Blago Morthosa I Dalora

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U Dorvaxovim odajama pronali ste:

BOOTS OF ELVENKIND
Wondrous item, uncommon (NIJE SOULBOUND)
While you wear these boots, your steps make no sound,
regardless of the surface you are moving across. You
also have advantage on Dexterity (Stealth) checks that
rely on moving silently.
tamnozelene, kone cipele
CLOAK OF ELVENKIND
Wondrous item, uncommon (requires attunement)
While you wear this cloak with its hood up, Wisdom
(Perception) checks made to see you have disadvantage.
and you have advantage on Dexterity (Stealth) checks
made to hide, as the cloak's color shifts to camouflage
you. Pulling the hood up or down requires an action.
tamnoplavi, barunasti cloak
HAT OF DISGUISE
Wondrous item, uncommon (requires attunement)
While wearing this hat, you can use an action to cast the
disguise self spell from it at will. The spell ends if the
hat is removed.
Disguise Self
1st-level illusion
Casting Time: 1 action
Range: Self
Components: V, S
Duration: 1 hour
You make yourselfincluding your clothing, armor,
weapons, and other belongings on your personlook
different until the spell ends or until you u se your action
to dismiss it. You can seem 1 foot shorter or taller and
can appear thin, fat, or in between. You cant change
your body type, so you must adopt a form that has the
same basic arrangement o f limbs. Otherwise, the extent
o f the illusion is up to you.
The changes wrought by this spell fail to hold up to
physical inspection. For example, if you use this spell
to add a hat to your outfit, objects pass through the hat,
and anyone w ho touches it w ould feel nothing or would
feel your head and hair. If you use this spell to appear
thinner than you are, the hand o f someone who reaches

out to touch you would bump into you while it was


seemingly still in midair.
To discern that you are disguised, a creature can use
its action to inspect your appearance and must succeed
on an Intelligence (Investigation) check against your
spell save DC.
crni, izlizani cilindar
DAGGER +1
Weapon (dagger), uncommon (NIJE SOULBOUND)
You have a bonus to attack and damage rolls made with
this magic weapon. The bonus is determined by the
weapon's rarity.
zlatna drka u kojoj se nalazi plavi kristal
500 GP

Osim toga, Nermina vam je osobno dala medalju svakome na kojem je urezan
veliki hrast s bijelom kronjom, ta medalja daje svima koji prepoznaju njen motiv
do znanja da ste vi heroji Daleere. Tako da si ju dodate u inventorye
to se tie preostalih itrema, ova 2 su soulbound tako da mi za njih trebate jasno
i glasno rei tko e ih uzeti. Ova druga dva nisu soulbound, pa nek ih netko uzme
kako eli pa se lako mijenjate kasnije

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