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Shiu Cheuk, Yau

Game Programmer
seddorikku@gmail.com / www.scyau.com

Technical Skills
Programming Languages : C, C++, Java, Javascript, HTML, GLSL, SQL
Platforms : Windows, Nintendo DS
Networking : UDP/TCP, Messaging System
AI
: A* Pathfinding, Genetic Algorithm
Tools
: Visual Studio, SVN
Math & Physics Skills : 3D Math, Linear Algebra, Quaternion, Calculus, Fuzzy Logic, Bezier Curves

Work Experience
Teaching Assistant, Digipen Institute of Technology
- Assisted in debugging problems for student game projects and assignments

2010 - 2011

DigiPen Student Game Portfolio


Light of the Living Dead

9/2012 - 12/2012

Network Programmer
- Implemented message system network architecture

Gnomble

9/2011 - 4/2012

Tools Programmer
- GUI framework
- Data-driven framework
- Helped debug extensively for the team

Oculus

9/2010 - 4/2011

Gameplay Programmer

- Core game mechanic implementation using matrices


- 2D collision detection and resolution
- Camera system
- AI State machine
- Helped design levels in the game

Education
Digipen Institute of Technology, Redmond, WA, USA
Bachelor of Science in Computer Science in Real-Time Interactive Simulation

Graduated in 05/2015

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