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2085 Warlord of the Wasteland


A project initially conceived in dissatisfaction of the way things were. For
modern or post/apocalyptic miniatures gamer.

A Fistful of Sardauker
Infantry combat in the Dune universe.

A Fistful of Tripods
A set of miniatures wargame rules to fight battles from H.G. Wells' The War of
the Worlds. The system is the tried and true A Fistful of TOWs system and is
designed for fast play.

A Sky Full of Ships


A simple (but not too simple) set of starship combat rules, which allow huge
fleets to engage each other in epic battle (and finish in a reasonable amount
of time).

Aces of the Apocalypse


28mm skirmish rules set in a post apocalyptic setting..

Admiral
In essence ADMIRAL is a game of strategy and luck in which you attempt to
manoeuvre the greater fire power of many ships against the weaker shields
of a single ship.

Aetherverse 1st Edition


Future rules for 25mm - 30mm set in its own future universe originally
released commercially.

Aetherverse 2nd Edition


The 2nd edition cuts the required die rolls down by at least 25%, the game is
a mid-scale tabletop wargame (20-100 models). The system uses a weighted
random activation system which keeps both players active during the course
of a game turn and allows for true tactical movement such as feints and
outflanking manoeuvres.

Afterglow
Skirmish warfare in the Far Future Craig Cartmell.

Alien Empires
Board Game. Is your alliance of alien races the strongest?

Alien Invasion
This is a skirmish level game designed to be played by four to six players in
about an hour and a half. Each player will control a competing faction with
personal victory conditions to achieve based on the scenario chosen. The fate

of the Earth hangs in the balance.

Aliens: This Time It's War


Rules for Aliens based on the Space Crusade dice mechanics.

Alien War
Designed by Howard Whitehouse, is a game of ground combat for 28mm
(1/56 scale) models set in the year 2260. The rules have been designed to
give you an authentic feel for the future battlefield. Be involved in their
development.

Anaxis
A tactical space wargame, using ship counters and hex paper. It's moderate
in complexity and detail.

Anteel
A rules-light but tactically serious space wargame, which is completely
diceless - in fact there are no randomizers of any kind, resulting in a game
that is all about strategy, rather than luck.

Aquanautica Imperialis
Sci Fi naval rules includes all the rules mechanics, Fleet Lists, and Templates
to represent each fleet.

Aquanautica Imperialis - Battle for the Depths


Submarine warfare set in the Games Workshop Warhammer 40K Universe.
This game focuses on submarine combat and anti-submarine warfare. It
includes game rules, submarine and ship profiles, missions, and templates.

Armoured Clash

Victorian super science fiction mass armoured warfare in the world of


Dystopian Wars free from Spartan Games.

Astral Dreams
This Miniature game is based off of the story Astral Dreams (copyright 2002
C. Gerard Luft). The game mechanics herein are derived from the Open
Gaming License of the D20 Systems Reference Document.

Basic Space Ship Rules


A simple set of rules for Imperial Cruisers in the Star Wars universe.

Battlefleet Gothic
Games Workshop now publishes the Living Rulebook on the web.

Battlefield Horizon
A 1:1 miniatures skirmish game using 25/28mm figures. The rules can handle
two or more players per battle. The rules to stat out figures from your
collection are included, and there is a sizeable list of special abilities for
troops and weapons to actually make force.

Battleforce
BattleForce is the BattleTech game of lightning-fast combat. This PDF comes
with everything you need to play including a map and unit counters you
just bring your imagination and two six-sided dice.

Battleshift - Space Fleet Combat


Battleshift was born in a thread on The Miniatures Page. People were looking
for a fast, enjoyable space game that would let them field real fleets. Not like
a dozen ships, but scores or hundreds of ships.

Battlestar Galactica Mass Combat Game


This game is designed to be played with lots of ships; each ship is
represented as single figure. This game is designed so each player should be
able to control 10-20 Star fighters with out any problems. My goals are that
there should be no paper work involved, and a minimum of markers or
counters used.

Battletech Quick Start


Specifically designed to hurtle players onto the battlefields of the 31st
century in minutes, it comes with everything you need to play including a
map and unit counters you just need to bring your imagination and two sixsided dice.

Bayushiseni's Battletech Retrofitting Rules


Home made adaptation for Battletech.

Beamstrike
Beamstrike is a fast paced war-game set in the far future. Battle with human
forces, Aliens, and Androids using a multitude of weapon systems. Rules for
vehicle use and Fire support are included. Generic background provided, but
may be used with whatever background you want.

Beer and Pretzel Space Marines


Down-and-dirty shoot-em-up based loosely on the Colonial Marines of the
movie "Aliens", includes a number of scenarios.

Big Burn
These rules are designed for a player to control several capital ships in a
major fleet action. They were designed to allow players to refight the huge
space battles of the Exterminator War.

Black Skies
Generic Star Fighter Combat Rules. Quick and simple rules intended to create
a fast moving star fighter game, where out thinking your opponent is as
important as out shooting him. Games can be as small as single fighter duels,
all the way up to entire squadrons being used in a multi player campaign.

Blasted Planets
Lance Runolfsson's Blasted Planets Skirmish game rules. Not hard
environment set of Sci Fi rules. Visit the game page and scroll to the bottom.

Boots, Tracks and Hovercraft


Operational-level wargame for the 2300AD game universe.

Bugged
It is a Hex-based wargame that uses cards to add spice to what units can do.

Bug Hunt
Upgraded version to Is This Just Another Bug Hunt rules.

Bugs
SF Ground War Rules for Inter-Species Combat - especially Starship Troopers.

Bugs Don't Surf


This is the name of the Stargrunt II alien supplement, as mentioned in the
back of the SG2 rule book.

Cap'n Arjun's Starship Rules


Command one or more starships in fast-and-furious tactical space combat.

CAV
The game of Mecha Combat in the 21st Century.

Chain Reaction 3
All the latest mechanics currently used by the THW regular games like 5150,
All Things Zombie and the rest.

Classic BattleTech Quick Start Rules


Shortened version of the BattleTech rules to play with a basic mech.

Cloudships of Mars
This game - based on the GDW Space 1889 background - uses rules adapted
by the Warlords for fast play and ships scratch built in 28mm "scale".

Combat Action
For 25 to 33mm miniatures. The rules cover anything from skirmishes with a
dozen or so models per side to conflicts with multiple squads, vehicles and
support weapons.

Command Horizon
A set of wargames rules allowing players to stage battles and conflicts set in
Human Space in the mid years of the 26 Century. Now at version 4.1.

Conflict of Worlds : Generals


Based in a 21st Century where you can control a combination of 133
formations. The combat system uses the Epic Armageddon engine with a lot
of tweaks and adjustments. Templates and objectives. City Sectors.

Corpen 1889
A set of rules for simulating naval battles in the late 19th century. It was
inspired by GDW's excellent Ironclads and Ether Flyers.

Crimson Dusk
A ruleset that allows you to take whatever models you have in your
collection, in any scale and use them in wargames.

Crimson Dust
A skirmish game using mutliple D6 rolls to establish the results of shooting
moving, etc. Its also a turnless game with players activating models or using
a leader groups of models in sequence.

Cruel Void
This is about space dogfighting. It has little, if anything, carried over from our
previous science fiction space battle system, Final Frontier.

Dam'd Star Ships Again


This set of rules is based, very loosely on the Dam'd Battleships Again, a free
set of rules by Phil Barker which covers naval warfare at the start of the 20th
Century, before the advent of Dreadnaught.

Damn the Torpedoes


Sci-Fi wargaming using Silent Death rules and tabletop miniatures.

Dark Millennium
Open Source rules which can be used with Games Workshop 40K Figures.

Dark Realm Miniatures Rules

Version 2.5 of DRM 6mm Sci Fi rules. The rules includes everything you'll
need to get your armies into action. As well as the core rules and mechanics
the file also includes counters and area of effect blast templates.

Dead Run
A set of science fiction wargame rules for worlds that are hard, fast and
deadly, and you need to be the same.

Death Racers
Mad Max style post-apocalyptic gang-warfare road combat.

Death to the Alien Scum


A 6mm Invasion Earth Battlegame.

Defiance
The Defiance Universal Skirmish System the game of near future and science
fiction tactical combat that lets you modify or even create the strategic
setting in which your battles will take place.

Dirtside II
Ground Zero Games rules now free download. Rules cover armour, infantry,
artillery, combat walkers, and aerospace support forces. The "fast play"
combat system is chartless.

Dr Who Miniatures Game


An attempt to recreate the drama of the Doctors many adventures on a
tabletop using miniatures.

Dreadnought Arena Combat

Dreadnought Arena Combat (DAC) is meant to be a fast and furious multiplayer game that can be completed in a little over an hour.

Drop Troops
Futuristic Tactical Miniatures Ruleset. Each player controls a squad of heavily
armed Drop Troopers (Space Marines).

Dust Land
The game is roughly based on the music video "Slow in Reverse" and is a an
apocalyptic wild west game. You have to register with the forum to download.

Earth: Reborn
Earth is destroyed and the survivors must fight for their right to survive.

Easy Star
Starship design and tactical battle. Easy to learn, but dozens of options keep
the game from becoming predictable. 2-4 players.

Emporex
Strategic conflict for 20 planets. Unique units.

Enclave
Aftermath scenario. Recruit mutants and Scavenge guns.

Epic
Epic is the game of mass combat set in the nightmare future of the 41st
millennium. These are not simply the battles of man against man. Epic
battles feature immense armies of infantry, legions of tanks and giant war
engines such as the bipedal Titans and super-heavy tanks armed with

weapons normally seen on starships.

Epic Escarmouches
An original game system based on the Space Marine and Epic 40k. Uses
mainly single Epic infantry figurines. In French and English.

Event Horizon
Quick Play Star Ship Combat Rules version (includes campaign rules).

Exoshift
Science Fiction Mass Battle miniatures game.

Expansion
A modification of Ian Shaw's Steer for the Third Planet on the Left tactical
spaceship combat rules and a campaign system to go with them.

Extermination and Survival


Rules For "Extermination and survival" a sci fi combat game similar to
starship trooper movies. Join the yahoo group to get the rules.

F.A.D.
Generic set of scifi skirmish rules. Focus on realism and troop quality. Has its
own background but can be used for any setting.

Factions
Factions is a squad based game of warfare between rival gangs. Factions is
similar in many way to a plethora of Games Workshop games (because that is
what we based it on).

Faction Wars
Set in the Inviroate Commonwealth of the Federated Worlds sometime in the
23rd century. Choose a faction, kit your squad out with weapons, armour and
special skills, and then try to outdo your opponent on the battlefield.

Fallout Warfare
Fallout Warfare (FOW) is a paper and pencil wargame set in the Fallout
universe. Based loosely on the Fallout Tactics game, FOW allows you to
recreate small to medium sized skirmishes in the Fallout post-nuclear world.

Fast Blast
A simple set of rules with a quick narrative with basic stats combined in one
roll of a d10 to determine attack success versus the defenders roll for
defense success.

Fast Play Fleets - Star Trek


FPF came into being because the author could not find a system that allowed
him to fight his Federation V Klingons the way he'd seen in films.

Fate and Destiny


Fate and Destiny are a set of miniature rules for sci-fi combat in the 30th
century. Fleet combat including fighters, missiles, grappling and boarding are
covered.

Fearless
Fearless is a fast-paced science fiction tabletop game including role-playing
elements. In a universe of limitless possibilities you can lead various
mercenary characters through fierce battles in the arena.

Firefight
This games system was firstly written as a simple game to be used primarily

in conjunction with Alternatives Armies 15mm Sci-fi Firefight miniatures range


though it has become far more, now being a generic system. Army lists
available too.

Firefight 2050
A set of rules for 1/72 figures in a near future setting.

Firestorm Armada
From Spartan Games, Space Combat in a war torn Galaxy.

Fireteam Starship Battles


Simple spaceship rules includes shipdata and MS Excel design spreadsheet.

Fireteam Tactical Combat


Rules for infantry and vehicles, includes Sci Fi, Modern and WW2 stats.

Fleet Book Babylon 5


This book brings the fleets of Babylon 5 into the GZG Full Thrust universe.

Flotilla
Starship Combat on a massive Scale.

Forge of War
This set of rules is born of frustration with Games Workshop and Warhammer
40K. Second Edition.

Formula Ace Racing Pods (English)

Race your pods like Luke Skywalker.

Formula Ace Racing Pods (French)


Race your pods like Luke Skywalker.

Frag Bughunt
Frag Bug Hunt is based on the original Frag boardgame rules and
Jeremehovah's Aliens Vs Predator variant.

Frag-o-rama
Frag-o-rama is the free miniatures game of multi-player, shoot-em-up,
videogame-style action for 2 to 10 players.

FUBAR
4th Edition of the one page Modern/SF small unit action rules. Supplements
now available.

Full Thrust 2
The complete second version of the classic Full Thrust rules. Now available for
free.

Full Thrust: Fleet Book 1


This is the first volume of two Fleet Books, to provide players with a resource
of pre generated ship designs that tie in with the GZG ranges of Starship
Miniatures. Human Forces.

Full Thrust: Fleet Book 2


This is the second volume of two Fleet Books, to provide players with a
resource of pre generated ship designs that tie in with the GZG ranges of

Starship Miniatures. Alien Forces.

Full Thrust: More Thrust


Expansion rules for Full Thrust.

Full Thrust Lite


The simplest core rules of the game brought up to the current standard (2.5)
there are a couple of little tweaks that veteran players will spot, but no major
changes. It has been written as an ideal introduction to the system for new
players, and we hope it will be especially useful for getting younger players
into the game.

Full Thrust Star Wars


Conversion for Full thrust of the Star Wars genre. Download Main Stats and
Star Destroyer

Future Wars
Control a small band of elite warriors who want to either destroy the Kingdom
of Evil or help it conquer the universe.

Futuristic Fast Tactics Tabletop (FFTT)


FFTT is a sci-fi tabletop game based on infantry skirmishes between two
players in its closest and fastest version. Rules still testing.

Galactic Conflict In The Stars


Spaceship combat rules.

Galax
Set Piece abstract Spaceship combat. Written orders to move and fire. Ship

design.

Gang Warfare
Build your 'Gang', set up businesses, take over the block.

Get Some! Future Warfare


These are play test rules. It is not about WAAC (Winning at all Costs) but
about designing an army that fits your collection and play style as well as the
background for the Universe you are playing in. For any scale miniatures.

Gemini Rules for Warhammer 40,000


Complete Alternate rules using standard WH40K profiles and an Activation
Roll-Action Point (ARAP) system. Uses elements of WH40K-RT, 3rd, 4th and
5th Editions.

Generic Space Combat 2


The Next Generation of Starship Combat.

GOBS
Generic Outlandishly Big Spacefleets! They're customizable, flexible, fast,
simple and require little record keeping. They'll work with any miniatures,
scale or basing scheme.

Greater Space Battles


Spaceship miniatures game featuring simple energy allocation and 2D vector
movement. Designed to avoid paper record-keeping and for solo play, but
supports multiple players.

Green Blood and Red Blood for Mars

Martians, Indunas, Colonels and Emirs was originally published to cover


tactical mass warfare on Mars during the Victorian Science Fiction Era of the
late 1800s. Units with twenty men as well as those with 500 men can be
represented on the board.

Grim Future
Simple skirmish rules for Science Fiction Infantry warfare.

Ground War 3000


Set Piece battles. Many units, Ground/Air/Sea, Nukes.

Guerilla
A skirmish rule for science fiction or fantasy miniatures in French.

Hammers Slammers Sci Fi Skirmish


Generic rules, they can be used to produce Aliens games and to recreate
skirmish fights from the "Hammers Slammers" books.

Hellfire
This is about space battles in the far future. It has little carried over from our
previous science fiction space battle system, Final Frontier, except, perhaps,
the idea of a power allocation system.

H.E.L.L.I.O.N. System
One System, Many Universes, Infinite Carnage. Universal tabletop warfare
simulator from Armour battles to Special Forces small units.

High Crusade
Simple Quick Play SF Rules designed to allow you to play Science Fiction

wargames with either 15mm or 25mm scale miniatures.

HOTT for Sci Fi


An adaptation of Hordes Of The Thing to Science Fiction while retaining the
simplicity and spirit of the original rules.

Hostile Stars
The core rules. These outline the turn structure and basic gameplay, and
concentrate on the basics of pushing model space ships across a table,
providing the basic structure of the game and allow players to take the
miniatures and do battle.

Imperial Mars
Victorian Science Fiction, the Author's long time passion for science fiction
generated these rules. He wanted a set of rules for the "British on Mars"
which was something larger than a skirmish and was freely expandable to
include new weapons, races and devices.

Imperium Battles
A tabletop game for 25mm sci-fi miniatures from the Warhammer
40,000/Mutant Chronicles and similar universes. Based on the old MB/GW
'Space Crusade' game rules.

Infestation
A Warhammer 40,000 Game of Zombies.

Infinity
Infinity is a futuristic universe, shaped and controlled by secret and
clandestine operations. Well, the moment has come for those operations see
the light. The moment has come for Infinity Tournament.

Iron Cow
These simple rules should allow you to create relatively large land battles,
pitting armoured companies and infantry battalions against each other. This
article is the seed from which the Iron Cow rules grew, now published by
Wessex.

John Companies Men


A new set of skirmish rules under development by Ian Shaw for the SF genre.
You must join the yahoo group to access the files.

Judge Dredd Miniatures Game


Judge Dredd is a 28mm skirmish game designed to be quick, easy to learn,
and capable of handling the madness that is Mega-City One, from the
powerful judges to the lowliest punk or mutant. By Mongoose games.

Jump Trooper
Fast playing, "hard" Sci-Fi skirmish rules.

Kill Zone
Nick Lund & Hugh Pitt's Near Future skirmish rules (formerly published by
Grenadier).

Konflikt '47
Beta test version of a 15mm scale game of Super Science and the Occult in
the final days of WWII.

KR16
6mm Skirmish rules. 30 figures per side with a few vehicles.

Landships of Mogdonazia
A homemade scientific romance add-on for The Sword and The Flame. Rules
for building your own landships that should synchronise perfectly with TSATF.

Launch Fighters
A new spaceship board game. You can design your own fleet of starships and
challenge your opponents in an exciting star battle.

Lights In The Sky


Long ago in a galaxy far away.... Fast paced Space ship battles.

M.A.D.
Fast Play Mechanised Warfare Rules, With Additional Supplements For Aircraft
and Future Wars.

Mars or Die
The French Foreign Legion and others on the Red Planet. A Victorian Science
Fiction Miniature Figure Game.

Martian Empires
Victorian SF Rules based On Huzzah. Join the yahoo group to download.

Meatbox Massacre
Squeeze inside the squishy cockpit of your genetically engineered war
machine! Engage in televised gladiatorial combat between giant bio-robots!
Literally devour your enemies!

Mecha Doom
A game of apocalyptic warfare where each player controls a cohort of mechs,

hellbent on fighting their enemies. Scale 6mm.

MechWarrior
The original Mechwarrior rules from Wizkid. Includes the Special Equipment
and the FAQs.

Mechwarrior Resurrection
A modification of the Age of destruction Rules by David Child-Dennis
simplifying the system.

MekaTac
Set piece Giant Robot tactical combat. Mech design rules.

MekaTac : Giant Stompy Robot Edition


Revised edition of MekaTac with additional resources here.

Meks and Mercs


A simple game for mechs on the tabletop.

Mercs
Is a skirmish game of miniature combat taking place in the future (quick start
rules).

Minimal Mech Combat


Saturday morning cartoons, comic books, and transforming toys - Big,
powerful robots have been the staple of all three for years. Minimal Mech
Combat (MMC) is a simple game that attempts to create the feel of combat
between these mechanical warriors.

Minimal Space Combat


The premise behind this game is this: what is the simplest playable game
possible to game tactical space combat. The emphasis in this game is fast
and easy.

Minimal Tank Combat


Minimal Tank Combat is a simple game that creates the general feel of tank
combat, with a slight emphasis on a futuristic setting.

Mobile Infantry
Play Starship Trooper type games by Craig Cartmell.

Mobile Suit at WAR


An original Miniatures Wargame using Bandai's excellent "Mobile Suit in
Action" figures.

Mobile Suit Gundam Battle System


Game battles from the Gundam anime series of giant robots.

Mutant Chronicles: Skirmish


A fan-based ruleset, using the Mutant Chronicles CMG by Fantasy Flight
Games.

MuTaTioR Le choc des MuTaNs


Mutants gladiator build by madness professor are engaged in battle for gold
and glory. You can build your own mutant as you wish (FRENCH).

Necromunda
Necromunda is a game of fierce combat between rival game fighters in the

dangerous underworld of the Necromundan hives. Gangs must fight to gain


territories, wealth and renown.

NetEpic
The latest in the long line of NetEpic games, NetEpic v4 for your gaming
pleasure. A rewritten EPIC scale game based on the Second Edition Space
Marine boxed game.

NetEpic Gold
The ultimate version of NetEpic.

Neuroshima Tactics
Miniature rules derived from the Boardgame Neuroshima Hex for a post
Apocalyptic future.

No Frontiers
A "raw" set of rules for spaceship combat which were originally devised for
Star Trek Micro Machine models.

No Future
No Future is a skirmish game representing battles between small gangs on
the inner city streets of a lawless tomorrow. It gives a playable, fun skirmish
game, allowing for an element of roleplay.

No Limits
Generic Sci Fi rules for any background or figure you already have. Ideal
skirmish rules.

North and South

A Kings of War supplement for the ACW incorporating the War of Zombie
Aggression.

Now This Is Pod Racing


You saw the game demoed and now you want to play it. Remember, this
game is free. You are NOT to sell it in ANY way. It is purely for the enjoyment
of Star Wars movie fans.

Nuclear Renaissance
Nuclear Renaissance is a tabletop skirmish game. The rules are for skirmish
campaigns in a post apocalyptic wasteland. Players collect a gang of
hardened fighters and souped up vehicles from the customisable range of
parts and characters.

One Page Fleets


A simple playable system that allows friends to savagely destroy each others
Star Fleets.

On The Bounce
A new set of SF rules about hovertank combat in the 21st century. Still under
development, and will be updated from time to time.

Orbital Battle
2-player space/land battle. Fight over planets that move in their orbits,
changing the game map each turn. This is a complete game with maps and
counters.

PacWar
Large scale dogfighting between flights and squadrons of space fighters.

Paradox
Platoon-level Gaming in a Temporally-Fractured Environment.

Pax Stellarum
One ruleset to play them all. For spaceship tabletop miniatures for any genre,
TV show or miniatures the owner has. (Requires a google account to access
files).

Phaser Lock
Starship Tactical Combat is a miniature-based wargame based on Gene
Rodenberry's "Star Trek" as depicted in classic television series and it's
subsequent feature films and spins-offs. Join the yahoo group to download.

PISS - Star Wars


Pete's incredibly Simple System for Star Wars space battles.

Plan A
Divisional level combat planetside, suitable for 1/300 models or counters.

Plasma Storm
Sci Fi version of the Red Storm (Modern) and Lightning War (WW2) rules for
small scale miniatures with several bases representing a battalion.

Point of No Return
Set piece battles, spaceship tactical combat, Fuel and Inertia, Ship design.

Powerspike
The No Dice Science-Fantasy Battle Game.

Prophecy of War
These rules are designed to fill a gap in the Science Fiction wargaming rules
market for 6mm. A set of rules that copes with a large amount of models. Can
handle 6 players each with 50 plus models. These were published on the web
about 5 years ago and rescued here. Download Playsheet and counters to
compliment the rules.

Pz8 SciFi
2 page rules for 6mm figures based on Mechanized Warfare Rules.

Pz8 Spaceship Rules


Ultra-simple one page rules, plus one page of blank hexes.

Railgun 2000
Science fiction rules based on the FFT 2000 game system.

Red Chicken Rising


A set of tactical spaceship wargame rules set in the Generic Legions universe.
This game is intended for use with whatever spaceship miniatures you have
available, any size, any scale, any style, from any manufacturer.

Ripped In Space
Spaceship rules with ideas taken from various rule sets.

Road Warriors
Wargames rules for battles between rival car gangs in a post apocalyptic
future.

Robot Warfare
For plastic robots on a hexed terrain.

Rollerball
If you enjoyed the original Rollerball film, you'll also enjoy this re-creation of
the exciting sport as a board game. By George Duff.

Rulerball
The rules for playing this violent future sport are now available as a complete
boardgame. Like the sport in the original film starring James Caan.

Rules Crusade
Comprehensive tabletop rules using the classic MB Games board game Space
Crusade.

S.L.O.B.S.
Simple Large Outer-space Battle System. 42 ships per side (10 ship types)
plus fighters. Simple combat, no record-keeping, large-scale mayhem.

Scavenge Skirmish Survive


28mm post Apocalyptic winter games.

Sci Fi Skermish
Sick of the expense and complexity of Warhammer 40K the Rabbidgerbal
designed 1PG simple sci-fi rules with rolls for defence that mean not only are
defending players more active but a strong figure can have a weak moment.

Sci Fi Skirmish
Sci Fi land Skirmish Rules suitable for the "Hammers Slammers" or similar

universes.

Sci Fi Strat
A multi player hex miniature game.

Sci Fight
A simple set of 25mm Science Fiction skirmish battle rules, where one
miniature represents one individual. They are intended to be fast and furious
with no bookkeeping. If you're hit, you're out!

Seeds of War
6mm Sci Fi Mass Combat rules and setting. 3 army lists are available.

Senator Arjun's Star Wars Skirmish Rules


Each player controls one or more squads in the Star Wars Universe.

Simple Starship Combat


A set of rules on 1 page (2 sides).

SGII For Warhammer 40,000


An attempt to get 40K working with a different ruleset, GZG's Stargrunt.

Shattered Verse
A 15mm Sci Fi Commercial Wargame, These are a free quick start version of
the ruleset.

Shell Shock

A fast playing, adaptable and robust wargame system. It brings the flavour of
war to a tabletop game. All the action, all the fury, all the tactics and chaos,
in a system that's easier to learn, more intuitive, and more fun to play, than
any other wargame on the market today.

Silent Dark
Silent Dark was a commercially-released title- a traditional miniatures
wargame set in the 25th Century. It has an extremely flexible rules system
that is easily converted to many genres, and the expanded version of the
Design System is made for people wanting to play everything from Super
Heroes combat to Fantasy.

Slammer
25mm skirmish Sci fi rules (includes bug-hunts/aliens).

Small Spacecraft Combat Rules


The following rules are a modification to Jeff Freeman's starship design rules,
intended for creation of smaller fighter craft, typically with a crew of less than
five.

SNAFU
Skirmish rules currently that only handle infantry actions, but vehicle rules
will be posted soon. The rules are aimed at a reinforced platoon per side.
Written for 15mm. Yahoo group.

Sol Cruiser
A space combat game that combines the basic paradigm of 2300AD's Star
Cruiser (emphasis on stealth, detection, and long-range missile fire),
Triplanetary-style vector movement, and a ship design system loosely
patterned after Full Thrust.

Solar Wars

Space fleet battles. Easy to play by Pete Jones.

Space Base
Rival colonies compete for space and revenue.

Space Convoy
A space game for two: one player commands the convoy group known as the
Freeloaders and the other commands the Naztees (Nasties).

Space Cruisers
Very simple space ship combat.

Space Fury
Set piece battles Fighter tactical combat. Ship design rules. Pilot skills, quirks,
and cool.

Space Insurrection
Recruitment.Very stylized unit interactions.

Squadron Commander 3600: Reheat


A fast paced game of tactical combat between starfighters. You will take
command of a highly trained group of fighter pilots and lead them to victory...
or, they will all die horrible deaths in deep space, and the failure will be on
your conscience.

Stand Up Fight Or A Bug Hunt?


Skirmish / wargames rules for 28mm Future Wars games

Stalker: Oblivion Lost


A skirmish game for 28mm set in a science fiction/post apocalyptic setting.
While players will command multiple troops, the focus is more on individual
figures, equipment and abilities, than large scale combined arms battles.

Starcraft Tactical Miniatures Combat


A game of skirmish-based combat set in the Starcraft Universe. Command
small bands or small armies of soldiers, machines, aliens and more into battle
against enemies to totally obliterate them as you shoot them, engage into
close combat with them, blow them up, and more in this game of total war
and destruction.

Star Crashers
A friendly game for 2-4 players, ages 8 and up. Each turn, players move their
spacecraft around the table, exploring by flipping over Blip Counters that
could be Space Pirates, Gravity Mines, Derelict Ships, and stranger things.

Star Cruiser Lite


Heavily reworked Full Thrust rules adapted to 2300AD space combat. New
turn sequence, movement systems, detection rules, crew quality rules.Also
contains ship conversion rules and selected ship conversions.

Star Frontiers
Digitally Remastered versions of the Star Frontiers RPG and companion
books.

Star Frontiers: Knight Hawks


Tactical Space Combat game to tie in with the Star Frontiers RPG, can be
fought as a separate tabletop game Quick Reference sheet.

Star Marines

Futuristic land warfare inspired by [that game from GW], but faster and much
less expensive. Choose a race, buy armies and weapons, then wage war! This
is a complete game with maps and counters. 2 players.

Star Mogul Game


You are the owner or star mogul of a newly formed salvage crew. Fifty years
ago a pathogen annihilated most of the colonies of the outer rim. Those
whom are brave enough to stake their salvage claims to this lost or
abandoned property could make a fortune. All you have to do is grab the
salvage and stave off other salvage crews with force if necessary.

Star Wars Galactic Heroes


A simple tabletop game for Star Wars action figures.

Star Wars - Silent Death


Erik A. Dewey's article "Get to Your Ships" in issue 5 of Star Wars Gamer lets
you play the Star Wars Silent Death ship-to-ship combat game in the Rise of
the Empire era.

Star Wars Mass Combat Rules


These rules represent an attempt to provide structure to large-scale combats
that may occur within a Star Wars RPG scenario.

Star Wars Miniatures Mass Battles Conversion


These rules are not meant to be a wargame/simulator, but a way to play large
battles using the established Wizards Star Wars Miniatures system.

Star Wars Shoot Out


Simple Star Wars game.

StarForce
Merging ShockForce rules with Stargrunt II. These rules recently disappeared
from the web but now rescued by freewargamesrules.

Stargate
Rules for the Film and TV Series of Stargate. Rules written by Stargate
Gamers Yahoo Group. Its free to join and there are some lively discussions on
gaming this genre.

Stargate Fleet Command


The goal of this game is to allow players to model ship to ship combat in the
Stargate Universe.

Stargate DOW
These rules are a modification of Dogs Of War rules to play Stargate SG
teams vs Goa'uld and Jaffas.

Stargrunt II
These skirmish Sci Fi rules are now available as a free download from Ground
Zero Games.

Starmada - Demo
Starmada is a simple (but not simplistic) board game of starship combat, in
which players square off in a general attempt to blast each other's fleets into
just so much space junk.

Starmageddon
Simple spaceship combat rules derived from MekaTac.

Starship Marine
Starship Marine Streamline is all about the boarding and capturing enemy
starships or bases. The original rules for starship boarding action, easy to
play, but tactically challenging.

Starship Troopers
A set of quick play rules for board or miniature play of a wargame based on
the movie "Starship Troopers".

Starship Troopers
A set of modifications to the Shock Force rules by Demonblade, based on the
film by Paul Verhoeven. The rules are based on the film, not the book.

Starship Wars
Space Wars is designed for small scale starship fights but can be used for
large scale fights as well. The game design offers several optional rules to
make combat more realistic and more powerful.

Starwar 2250
Rules for Starwar 2250 and its rules for starship construction. This an older
game with a 1970's miniature game feel so try it out.

Steampunkt Simple Rules


Edwardian and Victorian age of inventions for 25/28mm.

Steel Rain
In depth rules for 1/300th Sci Fi rules. The author is still expanding them.

Steer for the Third Star on the Left

Science Fiction rules for spaceship battles.

Steer for the Third Star on the Left: Campaign Rules


Campaign rules for Steer for the Third Star on the Left.

Stellar Empires: Fleet


This game has been designed and created to provide the player, with the
most all-inclusive starship combat game ever produced. The game includes a
powerful construction system. Playtest Version, comments can be emailed
here.

Stellar Wars
An introductory game of tactical space combat between fleets of space
battleships by Tim Swenson.

Stratastar
Space Empires collide, Recruitment, Fast gameplay.

Street Fight Rules


Street fight is a fast and simple rules set for games involving small units or
single figures. games should be short and simple and not more than an hour
long in most cases.

Sunder the Stars


A space fleet combat game that can be played on a hex board or open table.
It is designed to handle task force actions and fleet engagements.

Tac Ship
A simplified fast-play rules system for simulating combat between manned

space fighters. The game may be played on a hex grid map or on a plain
table area.

Tactical Combat Walker


Mission based Sci-Fi Mech Skirmish Rules. Playersheet, and Droid Sheet.

Taktika
Fast and greasy 25mm space rules.

Task Force Zeta


Task Force Zeta allows you to fight battles against opponents in a
representation of real(3-D) space using vector movement - without doing
complex math every time you move or fire.

Teeny-Weeny Taktika
Fast, detailed and easy way to play space miniatures. For 5mm-15mm figs.
Pull out those old Games Workshop Epic miniatures.

The Giant Spider From Outer Space


This is game is inspired by those Science Fiction movies of the 1950-1970s
that we all love. A meteorite hits the countryside somewhere and reveals to
be the egg of a giant Spider.

The Iron Frontier


Landship battles of the Steam Age.

The Outer Rim


Starship Battles that includes fighters. Easy to play and a large number of
ships can be used. Includes optional weapons.

Things
A horror-suspense-thriller-action game in a sci-fi environment. The game is
based on Carpenter's movie "The Thing" and can be played as such as well as
in any other modern setting.

Toe To Tow
Sci Fi rules for the GW universe, in the near future.

Trench 2114
Based 42 years after world war 3, the surviving or new "Neo Nations " of the
world have reverted to a mentality along the line of their colonial ancestors
as they fight to secure the few remaining resources on planet Earth. It is a
tabletop game designed for 28-32mm miniatures.

Trenched
This is a squad-level combat system for miniatures (15 to 30 mm or so).

Tripods and Hussars


A miniatures game focusing on the "historical" Martian invasion of England in
1900. Different system than A Fistful of Tripods. Eratta.

Turn or Burn
A fast-paced game of space fighter combat for 2 to 8 players. To start a
game, you design your fighter from a deck of system cards.

Uber
French rules for Weird War II figures.

Unbreakable
A game of futuristic ground combat for 2 players. Each player assembles a
platoon of crawlers, walkers, and powered armor squads and equips them
with nukes, stasis rays, lasers, and more.

Universal Soldier Extreme


A set of rules for skirmish level miniature gaming using Rafm Miniatures. The
focus of the main rules is on the modern era and optional rules are provided
to suit any genre ranging from horror, to pulp fiction, to historical combat.

Urban Myth
Urban myth is a game of the near future set in the United Kingdom. Think
cyberpunk but with much more subtlety, pistols where you would find SMGs
etc. This game was inspired by the Greg Mandel books written by Peter F
Hamilton.

Urban Warzones
Near-future urban combat rules for firefights between units from Squad right
up to Company level.

Valkyrie
Beta rules for Company level games from ACP games.

Vector V5
Vector V5 is a game of combat between small, fast starships in the distant
future. The emphasis in creating these rules has been to provide players with
a fast exciting game after a game or two, players will probably not have to
refer to the rules at all.

Verdammnis Weird WWII Rules


These rules are a modification of Dogs Of War rules to play weird adventures

during WW2.

Void 1.1
An exciting 25mm miniature tabletop battle system for 2 or more players.
The game is set in a universe where the human home worlds of Viridia,
Ironglass and Prime battle for colonies in the farthest reaches of the galaxy.

Vortex
A customizable miniature skirmish game that can be used with any miniature
in any setting using the miniatures and terrain you already own.

WarEngine
Skirmish rules from the once commercial system as presented in Shock Force
Second Edition published by DemonBlade Games in 1999 with Shock Force
specific material removed.

Warhammer Star Trek


These are a complete set of rules that allow players to fight battles in the Star
Trek universe using the Warhammer 40K rules (with or without a few
modifications).

War in Space
Simple homebrew Spaceship rules.

Warpath
By Mantic Games these are sci fi mass battles rules.

Warrior Races of Mars


Martian Warbands vie for Dominance.

Warzone
Archive of the 1st and 2nd Edition of the warzone rules. Includes fan material.

Wastelands 3 Meltdown
Warfare in the post-apocalyptic world. There are over 20 factions to choose
from and numerous character archetypes, full rules for battles, mutants,
vehicular combat and a simple but satisfying campaign mode. Easy to learn
and fast to play with enough depth to give you years of quality gaming.

Wehrmacht 47
Rules for a what if the German Wehrmacht survived to 1947. They are a
supplement for the GHQ micro armor rules.

Weird World War II


A fan expansion for Nuts! by Two Hour Wargames for the Weird WW2.

Wildfire
A generic ruleset for 15mm science fiction skirmishes (the rules are easily
adapted for other scales). Employing a simple and intuitive yet tactical
counters-based system with full rules for infantry and vehicles, Wildfire
includes a complete design system to let you create forces from your
imagination or based on a film or book. An optional background, the Second
Sphere, is also included.

Wolsung
A steampunk Skirmish Game, beta version of the rules.

Wormhole
Space ship rules that are designed for WorldWorksGames 3D card spaceships.

Xenocide: Firefight
Xenocide: Firefight is an update of the older Xenocide rules. It is a game of
sci-fi miniature combat, based on squads of individuals. It will be best played
with 15mm or 28mm figures.

Zoid Battle
A hex-based game for the Zoids toys from Tomy/Hasbro, with a simple
construction system so you can make up your own zoid's stats and weapons.

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