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SKANI101x SelfPace CourseContents 2016
SKANI101x SelfPace CourseContents 2016
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Course contents
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Basic workflow of Blender. Adding new objects and transforming them. Setting the
render preferences. Types of selection like vertices, edges and faces.
Animation basics which will cover: animating position, scale and rotation.
Introduction of animation principle: stretch and squash.
Additional options to edit 3D mesh like loop-cuts, and object modification options
like extrude. Introduction of materials and textures. Various types of lights and its
respective parameters.
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