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Free War Games Rules
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A Fistful of Sardauker
Infantry combat in the Dune universe.
A Fistful of Tripods
A set of miniatures wargame rules to fight battles from H.G. Wells' The War of
the Worlds. The system is the tried and true A Fistful of TOWs system and is
designed for fast play.
Admiral
In essence ADMIRAL is a game of strategy and luck in which you attempt to
manoeuvre the greater fire power of many ships against the weaker shields
of a single ship.
Afterglow
Skirmish warfare in the Far Future Craig Cartmell.
Alien Empires
Board Game. Is your alliance of alien races the strongest?
Alien Invasion
This is a skirmish level game designed to be played by four to six players in
about an hour and a half. Each player will control a competing faction with
personal victory conditions to achieve based on the scenario chosen. The fate
Alien War
Designed by Howard Whitehouse, is a game of ground combat for 28mm
(1/56 scale) models set in the year 2260. The rules have been designed to
give you an authentic feel for the future battlefield. Be involved in their
development.
Anaxis
A tactical space wargame, using ship counters and hex paper. It's moderate
in complexity and detail.
Anteel
A rules-light but tactically serious space wargame, which is completely
diceless - in fact there are no randomizers of any kind, resulting in a game
that is all about strategy, rather than luck.
Aquanautica Imperialis
Sci Fi naval rules includes all the rules mechanics, Fleet Lists, and Templates
to represent each fleet.
Armoured Clash
Astral Dreams
This Miniature game is based off of the story Astral Dreams (copyright 2002
C. Gerard Luft). The game mechanics herein are derived from the Open
Gaming License of the D20 Systems Reference Document.
Battlefleet Gothic
Games Workshop now publishes the Living Rulebook on the web.
Battlefield Horizon
A 1:1 miniatures skirmish game using 25/28mm figures. The rules can handle
two or more players per battle. The rules to stat out figures from your
collection are included, and there is a sizeable list of special abilities for
troops and weapons to actually make force.
Battleforce
BattleForce is the BattleTech game of lightning-fast combat. This PDF comes
with everything you need to play including a map and unit counters you
just bring your imagination and two six-sided dice.
Beamstrike
Beamstrike is a fast paced war-game set in the far future. Battle with human
forces, Aliens, and Androids using a multitude of weapon systems. Rules for
vehicle use and Fire support are included. Generic background provided, but
may be used with whatever background you want.
Big Burn
These rules are designed for a player to control several capital ships in a
major fleet action. They were designed to allow players to refight the huge
space battles of the Exterminator War.
Black Skies
Generic Star Fighter Combat Rules. Quick and simple rules intended to create
a fast moving star fighter game, where out thinking your opponent is as
important as out shooting him. Games can be as small as single fighter duels,
all the way up to entire squadrons being used in a multi player campaign.
Blasted Planets
Lance Runolfsson's Blasted Planets Skirmish game rules. Not hard
environment set of Sci Fi rules. Visit the game page and scroll to the bottom.
Bugged
It is a Hex-based wargame that uses cards to add spice to what units can do.
Bug Hunt
Upgraded version to Is This Just Another Bug Hunt rules.
Bugs
SF Ground War Rules for Inter-Species Combat - especially Starship Troopers.
CAV
The game of Mecha Combat in the 21st Century.
Chain Reaction 3
All the latest mechanics currently used by the THW regular games like 5150,
All Things Zombie and the rest.
Cloudships of Mars
This game - based on the GDW Space 1889 background - uses rules adapted
by the Warlords for fast play and ships scratch built in 28mm "scale".
Combat Action
For 25 to 33mm miniatures. The rules cover anything from skirmishes with a
dozen or so models per side to conflicts with multiple squads, vehicles and
support weapons.
Command Horizon
A set of wargames rules allowing players to stage battles and conflicts set in
Human Space in the mid years of the 26 Century. Now at version 4.1.
Corpen 1889
A set of rules for simulating naval battles in the late 19th century. It was
inspired by GDW's excellent Ironclads and Ether Flyers.
Crimson Dusk
A ruleset that allows you to take whatever models you have in your
collection, in any scale and use them in wargames.
Crimson Dust
A skirmish game using mutliple D6 rolls to establish the results of shooting
moving, etc. Its also a turnless game with players activating models or using
a leader groups of models in sequence.
Cruel Void
This is about space dogfighting. It has little, if anything, carried over from our
previous science fiction space battle system, Final Frontier.
Dark Millennium
Open Source rules which can be used with Games Workshop 40K Figures.
Version 2.5 of DRM 6mm Sci Fi rules. The rules includes everything you'll
need to get your armies into action. As well as the core rules and mechanics
the file also includes counters and area of effect blast templates.
Dead Run
A set of science fiction wargame rules for worlds that are hard, fast and
deadly, and you need to be the same.
Death Racers
Mad Max style post-apocalyptic gang-warfare road combat.
Defiance
The Defiance Universal Skirmish System the game of near future and science
fiction tactical combat that lets you modify or even create the strategic
setting in which your battles will take place.
Dirtside II
Ground Zero Games rules now free download. Rules cover armour, infantry,
artillery, combat walkers, and aerospace support forces. The "fast play"
combat system is chartless.
Dreadnought Arena Combat (DAC) is meant to be a fast and furious multiplayer game that can be completed in a little over an hour.
Drop Troops
Futuristic Tactical Miniatures Ruleset. Each player controls a squad of heavily
armed Drop Troopers (Space Marines).
Dust Land
The game is roughly based on the music video "Slow in Reverse" and is a an
apocalyptic wild west game. You have to register with the forum to download.
Earth: Reborn
Earth is destroyed and the survivors must fight for their right to survive.
Easy Star
Starship design and tactical battle. Easy to learn, but dozens of options keep
the game from becoming predictable. 2-4 players.
Emporex
Strategic conflict for 20 planets. Unique units.
Enclave
Aftermath scenario. Recruit mutants and Scavenge guns.
Epic
Epic is the game of mass combat set in the nightmare future of the 41st
millennium. These are not simply the battles of man against man. Epic
battles feature immense armies of infantry, legions of tanks and giant war
engines such as the bipedal Titans and super-heavy tanks armed with
Epic Escarmouches
An original game system based on the Space Marine and Epic 40k. Uses
mainly single Epic infantry figurines. In French and English.
Event Horizon
Quick Play Star Ship Combat Rules version (includes campaign rules).
Exoshift
Science Fiction Mass Battle miniatures game.
Expansion
A modification of Ian Shaw's Steer for the Third Planet on the Left tactical
spaceship combat rules and a campaign system to go with them.
F.A.D.
Generic set of scifi skirmish rules. Focus on realism and troop quality. Has its
own background but can be used for any setting.
Factions
Factions is a squad based game of warfare between rival gangs. Factions is
similar in many way to a plethora of Games Workshop games (because that is
what we based it on).
Faction Wars
Set in the Inviroate Commonwealth of the Federated Worlds sometime in the
23rd century. Choose a faction, kit your squad out with weapons, armour and
special skills, and then try to outdo your opponent on the battlefield.
Fallout Warfare
Fallout Warfare (FOW) is a paper and pencil wargame set in the Fallout
universe. Based loosely on the Fallout Tactics game, FOW allows you to
recreate small to medium sized skirmishes in the Fallout post-nuclear world.
Fast Blast
A simple set of rules with a quick narrative with basic stats combined in one
roll of a d10 to determine attack success versus the defenders roll for
defense success.
Fearless
Fearless is a fast-paced science fiction tabletop game including role-playing
elements. In a universe of limitless possibilities you can lead various
mercenary characters through fierce battles in the arena.
Firefight
This games system was firstly written as a simple game to be used primarily
Firefight 2050
A set of rules for 1/72 figures in a near future setting.
Firestorm Armada
From Spartan Games, Space Combat in a war torn Galaxy.
Flotilla
Starship Combat on a massive Scale.
Forge of War
This set of rules is born of frustration with Games Workshop and Warhammer
40K. Second Edition.
Frag Bughunt
Frag Bug Hunt is based on the original Frag boardgame rules and
Jeremehovah's Aliens Vs Predator variant.
Frag-o-rama
Frag-o-rama is the free miniatures game of multi-player, shoot-em-up,
videogame-style action for 2 to 10 players.
FUBAR
4th Edition of the one page Modern/SF small unit action rules. Supplements
now available.
Full Thrust 2
The complete second version of the classic Full Thrust rules. Now available for
free.
Future Wars
Control a small band of elite warriors who want to either destroy the Kingdom
of Evil or help it conquer the universe.
Galax
Set Piece abstract Spaceship combat. Written orders to move and fire. Ship
design.
Gang Warfare
Build your 'Gang', set up businesses, take over the block.
GOBS
Generic Outlandishly Big Spacefleets! They're customizable, flexible, fast,
simple and require little record keeping. They'll work with any miniatures,
scale or basing scheme.
Grim Future
Simple skirmish rules for Science Fiction Infantry warfare.
Guerilla
A skirmish rule for science fiction or fantasy miniatures in French.
Hellfire
This is about space battles in the far future. It has little carried over from our
previous science fiction space battle system, Final Frontier, except, perhaps,
the idea of a power allocation system.
H.E.L.L.I.O.N. System
One System, Many Universes, Infinite Carnage. Universal tabletop warfare
simulator from Armour battles to Special Forces small units.
High Crusade
Simple Quick Play SF Rules designed to allow you to play Science Fiction
Hostile Stars
The core rules. These outline the turn structure and basic gameplay, and
concentrate on the basics of pushing model space ships across a table,
providing the basic structure of the game and allow players to take the
miniatures and do battle.
Imperial Mars
Victorian Science Fiction, the Author's long time passion for science fiction
generated these rules. He wanted a set of rules for the "British on Mars"
which was something larger than a skirmish and was freely expandable to
include new weapons, races and devices.
Imperium Battles
A tabletop game for 25mm sci-fi miniatures from the Warhammer
40,000/Mutant Chronicles and similar universes. Based on the old MB/GW
'Space Crusade' game rules.
Infestation
A Warhammer 40,000 Game of Zombies.
Infinity
Infinity is a futuristic universe, shaped and controlled by secret and
clandestine operations. Well, the moment has come for those operations see
the light. The moment has come for Infinity Tournament.
Iron Cow
These simple rules should allow you to create relatively large land battles,
pitting armoured companies and infantry battalions against each other. This
article is the seed from which the Iron Cow rules grew, now published by
Wessex.
Jump Trooper
Fast playing, "hard" Sci-Fi skirmish rules.
Kill Zone
Nick Lund & Hugh Pitt's Near Future skirmish rules (formerly published by
Grenadier).
Konflikt '47
Beta test version of a 15mm scale game of Super Science and the Occult in
the final days of WWII.
KR16
6mm Skirmish rules. 30 figures per side with a few vehicles.
Landships of Mogdonazia
A homemade scientific romance add-on for The Sword and The Flame. Rules
for building your own landships that should synchronise perfectly with TSATF.
Launch Fighters
A new spaceship board game. You can design your own fleet of starships and
challenge your opponents in an exciting star battle.
M.A.D.
Fast Play Mechanised Warfare Rules, With Additional Supplements For Aircraft
and Future Wars.
Mars or Die
The French Foreign Legion and others on the Red Planet. A Victorian Science
Fiction Miniature Figure Game.
Martian Empires
Victorian SF Rules based On Huzzah. Join the yahoo group to download.
Meatbox Massacre
Squeeze inside the squishy cockpit of your genetically engineered war
machine! Engage in televised gladiatorial combat between giant bio-robots!
Literally devour your enemies!
Mecha Doom
A game of apocalyptic warfare where each player controls a cohort of mechs,
MechWarrior
The original Mechwarrior rules from Wizkid. Includes the Special Equipment
and the FAQs.
Mechwarrior Resurrection
A modification of the Age of destruction Rules by David Child-Dennis
simplifying the system.
MekaTac
Set piece Giant Robot tactical combat. Mech design rules.
Mercs
Is a skirmish game of miniature combat taking place in the future (quick start
rules).
Mobile Infantry
Play Starship Trooper type games by Craig Cartmell.
Necromunda
Necromunda is a game of fierce combat between rival game fighters in the
NetEpic
The latest in the long line of NetEpic games, NetEpic v4 for your gaming
pleasure. A rewritten EPIC scale game based on the Second Edition Space
Marine boxed game.
NetEpic Gold
The ultimate version of NetEpic.
Neuroshima Tactics
Miniature rules derived from the Boardgame Neuroshima Hex for a post
Apocalyptic future.
No Frontiers
A "raw" set of rules for spaceship combat which were originally devised for
Star Trek Micro Machine models.
No Future
No Future is a skirmish game representing battles between small gangs on
the inner city streets of a lawless tomorrow. It gives a playable, fun skirmish
game, allowing for an element of roleplay.
No Limits
Generic Sci Fi rules for any background or figure you already have. Ideal
skirmish rules.
A Kings of War supplement for the ACW incorporating the War of Zombie
Aggression.
Nuclear Renaissance
Nuclear Renaissance is a tabletop skirmish game. The rules are for skirmish
campaigns in a post apocalyptic wasteland. Players collect a gang of
hardened fighters and souped up vehicles from the customisable range of
parts and characters.
On The Bounce
A new set of SF rules about hovertank combat in the 21st century. Still under
development, and will be updated from time to time.
Orbital Battle
2-player space/land battle. Fight over planets that move in their orbits,
changing the game map each turn. This is a complete game with maps and
counters.
PacWar
Large scale dogfighting between flights and squadrons of space fighters.
Paradox
Platoon-level Gaming in a Temporally-Fractured Environment.
Pax Stellarum
One ruleset to play them all. For spaceship tabletop miniatures for any genre,
TV show or miniatures the owner has. (Requires a google account to access
files).
Phaser Lock
Starship Tactical Combat is a miniature-based wargame based on Gene
Rodenberry's "Star Trek" as depicted in classic television series and it's
subsequent feature films and spins-offs. Join the yahoo group to download.
Plan A
Divisional level combat planetside, suitable for 1/300 models or counters.
Plasma Storm
Sci Fi version of the Red Storm (Modern) and Lightning War (WW2) rules for
small scale miniatures with several bases representing a battalion.
Point of No Return
Set piece battles, spaceship tactical combat, Fuel and Inertia, Ship design.
Powerspike
The No Dice Science-Fantasy Battle Game.
Prophecy of War
These rules are designed to fill a gap in the Science Fiction wargaming rules
market for 6mm. A set of rules that copes with a large amount of models. Can
handle 6 players each with 50 plus models. These were published on the web
about 5 years ago and rescued here. Download Playsheet and counters to
compliment the rules.
Pz8 SciFi
2 page rules for 6mm figures based on Mechanized Warfare Rules.
Railgun 2000
Science fiction rules based on the FFT 2000 game system.
Ripped In Space
Spaceship rules with ideas taken from various rule sets.
Road Warriors
Wargames rules for battles between rival car gangs in a post apocalyptic
future.
Robot Warfare
For plastic robots on a hexed terrain.
Rollerball
If you enjoyed the original Rollerball film, you'll also enjoy this re-creation of
the exciting sport as a board game. By George Duff.
Rulerball
The rules for playing this violent future sport are now available as a complete
boardgame. Like the sport in the original film starring James Caan.
Rules Crusade
Comprehensive tabletop rules using the classic MB Games board game Space
Crusade.
S.L.O.B.S.
Simple Large Outer-space Battle System. 42 ships per side (10 ship types)
plus fighters. Simple combat, no record-keeping, large-scale mayhem.
Sci Fi Skermish
Sick of the expense and complexity of Warhammer 40K the Rabbidgerbal
designed 1PG simple sci-fi rules with rolls for defence that mean not only are
defending players more active but a strong figure can have a weak moment.
Sci Fi Skirmish
Sci Fi land Skirmish Rules suitable for the "Hammers Slammers" or similar
universes.
Sci Fi Strat
A multi player hex miniature game.
Sci Fight
A simple set of 25mm Science Fiction skirmish battle rules, where one
miniature represents one individual. They are intended to be fast and furious
with no bookkeeping. If you're hit, you're out!
Seeds of War
6mm Sci Fi Mass Combat rules and setting. 3 army lists are available.
Shattered Verse
A 15mm Sci Fi Commercial Wargame, These are a free quick start version of
the ruleset.
Shell Shock
A fast playing, adaptable and robust wargame system. It brings the flavour of
war to a tabletop game. All the action, all the fury, all the tactics and chaos,
in a system that's easier to learn, more intuitive, and more fun to play, than
any other wargame on the market today.
Silent Dark
Silent Dark was a commercially-released title- a traditional miniatures
wargame set in the 25th Century. It has an extremely flexible rules system
that is easily converted to many genres, and the expanded version of the
Design System is made for people wanting to play everything from Super
Heroes combat to Fantasy.
Slammer
25mm skirmish Sci fi rules (includes bug-hunts/aliens).
SNAFU
Skirmish rules currently that only handle infantry actions, but vehicle rules
will be posted soon. The rules are aimed at a reinforced platoon per side.
Written for 15mm. Yahoo group.
Sol Cruiser
A space combat game that combines the basic paradigm of 2300AD's Star
Cruiser (emphasis on stealth, detection, and long-range missile fire),
Triplanetary-style vector movement, and a ship design system loosely
patterned after Full Thrust.
Solar Wars
Space Base
Rival colonies compete for space and revenue.
Space Convoy
A space game for two: one player commands the convoy group known as the
Freeloaders and the other commands the Naztees (Nasties).
Space Cruisers
Very simple space ship combat.
Space Fury
Set piece battles Fighter tactical combat. Ship design rules. Pilot skills, quirks,
and cool.
Space Insurrection
Recruitment.Very stylized unit interactions.
Star Crashers
A friendly game for 2-4 players, ages 8 and up. Each turn, players move their
spacecraft around the table, exploring by flipping over Blip Counters that
could be Space Pirates, Gravity Mines, Derelict Ships, and stranger things.
Star Frontiers
Digitally Remastered versions of the Star Frontiers RPG and companion
books.
Star Marines
Futuristic land warfare inspired by [that game from GW], but faster and much
less expensive. Choose a race, buy armies and weapons, then wage war! This
is a complete game with maps and counters. 2 players.
StarForce
Merging ShockForce rules with Stargrunt II. These rules recently disappeared
from the web but now rescued by freewargamesrules.
Stargate
Rules for the Film and TV Series of Stargate. Rules written by Stargate
Gamers Yahoo Group. Its free to join and there are some lively discussions on
gaming this genre.
Stargate DOW
These rules are a modification of Dogs Of War rules to play Stargate SG
teams vs Goa'uld and Jaffas.
Stargrunt II
These skirmish Sci Fi rules are now available as a free download from Ground
Zero Games.
Starmada - Demo
Starmada is a simple (but not simplistic) board game of starship combat, in
which players square off in a general attempt to blast each other's fleets into
just so much space junk.
Starmageddon
Simple spaceship combat rules derived from MekaTac.
Starship Marine
Starship Marine Streamline is all about the boarding and capturing enemy
starships or bases. The original rules for starship boarding action, easy to
play, but tactically challenging.
Starship Troopers
A set of quick play rules for board or miniature play of a wargame based on
the movie "Starship Troopers".
Starship Troopers
A set of modifications to the Shock Force rules by Demonblade, based on the
film by Paul Verhoeven. The rules are based on the film, not the book.
Starship Wars
Space Wars is designed for small scale starship fights but can be used for
large scale fights as well. The game design offers several optional rules to
make combat more realistic and more powerful.
Starwar 2250
Rules for Starwar 2250 and its rules for starship construction. This an older
game with a 1970's miniature game feel so try it out.
Steel Rain
In depth rules for 1/300th Sci Fi rules. The author is still expanding them.
Stellar Wars
An introductory game of tactical space combat between fleets of space
battleships by Tim Swenson.
Stratastar
Space Empires collide, Recruitment, Fast gameplay.
Tac Ship
A simplified fast-play rules system for simulating combat between manned
space fighters. The game may be played on a hex grid map or on a plain
table area.
Taktika
Fast and greasy 25mm space rules.
Teeny-Weeny Taktika
Fast, detailed and easy way to play space miniatures. For 5mm-15mm figs.
Pull out those old Games Workshop Epic miniatures.
Things
A horror-suspense-thriller-action game in a sci-fi environment. The game is
based on Carpenter's movie "The Thing" and can be played as such as well as
in any other modern setting.
Toe To Tow
Sci Fi rules for the GW universe, in the near future.
Trench 2114
Based 42 years after world war 3, the surviving or new "Neo Nations " of the
world have reverted to a mentality along the line of their colonial ancestors
as they fight to secure the few remaining resources on planet Earth. It is a
tabletop game designed for 28-32mm miniatures.
Trenched
This is a squad-level combat system for miniatures (15 to 30 mm or so).
Turn or Burn
A fast-paced game of space fighter combat for 2 to 8 players. To start a
game, you design your fighter from a deck of system cards.
Uber
French rules for Weird War II figures.
Unbreakable
A game of futuristic ground combat for 2 players. Each player assembles a
platoon of crawlers, walkers, and powered armor squads and equips them
with nukes, stasis rays, lasers, and more.
Urban Myth
Urban myth is a game of the near future set in the United Kingdom. Think
cyberpunk but with much more subtlety, pistols where you would find SMGs
etc. This game was inspired by the Greg Mandel books written by Peter F
Hamilton.
Urban Warzones
Near-future urban combat rules for firefights between units from Squad right
up to Company level.
Valkyrie
Beta rules for Company level games from ACP games.
Vector V5
Vector V5 is a game of combat between small, fast starships in the distant
future. The emphasis in creating these rules has been to provide players with
a fast exciting game after a game or two, players will probably not have to
refer to the rules at all.
during WW2.
Void 1.1
An exciting 25mm miniature tabletop battle system for 2 or more players.
The game is set in a universe where the human home worlds of Viridia,
Ironglass and Prime battle for colonies in the farthest reaches of the galaxy.
Vortex
A customizable miniature skirmish game that can be used with any miniature
in any setting using the miniatures and terrain you already own.
WarEngine
Skirmish rules from the once commercial system as presented in Shock Force
Second Edition published by DemonBlade Games in 1999 with Shock Force
specific material removed.
War in Space
Simple homebrew Spaceship rules.
Warpath
By Mantic Games these are sci fi mass battles rules.
Warzone
Archive of the 1st and 2nd Edition of the warzone rules. Includes fan material.
Wastelands 3 Meltdown
Warfare in the post-apocalyptic world. There are over 20 factions to choose
from and numerous character archetypes, full rules for battles, mutants,
vehicular combat and a simple but satisfying campaign mode. Easy to learn
and fast to play with enough depth to give you years of quality gaming.
Wehrmacht 47
Rules for a what if the German Wehrmacht survived to 1947. They are a
supplement for the GHQ micro armor rules.
Wildfire
A generic ruleset for 15mm science fiction skirmishes (the rules are easily
adapted for other scales). Employing a simple and intuitive yet tactical
counters-based system with full rules for infantry and vehicles, Wildfire
includes a complete design system to let you create forces from your
imagination or based on a film or book. An optional background, the Second
Sphere, is also included.
Wolsung
A steampunk Skirmish Game, beta version of the rules.
Wormhole
Space ship rules that are designed for WorldWorksGames 3D card spaceships.
Xenocide: Firefight
Xenocide: Firefight is an update of the older Xenocide rules. It is a game of
sci-fi miniature combat, based on squads of individuals. It will be best played
with 15mm or 28mm figures.
Zoid Battle
A hex-based game for the Zoids toys from Tomy/Hasbro, with a simple
construction system so you can make up your own zoid's stats and weapons.