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Trying To Find A Balance: Musical Mash-Ups and Cultural Production
Trying To Find A Balance: Musical Mash-Ups and Cultural Production
Ian Smalley
The idea of an author having exclusive rights to their work has not always been
the case in the Western world. Indeed, “in contemporary usage an ‘author’ is an
individual who is solely responsible – and thus exclusively deserving of credit – for the
production of a unique, original work”, but this modern idea of the “author” is a
neoclassical periods the author was viewed as merely a craftsman; a master of a distinct
set of rules and techniques who merely deployed the rules to paper. In rare moments in
history of particularly amazing literary work the author was thought to be inspired by
God or muse, rather than given credit for the work themselves. In the eighteenth century
theorists began to take a new view on the author. No longer mere craftsmen, “the
inspiration for a work came to be regarded as emanating not from outside or above, but
from within the writer” and as a result, “the inspired work was made peculiarly and
distinctively the product – and the property – of the writer” (Woodmansee 37).
With these new ideas of authorial property there came a need to establish the
Donaldson vs. Becket would be the landmark decision in determining the structure of
copyright. After the case of Millar vs. Kinkaid Scottish bookseller Alexander Donaldson
determined that copyright was limited to statutory term, and he was free to establish a
bookselling business in the heart of England selling cheap reprints of books whose
copyright terms had expired (Rose 309). British booksellers, angered by the Scotsman’s
foray into their business argued that whoever owned the rights to a work ought to have
perpetual copyright. 1774’s famous Donaldson vs. Becket case followed to determine the
After much deliberation in the House of Lords the decision came back that
copyright would henceforth be limited in term. Perpetual property rights were seen as
dangerous because they would allow the owner “not only a right to publish, but to
suppress too” (Rose 309). The decision represented a compromise; it was a balance
between providing the copyright owner an exclusive right to their work, while limiting
that right so that it would not infringe on the creative freedoms of others.
This limit on copyright has changed dramatically over the years. In 1814 “a
revised statute extended the copyright term to twenty-eight years after publication or the
author’s lifetime, whichever was longer” (Rose 314). In 1842 the Copyright Act was
passed, extending the copyright term to the author’s lifetime plus seven years or forty-
Nowadays “American copyright law regulates (at least potentially) any creative
work produced after 1923, for a maximum of life of the author plus seventy years, or
ninety-five years for corporate work or work created before 1978” (Lessig, Remix 97).
The extent of copyright law has grown vastly since the original limits were set.
Additionally the laws are open to further extension by Congress once the term has
expired, and experience has shown us that Congress has no problem extending the limits
copyright terms have gotten out of hand, and we are dangerously close to returning to a
system perpetual property rights that was deemed unjust in the Donaldson vs. Becket
case. Copyright works as quid pro quo – in exchange for the monopoly rights to their
work, creators are encouraged to benefit society with their creative products. This is an
imperative however that these monopoly rights do not become so one-sided or extensive
in term that they stifle innovation and creativity for new inventors and cultural creators
One of the reasons that these issues are becoming so prevalent in American
copy and distribute work. Photocopiers, audio recorders, and VCRs have all presented
new technology that has affected the way that copyright laws are followed. However,
these technologies of dissemination are ancient and outmoded when considering the
digital age and how much the range of ways to disseminate creative works has increased.
As with the technologies of the past, the law must calibrate itself with the new
technology.
their works makes it worth their while to be creative” (Ginsburg 1613). The question that
has always prevailed is how much control should the authors be able to exercise? The
copyright statutes that exist are constantly being adjusted and tweaked to meet the
and the judges who interpret them are trying to find the right balance. “Creators should
maintain sufficient control over new markets to keep the copyright incentive meaningful,
but not so much as to stifle the spread of the new technologies of dissemination”
(Ginsburg 1613). They need to insure that the copyright authors still have a reason to
create new material (i.e. economic returns), while allowing new technology to do its job.
The advent and mass public adoption of the Internet has really turned these
like none before; its possibilities for copying and sharing creative material are
unparalleled by any technological breakthrough of the past. Many worry however that
Congress’s response to new Internet technology has shifted the balance of power too far
in the direction of copyright owners. Indeed the overwhelming reaction has been that
“the goal of copyright has never been, and should not now become, to grant ‘control’
over works of authorship, but rather to accord certain limited rights over some kinds of
create, but we must maintain these incentives at a reasonable level because copyright
“has not and should not cover every single way of making money from, or of enjoying, a
work of scholarship” (Ginsburg 1615). This again brings up the point of copyright
balance; how do the courts maintain an equilibrium where copyright owners are rewarded
for their creativity but not allowed to completely control the dissemination of their works,
Historically, one of the issues that has influenced the courts’ course of action is
the nature of new technologies of dissemination. Are they threatening to supplant the
are reluctant to restrain the public availability of new technologies, even when those
dissemination, and when the courts do not find that dissemination explicitly harmful to
copyright owners, courts usually decline to find infringement. This does not necessarily
mean that the courts refuse any sort of protection. When copyright owners seek to
participate in and be compensated for the new forms of dissemination they are much
more likely to be sided with by the courts. By participating in the new market they will
be afforded a level of control based on how much the new mode of exploitation supplants
It seems that when new technology develops a new mode of exploitation that does
not threaten to completely replace an established market and copyright owners seek to
block the technology, Congress will “split the difference between copyright owners and
other entrepreneurs or users by providing for compensation, but not for exclusive control
over the new exploitation” (Ginsburg 1630). Alternately, if the new mode of
exclusive control rights to the copyright owners in order to protect their works.
Consider the three-tier system of control that has been created for Internet
streaming radio. On the first tier are non-subscription digital audio transmissions.
Copyright owners have no control over these and receive only the standard Internet radio
and don’t challenge the copyright owners’ ability to distribute, market, and sell their
product. Since established markets are not being threatened, they receive compensation,
The second tier is subscription digital transmissions. Copyright owners can issue
a statutory license for these. These systems allow for the user to choose some songs to
listen to, but as long as the transmission does not exceed the “sound recording
performance complement” (only a certain number of songs per artist or album can be
played per three hours), the copyright owners’ level of compensation and control remain
low.
The third tier is the full control that copyright owners can have over interactive
digital transmissions, a system where listeners can choose whatever they want to listen to.
Since this system threatens to completely replace traditional markets, courts have given
As you can see, those digital transmissions that resemble traditional radio
broadcasts fall outside the realm of the copyright, but those transmissions that the user
has significant control over (i.e. they can pick their song or have advanced knowledge of
what will be coming up next) are subject to control from the copyright owners. This is
because the more advance knowledge and control the user has over the playlist, the easier
it will be to make copies of songs, or select a playlist that can perfectly substitute for a
We can see once again how the rules must be tweaked and adjusted in order to
maintain an appropriate balance for copyright owners and the public. The influx of
marketplace. It remains to see if the laws can find this fair balance, simultaneously
providing copyright owners with certain limited rights over their works while allowing
new technologies that do not seek to supplant old technologies to thrive and find success.
It is a nebulous topic and it may be difficult to find the appropriate compromise and know
There are many though who worry that we have already begun down a dangerous
path of regulation that overwhelmingly affords the copyright holders’ far too much power
and control. Big media corporations, especially those in the content industry, are relying
on their significant lobbying powers to expand the reach of copyright legislation, creating
a vague and expansive regime of copyright control that threatens the creators and
proponent of reducing the extensive scope of copyright control, is one of the people
legislation. Lessig strongly believes in the need for copyright in our society, but like so
many others he is searching for that illusive balance between control and creative
freedom, especially in a technological climate which encourages such a new and diverse
Lessig has a theory that there are two types of culture, RO culture and RW
Something is created, produced, and marketed for consumption by the public. This type
RW stands for Read-Write: this is a hybrid culture, one that encourages contributions and
changes. People can take something that has already been created and rework or
bringing all cultural producers and innovators to a similar level. As we have seen,
culture. What Lessig and other copyleftists believe is that in protecting RO culture we
must be careful that we are not killing off the potential for a rich RW culture at the same
time.
During the 20th century, the balance between RO culture and RW culture swung
heavily towards the RO side. Indeed, “never before in the history of human culture had
the production of culture been as professionalized” (Lessig, Remix 29). Big budget
studios and highly trained professionals were the creators of expensive, highly polished
cultural products marketed to the public. With the 21st century came a boom in digital
technologies and with these technologies came the possibility of appropriating the tokens
of RO culture and remixing them to create something new. Thanks to the Internet and
these new forms of cultural production, more and more people are able to access,
manipulate, and distribute cultural works. Amateurs can now create in media contexts
that were once only available to professionals. This is the essence of RW culture, and an
More and more people use technology to say things, and not simply
build a culture around the idea of talking back. (Lessig, Remix 103)
Unfortunately as technologies have evolved the copyright laws change with them,
and the changes have provided copyright owners with ever-increasing control over
exactly how the copyrighted content is used. For example, digital-rights management
technologies can control how many times you can listen to a song, how frequently you
can access it, where the song can be stored, how long you can listen to it, and whether or
not you are able to share the song with anyone else. This level of control is drastically
greater than the control the laws of copyright gave owners in the “analog” RO world.
In the analog world if you buy a book you are free to read it as many times as you
like. You can mark the pages, indicating your favorite passages or particularly incisive
points. You can even loan the book to as many friends as you’d like, circulating it among
your entire social circle if you so choose. In the digital age the architecture of copyright
laws and the architecture of digital technology have collided in an interesting way that
changes the way that copyright functions. Copyright law regulates “copies” and
“reproductions”. Every time you use a creative product in a digital setting you are
essentially making a copy of that work through the computer technology. When you play
a song it gets copied into memory on the way to the speakers. Videos are copied from
the hard drive to your computer memory when they are watched. Essentially every use of
a cultural work in a digital context triggers copyright law. So where normal use and
sharing of a product in the analog world would go unregulated, they require permission
and control in the digital world. In this way the scope of control over the use of creative
products has been vastly increased, not because Congress determined that RW creativity
needed regulation, but because the architecture of copyright interacted with the
law. RW culture, which involves using and rewriting cultural products, violates
Unfortunately, big media companies within the content industry – the ones that
most benefit from stringent copyright protections – are using the expanded reach of
copyright regulation to strangle the abundance of creative new material that is possible in
the digital age. The huge influence of these powerful companies is skewing the balance
between granting appropriate intellectual rights and allowing people the freedom to build
on ideas and cultural products of the past. By closely controlling the use of their
products, copyright owners are essentially denying new creators the opportunity to create
freely. All ideas and innovations are influenced in one way or another by their
predecessors, and by denying new creators the opportunity to build off the past, these
entertainment conglomerates are stifling the essence of RW culture that promises such a
bright creative future. They are taking away the pieces necessary to create something
being directly affected by the copyright wars being waged by powerful copyright owners.
He defines it as follows:
Once again we find this quest for balance; a way to grant copyright owners their
intellectual property rights, while simultaneously limiting the reach of those rights to
There are two kinds of culture, commercial culture and noncommercial culture.
Commercial culture is the things that are produced by corporations and marketed for a
profit. Noncommercial culture represents everything else, the more intangible aspects.
These may be a song written by a garage band of teens, a mixtape made for a girlfriend,
or a home video edited on a PC for the family. Law has always focused regulating the
use and copying of commercial culture, but with the increased reach of copyright
regulations it is beginning to effect noncommercial culture. The Internet and revolutions
in digital technology has made it possible for everyone to engage in the process of
building, creating, and distributing cultural products. Amateurs are finally gaining access
to the cultural production that once only professionals in the content industries had, and
this change is threatening the established hierarchy that the media companies have
created. These companies are wary of the new technology and its effect on their
controlling stake of power, so they are seeking to smother it in its (relative) infancy. For
the first time the laws are regulating the amateurs working from their computers at home
The idea of creators using ideas from the past to build freely upon is an important
one, and the increasing reach and grip of the law is strangling this type of creativity. The
powerful interest of the media companies are using their influence to maintain and
perpetuate their power, and causing a great deal of harm to our tradition and culture in the
process. We need to return to a compromise that recognizes and utilizes the good of both
copyright protection and creative freedom. Otherwise the corporations will continue to
flex their muscles and the law will blindly erase all the creative freedoms that we enjoyed
for so long.
In reality, these companies are less worried about college student “pirates”
downloading the latest Metallica album, and more worried about using their extremely
influential power to maintain the power structure they currently enjoy. Utilizing their
lobbying power, the content industry is using the government and legislation to wage this
war of prohibition. Unfortunately the law they use is broad, vague, loosely defined, and
unbelievably harsh, so “as with any war of prohibition, these damages will be suffered
There are some unfortunate deleterious byproducts of this copyright war that are
affecting our country. Through the war of prohibition we are constricting creators,
This era should be an incredible one for creativity because of new digital
technologies and the Internet. It is easier than ever for a huge range of people to create
and distribute cultural work. Unfortunately with the ways that the law is now crafted,
much of this creativity can be presumed illegal. The laws are vague and uncertain, there
isn’t a clear sense of what the legal boundaries are, and the punishments for these vague
infractions are unbelievably harsh. Four college students who were trying to create a
search engine that allowed songs to be copied were threatened by the RIAA with a $98
billion dollar lawsuit (Lessig, Free Culture 185). This is just one example of an absurd
lawsuit being launched against normal citizens just trying to create something that may
benefit their peers. In this environment of rampant and seemingly random fining and
suing, people are just too afraid of the repercussions to try and distribute their ideas to the
world. Creativity is being stomped out and smothered by the fear of impending
punishment.
It used to be that innovative products would build off the technologies of the past,
and be welcomed into the market with open arms, but increasingly the big companies are
utilizing their legislative power to quell the flow of incoming products. In this era of
copyright regulation one can only safely innovate with a sign-off from the previous
offers, governed in the end not by courts but by the threats that the law
The law is increasingly in the corporations’ corner, and “the law is a mess of uncertainty.
We have no good way to know how it should apply to new technologies….If innovation
is constantly checked by this uncertain and unlimited liability, we will have much less
vibrant innovation and much less creativity” (Lessig, Free Culture 192).
The final injurious byproduct of this copyright war is the criminalization of our
citizens. In essence, this war of prohibition has turned twenty percent of the American
music illegally, and under our laws this makes them felons. The ridiculous regulations
cause tens of millions of Americans to routinely break the law, showing that the rules
simply don’t make sense. The broad and vague reach of the law has constrained creators,
III. Thesis
It is quite obvious that the costs of the current regulations, both intended and
unintended, have far outweighed the benefits. It is imperative that we return to a balance;
one that affords the copyright owners certain rights over their products, but limits these
rights so that they do not strangle our creative future. We live in an era where it is
possible for anyone to become a cultural producer, but the vague, harsh nature and
extensive scope of copyright regulation is threatening to kill this creativity before it can
flower. Copyright law was designed to regulate commercial culture – the objects created
for consumption by the public. Because of the nature of the digital era, the reach of the
law has grown exponentially, and it is affecting the general public that it was not initially
meant to constrain.
The production of creative work has been democratized by the digital innovations
of our time – everyone now can access, manipulate, create, recontextualize, change, and
distribute their own cultural works - and it is important that we do not take this
opportunity for creative expression out of our peoples’ hands. Additionally, a great deal
of the cultural products produced in this digital era do not even present a threat to the
traditional content industries. Most remixes and mash-ups are created as an exercise of
complementary industry, one that can even help record labels get their albums more
visibility and exposure. We must recognize these positive elements of the RW culture
and return to a balance in copyright; one that protects the copyright owners but does not
infringe on the public’s freedom to create. Copyright limits must be reevaluated and
limited to allow creativity to flourish in a digital era that provides new opportunities for
everyone.
IV. Textual Analysis
So what is it about this era that has made it such an important milieu for vibrant
cultural production? Essentially, for the first time in our history we are seeing a
with digital media. Video editing programs like Final Cut Pro, and audio mixing
programs like Sony’s Acid, Image-Line’s Fruit Loops, and Ableton’s Live have bypassed
the traditional complex and expensive studio equipment to provide opportunities for
amateurs to create digital content from their home computer. It is no longer a small
portion of highly trained professionals who have the access and means to produce highly
polished cultural products. Now we are seeing an arena where “the ease of making and
expression to those excluded from the formalized institutions that dominate musical
production” (Shiga 98). Thanks to the Internet and innovations in digital technologies
more people than ever are able to access, manipulate, and perhaps most importantly,
distribute their cultural works around the world. This has created a rich RW culture, and
This new community of RW creators has grown up in a world where digital media
is the new vernacular. Kids are learning to manipulate and “write” with music, video,
and images at younger and younger ages, and the Internet allows them a channel to
distribute their work. Unfortunately, the set of norms surrounding this new form of
cultural expression is not as evolved as the medium itself, and there are still
Times Magazine article you can see that writers don’t have to do anything beyond citing
when they want to use someone else’s ideas or reference their work. We don’t have to
seek out permission for every line we want to use. This is because writing is a
democratic text. Everyone has access to the means to write. Everyone may not use this
right, but as a culture “we understand quoting is an essential part of writing. It would be
impossible to construct and support that practice if permission were required every time a
quote was made. The freedom to quote, and to build upon, the words of other is taken for
granted by everyone who writes” (Lessig, Remix 53). Why is it then that it is so wrong
to quote in other forms of expression (music, film, etc.)? The referential act is the same
in many other sources and mediums, so the measure of fairness should be the same too.
It is, perhaps, the democratic nature of writing that creates these differences in
norms. We are all taught to read and write as we grow up, but production with video and
music were, for the most part, done by a select group of highly trained professionals. The
elitist nature of this type of production made it “easier to imagine a regime that required
permission to quote with film and music. Such a regime was at least feasible, even if
accessible to many more people? “Whether justified or not, the norms governing these
forms of expression (music, film, TV) are far more restrictive than the norms governing
text. They admit none of the freedoms that any writer takes for granted when writing a
college essay, or even an essay for the New Yorker” (Lessig, Remix 54).
Ralph Waldo Emerson wrote in his famous essay “Quotation and Originality”:
“By necessity, by proclivity, and by delight, we all quote” (Emerson). We are constantly
being influenced by everything that we see, read, watch, listen to, or otherwise absorb.
We may not explicitly recognize the influence, but we are constantly having our intellect
and creative core be built up by the cultural works that we are surrounded by. The need
and right to quote is inherent in writing, so it should be similarly allowed in new forms of
cultural expression that are becoming increasingly prevalent. This necessary creative
freedom is an integral element of this new culture of remix, and it is essential that we do
not allow society to infringe on this right. There need to be limits on copyright’s reach
imposed to allow this new type of cultural “writing” to grow and thrive as a creative
output. We no longer live in a time when digital media production is out of reach for the
public, and we need to reevaluate the norms surrounding citing in these new mediums.
In this culture of relentless quotation that we now live in, the remix is king. The
It recognizes and appreciates the cultural elements that have set the stage, and through
their incorporation it cites and pays homage to its creative ancestors. Some culture and
music critics (and most copyright legislators) are quick to write off cultural remixers as
thieves; people who are too lazy or untalented to create their original compositions.
What they fail to realize is that that the remix is a conscious and ingenious new form of
cultural production. It doesn’t use bits and pieces of previous works to steal from the
original authors, it uses pieces of the past to create a patchwork of sound or sight that
references and pays tribute to the cultural building blocks that have created the
creative has very little idea about how they are made or what makes
is well. The artist or student training to do it well learns far more about
his past than one committed to this (in my view, hopelessly naïve) view
We are living in a time where cultural historians are being cultivated and cultural
ability of the Internet to store a vast amount of information we have unheralded access to
the cultural and informational products of the past. This, coupled with the
democratization of cultural production has formed a stage where remix culture is hugely
popular. This type of cultural creativity is one that appreciates and acknowledges its
roots. It is a collage culture; one that seeks to pick up the cultural tokens and fragments
of the past and recontexualize them to create something wonderful and new. Listening to
a remix forces a listener to decipher it, listen to the parts collected and understand the
meaning of each, and why and how they were chosen to meld together. It is a
contributory and participatory culture; one that can be reconfigured and mixed in
innumerable ways.
“Sampling is a new way of doing something that's been with us for a long time:
creating with found objects” (Miller 25). The remixer’s mind functions like everyone
else’s, constantly absorbing its surroundings, being influenced and altered by the cultural
pieces of everyday life. These pieces are internalized, appropriated, incorporated into
their work, and re-expressed in new ways when combined with other cultural pieces. It is
a cultural collage – quite literally so in the case of many mash-up videos. The fragments
are endlessly reconfigurable and customizable, each new combination creating a new and
original work of art based on the pieces of the past. Unfortunately the copyright regime’s
aim is to use its extensive regulations to curtail the use of these cultural pieces. Never
mind that the remix is a complementary cultural product rather than a rivaling one, the
“permission culture” that the content industries seek to achieve wants to ensure that no
creative act can be distributed free of legal scrutiny if it incorporates any piece of another
Hip-hop music, and its use of sampling, has long felt the legal pressure that is
starting to permeate throughout the rest digital media world. Historically, “an
successful records. The threat of copyright is huge, so the payoff to make litigants go
away is huge. The system loves the game; the game thus never ends” (Lessig, Remix
104). It isn’t that the use of sample is meant to steal something from another artist, but
rather that it creates a historical connection, particularly to the jazz, blues, and R&B roots
collecting old records to sample from (known as “digging in the crates”), are all ways that
hip-hop culture acknowledges its roots and pays homage to its ancestors. “Sampling, DJ
culture, and the hip-hop zone are founded on ancestor worship and the best rhythm
scientists are constantly expanding the pantheon” (Miller 65). It would seem then that a
DJ would use a James Brown drum sample not because he wants to steal Brown’s idea or
sound, but because he wants to connect his mix to the influential singer’s aura,
simultaneously paying respect and building off of his cultural work. “Sampling in hip-
hop is a process of cultural literacy and intertextual reference” (Rose 89). Hip-hop
producers don’t utilize sampling because of a lack of musical talent, they utilize sampling
because that is the preferred method of cultural creation. Sampling allows them the
The postmodern world that we live in is a fragmented world, and sampling offers
a way to creatively maneuver through the fragmented cultural landscape. At the core of
sampling is an innate drive to assimilate as many bits and pieces of sound as possible,
reconfiguring and remixing them in increasingly creative ways to create something new.
contexts and organize them into a new relationship with each other. It is this relationship
that represents the producer's art, and it is this relationship that reveals the producer's
aesthetic goals” (Schloss 150). Every producer has their own style and will remix the
sampled pieces in a different way. If you gave ten different hip-hop producers the same
Akai MPC Sampler full of the same distinct samples, you’d undoubtedly be astounded at
the range of diverse work that was created from the beat fragments.
A sampler is not just to make music with, but a way to understand the
Everyone now has the ability and right to access our recorded history
With the tremendous technological innovations that have emerged in recent years
this ability to remix and re-enchant the world is available to more and more people. One
mash-up producers, particularly online. While mash-up culture embraces the collage,
remix, and sample ethos of DJ culture, it is not as set in its ways when it comes to
sticking to musical genres. This is not to say that hip-hop and DJ culture do not use a
wide variety of music for their samples, rather that their reverence for certain older artists
and types of music that birthed hip-hop have led to a community of DJs and producers
who would consider themselves connoisseurs of a certain range of musical sound. Throw
on a dozen classic hip-hop records and a seasoned producer could name all the breaks
(main looped drum beats) and samples that are sprinkled throughout. Mash-up culture
tends to draw their influences and sounds from a much wider range of influences. It is
not uncommon to hear Top 40 mainstream pop hits mixed with Pink Floyd, Dirty South
crunk-hop, country music, and heavy metal, all within a single track. For mash-up
producers, it is all about being able to find these wildly disparate songs and figuring out
how they can meld them together into a coherent and catchy song.
This is an interesting aspect of the tight-knit community of mash-up artists.
Seeing that most of the remixes created violate some kind of copyright statute, and can
thusly not be marketed for any significant economic gain, the main focus of the culture is
the establishment of a reputation within the community. “Status and reputations within
the mash-up community hinge upon the capacity to hear affinities between seemingly
disparate songs, artists and genres, which requires pluralistic openness to music that has
little or no value for professional DJs, music critics, and other individuals who act as
intellectuals in popular music cultures” (Shiga 99). The producer who can hear the
shared sonic properties between two songs that most would never associate, and then find
a way to reorganize and recontextualize the two songs to create a new mix flawlessly
incorporating the diverse elements is the producer who gains respect amongst his online
peers.
What we can see here within the mash-up culture is another example of
noncommercial culture that is being affected and regulated by copyright laws. The nature
of the mash-up community is not about creating a remix to become rich off of; it is about
gaining the praise of your peers. The remixes they craft aren’t meant to take away from
the sales of the songs that they sample and they aren’t meant to be bought in place of
albums. Rather they reference the songs in a complimentary way, incorporating them
into the mix and citing their importance in the cultural scene.
see how much it fits in with the contributory nature of RW culture. The community
communicates and disseminates their creative works through online message boards,
meaning that copying is inextricably tied to mash-up listening. Unlike traditional music
albums, mash-up remixes exist within a network of discourse. They are created,
uploaded onto the web, posted on message boards, and analyzed and critiqued by the
here, but rather a rich community of people who accrue knowledge on remixing, share
advice, and try to promote the growth of the culture overall. These inherently intangible
and noncommercial aspects of the mash-up community are the ones being unfairly
penalties can strangle and hold back creativity, robbing the world of some incredibly
A result of this fear of repercussions within the community is the necessary use of
copyright owners. Producers will adopt names and identities to protect their identity
within the community message boards. This will also lend them an air of mystery,
One of the most interesting examples of a mash-up producer who operated under
a pseudonym is also probably the first real example of mash-up culture hitting the
mainstream and gaining mass recognition. Underground producer Brian Burton AKA
Danger Mouse was a slightly known producer in the indie rock and hip-hop world.
However in 2004, Danger Mouse released one of the most controversial, popular and
enigmatic records in music history - and pretty much no one paid for it. Says Burton:
One day I was cleaning my room and listening to the Beatles’ White
Album. I was kind of bored, because the other hip-hop work I was
doing was really easy. Somebody had sent me an a capella version of
the Black Album, but I was already doing stuff with Cee-Lo and Jemini
I'm listening to the White Album and I'm putting the Black Album away,
and I suddenly have this idea: I decide to see if I could take those two
albums and make one song, just because of the names of the two
I've always loved Ringo Starr's drum sound. (Danger Mouse quoted in
and industry mogul Jay-Z. A few months after the album was released Jay-Z’s record
label, Rocafella Records, decided to release the a cappella version of the record (only
lyrics, no beats or backing instruments). This a cappella version was quickly gobbled up
by the remix community, and myriad mixes hit the streets. Danger Mouse’s version,
using only the Jay-Z’s vocals and an incredibly complex set of samples from the White
Album as backing music, was crafted and dubbed the Grey Album. Burton burned about
3,000 CDs to pass out to friends and other DJs, thinking it was just a bit of novelty that
only a few would enjoy. Once the Grey Album hit the Internet and online music
multiplatinum if sales were tracked, which of course they were not as it spread virally
across the web. Entertainment Weekly named it the album of the year and Danger Mouse
would go on to become a wildly successful producer and one-half of the multiplatinum
What is interesting about the creation of the Grey Album and its resulting tidal
wave of popularity is how the creative product was perceived by the different record
labels whose product was appropriated, and their divergent methods of addressing its
success. The record label EMI “asserted its intellectual property rights to the White
Album and issued cease-and-desist orders to [the Grey Album’s] producers, retailers, and
websites. Similarly, SONY/ATV, which owns the rights to the Beatles’ compositions,
issued a Digital Millennium Copyright Act takedown notice to the Internet service
provider of illegal-art.org, along with other activist sites that continued to post the album
despite Capitol’s cease-and-desist orders” (Shiga 106). Conversely, Jay-Z’s record label
seemed to implicitly encourage the remixing of his album by releasing the a cappella
version, something that makes it easy for producers to create remixes and a practice that
most labels don’t engage in. They saw the importance of the mash-up and remix
community, and realized that by allowing the culture to become involved with remixing
the record they would vastly increase its popularity and influential reach. Indeed, Jay-Z’s
sound engineer admitted that the release of the a cappella version was intended to allow
DJs to “remix the hell out of it” (Young Guru quoted in Shiga 106).
We can see two very different marketing and management strategies at work here.
EMI Records is assuming the role of the traditional hierarchical copyright bully, while
Rocafella Records is recognizing the opportunity for increased exposure and embracing
the RW culture of the remix community. As John Shiga describes it: “Put simply, EMI
originality depends primarily on the use of copyright law; the management of innovation
through novelty relies on an array of legal and marketing techniques known as branding”
(Shiga 106). EMI didn’t even want to contemplate the benefits it could enjoy from the
popularity of Danger Mouse’s remix, it simply saw that someone was using their
on the other hand, recognized that by coordinating the album release with the flurry of
remixes that came with the a cappella version they could increase visibility, obtain added
popularity in clubs, and reach out to a market that otherwise may not have bought the
album. If anything, Danger Mouse’s remix made more people buy Jay-Z’s Black Album.
Mash-ups and remixes can be complementary and beneficial to the songs they are
remixing, and Rocafella Records is one of the cutting edge establishments that can
recognize the important elements of this new type of cultural production and has chose to
embrace it. EMI Records and other monolithic content industry giants refuse to open
their eyes to the possibilities, instead preferring to perpetuate the hierarchical power they
Album ended up benefiting almost everyone involved. Danger Mouse translated his
instant fame into a highly successful and lucrative producing career. Jay-Z’s the Black
Album became one of his most critically acclaimed and financially successful records,
and even EMI was probably able to sell a few extra copies of the White Album to some
kids who had never bothered to listen to the Beatles’ before but loved the remix. The
inherent illegality of Danger Mouse’s composition and resulting media frenzy helped to
popularize the creative work and move it past just the tight-knit remix community.
within a particular cultural space” (Shiga 108). Amongst the active participants it is a
badge of honor and respect to create something that garners a cease-and-desist order from
record labels. Due to their perceived lack of legitimacy, it seems that the social norms
surrounding copyright are decidedly weak and that “compliance with copyright laws
remains the exception, rather than the rule among Internet users” (Jensen 531). It is
deemed as “cooler” to create or have something they are not supposed to because it lends
an underground credibility and an aura of mystery to the remix. The mash-up producers
are digital outlaws, “stealing” bits of songs from the rich media giants and remixing them
to give to the poor masses. Although it seems that Danger Mouse’s dizzying ascension
into fame was largely accidental, there are some who believe that “the pattern of
provocation through illegal remixing followed by legal orders and press coverage
suggests that the logic of mash-up culture can be reduced to a series of calculated moves
on the part of amateur remixers to incite legal controversies that enable them to showcase
If Danger Mouse laid the groundwork for the popularization of mash-ups then one
could say that the current torchbearer and champion of the community is Girl Talk, AKA
Greg Gillis. Gillis has taken mash-up culture to the next step, incorporating
approximately 322 unauthorized samples in his latest album Feed the Animals. A former
worker in the biomedical engineering world, this is Gillis’ fourth album. He began
downloading, mixing, and splicing music on his laptop his freshman year of college in
2000. Gillis “still uses relatively simple software called AudioMulch to splice digital
music files together. The pleasure of his music is in the juxtapositions of both styles and
stifles creativity, he ignored it” (Walker New York Times Magazine). As Girl Talk has
gained notoriety and popularity, many have wondered if he is facing increased legal
scrutiny and pressure from the people who own the plethora of songs that he samples.
When asked if he was worried about the legal situation in a Spin Magazine online
interview he replied:
was liberating. And you know, there's fair use in U.S. copyright law,
permission from [the owner of] the source material. It felt good, after
there'd been all these publications saying, "This guy's going to be sued
by, like, a million people," like we didn't understand the law when there
of culture and ideas. But going into Feed the Animals, there was more
interaction with major labels the past couple years gave me hope that
they see we're not negatively impacting the artists. Soulja Boy's "Crank
That" was a hit, but it was all the [unauthorized] remixes on YouTube
traditional copyright strategists for media giants. These companies are usually frothing at
the bit to bring down legal thunder on any artist who dares to use unauthorized samples
of their work, but invoking his fair use rights, Gillis has sampled over 300 songs on his
new album and has yet to be sued or issued a cease-and-desist. 322 samples stretched out
over 14 songs on the album averages to 23 samples per four minute song, meaning that
most samples are only a few seconds long. It could be that the record companies don’t
see this as a significant enough portion of material to raise a stink over (although this is
unlikely given their track records), or it could be that more corporations are recognizing
the benefits they can gain from this type of creative work and are refraining from
interfering.
If someone listens to Girl Talk’s new album they’ll be treated to sonic whirlwind
of sound drawn from every conceivable musical genre and smashed together into an
incredibly upbeat and catchy song. For many people this type of music will be exposing
them to a vast amount of new musical material, and if they like what they hear, they may
be inspired to investigate more, widening their musical horizons and buying new albums.
Girl Talk and other mash-up productions offer this complementary aspect in their musical
sampling. While not as reverent in their cultural citing as hip-hop music, they are
catalog and create a mash-up style remix for them. He has declined such offers so far
because of the limits they place on his creativity. To create a 40 minute album from
every song he’s ever heard was already a challenge, and to force him to create a mash-up
using only certain songs would be creatively shackling his cultural literacy. As Larry
Lessig said before, “it takes extraordinary knowledge about a culture to remix is well”
(Lessig, Remix 93). Gillis’ deep love for all types and genres of music have allowed him
spend years absorbing cultural tokens from myriad sources, and the digital technologies
of our era have allowed a way to reconfigure and recontextualize these stylistic
Consider for a moment the song “Play Your Part Pt. 1”, the first track off of Feed
the Animals. By listening to the song, checking the sample list from the CD booklet, and
applicable example of contributory RW culture) we can begin to see how the musical
The song begins with a sped up drum sample from Roy Orbison’s “Oh, Pretty
Woman”. To this drum track is added a bass line, complementary drum beat, and organ
track from the Spencer Davis Group’s hit “Gimme Some Lovin”. So far, nothing too
strange, just a couple of popular tracks from the late sixties. Suddenly, over the top of
this backing music begins the rhymes from the 2006 smash-hit “International Players
Anthem”, by southern underground hip-hop legends UGK and Outkast. From there Girl
Talk samples French hip-hop/electronica group TTC, R&B singer Cupid, and Detriot
“ghetto house” artist DJ Funk in rapid succession before settling into his next set of
artists. Just a minute and seven seconds into the first song on the album and we’ve
already heard six different artists from five different genres and two different continents.
Gillis is quick to let us know that we’re in for an eclectic musical journey.
Next we are treated to some mellow piano from The Who frontman Pete
Townshend’s 1980 solo song “Let My Love Open the Door”. Quickly added to this
piano line is a sharp snare drum beat, leading to the beat and chorus of Atlanta rapper
Unk’s 2006 radio hit “Walk It Out”. After allowing for the chorus to play out the song
takes another abrupt turn, this time sampling androgynous heavy metal band Twisted
Sister’s 1984 anthem, “We’re Not Going To Take” which easily intertwines with 18 year
old female MC Lil’ Mama’s “G-Slide (Tour Bus) . Without exhaustingly naming every
sample in the song we can see the incredible range of influences and samples that Gillis
This harkens back to the core of mash-up culture; an ability to recognize the
similarities in seemingly disparate songs and finding a way to make them effortlessly
weave together is the calling card of a great producer. Gillis’ abilities in the capacity are
astounding. In the first song alone there are 25 different artists and songs sampled. Apart
from the ones already mentioned he utilizes rap-metal revolutionaries Rage Against the
Machine, hip-hop moguls Lil Wayne and Jay-Z, soul singer Edwin Starr, grunge rock
uber-group Temple of the Dog, and even Irish singer-songwriter Sinead O’Connor.
There is a distinctly upbeat hip-hop feel to a lot of Girl Talk’s songs, but he by no means
locks himself into any kind of musicological role. No genre or artist is safe from being
picked apart and put back together on Girl Talk’s laptop, and it is the wide breadth of
music he samples from and seamlessly sews back together that make his work so beloved
Despite his growing popularity, Gillis will probably never be signed to a major
label deal. The possibilities for legal sanctions if he had a major label’s money backing
him are just too big of a risk. He released his latest mash-up opus Feed the Animals
through the Internet, making it available for download to anyone who wanted for any
price they chose to pay. For a $5 donation the user would receive higher quality sound
files, and for a $10 (or above) donation they would receive a physical CD in addition to
the digital music files. Instead of making his money through CD sales, Gillis has used his
growing and increasingly fervent fan base to make a living by performing live. His hour-
long shows are legendary for their intensity, debauchery, and overall insane atmosphere.
Gillis admits that they can sometimes get out of hand at times, mentioning that “I've had
multiple shows where people have had sex onstage. That's as extreme as you can get. I
think because people know it's going to be one hour, they prepare for that one hour of
debauchery. I've also had a front tooth knocked out twice in the past two years” (Newton
Spin Magazine). The digital dissemination of his work has definitely helped get the word
out about him. Says Gillis, “It’s always been my motivation to get the music out to as
many people as possible” (McLendon The Village Voice). The blogs were abuzz with
praise and critique for his newest album, and since its online release he is routinely
selling out 1,600 person venues (a huge step-up from his older gigs) and has booked a 30
city tour in support of the album (Walker New York Times Magazine).
complementary manner to the copyright owners it samples from. The artists who are
sampled get to be included in one of the hottest musical remixes currently in the pop-
urban market, increasing their visibility and exposing them to new fanbases who would
otherwise be ignorant of their work. The record companies’ sales are not suffering as a
result of the mash-ups either. It is not as though someone who wanted a Britney Spears
album will buy Feed the Animals instead because of the 20 second “Gimme More”
sample on track 8. If anything, more people will be induced to buy albums when they are
exposed to new artists through the remixes. Girl Talk gets to make his mash-ups,
circulate them, and do what he loves most (and makes him the most money), play his
ridiculous live show. It is a set-up where everyone can benefit from this new mode of
cultural production.
What we need to learn from these two examples is that even the two paradigms of
mash-up culture, two producers who have enjoyed far more success and exposure than
(arguably) anyone else in the community are utilizing important and non-threatening
ways of creative and cultural production. We have seen that even the wild popularity of
the Grey Album and Feed the Animals have not had overwhelmingly adverse effects on
the content industries, so why should the cultural production of far less popular mash-up
regulation? The remix and mash-ups cultures are not trying to steal the creative work of
their predecessors to capitalize on it and take money out of their pockets. They are
accessing the rich cultural history and using fragments of this cultural landscape to shape
a new cultural product, one that pays homage to the ancestors and cites the past. We are
living in an era where the Internet, digital technologies, and powerful home computers
have created an environment where production with music, images, and video is available
to everyone. The democratization of cultural production, combined with the ability to
disseminate the cultural products has created a vibrant and rich RW culture of people
who are revolutionizing innovation and creative production. We must make sure that the
broad and harsh copyright regulations that the content industry giants wield do not crush
this new form of creativity. It is imperative that we reevaluate the scope of copyright
limits and curtail them so that the appropriate monopoly rights are afforded to copyright
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