Professional Documents
Culture Documents
Ciccia Pizza
Ciccia Pizza
Sa
file
Whos to blame
Writers
Jamie Chambers, Brian Clements, Jimmy McMichael, Matt Vancil, Nathan Rice, Nathan Rockwood, Andy Vetromile
Additional Design
Cam Banks, Ben Dobyns, Chris Duppenthaler, Don Early, Steve Wolbrecht
file
Proofreading
Liz Wilhelm
ple
Sa
Art Direction
Renae Chambers
Special Thanks
Leila Aram-Panahi, Lizz Baldwin, Tony Becerra, Scott C. Brown, Stacy Chambers, Chris Clark, Jessica Clements, Cobblers
Crystals, Matt DeMille, Tamia Diaz, Andy Dotson, Christian Doyle, Jason Doyle, Shawn Franklin, Mike Gallagher,
Jennifer Gilbert, HeadGames Podcast, Tracy Hickman, Kevin Inouye, Kirk Isaacson, Matt Jay, Barry Johnson, Dirk Kahler,
Anne Kennedy, Brian Lewis, Patrick Levad, Tish Lopez, Jaime Mastromonica, Cindy Messler-Early, Milton Eng, Phil Misner,
Bill Murray, Emily Olson, Jen Page, Kristen Paulson, Steve Payne, Kevin Pitman, Phil M. Price, Cindi Rice, Aaron Rose,
John Frank Rosenblum, John Schock, Shawn Shelton, Matt Shimkus, Jeremy Spray, Jesse Stratton, Wayne Tapia, Tree,
Adam Utley, Margaret Weis, Katy Williams, TJ Williams, Airan Sea Wilson, Kat Wood, Phil Woodard,
Camille Vancil, Greg Vancil, Dom Zook, and the Purple Ninja
Dedication
To each and every teacher, friend, supporter, and fan that weve worked, played, and laughed with over these many years:
Youre too numerous to name, and you are reading this due-in-part to, well, you. Remember to not take yourselves too
seriously. From all of us: Thanks, Love, and Butt Kicks
Margaret Weis Productions, the MW Logo, Cortex System, and the Cortex System logo are trademarks owned by Margaret Weis Productions, Ltd. Demon
Hunters Characters and World created by Matt Vancil. Used with permission. 2008 Dead Gentlemen Productions, LLC. All rights reserved.
Table of Contents
Introduction......................................... 4
Dice....................................................... 4
Warning for Noobs. ............................. 4
Chapter One: A World of .
Dark er dimness............................ 5
The Earthwalkers.................................. 9
The World of Dimness. ......................... 9 Traits.................................................. 43
Assets........................................................................ 43
Complications . ......................................................... 44
Scaling Traits.............................................................. 44
file
Clueless Mortals........................................................ 12
Assets........................................................................ 46
Sa
ple
History................................................ 12
Complications............................................................ 66
Mythic History.................................... 12 Skills................................................... 73
Ancient History.................................. 13
Benchmarks of Proficiency......................................... 74
Skill Descriptions........................................................ 74
Pretty Damn Old History................... 14
20th Century History......................... 15
Recent History.................................... 16 Chapter Four: We Ride.......................80
Terrestrial Geography. ....................... 17 Playing the Game................................. 81
Africa......................................................................... 17
America, North......................................................... 17
America, South.......................................................... 18
Antarctica................................................................... 18
Asia........................................................................... 18
Australia..................................................................... 19
Europe...................................................................... 19
Celestial Geography............................ 19
Hell........................................................................... 19
Heaven..................................................................... 20
Recruit . .................................................................... 23
Veteran...................................................................... 23
Seasoned Veteran...................................................... 23
Concept ................................................................... 24
Combat................................................ 96
The Turn................................................................... 96
Movement................................................................. 99
Attacking.................................................................. 100
Defense ................................................................. 103
Special Situations...................................................... 105
ple
file
Sa
Bureaucracy............................................................. 117
Availability................................................................ 118
Cash Money............................................................ 118
The Black Market..................................................... 118
General Gear.......................................................... 119
Omegaclass Standard Gear.................................... 119
Clothes................................................................... 120
Weapons and Armor............................................... 122
Specialty Equipment................................................. 128
Holy Relics.............................................................. 131
Upgrading Your Equipment...................................... 132
Services................................................................... 134
to Die.............136
Vampire................................................................... 173
Werewolf................................................................ 174
Zombie................................................................... 174
Introduction
file
ple
Sa
Dice
d 4 d 6 d 8 d 10 d 12
Chapter one:
A World of Dark...
...er, Dimness
file
ple
Sa
Chapter One: A World of Dark...er, Dimness
t the end of the day, its easy enough to lay your head down to rest knowing the toughest things
you likely have to face tomorrow are assholes at work, family problems, or a swift death via an
overturned semi-truck. But while any of these things could ruin your day, they leave you more or
less fit and in a state of good mental health. Well, except for the whole semi thing.
What if there were something else, though? What if the world you see isnt all there is? What if
other things exist, darker things just beyond your perceptionthings so nasty, so terrifying, so brutal and
dangerous that knowledge of their existence would leave you in a catatonic stupor, drooling into your bowl
of Tard-Os, while Aunt Lisa changes your Depends?
That is the world you are entering, Meat. Take my advice: Close this book. Turn away. Go back to
whatever it is you normals do during the dayfind daycare for your children, file reports, take pop-quizzes
in chem class, remove those Cheez-Bomb stains from your khakis.
You havent closed it, eh? Wonderful. Foolish meat tastes so much better. Especially with a nice lemon
barnaise, a little tarragon damn it, now Im hungry.
You are choosing to enter a world of supernatural horrors, where the unspeakable lurks around every
corner. This world is kept out of the publics sight by the Demon Hunters. This world is less vibrant than
the one you know, less kind, and less forgiving. It is a world of Darker, rather, a World of DIM-ness.
Yes, dimness. Thats because youd pretty much have to be a total dim-bulb to take a job as a Demon
Hunter. The benefits and the pay are crap, and dont even start to make up for the long workday, ruined
weekends, and frequent dismemberment. Plus, no overtimeyoure salaried.
In this World of Dimness, its all real. All of it. Demons, devils, angels; werewolves, zombies,
vampires; ghosts, ghouls, guys in hockey masks who haunt lakeside camps; mad scientists, robots, brains
that live in jars; nuns with martial arts skills and covert-ops training; nameless, unknowable terrors
from beyond that have way, way too many tentacles (Seriously, I aint shitting youWAY too many
tentacles. And you know whats underneath them? More tentacles); anything that results in sleep loss and
ammonia-soaked bedsheets. Yeah. Its all real.
So, then. If this whole safe and mundane life thing isnt working out for you, by all means read on.
And if youre having trouble finding daycare for your kid, I could totally watch it. Them babies is some good
eats. Damn, am I hungry