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Character Design OGR: by Tumo
Character Design OGR: by Tumo
By Tumo
Outcome of my project
To design four(4) full and complete hero classes that are interesting and unique
To design one(1) arch enemy who can embody all the aspects of broken, corrupted and
fragmented candy (mind or body)
To design at least one(1) minor villain character
To create a candy world that the characters can fit in while not feeling too alienating
for the player