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PNT-9R Panther

BattleTech Record Sheet - The Drawing Board - v2.0.7


Blackstone Interactive
Left Torso (10)

Head (9)

Right Torso (10)

Left Torso Rear (5)

Tech Base: Inner Sphere - Level 1


Mech Type: Biped
Tonnage: 35

Right Torso Rear (5)

Movement:
Walking: 4
Running: 6
Jumping: 4
Head (3)

Left Torso (8)

Center
Torso (14)

Left Arm (10)

Weapon
PPC
SRM 4

Left Arm
1. Shoulder
2. Upper Arm Actuator
3. Lower Arm Actuator
4. Hand Actuator
5. Roll Again
6. Roll Again
1. Roll Again
2. Roll Again
3. Roll Again
4. Roll Again
5. Roll Again
6. Roll Again

Left Torso
1. Heat Sink
2. Heat Sink
3. Heat Sink
4. Heat Sink
5. @SRM 4 (25)
6. Roll Again
1. Roll Again
2. Roll Again
3. Roll Again
4. Roll Again
5. Roll Again
6. Roll Again

Left Leg
1. Hip
2. Upper Leg Actuator
3. Lower Leg Actuator
4. Foot Actuator
5. Jump Jet
6. Jump Jet

Type
PPC
SRM 4

Loc
RA
CT

Ammo

Right Arm (10)

SRM 4 Ammo (25)

Damage Transfer Diagram


Right Leg (12)

#
1
1

Center Torso Rear (7)

Left Arm (6)

Left Leg (12)

Weapons and Equipment

Right Torso (8)

Center
Torso (11)

BTH mod Heat


10
3

Center Torso
1. Engine
2. Engine
3. Engine
4. Gyro
5. Gyro
6. Gyro

1. Gyro
2. Engine
3. Engine
4. Engine
5. SRM 4
6. Roll Again
Engine hits: OOO
Gyro hits: OO
Sensor hits: OO
Life Support hits: O

Battle Value: 664


Cost: 2,485,710

Pilot Name:
Gunnery:

Right Leg (8)

Weapon Range Data (hexes)

Critical Hit Table

Right Arm (6)

Left Leg (8)

Structure: Standard
Armor: Standard

Head
1. Life Support
2. Sensors
3. Cockpit
4. Roll Again
5. Sensors
6. Life Support

Max weapon heat: 13


Max heat dissipation: 13
Heat sink type: Single
OOOOOOOOOO
OOO

Dam
10
2

Min
3
-

Short Med
6
12
3
6

Right Arm
1. Shoulder
2. Upper Arm Actuator
3. Lower Arm Actuator
4. Hand Actuator
5. PPC
6. PPC
1. PPC
2. Roll Again
3. Roll Again
4. Roll Again
5. Roll Again
6. Roll Again

Right Torso
1. Heat Sink
2. Heat Sink
3. Heat Sink
4. Heat Sink
5. Roll Again
6. Roll Again
1. Roll Again
2. Roll Again
3. Roll Again
4. Roll Again
5. Roll Again
6. Roll Again

Right Leg
1. Hip
2. Upper Leg Actuator
3. Lower Leg Actuator
4. Foot Actuator
5. Jump Jet
6. Jump Jet

Long
18
9

Hits Taken:
1st
2nd
(3)
(5)

Piloting:
3rd
(7)

4th
(10)

5th
(11)

6th
(Dead)

Heat Scale
_ [30]
_ [29]
_ [28]
_ [27]
_ [26]
_ [25]
_ [24]
_ [23]
_ [22]
_ [21]
_ [20]
_ [19]
_ [18]
_ [17]
_ [16]
_ [15]
_ [14]
_ [13]
_ [12]
_ [11]
_ [10]
_ [09]
_ [08]
_ [07]
_ [06]
_ [05]
_ [04]
_ [03]
_ [02]
_ [01]
_ [00]

Shutdown

Ammo Explosion, avoid on 8+


Shutdown, avoid on 10+
-5 Movement points
+4 Modifier to fire
Ammo explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement points
Ammo explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to fire
-3 Movement points
Shutdown, avoid on 4+
+2 Modifier to fire
-2 Movement points
+1 Modifier to fire

-1 Movement points

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