Professional Documents
Culture Documents
Ai Eng
Ai Eng
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#
ENGNavalPacificShut
rough the Pacific
#
ENGNavalChannelPacific
#
ENGNavalChannelPPacific
c
#
ENGNavalNorwayPacific
#
ENGNavalChannelPacificMed
and Med
#
ENGNavalChannelPPacificMed
c and Med
#
ENGNavalNorwayPacificMed
and Med
################
# Battle of Britain
#############################################
event = {
id = 24000
random = no
country = ENG
trigger = {
ai = yes
war = { country = GER country = ENG }
NOT = { war = { country = GER country = SOV } }
OR = {
control = { province = 56 data = GER } # Paris
AND = {
# Belgium
control = { province = 45 data = GER }
control = { province = 50 data = GER }
control
control
control
control
control
control
=
=
=
=
=
=
{
{
{
{
{
{
province
province
province
province
province
province
=
=
=
=
=
=
51
52
65
68
69
70
data
data
data
data
data
data
=
=
=
=
=
=
GER
GER
GER
GER
GER
GER
}
}
}
}
}
}
}
}
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 4
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_Britain.ai" }
}
}
################
# England sends help to Greece
#############################################
event = {
id = 24001
random = no
country = ENG
trigger = {
ai = yes
random = 30
war = { country = ITA country = GRE }
alliance = { country = ENG country = GRE }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 4
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_Baklans.ai" }
}
}
################
# Poland is being attacked DELETED
#############################################
#event = {
#
id = 24003
#
random = no
#
country = ENG
################
# England release troops from England to attack with
#############################################
event = {
id = 24004
random = no
country = ENG
trigger = {
ai = yes
OR = {
random = 30
alliance = { country = ENG country = USA }
}
war = { country = GER country = ENG }
OR = {
war = { country = GER country = USA }
war = { country = GER country = SOV }
}
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 4
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_Attack.ai" }
}
}
################
# England sends more troops to France since they are allive still
#############################################
event = {
id = 24005
random = no
country = ENG
trigger = {
ai = yes
exists = FRA
control = { province = 56 data = FRA } # Paris
NOT = { exists = VIC }
war = { country = FRA country = GER }
alliance = { country = ENG country = FRA }
NOT = { lost_national = { country = FRA value = 35 } }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1941 }
offset = 4
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_EXP_France.ai" }
}
}
################
# England changes production prios
#############################################
event = {
id = 24006
random = no
country = ENG
trigger = {
ai = yes
atwar = yes
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_Atwar.ai" }
}
}
################
# Australia changes production
#############################################
# Event 24007 deleted by Lothos
################
# England updates Protection list
#############################################
event = {
id = 24008
random = no
country = ENG
trigger = {
ai = yes
war = { country = GER country = SOV }
war = { country = GER country = ENG }
NOT = { war = { country = SOV country = ENG } }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 4
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_SOV_Protect.ai" }
}
}
################
# England loads EXP Force Ratio for war with SOV
#############################################
event = {
id = 24009
random = no
country = ENG
trigger = {
ai = yes
war = { country = USA country = SOV }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/EXP_ALIvsSOV2.ai" }
}
}
################
# England Load D-Day AI
#############################################
event = {
id = 24010
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
NOT = { local_flag = ENGDDay }
alliance = { country = ENG country
OR = {
AND = {
ai = USA
flag = DDay
}
control = { province = 292
control = { province = 92
control = { province = 91
control = { province = 78
control = { province = 47
control = { province = 46
control = { province = 45
control = { province = 18
control = { province = 42
control = { province = 41
control = { province = 39
control = { province = 33
control = { province = 32
control = { province = 34
control = { province = 35
control = { province = 59
control = { province = 325
control = { province = 326
}
}
= USA }
data
data
data
data
data
data
data
data
data
data
data
data
data
data
data
data
data
data
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
name = "AI_EVENT"
style = 0
date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
Arburg
Arhus
Kolding
Leeweden
Amsterdam
Rotterdam
Ghent
Calais
Dieppe
Le Havre
Caen
Rennes
Brest
Lorient
Nantes
Cholet
Bordeaux
Dax
action_a = {
command = { type = ai which = "switch/ENG_Dday.ai" }
command = { type = local_setflag which = ENGDDay }
}
}
event = {
id = 24011
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
local_flag = ENGDDay
alliance = { country = ENG country
NOT = {
AND = {
ai = USA
flag = DDay
}
control = { province = 292
control = { province = 92
control = { province = 91
control = { province = 78
control = { province = 47
control = { province = 46
control = { province = 45
control = { province = 18
control = { province = 42
control = { province = 41
control = { province = 39
control = { province = 33
control = { province = 32
control = { province = 34
control = { province = 35
control = { province = 59
control = { province = 325
control = { province = 326
}
}
= USA }
data
data
data
data
data
data
data
data
data
data
data
data
data
data
data
data
data
data
=
=
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=
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=
=
=
=
=
=
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
USA
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
#
Arburg
Arhus
Kolding
Leeweden
Amsterdam
Rotterdam
Ghent
Calais
Dieppe
Le Havre
Caen
Rennes
Brest
Lorient
Nantes
Cholet
Bordeaux
Dax
name = "AI_EVENT"
style = 0
date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_Attack.ai" }
command = { type = local_clrflag which = ENGDDay }
}
}
################
# Canada Load D-Day AI
#############################################
# Event 24012 deleted by Lothos
################
00 type =
99 type =
72 type =
02 type =
71 type =
98 type =
97 type =
96 type =
95 type =
12 type =
13 type =
14 type =
11 type =
09 type =
10 type =
= 24
= 23
= 24
= 24
= 24
= 23
= 23
= 23
= 23
= 24
= 24
= 24
= 24
= 24
= 24
= 24
= 24
= 23
= 24
= 24
= 24
= 23
= 23
= 23
= 23
= 24
= 24
= 24
= 24
= 24
= 24
= 24
= 24
= 24
= 24
= 24
= 24
= 23
= 24
= 24
= 24
= 23
= 23
= 24
= 24
= 23
= 24
= 24
= 24
= 23
= 23
= 23
= 23
= 24
= 24
= 24
= 24
=
=
=
=
{
{
{
{
type
type
type
type
=
=
=
=
}
################
# England Air AI Land portion
#############################################
event = {
id = 24014
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
atwar = yes
OR = {
NOT = { local_flag = ENGAirAIGround }
AND = {
day = 1
NOT = { day = 2 }
}
}
# These statements must be false if not the land air AI has prio
rity
OR = {
lost_national = {
OR = {
#Southern
control =
control =
control =
control =
data
data
data
data
=
=
=
=
ENG
ENG
ENG
ENG
}
}
}
}
control
#Greece
control
control
control
control
control
= { province
(Area)
= { province
= { province
= { province
= { province
= { province
394
401
411
390
410
data
data
data
data
data
=
=
=
=
=
ENG
ENG
ENG
ENG
ENG
}
}
}
}
}
}
}
# These statements have to be true for it to load naval AI
NOT = {
AND = {
war = { country = GER country = ENG }
NOT = { lost_national = { country = ENG value =
2 } }
OR = {
# North Sea
garrison = { country = GER province = 24
00 type = naval size = 2 area = no }
garrison = { country = GER province = 23
99 type = naval size = 2 area = no }
garrison = { country = GER province = 24
72 type = naval size = 2 area = no }
# East Coast
garrison = { country = GER province = 24
02 type = naval size = 2 area = no }
garrison = { country = GER province = 24
71 type = naval size = 2 area = no }
garrison = { country = GER province = 23
98 type = naval size = 2 area = no }
garrison = { country = GER province = 23
97 type = naval size = 2 area = no }
garrison = { country = GER province = 23
96 type = naval size = 2 area = no }
garrison = { country = GER province = 23
95 type = naval size = 2 area = no }
garrison = { country = GER province = 24
12 type = naval size = 2 area = no }
#West Coast
garrison = { country = GER province = 24
13 type = naval size = 2 area = no }
garrison = { country = GER province = 24
14 type = naval size = 2 area = no }
garrison = { country = GER province = 24
11 type = naval size = 2 area = no }
garrison = { country = GER province = 24
09 type = naval size = 2 area = no }
garrison = { country = GER province = 24
10 type = naval size = 2 area = no }
garrison = { country = GER province = 24
06 type = naval size = 2 area = no }
garrison = { country = GER province = 24
05 type = naval size = 2 area = no }
garrison = { country = GER province = 24
04 type = naval size = 2 area = no }
garrison = { country = GER province = 24
03 type = naval size = 2 area = no }
}
}
AND = {
24
24
23
24
24
24
23
24
24
24
23
23
23
23
24
24
23
24
24
24
23
23
23
23
24
24
24
24
24
24
=
=
=
=
{
{
{
{
type
type
type
type
=
=
=
=
}
################
# England Air AI Strategic portion
#############################################
event = {
id = 24015
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
atwar = yes
OR = {
NOT = { local_flag = ENGAirAIStrategic }
AND = {
day = 1
NOT = { day = 2 }
}
}
# These statements must be false to load the Strategic AI
NOT = {
lost_national = { country = ENG value = 2 }
OR = {
#Southern Boot of Italy
control = { province = 526 data = ENG }
control = { province = 525 data = ENG }
control = { province = 523 data = ENG }
control = { province = 521 data = ENG }
control = { province = 520 data = ENG }
#Greece (Area)
control = { province = 394 data = ENG }
control = { province = 401 data = ENG }
# North Sea
garrison = { country = ITA province = 24
00 type = naval size = 2 area = no }
garrison = { country = ITA province = 23
99 type = naval size = 2 area = no }
garrison = { country = ITA province = 24
72 type = naval size = 2 area = no }
# East Coast
garrison = { country = ITA province = 24
02 type = naval size = 2 area = no }
garrison = { country = ITA province = 24
71 type = naval size = 2 area = no }
garrison = { country = ITA province = 23
98 type = naval size = 2 area = no }
garrison = { country = ITA province = 23
97 type = naval size = 2 area = no }
garrison = { country = ITA province = 23
96 type = naval size = 2 area = no }
garrison = { country = ITA province = 23
95 type = naval size = 2 area = no }
garrison = { country = ITA province = 24
12 type = naval size = 2 area = no }
#West Coast
garrison = { country = ITA province = 24
13 type = naval size = 2 area = no }
garrison = { country = ITA province = 24
14 type = naval size = 2 area = no }
garrison = { country = ITA province = 24
11 type = naval size = 2 area = no }
garrison = { country = ITA province = 24
09 type = naval size = 2 area = no }
garrison = { country = ITA province = 24
10 type = naval size = 2 area = no }
garrison = { country = ITA province = 24
06 type = naval size = 2 area = no }
garrison = { country = ITA province = 24
05 type = naval size = 2 area = no }
garrison = { country = ITA province = 24
04 type = naval size = 2 area = no }
garrison = { country = ITA province =
03 type = naval size = 2 area = no }
}
}
AND = {
war = { country = SPA country = ENG }
NOT = { lost_national = { country = ENG value
2 } }
OR = {
# North Sea
garrison = { country = SPA province =
00 type = naval size = 2 area = no }
garrison = { country = SPA province =
99 type = naval size = 2 area = no }
garrison = { country = SPA province =
72 type = naval size = 2 area = no }
# East Coast
garrison = { country = SPA province =
02 type = naval size = 2 area = no }
garrison = { country = SPA province =
71 type = naval size = 2 area = no }
24
24
23
24
24
24
24
24
23
24
24
24
23
23
23
23
24
24
24
24
23
24
24
24
23
23
23
23
24
24
24
24
24
24
24
24
=
=
=
=
{
{
{
{
type
type
type
type
=
=
=
=
}
################
# Englands loads Standard builds AI
#############################################
event = {
id = 24016
random = no
country = ENG
persistent = yes
= 0.5 }
= 0.9 }
= 0.2 }
= 0.2 }
trigger = {
ai = yes
atwar = yes
NOT = { local_flag = ENGBuildStandard }
NOT = {
AND = {
war = { country = GER country = ENG
NOT = { land_percentage = { country
}
}
AND = {
war = { country = ITA country = ENG
NOT = { land_percentage = { country
}
}
AND = {
war = { country = SOV country = ENG
NOT = { land_percentage = { country
}
}
AND = {
war = { country = USA country = ENG
NOT = { land_percentage = { country
}
}
}
}
}
= GER value
}
= ITA value
}
= SOV value
}
= USA value
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = local_setflag which = ENGBuildStandard }
command = { type = local_clrflag which = ENGBuildLand }
command = { type = ai which = "switch/ENG_Build_Standard.ai" }
}
}
################
# Englands loads Land builds AI
#############################################
event = {
id = 24017
random = no
country = ENG
persistent = yes
= 0.5 }
= 0.9 }
= 0.2 }
= 0.2 }
trigger = {
ai = yes
atwar = yes
NOT = { local_flag = ENGBuildLand }
OR = {
AND = {
war = { country = GER country = ENG
NOT = { land_percentage = { country
}
}
AND = {
war = { country = ITA country = ENG
NOT = { land_percentage = { country
}
}
AND = {
war = { country = SOV country = ENG
NOT = { land_percentage = { country
}
}
AND = {
war = { country = USA country = ENG
NOT = { land_percentage = { country
}
}
}
}
}
= GER value
}
= ITA value
}
= SOV value
}
= USA value
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = local_clrflag which = ENGBuildStandard }
7 type
8 type
9 type
9 type
0 type
7 type
8 type
4 type
trigger = {
ai = yes
random = 10
war = { country = GER country = ENG }
NOT = { lost_national = { country = ENG value = 2 } }
NOT = { local_flag = ENGInvadeNorway }
OR = {
NOT = { exists = NOR }
puppet = { country = NOR country = GER }
}
OR = {
war = { country = GER country = SOV }
war = { country = GER country = USA }
}
OR = { # Norway
control = { province = 107 data = GER }
control = { province = 108 data = GER }
control = { province = 109 data = GER }
control = { province = 110 data = GER }
control = { province = 117 data = GER }
control = { province = 118 data = GER }
control = { province = 124 data = GER }
control = { province = 125 data = GER }
}
OR = {
AND = {
NOT = { garrison = { country = GER province
= land size = 1 area = no } } # Oslo
NOT = { garrison = { country = GER province
= land size = 1 area = no } } # Kristiansan
NOT = { garrison = { country = GER province
= land size = 1 area = no } } # Stavanger
}
AND = {
NOT = { garrison = { country = GER province
= land size = 1 area = no } } # Stavanger
NOT = { garrison = { country = GER province
= land size = 1 area = no } } # Bergen
NOT = { garrison = { country = GER province
= land size = 1 area = no } } # Alesund
}
AND = {
NOT = { garrison = { country = GER province
= land size = 1 area = no } } # Trondheim
NOT = { garrison = { country = GER province
= land size = 1 area = no } } # Mo I Ran
= 10
= 10
= 10
= 10
= 11
= 11
= 11
= 12
nce =
nce =
nce =
nce =
nce =
nce =
nce =
trigger = {
ai = yes
war = { country = GER country = ENG }
local_flag = ENGInvadeNorway
OR = { # Norway
control = { province = 107 data = GER }
control = { province = 108 data = GER }
control = { province = 109 data = GER }
control = { province = 110 data = GER }
control = { province = 117 data = GER }
control = { province = 118 data = GER }
control = { province = 124 data = GER }
control = { province = 125 data = GER }
}
OR = {
lost_national = { country = ENG value = 2 }
NOT = {
AND = {
NOT = { garrison = { country
107 type = land size = 1 area = no } } # Oslo
NOT = { garrison = { country
108 type = land size = 1 area = no } } # Kristiansan
NOT = { garrison = { country
109 type = land size = 1 area = no } } # Stavanger
}
AND = {
NOT = { garrison = { country
109 type = land size = 1 area = no } } # Stavanger
NOT = { garrison = { country
110 type = land size = 1 area = no } } # Bergen
NOT = { garrison = { country
117 type = land size = 1 area = no } } # Alesund
}
AND = {
NOT = { garrison = { country
118 type = land size = 1 area = no } } # Trondheim
= GER provi
= GER provi
= GER provi
= GER provi
= GER provi
= GER provi
= GER provi
NOT
nce = 124 type = land size = 1 area = no }
NOT
nce = 125 type = land size = 1 area = no }
}
}
}
}
=
}
=
}
{
#
{
#
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_Norway_Backoff.ai" }
command = { type = local_clrflag which = ENGInvadeNorway }
}
}
################
# England Naval AI Section
#
ENGNavalChannel
#
ENGNavalChannelP
#
ENGNavalNorway
#
ENGNavalMedShut
#
ENGNavalChannelMed
#
ENGNavalChannelPMed
#
ENGNavalNorwayMed
=
=
=
=
=
=
=
#
ENGNavalPacificShut
rough the Pacific
#
ENGNavalChannelPacific
#
ENGNavalChannelPPacific
c
#
ENGNavalNorwayPacific
#
ENGNavalChannelPacificMed
and Med
#
ENGNavalChannelPPacificMed
c and Med
#
ENGNavalNorwayPacificMed
and Med
#############################################
event = {
id = 24020
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
atwar = yes
NOT = { local_flag = ENGNavalChannelP }
OR = {
local_flag = ENGDDay
AND = {
alliance = { country = ENG country = FRA }
control = { province = 56 data = FRA } # Paris
}
AND = {
= 23
= 24
= 24
= 24
}
AND = {
= 23
= 24
= 24
= 24
}
AND = {
= 23
= 24
= 24
= 24
}
AND = {
}
AND = {
war = { country = ENG country = SPR }
OR = {
= 23
= 24
= 24
= 24
# Baltic
garrison = { country = SPR province = 23
95 type = naval size = 1 area = no }
garrison = { country = SPR province = 24
12 type = naval size = 1 area = no }
garrison = { country = SPR province = 24
13 type = naval size = 1 area = no }
garrison = { country = SPR province
14 type = naval size = 1 area = no }
}
}
AND = {
war = { country = ENG country = SWE }
OR = {
# Baltic
garrison = { country = SWE province
95 type = naval size = 1 area = no }
garrison = { country = SWE province
12 type = naval size = 1 area = no }
garrison = { country = SWE province
13 type = naval size = 1 area = no }
garrison = { country = SWE province
14 type = naval size = 1 area = no }
}
}
}
}
= 24
= 23
= 24
= 24
= 24
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_Naval_Channel_Protect.
ai" }
command
command
command
command
command
command
command
=
=
=
=
=
=
=
{
{
{
{
{
{
{
type
type
type
type
type
type
type
=
=
=
=
=
=
=
local_setflag
local_clrflag
local_clrflag
local_clrflag
local_clrflag
local_clrflag
local_clrflag
which
which
which
which
which
which
which
=
=
=
=
=
=
=
ENGNavalChannelP }
ENGNavalChannel }
ENGNavalNorway }
ENGNavalChannelMed }
ENGNavalChannelPMed }
ENGNavalNorwayMed }
ENGNavalChannelPacific
}
command = { type = local_clrflag which = ENGNavalChannelPPacific
}
command = { type = local_clrflag which = ENGNavalNorwayPacific }
command = { type = local_clrflag which = ENGNavalChannelPacificM
ed }
command = { type = local_clrflag which = ENGNavalChannelPPacific
Med }
command = { type = local_clrflag which = ENGNavalNorwayPacificMe
d }
}
}
################
# England Naval AI Section
#
ENGNavalChannel
#############################################
event = {
id = 24021
random = no
country = ENG
persistent = yes
95
12
13
14
95
12
13
14
95
trigger = {
ai = yes
atwar = yes
NOT = { control = { province = 56 data = FRA } } # Paris
NOT = { local_flag = ENGNavalChannel }
OR = {
NOT = { local_flag = ENGNavalNorway }
AND = {
NOT = { local_flag = ENGInvadeNorway }
local_flag = ENGNavalNorway
}
}
NOT = {
local_flag = ENGDDay
AND = {
alliance = { country = ENG country = FRA }
control = { province = 56 data = FRA } # Paris
}
AND = {
war = { country = ENG country = GER }
OR = {
# Baltic
garrison = { country = GER province = 23
type = naval size = 1 area = no }
garrison = { country = GER province = 24
type = naval size = 1 area = no }
garrison = { country = GER province = 24
type = naval size = 1 area = no }
garrison = { country = GER province = 24
type = naval size = 1 area = no }
}
}
AND = {
war = { country = ENG country = ITA }
OR = {
# Baltic
garrison = { country = ITA province = 23
type = naval size = 1 area = no }
garrison = { country = ITA province = 24
type = naval size = 1 area = no }
garrison = { country = ITA province = 24
type = naval size = 1 area = no }
garrison = { country = ITA province = 24
type = naval size = 1 area = no }
}
}
AND = {
war = { country = ENG country = SOV }
OR = {
# Baltic
garrison = { country = SOV province = 23
type = naval size = 1 area = no }
garrison = { country = SOV province = 24
= 24
= 23
= 24
= 24
= 24
= 23
= 24
= 24
= 24
= 23
= 24
= 24
= 24
command
command
command
command
command
command
command
command
=
=
=
=
=
=
=
=
{
{
{
{
{
{
{
{
type
type
type
type
type
type
type
type
=
=
=
=
=
=
=
=
ai which = "switch/ENG_Naval_Channel.ai" }
local_clrflag which = ENGNavalChannelP }
local_setflag which = ENGNavalChannel }
local_clrflag which = ENGNavalNorway }
local_clrflag which = ENGNavalChannelMed }
local_clrflag which = ENGNavalChannelPMed }
local_clrflag which = ENGNavalNorwayMed }
local_clrflag which = ENGNavalChannelPacific
}
command = { type = local_clrflag which = ENGNavalChannelPPacific
}
command = { type = local_clrflag which = ENGNavalNorwayPacific }
command = { type = local_clrflag which = ENGNavalChannelPacificM
ed }
command = { type = local_clrflag which = ENGNavalChannelPPacific
Med }
command = { type = local_clrflag which = ENGNavalNorwayPacificMe
d }
}
}
################
# England Naval AI Section
#
ENGNavalNorway
= English Navy support Norway Invasion
#############################################
event = {
id = 24022
random = no
country = ENG
persistent = yes
95
12
13
14
trigger = {
ai = yes
atwar = yes
local_flag = ENGInvadeNorway
NOT = { local_flag = ENGNavalNorway }
NOT = {
local_flag = ENGDDay
AND = {
alliance = { country = ENG country = FRA }
control = { province = 56 data = FRA } # Paris
}
AND = {
war = { country = ENG country = GER }
OR = {
# Baltic
garrison = { country = GER province = 23
type = naval size = 1 area = no }
garrison = { country = GER province = 24
type = naval size = 1 area = no }
garrison = { country = GER province = 24
type = naval size = 1 area = no }
garrison = { country = GER province = 24
type = naval size = 1 area = no }
}
}
AND = {
war = { country = ENG country = ITA }
OR = {
# Baltic
garrison = { country = ITA province = 23
= 24
= 23
= 24
= 24
= 24
= 23
= 24
= 24
= 24
= 23
= 24
= 24
= 24
= 23
= 24
= 24
=
=
=
=
=
=
=
=
{
{
{
{
{
{
{
{
type
type
type
type
type
type
type
type
=
=
=
=
=
=
=
=
ai which = "switch/ENG_Naval_Norway.ai" }
local_clrflag which = ENGNavalChannelP }
local_clrflag which = ENGNavalChannel }
local_setflag which = ENGNavalNorway }
local_clrflag which = ENGNavalChannelMed }
local_clrflag which = ENGNavalChannelPMed }
local_clrflag which = ENGNavalNorwayMed }
local_clrflag which = ENGNavalChannelPacific
}
command = { type = local_clrflag which = ENGNavalChannelPPacific
}
command = { type = local_clrflag which = ENGNavalNorwayPacific }
command = { type = local_clrflag which = ENGNavalChannelPacificM
ed }
command = { type = local_clrflag which = ENGNavalChannelPPacific
Med }
command = { type = local_clrflag which = ENGNavalNorwayPacificMe
d }
}
}
################
# England Naval AI Section
#
ENGNavalMedShut
= English avoid sending ships through the med
#############################################
event = {
id = 24023
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
war = { country = ENG country = GER }
NOT = { local_flag = ENGNavalMedShut }
OR = {
AND = {
war = { country = ENG country
#NOT = { naval_percentage = {
e = 2.5 } }
}
AND = {
war = { country = ENG country
#NOT = { naval_percentage = {
e = 2.5 } }
= ITA }
country = ITA valu
= VIC }
country = VIC valu
}
}
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = local_setflag which = ENGNavalMedShut }
}
}
event = {
id = 24024
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
local_flag = ENGNavalMedShut
NOT = {
NOT = { war = { country = ENG country
AND = {
war = { country = ENG country
#NOT = { naval_percentage = {
e = 2.5 } }
}
AND = {
war = { country = ENG country
#NOT = { naval_percentage = {
e = 2.5 } }
}
}
}
= GER } }
= ITA }
country = ITA valu
= VIC }
country = VIC valu
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = local_clrflag which = ENGNavalMedShut }
}
}
################
# England Naval AI Section (Uses regular flags with Med Shut down to figure out
what to do)
#
ENGNavalChannel
= Ignore the English Channel cause France fell
#
ENGNavalChannelP
= Protect the English Channel
#
ENGNavalNorway
= English Navy support Norway Invasion
#
ENGNavalMedShut
= English avoid sending ships through the med
#
ENGNavalChannelMed
= Same as Channel but shuts down Med
#
ENGNavalChannelPMed
= Same as ChannelP but shuts down Med
#
ENGNavalNorwayMed
= Same as Norway but shuts down Med
#############################################
event = {
id = 24025
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
local_flag = ENGNavalMedShut
local_flag = ENGNavalChannel
NOT = { local_flag = ENGInvadeItaly }
NOT = { local_flag = ENGNavalChannelMed }
NOT = { local_flag = ENGNavalPacificShut }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_Naval_Channel_Med.ai"
}
command = { type = local_setflag which = ENGNavalChannelMed }
}
}
event = {
id = 24026
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
local_flag = ENGNavalMedShut
local_flag = ENGNavalChannelP
NOT = { local_flag = ENGInvadeItaly }
NOT = { local_flag = ENGNavalChannelPMed }
NOT = { local_flag = ENGNavalPacificShut }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_Naval_Channel_Protect_
Med.ai" }
command = { type = local_setflag which = ENGNavalChannelPMed }
}
}
event = {
id = 24027
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
local_flag = ENGNavalMedShut
local_flag = ENGNavalNorway
NOT = { local_flag = ENGInvadeItaly }
NOT = { local_flag = ENGNavalNorwayMed }
NOT = { local_flag = ENGNavalPacificShut }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_Naval_Norway_Med.ai" }
command = { type = local_setflag which = ENGNavalNorwayMed }
}
}
################
# England builds transports
#############################################
event = {
id = 24028
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
atwar = yes
NOT = { lost_national = { country = ENG value = 1 } }
NOT = { transport = { country = ENG value = 20 } }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = build_division which = transport }
}
}
################
# England invades Italy
#############################################
event = {
id = 24029
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
NOT = { local_flag = ENGInvadeItaly }
war = { country = ENG country = ITA }
# Italian North Africa
NOT = { control = { province = 916 data = ITA } }
NOT = { control = { province = 919 data = ITA } }
NOT = { control = { province = 920 data = ITA } }
NOT = { control = { province = 923 data = ITA } }
NOT = { control = { province = 924 data = ITA } }
NOT = { control = { province = 917 data = ITA } }
NOT = { control = { province = 918 data = ITA } }
NOT = { control = { province = 921 data = ITA } }
NOT = { control = { province = 922 data = ITA } }
NOT = { control = { province = 925 data = ITA } }
NOT = { control = { province = 926 data = ITA } }
NOT = { control = { province = 927 data = ITA } }
NOT = { control = { province = 929 data = ITA } }
NOT = { control = { province = 928 data = ITA } }
NOT = { control = { province = 930 data = ITA } }
NOT = { control = { province = 931 data = ITA } }
NOT = { control = { province = 932 data = ITA } }
NOT = { control = { province = 933 data = ITA } }
OR = {
NOT = { exists = VIC }
NOT = { war = { country = ENG country = VIC } }
AND = {
war = { country = ENG country = VIC }
# Vichy North Africa
NOT = { control = { province = 939 data = VIC }
}
NOT = { control = { province = 949 data = VIC }
}
NOT = { control = { province = 953 data = VIC }
}
NOT = { control = { province = 958 data = VIC }
}
}
}
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command
command
command
command
command
command
command
command
command
command
}
=
=
=
=
=
=
=
=
=
=
{
{
{
{
{
{
{
{
{
{
type
type
type
type
type
type
type
type
type
type
=
=
=
=
=
=
=
=
=
=
ai which = "switch/ENG_Attack_Italy.ai" }
setflag which = InvadeItaly }
local_setflag which = ENGInvadeItaly }
local_clrflag which = ENGNavalChannelP }
local_clrflag which = ENGNavalChannel }
local_clrflag which = ENGNavalNorway }
local_clrflag which = ENGNavalChannelMed }
local_clrflag which = ENGNavalChannelPMed }
local_clrflag which = ENGNavalNorwayMed }
local_clrflag which = ENGNavalChannelPacific
Africa
war
= {
= {
= {
= {
= {
= {
= {
= {
= {
= {
= {
= {
= {
= {
= {
= {
= {
= {
war = {
# Vichy
control
control
control
control
= ITA } }
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
VIC }
=
=
=
=
VIC
VIC
VIC
VIC
}
}
}
}
action_a = {
command
command
command
command
command
command
command
command
command
=
=
=
=
=
=
=
=
=
{
{
{
{
{
{
{
{
{
type
type
type
type
type
type
type
type
type
=
=
=
=
=
=
=
=
=
ai which = "switch/ENG_Attack.ai" }
local_clrflag which = ENGInvadeItaly }
local_clrflag which = ENGNavalChannelP }
local_clrflag which = ENGNavalChannel }
local_clrflag which = ENGNavalNorway }
local_clrflag which = ENGNavalChannelMed }
local_clrflag which = ENGNavalChannelPMed }
local_clrflag which = ENGNavalNorwayMed }
local_clrflag which = ENGNavalChannelPacific
}
command = { type = local_clrflag which = ENGNavalChannelPPacific
}
command = { type = local_clrflag which = ENGNavalNorwayPacific }
command = { type = local_clrflag which = ENGNavalChannelPacificM
ed }
command = { type = local_clrflag which = ENGNavalChannelPPacific
Med }
command = { type = local_clrflag which = ENGNavalNorwayPacificMe
d }
}
}
################
# England Naval AI Section
#
ENGNavalPacificShut
rough the Pacific
#
ENGNavalChannelPacific
= Same
#
ENGNavalChannelPPacific
= Same
c
#
ENGNavalNorwayPacific
= Same
#
ENGNavalChannelPacificMed
= Same
and Med
#
ENGNavalChannelPPacificMed
= Same
c and Med
#
ENGNavalNorwayPacificMed
= Same
and Med
#############################################
event = {
id = 24031
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
NOT = { local_flag = ENGNavalPacificShut }
war = { country = ENG country = JAP }
war = { country = USA country = JAP }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = local_setflag which = ENGNavalPacificShut }
}
}
event = {
id = 24032
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
local_flag = ENGNavalPacificShut
OR = {
NOT = { war = { country = ENG country = JAP } }
NOT = { war = { country = USA country = JAP } }
}
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = local_clrflag which = ENGNavalPacificShut }
}
}
################
# England Naval AI Section
#
Regular Pacific Shut Down
#
ENGNavalChannelPacific
= Same as Channel but shuts down Pacific
#
ENGNavalChannelPPacific
= Same as ChannelP but shuts down Pacifi
c
#
ENGNavalNorwayPacific
= Same as Norway but shuts down Pacific
#############################################
event = {
id = 24033
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
local_flag = ENGNavalChannel
local_flag = ENGNavalPacificShut
NOT = { local_flag = ENGNavalMedShut }
NOT = { local_flag = ENGNavalChannelPacific }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_Naval_Channel_Pacific.
ai" }
command = { type = local_setflag which = ENGNavalChannelPacific
}
}
}
event = {
id = 24034
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
local_flag = ENGNavalChannelP
local_flag = ENGNavalPacificShut
NOT = { local_flag = ENGNavalMedShut }
NOT = { local_flag = ENGNavalChannelPPacific }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_Naval_Channel_Protect_
Pacific.ai" }
command = { type = local_setflag which = ENGNavalChannelPPacific
}
}
}
event = {
id = 24035
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
local_flag = ENGNavalChannelP
local_flag = ENGNavalPacificShut
NOT = { local_flag = ENGNavalMedShut }
NOT = { local_flag = ENGNavalNorwayPacific }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ai which = "switch/ENG_Naval_Norway_Pacific.a
i" }
command = { type = local_setflag which = ENGNavalNorwayPacific }
}
}
################
# England Naval AI Section
#
#
event = {
id = 24040
random = no
country = ENG
persistent = yes
style = 0
trigger = {
ai = yes
technology = 1070 # Airborne
alliance = { country = ENG country = USA }
NOT = { lost_national = { country = ENG value = 2 } }
OR = {
AND = {
transport_plane = { country = ENG value = 1 }
NOT = { transport_plane = { country = ENG value
= 1 } }
NOT = { paratrooper = { country = ENG value = 1
} }
}
AND = {
transport_plane = { country = ENG value = 2 }
NOT = { paratrooper = { country = ENG value = 2
} }
}
}
}
date = { day = 1 month = january year = 1936 }
offset = 4
deathdate = { day = 29 month = december year = 1948 }
name = "AI_EVENT"
action_a = {
command = { type = build_division which = paratrooper }
}
}
################
# England builds Submarines
#############################################
event = {
id = 24041
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
#NOT = { local_flag = JAPHomeland }
NOT = { submarine = { country = ENG value = 6 } }
OR = {
atwar = yes
year = 1939
}
}
name = "AI_EVENT"
style = 0
}
}
}
################
#
Standing Army
#############################################
event = { # Standing Army
id = 24044
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
can_change_policy = {type = professional_army value = 1}
NOT = { domestic = { type = professional_army value = 9 } }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1955 }
action_a = {
command = { type = change_policy which = professional_army value
= 1 }
}
}
################
#
Hawk Lobby
#############################################
event = { # Hawk Lobby
id = 24045
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
can_change_policy = {type = defense_lobby value = 1}
AND = {
NOT = { domestic = { type = defense_lobby value = 9 } }
OR = {
ideology = nazi
ideology = fascist
ideology = leninist
ideology = stalinist
}
}
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1955 }
action_a = {
command = { type = change_policy which = defense_lobby value = 1
}
}
}
event = { # Hawk Lobby
id = 24046
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
can_change_policy = {type = defense_lobby value = -1}
AND = {
domestic = { type = defense_lobby value = 0 }
NOT = {
ideology = nazi
ideology = fascist
ideology = leninist
ideology = stalinist
}
}
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1955 }
action_a = {
command = { type = change_policy which = defense_lobby value = 1 }
}
}
################
#
Interventionism
#############################################
event = { # Interventionism
id = 24047
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
can_change_policy = {type = interventionism value = 1}
OR = {
atwar = yes
AND = {
NOT = { domestic = { type = interventionism valu
e = 9 } }
OR = {
ideology = nazi
ideology = fascist
ideology = leninist
ideology = stalinist
}
}
}
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1955 }
action_a = {
command = { type = change_policy which = interventionism value =
1 }
}
}
####################################
# England 24500 - 24599 = Minister Change Events
####################################
################
# Minister of Security Section 24500 - 24509
#############################################
event = { # Sir John Simon takes power
id = 24500
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
minister = 1005 # Sir John Simon
NOT = { InCabinet = 1005 }
OR = {
manpower = 200
NOT = { minister = 1083 } # Viscount Templewood
}
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ministerofsecurity which = 1005 }
command = { type = dissent value = -1 }
}
}
event = { # Viscount Templewood takes power
id = 24501
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
NOT = { manpower = 200 }
minister = 1083 # Viscount Templewood
NOT = { InCabinet = 1083 }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ministerofsecurity which = 1083 }
command = { type = dissent value = -1 }
}
}
################
# Chief of Staff Section 24510 - 24519
#############################################
event = { # Sir Alan Brooke takes power
id = 24510
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
atwar = yes
minister = 1120 # Sir Alan Brooke
NOT = { InCabinet = 1120 }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = chiefofstaff which = 1120 }
command = { type = dissent value = -1 }
}
}
event = { # Archibald Nye takes power
id = 24511
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
atwar = yes
minister = 1122 # Archibald Nye
NOT = { InCabinet = 1122 }
NOT = { minister = 1120 } # Sir Alan Brooke
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = chiefofstaff which = 1122 }
command = { type = dissent value = -1 }
}
}
################
# Head of Intelligence Section 24520 - 24529
#############################################
event = { # S.P. James takes power
id = 24520
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
minister = 1107 # S.P. James
NOT = { InCabinet = 1107 }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = ministerofintelligence which = 1107 }
command = { type = dissent value = -1 }
}
}
event = { # Lord Cecil of Chelwood takes power
id = 24521
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
minister = 1102 # Lord Cecil of Chelwood
NOT = { InCabinet = 1102 }
NOT = { minister = 1107 } # S.P. James
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
action_a = {
command = { type = chiefofarmy which = 1130 }
command = { type = dissent value = -1 }
}
}
################
# Armament Minister Section 24540 - 24549
#############################################
event = { # Lord Beaverbrook takes power
id = 24540
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
minister = 1063 # Lord Beaverbrook
NOT = { InCabinet = 1063 }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = armamentminister which = 1063 }
command = { type = dissent value = -1 }
}
}
event = { # Sir John Simon takes power
id = 24541
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
minister = 1060 # Sir John Simon
NOT = { InCabinet = 1060 }
NOT = { minister = 1063 } # Lord Beaverbrook
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = armamentminister which = 1060 }
command = { type = dissent value = -1 }
}
}
event = { # Hugh Dalton takes power
id = 24542
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
minister = 1065 # Hugh Dalton
NOT = { InCabinet = 1065 }
NOT = { minister = 1063 } # Lord Beaverbrook
NOT = { minister = 1060 } # Sir John Simon
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = armamentminister which = 1065 }
command = { type = dissent value = -1 }
}
}
################
# Chief of Air Minister Section 24550 - 24559
# Air AI Flags
#
ENGAirAINaval
= Air vs Naval priority
#
ENGAirAIStrategic
= Strategic Bombing has priority
#
ENGAirAIGround
= Ground Support has priority
#############################################
event = { # Railton Freeman takes power
id = 24550
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
local_flag = ENGAirAINaval
minister = 1154 # Railton Freeman
NOT = { InCabinet = 1154 }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = chiefofair which = 1154 }
command = { type = dissent value = -1 }
}
}
event = { # Sir Hugh Dowding takes power
id = 24551
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
local_flag = ENGAirAINaval
minister = 1168 # Sir Hugh Dowding
NOT = { InCabinet = 1168 }
NOT = { minister = 1154 } # Railton Freeman
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = chiefofair which = 1168 }
command = { type = dissent value = -1 }
}
}
event = { # John Strachey takes power
id = 24552
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
local_flag = ENGAirAIStrategic
minister = 1155 # John Strachey
NOT = { InCabinet = 1155 }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = chiefofair which = 1155 }
command = { type = dissent value = -1 }
}
}
event = { # Sir Owen Boyd takes power
id = 24553
random = no
country = ENG
persistent = yes
trigger = {
ai = yes
local_flag = ENGAirAIGround
minister = 1010 # Sir Owen Boyd
NOT = { InCabinet = 1010 }
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1948 }
action_a = {
command = { type = chiefofair which = 1010 }
command = { type = dissent value = -1 }
}
}