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Current Standard v1.

Ulfric
CHARACTER NAME

10

Druid 2

Outlander*

Chris

CLASS & LEVEL

BACKGROUND

PLAYER NAME

Human (Uthgardt, Elk Tribe)

Neutral

300

RACE

ALIGNMENT

EXPERIENCE POINTS

16

SAVING THROW
ATHLETICS

INSPIRATION

ARMOR
CLASS

BOONS

CONDITIONS

STRENGTH

+2
2

14

2
2

SAVING THROW
ACROBATICS
SLEIGHT OF HAND
STEALTH

DEXTERITY

SPEED

INITIATIVE
Current

15 15

2d8(+1)

CURRENT
HIT POINTS

HIT DICE

13

SAVING THROW

30'

TEMP HP

NAME

SUCCESSES
FAILURES

MAXIMUM
HIT POINTS

Ive run with the thunderbeasts of the High Forest and


traded magic with the trolls of the Evermoors. Ive
danced with Satyrs and drank with Orcs. Ive made
pilgrimage to the ancestral mounds of my people. The
world is my home and I want to learn all it has to teach
PERSONALITY TRAITS
me.
I do not speak ofteninstead I am quiet, thoughtful, and
Only
the strong
survive,
andsomething
I am a survivor.
observant.
When
I do have
to say,Adversity
it is blunt,is
an
to test
myself
butopportunity
usually worth
listening
to.and to grow. I seek
strength, wisdom, and enlightenment through challenge.

DEATH SAVES

ATK BONUS DAMAGE/TYPE

Produce Flame 30'

+5

1d8 Fire

Staff

+2

1d6 B

Sling 30'/120'

+4

1d4+2 B

Dagger 20'/60'

+4

1d4+2 P

Scimitar

+4

1d6+2 S

IDEALS

Undead, aberrations, fiends, and unnatural evils are a


disease that threatens reality itself.

BONDS

CONSTITUTION

12

3
1

1
1

INTELLIGENCE

16

3
WISDOM

SAVING THROW
ARCANA
HISTORY
INVESTIGATION
NATURE
RELIGION

0
CHARISMA

FLAWS

LANGUAGES: Common (Illuskan), Druidic, Primordial,


Sylvan
TOOLS: Herbalist Kit, Primitive Crafting Tools

SAVING THROW
ANIMAL HANDLING
INSIGHT
MEDICINE
PERCEPTION
SURVIVAL

ARMOR: Light Armor, Medium Armor, Shield (no metal)


WEAPONS: Club, Dagger, Dart, Javelin, Mace, Quarterstaff,
Scimitar, Sickle, Sling, Spear
FOCI: Druidic Focus

PROFICIENCIES & LANGUAGES

SAVING THROW
DECEPTION
INTIMIDATION
PERFORMANCE
PERSUASION

10

People are weak, foolish, and deceitful. Attachments


slow you down and make you vulnerable. I am slow to
trust, and I avoid forming attachments.

ATTACKS & SPELLCASTING

FEAT-WAR CASTER: Advantage on Concentration Saves;


Somatic w/hands full; 1 Action, 1 Target spells as OAs
WANDERER: recall general layout of terrain, settlements,
etc.; find food and fresh water for self +5 each day

Wild Shape (2/SR)

DRUID SPELLCASTING

PROFICIENCY BONUS

15

PASSIVE WISDOM (PERCEPTION)

CURRENT WEIGHT

RITUAL CASTING
WILDSHAPE-CIRCLE FORMS: Bonus Action, CR1, 1 hour,
2x per Short Rest, no flying or swim speed
DRUID CIRCLE-CIRCLE OF THE MOON

47.5

150

COMBAT WILDSHAPE: Bonus Action, spend Spell Slots to


heal 1d8/level

MAX WEIGHT

CLASS RESOURCES, AMMO & CHARGES

CP

10

SP

10

EP

GP

CARRIED
-focus, staff, 4
-wood shield, 6
WORN
-traveller's clothes, 4
-hide armor, 12
-focus (necklace fangs/claws/bones)
-focus (bracelets fangs/claws/bones)
-waterskin (full), 5
-"purse" satchel (pouch+sack), *
BELT
-scimitar, 3
-dagger, 1
-belt pouch, *
-sling
-sack of (20) sling bullets, 2

BELT POUCH, 1
-coins
-pipe
-tobacco
-chalk (2)
-candles (2)
SATCHEL, 1.5
-herbalist's kit, 3
-primitive crafting tools, 5

PP

EQUIPMENT

EQUIPMENT CONT.
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS

Ulfric
CHARACTER NAME

42

6'4"

219lbs.

AGE

HEIGHT

WEIGHT

Brown

Weathered & Tan

Brown & Silver

EYES

SKIN

HAIR

NAME

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY

OTHER
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Druid/Wisdom
SPELLCASTING
CLASS/ABILITY

CANTRIPS

13

+5

Prepared Spells
Total

Spell Save DC

Spell Attack
Bonus

GUIDANCE(A/VS/1mC/Touch): +1d4 to ability check 248

PRODUCE FLAME(A/VS/10m): bright 10'/dim 10' fire 269

-attack: 30', +5/1d8 fire

SPELL
LEVEL

SPELLS KNOWN

PR

ED

EPAR

SLOTS TOTAL

SLOTS REMAINING

7
SPELL NAME

HEALING WORD(B/V/60'): heal 1d4+3 250

GOODBERRY(A/VSM/24h): 10 1hp berries 246

SPEAK WITH ANIMALS(A;R/VS/10m): speak beasts 277

FAERIE FIRE(A/V/1mC/60'/20'cb):outline all w/light 239

-dim blue/green/violet 10'; DC13 dex; advantage attacks

ENTANGLE(A/VS/1mC/90'/20'sq): diff terrain 238


-DC13 str sav/restrained; A-DC13 str check

5
9

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

COMPANIONS, FAMILIARS,
AND PETS.

NAME

NAME

CLASS & LEVEL

RELATIONSHIP

ROLE

RACE

ALIGNMENT

EXPERIENCE POINTS

ATK BONUS DAMAGE/TYPE

ARMOR
CLASS

-5

-5

STRENGTH

DEXTERITY

BOONS

CONDITIONS

TEMP HP

SPEED

INITIATIVE

SUCCESSES

Current

FAILURES

-5

-5

CONSTITUTION

INTELLIGENCE

CURRENT
HIT POINTS

HIT DICE

MAXIMUM
HIT POINTS

DEATH SAVES

ATTACKS & SPELLCASTING

CP

-5

-5

WISDOM

CHARISMA

CLASS RESOURCES, AMMO & CHARGES


SP

EP

PASSIVE WISDOM
(PERCEPTION)

CURRENT WEIGHT

GP

PP

MAX WEIGHT

PROFICIENCIES & LANGUAGES


FEATURES & TRAITS

NAME

NAME

EQUIPMENT

CLASS & LEVEL

RELATIONSHIP

ROLE

RACE

ALIGNMENT

EXPERIENCE POINTS

ATK BONUS DAMAGE/TYPE

ARMOR
CLASS

-5

-5

STRENGTH

DEXTERITY

BOONS

CONDITIONS

TEMP HP

SPEED

INITIATIVE

SUCCESSES

Current

FAILURES

-5

-5

CONSTITUTION

INTELLIGENCE

HIT DICE

CURRENT
HIT POINTS

MAXIMUM
HIT POINTS

ATTACKS & SPELLCASTING

CP

-5

-5

WISDOM

CHARISMA

CLASS RESOURCES, AMMO & CHARGES


SP

EP

PASSIVE WISDOM
(PERCEPTION)

CURRENT WEIGHT

GP

PP

MAX WEIGHT

PROFICIENCIES & LANGUAGES


FEATURES & TRAITS
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

EQUIPMENT

DEATH SAVES

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