Download as pdf or txt
Download as pdf or txt
You are on page 1of 29

RAIDER HANDBOOK

USSACP TC 1-1

"Raider's Lead the Way"

MARCH 2006

1. Introduction: The Raider Proficiency contains tasks from almost all the other proficiencies. It
is the most difficult to achieve. To become an USSACP Raider, the cadet must know, do and
lead. To qualify for the Raider tab the cadet must properly demonstrate the 16 core Raider tasks,
then complete the CADTEP as a recon patrol leader with an 80% proficiency. Raider's must
perform critical leadership, planning and problem solving functions in the field under stressful
conditions.
2. Testing: Testing is conducted by cadet program staff (commandant, SMA, MA) or qualified
cadet Raider's, in 2 formats. Individual task testing is conducted, then the cadet must pass a
graded final exam, by leading an exercise. The exercise will be graded by 2 qualified staff
members. If both concur on an 80% pass rate, then the cadet qualifies as a Raider and is
awarded their beret, flash and tab.
3. Task Testing: Cadets are required to be able to perform the following 16 tasks:
301-348-1050
113-571-1022
113-573-8006
051-191-1501
071-326-0511
071-331-0801
071-331-0804
071-331-0815
071-326-0513
191-377-5250
071-326-0600
071-326-0501
071-326-0515
071-329-1019
071-329-1006
071-329-1002

Report Info of Potential Intel Value


Perform Voice Communications
Use an Automated SOI
Perform Individual Camoflage
React to Flares
Challenge Persons Entering Area
Perform Surviellance without use of Electronic Devices
Practice Noise, Light and Litter Discipline
Select Temporary Fighting Position
Handle Enemy Pesonnel and Equipment
Use and React to Hand and Arm Signals
Move as a Member of a Fire Team
Select a Movement Route using a Map
Use a Map Overlay
Navigate on Ground Dismounted
Determine Grid Coordinate on Map

3a. Task 301-348-1050 Report Information of Potential Intelligence Value


Cadets must accurately report on information they have gathered in the field which can aid
friendly command and itelligence personnel. Use the key word SALUTE to format your report
and aid you in remembering all necessary information:
SALUTE-

Size-- What size is the enemy group you are observing. How many persons, and what
level unit (squad, platoon, etc).
Activity-- What exactly is the enemy group you are observing doing (building/repairing
roads or bridges, preparing an ambush, helping the local populace, etc..)
Location-- What is the exact location of the enemy force, provide map coordinates,
longitude/latitude, distance and direction from a land mark.
Uniform/Unit-- How are they dressed, are they neat and clean or dirty and bedraggled,
are they wearing any distinguishing patches or insignia.
Time-- What is time and date you observed the enemy activity.
Equipment-- How is the enemy equiped, what type of weapons, personal gear,
communications equipment, maps, vehicles, do they have. Is their equipment well
maintained or old and in poor shape.

The Cadet must be able to quote in order what each letter in SALUTE stands for. Cadet must
make an accurate SALUTE report.

3b. 113-571-1022 Task Perform Voice Communications


Tactical radio communications are an important means of directing a force in the field. Given a
radio, call signs for the Cadet and the Net Control Station (NCS), the Cadet must be able to
communicate using appropriate call and answer, prowords and phonetic alphabet.
Call and Answer: Before communicating on an active tactical radio net, listen to ensure there is
no traffic in progress. When you are sure the net is clear, call the desired station using
appropriate call and answer:
"W3T99 This is J9F72, over"
Call the other stations callsign first, then identify your station using the proword "this is" and the
proword "over" to indicate you are finished transmitting and expect reply.
"J9F72 This is W3T99, over"
Called station answers in same format. Normally, the station that initiates the call would be the
station that ends the call using the proword "out" in place of "over". All letters should be
transmitted using the phonetic alphabet:
A
B
C
D
E
F
G
H
I
J

Alpha
Bravo
Charlie
Delta
Echo
Foxtrot
Golf
Hotel
India
Juliet

K
L
M
N
O
P
Q
R
S
T

Kilo
Lima
Mike
November
Oscar
Papa
Quebec
Romeo
Sierra
Tango

U
V
W
X
Y
Z

Uniform
Victor
Wiskey
X-ray
Yankee
Zulu

"Juliet nine foxtrot seven two" is the proper way to send the above call sign. On closed nets
callsigns may be abrieviated with permission of the NCS. The abbrieviated callsign is Foxtrot
seven two "F72".

Prowords are words used for brevity and efficiency when speaking on the radio. Use the
following Radio Prowords:

TACTICAL RADIO PRO-WORDS


Affirmative
All-After
All-Before
Authenticate
Authentication Is
Break
Correct
Correction
I Authenicate
I Say Again
I Set
I Send
I Spell
I Verify
Message
More To Follow
Negative
Out
Over
Priority
Read Back
Relay (To)
Repeat
Roger
Routine
Say Again
Silence
Silence Lifted
This Is
To
Three Letter Groups
Unknown Station
Verify
Wait
Waitout
Wilco
Word After
Word Before
Words Twice

Yes
Referencing a portion of a transmission before a given phrase
Referencing a portion of a transmission after a given phrase
Request correct code response from SOI to prove operator is genuine
Provide correct code response from SOI to prove operator is genuine
A seperation of text within a message
Your information or verify is correct
Correct wrong information that was provided previously
Provide correct code response from SOI to prove operator is genuine
Repeating transmission
I will send you Encoded information from this line on the SOI
This is the encoded information for the line identified by (I Set)
Spell item phonetically
Verify transmission usually key words or word
I am transmitting message
Will pause and then continue message
No
Finished with traffic and expect no response
Finished with traffic and waiting for reply
Precedence indicating important traffic
Read bak message transmitted
Transmit message to another station
Refire last fire mission or airstrike
I understand
Precedence indicating lower urgency but still imprtant
Ask station to repeat their transmission
Quit transmitting until NCS give permission to resume
Permission to resume transmission
I dentification of calling station
Identifying stations on a net to receive message traffic
I will send you an encoded message in 3 letter groups
Contact station without knowledge of call sign
Request verification of message receipt
Wait until I recontact you, but I still control net for other messages
Wait until I recontact you, but net is free until I recontact you
Will Comply
Repeat Word after:
Repeat Word before:
Will say each word in transmission twice for clarity when transmission
conditions are not satisfactory

Do not send intelligence sensitive information in the clear. Do not use proper names in the clear,
except in an emergency during training. When you talk on the radio, always assume the enemy
is monitoring.
Cadet must be able to transmit information on a radio using appropriate call, answer, prowords
and phonetic alphabet.

3c. Task 113-573-8006 Use an Automated SOI


Cadets using non-secure radio equipment must have a method to determine daily callsigns,
challenge and password, manual encryption and authentication capability. For this purpose,
cadets use perishible a code book called an SOI (signal operating instructions).
Call signs, Frequencies, and challenge and password are obtained from the units BN Extract for
the time period specified. See the sample BN Extract below:
(GTA-PROTECTIVE MARKING)
TIME PERIOD 01
1-CDT BN EXTRACT
1-CDT BN
HHC 1-CDT BN R1L
A/1-CDT BN
1/A/1-CDT
2/A/1-CDT
3/A/1-CDT
B/1-CDT BN
1/B/1-CDT
2/B/1-CDT
3/B/1-CDT
C/1-CDT BN
1/C/1-CDT
2/C/1-CDT
3/C/1-CDT
1 CDT BN ALT 1
1 CDT BN ALT 2
COMMANDANT
MEDEVAC

Z6Z

Q3V
I8C
W1J
C4K
I3B
S6Y
L0B
U4P
Y6M
V3X
Z4N
Q6C

X8A
W5X

8C

57.85 CMD COMMANDER 37


49.65 A/L XO
26
S1
59
36.05 CMD S2
65
51.40
S3
89
50.20
S4
45
51.20
MEDIC
95
65.60 CMD NCS/TOC/CP 08
56.65
PLT LDR
44
51.10
PLT SGT
98
49.90
SQD 1
63
47.40 CMD SQD 2
51
37.25
SQD 3
77
33.50
CSM/1SG
40
OFF ASST
H
74.20
ENL ASST
O
32.25
RTO
F
SIGN
HITS
C/SIGN YEAR

1-CDT BN EXTRACT

8C

The time period is specified on the line above the Unit Extract title and is in a box. In this case
the time period is 01. Normally in an SOI there would be 10 time periods, so time period 01would
be used for the 1st, 11th, 21st or 31st of the month. In actual operations, the operator would
receive a new set every 10 days. To determine call sign, you have to determine what unit you
are in.
The A Co Commander appears on the SOI:

A/1-CDT BN

Q3V 36.05 CMD

This means A Co, 1st Cadet Battalion, the Company call sign is Q3V, the frequency is 36.05mz
and this is the company command frequency. To complete the call sign, the company
commander uses the COMMANDER suffix allong the right side of the extract: 37. So, the
complete call sign is Q3V37 or Quebec three Victor three seven.
The callenge and password show at the bottom right of the Extract, so for time period 01 the
challenge or sign is HITS, the password or C/SIGN (countersign) is YEAR. The SOI time period
changes at 00:01hrs GMT or Zulu Time, which is 0600hrs CST or 0500hrs CDT.
The authentication/encryption table is the KTC 1400D. Once again it is important that you verify
you are on the correct time period. The time period is illustrated in the same manner as on the
Unit Extract. All suspicious radio transmissions should be authenticated. When an authentication
is requested by the calling station you will hear:
"W3T99 This is J9F72, over" CALL
"J9F72 this is W3T99, over"
ANSWER
"W3T99 this is J9F72, Authenticate J B, over" AUTHENTICATION REQUEST
"J9F72 this W3T99, I Authenticate W, over"
AUTHENTICATION

Looking at the table, the request was Authenticate Juliet Bravo, using the letters on the left edge
of the table, go to line Juliet, then on Line Juliet find the letter Bravo, the correct authentication is
the letter immediately below B, which is Whiskey.
(GTA-PROTECTIVE MARKING)
SET 01
PERIOD 01
KTC 1400 D
ABC
0

DEF
1

GHJ
2

KL
3

MN
4

PQR
5

ST
6

UV
7

WX
8

YZ
9

UV
7

WX
8

YZ
9

UV
7

WX
8

YZ
9

UV
7

WX
8

YZ
9

A CVBG YIM SHE TU JL ODQ KN PX RF AW


B SEDL AFT WJG NR XB UHP MV YI KO QC
C DGVK ASM RUY JQ HT BPN CL EX IF OW
D EPQW GTR HJK YS IF UBC DX MN OL AV
E EUOM PXD SQG TA NF WHJ VR BI CK LY
F LESV JWX HOR YF QC ATU BP MN DG KI
ABC
0

DEF
1

GHJ
2

KL
3

MN
4

PQR
5

ST
6

G IMKY QOC PAU WH LX FSD RB VN EG JT


H MYNJ RDH OBA WP CI ETG SQ UF KV XL
I SWLN VJM HXB KO UA RYD TE FI PQ CG
J BJYM GFP LIT KC SR DOV XE UA QH NW
K WAHY CUR KMQ XO TS EIG JP FN BL DV
L VKLY BQA FEX HR JN CUS DM GT PI WO
ABC
0

DEF
1

GHJ
2

KL
3

MN
4

PQR
5

ST
6

M BQMO NTI XSG CL WY AHV JU FR ED KP


N UNYT GOV EAS PJ QL DHX FW CI MR KB
O BSFP MKT QWL IJ UO HCR VD GX AE NY
P EYHX OID VMN AC FU KPS TB WG RL JQ
Q EBLA SQU POV IW GN CJX YD RF TM HK
R PXVN KLS WCD YO FB REI UM TJ AH QG
ABC
0

S
T
U
V
W
X
Y

DEF
1

GHJ
2

KL
3

MN
4

PQR
5

ST
6

MTXO JGD FPH VU QR LKS CY EA BW IN


MYRL NEP WSC HX IF BDJ KQ OG TA VU
UWXG CQR OMT YB HP VES FJ LN AD KI
RILN HVB WGD PE MS ATQ CK XU YO JF
LEGX SWY MNR DC KF VUH JO TB QI AP
WTOD SRF VEQ LU GK HNA YJ PX BC MI
OHXL SJI QNK GC YF TUD WE RA BV PM

The above table can also be used to encrypt light message such as transmiting grid coordinates.
Notice that each letter on each line is directly below a small index letter and entire groups below a
small index number. The first letter in each row is the only exception, there is not an index letter
above the first column. To inform someone you are sending encrypted data and to provide them
the cypher key:
"W3T99 This is J9F72, over"
"J9F72 this is W3T99, over"
W3T99 this is J9F72, I Set J B, over"
"W3T99 this is J9F72, I Send K R D F X

CALL
ANSWER
SET ENCRYPTION
L, over"

Once again, similar to authenticating, J B sets the encryption, however, instead of using the letter
under B, use the letter to the right of B. This sets the decryption line. In this case J is the
decryption line. Assuming the message is completely numeric, on line Juliet, K is directly below
the small index number 3 or the index letter K. Its very important that you do not attempt to use
the letter on the line directly above the letter, use the small index letters above the group.
Cadet must be able to encode and decode a set of grid coordinates, authenticate a message, and
find current communication call signs, frequencies and challenge and password.

3d. Task 051-191-1501 Perform Individual Camoflage


Cadets should camoflage themselves to avoid visual detection by the enemy. Identify critical
camoflage considerations incorporating the following:
a. Movement: Avoid movement, when movement cannot be avoided, move slowly and smoothly.
b. Shape: Use artificial materials to break up shapes, outlines and equipment. Stay in shadows.
Disguise or distort that shape of your body/equipment using arificial/natural materials.
c. Light Reflection: Cover or remove the following items to eliminate light reflection:
1. Mess kits, 2. Mirrors, 3. eye glasses, 4. watch crystals, 5. plastic map cases, 6. dust goggles
7. worn on top of helmets, 8. red filtered flashlights.
Color blend all camoflage with the surroundings, or at a minimum ensure colors do not contrast
with background. When moving from one area to another change camoflage as required.
Exposed skin reflects light. Cover your skin oils even if you have very dark skin with camo
paints/stick. Paint sticks cover these oils and blend with the background. Do not use oils to
soften cammo stick, this defeats the purpose and makes skin shiny.
Paint high shiny areas with dark colors (cheeks, forehead, chin, nose). Paint shadowed areas
with light colors (eye sockets, over upper lip under nose, under chin). Paint in buddy teams to
avoid leaving gaps. Use an irregular paatern on all exposed skin (face, ears, neck, back of
hands).
Roll sleeves down, do not starch BDU, and replace excessively faded uniforms. Attach leaves,
grass to hat/helmet to break up outline and blend into background, be careful not over camoflage.
Attach leaves and grass to LCE also. Remove or secure items that rattle of make noise when
you move. Cover or remove shiny objects.
Cadet should be able to properly camoflage themselves.
3e. Task 071-326-0511 React to Flares
Cadets must react to flares to prevent enemy forces detecting them at night. Because aerial
flares provide a different type of illumination than ground flares, and therefore the reaction to each
is different.
React to Ground Flares: When heard or see flare start to illuminate, shut your firing eye to
maintain night vision in that eye, run out of illumintes area, take cover in darkness facing
illumniated area. Do not open firing eye until flare is extinguished.
React to Aerial Flares: When heard or see flare start to illuminate, shut your firing eye to maintain
night vision in that eye, drop to the ground and don't move. Do not move or open your firing eye
until the flare has dropped.
Cadet reacts properly to both types of flares.

3f. Task 071-331-0801 Challenge Persons Entering Area


Cadets on guard or in security positions (ORP, defensive line, PL/OP, etc) can not assume a
person or group of people entering their area are authorized to do so. Historically, enemy forces
have disguised themselves as friendlys with the intent to infiltrate our lines. The cadet on post
will use proper challenge and password (sign and countersign) to allow persons to pass.
Guard:
Approaching Cadet:
Guard:
Guard:
Guard:
Approaching Cadet:

"Halt, who is there"


"Pvt Snuffy"
"Advance to be recognized"
"Halt" When reasonably close
"Apple" Whispered so only challenged persona can hear
"Kite"
Whispered so only Guard can hear

If the challenged person does not give the correct response, Guard should keep them covered,
make them lie prone after dis-arming, and call for assistance.
Cadet correctly applies challenge and password.
3g. Task 071-331-0804 Perform Surviellance without use of Electronic Devices
Conduct a Visual Search in Daylight: Make a fast overall search of the observed area, starting
immediately in front of your position to the extent of your visual range. Then scanning right to left
or left to right scan back in 50 meter intervals. Pay close attention to suspicious areas. Identify
improperly camoflaged personnel, equipment and vehicles by looking for:
a.
b.
c.
d.
e.
f.

Camoflage that does no match the background


Dead Foliage
Outlines that should be obscured
Bright colors or reflections that should be subdued
Tracks, footpaths, litter, and piles of dirt
Over clearing of fields of fire or observation

Conduct a Visual Search at Night: Accustom your eyes to darkness before operations begin by
doing one of the following:
1. Stay is a secure darkened area for 30min
2. Stay in a red lighted area for 20min, followed by darkened are for 10min.
3. Wear red goggles for 20min followed by 10min in darkness
Scan search areas at night by moving your eyes is short, quick, irregular movements. Use off
center vision to look at specific objects by looking about 6-10 degrees either side or above, below
object. Preserve night vision by, closing both eyes when exposed to white light, close firing eye
and observe with non-firing eye only, when observation must be maintained.
Cadet should be able to find all of the hidden items on test range.

3h. Task 071-331-0815 Practice Noise, Light and Litter Discipline


Cadets must use the principles of self discipline in the field to prevent giving the enemy real time
information on their unit's movement and activities.
Noise: Noisy units can provi de the enemy with your approximate location and your approximate
unit size. Stay quiet anddon't play when on tactical movements or in a tactical position. When
moving make sure you have quieted your gear. Jumping up and down after you have prepared
your gear is a good test for noise. Watch where you walk, try to avoid walking on areas where
you may make a lot of noise such as pile of dry leaves.
Light: Light can be seen from long distances. Do not use light, unless you are covered by a
poncho, then use only red light to avoid night blindness.
Litter: Take everything with you, and bring everything back. Leaving litter behind can tell the
enemy a lot about your force. Un-opened food items indicate a well fed force that can afford to
through away food. Lots of trash indicates a poor disciplined force. The amount of trash, and the
location of trash can indicate how many people are in your unit.
Cadet understands and can apply the principles of Noise, Light and Litter Discipline.
3i. Task 071-326-0513 Select Temporary Fighting Position
Cadets must be able to select a temproary fighting position when in overwatch or at the halt. A
good temprorary fighting position will provide the cadet with both cover and concealment.
Cover: Cover provides the cadet aduquate protection from enemy fire (such as rocks, tree
trunks, ditch, etc)
Concealment: Concealment provides the cadet a location that prevents the enemy from locating
him (bushes, tall grass, trees, etc).
Choose a position that:
1. Provided good cover & concealment.
2. That allows you to see without exposing more than a small protion of your head and body.
3. Allows you to stay low when observing and firing.
4. With a background that does not silhouette you against the surrounding environment.
5. Follow your leaders directions after locating a temporary position. You may have to move
either to cover a sector or to obtain a better position.
The cadet must select a good temporary fighting position that meets all of the above criteria.

3j. Task 191-377-5250 Handle Enemy Pesonnel and Equipment


When cadets capture enemy equipment and personnel, there is a process to ensure that the laws
of land warfare are followed, but preserves valuable intelligence information. Enemy personnel
and equipment should be thoroughly searched, removing anything of intel value, returning
anything the capture cadet requirs for personal protection. The POW should be tagged with Time,
Date, Location, Circumstances of capture. Follow the 5 S's to correctly process POW's (prisoner
of war):
SEARCH:

Search the prisoner immediately after capture to avoid allowing the prisoner to
discard items of intel value, then tag the prisoner after searching.

SILENCE:

Keep prisoners silent so they cannot distract guard or coordinate escape.

SEPARATE:

Separate officers and NCO's and junior enlisted into separate groups to prevent
leaders from providing direction to junior personnel.

SPEED:

Speed Prisoners to your Battalion S-2 for processing.

SAFEGUARD: In accordance with the laws of land warfare, protect your prisoners from all
hazards
Cadet must know 5 S's in correct order and what is expected in each case.
3k. Task 171-136-0600 ARM AND HAND SIGNALS While Dismounted
You must know and be able to use these basic arm and hand signals. (FM 21-60-2, Arm and
Hand Signals)

A. ATTENTION. Extend arm side ways, slightly above horizontal, palm


outwards; wave arm to and from the head several times.

B. I DO NOT UNDERSTAND. Face source of the signal you do not


understand. Raise both arms sideways to horizontal. Bend both arms at
elbows and place both hands across your face, palms outward.

C. I UNDERSTAND or ACKNOWLEDGE your message. Hold right hand in


fist at neck height, with thumb extended .
D. DISREGARD PREVIOUS COMMAND or AS YOU WERE. Face
individual being signaled; raise both arms and cross them overhead.

E. I AM READY, or ARE YOU READY? Extend arms toward person being


signaled; then raise your arms slightly above the horizontal, palm outward.

F. PREPARE TO MOVE OUT. Simulate cranking of engines by rotating


fist in a circle at waist level.
G. ADVANCE or MOVE OUT. Face direction of movement, extend
arm to the rear, swing arm overhead and forward in the desired
direction of movement.

H. FOLLOW ME. Face desired direction of movement; hold arm extended to rear; then swing it
overhead and forward in a sweeping movement until it is horizontal, palm down.

I. INCREASE SPEED or DOUBLE TIME or RUSH. Raise hand to


shoulder, fist closed; thrust fist upward to full extent of arm and back down rapidly.

J. HALT or STOP. Raise hand upward to full extent of arm, palm


outward.

K. OPEN UP marching column into a LINE ABREAST. Point


hands together overhead, swing hands slowly down to a horizontal position.

L. CLOSE UP a line abreast into a COLUMN of march. Hands


held open and horizontal to left and right, raise them slowly together to position overhead.

M. ASSEMBLE or RALLY. Raise the arm vertically overhead, palm to


the front, and wave the arm in a large circle.

N. Form a LINE ABREAST.

O. Form a WEDGE formation.

P. Form a V formation.

Q. Form an ECHELON RIGHT (LEFT).

Cadet must know the hand and arm signal for Halt, Double Time, Move Out, Wedge Formation,
Rally, Line Formation, Attention.
3l. Task 071-326-0501 Move as a Member of a Fire Team
In active military units a fire team contains 4-5 members. There are normally 2 fire teams to a
squad. The team leader is led by a fire team leader. The fire team leader will designate the
formation to move in, this will normally be a wedge, column or line abreast formation. There are
also modified wedge formations, echelon and V or inverted wedge formations.
A unit moves in the formation that provides for greatest command and control, least risk from
enemy action. Cadets need to spread out, when visibility between team members is good then
intervals should be at least 25 meters (75 feet). An example of this would be moving through a
grassy field.
When visibility is lower, then interval decreases. When moving through dense woods, interval
may decrease to as little as 5 meters, or at night to 1 meter. The fire team member should
automattically adjust their interval based on visibility.
Movement Techniques: Units move using 3 techniques.
Traveling: used when probability of enemy contact is not probably, and time is of the essence.
The unit will use a column or modified wedge, entire unit moves together.
Traveling Overwatch: used when probability of enemy contact is unlikely. Unit will move in
conjuntion with another unit. One unit moves in front, the other units moves behind covering the
lead team.
Bounding Overwatch: used when enemy contact is likely. Like traveling overwatch, except
overwatch unit covers from a covered and concealed position. When the lead team reaches a
bound point, the rear team bounds through the front team, the unit swtch rolls.
Cadet must be able to form a wedge, line and column and then transition between formations.
Must be able to determine proper interval while moving through various terrain. Must understand
the different movement techniques and when they apply.

TL
MG
GL
AG
RS
Wedge Formation
TL

MG
GL
AG
RS
Modified Wedge

AG

MG

TL

GL

Line Abreast

TL

MG

GL

AG

RS
Column Formation

RS

3m.Task 071-326-0515 Select a Movement Route using a Map


See your SMA/MA for this information.
3n. Task 071-329-1019 Use a Map Overlay
See your SMA/MA for more information on this task.
MILITARY SYMBOLS: Military symbols usually consist of basic and inter-service symbol, the unit
size, the unit or installation role indicator, equipment indicator, aviation symbol and location, and
the content of the fields surrounding the basic symbol. Geometric figures form the basic symbol
used to represent units, installations and activities. Rectangle= a unit; Flag= a HQ; Circle= a
logistical, medical, or administrative unit or depot. More information concerning symbols will be
found in FM 101-5-1, Operational Terms and Graphics. Some typical unit symbols seen on a
map:

3o. Task 071-329-1006 Navigate on Ground Dismounted


See your SMA/MA for more information on this task.
FINDING YOUR LOCATION BY TERRAIN ASSOCIATION:
a. Determine the type of terrain feature upon which you are located.
b. Determine what types of terrain features surround your location.
c. Orient your map by finding the group of terrain features on it.
d. Determine the 4 cardinal directions (North, South, East, and West).
e. Determine your location.
Elevation and contour lines: The brown lines on your map are called CONTOUR LINES. Each
line shows the height above sea level and is constant along its length. Contour lines never cross
one another. Tick marks on lines always point down-slope. Printed at the bottom of your map is
CONTOUR INTERVAL, which is the difference in height elevation between one brown line and
the one next to it). The distance is usually 20 feet. Every fifth line is printed heavier than the rest
and has a number that gives the elevation of that line in feet. Find your position between the
heavy brown contour lines and simply read the value, adding the lines as you close in on your
position. GTA-5-2-13 has some good examples -- study them.

Determine the elevation of a point by using a map.


a. Determine the contour interval for your map.
b. Determine the elevation of your location to within half the value of the contour interval.
Terrain features. Be able to identify the key terrain features -- hills, valleys, saddles, depressions,
cliffs and ridges as shown by contour lines on your map. Examples are shown in GTA-5-2-13.

3p. Task 071-3260503 Move Over,


Through or Around
Obstacles

3p. Task 071-329-1002 Determine Grid Coordinate on Map


1. A military map can help you spot your location accurately. The map has vertical lines (top to
bottom) and horizontal lines (left to right). These lines form small squares 1,000 meters on each
side, called grid squares.
2. The lines that form grid squares are numbered along the outside edge of the map picture. No
two grid squares have the same number.
3. The precision of a point location is shown by the number of digits in the coordinates; the more
digits, the more precise the location. For example: 1996A 1,000-meter grid square. 192961
To the nearest 100 meters.
1.
Look at figure C-11. Your address is grid square 1181. To determine your address, start
from the left and read right until you come to 11, the first half of your address. Then read up to 81,
the other half. Your address is somewhere in grid square 1181.

2.
Determine your address to the nearest 100 meters. Grid square 1181 gives your general
neighborhood, but there is a lot of ground inside that grid square. To make your address more
accurate, just add another number to the first half and another number to the other half so your
address has six numbers instead of four.

a.
To get these extra numbers, suppose that each grid square has 10 lines
inside it running north and south, and another 10 running east and west. This
makes 100 smaller squares. You can estimate where these imaginary lines are
(figure C-12).

Figure C-12. Grid square 1181 divided


b.
Suppose you are halfway between grid line 11 and grid
line 12. Then the next number is 5 and the first half of your
address is 115. Now suppose you are also 3/10 of the way
between grid line 81 and grid line 82. Then the second half of your
address is 813. Your address would be 115813 (figure C-12). (If
you are exactly on line 81, the second half would be 810.)
3.
Use a coordinate scale. The most accurate way to determine the
coordinates of a point on a map is to use a coordinate scale. You do not have to
use imaginary lines because you can come up with the exact coordinates. This
scale is on the coordinate scale and protractor (GTA 05-02-012) (figure C-13) or
the plotting scale (figure C-14). Both of these devices include two coordinate
scales, 1:25,000 and 1:50,000 meters. Make sure that when you use either of
these devices, you use the correct scale.

a.
Locate the grid square in which the point is located (for example, point A,
figure C-15) (the point should already be plotted on the map).
b.
The number of the vertical grid line on the left (west) side of the grid
square gives the first and second digits of the coordinate.

c.
The number of the horizontal grid line on the bottom (south) side of the
grid square gives the fourth and fifth digits of the coordinate.
d.
Place a coordinate scale on the bottom horizontal grid line of the grid
square containing point A to determine the third and sixth digits of the coordinate.
e.
Check to see that the zeros of the coordinate scale are in the lower lefthand (southwest) corner of the grid square where point A is located (figure C-15).

Figure C-15. Placement of the coordinate scale


f.
Slide the scale to the right, keeping the bottom of the scale on the bottom grid line until
point A is under the vertical (right-hand) scale (figures C-16 and C-17). To determine the six-digit
coordinate, the 100-meter mark on the bottom scale, which is nearest the vertical grid line, is the
third digit of the number 115. The 100-meter mark on the vertical scale, which is nearest point A,
is the sixth digit of the number 813. Putting these together, you have 115813.

Figure C-17. Aligning the plotting scale

g.
To determine the correct two-letter 100,000-meter-square identifier, look
at the grid reference box in the margin of the map (figure C-18).

Figure C-18. Grid reference box


h.
Place the 100,000-meter-square identifier in front of the coordinate,
GL115813.
Cadet must be able to compute the 6 digit grid coordinate of a location on the ground.
4. Patrolling:
4a. Preparing the Operation:
There are eight major steps to preping a unit for a patrol:
1. Receive the Mission
2. Prepare and Deliver Warning Order
3. Plan the Operation
4. Write the Operations Order (OPORD)
5. Brief the OPORD
6. Conduct Rehearsals
7. Arrange for Logistics and Coordinte with Friendly Forces
8. Conduct Pre-Combat Inspection
4a1. Receive the Mission:
The mission will be deatiled by higher headquarters. The patrol leader will go the the HQ that is
detailing the unit for the operation. At this point an operations order will be given to the patrol
leader. This OPORD us usually very general, and specifies the type of mission, enemy forces
operating in area, friendly forces available, attachments or support available to you. The patrol
leader should take good note and ask questions to clear up any points of confusion.

4a2. Prepare and Deliver Warning Order:


The patrol leader should immediately write a warning order. This is when the Patrol Leader
should decide who will go, and who will fill key leadership slots. The warning order should
include:
1. Mission Type
2. Uniform and Equipment that will be taken
3. Timeline for Operation:
a. Time/Location of Departure
b. Time/Location of Pre-Combat Inspection
c. Time/Location of Rehearsals
d. Provide Time to Prepare, and Designate Incharge for Individual Prep
When the warning order is complete, the patrol leader should deliver the warning order to the
members of the patrol. The unit should then be turned over to the Assistant Patrol Leader, who
will prepare the unit, while the patrol leader plans the operation.
4a3. Plan the Operation:
The Patrol Leader plans the patrol using the information from higher headquarters, and
incorporating the information briefed in the warning order. Start by organizing the unit. A recon
patrol is devided into 3 elements:
1. Command Element: The Patrol Leader, Assistant Patrol Leader, and a Radio/Telephone
Operator (RTO). Responsible for the command and control of the entire operation and
communcations with higher HQ during the operation.
2. Security Element: Element Leader and at least tree element members. Responsible for
navigation to the ORP (objective rally point), clearing danger areas enroute, clearing the ORP,
and then securing the ORP during the recon.
3. Recon Element: Element Leader and three to five team members. Responsible for rear
security of the patrol while moving, and performing the actual recon of the objective.
Next, conduct a map recon, select an ORP. The ORP should near the objective without being
within hearing or sight of the OBJ (objective). Using a map, perform a leader's recon on the
objective. Choose a route to move the patrol from the LD (line of departure) to the ORP. Select
a rally point near the ORP, where the patrol can halt while the Security Element secures the
ORP.
Choose a second and different route back from the ORP. Never return by the same route you left
by. Now develop your overall operations plan, using the information you have developed. When
you have an operations plan, write the OPORD. The OPORD should be in a standard 5
paragragh format:
1. Situation:
a. Enemy
b. Friendly
2. Mission
3. Execution:
a. Concept of the Operation
b. Tasks to Sub-Units
c. Coordinating Instructions
4. Service/Support
5. Command & Signal
a. Chain of Command
b. Organization
c. Callsigns & Frequencies
d. Challenge and Password
See Sample OPORD:

Operations Order
Recon Patrol, 1 Plt, A Co, 1st Cdt Bn USSACP
7 Aug 05
I. Situation:
a. Enemy: Elements of the Wann Brigade are operating to the south of 1st Cadet Bn's position.
It is believed that sapper teams are operating in the area to the immediate south of friendly lines.
Team sizes are thought to vary between team and platoon size.
b. Friendly: 1st Cadet Bn USSACP is securing the area around an abandoned farmhouse
located at VQ12301353. 1st Platoon, A Co. Assembly Area is west of the farmhouse at
VQ12271355. 1st Platoon will conduct operations with a reinforced squad. There are no
attachments, and no support available.
II. Mission:
Elements of 1st & 2nd squads, 1st Platoon, A Co will conduct a recon patrol to detect sapper
activity at or near the man made water feature (pond) located at VQ12721296 with the purpose of
determining the strength, equipment and mission of any enemy sapper team encountered.
III. Execution:
a. Concept of the Operation: Patrol will depart the AA on 7 Aug 05 at 0130Z (2030L), crossing
the SP/LD not later than 0145Z. Patrol will be organized into 3 elements: Security Element,
Command Element, Recon Element. Movement will be in that order. Movement route to the
ORP will be by the overlay. Rally points will be designated enroute. The patrol will report by
radio to the Co CP on crossing PL Blue (creek) and Green (tree line). The ORP is located at
VQ12391294. The security element will move in clear and then occupy the ORP, while the patrol
holds in a concealed position. When ORP is secure, the remainder of the patrol will occupy the
ORP. The patrol will report back to the Co CP that it is at the ORP as being at "check point
Mike". Once set in the ORP, two 3 person recon teams will deploy to the objective south of the
pond at VQ12721296. After recon is complete, the patrol will move via a separate route, see
overlay, back to the SP/LD, arriving NLT 0500Z.
b. Tasks for Sub-Units: Security element is tasked with forward/flank security during halts.
Recon element is tasked with rear/flank security during halts. Security element leader is point
and will identify patrol members at time of re-entry to friendly lines. Security element will clear all
danger areas, Recon element will provide near side security at danger areas. Command element
will provide communication with TOC during operation.
c. Coordinating Instructions: Security element will coordinate with friendlys upon re-entering
lines.
IV. Logistics and Support:
Patrol will travel light, all members will be camouflaged in BDU uniform, each member will carry at
least 1 quart of water. The patrol will carry 3 radios, a map and a compass.
V. Command and Signal:
Challenge: Lincoln
Password: Green
Callsigns:
A Co CO L77
A Co XO L55
Patrol Leader: J44
RTO X
Asst PL:
L99

A Co 1SG

L99

Security Sec
Recon Sec

J90
J23

Chain of Command:
PL CSM Stusse
Asst PL: C/1SG Smith
Recon Sec: C/SSG McPhail
Security Sec: C/Spc Doerr
Situation enemy should cover known enemy activity in your area, and any intelligence known.
Friendly situation should cover parrent unit, who is going on the patrol, any supporting units or
elements.
Mission is just a short but specific explanation of the operation. Where the objective is located,
where your assembly area is located.
Execution, a. concept of the operation details exactly how the mission will be carried out. This is
the guts of the OPORD. It is necessary to be very explicit in this section.
b. Tasks to sub-units, make sure all sub-units understand additional roles that were not stated in
the concept.
c. Coordinating instructions explains how the unit will coordinate with friendly units at the LD, and
the point of return. And any special coordination within the patrol between the elements.
Service and Support will include any special equipment, food required if needed, etc.
Command and Signal will include the chain of command, the patrol organization, callsigns and
frequencies, challenge and password.
The Patrol Leader should use the time up to the OPORD briefing to ready their personal
equipment. The when its time, deliver the OPORD to the members of the patrol. The Patrol
Leader should ensure everyone takes note, and its a good idea to get a brief back from the
element leaders and assistant patrol leader.
When its time to accomplish rehearsals, the patrol leader should make sure that all actions are
rehearsed that are likely. At the minimum rehearse order and method of movement, clearing a
danger area, occupying the ORP.
After rehearsals the patrol leader needs to get all equipment required for the operation, and
coordinate with friendly units departing and returning through friendly lines.
At a reasonable time prior to moving out, the Patrol Leader needs to conduct a pre-combat
inspection. Need to ensure each person has water, all required equipment, that equipment has
been properly silenced, everyone is properly camoflaged.
4b. The Recon Patrol
The purpose of the Recon Patrol is to gather intelligence on the enemy. Recon patrols want to
avoid contact with the enemy at all costs. Therefore, Recon Patrols travel lightly equiped and
armed. There are 3 types of recon patrols:
1. Point Recon: Bridge, Airfield, Building, etc
2. Area or Zone Recon: Specific Area
3. Route Recon: Road, Stream, Ridgeline, etc.
The patrol should attempt to accomplish the following objectives:

1. Maintain accountability of personnel


2. Maintain accountability of equipment
3. Cross LD on time
4. Use appropriate movement techniques
5. Maintain noise, light and litter discipline
6. Communicate with hand and arm signals
7. Occupy ORP
8. Secure ORP while objective is being Reconed
9. Recon Objective
10. Consolidate Recon data
11. Give recon data to everyone on patrol
12. Move back to assembly area using a different route
13. Report patrol findings to HQ
14. Debrief Patrol/AAR

4b1. Maintain Accountability of Personnel: It is the patrol leader's responsibility to keep track of
their patrol members. If you depart with 12 cadets, you should return with 12 cadets. Also, watch
for signs of illness or injury with your cadets. Bottom line, leaders take care of their people. A
good way to keep accountability of people at night is to pass the count.
4b2. Maintain Accountability of Equipment: It is very easy to loose equipment in the field,
especially at night. Take time at the LD, ORP and when you return to verify all sensitive item
(compasses, radios, code books, weapons, etc) and personal equipment accountability.
4b3. Cross the LD on Time: In military operations it is important to be on time. Therefore your
patrol should cross the LD on schedule. In an actual tactical situation, your coordination may
depend on this.
4b4. Use Appropriate Movement Techniques: Use movement formations and techniques that
are suitable for the conditions. At night, only a column may work, but during daylight hours,
wedge formations may be more appropriate for the terrain crossed. Also, depending on how
likely enemy contact is, you may need to move in travelling overwatch or bounding overwatch.
Also, at the halt, deploy security to the front, rear and flanks.
4b5. Maintain Noise, Light and Litter Discipline: Your patrol must be conducted quietly, stay
visually hidden, and leave as little trace of its passing as possible. Noise and light will give away
your position and possibly your intentions.
4b6. Communicate with hand and arm signals. Everyone should mirror the hand and arm signal
given and then carry out its intent. For instance if the point man gives the hand signal for halt,
then each herson down the line should halt and give the hand signal for halt. Communicate
verbally only when necessary and then in wispers directly into the ear of the person you are
talking to.
4b7. Occupy the ORP: The security element should secure the ORP, while the remainder of the
patrol waits in the last RP (rally point) prior to the ORP. The security element should search the
ORP, then occupy the ORP. Once secure and occupied the security element leader should send
an all clear signal to the Patrol Leader to bring the patrol in.
4b8. Secure the ORP: 360' security should be maintained on the ORP from the moment the
ORP is cleared until the the entire patrol departs to return to friendly lines. It is the resposibility of
the security element to secure the ORP and hold it until the recon is complete.
4b9. Recon Objective: Send out small recon teams of 3 cadets each to conduct the recon. The
recon teams should attempt to get at least 2 perspectives of the objective, you may not be able to

see everything from your vantage point. Avoid being seen, if the recon elements are seen the
patrol has failed to achieve its objective.
4b10. Consolidate Recon Data: All the recon teams should inform all patrol members of the
recon data prior to departing the ORP. If the patrol receives casualties returning to the patrol
base, someone can still report the information gathered. Also, different teams may have different
information gathered because they had different perspectives.
4b12. Move Back to Assembly Area Using a Different Route: Move back to the LD by a different
route than the route you moved to the ORP. Remember the operation is not over until you are
safe back inside friendly lines. This is the phase of the operation when people tend to get sloppy.
The patrol leader must keep people focused and sharp.
4b13. Report Patrol Findings to HQ: The patrol leader should report in to HQ/S2 after completing
the patrol. A complete patrol report should be made using report format SALUTE. While the
patrol leader is reporting to HQ, the assistant patrol leader should be doing troop care and getting
the patrol ready for the de-briefing/after action review (AAR).
4b14. The patrol leader should conduct an AAR to debrief the patrol. This should be done before
releasing people for rest when possible. Its important to discuss the patrol's actions while
everyone's memory of what occurred is still fresh in their memory. It is important in the AAR to
discuss the following:
What happened?
What went well?
What did not go well?
What should have have been done in order to improve?

USSACP RAIDER SCORESHEET


Edition 23-Apr-05

Task Number
Grader
301-348-1050
113-571-1022
113-573-8006
051-191-1501
071-326-0511
071-331-0801
071-331-0804
071-331-0815
071-326-0513
191-377-5250
071-326-0600
071-326-0501
071-326-0515
071-329-1019
071-329-1006
071-326-0503

CADTEP R-1

Task Description

Date
Demonstrated

Report Info of Potential Intel Value


Perform Voice Communications
Use an Automated SOI
Perform Individual Camoflage
React to Flares
Challenge Persons Entering Area
Perform Surv w/o Use of Electr
Device
Practice Noise, Light, Litter
Discipline
Select Temporary Fighting Position
Handle Enemy Personnel And Equip
Use and React To Hand and Arm
Signals
Move as a Member of a Fire Team
Select a Movement Route Using a
Map
Use a Map Overlay
Navigate on Ground Dismounted
Move Over, through or Around
Obstac

Completes CADTEP with 80% Pass


Rate

Commandants Signature: ____________________________ Date:


____________
Order Number: __________________
USSACPF 315R

RAIDER CADET TRAINING EVAUATION PROGRAM


Cadet: ____________________________ Mem#: ____________
Date: ___________
TASK DESCRIPTION
GO/NO
R001
Receives Mission
N/A
R001A
Takes Comprehensive Notes
R001B
Asks Questions
R001C
Gives Brief Back on Assigned Mission
R002
Prepares and Delivers Warning Order
N/A
R002a
Mission Type
R002b
Uniform and Equipment Needed
R002c
Time Patrol Leader Will Deliver OPORD
R002d
Time of Pre-Combat Inspection
R002e
Time of Departure
R002f
Delegates Asst Patrol Ldr to Prep Unit
R003
Plans Operation and Writes Patrol Operations Order
N/A
R003a
Selects ORP
R003b
Selects Route to ORP
R003c
Selects Separate Route Returning from ORP
R003d
Determines Organization of Patrol and Chain of
N/A
Command
R003da
Chain Of Command
R003db
Security Element
R003dc
Recon Element(s)
R003dd
RTO
R003de
Point Man
R003df
Compass Man
R003dg
Pace Counter(s)
R003e
Gets Call Signs/Frequencies
R003f
Gets Challenge/Password
R003g
Determines Special Supplies Required
R003h
Plans Operation
N/A
R003ha
Movement Formations
R003hb
Rally Points
R003hc
Action on Crossing Danger Areas
R003hd
Action to Occupy the ORP
R003he
Actions of Recon Team(s) at Objective
R003i
Write Operations Order
R004
Brief Operations Order
R005
Conducts Rehearsals
N/A
R005a
Movement
R005b
Occupying ORP
R005c
Crossing Danger Area

RAIDER CADET TRAINING EVAUATION PROGRAM


CADTEP R-001 (Continued)

TASK
GO/NO
R005d
R006
R006a
R006b
R007
R007a
R007b
R007ba
R007bb
R007c
R007d
R008
R009
R009a
R009b
R009c
R009d
R009e
R009f
R010
R011
R012
R012a
R012b
R013
R013a
R013b
R013c
R013d
R013e
R014
R015
R016
R017

DESCRIPTION
React to Enemy Contact
Obtain Logistical Requirements for Operation
Obtain Supplies
Coordinate With Sentries Departure and Return
Conducts Pre-combat Inspection
Cadets Missing Items Identified
Cadets with Special Duties Have Required Equip
RTO (Radio & SOI)
Compass (compass)
Conducts Re-inspections as Required
Equipment is Quiet
Crosses Line of Departure on Time
Movement to ORP
Correct Formations for Terrain Negotiated
Noise Discipline was Observed
Light Discipline was Observed
Danger Areas were Cleared
Rally Points Were Designated
ORP was Properly Occupied
Recon Team(s) Dispatched
Recon Team(s) Challenged when they Re-enter ORP
Recon Team Leaders Consolidate Data
Data Consolidated into a Single Patrol Report
Data is Deseminated to all Patrol Members
Movement Back to Assembly Area
Different Route than used to get to ORP
Correct Formations for Terrain Negotiated
Noise Discipline was Observed
Danger Areas were Cleared
Rally Points Were Designated
Patrol Crosses Back into Friendly lines using proper
Chall/Pswd
Patrol Leader Gives Patrol Report
Patrol Leader Debriefs Patrol
Patrol Leader Looks after needs of Patrol Members
Number of Go Tasks (48 out of 60 required to Pass)

Evaluator 1: ___________________________________
Evaluator 2: ___________________________________

N/A

N/A
N/A

N/A

N/A

N/A

PATROL LEADERS CARD

5 Para OPORD

Patrol Actions

1. Situation
1. Account for personnel
a. Friendly
2. Account for Equipment
b. Enemy
3. Cross LD on time
2. Mission
4. Use appropriate movement tech.
3. Execution
a. Formation for terrain
a. Concept of operation
b. Clear danger areas
b. Tasks to Sub Units
c. Establish RPs
c. Coordinating Instructions
5. Maintain noise/light discipline
4. Service Support
6. Communicate with hand/arm sigs
5. Command & Signal
7. Occupy ORP
a. Chain of Command
8. Secure ORP while recon teams
b. Organization
9. Recon teams recon OBJ
c. Frequencies callsigns
10. Consolidate recon data
d. Challenge & password
11. Make sure everyone on patrol has
recon data
Patrol Planning
12. Move back to assembly area use
1. Receive Mission
different route
2. Prep & deliver warning order
13. Report to HQ
3. Plan operation
14. Debrief Patrol
4. Write OPORD
5. Brief OPORD
Do you know challenge and password?
6. Conduct Rehearsals
Do you know call signs and Freq?
7. Logistics & Coordination
Does Team have equipment required?
8. Conduct Pre-Combat Inspection
Do individuals have equipment required?
----------------------------------------------------------------------------------Glossarg
Report Enemy Intelligence Info
LD Line of departure
S - Size
AA Assembly area
A - Activity
ORP Objective Rally point
L - Location
RP Rally point
U - Unit/Uniform
OBJ Objective
T - Time/Date
AO Area of operation
E - Equipment
SITREP Radio situation report
LOGREP Radio logistics report
Warning Order
PL Phase line
CP Check Point
1. Mission Type
TRP Target reference point
2. Uniform/Equipment required
LP/OP Listening/observation post
3. Timeline
a. departure time/location
Troop Care
b. inspection time/location
c. rehearsal time/location
1. Hydration
d. Prep time & supervision
a. do canteens have water
b. are they drinking enough
2. Hygiene
Prisoners
a. Clean hands before eat
b. Clean hands after restroom
1. Search
c. Brush teeth in morning
2. Silence
3. Feet
3. Segregate
a. Do boots fit properly
4. Speed
b. Wearing correct type of socks 5. Safegaurd
c. check for blisters
4. Nutrition
Fill out capture tag, include location
a. Eating enough
of capture, time/date and conditions of
b. Eating healthy food
capture, list any objects documents
5. Getting adequate rest
taken.

You might also like