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History of Games
History of Games
Board game with inlays of ivory, rock crystal and glass paste,
covered with gold and silver leaf, on a wooden base (Knossos,New
Palace period 16001500 BC, HeraklionArchaeological Museum,
Crete)
The use of cubical and oblong dice was common in the Indus
Valley Harappan civilization (c. 2300 BC). The earliest textual
mention of games in India is the Rig-Veda's mention of the use of
dice (c. 1000 BC). Texts such as the Mahabharata indicate that dice
games were popular with Kings and royalty, and also had
ceremonial purposes.[17] Cowry shells were also widely used.
Another early reference is the list of Buddha games (circa 500 BC)
which is a list from the Pali Canon that Buddhist monks were
forbidden to play. This list mentions games on boards with 8 or 10
rows (Ashtapada and Daapada), games which use floor diagrams
(one game called Parihra-patham is similar to hop-scotch), dice
games and ball games. Ashtapada and Daapada were race games.
Chaturanga (which means 'quadripartite' and also 'army'), the
predecessor of Chess, possibly developed in the Indian
subcontinent or Central Asia during the Kushan (30375 CE)
or Gupta (320550 CE) periods from an amalgamation of other
game features and was transmitted to Sassanid Persia (where it was
known as Shatranj) and China through the Silk Road.[18]The oldest
text to mention Chaturanga is the middle Persian work Wizrshn
chatrang ud nhishn nw-ardakhshr (The explanation of Chatrang
and the invention of Nard, c. 600 AD). This texts tells the arrival of
Chatrang in an embassy from 'Hind' during the reign of Khosrau
I (531579).[19] The name 'Hind' was often used to refer to eastern
regions such as Balochistan.[20]Another game named Chaturaji was
similar but played with four sides of differing colors instead of two,
however the earliest source for this four sided board game is AlBiruni's 'India', circa 1030 AD. Historians of Chess such as Yuri
Averbakh have surmised that the Greek board game petteia may
have had an influence on the development of early
Chaturanga. Petteia games could have combined with other
elements in the Greco-Bactrian and Indo-Greek Kingdoms. [21][22]
Cross and circle games such as Chaupar and Pachisi may be very
old games, but so far their history has not been established prior to
the 16th century. Chaupar was a popular gambling game at the
court of Mughal emperor Akbar the Great (1556-1605). The emperor
himself was a fan of the game and was known to play on a
courtyard of his palace using slaves as playing pieces.
East Asia[edit]
The extinct Chinese board game liubo was invented no later than
the middle of the 1st millennium BCE, and was popular during
the Warring States period (476 BCE 221 BCE) and the Han Dynasty
(202 BCE 220 CE).[23][24] Although the game's rules have been lost,
it was apparently a race game not unlike Senet in that playing
pieces were moved about a board using sticks thrown to determine
movement.
Go, also known as Weiqi, Igo, or Baduk (in Chinese, Japanese, and
Korean, respectively), is first mentioned in the historical annal Zuo
Zhuan[25] (c. 4th century BC[26]). It is also mentioned in Book XVII of
the Analects of Confucius[26] and in two of the books of Mencius[27] (c.
Early Rattanakosin period Makruk set with pieces made from albino
and black water buffalos' horn.
was a key aspect of it. The Andean peoples also played a dice game
which is called by the Quechuaword pichca or pisca.
Hnefatafl reconstruction
control rules were adopted for competitive play. The first Official
World Chess Championship was held in 1886 in the United States
and won by Wilhelm Steinitz. By the 20th century, the game
of Chess had developed into a professional sport with chess clubs,
publications, player ratings and chess tournaments. The World
Chess Federation (FIDE) was founded in 1924 in Paris.
A large number of Chess variants were also developed, with
varying pieces, rules, boards and scoring. Among them
areKriegspiel, Capablanca Chess, Alice Chess, Circular chess, Threedimensional chess, Hexagonal Chess, Chess with different armies,
and Bobby Fischer's Chess960.
In Japan, Go and Shogi became the major board games played at a
professional level. Both games were promoted in Japan by
the Tokugawa shogunate in the 17th century, and top players
(Meijin) received government endowments. During the 20th century
the Japan Shogi Association and the Japan Go Association were
founded and began organizing professional tournaments. During
the Qing dynasty, many Xiangqi clubs were formed and books
published. The Chinese Xiangqi Association was formed in 1962, and
Xiangqi tournaments are held worldwide by national Xiangqi
associations.
In 1997 the first Mind Sports Olympiad was held in London and
included traditional as well as modern board games. Other board
games such as Backgammon,Scrabble and Risk are also played
professionally with dedicated world championships.
Commercial board games[edit]
in 1960 while the former remains in the public domain. Jury Box,
published in 1935, was the first murder mystery game which served
as the basis for games like Cluedo.
Initially designed in 1938, Scrabble received its first mass-market
exposure in 1952, two years prior to the release ofDiplomacy, in
1954. Diplomacy was a game favored by John F. Kennedy, and Henry
Kissinger. Originally released in 1957 asLa Conqute du
Monde ("The Conquest of the World") in France, Risk was first
published under its English title in 1959.
Starting with Gettysburg in 1958, the company Avalon
Hill developed particular board wargames covering specific historical
themes such as Midway, D-Day and PanzerBlitz. Board
wargames such as Squad Leader, Tactics and Europa developed
extremely complex and realistic rules. Avalon
Hill's Civilization introduced the use of the technology tree (or "tech
tree"), variants of which have been implemented in numerous later
board and video games such as Sid Meier's Civilization.
Recentwargames such as 'A distant plain', 'Labyrinth' and the
satirical War on Terror have focused on counterinsurgency and
contemporary terrorism.
A concentrated design movement towards the German-style board
game, or Eurogame, began in the late 1970s and early 1980s in
Germany,[55] and led to the development of board games such
as Carcassone, The Settlers of Catan, Agricola, Ticket to
ride and Puerto Rico.
Card games[edit]
Main article: Playing card
game. Another casino game, Roulette, has been played since the
late 18th century, and was probably adapted from English wheel
games such as Roly-Poly and E.O.
With the possible exception of Carrom (a game whose origins are
uncertain), the earliest table games appear to have been the Cue
sports, which include Carom billiards, Pool, or Pocket billiards,
and Snooker. The cue sports are generally regarded as having
developed into indoor games from outdoor stick-and-ball lawn
games(retroactively termed ground billiards),[68] and as such to be
related to trucco, croquet and golf, and more distantly to the
stickless bocce and balls.
Dominoes, which originate in China and date as far back as
the Song Dynasty (AD 1120), first appeared in Europe during the
18th century. The Chinese tile gameMahjong developed from a
Chinese card game known as Mdio sometime during the 17th
century and was imported into the United States in the 1920s.
Outdoor games[edit]
Main article: History of sport
Modern sports developed from different European games, many of
them played by European royalty. Tennis developed in France,
French kings like Francis I of France(151547) and Henry II (1547
59) were well known players. Golf originated in Scotland, where the
first written record of golf is James II's banning of the game in 1457.
The ban was lifted by James IV in 1502 who also played
golf. Cricket can be traced back to Tudor times in early 16th-century
England and the modern rules ofassociation football and rugby
football are based on mid-19th century rules made to standardise
the football games played by English public schools. These team
sports were spread worldwide by the influence of the British empire.
Electronic games[edit]
Main articles: Electronic game and History of video games
The earliest reference to a purely electronic game appears to be a
United States patent registration in 1947 for what was described by
its inventors as a "cathode ray tube amusement device".[69] Through
the 1950s and 1960s the majority of early computer games ran on
university mainframe computers in the United States. Beginning in
1971, video arcade games began to be offered to the public for play.
The first home video game console, the Magnavox Odyssey, was
released in 1972.[70][71]
The golden age of arcade video games began in 1978 and continued
through to the mid-1980s. A second generation of video game
consoles, released between 1977 and 1983, saw increased
popularity as a result of this, though this eventually came to an
abrupt end with the North American video game crash of 1983. The
homevideo game industry was eventually revitalized with the third
generation of game consoles over the next few years, which saw a
shift in the dominance of the video game industry from the United
States to Japan. This same time period saw the advent of
the personal computer game, specialized gaming home computers,