Minecraft Mod GUIA

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Tabla de contenido

Mo Creatures.......................................................................................................................................................................................... 8
Friendly mobs ................................................................................................................................................................... 8
Aggressive mobs ............................................................................................................................................................. 11
Planned..................................................................................................................................................................... 15
Crafting recipes ............................................................................................................................................................... 15
Taming ............................................................................................................................................................................ 18
Big Cats ....................................................................................................................................................................... 18
Birds ............................................................................................................................................................................ 18
Dolphins ...................................................................................................................................................................... 19
Types of Dolphin ..................................................................................................................................................... 19
Breeding...................................................................................................................................................................... 19
Elephants .................................................................................................................................................................... 20
Fish.............................................................................................................................................................................. 21
Foxes ........................................................................................................................................................................... 21
Goats........................................................................................................................................................................... 21
Horses ......................................................................................................................................................................... 21
Types of Horse ........................................................................................................................................................ 22
Breeding.................................................................................................................................................................. 23
Rare Breeds ............................................................................................................................................................. 23
Proper Storage And Care Of Your Horse ................................................................................................................. 23
Kitties .......................................................................................................................................................................... 24
Breeding.................................................................................................................................................................. 24
Feeding ................................................................................................................................................................... 24
Komodo Dragons ........................................................................................................................................................ 25
Manta Rays ................................................................................................................................................................. 25
Rabbits ........................................................................................................................................................................ 25
Breeding.................................................................................................................................................................. 25
Scorpions .................................................................................................................................................................... 25
Sharks ......................................................................................................................................................................... 25

Snakes ......................................................................................................................................................................... 25
Turkeys ....................................................................................................................................................................... 26
Turtles ......................................................................................................................................................................... 26
Balkons weapon ..................................................................................................................................................................................27
Melee weapons .............................................................................................................................................................. 27
Spear ........................................................................................................................................................................... 27
Haldberds.................................................................................................................................................................... 28
Knives.......................................................................................................................................................................... 29
Battleaxes ................................................................................................................................................................... 31
Warhammers .............................................................................................................................................................. 32
Flails ............................................................................................................................................................................ 33
Throwable weapons: ...................................................................................................................................................... 35
Boomerangs ................................................................................................................................................................ 35
Others ......................................................................................................................................................................... 36
Shooting Weapons:......................................................................................................................................................... 37
Other weapons: .............................................................................................................................................................. 42
Training Dummy ............................................................................................................................................................. 43
Bibliocraft ............................................................................................................................................................................................. 44
Blocks.............................................................................................................................................................................. 44
1)

Bookcase ............................................................................................................................................................. 44

2)

Armor Stand: ....................................................................................................................................................... 44

3)

Display Case ........................................................................................................................................................ 45

4)

Potion Shelf ......................................................................................................................................................... 45

5)

Tool Rack ............................................................................................................................................................. 46

6)

Wooden Shelf ..................................................................................................................................................... 46

7)

Wooden Label ..................................................................................................................................................... 47

8)

Desk .................................................................................................................................................................... 47

9)

Typesetting Table ................................................................................................................................................ 48

10)

Printing Press .................................................................................................................................................. 49

11)

Wooden Table ................................................................................................................................................. 49

12)

Golden Lantern ............................................................................................................................................... 50

13)

Fancy Lamp ..................................................................................................................................................... 51

14)

Cookie Jar ........................................................................................................................................................ 52

Items ............................................................................................................................................................................... 52
1.

Tape Measure. .................................................................................................................................................... 52

2.

Reading glasses ................................................................................................................................................... 53

3.

Tinted glasses ...................................................................................................................................................... 54

4.

Monocle .............................................................................................................................................................. 54

5.

The Chase ............................................................................................................................................................ 55

6.

Printing Press Plate ............................................................................................................................................. 55

7.

ClipBoard ............................................................................................................................................................ 55

8.

Screw Gun ........................................................................................................................................................... 56

9.

Lock and Key ....................................................................................................................................................... 57

Jammys furniture ............................................................................................................................................................................58


Recipes: .......................................................................................................................................................................... 58
MrCrayFish Furniture ....................................................................................................................................................................85
Recipes: .......................................................................................................................................................................... 85
Item ............................................................................................................................................................................ 85
Recipe........................................................................................................................................................................ 85
Chair .......................................................................................................................................................................... 85
Table .......................................................................................................................................................................... 85
Coffee Table ............................................................................................................................................................. 85
Cabinet ...................................................................................................................................................................... 85
Bedside Cabinet ....................................................................................................................................................... 85
Couch ........................................................................................................................................................................ 86
Fridge ......................................................................................................................................................................... 86
Cooling Pack ............................................................................................................................................................. 86
Oven .......................................................................................................................................................................... 86
Oven Overhead ........................................................................................................................................................ 86
Flesh .......................................................................................................................................................................... 86
Flesh (Cooked) ......................................................................................................................................................... 86
Mail Box ..................................................................................................................................................................... 86
Envelope ................................................................................................................................................................... 87
Package..................................................................................................................................................................... 87
Door Bell .................................................................................................................................................................... 87
Blind ........................................................................................................................................................................... 87
Curtain ....................................................................................................................................................................... 87
Bird Bath .................................................................................................................................................................... 87
Hedge ........................................................................................................................................................................ 87
Fence (White) ........................................................................................................................................................... 87

Stone Path ................................................................................................................................................................ 88


Tap ............................................................................................................................................................................. 88
Lamp .......................................................................................................................................................................... 88
Computer................................................................................................................................................................... 88
Printer ........................................................................................................................................................................ 88
Ink Cartridge ............................................................................................................................................................. 88
Stereo ........................................................................................................................................................................ 88
TV ............................................................................................................................................................................... 89
Fire Alarm .................................................................................................................................................................. 89
Ceiling Light .............................................................................................................................................................. 89
Electric Fence ........................................................................................................................................................... 89
Grimoire of Gaia 2 ..........................................................................................................................................................................90
Foodstuffs ..................................................................................................................................................................... 90
Mandrake Stew ........................................................................................................................................................... 90
Weapons ....................................................................................................................................................................... 91
Book of Nature ............................................................................................................................................................ 91
Book of Blades ............................................................................................................................................................ 92
Materials ........................................................................................................................................................................ 92
Iron/Gold/Diamond/Emerald Shards .......................................................................................................................... 92
Nether Star Shards ...................................................................................................................................................... 92
Materials ......................................................................................................................................................................... 93
Foodstuffs ....................................................................................................................................................................... 95
Miscellaneous ................................................................................................................................................................. 98
Combat ......................................................................................................................................................................... 101
Accessory ...................................................................................................................................................................... 105
Biomedios ..................................................................................................................................................................... 106
Day ............................................................................................................................................................................ 106
Cyan Flower .......................................................................................................................................................... 106
Dryad .................................................................................................................................................................... 107
Night ......................................................................................................................................................................... 108
Werecat ................................................................................................................................................................ 108
Spriggan ................................................................................................................................................................ 109
Day ............................................................................................................................................................................ 110
Cockatrice ............................................................................................................................................................. 110
Harpy .................................................................................................................................................................... 111

Night ......................................................................................................................................................................... 112


Mummy ................................................................................................................................................................ 112
Anubis ................................................................................................................................................................... 113
Sphinx ................................................................................................................................................................... 114
Day ............................................................................................................................................................................ 115
Centaur ................................................................................................................................................................. 115
Night ......................................................................................................................................................................... 115
Minotaurus ........................................................................................................................................................... 116
Minotaur ............................................................................................................................................................... 116
Day ............................................................................................................................................................................ 118
Siren ...................................................................................................................................................................... 118
Naga ...................................................................................................................................................................... 119
Night ......................................................................................................................................................................... 120
Sludge Girl ............................................................................................................................................................. 120
Witch .................................................................................................................................................................... 121
Day ............................................................................................................................................................................ 122
Cobble Golem ....................................................................................................................................................... 122
Hunter ................................................................................................................................................................... 123
Night ......................................................................................................................................................................... 123
Cobblestone Golem .............................................................................................................................................. 123
Day ............................................................................................................................................................................ 125
Yeti ........................................................................................................................................................................ 125
Selkie..................................................................................................................................................................... 126
Night ......................................................................................................................................................................... 127
Vampire ................................................................................................................................................................ 127
Day ............................................................................................................................................................................ 128
Cyclops .................................................................................................................................................................. 128
Yuki-Onna ............................................................................................................................................................. 129
Night ......................................................................................................................................................................... 130
Futakuchi-Onna..................................................................................................................................................... 130
Nine Tails .............................................................................................................................................................. 130
Day ............................................................................................................................................................................ 131
Gryphon ................................................................................................................................................................ 131
Naga ...................................................................................................................................................................... 132
Night ......................................................................................................................................................................... 133

Dullahan ................................................................................................................................................................ 133


Banshee ................................................................................................................................................................ 134
Valkyrie ................................................................................................................................................................. 135
Below 60Y ................................................................................................................................................................. 136
Sahuagin ............................................................................................................................................................... 136
Mermaid ............................................................................................................................................................... 137
Sharko ................................................................................................................................................................... 138
Giga Knight............................................................................................................................................................ 138
Only Nether .............................................................................................................................................................. 139
Succubus ............................................................................................................................................................... 139
Baphomet ............................................................................................................................................................. 141
Only The End ............................................................................................................................................................. 142
Ender Dragon Girl - Level 2 - Passive ..................................................................................................................... 142
Between 60Y and 32Y ............................................................................................................................................... 143
Creep .................................................................................................................................................................... 143
Ender Eye .............................................................................................................................................................. 143
Below 32Y ................................................................................................................................................................. 144
Mimic .................................................................................................................................................................... 144
Bone Knight........................................................................................................................................................... 146
Below 16Y ................................................................................................................................................................. 147
Flesh Lich .............................................................................................................................................................. 147
Special Spawned ....................................................................................................................................................... 148
Mandragora .......................................................................................................................................................... 148
Summoned................................................................................................................................................................ 149
Butler .................................................................................................................................................................... 149
Special Scrolls............................................................................................................................................................ 150
Holstaurus ............................................................................................................................................................. 150
Maid ...................................................................................................................................................................... 151
Merchant .............................................................................................................................................................. 152
Spawner .................................................................................................................................................................... 153
Creeper Girl ........................................................................................................................................................... 153
Ender Girl .............................................................................................................................................................. 154
Slime Girl............................................................................................................................................................... 155
Tall Doors ............................................................................................................................................................................................. 156
Recipes: ........................................................................................................................................................................ 156

Mo Creatures
Friendly mobs
Name

Description

Horses

Horses do not attack you, but they can still hurt you. They will kick you off if you
ride it when they aren't tamed. When killed, they drop leather. They can be bred
and tamed (check breeding/taming details). They will not despawn when tamed,
and have health, which they can recover by being fed haybales. There are over
36 types all up and can be bred and given essences of light, undead, fire and
darkness to change them into various things e.g. (Bat horse, Unicorn,
Nightmare, Pegasus, Black Pegasus and Fairy Horse).

Birds

There are 6 different types of birds: Dove, Crow, Blue Gross Beak, Cardinal,
Canary and Parrot, each one with a different sound. They will eat seeds if you
drop them on the ground in their sight. Right-clicking a tamed bird will place it on
your head. Once a bird is placed on your head, you will not take fall damage.
Instead you will "glide" to the ground slowly.

Insects

Including butterflies, flies, bees, fireflies, dragonflies, grasshoppers, maggots,


ants, cockroaches, beetles and crickets.

Turkeys

Turkeys drop raw turkey when killed that can be cooked. Can be tamed with
melon seeds.

Ostriches

Snails

Ostriches spawn in plains and desert biomes. You can find male, females and
chicks. The males will fight back if attacked. They drop Ostrich meat when killed
and are tamed by spawning them in an egg. There are three types of ostriches:
Black(male), Brown(female), and Albino/White(Female/Rare). If you give
ostriches essences the ostrich will transform into a new species. Plus, they can
wear your amour and sit/stand with medallions.
They're slow and they hide in their shells, except when they don't have a shell.
Snails drop slime balls.

Rabbits

Rabbits only jump around aimlessly. They are brown, white, gray, black, or light
brown with a little pink nose. Right clicking on them will place them on your
head. Right clicking them once they are on your head will make them jump off of
you. Having a rabbit on your head while riding a horse will considerably speed it
up. Rabbits also breed uncontrollably when near one another and can cause lag
when kept together too long.

Dolphins

Dolphins are tameable and rideable and will not attack you unless you attack
them. They drop raw fish when killed. Tamed with raw fish.

Elephants and Mammoths

Elephants spawn on Deserts, Jungles, Plains and Forests. Mammoths spawn on


cold biomes. Elephants drop Hide. A calf elephant can be tamed by giving it 10

Name

Description
Sugar lumps or 5 cakes. (Most players give them 10 sugar lumps as cake takes
quite a lot to craft!) Tamed elephants are healed with baked potatoes, bread or
haystacks. A harness can be put on tamed adult elephants to make them
rideable and attach extra things.

Small fish

They come in ten different colors (excluding piranhas). They drop raw fish and
fish eggs. They can be caught by right clicking on them with a full fishbowl and
with a fish net. It's always nice to have a bowl of fish in your minecraft house!

Kitties

Cats can be tamed and become the player's pets. Litter boxes and cat food can
be crafted for them. When provoked, they will scratch the player. They need to
have a litterbox and a bed or they will try to kill you. Feed it cat food. They need
some time outside or they will get mad.

Komodo Dragons

Komodo dragons spawn on swamps and plains. They attack small animals and
players. Komodo dragons poison their prey. They drop reptile hide and the
bigger Komodo Dragons have a 25% chance of dropping eggs. An egg can be
hatched if placed near a torch and the resulting baby Komodo Dragon will be
tamed. Tamed Komodo dragon can be healed by giving it raw rat or raw turkey.
A saddle can be put on a Tamed adult Komodo dragon so it can be ridden. They
drop Reptile Hide.

Mice

Mice scurry about squeaking and spawn during the day. They drop seeds when
killed. They can be quite annoying to have scurrying around your house! If you
right click them they will ride on your hand. They can sometimes be mistaken as
rats.....

Deer

Deer run away from anything bigger than a chicken and they drop leather and
raw pork chops when killed. They usually spawn on plains.

Ducks

Ducks act just like chickens and are retextured. They drop feathers when killed
and/or raw chicken. They follow and breed to bread rather than seeds.
Goats are really easy to tame, just drop any edible(food) item nearby. Once
tamed, you can name them. You can also change the name by right clicking on
the goat while holding a medallion or book.
Tamed and wild goats will follow you if you are carrying any edible items in your
hand. You can use a rope on tamed goat to make them follow you You can milk
female goats. Female goats don't have a gotie and have shorter horns Don't try

Goats

to milk a male goat. It won't like it! Male goats will fight back if provoked, and will
throw you backwards with its horns. They will also fight between themselves.
They won't fight to death and will calm down after a short while. Goats are quite
omnivorous. They will eat ANY item or floating blocks that are nearby. Even
diamonds. If you die next to a goat it will have a feast with your dropped items.
You have been warned...

Turtles

Turtles are slow and small mobs that spawn near water. Wild turtles draw their
head into their shells if you come near. Wild turtles can be flipped over by right-

Name

Description
clicking; they are more vulnerable to attack this way. Turtles drop between 1 and
2 chests and/or 0 - 2 turtle meat when killed. To tame drop sugar cane near
them. If you named them after the ninja turtles you'll get a surprise!

Manta Rays

Manta rays are large but peaceful creatures that swim in the water. They can be
ridden by right-clicking on them. Can be tamed with fish nets.
Also there are rare pink manta rays.

Name

Bears

Description
They only attack the player if you attack them. They drop fur or fish when killed. Polar
Bears will attack on sight, Grizzly and Black Bears are neutral. Pandas can be tamed
with sugar cane.
Crocodiles will roam around near beaches in the swamp biomes, sometimes they will
remain static.
Don't be fooled by a 'sleeping' crocodile, they are ready to attack and their speed can
surprise you. They are very aggressive and fast in the water. Crocodiles snatch prey

Crocodiles

with their jaws, they will try to carry their prey to the water, where they will perform a
death roll. If a crocodile has caught you, you can try to get free by attacking it, but not
all the hits will land. It's not that easy to escape crocodile's jaws, just like in nature.
Crocodiles drop hides that can be used to craft 'Croc' armor, equivalent to iron armor.
It also looks Beast.
There are eight different kinds of snakes including a couple of shy snakes that will run
away from the player and venomous snakes like corals, cobras, and rattle snakes.
There are also aggressive pythons, which are the biggest snake in the mod.
Different kind of snakes spawn based on the biomes. Rattlesnakes only spawn in
deserts, while pythons spawn in swamps and jungles
Snakes mind their own business, if you get too close they will alert and hiss, giving

Snakes

you time to run away. If you don't they will attack you.
A player carrying a bird or mouse will attract the nearby snakes. They hunt down
small creatures
When snakes are killed, they drop eggs which can be hatched in the water or next to
a torch and will not attack you once hatched. The hatchlings can also be named and
you can put them on your shoulders

Boars

Similar to pigs. Boars are brown and will attack the player if harmed or if the player
gets too close. Boars will only attack other animals and the player when they are
hungry. They deal around 2 hearts of damage. They drop hide or raw pork when
killed.

Wild Wolves

These will not attack the player unless they are harmed or if it is night, however they
will attack Chickens and Ducks during the day. They drop leather when killed. Note
that these do not replace the wolves from vanilla Minecraft. They cannot be tamed.
But if you hold a rabbit they will follow you to try to kill it.

Foxes

Foxes will only attack mobs that are smaller than them. They will only attack you if
you attack them. Drops 1 piece of leather when killed. Foxes can be tamed with raw
turkey meat. Heal them with raw rat meat. Arctic Foxes can be found in Snow Biomes
and tamed the same way. WARNING! foxes and dogs will attack each other so
beware!

Rats

During the day, rats are neutral towards the player, but at night or in caves they are
aggressive and will attack on sight. Rats drop raw rat when killed, And raw rat is used
to feed many animals, it can also be turned into a burger.

Sting rays

Jellyfish

Sting rays will poison you if you get too close, but will not actively attack you. They
don't drop anything. Can be tamed with a fish net.
Jellyfish will spawn on most waters. They are translucent and propel with pulsating
movements. They are also luminescent at night. You can get poisoned if you get too
close. Jellyfish drop slimeballs. They can be tamed with fishnets. Just stay away from
them.

Aggressive mobs
Name

Sharks

Big Cats

Description
Sharks will kill anything that falls on the water
except for squid. For breeding/taming details
check mob details. They have a 10% drop rate
for Shark Eggs and a 60% drop rate for shark
teeth when killed. If in a boat around Shark, the
shark will attack the boat and after a while
destroy it. The shark teeth can be used to craft
chain armor, or made into an unenchantable
Shark Sword.
Big Cats include lions, tigers, cheetahs, snow
leopards, and panthers. Male lions will attack the
player on sight and are extremely dangerous.
Female lions will only attack the player if the
player attacks them or another lion nearby. They
drop Big Cat Claws (used in many crafting
recipes) and leather when killed. They can also
be tamed if a cub is found, by throwing raw
fish or raw porkchops, and can be named by
using a medallion.

Wyverns are poisonous drakes, they can be


Wyvern (available in the dev-release) found on the WyvernLair. Wyvern eggs can be
obtained by slaying wyverns (but only in the

Name

Description
wyvern lair). A wyvern has a 10% chance of
dropping an egg. The egg can be hatched in the
Overworld by placing it near a torch and once the
Wyvern grows, it can be saddled and armored.
They come in five different colors; light green,
dark green, orange, red, and yellow. Essence
of undead, light, darkness, and fire do work on
the Wyvern.

Polar Bears

Only spawn on snow and will attack the player on


sight. They drop Hide when killed.

Piranhas

These tiny fish will attack the player on sight.


They drop piranha eggs when killed. They are
somewhat easy to spot, since they are a bright
red and have sharp teeth.

Hellrats

Hellrats spawn in the Nether and are aggressive,


attacking the player on sight. Hellrats
drop redstone and/or Fire when killed.
There are 4 classes of
scorpions: Orange Common(Overland
spawn), Black Cave(Cave spawn), Blue
Frost(Snow biome spawn) and Red
Nether(Nether Spawn).
Common has a chance of Poisoning you in one
of their hits, Cave procs blindness, Frost can
make you slower, and Nether can set you on fire.
Every scorpion behaves likespiders, neutral at
day, hostile at night, and can jump 2 blocks and
over gates. Rarely you will encounter a mother

Scorpions

scorpion that will have 3-4 baby scorpions on her


back. When the mother is killed the babies fall to
the ground and run around frantically and are
neutral unless attacked. If killed baby scorpions
drop string. You can pick these babies up with an
empty hand and a naming window will pop up so
that they may be automatically tamed. They will
then start to grow which take 1-2 minecraft days.
They are fed with raw rat. Once tamed they will
attack mobs or even other scorpions and pets
sometimes. If you put a saddle on a tamed
Scorpion, you can move extra quickly and also

Name

Description
climb sheer ledges that would normally be
impossible while just walking.
Flame Wraith
Ghosts that fly and
its melee attack will
usually set the
player on fire (which
will not extinguish
unless water is
used), it can be seen
from far away

Wraith

Ghosts that fly and attack the player on sight.


Drops gunpowder when killed.

because of the
flames that engulf
it's body. It drops
redstone when killed
and only spawns on
the hard difficulty.
flame Wraiths will
spawn in the Nether
as well as the
surface world.

Werewolf

During the day the werewolf is in human form


and shouts, "Help me!". When they are hit, they
yell or say "Stop it, you're hurting me!". At night, it
transforms into a humanoid wolf. They can be
easily harmed with gold tools as silver is
substituted for gold. Other weapons take many
hits to kill them. They have the ability to sprint
while walking on four legs. The human form can
drop wooden sticks and tools, the wolf can
drop iron tools and a golden apple. They also are
able to move very fast upon chasing the player
onto ice. This is useful if being pursued because
the werewolf will slide very far away, making
them no longer a threat, as long as you can
shuffle around to avoid them. They can be killed
with any other weapon in human form. There are
four different types of werewolves: Fire/Magma,
White, Basic(Brown), and Black.

Name

Description
Golems spawn at night, and initially consists of
only three blocks: the Head, the Core and a
valuable ore cube. When the Golem is near a
player, it activates and forms its body.
Golems have a powerful melee attack, they also
have a ranged attack, where the Golem throws
one of the blocks off of its arms.
When a Golem is attacked, there is a chance to
destroy one of its blocks. The chance of
destroying a block depends on the difficulty level.
If the chest is open and the core of the golem is
exposed, it will suffer damage.
As the Golem suffers damage, it becomes more
dangerous. A hint of the danger level of the
golem is the color of its power aura. Blue is seen

Golem

in a Golem that is not attacking. Yellow on a


Golem that has started attack, Orange on the
Golem that has suffered considerable damage.
Red is seen on a Golem about to explode. Run
away from red golems.
The Golem will constantly try to acquire
replacement blocks. Every time a block is
acquired, the Golem is healed (the amount of the
healing depends also on the difficulty level)
It may be wise to look for shelter when the
Golem power aura is red, as there is not too
much time before the Golem explodes.
When a Golem dies, it drops all of the blocks that
were part of its body (including the valuable ore
cube).

*Ogres*

Extremely dangerous and will attack on sight.


They destroy blocks by smashing them with their
sticks/clubs or with theirbig hands. There are 3
types of ogres: Regular, Fire, and Cave. Regular
destroy blocks like the other, fire can set the area
surrounding him in fire, and cave will only spawn
in dark caves. Regular ogres drop obsidian, fire

Name

Description
ogres drop fire (item) to craft a chain armor and
cave ogres drops diamonds.

Mini Golems The mini golem is not as dangerous as the regular golem but could still take blocks from its
surroundings.They pick up single blocks and throw it at the player.When fighting,you can use any tool.Pickaxes and
swords do the most damage.Same as the regular golems,they have a core.The color blue means it didn't attack.Yellow
means it just started attacking.Orange means it took considerable damage.Red means its about to explode.They drop iron
when killed.

Planned

Squirrels: Dr. Zhark said that he would include them if Mo' Creatures was profiled, or, at least, mentioned in
PCGamer and Narwals as mentioned in the readme of 1.2.5. As of Mo' Creatures V4 for MC 1.4.7, there are still no
squirrels.

Crafting recipes
Name

Crafted
Saddle

Ingredients

Input
Output

This is a different saddle from


the Saddle that is found
inside of dungeons. The
Dungeon saddle will only let
you ride pigs, whereas this
saddle will only let you ride
horses.

Leather + Iron
(Ingot) ORSaddle + Iron
(Ingot)

Sugar
Lump

Sugar

Pet Food

Raw Porkchop + Raw Fish

Medallion

Leather + Gold Ingot

Description

32x32p
x

A Sugar Lump is used to


tame Horses or to restore
health

Feed to pets.

Medallions are used to tame


and rename animals.

Name

Kitty Bed

Litter Box

Colored
Kitty Bed

Whip

Rope

Ingredients

Input
Output

Description

Wooden Plank + Wool +Iron


Ingot

Kitty Beds are used by kitties


to sleep, eat, and give birth.
Pet Food or Milk must be
added for the Cat to use it for
eating. Different color wool
gives different colored beds.
Pick up by Right-Clicking
while holding a Pickaxe. You
can transport a kitty bed on
your head by right clicking on
it without holding a pickaxe.

Wooden Planks + Sand

Cats will use Litter Boxes


after eating. Afterwords, the
Litter Box will become "used".
Used Litter Boxes attract
monsters. Can be cleaned
with Sand or by leaving it sit
for a while. Pick up by RightClicking while holding
aPickaxe. You can transport
a litter box on your head by
right clicking on it without
holding a pickaxe.

Dyes + Kitty Bed

In addition to using colored


wool to craft a Kitty Bed, they
can be colored by dying
them.

BigCat Claw + Leather +Iron


(Ingot)

String

If a whip is used near cats,


they will sit and won't move.
Right-Clicking a cat while
holding a whip will
individually toggle sitting on
and off.
Rope can be used to lead a
number of animals. Kitties will
be tied up by the rope and

Name

Ingredients

Input
Output

Description

carried by their feet.

String

Holding causes nearby Cats


to follow you. Cats given a
wool ball will "play" with it by
pushing and chasing it
around.

Chain
Helmet

Shark Teeth

Chain armor is a little more


effective than Gold Armor
and is normally unobtainable,
due to being made of fire in
vanilla Minecraft.

Chain
Chestplate

Shark Teeth

Chain
Leggings

Shark Teeth

Chain
Boots

Shark Teeth

Wool Ball

Name

Ingredients

Croc
Helmet

Croc Hide

Croc Plate

Croc Hide

Croc Legs

Croc Hide

Croc
Boots

Croc Hide

Input
Output

Description

Croc armor is as effective as


Iron Armor.

Taming
All tamed animals will not despawn and they can be renamed if already named by right clicking with a medallion or book.

Big Cats
To tame a big cat you must first find a cub. When you find the cub, drop raw fish or pork chops and use a medallion on it
after it has eaten at least one. You can name it and it will follow you if you use a rope on it. Without the rope it will not
follow you and roam around aimlessly. Use a whip to make them sit down. When tamed and fully grown, it will attack other
mobs.A big cat won't take any fall damage.

Birds

You can tame birds by giving them seeds, which is achieved by throwing the seeds to them. Once a bird is tamed it will
not run away from the player and will not despawn, and you can put it on the character's head by right-clicking on it. Once
a bird is on the character's head, they are able to glide with it. If the player has a bird on their head and they walk under a
block that is just above their head, the bird will die. If they're riding a pegasus with a bird on their head it will cause the
pegasus to fly faster.

Dolphins
Dolphins can be tamed and bred similarly to horses. Currently there is only one food that can reduce their temper:

Food

Effect

Fish

-25 temper (To a minimum of 1)

Dolphins do not require a saddle to be ridden. Dolphins are fed and tamed in the same manner as horses.

Types of Dolphin
There are currently (V2.8) 6 different types of dolphin with different speeds, temperaments, and chance to spawn in the
wild.
All dolphins have 30 health

Breed/color Speed Temper SpawnChance

Blue

1.5

50

36%

Green

2.5

100

25%

Purple

3.5

150

25%

Dark

4.5

200

11%

Pink

5.5

250

2%

Albino

6.5

300

1%

Breeding
Dolphin breeding works rather differently than horse breeding.

To breed dolphins you will require:

2 cooked fish

2 dolphins

(assumed) A place where they are within 4 squares of each other and 8 squares minimum away from you and other
dolphins

(assumed)5 minutes or half a Minecraft day

To breed dolphins you must give each a cooked fish. Unlike horses, dolphins cannot become sterile and may breed
indefinitely. After 5 minutes there will be a 3rd dolphin. If the two dolphins are of the same breed they will always have a
baby of that breed, otherwise their Total Genetic Value (TGV) determines both the chance of getting a certain breed and
which breed will be gotten.
If their TGV is less than 5 and they are of different breeds there is a 1/3 chance of breeding a dolphin whose genetic value
is equal to the TGV. If TGV is 5 or 6 and they are of different breeds there is a 1/10 chance of breeding a dolphin whose
genetic value is equal to the TGV. If the breed is not determined in this manner it will be determined as for spawning a
wild dolphin.

Dolphin Genetic Value

Blue

Green

Dark

Purple

Pink

Albino

Elephants
To tame an elephant, first find a calf of the desired species, then feed it either 5 cakes or 10 sugar lumps. A grown
elephant can be ridden with an elephant harness, and each can hold up to two chest sets.
To ride an elephant, use Sneak to cause it to crouch. Release sneak and mount as you would normally, with right click.
Other abilities are:

Elephant

Ability

Asian

Can equip a luxurious garment and a throne

Woolly Mammoth

Can carry two extra chests

Songhua River Mammoth Can equip a mammoth platform, allowing for an extra passenger

Fish
Fish are some of the easiest creatures to tame. All you need is a fish bowl, and then you just head out into the water and
catch the fish you wish to hold, or use a fishing net and name your fish.

Foxes
Foxes can be tamed with raw turkey meat. Heal them with raw rat meat. Arctic Foxes can be found in Snow Biomes and
tamed the same way. Foxes do not follow you. They will also not get on your head.

Goats
Goats are very easy to tame. Simply right click on them with any edible item (Cake, apples, fish, etc.). Tame goats can be
lead around by ropes. Goats will also follow the player if he is carrying food. Female goats are able to be milked. If the
player tries to milk a male goat, it will attack the player. If holding wheat or a variety of certain items, both genders of goats
will attack the player.

Horses
Taming horses is a complex process. Before you begin taming, you must put a saddle on the horse by holding the saddle
and right clicking on the horse. Next you must feed them to reduce their temper. Each type of horse has an amount of
temper that must be removed before it is considered tame. Different foods will reduce temper by different amounts. Here
are all foods that can currently (V2.7) be used to reduce temper. Once tamed, a horse will not despawn.
For Zebra taming it is a little different as you need to breed horses until you get a cow (white and black) colored horse. A
Zebra will not be tamable otherwise. Once you have a cow horse, get an apple and a horse saddle. Then go find yourself
a Zebra and tame it while sitting on your cow horse.

Food

Wheat

Effect

-instantly tame/-25 temper

Sugar Lump -50 temper (To a minimum of 25)

Bread

-100 temper (To a minimum of 25)

Apple

-instantly tame

To feed a horse hold the food you wish to feed it then right click on the horse. As of V2.7 and earlier there is a bug that
causes you to eat a sugar lump when feeding it to a horse, using 2 sugar cubes per right click. After reducing temper to 25
or lower the horse must be ridden to complete taming. An additional feeding may be necessary whilst on the horse, giving
the player a prompt to name your pet. It is recommended that you reduce temper as much as possible before attempting
to ride a horse. To ride a horse right click it while not holding food. While being tamed, horses will buck you off, possibly
several times, possibly causing fall damage.

Types of Horse
There are currently (V2.7) 8 different types of horse with different speeds, hit points totals, temperaments, and chance to
spawn in the wild.

Breed

Color / Description

Speed Hit Points Temper SpawnChance

Regular Horse Light brown

0.9

25

100

50%

Brown Horse

Brown

1.0

30

200

35%

Black Horse

Black

1.1

35

300

9%

White Horse

White

1.7

40

20%

Unicorn

White with horn

1.3

40

400

4%

Pegasus

White with wings

1.2

40

500

1%

Pack Horse

Pinkish brown with saddle bags 0.9

40

600

N/A

Nightmare

Black with horn

1.3

50

700

N/A

1.3

50

800

N/A

Black Pegasus Black with horn and wings

In the mod's options it is possible to raise the spawn chance of Pegasus from 1% to 3%. This also lowers the chance of
other horses spawning. Pack Horses, Nightmares, and Black Pegasus can not be found in the wild and must be bred, with
the exception of deep inside caves in some cases for the black pegasus. When any horse spawns in the wild there is a
20% chance it will be a foal (baby horse).

Breeding
(There are no graphic depictions or otherwise inappropriate material when breeding horses)
To breed horses you will require:

2 pumpkins/mushroom soup/cake

2 non-sterile or Fertile horses (accepts pumpkins, mushroom soup or cake)

A place where they are within 4 squares of each other and 8 squares minimum away from you and other
horses(preferably a small pen away from other horses)

5 minutes or half a Minecraft day

Put both horses in a small pen near each other (a whip is very helpful here, because it stops horses from moving when
used). Feed both a pumpkin, mushroom stew, or cake. If both accept the food, a cloud of hearts will appear around both
horses. Move away, and keep other horses away for about half of a Minecraft day. Soon, a foal will be near or under one
of the parents. Based on the parents, the foal will be a certain color.
Zebras can be cross-bred with horses and donkeys, to get a Zorse or a Zonkey, respectively. In addition, donkeys and
horses can be crossed to obtain a Mule. Mules can carry a small inventory if given a chest.

Rare Breeds
Some horses can only be obtained through Zorses or via an alternate means. Such breeds are listed here:

Bat Horse: Give a Zorse an essence of darkness.

Dark pegasus: Give a pegasus an essence of darkness.

Fairy horse: Breed a pegasus and a unicorn by giving both an essence of light. Warning: The unicorn and the
pegasus will dissapear in the breeding process.

Ghost horse: Green ghost horses can be obtained by killing tamed unicorns. There is a small chance that a green
ghost horse will appear in its place (there will be no horn, however). White, flying ghost horses can be obtained by
killing tamed pegasi. Again, there is a small chance that a white ghost horse will appear where the pegasus used to
be.

Nightmare: Give a Zorse an essence of fire.

Pegasus: Give a Bathorse an essence of light when standing or flying at cloud level or above. Note: if you are
mounted you can't give it essence of light.

Undead horse/unicorn/pegasus: Give any horse (including rare breeds) an essence of undead. It will transform into a
zombie horse. Gradually, all of its flesh will fall off, transforming it into a skeletal horse.

Unicorn: Give a Nightmare an essence of light.

Proper Storage And Care Of Your Horse


Horses have a tendency to wander so if you want to keep track of them, it's important that you contain them properly. It's
important that there is no grass in their enclosure as predator mobs may spawn. While horses normally require a 2x2
space to move through, it's possible for them to glitch through smaller gaps, so eliminating gaps in their pen is a must. If
your horse becomes injured, simply feed it in the same manner as you tamed him to restore his health. Because of their
tendency to wander it is a good idea that you give them a pasture and let them free range as long as they can not fly. If
they can fly and you do not want them to run away you should watch them carefully. In water they are very fidgety and will
twist and turn, making it hard to get across the water when riding the horse. You can use a whip to keep your horse in
place (the kitty equivalent to sitting). The horse will lower its head, and will (for the most part) remain in the same place.
Whip the horse again to lift head. However, be careful when using a whip on a Nightmare. If you are riding the Nightmare,

it will activate its special ability, and wherever it runs it will trail fire for a short time. If you are not riding it, it will simply stay
put like other horses. Press f to dismount.

Kitties
Wild kitties will run from the player. You have to throw a cooked fish near them and, once they eat it, they won't run away.
You can, then, give them a medallion to tame them. Once a medallion is given, you can name them. But, be aware that it
is not as easy to tame them as it seems. The name and health bar can be toggled on/off individually by right clicking while
holding a pickaxe or globally by using the in-game mod menu.
Once the cat is tamed, it will look for a kitty bed with food or milk.
You can transport kitties that are lying on a bed or litter box. The kitties will want either milk or pet food poured into the
kitty bed. While the cat is eating or drinking, you can see the milk/food level shrinking.
Once the kitty has eaten, it will look for an unused litter box.
The litter box will become 'used'. This item is a powerful magnet for monsters: Monsters ignore the player and target the
litter box, however, they won't try to destroy it. After a while, a used litter box will return to its empty state. You can also
use sand on an used litter box to clean it, or simply pick it up (Right click when holding a pick)and it will be stored in your
inventory, and when you place it again it will be cleaned. This is a good way to clean it when you have a shortage of sand.
A cat that has eaten and used a litter box, will roam freely, it can become hungry again and look for food in a kitty bed
again, or it will fall sleep at night, or try to climb a tree.
A cat that climbs a tree, will get trapped on top and will need help to come down.
If you use a whip nearby cats, they will sit and won't move. You can right click on a cat while holding a whip to individually
toggle sitting on/off.
You can pick up a cat in three different ways: if it is a kitten, it will ride on top of your head. An adult cat will go on the
player's shoulders. If you pick up a cat while holding a rope (not lead), you will carry it by its legs. Cats don't like to be
carried that way and will take damage and be angry with you once you drop them. However when being carried by a rope
the cat won't take damage from being hit against blocks when jumping, as is normal with the other two ways of carrying.
Cats can also get angry if they don't get food or if player attacks them. When the cat is angry, it will chase the player and
occasionally claw him/her. After a while the cat temper will improve. You can also give an angry cat fish, so it will stop
being angry.
A cat will follow you if you have a wool ball on your hand.
If you give a cat a wool ball, it will play with it for a while chasing it and pushing it, until the cat gets bored.
Cats will display emoticons to give you clues of what they're thinking. You can turn emoticons off using the in-game mod
menu.

Breeding
You can breed another cat that is also in the mood (given cake). After a while one of them will become pregnant and will
need to find a kitty bed.
After a short while in the kitty bed, the cat will give birth to 1-3 kittens. Kittens will be very playful and will chase any items
(not only wool balls), will play with the player and will chase its mom.
If a kitten is attacked, its mom will defend it.

Feeding

To feed them you need to craft Pet Food. This is done with a Raw Fish and a Raw Porkchop. To see how craft it look
above. To feed the Kitty you need to make a bed for it, and afterwards you right-click on it while it is in its bed (to feed you
need to be holding the Pet Food). If a kitty goes to long without food, it will eventually starve and die. So make sure you
check up on it every once in awhile.

Komodo Dragons
To tame a Komodo dragon, you must kill them until one drops an egg. (They can poison you, so be careful.) Right-click to
drop the egg near a torch. It will hatch shortly. When the Komodo dragon has matured, it can be ridden around with a
saddle. Note: If you are not near the egg(within 8 blocks) when it hatches, it will result in a feral(hostile) Komodo
dragon. Therefore, you must stay with the egg until it hatches. Otherwise your efforts will be in vain!

Manta Rays
Manta rays are large but peaceful creatures that swim in the water. They can be ridden by right-clicking on them. Can be
tamed with fish nets.

Rabbits
Taming rabbits is immensely simple. Simply right-click one to pick it up, and it's tamed.

Breeding
Breeding rabbits is a very simple process. Get two rabbits and keep them in a small place, such as a fenced in 3x3 area.
After about five minutes, a noise is heard similar to the noise of a chicken laying an egg. This noise indicates that there is
a baby rabbit.
The color of the baby is completely random, no matter what color the parents are. Be careful as the rabbits will keep
breeding nonstop until you move them or space them out.

Scorpions
To tame a scorpion, you need to kill a mother scorpion with baby scorpions on its back. The babies will attack the player if
hit. Then, you right-click on one of them and are given the option to name it. After you pick a name, you'll pick up the baby
scorpion. When it's fully grown (note: you won't be able to pick it up at this point) put a saddle on it (crafted or vanilla) and
ride it around. Feed the baby by right clicking them with a rat or mouse in hand.

Sharks
Taming sharks is easier than taming horses. In order to tame a shark, you will need to start with a baby shark from an egg.
Sharks have a 10% chance of dropping an egg when killed. To hatch the egg, you need to throw it into the water which
will generate a friendly-baby shark. After it grows big enough, it will be able to attack other mobs (like squid). Tamed
sharks will not attack other sharks or the player. You cannot ride the shark. You may however, jump the shark if you so
desire.

Snakes
Taming snakes is rather simple. Find a snake of the desired species. There is a chance that it will drop an egg of its
respective species when killed. Right-click to drop the egg by a torch. After a while, it will hatch into a friendly baby snake,

and can be named, carried when right-clicked, or led on a rope. Tamed snakes can be healed using raw rat, and will not
attack the player.

Turkeys
Can be tamed with melon seeds. Other then taming them there isn't much you can do. Drops Raw Turkey which can be
cooked. You can feed Foxes raw turkey to tame them.

Turtles
To tame a turtle, drop sugar cane or watermelon slices nearby. Once tamed, turtles can be named, will follow the player,
and grow slowly over time. Right clicking a tame turtle with anything but a pickaxe or medallion will put it on your head. If a
turtle is injured and you have sugarcane, put it onto your head and it will eat out of your inventory.If you have a turtle on
your head and you're on a horse, the horse will go much faster. Try naming the turtles after the Teenage Mutant Ninja
Turtles and see what happens. (Leonardo, Michelangelo, Donatello, or Raphael)

Balkons weapon
Melee weapons
Spear
Spears do slightly less damage than swords and have a rather small knockback. They can also be thrown and do not
disappear when they hit a mob, so you can pick them up afterwards. Stabbing and throwing do equal damage.

Name

Recipe

Description

Wooden
Spear

Deals

Stone Spear

Deals

Iron Spear

Deals

(3 damage).

(5 damage).

(7 damage).

Name

Recipe

Description

Diamond
Spear

Deals

Golden Spear

Deals
(3 damage), has a slightly higher
knockback.

(9 damage).

Haldberds
Halberds do more damage than swords and have a significantly larger knockback. They can be converted into stabbing
mode with a rightclick. Stabbing slightly increases the damage, but decreases the knockback.

Name
Wooden
Halberd

Recipe

Description
Deals

(5 damage) in slashing mode,


(6 damage) in stabbing mode.

Name

Recipe

Description

Stone
Halberd

Deals

(7 damage) in slashing

mode,

(8 damage) in stabbing mode.

Iron
Halberd

Deals

(9 damage) in slashing

mode,
mode.

(10 damage) in stabbing

Diamond
Halberd

Deals

Golden
Halberd

Deals

mode,
stabbing mode.

(11 damage) in slashing


(13 damage) in

(5 damage) in slashing mode,

(6 damage) in stabbing mode. Both modes


have slightly higher knockback than the other
halberds.

Knives
Knives do less damage than swords and also have only half their durability. They can be crafted without a workbench,
however. They do little knockback, but you can use them to destroy cobwebs, and they can also be thrown like spears.

Name

Recipe

Description

Wooden
Knife

Deals

Stone Knife

Deals

Iron Knife

Deals

Diamond
Knife

Deals

Golden Knife

Deals
(3 damage), has a slightly larger
knockback.

(3 damage).

(5 damage).

(7 damage).

(9 damage).

Battleaxes
Battleaxes do much damage and have a huge knockback. They also do more damage to blocks.

Name

Recipe

Description

Wooden
Battleaxe

Deals

Stone Battleaxe

Deals

Iron Battleaxe

Deals

Diamond
Battleaxe

Deals

(6 damage).

(8 damage).

(10 damage).

(12 damage).

Name

Recipe

Golden Battleaxe

Description
Deals
knockback.

(6 damage), has a larger

Warhammers
Warhammers do much damage and have a knockback that is equal to the knockback of Halberds in slashing mode.
Depending on the weapon material, they can also inflict huge damage on blocks. Holding the right mouse button will
charge up a super smash that, once released, sends out a shockwave that damages all mobs in your immediate vicinity.

Name

Recipe

Description

Wooden
Warhammer

Deals

Stone Warhammer

Deals

(4 damage).

(6 damage).

Name

Recipe

Description

Iron Warhammer

Deals

Diamond
Warhammer

Deals

Golden
Warhammer

Deals
(4 damage), has a larger
knockback.

(8 damage).

(10 damage).

Flails
Flails are weapons with a heavy ball at the end of a string. You can swing the ball into the direction you are looking at with
a rightclick. However, don't start swinging the Flail all over the place, since each swing decreases its durability.

Name

Recipe

Description

Name

Recipe

Description

Wooden Flail

Deals

Stone Flail

Deals

Iron Flail

Deals

Diamond Flail

Deals
damage).

(4 damage).

(6 damage).

(8 damage).

(10

Name

Recipe

Golden Flail

Description
Deals
(4 damage), has a
larger knockback.

Katana

A katana to kill swiftly!


Made from wood, stone,
iron, diamond and gold.
Deals

(3 damage)

Throwable weapons:

Boomerangs
The boomerang is a weapon that returns to the place where it has been thrown from (or at least it does so most of
time).
To throw a boomerang, hold your right mouse button to charge the throw and the start aiming. The longer you charge it,
the stronger the throw becomes, and the farther it flies. The boomerang then automatically returns to the spot you
threw it from if it doesn't hit an obstacle first. Keep in mind that the boomerang can do damage to you as well! If you
throw a diamond boomerang and get in its path, it can kill you almost instantly if you don't wear armor and are unlucky
enough to get hit twice.
You can enable the "easy boomerang mode" in the properties file (the "weaponmod.properties" file in the subfolder
"weaponmod" in "mods"). Once the option is enabled, the boomerang automatically returns to you, not to the place it
has been thrown form.

Name

Recipe

Description

Name

Recipe

Description

Wooden
Boomerang

The Wooden Boomerang does


damage) upon impact.

(4

Stone
Boomerang

The Stone Boomerang does


damage) upon impact.

(6

Iron
Boomerang

The Iron Boomerang does


damage) upon impact.

Diamond
Boomerang

The Diamond Boomerang does

Golden
Boomerang

The Golden Boomerang does


(4 damage)
upon impact. It seems to fly a bit faster than the
other boomerangs.

(8

(10 damage) upon impact.

Others
Aside from the boomerangs and the other weapons listed below, the spear and the knife are throwable (and collectible

after throwing them) as well. You can disable this in the mod settings.

Name Recipe

Description

Dynamite

Dynamite is an explosive that can be thrown with a


rightclick. Its explosion has about half the explosion
power of regular TNT, an elliptic spread of 5 x 5
blocks and a depth of about 2 blocks. The explosion
deals between
about

(3 damage) at its edge and


(10 damage) in its center.

When you click the right mouse button, the


dynamite gets thrown immediately! This means that
you cannot charge the throw (like you would charge
an arrow on the bow). Thus, if you want to throw
over a longer distance, you have to aim higher
before pressing the right mouse button.
Javelin

The Javelin can be thrown by holding the right


mouse button. It does more damage than arrows,
but has less range and it cannot be aimed as
correctly as a bow. If you jump into the direction
you are throwing the Javelin towards to, you will
score a critial hit.
The Javelin has a stabbing damage of
(one
damage, the same as unarmed), and a throwing
damage of

(4 damage).

Shooting Weapons:
The weapons below can be fired from a distance, but before they can be fired, they need to be loaded with their
corresponding ammunition.

Name

Recipe

Description

Name

Recipe

Description

Musket Stock

The Musket Stock is a crafting component


needed for the creation of the Musket and
the Blunderbuss.

Musket Barrel

The Musket Barrel is a crafting component


needed for the creation of the Musket.

Musket

The full Musket is created by combining


the Musket Stock and the Musket Barrel.
Before you can shoot the Musket, you have to
load it with Musket Rounds. You can do so by
holding the right mouse button. The Musket is
loaded when you hear a mechanical clicking.
You can aim the Musket by holding the right
mouse button, release it to shoot. An aimed
shot with the Musket does well over 20
damage - enough to kill a creeper or a zombie.
An aimed shot at three blocks distance
deals
(20
damage), and at its farthest range of 27 blocks
it deals
(18
damage). The musket does not deal any
damage once the target is more than 27 blocks
away.

Musket with
Bayonet

To attach a Bayonet to the Musket, you have to


combine it with a knife. You can use any kind
of knife.
One stab with the Bayonet does as much
damage as the corresponding knife. It is
therefore recommended to use an Iron Knife or
a Diamond Knife.

Name

Recipe

Description

Musket
Round

The ammunition for the Musket.

Crossbow

The Crossbow works like a regular bow, but it


has a much larger range, and its bolts also fly
significantly faster, making it easier to aim
from a large distance. It does, however, have a
small reload time. You can load the Crossbow
by holding the right mouse button. Once the
Crossbow is loaded, you can aim by holding the
right mouse button - releasing it will shoot the
bolt. It uses Crossbow Bolts as ammunition.
The Crossbow does
(17 damage).

Crossbow Bolt

The ammunition for the Crossbow.

Blowgun

The Blowgun is a fast and accurate weapon


that uses Poisonous Darts as ammunition.
The darts do

(2 damage) upon initial

contact and a poison damage of


(one
damage) every second for 5 seconds, which
makes
(7 damage) in total. Keep
in mind that the poison will not kill the mob,
so if you are facing a creeper, you should
choose another weapon.
Poisonous

The ammunition for the Blowgun.

Name

Recipe

Dart

Weak poison:

Slow:

Hunger:

Strong poison:

Description

Name

Recipe

Description

Blunderbuss
Barrel

A crafting component needed for the creation


of the Blunderbuss.

Blunderbuss

The Blunderbuss is a close to medium range


shooting weapon that shoots 10 small
projectiles over a wide spread when fired. It
becomes rather useless over longer distances
because of its wide spread, but it's the perfect
weapon to deal with one or several enemies in
close range - a full blast is strong enough to kill
even an Enderman with one shot.
It uses Blunderbuss Shots as ammunition.
One shot fires a total of ten pellets. At a
distance of about five blocks, the Blunderbuss
deals
(18 damage),
and at a distance of 15 blocks, it still deals
about
(10 damage). The shots
have a spread radius of about two to three
blocks, and if your enemies are standing close
to each other, you can hit several enemies with
one shot.

Blunderbuss
Shot

Flintlock
Pistol

The ammunition for the Blunderbuss.

A flintlock pistol to take revenge on


villagers who gave you a raw trade!
Deals

(10 damage).

Other weapons:
The weapons below don't fall into any of the other categories.

Name Recipe

Description

Fire Rod

The Fire Rod is a close combat weapon that lights a


mob on fire. It does
(one damage, the same
damage as unarmed), and it has only one use.
You can use it to cook chickens, cows or pigs on the
go!

Cannon

The Cannon is a mountable weapon that needs to be


manually loaded. It has an immense range and is
powerful enough to kill a ghast with one single shot.
To use it, first place it on an elevated position, so that
you have a good sight of your targets. If you have the
leisure to do so, you can even build a small gun turret
where you can place the cannon.
Before you can mount and fire the cannon, you have
to load it first. Stand in front of it, make sure that
you have some gunpowder in your inventory, equip
a Cannon Ball and rightclick on the cannon barrel.
You will hear a mechanical clicking sound, which
indicates that the Cannon is now loaded.
Mount the Cannon with a rightclick, take aim and
fire with the spacebar (or whichever key you have
bound for jumping). The Cannon will then fire the
cannon ball, which does massive damage to
everything it crosses and which also leaves a small
crater where it lands, so don't aim it at your own
buildings (unless you want to demolish them).

Cannon
Ball

The ammunition for the Cannon.

Training Dummy
Name Recipe

Description

Training
Dummy

The Training Dummy is an indestructible


puppet that you can use to test your weapons.
This is what BalkondeurAlpha has to say about
it:
"This isn't really a weapon, but I made this
just for fun. As a gift to all the fans of the
WeaponMod!"
You can place it with a right click. If you want
to remove it, perform another right click
without having a weapon equipped. The
Training Dummy will never break from shots or
melee weapon damage, it will get destroyed,
however, if it is caught within the radius of an
explosion, gets caught in a fire or falls from too
high.

Bibliocraft
Blocks

1) Bookcase
This block can be made from any of the 4 different vanilla woods and will look like the wood that is
used.Player can place books directly in the Bookcase by right clicking with an accepted book. Right clicking
the Bookcase without an accepted book OR if the Bookcase is full will open the GUI. Sneak clicking with an
empty hand will pull a book off the Bookcase. Books will add/subtract from the slot the player is aiming
at.Works with enchantment tables! The books are counted and 8 books count as 1 vanila bookshelf. So a
full bookcase counts as 2 vanilla bookshelves.

2) Armor Stand:
In the center slots represent the armor on the stand and the right hand slots represent the armor the
player is wearing.Right clicking opens the GUI. The player can add armor to the stand by holding the piece
of armor in their hand and aiming at the desired slot to place the armor, ex, aim at the top to add a
helmet. The player can also add/remove/swap armor to and from the stand to and from the players armor
inventory by sneak right-clicking on the armor stand on the desired piece of armor/empty slot to
add/remove/swap armor to and from the stand. ex, if I am wearing nothing and the armor stand has
chest armor, if I aim at the chest piece and sneak-click, I will be wearing the armor. I can sneak click
again to take the armor off and place it back on the stand. If I am wearing armor and the stand has armor,
shift-clicking will swap those 2 pieces of armor.

3) Display Case
This block can be made from any of the 4 different vanilla wood slabs and will look like the wood that is
used. This block can also use one of 4 different colors of wool to color the interior. The wool colors Red,
Blue, Green, or Black may be used.An Important note on the usage of the case. The case door can be
toggled by shift clicking with an empty hand. The case must be open in order to add an item to the case.
When the case is open, if the player is holding an item, Right clicking will place the item in the case. If the
player has an empty hand and right clicks, the GUI will open. Right clicking while there is an item in the
case will cause the item to pop out of the case. It is also worth noting that placing a redstone block inside
a display case will cause the case to emit a redstone signal.As of v1.3.0, this block also emits the light
level of any blocks/items stored within it.

4) Potion Shelf
This block can be made from any of the 4 different vanilla woods and will look like the wood that is
used.Right clicking the shelf with an accepted potion will put that potion on the shelf in that slot. Right
clicking without an accepted potion OR if the shelf is full will open the GUI. Sneak clicking with an empty
hand will cause the potion the player is aiming at to pop off. Potions are added/subtracted from whatever
slot the player is aiming at.

5) Tool Rack
This block can be made from any of the 4 different vanilla wood slabs and will look like the wood that is
used.Right-clicking the rack with an accepted tool with put the tool on the rack. Right clicking a tool that is
on the rack will cause that tool to pop off. Sneak clicking with an empty hand will open the GUI.

6) Wooden Shelf
This block can be made from any of the 4 different vanilla woods and will look like the wood that is
used.Right-clicking the Shelf with any Block or Item will put it on the shelf. Right clicking an item or block
that is on the Shelf will cause that item or block to pop off. Sneak clicking with an empty hand will open
the GUI.As of v1.3.0, this block also emits the light level of any blocks/items stored within it.

7) Wooden Label
This block can be made from any of the 4 different vanilla wood slabs and will look like the wood that is
used.An important note about usage. The label must be shift clicked with an empty hand to open the
GUI.As of v1.3.0, this block also emits the light level of any blocks/items stored within it.

8) Desk
This block can be made from any of the 4 different vanilla woods and will look like the wood that is
used.Player can place books directly on the desk by right clicking with an accepted book. Player must aim
either at the front center space to add an open book, or one of the back 2 corners to add a book to either
stack.If the player is looking at an open book on the desk and the open book is either a Book & Quill or a
Signed Book then right clicking will opening the book GUI and allow the player to read and edit books on
the table. The current page the player has the book open to is also saved. Right clicking the desk without
an accepted book OR if the desk is full will open the storage GUI. Sneak clicking with an empty hand will
pull a book off the Desk. If the player is looking at the open book, sneak-clicking will pick up that book, if
the player is looking at the left stack, the place will pick up the top book from the stack, then the same for
the right stack. Here is a helpful video thanks to supersaijinkyle that help explain the Typesetting table
and the Printing press.

9) Typesetting Table
This is where the play can save and retrieve signed books. Once a book is signed, it can be placed in the
bottom left corner of the table. The player will see a red book. The player must hold sneak and right click
with an empty hand on the book to save it. The book will turn blue. If Bibliocraft is being played in an SSP
world, Bibliocraft will create a folder inside the players config folder named books. This is where all the
books are saved and can be passed around and shared with friends. In SSP this also means that any
saved books are accessible within all SSP worlds. One a dedicated SMP server, however, the books
folder will be created inside of the loaded world folder and will only be accessible in that world unless
copied manually from one world to another outside of Minecraft. Simply right click on the top of the block
in the area between the 3 large squares to open the saved book menu. Click to select a book. Create a
chase and place it in the top middle square. Now to create a plate, the player must give the typesetting
table a redstone pulse. A button on the front is a great solution. When the table receives a redstone pulse,
if the table contains an empty chase, a plate will be created. To remove the type from a plate and
retrieve the empty chase, simply place the plate in the left hand slot then hold sneak and right click the
plate and it will be added to the empty chase slot. The reading glasses will help to illustrate the correct
areas to click on for operation as well.As of v1.3.0+, Players can now make enchanted plates and copy
enchanted books with the typesetting table and printing press. Simply place an enchanted book onto the
typesetting table in the lower left slot. To create an enchanted plate, simply shift-click the book with an
empty hand. The player must have the required number of levels and a blank chase on the table for the
process to work. To view the enchantment(s) on the placed book as well as the required number of levels
to make a plate, simply look at the typesetting table with a pair of glasses or a monocle.

10)Printing Press
Players can print signed books from saved written signed books. Simply create a plate with the desired
book on the typesetting table, add ink to the ink plate. lay down some blank books, and set the plate in
the middle and the press will print a book. The player must be aiming at the correct area on the bounding
box of the block to add/remove items. Facing the printing press, the top portion of the block (the
bounding box, not the model) is the ink slot. Simply click with some black ink sacs to add ink sacs and
right click without ink sacs to remove the ink. Blank books are placed in the bottom left hand corner and
work the same way, they can be added or removed. The plate goes in the middle of the machine. The
reading glasses will help to illustrate the correct areas to click on for operation as well.As of v1.3.0+, the
player can now print enchanted plates. The enchanted plates are printed the same way as normal plates,
only they take damage for every volume printed.

11)Wooden Table
Tables can be made of all 4 vanilla woods to get that color table. Itemscan be placed on top of the table
by right clicking with that item on the top of the table. A single item GUI can also be opened by shift
clicking the table with an empty hand. Items on the table can also be rotated around 2 different axis. To
rotate items, use a tape measure on any of the 4 sides of the table, or if you have other tech mods
installed, a wrench, crowbar, or screwdriver will also work. Any 2 opposing sides will rotate the item in the
same direction. Any 2 adjacent sides will rotate the items around different axes. Also the table will emit a
light level that matches whatever item is stored on the table.

The wooden table now supports table cloths as well. Simple craft a vanilla carpet and right click the top of
the table with the carpet to apply a table cloth. To remove the table cloth, right click the top of the table
with the screw gun.

12)Golden Lantern
Emits the maximum light level of 15 just like a block of glowstone. The base recipe will give the player a
white candle golden lantern. The lantern candle can then be dyed any of the 16 colors in minecraft. The
lantern candle can be re dyed any number of times to change a lantern candle to any of the 16 vanilla
minecraft colors. The lantern also comes in 3 different styles that automatically change based on the angle
of the players view when placed. There is a floor model, wall model, and ceiling model.

13)Fancy Lamp
Emits the maximum light level of 15 just like a block of glowstone. The base recipe will give the player a
white fancy lamp. The lamp can then be dyed any of the 16 colors in minecraft. The lamp can be re dyed
any number of times to change a lamp to any of the 16 vanilla minecraft colors. The lamp also comes in 3
different styles that automatically change based on the angle of the players view when placed. There is a

floor model, wall model, and ceiling model.

14)Cookie Jar
Emits a redstone signal when opened. Catch someone with their hand in the cookie jar! Currently accepts
any item and for each slot filled, up to 8, there will appear a cookie in the jar.

Items
1. Tape Measure.
This Item can be used to measure distances in minecraft. In the default mod, absolute measurment mode,
right clicking on a block selects a block, then right clicking on any other block will give the distance to that
block in the nearest meter. Even across angles. Right clicking the Tape Measure with no block selected will
change to individual measurement mode which will return separate measurements, in blocks/meters for
each direction, north/south, east/west, and height. Dimensions are only returned if the measured distance
is greater than 0.The tape measure will also (as of 1.4.0) place down a marker pole block on the block you
click on (if it can) and display the distance from the marker pole to the player in real time right below the
players crosshair.Also can be used to rotate items on the Table by right clicking on any of the 4 sides of
the table.This is a 2 part recipe, first you must craft a tape reel.

Than you can craft your tape measure.

2. Reading glasses
Reading Glasses and other eyewear. When worn on the head, the reading glasses, tinted glasses, or
monocle allow the player to read pop up text displays of items displayed on the different blocks in
BiblioCraft. Every block in BiblioCraft has text information read out. The player can view the names of
books on a bookcase without opening the GUI, as well as see what is on a regular shelf and of what
quantity. The player can also see what armor is on an armor stand and what enchantments are on that
armor. The display case also has enchantment support for armor and weapons. Labels become
combination item frame / signs displaying the name of the item in them. The typesetting table displays
the name of the selected book as well as the quantity of blank chases left. The printing press displays the
book name of the plate inserted into the press as well as the quantity of ink and quantity of blank books
left. The writing desk displays the name of the open book. The potion shelf shows the name of the potion
the player is looking at

3. Tinted glasses
A tinted variant of the reading glasses.

4. Monocle
Another variant of the reading glasses.

5. The Chase
This is the empty chase that is used on a typesetting table to make a plate. Any woods can be used.

6. Printing Press Plate


This can only be created on a typesetting table and must be placed on a printing press to print a copy of
the book it contains.7) Redstone book - This is a book that is crafted but looks like a signed book. (Also I
would like to remind everyone that the book can be renamed on the Anvil). When this special book is
place on a bookcase, the bookcase emits a redstone signal. As of v1.3.0+, the bookcase will emit a
redstone signal level based on the slot in the bookcase the book is placed. In the top left spot, the
bookcase emits no signal, in the bottom right slot, the bookcase emits a level 15 signal. Any slot in
between will emit that level of redstone, counting the first slot in the top left as slot 0. So a redstone book

in slot 7 (top right) will emit a redstone signal with 7 strength.

7. ClipBoard
This is a checklist with up to 50 pages, much like the written book. But there are 9 tasks and 1 title per
page. The player clicks on the desired line or title line to write in that task. Then there is a square next to
each task. Clicking one time will draw a green checkmark. Clicking a second time changes it to a red X
mark. Clicking a third time clear the box again. The Clipboard works on the desk and can be opened and
edited. The Clipboard also remembers what page you were last on both when your holding and when its
on the desk, even when it is transferred back and forth. Also, the title of the page that was last read will
appear in the tooltip when hovering the mouse over the item in your inventory.

8. Screw Gun
Currently only used to removed table cloths from tables by right clicking the top of the table and to adjust
items on tables by right clicking the sides of the table. I have some plans to make
more uses out of this. This will kind of be a general tool for manipulating various elements in BiblioCraft.

9. Lock and Key


Lock and Key. This is a creative mode only item for the time being, primarily intended for adventure map
makers. When right clicked on a BiblioCraft block (not all work with it, but most do) you will get a
message that says the block is locked. When the block is locked, it can only be accessed by the user who
locked the block and cannot be destroyed in survival mode. The block can be unlocked by right clicking
again only if you are the owner. If another user tries to unlock the block with a lock and key it will inform
the player they are not the owner.

Jammys furniture
Recipes:
Name

Recipe

Function

Arm Chair

Allows the
player to
sit down.

Arm Chair

Allows the
player to
sit down.

Arm Chair

Allows the
player to
sit down.

Arm Chair

Allows the
player to
sit down.

Basket

A basket
for pets.

Basket

A basket
for pets.

Basket

A basket
for pets.

Basket

A basket
for pets.

Bathroom
Cupboard

A
cupboard
that stores
up to 8
items.

Bathroom
Sink

Allows the
player to
get water
from the
sink.

Bath

Allows the
player to
sit in the
bath.

Blaze Head

A head that
makes a
noise when
you right
click it.

Blinds

Right click
to open,
and pull
up.

Chair

Allows the
player to
sit down.

Chicken
Head

A head that
makes a
noise when
you right
click it.

Chimney

A simple
chimney
that
smokes.

Christmas
Tree

A little
late, but ho
ho ho!

Clock Base

Part of the
grandfather
clock.

Clock
Middle

Allows the
player to
store up to
6 items in
it.

Clock Top

Right click
to tell the
time.

Coffee
Table

A simple
coffee
table.

Cooker

Can cook
two items
of food at
the same
time. Note:
It cannot
cook ores.

Cow Head

A head that
makes a
noise when
you right
click it.

Crafting
Side

Creeper
Head

Dishwasher

A head that
makes a
noise when
you right
click it.

Enderdragon
Head

A head that
makes a
noise when
you right
click it.

Enderman
Head

A head that
makes a
noise when
you right
click it.

Freezer

Allows the
player to
store up to
9 items in
it.

Fridge

Allows the
player to
store up to
9 items in
it.

Blind Part

Needed to
build the
blinds.

Ceramic
Panel

Needed to
build
ceramic
blocks.

Light Bulb

Needed to
build the
light
blocks.

Mantle
Piece (Unf)

Put this in
a furnace
to get the
final
product!

Ceramic
Panel (Unf)

Put this in
a furnace
to get the
final
product!

Washing
Machine
Drum

Used to
build the
washing
machine.

Kitchen
Cupboard
(Shelf)

Allows the
player to
store up to
8 items.

Kitchen
Cupboard

Allows the
player to
store up to
8 items.

Kitchen
Side

A simple
kitchen
side.

Kitchen
Sink

Right click
with an
empty
bucket to
fill it with
water.

Lamp

Right click
to turn the
light on
and off.

Light

Right click
to turn the
light on
and off.

Mantle
Piece

A simple
mantle
piece.

Pig Head

A head that
makes a
noise when
you right
click it.

Pigman
Head

A head that
makes a
noise when
you right
click it.

Radio

Right click
to make a
static
noise.

Roofing

A roofing
block.

Roofing

A roofing
block.

Roofing

A roofing
block.

Roofing

A roofing
block.

Rubbish Bin

Put items
you don't
want in
here, every
5 minutes
its emptied
so make
sure you
don't put
your
valuables
in it.

Sheep Head

A head that
makes a
noise when
you right
click it.

Skeleton
Head

A head that
makes a
noise when
you right
click it.

Slime Head

A head that
makes a
noise when
you right
click it.

Sofa Part
(Corner)

Allows the
player to
sit down.

Sofa Part
(Corner)

Allows the
player to
sit down.

Sofa Part
(Corner)

Allows the
player to
sit down.

Sofa Part
(Corner)

Allows the
player to
sit down.

Sofa Part
(Left)

Allows the
player to
sit down.

Sofa Part
(Left)

Allows the
player to
sit down.

Sofa Part
(Left)

Allows the
player to
sit down.

Sofa Part
(Left)

Allows the
player to
sit down.

Sofa Part
(Middle)

Allows the
player to
sit down.

Sofa Part
(Middle)

Allows the
player to
sit down.

Sofa Part
(Middle)

Allows the
player to
sit down.

Sofa Part
(Middle)

Allows the
player to
sit down.

Sofa Part
(Right)

Allows the
player to
sit down.

Sofa Part
(Right)

Allows the
player to
sit down.

Sofa Part
(Right)

Allows the
player to
sit down.

Sofa Part
(Right)

Allows the
player to
sit down.

Spider Head

A head that
makes a
noise when
you right
click it.

Squid Head

A head that
makes a
noise when
you right
click it.

Steve Head

A head that
makes a
noise when
you right
click it.

Table

A simple
table!

Table Lamp

Right click
to turn the
light on
and off.

Television

A simple
TV!

Toilet

Allows the
player to
sit down.

Washing
Machine

The
washing
machine
can repair
broken
armour,
add coal
for the
fuel.

Wolf Head

A head that
makes a
noise when
you right
click it.

Zombie
Head

A head that
makes a
noise when
you right
click it.

MrCrayFish Furniture
Recipes:

Item

Chair

Table

Coffee Table

Cabinet

Bedside Cabinet

Recipe

Couch

Fridge

Cooling Pack

Oven

Oven Overhead

Flesh

Carne de zombi congelada

Flesh (Cooked)

Carne congelada cocinada

Mail Box

Envelope

Package

Door Bell

Blind

Curtain

Bird Bath

Hedge

Fence (White)

Stone Path

Tap

Lamp

Computer

Printer

Ink Cartridge

Stereo

TV

Fire Alarm

Ceiling Light

Electric Fence

Grimoire of Gaia 2
Foodstuffs
Mandrake Stew

Withered Stew

Small Golden Apple

Weapons
Book of Nature

Withered Book

Book of Blades

Materials
Iron/Gold/Diamond/Emerald Shards

Nether Star Shards

Materials
Iron Shard

Dropped by Level 1 mobs.


Used to craft Iron Ingots. See crafting.

Gold Shard

Dropped by Level 2 mobs.


Used to craft Gold Ingots. See crafting.

Diamond Shard

Dropped by Level 3 mobs.


Used to craft Diamonds. See crafting.

Emerald Shard

Dropped by mobs.
Used to craft Emeralds. See crafting.

Nether Star Shard

Found in Old Box


Used to craft a Nether Star. See crafting.

Burned Book

Dropped by Mimic, Jorogumo, Bone Knight and Flesh Lich


Used as fuel for 160 seconds

Soulfire

Dropped by Dullahan, Banshee, Cyclops and Nine Tails


Used as fuel for 800 seconds
Spawns fire when right-clicked
See crafting.

Fiery Soul

Dropped by Succubus and Baphomet


Used as fuel for 1000 seconds
Spawns lava when right-clicked
See crafting.

Giga Knight Gear Core

Rare drop by Giga Knight.


Currently serves no use.

Coil

Dropped by Cobble Golem, Cobblestone Golem and Giga Knight


See crafting.

Makeshift Parts

Rare drop by Cobblestone Golem and Giga Knight


See crafting.

Sealed Book

Receive 5 Levels when used


Rare drop by Anubis, Shaman, Spider Queen and Witch
See crafting.

Ring

Rare drop by Valkyrie


See crafting.

Foodstuffs
Meat Morsel

( x 2 ) Hunger
0.8 Saturation

Meat

( x 4 ) Hunger
0.8 Saturation

Cure Berry

( x 1 ) Hunger
0.0 Saturation
Dropped by Dryad and Spriggan
Always edible
Removes negative status ailments when used

Ocean Berry

( x 2 ) Hunger
0.8 Saturation
Dropped by Sahuagin, Mermaid and Sharko
Always edible
Used as an alternative to brew Awkward Potions

Enchantment

Water Breathing

for (0:20)

Small Golden Apple

( ) Hunger
0.4 Saturation
Dropped by Level 3 mobs
Always edible
Enchantment:

Regeneration IV

Resistance

Fire Resistance

Absorption
for (2:00)
See crafting.

for (0:04)

for (0:30)
for (0:30)

Health Berry

( x 2 ) Hunger
0.0 Saturation
Dropped by Hunter and Shaman
Always edible
Enchantment:
Heals ( x 4 )

Ice Berry

( x 2 ) Hunger
0.8 Saturation
Dropped by Selkie, Yeti, Cyclops and Yuki-Onna
Always edible
Enchantment

Fire Resistance

for (0:20)

Withered Meat

Dropped by Wither Cow

x 6 ) Hunger

1.2 Saturation
Enchantment:

Hunger

for (0:10)

Wither

for (0:10)

Strength

for (0:60)

Mandrake

Dropped by Mandragora
Rare drop by Cyan Flower

( x 4 ) Hunger
0.0 Saturation
Always edible
Enchantment:
Heals ( x 2 )

Nausea

for (0:20)

Mandrake Stew

( x 4 ) Hunger
0.8 Saturation
Always edible
Enchantment:
Heals ( x 4 )

Night Vision

Water Breathing
See crafting.

for (3:00)
for (3:00)

Withered Stew

( x 2 ) Hunger
0.8 Saturation
Can be used 4 times
Enchantment:

Strength for (0:60)


See crafting.

Chocolate Mousse

Sold by Maid

( x 1) Hunger
0.8 Saturation
Always edible
Enchantment:

Regeneration

Haste

for (0:30)

Speed

for (0:30)

for (0:05)

Milk Chocolate

Sold by Holstaurus

( x 1) Hunger
0.8 Saturation
Always edible
Enchantment:

Regeneration

Speed

for (0:10)

for (0:30)

Meat Bun

Sold by Merchant

( x 2) Hunger
0.8 Saturation
Always edible
Enchantment:

Regeneration

Resistance

for (0:05)
for (0:30)

Miscellaneous
Iron Box

Rare drop by Level 1 mobs


Chance of obtaining Iron Ingot, Block of Iron and Iron Equipment (Armor & Tools)

Gold Box

Rare drop by Level 2 mobs


Chance of obtaining Gold Ingot, Block of Gold and Gold Equipment (Armor & Tools)

Diamond Box

Rare drop by Level 3 mobs


Chance of obtaining Diamond, Block of Diamond and Diamond Equipment (Armor & Tools)

Book Satchel

Rare drop by Level 2 mobs


Obtain a random Enchanted Book

Ore Satchel

Rare drop by mobs Underground and under the Ocean


Obtain a random Ore

Ore Satchel

Rare drop by Mimic and Spider Queen


Obtain a random Ore

Old Box

o
o
o

Rare drop by Mermaid


Obtain a random Item:
Deck of Cards (25%)
Nether Star Shard (50%)
Name Tag (25%)

Deck of Cards

Found in Old Box


Obtain a random Card

Creeper Girl Card

Rare drop by Boomer


Spawns a Creeper Girl

Ender Girl Card

Rare drop by Ender Eye


Spawns a Ender Girl

Slime Girl Card

Rare drop by Sludge Girl


Spawns a Slime Girl

Sealed Scroll

Cannot be obtained
Obtain a random Scroll

Holstaurus Scroll

Rare drop by Minotaur


Spawns a Holstaurus

Maid Scroll

Rare drop by Vampire


Spawns a Maid

Merchant Scroll

Rare drop by Sphinx


Spawns a Merchant

Combat
Ender Stave

Cannot be dropped normally


Durability: 782
Enchantibility: 22
Damage: 4 ( x 2 )
Repaired using Ender Pearls

Blaze Stave

Cannot be dropped normally


Durability: 782
Enchantibility: 22
Damage: 4 ( x 2 )
Repaired using Blaze Rods

Ornate Ice Fan

Rare drop by Yuki-Onna


Durability: 782
Enchantment:

o
o

Slowness IV for (0:05)


Knockback II
Damage: 1 ( )
Repaired using Soulfire

Ornate Fire Fan

o
o

Rare drop by Nine Tails


Durability: 782
Enchantment:
Fire Aspect II
Knockback I
Damage: 8 ( x 4 )
Repaired using Fiery Soul

Book of Nature

Rare drop by Spriggan


Durability: 542
Enchantment:

Poison
for (0:04)
Damage: 6 ( x 3 )
Repaired using Books

Nightmare Book

Rare drop by Banshee


Durability: 542
Enchantment:

Slowness II

Nausea for (0:02)


Damage: 6 ( x 3 )
Repaired using Books

for (0:02)

Ender Book

Rare drop by Ender Dragon Girl


Durability:780
Enchantment:

Blindness

Spawn Ender Pearl for -5 durability and


Damage: 8 ( x 4 )

for (0:04)
Hunger

Repaired using Eye of Ender

Blazing Book

Rare drop by Baphomet


Durability: 780
Enchantment:

Spawn Fire Ball (None Destructive) for -5 durability and


Damage: 8 ( x 4 )
Repaired using Blaze Powder

Metal Book

Rare drop by Naga and Salamander


Durability: 500
Enchantment: None
-15% movement speed when equipped
Damage: 8 ( x 4 )
Repaired using Books

Skinned Book

Rare drop by Minotaurus


Durability: 500
Enchantment:

Weakness for (0:10)


Damage: 6 ( x 3 )
Repaired using Books

Freezing Book

Rare drop by Minotaurus


Durability: 500
Enchantment:

Slowness

Spawn Snow Ball for -1 durability and


Damage: 6 ( x 3 )
Repaired using Books

for (0:10)
Hunger

Hunger

Book of Blades

Durability: 780
Enchantment:
Instant Damage (Potion Effect)
Ignores armor
Damage: 0
Repaired using Iron Ingot
See crafting.

Withered Book

Durability: 780
Enchantment:

Wither

Spawn Wither Skull for -5 durability and


Damage: 8 ( x 4 )
Repaired using Withered Meat
See crafting.

for (0:10)

Tools
Makeshift Drill

Durability: Diamond
Enchantibility: 10
Damage: 6 ( x 3 )
Repaired using Iron Ingot
See crafting.

Hunger

Makeshift Chainsaw

Durability: Diamond
Enchantibility: 10
Deals extra damage when used on Zombie and Zombie Pigmen
Damage: 6 ( x 3 )
Repaired using Iron Ingot
See crafting.

Makeshift Rifle

o
o

Durability: 782
Enchantibility: 10
-15% movement speed when equipped
Damage:
Melee: 4 ( x 2 )
Ranged: 50% compared to Bow
Repaired using Iron Ingot
See crafting.

Accessory
Ring of Haste

Enchantment:
+5% movement speed when held

o
o

Speed
when placed in hotbar
See crafting.

Ring of Luck

Enchantment:
+15% jump speed when placed in hotbar

o
o

Jump Boost
when placed in hotbar
Looting II when held

See crafting.

Biomedios
Day
Cyan Flower

Peaceful
Health: 1 ( )
Damage: None
Knockback: 0%
Debuff: None
Ability:

Spawns (50%) (1) Mandragora when destroyed

Weakness: None
Drops: Flower and Rose
Rare Drops: Mandrake
Experience: None

Dryad

Level 1 - Passive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 75%
Debuff:

Poison

for (0:10)

Ability: None
Weakness:

o
o
o
o
o

o
o

Axes
Wood
Stone
Iron
Gold
Diamond
Fire
Slowness for (0:05)
Weakness for (0:05)
Drops: Oak Sapling,(1) Cure Berry, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Night
Werecat

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 75%
Debuff:

Slowness

for (0:10)

Ability:

Leap
Weakness:

Projectiles deal additional damage


Drops: Meat Morsel, (1) Meat , (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Spriggan

Level 2 - Aggressive
Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 62.5%
Debuff: None
Ability: None
Weakness:

o
o
o
o
o

o
o

Axes
Wood
Stone
Iron
Gold
Diamond
Fire
Slowness for (0:05)
Weakness for (0:05)
Drops: Cure Berry, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Gold Box, Book Satchel and Book of Nature
Experience: 25

Day

Cockatrice

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 75%
Debuff:

Poison

for (0:05)

Ability:

Immunity to fall damage


Weakness: None
Drops: Egg, Meat Morsel, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Harpy

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 75%
Debuff:

Slowness

for (0:10)

Ability:

Leap
Immunity to fall damage
Weakness:

Projectiles deal additional damage


Drops: Feather, Meat Morsel, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Night
Mummy

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 75%
Debuff:

Slowness

for (0:30)

Ability: None
Weakness:

Smite Enchantment
Sunlight
Drops: Silk, Rotten Flesh, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Anubis

Level 2 - Aggressive
Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 62.5%
Debuff:

Slowness

for (0:30)

Blindness

for (0:15)

Ability:

Spawns (2) Skeleton


Weakness: None
Drops: Book, Sugar, Paper, Bone, Empty Bottle, Gunpowder, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Gold Box, Book Satchel and Sealed Book
Experience: 25

Sphinx

Level 3 - Aggressive
Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 50%
Debuff:

Slowness

Mining Fatigue

for (0:30)
for (0:30)

Ability:

o
o
o
o

Heals ( x 5) per turn


Immunity
Fall Damage
Fire Damage
Projectile
Web
Weakness: None
Drops: Emerald Shard, (1) Diamond Shard, (1) Small Golden Apple
Rare Drops: Diamond Box and Merchant Scroll
Experience: 50

Day
Centaur

Level 1 - Passive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 75%
Debuff:

Slowness

for (0:15)

Ability: None
Weakness: None
Drops: Leather, (1) Meat, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Night

Minotaurus

Level 2 - Aggressive
Health: 80 ( x 40)
Damage:

Melee:
12 ( x 6)
Ranged:
Arrow Damage + 50%
Knockback:

Melee:
62.5%
Ranged:
100%
Debuff:

Melee:

Slowness

Mining Fatigue
Ranged
Shoots Arrows

for (0:30)
for (0:15)

Ability: None
Weakness: None
Drops: Meat, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Gold Box, Book Satchel and Skinned Book
Experience: 25

Minotaur

Level 3 - Aggressive
Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 50%
Debuff:

Slowness

Mining Fatigue

for (0:30)
for (0:12)

Ability:

o
o
o
o

Immunity
Fall Damage
Fire Damage
Projectile
Web
Weakness: None
Drops: Emerald Shard, (1) Diamond Shard, (1) Small Golden Apple
Rare Drops: Diamond Box and Holstaurus Scroll
Experience: 50

Day
Siren

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: Arrow Damage
Knockback: 100%
Debuff: None
Ability:

Shoots Arrows
Fire Resistance
Immune to Poison
Normal Movement in flowing Water
Regeneration (0:05) when in Water
Weakness: None
Drops: Arrows, (1) Fish (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Naga

Level 2 - Aggressive
Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 62.5%
Debuff:

Slowness

Mining Fatigue III

for (0:30)
for (0:30)

Ability:

Fire Resistance
Immune to Poison
Normal Movement in flowing Water
Regeneration (0:05) when in Water
Weakness: None
Drops: Meat, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Gold Box, Book Satchel and Heavy Book
Experience: 25

Night

Sludge Girl

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 75%
Debuff:

Poison

Slowness

Mining Fatigue

for (0:05)
for (0:15)
for (0:15)

Ability:

Leap
Fire Resistance
Immune to Poison
Weakness:

Projectiles deal additional damage


Drops: Slime Ball, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box and Slime Girl Card
Experience: 10

Witch

Level 2 - Aggressive
Health: 60 ( x 30)
Damage: Potion Damage
Knockback: 100%
Debuff:

Depending on Potion used


Ability:

o
o

Uses Potions
Spawns (2) Spider
Immunity
Poison
Fall Damage
Weakness: None
Drops: Book, Sugar, Paper, Spider Eye, Empty Bottle, Gunpowder, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Gold Box, Book Satchel and Sealed Book
Experience: 25

Day

Cobble Golem

Level 1 - Passive
Health: 40 ( x 20)
Damage: Golem Damage
Knockback: 50%
Ability:

o
o

Golem Throw
Immunity
Fire Damage
Poison
Debuff: None
Weakness:

o
o
o
o
o

Pickaxes
Wood
Stone
Iron
Gold
Diamond
Drops: Cobblestone, (1) Coil, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Hunter

Level 2 - Passive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 75%
Debuff: None
Ability: None
Weakness: None
Drops: Leather, (1) Fruit of Health, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Night
Cobblestone Golem

Level 2 - Aggressive
Health: 80 ( x 40)

Damage: Golem Damage


Knockback: 50%

Ability:

o
o

Golem Throw
Immunity
Fire Damage
Poison
Debuff: None
Weakness:

o
o
o
o
o

Pickaxes
Wood
Stone
Iron
Gold
Diamond
Drops: Coil, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Gold Box, Book Satchel and Workshift Parts
Experience: 25

Shaman

Level 2 - Aggressive
Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 62.5%
Debuff:

Slowness

Weakness

for (0:30)
for (0:30)

Ability:

Spawns (2) Zombies

Weakness: None
Drops: Book, Sugar, Paper, Rotten Flesh, Empty Bottle, Gunpowder, Fruit of Health, (1) Gold Shard and (1) Emerald
Shard
Rare Drops: Gold Box, Book Satchel and Sealed Book
Experience: 25

Day

Yeti

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 75%
Debuff:

Slowness

for (0:15)

Ability:

Fire Resistance
Weakness:

Weakness in Warm Biomes (Desert, Jungle and The Nether)

o
o

Slowness for (0:05)


Weakness for (0:05)
Drops: Snow Block, (1) Ice Berry (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Selkie

Level 2 - Aggressive
Health: 80 ( x 40)
Damage:

Melee:
12 ( x 6)
Ranged:
Arrow Damage + 50%
Knockback:

Melee:
62.5%
Ranged:
100%
Debuff:

Melee:

Slowness

Mining Fatigue
Ranged
Shoots Arrows

for (0:30)
for (0:15)

Ability: None
Weakness: None
Drops: Ice Berry, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Gold Box, Book Satchel and Freezing Book
Experience: 25

Night
Vampire

Level 3 - Aggressive
Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 50%
Debuff:

Nausea

for (0:30)

Ability:

o
o
o
o

Heals ( x 5) per hit


Spawns (infinite) Butlers
Immunity
Fall Damage
Fire Damage
Projectile
Web
Weakness:

Smite Enchantment
Sunlight

Spawns (infinite) Bats while burning


Drops: Emerald Shard, (1) Diamond Shard, (1) Small Golden Apple
Rare Drops: Diamond Box (50%), Maid Scroll (25%) and The Vampire (25%)
Experience: 50

Day

Cyclops

Level 1 - Passive
Health: 40 ( x 20)
Damage: 8 ( x 4) + (Additional damage due to additional weapon)
Knockback: 75%
Debuff:

Slowness

for (0:15)

Ability: None
Weakness: None
Drops: Silk, (1) Ice Berry, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Yuki-Onna

- Only spawns when it snows

Level 2 - Passive
Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 62.5%
Debuff:

Slowness IV

for (0:05)

Ability:

o
o
o

Immunity
Fall Damage
Fire Damage
Web
Inflicts Knockback
Weakness:

o
o

Weakness in Warm Biomes (Desert, Jungle and The Nether)


Slowness for (0:05)
Weakness for (0:05)
Drops: Ice Berry, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Gold Box, Book Satchel and Ornate Ice Fan
Experience: 25

Night
Futakuchi-Onna

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: 6 ( x 3)
Knockback: 75%
Debuff:

Hunger

for (0:05)

Ability: None
Weakness: None
Drops: Rotten Flesh, (1) Soulfire, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Nine Tails

Level 2 - Aggressive

Health: 60 ( x 30)
Damage: 12 ( x 6)
Knockback: 62.5%
Debuff: None
Ability:

Casts Fireballs
Inflicts Fire Damage
Immune to Fire Damage
Inflicts Knockback
Weakness: None
Drops: Soulfire, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Gold Box, Book Satchel and Ornate Fire Fan
Experience: 25

Day
Gryphon

Level 1 - Aggressive - Spawns above 80Y


Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 75%

Debuff:

Slowness

for (0:10)

Ability:

Leap
Immunity to fall damage
Weakness:

Projectiles deal additional damage


Drops: Feather, Leather, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Naga

Level 2 - Aggressive - Spawns above 96Y


Health: 80 (

heart.png
x 40)
Damage: 12 (

heart.png
x 6)
Knockback: 62.5%
Debuff:

Slowness

StatusSlowness.png

for (0:30)
Ability: None
Weakness: None
Drops: Meat, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Gold Box, Book Satchel, Heavy Book
Experience: 25

Night

Dullahan

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 75%
Debuff:

Slowness

for (0:15)

Ability: None
Weakness:

o
o
o
o
o

Gold Equipment
Sword
Shovel
Pickaxe
Axe
Hoe
Drops: Rose, (1) Soulfire, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Banshee

Level 2 - Aggressive
Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 62.5%
Debuff: None
Ability:

o
o
o

Inflicts Fire Damage


Immunity
Fall Damage
Fire Damage
Web
Weakness:

Smite Enchantment
Sunlight
Drops: Soulfire, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Gold Box, Book Satchel and Nightmare Book
Experience: 25

Valkyrie

Level 3 - Aggressive - Spawns above 96Y


Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 50%
Debuff:

Slowness

Weakness

for (0:30)
for (0:15)

Ability:

o
o
o
o

Immunity
Fall Damage
Fire Damage
Projectile
Web
Weakness: None
Drops: Emerald Shard, (1) Diamond Shard, (1) Small Golden Apple
Rare Drops: Diamond Box (50%), Ring (25%) and The Valkyrie (25%)
Experience: 50

Below 60Y

Sahuagin

Level 1 - Aggressive - Spawns Below 60Y


Health: 40 ( x 20)
Damage: Arrow Damage
Knockback: 100%
Debuff: None
Ability:

Shoots Arrows
Fire Resistance
Water Breathing
Normal Movement in flowing Water
Regeneration (0:05) when in Water
Weakness: None
Drops: Clay, (1) Ocean Berry, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Ore Satchel
Experience: 10

Mermaid

Level 2 - Passive - Spawns Below 60Y


Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 62.5%
Debuff:

Slowness

Mining Fatigue III

for (0:30)
for (0:30)

Ability:

Fire Resistance
Water Breathing
Normal Movement in flowing Water
Regeneration (0:05) when in Water
Weakness: None
Drops: Ocean Berry, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Ore Satchel and Old Box
Experience: 25

Sharko

Level 2 - Aggressive - Spawns Below 32Y


Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 62.5%
Debuff:

Slowness

Mining Fatigue III

for (0:30)
for (0:30)

Ability: None
Weakness: None
Drops: Ocean Berry, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Gold Box and Freezing Book
Experience: 25

Giga Knight

Level 2 - Aggressive - Spawns Below 32Y


Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 50%

Debuff:

Slowness

Mining Fatigue III

for (0:30)
for (0:30)

Ability: None
Weakness: None
Drops: Coil, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Gold Box, Giga Knight Gear Core and Makeshift Parts
Experience: 25

Only Nether

Succubus

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 75%
Debuff:

Nausea

for (0:20)

Ability:

o
o

Heals ( x 5) per hit


Immunity
Fall Damage
Fire Damage
Weakness: None
Drops: Red Mushroom, (1) Fiery Soul, (1) Iron Shard and (1) Nether Quartz
Rare Drops: Iron Box
Experience: 10

Wither Cow

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 0%
Debuff:

Wither

for (0:30)

Ability:

Immunity to Wither Effect


Weakness: None
Drops: Meat Morsel, Withered Meat, (1) Iron Shard and (1) Nether Quartz
Rare Drops: Iron Box
Experience: 10

Baphomet

Level 2 - Aggressive
Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 62.5%
Debuff:

Slowness

Weakness

for (0:30)
for (0:30)

Ability:

o
o

Immunity
Fire Damage
Wither Effect
Weakness: None
Drops: Fiery Soul, Nether Quartz and (1) Gold Shard
Rare Drops: Gold Box and Blazing Book
Experience: 25

Only The End


Ender Dragon Girl - Level 2 - Passive

Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 100%
Debuff: None
Ability:

Teleportation
Weakness:

Water
Drops: Ender Pearl, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Gold Box and Ender Book
Experience: 25

Between 60Y and 32Y


Creep

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: Explosion Damage
Knockback: 75%
Debuff: None
Ability:

Self Destruct
Weakness: None
Drops: Gunpowder, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Ore Satchel and Creeper Girl Card
Experience: 10

Ender Eye

Level 1 - Passive

Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 0%
Debuff: None
Ability:

Flight
Teleportation
Weakness:

Water
Drops: Ender Pearl, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Ore Satchel and Ender Girl Card
Experience: 10

Below 32Y

Mimic

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 0%
Debuff:

Hunger

for (0:30)

Poison

for (0:15)

Ability:

Increased Step height


Steps additional 5 blocks
Immune to Fall Damage
Weakness: None
Drops: (1) Burned Book
Drops (1): Arrow (x3), Coal, Silk, Feather, Gunpowder (x2), Slime Ball (x2), Bone, Rotten Flesh, Ender Pearl (x2), Spider
Eye, (1) Iron Shard and (1)Emerald Shard
Rare Drops: Ore Satchel and Record Satchel
Experience: 10

Jorogumo

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 75%
Debuff:

Slowness

Weakness

for (0:30)
for (0:10)

Ability:

o
o

Leap
Climbs Walls
Spawns (2) Cave Spider
Immunity
Poison
Web
Weakness:

Bane of Arthropods Enchantment


Projectiles deal additional damage

Drops: (1) Burned Book


Drops (1): Redstone, Fermented Spider Eye (x3), Sugar, Glistening Watermelon, Spider Eye (x3), Silk (x3), Golden Carrot,
Gunpowder, Brown Mushroom, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Ore Satchel, Record Satchel and Sealed Book
Experience: 10

Bone Knight

Level 2 - Aggressive
Health: 80 ( x 40)
Damage: 12 ( x 6)
Knockback: 62.5%
Debuff:

Slowness

Mining Fatigue III

for (0:30)
for (0:30)

Ability: None
Weakness:

Smite Enchantment
Sunlight
Drops: Burned Book, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Ore Satchel and Skeleton Head
Experience: 25

Below 16Y

Flesh Lich

Level 2 - Aggressive
Health: 60 ( x 30)
Damage: 12 ( x 6)
Knockback: 62.5%
Debuff: None
Ability:

Casts Fireballs
Inflicts Fire Damage
Immune to Fire Damage
Weakness:

Smite Enchantment
Sunlight
Drops: Burned Book, (1) Gold Shard and (1) Emerald Shard
Rare Drops: Ore Satchel and Zombie Head
Experience: 25

Special Spawned

Mandragora

Level 1 - Aggressive
Health: 40 ( x 20)
Damage: 8 ( x 4)
Knockback: 50%
Debuff:

Slowness IV

for (0:20)

Night Vision

for (0:30)

Nausea

for (0:30)

Ability:

Heals ( x 5) per turn


Immune to Poison
Weakness:

o
o
o
o
o

Shovels
Wood
Stone
Iron
Gold
Diamond
Drops: Seeds, Mandrake, (1) Iron Shard and (1) Emerald Shard
Rare Drops: Iron Box
Experience: 10

Summoned

Butler

Level 1 - Aggressive
Health: 20 ( x 10)
Damage: 8 ( x 4)
Knockback: 100%
Debuff: None
Ability: None
Weakness:

Smite Enchantment
Drops: None
Rare Drops: None
Experience: None

Special Scrolls

Holstaurus

Peaceful
Health: 20 ( x 10)
Damage: None
Knockback: 100%
Debuff: None
Ability:

Trades in Emerald Shards

Buys

Sells

Cloth

Cooked Beef

Egg

Cooked Chicken

Feather Cooked Pork


Leather Milk Chocolate
Weakness: None
Drops: Holstaurus Scroll
Rare Drops: None
Experience: None

Maid

Peaceful
Health: 20 ( x 10)
Damage: None
Knockback: 100%
Debuff: None
Ability:

Trades in Emerald Shards

Buys

Sells

Brown Mushroom Bread


Red Mushroom

Cookie

Sugar

Mushroom Soup

Wheat

Chocolate Mousse

Weakness: None
Drops: Maid Scroll
Rare Drops: None
Experience: None

Merchant

Peaceful
Health: 20 ( x 10)
Damage: None
Knockback: 100%
Debuff: None
Ability:

Trades in Emeralds

Buys

Sells

Iron Shard

Iron Ingot

Gold Shard

Gold Ingot

Diamond Shard Diamond


Meat Bun
Weakness: None
Drops: Merchant Scroll
Rare Drops: None
Experience: None

Spawner

Creeper Girl

Peaceful
Health: 20 ( x 10)
Damage: None
Knockback: 100%
Debuff: None
Ability:

Trades in Gunpowder

Buys

Sells

Bone

TNT

Rotten Flesh
Silk
Spider Eye
Weakness: None
Drops: Creeper Girl Card
Rare Drops: None
Experience: None

Ender Girl

Peaceful
Health: 20 ( x 10)
Damage: None
Knockback: 100%
Debuff: None
Ability:

Trades in Ender Pearls

Buys

Sells

Bone

Eye of Ender

Rotten Flesh
Silk
Spider Eye
Weakness: None
Drops: Ender Girl Card
Rare Drops: None
Experience: None

Slime Girl

Peaceful
Health: 20 ( x 10)
Damage: None
Knockback: 100%
Debuff: None
Ability:

Trades in Slime Balls

Buys

Sells

Bone

Magma Cream

Rotten Flesh
Silk
Spider Eye
Weakness: None
Drops: Slime Girl Card
Rare Drops: None
Experience: None

Tall Doors
Recipes:
Luivite Ingot (You can also mine it - but change the config to true then)

Door Module Workbench:

Module Door Assembly:

Left Door Size 4:

Right Door Size 4:

Left Door Size 5:

Right Door Size 5:

Left Door Size 6:

Right Door Size 6:

Right Fence Gate:

Left Fence Gate:

Metal Door:Like the size 4 doors just with iron instead of planks.
Dark Metal Door:Like the size 4 doors just with cobble instead of planks.
Drawbridge Base Segment:
deleted recipe, use drawbridge workbench

Drawbridge Machine:

Connector:

Drawbridge Workbench:

Drawbridge Machine Workbench:

Destruction Hammer:
Changed! This hammer is now crafted with luivite ingots instead of iron!

Basic Mosaic Block:

Mosaic Glass Block:

Mosaic Tool:

Permanent Mosaic Tool:

Key Maker:

Redstone Lock:

Small boats

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