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1)Washing Machine

Water
No water
Water
No Water
Water
Water
0
1
0
1

OR
Output
Do not
unlock
Unlock
Do not
unlock
Unlock

A washing machine door must only unlock if the drum is not turning and there is no water in drum.
It should stay locked until the programme has finished, although this should have a manual override.

Drum
OR Output
Not
Do not Unlock
rotating
Not
Unlock
rotating
Rotating
Unlock
Rotating
Unlock
Drum
OR Output
0
0
0
1
1
1
1
1

AND
Output
Do not
unlock
Do not
unlock
Unlock
Unlock

Drum

0
1
Water
0
1
No water

0
0Drum
1
1
Not

NOR Output

Water

Unlock

No Water
Water

Do not unlock

Do not unlock

AND
Output
0
0
1
1

Rotating
Not
Rotating
Rotating
Rotating

AND
output
1
0AND
0
output
0
Unlock
Do not unlock
Do not unlock
Do not unlock

Only unlocks if no water and drum not


rotating
OR output = 0
And if programme has finished or override
pressed
AND output = 0

Do not unlock

OR
Output
0
1
0
1

Water

NOR
Output
1
0
0
0

2)Smoke Alarm System

Heat
Detect
or
0
0
1
1

Heat
SmokeDetect
Sire
Detector or n
Cold
0
0
Cold0
1
Hot0
0
1
1
Hot

Smoke
Detect
or
No
Smoke
Smoke
No
Smoke
Smoke

Siren

On
On
On
Of

3)Lighting
To control lights. The lights can be turned on manually, or by the use of a timer, so long as a light sensing unit
indicates that it is dark.

Switc
h
On
On
Of
Of

Switc
h
0
0
1
1

Light
Sens
or
0
1
0
1

Light
Senso
r
Dark
Brigh
t
Dark
Brigh
t
Lightin
gs
1
1
1
0

Lighti
ngs
On
On
On
Of

4)Automatic Fan Control System

Heat
0
0
1
1

Heat
On
On
Of
Of

Time
Night
time
Daytime
Night
time
Daytime

Time
0
1
0
1

Fan
Of
Of
Of
On

Fan
0
0
0
1

5)Home Alarm System

The four inputs, Door,


afect the output Alarm.

Note that Alarm never


system is disarmed, i.e.,
system is armed, Armed =
alarm inputs are set to a
stays of. If, however, the
one of the other inputs is
goes to a logic 1.

Armed
Disarme
d
Disarme
d
Disarme
d
Disarme
d
Disarme
d
Disarme
d
Disarme
d
Disarme
d
Armed
Armed
Armed
Armed
Armed
Armed
Armed
Armed

Door
No Door

Motion
No Motion

Alarm
No Alarm

Motion

No Alarm

No Door

Glass
No Glass
Break
No Glass
Break
Glass Break

No Motion

No Alarm

No Door

Glass Break

Motion

No Alarm

Door

No Motion

No Alarm

Motion

No Alarm

Door

No Glass
Break
No Glass
Break
Glass Break

No Motion

No Alarm

Door

Glass Break

Motion

No Alarm

No Door

Door

Armed
Alarm
No Door Door NoGlass
Glass MotionNo Motion
0
0
0
0
0
Break
0
0
0
1
0
No Door
No Glass
Motion
0
0
1
0
0
Break
0
0
1
1
0
No Door
Glass Break
No Motion
0
1
0
0
0
No
Break
Motion
0 Door 1 Glass 0
1
0
Door
No Glass
No Motion
0
1
1
0
0
Break
0
1
1
1
0
Door
Motion
1
0 No Glass
0
0
0
Break
1
0
0
1
1
Door
Break
1
0 Glass 1
0 No Motion
1
Door
Break
Motion
1
0 Glass 1
1
1
1
1
0
0
1
1
1
0
1
1
1
1
1
0
1
1
1
1
1
1

No Alarm
Alarm
Alarm
Alarm
Alarm
Alarm
Alarm
Alarm

Glass, Motion, and Armed,

goes high (logic 1) if the


Armed = logic 0. If the
logic 1, but none of the
logic 1, then the alarm
system is armed and any
a logic 1, then the Alarm

Logic Circuit Design

Layout Design
HAC
S

Lightin
g

Home Alarm
System

Smoke Alarm
System

Automatic Fan Control


System

Washing Machine

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