Professional Documents
Culture Documents
Halk Guide MHFG
Halk Guide MHFG
Halks are flying companions that accompanies you in quests. You can help them
grow by training, feeding, and taking them in quests.
Where is My Holk?
Speak to the Holk instructor. He will give you the following options:
-------------------------
1st Option, Halk Status: You can see your Halk's stats here, along with its
elemental/status atck levels, it reads as follows:
Pg 1: Level, Elemental Attack, Status Attack, Fullness Level, Loyalty, Health,
Attack, Defense, Intelligence, Equipped Book of Learning skills
Pg 2: Elemental Attack Levels - None, Fire, Water, Ice, Thunder, Dragon; Status
Attack Levels - Poison, Paralysis, Sleep
-------------------------
2nd Option, Training Focus: You can assign your Halk on a training focus,
where the Halk will gain more pts on that stat after each quest.
The Following training options are as follows: Health, Attack, Defense,
Intelligence, None (I assume it raises more Loyalty points).
3rd Option, Rename Halk: You can rename your Halk anytime.
-------------------------
4th Option, Book of Learning Settings: You can equip up to 2 book abilities
for your Halks. The first option is to equip and the other option is to unequip a
skill.
To obtain these books (along with Halk Feathers) on the end of the
quest your Halk will fly down to drop something shiny with a recognizable aura
like this. A known fact is that your Halk must be present at the end and probably
done a significant amount of damage/amount of hits to the monster during the
quest for it to drop more often. Besides that, it is quite random. You cannot learn
the same skill more than once, but your Halk can still drop that same skill again
rendering it a useless drop.
Book of Learning Skills Info: http://www21.atwiki..../pages/640.html
-There are 36(39?) Halk Skills total, and you can only equip 2 at a time.
-Halks can drop either a skill or an elemental specific feather (depends on your
Halk's form).
-These are the skills:
a use), and be obtained once a day. The cooldown wears off at 0 JST (this
means your quest must be over before 0 JST to use it the next day, I tested this
exceeding 0 JST during the quest...w). Therefore it becomes useless if you do
not use one a day. Otherwise, it can be made into a Mega Nutrient or a Mega
Juice with the P combination old man with some other material.
Fire / Thunder / Dragon / Ice / Water Serious Drink - x1.1 Element attack
up of that element only (depending on your weapon/elem stone), for 5
minutes.
Critical (Raw) Serious Drink - +30% Critical for 5 minutes.
You can ask someone to dupe Halk feathers (Rare 3!) for you (instead of
switching a lot and farming a lot with different Halk elements), but you can only
dupe 3 at a time (Capcom made it so to prevent mass duping...lol ><)
------------------------Leveling Up your Halk:
This is simple. Just make your Halk reach its maximum point value with all 5
stats to get to the next level (255 is the Cap for Lvl 1, and 510 is the cap
for Lvl 2). There is no Lvl 3 as of yet.