Playing A Game With ScummVM - ScummVM - Wiki

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< User Manual


WORK IN PROGRESS, HELP
NEEDED
[hide]
1 Running a Game from the ScummVM
Launcher
2 Running ScummVM from the command
line
2.1 Command line options
2.2 Examples of Command Line
Usage
3 Hotkeys
4 Controls
4.1 Personal Computers
4.2 Mapping for other devices
5 Copy protection
6 Game specific instructions
6.1 LucasArts Games (SCUMM
Engine)
6.1.1 Hotkeys
6.1.2 ScummVM in-game
menu
6.1.3 Day of the Tentacles
easter egg
6.2 Revolution Software Games
6.2.1 Beneath a Steel Sky
6.2.2 Broken Sword 1
6.2.3 Broken Sword 2
6.2.3.1 Hotkeys
6.2.3.2 Configuration
6.3 Adventure Soft Games
6.3.1 Simon the Sorcerer 1 and
2
6.3.2 Simon the Sorcerer's
Puzzle Pack
6.3.3 The Feeble Files
6.4 Dragon History
6.5 Flight of the Amazon Queen
6.6 Future Wars
6.7 Nippon Safes
6.8 The Legend of Kyrandia
6.9 Teen Agent
6.10 Touch: The Adventures of the

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Fifth Musketeer

Start Button
Make sure the desired game is selected on ScummVM's list and press 'Start'. You can also
press 'Load' to restart the game from a previously saved state.

As well as starting your ScummVM games using the graphical Launcher, you can also start
them from the command line. The simplest way to run a game from the command line is to
type, for example:
scummvm samnmax

Note this command is dependent on your system. You may have to specify exactly where
ScummVM is installed to, for example in Windows:
c:\games\scummvm\scummvm.exe samnmax

Or in Unix:
/home/username/scummvm/scummvm samnmax

The short game name you see at the end of the command line ("samnmax" in this case)
specifies which game is started. It either corresponds to a user-defined target (i.e. one that has
been added using the Launcher: this is the case in the example above), or to a built-in gameid.
A brief list of the latter can be found in the supported games section.
There are many different options that can be specified to make ScummVM run the game just
the way you want, and these are listed in the table below. The meaning of most long options
(that is, those options starting with a double-dash) can be inverted by prefixing them with
"no-". For example, "--no-aspect-ratio" will turn aspect ratio correction off. This is useful if
you want to override a setting in the configuration file.

Command line options


The list below contains only the most useful options. A list of all the ScummVM command
line options is available in Appendix.

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scummvm [OPTIONS] GAME

Short
Long
Description
-v
--version
Display ScummVM version information and exit
-h
--help
Display a brief help text and exit
-z
--list-games
Display list of supported games and exit
-c
--config=CONFIG Use alternate configuration file
-p
--path=PATH
Path to where the game is installed
-f
--fullscreen
Force full-screen mode
-F
--no-fullscreen
Force windowed mode

Examples of Command Line Usage


Running Monkey Island, fullscreen, from a hard disk (Win32)
C:\Games\LucasArts\scummvm.exe -f -pC:\Games\LucasArts\monkey\ monkey

Running Full Throttle from CD, fullscreen and with subtitles enabled (Win32)
C:\Games\LucasArts\scummvm.exe -f -n -pD:\resource\ ft

Running Monkey Island, fullscreen, from a hard disk (Unix)


/path/to/scummvm -f -p/games/LucasArts/monkey/ monkey

Running Full Throttle from CD, fullscreen and with subtitles enabled (Unix)
/path/to/scummvm -f -n -p/cdrom/resource/ ft

ScummVM supports various in-game hotkeys. The table below summarizes the hotkeys
common to all games. Hotkeys specific to a game are listed in the Game specific instructions
section.
Note far mac users: recent keyboards on the macintosh computers map the function keys to
some system features by default (e.g. sound volume). To use these keys as function keys, e.g.
F5, you need to use the fn key in addition to the function key, e.g. fn-F5. Alternatively you
can change the default behavior of these keys in the System Preferences (toggle on "Use F1,
F2, etc. keys as standard function keys" in the Keyboard & Mouse panel).
Hotkey
Ctrl-F5
Cmd-q
Ctrl-q
Ctrl-z OR
Alt-x
Crtl-u
Ctrl-m
Ctrl-Alt 1-8
Ctrl-Alt +
and Ctrl-Alt a
Alt-Enter

Description
Displays the Global Menu (see also Global Main Menu (GMM)).
Quit (Mac OS X)
Quit (other unices including Linux)
Quit (other platforms)
Mute all sounds
Toggle mouse capture
Switch between graphics filters (see also Graphic filters)
Increase/Decrease the scale factor (see also Graphic filters)
Toggle aspect-ratio correction on/off (see also Graphics settings)
Toggles between full screen and windowed mode
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Make a screenshot (SDL backend only, which includes Windows, Mac OS X,


other Unices and Linux)

Personal Computers
These instructions concern any computer that has a keyboard and a mouse (e.g. running
Windows, Mac OS, Linux). As for most applications running on computers, you will need the
mouse and the keyboard to control ScummVM and the games. When you are in the Launcher
you can configure ScummVM and games as well as start games, all with the mouse. When
running a game there are a number of hotkeys to which ScummVM will respond (e.g. to save
a game, take a snapshot, quit ScummVM).
The games supported by ScummVM are point-and-click games. This means that you need to
use the mouse to control them. In some of the games (e.g. the older AGI games) you may also
need to use the keyboard to type actions to perform (e.g. "look door"). The exact controls for
each game depend on the game. For example, in most LucasArts games you can click on a
verb to perform an action or use a shortcut (e.g. press t for talk), but the Curse of Monkey
Island has a different control system from the other games. Usually you can find the
instructions on how to control a specific game in the manual that came with it.

Mapping for other devices


See Appendix: Controls.

The ScummVM team does not condone piracy. However, there are cases where the game
companies (such as LucasArts) themselves bundled 'cracked' executables with their games -in these cases the data files still contain the copy protection scripts, but the interpreter
bypasses them (similar to what an illegally cracked version might do, only that here the
producer of the game did it). There is no way for us to tell the difference between legitimate
and pirated data files, so for the games where we know that a cracked version of the original
interpreter was sold at some point, ScummVM will always have to bypass the copy
protection.
In some cases ScummVM will still show the copy protection screen. Try entering any answer.
Chances are that it will work.
ScummVM will skip copy protection in the following games:
Maniac Mansion
Zak McKracken and the Alien Mindbenders
Loom (EGA)
The Secret of Monkey Island (VGA)
Monkey Island 2: LeChuck's Revenge
Lure of the Temptress
bypassed with kind permission from Revolution Software.
Beneath a Steel Sky

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bypassed with kind permission from Revolution Software.


Inherit the Earth: Quest for the Orb (Floppy version)
bypassed with kind permission from Wyrmkeep Entertainment, since it was
bypassed in all CD releases of the game.
Simon the Sorcerer 1 (Floppy version)
Simon the Sorcerer 2 (Floppy version)
bypassed with kind permission from Adventure Soft, since it was bypassed in all
CD releases of the game.

LucasArts Games (SCUMM Engine)


Hotkeys
Hotkey
Ctrl 0-9
Alt 0-9
Crtl-d
Crtl-f
Crtl-g
Crtl-t
Tilde (~)
[ and ]
- and +
F5
Alt-F5
i
Space
Period
(.)
Enter
Tab

Description
Load game state
Save game stat
Starts the debugger
Toggle fast mode
Runs in really REALLY fast mode
Switch between 'Speech only', 'Speech and Subtitles' and 'Subtitles only'
Show/hide the debugging console
Music volume, down/up
Text speed, slower/faster
Displays a save/load box (see ScummVM in-game menu).
Displays the original save/load box, if the game has one (see ScummVM in-game
menu).
Displays IQ points (Indiana Jones and the Last Crusade, and Indiana Jones and the
Fate of Atlantis)
Pauses
Skips current line of text in some games
Simulate left mouse button press
Simulate right mouse button press

ScummVM in-game menu


This is the menu that you get by pressing F5 in the LucasArts games. It replaces the original
menu present in some of the games. You can still access the original menu using Alt-F5 and
you can save and load games using this, however it is not intended for this purpose, and may
even crash ScummVM in some games.
This menu can be used to load and save games as well as change the game settings (e.g.
music volume).
A more detailed description of this menu is available on the ScummVM Interface page.

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Day of the Tentacles easter egg


At one point in the game, you come across a computer that allows you to play the original
Maniac Mansion as an easter egg. ScummVM supports this, with a few caveats:
ScummVM will scan your configuration file for a game that's in a 'Maniac' sub-folder
of your Day of the Tentacle folder. If you've copied the data files from the CD version,
this should already be the case but you have to add the game to ScummVM as well.
To return to Day of the Tentacle, press F5 and select "Return to Launcher".
This means that you could in theory use any game as the easter egg. Indeed, there is a
"secret" configuration setting, "easter_egg", to override the ID of the game to run. Be
aware, though, that not all games support returning to the launcher, and setting it up to
use Day of the Tentacle itself as the easter egg game is not recommended.

Revolution Software Games


Beneath a Steel Sky
Hotkey
Description
Ctrl-d
Starts the debugger
Ctrl-f
Toggle fast mode
Crtl-g
Runs in really REALLY fast mode
F5
Displays a save/load box
Escape Skips the game intro
Period (.) Skips current line of text
Broken Sword 1
Hotkey
Description
F5 or Escape Displays save/load box
Broken Sword 2
Hotkeys

Hotkey
Description
Ctrl-d Starts the debugger
Ctrl-f Toggle fast mode
p
Pauses
Configuration

This game has some specific configuration settings described in the Configuration section.

Adventure Soft Games


Simon the Sorcerer 1 and 2

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Hotkey
Description
Ctrl
Load game state
0-9
Alt 0-9 Save game state
Ctrl-d Starts the debugger
Ctrl-f Toggle fast mode
F1 - F3 Text speed, faster - slower
F10
Shows all characters and objects you can interact with
Escape Skip cutscenes
- and + Music volume, down/up
m
Music on/off
s
Sound effects on/off
b
Background sounds on/off (Simon the Sorcerer 2 only)
p
Pauses
t
Switch between speech and subtitles
Switch between subtitles only and combined speech and subtitles (Simon the
v
Sorcerer 2 only)
Simon the Sorcerer's Puzzle Pack
Hotkey
Description
Ctrl-d Starts the debugger
Ctrl-f Toggle fast mode
- and + Music volume, down/up
m
Music on/off
s
Sound effects on/off
p
Pauses
The Feeble Files
Hotkey
Description
Ctrl-d Starts the debugger
Ctrl-f Toggle fast mode
F7
Switch characters
F9
Hitbox names on/off
s
Sound effects on/off
p
Pauses
t
Switch between speech and subtitles
v
Switch between subtitles only and combined speech and subtitles

Dragon History
Use left mouse button click to walk and right mouse button click to use an item or talk. You
can also use any mouse button click to skip the current spoken sentence. In addition the

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following hotkeys are supported:


Hotkey
Description
F5
Display Global Main Menu
i
Show inventory
m
Show map
Escape Skip the intro, exit map/inventory
q
Turn on/off quick walking

Flight of the Amazon Queen


Hotkey
Description
Ctrl-d Starts the debugger
Ctrl-f Toggle fast mode
F1
Use Journal (saving/loading)
F11
Quicksave
F12
Quickload
Escape Skips cutscenes
Space Skips current line of text

Future Wars
Hotkey
Description
F1
Examine
F2
Take
F3
Inventory
F4
Use
F5
Activate
F6
Speak
F9
"Activate" menu
F10
"Use" menu
Escape Show command menu

Nippon Safes
Hotkey
Description
Ctrl-d Starts the debugger
l
Load game
s
Save game

The Legend of Kyrandia


Hotkey
Description
Ctrl 0-9 Load game state

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Alt 0-9 Save game state


Ctrl-d Starts the debugger

Teen Agent
Hotkey
Description
F5
Display Global Main Menu

Touch: The Adventures of the Fifth Musketeer


Hotkey
Description
Ctrl-f Toggle fast mode
F5
Displays options
F9
Turn fast walk mode on
F10
Turn fast walk mode off
Escape Quit
Space Skips current line of text
t
Switch between 'Voice only', 'Voice and Text' and 'Text only'

Prev: Configuring a game


Next: Removing a game
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in ScummVM
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Retrieved from "http://wiki.scummvm.org/index.php/User_Manual
/Playing_a_game_with_ScummVM"

This page was last modified on 5 January 2015, at 20:25.


Content is available under GNU Free Documentation License 1.2.

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