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Uxd Handbook
Uxd Handbook
MODULE HANDBOOK
CET308
UXD: User eXperience Design
Module Leader
Dr Sharon McDonald
CONTENTS
Introduction
Amplified Content
General Information
Learning Outcomes
Teaching & Learning Approaches
Assessment
Collusion and Plagiarism
Reading List
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INTRODUCTION
This is a 20 credit level 3 module. There are no pre-requisites or co-requisites
beyond those for your programme.
The module has three main elements to it: understanding users, design, and
usability evaluation. These three themes will be used to structure the teaching
and assessment. Please see learning schedule for a break down of individual
sessions.
This module involves reading, analysis and practical exercises. Students are
expected to develop a thorough understanding of the role of the context of use
in making design decisions and in evaluating the outcome of these decisions.
To succeed on this module you must be able to plan your time effectively,
communicate your judgments clearly and credibly, and most of all to apply
critical skills to all of your reading and writing.
AMPLIFIED CONTENT
Rather than consider a wide range of diverse research issues in Human
Computer Interaction, this module will focus on practical user experience design
principles. That is not to say that there will be no theoretical content; there is,
and reading around the subject is an important aspect of the learning
experience for this module.
The module begins with a consideration of usability and user experience
principles. The remaining content is then presented around 3 themes:
Understanding Users, Design, and Usability Evaluation Methods.
The Understanding Users theme focuses on research methods for eliciting user
requirements, and the Human-centred design tools such as personas and
scenarios that can be used to make effective use of user data in the design
process.
The design theme focuses on the tools and techniques used in early stage
design, web usability, navigation, colour, and dialogue design.
The Usability Evaluation Methods theme focuses on providing an understanding
of different usability evaluation methods, (analytical and empirical), their
advantages and disadvantages and how to make best use of them.
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GENERAL INFORMATION
Module Leader
Dr Sharon McDonald,
Reader (Human Computer Interaction)
Room 201c Informatics Centre. Ext 3278
Sharon.McDonald@sunderland.ac.uk
The total time allocation for the module is 200 hours. This means that students
should expect to devote substantial additional time to self directed research and
study. This self-directed study will include assimilating practical material
covered, and preparing the assignments and other documents on the topics set
for the module assessment.
LEARNING OUTCOMES
Knowledge
1. Critical appreciation of principles of human-centred design.
2.
Skills
3. Critically evaluate the usability of a given interactive system
4.
Formulate and apply techniques to elicit user data for design purposes
ASSESSMENT
The module will be assessed through one individual assignment carrying 100%
of the available marks. The assignment is handed in in two stages. Further
details will be given in the handouts for the assignment.
READING LIST
There are a number of good texts available on interaction design. Some of the
better books are listed below:
Designing Interactive Systems: people, activities, contexts and
technologies. David Benyon, Phil turner and Susan Turner. AddisonWesley 2005
Interaction Design: beyond human-computer interaction.
Preece, Yvonne Rogers and Helen Sharp. Wiley. 2002.
Jennifer
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