Medallas: Abilities STR DEX CON INT WIS CHA Saving Throws Fort Ref Will Skills Hit Points

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Name: Josh

_________________________
Player: ________________________
Garth
Callsign: _____________________ Age: ________ Height: _________
Homeworld: Korrus
__________________
Gender: ____
Weight: _________
(Sirius)
M
_____________________________________________________________________

ABILITIES
Score

Character level:___________
XP: 7751
_______ Next Level: 10000
_______
4
Classes: Mobile
__________________________________________________________
Infantry Trooper

Medallas

Prestige: _____
Rank: ___________
+2
Razo
Unit: ______________________________
Guardianes de Sirius
Character Description: _________
____________________________________
____________________________________
____________________________________
____________________________________

Mod.

STR

15

+2

DEX

18

+4

CON

16

+3

INT

12

+1

WIS

14

+2

CHA

13

+1

Total

Rank

= 4 +
Acrobatics
O
X
= 7 +
Athletics
OX
=
+
Code-Breaking* O
= 1 +
Computer Use* OX
= 1 +
Concentration O
=
+
Demolitions*
O
= 3
+
Drive
O
X
=
+
Escape Artist
O
=
+
Forgery*
O
=
+
Handle Animal* O
=
+
Investigate
O
Knowledge*
= 2
+
(alien species) OX
=
+
(art)
O
(behavioural
=
+
sciences)
O
=
+
(business)
O
=
+
(civics)
O
= 1
+
(current events) O
(earth & life
=
+
sciences)
O
(history & moral
=
+
philosophy)
O
=
+
(physical sciences) O
=
+
(popular culture) O
=
+
(streetwise)
O
= 2
+
(tactics)
O
X
=
+
(technology)
O
(theology and
=
+
philosophy)
O
= 7
+
Perception
O
X
=
+
Persuasion
O
=
+
Pilot
O
= 4
+
Repair
O
X
=
+
Research
O
=
+
Ride
O
=
+
Sabotage*
O
=
+
Sleight of Hand O
= 4
+
Stealth
O
X
= 1
+
Survival
O
X
Technical
=
+
(chemical)*
O
=
+
(electronic)*
O
= 3 +
(mechanical)*
O
X
=
+
(structural)*
O
=
+
Treat Injury*
O
=
+
(____________________)
7 3.5
* = Trained only Max ranks _____/_____

286

Abil

Misc

dex
str
int
int
con
int
dex
dex
int
cha
int

+
+
+
+
+
+
+
+
+
+
+

int
int

+
+

int
int
int
int

+
+
+
+

int

int
int
int
int
int
int

+
+
+
+
+
+

int
wis
cha
dex
int
int
dex
int
dex
dex
wis

+
+
+
+
+
+
+
+
+
+
+

int
int
int
int
wis

+
+
+
+
+
+

Mod

SAVING THROWS

SKILLS
Cl. Total

Temp.

HIT POINTS
Total

Current

24
OOOOOOOOOOOOOOOOOOOOOOOOO

+4

+3

+1

Ref

+2

+4

+1

Will

+1

+2

+3

DEFENCE VALUE

Current

Total

MOVEMENT

Class

17

10

26

Jump Jet
distance
remaining

+3

Size

Misc.

+4

Armour Bonus
Type: (_________________________)

Total

Init.

Ability

Misc.

+4

+1

+4

Total Attack Bonus

Base Attack Bonus

+4

RANGED

Dex

INITIATIVE

28
Sprint: ________

MELEE

Misc.

Fort

ACTION POINTS

7
Walk: __________
14
Hustle:________
21
Run: ___________

Ability

Notes: __________________________
__________________________________

Grievous Wounds

Maximum

Base

Misc.

+2
Ability

Armour

Misc

+4

WEAPONS
Weapon

Type

Damage Crit.

Range/Spaces Burst RoF

Morita TW-203-a

Rifle

2d8

20

125 ft./25

Morita TW-102-s

Pistol 2d6

20

Combat Knife

Close 1d4

19-20

Belcher Shotgun TW-99-S

Rifle

XW-110-G1 Grenade Launcher Rifle

3D6
Vara

20

Mag.

Size

Weight

_Y

s, a

30

large

7 lb.

50 ft./10

15

Small 3 lb.

20 ft./4

Small 1 lb.

10ft./2

S,A

12

70FT./14

FEATS
O
O
O
O
O
X
O
O

O
O
O
O
O
O
O
O
O
O
O
O
O
X
O
O

O
O
O
O
O
O
X

X
O
O

Alertness
Alien Technology Proficiency
Atmospheric Vehicle Operation
Beat Feet
O Disengage
Blind-Fight
Block
Brawl
O Improved Brawl
O Knockout Punch
O Streetfighting
Cautious
Confident
Dodge
Drive-By Attack
Educated (OOOOOOO)
Endurance
Far Shot
O Dead Aim (OO)
Gearhead
Great Fortitude
Guide
Heroic Surge
O Supreme Effort (requires Iron Will)
Improved Initiative
Iron Will
Jack-of-all-Trades
Language
(___________________________________)
(___________________________________)
(___________________________________)
Lightning Reflexes
Medical Expert
Mounted Weapon Proficiency
Natural Mathematician
Physical Adept
Point Blank Shot
O Double Tap
X
O Precise Shot
O Shoot on the Run (requires Dodge)
Power Suit Proficiency
O Marauder Mastery
Psychic Talent

O Quick Draw
O Pistol Fighter
O Quick Reload
O Resilience
O Salvage
X Simple Firearms Proficiency
O
X
O Advanced Firearms Proficiency
O
X Burst Fire
O Exotic Firearms Proficiency
(___________________________________)
(___________________________________)
O Strafe
O Skill Focus
(___________________________________)
(___________________________________)
(___________________________________)
O Spacer
O Starship Gunnery
O Starship Strafe
O Starship Operation
O Starship Dodge
O Starship Battle Run
O Stealthy
O Studious
O Surgery
O Xenomedic
O Surface Vehicle Operation
O Technical Expert
(___________________________________)
(___________________________________)
(___________________________________)
O
X Toughness (OOOO)
X
O Track
O Two-Weapon Fighting
O Improved Two-Weapon Fighting
O Advanced Two-Weapon Fighting
O Vehicle Expert
O Vehicle Dodge
O Weapon Focus
(___________________________________)
(___________________________________)
(___________________________________)
O Zero-G Training

UNIQUE/CLASS ABILITIES
Mobile Infantry Trooper
O
X On The Bounce (Unique)
O
X Fearless
(__________________________)
Warrior, Tank
(__________________________)
(__________________________)
O
X Hard-Hitting
Comms Technician
O Come in, Central!
(Unique)
O Break Interference
O Speak with Authority
Engineer
O Mechanical Magic
(Unique)
O Restore and Repair
O Improve Performance
O Enhance Explosive
O True Demolitions
Field Medic
O Hang On! (Unique)
O Back On Your Feet!
O Full Recovery
Marauder Driver
O Lock and Load (Unique)
O Focused Fire
O Salvo Mastery

O Battle Hardened
X
O Weapon of Choice
(__________________________)
(__________________________)
O Advanced Training
O Sustained Fire
Neodog Handler
O True Bond (Unique)
O Neodog Companion
O Fight as One
O Mind, Body and Soul
Sniper
O Angel of Death
(Unique)
O Precision Shooting
O One Shot, One Kill:
Officer Cadet
O Command (Unique)
Command points ______
O Aura of Responsibility
O First Tour of Duty
Veteran
O Vigilance (Unique)
O Never Falter
O Weapon Master
O Supreme Effort
O Command

EQUIPMENT
Item

Weight

Cinturon de combate
Lizard line
2 Cantinfloras con agua
Raciones
7 cargadores para rifle TW-203
M-902 Frag Grenade x1
M-298 HE Round x2

PSYCHIC ABILITIES
Psychic Action Roll = D20 + base psychic bonus + Charisma modifier
Psychic Resistance Value = 10 + targets total Will Save + targets current total of Action Dice
Basic Abilities
O Foreboding (HP cost per use: 1)
O Hunch (HP cost per use: 2)
O Mental Focus (HP cost per use: 1)
O Awareness
Special Services Agent
O Mental Endurance
O Instincts (HP cost per use: 3):
O Critical Focus (HP cost per use: 4)
O Advanced Awareness
O Impulsive Thought
O Inexorable Will
Telepath
O Contact (HP cost per use: 1 per minute)
O Wave of Pain (HP cost per use: 3)
O Sense Minds (HP cost per use: 2)
O Mental Strike (HP cost per use: 4)
O Thought Link (HP cost per round: 1 per
additional mind after the initial Contact)
O Mind Mastery

Senser
O Quick Glance (HP cost per use: 2)
O Remote Sensing (HP cost per use:
3 + 1 per minute)
O Seeking Sight (HP cost per use: 2)
O Understanding (HP cost per use: 5)
O Vision Mastery
Memory Man
O Perfect Mind (HP cost per use: 0)
O Knack (HP cost per use: 1)
O Echoes of the Past (HP cost per use: 2)
O Touch of Truth (HP cost per use: 3)
O Prodigal Focus (HP cost per use: 6)
O Memory Mastery
Lucky Man
O Knowledge of Odds (HP cost per use: 1)
O Fortunate Circumstance (HP per use: 2)
O Intuitive Leadership (HP per use: 3)
O One in a Million (HP cost per use: 5)
O Luck Mastery

Armor: M-1A4 Power Suit

Total Weight

Language Group Included Languages


Latin-based
French, Spanish, Italian, Latin,
Portuguese, Tagalog
Chinese
Cantonese, Mandarin
Asian (North)
Japanese, Korean
Asian (South)
Burmese, Thai
Slavic
Czech, Polish, Russian
Germanic
Afrikaans, Dutch, German, Swiss, Yiddish
Scandinavian
Danish, Norwegian, Swedish
Middle Eastern Arabic, Berber, Hebrew, Persian
Physical
Semaphore, Sign Language
SICON
Fleet Callsign, Military Hand Signals
Alien
Each must be chosen separately

287

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