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Sport PDF
Sport PDF
Tutorials Manual
Designing a sport shoe
Contents
Designing a sport shoe
Contents i
ii Contents
The model will then be provided with the correct data and you will
be able to complete the tutorial.
You can view the AVI for this step to see how the commands would
work.
*In most cases selecting an icon will inform you that the necessary
licence is missing. In some modules of ShoeMaker the icon(s) may
be missing entirely.
3 Browse to the drive and folder where the tutorial files are stored:
*\PS-TutorialsXXXXX\common_files\
dcshoe\sport\dgk
(where XXXXX is the version number of the Tutorials and
8 Double-click Sport_Last.
The model will then be provided with the correct data and you will
be able to complete the tutorial.
You can view the AVI for this step to see how the commands would
work.
*In most cases selecting an icon will inform you that the necessary
licence is missing. In some modules of ShoeMaker the icon(s) may
be missing entirely.
1 Click Last
SportOuter.jpg.
8 Click Open.
The stencil image is drawn over the last:
cursor is displayed.
11 Move the cursor over the middle of the stencil, until the Move
cursor is displayed.
12 Click with the left mouse button and drag the cursor to move the
image to match the last.
If you haven't got the image in this position. Try a few more
edits. To rotate the stencil, click and drag on a line when the
Rotate
cursor is displayed.
13 Click Wrap
SportTop.jpg.
18 Click Open.
19 Click View from top
.
key and click on the model in the
6 Right-click Stencil
9 Click Select
If you have trouble creating the objects you can click Import
Data on the next step to open a model with the correct objects in
it.
11 Right-click Stencil
15 Click more points to create the style line, tracing the stencil
image:
18 Click Select
21 Click Cut
The model will then be provided with the correct data and you will
be able to complete the tutorial.
You can view the AVI for this step to see how the commands would
work.
*In most cases selecting an icon will inform you that the necessary
licence is missing. In some modules of ShoeMaker the icon(s) may
be missing entirely.
C:\temp\
where C is the drive on which you store your working files.
4 In the File name text box, enter:
Sport
5 Click Save.
C:\temp\
where C is the drive on which you store your working files.
4 Select the following file:
Sport.pat.
(There is a copy of the file required stored in
*\PS-TutorialsXXXXX\common_files\
dcshoe\sport\dgk\Sport.pat)
5 Click Open.
11 Click Draw
12 Click Margin
14 Click Apply
of 5.0.
15 Click Partial
of 2.0.
You may need to select the point at the other end first to
get a variable offset.
21 Click Apply
30 Click Duplicate
40 Select XY.
41 Click and drag to scale the Base lines to the size shown:
You may need to move the baselines to get them into the
correct position.
44 Click anywhere in the graphics area to deselect
46 Press Delete
47 Click Export
on the keyboard.
50 Click DXF.
C:\temp\
where C is the drive on which you store your working files.
53 For the File name, enter:
Sport
54 Click Save.
55 You can now Exit out of Engineer.
The model will then be provided with the correct data and you will
be able to complete the tutorial.
You can view the AVI for this step to see how the commands would
work.
*In most cases selecting an icon will inform you that the necessary
licence is missing. In some modules of ShoeMaker the icon(s) may
be missing entirely.
1 Return to ShoeMaker.
2 On the Views toolbar, deselect Stencil.
C:\temp\
where C is the drive on which you store your working files.
7 From the Files of type list, select AutoCAD Files (*.dwg;*.dxf).
8 Select the following file:
Sport.dxf.
(There is a copy of the file required stored in
*\PS-TutorialsXXXXX\common_files\
dcshoe\sport\dgk\Sport.dxf)
9 Click Open.
10 Click OK.
If there is text imported. Press and hold the Shift
and click the text shown below:
Click Delete
key
This joins the four style lines into a single style line. (The picture
shows a zoomed view so that the correct curves can be
selected.)
22 Right-click to finish the command.
23 Right-click on the style line and select Smooth.
25 Repeat steps 16-22 for the two style lines shown below:
.
.
The model will then be provided with the correct data and you will
be able to complete the tutorial.
You can view the AVI for this step to see how the commands would
work.
*In most cases selecting an icon will inform you that the necessary
licence is missing. In some modules of ShoeMaker the icon(s) may
be missing entirely.
.
.
6 Browse to the drive and folder where the tutorial files are stored:
*\PS-TutorialsXXXXX\common_files\
dcshoe\sport\dgk
(where XXXXX is the version number of the Tutorials and
Sport_material.
8 Click OK.
9 Click OK.
10 Click Sport_material tab.
Creating pieces
10. Create upper pieces - 1
1 Click View ISO 4
2 Click Piece
Clicking the style lines removes their shape from the piece.
20 Click 5031.
23 Click and drag the cursor over the shoe piece to scale the texture
down.
.
.
5 Click Piece
10 Click Select
15 Click Select
22 Click Select
29 Click Select
32 Click OK.
33 Click View ISO 3
Piece is created.
40 Click Select
43 Click PUBlue.
Piece is created.
45 Click Select
47 Click Blue.
Piece is created.
Piece is created.
12 Click and drag the cursor so that the texture scales down.
13 Click Option to rotate the texture
14 Click and drag the cursor so that the texture rotates, release
when the texture is in a horizontal position.
15 Click Edit the texture orientation
16 Click Select
17 Click Unblank
28 Click the style line to start tracing the next piece, as shown:
34 Click Select
5 Click OK.
The group is added to the Levels toolbar:
8 Right-click on Level 5.
9 Click Add Selection.
Piece is created.
19 Click Select
24 Click Autumn_27 .
25 Right-click on Level 5.
26 Click Add Selection.
27 Click Unblank
.
once the value is now 0.
If you have trouble creating the objects you can click Import
Data on the next step to open a model with the correct objects in
it.
Creating padding
15. Create padding on pieces
1 Click View ISO 4
Padding is created.
Padding is created.
With first click piece turns transparent and with second click
padding is created.
10 Right-click to clear the selection.
Padding is created.
Padding is created.
Padding is created.
(The view has been changed in the image so that the padding
can be seen.)
21 Right-click to clear the selection.
22 Create padding on the other side of the last in a similar way.
If you have trouble creating the objects you can click Import
Data on the next step to open a model with the correct objects in
it.
.
.
14 Click Samples.
15 Click Autumn tab.
16 Click and drag Autumn06 and drop it onto the two stitch lines
shown:
The stitch material is changed.
6 Enter
-1 in Offset distance.
Enter 1, if the offset is inside of the style line or click Flip the
offset direction
.
7 Click OK.
Offset is created.
10 Click Stitch
Stitch is created.
16 Click Select
17 Click Samples.
18 Click Metal tab.
19 Click and drag Metal 14, drop it onto the stitches.
The stitch material is changed.
Creating pipes
19. Create pipes
1 Click Pipe
7 Click Samples.
8 Click Mesh tab.
9 Click 5025.
10 Click the style lines shown:
13 Click Samples.
14 Click Summer tab.
15 Click Standard04.
16 Click Select
Pipe is created.
23 Click Samples.
24 Click Mesh tab.
25 Click 5025.
26 Click Select
Pipe is created.
Creating punches
20. Create punches on pieces
1 Click View from right
5 Click Samples.
6 Click Winter tab.
7 Click Winter08.
8 Click Punch
17 Click Select
once.
1 Click Accessory
C:\temp\
where C is the drive on which you store your working files.
8 In the File name text box, enter:
Lug tutorial.shoe.
9 Click Save.
This accesses the Advanced power tools in ShoeMaker.
10 Click Arc.
12 Press Enter.
13 Enter r 2 in the command window.
14 Press Enter.
15 Move the cursor over the centre of the first circle. Click when
intersection is displayed.
16 Click Select
21 Click Line.
23 Drag the cursor horizontally until the value is A:180 L:7 and
click.
Scroll the mouse wheel to zoom out, if you can't fit a line of
7 in the view.
26 Click Select
27 Click Curve.
35 Click Delete
2 Click Solid.
7 Click OK.
8 Click View ISO3
9 Click Solid.
11 From the Status Bar at the bottom of the screen, click the X
principal plane.
13 Press Enter.
14 From the Status Bar at the bottom of the screen, click the Z
principal plane.
15 Click Select
22 Click OK.
23 Click Feature.
26 Click Solid.
37 Click Apply.
40 Click Apply.
41 Click View from top
42 Click View from bottom
44 Click Apply.
45 Click OK.
46 Click View ISO3
Press and hold the middle mouse button to rotate the view
so you can select the attachment.
9 Select Lace exit location.
11 Click OK.
The accessory Lug is displayed in the library.
3 Click Select
12 Click OK.
13 Click View ISO 4
14 Click Material
15 Click Samples.
16 Click Metal tab.
17 Click Metal08.
18 Right-click to finish the command.
below Stitches
and Pipes
9 Click Select
12 Click Material
13 Click Samples.
14 Click Textile2 tab.
15 Drag and drop 3065 into the graphics area, away from the last.
16 Click Select
below Stitches
and Pipes
4 Click Select
8 Click OK.
Creating laces
27. Create lace
1 Click Lace
2 Click View ISO 4
.
.
5 Click Select
Lace is created.
8 Click Samples.
9 Click Lace tab.
10 Click 4045.
2 Select Start.
3 Deselect Middle.
4 Enter
5 Click OK.
9 Deselect Start.
10 Select Middle.
11 Select End.
12 Click Decrease the position from the last twice for Move away.
13 Click OK.
14 Right-click to clear the selection.
Edit any other laces so that they look like the image below.
below Lace
7 Click Select
.
.
from
once.
13 Click Samples.
14 Click Lace tab.
15 Click 4045.
17 Click 4045.
18 Click Select
Creating a sole
30. Import surfaces for sole
1 Click Import data file
3 Browse to the drive and folder where the tutorial files are stored:
*\PS-TutorialsXXXXX\common_files\
dcshoe\sport\dgk
(where XXXXX is the version number of the Tutorials and
Sport_Sole.dgk
6 Click Open.
Tread.dmt
10 Click Open.
11 Click Yes.
The sole tread pattern is imported.
..
4 Press the middle mouse button and drag the cursor in the
graphics area to rotate the model until it is in a similar position
to the view below.
11 Click Next.
12 Select Chord.
13 Click Next.
14 Select Globally.
15 Drag the Wrap Precision slider to 10.
16 Click Next.
17 Click Next.
18 Click Finish.
Tread is wrapped onto the sole bottom surface.
19 Click Tread.dmt.
20 Click Delete
.
.
25 Click Samples.
26 Click Winter.
27 Drag Muted11 and drop into the graphics area.
.
.
below Punch
and Last.
36 Click OK.
Summary
You have created a sport shoe from a last
You have done the following:
Created pipes
Created punches
Created laces
Imported a sole