Professional Documents
Culture Documents
This War of Mine Faq
This War of Mine Faq
12/23/14
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THIS __
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|/\|/--\| \__ | Intro
OF |\/|||\ ||__ |
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Basic information on the game. Still a WIP.
If you found this FAQ on another site, check
GameFAQs for the updated
and correct version.
This War of Mine was released November 14,
2014, by 11 bit studios.
It is based on the Siege of Sarajevo.
Versions 1.1.0 to 1.1.3 (November 26, 2014 to
December 1, 2014)
- Fixed various trade bugs
- Fixed exploit that allowed you to store items
in the Shelter
- Fixed aggro bug where NPCs would attack for
no reason
- New character setups
- 1.1.3 fixed bugs introduced by the earlier
patches
Version 1.2 was released on December 17, 2014
- Introduced a new Shelter
Survivor Summary
Location Summary
Workshops
Crafting
twom-start
twom-health
twom-home
Starting Conditions
Survivor Health
The Shelter
twom-loc
Locations
twom-epi
twom-stor
Epilogue
Survivor Stories
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twom-sumsur
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A. List of Survivors
(10) Arica (8) Anton (17) Boris (10) Bruno (8) Cveta (10) Emilia (12) Katia Guitar player
(10) Marin (15) Marko (12) Pavle (10) Roman (12) Zlata >>>>>
B. Survivor Attributes
| Hunger
| Fatigue
| Wounded | Sick
| Mood
------+-------------+------------+----------+-----------+------------Best | Well Fed
|
|
|
| Content
Best | (none)
| (none)
| (none)
|
(none)
| (none)
| Hungry
| Tired
| Slightly |
Slightly
| (none)
| Very Hungry | Very Tired | Wounded | Sick
| Sad
| Starving
| Exhausted | Severely |
Severely
| Depressed
Worst | Extremely
| Extremely | Lethally |
Terminally | Broken
| (dead)
(dead)
(dead)
(dead)
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twom-sumloc
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|/\|/--\| \__ | Location Summary
OF |\/|||\ ||__ |
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Add "twom-" to the capitalized part of the name
to go directly to that
location. Use APARTMENT instead of APT.
|Food|Meds|Mats|Weps|Part|Tools
ABANDONED Cottage ........
|Some|Some|Huge|Lots|Lots|Shovel,Locks x2
BROTHEL ...................
|Some|Lots|Huge|Huge|Huge|Grate x2,Lock x1
Central SQUARE ............ |Lots|
|Huge|Huge|Some|Lockpick x2,Grate x2
City HOSPITAL ............. |Lots|Lots|Lots|
|Huge|Healing, Locks x3
CONSTRUCTION Site Military
|Huge|Lots|Huge|Huge|Huge|Grate x1
CONSTRUCTION Site Snipers
|Huge|Lots|Huge|Huge|Huge|Locks x2
Decrepit SQUAT ........... |
|
|Huge|Lots|Lots|Lock x1,Saw x1,Food
GARAGE ................... |Lots|Huge|Some|
|Lots|Saw x1,Lockpick x1
HOTEL Traders ............ |Lots|
|Lots|Huge|Lots|Lockpicks x2
HOTEL Lunatic .............
|Lots|Lots|Huge|Huge|Huge|Shovel,Locks x5,Grate x1
HOTEL Bandits ............. |
|
|
|
|
|Locks x3
Military OUTPOST .......... |Lots|Lots|
|Huge|Huge|Grate x3, Locks x4
QUIET House .............. |Lots|Lots|
|
|Lots|Locks x3
Ruined BLOCK ..............
|Lots|Some|Huge|Lots|Lots|Grate x2
Ruined VILLA - Couple .....
|Lots|Lots|Huge|Huge|Huge|Lock x1
Ruined VILLA - Deserters .. |
|
|
|
|
|Locks x3,Grate x1
SEMI-Detached House Women |Huge|Lots|
|Huge|Huge|Locks x3,Grate x2
SEMI-Detached House Traders |Lots|
|Huge|Huge|Huge|Shovel,Lock x5
SHELLED Cottage .......... |
|
|Some|Huge|Lots|Shovel,Lock x1
Shelled SCHOOL Homeless .. |Lots|Huge|Huge|Huge|
|Shovel,Grate x2,Lock x1
Shelled SCHOOL Bandits .... |
|
|
|
|
|Lock x2,Grate x1
Small Apt Building Family . |Huge|Lots|
|Huge|Huge|Shovel?
Small Apt Building Bandits
|Huge|Lots|Lots|Huge|Huge|Grate x1,Locks
SNIPER Junction ..........
|Lots|Huge|Huge|Some|Lots|Grate x2
St. Mary's CHURCH Priest .. |Some|Some|Huge|
|Lots|Shovel,Grate x2
St. Mary's CHURCH Bandits . |
|
|
|
|
|Shovel,Grate x3
SUPERMARKET Looters ......
|Lots|Some|Lots|Huge|Huge|Shovel,Lock x2
SUPERMARKET Soldier/Girl . |
|
|
|
|
|Shovel,Lock x2
WAREHOUSE ................
|Huge|Lots|Huge|Huge|Huge|Grate x2,Lock x2
15 locations will unlock per game.
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twom-work
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|/\|/--\| \__ | Workshops
OF |\/|||\ ||__ |
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___________________________
- Marin needs fewer materials
>>>>>
D. WORKSHOP
|
|
|
|
6/5 Components +
3 Components + 3
18/15 Components
7/6 Components +
8/7 Wood
Wood
+ 6/5 Wood
2 Electric
3 Parts
IMPROVED WORKSHOP
Armchair .......... | 5/4 Components + 5/4 Wood
Board Up .......... | 10/8 Wood + 2 Components (3
max)
Guitar ............ | 5/4 Components + 10/8 Wood +
2 Parts + 1 Broken Guitar
Herbal Garden ..... | 30/24 Components + 30/24 Wood
+ 2 Parts
Herbal Workshop ... | 14/12 Components + 6/5 Wood +
2 Parts
Small Animal Trap . | 5/4 Wood +10/8 Components
+10/8 Parts
ADVANCED WORKSHOP
Reinforced Door ... | 30 Components + 15 Wood + 2
Parts + 4 Electric Parts
Alcohol Distiller . | 20 Components + 10 Wood + 10
Parts + 1 Thermo Regulator
Heat Lamp ......... | 4 Electric Parts
Mixer ............. | 4 Electric Parts
Thermo Regulator .. | 4 Electric Parts
SIMPLE HEATER / IMPROVED HEATER
Improved Heater = Simple Heater + 20/16 Components
+ 5/4 Parts
+ 1 Thermo Regulator
Simple Heater = +13*C max for 6 fuel
Improved Heater = +20*C max for 6 fuel
Deep Winter
Simple Heater = +1*C/fuel
Improved Heater = +2*C/fuel or +3*C/fuel
Rainwater Collector = 1 Filter 0.5h (+5.0h) = 4
water
METAL WORKSHOP
Crowbar .....
Lockpick ....
Shovel ......
Knife .......
Components
|
|
|
|
10/8 Components
3 Components + 1 Part
4 Wood + 7/6 Components
2 Wood + 3 Weapon Parts + 5/4
1
+
+
+
3
Weapon Part
5 Wood
1 Broken Pistol
1 Broken Rifle
Parts + 1 Broken
WORKSHOP
Weapon Parts + 1 Broken Assault
Gunpowder + 1 Shell Casing + 1
Components + 5 Parts + 1 Damaged
Moonshine x1 |
(0.5h) + 5.0h
Moonshine x2 |
Moonshine x3 |
Moonshine x4 |
Moonshine x5 |
Fuel ....... |
Tobacco 1.0h
IMPROVED HERBAL WORKSHOP (Bruno)
30/24 Wood + 30/24 Components + 3 Parts + 4
Electric parts + 1 Mixer
1 Medication ..... | 4/2 Herbs + 2/1 Med
Ingredients
4 Quality Roll-Ups | 1 Component + 1 Tobacco + 1
Homegrown Tobacco
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twom-start
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|/\|/--\| \__ | Starting Conditions
OF |\/|||\ ||__ |
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________________|__________________________________
___________________________
Each game starts at a certain temperature with a
certain combination of
survivors. The starting group of survivors and the
starting temperature
influences what items you find in the shelter.
The length of the war is determined by the starting
conditions. I've played
through Anton/Cveta and Boris/Emilia/Marin multiple
times and each finished
on the same day each time.
Other game conditions may be influenced by the
starting conditions such as
Bruno, Pavle
Bruno, Marko
Pavle, Anton, Zlata
Roman, Arica
1: Boris, Emilia, Marin
1: Arica, Marin, Katia
2: Anton, Cveta
3: Zlata, Emilia
3: Marko
4: Roman, Katia
5: Marin, Arica, Katia
6: Emilia, Roman
Random
Version 1.1.3 and earlier
The starting group is randomized.
Days
----32
32
-45
42
42
42
42
-42
25
36
36
Temp
----22*C
22*C
22*C
22*C
22*C
22*C
22*C
17*C
17*C
17*C
14*C
-1*C
-1*C
Survivors
---------------------------Marko
Anton, Cveta
Emilia, Zlata
Arica, Bruno, Roman
Bruno, Katia, Pavle
Bruno, Marko, Pavle
Anton, Cveta, Pavle, Zlata
Bruno, Marko, Pavle
Arica, Bruno, Roman
Anton, Cveta, Pavle, Zlata
Katia, Roman
Boris, Emilia, Marin
Arica, Katia, Marin
Marko
Firefighter Marko was fighting a losing battle with
blazes until his fire
station got destroyed and most of his team buddies
perished. With his family
safe in the countryside, he moved into an abandoned
house to gather his wits
and decided what to do next.
Anton and Cveta
Anton and Cveta were friends back in high school,
but their paths diverged
after graduation. Reunited by fate after losing
everything but their lives,
they decide to stick together and hope that people
who knew them before the
war will help them survive this calamity.
Emilia, Zlata
Zlata, a student at the music academy, lost her
parents. After the evacuation
of her younger brother, she took Emilia, a lone
survivor, under her wing.
Together, they decide to shelter in an abandoned
house and hope for the best.
Katia and Roman
Fleeing from a thug, Katia has been saved by Roman,
a former militia member.
Later, her quick thinking and press badge saved
them both when they
stumbled upon an army picket. They decide to ride
it out together despite
their severe differences.
Emilia and Roman
Roman was a frontline soldier, but having witnessed
one execution too many, he
deserted. Emilia, a lawyer, used to live with her
once had families and now they are both the lone
survivors. They come across
a house that still offers some protection from the
elements and decided to
weather the siege together, inside its walls.
Arica, Katia, Marin
Marin lost everything in a fire that destroyed his
workshop. Arica fled to the
capital following the massacre of her town, only to
find the capital besieged.
Katia, who came to report from the war zone, has
befriended them in the queue
at the water pump. With nowhere to stay, they
decide to make a ruined
building their temporary home.
Anton, Cveta, Pavle, Zlata
Few residents were lucky enough to flee. The
unlucky ones, like Zlata, Cveta,
Anton and Pavle, who missed the last refugee
convoy, are left to fend for
themselves. Ordinary people with no survival
skills, huddling in the ruins,
relying only on each other to survive.
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twom-health
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|/\|/--\| \__ | Survivor Health
OF |\/|||\ ||__ |
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________________|__________________________________
___________________________
Survivors have 5 health attributes.
| Hunger
| Fatigue
| Wounded | Sick
| Mood
------+-------------+------------+----------+-----------+------------Best | Well Fed
|
|
|
| Content
Best | (none)
| (none)
| (none)
|
(none)
| (none)
| Hungry
| Tired
| Slightly |
Slightly
| (none)
| Very Hungry | Very Tired | Wounded | Sick
| Sad
| Starving
| Exhausted | Severely |
Severely
| Depressed
Worst | Extremely
| Extremely | Lethally |
Terminally | Broken
| (dead)
(dead)
(dead)
(dead)
| Hunger
| Fatigue
| Wounded | Sick
| Mood
------+-------------+------------+----------+-----------+------------Day 01| Well Fed
|
| Slightly |
Slightly
|
Day 02| (none)
| Tired
| Slightly |
Slightly
|
Day 03| Hungry
| Very Tired | Slightly |
Slightly
|
Day 04| Hungry
| Exhausted | Wounded | Sick
|
Day 05| Very Hungry | Extremely | Wounded | Sick
|
| Severely |
| Severely |
| Lethally |
| Dead
| Dead
-------Hunger
--------Survivors must eat food occasionally.
Eating a cooked meal or canned food counts as a
full meal and will upgrade the
status one level. If you are at Day 8 without food
and eat a cooked meal/canned
food, the Hunger Status changes from Starving to
Very Hungry. In two days, it
drops back down to Starving.
Eating raw food or vegetables counts as half a meal
and adds "Still" to the
Hunger Status.
--------Fatigue
--------Survivors must sleep periodically.
Sleeping in a bed for 6 hours upgrades the Fatigue
status by one level.
Once a survivor becomes exhausted, they will sleep
automatically during the
night if they are not out scavenging and be Very
Tired the next day. Survivors
will automatically sleep even if they were put on
3F
2F
1F
B1
B2
D = Door
H = Ladder or hole
/ = Stairs L = Locked door
> = barricaded door that can be opened on the
west side
=
=
=
=
=
=
=
=
=
=
75.2*F
73.4*F
71.6*F
69.8*F
68.0*F
66.2*F
64.4*F
62.6*F
60.8*F
59.0*F
|
|
|
|
|
|
|
|
|
|
14*C
13*C
12*C
11*C
10*C
9*C
8*C
7*C
6*C
5*C
=
=
=
=
=
=
=
=
=
=
57.2*F
55.4*F
53.6*F
51.8*F
50.0*F
48.2*F
46.4*F
44.6*F
42.8*F
41.0*F
|
|
|
|
|
|
|
|
|
|
4*C
3*C
2*C
1*C
0*C
-1*C
-2*C
-3*C
-4*C
-5*C
=
=
=
=
=
=
=
=
=
=
39.2*F
37.4*F
35.6*F
33.8*F
32.0*F
30.2*F
28.4*F
26.6*F
24.9*F
23.0*F
main
is
has
B2 and
=================
Version 1.2.0
A new Shelter was added in version 1.2.0
______________________
/ 1
|
|
\
|_____<_X__H__L__X___L_|
_______
| 2
| H 1|
1
|
|
1 |
|____/__D__H__>__H_____|______
|_H___|
|
/
|
| H
| 1
H
_____D__/_/__D_____D________X__H__D______H_____
|
/
|
H |
|___/__B_H________D_____X__H_L|
|
| H |
|L___X_L_H_|
3F (west to east) - cabinet, shovel pile, ladder to
2F, shovel pile, cabinet
2F (west to east) - staircase, bottom of pile,
barricaded door
1F (west to east) - front door, stairs, medicine
cabinet/refrigerator,
shovel pile, ladder to
basement, backyard,
treehouse
B1 (west to east) - stairs, workbench, ladder to
B2, shovel pile, ladder
B2 (west to east) - cabinet, shovel pile, ladder
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twom-neigh
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|/\|/--\| \__ | The Neighbors
OF |\/|||\ ||__ |
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________________|__________________________________
___________________________
Neighbors visit you at the Shelter by 10:30AM
Franko, the trader
Yosyp - brings 2 pills, 1 herbal
Nenad - asks for 2 pills for mother
Nenad - take mother to hospital
Maya - brings 8 coffee for helping her and her two
boys
Voyt - loot an abandoned house for sugar x2 and
tobacco x4,
Voyt - raid on rich family for 4 raw food and 8
water
Voyt - raid on a hospital warehouse for 3 pills and
3 bandages
Zyhu - brings 5 vegetables
Zyhu - asks for help to reinforce shelter
Zyhu - brings 1 pure alcohol as a gift for helping
Agata - save people from collapsed building
Agata - asks for a bandage for his father
Nikola - gift of jewelry for saving father from
collapsed building
Valter - scavenge a humanitarian aid package for 3
raw food, 5 coffee, and
6 clean water
Karol (Vyseni militia) - tell them about Valter for
3 canned food, 6 coffee,
and 18 cigarettes and
negative morale
Zora - help board up windows
Zora - Protect Zora and her daughter for 7 ammo
Zora - Brings broken shotgun, 10 ammo, 6 weapon
parts
Blago - Help carry home wounded brother
Kliment - brings 3 canned food
Henrik - brings 20 wood
Augustin - brings 15 books
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twom-items
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|/\|/--\| \__ | Items
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
The number is how many items can stack in one slot.
BASIC ITEMS
(2) Bandages, Herbal Meds, Medications
(4) Canned Food, Raw Food, Fertilizer, Vegetables
(4) Homegrown Tobacco, Tobacco, Herbs
(20) Cigarette, Coffee, Roll-Up Cigarette, Quality
Roll-Ups
EQUIPMENT
(1) Saw Blade, Crowbar, Hatchet, Shovel
(4) Lockpick
MATERIALS
(2) Wood
(4) Components, Parts, Weapon Parts, Electric
Parts
(4) Med Ingredients, Pure Alcohol
(10) Snow, Sugar, Clean Water
(8) lockpick
(10) broken pistol, broken shotgun
TIER 3
Interesting. Wanna exchange?
It would cost you...
(11) raw food, vegetables, book
(14) crowbar, pure alcohol
(17) moonshine
(18) shovel, broken guitar
(19) canned food
(21) knife
TIER 4
You'd have to show me A LOT in exchange.
Exactly what I need! I can give you a lot for this!
(26) herbal, pistol
(29) hatchet
(33) shotgun
(34) bandage
(39) medications
Trading
1:4
1:3
1:2
1:1
34
39
49+
too
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twom-bandit
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|/\|/--\| \__ | Banditry
OF |\/|||\ ||__ |
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________________|__________________________________
___________________________
Banditry is stealing private property from NPCs and
can escalate to combat
and killing. Private Property is clearly marked by
a hand grabbing icon and
a clear "Private Property" stamp in the item
window.
NPCs flag you as a bandit if they see you interact
with a lootable container.
You do not necessarily need to steal an item.
You can steal private property without NPCs
becoming hostile as long as you're
not caught in the act.
Stealing can lead to a negative morale hit for some
survivors. It depends on
who you steal from and what you steal. Stealing
food is generally viewed
negatively. Stealing from civilians is usually seen
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|/\|/--\| \__ | Combat
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
There are two types of weapons: melee and ranged.
Here's the hierarchy:
Melee weapons: Hatchet > Knife > Shovel > Crowbar
Ranged weapons: Assault Rifle > Scoped Rifle >
Shotgun > Pistol
You must have ammo in order for ranged weapons to
be usable.
Note that picking up an Assault Rifle when you have
the Scope Rifle already
in your inventory does not automatically switch to
the Assault Rifle. If
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twom-locs
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|/\|/--\| \__ | Locations
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
There are 20 possible locations.
12 locations always have the same layout. The
remaining 8 locations have
17 possible layouts for a total of 29 possible
locations.
15 locations are available per game.
|Huge|Huge|Locks x3,Grate x2
SEMI-Detached House Traders |Lots|
|Huge|Huge|Huge|Shovel,Lock x5
SHELLED Cottage .......... |
|
|Some|Huge|Lots|Shovel,Lock x1
Shelled SCHOOL Homeless .. |Lots|Huge|Huge|Huge|
|Shovel,Grate x2,Lock x1
Shelled SCHOOL Bandits .... |
|
|
|
|
|Lock x2,Grate x1
Small Apt Building Family . |Huge|Lots|
|Huge|Huge|Shovel?
Small Apt Building Bandits
|Huge|Lots|Lots|Huge|Huge|Grate x1,Locks
SNIPER Junction ..........
|Lots|Huge|Huge|Some|Lots|Grate x2
St. Mary's CHURCH Priest .. |Some|Some|Huge|
|Lots|Shovel,Grate x2
St. Mary's CHURCH Bandits . |
|
|
|
|
|Shovel,Grate x3
SUPERMARKET Looters ......
|Lots|Some|Lots|Huge|Huge|Shovel,Lock x2
SUPERMARKET Soldier/Girl . |
|
|
|
|
|Shovel,Lock x2
WAREHOUSE ................
|Huge|Lots|Huge|Huge|Huge|Grate x2,Lock x2
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twom-abandoned
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|/\|/--\| \__ | Abandoned Cottage
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
= ladder
stairs
shovel pile
lock
can only be opened from the east side
________________
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__________
|
twom-brothel
THIS __
|
| | /\ |__)
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|/\|/--\| \__ | Brothel
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
BROTHEL (map complete)
|
__
________________D_H_D____
|
1 |
|
D.___H
H_G___O___>____/__._O__H__D__._
|
|
H 3 H |
|
/
|
|
________| ___H
H_D__________H_<_____H_D_O/_/__<__________.__
| 1
1 | H
1 H | 1p |
|
H |
/
| |
|
|______
____|____H______|_____D__\___D_____H_.__/_/__D__D__
H____.__
1 | 1
|
H
|
|
\ |
|
/
|
H
|
______\_._____<_____/_D___H______D___._T__L_\_.___\
___D_O/____D_____H__O_D____
| \
| 1 / |
| |
\ |
| |
|___\___H_.___/___|
|__D__\_L_______D__|
| H |
2
|
|_H_G_______|
. = doorway
D = door
L = lock
G = grate
HHH = ladder
HH = climb up/down
O = hiding spot
|____H__L_____D_______L__/_/__L______.______.______
________._______.______
| H |
|
|
/
|
|
|
|_____D_____D_______D__/__X_._______________>______
_|
________________
___________________________________________________
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|
twom-hospital
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| | /\ |__)
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|/\|/--\| \__ | City Hospital
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
HOSPITAL
"It's been shelled several times, there was a fire
and numerous bandit raids.
And yet, it still operates. Some wards still admit
patients and save lives,
mostly thanks to doctor Jelimow, a renowned
surgeon, who remains steadfast
and keeps the others in line."
Lots Food, Lots Materials, Lots Meds, Some
Weapons, Huge Parts, Caution
Sandu - Trader, wants medical supplies
cigarettes, coffee, crowbar, shovel,
components, wood
Free bandage if Wounded or worse
Free medicine if Sick or worse
A) Trying to steal private property makes NPCs
hostile
___________________________________________
|
|
1p |
1p-1 |
|____/__.________________L_____.__________|________
____________
|
/
1p
| 1-1p |
1
|
| 1p
|
|__/_/_________________D_______._______.___________
/__D_______|
|
|
1p
1p
1p
________|__/_/____________T__L_D_______|_______D___
______/_/__|________
1 |
|
/
|
3
|
1p | 1p
| 1p
/
|
|
_____._______.__/____.______________._L_____.______
_._________/____._______|
. =
HHH
O =
< =
> =
T =
doorway
D = door
L = lock
= ladder
HH = climb up/down
hiding spot
can only be opened from east side
ca only be opened from west side
trader
|__/_/_________________D_______._______.________
H_.____X__|
|
/
|
|
|
H |
________|__/_/____________T__L_D_______|_______D___
________/__|________
|
|
/
|
|
|
|
/
|
|
_____._______.__/____.______________._L_____.______
_._________/____.____X__|
________________
___________________________________________________
__________
|
twom-construction
THIS __
|
| | /\ |__)
|
|/\|/--\| \__ | Construction Site
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
CONSTRUCTION SITE - SNIPERS (complete)
"This abandoned construction site of a luxury
residential area, which was to
become the jewel of Pogoren, now serves the
military snipers as a perfect
vantage point, making it a dangerous place to
visit. We could find some useful
things there, left by construction workers and
rebels who held it for some
time before they were driven out."
Huge Food, Huge Materials, Lots Meds, Huge
Weapons, Huge Parts
1
1
A
B
C
| H
H
|__/____._______._H___D_H_____<_______.H__H_B
| /
|
|
| H 1 |
|
H
__./_/____X_____O_D
._H_____._______._H_H__
1
| /
|
|
| H
________./_/____._______.
|_______|_H_H__
1
| /
1 |
|
|
H
|_______./_/____._
_._____._______._______._H_H__
|
| /
|
1
|
| H
|_______./______._____H_.
._______._______._H_H__
1 |
|
|
H |
|
H
_______._______._H_____._____H_|
|_______._______.___H__
|
H 1 |
|
______|_H_H___|_________|
|_____________________
| 1 | H
|
2
|
|
._L_H
|
|
|
|_____._______._________._____G____________________
|
locked cabinet = broken weapons, broken guitar,
ammo
===================
CONSTRUCTION SITE - Military Patrols
"It was supposed to be a luxurious residential area
and there was a great
hype on apartments thee, but the developers fled
abroad when the war started.
Recently, the military wrestled control over this
area from the rebels. We
could scavenge whatever the rebels left behind, but
there is a risk of
encountering military patrols."
Rebel - pistol, 2 electric parts
Krylyn - pistol, ammo, military vest
Soldier #2 - assault rifle, ammo, military vest
1) Immediately run over to the west scaffolding.
2)
_______
2 |
|
_______.__O__G___H
|
|
H
H___D_____D______H
H
|
|
H
__H_______O_._____D_O_______H
|
H |
|
|
H
|__/__H_._______._
D_______._______.___
| /
| 1
|
|
1
|
|
__./_/____D_L___O_D_____.
__O_._______._H___
1
| /
|
|
|
|
| H
________./_/____._______._____.___
|_______|_H___
1
| / 1 |
|
|
|
| H
|_______./_/____._
_._____._O_____._H_____._H_H_
|
| /
| 1
|
|
| H
|
H
|_______./______>_____H_._____._H
_._H_____.___H_
1 |
|
|
H |
| H 2
|
|
H
_______._______._H_____._____H_|
|_______._______.___H_
|
H 1 |
|
______|__H____|_________|
|_____________________
| 1 | H
|
2
|
|
|
|
._____._______._________._____G____________________
|
________________
___________________________________________________
__________
|
twom-squat
THIS __
|
| | /\ |__)
|
|/\|/--\| \__ | Decrepit Squat
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
DECREPIT SQUAT (complete)
"It's been inhabited by the homeless since long
before the war. They've always
been struggling with the lack of food and might not
have survived the recent
shortages. They shouldn't be a threat and we could
find some useful things
there."
Grisha - needs food
There is one locked cabinet on the first floor and
a grate on the top floor.
The starving artist wants food, any kind of food.
If you do bring him food
he shows you a hidden stash in the basement with
Pure Alcohol and a piece of
Jewelry.
__________
|
twom-hotel
THIS __
|
| | /\ |__)
|
|/\|/--\| \__ | Hotel
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
HOTEL: Traders (complete)
"Pogoren Travel Agency used to own this small yet
luxurious hotel. The owners
fled the City just before the siege, along with the
foreign journalists who
had been staying there. Someone moved in there
recently, and spread the news
that he was willing to barter. Maybe he has
something useful for us?"
Lots Food, Lots Materials, Huge Weapons, Lots
Parts, Possible Trade,
Caution
- Ciorba and his buddies are considered civilians
- Starts on the east side of the hotel
- You can sneak along the first floor and up the
west side of the hotel.
- There is usually two men in the middle room on
the second floor.
- One man stands watch on the top floor and can see
all the way across to
the west side of the hotel.
Ciorba - Trader
T2 - quality roll-ups, parts
T3 - raw food, vegetables
T4 - Medications, Moonshine
|_________X_X__H_____________L_H_|
|
H
|
|___H___|
________________
___________________________________________________
__________
|
twom-shelled
THIS __
|
| | /\ |__)
|
|/\|/--\| \__ | Shelled Cottage
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
SHELLED COTTAGE (complete)
"This neighborhood recently got shelled and many
houses are still burning.
People were fleeing for their lives in a hurry, so
we may find some useful
stuff there without meeting anyone."
A very simple location with two debris piles and
two locks.
_______ _______
| 2
| 1
|
|_______L_____/_|
2
| 1
| 1 / |
1
_____________D_______.___/_/_._X___
| 1 / |
|___/_XL|
________________
___________________________________________________
__________
|
twom-school
THIS __
|
| | /\ |__)
|
|/\|/--\| \__ | Shelled School
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
SHELLED SCHOOL - Homeless version (complete)
"The school has been shelled several times.
Unfortunately, most of the cellars
have collapsed so it might be a good idea to bring
a shovel and maybe some
other tools. They say some homeless people have
taken refuge inside the
building."
Some Food, Hugh amount of Materials, Lots of
Meds, Lots of Parts
The two men in the far east room each have a
Knife
Don't try to take private property in B2 far
east room
Hatchet, 2 Saw Blades
1) You can ignore the two debris piles on the
second floor and the one on
the roof
1
_____________ H___X____H
|
|
1 H | 3 H
|___\___D__X______>___________H
| 1 \ |
1
|
H 1
|___\_\_X_____X________H__<_______|
| 1 \ |
2
|
H | 1
|
_______D_____\_<_________G_H__H__._______|_________
_________________________
| H 1 |
|
1 |
1 | 1
|_H___D__O__D_____D__H__D__H__._H____|___H___L___
|_
| 1 |
1
|
| H |
H | H 1 |
H
1p
|
|_____G_______D_O_D__H__D_____D_H___D____H_________
|
1 bandage, 3 herbal meds, 1 pills
2 raw food
20x components (80), 3x parts (10), 2x water
(12) 28x wood (55)
3 electric, 1 moonshine
==========
SHELLED SCHOOL - rebel militiamen
"This school was damaged by mortar shells. No
classes held for a long time.
Recently a group of rebel militiamen moved into the
abandoned building.
They might be willing to trade with us.
Viktor - trader
T1 coffee, sugar, water,
T2 cigarettes, tobacco, herbs, lockpicks,
parts, weapon parts
T3 raw food, clean alcohol, books
T4 herbal meds, medications,
T2 filters, fuel
1) There are two rebels behind the first locked
door on the first floor
0
_____________| H___X____H
|
|
1 H | 1
H 1
|_O_\_D___________<_H
_____H
|
\
|
1-2p H
|
H
|___\_\_OTD___X______O_H__D_______|
| 1 \
|
|
H |
|
_______D_____\___L_______D_H__H__._______|_________
_________________________
| H
|
|
|
|
|
|
|
|
|_H___D__O__D_____D__H__D__H__._H____|___H___L___
|_
|
|
|
| H |
H | H
|
H
' |
|_____G_______D_O_D__H__D_____D_H___D____H_________
|
________________
___________________________________________________
__________
|
twom-apartment
THIS __
|
| | /\ |__)
|
|/\|/--\| \__ | Small Apartment Building
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
SMALL APARTMENT BUILDING - Elderly couple and
Son (map complete)
"This old apartment building is owned by an elderly
couple and their son. They
are still around, somehow managing to fend off
looters. They probably have
supplies like food and meds but won't be willing to
share them with us. We can
try to steal or take them by force. Lock picks
might come in handy."
Huge Food, Lots Meds, Huge Weapons, Huge Parts,
Caution
Enter from the east yard
Son is armed with a knife, pistol, shotgun, and
military vest
__________________________
|1p|
|
|
|
|__L___D_________H_D__H___L|
| | 1p
| H 2p H|
\
|__D_____H_____D_H_____D_H___|
|
| H 1 |
| H
| 1
|_\___D__H_____D_O_H___D_____D__
1 | \
1
|
H |
2
|
_______D___\_______O__D___H_D__X__X_._______
========================
Small Apartment Building - Bandits (complete)
"This old apartment building used to be owned by an
elderly couple and their
son, but they fled before the siege. There are
rumors of some shady-looking,
well armed individuals taking refuge there. We had
better be careful if we
decide to go there."
Huge Food, Lots Materials, Lots Meds, Huge
Weapons, Huge Parts
Danger
1F drunk Bandit with nothing, usually sleeps in
east room on 1F
2F Bandit - pistol and ammo
3F bandit with shotgun and ammo
1) Peek through the door before entering the
building. Wait for the bandit
to walk through the door to the east.
2) Sneak into the building and hide by the bottom
of the stairs. Wait for
a bandit to walk up the stairs.
3) Sneak into the room all the way to the east and
backstab the bandit
4)
__________________________
| | 1p| 1-1p
|
1 |
| D___G_________H_D__H____|
| |
2p | H 1p H|
\
|__D_____H_____D_H_____D_H___|
|
| H 1p |
1p | H
| 1
|O_\__D__H_____D_O_H___<_H_L_G__H
1 |
\
1
|
H | 3p
| H
_______D____\______O__D___H_D_______|_______
2 bandages, 6 canned food, 1 pill, 4 weapon
parts, 4 electric
2 herbal meds, 1 roll-up, 2 quality roll-ups,
tobacco
4 shell casings , 3 med ingredients, 9 sugar, 3
weapon parts
9 gunpowder, 1 electric, 1 broken pistol, 1
book, 1 moonshine
________________
___________________________________________________
__________
|
twom-sniper
THIS __
|
| | /\ |__)
|
|/\|/--\| \__ | Sniper Junction
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
SNIPER JUNCTION (complete)
"The city center used to be beautiful, with parks,
squares and monuments,
surrounded by old buildings. Unfortunately,
numerous incidents with
civilians shot out there earned it the nickname:
'Sniper Junction'. We may
find valuable things there, but it's very risky."
Lots Food, Huge Materials, Lots Meds, Some
Weapons, Lots Parts
Replaces Central Square
There are two loot piles at the east start
There's one loot pile by the statue
Sniper Junction can be safely crossed by using
cover.
Move immediately after the sniper fires a shot.
1) The first cover point is the edge of the east
building
2)
3)
4)
5)
Run
Run
Run
Run
and
and
and
and
hide
hide
hide
hide
by
by
by
by
the
the
the
the
tank
statue
train
ambulance
|____H__L_____D_______L__/_/__D______.______._____H
._______._______.______
|1 H |
|
2
|
/ 1 |
2
|
H
|
|_____D_____D_______D__/____._______________>___H__
_|
15x components (60), 21x wood (41)
3x parts (10), 2 electric parts
1 homegrown tobacco, 2 roll-ups, 1 quality
roll-up, 2 tobacco, 1 herb
1 medications
2 fertilizers, 2 books, 4 sugar, 1 med
ingredients
________________
___________________________________________________
__________
|
twom-church
THIS __
|
| | /\ |__)
|
|/\|/--\| \__ | St. Mary's Church
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
CHURCH - Priest (map complete)
"St. Mary's Church is still a place of meetings for
the local community.
Priest Olek is known for his charitable work and
offering refuge to the
poor. He might have something to give away or
trade. The vestry behind the
church is devastated and abandoned. We could find
some useful materials
there."
Olek - Priest, Trader
bandages, coffee, herbal meds, components,
parts, sugar, books,
moonshine, ammo
Patrick - guard with knife
Barbara
2 kids - Monica and Zoya
Olek starts in the main part of the church, but can
wander down into the
basement and through the tunnel to the vestry.
Patrick, Barbara, Monica, and Zoya are taking
shelter in the two basement
levels under the church. Patrick stands guard near
the bottom of the ladder.
Moving west past Patrick makes everyone in the
church hostile.
|_____
_____
/
|_____D
|
|____
H_D_____D
1
H |
|
________________.___._________________H___|H_______
_____<__H__D
|
|
|
1 | H
H | 2
1
H |
|_H____G______G_H___D_H____H_G____X___X____H__D
| H
|
H
|
|_H____D________H__O|
CHURCH - The Vestry building to the east
There's an armed guard in the Vestry building
_____________________
/
|
|
__
|_____D_______________G______H
|
|
|
1 |
|H
|
H_D_____D_H____X________D_\___.____|
|
H |
| H
|
| \ |
__|H____________<__H__D_H____
H__D_H_D___\_D________
H | 2
1
H |
1
H | H |
1 |
_H_G____X___X____H__D_X_________._H_D_X___|
==========
CHURCH - Bandits (complete)
"St. Mary's Church is known for its charitable
priest, Olek. Alas, the church
has recently been devastated and Olek's fate is
unknown. We can expect piles
of rubble, so a shovel might come in handy. A group
of armed men are said to
occupy the vestry building now. Going there might
be dangerous."
2 Grates in B1
Debris piles in B2
Scaffolding outside the church means bandits have
taken over.
There is one bandit in the church. Quickly cross
over the scaffolding and
drop down the hole in the floor to B1. Go east and
hide by the ladder. Wait
for the bandit to climb down the ladder and
backstab him.
Bandit - shotgun and ammo
There's a bandit on guard duty between the church
and the vestry building to
the east.
___________________
|
_
/
_H______._______H___
|_____
|_
H
|
_H_H____|___| __H_H_
H_D__
H 1
| 3
H |
___________H____|___._____H___H___O_H_____|H__O____
O____<__
|
| 2 H | H
1 H | 2 2
|
|_H____XG_____H_O.__H__O___H_G___X___X_O_D__
| H 2 |
H
|
|_H_____D_X_X_H____|
CHURCH - The Vestry Building (complete)
Bandit on guard - pistol and ammo
Bandit asleep in basement - assault rifle and
ammo
Bandit #3 - empty, unarmed?
Bandit #4 - empty, runs away
Ignore the grate on the top floor
1) Bring a saw blade and a shovel. Dig your way
through the tunnel between
the church and the vestry building.
_____________________
/ 1 |
|
1p
|
__
|_____D_____D_O_\_____G______H
|
|
|
1p
\
| 1p |H
|
H_D___O_D_H______O__\___D_\___.____|
|
H |
| H
| 1p|1p\ |
__|H____________<__H__D_H____
H_O_D_H_D___\_D________
H |
| H |
3p H
| H | 1p |
_H_G____X___X__D_HO_D_X_________D_H_G__ L_|
________________
___________________________________________________
__________
|
twom-supermarket
THIS __
|
| | /\ |__)
|
|/\|/--\| \__ | Supermarket
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
SUPERMARKET (complete)
Encounter A: There are three armed looters
"This supermarket is located in the area remaining
under military control, but
people are still trying to scavenge it for
supplies. We can expect to meet
other scavengers there, so it's probably best not
to get in their way. Some
doors might still be locked, a crowbar could come
in handy."
Leader - water, assault rifle x2, ammo
Luba - canned food, water, shotgun, ammo
Igor - canned food, water, pistol, ammo
1) Go to the hiding spot in the basement or on
the second floor
2) backstab/melee kill one of the looters
3) Move to the hiding spot on the first floor
and kill another looter
4) Kill the final looter
1
___
__________________ ___H_____
| 2
| 3
H
|
___|_____/____<_______/__O__\___H__H_D____
H_____________
1
| 1 /
| 2
/
\
H | 1 | 1 H
D
1
|
_______.___/______D_____/__H_O____\____H_.___._____
D__________|__
| 1 |
|
| 2
H
| 1 | 1 | 2 |
|_____D_O_D___D________H_O_L_L_D_____>___|
2 Bandages, 1 Quality Roll-Up, 1 Book, 1
Cigarette, 1 Vegetable
1 Med Ingredients, 1 Moonshine, 1 Broken Helmet
4 Canned Food, 2 Homegrown Tobacco, 3 Roll-Ups,
2 Raw Food,
4 Tobacco, 3 Herbs, 6 Shell Casings, 2 Med
Ingredients, 5 Sugar, 8 Water
4 Weapon Parts, 5 Gunpowder, 8 Ammo
2x Fertilizer (5), 3x Components (9), 3x Parts
(10), 3x Wood (5)
2x Electric Parts (5), 2x Herbal Meds (3)
==========
SUPERMARKET - Drunk Soldier and Girl (complete)
"This store supplied the whole neighborhood before
the latter turned into a
war zone. Since the area is under military control,
it might be dangerous
to do the groceries there. Still, it might be worth
the risk as there should
be a lot of good left."
Drunk soldier - assault rifle, ammo, moonshine
1 wooden cabinet in basement, shipping
container, 2F
1) Sneak up to the first door and peek through the
keyhole
2) Wait for the drunk soldier to knock down the
girl
3) Open the door and sneak up behind the soldier
for a backstab/melee kill
4) If you don't kill the guard or let the girl
escape, the guard takes the
girl to the shipping container and locks the
door. Opening the shipping
container usually gets you killed.
2
2
1
___
__________________ ___H_____
1 | 2
| 3
H
|
___|_____/____<_______/__O__\___H__H_D____
H_____________
1
| 1 /
| 2
/
\
H | 1 | 1 H
D
1
|
_______.___/______D_____/__H_O____\____H_.___._____
D__________|__
| 1
|
|
| 2
H
| 1 | 1 | 2 |
|_____D_O_D___D________H_O_X_L_L_____>___|
13x components (50), 15x wood (30)
10 parts, 4 weapon parts, 5 electric parts
2 canned food, 3 raw food, 2 vegetables, 3
fertilizer
7 sugar, 10 water, 3 tobacco, 2 herbs, 2 med
ingredients
2 herbal meds, 1 medications
2 roll-ups, 1 quality roll-up
5 shell casings, 6 gunpowder
2 books, 2 jewelry
________________
___________________________________________________
__________
|
twom-warehouse
THIS __
|
| | /\ |__)
|
|/\|/--\| \__ | Warehouse
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
WAREHOUSE (complete)
"This used to be a warehouse of a big store.
Currently it's used as a
hideout by a group of armed thugs. We might find
useful things here if
we could sneak in, but it is very dangerous."
Lots Food, Huge Materials, Lots Meds, Huge
Weapons, Huge Parts
1 bandit on first floor with assault rifle and
military vest
1 bandit on third floor with shotgun
1 bandit in warehouse with a pistol
1) Sneak into the main building and hide by the
bottom of the stairs
2) Backstab a bandit
3) Sneak up to the third floor and hide
4) Backstab the bandit
5) The main building is now clear
6) Sneak into the warehouse and hide in the west
hiding spot
7) Backstab the warehouse bandit when he walks past
_______________H_
0
|2p|
H 1-2p
_________________
_______|__D___\_L_O___H___H
| 1p |
| 3p |H
H___H_
H__
H__
_D____D_H___\_O_D____D_
1 H | H
H
H
| 1p | H
|
|
1
H_____|_H_H H___H H___H H___H
H_D____D_H_\___O_G__L_|
___H________H
H |1p |
H H
H H
H H
H H | 1p |
\
1| 1p |
1
| H | 2
H
_____.___D_______O______O_______H_H_D____D__/__\_O_
D____D_______D_____>________
3p
1-1p
2p 1p | H 1 | 2p / | 1p
|
|_H_____<___/___G__O_|
________________
___________________________________________________
__________
|
twom-epi
THIS __
|
| | /\ |__)
|
|/\|/--\| \__ | Epilogue
OF |\/|||\ ||__ |
| ||| \||__ |
________________|__________________________________
___________________________
We ignored the visitor - Someone was at the door.
They might have needed our
help, but we didn't open.
|Red|Blue1|Blue2|Black|Gray|White|
| Y | Y |
| Y |
| Y |
| Y | Y |
| Y | Y | Y |
| Y |
| Y |
|
| Y |
| Y | Y | Y | Y | Y | Y |
| Y | Y | Y |
|
| Y |
| Y | Y | Y |
| Y | Y |
| Y | Y | Y | Y | Y | Y |
| Y | Y |
| Y | Y | Y |
| Y | Y |
|
| Y | Y |
| Y | Y |
| Y |
| Y |
| Y | Y |
| Y |
| Y |
| Y |
|
| Y | Y | Y |
________________
___________________________________________________
__________
|
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Day 4 (Anton and Cveta)
I'm so glad to be here. I apologize for my
introductory tirade. But this war
has taken a heavy toll on my mind. Some people who
are... who were very dear
to my heart gave me an order to stay alive at all
costs. And since I owe them
my life, it's no longer mine to throw away.
White Ending
While war left deep marks on Anton's character, he
returned to teaching with
newfound determination. And while too old for the
Fields Medal, he's still
eligible for the equally prestigious Abel Prize.
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Day 3 (Arica, Katia, Marin in Winter)
I told you about my old man -- I hated that
asshole... But war does things
to people. That night, when the bombs fell on
Gravia, something changed.
What he did... I'll never forget it. You heard what
they did in Gracia, right?
Day 11 (Arica, Katia, Marin in Winter)
On that night I got a shrapnel in my thigh. The
army entered the city and
indiscriminately started slaughtering rebels and
civilians. We had to scram
and I couldn't even rise from my bed. So I was just
lying there, waiting for
death to come. I was hoping the old drunk would
save himself, not stay with
me till th end. Why worry about something you can't
change?
night.
no
still
I will
night.
no
still
I will
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Day 6 (Boris, Emilia, Marin)
I had a beautiful girlfriend, Ana. We had a kid. A
wonderful son. Luka was
just like me, he was only seven and already
stronger than all the other kids.
I bet he would've grown up to become a great
weightlifter, as I always wanted
to be. If I had saved him.
Day 14 (Boris, Emilia, Marin)
When we were hiding in the basement, after they hit
our house, we quickly
ran out of food and had very little water. I could
not move much because of
my foot. Ana saved us both. She was a great mother,
a real hero. Ana used to
go out at night and she was bringing us everything
we needed.
Day 22 (Boris, Emilia, Marin)
One day Luka fell ill with the runs, turned out
he'd drunk water from a puddle.
"I'm sorry daddy, I ate peanuts and I was terribly
thirsty". Salted peanuts.
This is not proper food for a child. Soon, he was
getting weaker by the hour.
Ana said she'd get him some meds. She must've felt
guilty for she didn't bother
Black Ending
After the ceasefire Bruno went looking for his
friend. Her neighborhood
witnessed heavy fighting, and most of the houses
had been reduced to ruins.
She was nowhere to be found and her former
neighbors did not know what had
happened to her. Bruno never saw her again.
Gray ending
After the ceasefire Bruno went looking for his
friend. Her neighborhood saw
heavy fighting and most of the houses had been
reduced to ruins, but she
found shelter in the basement which held. Eating
rats and scavenged scraps of
food, she somehow managed to survive. Bruno felt
responsible for her misery.
He has never forgiven himself.
White Ending
After the ceasefire Bruno set off looking for his
friend. Her neighborhood
saw heavy fighting and the majority of housing had
been reduced to ruins, but
she found shelter in the basement which somehow
held. Despite the hardships
she managed to survive and was happy to see Bruno
alive as well. They remain
friends to this day.
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Day 7 (Anton and Cveta)
It's terribly quiet here, don't you think?... Ah,
no, of course not, what with
all the shooting and bombing. I just mean... This
is my job conditioning
showing. I'm afraid. You see, I'm a teacher. An
elementary school principal.
Day 7 (Anton, Cveta, Pavle, Zlata)
We could all use some cheering up, don't you think?
Let me tell you a story...
oh, I'm sorry, this is just my job conditioning
showing. I'm afraid. You
see, I used to be a teacher. An elementary school
principal, if a lousy one.
Day 14 (Anton and Cveta)
With the start of the siege, the attendance fell,
as many parents chose to
keep their kids home. One young man advised me to
cover the windows with
mattresses from the gym. "That's silly. Children
need the light to read", I
said, "and besides, it's not like anyone is going
to target the school!"
Day 21 (Anton and Cveta)
Parents were right. Just ti appease their fears, I
moved the classes to more
sheltered rooms. And that saved the children when
the army landed a shell
right in front of the school -- the window pans
shattered, but the hail of
glass shards fell on empty benches and seats. We
covered the windows after
that.
----Red Ending
What answers could have Cveta found for all the
difficult questions her pupils
would pose, had she lived to see the end of the
war? Now the children will
have to find them on their own.
Blue Ending
Cveta quietly left the shelter, leaving no word
behind. She somehow managed to
survive the war, but didn't return to teaching.
Blue Ending
Bitter, unable to face the harsh reality of war any
longer, Cveta committed
suicide. Her students will have to relay on someone
else to help them recover
from the trauma of war.
White Ending
The war didn't extinguish the flame that drove
Cveta to give everything to her
calling. And one day, she got a visit from a former
pupil -- the same who made
a frantic call one Friday to make sure that his old
school had really been
evacuated.
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Day 8 (Boris, Emilia, Marin)
We lived in an expensive villa, with spacious
bright rooms and large windows.
To protect ourselves from stray bullets and
splinters, we installed a double
bed and a small heater in a cozy dressing room on
the ground floor. We spent
most of our time there, talking, listening to music
and playing games to
stave off boredom.
Day 8
We lived in a large standalone house, whose
spacious bright rooms with large
windows became uninhabitable due to constant
shooting and shelling. That is
why we confined ourselves to one windowless
dressing room on the ground floor
which could hardly fit one double bed and a small
heater. We spent most of our
time there, going out only to the toilet.
Day 16 (Boris, Emilia, Marin)
When the banks closed, father opened the safe box
and pulled out a small chest.
"Cheer up, girls", he said, "we aren't broke yet!"
Then he went to the
marketplace and brought back fresh peaches. He kept
trading jewelry for food
every day. We also received humanitarian aid, like
everybody else. So it wasn't
bad, apart from the isolation. But father wanted us
to be safe.
Day 16
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Day 5 (Zlata, Anton, Cveta, Pavle)
Day 4 (Bruno, Marko, Pavle)
All this shelling, sniper fire, and lack of
supplies makes you want to hide
away, sit down and cry. But we cannot let them
crush our spirit. We have to
show them that they can't take away our dignity.
It's difficult here, but
you know how we did it on our street?
Day 14 (Zlata, Anton, Cveta, Pavle)
Day 13 (Bruno, Marko, Pavle)
It was tough, but women living on our street took
great care to look
beautiful. They were always clean and wore their
best clothes. That was a
sight, I tell you. Lining up for water, they looked
as if they were waiting
to visit a theatre. And my boy came up with another
idea.
Day 14 (Zlata, Anton, Cveta, Pavle)
Women from our street took great care to look
beautiful. They were always
clean, wearing their best clothes, despite the
terrible conditions. We tried
so hard, but it was all in vain. Only kids still
had some hope left... you
know what my boy did?
White Ending
Pavle survived the war. After months of searching,
despite numerous
difficulties, he managed to find his wife and son,
who had sought refuge
in France. He went there to live with them. They
never came back to Pogoren.
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Day 6 (Roman, Arica, Bruno in Summer)
Ever since the fighting started, I was in the thick
of it with my unit. The
assholes from the HQ let us rest only when a
quarter of my people were dead.
And they sent us to Pogoren of all places, where
soon the carnage was
worse than at the front line.
Day 15 (Roman, Arica, Bruno in Summer)
The worst thing about the fights in Pogoren was
that you never knew if the
man whom you passed in the street wasn't working
for the enemy. So I told
my men to be extra suspicious. Better to shoot one
more guy than let the
fucker turn around and stab you in the back.
Blue Ending
Roman disappeared from the shelter one night,
leaving no note. He survived the
war but was soon arrested for murder and sentenced
to fifteen years in prison.
Black Ending
Roman survived the war. Tortured by his past, he
started doing hard drugs and
a few years later died of drug-related health
problems.
White Ending
After the war, Roman sought out his former buddies
and much to his great
relief learnt that most of them admired his courage
and the decision he
made. He returned to his neighborhood and became a
leader of the local
community.
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Day 3 (Zlata, Anton, Cveta, Pavle)
The army is trying to break the rebels' morale with
this incessant
bombardment, but it's the civilians like us that
suffer the most. When
you've been under fire for so long, you learn to
violation of copyright.