE">This is a Nonfiction book.</Text>
<Text
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t>
<Text Key="79069023">This is a Writing skill book.</Text>
<Text Key="FED311F2">All You Ever Wanted to Know about Semicolons</Text>
<Text Key="3452B91A">Myths about Writer's Block</Text>
<Text Key="1E18E486">Unidentified</Text>
<Text Key="BC3D455D">Environment: 3</Text>
<Text Key="8E624A02">Confident Dcor: 3</Text>
<Text Key="EFA30299">Energizing Dcor: 3</Text>
<Text Key="D3F33293">Focusing Dcor: 3</Text>
<Text Key="1CCE94DD">Environment: 3</Text>
<Text Key="56F51661">Price {0.Money}</Text>
<Text Key="B76C56B4">Playful Dcor: 3</Text>
<Text Key="1088E041">Inspiring Dcor: 3</Text>
<Text Key="9F362124">Mysterious Time Capsule</Text>
<Text Key="2CF175AC">{0.SimFirstName}'s {1.ObjectName}</Text>
<Text Key="6FE66658">Flirty Ambiance: {0.Number}</Text>
<Text Key="3009EDBE">Angry Ambiance: {0.Number}</Text>
<Text Key="EA42E0A3">Confidence Ambiance: {0.Number}</Text>
<Text Key="04C6D22B">Sadness Ambiance: {0.Number}</Text>
<Text Key="1DC05282">Focused Ambiance: {0.Number}</Text>
<Text Key="8C37A724">Playful Ambiance: {0.Number}</Text>
<Text Key="6B392673">{3.Money}\nType:{0.ObjectCatalogName}\nRarity: {1.String}
\nWeight: {2.Number} kg\nCaught by: {4.SimName}\nFreshness: {5.String}</Text>
<Text Key="41A0F856">{0.ObjectCatalogName}</Text>
<Text Key="10C776CD">Uncomfortable</Text>
<Text Key="55AA54BE">Hygiene: {0.Number}</Text>
<Text Key="7D236F8F">Stress Relief: 3</Text>
<Text Key="FA47F9F4">Reliability: 5</Text>
<Text Key="0A004122">Reliability: 5</Text>
<Text Key="D7A1241E">Reliability: 8</Text>
<Text Key="17470376">Uncomfortable Relief: 3</Text>
<Text Key="5E94A64F">Environment: 3</Text>
<Text Key="6B4E0DC3">Energizing Dcor: 2</Text>
<Text Key="1F30797F">Alabaster is composed primarily of Selium, but has a smal
l amount of Alcineat as well.</Text>
<Text Key="00B888E3">Amethyst is composed of equal parts Oxypin and Volenton.<
/Text>
<Text Key="17906744">Citrine is composed mostly of Ozinate, though there is so
me Plathium mixed in as well.</Text>
<Text Key="93BC8CFC">Diamond is composed mostly of Plathium, with a small amou
nt of Firaxium.</Text>
<Text Key="903BEC40">Emerald is composed of Goobleck and Sydrolin, with more G
oobleck than Sydrolin.</Text>
<Text Key="A832AF38">Fire Opal is composed mainly of Selium, with small amount
s of Plathium and Crytacoo.</Text>
<Text Key="2742A491">Hematite is composed entirely of Wolfium.</Text>
<Text Key="B70988A1">Jet is composed mostly of Wolfium, with equal parts Plath
ium and Plumbobus in smaller amounts.</Text>
<Text Key="C591484E">Jonquilyst is composed primarily of Crytacoo, with a larg
e amount of Phozone as well.</Text>
<Text Key="0C1F2B5E">Orange Topaz is composed primarily of Phozone, with a goo
d bit of Selium.</Text>
<Text Key="842EC723">Peach is composed of Alcineat and Sydrolin, with a ratio
of about 3 to 1.</Text>
<Text Key="5827BE4E">Plumbite is composed of both Phozone and Plumbobus, with
there being a touch more Phozone.</Text>
<Text Key="8B7AD8CB">Quartz is composed mainly of Sydrolin, with a small amoun
t of Volenton.</Text>
<Text Key="0BE34715">Rainborz is composed of a number of elements: Firaxium, P
eryllium, and Melacoo, all in almost equal proportions.</Text>
<Text Key="6F3D753F">Rose is composed primarily of Phozone, with a decent amou
nt of Peryllium.</Text>
<Text Key="D48574A6">Ruby is almost all Sydrolin, but has trace amounts of Per
yllium in it.</Text>
<Text Key="9A79404C">Sapphire is made entirely out of Melacoo.</Text>
<Text Key="1A89A6BD">Shinolite is half Alcineat and half Wolfium.</Text>
<Text Key="A15490B2">Simanite is composed of Ozinate and Volenton, with there
being a touch more Ozinate than Volenton.</Text>
<Text Key="C9B668E7">Turquoise is composed of equal parts Oxypin and Alcineat.
</Text>
<Text Key="0EEC3456">{1.Money}</Text>
<Text Key="42CBAB6E">An ancient deposit of sedimentary rock embedded with odd
materials. Perhaps further investigation will reveal something special.</Text>
<Text Key="2B20E8FA">Fossil Rock</Text>
<Text Key="D2D0D581">Environment: 2</Text>
<Text Key="83E40247">Alcron is composed of equal parts Sydrolin and Selium.</T
ext>
<Text Key="F5BDA0D7">Baconite is composed of equal parts Sydrolin and Ozinate.
</Text>
<Text Key="13F19288">Crytunium is mostly composed of Volenton, but has a decen
t amount of Crytacoo as well.</Text>
<Text Key="38A5C84F">Death Metal is made up of Plathium and Ozinate. There's m
ore Plathium, but not by much.</Text>
<Text Key="12D332DA">Flamingonium is mainly composed of Melacoo but has a good
percentage of Peryllium in it as well, giving it the pink hue it has.</Text>
<Text Key="76E8AB8A">Furium is primarily Firaxium but has almost as much Oxypi
n and Alcineat in it.</Text>
<Text Key="820D4A5A">Heavy Metal is primarily comprised of Phozone, though it
does have some Goobleck, which gives it that distinctive smell.</Text>
<Text Key="4CB17BE5">Ironyum is composed of Wolfium and Plathium, with a touch
more Wolfium than Plathium.</Text>
<Text Key="40F2957B">Literalite is composed of equal parts Selium and Volenton
, with a small amount of Crytacoo to boot.</Text>
<Text Key="9C332AF6">Obtainium is mainly composed of Alcineat, though it also
has a decent amount of Goobleck mixed in.</Text>
<Text Key="E2BDFB61">Ozinold is composed of both Ozinate and Alcineat, with a
<Text
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<Text Key="6C0BDC9B">Wet</Text>
<Text Key="5F8CA49F">Sodden</Text>
<Text Key="FE686784">Easy-Going</Text>
<Text Key="4A9CCCD6">Selfish</Text>
<Text Key="18D6E4ED">Determined</Text>
<Text Key="B070AD7E">Selfless</Text>
<Text Key="F865314C">Happy</Text>
<Text Key="958B828D">Shrewd</Text>
<Text Key="0188170F">Fecund</Text>
<Text Key="89783389">Shortsighted</Text>
<Text Key="2076CCF3">Impetuous</Text>
<Text Key="0701466A">Oblivious</Text>
<Text Key="929687F0">Impatient</Text>
<Text Key="9DA056F7">Conservationist</Text>
<Text Key="FB4027ED">Bourgeois</Text>
<Text Key="FB88362C">Patient</Text>
<Text Key="2D060FD6">Indifferent</Text>
<Text Key="EE9AD1C2">Unremarkable</Text>
<Text Key="D879252E">Withered</Text>
<Text Key="497D3D92">Devolved</Text>
<Text Key="5E510F4B">On-Track</Text>
<Text Key="1E36CDC4">Ready to Evolve!</Text>
<Text Key="60F928C6">Growth Stage</Text>
<Text Key="2E968FD2">Planted</Text>
<Text Key="296EC560">Sprouted</Text>
<Text Key="840EDE52">Mature</Text>
<Text Key="9D93B520">Blossoming</Text>
<Text Key="7D3F9E0A">Dying</Text>
<Text Key="4CFEBAB4">Retro</Text>
<Text Key="78E08C90">Sultry sounds of love</Text>
<Text Key="2F1E78BF">Romance</Text>
<Text Key="DDB4651A">Music for when you're in the mood for a fright</Text>
<Text Key="4B17FE71">Music for when you're in the mood for a fright</Text>
<Text Key="2BD73044">Spooky</Text>
<Text Key="56F37596">Action</Text>
<Text Key="BED8469C">Channel Surf</Text>
<Text Key="5BB68773">Channel Surf</Text>
<Text Key="64A277FE">Cooking</Text>
<Text Key="F606C41B">Fireplace Channel</Text>
<Text Key="A765CDBF">Kids Network</Text>
<Text Key="01B4B90C">Watch Music TV</Text>
<Text Key="3D5C82C3">Music TV</Text>
<Text Key="D23CE3F9">News</Text>
<Text Key="A2B5643A">Weeds</Text>
<Text Key="CF6007AD">Overgrown</Text>
<Text Key="33CB5D9B">Weedy</Text>
<Text Key="3A32E43F">Weed-Free</Text>
<Text Key="BD80A9B2">Mulched</Text>
<Text Key="1A060C94">Have 10 broken objects on Sim's lot</Text>
<Text Key="559847F9">Have a Sim with 12 or more Traits.</Text>
<Text Key="AC64EC81">Have 400 babies with all your Sims.</Text>
<Text Key="63B42CAF">Complete 5 Aspirations</Text>
<Text Key="B1AAF9D3">Have a Sim outlive five spouses.</Text>
<Text Key="504F6B32">Have a Household full of Ghosts</Text>
<Text Key="0E754044">Age Up!</Text>
<Text Key="32F1D774">Death from old age.</Text>
<Text Key="19A274E4">Listen to all stations and watch all channels with a sing
le Sim.</Text>
<Text Key="0D8B1A22">Have a Sim get in and out of all primary emotional states
within 24 Sim hours.</Text>
ead a Writing Skill Book. Skill Books can be purchased directly from a Bookshelf
by using the Purchase Books interaction!</Text>
<Text Key="5FD180AB">Complete the Aliens Species Collection</Text>
<Text Key="CFCA21BE">Complete the Crystals collection</Text>
<Text Key="9B640F48">Complete the Elements collection</Text>
<Text Key="145C530D">Complete the Fish Collection</Text>
<Text Key="300EB228">Complete the Fossils collection</Text>
<Text Key="644A50A2">Complete the Frogs collection</Text>
<Text Key="686C4C8A">Complete the Gardening collection</Text>
<Text Key="D7EF8EB7">Complete the Metals collection</Text>
<Text Key="009A8337">Complete the Microscope Prints collection</Text>
<Text Key="B286E4E1">Complete the MySims collection</Text>
<Text Key="204A33E8">Complete the Postcards collection</Text>
<Text Key="EDD300B3">Complete the Space Rocks collection</Text>
<Text Key="E2BE6B6B">Complete the Observatory Prints collection</Text>
<Text Key="1A5A0D84">Complete 100 Whims across all Sims.</Text>
<Text Key="C5788C19">Craft an Excellent Grilled Cheese Sandwich</Text>
<Text Key="61B6536D">Earn a Gold Rating on a Date.</Text>
<Text Key="ADE6EDEC">Earn a Silver rating on a Date.</Text>
<Text Key="15CC7B86">Earn a Gold rating on the Dinner Party Social Event.</Tex
t>
<Text Key="10CDD63F">Earn a Silver rating on the Dinner Party Social Event.</T
ext>
<Text Key="C948DA5B">Hire all services with a single Sim</Text>
<Text Key="F6865911">Achieve maximum fitness and fatness with the same Sim</Te
xt>
<Text Key="4A0D04E9">Achieve maximum fatness</Text>
<Text Key="407E4521">Achieve maximum fitness</Text>
<Text Key="B104866A">Have a Sim stay awake for 24 straight Sim hours.</Text>
<Text Key="C8014815">Have a Sim do nothing social for 24 Sim hours.</Text>
<Text Key="189158A1">Use Workout Equipment or Go Jogging to work out.</Text>
<Text Key="51C76EDC">Workout Equipment can be purchased from Build Mode under
the Study Room Sort.</Text>
<Text Key="B06C758F">Go Jogging for 10 Total Hours</Text>
<Text Key="685F4AD0">Click on a selected Sim to use the Go Jogging interaction
.</Text>
<Text Key="2CE28E45">Push the Limits by Working Out twice in a row without sto
pping or leaving the Energized emotion. To become Energized, Work Out, Drink Cof
fee, or Take a Brisk Shower.</Text>
<Text Key="9934D486">Travel to a different lot using the World Map, then use a
piece of Workout Equipment or the Go Jogging interaction.</Text>
<Text Key="98ABA62F">Click on a Sim and select the Show Off Muscles social fro
m the Friendly Category. Show Off Muscles can be unlocked by increasing your Fit
ness Skill to level 6.</Text>
<Text Key="FF368A0E">To increase Fitness Skill, work out by using the Treadmil
l, Workout Machine, or Punching Bag. Alternatively, Sims can also Go Jogging!</T
ext>
<Text Key="BAC7A58D">Use Workout Equipment or Go Jogging for a total of 50 hou
rs.</Text>
<Text Key="968E54BE">Travel to a Gym using the Phone or the World Map, then cl
ick on a Sim that is working out and select the Mentor social. Mentoring can be
unlocked by increasing the Fitness Skill to level 10.</Text>
<Text Key="C7780FDF">To increase Fitness Skill, work out by using the Treadmil
l, Workout Machine, or Punching Bag. Alternatively, Sims can also Go Jogging!</T
ext>
<Text Key="EC1F4728">Continue to work out on a consistent basis to attain maxi
mum muscle mass!</Text>
<Text Key="DE4002B6">Own 2 Pieces of Workout Equipment</Text>
<Text Key="40E8D269">Work Out for 8 Total Hours</Text>
<Text Key="731B3BEF">Push the Limits for 1 Hour while Energized</Text>
ief category.</Text>
<Text Key="6A744D6B">Continue to perform Socials from the Mean category to inc
ur the wrath of other Sims.</Text>
<Text Key="97194F2F">Continue to perform Socials from the Mean category to inc
ur the wrath of other Sims.</Text>
<Text Key="FDA4330E">Click on a Sim and select the Insult Social from the Mean
category.</Text>
<Text Key="B9354E8D">Continue performing Socials from the Mean category on Sim
s who are neighbors to incur their wrath.</Text>
<Text Key="26D3308F">Become an Adult</Text>
<Text Key="66CCF3D0">To celebrate, click on the stove to select the Cake Recip
e. Afterwards you can Add Birthday Candles and then Celebrate the moment!</Text>
<Text Key="2B503745">To become a Criminal, click on the Phone or Computer and
select the Find a Job interaction. To get promoted, complete Promotion Requireme
nts and attend work in the Career's Ideal Mood.</Text>
<Text Key="97A27D86">Click on a Sim and select Fight! Continuously performing
Mean Socials will decrease relationship and provoke Anger.</Text>
<Text Key="7BA654A5">Click on another Sim and select Pickpocket under the Misc
hief category. Sims can unlock this social by progressing in the Criminal Career
.</Text>
<Text Key="1E360EB0">To become a Criminal, click on the Phone or Computer and
select the Find a Job interaction. To get promoted, complete Promotion Requireme
nts and attend work in the Career's Ideal Mood.</Text>
<Text Key="C968CB07">Click on a Sim and select Declare Enemy. This interaction
is unlocked by performing Mean Socials to decrease Relationship.</Text>
<Text Key="FCA12D34">Click on the Voodoo Doll to perform Voodoo on another Sim
. Don't forget to bind the Voodoo Doll to a Sim first.</Text>
<Text Key="12FAE419">Click on a Sim and select a Social from the Mischief cate
gory. To become Playful, watch the comedy channel or perform Funny Socials.</Tex
t>
<Text Key="0CAA936A">To increase Mischief skill, click on a Sim and select a S
ocial from the Mischief category or read a Mischief Skill Book. Skill Books can
be purchased directly from a Bookshelf by using the Purchase Books interaction!<
/Text>
<Text Key="71520AB3">Click on a Sim and select a prank from the Mischief categ
ory. Sims can also use other objects to Prank Sims like the Phone, Computer, and
Observatory.</Text>
<Text Key="7FF50352">Click on the Computer, select Hack under the Program cate
gory, and choose a place to hack. Sims can unlock this interaction by increasing
their Programming skill.</Text>
<Text Key="BC8CF6E1">To increase Mischief skill, click on a Sim and select a S
ocial from the Mischief category or read a Mischief Skill Book. Skill Books can
be purchased directly from a Bookshelf by using the Purchase Books interaction!<
/Text>
<Text Key="A4FCB33A">Mischevious Sims can clog Sinks and Drains</Text>
<Text Key="2D8F50BB">Click on the Computer, select Hack under the Program cate
gory, and choose a place to hack. Sims can unlock this interaction by increasing
their Programming skill.</Text>
<Text Key="2DE053C4">To increase Mischief skill, click on a Sim and select a S
ocial from the Mischief category or read a Mischief Skill Book. Skill Books can
be purchased directly from a Bookshelf by using the Purchase Books interaction!<
/Text>
<Text Key="C0C8F4E1">Perform {1.Number} Mean or Mischievous Interactions</Text
>
<Text Key="79A1FFAE">Try Hacking {1.Number} Times</Text>
<Text Key="85D5529B">Be Disliked by 3 Sims</Text>
<Text Key="97D3CFAA">Achieve Level 5 Mischief Skill</Text>
<Text Key="C1DF4AEB">Be Despised by 2 Neighbors</Text>
<Text Key="F126633C">Insult 10 Sims</Text>
<Text Key="CF0D10D5">Reach Level 8 Criminal Career</Text>
<Text
<Text
<Text
<Text
<Text
<Text
<Text
<Text
Key="CF6FF326">Become a Parent</Text>
Key="8E5F0769">Have a Child Earn an A in High School</Text>
Key="2BB637B6">Have a Child Max Any Skill</Text>
Key="95CBE417">Mentor Child 10 Times</Text>
Key="2D0087CA">Have a Child Get Married</Text>
Key="21013BE4">Adopt a Child</Text>
Key="7BD641FA">Have a Child Complete an Aspiration</Text>
Key="8D8DD2D4">Have a Child or Grandchild Reach the Top of a Career</Tex
t>
<Text Key="47D74226">Have {1.Number} Grandchildren</Text>
<Text Key="1DE73287">Become Good Friends with {1.Number} Children or Grandchil
dren</Text>
<Text Key="07131EB5">Click on the Bar, select Make Drink, and select a recipe
from the list.</Text>
<Text Key="F4ECCF00">Bars and Bar Stools can be purchased from Build Mode unde
r the Dining Room Sort.</Text>
<Text Key="EDA0FC34">To increase Mixology skill, use the Bar to Make Drinks, T
end Bar, or read a Mixology Skill Book. Skill Books can be purchased directly fr
om a Bookshelf by using the Purchase Books interaction!</Text>
<Text Key="03FAB319">Click on the Phone to Plan a Social Party Event. Once the
Event starts, click on a Bar, select Make Drink, and select a recipe from the l
ist.</Text>
<Text Key="FDAA626A">Click on the Bar, select Make Drink, and select a recipe
from the list. Hover the cursor over the drink to check its quality! Sims with h
igh Skill are more likely to create higher quality drinks.</Text>
<Text Key="6251D9B3">To Celebrate, click on the stove to select the Cake Recip
e. A Sim can Add Birthday Candles and then Celebrate the moment!</Text>
<Text Key="70F4D252">To join the Mixology branch, first progress through the C
ulinary career by completing Promotion Requirements and attending work in the Ca
reer's Ideal Mood. </Text>
<Text Key="AD8CC5E1">To increase Mixology skill, use the Bar to Make Drinks, T
end Bar, or read a Mixology Skill Book. Skill Books can be purchased directly fr
om a Bookshelf by using the Purchase Books interaction!</Text>
<Text Key="95FC823A">Click on the Bar, select Make Drink, and select ten diffe
rent recipes from the list. Hover the cursor over the drink to check its quality
! Sims with high Skill are more likely to create higher quality drinks.</Text>
<Text Key="1E8F1FBB">Click on the Bar, select Make Drink, and select a recipe
from the list. To become Inspired, take a Thoughtful Shower, Read a Book, or do
Creative work.</Text>
<Text Key="1EE022C4">To increase Mixology skill, use the Bar to Make Drinks, T
end Bar, or read a Mixology Skill Book. Skill Books can be purchased directly fr
om a Bookshelf by using the Purchase Books interaction!</Text>
<Text Key="58360D2A">Click on the Refrigerator, select Cook, select the Grille
d Cheese recipe from the list, and then select Family or Party size.</Text>
<Text Key="5B741C6B">Click on the Refrigerator, select Cook, and select a reci
pe from the list. Hover the cursor over the food to check its quality!</Text>
<Text Key="88191E2F">To increase Sim's Cooking skill, use the Refrigerator or
Stove to make food, Watch the Cooking Channel on a TV, or read a Cooking Skill B
ook. Skill Books can be purchased directly from a Bookshelf by using the Purchas
e Books interaction!</Text>
<Text Key="EEA4020E">Click on the Refrigerator, select Cook, and select a reci
pe from the list. To become Inspired, take a Thoughtful Shower, Read a Book, or
do Creative Work.</Text>
<Text Key="AA351D8D">Click on the Phone to Plan a Dinner Party Event. Once the
Event starts, complete the Goals that pop-up to earn a higher score!</Text>
<Text Key="57CCC2D0">To Celebrate, click on the stove to select the Cake Recip
e. Afterwards, add Birthday Candles and then Celebrate the moment!</Text>
<Text Key="1C500645">To join the Culinary Career, click on the Phone or Comput
er and select the Find a Job interaction. To get promoted, complete Promotion Re
quirements and attend work in the Career's Ideal Mood.</Text>
<Text Key="9A71945C">Art can be purchased from Build Mode under the Decoration
s Function category. </Text>
<Text Key="B1097050">Purchase a home and objects worth at least {1.Money}. Kee
p in mind that Property Value counts towards this as well!</Text>
<Text Key="758CB3C5">Landscaping can be purchased from Build Mode under the Ou
tdoors Sort. </Text>
<Text Key="E155CBAF">Purchase a home and objects worth at least {1.Money}. Kee
p in mind that Property Value counts towards this as well!</Text>
<Text Key="47E0AF8E">Windows can be purchased directly from Build Mode.</Text>
<Text Key="DF387A3E">Purchase a home and objects worth at least {1.Money}. Kee
p in mind that Property Value counts towards this as well!</Text>
<Text Key="1022355F">Columns can be purchased directly from Build Mode. </Text
>
<Text Key="1BAF6C6A">Have Earned {1.Money}</Text>
<Text Key="09F78027">Have {1.Money} in Reserve</Text>
<Text Key="06D166FB">Have a Home Worth {1.Money}</Text>
<Text Key="49A9A924">Own 15 Pieces of Art</Text>
<Text Key="D3B14C5D">Own 30 Windows</Text>
<Text Key="E13D795F">Have {1.Money} in Reserve</Text>
<Text Key="8BEA9F58">Reach Level 5 of Any Career</Text>
<Text Key="8C5C6214">Have a Home Worth {1.Money}</Text>
<Text Key="2766E3AB">Purchase {1.Money} Worth of Landscaping</Text>
<Text Key="E4DDB39A">Have Earned {1.Money}</Text>
<Text Key="1F7272ED">Reach Level 8 of Any Career</Text>
<Text Key="B5DDC3F9">Have a Home Worth {1.Money}</Text>
<Text Key="90896846">Purchase 20 Columns</Text>
<Text Key="B16D3809">Have Earned {1.Money}</Text>
<Text Key="CE890356">Have {1.Money} in Reserve</Text>
<Text Key="8FFBE6EA">Have a Home Worth {1.Money}</Text>
<Text Key="CCC45DA9">Bookshelves can be purchased from Build Mode under the St
udy Room Sort. New Books can be purchased directly from a Bookshelf by using the
Purchase Books interaction!</Text>
<Text Key="7AFC91C4">To increase Logic skill, use the Microscope, Observatory,
Chess Table, or read a Logic Skill Book. Skill Books can be purchased directly
from a Bookshelf by using the Purchase Books interaction!</Text>
<Text Key="A6ECB018">To celebrate, click on the stove to select the Cake Recip
e. Afterwards Sims can Add Birthday Candles and then Celebrate the moment!</Text
>
<Text Key="705619ED">To join a Career, click on the Phone or Computer and sele
ct the Find a Job interaction. To get promoted, complete Promotion Requirements
and attend work in the Career's Ideal Mood.</Text>
<Text Key="2F4C816E">To increase a Sim's skill, use objects, perform socials o
r read a Skill Book associated with that skill. Skill Books can be purchased di
rectly from a Bookshelf by using the Purchase Books interaction!</Text>
<Text Key="99084CB7">To increase a Sim's skill, use objects, perform socials o
r read a Skill Book associated with that skill. Skill Books can be purchased di
rectly from a Bookshelf by using the Purchase Books interaction!</Text>
<Text Key="571C0B96">To join a Career, click on the Phone or Computer and sele
ct the Find a Job interaction. To get promoted, complete Promotion Requirements
and attend work in the Career's Ideal Mood.</Text>
<Text Key="46740986">To increase a Sim's skill, use objects, perform socials o
r read a Skill Book associated with that skill. Skill Books can be purchased di
rectly from a Bookshelf by using the Purchase Books interaction!</Text>
<Text Key="AE71C827">To join a Career, click on the Phone or Computer and sele
ct the Find a Job interaction. To get promoted, complete Promotion Requirements
and attend work in the Career's Ideal Mood.</Text>
<Text Key="8D57348E">Click on the Computer and select Practice Programming und
er the Program category.</Text>
<Text Key="A12AF856">Own {1.Money} Worth of Electronics</Text>
<Text Key="C2A3034F">Electronics can be purchased from Build Mode under the El
ectronics Sort.</Text>
<Text Key="9A365A73">Play video games using the Phone, Tablet, Computer, or Mo
tion Gaming Rig for two straight hours without stopping or leaving the Focused e
motion. To become Focused, Use the Microscope, Read a Book, or Play Chess.</Text
>
<Text Key="B33A7B12">Click on the Computer and select any Interaction under th
e Program category. Computers can be purchased from Build Mode under the Study R
oom sort.</Text>
<Text Key="E65FCFF4">To Celebrate, click on the stove to select the Cake Recip
e. Afterwards Sims can Add Birthday Candles and then Celebrate the moment!</Text
>
<Text Key="19801CD9">To join the Tech Guru career, click on the Phone or Compu
ter and select the Find a Job interaction. To get promoted, complete Promotion R
equirements and attend work in the Career's Ideal Mood.</Text>
<Text Key="CD014E2A">Click on the Computer and select Make Video Game or App u
nder the Program category. Sims can unlock this interaction by increasing their
Programming skill.</Text>
<Text Key="D217FB71">To join the Tech Guru career, click on the Phone or Compu
ter and select the Find a Job interaction. To get promoted, complete Promotion R
equirements and attend work in the Career's Ideal Mood.</Text>
<Text Key="4C5A27AC">Click on a Computer and select Enter Game Tournament or L
ivestream Game under the Play Game category. Game Tournaments are unlocked by in
creasing Video Gaming skill whereas Livestreaming is unlocked by being in the eS
port Gamer Track of the Tech Guru career.</Text>
<Text Key="CDD56B43">Use the computer for a total of 100 hours. Computers can
be purchased from Build Mode under the Study Room Sort.</Text>
<Text Key="7A45347E">The Chess Table can be purchased from Build Mode under th
e Study Room Sort.</Text>
<Text Key="81F5A29F">Bookshelves can be purchased from Build Mode under the St
udy Room Sort. New Books can be purchased directly from a Bookshelf by using the
Purchase Books interaction!</Text>
<Text Key="DEC8D9E8">To increase Logic skill, use the Microscope, Observatory,
Chess Table, or read a Logic Skill Book. Skill Books can be purchased directly
from a Bookshelf by using the Purchase Books interaction!</Text>
<Text Key="503BEA65">To increase Rocket Science skill, work on a Rocket Ship o
r read a Rocket Science Skill Book. The Rocket Ship can be purchased from Build
Mode under the Study Room Sort.</Text>
<Text Key="CACD7E70">Click on a Rocket and select Launch or an Upgrade to appl
y. The Rocket Ship must be fully constructed prior to launch, but can be purchas
ed from Build Mode under the Study Room Sort.</Text>
<Text Key="5E53D6C7">A Rocket Ship can be purchased from Build Mode under the
Activities and Skills Function category.</Text>
<Text Key="4F1BEE90">To increase Logic skill, use the Microscope, Observatory,
Chess Table, or read a Logic Skill Book. Skill Books can be purchased directly
from a Bookshelf by using the Purchase Books interaction!</Text>
<Text Key="1F8DB305">Bookshelves can be purchased from Build Mode under the St
udy Room Sort. New Books can be purchased directly from a Bookshelf by using the
Purchase Books interaction!</Text>
<Text Key="21F06F46">Repair broken objects or upgrade objects to improve them.
Upgrading can be done by increasing Handiness skill and salvaging parts from br
oken objects or trash piles.</Text>
<Text Key="772F0696">Finish Reading {1.Number} Books</Text>
<Text Key="5A2B48EC">Achieve Level 4 Logic Skill</Text>
<Text Key="8C70ECFC">Practice Programming for 10 Total Hours</Text>
<Text Key="56C4378C">Reach Level 3 in 1 Career</Text>
<Text Key="1853346A">Achieve Level 4 in 4 Skills</Text>
<Text Key="27A5B90F">Achieve Level 5 Programming Skill</Text>
<Text Key="2889CDC8">Reach Level 5 of the Tech Guru Career</Text>
<Text Key="8CB8DC56">Win {1.Number} Games of Chess</Text>
<Text Key="BD41D119">Finish Reading {1.Number} Books</Text>
<Text
<Text
<Text
<Text
<Text
>
<Text Key="D9EE88EF">Achieve Level 3 Rocket Science Skill</Text>
<Text Key="ADBF10A8">Launch or Upgrade a Rocket {1.Number} Times</Text>
<Text Key="B4CD6261">Own a Rocket Ship</Text>
<Text Key="C6AF4DA6">Achieve Level 8 in 6 Skills</Text>
<Text Key="566CF4FD">Reach Level 3 in 3 Careers</Text>
<Text Key="E6E3BD05">Make {1.Number} Video Games or Apps</Text>
<Text Key="EAFFEBD2">Have Earned {1.Money} from Livestreaming or Gaming Tourna
ments</Text>
<Text Key="F425A183">Have Spent 100 Hours on the Computer</Text>
<Text Key="D68D52D4">Achieve Level 10 Logic Skill</Text>
<Text Key="A15D4243">Finish Reading {1.Number} Books</Text>
<Text Key="C4D5C1FA">Fix or Upgrade {1.Number} Objects</Text>
<Text Key="464F39CD">Click on Sim and select Kiss from the Romantic category.
This interaction is unlocked by performing successful Romantic Socials to increa
se Relationship!</Text>
<Text Key="E0320577">Go on {1.Number} Dates</Text>
<Text Key="F1ECEAF8">Click on Sim and select Ask on Date Social from the Roman
tic category. This interaction is unlocked by performing successful Romantic Soc
ials to increase Relationship!</Text>
<Text Key="FBB8592C">To celebrate, click on the stove to select the Cake Recip
e. Afterwards Sims can Add Birthday Candles and then Celebrate the moment!</Text
>
<Text Key="81762CF1">Click on Sim's significant other and select Get Married u
nder the Romantic category. Sims can unlock this social by Proposing to their si
gnificant other.</Text>
<Text Key="76384EAB">Click on a Sim's spouse and select Ask on Date Social fro
m the Romantic category. Once the Event starts, complete the Goals that pop-up t
o earn a higher score!</Text>
<Text Key="5D64916A">This relationship is earned by having extremely high Frie
ndship and Romance with another Sim.</Text>
<Text Key="63B4E219">If a Sim's spouse is angry, use the Apologize social to e
ase the tension.</Text>
<Text Key="415FEDF2">Lavish Sim's spouse with Romantic Socials after first att
aining Soulmate status.</Text>
<Text Key="5EEE86D3">Click on Sim's Spouse and select Ask on Date Social from
the Romantic category. Once the Event starts, complete the Goals that pop-up to
earn a higher score!</Text>
<Text Key="3B789927">To increase a Sim's Charisma skill, socialize with other
Sims, use the Mirror to Practice Speaking, or read a Charisma Skill Book. Skill
Books can be purchased directly from a Bookshelf by using the Purchase Books int
eraction!</Text>
<Text Key="D37ADA86">Click on a Sim and select Ask on Date Social from the Rom
antic category. Once the Event starts, complete the Goals that pop-up to earn a
higher score!</Text>
<Text Key="67289445">Click on Sim's significant other and select the Break Up
social from the Mean Category.</Text>
<Text Key="073E6B48">To increase a Sim's Charisma skill, socialize with other
Sims, use the Mirror to Practice Speaking, or read a Charisma Skill Book. Skill
Books can be purchased directly from a Bookshelf by using the Purchase Books int
eraction!</Text>
<Text Key="6B59C7DD">Select Romantic Socials to build a Romantic Relationship.
Build Relationship until the Romance bar is at least half full.</Text>
<Text Key="3582BB5E">Click on a Sim and select Kiss from the Romantic category
. This social is unlocked by performing successful Romantic Socials to increase
Relationship!</Text>
<Text Key="44012BBD">To increase a Sim's Charisma skill, socialize with other
Sims, use the Mirror to Practice Speaking, or read a Charisma Skill Book. Skill
Books can be purchased directly from a Bookshelf by using the Purchase Books int
eraction!</Text>
<Text Key="26654D28">Click on a Sim and select Ask on Date Social from the Rom
antic category. Once the Event starts, complete the Goals that pop-up to earn a
higher score!</Text>
<Text Key="01BE15DF">Select Romantic Socials to build a Romantic Relationship.
Build Relationship until the Romance bar is at least half full.</Text>
<Text Key="09A68D96">Initiate 10 Successful Kisses</Text>
<Text Key="FC8F5D84">Be Married to BFF</Text>
<Text Key="B3DBCE5B">Apologize to Spouse while Angry</Text>
<Text Key="EE0F460F">Achieve Level 5 Charisma Skill</Text>
<Text Key="EEF35AC8">Earn Bronze on {1.Number} Dates</Text>
<Text Key="2CECE381">Break Up with {1.Number} Sims</Text>
<Text Key="CD5B7895">Earn Silver on {1.Number} Dates with Spouse</Text>
<Text Key="59D512A2">Achieve Soulmate Relationship with Spouse</Text>
<Text Key="0B677936">Achieve Level 8 Charisma Skill</Text>
<Text Key="EE48F36D">Have a Strong Romantic Relationship with 3 Sims at Once</
Text>
<Text Key="5E0B4A70">Kiss {1.Number} Sims</Text>
<Text Key="7B36EF61">Fuck while at an Event {1.Number} Times</Text>
<Text Key="A7196DD9">Perform {1.Number} Romantic Gestures with Spouse as Soulm
ates</Text>
<Text Key="81F9FD20">Earn Gold on {1.Number} Dates with Spouse</Text>
<Text Key="AD4D4A05">Achieve Level 10 Charisma Skill</Text>
<Text Key="B16978D2">Earn Gold on {1.Number} Dates</Text>
<Text Key="BA8F2E83">Have a Strong Romantic Relationship with 5 Sims at Once</
Text>
<Text Key="FDD8F908">Place a Flower, Fruit, or Vegetable in the world, click o
n it, and select Plant. These can be acquired by harvesting Plants and by purcha
sing them directly from the Planter Box or on the Computer.</Text>
<Text Key="295BF79D">Click on a Plant and select Weed Overgrown Plant. This in
teraction becomes available once a Plant has weeds.</Text>
<Text Key="BBF16619">To increase Gardening skill, Harvest plants, tend Gardens
, or read a Gardening Skill Book. Skill Books can be purchased directly from a B
ookshelf by using the Purchase Books interaction!</Text>
<Text Key="A597AF34">Click on a Plant and select Fertilize. Sims can unlock th
is interaction by increasing their Gardening skill. Skill Books can be purchased
directly from a Bookshelf by using the Purchase Books interaction!</Text>
<Text Key="CE74D2AB">Click on a Plant and select Harvest. This interaction bec
omes available once a Plant bears fruit.</Text>
<Text Key="75D7BD22">To increase Gardening skill, Harvest plants, tend Gardens
, or read a Gardening Skill Book. Skill Books can be purchased directly from a B
ookshelf by using the Purchase Books interaction!</Text>
<Text Key="44136383">Click on a Plant and select Graft. Sims can unlock this i
nteraction by increasing their Gardening skill and Taking a Cutting from a diffe
rent plant.</Text>
<Text Key="E568F7EC">The Evolve interaction is unlocked by keeping Plants weed
-free and providing them with plenty of water. Using better Fertilizer will help
to unlock the Interaction faster.</Text>
<Text Key="30479D5B">To increase Gardening skill, Harvest plants, tend Gardens
, or read a Gardening Skill Book. Skill Books can be purchased directly from a B
ookshelf by using the Purchase Books interaction!</Text>
<Text Key="C26C5E5A">Make plants happy by keeping them weed-free and providing
them with plenty of Water and Fertilizer.</Text>
<Text Key="037FC2C9">Improve {1.Number} Plants to Excellent quality by keeping
them weed-free and providing them with plenty of Water and Fertilizer. When the
y are ready, click on a Plant and choose Evolve.</Text>
<Text Key="61E59801">Get the Starry Night Moodlet from the Point Out Constella
tion Social</Text>
<Text Key="CA25B8C2">Collect 3 Space Rocks</Text>
<Text Key="00FD08EB">Space Rocks can be collected when using the Rocket Ship.
The Rocket Ship can be purchased from Build Mode under the Study Room Sort. Some
Assembly Required!</Text>
<Text Key="CC2D7632">Write a Book</Text>
<Text Key="19A4C7BB">Click on a Computer and select a genre of book to write u
nder the Write category. Computers can be purchased from Build Mode under the St
udy Room Sort.</Text>
<Text Key="19E33316">Drink Space Energy Drink</Text>
<Text Key="F32B0F6F">Click on the Bar, select Make Drink, and select the recip
e from the list. Sims unlock this Drink by progressing in the Astronaut Career.<
/Text>
<Text Key="D6892C58">Earn {1.Money} from Hacking</Text>
<Text Key="A04E32F5">Click on the Computer, select Hack under the Program cate
gory, and choose a place to hack. Sims can unlock this interaction by increasing
their Programming Skill.</Text>
<Text Key="9457725F">Chess Tables can be purchased from Build Mode under the S
tudy Room Sort.</Text>
<Text Key="0B37B839">Run on the Treadmill for 12 Hours</Text>
<Text Key="48C682DE">Click on a Treadmill and select any of the interactions t
o use it. Treadmills can be purchased from Build Mode under the Study Room Sort.
</Text>
<Text Key="13D69C62">Successfully Enthuse about Space with 3 Sims</Text>
<Text Key="D51891A7">Click on a Sim and select the Enthuse about Space Social
from the Friendly category. Sims can unlock this Social by progressing in the As
tronaut Career.</Text>
<Text Key="E471F17A">Click on a Workout Machine and select any of the interact
ions to use it. Workout Machines can be purchased from Build Mode under the Stud
y Room Sort.</Text>
<Text Key="59C93471">Work Out on the Weight Machine for 4 Hours</Text>
<Text Key="FCE3CF7C">Attend 3 Art Exhibitions</Text>
<Text Key="CC2BD853">Attend 5 Art Exhibitions</Text>
<Text Key="2B1C07E0">Get to Bodybuilding Level 10</Text>
<Text Key="43507561">Get to Bodybuilding Level 2</Text>
<Text Key="3C4223A8">Get to Bodybuilding Level 3</Text>
<Text Key="C75D6B83">Get to Bodybuilding Level 4</Text>
<Text Key="BE37B5D2">Get to Bodybuilding Level 5</Text>
<Text Key="BA1B8705">Get to Bodybuilding Level 6</Text>
<Text Key="7A58E9EC">Get to Bodybuilding Level 7</Text>
<Text Key="A858A7E7">Get to Bodybuilding Level 8</Text>
<Text Key="27447786">Get to Bodybuilding Level 9</Text>
<Text Key="24E944C3">Cater a Private Party</Text>
<Text Key="0B47C68B">Cater a Silver Level Private Party</Text>
<Text Key="242CC063">Make 5 Excellent Drinks</Text>
<Text Key="E789A6D4">Cook 6 Unique Foods</Text>
<Text Key="7A25CEED">Cook 5 Excellent Gourmet Dishes</Text>
<Text Key="8BE54286">Cook an Excellent Grilled Cheese</Text>
<Text Key="3681A060">Create 10 Viruses</Text>
<Text Key="E8DACD7D">Click on the Computer and select Make Virus under the Pro
gram category. Sims can unlock this interaction by increasing their Programming
Skill.</Text>
<Text Key="7A633D3C">Hacked {1.Money}</Text>
<Text Key="0AF30D39">Click on the Computer, select Hack under the Program cate
gory, and choose a place to hack. Sims can unlock this interaction by increasing
their Programming Skill.</Text>
<Text Key="34431C39">Click on the Computer, select Hack under the Program cate
gory, and choose a place to hack. Sims can unlock this interaction by increasing
their Programming Skill.</Text>
<Text Key="A16546EF">To become Energized, have your Sim take a nap or a brisk
shower.</Text>
<Text Key="D96118D9">Do Extra Credit Work 3 Times</Text>
<Text Key="56BBA63E">Click on the Homework and select Do Extra Credit Work. Si
ms can unlock this interaction by being an A or B Student and completing Homewor
k.</Text>
<Text Key="51569C14">Finish Homework 3 Times</Text>
<Text Key="86E19751">Click on the Homework and select Do Homework. Don't forge
t to check your Sim's inventory!</Text>
<Text Key="7F15B4A9">Do Makeup Homework 3 Times</Text>
<Text Key="82B279EE">Click on the Homework and select Do Make Up Homework. Don
't forget to check your Sim's inventory!</Text>
<Text Key="4023BF31">Attend School while Focused</Text>
<Text Key="ECA3BD16">To become Focused, have your Sim use the microscope, read
a book, or play chess.</Text>
<Text Key="54036906">Do Extra Credit Work 3 Times</Text>
<Text Key="D70C457F">Click on the Homework and select Do Extra Credit Work. Si
ms can unlock this interaction by being an A or B Student and completing Homewor
k.</Text>
<Text Key="2D33E345">Finish Homework 3 Times</Text>
<Text Key="36BB6F5A">Click on the Homework and select Do Homework. Don't forge
t to check your Sim's inventory!</Text>
<Text Key="5D536DF8">Do Makeup Homework 3 Times</Text>
<Text Key="4394F055">Click on the Homework and select Do Make Up Homework. Don
't forget to check your Sim's inventory!</Text>
<Text Key="F681A27E">Host 3 Art Exhibitions</Text>
<Text Key="E6D50F71">Host a Gold Art Exhibition</Text>
<Text Key="8A3F7F13">Have a House Worth {1.Money}</Text>
<Text Key="4E3AF23C">Have a House Worth {1.Money}</Text>
<Text Key="2C219FD5">Have a House Worth {1.Money}</Text>
<Text Key="3B968392">Hack 3 Times</Text>
<Text Key="0EB24A88">Win 2 Chess Games</Text>
<Text Key="8128BE7A">Win 3 Chess Games</Text>
<Text Key="FCADAE88">Clean Dishes 3 Times</Text>
<Text Key="3E2D283D">Make a Plugin on the Computer</Text>
<Text Key="DFBB0DDB">Make 3 Plugins on the Computer</Text>
<Text Key="130B7BA9">Mentor Sims at Fitness for 10 Hours</Text>
<Text Key="9E1A7DB4">Mentor Sims at Bodybuilding for 10 Hours</Text>
<Text Key="9C705992">Own 3 Masterpiece Paintings</Text>
<Text Key="CF6213C5">Own 10 Masterpiece Paintings</Text>
<Text Key="E45A0584">Own 5 Paintings</Text>
<Text Key="9BA6765B">Own Paintings Worth {1.Money}</Text>
<Text Key="C687696A">Own Paintings Worth {1.Money}</Text>
<Text Key="5931BE1B">Create an Excellent Painting in every genre</Text>
<Text Key="0819D41C">Click on the Easel, select a Painting Style, and choose a
Painting Size. Sims with high Painting Skill are more likely to create higher q
uality paintings. Hover the cursor over a painting to check its quality.</Text>
<Text Key="2F67B858">Create 1 Masterpiece</Text>
<Text Key="C918B6F5">Click on the Easel, select a Painting Style, and choose
a Painting Size. Sims with high Painting Skill are more likely to create higher
quality paintings. Hover the cursor over a painting to check its quality.</Text>
<Text Key="06195BDC">Create 1 Excellent Painting</Text>
<Text Key="4760BE99">Click on the Easel, select a Painting Style, and choose a
Painting Size. Sims with high Painting Skill are more likely to create higher q
uality paintings. Hover the cursor over a painting to check its quality.</Text>
<Text Key="EA0E48E2">Sell 5 Paintings to Art Gallery</Text>
<Text Key="2E4E4AD2">Create 3 Different-sized Paintings</Text>
<Text Key="D358D81B">Click on the Easel, select a Painting Style, and choose a
Painting Size. Sims with high Painting Skill are more likely to create higher q
uality paintings. Hover the cursor over a painting to check its quality.</Text>
lock this Social by progressing in the Villain track of the Secret Agent Career.
</Text>
<Text Key="4113326A">Do Intelligence Research for 2 hours</Text>
<Text Key="4C5CC1F3">Click on a Computer, select Do Intelligence Research. Sim
s can unlock this interaction by progressing in the Secret Agent Career.</Text>
<Text Key="D447DDB0">Investigate 3 Sims</Text>
<Text Key="4B56D2ED">Click on a Computer, select Investigate, and select a Sim
. Sims can unlock this interaction by progressing in the Secret Agent Career.</T
ext>
<Text Key="878676D7">Achieve level 1 Comedy skill.</Text>
<Text Key="B9CB1CB0">Achieve level 2 Comedy skill.</Text>
<Text Key="2E5D1529">Achieve level 3 Comedy skill.</Text>
<Text Key="9561193A">Achieve level 4 Comedy skill.</Text>
<Text Key="D308ABAB">Achieve level 5 Comedy skill.</Text>
<Text Key="37FE2A14">Achieve level 6 Comedy skill.</Text>
<Text Key="4499250D">Achieve level 7 Comedy skill.</Text>
<Text Key="6765E25E">Achieve level 8 Comedy skill.</Text>
<Text Key="4A886F1F">Achieve level 9 Comedy skill.</Text>
<Text Key="574287DD">Max Comedy Skill to Level 10</Text>
<Text Key="C5B251DC">Level 3 of Cooking Skill</Text>
<Text Key="B302361E">Level 5 of Cooking Skill</Text>
<Text Key="842AEEB5">Achieve level 1 Gardening skill.</Text>
<Text Key="BE7107C2">Achieve level 2 Gardening skill.</Text>
<Text Key="D78C9FF3">Achieve level 3 Gardening skill.</Text>
<Text Key="3DC7C798">Achieve level 4 Gardening skill.</Text>
<Text Key="1A4378D1">Achieve level 5 Gardening skill.</Text>
<Text Key="B9B7DBDE">Achieve level 6 Gardening skill.</Text>
<Text Key="9CDA689F">Achieve level 7 Gardening skill.</Text>
<Text Key="8A502394">Achieve level 8 Gardening skill.</Text>
<Text Key="96EB1E8D">Achieve level 9 Gardening skill.</Text>
<Text Key="55580303">Achieve level 10 Gardening skill.</Text>
<Text Key="D5ED2F34">Achieve level 1 Guitar skill.</Text>
<Text Key="39C8914B">Achieve level 2 Guitar skill.</Text>
<Text Key="802BCF5A">Achieve level 3 Guitar skill.</Text>
<Text Key="08398D49">Achieve level 4 Guitar skill.</Text>
<Text Key="5A2133D0">Achieve level 5 Guitar skill.</Text>
<Text Key="B2429AF7">Achieve level 6 Guitar skill.</Text>
<Text Key="5B242296">Achieve level 7 Guitar skill.</Text>
<Text Key="42955E55">Achieve level 8 Guitar skill.</Text>
<Text Key="64AEB0BC">Achieve level 9 Guitar skill.</Text>
<Text Key="82DA64C6">Max Guitar Skill to Level 10</Text>
<Text Key="D9705383">Achieve level 1 Piano skill.</Text>
<Text Key="8C6BD1EC">Achieve level 2 Piano skill.</Text>
<Text Key="CC2E6F05">Achieve level 3 Piano skill.</Text>
<Text Key="0E3C682E">Achieve level 4 Piano skill.</Text>
<Text Key="7A8483EF">Achieve level 5 Piano skill.</Text>
<Text Key="4E550BA8">Achieve level 6 Piano skill.</Text>
<Text Key="55635D61">Achieve level 7 Piano skill.</Text>
<Text Key="0CEA308A">Achieve level 8 Piano skill.</Text>
<Text Key="60CCEC7B">Achieve level 9 Piano skill.</Text>
<Text Key="2EA8D119">Max Piano Skill to Level 10</Text>
<Text Key="8DF2B652">Achieve level 1 Video Gaming skill.</Text>
<Text Key="89D68785">Achieve level 2 Video Gaming skill.</Text>
<Text Key="4A13EA6C">Achieve level 3 Video Gaming skill.</Text>
<Text Key="382C9C6F">Achieve level 4 Video Gaming skill.</Text>
<Text Key="CBE480AE">Achieve level 5 Video Gaming skill.</Text>
<Text Key="130B75E1">Achieve level 6 Video Gaming skill.</Text>
<Text Key="0BFD2428">Achieve level 7 Video Gaming skill.</Text>
<Text Key="1E7504FB">Achieve level 8 Video Gaming skill.</Text>
<Text Key="CA92490A">Achieve level 9 Video Gaming skill.</Text>
nder the Write category. Sims can unlock more genres by increasing their Writing
Skill.</Text>
<Text Key="7EEC1DA4">Write 5 Books</Text>
<Text Key="24582301">Click on a Computer and select a genre of book to write u
nder the Write category. Sims can unlock more genres by increasing their Writing
Skill.</Text>
<Text Key="14A50785">Write a Book</Text>
<Text Key="EF6EAC9A">Click on a Computer and select a genre of book to write u
nder the Write category. Computers can be purchased from Build/Buy under the Stu
dy Room Sort.</Text>
<Text Key="5D29E750">Practice Writing for 3 Hours</Text>
<Text Key="3262CB21">Click on a Computer and select Practice Writing. Computer
s can be purchased from Build Mode under the Study Room Sort.</Text>
<Text Key="1D82E425">Self-Publish 2 Books</Text>
<Text Key="BCEA10FA">Click on a Computer and select a genre of book to write u
nder the Write category. Once the book is complete, click on the Mailbox to Publ
ish it!</Text>
<Text Key="5057CF96">Self-Publish 4 Books</Text>
<Text Key="36E6B8EF">Click on a Computer and select a genre of book to write u
nder the Write category. Once the book is complete, click on the Mailbox to Publ
ish it!</Text>
<Text Key="9355AC16">Submit 2 Books to Literary Digests</Text>
<Text Key="74A0226F">Click on a Computer and select a genre of book to write u
nder the Write category. Once the book is complete, click on the Mailbox to Subm
it Book Copy to Literary Digest!</Text>
<Text Key="F9FA9EE7">Write 3 Articles</Text>
<Text Key="9CD042C8">Click on a Sim and select the Interview about Life Social
from the Friendly category. Afterwards, return to a Computer to Write an Articl
e about them.</Text>
<Text Key="BF3E6DC8">Write 5 Articles</Text>
<Text Key="9F9264C5">Click on a Sim and select the Interview about Life Social
from the Friendly category. Afterwards, return to a Computer to Write an Articl
e about them.</Text>
<Text Key="C3F1D47A">Have earned {1.Money} publishing books</Text>
<Text Key="0A3748E3">Click on a Computer and select a genre of book to write u
nder the Write category. Once the book is complete, click on the Mailbox to Publ
ish it!</Text>
<Text Key="E4365912">Have earned {1.Money} publishing books</Text>
<Text Key="79BEBE5B">Click on a Computer and select a genre of book to write u
nder the Write category. Once the book is complete, click on the Mailbox to Publ
ish it!</Text>
<Text Key="386E7B67">Have earned {1.Money} from articles</Text>
<Text Key="EFDBAC48">Click on a Sim and select the Interview about Life Social
from the Friendly category. Afterwards, return to a Computer to Write an Articl
e about them.</Text>
<Text Key="A90A2F3F">Have earned {1.Money} from articles</Text>
<Text Key="75A13EE0">Click on a Sim and select the Interview about Life Social
from the Friendly category. Afterwards, return to a Computer to Write an Articl
e about them.</Text>
<Text Key="C12DBF1C">Invite a Ghost into your household</Text>
<Text Key="C45ACFCE">Bathroom Breaks</Text>
<Text Key="F9E8555B">Deaths Witnessed</Text>
<Text Key="B0BA7615">Fights Won</Text>
<Text Key="CBD84118">"Go Here"s Obeyed</Text>
<Text Key="D5C0891D">Meals Cooked</Text>
<Text Key="2C13982E">Showers Taken</Text>
<Text Key="DFA14047">Times Angry</Text>
<Text Key="14004B3C">Times Bored</Text>
<Text Key="F1E6F8D5">Times Confident</Text>
<Text Key="B289F0E2">Times Embarrassed</Text>
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<Text Key="9806042A">Masterpiece</Text>
<Text Key="C4830014">Abstract</Text>
<Text Key="9DA5E20B">Classics</Text>
<Text Key="A73E01E2">Monster</Text>
<Text Key="3D640DF5">Angry</Text>
<Text Key="A67AE35C">Confident</Text>
<Text Key="598646F6">Flirty</Text>
<Text Key="B30DCF3D">Playful</Text>
<Text Key="33D17778">Sad</Text>
<Text Key="16AB54AE">People</Text>
<Text Key="7CD07EB7">Animal</Text>
<Text Key="BE5218DA">Impressionism</Text>
<Text Key="817EF464">Mathematical Diagrams</Text>
<Text Key="16465D52">Pop Art</Text>
<Text Key="E6CB2B7D">Realism</Text>
<Text Key="41F077C8">Shapes</Text>
<Text Key="F34530AB">Surrealism</Text>
<Text Key="4028E2AD">Vehicle</Text>
<Text Key="CCCFF39D">Name</Text>
<Text Key="2DA8DEA4">Select Pizza</Text>
<Text Key="25174C47">Prosciutto-Wrapped Asparagus</Text>
<Text Key="EFEB4CD9">Baked Alaska</Text>
<Text Key="50668EC9">Scrap Book</Text>
<Text Key="FB2657B1">By: {0.SimName}</Text>
<Text Key="06AC8F8B">Bestseller</Text>
<Text Key="9558F618">Biography</Text>
<Text Key="95BDE4E8">Immortalize someone you love! Or someone you hate. You're
the author, after all.</Text>
<Text Key="C866762C">Children's</Text>
<Text Key="F16857E4">You know, for kids!</Text>
<Text Key="95A4F3AF">Comedy</Text>
<Text Key="88B4C9DF">Write a book about your routines. It's just like writing
a comedy routine, except you have an editor.</Text>
<Text Key="C69A83A2">Sim must be in a Confident mood to resume writing this bo
ok.</Text>
<Text Key="671160BB">Motivational Book</Text>
<Text Key="1C2CCF63">Help people become better versions of themselves!</Text>
<Text Key="E8DDC808">Bar Guide</Text>
<Text Key="51C0EEB8">A selection of drinks and instructions on how to make the
m.</Text>
<Text Key="4FBC3F3A">Cookbook</Text>
<Text Key="6774E636">Recipes, tips, and tricks on how to create tasty food.</T
ext>
<Text Key="95C9B1C2">A Doll's House</Text>
<Text Key="F6E2795E">The extravagant tales of Areel the Space Pirate and her s
punky lover. In this volume: finding the dollhouse of their dreams.</Text>
<Text Key="1FECB1DD">Sim must be in a Energized mood to resume writing this bo
ok.</Text>
<Text Key="FAF42CC6">Workout Guide</Text>
<Text Key="06EFDF6A">Like stretching before a workout, except in words instead
of actual stretches.</Text>
<Text Key="B8014009">Fantasy</Text>
<Text Key="03C1C3A5">Fire-breathing dragons or sparkly vampires. Choose wisely
.</Text>
<Text Key="B4E9F83A">Sim must be in a Flirty mood to resume writing this book.
</Text>
<Text Key="2C1C5D6B">Romance</Text>
<Text Key="EC1AC433">When a romantic mood meets an outpouring of words, the re
sult is a book that can make anyone blush.</Text>
<Text Key="3F6EF4DA">Chronicle your skill into a guidebook for all!</Text>
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Key="FFEA14CF">Grill Chicken</Text>
Key="CD33C937">Hot Dogs</Text>
Key="8B591CD8">Grill Hot Dogs</Text>
Key="0701C2AB">Salmon</Text>
Key="CA161484">Grill Salmon</Text>
Key="9F17FB6F">Steak</Text>
Key="81645050">Grill Steak</Text>
Key="F872F06F">Tofu Dogs</Text>
Key="7D0E0D50">Grill Tofu Dogs</Text>
Key="94815C51">Veggie Burger</Text>
Key="2C3F181A">Grill Veggie Burger</Text>
Key="93090E07">Serve Grilled Cheese</Text>
Key="8342D971">Silly Gummy Bear Pancakes</Text>
Key="FABD333A">Serve Silly Gummy Bear Pancakes</Text>
Key="90D30256">Silly Gummy Bear Pancakes - Party Size (8)</Text>
Key="8344FF08">Silly Gummy Bear Pancakes - Family Size (4)</Text>
Key="EDD4624E">Cook Silly Gummy Bear Pancakes</Text>
Key="B6D8E726">Mac and Cheese</Text>
Key="7B2314B9">Serve Mac and Cheese</Text>
Key="5342E654">Cook Mac and Cheese</Text>
Key="65B28285">Serve Omelet</Text>
Key="87AA6327">Cook Omelet</Text>
Key="0724D771">Serve Pancakes</Text>
Key="92EBE7A3">Cook Pancakes</Text>
Key="5714F63D">Pan Fried Tilapia</Text>
Key="9DC1AD8E">Serve Pan Fried Tilapia</Text>
Key="2E3560A2">Cook Pan Fried Tilapia</Text>
Key="809CAB16">Serve High Energy Protein Plate</Text>
Key="0F4145DA">High Energy Protein Plate - Party Size (8)</Text>
Key="C5044514">High Energy Protein Plate - Family Size (4)</Text>
Key="C00CFDE1">High Energy Protein Plate</Text>
Key="DBD0244A">Cook High Energy Protein Plate</Text>
Key="2BEFDA8E">Cook Roast Chicken</Text>
Key="7A80A7EA">Serve Scrambled Eggs</Text>
Key="523300AD">Scrambled Eggs</Text>
Key="FF39EFDE">Cook Scrambled Eggs</Text>
Key="BF35C74E">Serve Spaghetti</Text>
Key="9A8E8D09">Angry Flaming Spaghetti</Text>
Key="0AFBC972">Serve Angry Flaming Spaghetti</Text>
Key="44EFC2E6">Cook Angry Flaming Spaghetti</Text>
Key="FED14AE9">Lobster Thermidor</Text>
Key="345027D8">Garlic Noodles</Text>
Key="342681E8">Omelet</Text>
Key="5FF83874">Pancakes</Text>
Key="9C3C07EF">Fruit & Yogurt Parfait</Text>
Key="129E9268">Pasta Primavera</Text>
Key="246E885B">Canadian Bacon Pizza</Text>
Key="F7A327D6">Cheese Pizza</Text>
Key="D44937F7">Pepperoni Pizza</Text>
Key="8D9D06CD">Canadian Bacon Pizza</Text>
Key="A36E9BA4">Rack of Lamb</Text>
Key="E9AEABB1">Herb-Crusted Salmon</Text>
Key="F325F2C1">Chicken Saltimbocca</Text>
Key="2893FF9C">Monte Cristo Sandwich</Text>
Key="B96E2942">Grab Cereal</Text>
Key="D2D0A2C9">Grab Chips</Text>
Key="501667FF">Yogurt</Text>
Key="F342ED00">Grab Yogurt</Text>
Key="A335F865">Lobster Tortellini</Text>
Key="0EBD80A8">Spinach Frittata</Text>
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Key="5E9500B7">Trout Meuniere</Text>
Key="DD2D8524">A Plucky Tune</Text>
Key="10A39051">A Relaxed Rhythm</Text>
Key="72E343E2">A Dramatic Ballad</Text>
Key="1954938F">A Playful Tune</Text>
Key="A3EA99E9">A Classic Piece</Text>
Key="7592477C">A Whimsical Tune</Text>
Key="5242D587">A Jazzy Piece</Text>
Key="B091C81A">A Mysterious Theme</Text>
Key="289AD77D">An Improvisational Melody</Text>
Key="6AD721FF">A Jaunty Strain</Text>
Key="5B4D7A12">A Sentimental Piece</Text>
Key="B4938A81">A Haunting Melody</Text>
Key="2F19A2D4">An Old World Piece</Text>
Key="4A1652CE">Abstract Painting</Text>
Key="CEB81F42">Large Abstract Painting</Text>
Key="F88B67CC">Medium Abstract Painting</Text>
Key="3D29E9EA">Small Abstract Painting</Text>
Key="43ABAD27">Draw Monster</Text>
Key="28D8970C">[placeholder] description: monster</Text>
Key="8C80AF54">People</Text>
Key="F9AC7287">Draw People</Text>
Key="7D3965AC">[placeholder] description: people</Text>
Key="A087953F">Animal</Text>
Key="B3560340">Draw Animal</Text>
Key="09F9798F">[placeholder] description: animal</Text>
Key="19E0A60A">Shapes</Text>
Key="F0E7A6B5">Draw Shapes</Text>
Key="E35BF4E6">[placeholder] description: shapes</Text>
Key="C3CE513D">Vehicle</Text>
Key="8D60C08E">Draw Vehicle</Text>
Key="709A6ED1">[placeholder] description: vehicles</Text>
Key="5880BD7D">Angry Painting</Text>
Key="CBDE7811">Sometimes, only paint can express true fury.</Text>
Key="EF123376">Confident Painting</Text>
Key="063B8BFA">Somewhat motivating.</Text>
Key="1100A038">Horny Painting</Text>
Key="67B47648">A painting to stir the lions of passion.</Text>
Key="AE31DF25">Playful Painting</Text>
Key="C7A8BF99">Art that can elicit a snicker or two.</Text>
Key="8975DF8A">Sad Painting</Text>
Key="688B9266">Turn that frown...into art!</Text>
Key="BD75DDB8">Impressionism Painting</Text>
Key="5C57C658">Large Impressionism Painting</Text>
Key="10EF77C6">Medium Impressionism Painting</Text>
Key="171F2404">Small Impressionism Painting</Text>
Key="58CA7A2D">Math</Text>
Key="3E28022F">Mathematical Diagram</Text>
Key="A054345F">TEMP: Math Drawing</Text>
Key="3F0F8E9C">Pop Art Painting</Text>
Key="C933408C">Large Pop Art Painting</Text>
Key="D139E8F2">Medium Pop Art Painting</Text>
Key="13E67C88">Small Pop Art Painting</Text>
Key="1B01ADA1">Realism Painting</Text>
Key="99673A1D">Large Realism Painting</Text>
Key="29DA1879">Medium Realism Painting</Text>
Key="A6E5CF39">Small Realism Painting</Text>
Key="6D2CF03E">Surrealism Painting</Text>
Key="85EDA4CB">Large Surrealism Painting</Text>
Key="0EC05513">Medium Surrealism Painting</Text>
h other.</Text>
<Text Key="13B60DB9">Henchman</Text>
<Text Key="2A870932">{1.SimFirstName} and {0.SimFirstName} now despise each ot
her!</Text>
<Text Key="30C86379">(From Making a Friend)</Text>
<Text Key="4B0C30AC">(From Making a Friend)</Text>
<Text Key="81524F7F">{1.SimFirstName} just became Good Friends with {0.SimFirs
tName}.</Text>
<Text Key="1EB10F66">{1.SimFirstName} just became a Nemesis of {0.SimFirstNam
e}</Text>
<Text Key="1E013D3C">Romance Unlocked (Should not be seen, DNT)</Text>
<Text Key="0E2CF811">Roommate</Text>
<Text Key="A50842B7">Neighbor</Text>
<Text Key="E1865949">{0.SimFirstName} just became Impartial to {1.SimFirstNam
e}.</Text>
<Text Key="6481C531">There's no strong feelings one way or the other.</Text>
<Text Key="5E6BB159">Impartial</Text>
<Text Key="E97E5F39">Uh oh, things have become somewhat tense. \n\n Try tellin
g a joke, or chatting with another Sim.</Text>
<Text Key="68483911">Awkward Encounter</Text>
<Text Key="EFE13FCD">What a terribly uncomfortable conversation. \n\n It might
be wise to walk away for awhile!</Text>
<Text Key="ECEE8565">Very Awkward Encounter</Text>
<Text Key="D7BC7E9D">Just an ordinary, polite conversation. \n\n Try chatting
and see what happens.</Text>
<Text Key="F6AC10BE">Casual Discussion</Text>
<Text Key="C4CFD557">Watch out! This conversation has gotten downright ugly. \
n\n It will be tough to mend this relationship now!</Text>
<Text Key="F4940F9B">Abhorrent Confrontation</Text>
<Text Key="F4EB835A">This conversation has become rather unpleasant. \n\n Try
apologizing, or just walking away.</Text>
<Text Key="8117F710">Unpleasant Conversation</Text>
<Text Key="8307A621">Pleasant Conversation</Text>
<Text Key="2C0E6555">This conversation is going well. \n\n Try building a last
ing relationship with this Sim!</Text>
<Text Key="F836DA23">Uh oh, this conversation has taken a turn for the worst.
\n\n Try apologizing, or just walking away.</Text>
<Text Key="5AFD9D97">Offensive Conversation</Text>
<Text Key="58A7FE62">Sims don't like hearing the same thing over and over. \n\
n Try chatting about something different.</Text>
<Text Key="5C2944E8">Boring Conversation</Text>
<Text Key="065A38E7">Looks like everyone is having fun. \n\n Try telling jokes
about building a lasting friendship.</Text>
<Text Key="F39174CB">Funny Conversation</Text>
<Text Key="0E871BB9">Looks like everyone is having a blast. \n\n It's hard not
to laugh at everything!</Text>
<Text Key="C5101E91">Hilarious Repartee</Text>
<Text Key="24716AE6">Now things are unpleasant, as well as boring. \n\n It's t
ime for a new conversation topic!</Text>
<Text Key="AE12CC5C">Insufferably Tedious Conversation</Text>
<Text Key="0B3C1DB2">Sims don't like hearing the same thing over and over. \n\
n Try chatting about something different.</Text>
<Text Key="E6B4DDD8">Tedious Conversation</Text>
<Text Key="18B371A3">Tender, romantic words fill this conversation. \n\n Now t
hings can really move forward!</Text>
<Text Key="791D3417">Amorous Exchange</Text>
<Text Key="44CA6FE8">What Sim could say no under these circumstances!</Text>
<Text Key="C2173F02">Steamy Exchange</Text>
<Text Key="8F73928F">Things seem to be going well... \n\n Try saying something
romantic!</Text>
<Text Key="6D9CA81D">Sometimes your gut tells you it's all wrong. And then you
tell that gut to be quiet.</Text>
<Text Key="15891215">Bad Romance</Text>
<Text Key="CE8B84FC">{1.SimFirstName} just became a Despised Ex of {0.SimFirs
tName}.</Text>
<Text Key="ED6B9F05">(From Getting Divorced)</Text>
<Text Key="2EC4F9C6">{0.SimFirstName} just got Engaged to {1.SimFirstName}!</T
ext>
<Text Key="271E6E4B">The betrothed was left standing at the altar. Maybe it wa
s for the best, but it's unlikely they feel that way.</Text>
<Text Key="ABC12A82">Nothing complements heartbreak like utter humiliation.</T
ext>
<Text Key="A7341388">Left at the Altar</Text>
<Text Key="F20B3D4A">Spouse</Text>
<Text Key="D24CCE81">{1.SimFirstName} just promised {M1.himself}{F1.herself} t
o {0.SimFirstName}!</Text>
<Text Key="F7C0B508">(From Exchanging Promise Rings)</Text>
<Text Key="0ABE6BBC">These Sims have promised that they will remain a couple f
orever.</Text>
<Text Key="D28EE556">Promised</Text>
<Text Key="35984631">(From New Relationship)</Text>
<Text Key="A249A425">{1.SimFirstName} just became the {M1.boyfriend}{F1.girlfr
iend} of {0.SimFirstName}.</Text>
<Text Key="8CAA5A43">(From Losing a True Love)</Text>
<Text Key="A2452BE1">Few things are sadder than when spouses are separated by
death.</Text>
<Text Key="4F26E1E9">Widow</Text>
<Text Key="47A7AA50">Widower</Text>
<Text Key="8E3D6B3A">{1.SimFirstName} and {0.SimFirstName} have had it. They a
re now Enemies!</Text>
<Text Key="2B312720">{0.SimFirstName} and {1.SimFirstName} have settled their
differences and are no longer Enemies.</Text>
<Text Key="E9EFDC71">These two Sims just refuse to get along!</Text>
<Text Key="515F1B99">Enemies</Text>
<Text Key="6FD67C62">Debug Household Reward</Text>
<Text Key="9FEB3DE1">Household Reward Description</Text>
<Text Key="655E60E1">DEBUG REWARD TNS</Text>
<Text Key="14EAEB90">Debug Sim Reward</Text>
<Text Key="BBD85FDF">Debug Sim Reward Description</Text>
<Text Key="EAE56FCA">Long Lived</Text>
<Text Key="749178EB">Long Lived</Text>
<Text Key="F01CDC0E">Reward!</Text>
<Text Key="E7212374">Happy Birthday! Shame about the party. At least someone l
eft a book as a present. It's in your household inventory.</Text>
<Text Key="0B118498">Bronze Level rewards include a new book object.</Text>
<Text Key="11DFD8C6">Happy Birthday! Someone left you a nice new dresser in yo
ur household inventory. Maybe it was a hint to start dressing your (new) age.</T
ext>
<Text Key="5309511E">Gold Level rewards include a new bedroom object.</Text>
<Text Key="89FB6CC3">Happy Birthday! Enjoy some festive balloons. They're in y
our household inventory.</Text>
<Text Key="1908EDD7">Silver Level rewards include a new decorative object.</Te
xt>
<Text Key="73BAC34C">Classy party! You deserve a special black and white gift.
Check your household inventory.</Text>
<Text Key="C3FBD7A0">Gold Level rewards include a new musical object.</Text>
<Text Key="3EE15075">Nice party! You'll find a black and white reward in your
household inventory.</Text>
<Text Key="69CCC1FD">Gold Level rewards include a new skill object.</Text>
<Text Key="FD34A259">Point Out Constellations interaction</Text>
<Text Key="1BB052DE">Eric</Text>
<Text Key="3F8FE7F2">Vivian</Text>
<Text Key="08CCA344">Pancakes</Text>
<Text Key="90836688">Bob</Text>
<Text Key="9C940A32">Eliza</Text>
<Text Key="076DC7F2">Patel</Text>
<Text Key="DE8A0883">Zoe</Text>
<Text Key="A2DD9080">Richards</Text>
<Text Key="77B1F4AA">Gavin</Text>
<Text Key="8C059839">Scott</Text>
<Text Key="E8C15EC5">Travis</Text>
<Text Key="33F103FD">Spencer-Kim</Text>
<Text Key="CF6DD82A">Alice</Text>
<Text Key="772AA1AD">Spencer-Kim-Lewis</Text>
<Text Key="065C46F6">Olivia</Text>
<Text Key="E261EC52">Zest</Text>
<Text Key="1B8B744D">Johnny</Text>
<Text Key="F3A73F7F">I don't even know what this thing does. Just... don't.</T
ext>
<Text Key="1E8A5B9A">Dangerous Test Event</Text>
<Text Key="C143C9C7">{0.SimName} wants you to come to a dinner party.</Text>
<Text Key="8A6CC7B5">LKG Party</Text>
<Text Key="77554FD5">The Rockin' QA Party</Text>
<Text Key="A308BA03">You don't want me anymore? Well, that'll be {0.Money} for
today's services.</Text>
<Text Key="C483E192">I couldn't reach your mailbox, but I managed to throw the
mail in there. Good luck getting it back out!</Text>
<Text Key="2A45645F">MTX Test Event</Text>
<Text Key="74698E53">MTX Test Event</Text>
<Text Key="AFC6F048">You didn't show up to claim your pizza, so I charged you
{0.Money} and left it outside for the ants to enjoy.</Text>
<Text Key="2651F726">Here's your pizza! That'll be {0.Money}.</Text>
<Text Key="A001E415">You don't seem to have enough cash for this pizza. You ca
n have the pizza, but don't think it's free! A bill for the remaining {1.Money}
will be coming your way.</Text>
<Text Key="02DF5CB6">{0.SimName} wants to invite you to a single's party. Oh
baby.</Text>
<Text Key="0C96AF4A">Come hangout with everyone at this amazing Venue Party.</
Text>
<Text Key="68F5DCD1">No one in the household is having their birthday today.</
Text>
<Text Key="CFE62BE8">Birthday Party</Text>
<Text Key="DC940994">Birthday parties come but once a year and they are an eve
nt that shouldn't be missed! Bring cake, a gift, and a smile. Happy Birthday!</T
ext>
<Text Key="B5F8396A">Black and White Bash</Text>
<Text Key="FC68D112">Nothing is ever black and white, except your very own Bla
ck & White Bash! Entertain your friends in high style-black tie or white tie
, little black dress or lily-white gown, your guests will be dressed to the nine
s and ready to party.</Text>
<Text Key="C542AB51">Astronaut Training</Text>
<Text Key="F37123F1">An astronaut is expected to be in peak physical form, and
to have mastered many scientific and mechanical principles.</Text>
<Text Key="E4F24037">Art Class</Text>
<Text Key="3BABC46B">No matter how much natural talent you have, you can alway
s learn new techniques by training with a friendly group of like-minded artists.
</Text>
<Text Key="908C8982">Fancy Party</Text>
<Text Key="018BB55F">Fancy Party</Text>
<Text Key="FD88FF53">At a party this fancy, guests expect a certain level of s
<Text Key="B6491874">Click on a Mirror and select Try to Calm Down. Sims can p
erform this interaction while Angry or Tense.</Text>
<Text Key="7F9C2209">Click on a Mirror and select Try to Calm Down. Sims can p
erform this interaction while Tense.</Text>
<Text Key="E91F3EA7">Catch a Fish</Text>
<Text Key="8B8BC138">Click on a nearby fishing sign posts to go Fishing.</Text
>
<Text Key="590059D5">Catch {0.Number} Fish</Text>
<Text Key="0BFD0E4B">Make a Great Catch</Text>
<Text Key="3C11F05F">Make an Amazing Catch</Text>
<Text Key="64BC3CB4">Catch a Fish Using Bait</Text>
<Text Key="9D673547">Chat with Someone</Text>
<Text Key="D12F9198">Click on the Phone, select Chat, and choose a Sim to Chat
with.</Text>
<Text Key="0EBB767C">Chat with Someone while Confident</Text>
<Text Key="FDB1C190">Chat with {2.SimFirstName}</Text>
<Text Key="33DB22E4">Ask for Typing Tips</Text>
<Text Key="92EEA305">Click on the Computer and select Practice Typing. Asking
for help from an older Sim may assist in developing the Motor skill further.</Te
xt>
<Text Key="61D2FF30">Attempt Mental Telepathy</Text>
<Text Key="92918171">Click on a Sim and select Attempt Telepathy under the Fri
endly category. Child Sims can unlock this social by increasing their Mental Ski
ll.</Text>
<Text Key="6C5C0D60">Click on {2.SimFirstName} and select a Social from the Fr
iendly category.</Text>
<Text Key="27F0593C">Chat with Someone while Confident</Text>
<Text Key="5E2337CC">Click on {2.SimFirstName} and select a Social from the Fr
iendly category.</Text>
<Text Key="60F7C692">Create Potion</Text>
<Text Key="E630E063">Click on the Science Table, select Create Potion, and se
lect any potion type.</Text>
<Text Key="1E689EA4">Create Potion while Focused</Text>
<Text Key="2B766BC5">Click on the Science Table, select Create Potion, and se
lect any potion type.</Text>
<Text Key="406D1A41">Click on a Sim and select Discuss Fractions under the Fri
endly category. Child Sims can unlock this social by increasing their Mental Ski
ll.</Text>
<Text Key="924FBA91">Draw Something</Text>
<Text Key="04B4D642">Click on the Activity Table and select any type of Drawin
g.</Text>
<Text Key="7E17857C">Draw Something While Inspired</Text>
<Text Key="E069F56D">Click on the Activity Table and select any type of Drawin
g.</Text>
<Text Key="1D662D13">Hang Out on the Monkey Bars</Text>
<Text Key="FB957434">Click on the Monkey Bars and select Hang Out.</Text>
<Text Key="E40A1458">Help {2.SimFirstName} with Homework</Text>
<Text Key="8C062269">Click on {2.SimFirstName} and select Help with Homework.<
/Text>
<Text Key="4BCCD6A6">Do an Impression</Text>
<Text Key="8BE119B0">Learn Idioms on the Computer</Text>
<Text Key="5373D4F1">Click on the Computer and select Research Idioms. Child S
ims can unlock this interaction by increasing their Social Skill.</Text>
<Text Key="00C31497">Make a Silly Face at Someone</Text>
<Text Key="26E25D28">Click on a Sim and select Make Silly Face under the Funny
category.</Text>
<Text Key="1EE06E2C">Play Computer Games</Text>
<Text Key="83C3435D">Click on the Computer and select Play Arithmetic Attack!
Child Sims can unlock this interaction by increasing their Mental Skill.</Text>
<Text Key="7F699BC8">Play Arithmetic Game</Text>
lectibles can be found by looking under logs, digging under rocks, and using the
Observatory.</Text>
<Text Key="B4420DFE">Collect a New Alien Species</Text>
<Text Key="A084ABDF">Alien Species Collectibles can be found by using the Rock
et Ship!</Text>
<Text Key="0175BC60">Crystals can be found by selecting Dig on special rocks.<
/Text>
<Text Key="AFAD4C8E">Collect a New Element</Text>
<Text Key="4510246F">Elements can be found by sending Metals or Crystals to th
e Geo Council for Elemental Isolation. Metals and Crystals can be found by selec
ting Dig on special rocks.</Text>
<Text Key="C6307EDB">Collect a New Fossil</Text>
<Text Key="1BABB38C">Fossils can be found by selecting Dig on special rocks.</
Text>
<Text Key="8656FA75">Collect a New Frog</Text>
<Text Key="3D4DF516">Frogs can be found by selecting Look for Frogs on special
logs and pumps.</Text>
<Text Key="FC363BBE">Collect a New Metal</Text>
<Text Key="7CA7E09F">Metals can be found by selecting Dig on special rocks.</T
ext>
<Text Key="A0F0E6C4">Collect a New Microscope Print</Text>
<Text Key="7ADAF5A5">Microscope Prints can be discovered by taking samples of
other Collectibles and analyzing them using the Microscope.</Text>
<Text Key="F45D2C5C">Collect a New MySim</Text>
<Text Key="476FC38D">MySims can be in Capsules when selecting Dig on special r
ocks.</Text>
<Text Key="4A60C967">Collect a New Post Card</Text>
<Text Key="1D5AA14A">Collect a New Space Print</Text>
<Text Key="467C2D6B">Space Prints can be discovered by using the Observatory.<
/Text>
<Text Key="F19CD2E6">Collect a New Space Rock</Text>
<Text Key="BABB38D7">Space Rocks can be found by using the Rocket Ship!</Text>
<Text Key="5BA05044">Collect a New Crystal</Text>
<Text Key="7786B3DC">Post cards can be collected by selecting Find a Pen Pal o
n the Computer.</Text>
<Text Key="89FDC146">Click on {1.SimFirstName}'s significant other and select
Break Up.</Text>
<Text Key="BD10AA16">Complain about Problems</Text>
<Text Key="3A39FC07">Click on a Sim and select Complain about Problems from th
e Friendly category. Sims can perform this Social while Embarrassed, Sad, or Str
essed.</Text>
<Text Key="EAD7AC89">Complete a Freelance Job on the Computer</Text>
<Text Key="FCA4B10A">Click on the Computer and select Start Freelance Work und
er the Program category. Sims can unlock this interaction by increasing their Pr
ogramming Skill.</Text>
<Text Key="46FCAE0E">Compliment Someone</Text>
<Text Key="B37EA4EF">Click on a Sim and select Compliment Outfit under the Fri
endly category. Sims can unlock this social by increasing their Charisma Skill.<
/Text>
<Text Key="C0F8CD59">Compliment Someone</Text>
<Text Key="AB6152DA">Click on a Sim and select Compliment Appearance from the
Romantic category.</Text>
<Text Key="549F2F9A">Compliment {2.SimFirstName}</Text>
<Text Key="4C5B8022">Compose a Comedy Routine</Text>
<Text Key="4C062CF3">Click on the Computer, select Comedy, and select any Rout
ine.</Text>
<Text Key="1F1C5A28">Compose a Long Comedy Routine</Text>
<Text Key="F3CDD4B9">Click on the Computer, select Comedy, and select Compose
Long Comedy Routine.</Text>
<Text Key="830B8D4D">Compose a Medium Comedy Routine</Text>
iner Career.</Text>
<Text Key="9FB519A9">Try out Comedy Material</Text>
<Text Key="8621AE7B">Click on another Sim and select Try Out Material under th
e Funny category. Sims can unlock this social by progressing in the Comedian Tra
ck of the Entertainer Career.</Text>
<Text Key="20EA841E">Write a Jingle</Text>
<Text Key="673B2318">Click on an Instrument and select Write Jingle. Sims can
unlock this interaction by progressing in the Musician Track of the Entertainer
Career.</Text>
<Text Key="54404959">Enthuse about a New Show</Text>
<Text Key="3ACB3C47">Enthuse about Interests with Someone</Text>
<Text Key="B6A1FE98">Click on a Sim and select Enthuse about Interests from th
e Friendly category. Sims can perform this Social while Energized.</Text>
<Text Key="D159D25E">Feed a Cowplant</Text>
<Text Key="DF961AFF">Click on the Cow Plant and select Feed once it is grown.<
/Text>
<Text Key="5A262AE7">Fertilize a Plant</Text>
<Text Key="04422E78">Click on a Plant and select Fertilize. Sims can unlock th
is interaction by increasing their Gardening Skill.</Text>
<Text Key="DC3197D7">Get into a Fight</Text>
<Text Key="8B59AF39">Click on a Sim and select Fight! Continuously performing
Mean Socials will decrease {1.SimFirstName}'s relationship and make them Angry.<
/Text>
<Text Key="F4E3170D">Finish Reading a Book</Text>
<Text Key="A74CACBE">Select a Book from a Bookshelf and Read it to completion.
</Text>
<Text Key="8149BCE8">Fish for an Hour</Text>
<Text Key="4F640FB9">Flash Crazy Eyes at Someone</Text>
<Text Key="EC51B1FA">Click on a Sim and select Flash Crazy Eyes from the Funny
category. Sims can perform this Social while Playful.</Text>
<Text Key="CB207328">Flatter Someone</Text>
<Text Key="7CF0C7B9">Click on a Sim and select Flatter under the Friendly cate
gory. Sims can unlock this social by increasing their Charisma Skill.</Text>
<Text Key="1060AD35">Click on a Sim and select a Social from the Romantic cate
gory. </Text>
<Text Key="2E5DA9C7">Flirt With Someone While Feeling Horny</Text>
<Text Key="76E9DBC1">Flirt with {2.SimFirstName}</Text>
<Text Key="966528AC">Eat an Excellent Meal</Text>
<Text Key="76B1C86E">Satiate {1.SimFirstName}'s exquisite appetite by eating a
n Excellent meal. Sims have a greater chance of creating high quality meals with
increased Cooking Skill.</Text>
<Text Key="22C4C913">Be Friendly with {2.SimFirstName}</Text>
<Text Key="03EEA834">Click on {2.SimFirstName} and select a Social from the Fr
iendly category.</Text>
<Text Key="81BF8D99">Click on {2.SimFirstName} and select a Social from the Fu
nny category.</Text>
<Text Key="69ED725E">Click on {2.SimFirstName} and select a Social from the Me
an category.</Text>
<Text Key="F8B7C916">Click on {2.SimFirstName} and select a Social from the Mi
schief category.</Text>
<Text Key="AC7CFA98">Click on {2.SimFirstName} and select a Social from the Fr
iendly category.</Text>
<Text Key="0BBCDFA4">Click on {2.SimFirstName} and select First Kiss from the
Romantic category.</Text>
<Text Key="AFC96398">Have First Kiss with {2.SimFirstName}</Text>
<Text Key="E96B3FA9">Click on {2.SimFirstName} and select First Kiss from the
Romantic category.</Text>
<Text Key="380AD05D">Click on {2.SimFirstName} and select a Social from the Ro
mantic category.</Text>
<Text Key="8A3B1826">Click on {2.SimFirstName} and select a Social from the Ro
mantic category.</Text>
<Text Key="3E0E64F5">Get to know {2.SimFirstName}</Text>
<Text Key="069CB896">Click on {2.SimFirstName} and select Get to Know from the
Friendly category.</Text>
<Text Key="3FEB9914">Click on {2.SimFirstName} and select Kiss from the Romant
ic category.</Text>
<Text Key="0555CB91">Be Mischievous to {2.SimFirstName}</Text>
<Text Key="1C66FCA4">Be Funny with {2.SimFirstName}</Text>
<Text Key="65C24ABB">Become Angry</Text>
<Text Key="6092AFAC">Become Angry by clicking on other Sims and selecting Mean
interactions.</Text>
<Text Key="9A0DFCE3">Have {1.SimFirstName} become Confident. To become Confide
nt, have {1.SimFirstName} workout or practice speaking in the mirror.</Text>
<Text Key="9F473A52">Have {1.SimFirstName} become Energized. To become Energiz
ed, have {1.SimFirstName} work out, drink coffee, or take a brisk shower.</Text>
<Text Key="194A63CE">Have {1.SimFirstName} become Fatigued. To become fatigued
, have {1.SimFirstName} work out on the Punching Bag, Treadmill, or Workout Mach
ine.</Text>
<Text Key="954B7B55">Have {1.SimFirstName} get Horny. To get Horny, have {1.Si
mFirstName} engage in romantic socials, or watch the Romance Channel on the TV.<
/Text>
<Text Key="D57635C8">Have {1.SimFirstName} become Focused. To become Focused,
have {1.SimFirstName} use the microscope, read a book, or play chess.</Text>
<Text Key="C8C03121">Have {1.SimFirstName} become Happy. To become Happy, have
{1.SimFirstName} take care of their Needs and have good conversations with othe
r Sims.</Text>
<Text Key="4C043469">Have {1.SimFirstName} become Inspired. To become Inspired
, have {1.SimFirstName} take a Thoughtful Shower, Read, or do creative work.</Te
xt>
<Text Key="BFF93306">Get Married to {2.SimFirstName}</Text>
<Text Key="FB8D4D37">Click on {2.SimFirstName} and select Get Married under th
e Romantic category.</Text>
<Text Key="9E517404">Have {1.SimFirstName} become Playful. To become Playful,
have {1.SimFirstName} watch the comedy channel or perform Funny Socials.</Text>
<Text Key="300D67CA">Get a Promotion</Text>
<Text Key="770864EB">Maximize performance and complete career goals to get a p
romotion!</Text>
<Text Key="CE93D78E">Get Sad</Text>
<Text Key="5ED1BD6F">Have {1.SimFirstName} become Sad. Become Sad by not bein
g social.</Text>
<Text Key="0E740CE5">Get Sore from Workout</Text>
<Text Key="B8B4BF86">Pushing the limits by working out beyond the normal fitne
ss session can result in soreness the following day, showing progress. Have {1.S
imFirstName} Push the Limits on the Punching Bag, Treadmill, or Workout Machine.
</Text>
<Text Key="796278F4">Get to know {2.SimFirstName}</Text>
<Text Key="DC9C3B74">Break an Object</Text>
<Text Key="81BFA315">Click on a object and select Possess to Break.</Text>
<Text Key="2CBCCDFD">Scare a Sim</Text>
<Text Key="36716FAE">Click on a Sim with a Ghost sim selected and select Ghost
Scare.</Text>
<Text Key="2D83F0AA">Start a Fire</Text>
<Text Key="930CA18B">Click on the ground at the ghost Sim's home lot while Ang
ry to Start Fire.</Text>
<Text Key="5B55F597">Give Someone Cooking Tips</Text>
<Text Key="48096CF9">Click on a Sim and select Give Cooking Tips under the Fri
endly category. Sims can unlock this social by increasing their Cooking Skill.</
Text>
<Text Key="86EC0C0D">Go for a Jog</Text>
<Text Key="C96593BE">Click on {1.SimFirstName} and select Go Jogging.</Text>
t>
<Text Key="9D1E71D0">Give Repair Tips to Someone</Text>
<Text Key="EE412F00">Click on a Sim who is Repairing or Upgrading an object an
d select Mentor. Sims can unlock this interaction by increasing their Handiness
Skill.</Text>
<Text Key="777D96BB">Mentor Someone on the Guitar</Text>
<Text Key="0EC7106D">Click on another Sim while they are playing the Guitar an
d select Mentor. Sims can unlock this interaction by maxing out their Guitar Ski
ll.</Text>
<Text Key="466D8A5A">Mentor Someone on the Piano</Text>
<Text Key="7AE80EA4">Click on a Sim playing the Piano and select Mentor. This
interaction can be unlocked by maxing out the Piano Skill.</Text>
<Text Key="78CCF69C">Mentor Someone on the Violin</Text>
<Text Key="E87DEADE">Click on a Sim playing the Violin and select Mentor. This
interaction can be unlocked by maxing out the Violin Skill.</Text>
<Text Key="2B84FA12">Mentor Someone in Fitness</Text>
<Text Key="BD1F26E3">Click on another Sim while they are working out and selec
t Train. Sims can unlock this interaction by maxing out their Fitness Skill.</Te
xt>
<Text Key="943DAFA3">Travel to the Gym by pulling up the World Map and clickin
g on the Venue. Once there, click on another Sim while they are working out and
select Train. Sims can unlock this interaction by maxing out their Fitness Skill
.</Text>
<Text Key="A9AC0117">Mentor someone in Fitness at the Gym</Text>
<Text Key="CCD39335">Mentor Someone in Painting</Text>
<Text Key="011E73D6">Click on a Sim that is painting and select Mentor. Sims c
an unlock this interaction by maxing out their Painting Skill.</Text>
<Text Key="1FD59C25">Mentor Someone in Writing</Text>
<Text Key="12F02C97">Click on a Sim that is Writing and select Mentor. This in
teraction can be unlocked by maxing out the Writing Skill.</Text>
<Text Key="B637EAFD">Be Mischievous</Text>
<Text Key="0D550EAE">Click on a Sim and select a Social from the Mischief cate
gory.</Text>
<Text Key="765F5D7E">Make a Ridgeport</Text>
<Text Key="01B7EA78">Click on the Bar, select Make Drink, and select the recip
e from the list.</Text>
<Text Key="4B9B4F3B">Make a Dim and Gusty</Text>
<Text Key="0B0B9BD5">Make a Granny Smash</Text>
<Text Key="405DDF22">Make a Simsmapolitan</Text>
<Text Key="81B9D046">Make a Sour Punch</Text>
<Text Key="FAE7FB60">Make a Salty Llama</Text>
<Text Key="5D7A264C">Make a Sea Splash</Text>
<Text Key="3D29539B">Make a Silent Film</Text>
<Text Key="C4BDBF31">Make a Sunset Valley</Text>
<Text Key="745363F3">Make a Tang and Zing</Text>
<Text Key="7FB4EEA9">Make a Wrench</Text>
<Text Key="FB505B52">Mock Someone</Text>
<Text Key="75EBA72C">Click on a Sim and select Mock from the Mean category. Si
ms can perform this Social while Angry.</Text>
<Text Key="59805B9D">Mount a Fish</Text>
<Text Key="3C8DDDC3">Discuss Favorite Band</Text>
<Text Key="E22E5324">Click on a Sim and select Discuss Favorite Band. Sims who
are Music Lovers can perform this social.</Text>
<Text Key="880B2374">Clean the House</Text>
<Text Key="378E9B15">Click on a dirty object and select Clean.</Text>
<Text Key="1A3E6E09">Click on {2.SimFirstName} and select a Social from the Fr
iendly category.</Text>
<Text Key="E626AF37">Click on {2.SimFirstName} and select a Social from the Me
an category.</Text>
<Text Key="FE578833">Click on {2.SimFirstName} and Compliment Appearance from
Painting Size.</Text>
<Text Key="A9E953AF">Travel to the Museum by pulling up the World Map and clic
king on the Venue. Once there, click on the Easel, select a Painting Style, and
choose a Painting Size.</Text>
<Text Key="942EA9F6">Paint on an Easel at the Museum</Text>
<Text Key="126FD120">Travel to the Museum by pulling up the World Map and clic
king on the Venue. Once there, click on the Easel, select a Painting Style, and
choose a Painting Size.</Text>
<Text Key="7D803BD6">Create a Excellent Painting</Text>
<Text Key="EC71FCC7">Click on the Easel, select a Painting Style, and choose a
Painting Size. Sims with high Painting Skill are more likely to create higher q
uality paintings.</Text>
<Text Key="FA623B6E">Paint a Pop Art Painting</Text>
<Text Key="2FE8F28F">Click on the Easel, select Pop Art Painting, and choose a
Painting Size.</Text>
<Text Key="4A1FDFAA">Paint a Realistic Painting</Text>
<Text Key="F7D1068B">Click on the Easel, select Realism Painting, and choose a
Painting Size.</Text>
<Text Key="94439706">Finish a Painting</Text>
<Text Key="21571937">Click on the Easel, select a Painting Style, and choose a
Painting Size.</Text>
<Text Key="44E5CC0C">Paint a Surrealistic Painting</Text>
<Text Key="A53E35FD">Click on the Easel, select Surrealism Painting, and choos
e a Painting Size.</Text>
<Text Key="2E1AD637">Ask {2.SimFirstName} about {M2.his}{F2.her} day</Text>
<Text Key="CB1EDC08">Click on {2.SimFirstName} and select Ask about Day from t
he Friendly category.</Text>
<Text Key="67B42EBC">Click on {2.SimFirstName} and select a Social from the Fr
iendly category.</Text>
<Text Key="0C282FC6">Click on {2.SimFirstName} and select a Social from the Me
an category.</Text>
<Text Key="843E8115">Click on {2.SimFirstName} and select a Social from the Ro
mantic category.</Text>
<Text Key="33157874">Click on {2.SimFirstName} and select Embrace from the Rom
antic category.</Text>
<Text Key="88D8C7D9">Click on {2.SimFirstName} and select Embrace from the Rom
antic category.</Text>
<Text Key="3C93739C">Click on {2.SimFirstName} and select Kiss from the Romant
ic category.</Text>
<Text Key="BD1A9931">Click on {2.SimFirstName} and select Kiss from the Romant
ic category.</Text>
<Text Key="06AF79DA">Click on {2.SimFirstName} and select Make Out from the Ro
mantic category.</Text>
<Text Key="118186DB">Click on {2.SimFirstName} and select Make Out from the Ro
mantic category.</Text>
<Text Key="3C55DFB8">Click on {2.SimFirstName} and select Have Unprotected Sex
from the Romantic category.</Text>
<Text Key="9DC76CCB">Click on {2.SimFirstName} and select Have Unprotected Sex
from the Romantic category.</Text>
<Text Key="5F2E3F47">Click on {2.SimFirstName} and select Fuck Sim from the Ro
mantic category. </Text>
<Text Key="0F931CA5">Give Pep Talk in the Mirror</Text>
<Text Key="FB69A946">Click on a Mirror and select Give Yourself a Pep Talk. Si
ms can perform this interaction while Sad.</Text>
<Text Key="8908ED14">Click on a Mirror and select Give Yourself a Pep Talk. Si
ms can unlock this interaction by being Embarrassed.</Text>
<Text Key="37ED8D72">Give Pep Talk in the Mirror</Text>
<Text Key="7AA21983">Click on a Mirror and select Give Yourself a Pep Talk. Si
ms can perform this interaction while Energized.</Text>
<Text Key="6B420C1A">Make Something of Excellent Quality</Text>
tness Skill.</Text>
<Text Key="9C6E06E4">Revive a Dead Plant</Text>
<Text Key="0745EF05">Click on a Plant and select Revive Plant. Sims can unlock
this interaction by increasing their Gardening Skill and collecting Twigs. Twig
s can be gathered through Shaping Bonsai or Harvesting plants.</Text>
<Text Key="253F4963">Practice Pick-up Lines in the Mirror</Text>
<Text Key="80C7D304">Click on a Mirror and select Practice Pick-up Lines. Sims
can unlock this interaction by increasing their Charisma Skill and being Romant
ic.</Text>
<Text Key="3022BFD6">Click on a Mirror and select Practice Pick-up Lines. Sims
can unlock this interaction by increasing their Charisma Skill and being Confid
ent.</Text>
<Text Key="67B7DB4A">Do Something Romantic</Text>
<Text Key="6FD06B6B">Click on a Sim and select a Social from the Romantic cate
gory. </Text>
<Text Key="BC283416">Rummage in Trash</Text>
<Text Key="A895AA07">Click on a trash can to Rummage in it.</Text>
<Text Key="19419E1A">Scare Someone</Text>
<Text Key="923A1CBB">Click on a Sim and select Scare under the Mischief catego
ry. Sims can unlock this social by increasing their Mischief Skill.</Text>
<Text Key="C54604B1">Search for the Truth</Text>
<Text Key="1A6D4BA2">Click on the Telescope and select Search for the Truth. S
ims can unlock this interaction by increasing their Logic Skill.</Text>
<Text Key="E9811104">Perform a Background Check on Someone</Text>
<Text Key="E9FB69D6">Click on another Sim and select Perform Background Check.
Sims can unlock this social by progressing in the Diamond Agent Track of the Se
cret Agent Career.</Text>
<Text Key="553612D5">Browse the Intelligence Database</Text>
<Text Key="4D4378C7">Click on a Computer, select Web..., and then select Brows
e the Intelligence Database. Sims can unlock this interaction by progressing in
the Secret Agent Career.</Text>
<Text Key="9951D0EF">Do Intelligence Research</Text>
<Text Key="4DB4C081">Click on a Computer and select Do Intelligence Research.
Sims can unlock this interaction by progressing in the Secret Agent Career.</Tex
t>
<Text Key="4B7AACF2">Investigate Someone</Text>
<Text Key="F7FE13CC">Click on a Computer, select Investigate, and select a Sim
. Sims can unlock this interaction by progressing in the Secret Agent Career.</
Text>
<Text Key="CAD62A16">Perform the Secret Handshake</Text>
<Text Key="C771CB40">Click on another Sim and select Perform the Secret Handsh
ake under the Friendly category. Sims can unlock this social by progressing in t
he Villain Track of the Secret Agent Career.</Text>
<Text Key="37876F22">Sell 3 Mobile Apps</Text>
<Text Key="4EFA91F3">Click on the Computer and select Make Mobile App under th
e Program category. Sims can unlock this interaction by increasing their Program
ming Skill.</Text>
<Text Key="373C32C4">Earn {0.Money} in Royalties Licensing Songs</Text>
<Text Key="CE79B9A5">Click on the Mailbox and select 'License Song.' Sims can
unlock this Interaction by increasing their Skill in a Musical Instrument and w
riting a Song.</Text>
<Text Key="2BBB6063">Click on the Mailbox and select License Song. Sims can un
lock this Interaction by increasing their Guitar skill and writing a Song on the
Guitar.</Text>
<Text Key="D5F4B84E">Sell a Painting</Text>
<Text Key="47CF3D2F">Click on the Easel, select a Painting Style, and choose a
Painting Size. Afterwards, click on the painting to sell it.</Text>
<Text Key="6E18C4EA">Earn {0.Money} from Selling Paintings</Text>
<Text Key="FAA672CB">Click on the Easel, select a Painting Style, and choose a
Painting Size. Afterwards, click on the painting to sell it.</Text>
<Text Key="542AB708">Travel to the Club by pulling up the World Map and clicki
ng on the Venue. From there, you can select which Sims you want to go with!</Tex
t>
<Text Key="09179B7E">Travel to the Gym</Text>
<Text Key="799D905F">Travel to the Gym by pulling up the World Map and clickin
g on the Venue. From there, you can select which Sims you want to go with!</Text
>
<Text Key="B557D4C6">Travel to the Library</Text>
<Text Key="A2E02CF7">Travel to the Library by pulling up the World Map and cli
cking on the Venue. From there, you can select which Sims you want to go with!</
Text>
<Text Key="0A093A29">Travel to the Lounge</Text>
<Text Key="99E3EBEA">Travel to the Lounge by pulling up the World Map and clic
king on the Venue. From there, you can select which Sims you want to go with!</T
ext>
<Text Key="3B769C67">Travel to the Museum</Text>
<Text Key="24D5BDC9">Travel to the Museum by pulling up the World Map and clic
king on the Venue. From there, you can select which Sims you want to go with!</T
ext>
<Text Key="2BA2A5F3">Travel to the Park</Text>
<Text Key="2F0A1554">Travel to the Park by pulling up the World Map and clicki
ng on the Venue. From there, you can select which Sims you want to go with!</Tex
t>
<Text Key="04D15E04">Trim a Bonsai Tree</Text>
<Text Key="F0BD72E5">Click on the Bonsai Tree and select Shape or Prune Shape.
Sims can create different shapes by increasing their Gardening Skill.</Text>
<Text Key="A908847B">Troll Web Forums</Text>
<Text Key="7AF3FA6C">Click on the computer and select Troll teh Forums under t
he Socialize category.</Text>
<Text Key="58F705AE">Have Unprotected Sex with {2.SimFirstName}</Text>
<Text Key="D67FBBC5">Upgrade an Object</Text>
<Text Key="9F1F03B7">Click on an Appliance, Electronic, or Plumbing object and
select Upgrade. Sims can Unlock this interaction by increasing their Handiness
Skill. Upgrade Parts can be purchased from the Phone.</Text>
<Text Key="1E4F7117">Upgrade an Object While Focused</Text>
<Text Key="ED384CEC">Upgrade Rocket with More Cargo Space</Text>
<Text Key="79F1B11D">Click on a Rocket Ship and select Install Cargo Bay under
the Upgrade Category.</Text>
<Text Key="61EA854B">Upgrade Rocket Defense System</Text>
<Text Key="F05ACF3C">Click on a Rocket Ship and select Install Ion Cannon Defe
nse System under the Upgrade Category.</Text>
<Text Key="7601A096">Upgrade Rocket Fuel Tank</Text>
<Text Key="D7DC4387">Click on a Rocket Ship and select Expand Fuel Storage Tan
k under the Upgrade Category.</Text>
<Text Key="A4BA160C">Upgrade Rocket with a Landing Computer</Text>
<Text Key="A8DE23FD">Click on a Rocket Ship and select Install Landing Compute
r under the Upgrade Category.</Text>
<Text Key="0D70E6F4">Upgrade Rocket with Stabilizers</Text>
<Text Key="49491195">Click on a Rocket Ship and select Install Landing Stabili
zers under the Upgrade Category.</Text>
<Text Key="013C84E4">Upgrade Rocket with Thrusters</Text>
<Text Key="50139905">Click on a Rocket Ship and select Install Maneuvering Thr
usters under the Upgrade Category.</Text>
<Text Key="E4949DD1">Use the Microscope</Text>
<Text Key="4FC86382">Click on a Microscope to have {1.SimFirstName} Use it.</T
ext>
<Text Key="05A1917F">Use the Observatory</Text>
<Text Key="BAE27AC0">Click on an Observatory to have {1.SimFirstName} Stargaze
or Observe the Sky.</Text>
<Text Key="FCD52666">Click on a Punching Bag and select any of the interaction
s to use it.</Text>
<Text Key="6C2C09F7">Click on a Punching Bag and select any of the interaction
s to use it.</Text>
<Text Key="68DCBE9F">Use the Punching Bag for an Hour</Text>
<Text Key="99572CA0">Click on a Punching Bag and select any of the interaction
s to use it.</Text>
<Text Key="62013FCA">Use a Punching Bag at the Gym</Text>
<Text Key="02DFACEB">Travel to the Gym by pulling up the World Map and clickin
g on the Venue. Once there, click on a Punching Bag and select any of the intera
ctions to use it.</Text>
<Text Key="262FD990">Use a Social Network</Text>
<Text Key="C2796E11">Click on a Computer and select Start Social Network. Sims
can unlock this social by increasing their Charisma Skill.</Text>
<Text Key="6C43337E">Click on a Treadmill and select any of the interactions t
o use it.</Text>
<Text Key="FD516F50">Use the Treadmill for an Hour</Text>
<Text Key="9FF81A28">Click on a Treadmill and select any of the interactions t
o use it.</Text>
<Text Key="6CBC9B02">Use a Treadmill at the Gym</Text>
<Text Key="D1675B93">Travel to the Gym by pulling up the World Map and clickin
g on the Venue. Once there, click on a Treadmill and select any of the interacti
ons to use it.</Text>
<Text Key="25C59EF6">Use a Voodoo Doll</Text>
<Text Key="1C1889A7">Click on the Voodoo Doll to perform Voodoo on another Sim
. Don't forget to bind the Voodoo Doll to a Sim first.</Text>
<Text Key="4C6E1F7E">Click on a Workout Machine and select any of the interact
ions to use it.</Text>
<Text Key="4E343797">Use the Workout Machine for an Hour</Text>
<Text Key="32DD7E28">Click on a Workout Machine and select any of the interact
ions to use it.</Text>
<Text Key="D1943F02">Use a Workout Machine at the Gym</Text>
<Text Key="A0DAE793">Travel to the Gym by pulling up the World Map and clickin
g on the Venue. Once there, click on a Workout Machine and select any of the int
eractions to use it.</Text>
<Text Key="9ABC352F">Vent to Someone</Text>
<Text Key="6124AB30">Click on a Sim and select Vent from the Friendly category
. Sims can perform this Social while Tense.</Text>
<Text Key="762B3464">View a piece of Art</Text>
<Text Key="BCFEB385">Click on a piece of Art to view it.</Text>
<Text Key="1567B236">Travel to the Museum by pulling up the World Map and clic
king on the Venue. Once there, click on a piece of Art to View.</Text>
<Text Key="DD6C3511">View a piece of Art at the Museum</Text>
<Text Key="90FA6AD3">Travel to the Museum by pulling up the World Map and clic
king on the Venue. Once there, click on a piece of Art to View.</Text>
<Text Key="E505CCE6">Watch a Gaming Livestream</Text>
<Text Key="79D8B6D7">Click on the Computer and select Watch a Gaming Livestrea
m under the Web category. Sims unlock this interaction by increasing their Video
Gaming Skill.</Text>
<Text Key="AEE044CC">Click on a TV and select a channel to watch.</Text>
<Text Key="5C3BB32B">Watch Comedy on TV</Text>
<Text Key="3B10A45C">Click on a TV and select Watch Comedy.</Text>
<Text Key="235E5510">Watch Cooking Show</Text>
<Text Key="4E74CC91">Click on a TV and select Watch Cooking Channel.</Text>
<Text Key="A0149657">Watch the Cooking Channel for Ideas</Text>
<Text Key="9C3ED2E8">Click on a TV and select Watch Cooking Shows for Ideas.</
Text>
<Text Key="1F18E4D3">Watch the Fireplace Channel</Text>
<Text Key="B8527FF4">Click on a TV and select Watch Fireplace Channel.</Text>
<Text Key="42C352C1">Watch the Kids' Chanel on TV</Text>
<Text Key="ACC0F8B2">Click on the TV and select Watch Kids Channel.</Text>
e it's you.</Text>
<Text Key="42AC97AA">Astronaut Trainee</Text>
<Text Key="BD79B8B8">This is an opportunity to test and improve your astronaut
skills in friendly company... not like the cold, hard embrace of hard vacuum.</
Text>
<Text Key="2772A67D">Make all the foods happen! Those that control the quality
of the food control the quality of the party.</Text>
<Text Key="59DF6A2A">Some birthday parties have appetizers, some have entrees.
But if there's one thing that's definitely expected, it's birthday cake.</Text>
<Text Key="005346F9">Must be at least Friends with the event initiator, and ha
ve a Cooking skill of 5 or higher.</Text>
<Text Key="F7810DAB">Time for some black and white food!</Text>
<Text Key="27E4D302">Costume-themed food is the name of the game!</Text>
<Text Key="340D26AE">Must have gourmet cooking skill level 3 or higher.</Text>
<Text Key="C71B06F5">Date</Text>
<Text Key="0E07C6E1">It's pretty simple; make sure your date has a good time.
And if you can have fun at the same time, all the better!</Text>
<Text Key="5A08F93C">Must have romantic relationship of 15 or higher.</Text>
<Text Key="07451092">{M0.Date}{F0.Date}</Text>
<Text Key="AF0309B9">A Sim wants to take you out! How lovely. Be on your best
behavior...or not!</Text>
<Text Key="7A568EE4">Date</Text>
<Text Key="7D902AAF">Entertainers need a Piano.</Text>
<Text Key="AC3F0F4E">Must be at least Friends with the event initiator, and ha
ve Piano skill 5 or higher.</Text>
<Text Key="8A2D68D5">Entertainer</Text>
<Text Key="3F400E41">Some do it with a light touch, some pound on the keys wit
h ferocity. Either way, your job is to make sure people have a good time.</Text
>
<Text Key="14C1C81C">Requires Piano Skills Level 3 or higher.</Text>
<Text Key="AC86EA8C">{M0.Entertainer}{F0.Entertainer}</Text>
<Text Key="C82FE8FC">Maybe keep it classy this time... for a change.</Text>
<Text Key="51171BB7">Musician</Text>
<Text Key="BA393BC7">A little live music makes every social event go better!</
Text>
<Text Key="BFB9C642">{M0.Musician}{F0.Musician}</Text>
<Text Key="CB3BD724">Mixologist</Text>
<Text Key="A2211B61">Guest</Text>
<Text Key="87DE358C">Guest</Text>
<Text Key="8408551E">Be the life of the birthday party.</Text>
<Text Key="B1A84807">Put on your best black and white duds... it's time for a
party.</Text>
<Text Key="B595C276">Ain't no party like a costume party... costumes optional.
</Text>
<Text Key="6A80F2E7">Young Adults or older.</Text>
<Text Key="7BB80106">Guests need seating.</Text>
<Text Key="2A10909F">Hosts need a refrigerator, a counter, and an oven.</Text>
<Text Key="6B7119E4">{M0.Host}{F0.Host}</Text>
<Text Key="ABCD55D8">Guest</Text>
<Text Key="1C311B7A">You've been invited to be the life of the party... or at
least to not bring everyone else down.</Text>
<Text Key="D2A6AE00">Host</Text>
<Text Key="3507AE02">It's your party -- make sure everyone has a good time.</T
ext>
<Text Key="571A3281">Must be a household member; teen or older.</Text>
<Text Key="C3201F1E">Resident</Text>
<Text Key="D73F4BAC">It's your Household's party -- maybe you'll decide to joi
n in on the fun.</Text>
<Text Key="2063A077">{M0.Host}{F0.Host}</Text>
<Text Key="30F0C40D">Smuggler?</Text>
<Text Key="CE88B481">I should really get going now. Thanks for hanging out wi
th me. See you later.</Text>
<Text Key="6E6708BE">Bride or Groom</Text>
<Text Key="52F557B1">Mixologist</Text>
<Text Key="5EFBE9AD">Nobody likes a dry wedding! Keep those drinks -- and the
fun -- flowing!</Text>
<Text Key="D10661A5">Wedding betrothed needs a cake and a wedding arch.</Text>
<Text Key="9D219F96">Must be engaged.</Text>
<Text Key="69B62686">{M0.Groom}{F0.Bride}</Text>
<Text Key="9ECE70E2">If there's one thing that people expect from a wedding, i
t's... well, cake. Also, dancing. But there's gotta be food in there somewhere,
right?</Text>
<Text Key="4F38D9DC">It's all about you. Make the most of your big day.</Text>
<Text Key="A561ABEC">Guest</Text>
<Text Key="A6A5EDFE">As a wedding guest, it's your role to properly witness th
e union of two people. But more importantly, you're there to have a good time.</
Text>
<Text Key="BCF2FFCD">New Resident</Text>
<Text Key="D7D4EE0E">New {M0.Resident}{F0.Resident}</Text>
<Text Key="20DAC264">You're new to the neighborhood. It's time to learn how to
take care of yourself.</Text>
<Text Key="26B8D879">Housewarming Guest</Text>
<Text Key="E1D9CD58">Housewarming {M0.Guest}{F0.Guest}</Text>
<Text Key="B424C805">{0.String}</Text>
<Text Key="F534069E">Milestone Complete</Text>
<Text Key="01C245A8">Aspiration Achieved</Text>
<Text Key="B9E3899A">Baby Born</Text>
<Text Key="570B11A0">Promotion</Text>
<Text Key="49C064A6">Top of {3.String} Career Ladder</Text>
<Text Key="33A8A2F2">Collection Complete</Text>
<Text Key="FE7D4FE8">The {0.String} Collection</Text>
<Text Key="8C729021">{0.String} Complete!</Text>
<Text Key="A52C016F">{0.String} Complete!</Text>
<Text Key="F6FBE3F8">Tutorial Complete!</Text>
<Text Key="16D5E7D8">{0.String} Complete!</Text>
<Text Key="066E21A2">{0.String} Unsuccessful</Text>
<Text Key="C04D8BD3">No Reward Earned</Text>
<Text Key="33A5094B">All of the household's babies have returned from daycare!
</Text>
<Text Key="4AC439C7">{0.SimFirstName} has returned from daycare!</Text>
<Text Key="BAFE8900">All the babies in the household have been sent to daycare
.</Text>
<Text Key="49D04218">{0.SimFirstName} has been sent to daycare.</Text>
<Text Key="DBF819E4">{0.SimFirstName}'s spline reticulation plugin is second t
o none! {M0.He}{F0.She} has earned {1.Money} from sale proceeds.</Text>
<Text Key="876C340B">That malware blocker plugin is making browsing the web sa
fer for everyone. {0.SimFirstName} has earned {1.Money} for {M0.his}{F0.her} eff
orts.</Text>
<Text Key="AE3C2C38">By exploiting an unpatched underflowing oversigned buffer
search space, {0.SimFirstName} was able to infect thousands of legacy systems.
The zombie machines overloaded banking networks worldwide, netting {M0.him}{F0.h
er} {1.Money}!</Text>
<Text Key="A016C438">Shut your windows and lock your backdoors, {0.SimFirstNam
e} has released a virus into the wild! This sneaky piece of software has already
netted {M0.him}{F0.her} {1.Money}!</Text>
<Text Key="192B31AA">{0.SimFirstName} has obtained a preserved alien!</Text>
<Text Key="7690544C">{0.SimFirstName} found an alien!</Text>
<Text Key="3C27FA06">{0.SimFirstName} received some twigs for shaping that bea
utiful bonsai!</Text>
<Text Key="A55C3DC2">{0.SimFirstName} got a bunch of Twigs for leaving that po
or bonsai bare!</Text>
<Text Key="DBDD5CD4">Brushing the rock revealed hints of the fossil contained
within. {0.SimFirstName} has found this item:\n{2.String}</Text>
<Text Key="98E12A67">{0.SimFirstName} squeezed out a mysterious fluid:\n{2.Str
ing}</Text>
<Text Key="341AF19B">{0.SimFirstName} found this crystal:\n{2.String}</Text>
<Text Key="D5BB130F">{0.SimFirstName} has completed the excavation and uncover
ed this item:\n{2.String}</Text>
<Text Key="4E8479F9">{0.SimFirstName} has found a fossil while digging. The fo
llowing item has been placed in {M0.his}{F0.her} Family Household:\n{2.String}</
Text>
<Text Key="50D61AC7">{0.SimFirstName} found something:\n{2.String}</Text>
<Text Key="BA766616">{0.SimFirstName} has found some metal. {M0.He}{F0.She} ha
s obtained:\n {2.String}</Text>
<Text Key="04601D11">{0.SimFirstName}'s meticulous research has finally yielde
d spectacular results. A print of {M0.his}{F0.her} discovery has been added to {
M0.his}{F0.her} inventory.</Text>
<Text Key="3FF448DF">A slide sample has been added to {0.SimFirstName}'s inven
tory. {M0.He}{F0.She} can use the Microscope Item to Analyze it.</Text>
<Text Key="C6934A79">{0.SimFirstName} found a MySims trophy:\n{2.String}</Text
>
<Text Key="268D4FA0">{0.SimFirstName} found a rare MySims trophy:\n{2.String}<
/Text>
<Text Key="485A600B">{0.SimFirstName} found something on {M0.his}{F0.her} voya
ge:\n{2.String}</Text>
<Text Key="0E2196A3">{0.SimFirstName} found some space debris.</Text>
<Text Key="C047F924">{0.SimFirstName} found a treasure, and has obtained:\n{2.
String}</Text>
<Text Key="BD8E364D">The aliens enjoyed {0.SimFirstName}'s routine so much, on
e of them threw something onto the space platform:\n{2.String}</Text>
<Text Key="3366C73A">{0.SimFirstName} found the following space rock:\n{2.Stri
ng}</Text>
<Text Key="4B6D4A25">Congratulations, a collectible print of the sky has been
added to {0.SimFirstName}'s Inventory!</Text>
<Text Key="D609644C">Congratulations, a mysterious collectible print has been
added to {0.SimFirstName}'s Inventory!</Text>
<Text Key="00110BC1">Congratulations, a collectible space print has been added
to {0.SimFirstName}'s Inventory!</Text>
<Text Key="02B2924A">While hiding in the trash, {0.SimFirstName} found this to
y:\n{2.String}</Text>
<Text Key="69DCDAE2">From the moist depths of the trash {0.SimFirstName} has r
ecovered:\n{2.String}</Text>
<Text Key="20D805F7">{0.SimFirstName} obtained the following Upgrade Parts:\n{
2.String}</Text>
<Text Key="6D42B2AD">Achievement</Text>
<Text Key="2FCDF82A">{0.SimFirstName} has completed {1.String} of the {2.Strin
g} Aspiration!</Text>
<Text Key="07441E51">{0.SimFirstName} has completed the {2.String} Aspiration!
</Text>
<Text Key="977CB46D">{0.SimFirstName} had a baby!</Text>
<Text Key="FF87F0CE">{0.SimFirstName} and {1.SimFirstName} had a baby!</Text>
<Text Key="A2FEE513">Maxed Skill</Text>
<Text Key="3D18C8A4">{0.SimFirstName} has mastered the {1.String} skill!</Text
>
<Text Key="1F846F5C">{1.String} Medal Earned!</Text>
<Text Key="3A5709BF">Level Up</Text>
<Text Key="84AB4C50">{0.SimFirstName} has reached level {2.Number} of the {1.S
tring} skill!</Text>
<Text Key="187BB571">{1.SimFirstName} is at school right now!</Text>
<Text Key="94B2B15E">{0.SimFirstName} needs to wait awhile before {M0.he}{F0.s
<Text
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t right
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ting its spoilage timer). And {M0.he}{F0.she} now receives the Mix Master Moodle
t after making a drink.</Text>
<Text Key="2517BA09">Reached Mixology Level 10</Text>
<Text Key="CA42C1BB">{0.SimFirstName} has learned the Salty Llama recipe. {M0.
He}{F0.She} will also now get the Talented Tender Moodlet after making a drink.<
/Text>
<Text Key="F5DB2D69">Reached Mixology Level 5</Text>
<Text Key="354EAF8B">{0.SimFirstName} has learned the Dim & Gusty recipe.
{M0.He}{F0.She} also learned a cool new Juggle Trick! Also, {M0.his}{F0.her} dri
nks can now provide strong Moodlets to those who drink them!</Text>
<Text Key="53397EF9">Reached Mixology Level 4</Text>
<Text Key="2175B907">{0.SimFirstName}'s new skill in Mixology will allow {M0.h
im}{F0.her} to Make Drinks at the bar; with more recipes unlocked at each higher
level.</Text>
<Text Key="949F4C85">Acquired the Mixology Skill</Text>
<Text Key="CBE088FA">{0.SimFirstName} has learned the Sea Splash recipe. {M0.H
e}{F0.She} can also now Practice Bar Tricks!</Text>
<Text Key="20C1BCF4">Reached Mixology Level 6</Text>
<Text Key="0F79631A">{0.SimFirstName} has learned the Simsmapolitan recipe. {M
0.He}{F0.She} has also learned a cool new Bottle Fireball Trick! </Text>
<Text Key="93671814">Reached Mixology Level 9</Text>
<Text Key="C7F2C4FD">{0.SimFirstName} has learned the Tang and Zing and Wrench
recipes. {M0.He}{F0.She} also learned a cool new Behind the Back trick move, an
d can now Talk to Others about Drink Making!</Text>
<Text Key="9AA25F3F">Reached Mixology Level 2</Text>
<Text Key="ABFE0B34">{0.SimFirstName} can now Ask Sims for a Small Loan or Rep
ay a Loan.</Text>
<Text Key="857EB332">Reached Charisma Level 7</Text>
<Text Key="28B696A8">{0.SimFirstName} can now Upload Images on a Computer and
also Sweet Talk other Sims.</Text>
<Text Key="F79F8D16">Reached Charisma Level 6</Text>
<Text Key="939BEE04">{0.SimFirstName} can now Donate to Online Charity, Practi
ce Pick-up Lines at a Mirror and can Flatter other Sims.</Text>
<Text Key="9FC65242">Reached Charisma Level 3</Text>
<Text Key="B8846E01">{0.SimFirstName} is trustworthy enough to Ask Sims for a
Large Loan.</Text>
<Text Key="2AD512F3">Reached Charisma Level 9</Text>
<Text Key="E509A261">{0.SimFirstName}'s new Skill in Charisma will allow {M0.h
im}{F0.her} to successfully Joke more frequently and learn about other Sims fast
er. More varied types of Interactions unlock at higher levels.</Text>
<Text Key="DD1270D3">Acquired the Charisma skill</Text>
<Text Key="1845AC40">{0.SimFirstName} can now Upload Viral Video and can also
Call Boss to Negotiate Promotion.</Text>
<Text Key="7294C58E">Reached Charisma Level 10</Text>
<Text Key="E8FDCD3D">{0.SimFirstName} can now Start Social Network on a Comput
er. {M0.He}{F0.She} can also Practice Storytelling at a Mirror and perform a Hor
ny Introduction on other Sims.</Text>
<Text Key="381B8A7F">Reached Charisma Level 5</Text>
<Text Key="A0C0CF99">{0.SimFirstName} can now Invent New Hashtags and perform
an Enchanting Introduction on other Sims.</Text>
<Text Key="811C2ECB">Reached Charisma Level 8</Text>
<Text Key="7C6DEF03">{0.SimFirstName} can now perform Brighten Day on Sims.</T
ext>
<Text Key="86685B91">Reached Charisma Level 2</Text>
<Text Key="F2C85AA3">{0.SimFirstName} can now perform a Smooth Apology and a C
heerful Introduction on other Sims.</Text>
<Text Key="23012A31">Reached Charisma Level 4</Text>
<Text Key="537DAA5F">{0.SimFirstName} can now Joke about Fashion. Those knicke
rs, amirite?</Text>
<Text Key="5EEC21FD">Reached Comedy Level 4</Text>
rom Salvaging.</Text>
<Text Key="CB351276">Reached Handiness Level 6</Text>
<Text Key="53930DC6">{0.SimFirstName}'s new skill in Handiness will allow {M0.
him}{F0.her} to Salvage parts from piles of junk and Repair broken objects. As t
he skill level increases, more upgrade opportunities will become available.
</Text>
<Text Key="5C973C20">Acquired the Handiness skill</Text>
<Text Key="1717B20E">{0.SimFirstName}'s chance of electrocution while Repairin
g is now lower. {M0.He}{F0.She} can also Perform Basic Upgrades on Kitchen objec
ts, Craft Large Sculptures at the Woodworking Table, and Brag about Handiness to
other Sims.</Text>
<Text Key="A0D5E168">Reached Handiness Level 5</Text>
<Text Key="B172323F">{0.SimFirstName} can now perform Basic Upgrades on electr
onic objects. {M0.He}{F0.She} can also Craft an Instrument at a Woodworking Tabl
e.</Text>
<Text Key="F3B9B65D">Reached Handiness Level 8</Text>
<Text Key="A2D75929">{0.SimFirstName} now has a chance to find rare parts, and
can carve a few more sculptures!</Text>
<Text Key="6C2B1A1B">Reached Handiness Level 3</Text>
<Text Key="B0B9E6A7">{0.SimFirstName} can now perform Advanced Upgrades on Plu
mbing objects. {M0.He}{F0.She} can also Craft End Tables at the Woodworking Tabl
e.</Text>
<Text Key="AB746E25">Reached Handiness Level 4</Text>
<Text Key="76A7F2C0">{0.SimFirstName} can now Upgrade plumbing objects twice a
s fast. {M0.He}{F0.She} can also perform Advanced Upgrades on kitchen objects.</
Text>
<Text Key="8B7CB00E">Reached Handiness Level 7</Text>
<Text Key="DDA550AF">{0.SimFirstName} can now perform Advanced Upgrades on ele
ctronic objects. {M0.He}{F0.She} can also craft Tubs on the Woodworking Table.</
Text>
<Text Key="CD6BD54D">Reached Handiness Level 9</Text>
<Text Key="64668A5C">{0.SimFirstName} can now perform Basic Upgrades on Plumbi
ng objects and Craft Furniture at a Woodworking Table. {M0.He}{F0.She} can also
Talk about Handiness with other Sims and Purchase Upgrade Parts on the Computer!
</Text>
<Text Key="7A99E63A">Reached Handiness Level 2</Text>
<Text Key="2C27CE44">{0.SimFirstName} learned the recipes for Pan Fried Tilapi
a, Chocolate Chip Cookies, and Pancakes. {M0.He}{F0.She} can also Talk about Coo
king with other Sims.</Text>
<Text Key="E8E96D82">Reached Cooking Level 3</Text>
<Text Key="E18342CF">{0.SimFirstName} learned the recipe for Apple Pie. {M0.He
}{F0.She} can also Flavorize a meal to make it higher quality.</Text>
<Text Key="A2E5B6ED">Reached Cooking Level 8</Text>
<Text Key="469EEDE5">{0.SimFirstName} learned the recipe for French Toast and
Fish and Chips. {M0.He}{F0.She} also unlocked the Gourmet Cooking skill and will
receive the Competent Cook Moodlet when cooking.</Text>
<Text Key="FB0F17E7">Reached Cooking Level 5</Text>
<Text Key="67216F17">{0.SimFirstName}'s new skill in Cooking will allow {M0.hi
m}{F0.her} to prepare delicious, straight forward classics. Yum! The higher the
skill level, the more recipes become unlocked. </Text>
<Text Key="F112F4D5">Acquired the Cooking skill</Text>
<Text Key="55F3EC4D">{0.SimFirstName} learned the recipes for Roast Chicken an
d Tuna Casserole.</Text>
<Text Key="685E110F">Reached Cooking Level 10</Text>
<Text Key="7642BF01">{0.SimFirstName} learned the recipe for Chicken Stir Fry
and Cioppino. {M0.He}{F0.She} can also Give Cooking Tips to other Sims.</Text>
<Text Key="527E4BF3">Reached Cooking Level 9</Text>
<Text Key="679E979A">{0.SimFirstName} learned the recipe for Spaghetti and Str
awberry Cake.</Text>
<Text Key="DEAEA094">Reached Cooking Level 4</Text>
{F0.her} to Practice the instrument. Higher levels will unlock new options.
</Text>
<Text Key="D8A4269E">Acquired the Piano skill</Text>
<Text Key="8343874C">{0.SimFirstName} can now Serenade other Sims and Play Pos
t-Bop Songs.</Text>
<Text Key="99A749AA">Reached Piano Level 6</Text>
<Text Key="5BE3EC17">{0.SimFirstName} can now Write, Scrap, and Name Songs. {M
0.He}{F0.She} can also Play Ragtime Songs and Perform Jazz Up the Place.</Text>
<Text Key="FE6A39D5">Reached Piano Level 8</Text>
<Text Key="0C124878">{0.SimFirstName} can now Play Classical Songs. {M0.He}{F0
.She} can also License Songs {M0.he}{F0.she} has written at the Mailbox.</Text>
<Text Key="829F4666">Reached Piano Level 9</Text>
<Text Key="E114504B">{0.SimFirstName} can now Play Romantic Songs on the Piano
and can Listen and Learn from other Pianists who are more skilled.</Text>
<Text Key="BA309CB9">Reached Piano Level 5</Text>
<Text Key="AB200889">{0.SimFirstName} can now Play Avant-Garde Songs. {M0.He}{
F0.She} also can Mentor other Sims on the Piano.</Text>
<Text Key="1CC35A7B">Reached Piano Level 10</Text>
<Text Key="6C6FFA30">{0.SimFirstName} can now play Traditional songs and Plunk
for Inspiration.</Text>
<Text Key="F22EFCD8">Reached Piano Level 3</Text>
<Text Key="C5798B92">{0.SimFirstName} can now Rhapsodize about Piano Sonatas t
o other Sims. Also, {M0.he}{F0.she} can Research the Piano at the computer and A
ppreciate Classical Music on a stereo.</Text>
<Text Key="8A29FD6C">Reached Piano Level 2</Text>
<Text Key="6BC55B73">When ivories need tickling and aural senses need soothing
, a pianist is the only Sim that can help. Practice, practice, practice that Pia
no Skill and while you may never be a rock star, you'll be played in elevators f
orever.\n\nPiano Skill is improved on the Piano.</Text>
<Text Key="C5B0A41F">{0.SimFirstName} can now Hack Supercomputers.</Text>
<Text Key="F15F24BD">Reached Programming Level 10</Text>
<Text Key="E94DF492">{0.SimFirstName} can now Hack Work Performance.</Text>
<Text Key="48530E6C">Reached Programming Level 6</Text>
<Text Key="40E7A4B0">{0.SimFirstName} can now perform Freelance Work.</Text>
<Text Key="C3DBD73E">Reached Programming Level 5</Text>
<Text Key="0C6CD36E">{0.SimFirstName} can now Make Viruses. {M0.He}{F0.She} al
so can Hack School Grades (teens only).</Text>
<Text Key="463BEE48">Reached Programming Level 4</Text>
<Text Key="E20DEC40">{0.SimFirstName}'s new skill in Programming will allow {M
0.him}{F0.her} to Hack and Practice Programming. The higher the level of the ski
ll, the more Hacking opportunities will emerge. </Text>
<Text Key="2437058E">Acquired the Programming skill</Text>
<Text Key="E60596F0">{0.SimFirstName} can now Make Computer Games.</Text>
<Text Key="5A10D27E">Reached Programming Level 9</Text>
<Text Key="32085B67">{0.SimFirstName} can now Mod Games.</Text>
<Text Key="525F5491">{0.SimFirstName} is now better at Hacking.</Text>
<Text Key="D1575883">Reached Programming Level 8</Text>
<Text Key="6A9E3317">Reached Programming Level 3</Text>
<Text Key="F1A92C89">{0.SimFirstName} can now Make Mobile Phone Apps.</Text>
<Text Key="AE2B1E7B">Reached Programming Level 7</Text>
<Text Key="5DCF7562">{0.SimFirstName} can now Make Plugins.</Text>
<Text Key="3C0E177C">Reached Programming Level 2</Text>
<Text Key="6C5F5769">Reached Reaping Level 5</Text>
<Text Key="1234E272">Reached Reaping Level 9</Text>
<Text Key="4FD77AAF">Acquired the Reaping skill</Text>
<Text Key="552832C0">Reached Reaping Level 4</Text>
<Text Key="D9275EC9">Reached Reaping Level 7</Text>
<Text Key="6A3A8B3F">Reached Reaping Level 10</Text>
<Text Key="5F1BA73C">Reached Reaping Level 3</Text>
<Text Key="D23B2F52">Reached Reaping Level 6</Text>
day!</Text>
<Text Key="A0876718">Reached Social Level 8</Text>
<Text Key="D8C0CF5E">{0.SimFirstName} can get better Moodlets from Play with T
eddy Bear.</Text>
<Text Key="C5A03838">Reached Social Level 5</Text>
<Text Key="13123FC1">{0.SimFirstName} will sometimes get better Moodlets from
Watch Sim.tv at a Computer.</Text>
<Text Key="B9A2C0B3">Reached Social Level 4</Text>
<Text Key="18D53EBE">{0.SimFirstName} can now use Press to Talk on Talking Toy
s.</Text>
<Text Key="264E9798">Acquired the Social skill</Text>
<Text Key="1C12345F">Talk with a Giant Stuffed Animal now also reduces Embarra
ssment, Stress, and Uncomfortableness.</Text>
<Text Key="819CBBFD">Reached Social Level 9</Text>
<Text Key="5D02CA86">{0.SimFirstName} can now Watch Sim.tv on a Computer. </Te
xt>
<Text Key="743197E0">Reached Social Level 2</Text>
<Text Key="D5566365">Contemporary</Text>
<Text Key="195E30F9">Cosmolux</Text>
<Text Key="5240BB87">French Country</Text>
<Text Key="AB6347B0">Basics</Text>
<Text Key="B79EE323">Gothic Farmhouse</Text>
<Text Key="B61EE322">Mission</Text>
<Text Key="B33FDF2D">Modern</Text>
<Text Key="C1F03007">Double Gallery</Text>
<Text Key="EEC386CB">Queen Anne</Text>
<Text Key="BF9AB4A2">Shotgun Style</Text>
<Text Key="E2EC6B1D">Shotgun</Text>
<Text Key="42C53C51">StyleSHK_01</Text>
<Text Key="DB8D92F8">Suburban Contempo</Text>
<Text Key="F7479850">Tudor</Text>
<Text Key="76F70419">Style</Text>
<Text Key="02D483F8">Pattern</Text>
<Text Key="6C7BCE7A">Material</Text>
<Text Key="4C27C495">Texture</Text>
<Text Key="0B4EFC93">Reward</Text>
<Text Key="5DEF44CA">Length</Text>
<Text Key="D8E2F806">Baby</Text>
<Text Key="6082A30B">Crib</Text>
<Text Key="DE677772">Wavy</Text>
<Text Key="5D4750C5">Preppy</Text>
<Text Key="EB2E6906">Sweatshirts</Text>
<Text Key="D4D28E5E">Overalls</Text>
<Text Key="891AF69A">Curly</Text>
<Text Key="64096B36">Animal</Text>
<Text Key="DDAEA936">Brown</Text>
<Text Key="182B218E">Polished</Text>
<Text Key="67CE7E33">Underwear</Text>
<Text Key="132BB87A">Red</Text>
<Text Key="0F653F57">Suit Jackets</Text>
<Text Key="A4013011">Polos</Text>
<Text Key="E7883526">Brassieres</Text>
<Text Key="84B64FF1">Outerwear</Text>
<Text Key="9B201863">Denim</Text>
<Text Key="69CACD16">Green</Text>
<Text Key="0A601F62">Skin Tight</Text>
<Text Key="3AC9888E">White</Text>
<Text Key="1B18208A">Yellow</Text>
<Text Key="166CE460">Wool</Text>
<Text Key="3ABFF8CE">Aprons</Text>
<Text Key="3ECDCE78">Blue</Text>
<Text Key="3532066C">Rewards</Text>
<Text Key="EDB33624">Costumes</Text>
<Text Key="CAC6DBE8">Cotton</Text>
<Text Key="18EC079E">Rocker</Text>
<Text Key="FF16E5B9">Pink</Text>
<Text Key="763E66DB">Basics</Text>
<Text Key="60388852">Robes</Text>
<Text Key="63EAA592">Hipster</Text>
<Text Key="3A9E2F18">Lingerie</Text>
<Text Key="C9855447">Country</Text>
<Text Key="33ABB854">Orange</Text>
<Text Key="89B90730">Gray</Text>
<Text Key="4909DF69">Black</Text>
<Text Key="3BFA251D">Silk / Satin</Text>
<Text Key="155525C7">Straight</Text>
<Text Key="2F85625C">Cropped</Text>
<Text Key="792C4DCF">Synthetic</Text>
<Text Key="B3FC37B6">Leather</Text>
<Text Key="E8747202">Metal</Text>
<Text Key="6F5E8B59">Hobby</Text>
<Text Key="6EA01775">Lifestyle</Text>
<Text Key="9E4C9692">Emotional</Text>
<Text Key="DC68A6ED">Social</Text>
<Text Key="8348BDE2">Specially formulated with plant super food, this amazing
soil gives flowers, fruits, and vegetables the power they need to conquer the wo
rld, one shoot at a time. </Text>
<Text Key="0E4CFB5D">Gro-Gro Garden Activate!</Text>
<Text Key="9008F043">Give your sweet little seeds the smartest start with this
expertly crafted, nutrient-rich soil.</Text>
<Text Key="2753F392">Smarter Starter Soil</Text>
<Text Key="9BDDC01C">Your skin needs UV protection. This sand simply glows.</T
ext>
<Text Key="EBD2BBF3">Sun-Kissed Sands</Text>
<Text Key="153C7525">The perfect wasteland.</Text>
<Text Key="EA4888A0">Just Desert</Text>
<Text Key="78BC70B1">Its hot in the desert. This sand has the tan to prove it.<
/Text>
<Text Key="DEACC684">Scorched Earth</Text>
<Text Key="307FDE06">Let your garden grow wild with Garden Bedlam, the only so
il with ingredients so surprising, you never know what will pop up next!</Text>
<Text Key="136B0B99">Garden Bedlam</Text>
<Text Key="6944B342">For gardeners who love a challenge, this ultra-rough, ult
ra-dry soil is your perfect proving ground.</Text>
<Text Key="999C0C3D">Ultimate Green Thumb Challenger</Text>
<Text Key="ED4DAB4D">So soft and warm, youll want to wiggle around in it barefo
ot, every time you pass by.</Text>
<Text Key="CF68FE98">Just Beachy</Text>
<Text Key="BFF63A51">Textured by wind and dampened by waves-the stuff castles
are made of!</Text>
<Text Key="E7AE94A4">Sand Castle Dream</Text>
<Text Key="040587DE">Life is full of sand pits. Add one of your very own.</Tex
t>
<Text Key="22B139E1">Putters Pit</Text>
<Text Key="2D218817">These pretty little ditties feel as delightful underfoot
as they look to the eye.</Text>
<Text Key="8615FBEE">Toe Ticklers</Text>
<Text Key="EE95E916">Perfect for singing and skipping, especially when wearing
curtains.</Text>
<Text Key="0B7B59C9">Field of Flowers</Text>
<Text Key="0DE67EDC">At home anywhere, these striking tiles combine modern sym
metry with the natural allure of river stone.</Text>
<Text Key="61F578B3">Two-Tone Stone</Text>
<Text Key="53224132">Cheerful</Text>
<Text Key="7ACBD430">(From Rewards Store)</Text>
<Text Key="E64EA304">Active</Text>
<Text Key="45EB9B2B">These Sims tend to be Energized, can Pump Up other Sims,
and may become upset if they don't exercise for a period of time.</Text>
<Text Key="34091CFE">Fuck-able</Text>
<Text Key="794F4D21">Whether they like it or not, other Sims find them totally
Fuck-able. Hints the name.</Text>
<Text Key="E68E7BC4">(From Choosing a Love Aspiration)</Text>
<Text Key="6E582421">Always Welcome</Text>
<Text Key="76BC6298">Always Welcome Sims will act more at home when at others'
residences, and the hosts won't mind at all!</Text>
<Text Key="192FD392">These Sims gain powerful Moodlets from career success, ga
in negative Moodlets from career failure, and may become upset if not promoted.<
/Text>
<Text Key="BE281BF2">Antiseptic</Text>
<Text Key="5F9298DD">Antiseptic Sims' Hygiene Need decays much slower.</Text>
<Text Key="B1909CD3">Appraiser</Text>
<Text Key="AA27FB8E">Appraisers can sell collectibles like Metals, Crystals, E
lements, and Fossils to the Simsonian Museum for extra money.</Text>
<Text Key="A60E3289">(From Completing The Curator Aspiration)</Text>
<Text Key="5B29E279">Art Lover</Text>
<Text Key="6EC12BA0">These Sims gain powerful Moodlets from Viewing works of a
rt and can Admire Art and discuss art in unique ways.</Text>
<Text Key="BE8747A6">Tormentor</Text>
<Text Key="FE918AD9">Tormentors can sabotage almost anything, be it an object
or another Sim's best efforts.</Text>
<Text Key="71D71EDC">(From Completing the Chief of Mischief Aspiration)</Text>
<Text Key="063EE834">Beguiling</Text>
<Text Key="C98C2FFB">With just one look Belguiling Sims can send others into a
Horny frenzy.</Text>
<Text Key="E06C143C">Bookworm</Text>
<Text Key="66A871F3">These Sims gain powerful Moodlets from reading Books and
can Analyze Books and Discuss Books in unique ways.</Text>
<Text Key="3416B4A3">(From Bro Trait)</Text>
<Text Key="BAC8BA1C">Business Savvy</Text>
<Text Key="E330AAD3">Business Savvy Sims earn more than the standard rate from
careers.</Text>
<Text Key="BC71659E">(From Choosing a Fortune Aspiration)</Text>
<Text Key="99628BE3">Carefree</Text>
<Text Key="2748ADFE">Carefree Sims will never get Tense.</Text>
<Text Key="7F95D049">These Sims tend to be Happier than other Sims.</Text>
<Text Key="1B308E3C">Childish</Text>
<Text Key="3E275FF3">These Sims gain powerful Moodlets from watching the Kids
Network, become Playful when playing with Children, and become Happy when playin
g with Children's toys.</Text>
<Text Key="9FDBF841">Professorial</Text>
<Text Key="A13EBC38">Professorial Sims can write helpful manuals about any ski
ll they're well-versed in.</Text>
<Text Key="E1EE42DB">(From Completing the Renaissance Sim Aspiration)</Text>
<Text Key="6A6929B8">These Sims tend to fail more often at physical activities
and tend to laugh at failure instead of becoming upset.</Text>
<Text Key="20599EA1">Collector</Text>
<Text Key="60563218">Collectors can find rare collectibles more often!</Text>
<Text Key="4C04C07B">(From Choosing a Nature Aspiration)</Text>
<Text Key="4EA04F99">Noncommittal</Text>
<Text Key="E61DDFC0">These Sims become Tense after a while in the same job or
relationship, become Happy when they Quit a Job or Break Off a relationship, tak
e longer to Propose, and can Discuss their Fear of Commitment.</Text>
<Text Key="F4325C6B">Connections</Text>
<Text Key="80092A16">Sims with Connections start all Careers several levels ah
ead!</Text>
<Text Key="D7A2C96C">These Sims tend to be Inspired, can Share Creative Ideas
with other Sims, and may become upset if they're not creative for a period of ti
me.</Text>
<Text Key="F7423955">Creatively Gifted</Text>
<Text Key="185EBA34">Creatively Gifted Sims build adult creative skills faster
.</Text>
<Text Key="FDDE99DF">(From Completing the Artistic Prodigy Aspiration)</Text>
<Text Key="3D2B23D3">Creative Visionary</Text>
<Text Key="ED4DD08E">Creative Visionaries have a higher chance of painting and
writing masterworks.</Text>
<Text Key="D84B5846">Dastardly</Text>
<Text Key="FCBFD479">Dastardly Sims perform stronger and more successful mean
interactions.</Text>
<Text Key="919D8CBC">(From Choosing a Deviance Aspiration)</Text>
<Text Key="C028ADB1">Default Walk Style</Text>
<Text Key="B284A9C9">Entrepreneurial</Text>
<Text Key="47234950">Entrepreneurial Sims are more likely to get promoted in t
heir Career.</Text>
<Text Key="075B713D">Poetic</Text>
<Text Key="A8FB676C">Poetic Sims can capture life itself in a book, and wield
it to bring back someone they've lost. </Text>
<Text Key="EAC253D7">(From Completing the Bestselling Author Aspiration)</Text
>
<Text Key="C89F9981">Essence of Flavor</Text>
<Text Key="F2391278">Sims with the Essence of Flavor make higher quality food
and drink.</Text>
<Text Key="A1E8D01B">(From Choosing a Food Aspiration)</Text>
<Text Key="EAB38A44">Companion</Text>
<Text Key="DDCC596B">Sims with a Companion have special interactions with thei
r spouse that help ease the trials of life.</Text>
<Text Key="A5977BF6">(From Completing the Soulmate Aspiration)</Text>
<Text Key="C022F5C0">Evil</Text>
<Text Key="C8C798AF">These Sims become Happy around Sims with negative Moodlet
s, can Laugh Maniacally and Discuss Evil Plans, and become Angry when interactin
g with Good Sims.</Text>
<Text Key="1AD95536">Family-Oriented</Text>
<Text Key="2A7D5189">These Sims become Happy around family members, become Sad
if they don't interact with family for a period of time, and can Boast about Fa
mily.</Text>
<Text Key="B4792657">(From Choosing a Family Aspiration)</Text>
<Text Key="4F666E6B">Fertile</Text>
<Text Key="27B0E016">Fertile Sims do not "Have Unprotected Sex." They "Make B
aby"!</Text>
<Text Key="2468EB40">Foodie</Text>
<Text Key="B7A8192F">These Sims become Happy and have Fun when eating good foo
d, become Uncomfortable when eating bad food, and can Watch Cooking Shows for id
eas.</Text>
<Text Key="C8863028">Free Services</Text>
<Text Key="B9828EC7">All single use service requests are free.</Text>
<Text Key="2EFB334C">Fresh Chef</Text>
<Text Key="EEE6AF63">Fresh Chefs always make the highest quality food, and it
never spoils!</Text>
<Text Key="845B1F0E">(From Completing the Master Chef Aspiration)</Text>
<Text Key="8DD3B9F9">Frugal</Text>
<Text Key="B564D220">A Frugal Sim's household has reduced bills.</Text>
<Text Key="E39947C2">Geek</Text>
<Text Key="1362B8CD">These Sims become Happy when Reading Sci Fi or Playing Vi
deo Games, may become Tense if they haven't played much, are better at finding C
ollectibles, and can Discuss Geek Things with other Geek Sims.</Text>
<Text Key="1F67E01D">Genius</Text>
<Text Key="E1DBBA4C">These Sims tend to be Focused, can Share Ideas with other
Sims, and may become upset if they haven't improved their Mental Skills for som
e time.</Text>
<Text Key="419182F9">Death By Anger</Text>
<Text Key="60B3ED20">This Sim died of apoplexy, and {M0.his}{F0.her} rage is s
till with {M0.him}{F0.her}.</Text>
<Text Key="FCB15432">Death By Cow Plant</Text>
<Text Key="760F8D1D">This Sim was eaten by a Cow Plant, and still feels a bit
oddly towards plants.</Text>
<Text Key="F9852EEC">Death By Overexertion</Text>
<Text Key="D7980603">Apparently it is possible to overdo it. This Sim did it t
o death.</Text>
<Text Key="0B9CA1A6">Death By Electrocution</Text>
<Text Key="57CB18D9">This Sim was shocked when {M0.he}{F0.she} suffered a fata
l electrocution.</Text>
<Text Key="871CAB98">Death By Embarrassment</Text>
<Text Key="E3646017">This Sim was mortified, and died of embarrassment. Litera
lly. </Text>
<Text Key="DD558D2E">Death By Fire</Text>
<Text Key="E0294DB1">This Sim died in a fire, and flames haunt {M0.him}{F0.her
} still.</Text>
<Text Key="4E5F124B">Death By Hunger</Text>
<Text Key="3FEF70F6">This Sims starved to death, and hunger pangs have followe
d {M0.him}{F0.her} into the afterlife.</Text>
<Text Key="FD57216A">Death By Laughter</Text>
<Text Key="915C4BE5">This Sim died from a fit of the giggles that continues to
pop up now and then.</Text>
<Text Key="DB0007C6">Death By Old Age</Text>
<Text Key="A58E02F9">This Sim died when {M0.his}{F0.her} time was up.</Text>
<Text Key="542AAC3E">These Sims tend to be Sad, can Share Melancholy Thoughts
to other Sims, and while sad, gain a boost to their Creative Skill.</Text>
<Text Key="80F457E5">Glutton</Text>
<Text Key="9AA110E4">These Sims have a greater negative reaction to Hunger, al
ways enjoy eating (no matter the food's quality), can eat Spoiled Food, and can
Rummage for Food in garbage. </Text>
<Text Key="03F6339D">Good</Text>
<Text Key="EBEDD4CC">These Sims become Happy around Sims with positive Moodlet
s, can Donate to Charity, become Sad when interacting with Evil Sims, and can Di
scuss World Peace.</Text>
<Text Key="90EAB4A7">Goofball</Text>
<Text Key="3BEB605A">These Sims tend to be Playful.</Text>
<Text Key="890B9388">Great Kisser</Text>
<Text Key="792847A7">Great Kissers have amazing success with kissing, and incr
ease Charisma with every kiss!</Text>
<Text Key="4D732C0C">Gregarious</Text>
<Text Key="5FB23923">Gregarious Sims build friendly relationships faster.</Tex
t>
<Text Key="274A33CE">(From Choosing a Popularity Aspiration)</Text>
<Text Key="D2987EE0">Gym Rat</Text>
<Text Key="C02A484F">Gym Rats build Fun while exercising and don't lose Hygien
e!</Text>
<Text Key="636FE1B7">Hardly Hungry</Text>
<Text Key="4E64108A">Some Sims just don't have much of an appetite.</Text>
<Text Key="67D30046">Hates Children</Text>
<Text Key="88ACCC79">These Sims become Angry around Children, become Tense aft
<Text Key="CE8DC7EC">These Sims can Admire and Brag about Possessions and beco
me Sad when they haven't purchased a new item for a period of time.</Text>
<Text Key="56D3FB64">Memorable</Text>
<Text Key="23830C0B">Relationships decay more slowly.</Text>
<Text Key="D4DCAB0D">Mentally Gifted</Text>
<Text Key="FBA1BA9C">Mentally Gifted Sims build adult mental skills faster.</T
ext>
<Text Key="B653A267">(From Completing the Whiz Kid Aspiration)</Text>
<Text Key="AF443249">Mentor</Text>
<Text Key="F763C2D0">Once Mentors reach Level 10 in certain skills, the Mentor
interaction becomes available and they can help other Sims improve their skills
even more quickly!</Text>
<Text Key="596786B4">Gloomy</Text>
<Text Key="A4125A63">Morning Sim</Text>
<Text Key="C2F8797E">Morning Sims build extra skill in the morning.</Text>
<Text Key="ECB5D314">Muser</Text>
<Text Key="2FBD89DB">Musers get better boosts to their skills when they're ins
pired.</Text>
<Text Key="03299146">(From Choosing a Creativity Aspiration)</Text>
<Text Key="69178C27">Music Lover</Text>
<Text Key="EA5806DA">These Sims gain powerful Moodlets and boost their Fun Nee
d when Listening to Music and become Happy when playing instruments.</Text>
<Text Key="8B074A02">Neat</Text>
<Text Key="9430390D">These Sims become Happy and have Fun when performing hous
ehold chores, can have a Cleaning Frenzy, and become really Uncomfortable in dir
ty surroundings.</Text>
<Text Key="C3967D92">Never Weary</Text>
<Text Key="41F7D17D">Never Weary Sims do not need to Sleep.</Text>
<Text Key="1D5783E6">Night Owl</Text>
<Text Key="FB256B19">Night Owls build extra skill at night.</Text>
<Text Key="DABE0452">Observant</Text>
<Text Key="4032883D">Observant Sims learn the traits of others just by meeting
them.</Text>
<Text Key="A81CEA75">Naturalist</Text>
<Text Key="A00D61D4">Sims that are Naturalists don't need to fear fire; it won
't touch them, and they can extinguish it with ease.</Text>
<Text Key="8C47E6BF">(From Completing the Freelance Botanist Aspiration)</Text
>
<Text Key="8B5F11C4">Outgoing</Text>
<Text Key="37890FEB">These Sims gain powerful Moodlets from Friendly socializa
tion, have their Social Need decay quickly, and gain more negative Moodlets when
their Social Need is low.</Text>
<Text Key="F8404045">Expressionistic</Text>
<Text Key="F2FD58C4">Expressionistic Sims have captured the essence of feeling
, and can create highly emotional works of art regardless of their actual mood!<
/Text>
<Text Key="96B1BD4F">(From Completing the Painter Extraordinaire Aspiration)</
Text>
<Text Key="73B4A40E">{M0.Patriarch}{F0.Matriarch}</Text>
<Text Key="D5F11591">{M0.Patriarch}{F0.Matriarch}s provide skill boosts whenev
er they are around their children.</Text>
<Text Key="68E28C94">(From Completing the Big Happy Family Aspiration)</Text>
<Text Key="86AACBA5">(From Completing the Angling Ace Aspiration)</Text>
<Text Key="4D2C7F7A">Perfect Host</Text>
<Text Key="85B7D3D5">Perfect Hosts get a boost to the score of any social even
t they throw.</Text>
<Text Key="73FDF3CB">(From Completing the Party Animal Aspiration)</Text>
<Text Key="8941F1A1">Perfectionist</Text>
<Text Key="DD526B18">These Sims take longer to craft items but tend to make th
em higher quality, gain powerful Moodlets after crafting a high quality item, an
<Text Key="FBD0EB7F">Handy</Text>
<Text Key="7F362F22">Handy Sims can instantly Fix and Upgrade any object.</Tex
t>
<Text Key="58DA8975">(From Completing the Nerd Brain Aspiration)</Text>
<Text Key="C8E7BB67">Thrifty</Text>
<Text Key="4EECE01A">Thrifty Sims receive a 10% rebate on all Build Mode purch
ases made each week. Rebates will be directly applied to Household Funds.</Text>
<Text Key="2B38146D">(From Completing the Mansion Baron Aspiration)</Text>
<Text Key="FF463B48">Tough Walk</Text>
<Text Key="DD375264">Bouncy Walk</Text>
<Text Key="275420DB">Feminine Walk</Text>
<Text Key="C20B028E">Goofy Walk</Text>
<Text Key="EFB3FA01">Perky Walk</Text>
<Text Key="147C9D04">Sluggish Walk</Text>
<Text Key="3A474E7E">Snooty Walk</Text>
<Text Key="99E63BAC">Swagger Walk</Text>
<Text Key="6A708220">Webmaster</Text>
<Text Key="0664878F">Webmasters get the most out of their computers, unlocking
extremely useful ways to use them.</Text>
<Text Key="F7F89FC2">(From Completing the Computer Whiz Aspiration)</Text>
<Text Key="BCB962D1">Domestic</Text>
<Text Key="719158A8">Domestic Sims will see their familial relationships grow
stronger faster.</Text>
<Text Key="F0FB3462">When creating Sims in CAS, you select an initial Aspirati
on Track to put that character on a suggested progression path.</Text>
<Text Key="67E86A5A">Aspirations are mid- to long-range goals for Sims that he
lp guide them through their lifetime.</Text>
<Text Key="A2C5AED6">Selecting an Aspiration Track is not a permanent decision
- Sims can pursue any and all Aspiration tracks at once.\n\nSelecting an Aspira
tion to track will displays Notifications when those objectives are completed.</
Text>
<Text Key="CEF0D7D7">Create A Sim</Text>
<Text Key="7A49C9C2">User Interface</Text>
<Text Key="E86E5007">Welcome to The Sims 4 Lessons!\n\nSelect a category from
the list to the left. Then choose a topic to learn more about it.</Text>
<Text Key="AEA9C5A7">You can prevent an embarrassing moment by directing your
Sim to Use the Toilet. </Text>
<Text Key="4D1C306A">Sims will take care of their Bladder Need if you let them
and they are able to do so!</Text>
<Text Key="6211EECD">Need Failure: Bladder</Text>
<Text Key="8F53CD01">Sims will take care of their Energy Need if you let them
and they are able to do so!</Text>
<Text Key="C69689C3">Sims require sleep every day in a bed, chair, or even on
the floor.</Text>
<Text Key="3D5F2E3A">If you don't let your Sims sleep, they'll eventually pass
out.</Text>
<Text Key="99DFE6EB">Take quick naps or drink coffee when your Sims don't have
time for a proper sleep.</Text>
<Text Key="8FE8F189">Need Failure: Energy</Text>
<Text Key="C2121674">Sims require entertainment from time to time, else they g
row miserably bored!</Text>
<Text Key="443739F3">Sims will take care of their Fun Need if you let them and
they are able to do so!</Text>
<Text Key="58785E19">Sims can have fun playing games, reading, watching TV, an
d more!</Text>
<Text Key="CB2851F4">Better fun items cost more Simoleons, but are well worth
the investment!</Text>
<Text Key="D781C070">Need Failure: Fun</Text>
<Text Key="FB4FE1D4">Sims need to eat food a few times every day or they might
die of Hunger! Eat snacks or prepare meals for increased nourishment.</Text>
<Text Key="66247F53">Sims will take care of their Hunger Need if you let them
and they are able to do so!</Text>
<Text Key="DE8A10F9">If your Sim is low on time, Have a Quick Meal from the Fr
idge or Microwave. </Text>
<Text Key="6B6E38D4">Sims who take the time to cook a proper meal will not onl
y enjoy it more, but they'll learn in the process!</Text>
<Text Key="7CF2D890">Need Failure: Hunger</Text>
<Text Key="FD4B0CC8">Sims will take care of their Hygiene Need if you let them
and they are able to do so!</Text>
<Text Key="DAA4FA46">Sims require the occasional splash of water on their skin
. Try taking a Bath or Shower. </Text>
<Text Key="11FA7FF3">Hygienic Sims will be happier and more successful sociall
y.</Text>
<Text Key="2F391C9A">Washing your hands via the sink is only a temporary solut
ion, but every bit helps!</Text>
<Text Key="A49C8636">Need Failure: Hygiene</Text>
<Text Key="5845E3E6">Sims will take care of their Social Need on their own if
you let them and they are able to do so!</Text>
<Text Key="D04D15D0">Sims require Sim-to-Sim interaction, else they go a littl
e crazy.</Text>
<Text Key="34B31B85">Call a Sim over to your Sim's home or travel to a communi
ty lot (like the gym!) to meet Sims in person.</Text>
<Text Key="1887A5CC">In a pinch, call a Sim or chat via the computer to fill y
our Sim's Social Need slightly.</Text>
<Text Key="F3AB5C5C">Need Failure: Social</Text>
<Text Key="D42F270B">Pregnant Sims will have adjusted physical needs and Emoti
ons. It may get rocky at times, but it's worth the effort!</Text>
<Text Key="9752CAB4">When your Sim's pregnancy is at an end, the baby will be
born. Be ready at any moment!</Text>
<Text Key="2DCC174E">So, you want to know if you are having a baby... your Sim
can take a Pregnancy test by interacting on the toilet to really be sure, or, y
ou can just wait to see what happens.</Text>
<Text Key="68DAAAA2">The Bassinet is an essential object expecting parents sho
uld purchase for their newborn.\n\nIf you don't purchase a bassinet, don't worry
, your baby will still arrive in their very own (or maybe two if you have twins!
).</Text>
<Text Key="AA7417A4">To view all of your Achievements, enter Live Mode, open t
he Options Menu, and choose Achievements from the menu.</Text>
<Text Key="BE64349C">You can also use the Achievements tracker to help guide y
ou in your exploration of The Sims 4. Maybe you'll find out something you didn'
t know existed in the game by reading the Achievement goal.</Text>
<Text Key="27A6BCAB">Achievements are goals for you to work towards across mul
tiple households and save files (Achievements are saved per Origin account).\n\n
Note: In some cases, you will be unable to gain an Achievement by playing only o
ne household.</Text>
<Text Key="3810F1E5">Achievements</Text>
<Text Key="2D7923FC">Aspirations</Text>
<Text Key="836D25A9">And don't forget, give babies plenty of love!</Text>
<Text Key="97140456">Babies will need to be cleaned often as well as they aren
't yet potty trained.</Text>
<Text Key="5058A31C">Be sure to bottle or breast feed babies to provide nouris
hment.</Text>
<Text Key="16BDF025">Baby Care</Text>
<Text Key="C5F76BCB">When your Sim is in a negative Emotion, you can help them
recover\n\nThe Emotional Whim can always help you find a way to deal with your
emotions.</Text>
<Text Key="9D4033DC">Negative Emotions like Sadness and Anger will change your
Sim's behavior and outlook on life. At least temporarily.</Text>
<Text Key="C5E0C0CB">New interactions become available and others disappear ba
sed on your Sims' emotions.</Text>
<Text Key="AE55815F">When you are done modifying your Sims, click the Play but
ton to return to Live Mode.</Text>
<Text Key="7318AEB7">Outfit Planning</Text>
<Text Key="D621EDB5">Plan Outfit will take you to Create a Sim, however you wi
ll not be able to edit some parts of your Sims.\n\nYou can modify Outfits, Acces
sories, as well as Hair.</Text>
<Text Key="7A15BB1B">Sims can die if their Needs are neglected for too long, i
f they push their Sims too far down an emotional path, or as the result of faili
ng certain risky interactions.\n\nOr fire. Fire can kill too. Yep, fire.\n\nI me
ntioned fire, right?</Text>
<Text Key="7089A926">Upon death: the Grim Reaper comes to usher them from the
game, leaving behind a memorial Urn or Gravestone which nearby Sims can use to m
ourn.</Text>
<Text Key="0DC895C1">Sim Death</Text>
<Text Key="7A46BC54">Experiment by designing rooms in your Sims' homes to impr
ove their moods when creating, exercising, and more!</Text>
<Text Key="92888839">Sims are affected negatively by things like dirty dishes,
broken household items, and puddles. </Text>
<Text Key="6964ECF5">Some decorative items will affect your Sim's current emot
ion. For example, if a painting is inspiring, have your Sim view the painting to
become inspired.\n\nNote: An objects catalog hovertip will inform you if it wil
l have an emotional impact on your Sims.</Text>
<Text Key="E255BC74">Environment Effects</Text>
<Text Key="ED9D86DE">Fishing Holes can be found all over the world. Click on t
he Fishing Hole and begin Fishing to raise your Fishing skill.\n\nFishing skill
is also improved by Fishing, and Reading about Fishing.</Text>
<Text Key="DA4023F3">Increasing your Fishing skill will unlock Fish with Bait
and increase the likelihood of catching bigger and better fish.\n\nProTip: There
are some fish only found in hidden locations.</Text>
<Text Key="5C94A729">Fishing Skill</Text>
<Text Key="ACC0CAAA">Bills arrive in the mailbox. They can be paid via the com
puter, your phone, or on the mailbox.\n\nYou will get a notification reminder be
fore your bills become late.</Text>
<Text Key="A58C4499">Not paying bills will result in the possible loss of your
utilities, such as power or water.</Text>
<Text Key="BB4895D1">As Sims buy more items and increase the value of their ho
me, their bills will increase.</Text>
<Text Key="8C815F64">Paying Bills</Text>
<Text Key="46226A2C">Positive emotions should be seen as an opportunity to acc
omplish great things. Experiment as your Sims navigate the emotional landscape.<
/Text>
<Text Key="F2EE0CC8">New interactions become available and others disappear ba
sed on your Sims' emotions.</Text>
<Text Key="2D6EDF8A">Different positive Emotions convey different benefits. Fo
r example, Inspired sims are better at creative activities. </Text>
<Text Key="1042597A">Experiment with different activities to discover new posi
tive Emotions. Be sure to inspect the Emotion's benefit by hovering over your Si
ms portrait in the HUD, to take full advantage of them.</Text>
<Text Key="C6D94D41">Using Positive Emotions</Text>
<Text Key="D9A9092E">Sims with higher Fitness Skill can Mentor and Train other
s of lower Fitness Skill.</Text>
<Text Key="17B3B668">Sims in the Energized Emotion will generally exercise bet
ter.</Text>
<Text Key="3359A852">Athletic Sims lead healthier lives and will push back any
excess weight gain from over-eating.</Text>
<Text Key="A028ABD4">Fitness Skill</Text>
<Text Key="A65DEA4D">Sims improve relationships when having positive social in
teractions with other Sims.</Text>
<Text Key="7060F29D">Socializing with other Sims is a great way to improve you
r Sim's Social Need.</Text>
<Text Key="EE06C553">The better the relationship, the more interesting the soc
ial possibilities available to your Sim!</Text>
<Text Key="6968C37F">Socializing / Relationships</Text>
<Text Key="BEEB6AF5">A secondary relationship bar will appear to track your Ro
mance. Your relationship with other Sims change as a result of both friendship a
nd romance levels.</Text>
<Text Key="2B95A505">Successfully Romancing with a Sim improves the romantic a
spect of their relationship.</Text>
<Text Key="B2D0BC4C">Different relationships offer different and interesting s
ocial possibilities available to your Sims. Begin exploring all the Romance opti
ons!</Text>
<Text Key="1ECDE0F4">Romance</Text>
<Text Key="5B841426">Left click on a Sim in the Skewer to select them. You ca
n also use the [spacebar] to switch between the Sims in your household.\n\nRight
click on the thumbnail of a Sim to set the camera to Follow Mode (an icon will
indicate who you are following). Now when your Sim moves, you will follow them.
Just move your camera to unset Follow Mode.</Text>
<Text Key="97A75EBE">The Sim thumbnails that appear at the bottom left of the
screen, which include your household members, is called the Skewer.\n\nThe Skewe
r provides quick access to information about all the Sims in your Household, as
well as the ability to issue commands to them.</Text>
<Text Key="5F21245F">The Home icon will appear when your Sim is away from thei
r home lot. Clicking this will send them home.</Text>
<Text Key="7A002787">The color background of a Sims thumbnail will indicate th
eir current Emotion.</Text>
<Text Key="9C20224F">An Away Action icon appears for Sims who are not currentl
y on the same Street. Clicking it will open different options for you to direct
your Sims from afar (socialize, care for self, or other). The available options
depend on where they are (at work, visiting friends, etc...).\n\nYou can also c
hoose to bring that Sim to you, or send yourself to that Sim through this menu.<
/Text>
<Text Key="D1C36CD8">Skewer & Sim Control</Text>
<Text Key="FD815229">Sims in the Focused emotion will generally be better at M
ixology.</Text>
<Text Key="8ADBF1EC">The Mixology skill is crucial for hosting Great Parties a
nd is very useful in some careers.</Text>
<Text Key="32B42852">Crafting drinks improves your Sim's Mixology skill, which
unlocks new, more powerful drink recipes that are sure to delight and even chan
ge a Sim's Emotions.</Text>
<Text Key="FAECCA4F">Mixology Skill</Text>
<Text Key="6CB281FC">Some careers will require high levels of Charisma skill,
so be sure to direct your Sims to improve this and have plenty of friends!</Text
>
<Text Key="13FBC993">Charisma is built by executing positive Social interactio
ns and developing friendships.</Text>
<Text Key="6DD8CFE1">Charisma Skill</Text>
<Text Key="77EC9F91">Comedy Skill</Text>
<Text Key="5A85D7E9">The Comedy skill allows you to Write Jokes on the compute
r, laying the groundwork for becoming a hilarious comedian.</Text>
<Text Key="2621754F">Eventually, your comedic timing will increase to the poin
t where you can start writing actual Comedy Routines at the computer.</Text>
<Text Key="D6672438">Sims with a high Comedy skill will be able to Perform Rou
tines at a Microphone to the delight (or annoyance) of other Sims.</Text>
<Text Key="8477208E">Cooking improves your Sims' Cooking skill, unlocks new Re
cipes, and allows your Sims to prepare tastier, more fulfilling food.</Text>
<Text Key="4A152394">Higher quality kitchen appliances also lead to better qua
lity food. </Text>
<Text Key="0CC00989">Sims with the Focused emotion will generally prepare bett
er food.</Text>
<Text Key="CFF84C15">Cooking Skill</Text>
<Text Key="CAF0CBAC">Once you become skilled enough, you will be able to combi
ne plants by taking a cutting from one plant and grafting it to another. Doing t
his will cause the plant to grow both crops from one plant. It may also create s
pecial seeds.</Text>
<Text Key="35A68150">When you plant your first seed click on it to Water, Weed
, or Spray for Insects. Your plant's visual state should provide information abo
ut what it needs. Your plant's happiness is determined by three factors: Infesta
tion, Water, and Weeds.\n\nThe better you take care of your plant, the faster yo
u can Evolve it.</Text>
<Text Key="5B5B7992">To have your Sim start gardening, you will need to acquir
e some seeds. Seeds can be purchased through Planter Boxes found in Build Mode o
r from a computer.\n\nPurchased seeds can be found in your Sim's inventory.</Tex
t>
<Text Key="7BEFEA25">Having a high Gardening skill allows you to Evolve plants
. There are ten Evolutions in total, stage one being normal and stage ten being
perfect. The more evolved your plant, the more valuable their harvest will becom
e.</Text>
<Text Key="291369F9">As you level your Gardening skill you will gain access to
new gardening techniques such as fertilizing or splicing. All of which you can
use to become the best agriculturalist you can be.</Text>
<Text Key="4063A40B">There are several ways you can speed the evolution proces
s of your plant. Fertilization is often the fastest method. You can Fertilize pl
ants with almost anything--from fruits to fish. The more valuable your Fertilize
r, the more of a boost your plant will get.</Text>
<Text Key="5F94349C">Gardening Skill</Text>
<Text Key="1DA5F125">Sims with a higher level Guitar skill will learn new, mor
e challenging Songs, new musical interactions, and will be able to Write Songs.<
/Text>
<Text Key="863158D3">Sims who write Songs via the Guitar can license them on t
he Mailbox to earn Royalty Payments.</Text>
<Text Key="275F8DFA">Sims in the Inspired emotion will generally be better Gui
tarists.</Text>
<Text Key="74A92A91">Guitar Skill</Text>
<Text Key="DE6C2FE4">Logically the fourth slide should not exist, but here it
is.</Text>
<Text Key="C64FC7B0">Play Chess or Read a Book to begin your journey of logica
l pursuits. Sims with a stronger Logic skill will be better at Playing Chess.</T
ext>
<Text Key="8AB98C48">Sims in the Focused emotion will generally find it easier
to keep their mind logically focused.</Text>
<Text Key="DB132C0E">The Logic skill benefits Sims in some careers and in Inte
ractions like Hacking via the computer.</Text>
<Text Key="89F0485B">Logic Skill</Text>
<Text Key="78155DD7">Mischief is mainly tied to Social interactions and the Vo
odoo Doll. The easiest way to begin your adventure in Mischief is to click on an
other Sim and choose a Social from Mischief.</Text>
<Text Key="6C08544D">Increasing this Skill will unlock new Mischievous socials
on Sims and Mischievous interactions on the VooDoo Doll, Computer, and Phone.</
Text>
<Text Key="BE44CA63">Mischief Skill</Text>
<Text Key="27075C5F">Sims with higher Painting skill are able to work in diffe
rent styles and create better paintings.</Text>
<Text Key="EF2AEF41">Sims in the Inspired Emotion will generally paint better,
but explore all of the emotions while painting to bring out your inner artist.<
/Text>
<Text Key="0A06853F">Sims who are good enough at Painting could sell their pai
ntings as an alternate career!</Text>
<Text Key="01F392E0">Higher quality paintings can provide powerful Emotional b
enefits.\n\nHave your Sim paint while in an Emotion, hang your creation on a wal
l, and choose View to recreate the Emotions imbued within the paint into your Si
m.</Text>
<Text Key="DEB3C18B">Painting Skill</Text>
<Text Key="8FD8868A">Sims with a higher level Piano skill will learn new, more
challenging Songs, new musical interactions, and will be able to Write Songs.</
Text>
<Text Key="14198350">Sims who write songs via the piano can license them on th
e mailbox to earn royalty payments.</Text>
<Text Key="C4230F83">Sims in the Inspired Emotion will generally be better pia
nists.</Text>
<Text Key="C88559B2">Piano Skill</Text>
<Text Key="4A3B2A3E">Increasing the Programming skill will allow Sims to creat
e Plugins, Games, Mods, and Mobile Phone Apps.\n\nExperienced programmers will a
lso be able to Hack to make a few Simoleons.</Text>
<Text Key="E1B0C7D7">Programming begins on the Computer. Click on the Computer
and choose the Programming menu. You can also purchase a book from the Bookshelf
to learn the basics.\n\nNote: Skilled programmers can Mentor others to help the
m increase their skill.</Text>
<Text Key="C6A2A39A">Programming Skill</Text>
<Text Key="BA31E232">Increasing the Rocket Science skill will increase your bu
ild speed and unlock new Upgrades for your Rocket Ship.</Text>
<Text Key="AE804982">Space, a frontier. Some say the final one--but not the Ro
cket Scientist! Sims with the Rocket Science skill see space as only the beginn
ing!</Text>
<Text Key="0493F0BD">The Rocket Science skill is built using the Rocket Ship.
What Rocket Ship? That's classified.\n\nOr you could try being an Astronaut.</T
ext>
<Text Key="49563633">Rocket Science Skill</Text>
<Text Key="4CFDB47B">Choose Play Game from an objects Pie Menu. Playing will b
uild Fun, but can cause Fatigue, so take a break every once in awhile.\n\nReal w
orld tip: Blink.</Text>
<Text Key="507459D2">Sims gain the Video Gaming Skill by playing on the Comput
er, Motion Gaming system, Tablet, and Phone.</Text>
<Text Key="5BB5C238">Increasing your Sim's Video Gaming skill will unlock new
Socials, as well as new Interactions on the Computer.</Text>
<Text Key="38431ED3">Video Gaming Skill</Text>
<Text Key="0FD29E96">Sims who write Songs via the Violin can License them on t
he Mailbox to earn Royalty Payments.</Text>
<Text Key="9DD358DC">Sims in the Inspired emotion will generally be better Vio
linists.</Text>
<Text Key="177978CB">Sims with a higher level Violin skill will learn new, mor
e challenging Songs, unlock new musical interactions, and will be able to Write
Songs.</Text>
<Text Key="057A0E3C">Violin Skill</Text>
<Text Key="E6D618ED">Sims in the Inspired emotion will generally be better Wri
ters.</Text>
<Text Key="AEA0BC5C">Sims who are dedicated enough writers can write as their
career.</Text>
<Text Key="A5EABF02">Writing is an art that takes time. As Sims develop their
Writing skill, they'll be able to write more interesting Books which will earn m
ore Simoleons in Royalties.</Text>
<Text Key="CD602BD5">Writing Skill</Text>
<Text Key="3D26DA34">Personality Traits give Sims unique interactions, behavio
rs, and preferences throughout their life.</Text>
<Text Key="2D5E69F1">Sims gain new Personality Traits when they age up, up to
3 total when they become young adults.</Text>
<Text Key="D8354F0C">Sims gain Reward Traits by completing Aspirations or can
purchase new Traits with Satisfaction at the Rewards Store.</Text>
<Text Key="FD1FDB0A">Traits</Text>
<Text Key="7BC94C3A">Sims need to use Upgrade Parts to upgrade items. These ca
n be found in piles of junk next to broken objects or even in garbage cans!\n\nY
ou can also purchase upgrade parts from the Order menu, if you have enough Handi
ness skill.</Text>
<Text Key="2F20846F">Sims in the Focused Emotion will generally be better at u
pgrading household items.</Text>
<Text Key="778B4BDB">As your Handiness Skill improves, you'll be able to find
rare Upgrade Parts and unlock more powerful upgrades.</Text>
<Text Key="0847921F">Some Upgrade benefits will make objects perform better, n
ot break, or provide emotional benefits to Sims.</Text>
<Text Key="73505E23">Upgrades</Text>
<Text Key="7C93C8B8">Sims can visit the local bar or lounge for a refreshing d
rink, or perhaps the park for a little outdoor excitement with friends.</Text>
<Text Key="40864745">You can also create your own Venues by using Manage World
s from the Options Menu.\n\nClick on a lot to bring up its context menu. Choose
Edit and then Change Lot Type to begin creating your own Venue.</Text>
<Text Key="2E529429">To visit a venue, click on your Sim's phone and select Tr
avel, then select the destination!\n\nYou can also hit the [m] key to view the M
ap, and travel from there. Venues will have a bubble over them to indicate their
venue type.</Text>
<Text Key="D5CD4639">Venues</Text>
<Text Key="429F009B">Sims can also use the phone to invite friends over to vis
it by using the Plan a Social Event.\n\nOr, open up your Relationship Panel [r],
click on a Sims portrait and choose Invite To...</Text>
<Text Key="C5103FE6">Your Sims' neighbors will stop by from time to time for a
visit. You can also visit neighbors your Sims already know via the Travel inter
action on the phone.</Text>
<Text Key="55E1F900">Visitors and Traveling</Text>
<Text Key="16CE1E4A">Hover over a Whim to find out more detail about what your
Sim wants to do.\n\nThe description will tell you what and how you can accompli
sh each Whim, as well as the Satisfaction reward, which you can use in the Rewar
ds Store.</Text>
<Text Key="2777FE56">Whims are quick to short term goals that your Sims have f
or themselves. Whims will appear as thought balloons around your Sim's thumbnai
l in the lower left.</Text>
<Text Key="D915BA00">The left-most Whim is the Emotional Whim. The Emotional
Whim is always either something about helping your Sim stay in or transition out
of their current Emotion.</Text>
<Text Key="B174E7B5">You can ignore a Whim, it will not have a negative impact
on your Sim.\n\nYou can also dismiss current Whims by clicking on the X next to
the Whim thought balloon. This will remove that Whim from your Sim, and eventua
lly refresh with a new Whim after a short period of time.</Text>
<Text Key="FC8D5C59">Whims</Text>
<Text Key="C284752B">Zoom in and out, Rotate left and right, as well as Screen
and Video Capture options are all found in the Camera Controls.\n\nProTip: Each
control has a corresponding keyboard shortcut option. Hover over the button to
view its shortcut.</Text>
<Text Key="F42A5D23">The Camera Controls can be found in the upper right corne
r. Click the Camera Controls button to expand the camera interface.</Text>
<Text Key="6812E6DB">The default camera style does not have the option to Pitc
h (or Tilt) the camera. As you zoom the camera in and out, it moves along a path
that allows for an easier experience for viewing your Sims.\n\nYou can modify t
his setting in the Game Options / Controls & Camera tab.</Text>
<Text Key="BA64E666">Sims 4 has two camera styles. The default style allows yo
u to click on open terrain and drag to move the camera.\n\nBoth camera styles be
have differently, so experiment with the left, right, and middle mouse buttons t
o find one that suits your play style.\n\nYou can modify the camera style in the
Game Options menu.</Text>
<Text Key="4F2DF893">Camera Controls</Text>
<Text Key="8B715887">Open up the Camera Controls panel and Take a Screenshot.
Any Screenshot that you have taken can be saved as a Memory.</Text>
<Text Key="D11EA361">Memories can be Reminisced to provide an Emotional Moodle
offers you unique neighbors and activities, but dont worry. You can always visit
or move to ANY of the worlds in The Sims 4!</Text>
<Text Key="0ADD687F">Moving In</Text>
<Text Key="7C90CCF0">Your Sims current Aspirational Goals are always shown here
as well. Open the panel.</Text>
<Text Key="05912015">Aspiration Panel</Text>
<Text Key="8D982580">Let's investigate how to place entire rooms. First, click
the Build Button.</Text>
<Text Key="0B14DD45">Build Button</Text>
<Text Key="A060B410">Employment is the best way for Sims new to the neighborho
od to earn income. After all, there are Bills to pay!</Text>
<Text Key="89D83502">An Event has begun! During an Event, youll have Goals to c
hallenge you. Hover over a Goal.</Text>
<Text Key="95358F13">Event Interface</Text>
<Text Key="42A5DD4B">Sims can carry things in their personal Inventory. Open t
he Inventory!</Text>
<Text Key="D030349C">Open Inventory</Text>
<Text Key="C8B140C7">Sims have Simoleons, which are useful for buying new hous
ehold items and funding activities.</Text>
<Text Key="1CAF4CD0">Money</Text>
<Text Key="697036E6">There are so many tools designed to help you build an inc
redible home for your Sims quickly. Lets take a quick look at some of these tools
.</Text>
<Text Key="A22AA7D5">Uncomfortable Emotion</Text>
<Text Key="7FE8F7A5">You can Manage any of the worlds currently available. Cli
ck either of these buttons to change worlds. </Text>
<Text Key="5C711E75">World Select</Text>
<Text Key="483D8CED">Sims will get Moodlets as a result of what is happening
to them. Hover over Grungy to learn about it.</Text>
<Text Key="51473E8A">Moodlets</Text>
<Text Key="C2B190FB">This is the Build Menu. Here you find building components
, like rooms, walls, wallpaper, stairs, or foundations. </Text>
<Text Key="D88773AC">Build Mode</Text>
<Text Key="F2D275A9">First, let's go to the Build Tool.</Text>
<Text Key="9C2AE8FE">Build Tool</Text>
<Text Key="69815FFA">You can change the floor youre viewing here. Click to chan
ge floors.</Text>
<Text Key="674CF15B">Camera</Text>
<Text Key="9D047302">This panel will tell you everything you need to know abou
t Careers. Open the panel.</Text>
<Text Key="A5E9E913">Career Panel</Text>
<Text Key="47B00926">You can quickly copy an item like a chair, light fixture,
or even wallpaper using the Eyedropper tool. Use it to duplicate something.</Te
xt>
<Text Key="F078497F">Eyedropper</Text>
<Text Key="EEAE8FDA">This is the Feed where you can read notes from your frien
ds to find out what is happening.</Text>
<Text Key="C8740DD4">Feed</Text>
<Text Key="E2DABEDF">Your Sim has a Whim based on the current Emotion. Whims a
re the desires of your Sims. Hover over the Whim to learn about it. </Text>
<Text Key="254A66F8">Whim</Text>
<Text Key="B488B6E3">Your Sim is now Inspired! Hover over the Emotion to lear
n about it. Positive Emotions grant your Sims powerful benefits.</Text>
<Text Key="397A42E4">Inspiration</Text>
<Text Key="CC4900DA">If you ever want to learn more about a feature, check the
Lessons section in Options.</Text>
<Text Key="5D124D7B">Lessons</Text>
<Text Key="9CBBB371">You can see the options available to you to modify a lot
by clicking on any lot. Click on any lot.</Text>
<Text Key="D92161B6">Lot</Text>
them here.</Text>
<Text Key="737A023D">Change Aspiration</Text>
<Text Key="2F75FDD4">Use the Design Tool to click on any household item and qu
ickly change its color or pattern.</Text>
<Text Key="54699A91">Design Tool</Text>
<Text Key="AB2CDE27">Modify whether the Walls in the house are shown. Click th
e Walls Up button.</Text>
<Text Key="FABA5170">Wall Controls</Text>
<Text Key="A788ABBD">This is our Gallery Spotlight, where we feature some of t
he hottest creators and creations in the Sims 4 community.</Text>
<Text Key="CCA78362">Spotlight</Text>
<Text Key="C81BB045">Items can be clicked while in the Inventory, exactly as i
f they were on the Lot.</Text>
<Text Key="4E269D12">Interaction</Text>
<Text Key="79A1E246">Click the image to see an expanded version. Click individ
ual items to purchase, or select Buy Room! Select a Room to purchase.</Text>
<Text Key="517C5A5F">Magazine View</Text>
<Text Key="713FF711">This is a great Willow Creek starter home. You can click
this lot to Move In.</Text>
<Text Key="BC503AB6">Starter Home</Text>
<Text Key="6CC8CA4C">You can learn more about your Sims Needs here! Well-cared
for Sims are more successful. Open the panel.</Text>
<Text Key="EA526579">Open Needs Panel</Text>
<Text Key="C09960A8">You can also shop for furniture by function, like Electro
nics. Open Objects by Function.</Text>
<Text Key="18F2E53D">Objects by Function</Text>
<Text Key="A8EDEFBA">You can select Play to begin playing the selected Househo
ld. You can see additional options by clicking More. Click More.</Text>
<Text Key="454B4A23">Play</Text>
<Text Key="0D3EFFE7">If you click on one of the images, you can see an expande
d version. You can click on individual items in the image to place, or select Bu
y Room to buy the entire thing! Click a Room to purchase.</Text>
<Text Key="0F3C2130">Select Room</Text>
<Text Key="C900402C">You can find a variety of Stair choices by clicking the S
tairs Sort. Click the Stairs Sort here. </Text>
<Text Key="D0F0CC99">Stairs Tool</Text>
<Text Key="B1053425">Hover over the Sims picture to learn about their Traits. S
ims can use the Get to Know social on other Sims to learn their Traits!</Text>
<Text Key="72ECC5B2">Trait</Text>
<Text Key="CB5CDA53">Sims can hire a Maid, or order Pizza, by using the Hire a
Service option.</Text>
<Text Key="D10B640E">Hire a Service</Text>
<Text Key="D95E8B35">If a conversation begins to go poorly, use interactions l
ike Apologize to smooth over the conversation.</Text>
<Text Key="8B9F8A22">Bad Conversations</Text>
<Text Key="91ADD725">Your Sim received a Bonus Trait for selecting an Aspirati
on! Hover over the Bonus Trait to learn about it. </Text>
<Text Key="F02F3EB2">Bonus Trait</Text>
<Text Key="AFB63CA9">One of your goals as a player is to reach the top level o
f a Career. Hover over the Career icon to learn how to earn a promotion.</Text>
<Text Key="362D8DFE">Career Advancement</Text>
<Text Key="6A35EEEE">It is easy to focus the Camera on any Sim in the househol
d. Click twice on a different Sim's portrait (or once on the current Sim) to foc
us the camera on them.</Text>
<Text Key="73CE4697">Focus the Camera</Text>
<Text Key="D4435D88">Sims can visit Venues in the world, like the Park or Libr
ary, or their friends, by using Travel</Text>
<Text Key="25F9AFDD">To place a selected room, move your mouse to move the sel
ect room to where you want to place it, then click to place it. </Text>
<Text Key="5E4AE7DA">Place Room</Text>
<Text Key="21C16F88">You can select one of the Stairs in the Stairs sort to th
en place them on your Lot.</Text>
<Text Key="D28C9B5D">Stairs</Text>
<Text Key="C62C3D16">You can also build new rooms from scratch. Open the empty
rooms Menu.</Text>
<Text Key="5010ED4F">Rooms</Text>
<Text Key="41E3580A">Simply type the name of an Item using Search. Search for
Sofa.</Text>
<Text Key="2622E0CB">Search</Text>
<Text Key="D2ECA11D">You can learn about a Skill and your Sim's current Skill
level by hovering over the Skill Name in the panel.</Text>
<Text Key="4522CD1A">Improving Skills</Text>
<Text Key="B141FC8A">You can always examine your Sims Traits here in the Simolo
gy panel. Open the panel. </Text>
<Text Key="531CA64B">Traits</Text>
<Text Key="EDEB7265">If you make a mistake, simply click Undo. Realize you did
nt make a mistake? No worries, you can use Redo as well.</Text>
<Text Key="27716BF2">Undo and Redo</Text>
<Text Key="725F97F4">If you click a lot, you can select Build to enter the Lot
to Build it. </Text>
<Text Key="4677AD09">Build</Text>
<Text Key="FD784812">Items might be stored in the Family Inventory, especially
when Moving. Open the Household Inventory.</Text>
<Text Key="38461283">Household Inventory</Text>
<Text Key="A2CDA688">You can follow a Sim with the Camera if you right click o
n a Sims Portrait. </Text>
<Text Key="F2BD905D">Follow Camera</Text>
<Text Key="D5C8A158">Sims interested in a Career can Find a Job, or quit the o
ne they already have, using the Phone.</Text>
<Text Key="12606F99">Finding a Job</Text>
<Text Key="E24D43CE">You can click on placed stairs and use the various arrows
to widen them, rotate them, or pick them up and move them. </Text>
<Text Key="98228537">Modify Stairs</Text>
<Text Key="8E928B29">Your Sim has made an Acquaintance! Open the Relationship
panel for more information!</Text>
<Text Key="4EFC317E">Relationship Panel</Text>
<Text Key="4D4CE276">You can place entire rooms in a variety of shapes, or bui
ld an individual wall. Click a room or the wall tool.</Text>
<Text Key="8F5FF3EF">Rooms</Text>
<Text Key="5B2429F2">You can rotate the entire room by clicking on the room to
select it, then clicking the rotation arrows.</Text>
<Text Key="861E9EA3">Rotate</Text>
<Text Key="A93C816B">If you're holding an item on your cursor, you can rotate
it by tapping the . or , keys.</Text>
<Text Key="00C9967C">Rotate Held Objects</Text>
<Text Key="7475E518">Traits define your Sims behavior and desires. Click the Bu
tton to select Traits.</Text>
<Text Key="82F472BE">Traits will define your Sims behavior, Whims, and Emotions
. Some Traits will grant your Sims unique interactions. Hover over a Trait.</Tex
t>
<Text Key="0BB9EB07">Traits</Text>
<Text Key="DF8F5CB3">You can change the visual state of the Walls, the floor y
oure viewing, or manipulate the camera here. Click the buttons to change walls or
camera.</Text>
<Text Key="EB08BD54">Camera</Text>
<Text Key="B1EDBBA2">Evict</Text>
<Text Key="2BD8330E">You can Evict the current Household on a selected Lot to
free it up for a new family if you'd like by clicking Evict. You can always acce
ss evicted households in the Library.</Text>
<Text Key="E28DBCA1">After you place a Room, you can add a Foundation. Once yo
u add a Foundation, you can raise or lower its height, or remove it entirely.</T
ext>
<Text Key="ABBBAD66">Foundation</Text>
<Text Key="6BC56140">You can resize the room by pulling the arrows out or drag
ging them inwards. The furniture inside will reposition itself automatically!</T
ext>
<Text Key="F0009005">Resize</Text>
<Text Key="0560252A">Click a room to see your options with it. You can move i
t, pull the arrows to expand the walls, rotate the room, or delete it entirely.<
/Text>
<Text Key="7C2FD92B">Rooms</Text>
<Text Key="CBCC6275">You can Pause, Speed Up or Slow the game, or let things p
roceed normally using the time controls.</Text>
<Text Key="3B2DEC62">Time Controls</Text>
<Text Key="749480D1">There are four different categories of Traits from which
you may choose three for each Adult Sim.</Text>
<Text Key="EE0E5576">Trait Categories</Text>
<Text Key="B2E78152">You can move the entire room by selecting the room, click
ing the four pointed move arrow icon, and placing the room somewhere new. Move t
he room!</Text>
<Text Key="054080C3">Move</Text>
<Text Key="3E2430F6">You can Move the current Household to a new home by click
ing Move when a Lot is selected.</Text>
<Text Key="0EB8610F">Move Out</Text>
<Text Key="3B05413C">Give your Sim a first and last name.</Text>
<Text Key="01FCC109">Name your Sim</Text>
<Text Key="B55241F8">Navigate the Build Menu by clicking on the portion of the
house you wish to build. Roofing, Stairs, Foundations, landscaping everything i
s right here!</Text>
<Text Key="611FCBAD">Other Items</Text>
<Text Key="9578436E">Interactions your Sim plans to do will queue up in the or
der they will happen. This is how you can instruct your Sim to do multiple thing
s in order. Click one of the queued interactions to cancel it.</Text>
<Text Key="0EC41C17">Action Queue</Text>
<Text Key="05200380">Interactions inside the box are the ones your Sim is curr
ently doing. Interactions above the box must wait their turn! Many interactions
can occur simultaneously. </Text>
<Text Key="C4CA1745">Active Queue</Text>
<Text Key="14682CA2">Click on your Sims body to modify the physical appearance
by dragging and pulling the mouse.</Text>
<Text Key="9E020D73">Body Manipulation</Text>
<Text Key="25E27308">If you want to change the lot into a Venue, like a Park o
r Library, you can begin the process by selecting Change Lot Type when a Lot is
selected.</Text>
<Text Key="4822763D">Change Lot Type</Text>
<Text Key="323294A2">If you ever need to add a Door to a room, click on the Do
or sort, choose a door, then place it where you want it to exist.</Text>
<Text Key="6904C573">Doors</Text>
<Text Key="0A4D2EC8">You've chosen WHO your Sim is. Now, let's choose how they
look. We'll help you pick a style that matches that personality.</Text>
<Text Key="CC44A39D">Physical Features</Text>
<Text Key="9AED4A82">Check Lessons within the Options menu here for more infor
mation. Feel free to experiment while Building. Depreciation doesn't take effect
until you exit Build Mode, so experiment while building.</Text>
<Text Key="8DF5D793">Parting Moment</Text>
<Text Key="CEFD43FA">Sims have minds of their own based on their Emotions, Tra
its, and Needs. They will make decisions that will surprise, delight, and someti
mes bewilder you. </Text>
<Text Key="16735D5B">Autonomy</Text>
<Text Key="998FE1D8">Click on an empty lot.</Text>
<Text
<Text
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Key="D999D589">Pleasing Profiles</Text>
Key="A389A165">Plaster Makes Perfect</Text>
Key="11DFE5E8">Brick & Plaster</Text>
Key="17F808AF">Dulcet Duet</Text>
Key="B7E9CF17">Patterned Plaster</Text>
Key="BC53CE02">Pretty in Plastic</Text>
Key="B38123DC">Bumpilicious</Text>
Key="FECE70C0">Electric Sheepskin
Key="496BE751">Slate & Great</Text>
Key="630B7480">Slide to Unlock
Key="5222B51E">Rustic Riverstone</Text>
Key="93AC4C02">Nature's Mosaic</Text>
Key="078DCD3D">Striped Splendor</Text>
Key="50E539D4">Strip o' Stripes</Text>
Key="81118BC1">Vaiyon Slacks
Key="19B2B159">Stucina</Text>
Key="221C6E83">Stucco Sandwich on Sourdough
Key="F185E6B6">Deep Wood</Text>
Key="03E2E795">Stucco'n You</Text>
Key="30C56227">Martian Soil</Text>
Key="76E6F747">Terracotta Trima</Text>
Key="0E563C83">Dream within a Dream
Key="1739D366">Mosaic Dreams
Key="C6D584AE">Seashells on the Seashore</Text>
Key="59D22553">Digital World</Text>
Key="B9A44053">Pixel Perfect</Text>
Key="1FF8C139">Lil Bit of Color</Text>
Key="EE84D36B">Sterilized
Key="940FA9BF">Slippery Walls</Text>
Key="D088A39F">Queen's Privy</Text>
Key="327B0E69">Bathhouse Blues</Text>
Key="D7D56A20">Gristle Glue</Text>
Key="DE5B0987">Checkmate
Key="BC3AD5AB">King Me
Key="63845304">Nature's Glow
Key="5BD40D03">Onderon Sun
Key="27486D43">No Wall!</Text>
Key="070FDA92">No Wall</Text>
Key="6C42B540">Mega Stacked Stone</Text>
Key="91C746EA">wall_V_Basic01GEN_BBTR_0_22M placeholder name</Text>
Key="76D2CD6A">The Brickery Elite with Corner Accent</Text>
Key="49D0AAD8">The Brickery Elite with Wood Trim</Text>
Key="8408F1A4">Better Days Brick Facade with Corner Accent</Text>
Key="D1C4BD9A">Better Days Brick Facade with Wood Trim</Text>
Key="E3DD4AB6">IndustryMatters Brick Facade with Corner Accent</Text>
Key="59202CA0">IndustryMatters Brick Facade</Text>
Key="9F9854DC">IndustryMatters Brick Facade with Wood Trim</Text>
Key="CDC9D849">Little Wing Kids' Mural</Text>
Key="BBFA1D40">Suspiciously Unremarkable
</Text>
<Text Key="EAB86A4E">wall_V_Clapboard02SGBrick_CnrB_GreenRedBrickWhiteWdCnr</T
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<Text Key="CF923202">Scully's Office
</Text>
<Text Key="057EF3EA">wall_V_Concrete06MDivots_CoolGrey</Text>
<Text Key="55688775">wall_V_Concrete06MDivots_CoolGrey</Text>
<Text Key="F36B29A7">wall_V_Concrete06MDivots_DarkGrey</Text>
<Text Key="313166DE">wall_V_Concrete06MDivots_DarkGrey</Text>
<Text Key="A71A43BA">wall_V_Concrete06MDivot Orange Placeholder Description</T
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<Text Key="C5CD8F65">wall_V_Concrete06MDivots Orange Placeholder Name</Text>
<Text Key="0D92A302">wall_V_Concrete06MDivots_WarmGrey</Text>
<Text Key="909E88FD">wall_V_Concrete06MDivots_WarmGrey</Text>
<Text Key="F8676617">wall_V_Concrete06MDivots_White Placeholder Description</T
ext>
<Text Key="D2A535EE">wall_V_Concrete06MDivots_White Placeholder Name</Text>
<Text Key="EF58531F">Darling Dinos</Text>
<Text Key="3E4C451E">Drywall</Text>
<Text Key="7732D152">The Lion in Fall</Text>
<Text Key="F1CC24FC">Garden Glory</Text>
<Text Key="4C886E71">Floral Fancy
</Text>
<Text Key="811CA1E6">Flower Child</Text>
<Text Key="C75436C8">Grass-a-frass</Text>
<Text Key="B46E7EE6">March of the Penguins</Text>
<Text Key="77D34FCC">Hand-Painted</Text>
<Text Key="179386EC">Art of Subtlety</Text>
<Text Key="CE9AA412">EveryShade</Text>
<Text Key="62041388">wall_V_Plain02SG_WSTR_PinkBrown</Text>
<Text Key="D3328B27">wall_V_Plain02SG_WSTR_PinkBrown</Text>
<Text Key="F38D02A1">wall_V_Plain02SG_WSTR_PinkWhite</Text>
<Text Key="96587B54">wall_V_Plain02SG_WSTR_PinkWhite</Text>
<Text Key="DFA469C2">wall_V_Plaster03MPanels_Blue</Text>
<Text Key="C3E6D5BB">Prehistoric Freezerbunnies</Text>
<Text Key="77C16265">Hold down the Shift key and click to apply a wall coverin
g to the whole room or exterior.</Text>
<Text Key="F12F9B1B">Pinstripe Grains
</Text>
<Text Key="CD232C50">Starboard
</Text>
<Text Key="120E3DD0">Retro Lux
</Text>
<Text Key="77194C2F">The Notification Wall displays a maximum of 200 notificat
ions. \n \n If you do nothing, the oldest notifications will automatically be de
leted as new notifications appear. \n \n You can make room by deleting individua
l notifications from the wall at any time, or by clicking on the trash can on th
e wall to delete all currently stored notifications.</Text>
<Text Key="5A3770C0">Notification Wall Full</Text>
<Text Key="7897EA4D">Workout until Fatigued</Text>
<Text Key="C0D55F93">Buy an Object Worth {0.Money}</Text>
<Text Key="F44EAFB7">Buy a Bed</Text>
<Text Key="EDB8B165">Buy a Couch or Chair</Text>
<Text Key="B8D7C569">Buy a Fridge</Text>
<Text Key="9CEB2EB0">Buy a Shower or Bathtub</Text>
<Text Key="150787AD">Buy a Toilet</Text>
<Text Key="18717AA3">Buy a Shower or Bathtub</Text>
<Text Key="B3EC96D8">Buy a TV</Text>
<Text Key="A70E63FE">Start a New Career</Text>
<Text Key="F4125CA8">Make a Drink</Text>
s in The Gallery!</Text>
<Text Key="C58DDBF4">You are Offline.</Text>
<Text Key="C90E1F8C">Live Mode</Text>
<Text Key="8E35A533">Pregnancy</Text>
<Text Key="7DE8AF0A"> {0.Money}/{1.Money}</Text>
<Text Key="74C35BF8"> {0.Number}/{1.Number}</Text>
<Text Key="175E87C9">ALL</Text>
<Text Key="2AB3A3EC">Share Achievement to Facebook</Text>
<Text Key="0317B619">
---</Text>
<Text Key="1A42D02D">Points</Text>
<Text Key="13AF1201">Progress:</Text>
<Text Key="CC1ACBFA">Achievements</Text>
<Text Key="F1CB21D7">Total Points:</Text>
<Text Key="B51439F5">You can not exit while there is a baby in your inventory.
</Text>
<Text Key="655C6D18">Can't exit lot!</Text>
<Text Key="E10B7F7A">Double Tile</Text>
<Text Key="2222D2EA">Half Tile</Text>
<Text Key="75E10BAC">Inner Corner</Text>
<Text Key="EA69F9D9">Left End Piece</Text>
<Text Key="C8544291">Outer Corner</Text>
<Text Key="8FA658BE">Right End Piece</Text>
<Text Key="8E47554B">Rounded Inner Corner</Text>
<Text Key="841F36CA">Rounded Outer Corner</Text>
<Text Key="DE662391">Tile</Text>
<Text Key="78BF2A7E">X Small Circle Brush</Text>
<Text Key="78BF2A7F">Small Circle Brush</Text>
<Text Key="78BF2A7C">Medium Circle Brush</Text>
<Text Key="78BF2A7D">Large Circle Brush</Text>
<Text Key="78BF2A7A">X Large Circle Brush</Text>
<Text Key="47902045">X Small Square Brush</Text>
<Text Key="47902044">Small Square Brush</Text>
<Text Key="47902047">Medium Square Brush</Text>
<Text Key="47902046">Large Square Brush</Text>
<Text Key="47902041">X Large Square Brush</Text>
<Text Key="19407146">Eraser Tool</Text>
<Text Key="09F7D4C3">Dirt and Sand</Text>
<Text Key="C915008E">Grass and Flowers</Text>
<Text Key="B39284E7">Stone and Pavement</Text>
<Text Key="78242CEE">Paint Tool</Text>
<Text Key="0C3A6D83">Adjust Softness</Text>
<Text Key="24820BA6">Medium Doors</Text>
<Text Key="6DE23F5B">Short Doors</Text>
<Text Key="256C2F36">Tall Doors</Text>
<Text Key="028E532A">Medium Windows</Text>
<Text Key="053E498F">Short Windows</Text>
<Text Key="C442383A">Tall Windows</Text>
<Text Key="D1F3DEE6">Medium Wall</Text>
<Text Key="C17B249B">Short Wall</Text>
<Text Key="1E8A4F76">Tall Wall</Text>
<Text Key="B2E28167">Build a wall or room first</Text>
<Text Key="88323DC6">Automatic Counter \nPlacement is <font color='#c40000'
>off</font>. \nClick again to turn it on.</Text>
<Text Key="7C49CFE8">Automatic Counter \nPlacement is <font color='#04b300'
>on</font>. \nClick again to turn it off.</Text>
<Text Key="3E3D76E6">Insufficient funds.</Text>
<Text Key="975A2B78">Place fence enclosure</Text>
<Text Key="E921A270">Replace fences</Text>
<Text Key="10EB4FDA">Place fences by drawing</Text>
<Text Key="906B48E4">Raise foundation height.</Text>
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Key="04F9CD4D">Electronics</Text>
Key="AB618646">Activities and Skills</Text>
Key="FF5F3573">Kids</Text>
Key="04550808">Lighting</Text>
Key="7D21BEBA">Living Room</Text>
Key="43255F8C">Plumbing</Text>
Key="FFCD72A7">Storage</Text>
Key="52B94704">Surfaces</Text>
Key="1BA19E29">Carpet</Text>
Key="574C8913">Linoleum</Text>
Key="E119DE2D">Masonry</Text>
Key="8B3CBDB9">Metal</Text>
Key="48388C14">Outdoor</Text>
Key="881629B7">Stone</Text>
Key="B04DEB8C">Tile</Text>
Key="F2E3BA87">Wood</Text>
Key="CA4C0956">Animal</Text>
Key="096CAB61">Art</Text>
Key="6F8F44B3">Astronaut</Text>
Key="3769572E">Athletic</Text>
Key="61CEEE6B">Author</Text>
Key="B3F73300">Awning</Text>
Key="0D70E94D">Ball</Text>
Key="0665EAE5">Bar</Text>
Key="529E7EFB">Barbecue </Text>
Key="F3D6D2DB">Baseboard</Text>
Key="78855D31">Basin</Text>
Key="BFF780D4">Basket</Text>
Key="0665EAE3">Bat</Text>
Key="F570C331">Bath</Text>
Key="346B139C">Bathroom</Text>
Key="400A97E2">Bathtub</Text>
Key="0765EC5B">BBQ</Text>
Key="F0662E6C">Bear</Text>
Key="2DF6C57E">Bedside Table</Text>
Key="EDCE62BC">Bench</Text>
Key="79EA4EC5">Beverage</Text>
Key="FE65DD91">Bin</Text>
Key="2D510800">Bladder</Text>
Key="3043D392">Blinds</Text>
Key="EA505E3F">Blob</Text>
Key="0A574CE9">Book</Text>
Key="746D6EBE">Boombox</Text>
Key="2AABBB4A">Bottle</Text>
Key="02573F86">Bowl</Text>
Key="FC65DAA1">Box</Text>
Key="B4B83F75">Brick</Text>
Key="FE8D53F0">Bush</Text>
Key="8C447169">Candle</Text>
Key="BD222B9E">Canvas</Text>
Key="66F62338">Card Table</Text>
Key="EFE366EA">Carpenter</Text>
Key="1455F708">Charisma</Text>
Key="6D407776">Chef</Text>
Key="5F7BF0AA">Chess</Text>
Key="4A358047">Chimney</Text>
Key="59375D41">Clay</Text>
Key="64888296">Closet</Text>
Key="FB131A82">Clothes</Text>
Key="82F4B0CE">Coffee</Text>
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Key="98FAF072">Coffee Maker</Text>
Key="7032A27F">Comedy</Text>
Key="0899A1A9">Computer</Text>
Key="D16B9D7F">Concrete</Text>
Key="772F3DC6">Cook</Text>
Key="6B52091A">Cooking</Text>
Key="8D1DD63C">Couch</Text>
Key="12BF5C58">Craft</Text>
Key="7B984A31">Criminal</Text>
Key="82204411">Cube</Text>
Key="1AA92657">Culinary</Text>
Key="4E217F0E">Cupboard</Text>
Key="68AF0CD0">Curtain</Text>
Key="B61AF3DC">Death</Text>
Key="85C988AD">Dining</Text>
Key="46E14358">Dining Chair</Text>
Key="ACFFF91D">Dining Hutch</Text>
Key="DC8141AB">Dinosaur</Text>
Key="868D8001">Divider</Text>
Key="11CC3729">Doll</Text>
Key="29EFF713">Dragon</Text>
Key="25853C4C">Draw Something</Text>
Key="DC209358">Drink</Text>
Key="2AA64620">Easel</Text>
Key="887677AA">Energy</Text>
Key="CE66C329">Entertainer</Text>
Key="10E8BA06">eSports Gamer</Text>
Key="9CD21C51">Etagere</Text>
Key="7DA1944C">Exercise</Text>
Key="FBA5C126">Faucet</Text>
Key="BAA70B35">Figurine</Text>
Key="CE9B4BBD">Fire Alarm</Text>
Key="49ACC880">Fish</Text>
Key="418F0596">Fitness</Text>
Key="8C47A36F">Flagstone</Text>
Key="55BA5332">Food</Text>
Key="37975BA1">Fridge</Text>
Key="025B5681">Fun</Text>
Key="4CB03ECF">Future</Text>
Key="C47A42A4">Game</Text>
Key="ED38CCC5">Gaming</Text>
Key="EF8DE027">Garbage</Text>
Key="25D7967F">Gardening</Text>
Key="EDE7CAD3">Gourmet Cooking</Text>
Key="C9D8CDCC">Grass</Text>
Key="9B969F58">Guitar</Text>
Key="0A5DA273">Gym</Text>
Key="B5E1278F">Handiness</Text>
Key="5F925162">Hardwood</Text>
Key="1D34FAFC">Health</Text>
Key="4A275414">Hood</Text>
Key="725DA17F">Hunger</Text>
Key="EE9B9D00">Hutch</Text>
Key="153F92AB">Hygiene</Text>
Key="5A63BAD7">Ingredient</Text>
Key="CB6EE08D">Instrument</Text>
Key="D29BAFB5">Journalist</Text>
Key="932D6991">Jungle</Text>
Key="6417BE22">Jungle Gym</Text>
Key="E0A1794B">Kettle</Text>
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Key="227BDC9E">Kid</Text>
Key="4C663F55">Knife</Text>
Key="79CE708C">Knives</Text>
Key="76EAB362">Laptop</Text>
Key="0C9582AD">Linoleum</Text>
Key="07225B48">Living Chair</Text>
Key="32DFB6FC">Logic</Text>
Key="CE929165">Machine</Text>
Key="CC5066FB">Masonry</Text>
Key="0EC4C02B">Meal</Text>
Key="8986D977">Metal</Text>
Key="0441CBD6">Microphone</Text>
Key="B6FAD112">Microscope</Text>
Key="7A67CB51">Microwave</Text>
Key="6CEACC9D">Mixologist</Text>
Key="D6431130">Mixology</Text>
Key="D1888A01">Model</Text>
Key="AF997B29">Monkey</Text>
Key="E9F0CDF7">Monkey Bars</Text>
Key="2B8D568C">Motion</Text>
Key="B7A352CF">Motion Gaming Rig</Text>
Key="99A0074F">Music</Text>
Key="649295E9">Musician</Text>
Key="99880F9A">Observatory</Text>
Key="905D4B28">Ottoman</Text>
Key="167B40FD">Outdoor Chair</Text>
Key="2F61BD99">Outdoor Plant</Text>
Key="03404888">Oven</Text>
Key="FF15A34E">Paint</Text>
Key="AF4EFC0F">Painter</Text>
Key="0C3A4FB2">Painting</Text>
Key="E70A4406">Party</Text>
Key="37C38881">Patio Furniture</Text>
Key="65C1A4B5">Piano</Text>
Key="5E743D42">Pillar</Text>
Key="51F9C4F1">Pirate</Text>
Key="16A4EDCB">Planter Box</Text>
Key="96E8F308">Play</Text>
Key="AAE84ED2">Plush</Text>
Key="5C07A445">Poster</Text>
Key="FC916703">Pot</Text>
Key="098AC6A3">Potion</Text>
Key="1499BCE5">Programming</Text>
Key="43DFB4D2">Punching</Text>
Key="B43C4A27">Rack</Text>
Key="E5F58DC1">Range</Text>
Key="74F2F75F">Grim Reaper</Text>
Key="76116ABC">Recipe</Text>
Key="8836D9E0">Recliner</Text>
Key="F1EB4328">Refrigerator</Text>
Key="732F7393">Reward</Text>
Key="1E8D1FA8">Rig</Text>
Key="95F1072A">Rocket</Text>
Key="63CA29CC">Rocket Science</Text>
Key="E004A3A7">Rubbish</Text>
Key="7AEB7D14">Science</Text>
Key="7C35362E">Screen</Text>
Key="7B95D656">Scythe</Text>
Key="36560FA9">Secret Agent</Text>
Key="B9379DD4">Shades</Text>
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Key="8747C9E2">Shelf</Text>
Key="266E2514">Ship</Text>
Key="3C6C0901">Sign</Text>
Key="436C1413">Sing</Text>
Key="EE9C2273">Sleep</Text>
Key="422EE12F">Social</Text>
Key="91392857">Sound</Text>
Key="BD2F43A0">Space</Text>
Key="084C0107">Space Ranger</Text>
Key="DBE2D7FE">Spaceship</Text>
Key="1A3532DE">Sprinkler</Text>
Key="0B57B84E">Stand</Text>
Key="362641AE">Statue</Text>
Key="2560DB07">Steps</Text>
Key="FC7F0B02">Stereo</Text>
Key="A1EFD0F3">Sticker</Text>
Key="0B7A4A09">Stone</Text>
Key="0C7A4B93">Stool</Text>
Key="487127C5">Strategy</Text>
Key="8919A6A3">Stuffed</Text>
Key="4C9FAA13">Stuffed Animal</Text>
Key="0CDE959D">System</Text>
Key="C2E8E59E">Table</Text>
Key="72A177CE">Tablet</Text>
Key="16889668">Tea</Text>
Key="A2139851">Tech Guru</Text>
Key="0C9035F0">Teddy</Text>
Key="A658B0AA">Teddy Bear</Text>
Key="AC7914EE">Telescope</Text>
Key="4F07A1C2">Television</Text>
Key="8B32C98B">Terracotta</Text>
Key="DE214376">Tile</Text>
Key="72EC587F">Towel</Text>
Key="1C889F02">Toy</Text>
Key="064BDCA1">Toybox</Text>
Key="9A273024">Trash</Text>
Key="C31EDEF8">Treadmill</Text>
Key="37093B60">TV</Text>
Key="E55F974A">Unicorn</Text>
Key="118ACCAF">Urn</Text>
Key="0764C6F5">Vase</Text>
Key="403EBCED">Videogame</Text>
Key="8D33EFEB">Villain</Text>
Key="7405A295">Violin</Text>
Key="7D24103D">Vocal</Text>
Key="04C48564">Voodoo</Text>
Key="70A67B8C">Wainscoting</Text>
Key="5741D9A0">Wall Lamp</Text>
Key="FD4AEA15">Workbench</Text>
Key="7C1431AF">Workout</Text>
Key="A833F473">Writer</Text>
Key="58BF6FA6">Writing</Text>
Key="68FAF10C">Accents</Text>
Key="82E49022">Accent Tables</Text>
Key="FC3766BA">Active</Text>
Key="4D7166B1">Alarms</Text>
Key="C6C5C104">All</Text>
Key="10B672FB">Audio</Text>
Key="40B9E271">Bars</Text>
Key="817FFA5E">Barstools</Text>
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Key="3AB9D8F8">Bathroom</Text>
Key="AFCC589C">Bedroom</Text>
Key="5AAF7DE7">Beds</Text>
Key="22EF9C43">Big Appliances</Text>
Key="1C751090">Bookshelves</Text>
Key="70792FA8">Cabinets</Text>
Key="FC9D8749">Ceiling Lamps</Text>
Key="7BE8B6C6">Clocks</Text>
Key="3DA675F2">Clutter</Text>
Key="2D2FD210">Coffee Tables</Text>
Key="32E73F43">Computers</Text>
Key="8B2616F8">Counters</Text>
Key="3519EB3B">Creative</Text>
Key="CF1490D1">Window Coverings</Text>
Key="F7AD8D6E">Desk Chairs</Text>
Key="A5165013">Desks</Text>
Key="34C76E00">Dining Room</Text>
Key="17FB814E">Dining Chairs</Text>
Key="6C3A5F57">Dining Tables</Text>
Key="7356CCDE">Displays</Text>
Key="4C38A258">Trash Cans</Text>
Key="874E39FC">Dressers</Text>
Key="B7940482">Empty Rooms</Text>
Key="4E0FE7E5">End Tables</Text>
Key="1C285BC3">Fireplaces</Text>
Key="4C3F9E58">Floor Lamps</Text>
Key="8C149C3E">Hobbies & Skills</Text>
Key="704739E6">Indoor Activities</Text>
Key="626873D2">Kids' Activities</Text>
Key="7955AA5C">Kids' Room</Text>
Key="93AC1F11">Kids' Decorations</Text>
Key="D73CECAA">Kids' Furniture</Text>
Key="EC18BA88">Kids' Parties</Text>
Key="F2585A6D">Kitchen</Text>
Key="9B3817D1">Kitchen Appliances</Text>
Key="14B32DBE">Knowledge</Text>
Key="6998DD04">Lawn Ornaments</Text>
Key="E5D00A54">Lights</Text>
Key="95BEEFF0">Living Room</Text>
Key="356854FE">Living Chairs</Text>
Key="3DB6EE5F">Loveseats</Text>
Key="4885F2B9">Mirrors</Text>
Key="E8ED525B">Misc Room</Text>
Key="C0AD9DB3">Misc Appliances</Text>
Key="F973C6F4">Career & Misc</Text>
Key="28F35B15">Misc Comfort</Text>
Key="28B0D62C">Misc Decorations</Text>
Key="56E9B150">Misc Electronics</Text>
Key="D206B78F">Misc Activities and Skills</Text>
Key="E2CD1750">Misc Kids</Text>
Key="0CF2B909">Misc Lighting</Text>
Key="1109CCBB">Misc Plumbing</Text>
Key="36E7AD35">Outdoors</Text>
Key="58AEC092">Outdoor Activities</Text>
Key="80D9D497">Outdoor Cooking</Text>
Key="C1A4469A">Outdoor Lights</Text>
Key="D998A909">Outdoor Furniture</Text>
Key="FE5676B2">Outdoor Tables</Text>
Key="06698DB5">Party</Text>
Key="50AD5569">Indoor Plants</Text>
<Text Key="6286D2DC">Recreation</Text>
<Text Key="2251A890">Refrigerators</Text>
<Text Key="ABD188F2">Roof Decorations</Text>
<Text Key="905AA57E">Rugs</Text>
<Text Key="6FADA39F">Sculptures</Text>
<Text Key="EA2A0D10">Showers</Text>
<Text Key="FE6F1FA9">Sinks</Text>
<Text Key="210716C4">Kitchen Appliances</Text>
<Text Key="D993293D">Sofas</Text>
<Text Key="3457A632">Sofas and Loveseats</Text>
<Text Key="6FBB6CBE">Stoves</Text>
<Text Key="C1E433DB">Stove Hoods</Text>
<Text Key="7DAC7822">Study</Text>
<Text Key="5ADF4A36">Table Lamps</Text>
<Text Key="615E4F43">Toilets</Text>
<Text Key="EC76F0DC">Toys</Text>
<Text Key="FDB61FBB">Tubs</Text>
<Text Key="C2965C94">Televisions</Text>
<Text Key="969B156B">Television Stands</Text>
<Text Key="CAFD430D">Videogames</Text>
<Text Key="69A3B3F8">Paintings & Posters</Text>
<Text Key="BB1220C4">Wall Lights</Text>
<Text Key="73817DEF">Wall Decorations</Text>
<Text Key="D2DB0B6B">Search</Text>
<Text Key="2B01B721">No results found.\n
Try refining search or removing filters.</Text>
<Text Key="2983A747"><font color='#5CACCC'>Text Search for:</font>
"{0.String}"</Text>
<Text Key="FCBE3EE7">{0.String} <font color='#5CACCC'>in {1.String}</
font></Text>
<Text Key="4D57EFCF">Masonry</Text>
<Text Key="EE862F4A">Paint</Text>
<Text Key="5F4CB468">Paneling</Text>
<Text Key="BB54BDDB">Rock and Stone</Text>
<Text Key="57FE4B26">Siding</Text>
<Text Key="617FB952">Tile</Text>
<Text Key="5476E564">Wallpaper</Text>
<Text Key="82815675">Misc</Text>
<Text Key="84E28244">Buy Room</Text>
<Text Key="24ADE9B6">Walls and Empty Rooms</Text>
<Text Key="CAF8DD91">Styled Rooms</Text>
<Text Key="77DB560B">Purchase For:</Text>
<Text Key="A9FA4E2A">Select a Color Set:</Text>
<Text Key="4CB1C3DC">Saved Rooms</Text>
<Text Key="B2F3B95E">One or more Build Mode items have been removed. The items
may not be installed on your computer or the Origin account that is currently l
ogged in does not own these items.</Text>
<Text Key="0DD73681">Build</Text>
<Text Key="65FCF6E4">Objects by Function</Text>
<Text Key="55B82F65">Objects by Room</Text>
<Text Key="9482C334">Auto Counters</Text>
<Text Key="1F9B250F">Furnishings</Text>
<Text Key="FB3D1515">Household Inventory</Text>
<Text Key="2D3BBB83">Household Inventory is not available in Free Build mode</
Text>
<Text Key="03BE72B0">{0.Number} {S0.item}{P0.items} moved to Household Invento
ry.</Text>
<Text Key="D375B7E8">Bath</Text>
<Text Key="496D19C1">Bed</Text>
<Text Key="5863C6F4">Bulldoze Lot</Text>
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Key="5AE53382">Tattoos</Text>
Key="3CA48E03">Contacts</Text>
Key="FF4DA82D">Earrings</Text>
Key="0ED1C888">Facial Hair</Text>
Key="57ACEDFB">Full Body</Text>
Key="6CC1672C">Glasses</Text>
Key="70CE63BF">Hairstyle</Text>
Key="5EE3B9CA">Hats</Text>
Key="59DAB71A">Head</Text>
Key="8D495509">Accessories</Text>
Key="65C3F449">Hair</Text>
Key="BA78FA94">Styled Looks</Text>
Key="ADD19AF2">Bottoms</Text>
Key="E2EA280E">Shoes</Text>
Key="69B7B549">Socks</Text>
Key="E59B9C7D">Leggings</Text>
Key="BB2CE5F9">Makeup</Text>
Key="269EBCE1">Eyeliner</Text>
Key="A9F39189">Randomize</Text>
Key="DDAAD362">Bracelets</Text>
Key="4A2E2B31">Gloves</Text>
Key="5462E06E">Necklaces</Text>
Key="E6BBD9BC">Rings</Text>
Key="19DB81DB">Tops</Text>
Key="2AB5A8A7">Faces and Skin Tone</Text>
Key="40D728C8">Face</Text>
Key="6F54DBDD">Skin Details</Text>
Key="3277CA1F">Tattoos</Text>
Key="5322C26E">Gender</Text>
Key="6EAEC2BE">Gender and Age</Text>
Key="6B11F8D9">Hair</Text>
Key="7B1C9F53">Face</Text>
Key="267E962F">Athletic Outfits</Text>
Key="820A0742">Everyday Outfits</Text>
Key="9AA00426">Formal Outfits</Text>
Key="27F3CDEB">Miscellaneous Outfits</Text>
Key="542542C5">Party Outfits</Text>
Key="B7984270">Sleep Outfits</Text>
Key="28C91E78">Work Outfits</Text>
Key="027655A7">Personality</Text>
Key="B55515C5">Full Outfits</Text>
Key="6F75E42B">Eyebrows</Text>
Key="E190070F">Hair</Text>
Key="F19AAE6D">Face</Text>
Key="5CFA5A16">Cheek</Text>
Key="C4C9EA88">Chin</Text>
Key="A55D2953">Ears</Text>
Key="CC97FDDE">Eyes</Text>
Key="3736C070">Head Shape</Text>
Key="3F434A5C">Full Face</Text>
Key="ADB8C182">Jaw</Text>
Key="490269A9">Mouth</Text>
Key="B42BFD09">Nose</Text>
Key="F66A7E25">Face</Text>
Key="C86286EE">Age</Text>
Key="C1627BEA">Randomize All</Text>
Key="87BE8784">Body Shape</Text>
Key="7C0A8921">Clothing</Text>
Key="3993B675">Face Shape</Text>
Key="693D1836">Gender</Text>
<Text Key="76D42D31">Hair</Text>
<Text Key="8BD4CC56">Skin Tone</Text>
<Text Key="4FDDB426">Remove</Text>
<Text Key="CA547659">Skin Tones</Text>
<Text Key="A6865FFC">Traits and Aspirations</Text>
<Text Key="F4D7A96D">Voice</Text>
<Text Key="56AD31D9">Clear</Text>
<Text Key="E6B6F62E">Warm</Text>
<Text Key="8C695C52">Sweet</Text>
<Text Key="8C695C51">Warm</Text>
<Text Key="747E6B81">Brash</Text>
<Text Key="A59624F2">Lilted</Text>
<Text Key="289FA075">Sweet</Text>
<Text Key="4AAE3F32">Melodic</Text>
<Text Key="696548A1">Walk Style</Text>
<Text Key="A05B3AC5">Please Select an Aspiration!</Text>
<Text Key="D6FD1125">Please Enter a First Name!</Text>
<Text Key="905D1B6B">Please Enter a Last Name!</Text>
<Text Key="65065F39">Please Select a Trait!</Text>
<Text Key="E37BD38C">Items Removed</Text>
<Text Key="FE14340B">One or more Create a Sim items have been removed. The ite
ms may not be installed on your computer or the Origin account that is currently
logged in does not own these items.</Text>
<Text Key="45B22E22">Cancel</Text>
<Text Key="C199A03D">Are you sure you want to cancel?</Text>
<Text Key="4B28F224">Are you sure you want to exit CAS? You will lose any pend
ing changes.</Text>
<Text Key="7BC4DA10">Cancel</Text>
<Text Key="2418F7BA">Reset Current Household</Text>
<Text Key="257D508F">Exit Create-A-Sim</Text>
<Text Key="DEB455F3">Leaving So Soon?</Text>
<Text Key="23C60A92">Main Menu</Text>
<Text Key="F52D527A">Ok</Text>
<Text Key="22220B3A">Play</Text>
<Text Key="98F85557">All progress on your current household will be lost.</Tex
t>
<Text Key="DFDD84DC">Redo</Text>
<Text Key="6AE775E0">Do you want to start a new Household?</Text>
<Text Key="E5443766">Undo</Text>
<Text Key="5EBB5B9A">Athletic</Text>
<Text Key="827BC47A">Athletic</Text>
<Text Key="90CA0430">Career</Text>
<Text Key="290C5E90">Career</Text>
<Text Key="1662AF3B">Everyday</Text>
<Text Key="5EB5D5CD">Everyday</Text>
<Text Key="B920C22B">Formal</Text>
<Text Key="5831193D">Formal</Text>
<Text Key="7BF47392">Party</Text>
<Text Key="1718AD42">Party</Text>
<Text Key="DA09971F">Sleep</Text>
<Text Key="042293C9">Sleep</Text>
<Text Key="C4652EB5">Swimwear</Text>
<Text Key="3DCEA0DC">Children</Text>
<Text Key="59FE0533">Parents</Text>
<Text Key="850829BE">Spouse</Text>
<Text Key="0FAD5B61">Siblings</Text>
<Text Key="67EC5ADB">Household Relationships</Text>
<Text Key="6A510882">Set {0.SimFirstName} as {1.SimFirstName}'s</Text>
<Text Key="06A2C887">Add:</Text>
<Text Key="530BA261">Add Relationship</Text>
<Text Key="73D06497">Face</Text>
<Text Key="C3473430">Facial Hair</Text>
<Text Key="EC025E33">Gender</Text>
<Text Key="E0108AD0">Hair</Text>
<Text Key="261D053B">Skin Tone</Text>
<Text Key="2D7970AA">Voice</Text>
<Text Key="C30235AA">All</Text>
<Text Key="4E048578">Custom</Text>
<Text Key="B6FC45FD">Add New Sim</Text>
<Text Key="D7E1D72D">Add a Sim</Text>
<Text Key="D24386F9">Add Sim from the Gallery</Text>
<Text Key="32FD7465">Play with Genetics</Text>
<Text Key="D1899D57">Delete this Sim</Text>
<Text Key="25FA906C">Are you sure you want to delete this Sim?</Text>
<Text Key="6C444665">The household is full</Text>
<Text Key="1C9791AB">You can not add a new Sim while in Plan Outfit</Text>
<Text Key="C39D1ADF">Personality</Text>
<Text Key="516D3EB2">Sim {0.Number}</Text>
<Text Key="03703220">Click the check to save this Household to your Library an
d begin playing.</Text>
<Text Key="8748FF03">Done</Text>
<Text Key="C0F8F986">Save and Play</Text>
<Text Key="E6BF1C60">Share Household to the Gallery</Text>
<Text Key="F0668AA7">Saved Outfits</Text>
<Text Key="E4D77A5D">Conflicts with: </Text>
<Text Key="264DBC72">,</Text>
<Text Key="EDBABAA0">Pick a Trait!</Text>
<Text Key="03539144">Select Traits</Text>
<Text Key="78E52523">Hello, My Name Is</Text>
<Text Key="BA848C60">Disabled For Child Sims</Text>
<Text Key="EAEC1FC4">First Name</Text>
<Text Key="24353B70">Last Name</Text>
<Text Key="4891C99D">Randomize Name</Text>
<Text Key="5E0C2A9F">Randomize Name</Text>
<Text Key="385E9E37">{0.ObjectDescription}</Text>
<Text Key="144FD666">{0.ObjectName}</Text>
<Text Key="1F59C52D">Barstool</Text>
<Text Key="7F7D86EA">Bar</Text>
<Text Key="6B1D8A98">Dining Table</Text>
<Text Key="D34F6764">Workout Equipment</Text>
<Text Key="491CCFE7">Shower</Text>
<Text Key="4C2EAE32">Sink</Text>
<Text Key="22F1CD6C">Toilet</Text>
<Text Key="DF6C04A2">You have ignored this person, You won't see any of his or
her responses. Check your ignoring list.</Text>
<Text Key="D1C6D5E3">Incorrect number of args to command whsper.</Text>
<Text Key="5864457A">Create A Sim</Text>
<Text Key="E08D6D2E">DISCONNECTED</Text>
<Text Key="5A622401">Lobby</Text>
<Text Key="CE4A2E9A">Chat</Text>
<Text Key="5D30AFE0">Friend</Text>
<Text Key="F7FB5145">You have entered the conversation.</Text>
<Text Key="ED61C1B7">You have left the conversation.</Text>
<Text Key="B97D8F25">{0.String} has entered the conversation.</Text>
<Text Key="E5B21817">{0.String} has left the conversation.</Text>
<Text Key="99379479">Error</Text>
<Text Key="CA516E2A">General</Text>
<Text Key="4FBB501C">Online services are coming down for maintenance now.</Tex
t>
<Text Key="DEDD40C7">Online services will be coming down for maintenance withi
n 10 minutes.</Text>
<Text Key="52D7E775">Online services will be coming down for maintenance withi
n 30 minutes.</Text>
<Text Key="52BB5547">Online services will be coming down for maintenance withi
n 5 minutes.</Text>
<Text Key="58988C2D">Online services are currently down for maintenance.</Text
>
<Text Key="7B5B8DDC">Connect</Text>
<Text Key="2A75335C">Would you like to try again?</Text>
<Text Key="58C9EC27">Could not connect</Text>
<Text Key="C06CAAA7">Attempting to connect...</Text>
<Text Key="18E987D2">Connect or stay offline?</Text>
<Text Key="4838D5F9">Connection is required.</Text>
<Text Key="0733782D">Origin authentication failed; please log in to Origin to
enable online features.</Text>
<Text Key="A590991B">Origin has been closed. Some features may not be availabl
e.</Text>
<Text Key="E9310E72">Would you like to play online?</Text>
<Text Key="C8D03019">Origin login detected.</Text>
<Text Key="D0E79044">A game update is required before you can connect to play
online. Would you like to quit and update your game, or stay offline?</Text>
<Text Key="A905471F">Update Required</Text>
<Text Key="8C56FFD8">Our servers are experiencing heavy traffic right now, ple
ase try again later.</Text>
<Text Key="F3415461">Quit + Log In</Text>
<Text Key="BFC2A456">Stay Offline</Text>
<Text Key="9FC27C97">Try Again</Text>
<Text Key="DCA55DF7">Quit & Update Game</Text>
<Text Key="BF611E85">Network Status:<br>You are now connected to The Sim
s 4 community!</Text>
<Text Key="2790BB81">Network Status:<br>You have been disconnected. Clic
k here to reconnect.</Text>
<Text Key="447E6981">Achievements</Text>
<Text Key="74F35155">Options Menu</Text>
<Text Key="BCC774DF">Exit Game</Text>
<Text Key="3AA1A23C">Help</Text>
<Text Key="EF5B2341">Lot Value</Text>
<Text Key="FC5B4400">Left Click to save game, or Right Click to open advanced
save.</Text>
<Text Key="47F62B1E">Settings</Text>
<Text Key="BEAB2438">Household Funds</Text>
<Text Key="4FF96BD2">Currently in free Build Mode.</Text>
<Text Key="2C814A74">Music Recorded at</Text>
<Text Key="1D9C7B61">Art & Animation</Text>
<Text Key="B4198043">Audio</Text>
<Text Key="D2F8FB37">Development Direction</Text>
<Text Key="7FCE5275">Design</Text>
<Text Key="AF14383F">DPIO</Text>
<Text Key="38F10C8D">Software Engineering</Text>
<Text Key="EAF78F1F">Maxis Finance</Text>
<Text Key="142968ED">Additional Audio</Text>
<Text Key="696F5A00">Additional Contributors</Text>
<Text Key="A67DC660">Marketing</Text>
<Text Key="1764A25C">Production</Text>
<Text Key="E5F9195D">Quality Assurance</Text>
<Text Key="0C0DEFFE">User Experience and Interface Design</Text>
<Text Key="BE8F5C95">Additional Voice Actors</Text>
<Text Key="EADAD7B9">Writers</Text>
<Text Key="59534F68">Administrative Support</Text>
<Text Key="54BCAAEA">Maxis Analytics & Data Platform</Text>
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Key="A5629B8F">Animation Directors</Text>
Key="29534534">Animators</Text>
Key="5847F661">Animators</Text>
Key="2731C1F6">Animation Lead</Text>
Key="BAFB4F6D">Animation Specialist</Text>
Key="E668EC9C">Music Programming & Arranging</Text>
Key="08830333">Art Development Directors</Text>
Key="EA28CDB6">Art Directors</Text>
Key="C99D1934">Art Director</Text>
Key="541D98D5">Art Interns</Text>
Key="9D2DE0C5">Artist</Text>
Key="E09F03CE">Artists</Text>
Key="91472B95">Artists</Text>
Key="FE75A831">Artists</Text>
Key="34AC374C">Artists</Text>
Key="6E3F20B5">Artists</Text>
Key="6CC97C5B">Art Lead</Text>
Key="370CF6CF">Art Leads</Text>
Key="10399D99">Art Leads</Text>
Key="A9D6AB4D">Art Leads</Text>
Key="8F30C9D1">Art Leads</Text>
Key="7662ADDC">Art Specialists</Text>
Key="28EAFD6E">Art Team</Text>
Key="54FAC21D">Associate Animation Director</Text>
Key="9F50ED3F">Associate Art Director</Text>
Key="9C6515A1">Associate Lead Object Modelers</Text>
Key="A169DA70">Audio</Text>
Key="1FE3C9F1">Audio Artist</Text>
Key="1FEBBD8A">Audio Asset Managers</Text>
Key="2CF03F71">Audio Development Director</Text>
Key="D2E0EA08">Senior Audio Director</Text>
Key="C0E8D757">Audio Engineer</Text>
Key="C623A69F">Audio Engineering Team</Text>
Key="ED71EC74">Audio Interns</Text>
Key="2C73A863">Audio Post Production</Text>
Key="953B5DCB">Audio System</Text>
Key="ACD6A478">Audio Team</Text>
Key="8C388416">Development Babies</Text>
Key="240D55F5">Bassoon (double contrabassoon)</Text>
Key="F2F8B6EB">Bass Trombone</Text>
Key="D6F59719">Build Mode Engineering Team</Text>
Key="F26AD744">Data Analysts</Text>
Key="FD1D6C95">Development Director</Text>
Key="124FBCF7">Software Engineers</Text>
Key="A122FB62">Producer</Text>
Key="63CE7C90">Product Manager</Text>
Key="810F2136">Bitflip</Text>
Key="9F71AF40">Create A Sim Engineering Team</Text>
Key="33BAF69B">Compatibility and Technology Lab</Text>
Key="DF5C7FC8">Compatibility and Technology Project Lead</Text>
Key="A7D696BE">Compatibility and Technology Testers</Text>
Key="5401CE47">Celli</Text>
Key="087A7093">Central Art and Technology</Text>
Key="A9548A8D">Centralized Outsourcing Development Director</Text>
Key="7BE40430">EA Certification</Text>
Key="DF68B451">Global Submissions and Age Ratings Team</Text>
Key="F2E515CD">Project Manager</Text>
Key="57F7FCEF">Project Lead</Text>
Key="1A7D7A74">Site Managers</Text>
Key="2A5E60F1">Senior Testers</Text>
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<Text
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<Text
Key="6D2F6AAE">Test Specialists</Text>
Key="01E7D717">Test Team</Text>
Key="97B2CFC6">CG Supervisor</Text>
Key="FB2AD1DF">Character Modelers</Text>
Key="24D9FF7E">Clarinet (double bass clarinet)</Text>
Key="97393FA2">Client Systems Engineering Team</Text>
Key="42F8C4B6">Community Management</Text>
Key="7B4C9183">Original music written and recorded by Ilan Eshkeri </Tex
t>
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Key="EA676752">Concept Artists</Text>
Key="4D92D172">Conducted by Andy Brown</Text>
Key="C70D45A9">Configuration Management Engineering Team</Text>
Key="4960E109">Core QA</Text>
Key="50986E45">Development Directors</Text>
Key="A39C63DC">Designers</Text>
Key="1410E47C">Design Interns</Text>
Key="2877163B">Design Team</Text>
Key="D7DBF996">Development Direction</Text>
Key="D95E79FE">Development Director</Text>
Key="831D6F9A">Development QA Team</Text>
Key="370F630C">Development Team</Text>
Key="AFCCBBDC">Franchise Development Director</Text>
Key="68D08528">Double Basses</Text>
Key="36D79D8E">Digital Platform infrastructure and Operations</Text>
Key="A1791408">Electronic Arts</Text>
Key="8F4DEB35">EA Baton Rouge Compliance</Text>
Key="24A7932E">EA Baton Rouge QA</Text>
Key="AA45A4C4">EA Digital Publishing</Text>
Key="829EB89B">Commerce & Identity</Text>
Key="D916E7DC">Data</Text>
Key="C4A0A6DE">Developer Relations</Text>
Key="1F90D02A">Global Online Services</Text>
Key="86003E93">EA Romania QA</Text>
Key="E67CDAAB">EA Shanghai</Text>
Key="A6007806">Audio Engineer</Text>
Key="0AE2DA12">Engineering Intern</Text>
Key="31AE2835">Engineering Team</Text>
Key="E2706381">Environment Artists</Text>
Key="2980BAEF">Executive Music Producer</Text>
Key="6C525333">External Art Development Teams</Text>
Key="FB48D1BC">Featured Musicians</Text>
Key="22A3418B">Maxis Finance Team</Text>
Key="A7B12762">1st Violins</Text>
Key="9CB76CE0">Flute</Text>
Key="F3BAF49B">Foley Artists</Text>
Key="817CA127">Foley Recordists</Text>
Key="14FB8D12">Franchise Art Director</Text>
Key="3987E2C0">Gameplay Engineering Intern</Text>
Key="56339427">Gameplay Engineering Team</Text>
Key="2039D91A">GTO Director</Text>
Key="50BB8A35">Guitar Object</Text>
Key="3970CEB9">Harp</Text>
Key="86240338">Horns</Text>
Key="7323779C">Hot Studios</Text>
Key="DCF13B2B">Producer</Text>
Key="84C4E05A">User Interface Artists</Text>
Key="84C4E04B">User Experience Designers</Text>
Key="58D9D0DC">Iconographers</Text>
Key="6A642D75">Interns</Text>
Key="F449B25D">LadyLuck Digital Media</Text>
Bin Gau" written and recorded by Darrell Brown\n\n"Frozen" written and recorded
by Ki:Theory\n\n"Who I Am" written and recorded by Kari Kimmel\n\n"You're The O
ne That I Want" "That Evil" "Again And Again" and "Never Be Lonely" written and
recorded by Steve Mandile\n\n"Pressure" written and recorded by OVERWERK\n\n"Dob
ie Boppsie Barm" "Nooboo Neeb" "Obrayzow" "Zumbray" and "Tokiboo" written and re
corded by Charlton Pettus\n\n"Reach You" written and recorded by Jacob Plant\n\n
"Love In Your Eyes" written and recorded by Joshua Radin\n\n"In My Head" "I'm Go
ne" "Vanity" "Believe In Love" and "Love Is True" written and recorded by Raney
Shockne\n\n"High Headed Woman" written and recorded by Jago Thorne via scoreAsco
re\n\n"Shoby Nye" and "Gee Manray" written and recorded by Jacen Touchstone\n\n"
Argument for Violin & Cello"\nViolin: David Juritz\nCello: Caroline Dale\nWr
itten by Ilan Eshkeri\nPublished by Northdog Music Publishing Ltd.\nRecordings c
ourtesy of Northdog Music Publishing Ltd.\n\n"Caprice II"\nViolin: David Juritz\
nWritten by Ilan Eshkeri\nPublished byNorthdog Music Publishing Ltd.\nRecordings
courtesy ofNorthdog Music Publishing Ltd.\n\n"Caprice III"\nViolin: David Juritz\
nWritten by Ilan Eshkeri\nPublished byNorthdog Music Publishing Ltd.\nRecordings
courtesy ofNorthdog Music Publishing Ltd.\n\n"Nocturne"\nPiano: Rosey Chan\nWritt
en by Ilan Eshkeri\nPublished byNorthdog Music Publishing Ltd.\nRecordings courte
sy ofNorthdog Music Publishing Ltd.\n\n"Ostinato for Clarinet"\nClarinet: Anthony
Pike\nPiano: Sally Heath\nWritten by Ilan Eshkeri\nPublished byNorthdog Music Pu
blishing Ltd.\nRecordings courtesy ofNorthdog Music Publishing Ltd.\n\n"Passacagl
ia for Viola & Cello"\nViola: Nick Barr\nCello: Rachael Lander\nWritten by I
lan Eshkeri\nPublished byNorthdog Music Publishing Ltd.\nRecordings courtesy ofNor
thdog Music Publishing Ltd.</Text>
<Text Key="13A9FFCB">Brezzy Gumbie and Terroir written and recorded by Charlton Pe
ttus.\n\nKookablarn and Sammishquad written and recorded by Jacen Touchstone\n\nHit an
d Run, Performed by LOLO, Written by Lauren Pritchard, Jake Sinclair and Andra Da
y, Published by SonyATV Songs (BMI) , Manes and Reins Publishing/BMG Platinum So
ngs (BMI) and Buskin, LLC /Londanta Publishing, Recording courtesy of Crush Music
</Text>
<Text Key="63BBE1A8">Musicians</Text>
<Text Key="68776AD9">Music Licensing and Clearances</Text>
<Text Key="3BB0EC06">Music Production Assistant</Text>
<Text Key="8FA58AB2">Music Production Coordinator</Text>
<Text Key="3062A163">Music produced by Steve McLaughlin</Text>
<Text Key="526F603E">Tested at EA Baton Rouge, a facility developed with the a
ssistance of the Louisiana Economic Developments Office of Entertainment Industry
Development</Text>
<Text Key="C2B0EC8E">Object Modelers</Text>
<Text Key="33498259">Oboe</Text>
<Text Key="7A6404A8">Music Performed by The London Metropolitan Orchestra</Tex
t>
<Text Key="BC4BA8D3">Orchestrations</Text>
<Text Key="5F6E4000">Origin</Text>
<Text Key="34019584">Original Force 3D., LTD</Text>
<Text Key="B775E3AC">Other</Text>
<Text Key="5AA9D65F">Outsource Character Modelers</Text>
<Text Key="28CC89F0">Outsource Object Modelers</Text>
<Text Key="4D25302C">Outsourcing Art Director</Text>
<Text Key="157C6470">Percussion, Guitars, and Keyboards</Text>
<Text Key="9259F8A5">Piano</Text>
<Text Key="2AABE394">Piano Object</Text>
<Text Key="C8DBAB4B">Project Managers</Text>
<Text Key="34577E78">Director Integrated Communications</Text>
<Text Key="7F28404D">Production Interns</Text>
<Text Key="6C0A5D26">Production Team</Text>
<Text Key="C6D5F9C0">Producer</Text>
<Text Key="96091597">Production</Text>
<Text Key="EDADA66A">Project Manager</Text>
<Text Key="7B589483">EA Global Communications</Text>
<Text Key="439AF8D9">Menu</Text>
<Text Key="92229B9D">Release Notes</Text>
<Text Key="BC50518B">Exit Game</Text>
<Text Key="FF21AE77">Return to Game</Text>
<Text Key="1DC69153">Save As...</Text>
<Text Key="51438D4A">Say something...</Text>
<Text Key="A7DEDA99">Delete</Text>
<Text Key="338E1E57">Are you sure you want to delete this comment?</Text>
<Text Key="975949D6">This player has disabled commenting.</Text>
<Text Key="7CEDAAB5">Delete</Text>
<Text Key="52463EE2">Report</Text>
<Text Key="D9C8499C">Post</Text>
<Text Key="4BF1B7A3">Applying this will replace the lot currently in Build Mod
e. You cannot undo this action.\nDo you want to continue?</Text>
<Text Key="5BE85DAD">Applying this will replace the household currently in Cre
ate A Sim. You cannot undo this action. \nDo you want to continue?</Text>
<Text Key="2EF956CB">Furnished</Text>
<Text Key="C64FC98D">Would you like to place the lot with all its furnishings?
</Text>
<Text Key="56493F85">Furnished or Unfurnished?</Text>
<Text Key="B2B971BC">Unfurnished</Text>
<Text Key="F10DF04E">Remove</Text>
<Text Key="DB756E38">Gallery item failed to download. Please try again.</Text>
<Text Key="E3560230">There was an error saving this Lot to My Library.</Text>
<Text Key="0F796F0E">There was an error saving your Household to My Library.</
Text>
<Text Key="E3A8706E">There was an error saving this Room to My Library.</Text>
<Text Key="692919B1">There was an error uploading your item to the Gallery.</T
ext>
<Text Key="0ECD0253">Merge</Text>
<Text Key="7C8F9DC3">Would you like to replace or merge with the household you
are currently editing?</Text>
<Text Key="15ADA7B7">Merge Household?</Text>
<Text Key="137AEE17">Replace</Text>
<Text Key="59AF77E5">Are you sure you want to merge {0.String} in with your cu
rrent household?</Text>
<Text Key="F33871CD">Merge Household?</Text>
<Text Key="D633A9FF">All the Downloads and Favorites for this item will be cle
ared.</Text>
<Text Key="9F9B6DC1">All the household's downloads and favorites will be clear
ed.</Text>
<Text Key="31DDFD4D">Are you sure you want to remove {0.String} from My Saves?
</Text>
<Text Key="E00AAF5B">Are you sure you want to remove {0.String} from the Galle
ry?</Text>
<Text Key="ED4636D6">Warning: Lot Name or Description currently contains a dis
allowed word. You will not have the ability to later upload this Lot to the Gall
ery. Do you want to proceed anyway?</Text>
<Text Key="520E72C4">Warning: A Family Name, Sim Name, or Description currentl
y contains a disallowed word. You will not have the ability to later upload this
Household to the Gallery. Do you want to proceed anyway?</Text>
<Text Key="5DAAEAD0">Warning: Room Name or Description currently contains a di
sallowed word. You will not have the ability to later upload this Room to the Ga
llery. Do you want to proceed anyway?</Text>
<Text Key="4B956924">Template already exists in My Library. What would you lik
e to do?</Text>
<Text Key="B0FB8C17">Overwrite</Text>
<Text Key="F8495333">Save New</Text>
<Text Key="B2BAD2D8">1st Floor</Text>
<Text Key="B2BAD2DB">2nd Floor</Text>
<Text Key="4502E48B">All</Text>
<Text Key="558DE32D">Enter Hashtag</Text>
<Text Key="88FC9575">Hashtag</Text>
<Text Key="89808B24">Enter Item Name</Text>
<Text Key="5ECC655F">Item Name</Text>
<Text Key="05581B75">Enter Origin ID</Text>
<Text Key="E6A2158A">Origin ID</Text>
<Text Key="9D10879C">Search</Text>
<Text Key="7B3EEF45">All</Text>
<Text Key="9E9D4A2C">Lots</Text>
<Text Key="4B2DECE6">Households</Text>
<Text Key="3662862C">Rooms</Text>
<Text Key="F82D4078">Your filter options have not changed.</Text>
<Text Key="D97FBB1E">Category:</Text>
<Text Key="EEC61BFF">Include Unowned Content</Text>
<Text Key="E93296FC">Lot Type:</Text>
<Text Key="FF0AED46">Price:</Text>
<Text Key="93C02556">Room Type:</Text>
<Text Key="249041FC">Sort By:</Text>
<Text Key="6AE804B0">Size:</Text>
<Text Key="CB1D1397">Following</Text>
<Text Key="AF0C66C0">Maxis</Text>
<Text Key="E9B42EF6">Mine</Text>
<Text Key="649D5E1F">Others</Text>
<Text Key="04360202">All</Text>
<Text Key="E312DF23">Unable to report your own Gallery item.</Text>
<Text Key="ECEA4C52">Select Content To Report</Text>
<Text Key="55DC5ACB">Report</Text>
<Text Key="C98D3EB1">No Results Found.</Text>
<Text Key="942C01DD">Includes These Build Mode Items</Text>
<Text Key="F0A51B36">Includes These Create A Sim Items</Text>
<Text Key="269E77AE">Unavailable</Text>
<Text Key="759988CD">Lot Uses {0.Number} {S0.Item}{P0.Items}</Text>
<Text Key="B60D7A5F">Household Uses {0.Number} {S0.Item}{P0.Items}</Text>
<Text Key="4972F6BD">Room Uses {0.Number} {S0.Item}{P0.Items}</Text>
<Text Key="135B81C0">Player Bio:</Text>
<Text Key="6B66E26D">Downloads</Text>
<Text Key="AAE22CFF">This player has not shared or favorited any items.</Text>
<Text Key="9AFF7EA9">Favorites</Text>
<Text Key="469BB191">Follow</Text>
<Text Key="B2C33B93">Followers</Text>
<Text Key="CECDF537">Following</Text>
<Text Key="92336251">Following {0.Number}</Text>
<Text Key="6C3BB931">You have not showcased, shared or favorited any items.</T
ext>
<Text Key="EEE889A7">My Favorites</Text>
<Text Key="1D86F437">My Shared Content</Text>
<Text Key="159FE61C">See Less</Text>
<Text Key="9FFBEFEC">See More</Text>
<Text Key="26A9C199">Shared Content</Text>
<Text Key="2C94084F">Shared Items</Text>
<Text Key="89555860">Unfollow</Text>
<Text Key="DF14199E">View Catalog</Text>
<Text Key="DC42CE28">View Profile</Text>
<Text Key="49BD95FB">Report Player Bio</Text>
<Text Key="74E51603">Enter your bio here...</Text>
<Text Key="B5F85F3F">Error occurred while processing subscription request.</Te
xt>
<Text Key="3BDD3431">Unable to follow. You have reached the limit of players y
ou are allowed to follow.</Text>
<Text Key="7956875E">days</Text>
<Text Key="9250A5E5">hour</Text>
<Text Key="39F5270C">hours</Text>
<Text Key="0221BA63">min</Text>
<Text Key="BE1869AA">mins</Text>
<Text Key="6F29A7FF">second</Text>
<Text Key="FD93761E">seconds</Text>
<Text Key="9596B78C">{0.String} +{1.Number}</Text>
<Text Key="D44DAE0E">Click to expand</Text>
<Text Key="82F57ECD">Center on Current Lot - Shift Enter</Text>
<Text Key="B8D8FE90">Phone</Text>
<Text Key="B5D9D39C">{0.Number}/{1.Number}</Text>
<Text Key="13FC4BB0">{0.Money}/{1.Money}</Text>
<Text Key="C0979FDA">ASPIRATIONS</Text>
<Text Key="1FC42229">At school until {0.TimeShort}</Text>
<Text Key="EA3EDCCE">At work until {0.TimeShort}</Text>
<Text Key="380BC327">({0.Number})</Text>
<Text Key="AFEB50FB">{0.Money}/hour</Text>
<Text Key="6470268E">Day off!</Text>
<Text Key="5DFF202F">Join A Career</Text>
<Text Key="F67D256C">Click to Find a Job for {0.SimFirstName}.</Text>
<Text Key="02A291AC">Grade Requirements:</Text>
<Text Key="19B4A207">Promotion Requirements:</Text>
<Text Key="0A2CEE66">Ideal Mood: {0.String}</Text>
<Text Key="FE40F66E"><font color='#FF0000'>Missing school! </font>
</Text>
<Text Key="03AD2EE1"><font color='#FF0000'>Missing work! </font></
Text>
<Text Key="7E730F4D">{0.Money}/{1.Money}</Text>
<Text Key="E644165B">Next Promotion: {0.String}</Text>
<Text Key="92DF6308">{0.SimFirstName} doesn't have a Job.</Text>
<Text Key="794B14B2">{0.SimFirstName} doesn't currently go to school.</Text>
<Text Key="7B534CC3">Going to Work with a positive emotion and completing the
daily task are the best ways to improve career performance.</Text>
<Text Key="AFF87C12">Going to School with a positive emotion and doing homewor
k are the best ways to improve school performance.</Text>
<Text Key="FAB0F03E">Going to Work with a positive emotion and doing well in s
chool are the best ways to improve work performance</Text>
<Text Key="3BD1AF7E">Performance:</Text>
<Text Key="A4CB153D">{0.SimName} is retired. Get another job?</Text>
<Text Key="F2474B57">Go to School</Text>
<Text Key="6E4E36D8">Class in {0.Timespan}</Text>
<Text Key="2B7E9B61">School Performance</Text>
<Text Key="B6AE4ED5">{0.Number}/{1.Number}</Text>
<Text Key="4F1AC797">Start {0.String}</Text>
<Text Key="C8CF2CCE"><font color='#EB9B29'> Time for school! </font&g
t;</Text>
<Text Key="96A5BF41"><font color='#EB9B29'>Time for work!</font></
Text>
<Text Key="842F718A">Go to Work</Text>
<Text Key="DBCA2FC7">Work in {0.Timespan}</Text>
<Text Key="2388B85C">Career Performance</Text>
<Text Key="139DE20D">{0.String}\nStarts In: {1.Timespan}\n\n{2.String}</Text>
<Text Key="19D6795A">{0.String}\n{1.String}\n\n{2.String}</Text>
<Text Key="F7CA5E8F">+99</Text>
<Text Key="0E5634F7">This item cannot be sold or deleted.</Text>
<Text Key="50883444">Items in {0.String}</Text>
<Text Key="173F0A0C">Drop the item here to sell.</Text>
<Text Key="A27D6F0F">Drag and drop an item here to sell the item.</Text>
<Text Key="3AF594D6">Click to open stack.</Text>
t>
<Text Key="AC2823C9">Inverts the horizontal camera rotation controls.</Text>
<Text Key="55DA217E">Enables the capturing of UI when taking a screenshot.</Te
xt>
<Text Key="9EE3C6CB">Inverts the vertical camera rotation controls.</Text>
<Text Key="64D461D5">Enables the capturing of UI while recording video.</Text>
<Text Key="53670F40">Camera</Text>
<Text Key="78402838">The Sims 3 Camera:</Text>
<Text Key="B9D5165E">Music:</Text>
<Text Key="51ADD704">Capture Quality:</Text>
<Text Key="9F76BD8A">Capture Size:</Text>
<Text Key="CDDE412A">UI Sound:</Text>
<Text Key="7703B460">Sound Effects:</Text>
<Text Key="89E87488">Voices:</Text>
<Text Key="C38DFE07">Edge Scrolling:</Text>
<Text Key="450D31DC">Invert Horizontal Camera Rotation:</Text>
<Text Key="18B0D383">Capture UI:</Text>
<Text Key="049CF530">Memories & Pictures</Text>
<Text Key="18A1108E">Invert Vertical Camera Rotation:</Text>
<Text Key="F7A4F800">Video Capture</Text>
<Text Key="16B1576B">High</Text>
<Text Key="5F5AD8AF">Low</Text>
<Text Key="381B8C0E">Medium</Text>
<Text Key="90B23CB5">Uncompressed</Text>
<Text Key="653616E0">Large</Text>
<Text Key="069FFB6E">Medium</Text>
<Text Key="75BC66F8">Small</Text>
<Text Key="95DA7046">Capture UI:</Text>
<Text Key="18FC344E">Enables unplayed Sims to age over time. If disabled, you
r Sims will not age up.</Text>
<Text Key="A13BA70E">Adjusts the level of free will that Sims demonstrate. Wh
en Off, Sims will only react to events in order to preserve their own lives</Tex
t>
<Text Key="BCE00852">12-Hour Clock</Text>
<Text Key="F2D2855E">Disables Autonomy for the selected household member while
other Sims roam free with Autonomy On.</Text>
<Text Key="99D35F2B">Enables Sims to age over time. If disabled, your Sims wi
ll not age up.</Text>
<Text Key="2C64DF78">Enables notifications for Lessons.</Text>
<Text Key="F9DBCEE6">Adjusts the lifespan of your Sims. The higher this setti
ng, the longer your Sims live.</Text>
<Text Key="69E286AD">Enables visual prompts to capture Memories.</Text>
<Text Key="D13A9763">Toggle the automatic NPC population of Empty Homes in the
Neighborhood.</Text>
<Text Key="FE8AD838">All specified Tutorial notifications will replay as if yo
u have just begun the game.</Text>
<Text Key="08BDED02">Reset Tutorial Situations</Text>
<Text Key="D466648C">Enables the legacy style pie menu, grouping actions by ty
pe rather than by contextual relevance.</Text>
<Text Key="2EADAFC1">Yes</Text>
<Text Key="2EADAFC2">No</Text>
<Text Key="2EADAFC3">Only Active Household</Text>
<Text Key="67C6B63B">Auto Age (Unplayed Sims):</Text>
<Text Key="BDC39695">Autonomy:</Text>
<Text Key="8C39D145">Off</Text>
<Text Key="8C39D146">Medium</Text>
<Text Key="8C39D147">Full</Text>
<Text Key="92327D8F">12-Hour Clock:</Text>
<Text Key="7C79F777">Disable Autonomy for Selected Sim:</Text>
<Text Key="391D67D6">Auto Age (Played Sims):</Text>
<Text Key="BB24AC88">Resolution:</Text>
<Text Key="297DA5C2">{0.Number}x{1.Number}</Text>
<Text Key="41A533E2">Sims:</Text>
<Text Key="0459DBAC">Beverages Consumed</Text>
<Text Key="0BA58F3C">Beverages Consumed</Text>
<Text Key="447D7574">Uncompressed Sim Textures:</Text>
<Text Key="F14D708D">Vertical Sync:</Text>
<Text Key="C7AB686E">Very High</Text>
<Text Key="15CD2518">View Distance:</Text>
<Text Key="121769AC">Visual Effects:</Text>
<Text Key="2BB20265">Graphics Quality:</Text>
<Text Key="9ED6DE5D">Custom</Text>
<Text Key="DCD7D860">High</Text>
<Text Key="56E8EF4A">Low</Text>
<Text Key="E2EB54F7">Low Medium</Text>
<Text Key="F872FB91">Medium</Text>
<Text Key="A09CD3B2">Ultra</Text>
<Text Key="27C253D1">Windowed</Text>
<Text Key="F6B0F4ED">Windowed Fullscreen</Text>
<Text Key="ECB6F1AE">Maxis does not pre-screen or support Mods.\nPlease use wi
th caution.</Text>
<Text Key="44662275">Mods</Text>
<Text Key="BC71C513">Script mods may cause your game to crash or result in oth
er unexpected behavior. Use at your own risk. You will need to restart the game
for this setting change to take effect.</Text>
<Text Key="3C11D3F5">Non-Script Mods</Text>
<Text Key="00EF6A44">Script Mods</Text>
<Text Key="ED2FBC5D">Show At Startup</Text>
<Text Key="373C5387">Artist</Text>
<Text Key="95F813E3">Name</Text>
<Text Key="21BF32BA">Station</Text>
<Text Key="1A6A035B">Auto-Reconnect</Text>
<Text Key="E65F39CF">View the EA Terms of Service</Text>
<Text Key="44F2A071">Login to Facebook</Text>
<Text Key="8371B36F">Logout of Facebook</Text>
<Text Key="2D51B815">Facebook service unavailable.</Text>
<Text Key="661BBA58">Disable online features</Text>
<Text Key="27E0F92E">Connect to the Sims 4 Servers to enable online features.<
/Text>
<Text Key="5376D853">Enable Online Notifications</Text>
<Text Key="4722946E">Enable Online Access</Text>
<Text Key="897C7C8B">View Origin Purchase History</Text>
<Text Key="92849DF1">View Privacy and Cookie Policy</Text>
<Text Key="09510AEF">Enable Script Mods</Text>
<Text Key="35FC6126"> In addition to information that you give EA directly, EA
collects certain information for purposes of improving our products and service
s, providing services to you, facilitating the provision of software updates, dy
namically served content and product support as well as communicating with you.
This data will not be shared with any third party in a way that can identify yo
u.</Text>
<Text Key="DBBD151D">View Modifications</Text>
<Text Key="00B62F9C">Auto-Reconnect:</Text>
<Text Key="C4CD20C6">EA Terms of Service</Text>
<Text Key="3EBA8248">Login to Facebook</Text>
<Text Key="DD308716">Logout of Facebook</Text>
<Text Key="570E3BD3">Go Offline</Text>
<Text Key="46113F0F">Play Online</Text>
<Text Key="61796CAD">Go Online</Text>
<Text Key="9D892294">You are currently Offline. Do you want to go Online?</Tex
t>
<Text Key="F3B2E973">Redeem</Text>
<Text Key="CEA18A9C">Rewards Store</Text>
<Text Key="D22E6E5D">Your Sim does not meet the proper age requirements or thi
s item has already been claimed.</Text>
<Text Key="4F9591B0">All</Text>
<Text Key="CFB8D0A2">Friends</Text>
<Text Key="BE1003E2">Household</Text>
<Text Key="0D9AA5FA">Romance</Text>
<Text Key="A7B32E5D">{0.Number} Maximum</Text>
<Text Key="1873BA3E">{0.Number} Required</Text>
<Text Key="E602FB19">Sim has already been assigned as a {0.String}. Assigning
them to this role will pull them out of {0.String}.</Text>
<Text Key="C64F8745">Search: </Text>
<Text Key="ECF7652A">{0.Number} selected</Text>
<Text Key="DCB3D65C">You cannot proceed! Too many Sims are selected!</Text>
<Text Key="025AAEF7">{0.String} (Auto)</Text>
<Text Key="132FC975">My Saved Game {0.Number}</Text>
<Text Key="D0C66664">Are you sure you want to delete {0.String}?</Text>
<Text Key="5E026FD2">Are you sure?</Text>
<Text Key="BE6D2769">Delete</Text>
<Text Key="F6963E2B">Must give valid save name.</Text>
<Text Key="45969C1B">Save files must be named. Please enter a name to continue
saving your game.</Text>
<Text Key="2808E76B">The save game you are attempting to load was saved with a
newer version of The Sims 4 than is currently installed. Please update in orde
r to safely load this save game.</Text>
<Text Key="3645870A">Name:</Text>
<Text Key="D0B84EA9">The game failed to load. Error Code: {0.String}.</Text>
<Text Key="270AF176">The game failed to load. Error Code: {0.String}. It is
recommended that you relaunch the game.</Text>
<Text Key="E125723B">New Save Game</Text>
<Text Key="8AF00A1C">Are you sure you want to overwrite {0.String}?</Text>
<Text Key="6ECE9F9A">Are you sure?</Text>
<Text Key="924CE758">The game failed to save. Error Code: {0.String}.</Text>
<Text Key="F3F2FBD4">The game failed to Save. Please exit to the Main Menu and
then click Play to reload the game. Error code: {0.Number}</Text>
<Text Key="166F1C67">Saving...</Text>
<Text Key="98076D5B">{0.TimeShort} - {1.DateShort}</Text>
<Text Key="1A9634C1">Load Game</Text>
<Text Key="F700F3FA">Save Game</Text>
<Text Key="7A5BD652">Filter Items...</Text>
<Text Key="2B4DD678">Close Filter Panel</Text>
<Text Key="EB8987BC">Open Filter Panel</Text>
<Text Key="9D0F5874">Clear All</Text>
<Text Key="04CC1BCD">Colors</Text>
<Text Key="46AE54E8">Content</Text>
<Text Key="08783439">Done</Text>
<Text Key="EBA8A62E">Purchased</Text>
<Text Key="FF2BA7A3">Styles</Text>
<Text Key="068E7B7D">Show items tagged with:</Text>
<Text Key="51F606B4">Unlocks</Text>
<Text Key="8500368C">Shortcut 1: Description blahblah\n
Shortcut 2: Description blahblah\n
Shortcut 3: Description blahblah\n
Shortcut 4: Description blahblah\n
Shortcut 5: Description blahblah\n
Shortcut 6: Description blahblah\n
Shortcut 7: Description blahblah\n
Shortcut 8: Description blahblah\n
Shortcut 9: Description blahblah\n