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Research Findings - S3D Exhibition
Research Findings - S3D Exhibition
RESEARCH FINDINGS
STEREOSCOPIC 3D EXHIBITION
Week 1 – Ice Age : Dawn of the Dinosaurs
40
6000
35
35
4868
5000
30
28
3868
4000
25
21
20
3000
No.
of
Shows
15
2D
Ticket
Sales
2000
10
1278
7
1000
5
541
0
0
Mumbai
Delhi
Kolkata
Bangalore
800000
40
35
737960
700000
35
200000
7
10
77480
100000
5
0
0
Mumbai
Delhi
Kolkata
Bangalore
43
Week 1 – Ice Age : Dawn of the Dinosaurs
1500
3D
Ticket
Sales
10
7
1000
820
5
500
0
0
Mumbai
Delhi
Kolkata
Bangalore
400000
376750
406280
No.
of
15
Shows
300000
3D
10
Revenue
200000
7
Generation
65600
5
100000
0
0
Mumbai
Delhi
Kolkata
Bangalore
44
Week 2 – Ice Age : Dawn of the Dinosaurs
1000
858
5
549
0
0
Mumbai
Delhi
Kolkata
Bangalore
500000
14
15
No.
of
400000
Shows
2D
Revenue
300000
10
Generation
223910
182015
200000
5
100000
63140
0
0
Mumbai
Delhi
Kolkata
Bangalore
45
Week 2 – Ice Age : Dawn of the Dinosaurs
3500
25
3279
22
3273
21
3000
20
2500
14
15
2000
No.
of
Shows
1500
1453
10
3D
Ticket
Sales
7
1000
5
500
393
0
0
Mumbai
Delhi
Kolkata
Bangalore
600000
25
557435
22
21
500000
20
470890
400000
14
15
300000
No.
of
Shows
10
3D
Revenue
200000
Generation
152550
7
5
100000
23540
0
0
Mumbai
Delhi
Kolkata
Bangalore
46
Week 3 – Ice Age : Dawn of the Dinosaurs
1500
2D
Ticket
Sales
10
1000
627
471
5
500
237
0
0
Mumbai
Delhi
Kolkata
Bangalore
600000
25
580040
500000
20
400000
14
14
14
15
No.
of
300000
Shows
2D
Revenue
10
Generation
200000
98425
90450
5
100000
23710
0
0
Mumbai
Delhi
Kolkata
Bangalore
47
Week 3 – Ice Age : Dawn of the Dinosaurs
0
0
Mumbai
Delhi
Kolkata
Bangalore
600000
40
541175
35
35
500000
30
400000
25
20
300000
20
No.
of
289440
Shows
14
3D
Revenue
15
200000
Generation
124413
10
100000
5
5
20540
0
0
Mumbai
Delhi
Kolkata
Bangalore
48
Week 1 – Up
5000
40
4500
35
4543
35
4000
28
30
3500
3000
25
0
0
Mumbai
Delhi
Kolkata
Bangalore
900000
40
35
800000
831785
35
700000
28
30
600000
25
500000
441500
20
No.
of
400000
Shows
14
2D
Revenue
15
300000
Generation
188008
10
200000
7
100000
5
8370
0
0
Mumbai
Delhi
Kolkata
Bangalore
49
Week 1 – Up
3500
25
21
2858
21
3000
20
2500
14
15
2000
No.
of
Shows
1500
10
3D
Ticket
Sales
797
1167
1000
5
500
0
0
0
0
Mumbai
Delhi
Kolkata
Bangalore
21
21
500000
20
400000
14
15
300000
No.
of
Shows
10
3D
Revenue
200000
171095
229780
Generation
5
100000
0
0
0
0
Mumbai
Delhi
Kolkata
Bangalore
50
Week 2 – Up
665255
600000
25
21
500000
20
400000
15
No.
of
296950
Shows
300000
2D
Revenue
10
Generation
200000
7
5
100000
33750
0
0
0
0
Mumbai
Delhi
Kolkata
Bangalore
51
Week 2 – Up
1000
8
No.
of
Shows
800
716
6
3D
Ticket
Sales
600
400
634
4
200
2
0
0
0
0
Mumbai
Delhi
Kolkata
Bangalore
450000
16
14
14
387925
14
400000
14
350000
12
300000
10
250000
8
No.
of
200000
Shows
3D
Revenue
6
150000
128450
Generation
4
100000
94920
50000
2
0
0
0
0
Mumbai
Delhi
Kolkata
Bangalore
52
Week 3 – Up
1800
16
14
1600
14
1400
1591
12
1200
10
1000
7
7
8
No.
of
Shows
800
6
2D
Ticket
Sales
600
400
4
143
2
200
69
0
0
0
0
Mumbai
Delhi
Kolkata
Bangalore
300000
16
14
14
250000
255930
12
200000
10
150000
7
7
8
No.
of
Shows
2D
Revenue
6
100000
Generation
4
50000
31350
2
10150
0
0
0
0
Mumbai
Delhi
Kolkata
Bangalore
53
Week 3 – Up
300
8
7
240
7
250
6
6
200
5
139
150
4
No.
of
Shows
3
3D
Ticket
Sales
100
2
50
1
0
0
0
0
0
Mumbai
Delhi
Kolkata
Bangalore
0
30000
8
26060
7
24325
7
25000
6
6
20000
5
15000
4
No.
of
Shows
3D
Revenue
3
10000
Generation
2
5000
1
0
0
0
0
0
Mumbai
Delhi
Kolkata
0
Bangalore
54
Week 1 – Final Destination 4
7000
7532
50
6000
43
35
40
5000
3925
4000
30
No.
of
Shows
3000
2D
Ticket
Sales
20
14
2000
1157
10
1000
245
0
0
Mumbai
Delhi
Kolkata
Bangalore
55
Week 1 – Final Destination 4
4000
60
3448
3500
49
50
3000
40
2500
28
1861
2000
25
30
No.
of
Shows
21
3D
Ticket
Sales
1500
20
1000
539
1009
10
500
0
0
Mumbai
Delhi
Kolkata
Bangalore
800000 60
690830
700000
49
50
600000
40
500000
200000
156600
73300
10
100000
0
0
Mumbai
Delhi
Kolkata
Bangalore
56
Week 2 – Final Destination 4
3000
3297
25
21
2500
20
2000
14
15
No.
of
Shows
1500
1136
2D
Ticket
Sales
10
1000
500
5
203
0
0
0
0
Mumbai
Delhi
Kolkata
Bangalore
500000
25
21
400000
20
100000
5
43535
0
0
0
0
Mumbai
Delhi
Kolkata
Bangalore
57
Week 2 – Final Destination 4
200000
25
No.
of
150000
20
Shows
3D
Revenue
14
101400
Generation
15
100000
7
7
10
50000
28530
45100
5
0
0
Mumbai
Delhi
Kolkata
Bangalore
58
Week 3 – Final Destination 4
2500
25
21
2000
20
1979
1500
15
No.
of
Shows
1000
10
2D
Ticket
Sales
7
500 303 5
0
0
0
0
0
0
Mumbai
Delhi
Kolkata
Bangalore
400000 25
350000
21
349055
20
300000
250000
15
200000
No.
of
Shows
10
2D
Revenue
150000
7
Generation
100000
90100
5
50000
0
0
0
0
0
0
Mumbai
Delhi
Kolkata
Bangalore
59
Week 3 – Final Destination 4
250
8
224
7
7
200
6
150 5
4
No.
of
Shows
100
3
3D
Ticket
Sales
2
50
1
0
0
0
0
0
0
0
Mumbai
Delhi
Kolkata
Bangalore
0
25000
8
7
20400
7
20000
6
5
15000
4
No.
of
Shows
10000
3D
Revenue
3
Generation
2
5000
1
0
0
0
0
0
0
0
Mumbai
Delhi
Kolkata
0
Bangalore
60
Average Ticket Price
250
200
200
190
180
164
146
150
139
110
2D
100
90
3D
50
0
Mumbai
Delhi
Kolkata
Bangalore
250 233
190
194
200
180
170
173
150
2D
100
3D
69
50
0
0
Mumbai
Delhi
Kolkata
Bangalore
61
Chart 5.39 - Final Destination 4 – September 2009
250
215
218
200
180
170
160
163
150
142
126
2D
100
3D
50
0
Mumbai
Delhi
Kolkata
Bangalore
Mumbai
shows in 3D screens. But the ticket sales of 3D screens is only 6 percent less than
• But considering the revenue generation, with 21 shows and 6 percent less ticket
screens.
• During second week, the number of 2D shows was reduced from 35 to 20. But the
number of shows in 3D remains the same. The ticket sales for 2D screens got
reduced from 3868 to 1611, which is 58.7 percent less than the opening week
ticket sales. Whereas, the ticket sales of 3D screens reduced only around 10
62
• In terms of revenue generated during second week, with almost same number of
shows for 2D and 3D screens, 3D screens are able to fetch around 60 percent
• Again, considering the third week, the ticket sales for 2D screens crash by 61
percent i.e. from 1161 to 627 whereas its only 16 percent for 3D screens.
• During the third week, the revenues collected are around 83 percent more for 3D
screens when compared 2D version. Between second and third weeks, the
revenues for 2D screens dropped by 60 percent from 2.2 lakhs down to around 90
thousand. But for 3D, the dip is only around 3 percent from 5.5 lakhs to 5.4 lakhs.
Delhi
• Given the same number of shows, the first week ticket sales for 3D screens were
generated, 3D screens could earn 3.7 lakhs whereas 2D could earn about 2.6
lakhs. This shows that, in Delhi, during the first week, 3D screens can earn 30
• During the second week, with only 14 shows, 3D screens sold around 1453 tickets
when compared to 2D screens, which sold only 858 tickets. This is around 40
percent more for 3D screens. In terms of revenues, even though the number of 3D
shows are one-third of the 2D shows, the revenues for 3D screens are only 16
• The number of 2D shows during the third week was reduced to one-third as
compared to second week. But, the number of shows for 3D screens, remain the
same as like that of second week. In terms of revenues, 3D screens could generate
63
Bangalore & Kolkata
• Due to the very low number of 3D screens in the southern region of india, the
revenues of 2D screens are 12 to 50 percent higher than that of the 3D screens.
This includes 2D screens having Gold Class which normally attract 50 percent
more cost per ticket. But still the difference in terms of ticket sales and revenues
Key Findings : Up
UP - In Mumbai
• The difference in revenue generation for 2D screens between first and second
weeks is about 33 percent whereas, for 3D screens, the difference is only about
25 percent.
• During the last week, the difference in revenues between 2D and 3D screens is
only about 16 percent. Given the fact that, the number of shows are reduced to
collected in the previous week. But given half the number of shows, when
compared to second week, 3D screens could till earn around 20 percent more
Delhi
• During the opening week, the ticket sales of 3D screens are about 2858 whereas
for 2D screens, its about 1163. This again comes to around 59 percent more
ticket sales.
• When it comes to the revenues, 3D screens could make about 66 percent more
revenues than the 2D version. 2D screens collections are roughly about 1.8 lakhs
64
• Coming to second week, the ticket sales for 2D movies drastically dips i.e. its 78
percent less than the opening week sales. But in case of 3D ticket sales, its only
• During the second week, the revenues generated by 2D screens are only 10
percent of that collected by the 3D screens. 2D screens could make only around
33 thousand for the whole of second week whereas 3D screens could make
• Even though the number of shows for both 2D and 3D screens were only 7 in
number, during the third week, the revenues generated by 3D screens are about
• As like the analysis of Ice Age, the ticket sales and revenues generated by 2D
screens are distinctly higher than those of 3D screens. This could be explained
by the fact that, the number of 3D screens in eastern and southern parts of India
• But, a significant amount of theatres in south have Gold Class and Silver class,
other than the normal classic screens. There is a huge revenue potential from
Mumbai
• About 3925 tickets were sold in 56 shows for opening week of Final Destination
4. But having only 49 shows, about 3448 tickets were sold for the 3D version of
the same movie. This indicates that, even with one show less per day, still 3D
65
• The opening week collections for 2D screens are about 15 percent more than their
3D versions. But the scenario is totally different when the movie entered the
second week. 32 percent is the difference between the 2D and 3D versions. This
holds true, when only one show per day was reduced, in 3D screens, when
compared to previous week. The ticket sale during the second week is also 30
Delhi
• As like the movies discussed before, the ticket sales during the opening week
were 38 percent more for 3D screens than their 2D counterparts. Relatively, the
• Owing to the experience and the superior movie viewing experience, 3D version
could sustain the revenues in the second week as well and it could generate
Looking at the Average Ticket Price (ATP) across the four regions, it is evident from
the figures that, northern regions charge from anywhere around 3 percent to 25 percent
Given the fact that the penetration of stereoscopic 3D technology is less in East and
South, 2D screens charge anywhere between 4 percent and 18 percent higher prices than
the 3D version of the same movie. Thanks to Gold Class facilities in both these cities,
66
Key Findings of Audience Research
• Out of the sampled audience, 83 percent are multiplex audiences and out of
that, close to 60 percent of them has already experienced an S3D movie in the
recent past.
• Most audience from North and West has watched the S3D movie recently.
Whereas those from East and South, had watched a S3D movie around 5 to 10
years back.
• 44 percent of audiences, who have watched S3D movies, liked the immersive
experience whereas around 38 percent of the audience has responded that they
• 10 percent of those who have already experienced an S3D movie liked the
67
Recommendations
• Blame game should be avoided: Indian Producers are not willing to produce
S3D movies stating the fact that there are not sufficient Exhibition centers to
exhibit such movies. Exhibitors defy that argument stating that there is
insufficient S3D content in India for them to equip their theaters for S3D, which
• Reports from all over the world says that, Hollywood movies have already
started making their movies in Stereoscopic 3D. Though it involves higher costs
to produce S3D movies, the returns are three fold. There has always been a very
good response to S3D movies all across the globe. Provided there is a quality
content unlike the usual masala and formula movies of India, S3D has got a
3D is much easier than to enable an analog screen. As most of the multiplex are
on their way towards digitizing their centers, more such digitization should
happen throughout India for the S3D movies to get exhibited across the country.
• More players should involve in Digitalization. At present very few players like
Screabble, UFO and Qube Digital are in the market, involving in Digitalization
of the existing exhibition centers. More players should enter the market to make
sure digitalization of cinema happens at much faster pace, than the present
routine. This will in turn help S3D movie market to grow and the costs per ticket
68
• S3D movies should be encourage to reduce piracy to a great extent. The major
threat to the media industry for quite a long time is the issue of piracy.
Stereoscopic 3D movies would greatly reduce the piracy in the country. This is
mainly because of the fact that, S3D movies require polarized glasses to view
and they appear blurred to the naked eye. This aspect of the S3D movies along
with the digital content will make it almost impossible for anyone to copy the
• Industry Talent should be trained for production of S3D movies. Yet another
reason for the Indian movies to have lot of flaws is due to minimal amount of
the media industry learns different things through experience. There is no formal
production, should be trained well before involved in work. This will ensure
superior outputs and steep learning curves in the industry post-training period.
Overall the study gives a clear picture about the superiority of S3D movies over the 2D
version of the same movies both in terms of the movie watching experience from the
audience perspective and the business it generates from the industry point of view.
It also provided insights into the complications involved in the production of S3D
movies, which majorly states about the higher production costs involved. But quality
69
Unlike the S3D wave during 1920s and 1950s, which created a huge hype but failed
drastically to provide the superior experience, it is expected to deliver, this time, its
definitely has an impact on the audience in more positive manner. The audience
research clearly gives a picture of the overall liking of the audience towards S3D
movies of this decade. This was majorly possible through the advent of digital
70