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Childrens
experiences on
the internet
31
Abstract
Purpose More and more children have access to the internet. Surfing the web can be a wonderful
experience but also one fraught with danger, and not all parents and educators are aware that children
can be exposed to unsuitable content online. Another question rises, and that is what is disturbing for
children online? Are there gender and age differences and very important what do children do when
they encounter disturbing or harmful information? Aims to discuss this issue.
Design/methodology/approach This paper explores the positive and negative experiences of
Dutch children on the web. It is based on a survey of 391 children aged eight to 13 years who have
home access to the internet.
Findings Childrens most common positive experiences are playing games, using ICQ or MSN and
chatting. Almost 50 percent of the respondents have had a negative experience on the internet.
Children most frequently reported encountering pornography, followed by violence, computer viruses
and/or their computers crashing. Approximately 80 percent told someone else about their negative
experience, and, although it might be expected that this was a parent or a teacher, 45 percent of the
children shared their experience with a friend.
Practical implications Only by knowing these facts can one start thinking about how one can
make the Internet a safer place for children.
Originality/value The survey also revealed several significant age and/or gender differences in
how children experience the internet.
Keywords Children (age groups), Internet, The Netherlands
Paper type Research paper
Introduction
The internet has become a very popular medium in recent years. In 1999, 24 percent of
Dutch households had access to the internet but by 2003, this had grown to nearly 60
percent (CBS, 2004).
Of parents in the USA with a child at home, 70 percent use the internet, compared to 53
percent of the childless. These parents are more enthusiastic than those without children
about technology and its benefits, and are strong believers that their children need to
master computers and the internet in order to get ahead in life (PEW Research, 2002).
Yet, despite its great popularity, the internet can also be a dangerous environment
for children. Research shows that more than 80 percent of all parents are worried about
what their children may encounter whilst surfing (Blauw Research, 2004). A total of 57
percent of parents worry that strangers will contact their children online, and these
fears are well grounded.
Shorty, aged 13, chats for a few hours almost every day. She prefers chatting with
boys, and once arranged a date with a boy at Amsterdams main train station.
Unfortunately, this boy turned out to be a 40-year-old man with a moustache (Chatbox
vaak schuilplaats voor pedofiel, 2002).
NLW
107,1220/1221
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Results
Childrens motives for using the internet
This research shows that most of the children used the internet to play games, followed
by ICQ or MSN (programs for instant messaging), chatting and downloading music. In
addition, finding information for school and hobbies was mentioned as a motive for
using the internet (see Figure 1).
Age and gender differences in childrens motives for using the internet
Boys and girls both liked gaming; the only difference is that they play different kinds
of games. Boys download game cheats and codes, which make games easier by
providing players with extra lives, more ammunition, more energy, etc. These games
are mostly violent and the main characters often have to fight their way through
different worlds or levels. Girls rarely mention downloading cheats and codes because
they play totally different games. These include solving mysteries or finding treasure.
A popular game is the Barbie Fashion Designer (Valkenburg, 2002). They prefer
games, which are realistic.
Our research also showed that boys download music more than girls, while girls use
chat and e-mail more than boys. This could be explained by the fact that girls find
communicating with other people far more important than boys (Moir and Jessel, 1989).
Chatting via MSN, however, was rated equally important by both boys and girls.
Age plays an important part in childrens motives for using the internet. Younger
children more often play games and search for information than e-mail or chat. This
can be simply explained by the fact that younger children often do not have the skills
required to use an e-mail program or to chat.
Childrens
experiences on
the internet
33
Figure 1.
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Figure 2.
Childrens
experiences on
the internet
35
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107,1220/1221
36
CBS (2004), ICT en media gebruik naar persoons- en huishoudkenmerken, available at: http://
statline.cbs.nl
Chatbox vaak schuilplaats voor pedofiel (2002), Inmiddels gaat het gesprek richting seks,
op internet durven kinderen te zeggen wat op het schoolplein ondenkbaar, De Volkskrant,
August 6, p. 1.
Consumentenbond (2005), Firewalles en Antivirus, available at: www.consumentenbond.nl
De Telegraaf (2005), Internet bedreigt kinderziel, 9 May, p. 7.
Europa (2004), Wil snel veiliger internet, European Commission, December 7, available at:
http://europa.eu.int/information_society
Moir, A. and Jessel, D. (1989), Brain Sex: The Real Difference between Men and Women, Dell
Publishing, New York, NY.
PEW Research (2002), Parents Online, available at: www.pewinternet.org
Valkenburg, P.M. (2002), Beeldschermkinderen, theorieen over kind en media, Boom, Amsterdam.
Valkenburg, P.M. and Soeters, K.E. (2001), Children and the internet: childrens positive and
negative experiences with the internet, Communication Research, Vol. 28 No. 5, October,
pp. 652-75.
Corresponding author
Karen E. Soeters can be contacted at: k.e.soeters@hva.nl