A defining moment for design was the introduction of
digital media, which has significantly influenced the way we receive, impart and process information. Technology has presented new opportunities, not only as a design tool but also as a means for exploring informational, spatial and experiential possibilities.
Today our practice is interdisciplinary and infiltrates
the traditional distinctions between disciplines. Our work varies in scale, scope and type and occupies two-, three- and four-dimensional space and time environments. We have significant projects in Australia, Asia and Europe, fulfilling my ambition to be an internationally respected design practice. We are leaders in environmental graphic design.
Typography is central to my thinking as a designer.
Language is the heartbeat of typography. Nearly everything we do as designers engages with language and text information. Language and typography are continually modified by popular culture, regional influences and globalisation. Typography expresses contemporary values, using the emotive as well as the functional meanings of text to engage with viewers. To remain relevant, typography should challenge and disrupt conventions and values. Experimenting, taking risks, results in a host of interesting new ideas as well as an abundance of trivia.
How can we usefully evaluate the over-information and
conflicting ideas on offer? All designers need to be able to place their work in design history and in contemporary culture in order to develop an informed position that enables them to interpret new ideas. Otherwise its all just churn.
In architecture and art, key influencers in education and
professional practice are acutely aware of social, cultural and political obligations, whereas the same level of awareness is not present in graphic design, a discipline obsessed with appearances. Perhaps we are enlightened only when cultural relevance is made glaringly obvious through the art of typographic expression.
Design education appears focused on preparing graduates
for employment, and cultural and typographical knowledge seems of less interest than, say, technology. Educational and industry expectations for graduate skills in
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typography are declining. This represents change and is
neither positive or negative.
Australian designers reflect and project different
dreamings to that of Europeans, and so we encounter in their works a distinctive art tradition that we have not experienced. Perhaps the most obvious reason for this difference is that Australias social and cultural history has been much less confronting and turbulent, and in our design, architecture, art and literature we have not developed the powerful social and political traditions that infuse European art.
Most of us live in a state of information overload and
chaos, with little over-arching knowledge, just fragments and our own assumptions, provisional ideas and reactions. Many of us have philosophical ideas but virtually no one any more lives strictly by any of the grand doctrinal systems such as Modernism.
My work is informed by Modernism, as well as by
Constructivism, Abstraction, Abstract expressionism, Postmodernism, Pop art, Dada, Minimalism, Classicism, Cubism, De-constructivism, Surrealism and many other isms. I take what I want from Modernist theory, as I do from Dada or Postmodern theory which simply means our work is eclectic.
I regard Modernism as an idea, not a style. It is an idea
about rational design stripped of decoration, and about functionality, clarity, legibility, truth to materials, and elegance. With Modernism, what people today might see as a style is the visual expression of rational thinking. The early Modernists had to stop traditional history in its tracks and make the world anew. To do this, they used the exciting technology of the machine as a new design paradigm for architecture. But the machine metaphor came to stand for Modernism, and so it was inevitable that the movement would be ultimately misunderstood by later generations as just a style rather than a progressive and evolving design spirit. In fact, the Modernist project is not exhausted.
I am aware of how culturally embedded we are as
individual designers, and how our own culture shapes us. To develop a personal design signature, it is necessary to realise this consciously. Designers have to understand how history operates on culture before they can effectively transgress the rules; and design is all about transgressing rules. Some young designers are culturally aware, whereas others have little interest in extending their knowledge, and consequently they dont understand the difference between transgression and repeating the newest design idiom.
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Like many designers, my own design thinking lies
somewhere between the rational and the intuitive, between logic and dreaming, between the discipline of the message and the poetry of imagination. It is eclectic, grey-area thinking, not strictly Modernist. I use disruption to heighten perception. I use abstraction to strip things to their essence in order to recognise, evaluate and reinterpret them. I use minimalism or reductivism to make an idea sharp and legible.
Modernism is slippery ground for the contemporary
observer, and it would be easy to misinterpret my intentions. I believe the world is not logical but unpredictable, dynamic, changing and even senseless. Often its advantageous to meet this on terms that are not rational alone: by being experimental, tentative, lateral, visceral, intuitive, and embracing chance as a tactic against logic. What matters is that the design outcome should be beyond the rational and in some way raise the human spirit.
The jump in scale from the page to the city demands
holistic design thinking that incorporates two, three and four dimensions, and engages with the public domain. Environmental design operates within the interstices between other design disciplines such as architecture and urban design as well as marketing, art and identity. All this interests me.
A dream project for me is a cultural research project
that integrates different design disciplines, involves time and motion, micro and macro scales, interior and exterior environments. To commence with a complex, seemingly insolvable task and to make the solution appear effortless.