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Tommy Cox IV

Media Arts & Animation


EDUCATI ON
The Art Institute of York - Pennsylvania
Bachelor of Science
Media Arts and Animation
2015
GPA: 3.97

CCBC Essex, Maryland


Associate of Science
GPA: 3.23

AWARDS

SOFTWARE

Zbrush
Sculptris
XNormal
Crazybump
Toon Boom Harmony
Storyboard Pro
Unreal Development Kit
Unreal Engine 4
Unity
Photoshop
Quixel Suite
Illustrator
After Effects
Premiere Pro
Audition
Flash
Sketchbook Pro
AutoCAD
Microsoft Office Suite

tcoxiv84@gmail.com
(410) 404-8531
2503 Shepperd Rd.
Monkton, MD 21111

Placed on Presidents list (4.0 GPA)


or Deans list (3.7-3.9 GPA) for every
Term at AI York.

SKILLS

Maya
Mudbox

1st place winner of AI Yorks 2013


traditional art competition.

Multiple selected artworks displayed


at AI Yorks 2013, 2014, & 2015 DDX Art
Show in areas of 2D, 3D, Motion Graphics,
& Traditional Art.

3D Studio Max

3D
Develop unique conceptual designs & accurately
convert them to 3d space.
Work logically between multiple programs to
ensure a systematic & productive work ow.
Model & sculpt, both for high poly technical design
& low poly game development.
Create ecient 0 to 1 space UVWs & apply them
towards generating texture maps.
Produce textures utilizing several softwares, both
for high resolution realistic quality & low poly stylized
tile sets.
Place cameras & lights to create realistic shadows &
lighting dynamics.
Generate various real-world eects within 3D
digital programs using advanced techniques including
particles, MassFX, & numerous constraint & transform
controllers.
Animate eectively using animation layers, track
editor, & dope sheet.

2009

2D
Work through thumbnail sketches, storyboards,
& animatics during concept & development stages
Create solid & appealing animations utilizing the
12 principle of animation.
Enhance 2 dimensional imagery through use of
digital eects within Harmony & After Eects.

TRADITIONAL
Research and compile an adequate amount of
references for dierent stages of development
Design, & illustrate compositions with solid drawing
&
shading techniques
Render character designs with accurate animal &
human form & anatomy.
Experienced with several media including

MEDIA ARTS
Importing, editing, & exporting
nalized video, audio, still image, & text sequences.
Use motion graphics and visual eects.

RELATED EXPERIENCE
Mobile Game Production
2015-Current
Go for the Gold
All assets from start to nish to be produced by a ve
member team; 3 artists and 2 programmers.

Albatross Nurseries
2000-Current
Designer & developer of traditional & digital
landscape/construction blueprints, layouts, & client
presentations.

Cultrual Alliance
January 2015 - June 2015
Bringing Arts and Culture to Life
1-2 minute animated video illustrating the Cultural
Alliance of York Countys mission. Project includes
creation of script & concept, storyboards, audio assets,
animatic, & nished video, all based on client needs.

The Two Year Project , AI York;


2013-2015
Character Development
3D animated short lm created by volunteer students.
Lead Designer, assisting with conceptual art,
storyboards, modeling, rigging, textues, animation,
audio assets, & production stages.

WORK EXPERIENCE
The Main Street Tower
Bel Air, MD
2011-2015
Eciently and responsibly tended bar, as well as assisted
with website, menu, & advertisement design.
Four Aces Carpentry
Sparks, MD
2008-2011
Worked in all areas of home improvement and assisted in
design layouts of construction & interior space.

Home Depot
Cockeysville, MD
2005-2008
Recieving Associate, performing duties including procuring
special orders, transfering orders & merchandise,
cashiering, operating & maintaining equipment, and
delivering customer service.

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