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SubstituteCasualReliefTeachingIdeas PDF
SubstituteCasualReliefTeachingIdeas PDF
to the Rescue!
Lessons
and
activities
that
require
little
to
no
resources
or
preparation.
reliefteachingideas.com 2015
Contents
Maths
15
Literacy
16
Writing
17
23
Book Activities
28
31
Health
32
Art
34
36
40
Indoor Games
41
Outdoor Games
51
Brain Breaks
55
Miscellaneous
56
reliefteachingideas.com 2015
Maths
Multo - Multiplication
bingo
Print
or
w rite
out
cards
w ith
each
of
the
times
tables
from 0
x
0
to
9
x
9.
S tudents
draw
up
4
x
4
grids
and
place
16
numbers
from
zero
up
to
81
in
the
boxes.
The
teacher
calls
out
the
times
table
cards
randomly,
w hile
students
cross
the
answer
of
the
sum
called,
off
their
grids.
If
they
get
four
numbers
in
a
line
( column,
row,
diagonally)
or
four
corners
they
call
MULTO!
Times
Table
Challenge
The
class
m akes
two
lines,
the
pair
at
the
front
are
in
the
hot
seats.
The
teacher
calls
out
a
times
table
sum,
w ho
ever
answers
the
times
table
first
goes
to
the
back
of
line,
the
other
sits
down.
This
continues
until
there
is
a
w inner.
Chicken
F eed
Have
students
sit
in
small
groups.
Pretend
that
you
are
feeding
the
class
as
you
throw
out
unifix
blocks
to
each
group.
Have
the
children
count
them
together
as
a
group.
Encourage
bundling
into
hundreds,
tens
and
ones/units.
Place
Value
H angman
Can
be
adapted
to
a
range
of
year
levels.
This
w orks
the
same
as
the
traditional
hangman
game,
however
the
students
have
to
guess
w hat
number
is
in
each
column,
instead
of
letters.
E.g.
8
in
the
hundreds
column,
9
in
the
tens
column,
&
1
in
the
ones
column.
Greedy
Pig
Decide
on
a
number
between
1
and
6.
When
the
number
that
you
have
decided
on
is
rolled,
anyone
left
standing
has
0
and
the
game
is
over.
To
play,
roll
the
dice
&
call
out
the
number.
Students
add
up
the
numbers
as
they
go.
Keep
rolling
the
dice
and
calling
out
the
numbers
rolled.
S tudents
can
choose
to
sit
down
at
any
time,
to
save
their
score.
Once
you
roll
the
predetermined
number
the
game
is
over
&
anyone
left
standing
goes
back
to
a
0
score.
Whoever
has
the
highest
total
is
the
w inner/s.
Rocket
D ice
Materials
- Maths
book
and
1
dice
between
2
or
4.
Write
numbers
1-10
going
up
the
page
in
a
rocket
shape.
R oll
the
dice
and
cross
off
the
number
rolled.
The
next
person
then
rolls
and
does
the
same.
Continue
taking
turns.
If
you
roll
a
number
that
you
have
already
crossed
off
then
you
m iss
that
turn.
You
need
to
cross
off
all
of
your
numbers
to
blast
off
and
w in!
You
could
differentiate
w ith
bigger
numbers
and
10
sided
dice
or
use
m ultiple
dice
for
an
addition
game.
Place
Race
Roll
a
dice
or
use
number
cards
to
choose
numbers
0-9.
S tudents
have
to
place
the
numbers
rolled
in
either
the
hundreds,
tens
or
ones
column
to
m ake
the
highest
or
lowest
number
they
can.
Only
one
card/roll
at
a
time
and
they
can't
change
w here
they
put
their
number.
The
highest
or
lowest
number
w ins
and
gets
a
point
for
that
round.
You
could
also
add
thousands,
ten
thousands,
etc.
to
extend
the
game.
reliefteachingideas.com 2015
Maths
Dice
Race
Materials
- 2
dice
per
pair
of
students.
Students
can
roll
the
dice
to
add,
subtract
or
m ultiply
( depending
on
w hich
skill
you
w ould
like
to
focus
on).
The
w inner
is
the
first
to
reach
50
or
100
,
get
the
highest
or
lowest
score
in
a
set
time,
or
reach
an
odd
or
even
number
w hen
the
timer
goes
off.
Higher
or
Lower
Students
are
in
small
groups
( 2-4),
sitting
in
a
circle.
Have
a
deck
of
cards
in
the
m iddle
of
the
circle,
face
down.
The
first
student
turns
one
card
over.
They
then
have
to
guess
if
the
next
card
will
be
higher
or
lower.
R epeat
until
they
are
incorrect
&
then
they
get
to
keep
'the
stack'
that
they
turned
over.
It
is
then
the
next
students
turn.
Once
the
deck
is
complete
students
count
up
how
m any
cards
they
got
to
determine
the
w inner.
Champion
Students
sit
in
a
circle.
One
student
stands
( champion)
behind
another
( challenger).
The
teacher
rolls
two
dice
and
the
"champion"
and
challenger
have
to
add
the
dots
together.
The
first
student
to
call
out
the
correct
answer
is
the
champion.
If
the
"champion"
w ins
they
m ove
onto
the
next
child.
B ut
if
the
champion
is
defeated
then
then
the
challenger
and
champion
swap
places.
Continue
around
the
circle.
Switch
- Counting
Game
Students
sit
in
a
circle
and
start
counting
from
1
around
the
circle.
When
you
call
out
'switch'
the
next
student
switches
to
counting
by
10s
from
the
number
they
are
up
to,
w hen
you
say
switch
again
they
go
back
to
counting
by
1s
from
that
number.
Continue
counting
around
the
circle
&
switching
form
1s
to
10s.
You
could
also
m ake
this
harder
by
introducing
counting
by
2s,
5s
or
100s!
Celebrity
Numbers
Played
like
Celebrity
Heads
but
w ith
a
number
w ritten
above
each
contestants
head.
B efore
they
begin
you
can
tell
them
how
m any
digits
their
number
is.
They
then
have
to
ask
different
questions
to
w ork
out
their
number
( is
it
odd,
even,
in
the
counting
by
5's
pattern,
the
number
in
the
10s
bigger
than
the
number
in
the
1s?
etc).
Maths
Bingo
Children
take
an
A4
sheet
of
paper,
fold
in
half
lengthways,
then
in
half
w idthways
and
in
half
that
w ay
again
so
there
are
8
spaces.
Children
randomly
place
a
number
in
each
space(up
to
a
designated
number
depending
on
year
level)
and
you
can
then
play
bingo.
Teacher
m akes
up
addition,
subtraction
sums
&
calls
them
out.
R emember
to
note
down which
sums
you
have
used
so
do
you
dont
forget
at
the
end.
S tudents
cover
their
numbers
w ith
counters
as
answers
come
up.
F irst
student
to
have
all
their
numbers
covered
is
the
w inner.
Rainbow
F acts/Friends
of
10
Use
plastic
tens
frames
( recycled
from
pop-out
letter
stencils)
and
flip
tiles.
S tudents
use
the
coloured
flip
tiles
to
show
how
m any
different
w ays
they
can
m ake
10.
They
can
then
record
their
findings
in
their
books
using
coloured
pencils
or
record
on
m ini
w hiteboards.
reliefteachingideas.com 2015
Maths
Create
a
Board
G ame
Create
a
board
game
based
around
a
m aths
concept
e.g.
2D
S hapes,
timetables,
fractions,
time.
S tudents
can
m ake
the
dice,
players
pieces,
question
cards
and
the
playing
board.
Once
they
have
m ade
their
games
they
can
take
turns
playing
each
others.
Guess
My
Number
Teacher
gives
clues
for
students
to
w ork
out
the
number
that
they
are
thinking
of.
I'm
thinking
of
a
number
that's
one
m ore
than
five
.
I'm
thinking
of
a
number
that's
three
m ore
than
seven
etc.
Race
to
100
or
Race
Back
from
100
In
pairs
or
groups
of
3,
students
need
a
different
coloured
counter
each,
a
100s
chart
to
share
&
a
dice.
S tudents
start
at
1
&
take
turns
rolling
the
dice
and
m oving
their
counter
accordingly.
First
to
100
w ins
( or
first
back
to
1
if
they
are
starting
at
100
&
subtracting).
Salute
You
need
numbered
cards.
Played
in
groups
of
3.
S tudent
A
and
B
pick
up
a
numbered
card
&
hold
it
to
their
forehead
( hence
the
name
salute)
w ithout
looking
at
it
but
so
their
opponent
can
see
it.
S tudent
C
adds
the
value
of
student
A
&
B s
cards
together
&
tells
them
the
total.
Student
A
and
B
m ust
race
to
figure
out
the
value
of
their
own
card.
Buzz
Off
Students
stand
in
a
circle
and
a
topic
is
chosen
( e.g.
counting
up
to
20).
Once
the
last
answer
is
said
( 20),
students
then
say
B UZZ
( point
to
the
next
person
in
the
circle)
OFF
( point
to
the
next
person)
_____
( say
the
name
of
the
third
person,
and
they
are
out).
Then
start
the
topic
again
and
keep
going
until
there
is
a
champion!
Hopscotch
multiplication
Draw
hopscotch
outlines
w ith
chalk
outside.
Write
a
sum
in
each
square.
Have
students
play
hopscotch
in
small
groups.
When
they
land
on
each
square
they
need
to
say
w hat
the
answer
is
before
hopping
back
to
the
start.
Robot
Maths
Students
draw
a
robot,
following
the
lines
on
a
piece
of
graph
paper.
They
then
calculate
the
area
and
perimeter
of
their
robots
head,
body,
arms
and
legs.
Number
Rumba
Get
a
big
playing
card
pack
and
sort
out
the
cards
so
that
you
only
have
1-10
in
each
colour
-
black
and
red.
The
kids
have
to
sit
opposite
each
other
and
race
to
line
up
the
numbers
in
order
as
fast
as
they
can
to
w in.
Card
F ace
Off
Hand
out
a
pack
of
cards
between
two
or
three
students.
S tudents
each
turn
over
a
card
and
race
to
answer
the
given
addition/subtraction
or
m ultiplication
sum
of
the
2
or
3
cards
turned
over.
Whoever
says
the
correct
answer
first
gets
to
keep
those
cards.
The
w inner
is
the
students
w ith
the
m ost
cards
at
the
end.
reliefteachingideas.com 2015
Maths
20
Questions
Teacher
thinks
of
a
number.
S tudents can
only
ask
questions
about
the
number,
they
can
not
just
guess
the
number.
e.g.
is
it
an
odd
number?
Tally
how
m any
attempts
it
takes
to
find
out
the
number.
S tudents
aim
to
ask
the
least
amount
of
questions
to
narrow
it
down!
Each
time
they
play
they
can
try
to
beat
their
previous
amount.
You
can
change
it
up
by
asking
them
how
much
m oney
is
in
your
pocket!
Dice
Maths!
Students
roll
a
dice
2-5
times
( depending
on
ability/level,
10's,
100's,
1000's,
10000's
numbers).
For
example,
roll
the
dice
three
times
for
a
100's
number.
R ecord
that
number
and
then roll
the
dice
three
times
again.
The
students
then
need
to
add,
subtract
or
m ultiply
the
two
numbers
together,
depending
on
w hat
your
focus
is
for
that
lesson.
Chance
and
data
for
Stage
1
Predict
w ho
w ill
come
to
the
classroom
door
today.
Decide
on
some
people
( e.g.
the
Principal,
a
Year
6
student,
a
parent,
a
football
player,
B ob
the
Minion).
F or
each
one,
predict
the
likelihood
of
them
turning
up.
Throughout
the
day,
record
the
actual
data
on
the
IWB,
w hiteboard
or
sheet
and
then
compare
the
data
w ith
the
predictions.
Skip
Counting
Students
All
stand
around
the
room
and
the
first
student
says
1,
second
student
says
2
and
so
on.
If
you
are
skip
counting
by
5s
for
example,
every
fifth
student
bobs
down.
You
continue
around
the
room
until
one
student
left
standing
is
the
w inner.
Name
Angles
Have
students
w rite
their
name
w ith
straight
lines.
They
then
use
protractors
to
m easure
the
angles
in
their
name.
Roll
and
Build
Have
students
w rite
the
numbers
2
12,
randomly
on
a
piece
of
paper.
S tudents
roll
two
dice,
add
them
together
and
find
the
m atching
number
on
the
sheet.
They
then
build
that
number
with
blocks,
on
top
of
the
corresponding
number
on
the
sheet.
Skip
Count
By
5's
D isplay
Students
trace
around
their
hands,
decorate
them
and
then
cut
them
out.
Attach
the
hand
cut
outs
to
a
large
piece
of
paper/card
to
create
a
skip
count
by
5's
class
poster.
Race
Against
the
Timer
Teacher
sets
a
timer
( you
can
use
your
phone)
for
a
set
amount
of
time
( e.g.
5
m inutes).
Students
roll
two
dice
and
m ultiply
them,
e.g.
6
x
5
=
30,
recording
their
answers
on
a
piece
of
paper
or
on
a
m ini
w hiteboard.
S tudents
race
against
the
timer
to
see
how
m any
sums
they
can
get
.
You
can
also
use
this
for
division,
addition
and
subtraction.
S tudents
can
try
to
beat
their
own
previous
scores
each
time
they
do
this
activity.
reliefteachingideas.com 2015
Maths
Angle
Art
Make
6
random
folds
on
A3
paper.
With
a
ruler
and
lead
pencil
go
over
the
fold
lines.
Identify
right
angle,
acute
and
obtuse
angles.
Older
grades
can
use
protractors
to
m easure
the
angles.
Colour
the
shapes
in
m ade
by
the
folds.
Division
F acts
Students
remove
face
cards
from
a
deck
of
cards.
They
then
flip
over
the
cards
two
at
a
time.
If
they
flip
5
and
6
they
m ultiply
them
first,
5
X
6
=
30,
then
they
reverse
it
for
the
division
fact,
30
divided
by
6
=
5.
Body
Clock
Have
students
in
a
big
circle
on
the
floor,
either
inside
or
outside,
m aking
the
outline
of
the
clock.
With
chalk,
the
teacher
w rites
the
numbers
1-12
on
the
inside
of
the
circle/clock
on
the
carpet.
Alternatively,
you
can
w rite
the
numbers
on
pieces
of
paper
and
arrange
them
around
the
circle.
S tudents
take
turns
m aking
a
time
on
the
clock
using
their
body.
Their
legs
are
the
long
m inute
hand
and
their
arms
are
the
short
hour
hand.
Odds
and
Evens
G ame
Call
out
numbers,
starting
w ith
one
digit
numbers,
building
to
larger
numbers
as
the
kids
get
to
know
the
game.
S tudents
stand
for
even
numbers
and
squat
for
odds.
If
they
get
it
w rong
they
need
to
sit
out.
You
can
call
out
numbers
faster
to
try
to
m ake
it
trickier.
Friends
of
10 Go
F ish!
Kids
are
paired
off
and
are
given
a
pack
of
cards,
excluding
the
K,
Q,
J,
10
and
Jokers.
Students
play
the
game
like
G o
F ish
but
are
asking
their
partner
for
a
card
they
need to
m atch
up
w ith
one
of
their
cards
to
m ake
10.
Speed
Ball
Toss
a
small
ball
around
the
room
to
students,
calling
out
m aths
times
tables
like
a
pop
quiz.
Students
need
to
call
out
the
answers
before
throwing
back
the
ball
to
you.
Tonnes
of
Tables
Students
have
to
w ork
out
the
w eight
of
the
desks
throughout
the
w hole
school.
All
you
need
is
scales,
m aths
books
and
pencils,
students
w eigh
one
table
per
classroom
and
times
it
by
the
amount
of
tables
in
the
room
and
so
on.
G reat
stage
3
m ass
lesson.
Uno
Card
D raw
Pull
out
random
numbers
a
stack
of
Uno
Cards
for
students
to
add,
subtract
or
m ultiply.
Math
Bingo
Alternatives
Use
2,
3
or
4
dice
depending
on
how
difficult
you
w ould
like
to
m ake
it.
Have
students
draw
up
a
4
x
4
grid
on
paper
and
w rite
numbers
2
24
( depending
on
how
m any
dice
you
are
using)
in
each
box.
Roll
the
dice
and
call
out
the
numbers.
S tudents
need
to
add
the
numbers
and
cross
off
the
total
on
their
bingo
board
if
they
have
the
number.
F irst
person
to
get
4
in
a
row
is
the
w inner.
reliefteachingideas.com 2015
Maths
Bunny
Ears
Students
place
hands
on
head
w ith
fists
( to
show
0)
to
start.
Teacher
calls
out
a
number
between
1
and
10.
S tudents
m ake
that
number
w ith
their
fingers
w hile
hands
remain
above
head.
B ring
the
hands
down
to
find
"bunny
friends"
w ith
their
classmates
- those
that
have the
same
number
on
each
hand.
eg:
6
=
3
and
3
( bunny
friends)
or
4
and
2
( bunny
friends)
or
5
and
1
( bunny
friends).
This
is
a
great
w ay
to
demonstrate
a
number
and
the
different
components
that
it
can
be
m ade
up
from.
Dice
F ace
Off
Put
the
class
into
two
teams
and
have
the
students
line
up,
sitting
opposite
each
other.
G ive
the
first
person
of
each
team
a
dice
each.
The
students
roll
the
dice
at
the
same
time
and
m ultiply
the
2
dice
together.
The
first
one
to
answer
the
question
earns
a
point
for
their
team.
Work
your
w ay
down
the
line.
You
could
also
have
students
add,
subtract,
etc.
Washing
Line
Make
30
t-shirt
shapes
w ith
the
numbers
1
to
30
on
them.
Laminate
them
for
durability.
Hang
a
piece
of
string
or
w ool
across
the
room.
Ask
students
to
put
the
t-shirts
on
the
clothes
line
to
help
you
w ith
your
w ashing.
The
t-shirts
are
handed
out
in
random
order
and
the
students
need
to
figure
out
w hat
part
of
the
clothes
line
they
should
go,
leaving
enough
room
for
other
numbers.
They
can
use
paper
clips
or
clothes
pegs
to
hang
them
on
the
string.
You
can
start
with
numbers
1
to
30
as
an
easy
level
and
increase
to
1
to
100,
w ith
skip
counting.
Amazing
Race
Resources
needed:
A
selected
number
of
m aths
w ord
problems.
1
set
for
each
student- cut
up
as
individual
w ord
problems.
Place
the
individual
w ord
problems
in
w ell
hidden
spots
around
the
classroom
( ensuring
there
are
enough
copies
in
each
pile
for
each
student). Each
student
is
given
1
w ord
problem
to
solve.
When
they
have
the
correct
answer,
they
go
to
the
teacher
for
the
next
clue.
Teacher
gives
them
a
clue
to
find
the
next
w ord
problem.
Continue
until
there
is
a
w inner.
Decimals
To
teach
placing
decimals
on
a
number
line
have
students
stand
up
in
a
line,
w ith
their
arms
out
to
their
sides
so
they
are
touching
the
shoulder
of
the
person
next
to
them.
Their
body
is
.5,
their
left
arm
stretched
out
is
0
and
their
right
arm
stretched
out
is
1.
Then
say
a
decimal
e.g.
.75
and
show
them
that
halfway
between
themselves
and
the
person
next
to
them
is
.75,
.25
is
the
same
but
on
the
other
arm.
Then
say
w here
do
you
think
.8
is
and
show
them
w here
.75
was
and
scaffold
them
until
they
understand.
Have
them
draw
&
label
a
number
line
to
consolidate.
reliefteachingideas.com 2015
Maths
Jail
Break
Students
are
told
that
their
starting
time
is
12:00
noon
and
they
have
24
hours
to
get
as
far
away
from
the
jail
( school)
as
possible,
using
current
bus
or
train
time
tables.
Have
them
document
their
journey
and
then
use
a
m ap
on
the
IWB
to
plot
w here
everyone
in
the
class
got
to.
Domino
Crunch
Hand
out
a
domino
to
each
student
and
have
them
use
the
numbers
on
them
in
different
w ays.
E.g.
say
the
number,
add/take
one
or
ten, multiply
the
two
numbers ,
say
them
as
a
fraction,
add
the
two
numbers
together,
take
one
number
from
the
other.
Shopping
Catalogue
Maths
Use
catalogues
and
get
the
students
to
answer
a
number
of
problems.
E.g.
Design
a
m enu
for
4
people.
Total
cost
of
the
ingredients?
How
m uch
change
from
$100.
Cost
per
person?
Etc.
Also
great
at
Christmas
time
w ith
the
toy
sales,
e.g.
Provide
a
budget
and
the
students
have
to
buy
presents
for
the
family
w ithout
going
over
a
certain
amount.
http://reliefteachingideas.com/christmas-catalogue-m aths/
Order
of
Operations
World
Cup
Students
assigned
to
4
even
groups.
Each
group
chooses
a
nation
to
represent.
They
send
one
representative
at
a
time
to
the
m iddle
desks
( game
arena).
The
teacher
w rites
an
equation
on
the
board
to
w hich
the
representatives
begin
to
answer,
showing
all
w orking
out
before
using
a
verbal
buzzer
to
indicate
completion.
1st,
2nd
,
3rd
and
4th
all
accumulate
points
( 4
points
for
first
then
consecutive
descending
points).
Each
player
m ust
have
a
turn
before
anyone
gets
a
second
turn.
Top
2
nations
at
end
of
6
rounds,
compete
in
the
grand
final
w here
a
m ega
equation
is
given
to
them.
Points
can
also
be
rewarded/taken
away
for
good
sportsmanship
&
behaviour.
Geometry
Says
Students
find
a
place
around
the
classroom
( as
though
they
are
ready
to
play
silent
ball).
Teacher
calls
out
directions
for
them
to
follow,
similar
to
S imon
S ays.
The
directions
are:
turn/slide/step
left,
right,
north,
south,
east,
w est,
right
angle
( left
or
right),
90
degrees,
180
degrees,
360
degrees.
Human
Checkerboard
Game
Make
a
grid
on
the
carpet
( size
can
be
adjusted
depending
on
class
size)
using
m asking
tape
( or
chalk
on
concrete
if
you
have
a
concrete
area)
and
get
the
students
to
be
the
pieces.
Coloured
paper
could
be
used
to
show
the different
teams
by
sticking
to
shirts
or
do
boys
vs
girls.
Have
a
captain
w ho
directs
the
players.
Depending
on
level
it
can
be
used
to
practice
using
coordinates.
reliefteachingideas.com 2015
10
Maths
Place
V alue
M astermind
The
teacher
draws
up
a
4
c olumn
table
l abelled
TH,
H,
T,
O
The
teacher
writes
down
a
mystery
4
digit
number,
c alled
'The
Code'
on
a
post
i t
note
Students
randomly
guess
a
number,
writing
i t
i n
the
table;
i f
a
place
i s
right
i t
gets
a
tick,
i f
i ts
wrong
i t
gets
a
c ross
e.g.
i f
the
c ode
i s
4 188
and
the
guess
i s
7 638,
the
7 ,
6
&
3
gets
a
c ross
and
the
8
gets
a
tick.
The
next
guess
will
c arry
on
the
8
i n
the
Ones
place
and
new
digits
are
guessed
i n
the
other
places
until
the
whole
c ode
i s
discovered.
The
teacher
c an
play
with
the
whole
c lass
then
students
c an
pair
off,
or
get
i n
small
groups,
and
play
against
each
other.
Race
to
Ten
Students
l ine
up
i n
two
l ines
so
their
partner
i s
evenly
matched
mathematically.
The
teacher
i s
i n
front
of
the
first
pair,
and
says
a
number
(e.g.
6 ).
The
front
pair
of
students
race
to
say
the
'friend
of
ten'
(in
this
case
4).
The
winner
remains
i n
the
game,
the
other
student
i s
eliminated.
Winners
v
winners
until
eventually
you
have
a
c hampion.
This
person
will
be
promoted
to
a
friends
of
2 0
group
and
c hallenge
tomorrow's
winner
of
race
to
1 0.
Maths
Challenge
Line
up
5
or
6
c hairs
out
the
front
of
the
c lassroom.
A
student
sits
i n
each
c hair
with
one
student
standing
behind
the
first
one.
The
teacher
asks
a
maths
question
(can
be
varied
depending
on
what
you
want
your focus
to
be).
The
first
seated
person
and
the
standing
person
both
have
to
answer
as
quickly
as
they
can
when
the
teacher
asks
a
question.
If
the
seated
person
gets
i t
c orrect
first,
they
swap
places
with
the
standing
student.
If
the
standing
student
gets
i t
c orrect
first
then
they
move
on
to
stand
behind
the
second
seated
person.
When
all
seated
students
have
had
a
turn,
new
students
c ome
out
the
front
to
take
their
place
and
the
standing
person
returns
to
stand
behind
person
number
one.
Maths
Game
Divide
the
c lass
i nto
teams
(girls
vs
boys
i s
popular)
and
get
one
of
the
teams
to
secretly
c ome
up
with
a
number,
between
1 -1 00.
Students
i n
the
opposite
team
then
have
to
sit
i n
a
l ine,
and
ask
questions
one
at
a
time
to
guess
the
number.
If
a
students
says
an
outright
guess
(e.g. Is
i t
9 9?)
and
gets
i t
wrong
,
the
other
team
wins.
1
point
for
winning,
play
as
many
times
as
you
l ike.
Example
questions
i nclude
- Is
i t
an
odd
number?
Is
i t
a
multiple
of
2 ?
Is
i t
a
square
number?
Etc.
Works
even
better
i f
you
have
a
hundred
chart
on
the
IWB
or
wall.
Open
Ended
M aths
Tasks
Give
students
the
answer
and
ask
them
to
write
as
many
questions
as
they
c an,
that
have
your
answer.
For
example,
on
the
whiteboard
you
c ould
write:
The
answer
i s
1 0,
what
are
the
questions?
Or
you
could
write:
The
answer
i s
1 0
i ce-c reams,
what
are
the
questions?
Depending
on
the
year
l evel,
you
can
encourage
students
to
use
all
four
operations
or
j ust
addition
and
subtraction.
Another
version
of
this
c ould
be
__
+
__
+
2
=
20.
What
might
the
missing
numbers
be?
Write
as
many
solutions
as
possible.
reliefteachingideas.com 2015
11
Maths
Date
Maths
Children
use
the
numbers
in
the
date
to
m ake
sums
equalling
1-10.
Each
number
can
only
be
used
the
amount
of
times
it
appears
in
the
date
for
the
day
for
each
sum.
E.g.
23/07/2015
3-2=1
7-5=2
3+0=3
3+1=4
5-0=5
2
X
3=6
7
- 2
+
2=7
(
there
are
two
2's
the
date)
3
+
2
+
2
+
1=8
7
+
2=9
5
X
2=10
Students
could
do
this
each
m orning
or
for
a
Maths
w arm
up
task.
Angle
H unt
Explain
and
show
students
w hat
a
90
degree
right
angle
looks
like. Send
the
students
around
the
classroom
and
outside
( if
possible)
w ith
their
w orkbooks
and
get
them
to
w rite
as
m any
things
they
can
see
that
have
a
90
degree
angle. After
five
m inutes
call
them
back
and
discuss
what
they
have
found.
Animal
Leg
Counting
Write
the
numbers
1,
2
and
4
on
the
w hiteboard
in
columns,
then
come
up
w ith
animals
that
have
w hichever
number of
legs
( 1
leg
w e
have
things
like
snakes,
w orms,
snails).
Discuss
how
they
can
use
the
animals
to
represent
numbers,
and
see
if
they
can
come
up
w ith
different
combinations
of
animals
to
m ake
a
number.
E.g.
10
can
be
5
snails,
3
w orms
and
2
snakes,
OR
a
horse
( 4
legs),
a
cow
( 4
legs)
and
a
duck
( 2
legs).
Once
youve
done
a
few
examples
as
a
class,
students
can
go
to
their
desks
and
draw
up
a
zoo,
they
can
have
as
m any
animals
as
they
like
but
at
the
end
they
need
to
w rite
the
number
of
legs
that
are
in
their
zoo.
Bull,
Cow,
Miss
- Maths
Warm
up
On
the
w hiteboard
draw
a
place
value
m at
( ones,
tens,
hundreds,
etc)
up
to
your
desired
value.
Think
of
a
number
in
your
head.
Tell
the
students
the
range
(e.g.
100-999).
S tudents
are
to
guess
a
number.
Under
each
number
you
write
a
B
for
B ullseye
if
that
number
is
in
the
correct
spot,
C- Cow,
if
that
number
is
a
part
of
it
but
needs
to
be
m oooooooved,
or
M
- if
it's
a
Miss.
For
example:
365
BMC
352
BBM
351
BBB
reliefteachingideas.com 2015
12
Maths
Position
&
D irection
Obstacle
Course
Make
an
obstacle
course
under
a
covered
learning
area
by
scattering
crushed
up
scrap
paper
as
land
m ines.
S tudents
pair
up,
one
giving
directions
and
the
one
closes
their
eyes
and
follows
the
directions.
The
object
of
the
activity
is
to
get
from
one
side
to
the
other
w ithout
stepping
on
a
land
m ine.
Position,
Direction
&
Shape
D rawing
Activity
Students
pair
up
and
number
themselves
1
or
2.
The
pair
w ill
sit
back
to
back.
Number
1
person
will
be
either
given
a
picture
or
they
w ill
draw
a
picture.
They
need
to
use
positional
&
directional
w ords
to
describe how
to
draw
that
picture.
Number
2
people
w ill
be
given
a
blank
piece
of
paper
and
m ust
follow
number
1s
instructions.
E.g.
draw
a
circle
in
the
m iddle
of
the
page,
now
draw
another
circle
on
top
of
that
circle
so
they
are
touching.
Number
1s
can
not
say
what
the
picture
is,
though
they
can
use
w ords
to
describe
the
shape
and
location.
Pirates!
Where
is
the
treasure?
Students
sit
down
on
the
floor
or
at
their
desk,
if
they
are
sitting
in
rows.
Choose
a
Pirate.
G ive
one
counter
( this is
the
m edallion)
to
one
of
students
w ho
are
sitting
w hile
the
Pirate
is
not
watching
and
listening.
The
Pirate
can
ask
5
questions,
using
positional
w ords
( left,
right,
next
to,
in
front
of,
etc.)
to
determine
w here
the
treasure
is.
The
Pirate
can
ask
questions
like
"Is
the
treasure
on
right
hand
side
of
Jonny?"
The
class
answers
"aye!"
or
"Nay!"
depending
on
w here
the
treasure
is.
After
their
5
questions
are
up,
the
Pirate
can
then
say
"Is
the
treasure
at
Alice's?"
and
If
it's
"Aye!"
the
Pirate
gets
to
stay
up
the
front.
If
"Nay!",
student
w ho
had
the
Medallion
becomes
the
new
pirate.
Multiplication
or
D ivision
Card
Game
Students
design
and
m ake
their
own
m ultiplication
or
division
card
game.
They
can
choose
from
Snap,
G o
F ish,
Memory,
I
have/Who
has?,
or
design
their
own.
They
need
to
w rite
a
set
of
easy
to
follow
rules,
m ake
the
cards,
and
then
they
can
play
their
games
w ith
their
peers.
Maths
Pac
Man
Students
spread
out
in
a
given
space.
The
teacher
calls
out
a
number
fact,
the
first
student
to
put
their
hand
up
&
get
the
correct
answer
gets
to
take
2
steps
in
any
direction. When
they're
close
enough,
they
can
tag
someone
else,
and
then
that
person
then
calls
out
the
number
facts
until
another
person
is
out.
All
the
students
w ho
get
out
keep
an
eye
out
for
w ho
w ill
m ove.
Area
Pictures
Give
students
graph
paper
and
have
them
draw
a
picture
of
their
choice
on
it
or
trace
around
their
hands,
and
then
find
the
area
of
their
picture.
Compare
areas
and
graph
results.
reliefteachingideas.com 2015
13
Maths
Rainbow
F acts
Clumps
Students
are
split
into
groups
of
10,
extra
students
can
be
split
into
these
groups
and
they
take
it
in
turns
to
be
the
'organisers'.
10
students
at
a
time
per
group
are
appointed
to
be
organised by
the
remaining
students
to
form
various
groups
that
add
up
to
a
total
of
10
students.
Initially,
students
w ould
form
the
standard
rainbow
facts
in
their
groups
( e.g.
1+9,
3+4,
etc.)Once
they
m aster
this,
they
can
be
encouraged
to
form
three
or
m ore
groups
that
add
up
to
the
full
10
students,
developing
problem
solving
and
lateral
thinking
skills,
as
w ell
as
learning
additional
number
facts.
This
m ethod
can
also
be
used
to
learn
facts
up
to
15
or
20,
depending
on
the
size
of
the
class,
and
can
also
be
adapted
to
practising
m ultiplication
and
division
facts,
also
helping
students
understand
concepts
such
as
equal
groups
and
divisibility
in
these
variations.
Draw/Write/Add/Subtract
Put
a
five
column
chart
on
the
board
and
provide
numbers
for
students
to
draw
in
MABs,
w rite
in
w ords,
add
a
given
number
and
subtract
a
given
number.
Can
be
adapted
to
any
age
level
and
can
change
or
add
columns
to
m ultiply
and
divide.
Multiplication
Circle
Challenge
Draw
a
circle
on
the
w hiteboard
and
inside
it
w rite
the
numbers
1-12
as
though
it
w as
a
clock.
In
the
centre
w rite
w hatever
m ultiplication
number
your
class
has
been
practising
e.g.
5x.
Write
the
students
names
on
the
board.
S tudents
stand
one
at
a
time
in
front
of
the
drawn
clock
and
teacher
w ill
time
w ith
a
stop
w atch
or
smart
phone,
how
long
it
takes
the
student
to
write
all
of
the
answers
around
the
circle.
S tudent
to
try
and
get
the
fastest
time
w ith
no
mistakes.
Number
of
the
D ay
Write
a
three
or
m ore
digit
number
on
the
board.
S tudents
need
to:
1).
Write
the
displayed
number
in
w ords
2).
10
m ore
3).
15
less
4).
S ubtract
a
given
number
5)
R ound
to
nearest
100
6).
Next
even
number
7)
Complete
the
number
pattern,
I.e.
Add
3:
336,
339,
342,
345
etc
8).
List
some
factors
of
the
given
number
9).
Divisible
by
2?
10)
Double
the
given
number
reliefteachingideas.com 2015
14
Maths/Literacy
Treasure
Maps
Create
a
treasure
m ap
on
grid
paper.
Include
a
compass
point
and
grid
m arkings
on
the
side
&
bottom
of
the
page.
Have
students
w rite
down
questions
about
their
m aps.
E.g.
What
is
at
B 6?
What
is
north
of
Palm
Tree
G rove?
Which
direction
is
Captains
Cave
from
S kull
Hill?
You
can
then
base
your
English
w riting
on
these
m aps
too
poetry,
directions
to
treasure,
story
writing
prompts,
descriptive
w riting,
Wanted
Posters.
Map
D rawing
Students
design
their
own
country,
city,
town,
zoo,
theme
park
etc.
G ive
students
a
list
of
criteria
for
their
m ap
such
as
it
needs
to
include
a
river,
train
line,
trees,
compass
points,
key
etc.
You
can
give
m ore
specific
criteria
such
as
m ountains
in
the north
east.
When
students
have
finished
their
m aps
they
can
w rite/talk
about
directions
from
one
place
to
another
in
their
map
in
order
to
practise
their
directional
language.
Word
fractions
Students
separate
given
w ords
into
vowels
and
consonants,
and
w ork
out
the
fraction
of
both
the
vowels
and
consonants
in
relation
to
the
letters
in
the
w ord.
E.g.
relief
=
3
vowels,
6
letters
=
3/6
$100
word
challenge
Each
letter
of
the
alphabet
is
assigned
a
dollar
value
( A=
$1,
B =
$2
and
so
on
until
Z
=
$26).
Students
are
challenged
to
find
a
w ord
w here
the
letters
add
up
to
exactly
$100.
http://reliefteachingideas.com/100-w ord-challenge/
Create
a
Theme
Park
Design
a
theme
park
using
a
budget.
Write
down
amounts
for
each
part
on
the
board.
S tudents
need
to
decide
w hat
they
w ant
to
include,
draw
&
label
their
theme
park
and
then
w rite
up
the
costs.
Word
Count
Write
a
w ord
up
on
the
board,
e.g.
I
N
F
E
R
E
N
C
E.
S tudents
w ork
quietly
in
small
groups
to
use
the
letters
to
m ake
lists
of
correctly
spelt
w ords.
Rules:
3
letter
m inimum,
no
plurals,
no
slang,
no
foreign
w ords,
no
proper
nouns
After
a
set
given
time,
have
students
to
score
their
w ords;
1
point
for
each
3
letter
w ord,
2
points
for
each
4
letter
one,
3
points
for
5-letter
w ords,
5
points
for
w ords
of
m ore
than
5
letters
( excluding
the
original
one).
This
scoring
could
end
the
exercise,
or
you
could
do
a
R ound
R obin
around
the
groups
w here
they
choose
a
w ord
from
their
list
to
offer
and
score
a
point
if
no
other
groups
have
it.
Teacher
remains
the
adjudicator
on
acceptance
of
w ord
and
of
spelling.
reliefteachingideas.com 2015
15
Literacy
Guess
My
Animal
Students
think
of
an
animal
( or
research
for
m ore
depth)
and
then
in
pairs
they
play
a
guess
who
w ith
15
facts
that
they
have
w ritten
about
their
chosen
animal.
eg.
I
am
a
m ammal,
I
am
a
marsupial,
I
have
a
very
short
gestation
period
of
36
days
Class
Mate
Adjectives
Each
student
w rites
their
name
in
the
m iddle
of
an
A3
sheet
of
paper.
S tudents
then
w alk
around
the
class
and
w rite
a
positive
adjective,
on
everyone's
sheet,
about
that
person.
This
can
be
finished
off
w ith
them
decorating
their
sheets
&
turning
them
into
a
display
piece
or
by
discussing
how
the
positive
adjectives
m ake
them
feel.
Alphabetical
Order
Challenge
Students
arrange
themselves
in
alphabetical
order
according
to
their
first
names
.
S tudents
are
not
allowed
to
talk.
They
m ay
only
help
each
other
using
gestures.
Anyone
w ho
talks
w ill
be
disqualified
.
Kung
F u
Punctuation
http://www.slideshare.net/dknowle/kung-fu-punctuation-29699448
https://www.youtube.com/watch?v=eoK5TTB9xIk
Each
punctuation
m ark
has
a
different
'Kung
F u'
action.
S tudents
do
the
Kung
F u
sounds
and
actions
w hile
the
teacher
reads
a
text.
Readers
Theatre
Download
free
R eaders
Theatre
scripts
online.
http://www.thebestclass.org/rtscripts.html
Highlight
the
speaking
part
for
each
copy.
Laminate
for
durability.
G et
the
students
into
groups
with
a
group
leader.
S tudents
read
the
play
on
their
own,
discuss
w ho
w ill
play
w hat
role
,then
they
begin
to
practice
reading
together.
They
can
then
read/perform
it
front
of
the
rest
of
the
class.
Mystery
Picture
Display
a
strange
or
m ysterious
picture.
S tudents
infer
w ith
a
partner
w hat
is
happening
in
the
picture.
They
then
share
w ith
the
class
w hat
their
partner
said.
This
can
also
be
extended
to
an
independent
w riting
activity.
Persuade
Me!
Ask
children
to
come
up
w ith
imaginative
and
persuasive
arguments
to
get
your
'favourite'
pen
off
of
you.
Alternatively,
they
could
w ork
in
groups
of
three
1
to
argue/persuade,
1
to
be
persuaded,
1
to
judge
the
strengths
of
the
argument
offered.
If
you
w ish
to
m ove
into
analytical
language,
they
could
reflect
on
the
persuasive
w ords
and
phrases
used,
as
w ell
as
any
actions
/
body
language
etc.
B uild
up
a
record
of
the
ideas
they
raise,
so
that
they
can
use
m ore
persuasive
language
in
another
scenario
that
you
or
they
propose.
reliefteachingideas.com 2015
16
Writing
Make
a
Wish
Recounts
Have
students
w rite
w hat
they
WISH
they
had
done
on
the
holidays
or
w eekend.
Pass
the
story
In
groups
of
4
the
students
have
5
m inutes
each
to
start
or
continue
the
narrative.
While
the
student
is
w riting,
the
other
m embers
of
the
group
can
be
drawing
illustrations
for
their
part
of
the
story.
At
the
end
of
the
w riting
time,
students
can
share
their
group
stories
w ith
the
class.
Get
it
Off
Your
Chest
Writing
Students
have
an
opportunity
to
w rite
about
something
that
is
bothering
them.
R eiterate
that
it
will
not
be
read
by
the
class,
it
is
simply
an
avenue
for
them
to
help
sort
through
emotions/issues
they
are
having.
Monster
Adjectives
Discuss
adjectives,
students
draw
a
m onster
and
w rite
a
description,
using
lots
of
adjectives.
You
could
then
have
other
kids
try
to
draw
from
the
descriptions
and
compare
their
drawings
with
the
originals.
Adjective
Story
Challenge
Each
student
contributes
one
sentence
in
a
story.
B ut
every
sentence
has
to
have
at
least
one
adjective!
These
can
be
as
silly
as
you
like
and
never
has
to
end.
Alternatively,
you
can
tell
students
that
it
w ill
end
w ith
a
particular
student.
You
can
substitute
the
adjective
for
any
text
element
or
part
of
speech.
Where
is
Your
Teacher?
Create
a
fictional
w riting
piece
about
w hy
your
teacher
is
not
at
school
today.
Share
the
Story
Students
w ork
in
groups
of
5.
A
piece
of
paper
per
group
( can
also
do
it
per
person).
They
w rite
4
lines
of
a
narrative.
F old
the
paper
backwards,
showing
only
the
last
line.
Next
person
then
writes
4
lines
following
on
from
the
last
line
that
they
can
see.
Keep
repeating
the
process
until
time
is
up.
Murder
Mystery
The
students
are
given
details
of
a
character
that
they
are
to
assume
the
identity
of.
They
are
then
given
an
incident
and
they
have
to
w ork
in
groups
to
decide
w ho
caused
the
incident,
and
then
w rite
a
recount
pretending
to
be
their
character
and
w hat
they
w ould
have
seen/heard/how
they
w ere
involved.
Story
Cubes
Either
print
off
story
cube
templates
like
these
ones:
http://www.instructables.com/id/Milkys-
Story-Cubes-Practically-Free-Version-of-R / or
m ake
your
own
using
a
cube
net
template.
Students
role
2-7
cubes
and
create
a
story
that
incorporate
all
of
the
things
that
they
rolled.
reliefteachingideas.com 2015
17
Writing
Stop
&
Swap
Writing
Give
students
a
w riting
topic
and
5
m inutes
to
w rite.
After
the
5
m inutes
is
up
then
S TOP
and
SWAP
books
w ith
others
to
finish
their
story.
You
can
repeat
this
a
few
times
until
time
is
up.
Have
students
read
their
stories
in
small
groups.
Passion
Writing
Projects
Students
create
pieces
of
w riting
based
on
their
favourite
topic/theme/show/etc.
They
can
use
a
range
of
text
types,
e.g.
narrative,
poem,
procedure.
If
there
is
time,
they
can
create
an
anthology
of
different
w riting
pieces
about
the
same
topic
and
create
a
booklet
or
PowerPoint
of
their
w ork.
Verb
&
Noun
Writing
Prompt
Write
a
list
of
nouns
and
a
list
of
verbs
on
the
w hite
board.
S tudents
choose
one
from
each
list
and
use
it
as
a
basis
for
their
w riting
( any
text
type).
Random
Writing
Prompt
Write
5
random
w ords
on
the
board
and
the
students
need
to
w rite
a
story
in
pairs,
using
all
5
words.
What
Comes
to
Mind
Draw
and
w rite
ideas
under
the
headings:
If
I
w as
the
Principal,
My
S uper
Chair,
If
I
w as
Invisible,
My
F antasy
B edroom,
If
I
w as
an
Animal,
I
am
the
Colour....because,
My
Imaginary
Friend,
My
B est
Holiday
Would
B e.....
The
One
Word
Story
Chain
Each
m ember
of
the
class
goes
around
and
says
one
w ord
w hich
ultimately
forms
a
sentence
or
two,
to
start
the
story
that
they
w ill
all
w rite.
The
teacher
w rites
this
sentence
on
the
board.
Each
student
w rites
a
story
that
begins
w ith
this
first
sentence.
Complete
the
Picture
Writing
Prompt
Hand
out
a
printed
copy
of
an
animal
or
character
on
a
blank
piece
of
paper.
S tudents
draw
the
background/setting
and
then
w rite
a
story
to
go
w ith
their
picture.
Running
D ictation
Students
w ork
in
pairs.
On
3
different
w alls
have
a
typed
text
( same
text
for
all
3,
approximately
3
paragraphs
,
or
less
for
S tage
1)
w ith
no
punctuation.
R unner
needs
to
go
to
the
text
that
is
furthest
from
them.
S tudent
1
runs
back
and
forth
to
student
2.
S tudent
1
has
to
memorise
the
text
to
student
2
to
w rite.
S tudents
have
to
decide
w here
capitals,
full-stops,
commas
etc.
need
to
be
inserted.
Mark
on
the
text
w hen
students
are
to
swap
roles.
Then
student
1
becomes
the
w riter
&
student
2
is
the
runner/dictates.
The
closest
pair
to
correctly
interpret
text
w ins;
points
for
the
day,
10
m ins
free
time
at
end
of
the
day
,
iPad
time,
etc.
reliefteachingideas.com 2015
18
Writing
Writing
D ialogue
Students
w rite
in
pairs.
The
first student
w rites
something
like
You
call
that
cooking?
This
is
ridiculous!
The
second
student
responds,
w riting
underneath.
The
students
continue
w riting
the
dialogue
back
and
forth,
using
correct
speech
punctuation.
Design
an
App
Design
an
app
that
w ill
get
you
out
of
homework
( or
do
it
for
you).
Create
a
page(s)
to
go
w ith
it
as
though
you
were
on
the
app
store
or
G oogle
Play.
Include
price,
reviews,
screen
shots
etc.
Create
a
poster
to
advertise
it.
Shape
Poems
Create
a
poem
in
the
shape
of
the
topic
they
are
w riting
about.
Can
be
integrated
w ith
art
and
topics
currently
being
studied
in
history,
geography
etc.
Adjective,
Adjective,
Noun
Write
w ords
( adjectives
and
nouns)
on
scraps
of
paper.
Without
looking,
the
students
pick
2
adjectives
and
1
noun.
They
w ill
end
up
w ith
things
like,
a
cold
hungry
caravan,
or
strong
blue
moon.
They
then
have
to
draw
a
picture
to
m atch.
You
can
then
have
them
use
these
pictures
as
a
w riting
prompt.
Fairy
Tale
Rewrite
Students
re-create
and
w rite
their
own
ending
to
a
fairy
tale.
Three
Word
Stories
Students
each
take
a
turn
at
providing
three
w ords
for
the
story
w ith
the
teacher
scribing
them
on
smartboard
or
w hiteboard.
Rapid
Writing
Choose
an
interesting
image
or
show
a
clip
(https://www.literacyshed.com/ )
and
give
students
10
m inutes
of
silent
w riting
to
respond
to
the
text.
Secret
D oor
http://www.safestyle-w indows.co.uk/secret-door/
Each
time
you
click
on
the
S ecret
Door
it
takes
you
to
a
different
place
to
explore.
You
can
move
around
the
scene
to
explore.
Use
this
as
a
w riting
prompt.
Pass
Along!
Students
all
start
their
own
story
but
only
1
sentence
of
it!
The
stories
are
passed
along
to
each
person
in
the
class,
until
everyone
has
w ritten
one
sentence
on
each
story.
Rocket
Writing
with
Pictures
On
a
PowerPoint
put
5
different
images
on
5
different
slides.
The
students
have
2
m inutes
to
write
about
the
image.
They
then
can
share
their
w riting
before
flicking
to
the
next
image.
reliefteachingideas.com 2015
19
Writing
Traveling
Into
Space
Have
students
tip
chairs
over
so
the
back
of
their
chair
is
on
the
floor.
Have
students
pretend
they
are
astronauts
w ith
their
chair
space
crafts.
Describe
to
children
the
experience;
putting
on
helmet
climbing
into
the
ship.
After
take off
go
around
shaking
and
bouncing
children's
chairs
as
they
sit
in
them,
backs
on
the
floor.
Have
them
land
in
space
and
help
them
describe
what
they
can
see.
Have
them
w alk
around
w ith
little
gravity
and
explore.
B e
a
space
m onster
and
chase
them
back
to
their
space
craft.
Have
children
do
an
emergency
exit
back
to
their
room.
Use
this
as
a
catalyst
for
creative
w riting
-recounts,
short
story,
description
of
m onster
etc.
Switch
Writing!
All
students
are
paired
off
and
given
one
pencil
and
one
piece
of
paper.
The
teacher
tells
them
a
topic
and
gives
them
time
to
plan
their
story.
When
they
are
told
to
start
w riting
one
student
writes
w hile
their
partner
w atches
on,
w hen the
teacher
calls
"SWITCH"
they
swap
and
the
person
w ho
w as
w riting
now
w atches
their
partner
w rite,
until
switch
is
called
again.
This
continues
until
the
story
is
completed,
but
w ith
the
teacher
calling
switch
at
different
intervals
(sometimes
2
m inutes,
sometimes
2
seconds).
Sport
Poetry
Students
pick
their
favourite
sport
and
brainstorm
as
m any
nouns
as
they
can
think
of
to
do
with
that
sport.
They
choose
their
favourite
5
and
then
think
of
an
adjective,
verb
and
adverb
to
go
w ith
each.
E.g.
Exhausted
players
running
slowly,
or
enthusiastic
supporters
cheering
wildly.
Black
Out
Poetry
For
each
student
you
need
a
page
from
a
book
(photocopied
or
removed
from
an
old
book),
or
a
newspaper
article.
While
skim
reading,
the
students
then
find
w ords
that
stand
out
to
them
and
circle
in
pencil.
They
then
go
back
through
and
connect
them
up
w ith
other
w ords
to
m ake
their
poem.
To
m ake
them
stand
out,
all
the
other
w ords
on
the
page
are
"blacked
out"
w ith
a
marker
or
crayon.
Who
Am
I?
As
a
class
,create
a
list
of
things
students
can
w rite
about
themselves
- age,
hair
colour,
likes,
dislikes,
something
unusual
about
themselves,
something
exciting
they
have
done.
S tudents
write
the
information
about
themselves
on
an
A5
piece
of
paper
and
fold
it
into
a
very
small
rectangle
and
place
inside
a
balloon.
The
balloon
Is
blown
up
and
once
all
are
finished
pop
one
at
a
time
and
as
a
class
try
to
guess
w ho
it
is.
Alternatively,
students
can
w rite
their
clues
on
the
front
of
a
folded
piece
of
A4
paper.
On
the
inside,
students
add
their
name,
a
picture
of
themselves
and
images
of
clues
from
the
front.
Create
Your
Own
Picture
Book
Read
a
picture
book,
look
at
its
features;
author,
illustrator,
relationship
between
pictures
and
text,
angle
and
focus
of
the
pictures
etc.
Then
using
an
A4
piece
of
paper,
create
a
m ini
picture
book
of
their
own.
http://reliefteachingideas.com/how-to-m ake-a-m ini-booklet/
reliefteachingideas.com 2015
20
Writing
Everyday
Objects
Students
w rite
from
the
perspective
of
an
everyday
object
,
e.g.
a
car
tyre
- from
new
&
flashy
in
the
showroom
,
to
general
purpose
,
round
and
round
every
day
,
getting
punctured
and
patched,
sent
to
being
a
spare
,
then
tossed
and
abandoned
into
the
junkyard
,
and
finally
being
up
cycled
by
a
family
to
a
tree
swing
that
is
loved
and
useful
again.
G et
students
to
w rite
about
their
own
object
of
choice's
life
experience
Looking
to
the
F uture
Have
students
w rite
about
w hat
they
think
the
w orld
w ill
be
like
20
years
from
now.
What
things
w ill
be
invented,
w hat
things
w ill
disappear,
etc.
Sentence
Starters
Write
the
beginning
of
an
interesting
sentence
on
the
board
(e.g.
There
w as
something
under
the....)
.
G ive
students
2
m ins
to
w rite
as
m uch
as
they
can.
When
time
is
up,
pick
a
few
people
to
share their
w ork
before
doing
another
one.
After
doing
three
or
four
of
these,
give
everyone
the
opportunity
to
share
their
w ork
w ith
a
friend.
6
Sentence
Story
Great
to
teach
parts
of
a
narrative.
S entence
1
starts
w ith
'once
upon
a
time
and
introduces
the
m ain
character.
S entence
2
describes
w here
the
character
lives.
S entence
4
describes
the
characters
special
talent.
S entence
4
describes
the
characters
problem,
S entence
5
tells
w hy
the
character
felt
that
w ay,
and
sentence
6
tells
how
the
character
solved
the
problem
( linking
with
the
special
talent).
My
Bag
Display
some
items
( four
or
five)
that
you
have
in
your
bag,
briefcase,
or
desk
drawer.
As
you
hold
each
one
up,
talk
briefly
about
it
where
you
got
it,
w hat
you
use
it
for,
w hat
personal
significance
it
has,
and
so on.
Invite
students
to
ask
questions.
Have
students
create
a
story
w ith
one
of
the
objects,
getting
them
to
think
about
how
to
describe
the
object
and
how
they
could
use
the
object
in
a
different
w ay.
E.g.
It
could
be
an
important
object
that
w as
stolen.
It
could
be
a
m agical
object.
IT
could
have
special
powers
that
only
they
know
about.
Character
'Who
am
I?'
Students
w rite
their
own
'Who
am
I?'s'
of
w ell
known
people,
or
m ade
up
characters,
that
others
have
to
draw
based
on
their
description. Give
examples
on
the
importance
of
description,
to
encourage
m ore
detailed
and
distinctive
character
descriptions.
E.g.
Lighting
bolt
shaped
scar
on
forehead'
is
m ore
distinguishing
than
'wears
glasses'
to
describe
Harry
Potter.
Letter
Scramble
Writing
Prompt
Put
10
to
12
letters
on
the
board
and
get
students
to
come
up
w ith
as
m any
w ords
of
4
or
m ore
letters.
These
w ords
get
w ritten
on
the
board
and
5
to
7
w ords
are
selected
for
students
to
use
in
groups
to
w rite
a
story.
reliefteachingideas.com 2015
21
Writing
2
Truths
and
a
Lie!
Students
w rite
about
their
w eekend
or
holidays
.
They
w rite
about
two
things
that
really
happened,
and
one
thing
that
didnt.
S tudents
can
either
read
these
out
to
the
w hole
class
or
in
small
groups.
The
other
students
have
to
try
to
pick
the
lie.
Create
a
PE
G ame
In
small
groups,
students
have
to
m ake
or
share
a
game
they
know,
w riting
a
procedural
text
outlining
the
equipment,
rules,
and
how
to
play.
reliefteachingideas.com 2015
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reliefteachingideas.com 2015
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reliefteachingideas.com 2015
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reliefteachingideas.com 2015
27
Book Activities
Teacher
Recommendations
My
favourite
that
I
use
in
all
stages,
is
Tuesday
by
David
Wiesner.
I
get
the
students
to
m ake
up
their
own
narrative
related
to
the
illustrations.
This
book
has
limited
text
but
the
illustrations
are
amazing
and
really
spark
the
students
creativity.
http://www.bookdepository.com/Tuesday-D-
Wiesner/9780395870822/?a_aid=ReliefTeachingIdeas
The
B ook
w ith
No
Pictures
- Students
create
illustrations
that
could
accompany
the
different
'events'
of
The
B ook
With
No
Pictures.
This
book
is
also
good
teaching
noun
groups
to
students.
I
have
used
this
book
w ith
G rades
2
to
6.
http://www.bookdepository.com/Book-with-No-Pictures-B-J-
Novak/9780803741713/?a_aid=ReliefTeachingIdeas
K-2
read
There
Was
an
Old
Lady
Who
S wallowed
a
F ly.
As
you
read
the
book
you
can
ask
students
about
specific
w ords
that
rhyme.
After
reading
book,
students
can
act
the
book
out
e.g.
You
are
an
old
lady
and
you
swallowed
a
fly,
frog
etc.
Make
animal
noises
before
w e
swallow
each
of
them.
http://www.bookdepository.com/There-Was-Old-Lady-Who-Swallowed-
Fly/9780859530187/?a_aid=ReliefTeachingIdea
I
love
the
book
The
day
the
crayons
quit!
I
read
it
to
m y
grade
5/6
students
and
then
they
had
to
w rite
a
letter
to
themselves
from
the
perspective
of
something
in
their
pencil
case.
It's
great
for
character
development
and
the
letters
are
very
funny.
http://www.bookdepository.com/Day-Crayons-Quit-Drew-
Daywalt/9780007513765/?a_aid=ReliefTeachingIdeas
The
B eautiful
Oops
Read
the
students
the
book
and
discuss,
Each
student
then
gets
a
blank
bit
of
paper
w ith
an
oops
on
it,
e.g.
spilt
paint,
glitter,
a
scribble,
a
tear,
a
line
etc.
They
create
their
own
beautiful
creation
using
this
oops
as
inspiration.
They
can
also
create
a
character
in
a
setting,
w hich
leads
onto
describing
w ords
and
oral
language
skills,
then
to
character
profiles,
and
constructing
a
class
book
through
the
individual
narratives
the
children
w rite.
You
m ay
also
like
to
use
it
to
look
at
procedural
texts
or
even
link
w ith
other
authors
such
as
Jeannie
B aker
and
how
one
uses
collage
to
construct
texts.
This
book
is
for
Kindergarten
to
Year
6
( or
even
High
school
kids
love
this).
- Here
is
the
digital
version
of
the
story:
https://www.youtube.com/watch?v=2fZjMYdQjGM)
http://www.bookdepository.com/Beautiful-Oops-
/9780761157281/?a_aid=ReliefTeachingIdeas
reliefteachingideas.com 2015
28
Book Activities
I
take
a
book
in
called
Fox
Makes
F riends,
and
a
piece
of
paper
w ith
cut
out
robot
parts.
R ead
the
story
to
students
and
build
the
robot.
Depending
on
level
of
students
w e
either
label
our
robot
or
w rite
an
informative
piece
,
a
creative
piece
or
a
poem
about
our
robot.
Then
w ith
older
students
w e
can
m easure
our
robot
and
then
figure
out
how
long
his
arm
and
legs
are
if
he's
m y
height.
Its
art,
literacy
and
a
numeracy
activity
all
in
one.
G reat
for
days
w hen
nothing
is
left.
http://www.bookdepository.com/Fox-Makes-Friends-Hinkler-Books-Pty-
Ltd/9781743088401/?a_aid=ReliefTeachingIdeas
There
are
m any
quick
w riting
activities
using
the
Andy
G riffiths
book
Once
Upon
a
S lime.
The
book
has
so
m any
ideas!
S elect
one,
use
it
to
set
context
and
expectations,
then
ask
students
to
do
a
piece
of
w riting
in
the
same
format
as
the
example.
S et
a
short
time
frame
( 20
m ins),
doesn't
need
to
be
completed
w ithin
that
time,
share
ideas
and
w here
they
got
to
w ithin
the
time
frame.
F ocus
is
not
on
spelling
or
neatness,
just
getting
ideas
out
of
their
heads,
onto
paper
and
shared
w ith
others.
Andy
G riffiths
also
give
them
"permission"
to
be
a
bit
gross.
http://www.bookdepository.com/Once-Upon-Slime-Andy-
Griffiths/9781742612096/?a_aid=ReliefTeachingIdeas
reliefteachingideas.com 2015
29
Book Activities
General
Book
Activities
Making
Connections
Students
m ake
paper
chains
w ith
a
text
connection
on
each.
I
get
them
to
use
different
colours
of
paper
for
different
connections
e.g.
text
to
text
are
red,
text
to
self
are
blue,
text
to
w orld
are
yellow.
Character
Reversal
Use
character
reversal
w hen
teaching
persuasive
w riting.
R everse
the
roles
the
characters
play
in
the
novel
they
are
studying
and
m ake
the
students
convince
you
that
you
are
w rong
by
giving
examples
form
the
book.
F or
example
- in
The
Lion,
the
Witch
and
the
Wardrobe,
suggest
Aslan
is
evil
and
Jadis (the
w hite
w itch)
is
good.
Works
both
as
an
oral
and
w ritten
task.
Drawing
the
Book
Read
a
story
to
the
class.
Each
child
is
given
an
A3
piece
of
blank
paper.
They
draw
w hat
they
think
or
hear
as
they
listen
to
the
story.
Then
can
then
use
their
drawing
to
retell
the
story
to
a
partner
after.
Character
interview
Read
a
story
to
the
class.
Pick
one
student
to
be
a
character
from
the
book.
Other
students
can
ask
the
character
questions.
Drama
Read
a
picture
book,
have
students
act
out
a
page
of
their
choice.
This
can
be
in
groups
or
individually.
Design
a
F ront
Page
Cover
up
the
front
and
back
cover
of
a
story
book.
R ead
the
book
to
the
class.
S tudents
then
decide
on
a
title
and
create
a
front
cover
on
blank
paper.
S tudents
can
do
a
show
and
tell
and
explain
their
covers
and
title.
Reading
Recount
Students
silently
read
a
book
of
their
choice
for
15/20
m ins.
They
then
divide
a
page
in
their
book,
or
fold
a
blank
piece
of
paper,
into
four.
Depending
on
grade:
K-2
can
draw
and
w rite
four
different
things
that
happened
in
their book.
Middle
and
upper
primary
w ould
be
expected
to
w rite
m ore
and
illustrate.
Depending
on
book
chosen
they
m ight
w rite
events,
facts,
things
they
learnt.
reliefteachingideas.com 2015
30
reliefteachingideas.com 2015
31
Health
Kid
President
YouTube
"Kid
President
for
teachers
and
students.
The
clip
inspires
kids
to
get
involved
and
be
the
good
in
someone
else's
day.
After
viewing
the
clip, set
up
a
daily
challenge
to
be
the
good
in
someones
day.
B rainstorm
w hat
the
school
values
are,
w hat
they
m ean
to
the
students
and
what
actions
w ould
represent
those
values.
As
an
extension
have
the
students
look
at
the
school
logo
and
get
them
to
justify
w hy
they
think
the
different
elements
are
on
it
and
how
it
represents
the
school.
They
can
the
redesign
the
school
logo.
Cooperation
Activity
Randomly
partner
students
by
drawing
names
out
of
a
hat.
When
all
students
have
a
partner,
they
need
to
complete
a
range
of
activities,
e.g.
m ake
a
secret
handshake,
solve
a
m aths
problem
together,
sit
back
to
back
and
draw
a
picture,
etc.
For
the
Birds
https://www.youtube.com/watch?v=mJYu5W05jJc This
clip
is
a
great
conversation
starter
for
bullying,
diversity,
belonging
etc.
and
can
be
extended
by
using
thumbprints
to
create
the
birds
on
the
w ire
for
a
group,
drawing
their
friends
on
the
w ire,
and
creating
a
set
of
class
rules
to
ensure
that
no-one
is
left
out.
Friendship
Venn
D iagram
In
partners
draw
a
Venn
diagram
showing
w hat
they
do
and
do
not
have
in
common.
Friendship
Lesson
Students
sit
together
on
the
floor.
Discuss
w hat
does
the
w ord
friendship
m ean
to
them
& what
makes
a
good
friend.
S tudents
close
their
eyes
and
think
for
a
m inute
about
the
person
sitting
next
to
them.
They
then
turn
to
the
person
next
to
them and
say
something
positive
about
how
that
person
is
a
good
person/friend.
S tudents
are
asked
to
pick
out
a
random
name
from
a
hat.
They
need
to
w rite
three
things
about
w hat
that
person
does
to
be
a
good
person/friend.
On
the
other
side
of
their
page,
they
need
to
pick
someone
in
the
class
they
don't
really
know
very
well,
and
w rite
something
kind
about
them.
Teacher
to
collect
and
put
back
into
hat,
the
students
to
select
random
card
and
one
at
a
time
have
an
open
discussion,
sharing
card
details
and
others
comments.
G reat
w ay
to
interact
and
bring
the
quiet
and
shy
students
into
the
lesson.
Personal
Strengths
Students
choose
3
strengths
they
w ant
to
improve
on
and
w rite
them
on
a
rectangular
piece
of
card,
folded
in
3.
Join
the
card
together
to
m ake
a
triangular
prism
w ith
out
the
base
and
display
them
on
their
desk
for
the
w eek.
You
can
then
use
their
goals
as
a
talking
point
if
they
are
off
task.
Wellbeing
Read
the
book
"Waiting
for
Mum"
then
discuss
w ith
the
students
a
time
they
m ay
have
been
worried
about
something.
G et
the
students
to
draw
their
w orries
like
the
girl
in
the
book
did.
After
this,
sit
in
a
circle
and
go
around
the
circle
discussing
w hat
they
w ere
drawing
and
how
it
feels.
http://www.bookdepository.com/Waiting-for-Mum-Helen-
Lunn/9781865041711/?a_aid=ReliefTeachingIdeas
reliefteachingideas.com 2015
32
Health
Words
D o
H urt
Give
each
student
a
sheet
of
paper
and
get
them
to
scrunch
it
for
each
time
someone
has
said
something
m ean
to
them.
Discuss
w hat
sort
of
things
w ere
said. Ask
them
to
unfold the
paper
and
discuss
how
even
though
the
paper
is
still
paper
it
has
changed
and
the
m ean
things
that
were
said
have
left
something
w ith
them.
Now
they
can
turn
a
negative
into
a
positive
by
discussing
how
having
m ean
things
said
to
them
can
give
them
strength,
empathy
and
m ake
them
better
people,
they
trace
the
crumples
in
the
paper
and
fill
in
the
shapes
w ith
colour.
While
doing
this
have
a
class
discussion
about
how
to
respond
to
the
m ean
things
that
are
sometimes
said
to
them.
reliefteachingideas.com 2015
33
Art
Drawing
activity
- write
on
the
board
how
m any
circles,
squares,
rectangles
etc you
need
to
include
in
the
picture.
Most
imaginative
drawing
w ins.
I
have
done
this
and
just
put
numbers
on
the
bottom
of
the
Page
and
then
had
an
art
gallery
and
voting
for
favourite
picture
w ith
the
number.
R emember
to
w rite
the
students
name
and
corresponding
number
on
a
sheet
for
you!
Silhouettes
Draw
an
outline
of
each
students
silhouette
on
an
A3
piece
of
paper.
Inside
their
silhouette,
students
draw
pictures
of
things
that
they
love;
animals,
foods,
toys
etc.
Zentangle
Animals
Have
students
draw
an
animal
outline
of
their
choice.
They
fill
in
the
different
parts
of
the
animal
with
their
patterns
ensuring
that
the
same
pattern
doesn't
touch.
Mr
Squiggle
Teacher
starts
by
drawing
something
simple
on
the
board
- a
line,
zigzag
or
shape.
The
students
take
it
in
turns
to
complete
the
picture.
Alternatively,
have
each
student
to
draw
a
squiggle
on
a
piece
of
paper
and
then
swap
w ith
another
student
to
create
a
picture
from
it.
Google
Logos
Students
create
different
G oogle
theme
logos.
F or
students
stuck
on
a
theme,
have
some
pre-
written
in
a
container
that
they
can
pick
out
( e.g.
Christmas,
Olympics,
World
Environment
Day,
Australia
Day).
Googly
Eyes
D rawing
Prompt
Stick
googly
eyes
on
paper
&
hand
out
to
students.
S tudents
then
use
their
imaginations
and
draw
a
creature/dinosaur/fairy
tale
character
etc.
based
around
the
googly
eyes.
Zentangles
There
are
lots
of
zentangle
patterns
online
to
show
as
inspiration,
here
is
one:
http://artcuratorforkids.com/zentangles/ Go
through
a
few
examples
and
techniques
w ith
the
class
and
then
give
students
an
opportunity
to
create
their
own
zentangle
designs.
Thinking
S kills
teacher
draws
a
circle
on
board.
Everyone
copies
the
circle
and
then
each
student
m akes
the
circle
into
a
picture
( could
be
an
egg
yolk,
the
sun,
part
of
a
pair
of
sunglasses).
Compare
ideas.
Scribble
D rawing
Without
removing
their
pencil
from
the
page,
each
child
draws
random
w horls
and
loops
all
over
an
A4
plain
piece
of
paper.
G ather
them
in
and
redistribute
to
the
class,
or
exchange
them
within
a
pair
or
group.
The
idea
is
to
spot
a
recognisable
item
( animal,
object,
letters
etc.)
within
the
scribble
and
to
colour
it
in
so
that
it
stands
out
from
the
rest.
If
there
is
nothing
recognisable,
it
can
be
coloured
in
as
a
m osaic
( http://reliefteachingideas.com/rainbow-
squiggle-line-drawing/ ).
This
exercise
is
about
pattern
recognition,
creativity
( e.g.
if
child
cannot
find
something
they
m ay
like
to
colour
in
several
adjoining
sections
and
add
eyes
etc.
to
make
a
m onster),
fine
m otor
skills
( colouring),
and
'finding
order
w ithin
chaos'.
Display
the
results.
reliefteachingideas.com 2015
34
Art
Adjective
Portraits
Teacher
w rites
different
adjectives
on
cards
(e.g.
beautiful,
scarred,
hairy).
S tudents
choose
at
random
one
card
each.
S tudents
draw
a
portrait/face
using
their
card
as
inspiration.
F irst
the
students
draw
w ith
lead
pencil
on
A4
paper,
then
once
approved
by
the
teacher,
they
publish
their
art
on
A3
paper
and
can
have
the
choice
to
colour
it
in.
Once
students
have
finished,
they
can
display
their
art
w ork
in
the
room,
m aking
sure
they
w rite
their
name,
date,
and
chosen
adjective
at
the
back
of
their
artwork.
Shapes
and
Colours
Students
trace
around
a
range
of
small
items
found
in
a
classroom
( e.g.
pencils,
scissors,
ruler,
glue
stick,
protractor,
highlighter).
As
they
draw,
they
build
up
a
m ontage
of
shapes
using
a
range
of
colours.
Encourage
students
to
overlap
traced
outlines
carefully
so
that
the
shape
is
still
recognizable.
S tudents
share
their
m ontages
w ith
the
class to
see
if
the
other
students
can
guess
w hat
items
they
traced.
Group
D rawing
Students
sit
in
groups
of
4.
They
are
all
given
a
strip
of
paper
that
they
fold
in
quarters
( length
wise).
S tudents
are
given
one
m inute
each
to
draw
a
certain
part
of
an
aliens
body
( you
could
change
this
to
anything
you
w ant).
S tart
w ith
the
head,
then
torso,
legs
and
feet.
It
is
important
that
the
students
can't
see
w hat
the
previous
student
has
done.
Once
the
student
has
completed
their
part
they
fold
it
leaving
two
small
lines
so
the
next
student
knows
w here
to
join
their
drawing
to.
Once
every
student
has
had
a
turn
they
open
up
the
paper
to
reveal
the
completed
picture.
Students
could
then
do
a
creative
w riting
task
on
their
alien.
Alien
Name
Have
the
students
fold
a
piece
of
paper
in
half.
On
the
line
in
the
m iddle,
w rite
their
name
in
medium
to
large
sized
w riting.
S tudents
then
cut
around
their
name.
When
they
open
the
paper
and
they
should
be
left
w ith
a
cut
out
in
the
shape
of
their
name.
G lue
this
cut
out
on
a
different
coloured
paper
that
contrasts
against
the
w hite.
Allow
the
students
to
add
their
own
arty
touches
to
or
around
the
shape,
transforming
it
into
an
alien. http://erin-
ams.blogspot.com.au/2007/10/first-grade-7-art-lesson.html
Students
can
then
w rite
a
paragraph
about
their
character
as
if
it
w ere
an
alien
arriving
here
on
earth
for
the
first
time.
G ive
it
a
name,
origin,
and
reason
for
being
here.
Creativity
Task
Students
fold
a
blank
A4
sheet
of
paper
into
thirds
and
then
in
half
to
create
six
segments.
They
can
either
w rite
the
numbers
from
1
to
6
in
the
centre
of
each
space,
or
draw
a
different
shape
in
each
(e.g.
S quare,
circle,
triangle,
diamond,
parallelogram,
five-pointed
star).
S tudents
then
use
their
imagination
to
turn/incorporate
the
numbers
or
shapes
into
creative
pictures.
reliefteachingideas.com 2015
35
reliefteachingideas.com 2015
36
reliefteachingideas.com 2015
37
reliefteachingideas.com 2015
38
reliefteachingideas.com 2015
39
take
notes
and
then
have
a
discussion
on
new
things
learnt
at
the
end.
This
w orks
w ell
for
short
units
of
w ork,
w ith
m ultiple
things
to
research.
Give
One
Get
One
An
interactive
activity
to
progress
and
consolidate
any
topic
of
learning.
S tudents
rule
up
a
T
chart,
labelling
one
side
'give
one'
and
the
other
side
'get
one'.
In
the
give
one
column
students
write
as
m uch
as
they
remember
about
a topic.
Then
the
students
m ingle
around
the
classroom,
sharing
ideas.
If
another
student
shares
an
idea/piece
of
information
that
has
not
been
w ritten
down,
the
student
w rites
that
idea
in
the
'get
one'
column.
This
continues
until
they
finish
sharing
ideas,
then
they
go
to
find
another
partner
to
repeat
this
process.
Consolidate
at
the
end; What
did
you
already
have
in
your
give
one
column?
If
you
don't
have
these
points
w ritten
down,
w rite
it
now
in
the
get
one
column.
Checking
In
with
Students
This
is
a
good
w ay
to
check
w ith
students
if
they
understood
w hat
w as
taught
or
how
they
are
feeling.
Thumbs
up
m eans
that
they
agree,
understood
or
are
happy.
Thumbs
down
m eans
that
they
disagree,
do
not
understand
or
are
unhappy.
Wibbly wobbly/hands
flat
m eans
that
they
are
unsure.
reliefteachingideas.com 2015
40
Indoor Games
Mr
Squiggle
Divide
the
w hiteboard
into
three
sections.
One
student
is
picked
to
be
Mr
S quiggle'
and
then
draws
the
exact
same
squiggle
in
the
exact
same
position
in
all
3
sections
of
the
board.
E.g.
one
shape,
a
line
( can
be
w avy,
straightetc)
and
a
dot.
Mr
S quiggle
then
goes
outside.
The
teacher
picks
three
other
students
to
draw
something
from
the
3
squiggles.
When
they
finish
their
drawings,
Mr
S quiggle
then
comes
back
in
and
picks
their
favourite
drawing.
The
student
who
drew
it
then
becomes
the
new
Mr
S quiggle.
The
Name
G ame
In
a
circle
the
teacher
starts
w ith
a
w ord,
e.g.
an
animal
or
country.
The
student
next
in
the
circle
has
to
say
a
w ord
starting
w ith
the
last
letter
of
m y
w ord,
m atching
the
same
category.
England
Denmark
Kenya
Armenia
etc
S ee
how
m any
w ords
they
can
come
up
w ith
before
getting
stuck!
S tudents
can
phone
a
friend
if
needed.
Peril
Peg
You
w ill
need
a
bag
w ith
1
pink
peg
( the
plus
peg),
2
w hite
pegs
( the
peril
pegs),
5
green
pegs
and
5
blue
pegs.
There
are
two
teams
- the
blue
team
and
the
green
team.
To
play
the
game,
each
team
needs
to
answer
a
question
correctly.
When
they
do
they
draw
as
many
pegs
as
they
like
out
of
the
bag.
They
m ay
stop
at
any
time.
Scoring: The
green
team
scores
1
point
for
every
green
peg
they
draw
out.
The
blue
team
scores
1
point
for
every
blue
peg
they
draw
out.
If
they
draw
out
the
other
teams
coloured
peg
they
don't
get
any
points
or
lose
any
points.
If
they
draw
out
a
pink
( plus
peg)
they
get
5
points.
If
they
draw
out
a
w hite
( peril)
peg
they
lose
all
the
points
accumulated
for
that
round
and
their
turn
is
over.
Maximum
points
for
each
round
is
10.
I
Went
to
the
Market
Students
sit
in
circle.
The
first
student
starts
by
saying
I
w ent
to
the
m arket
and
a
bought
an
(something
beginning
w ith
the
letter
a),
the
next
student
then
says
I
w ent
to
the
m arket
and
I
bought
( whatever
the
first
person
said
&
then
something
starting
w ith
the
letter
b).
Continue
around
the
circle,
each
time
adding
another
item
following
the
letters
of
the
alphabet.
For
younger
students
they
can
just
say
w hat
they
bought,
instead
of
reciting
all
of
the
previous
items
said
by
other
students.
The
Um
Game
http://reliefteachingideas.com/the-ummm-game/
Students
have
60
seconds
to
talk
about
a
topic
of
their
choice
w ithout
saying
um,
like
or
pausing.
OR
you
can
time
students
to
see
how
long
they
can
talk
about
a
topic
before
saying
ummm.
Who
can
go
the
longest
before
saying
it?
Pictionary
on
the
Whiteboard
The
students
can
either
draw
something
of
their
own
choice
( they
need
to
tell
the
teacher
w hat
it
is
before
drawing)
or
choose
from
a
set
of
cards
that
the
teacher
prepared
earlier.
The
rest
of
the
students
have
to
guess
w hat
it
is.
Hands
need
to
be
up
to
guess
and
the
drawer
can
choose
who
to
ask.
If
a
student
guesses
correctly
they
become
the
new
drawer.
reliefteachingideas.com 2015
41
Indoor Games
Seated
Volleyball
Simial rules
to
normal
volleyball
except
that
students
are
sitting
on
the
floor
and
you
use
a
soft
indoor
ball.
Use
chairs
as
a
net
and
the
ball
has
to
be
thrown
over
the
net
and
caught.
If
you
have
access
to
large
screens
or
drama
blocks,
you
can
also
play
B lind
Volleyball.
S tudents
sit
either
side
of
a
barrier
and
pass
the
ball
back
and
forth
over
the
barrier.
S tudents
need
to
be
alert
because
they
never
know
w here
the
ball
is
going
to
appear
from!
How
Would
You
Sell
Students
are
given
a
random
picture,
could
be
anything
at
all,
the
stranger
the
better,
and
are
given
one
m inute
to
'sell
it'
to
the
class.
This
is
great
for
reinforcing
persuasive
language,
speaking
w ith
appropriate
volume,
tone
and
pace
and
it
is
entertaining
to
w atch.
Price
is
Right!
Choose
three
students
to
stand
up
the
front.
The
teacher
chooses
a
number
and
gives
the
three
students
a
range
to
guess
between.
The
teacher
shows
the
rest
of
the
class
the
number.
The
three
students
take
turns
trying
to
guess
the
correct
number.
The
class
can
call
out higher
or
lower
to
help
the
three
students
guess.
Heads
D own
Thumbs
Up
Five
students
stand
up
the
front.
Teacher
calls
out
Heads
down,
thumbs
up.
The
rest
of
the
class
puts
their
heads
down
on
their
desk
&
have
their
thumbs
up.
The
five
students
w alk
around
the
room
and
choose
someone
by
tapping
their
thumb.
If
their
thumb
is
tapped
they
need
to
put
their
thumbs
down
so
that
they
arent
chosen
again.
Once
all
five
people
have
chosen
someone,
&
have
returned
to
the
front
of
the
room,
the
teachers
calls
out
Heads
up,
stand
up
if
you
got
picked.
The
people
w ho
got
picked
each
take
a
turn
trying
to
guess
w ho
chose
them.
If
they
guess
correctly
they
get
to
go
up
to
the
front
&
the
person
w ho
chose
them
sits
down.
If
they
dont
then
the
person
w ho
chose
them
gets
to
stay
up
the
front
to
play
the
next
round.
Celebrity
H eads
Have
three
students
sit
in
front
of
the
w hiteboard,
facing
the
class.
Write
a
person,
place
or
thing
above
their
heads.
They
need
to
take
turns
asking
yes/no
questions
about
w ho
or
w hat
they
are,
trying
to
be
the
first
to
guess
w ho
they
are.
Beat
the
Bus
D river
Have
the
class
line
up
in
two
lines.
Either
hold
up
flash
cards
or
call
out
questions.
The
person
who
gets
it
right
goes
to
the
back
of
their
line.
When
the
original
starting
person
gets
back
to
the
start
( the
bus
driver)
that
team
w ins.
Category
Tennis
This
game
can
be
played
either
single
or
as
doubles.
Choose
a
category
relevant
to
the
year
level,
e.g.
Countries
in
Africa.
S tudents
bounce
back
to
and
fro
w ith
names.
If
they
say
a
name
already
said,
they
are
out,
next
player
in.
They
have
40
seconds
to
call
out
an
answer.
If
they
don't
answer
they
are
out.
reliefteachingideas.com 2015
42
Indoor Games
Indoor
Basketball
Two
students
sit
on
a
chair,
on
opposite
sides
of
the
room,
and
put
their
arms
out
like
a
hoop.
The
other
students
have
to
tap
a balloon
around
w ithout
letting
it
hit
the
floor.
The
have
to
try
and
get
the
balloon
in
the
hoop.
Once
a
goal
is
scored
the
person
as
the
hoop
swaps
w ith
the
shooter.
F irst
team
to
10
w ins.
Alphabet
Brainstorm
Have
the
class
stand
in
a
circle
and
choose
a
letter
of
the
alphabet.
G o
around
the
circle
thinking
of
w ords
that
start
w ith
that
letter.
Challenge
the
class
to
see
how
m any
times
around
the
circle
they
can
go.
Name
Line
Up
Using
their
first
names,
and
w ithout
speaking,
students
get
themselves
into
alphabetical
order
as
quick
as
they
can.
When
complete,
one
at
a
time,
the
students
say
their
name
to
double
check
the
order.
You
can
also
change
this
to
their
surnames,
their
birthdays
or
their
height.
Dictionary
Swat
Write
about
15
spelling
w ords
on
the
board,
S plit
the
class
into
two
teams
&
line
up
in
front
of
the
board.
The
teacher
reads
out
the
dictionary
m eanings
of
the
w ords.
The
first
person
to
swat
the
correct
w ord
w ins
a
point.
The
team
w ith
the
highest
amount
of
points
w ins.
Pac
Man
Students
spread
out
around
the
room.
The
teacher
calls
out
questions
one
at
a
time.
These
can
be
on
any
topic.
F irst
student
w ith
their
hand
up
&
answers
correctly,
takes
a
step
and
if
they
are
near
anyone
can
tap
them
out.
Once
tapped,
that
student
is
out
&
sits
down.
Last
student
standing
is
the
w inner.
A
Night
at
the
Museum
Choose
a
student
to
be
the
Night
G uard.
The
Night
G uard
goes
out
of
the
room.
A
theme
is
chosen
e.g.
sports,
m usicians.
The
students
become
the
exhibits
&
pose
in
the
theme.
Count
down
from
10
and
on
zero
the
Night
G uard
comes
in
and
tries
to
spot
people
m oving.
Anyone
caught
by
the
Night
G uard
is
out
and
sits
down
w here
they
are.
S tudents
m ay
choose
to
m ove,
with
obviously
the
best
time
being
w hen
the
Night
G uards
back
is
turned.
The
Beans
G ame
Students
w ander
around
in
an
area
and
the
teacher
calls
out
different
types
of
beans
( jumping
beans,
climber
beans,
frozen
beans,
baked
beans,
etc.).
S tudents
have
m ovements
they
need
to
do,
related
to
each
one.
E.g.
Jump
for
jumping
beans,
Climb
on
the
spot
for
climbing
beans,
lay
down
&
stay
super
still
for
frozen
beans.
The
Never
Ending
Sentence
The
students
sit
in
a
circle
and
each
student
says
one
w ord
as
you
go
around
the
circle.
The
sentence
isn't
allowed
to
end
so
the
students
have
to
use
their
connectives
( like,
and,
but,
etc.)
to
keep
the
sentence
going.
reliefteachingideas.com 2015
43
Indoor Games
Scattergories
The
teacher
w rites
5
different
categories
on
the
board,
e.g.
place,
food,
boy's
name,
girl's
name
and
song
title.
They
then
choose
a
letter.
At
their
desks,
students
race
to
w rite
down
something
in
each
category,
starting
w ith
that
letter.
The
first
person
to
finish
yells
out
stop.
Alternatively,
the
teacher
can
set
a
time
( 1-2
m inutes)
and
then
call
out
stop
w hen
the
time
is
up.
The
students
read
out
their
answers,
if
they
have
the
same
as
someone
else
they
don't
get
a
point
but
if
they
have
a
different
answer
they
get
1
point.
F irst
to
a
set
number
of
points
w ins.
21
Students
in
a
circle.
1st
child
says,
1,
or
1,2,
or
1,
2,
3.
Next
child
counts
from
w here
the
previous
student
finished.
The
student
w ho
says
21
sits
down.
Keep
going
until
the
last
student
is
standing.
Nines
Standing
in
a
circle
one
child
says
either
one,
two
or
three
numbers
at
a
time
starting
from
1,
then
the
student
next
to
them
continues
this
pattern.
The
student
w ho
says
'nine'
sits
down.
E.g.
S tudent
1:
1,2,
3
Student
2:
4,
5
Student
3:
6,
7
Student
4:
8
Student
5:
9
( sits
down)
and
process
begins
again
from
1.
Action
D ice
Make
two
dice;
one
w ith
numbers
( you
can
chose
random
numbers
up
to
about
20),
and
one
with
actions
like
running
on
the
spot,
sit
ups,
star
jumps
etc.
S tudents
take
turns
to
roll
both
dice
and
follow
the
instructions
e.g.
12
star
jumps,
then
pass
it
on.
They
can
either
just
do
the
action
themselves
or
call
it
out
for
the
w hole
class
to
do.
Laser
Eyes
All
kids
sit
in
a
circle.
One
person
is
elected
as
the
detective
&
has
to
leave
the
room
w hile
the
'laser eyes'
person
is
elected.
The
detective
comes
back
&
stands
in
the
m iddle
of
the
circle.
The
Laser
eye
student
aims
to
m ake
eye
contact
w ith
the
other
students
in
the
circle,
w inking
or
blinking
at
them.
If
eye
contact
is
m ade
the
person
w ho
w as
'laser
eyed'
goes
to
sleep.
The
detective
has
3
guesses
to
figure
out
w ho
the
'laser
eye'
is.
Laser
Eyes
aim
is
to
put
as
m any
students
into
a
deep
sleep
before
the
detective
figures
out
w ho
they
are.
Frog
&
F lies
Similar
to
Laser
Eyes
except
that
a
F rog
is
chosen
instead.
They
stick
their
tongue
out
at
class
members
to
eat
the
flies.
The
flies
fall
to
the
ground
w hen
they
m ake
eye
contact
w ith
the
frog
&
the
frog
sticks
their
tongue
out
at
them.
The
detective
has
three
guesses
to
w ork
out
who
the
frog
is.
reliefteachingideas.com 2015
44
Indoor Games
Missing
Student
Have
students
seated
at
their
desks.
Pick
one
student
to
leave
the
classroom
and
stand
outside.
Pick
another
student
to
stand
up
and
hide
( outside
or
in
a
joiner
room).
Tell
the
rest
of
the
class
to
stand
up
and
quickly
change
seats.
The
first
person
picked
comes
back
in
and
has
30
seconds
(can
change
time)
to
w ork
out
w hich
student
is
m issing.
If
they
pick
correctly,
send
them
back
out,
repeat,
and
decrease
the
time.
If
they
dont
pick
it,
the
person
w ho
w as
'hiding'
then
goes
out
and
the
game
is
repeated.
Cross
Over
Students
get
into
2
teams.
The
students
at
the
start
of
each
row
are
asked
a
question.
Whoever
answers
it
'wins'
and
crosses
over
to
the
other
side.
Whoever
doesn't,
goes
to
the
back
of
the
line.
The
first
team
to
completely
'cross
over'
w ins!
Prisoners
Have
the
class
stand
in
two
circles,
one
outside
of
the
other.
The
students
in
the
inner
circle
need
to
be
sitting
on
chairs.
They
are
the
prisoners.
There
should
be
one
empty
chair.
The
students
standing
behind
the
chairs
are
the
prison
guards.
The
ones
w ith
prisoners
are
happy
as
they
get
paid.
The
guard
w ith
the
empty
chair
is
unhappy.
They
w ill
try
to
steal
one
of
the
other
prisoners
by
saying
their
name.
The
prisoner
then
has
to
m ove
( in
any
w ay
they
w ant)
to
the
empty
chair.
If
their
current
guard
taps
them
on
the
shoulder
they
have
to
stay
w here
they
are
and
the
unhappy
guard
tries
someone
else.
If
successful
the
new
unhappy
guard
( the
one
w ith
the
empty
chair)
needs
to
call
out
someone
eles name.
The
Name
G ame
This
is
a
good
game
for
learning
names
at
the
start
of
the
day.
Everyone
stands
in
a
circle.
Each
student
thinks
of
a
w ord
that
describes
themselves
that
starts
with
the
same
letter
( or
sound)
as
their
name.
E.g.
Jen becomes
Jumping
Jen.
G o
around
the
circle
introducing
yourselves.
Everyone
says
hello
to
"name"
as
a
reply.
Once
everyone
has
a
name
chosen
you
then
pass
a
soft
ball
to
someone
else
in
the
circle
calling
out
their
alliterative
name
as
you
go.
As
the
students
get
comfortable
you
introduce
m ore
objects
for
the
students
to
pass
to
each
other.
Shrek
Says
This
is
like Simon
S ays
but
they
need
to
do
crazy
ogre
poses
and
sounds.
Adapt
the
game
and
the
speed
to
suit
the
students.
Try
and
trick
the
students
by
saying
one
thing
and
physically
doing
another.
Squishy
Worms
(Also
known
as
G randmas
Underpants,
B ananas
&
S ausages)
One
student
stands
at
the
front
of
the
class
w hile
the
other
students
ask
questions.
The
student
at
the
front
can
only
answer
w ith
the
w ords
squishy
w orms.
If
they
smile,
laugh
or
giggle
they
are
out
and
the
person
w ho
m ade
them
laugh
comes
up
the
front.
For
example
"What
did
you
have
for
breakfast
his
m orning?
Squishy
w orms.
reliefteachingideas.com 2015
45
Indoor Games
Zoom
This
game
is
similar
to
Uno
but
students
use
their
bodies
&
sounds
instead
of
cards.
Zoom
( send
to
next
player)
Screech
( reverse)
Boing
( like
a
skip,
but
to
anyone
else
in
the
circle)
You
can
add
any
call
and
response
to
this.
You
can
even
get
the
students
to
create
their
own
call
and
responses.
This
game
should
be
fast
and
silly
w ith
lots
of
laughter!
Four
Corners
The
teacher
numbers
each
corner
in
the
room
1-4.
One
person
is
the
caller
and
sits
at
the
front
of
the
room
facing
the
w all
w ith
their
eyes
closed.
The
teacher
counts
down
from
10.
In this
time
the
rest
of
the
class
needs
to
choose
a
corner
to
stand
in.
The
caller
then
calls
a
corner
number
either
1,2,3
or
4.
Any
student
standing
in
corner
1
are
now
out
and
sit
down.
The
teacher
then
calls
out
change
corners
and
begins
to
count
down
from
ten
again.
S tudents
again
choose
a
corner
of
the
room
and
the
caller
then
picks
a
corner
and
calls
it
out.
Anyone
in
that
corner
is
out.
The
w inner
is
the
last
person
standing
and
can
then
become
the
caller.
Spider
Web
Sharing
This
is
a
good
game
to
play
at
the
beginning
of
the
year,
w hen
getting
to
know
the
students.
Al
you
needs
is
a
ball
of
w ool.
You
need
to
hold
onto
the
string
of
w ool,
students
can
then
say
things
like
their
name,
favourite
colour,
favourite
food,
w hat
they
did
during
the
holidays,
etc.
Once
they
have
shared,
they
then
hold
onto
the
string
of
w ool
and
throw
the
ball
of
w ool
to
someone
across
from
them.
Continue
sharing
and
passing
around
the
w ool.
You
w ill
end
up
with
a
big
spider
w eb at
the
end.
As
an
added
challenge,
see
if
students
can
w ork
backwards,
sharing
something
else,
as
they
w ind
the
w ool
back
up
again!
Paper
Snowball
F ight
Students
w rite
on
a
small
piece
of
paper
something
about
themselves.
The
students
then
scrunch
the
paper
into
a
ball.
S eparate
the
students
onto
two
sides
of
the
classroom.
G ive
them
1
m inute
to
throw
the
paper.
Once
the
time
is
up,
students
find
a
paper
snowball
and,
one
at
a
time,
read
out
w hat
it
says.
Race
to
the
F ood
Group
Split
the
class
into
two
groups,
sitting
in
lines
opposite
one
another,
w ith
the
w hite
board
down
one
end.
On
the
w hiteboard
w rite
the
five
food
groups
in
bubbles.
The
team
has
one
student
from
each
team,
stand
down
the
other
end
( so
theres
a
run way).
The
teacher
calls
out
a
food
and
says
"go.
The
students
race
to
the
board,
pick
up
a
m arker
and
the
first
one
to
w rite
it
in
the
correct
food
group
bubble
w ins
a
point.
The
next
students
in
line,
m ove
to
the
starting
line,
to
w ait
for
the
teacher
to
call
out
the
next
food
item.
The
G round
is
Lava!
Students
get
into
small
groups.
Each
group
has
a
blown
up
balloon.
They
hit
it
back
and
forth
trying
not
to
let
it
touch
the
ground.
Once
it
hits
the
ground
they
need
to
sit
out.
Last
group
standing
w ins.
reliefteachingideas.com 2015
46
Indoor Games
Hero
This
is
similar
to
naughts
and
crosses
( tic
tac toe),
however
the
game
is
played
w ith
two
students
in
front
of
the
w hole
class.
They
stand
so
they
cannot
see
the
w hiteboard
or
smart
board
and
need
to
visualize
the
game
board
in
their
m ind.
A
third
student
is
designated
as
the
drawer.
The
two
students
take
in
turns
to
give
instructions
such
as
'naught
top
right'
or
'cross
bottom
m iddle'
and
the
drawer
adds
their
naught
or
cross
to
the
game
board.
F irst
student
w ith
3
in
a
row
w ins. If
a
student
gives
a
direction
for
a
square
that
is
taken,
they
m iss
their
turn.
If
it's
a
tie
both
players
shake
hands
and
two
new
players
are
chosen. If
a
player
w ins
they
become
the
class
'hero'
hence
the
name.
Silent
Race
Choose
a
theme,
e.g.
sight
w ords.
Write
5-10
of
these
on
separate
pieces
of
paper
and
stick
in
random
spots
around
the
room.
Call
out
one
of
the
w ords
and
students
have
to
w alk
to
the
one
you
have
said
and
point
to
it.
Last
one
there
sits
down
and
you
continue until
you
have
a
winner.
S tudents
w ho
are
'out'
become
judges
and
help
w ork
out
w ho
w as
last.
S tudents
become
disqualified
if
they
m ake
noise,
push
or
run.
This
can
be
adapted
to
anything:
shapes,
colours,
single
sounds,
w ords,
m ath
concepts,
etc.
I'm
G oing
on
a
Trip
to
the
Moon
http://reliefteachingideas.com/im-going-into-space/
Start
by
saying
'I'm
going
on
a
trip
to
the
m oon
and
I'm
taking
ice-cream,
ants
and
an
octopus.
What
else
can
I
take
w ith
m e?
The
students
need
to
guess
w hat
the
rule
is
so
they
know
w hat
they
can
take
to
be
allowed
on
the
trip.
The
w inner
is
the
student
w ho
guesses
the
rule
( in
this
case
only
things
beginning
w ith
a
vowel
sound).
I'm
going
on
a
world
trip
Similar
to
the
game
above
but
m ore
difficult
for
older
grades.
Im
going
on
a
w orld
trip.
The
tour
starts
in
Chile
and
from
there
w e
go
to
F iji...
Who
w ants
to
come
w ith
m e?"
S tudents
need
to
w ork
out
the
"ticket
price"
for
joining
the
trip
by
offering
the
next
destination
(e.g.
I
w ould
welcome
the
person
on
board
w ho
says
Japan,
but
politely
decline
the
person
w ho
suggests
Singapore
- because
the
place
m ust
have
two
syllables
in
this
case).
S tudents
w ho
join
the
tour
may
do
so
accidentally
w ithout
w orking
out
w hy
their
answer
is
correct.
When
a
lot
of
the
class
is
on
the
tour,
and/or
w hen
the
frustration
levels
get
too
high,
get
a
student to
tell
the
others
what
the
price
of
travelling
w ith
us
w as
(i.e The
R ule).
R ule
suggestions:
Places
w ith
three
syllables;
places
w hose
first
letter
is
the
final
letter
of
the
previous
place
- eg.
Paris...Sydney...Yemen...Namibia...Auckland...;
places
that
start
w ith
each
consecutive
letter
of
the
alphabet;
places
that
start
w ith
the
same
letter
as
your
own
name.
20
Questions
Teacher
thinks
of
something
that
is
in
the
category
identified
( person,
place
or
thing)
then
students
ask
one
question
at
a
time
that
m ust
only
have
an
answer
of
yes
or
no.
S tudents
only
have
20
questions
to
identify
w hat
the
thing
is. Whoever
guesses
correctly
becomes
the
next
person
up
the
front,
chossing an
item
for
their
class
to
guess.
reliefteachingideas.com 2015
47
Indoor Games
Bang
Bang
Two
students
stand
back
to
back.
Teacher
asks
a
question
( times
tables,
addition
or
subtraction
sums,
general
knowledge,
etc.) First
student
to
turn
around
and
say
bang
gets
to
answer.
If
they
are
correct
they
stay
at
the
front
&
the
other
student
sits
down. Go
through
all
students
in
class.
My
Imaginary
Object
Each
student
thinks
of
an
object
that
they
pretend
to
hold.
The
teacher
asks
the
students
one
by
one
w hat
they
are
holding
and
m akes
note
of
each
object.
The
students
then
spend
3-5
m ins
swapping
these
imaginary
objects
between
each
other.
S top
the
game
and
ask
the
students
what
they
are
holding
now.
Tick
off
the
items
as
they
are
said.
If
they
tick
off
all
of
the
items
that
they
had
at
the
start
then
they
w in
but
if
any
are
doubled
up
or
m issing
they
lose.
This
is
a
great
game
for
speaking
and
listening.
Who
Stole
the
Cookie?
Students
sit
in
rows
of
3
or
4.
Each
row
has
a
number.
Teacher
says,
Who
stole
the
cookie
from
the
cookie
jar...
Was
it
row
3?!
Row
3
stand
up
and
say,
It
w asn't
us.
Teacher then
says,
Who
w as
it
then?
Row
3
choose
any
other
row
(e.g.
It
w as
row
1').
Row
1
stand
up
and
say,
It
w asn't
us.
Row
3 then
respons,
Who
w as
it
then?
This
continues
until
a
team
m ake
a
m istake
(e.g.
too
slow,
out
of
sync,
don't
say
the
same
thing,
stand
w hen
they're
not
supposed
to).
Teams
w ho
lose
go
to
the
back
of
the
line
and
everyone
else
shuffles
forward
and
w orks
out
what
their
new
row
is. Start
again.
The
aim
is
to
be
in
row
1
w hen
the
time
is
up.
The
traditional
circle
game
version:
http://reliefteachingideas.com/who-stole-the-cookie/
Detail
D etectives
Everyone
is
sitting
in
a
circle,
w ith
one
person
in
the
m iddle.
Everyone
has
a
good
look
at
w hat
the
m iddle
person
looks
like,
w hile
they
rotate
around
to
give
everyone
a
good
look.
They
then
go
outside
to
change
three
things
about
themselves,
such
as
tucking
in
their
shirt,
doing
up
a
button,
taking
off
their
jacket
etc.
They
can
be
as
subtle
or
obvious
as
they
like.
When
they
return
,students
need
to
pick
out
the
differences.
Once
they
have
w orked
out
the
three
difference,
a
new
student
is
chosen
to
be
in
the
m iddle.
Champion!
Students
sit
in
a
circle
and
two
stand
up
to
begin
the
game.
Teacher
asks
a
question
and
the
quickest
student
w ins.
The
next
student
( in
a
clockwise
direction)
stands
up
and
the
questioning
continues
until
everyone
has
had
a
turn.
Last
m an
standing
is
the
Champion.
Questions
can
be
related
to
any/all
KLAs.
reliefteachingideas.com 2015
48
Indoor Games
Round
Robin
Students
stand
in
two
lines.
The
teacher
asks
a
question,
e.g.
What
is
5x5?
or
What
is
an
antonym
for
up? The
two
students
at
the
front
of
the
line
answer
the
question.
The
student
who
answers
correctly
first
goes
to
the
back
of
the
line.
The
other
student
is
out.
If
both
students
say
the
right
answer
at
the
same
time
they
both
go
to
the
back
of
line.
The
game
continues
until
there
is
a
w inner.
Roll
Game
In
the
m orning,
w hen
you
call
the
roll,
ask
10
questions,
the
answers
to
w hich
are
all
students
in
the
class.
They
range
from
very easy
for
Preps
- this
girl's
name
is
a
flower
( Jasmine),
to
quite
cryptic
for
the
older
classes
- this
boy's
last
name
is
a
town
in
Queensland
( Mackay)
or
this
person's
last
name
has
a
m easurement
in
it
( Acreman).
This
is
also
a
great
w ay
to
help
you
remember
the
students
names
w hen
you
are
relief
teaching!
Rotten
Bananas
Also
known
as
Good
afternoon
Judge
http://reliefteachingideas.com/good-afternoon-judge/
One
person
stands
up
the
front
w ith
their
back
to
their
classmates
and
their
eyes
closed.
The
teacher
silently
picks
someone
to
call
out
'rotten
bananas'
in
a
funny
voice.
The
person
out
the
front
has
to
then
guess
w ho
said
'rotten
bananas'.
If
they
are
correct
at
guessing
they
spin
back
around
and
have
another
turn.
If
they
do
not
guess
w ho
said
it
they
have
to
swap
places
and
the
new
person
is
in.
Doggy
D oggy
Where
is
Your
Bone?
Students
sit
in
a
circle.
Choose
one
person
to
be
the
doggy
&
crouch
down
in
the
m iddle
of
the
circle
,
w ith
their
head
down
&
eyes
closed.
The
teacher
gives
one
student
the
bone
( can
be
whiteboard
m arker,
w hiteboard
eraser
or
anything
else
you
have
handy
to
use).
They
hide
it
behind
their
back.
All
of
the
class
put
their
hands
behind
their
back
so
its
not
obvious
w ho
is
hiding
the
bone.
The
class
then
sings
Doggy,
doggy
w hos
got
your
bone?
S omeone
stole
it
from
your
home.
Wake
up
doggy,
w ake
up
now!
Youve
got
to
find
your
bone
somehow.
The
student
in
the
m iddle
gets
up
&
then
has
three
guesses
to
try
to
w ork
out
w ho
has
their
bone.
Silent
Ball
There
are
m any
different
versions
of
this
game.
Here
are
a
few:
Circle
Silent
B all
- The
class
stands
in
a
circle.
Without
talking
the
ball
is
thrown
to
anyone
in
the
circle.
If
a
person
speaks
they
sit
down.
If
a
person
m isses
the
ball
they
sit
down.
Keeps
going
until
it
is
just
the teacher
and
a
student
left.
Last
person
standing
is
the
w inner.
Silent
B all
Challenge
- http://reliefteachingideas.com/silent-ball-challenge/
Buzz
Silent
B all
- Using
a
soft
ball
and
a
timer
( can
use
w atch
or
phone)
all
the
students
spread
around
the
room.
The
ball
is
thrown
underarm
to
each
student.
Play
is
similar
to
S ilent
B all
i.e.
drop
the
ball,
talk,
bad
throw
and
they
are
out
and
m ust
sit down.
The
B UZZ
happens
every
20
seconds.
Using
a
timer
the
teacher
calls
out
B UZZ
and
w hoever
has
the
ball
is
out.
Additional
rules
include
no
holding
of
the
ball,
no
purposely
avoiding
catching
the
ball.
Silent
Piggy Played
as
per
normal
but
w ith
a
dog
toy
pig
instead
( one
of
the
plastic
ones
that
honk
w hen
you
squeeze
them).
If
the
pig
m akes
a
sound
w hen
you
catch
him,
you
are
also
out.
reliefteachingideas.com 2015
49
Indoor Games
Body
to
Colour
Give
students
instructions
to
put
a
body
part
to
a
specific
colour
in
the
room.
It
can
be
any
object
in
the
room.
F or
example;
left
ear
to
something
blue,
nose
to
something
brown,
right
ankle
to
something
yellow,
knee
to
a
w all,
elbow
to
a
desk,
etc.
Action
Cup
Get
a
bunch
of
pop
sticks,
w rite
things
like
'kangaroo'
or
'koala,
and
then
put
them
in
a
cup.
Have
a
student
pick
one
pop
stick
and
the
class
have
to
imitate
the
animal
w ritten
on
the
pop
stick.
Then
get
another
student
to
pick
a
pop
stick.
You
can
also
divide
the
class
into
two,
and
get
them
to
play
charades.
F or
younger
children
w rite
the
action
w ith
the
animal
like
'jump
like
a
kangaroo'
or
'crawl
like
a
caterpillar'.
Sitting
Challenge
This
is
a
great
w hole
class
activity
for
bonding
as
a
group
and
listening
w ith
their
w hole
bodies.
Students
all
stand
in
front
of
their
chairs
and
sit
down
one
at
a
time
w ithout
talking.
If
m ore
than
one
student
sits
down
at
the
same
time,
the
w hole
class
has
to
stand
up
again.
You can
adapt
the
activity
by
having
students
say
numbers
starting
from
one,
or
letters
of
the
alphabet,
their
names
etc.
The
Alphabet
Game
Have
students
stand
in
a
circle,
give
them
a
letter
of
the
alphabet.
Then
count
backwards
from
5,
at
the
end
of
the
countdown
say
"Strike
a
pose!".
They
need
to
be
a
statue
of
something
starting
w ith
that
letter.
It
cannot
be
a
letter
( they
can't
m ake
a
letter
shape
w ith
their
body),
a
name
or
a
place
but
it
can
be
anything
else
they
can
imagine.
E.g.
F or
A
they
could
be
an
apple,
an
aardvark,
angry
or
an
athlete.
S tarting
at
a
random
place
around
the
circle,
ask
them
w hat
they
are
posing
as.
Any
students
that
are
the
same
are
out
&
need
to
sit
down.
reliefteachingideas.com 2015
50
Outdoor Games
Jurassic
Park
Equipment
( optional):
soft
ball
&
large
ball.
Explain
to
students
the
concept
of
the
m ovie
Jurassic
Park
if
they
aren't
familiar
w ith
it
( dinosaur
park,
fences
down,
dinosaurs
out
and
chasing
visitors).
In
a
class
of
30
choose
2
park
rangers,
and
3
dinosaurs:
a
R oll-a-saurus,
Throw-
a-saurus and
Tag-a-saurus (Have
3
Tag-a-sauruses if
you
w ish
to
be
equipment
free).
R oll-a-
saurus rolls
the
large
ball
along
the
ground
and
m ust
hit
people
below
the
knees;
Throw-a-
saurus throws
the
soft
ball
and
Tag-a-saurus tags
on
the
arm
between
the
shoulder
and
elbow.
Park
R angers
give
first
aid
to
injured
visitors
by
tagging
them.
Have
a
boundary
for
the
fence
of
the
park
eg.
netball
court.
Dinosaurs
chase
and
get
people
'out';
Park
R angers
'free'
visitors.
Dinosaurs
and
Park
R angers
can't
get
each
other.
This
can
go
on
for
as
long
or
short
as
you
like.
Stop
and
swap
Dinosaurs
and
Park
R angers
as
you
w ish.
Dinosaurs
can
also
be
actual
dinosaur
names
or
the
colours
of
the
ball
eg.
R ed-a-saurus.
The
Simpsons
All
students
line
up
against
the
line,
you
can
use
the
basketball
court.
Teacher
w alks
along
the
line
and
gives
each
student
a
character ;
Homer
Marge
B art
Lisa
Maggie.
Teacher
then
calls
out
one
of
these
characters .
Students
w ith
that
character
m ust
run
to
the
end
of
the
court
and
back .
Last
one
back
m oves
to
the
couch
( side
of
the
basketball
court).
Teacher
can
also
call
out
The
S impsons,
for
all
students
to
run.
Teacher
can
also
call
out
couch
for
those
w ho
have
been
side
lined.
Space
game
Students
are
given
a
planet
and
space
themselves
out
accordingly.
Any
students
that
are
not
a
planet
become
the
asteroid
belt.
S tudents
are
given
a
speed
- sprinting,
running,
jogging,
fast
walking,
slow
w alking,
etc.
according
to
the
planet
that
they
are.
The
teacher
stands
in
the
middle
as
the
S un/Star
( this
also
m akes
supervising
easier).
After
'orbiting'
for
5-10
m inutes
discuss
how
often
students
lined
up.
R elate
this
to
the
fact
that
planets
don't
often
line
up,
discuss
the
reasons
for
this
- speed
and
distance
to
travel.
You
can
choose
a
few
students
w atching
for
the
planets
to
align.
Pacman
Assemble
on
netball
court
( or
similar).
Choose
two
'pacmen'
and
get
them
to
stand
on
one
end
of
the
court.
All
the
others
line
up
on
the
other
end,
they
are
the
'food'.
The
food
can
only
run
along
one
colour
of
line,
w hile
the
pacmen can
run
along
all
lines
to
tap
the
others.
Once
tapped
they
just
sit
on
the
line
and
they
become
a
road
block
and
only
pacmen can
pass
a
road
block.
Last
m an
standing
w ins.
You
can
appoint
a
'saver'
too.
They
can
tap
road
blocks
to
get
them
back
in
the
game.
reliefteachingideas.com 2015
51
Outdoor Games
Obstacle
Course
Create
an
obstacle
course
w ith
the
school
environment.
Use
things
like
the
playground,
trees,
basketball
lines,
etc.
for
students
to
run,
jump,
w eave,
climb
&
hop
around.
Hopscotch
Write
w ords,
sums,
letters
or
numbers
in
a
hopscotch
'pitch'.
Children
say
w hat
is
in
the
squares
as
they
hop
through.
This
End
to
That
Students
stand
in
the
m iddle
of
a
space
( oval,
basketball
court,
classroom)
and
the
teacher
calls
out
a
statement
such
as
"Go
to
this
end
if
you
like
Vegemite
or
go
that
end
if
you
like
jam."
Great
get
to
know
you
game
that
gets
them
m oving!
Fruit
Salad
Students
line
up
in
a
single
line
and
are
given
a
fruit;
apple,
banana,
pear
or
m ango.
The
teacher
calls
out
a
fruit,
e.g.
"apple.
The
students
w ho
are
apples
m ust
then
run
to
the
other
end
of
the
play area.
The
last
2
there
m ove
to
the
side.
Keep
going,
selecting
different
fruits.
When
the
teacher
yells
fruit
salad,
all
students
run
across
and
those
on
the
side
have
an
opportunity
to
re-join
the
line.
Cone
Ball
Equipment:
basketball
court
or
COLA,
6
cones
and
two
balls.
Aim:
to
knock
down
the
opposing
team's
three
cones
to
w in.
How
to
play:
Arrange
students
in
two
teams,
one
team
in
each
half
of
the
basketball
court.
Place
three
cones
in
each
half.
S tudents
roll
the
ball
to
try
to
knock
down
the
cones
but
they
must
stay
in
their
own
half.
If
students
get
hit
by
a
passing
ball
( from
the
knee
down),
they
are
out
and
run
to
the
back
of
the
opposing
teams
half
and
try
to
roll
the
ball
to
hit
the
cones
from
the
other
side.
First
team
to
knock
all
three
opposing
teams
cones
down
w ins!
It
can
also
be
played
as
S ILENT
Cone
B all,
w here
if
students
speak
they
are
also
out
and
have
to
attack
the
opposing
team
from
the
back.
Graphing
Laps
Students
run
laps
around
an
area
( either
an
oval
or
a
basketball
court)
and
for
each
lap
they
do
they
get
a
m arker,
a
unifix cube,
a
popstock or
something
that
they
can
hold
onto
as
they
run.
Their
goal
is
to
get
as
m any
laps
in
during
a
5-10
m inute
period.
They
can
w alk/jog/run
at
their
own
pace.
When
they
return
to
the
classroom
they
can
compile
their
results
and
students
m ake
their
own
graphs
based
on
how
m any
people
ran
each
number
of
laps.
i.e.
How
m any
completed
3
laps?
How
m any
completed
5?
Etc.
reliefteachingideas.com 2015
52
Outdoor Games
Rock,
Bridge,
Tree
Divide
the
students
into
teams
w ith
at
least
5
people.
The
first
person
runs
to
the
1st
third
on
a
basketball
court
then
lines
down
to
be
a
rock.
The
next
person
runs
jumps
over
the
rock
then
keeps
running
until
the
half
w ay
line
to
form
a
bridge.
The
next
person
runs,
jumps
over
the
rock
and
forms
the
other
half
of
the
bridge.
The
4th
team
m ember
runs,
jumps
over
the
rock,
runs
under
the
bridge
the
on
the
last
line
stands
tall
as
a
tree.
The
5th
and
other
team
m embers
run,
jump
over
the
rock,
under
a
bridge
then
around
the
tree,
back
under
the
bridge
over
the
rock
and
sit
down
in
a
neat
line.
Once
all
m embers
have
run
through
the
obstacles
course
the
tree
then
the
bridge
then
the
rock
run
back.
F irst
team
w ith
everyone
back
seated
w ins.
Golden
Child
It
requires
a
w histle,
ball,
hoop
and
quad.
S tudents
are
divided
into
two
groups.
The
first
are
the
shooters
the
second
are
the
runners.
The
shooters
take
shots
from
the
free
throw
line
w hile
the
runners
take
turns
to
run around
the
outside
of
the
quad.
When
a
shot
gets
in
the
w histle
is
blown
and
the
runner
stops,
squats
just
off
the
quad
line
w ith
enough
room
for
the
next
runner
to
pass
by.
The
last
runner
is
the
golden
child
and
releases
any
students
stuck
if
they
all
m ake
it
home
they
w in
that
round.
The
teams
swap
runners
become
shooters
and
shooters
are
the
runners.
Golden
Child
K ickball
Split
class
in
half,
count
off
students
on
one
side,
do
the
same
for
the
other
team.
There
should
be
two
number
1's,
2's
etc.
The
students
need
to
line
up
in
numerical
order
for
kicking
the
ball.
The
corresponding
number
on
the
catching
side
get
ready
to
shoot
the
ball
through
the
hoop,
once
it
has
been
kicked.
Play
on
a
netball
court
or
basketball
court
so
the
kicking
side
can
run
around
the
boundaries
after
theyve
kicked
the
ball.
The
last
person
on
the
kicking
team
is
the
golden
child
w ho
can
free
anyone
w ho
had
to
sit
down
as
they
ran
around
the
court.
Ship,
Shark,
Shore
Needs
no
equipment,
just
space.
Can
be
played
on
a
basketball
court
as
lines
are
already
on
the
ground.
Kids
line
up
on
one
line
in
the
m iddle,
this
is
the
S hip.
A
line
to
the
left
is
S hark,
and
to
the
right
is
S hore.
The
teacher
calls
out
commands
and
they
run
to
the
area.
Last
one
to
arrive
is
out.
If
you
call
out
one
of
the
w ords
and
they
are
already
on
it,
the
people
that
m ove
off
are
out.
You
can
add
m ore
instructions
to
m ake
it
trickier.
E.g.
Hit
the
Deck,
and
they
drop
to
the
ground,
last
to
drop
is
out.
Observation
A
tag
game
w here
everybody
is
it!
When
you
get
tagged
you
have
to
squat
down
and
keep
an
eye
on
the
person
w ho
tagged
you.
When
that
person
gets
tagged,
you
can
get
back
up
and
keep
playing.
Any
disputes
( who
tipped
w ho
first)
are
resolved
by
R ock,
Paper,
S cissors.
reliefteachingideas.com 2015
53
Outdoor Games
What's
the
Time
Mr
Wolf?
One
child
is
chosen
to
be
Mr Wolf,
w ho
then
stands
at
one
end
of
the
playing
area.The other
players
stand
in
a
line
at
the
other
end.
Mr Wolf
turns
their
back
to
commence
play.
The
players
call
out,
"What's
the
time
Mr Wolf?"
and
Mr Wolf
turns
and
answers
w ith
a
time
(i.e.
3
o'clock).
He
then
turns
his
back
again
w hile
the
children
advance
that
m any
steps.
They
again
chant
"What's
the
time
Mr Wolf?"
To
w hich
Mr Wolf
w ill
continue
to
respond
until
the
players
come
very
close.
Once
the
line
of
players
is
close
to
Mr Wolf,
he
can
respond
to
the
chant
w ith
"It's
dinner
time!"
at
w hich
point,
he
w ill
chase
the
players
back
to
the
starting
line
with
the
aim
to
catch
one
of
the
them,
w ho
w ill
then
become
Mr Wolf
for
the
next
round
of
the
game.
Rain
droppers
and
Catchers
Put
10
cones
right
w ay
up
( droppers),
and
10
cones
upside
down
( catchers).
Divide
the
class
into
two
teams
( 1
dropper
team,
1
catcher
team).
The
objective
of
the
game
is
to
flip
or
turn
as
many
cones
as
possible
before
time
is
up
&
the
w histle
is
blown.
The
dropper
team
tries
to
get
as
m any
cones
the
right
w ay
up,
the
catcher
team
tries
to
get
as
m any
cones
upside
down.
Team
Alphabet
Set
a
boundary,
e.g.
the
basketball
court. Allocate
a
m ovement
for
the
students
to
do
inside
the
boundary,
e.g.
skip,
grapevine,
act
like
a
chicken
etc.
Once
the
w histle
is
blown
call
out
a
letter
of
the
alphabet
and
students
( a
m in
of
1,
a
m ax
of
4)
are
to
m ake
that
letter
w ith
their
bodies.
Flush
the
toilet
Played
like
S tuck
in
the
Mud
except
students
w ho
are
tipped
go
down
on
one
knee
&
raise
a
hand
in
the
air
( they
become
a
toilet).
'Toilets'
can
be
freed
by
someone
sitting
on
their
bent
knee
&
pulling
down
the
raised
arm
( flushing
the
toilet).
reliefteachingideas.com 2015
54
Brain Breaks
One
Minute
To
calm
the
students
down,
ask
them
to
put
their
heads
on
the
desk
and
stay
quiet.
Ask
them
to
raise
their
heads
w hen
they
think
a
m inute
has
passed
( teacher
holds
the
timer).
This
is
a
great
way
for
students
to
calm
down,
practice
their
estimation
skills
and
focus
on
one
thing.
Musical
Clumps
Students
m ove
around
until
the
m usic
stops.
Once
it
stops
the
teacher
yells
a
number
and
students
collect
into
that
number.
Teacher
then
announces
w hat
body
parts
can
be
on
the
floor
e.g one
knee,
three
feet
one
head
and
a
hand.
The
groups
has
to
find
a
w ay
to
only
have
those
body
parts
on
the
ground
between
them.
Brain
Teasers
For
the
older
grades,
w rite
a
brain
teaser
on
the
board.
You
can
find
brain
teasers
online
or
in
magazines.
B etween
lessons,
they
have
two
m inutes
to
collaborate
w ith
their
table
and
have
one
chance
to
answer.
They
can
w in
free
time
for
the
end
of
the
day.
Robots
and
Jellyfish
This
is
a
good
w ay
for
students
to
become
aware
of
how
their
m uscles
can
tense
and
relax,
and
the
difference
that
the
two
m ake
to
their
bodies.
When
the
teacher
calls
out
robots
the
students
m ust
tense
up
and
get
very
stiff.
When
the
teacher
calls
out
jellyfish
the
students
flop
and
get
relaxed.
The
teacher
alternates
calling
them
out
until
someone
m akes
a
m istake!
Roll
a
Break
Brain
breaks,
all
you
need
is
a
dice
and
a
printed
sheet
like
the
one
pictures
or
have
it
on
the
IWB.
When
the
class
is
getting
restless
or
as
a
transition
to
the
next
activity,
you
roll
the
die
three
times
and
complete
the
activities
stated
in
sequence.
Mindfulness
Session
This
can
be
done
on
floor
or
at
desks.
S tudents
close
their
eyes
and
relax
their
body
as
you
talk
through
a
m editation
session,
e.g.
the
beach
is
always
a
lovely
place
to
be...
Cosmic
Yoga
Use
Cosmic
Yoga
as
a
w ay
of
centring
&
refocusing
students
and
calming
them
down
after
lunch.
https://www.youtube.com/user/CosmicKidsYoga
GoNoodle
Set
up
a
free
account
to
access
hundreds
of
brain
break
clips.
https://www.gonoodle.com/
reliefteachingideas.com 2015
55
Miscellaneous
Mini
Quiz
This
activity
applies
to
year
2
and
up.
As
a
reflective
part
of
a
lesson,
conduct
a
m ini
quiz
to
see
how
m uch
the
students
remember.
B efore
the
quiz
begins,
give
them
the
time
to
sit
in
a
circle
and
come
up
w ith
their
own
personal
buzzer
sound
that
they
can
m ake
w ith
their
m ouths,
voice
or
hands.
It
m ust
be
unique
for
every
student.
When
the
quiz
questions
are
asked
the
first
person
to
use
their
unique
buzzer
and
respond
to
the
question
correctly
w ins.
The
kids
are
really
engaged
and
think
hard
because
they
w ant
to
m ake
their
funny
noise.
The
w inners
receive
points
and
w hoever
has
the
m ost
points
at
the
end
of
the
day
w ins
a
prize.
What
is
Your
Code?
Create
your
own
QR
codes
using
the
QR
code
m aker
app.
Colour
code
them
and
put
them
in
a
jar.
If
you
have
your
own
class
come
up
w ith
a
list
of
prize
ideas
they
w ould
like
and
if
you
are
casual
think
of
some
that
w ould
suit
all
grades
and
these
prizes
w ill
link
to
the
QR
code
you
design.
When
a
student
does
w ell
during
the
day
they
can
choose
a
QR
code
and
read
it
w ith
the
scanner
either
on
a
school
iPad
or
the
teachers
phone.
Gimme 5!
This
is
a
speed
thinking
activity
that
is
good
for
revision,
general
knowledge
quizzes.
Call
out
a
random
theme
and
children
can
w rite,
call
out,
raise
hands
to
offer
their
responses.
E.g.
G imme
5...
S hades
of
blue,
...
Capital
cities
in
Europe...
Animals
or birds
starting
w ith
the
letter
G ...
Emotions...
Planets...
R ivers...
You
can
extend
this
exercise
by
recording
a
range
of
responses
on
the
board,
then
getting
groups
to
create
a
short
story
that
incorporates
at
least
5
of
them.
An
extra
challenge
is
to
set
the
exact
length
of
the
story
(e.g.
83
w ords)
to
encourage
editing.
Draw
Personal
Profile
Have
students
either
draw
a
picture
of
a
persons
body
from
the
shoulders
up.
Take
5
m inutes
at the
beginning
of
each
lesson,
or
at
the
beginning
of
the
day,
to
add
something
to
the
picture.
First
lesson
can
be
w rite
your
name,
then
colour
in
your
t-shirt
w ith
your
favourite
colour,
next
add
a
funky
hair
do,
draw
a
speech
bubble
and
add
in
your
favourite
things
w hether
they
are
school
subjects
or
objects
at
home,
outside
the
speech
bubble
draw
things
you
find
hard
at
school,
lastly
add
eyes
m outh
nose
ears/a
facial
expression.
When
finished
you
have
a
completed
face/body
and
an
insight
into
your
students.
It's
a
great
starter
to
settle
students
into
an
activity,
or
a
talking
point
w hen
you
need
to
connect
w ith
them.
Upside
D own!
Stick
a
m aze
or
w orksheet
under
the
desks.
S tudents
lay
under
the
desk
to
complete
the
worksheet
or
m aze.
This
is
good
for
kids
w ho
can't
sit
still.
It
is
also
good
for
fine
&
gross
m otor
skill
development.
reliefteachingideas.com 2015
56
Miscellaneous
Paper
Planes
Students
design,
m ake
&
test
out
paper
planes.
Measure,
compare
and
graph
results.
This
can
be
integrated
into
S cience,
Design
&
Technology,
Art,
and
Maths.
You
can
also
research
the
importance
of
paper
folding
&
origami
in
Japan.
'Where
in
the
world
is...'
#1
Have
a
w orld
m ap
on
display
and
w rite
a
place
( country/city)
on
a
post-it
note
next
to
the
m ap.
The
students
have
to
find
the
place
and
initial
the
post-it
once
they've
found
it.
This
is
for
fast
finishers
or
w hile
they
eat
lunch.
Where
in
the
world
is#2
One
student
picks
a
country
(or
town
depending
on
your
m ap)
&
students
have
to
try
&
guess
the
chosen
locations.
Clues
of
north
,
south,
east
and
w est
are
given
to
narrow
down
the
chosen
location.
Design
a
Toy
or
G ame
Design
a
toy
or
game
to
play
w ith
a
child
w ho
has
hearing
loss,
visual
impairment,
or
w ho
is
in
a
wheelchair.
Follow
the
Leader
When
w alking
small
groups
of
students
from
one
area
of
the
school
to
another,
play
follow
the
leader
for
five
or
ten
seconds
w here
they
have
to
follow
one
student
then
change.
This
helps
to
keep
the
students
engaged,
keeps
them
together
and
encourages
them
to
take
turns.
Attention
Getter
To
get
your
students
attention,
instead
of
saying
"everyone,
hands
on
your
head"
to
w ork
out
who
is
listening
&
responding,
try
studying
up
on
your
knowledge
of
the
human
m uscles
or
bones.
Instead
say
things
such
as
"put
your
hands
on
your
clavicle"
or "everyone,
hands
on
your
cranium".
It
creates
a
fun
and
educational
game
w hilst
helping
w ith
classroom
m anagement!
Magic
Rubbish
Secretly
eye
off
a
'magic'
piece
of
rubbish.
Tell
the
children
you
have
picked
the
'magic'
piece
but
don't
tell
them
w hich
one.
Watch
as
the
children
put
their
pieces
in
the
bin.
And
reveal
w ho
had
it
right
at
the
very
end.
Have
a
prize
box
ready
and
give
the
student
w ho
picked
up
the
'magic'
piece
a
prize.
S tudents
LOVE
this.
You
can
use
this
w ith
a
m essy
classroom
too
but
choose
a
'magic'
object. http://reliefteachingideas.com/cleaning-tip/
Tic
Tic Toe
Use
this
activity
to
review
any
previously
taught
concept
( especially
great
w ith
m ath
and
spelling).
S plit
class
into
two
groups.
Ask
question,
students
m ust
put
hands
on
head
( or
whatever
you
choose)
if
they
w ant
a
chance
to
answer.
If
they
get
it
right
they
put
an
X
or
an
O
on
the
board
for
their
team.
If
they
get
it
w rong,
the
other
team
has
a
chance
to
steal.
reliefteachingideas.com 2015
57