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LOCUST

(Light Mech)
Pilot:
Gunnery:

WALK: 8

RUN: 12

JUMP: 0

Mid (3)
2
6

Long (4)
4
9

Kills:

WEAPONS
1 Small Ballistic Weapon
2 Small Energy Weapon

Short (2)
1
3

Damage
3 - 2 - 1
2

Heat
0
1

Damage
3 - 2 - 1
2

Heat
0
1

Damage
2
Per Hit (2)

Heat
1
0

ARMOR

*Destroyed!*

EXTRA HEAT SINKS: +0

STINGER (Light Mech)


Pilot:
Gunnery:

WALK: 6

RUN: 9

JUMP: 6

Mid (3)
2
6

Long (4)
4
9

Kills:

WEAPONS
1 Small Ballistic Weapon
2 Small Energy Weapon

Short (2)
1
3

ARMOR

*Destroyed!*

EXTRA HEAT SINKS: +0

WASP (Light Mech)


Pilot:
Gunnery:

WALK: 6

RUN: 9

JUMP: 6

Mid (3)
6
xxx

Long (4)
9
9

Kills:

WEAPONS
1 Small Energy Weapon
2 Small Missile System

Short (2)
3
xxx

ARMOR


EXTRA HEAT SINKS: +0

*Destroyed!*

COMMANDO (Light Mech)


Pilot:
Gunnery:

WALK: 6

RUN: 9

JUMP: 0

Mid (3)
6
xxx
xxx

Long (4)
9
9
9

Kills:

WEAPONS
1 Small Energy Weapon
2 Small Missile System
3 Small Missile System

Short (2)
3
xxx
xxx

Damage
2
Per Hit (2)
Per Hit (2)

Heat
1
0
0

Damage
3
Per Hit (4)

Heat
2
1

ARMOR

*Destroyed!*

EXTRA HEAT SINKS: +0

GRIFFIN (Medium Mech)


Pilot:
Gunnery:
WEAPONS
1 Large Energy Weapon
2 Large Missile System

WALK: 5

RUN: 8

JUMP: 5

Mid (3)
12
xxx

Long (4)
18
18

Kills:
Short (2)
6
xxx

ARMOR

*Destroyed!*

EXTRA HEAT SINKS: +1

PHOENIX HAWK (Medium Mech) WALK: 6


Pilot:
Gunnery:
Kills:

RUN: 9

JUMP: 6

WEAPONS
1 Large Energy Weapon
2 Small Ballistic Weapon
3 Small Energy Weapon

Mid (3)
12
2
6

Long (4)
18
4
9

Short (2)
6
1
3

Damage
3
3 - 2 - 1
2

ARMOR


EXTRA HEAT SINKS: +0

*Destroyed!*

Heat
2
0
1

SHADOW HAWK (Medium Mech)WALK: 5


Pilot:
Gunnery:
Kills:

RUN: 8

JUMP: 5

WEAPONS
1 Large Ballistic Weapon
2 Large Missile System
3 Small Energy Weapon

Mid (3)
6
xxx
6

Long (4)
9
18
9

Short (2)
3
xxx
3

Damage
4 - 3 - 2
Per Hit (4)
2

Heat
1
1
1

ARMOR

*Destroyed!*

EXTRA HEAT SINKS: +0

VINDICATOR (Medium Mech)


Pilot:
Gunnery:
WEAPONS
1 Large Energy Weapon
2 Small Missile System
3 Small Energy Weapon

WALK: 5

RUN: 8

JUMP: 5

Mid (3)
12
xxx
6

Long (4)
18
9
9

Kills:
Short (2)
6
xxx
3

Damage
3
Per Hit (2)
2

Heat
2
0
1

ARMOR

*Destroyed!*

EXTRA HEAT SINKS: +1

ARCHER (Heavy Mech)


Pilot:
Gunnery:
WEAPONS
1 Large Missile System
2 Large Missile System
3 Large Missile System
4 Large Missile System
5 Small Energy Weapon
6 Small Energy Weapon

WALK: 4

RUN: 6

JUMP: 0

Mid (3)
xxx
xxx
xxx
xxx
6
6

Long (4)
18
18
18
18
9
9

Kills:
Short (2)
xxx
xxx
xxx
xxx
3
3

Damage
Per Hit (4)
Per Hit (4)
Per Hit (4)
Per Hit (4)
2
2

Heat
1
1
1
1
1
1

ARMOR

*Destroyed!*

EXTRA HEAT SINKS: +0


RIFLEMAN (Heavy Mech)
Pilot:
Gunnery:
WEAPONS
1 Large Ballistic Weapon
2 Large Ballistic Weapon
3 Large Energy Weapon
4 Large Energy Weapon
5 Small Energy Weapon
6 Small Energy Weapon

WALK: 4

RUN: 6

JUMP: 0

Mid (3)
6
6
12
12
6
6

Long (4)
9
9
18
18
9
9

Kills:
Short (2)
3
3
6
6
3
3

Damage
4 - 3 - 2
4 - 3 - 2
3
3
2
2

Heat
1
1
2
2
1
1

ARMOR

*Destroyed!*

EXTRA HEAT SINKS: +0

MARAUDER (Heavy Mech)


Pilot:
Gunnery:
WEAPONS
1 Large Energy Weapon
2 Large Energy Weapon
3 Large Ballistic Weapon
4 Small Energy Weapon
5 Small Energy Weapon

WALK: 4

RUN: 6

JUMP: 0

Mid (3)
12
12
6
6
6

Long (4)
18
18
9
9
9

Kills:
Short (2)
6
6
3
3
3

Damage
3
3
4 - 3 - 2
2
2

Heat
2
2
1
1
1

ARMOR


EXTRA HEAT SINKS: +2

*Destroyed!*

THUNDERBOLT (Heavy Mech)


Pilot:
Gunnery:
WEAPONS
1 Large Energy Weapon
2 Large Missile System
3 Small Ballistic Weapon
4 Small Energy Weapon
5 Small Energy Weapon
6 Small Energy Weapon
7 Small Missile System

WALK: 4

RUN: 6

JUMP: 0

Mid (3)
12
xxx
2
6
6
6
xxx

Long (4)
18
18
4
9
9
9
9

Kills:
Short (2)
6
xxx
1
3
3
3
xxx

Damage
3
Per Hit (4)
3 - 2 - 1
2
2
2
Per Hit (2)

Heat
2
1
0
1
1
1
0

ARMOR

*Destroyed!*

EXTRA HEAT SINKS: +1

WARHAMMER (Heavy Mech)


Pilot:
Gunnery:
WEAPONS
1 Large Energy Weapon
2 Large Energy Weapon
3 Small Ballistic Weapon
4 Small Energy Weapon
5 Small Energy Weapon
6 Small Missile System

WALK: 4

RUN: 6

JUMP: 0

Mid (3)
12
12
2
6
6
xxx

Long (4)
18
18
4
9
9
9

Kills:
Short (2)
6
6
1
3
3
xxx

Damage
3
3
3 - 2 - 1
2
2
Per Hit (2)

Heat
2
2
0
1
1
0

ARMOR


EXTRA HEAT SINKS: +2

*Destroyed!*

ATLAS (Assault Mech)


Pilot:
Gunnery:
WEAPONS
1 Large Ballistic Weapon
2 Large Ballistic Weapon
3 Large Missile System
4 Large Missile System
5 Small Energy Weapon
6 Small Energy Weapon

WALK: 3

RUN: 5

JUMP: 0

Mid (3)
6
6
xxx
xxx
6
6

Long (4)
9
9
18
18
9
9

Kills:
Short (2)
3
3
xxx
xxx
3
3

Damage
4 - 3 - 2
4 - 3 - 2
Per Hit (4)
Per Hit (4)
2
2

Heat
1
1
1
1
1
1

ARMOR


*Destroyed!*
EXTRA HEAT SINKS: +2

BATTLEMASTER (Assault Mech) WALK: 4


Pilot:
Gunnery:
Kills:

RUN: 6

JUMP: 0

WEAPONS
1 Large Energy Weapon
2 Small Ballistic Weapon
3 Small Energy Weapon
4 Small Energy Weapon
5 Small Energy Weapon
6 Small Energy Weapon
7 Small Missile System
8 Small Missile System

Mid (3)
12
2
6
6
6
6
xxx
xxx

Long (4)
18
4
9
9
9
9
9
9

Short (2)
6
1
3
3
3
3
xxx
xxx

Damage
3
3 - 2 - 1
2
2
2
2
Per Hit (2)
Per Hit (2)

Heat
2
0
1
1
1
1
0
0

ARMOR


EXTRA HEAT SINKS: +1

*Destroyed!*

DINO-REX* (Assault Mech)


Pilot:
Gunnery: +1
WEAPONS
1 Large Ballistic Weapon
2 Large Ballistic Weapon
3 Large Energy Weapon
4 Small Energy Weapon
5 Small Energy Weapon
6 Small Energy Weapon
7 Small Missile System

WALK: 4

RUN: 6

JUMP: 4

Mid (3)
6
6
12
6
6
6
xxx

Long (4)
9
9
18
9
9
9
9

Kills:
Short (2)
3
3
6
3
3
3
xxx

Damage
4 - 3 - 2
4 - 3 - 2
3
2
2
2
Per Hit (2)

Heat
1
1
2
1
1
1
0

ARMOR


EXTRA HEAT SINKS: +2

ZEUS (Assault Mech)


Pilot:
Gunnery:
WEAPONS
1 Large Ballistic Weapon
2 Large Energy Weapon
3 Large Missile System
4 Small Energy Weapon
5 Small Energy Weapon

*Dino-Rex is made using the optional Clan Invasion supplement.

WALK: 4

RUN: 6

JUMP: 0

Mid (3)
6
12
xxx
6
6

Long (4)
9
18
18
9
9

Kills:
Short (2)
3
6
xxx
3
3

Damage
4 - 3 - 2
3
Per Hit (4)
2
2

Heat
1
2
1
1
1

ARMOR


*Destroyed!*
EXTRA HEAT SINKS: +2

*Destroyed!*

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