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Tweet this: A uses and gratifications perspective on how active Twitter use gratifies
a need to connect with others
Gina Masullo Chen
Syracuse University, 215 University Place, Syracuse, NY 13244-2100, USA
a r t i c l e
i n f o
Article history:
Available online 10 November 2010
Keywords:
Twitter, Connection
Uses and gratifications
Social media
a b s t r a c t
Twitter is an Internet social-network and micro-blogging platform with both mass and interpersonal
communication features for sharing 140-character messages, called tweets, with other people, called followers. Hierarchical OLS regression of survey results from 317 Twitter users found that the more months
a person is active on Twitter and the more hours per week the person spends on Twitter, the more the
person gratifies a need for an informal sense of camaraderie, called connection, with other users. Controlling for demographic variables does not diminish this positive relationship. Additionally, frequency of
tweeting and number of @replies, public messages between Twitter users, mediate the relationship
between active Twitter use and gratifying a need for connection. Results are discussed in light of uses
and gratifications theory.
! 2010 Elsevier Ltd. All rights reserved.
1. Introduction
When the social-networking site Twitter started in 2006 (Farhi,
2009), its first users answered the question on Twitters online
interface: What are you doing right now? These responses became
known as updates and later tweets, 140-character messages that
people who opted to follow the user could read online or on their
cell phone or mobile device. As Twitter use grew, some media bloggers argued Twitter was simply a haven for narcissistic bloviating
about inane facts such as what one had for lunch (Ariens, 2009,
February 28; Popkin, 2007, May 8; Sarno, 2009, March 11). Others
argued Twitter was becoming a way to form connections in real
time with thousands of people who shared your interests (Sarno,
2009, March 11) or a way to get to know strangers through the details of their lives (Thompson, 2008, September 5). Researchers began studying Twitter and found that people were using it to give
and receive advice, gather and share information, and meet people
(Johnson & Yang, 2009). People tweeted about a range of topics,
including events of daily life, and linked to news stories (Java, Finin, Song, & Tseng, 2007). In time, Twitter evolved from an online
application where users answered a simple question to a new
economy of info-sharing and connectivity between people (Sarno,
2009, March 11). Research has found that this sharing of everyday
experiences and chitchat online help people establish common
ground and can bring people together through social media (Donath & boyd, 2004; Rheingold, 2000), but this idea has not been
tested on Twitter.
Tel.: +1 315 882 6026.
0747-5632/$ - see front matter ! 2010 Elsevier Ltd. All rights reserved.
doi:10.1016/j.chb.2010.10.023
756
media. In a social media environment such as Twitter, I argue people form social relationships with media actors who are other people on the social network. Taken together, Weibulls (1985) model
of uses and gratification, along with Wenners (1985) understanding of ritualized social relationships, and Cutler and Danowskis
(1980) idea that media gratify process needs form a framework
to relate U&G to this studys premise that habitual Twitter use
can gratify peoples need to connect with other people on Twitter.
1.2. Social networks
Before expanding on the theoretical foundation of this study, it
makes sense to understand the history and meaning of social networks on the Internet. Before the Internet was called the world
wide web in the early 1990s, people formed personal connections
with each other through computer-conferencing systems, such as
the WELL, short for Whole Earth Lectronic Link (Rheingold,
2000). WELL members conversed via computer, shared alliances,
formed bonds, and, in some cases, met in real life. As computer
interactivity became more sophisticated, more robust and easier
to use social networks developed. Social networks are defined as
online environments where people create profiles about themselves and make links to other people on the site, creating a web
of personal connections (boyd & Ellison, 2007; Donath & boyd,
2004). As such, Twitter fits this definition of an online social-networking site.
The first recognizable social network, SixDegrees.com, launched
in 1997, and a rash of sites followed, including Ryze, MySpace, and
then Facebook in 2004 (boyd & Ellison, 2007) and finally Twitter
2 years later. Twitter is seeing more growth than either MySpace
or Facebook, according to figures from Alexa.com, the web-traffic
ranking site2. Those figures show that for June 28, 2010, 6.45% of
global Internet users visited Twitter, 2.52% visited MySpace,
and 33.56% visited Facebook. Twitters percentage of global Internet
visitors for that day was an increase of 25.79% since April 2010,
compared with an increase of 10.04% for Facebook, and a drop of
16.7% for MySpace. While social networks tend to flourish and then
flounder, at least at the moment, Twitter seems to have strong
appeal.
2. Theory
2.1. Connection
Both Murray (1953) and Maslow (1987) defined needs as forces
that push people in a certain direction to gratify those needs. They
both identified a need to affiliate (Murray, 1953) or feel a sense of
belonging (Maslow, 1987) that relate directly to this studys concept of the need to connect with other people on Twitter. The need
for connection with other people examined in this study relates to
the broader idea of face-to-face sense of community (SOC), defined
as a feeling that members have of belonging and being important
to each other (Chavis, Hogge, McMillan, & Wandersman, 1986, p.
11). But it lacks the strength of this community model posited by
McMillan and Chavis (1986). That model offers four dimensions:
Membership in a group, which offers a feeling of emotion safety;
reciprocal influence among members; fulfillment of needs met
through cooperative behavior; and emotional support stemming
from struggles and success of community living (Chiquer & Pretty,
1999). That model was based on offline relationships between people in neighborhoods and included the idea of acceptance, offering
a setting where we can be ourselves and see ourselves mirrored in
the eyes and responses of others (McMillan, 1996, p. 1, 2). The
2
757
(Rubin, 2009b, p. 165). To understand media use through this perspective, we must focus on needs gratified through media use. In
this sense, U&G is a psychological communication perspective because rather than attend to the direct impact of media use (Rubin,
2009b), it focuses on what purposes or functions the media serve
for a body of active receivers (Fisher, 1978, p. 1590). Katz et al.
(1974) posit that U&G explains how people use media to gratify
needs, understand motives for media use, and identify consequences that follow from these needs. As a theoretical framework,
U&G focuses on social and psychological needs, which generate
expectations that lead to different patterns of media use to gratify
these needs (Katz et al., 1974). It is important to note that Internet
communication has in some ways nullified the traditional senderreceiver model, which makes using U&G even more relevant to online media (Ko, 2000). People online can choose what media they
want to use (Singer, 1998) with a simple click of the mouse. They
can both send and receive messages simultaneously through media
such as Twitter. Therefore, active user may be a better term than
active audience when applied to Twitter, although the theoretical
underpinning remains the same.
2.3. How U&G explains gratification of the need to connect
U&G explains how the active audience (or user) would seek out
a computer-mediated medium to gratify a psychological need.
U&G suggests that people can select from many media, so if they
pick Twitter and stick with it, Twitter must be meeting needs in
some way. This study focuses on the gratification of one specific
need, a need to connect with others. Following Weibulls (1985)
structural model of media use, this study highlights individuals
media needs, which are gratified through the choice an individual
makes to pick a medium, such as Twitter. A medium can facilitate
or restrict (Weibull, 1985, p. 134) the possibility a user will gratify
a need through the medium based in part on the amount of time
the individual chooses to spend with the medium.
As a result, I posit that those who spend the most time Twitter
would be most likely to gratify this need to connect with other
people compared with those who are less active. Gratification of
the need to connect with others on Twitter is a process gratification, where the individual receives gratification only or mainly
from being involved in the process of communication behavior,
rather than from message content (Cutler & Danowski, 1980, p.
270). In other words, it is by using Twitter and its functions that
people gratify their need to connect with others. Furthermore,
gratification of the need to connect with others on Twitter fosters
para-social gratification (Wenner, 1985), whereby active Twitters
users form relationships through the process of using the social
network. Bolstering the relationship between U&G and gratification of a need to connect with others is Wenners (1985) contention that media can be a basis for social contact. Therefore, U&G
supports the premise of this research that the people who gratify
a need to connect with other to the greatest extent on Twitter
are those who spend the most time actively using the medium. It
is not the act of using a particular Twitter function such as tweeting and retweeting that has the effect of gratifying a need to connect with other Twitter users. It is the fact that by taking these
actions users are having a form of computer-mediated conversation with other people, so using these functions mediates the relationship between being active on Twitter and gratification of the
need to connect to other Twitter users. Based on this theoretical
framework, this study hypothesizes:
H1. Active Twitter use will be the strongest predictor of a
gratification of a need to connect with other people on Twitter,
mediated by usage of Twitter tools while controlling for age,
gender, race, education, and income.
758
3. Method
3.1. Survey design
A 21-question survey was designed using the free online SurveyGizmo program for use in this study. While online surveys have
been found to have some weaknesses (Kaplowitz, Hadlock, & Levine, 2004; Sheehan, 2001; Thompson, Surface, Martin, & Sanders,
2003), online surveys offer the advantage of reaching people who
regularly use the Internet, a population vital to this study. Additionally, U&G research has found that self-reports are an accurate
way for people to provide data about their media use and communication motives (Rubin, 2009b), so a questionnaire was judged the
best method for this research. Respondents accessed the questionnaire through an online link and first were asked to consent to participate in the study and assert that they are 18 years or older. Then
they answered questions about their use of Twitter, gratification of
their need to connect with others on Twitter, and demographic
variables. Operationalization of variables is explained in detail
below.
3.2. Sampling frame
Twitter lacks a public membership list or a central registry similar to a phone directory. These drawbacks make knowing the full
population impossible, so creating a random sampling frame from
the population is problematic (Andrews, Nonnecke, & Preece,
2003; Couper & Miller, 2008; Kehoe & Pitkow, 1996). In addition,
the number of total people who have Twitter accounts is estimated
at about 18 million (US Twitter Usage, 2009), which is too small a
subset of the total Internet-using population to make a methodology, such as a randomly sampled telephone survey, an adequate
way to amass a large enough sample of Twitter users. To deal with
these issues, a nonprobability sample was obtained using convenience snowball sampling, which is useful for locating members
of a small, scattered target group (Welch, 1975). While this sampling method does not offer generalizability of results, it provides
a way to reach a small group of Twitter users to understand this
burgeoning medium in an exploratory fashion.
3.3. Sampling techniques
To ensure validity of the sample, I aimed to reach as many Twitter users as possible. Links to the questionnaire were repeatedly
tweeted as well as posted on the researchers Facebook page and
media blog, Save the Media3, over the course of 7 days in November
2009. Twitters @reply and direct message functions were employed
to send the survey link to Twitter users who have a lot of followers
and tweet on a variety of subjects. Each person who received the link
was asked to pass it onto other Twitter users. In this way, an attempt
was made to create a varied sample.
3.4. Sample
A total of 437 people submitted on online questionnaire on SurveyGizmo. However, three responses were eliminated from analysis because the respondents indicated their age was younger than
18, which made them outside the scope of Institutional Review
Board approval for this project. The survey was designed so people
who indicated on a screening question that they did not have their
own Twitter account could not answer any other questions. This
lead to removal of 17 respondents who did not have their own
Twitter accounts. Responses from an additional 100 people were
3
Accessed at http://savethemedia.com.
with others on Twitter. Three of these Twitter functions were operationalized by asking respondents to log onto their Twitter profile
pages and record the number of tweets, followers, and following.
Tweets (M = 1472, SD = 2662.116) were the number of up to 140character messages that survey respondents sent to their followers
since joining Twitter. Followers (M = 421.17, SD = 953.18) were defined as the number of people who opt to receive the tweets of a
survey participant. Following (M = 367.11, SD = 875.18) was defined as the number of people a survey respondent follows on
Twitter. The other three Twitter function variables were operationalized by asking responding to estimate how many times in an
average week they perform each of three functions on Twitter: Retweets, @replies, and direct messages. Retweeting (M = 12.98,
SD = 29.50) was defined as repeating another Twitter users message. Sending an @Reply (M = 14.89, SD = 33.61) was defined as
sending a message to another user that is visible to other users. Direct messages (M = 2.98, SD = 7.77) were defined as private messages on Twitter. Square root transformation was used for
followers and following to adjust for moderate skew, and logarithmic transformation was used for the more severely skewed @reply,
retweet, and tweets variables, following the recommendations of
Tabchnick and Fidell (2007). Direct Messages was so severely
skewed that it was dichotomized as sends direct messages
(63.1%) and does not send direct messages (36.9%).
3.7. Control variables
This study sought to isolate the effect of the relationship between the active time on Twitter and gratification of the need to
connect with others on Twitter, so it is beneficial to control for
demographic variables that have been found to be related to Internet use (Kraut et al., 2002; Zhao, 2006). Variables used as controls
were age, education, family income, gender and race.
759
support for the hypothesized contention that use of Twitter functions mediates the focal relationship between active Twitter use
and gratification of the need to connect with other on Twitter.
Results from hierarchical OLS regression confirm these findings.
Collectively, when all the variables were entered, they accounted
for 47.3% of the variance in the dependent variable, gratification
of the need to connect with others on Twitter (R2 = .47, F = 17.98,
p < .001), showing support for H1 (Table 2). In model one, both active months on Twitter (b = .40, p < .001) and hours per week on
Twitter (b = .35, p < .001) show significant positive relationships
with gratification of the need for connection, explaining 34.5% of
the variance (R2 = .35, F = 82.75, p < .001). When Twitter function
variables are added into the equation in model two, hours per
week on Twitter lost significance, and active months (b = .22,
p < .001) became a less important predictor of gratification of the
need for connection. Total tweets became the most important predictor of connection (b = .26, p < .01), followed by average @replies
per week (b = .17, p < .05). Collectively, active months, total tweets,
and @replies explain 46.4% of the variance in gratification of the
need for connection (R2 = .46, F = 33.33, p < .001). In the third model, demographic variables (age, education, family income, gender,
and race) were added, but active months (b = .23, p < .001), total
tweets (b = .25, p < .01), and @replies (b = .17, p < .05) remain the
only statistically significant predictors of gratification of the need
for connection, explaining 47.3% of the variance (R2 = .47,
F = 17.98, p < .001). An incremental F test (F = 5.6, p < .05) comparing the variance explained in model one with the variance explained in model three shows that adding the Twitter usage
variables significantly increases the amount of variance explained
in gratification of the need to connect. This suggests that active
months on Twitter, total tweets, and @replies predict whether people will gratify a need to connect with others on Twitter, and that
this relationship does not diminish once demographic control variables are added, showing partial support for H1.
4. Results
H1 predicted that people who seek out Twitter most actively
would gratify a need to connect with others on Twitter to a greater
extent than other users, mediated by use of Twitter functions,
while controlling for demographic variables. First bivariate relationships were assessed using Pearsons r correlation coefficients.
Results show a moderate positive relationship between active
Twitter use (active months, r = .48, p < .01; hours per week,
r = .44, p < .01) and gratification of the need to connect to others
on Twitter, offering support for the hypothesized focal relationship
(Table 1). Use of Twitter functions also positively correlates with
gratification of this need for connection, with frequency of tweeting showing the strongest relationship (r = .63, p < .01). This shows
Table 1
Pearsons r correlation, coefficients, N = 317.
Gratification of need to
connect to others on Twittera
Twitter functions
Tweets (log)
@Replies (log)
Retweets (log)
Followers (SR)
Following (SR)
.63**
.56**
.52**
.42**
.40**
.48**
.44**
5. Discussion
The U&G approach has been found to be a useful framework for
Internet research (Bumgarner, 2007; Chung & Kim, 2008; Hollenbaugh, 2010; Johnson & Yang, 2009; Joinson, 2008; Kaye, 2005; Ko,
2000; Ko et al., 2005; LaRose & Eastin, 2004; LaRose et al., 2001;
Raacke & Bonds-Raacke, 2008; Wu et al., 2010). U&G has been used
more frequently in recent years to examine needs gratified through
use of online applications, such as social media.
The interpersonal aspect of a social media such as Twitter
makes the U&G approach particularly suitable because U&G focuses on peoples psychological and social needs, along with how
a particular medium can gratify needs and motives to communicate (Rubin, 2009b). It holds that multiple media compete for
users attention, and that active users select the medium that
meets their needs (Tan, 1985). The core of the U&G approach is that
it asks what people do with media, not what the media does to
people (Swanson, 1979). This aspect of U&G is particularly salient
for Twitter use because it explains how people first select this
medium and then use it to meet their psychological or social needs.
Furthermore, this study tested the U&G principle that users can
gratify their needs through the very process (Cutler & Danowski,
1980) of using a medium, regardless of content. This gratification
is a para-social gratification (Wenner, 1985) because it offers the
opportunity to foster relationships between users.
The main goal of this study was to examine how active users of
the social network Twitter gratify a need for connection with other
Twitter users. This connection is an informal camaraderie that derives from Maslows (1987) need to belong and Murrays (1953)
need to affiliate. This type of connection is explained by Granovet-
760
Table 2
Hierarchical OLS regression analysis of time on Twitter, Twitter usage, and demographic variables on the gratification of the need to connect on Twitter index, N = 317.
Variables
Model 1
b
0.111
(0.01)
0.40***
(0.05)
***
b
0.40
0.35
Followers (log)
People followed (log)
b
Model 2
b
0.06
(0.02)
0.10
(0.06)
0.09**
(0.03)
0.06
(0.04)
0.09*
(0.04)
0.03
(0.03)
!0.003
(0.003)
0.002
(0.003)
***
Gender
Racec
Age
Education
d
Income
Middle
High
Missing
Intercept
F value
R2
Adj. R2
***
!1.95
82.75***
0.35
0.34
***
!2.05
33.33***
0.46
0.45
Model 3
b
b
0.22
0.09
0.26
0.11
0.17
0.05
!0.13
0.10
0.06
(0.02)
0.12
(0.06)
0.09**
(0.03)
0.06
(0.04)
0.09*
(0.04)
0.03
(0.03)
!0.002
(0.003)
0.002
(0.003)
0.008
(0.03)
!0.02
(0.03)
!0.001
(0.001)
0.005
(0.005)
***
0.00
(0.03)
0.03
(0.03)
!0.09
(0.07)
!2.09***
17.98***
0.47
0.45
b
0.23
0.10
0.25
0.11
0.17
0.05
!0.11
0.09
0.01
!0.03
!0.04
0.04
0.00
0.04
!0.06
Notes Standard errors are shown in parentheses. OLS = ordinary least squares, log = logarithmically transformed variable, SR = square root transformed variable.
a
Sends direct messages = 1.
b
Female = 1.
c
White = 1.
d
The reference group is low income, up to $60,000.
*
p < .05.
**
p < .01.
***
p < .001.
5.1. Implications
These findings confirm earlier research that found that people
who are active on social networks, such as Facebook are more
likely to feel connected (Ellison, Steinfeld, & Lampe, 2007; Steinfeld
et al., 2008; Valenzuela, Park, & Kee, 2009.) This study found evidence of the we-ness that Cooks et al. (2002) used to describe
the connection women found on Oprah Winfreys online community O Place, the distant relations Littau (2009) found online,
and the connection that Hampton and Wellman (2003) found in
online discussion groups. Additionally, these findings offer supports for the idea that Twitter is not just virtual noise of people
talking at each other, as some critics contend, but that it is a medium that people actively seek out to gratify a need to connect with
others. This supports the idea that U&G is a suitable approach for
study of online social networks, and paves the way for more research of this kind. It also begins to answer Katz et al. (1974) early
call to link the gratification of specific human needs with particular
media use. Clearly, this study shows that people who actively seek
out Twitter are doing so out of a basic human need to connect with
others that they can then gratify by using this computer medium.
These findings reinforce that communication behavior is goaldirected and purposeful with the active user at the core, as U&G
proposes. They also emphasize that an active audience selecting
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