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E S S A Y 3: T H E U S E O F S E T A N D C O S T U M E D E S I G N I N
MODERN PRODUCTIONS OF ANCIENT GREEK DRAMA
Lloyd Llewellyn-Jones (2001)
In this essay, I will discuss the importance of set and costume design in
contemporary productions of Greek drama and will demonstrate the fundamental
importance of design to any given production, both within the creative process
and in performance. I draw on examples offered by contemporary set and
costume designers and I try to categorize and explain their decisions wherever
possible. Of necessity, I have limited my choice of productions, designers, and
directors to a set of (around) a dozen examples; all of these can be found
catalogued in the database.1 It is hoped that the reader will be able to apply the
basic ideas expounded here to a fuller range of productions than those alluded to
in the text.
Set and costume design is just one area of the theatres visual systems that
affects the creation and reception of a play. Sets and costumes are created within
a specific theatrical space for a specific period of performance. The notion of
theatrical space is, of course, very important in the understanding of set and
costume design.2
T H E ATR I C A L
SEMIOTICS
There are two major design components that make up the visual semiotics, or
design, of any performance: set and costume. These design elements reflect the
themes and mood, style, and emotions of a play, as well as indicating the
historical or geographic context of the production. The design of a play can be of
fundamental importance to its conceptionalization by a director or, conversely, the
directors initial conception of a play can force the design (or the designer) to
work in a particular way. In both cases, the design is open to another level of
reception as it subsequently acts as a communicator to the audience. The
audience reception of the design can be an important factor in a directors choice
of the visual elements of a production, as the experience of theatre director
Richard Foreman, for example, suggests:
Often, Ive developed the visual aspect of the performance to a
point where it becomes the major emotional element affecting
the audience.3
Design is closely allied with the discipline of semiology - the science of reading
signs - which is, according to Foucault,
the totality of the learning and skills that enable one to
distinguish the location of the signs, to define what constitutes
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them as signs, and to know how and by what laws they are
linked.4
In other words, semiology (in a theatrical context) is concerned with the way in
which meaning is developed and conveyed from the time a director (assuming
that it is the director who makes the initial decision to stage a particular play) first
reads a play to the moment when it is interpreted (in various ways) by the
audience. Semiology cannot concentrate simply on one system of signs (like that
which, say, governs the set or the costumes) because it needs to identify a body
of signs making up a Gestalt that signifies a whole. Design elements (like set and
costume, but also lights and props) need to be read together and incorporated
into the bigger picture of theatrical space, audience layout, acting style, music,
poster imagery and so on.5
A stage design properly conceived and executed should express the core
meaning of the production. Set and costume designs are not just a collection of
images, they are the expression of mood, the presence that enhances and
comments on the performance. Design creates dramatic action, causes tension in
a visual form; it is a signifier of performance meaning. Design is an integral part
of the whole production process; it is disheartening to see designs which lack
coherence and are given a poor second place in any production.
This is not to say that costume and set design has to be elaborate or expensive.
Some performances are staged without set or created environment, and while
this may be due to budgetary considerations and/or technical availability,
sometimes it is a conscious decision on the part of the designer and/or the
director.6 A simple design can be tremendously effective as long as there is strict
unity between the design and other aspects of the production. The set and
costume designs (by Christopher Barreca and Chigeru Yaji) for Mark Rukers
production of Birds (1998), for example, were extremely simple but wonderfully
effective, using masses of white balloons to create the clouds in Cloudcuckooland,
and everyday household objects to conjure up a wide variety of plumage for the
bird chorus (DB ref. no. 1006).
When all the visual elements combine, a sense of design is born and the full
impact of the theatre experience can be interpreted (in various ways) by the
audience.7 In this essay, the focus of attention will be drawn towards the set and
costume designs of a series of productions, but where they become crucially
important to the overall design, allusion will be made to lighting and properties
too.
THE
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DESIGN
Set designers orchestrate visual elements such as line, form, colour, mass, and
balance. Ideally, the set should always help the performers by providing them
with an appropriate background for creating mood and atmosphere and provide
them with a workable apparatus. The role of the set as an apparatus for the
performers physicality was fundamental to Actors of Dionysus production of
Bacchae (DB ref 2534), in which the steel scaffolding set acted as a climbing
frame for the energetic clamberings of Dionysus and his Maenads.
A good set design should fit the theatrical space to its best advantage and
complement the costumes and the lighting, although a set design might also be
crafted in such a way as to provide a deliberate contrast to the costumes. The set
design should challenge or endorse the visual aesthetics of the audience,
encourage creative blocking and picturization on the part of the director and the
cast, and serve the needs of the script. All in all, the set design must reflect the
artistic vision of the production.
Therefore, the set designer (with the director) has to consider whether the set
should be a naturalistic, realistic or authentic recreation of a particular location
(imaginary or otherwise), like a temple, palace forecourt, or a seashore, or
whether it should be a more abstract (or even surreal) interpretation of the same
location. There is also a possibility that the designer might employ both
naturalistic and abstract elements for the design; this might include the
incorporation of the architectural elements of the theatre space itself. Each of
these choices will affect the audiences perception of the production and the
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performers use of space. These decisions have to be decided early, as any later
mistakes could prove costly, both in terms of time and finance.
An example of the merging of abstract, naturalistic and architecturally
imposed design elements can be found in the Living Pictures Productions staging
of Euripidess Andromache (DB ref. no. 2535). As figures 1, 2, and 3 suggest, the
action of the play was set on a beach and used a sand-strewn floor-cloth to
emphasize the fact.
Fig. 1
Fig. 2
Fig. 3
This gave a naturalistic feel to the stage floor, which was in contrast to the shrine
of the goddess Thetis which had an abstract and minimalist beauty, created as it
was from a simple raised rostrum, white plaster herm of the goddess, and one
overhanging bow of a tree which provided a sense of being outdoors and allowed
the lighting to create an interesting play of shadows on the stage floor. The
performers played out the drama against the back wall of the theatre, which was
left undecorated save for painted gold lines on a set of two double doors, which
served as grand entranceways into the palace beyond.10
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figures interspersed among chariot horses (DB ref. no.144). The second (big[ger]
budget) production directed for the Royal Shakespeare Company (RSC) also in
1994 by Nicholas Wright had a set which was described as
an impressive piece of archaeology, a literalization of Euripides
text, beautiful but not so overwhelming that the actors would get
lost against it.13
The set consisted of,
reliefs which looked like museum casts An altar, Mycenaean
style, hammered gold foil over carved wooden reliefs, Gorgons
prominent among them, raised on a stepped dais before a notquite doorway in the centre of the temple.(DB ref. no. 143).14
The set design can also give an indication of the time of day, although this, of
course, was generally of little importance to the ancient Greek dramatists who
seem to have observed the constraints of playing in the open air during the hours
of daylight.15 Nevertheless, modern directors and designers often find an
appropriate temporal location for their settings. A 1996 production of a moderndress Lysistrata (designed and directed by Paul Atkins) set the action during the
course of a day (DB ref. no. 997). Likewise, the seasons of the year are rarely
specified in the ancient texts, nor in their modern realizations. However, Actors of
Dionysus production (2000) of Grave Gifts (DB ref. no 1113) set the action in a
bitterly cold winter landscape, while Katie Mitchells Oresteia seemed to progress
from summer to winter.
The set design can, with the aid of lighting, also hint at weather conditions:
while rumbling thunder is a common feature of modern tragic productions, few
are explicit about weather conditions in the stage design itself. In Silviu
Purcaretes remarkable 1998 Agamemnon (DB ref. no. 941), however, the large
double doors within the side walls of the palace set were used to good effect as
they periodically slammed open and closed with the force of a torrential storm
raging outside the palace.
Above and beyond providing the audience with an indication of the time and
location of the play, the set must create the mood and atmosphere of the
production. All designers hope that their creations will arouse an emotional
response in the spectator as it creates the correct atmosphere for the production.
The mood can sometimes be emphasized by the emblematic use of scenic
elements or a particular design facet which is singled out to stand as a hallmark
for a production. For Purcarete, for example, the emphasis was put on the bright
blue cyclorama that provided a background to his stark Agamemnon set. In front
of the cyclorama, perched in line on top of the palace roof, were the silhouettes
of six black vultures, an evocative image for the precarious, decaying state of
Argos. The silhouetted birds of prey provided a visual key into the production as
the audience took its seats; they also became the productions most enduring
image. Similarly, few spectators of Ninagawas Medea at the Edinburgh Festival in
1986 will forget the visual impact of Medeas dragon-led fiery chariot appearing in
the night sky above the neoclassical pediment of the open-air stage building. In
this one colourful image, Ninagawa emphasized both Medeas familial association
with the Sun god and his own Oriental background.
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The designer must ensure that the set and other design elements of the misen-scne either merge together to form a well-conceived unity, or, if desired, that
they diversify and clash, bringing deliberate discord. The purposeful correlation of
the design elements of a production means that all the theatrical visual systems
(set, costumes, lights, props, poster and programme design) work in harmony; if
a production, like David Leveauxs Electra, is set in Bosnia in 1994 (see DB ref.
no. 829), then all the design factors must work together to convince the audience
that they are witnessing a sequence of events happening in a particular time and
place. It is not appropriate for a character to appear in ancient Greek costume,
unless the director and/or designer want to emphasize some discrepancy or
correlation between, say, past and present events. Katie Mitchells Oresteia, for
example, is a very good instance of the effective use of integrated design.
Pseudo-1940s Eastern Europe was reflected in set details, costumes, props, music
and dance, while high-tech digital gadgetry, like camcorders and microphones and
less imposing technical gadgetry like hand-held cassette recorders and old
typewriters, were merged together to create a unique visual system. Fused
together, these seemingly disparate elements created a unified whole which was
also reflected in the non-production aspects of the work, the poster and the
programme designs. The main image for the programme and the poster showed a
young girls dress, in 1940s style, trampled into the wet sand of a shoreline. In
the distance there lay a single little shoe. The image is meant to focus the
spectators mind on the tragedy of the young Iphigeneia, and the legitimacy of
her sacrifice is questioned by the photographs scattered throughout the
programme, where more items of her clothing are tagged and bagged like
evidence at a murder trial. The potency of the imagery is endorsed within the
production itself, where the bloody carpet that was spread on the ground for
Agamemnons hubristic entry into his palace was actually formed from dozens of
little girls blood-soaked dresses.
Sometimes, however, deliberate discord within the design elements can
amplify or confuse the mood or atmosphere of the production. Mnouchkine and
her design team interspersed some subtle but significant aspects of visual conflict
in the production of Les Atrides (1990-1992, DB ref. no 152). In Eumenides, for
example, the bullring-like structure of the set and Nathalie Thomass Oriental
kimono-like costumes for the three Furies were set off against contemporary
footwear battered trainers and pumps. The footwear detail was small, but
deliberate and was meant to draw out the shared commonalities across time
periods and cultures.
RECENT TRENDS
It would appear that a healthy trend has shaped up since the early 1960s wherein
set design has been freed of its imitative (or representational) role and has
become an integral contributor to the performance as a whole. The design of
Greek tragedy in particular is certainly responding to the general trend of
innovative theatrical design. Broadly speaking, the typographic design elements
of contemporary Greek drama productions can be classed as:
Modern dress.
Modern dress war-zone.
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Of course, not all productions necessarily sit comfortably in one or any of those
categories. Some productions may share different design conventions or merge
elements during the course of the performance, as we have noted with
Mnouchkines Eumenides.
COSTUMES
Costumes form a unique sign system of especial complexity since they are
decoded by the audience on a number of simultaneous levels: they are put into
action by the performers who impose gestures and movement on them, while at
the same time they are three-dimensional aspects of art and must be read in the
wider context of space, set, and lighting. The contextualization of all the aspects
of design can radically alter how a costume is used and read. When a white
costume is lit by a red light, for example, then it becomes red; when a black robe
is worn against a black background, the wearer all but disappears.
Besides these complexities, costume designers have an additional
responsibility because costumes do not simply form part of the overall visual
system, but they also have to reflect the status and individuality of different
characters. The costume designer and the director must conceptualize not just
the look of each individual costume, but also take special notice of how the
collective costumes work as visual signifiers in each changing moment of the
performance. In Living Theatre Productions Andromache, for example, the
predominant colours for the costumes were shades of red, orange, brown and
gold. The colours gave a unity to the chorus and to several of the main
protagonists. The costumes for the characters of Andromache and Hermione,
however, were allowed to stand apart: the Spartan Hermione was dressed in
several layers of brightly coloured purple, blue and green silks to emphasize her
wealth and vanity, while the Trojan Andromache, played by a black actress, was
dressed in a simple black sleeveless gown (see figure 3). Not only did the
blackness of her costume provide a sharp simplicity to Hermiones ostentatious
Orientalist costume, but it also marked her out as a loner who was alien to her
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Costumes also stress the geographic locations of the play. Any kind of regional
costume, for example, can indicate that a character originates from a location
outside the setting of the main action. In Mitchells Daughters of Darkness (the
second half of the RNTs Oresteia), Orestes and Pylades dressed in clichd
Sicilian-type gangster suits (complete with tick drooping mustachios) to express
their (supposed) Phokian nationality. Lampito, the Spartan, is frequently dressed
in a different (usually somewhat butch) costume from her Athenian sisters in
Aristophaness Lysistrata.
One of the chief functions of the costume is to reflect a characters
personality; this can either be reflected in a naturalistic approach to an individual
characters taste in dress, or be a more symbolic reflection of character. An
Oxford Playhouse production of Iphigenia at Aulis, for example, dressed the
young princess in a short while cotton dress and delicate white veil, which
stressed her marriagability and her innocence (it reminded one both of a wedding
dress and a young girls confirmation dress). Her mother, Clytemnestra, was
costumed like a grand operatic diva in a green satin gown (DB ref. no. 966).
Actors of Dionysus Grave Gifts stereotyped Clytemnestras personality by
dressing her in a skimpy, sexy red velveteen dress that revealed ample amounts
of flesh; in contrast, the Clytemnestra of Mitchells Oresteia was elegantly but
modestly (not to say ironically) dressed in a late 1940s Dior-style white summer
dress printed with bright red poppies. A picture of feminine respectability, the
costume was intended to conceal the queens ambitious personality and
passionate, man-like, ruthless drive. In Bartons The Greeks, the vain self-centred
Helen was dressed for her Egyptian sojourn in nothing more than a bright yellow
towel, suntan lotion, and a pair of sunglasses. This simplest kind of costume
eloquently conveyed Helens narcissism and indolence and placed the story
squarely in the present day. Helens towel, sun-cream and shades also highlighted
her socio-economic status. Poverty and wealth, or feigned poverty and wealth,
can be effectively captured in costume. Accessories, like jewellery, makeup and
hairstyles sometimes make all the difference.
A costume designer should also attempt to convey any shifting emotions of the
character: in Chol Productions Persians, for example, Atossa was first costumed
in a bright, ornate robe which she later set aside in favour of mourning black as
news of the Persian defeat reached Susa (DB ref. No. 909).
Costumes also give information about the season of the year and the weather
conditions in which the play is set, and help indicate the time of day. Such details
can be expressed through the designers choice of weight, decoration and cut of
the fabric and the layers of clothing worn by a character. Katie Mitchells The
Home Guard had a summer feel about it, and to endorse this, Clytemnestra was
costumed in a summer frock a garden-party type of dress set off with white
gloves and white stiletto shoes. Paul Atkins Lysistrata, as noted above, set the
action during the course of a day: beginning early in the morning, the Athenian
women appeared on stage, appropriately enough, in pyjamas; by the afternoon
they were in skimpy summer frocks, but towards the close of the play they
reappeared in slinky evening dresses. The transitions in time were echoed in the
lighting design too.
Costume should also convey a characters profession or occupation.
Aristophaness sausage-seller should look conspicuously different from a military
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general or an effete poet. Costume should also help both actor and audience by
alluding to a characters age: A character like Iphigeneia should look noticeably
younger than her mother Clytemnestra, and this can be achieved through a
combination of costume and make-up.
Costume can also emphasize the dramatic polarity or similarities of femininity
and masculinity. The gendered aspects of a production can be effectively
enhanced by costume: theatre babels Electra (2000), for example, depicted the
Argive princess in a heavy greatcoat and army boots (an image utilized in many
contemporary productions of the Electra story (DB id no. 2521)). It is a look
which stresses Electras removal from the normal gendered constructions of
society. She is an unmarried virgin who, through her choice of masculine military
clothing, clearly has no aspirations to marry. The same production saw her sister
dressed in a young girls frock, plastic jewellery, sandals and ankle socks. This
emphasized Chrysosthemiss dilemma: she is a young woman reaching sexual
maturity but unnaturally forced to lead the life of a virgin schoolgirl until her elder
sister marries. To create this impasse, the costume designer cleverly dressed the
mature actress in clothing far too young for her character.
Above and beyond the practical considerations of depicting character and
helping create a time and a place, costume also augments pageantry and
spectacle. Monouchkine has skilfully demonstrated this important and invigorating
aspect of modern performance and one that clearly has direct links with the
original productions of tragedy in Athens where, we know, spectacle was of great
importance.
After settling on a style and a purpose for the costumes, the designer must
explore fabric choices for each costume as well as for the production as a whole.
Different sorts of fabrics serve as signifiers for different states: coarse fabrics are
suitable to express poverty and barbarism; shiny and smooth fabrics point to
wealth, royalty or sexiness. Other costume choices have to be made, involving
details such as headdresses, wigs, jewellery, and makeup. All of these important
elements have to be drawn together harmoniously for the costume to work and
have dramatic effect.
An important consideration for the costuming of Greek drama is whether or
not to employ masks as part of the costume. For many people, masks are
synonymous with Greek drama, although in actuality, there are very few modern
productions that utilize this ancient aspect of costume. An exception is made by
Chlo Productions, a London based theatre company specializing in Greek drama
and theatre-in-education, who routinely opt to use masks. The company tends to
employ half-masks, as opposed to full-face masks, although the masks
themselves usually incorporate woollen wigs, which make for some elaborate
ancient hairstyles and complement the (mainly) ancient style costumes worn by
the performers (see Prometheus DB id no. 949).
Peter Halls Oresteia famously used full-face masks for all of its cast members
(in both speaking and silent roles). Designed by Jocelyn Herbert, the creation of
the masks occurred over a protracted time period. She recalls,
to start with we made some abstract and some more real, and
the actors were given them to try. We discovered that we could
make shapes which looked good in clay but, by the time wed
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Lloyd LlewellynJones
cast them and made moulds and then the masks themselves,
they sometimes didnt work at all. . . We tried various materials
and we would have loved to have used leather, but it would have
taken too long to make as many masks as were needed . . . and
in the end we used four layers of muslin so the masks were light
and porous. The National made the hair, which was usually black
or dyed silk or cotton cord except for the Furies, for which we
used dyed string. . . . One of the problems was that each
character had to have an open mouth and that is such an
expressive feature. . . The masks for the old men of Argos were
originally going to be more abstract, using a wonderful African
mask as a base, but I realized that that wouldnt work and that
they needed to be more naturalistic. . . . If you have a chorus of
old men even if they are not speaking all at the same lines they
are in effect saying the same thing; the essence of their
characters is that they are old . . . If I had sixteen different male
masks it would have been very confusing but by making them
similar I could enhance the telling of the story by strengthening
the feeling of age. . . Somehow, although the Old Men of Argos
were all in the same mask, they each looked slightly different.
True full-face masks, as used in the Greek theatre, force the actor to disregard his
own visage and to concentrate his movements upon his body; there is no need
for facial movement behind a mask; instead that energy is redirected to other
parts of the body. Full masks are also utilized in some forms of Oriental theatre
(like Noh and Balinese and Thai dance-drama), but it is predominantly a make-up
mask that is worn by the Oriental performer: in addition to Kathakali, Japanese
Kabuki and the Peking Opera use elaborate make-up masks. Mnouchkine has
used Japanese Noh masks in her Shakespeare Cycle, but she also displays a
dependency on Oriental style make-up. Her production of Les Atrides avoided the
use of masks, despite their appropriateness for an Orientalist production; instead
she opted for heavy Kathakali-style make-up. Like Greek masks, Kathakali makeup is highly conventional and symbolic: the audience knows that, say, a character
in vivid green make-up is good and heroic, just as it knows that a type in black
make-up is evil and destructive. Although Mnouchkine rejects the idea that these
Kathakali-inspired creations were based on Greek masks (violent make-up is
how she describes them), she recognized that there were distinct mask-elements
in this formalized make-up. An interview in a 1993 publication entitled Le Corps
en jeu has her stating that:
The actors were helped by make-up/masks: I insisted on them
being masked, but I did not want opaque masks that would have
concealed their faces. From the first day of rehearsals, they
practiced Kathakali make-up, which both amplifies their
expressions and supports their performance. It is well known that
all Thtre du Soleil actors have learnt to work with masks.
COSTUME
AS A CHANGEABLE ENTITY
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1. There will be a new coat for everyone, each one being slightly different in
colour or cut.
waistband. The coat (or double) will be used to wrap Menoceus (sic) body.
7. Teiesias (sic) costume will be more ragged with little feathers sewn on a
smaller gold crown.
WARDROBE
1. Nose-rings are to be tried in addition to toe-rings (but not earrings).
WIGS
2. The tattoos may be cut.
3. Everyone (except Lucy Whybrow) should have dust/sea salt in their hair.
Examination of the production photographs and the costume sketches for the two
productions demonstrates that the design revisions were carried out for The Pit
revival. This is not an unusual theatrical practice; it demonstrates that design is a
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Lloyd LlewellynJones
The visual sign systems used by contemporary directors of ancient Greek drama
produce a wide range of meanings. Choices such as whether or not to use simple
or elaborate scenery and costumes, dark or bright colours, a large or small
theatre space, a lit or unlit audience, affect the meanings of the production and
audience reception. Set and costumes are individual visual elements that come
together to create a design. The directors task is to orchestrate the separate
stands of the visual system into one harmonious whole and to gel it with other
performance aspects such as acting, music, and dance. Audiences are then asked
to receive, read and understand the visual dimension of the performance as a key
language component of the theatrical discourse.
References
Feral, J. Mnouchkine's Workshop at the Soleil: A Lesson in Theatre, TDR. 33/4.
(Winter, 1989) 77-87. [tr. Anna Husemoller.]
Foreman, R. 1992. Unbalancing Acts. New York.
Foucault, M. 1996. Les mots et les choses. Paris.
Goetsch, S. (1995) Ionized. Didaskalia 2/1. Online at www.didaskalia.net
Herbert, J. A Theatre Workbook. London: Art Books International.
Llewellyn-Jones, L. 2002. Understanding Theatre Space. Milton Keynes:
www2.open.ac.uk/ClassicalStudies/GreekPlays/essays/essaypage.htm
Marks, P. The New York Times. 4 December 1998.
Mikotowicz, T. J. 1992. Theatrical designers. An international biographical
dictionary. Westport CT: Greenwood Press.
Nightingale, B. The Times. 18 August 1993.
Szeeman, H. (ed.) 1983. Der Hang zum Gesamtkunstwerk. Frankfurt.
Wagner, R. 1850. L'uvre d'art de l'avenir. Paris.
Wagner, R. 1852. Opra et Drame. Paris.
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14
Database reference numbers (DB ref. nos) are provided wherever possible, but are only cited at
the first occurrence of a production.
To access database examples given in this paper, go to the Classical Receptions Project Website
[http://www2.open.ac.uk/ClassicalStudies/GreekPlays/] and choose 'Search The Database' from
the side menu. Then choose 'modern titles' and type in the title of the play you are interested in.
One or more plays of that title will then be listed. Click on the DB reference number (listed beside
the title of the play) that matches the one in this paper in which you are interested.
1
That is not to say that this always leads to a Gesamtkunstwerk (Total Theatre). For this concept
see, most famously, R. Wagner 1850 and 1852. See, more recently, H. Szeeman, ed., 1983.
5
Contrast, for example, the design approaches and considerations of DB ref. no. 1115 (Theatre
Cryptics Electra, designed by Matt Jason) with DB ref. no. 232 (University of Utahs The Bakkhai,
designed by Gage Williams (set) and Brenda van der Wiel (costumes)).
6
That is not to say, of course, that all members of the same audience are equally aware of the
component parts of the design, or other staging elements (music, movement, etc) that make up a
performance. Some are only aware of a complete picture and do not realize that the picture is
created out of separate, sometimes disparate, components.
7
The play was staged in London in August/September 2000 and was designed by myself. The
decision not to disguise the architecture of the theatre space was made primarily for budgetary
considerations. By adding gilding to the imposing doorways, however, the visual impact of the
space was maximized.
10
11
12
13
S. Goetsch 1995
14
S. Goetsch 1995.
In contrast to say, Shakespeare who, despite writing for an open air theatre, puts an enormous
amount of dramatic attention on issues of time, especially the hours of darkness.
15
In J. Feral, Mnouchkine's Workshop at the Soleil: A Lesson in Theatre, TDR. 33/ 4. (Winter, 1989)
84.
16