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CAA 2015 - Proceedings of The 43rd Annual Conference On Computer Applications and Quantitative Methods in Archaeology
CAA 2015 - Proceedings of The 43rd Annual Conference On Computer Applications and Quantitative Methods in Archaeology
CAA2015
CAA2015
CAA2015
CAA2015
REVOLUTION
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KEEPKEEP
THE THE
REVOLUTION
GOING
PROCEEDINGS
THE
43 ANNUAL
ON
Proceedings
of theOF
43rd
Annual
Conference
on Computer
COMPUTER
APPLICATIONS
ANDCONFERENCE
QUANTITATIVE
METHODS
COMPUTER APPLICATIONS AND
QUANTITATIVE
METHODS
IN
ARCHAEOLOGY
Applicati
ons and Quantitative Methods In Archaeology
PROCEEDINGS OF THE 43 ANNUAL CONFERENCE ON
RD
RD
IN ARCHAEOLOGY
edited by
Edited
by
Stefano Campana,
Roberto
Scopigno,
Stefano
Campana,
Roberto
Scopigno,
StefanoGabriella
Campana,Carpentiero,
Roberto Scopigno,
Marianna
Cirillo
by Marianna Cirillo
Gabriella
CarpentiEdited
ero and
Gabriella Carpentiero, Marianna Cirillo
Stefano Campana, Roberto Scopigno,
Gabriella Carpentiero, Marianna Cirillo
Volumes 1 and 2
CAA2015
KEEP THE REVOLUTION GOING >>>
Proceedings of the 43rd Annual Conference
on Computer Applications and Quantitative
Methods in Archaeology
edited by
Archaeopress Archaeology
www.archaeopress.com
CAA2015
ISBN 978 1 78491 337 3
ISBN 978 1 78491 338 0 (e-Pdf)
This book is available direct from Archaeopress or from our website www.archaeopress.com
Table of Contents
Introduction................................................................................................................................................................... ix
Stefano Campana, Roberto Scopigno
Introductory Speech........................................................................................................................................................ x
Professor Gabriella Piccinni
Foreword....................................................................................................................................................................... xi
Professor Emanuele Papi
Acknowledgements........................................................................................................................................................ xii
CHAPTER 1
Teaching and Communicating Digital Archaeology ...................................................................... 1
From the Excavation to the Scale Model: a Digital Approach............................................................................................... 3
Herv Tronchre, Emma Bouvard, Stphane Mor, Aude Fernagu, Jules Ramona
Teaching Digital Archaeology Digitally............................................................................................................................. 11
Ronald Visser, Wilko van Zijverden, Pim Alders
3D Archaeology Learning at the Paris 1 Pantheon Sorbonne University.............................................................................. 17
Franois Djindjian
How to Teach GIS to Archaeologists................................................................................................................................ 21
Krzysztof Misiewicz, Wiesaw Makowski, Miron Bogacki, Urszula Zawadzka-Pawlewska, Julia M. Chyla
Utilisation of a Game Engine for Archaeological Visualisation .......................................................................................... 27
Teija Oikarinen
The Interplay of Digital and Traditional Craft: re-creating an Authentic Pictish Drinking Horn Fitting.................................... 35
Dr Mhairi Maxwell, Jennifer Gray, Dr Martin Goldberg
Computer Applications for Multisensory Communication on Cultural Heritage................................................................... 41
Lucia Sarti, Stefania Poesini, Vincenzo De Troia, Paolo Machetti
Interactive Communication and Cultural Heritage............................................................................................................ 51
Tommaso Empler, Mattia Fabrizi
Palaeontology 2.0 - Public Awareness of Palaeontological Sites Through New Technologies................................................ 59
Tommaso Empler, Fabio Quici, Luca Bellucci
Lucus Feroniae and Tiber Valley Virtual Museum: from Documentation and 3d Reconstruction, Up to a Novel
Approach in Storytelling, Combining Virtual Reality, Theatrical and Cinematographic Rules, Gesture-based
Interaction and Augmented Perception of the Archaeological Context......................................................................... 67
Eva Pietroni, Daniele Ferdani, Augusto Palombini, Massimiliano Forlani, Claudio Rufa
CHAPTER 2
Modelling the Archaeological Process............................................................................................. 79
Principal Component Analysis of Archaeological Data...................................................................................................... 81
Juhana Kammonen, Tarja Sundell
IT-assisted Exploration of Excavation Reports. Using Natural Language Processing in the Archaeological Research Process.... 87
Christian Chiarcos, Matthias Lang, Philip Verhagen
A 3d Visual and Geometrical Approach to Epigraphic Studies. The Soli (Cyprus) Inscription as a Case Study......................... 95
Valentina Vassallo, Elena Christophorou, Sorin Hermon, Lola Vico, Giancarlo Iannone
Modelling the Archaeological Record: a Lookfrom the Levant. Past and Future Approaches............................................. 103
Sveta Matskevich, Ilan Sharon
3D Reconstitution of the Loyola Sugar Plantation and Virtual Reality Applications............................................................ 117
Barreau J.B., Petit Q., Bernard Y., Auger R., Le Roux Y., Gaugne R., Gouranton V.
Integrated Survey Techniques for the Study of an Archaeological Site of Medieval Morocco.............................................. 125
Lorenzo Teppati Los
CHAPTER 3
Interdisciplinary Methods of Data Recording.............................................................................. 131
3-Dimensional Archaeological Excavation of Burials Utilizing Computed Tomography Imaging.......................................... 133
Tiina Vre, Sanna Lipkin, Jaakko Niinimki, Sirpa Niinimki, Titta Kallio-Sepp, Juho-Antti Junno, Milton Nez,
Markku Niskanen, Matti Heino, Annemari Tranberg, Saara Tuovinen, Rosa Vilkama, Timo Ylimaunu
Palaeoenvironmental Records and Php Possibilities: Results and Perspectives on an Online Bioarcheological Database...... 143
Enora Maguet, Jean-Baptiste Barreau, Chantal Leroyer
Integrated Methodologies for the Reconstruction of the Ancient City of Lixus (Morocco).................................................. 157
Cynthia Mascione, Rossella Pansini, Luca Passalacqua
A Dig in the Archive. The Mertens Archive of Herdonia Excavations: from Digitisation to Communication.......................... 167
Giuliano De Felice, Andrea Fratta
Archaeological and Physicochemical Approaches to the Territory: On-site Analysis and Multidisciplinary Databases
for the Reconstruction of Historical Landscapes........................................................................................................ 177
Luisa Dallai, Alessandro Donati, Vanessa Volpi, Andrea Bardi
Interdisciplinary Methods of Data Recording, Management and Preservation ................................................................. 187
Marta Lorenzon, Cindy Nelson-Viljoen
Driving Engagement in Heritage Sites Using Personal Mobile Technology......................................................................... 191
Thom Corah, Douglas Cawthorne
A Conceptual and Visual Proposal to Decouple Material and Interpretive Information About Stratigraphic Data................ 201
Patricia Martin-Rodilla, Cesar Gonzalez-Perez, Patricia Maana-Borrazas
Recording, Preserving and Interpreting a Medieval Archaeological Site by Integrating Different 3d Technologies................ 213
Daniele Ferdani, Giovanna Bianchi
A 3D Digital Approach to Study, Analyse and (Re)Interpret Cultural Heritage: the Case Study of Ayia Irini (Cyprus
and Sweden).......................................................................................................................................................... 227
Valentina Vassallo
CHAPTER 4
Linking Data................................................................................................................................................... 233
Beyond the Space: The LoCloud Historical Place Names Micro-Service............................................................................. 235
Rimvydas Lauikas, Ingrida Vosylit, Justinas Jaronis
Using CIDOC CRM for Dynamically Querying ArSol, a Relational Database, from the Semantic Web................................... 241
Olivier Marlet, Stphane Curet, Xavier Rodier, Batrice Bouchou-Markhoff
Connecting Cultural Heritage Data: The Syrian Heritage Project in the IT Infrastructure of the German
Archaeological Institute.......................................................................................................................................... 251
Sebastian Cuy, Philipp Gerth, Reinhard Frtsch
The Labelling System: A Bottom-up Approach for Enriched Vocabularies in the Humanities.............................................. 259
Florian Thiery, Thomas Engel
Providing 3D Content to Europeana.............................................................................................................................. 269
Andrea DAndrea
How To Move from Relational to 5 Star Linked Open Data A Numismatic Example......................................................... 275
Karsten Tolle, David Wigg-Wolf
Homogenization of the Archaeological Cartographic Data on a National Scale in Italy....................................................... 283
Giovanni Azzena, Roberto Busonera, Federico Nurra, Enrico Petruzzi
The GIS for the Forma Italiae Project. From the GIS of the Ager Venusinus Project to the GIS of the Ager Lucerinus
Project: Evolution of the System ............................................................................................................................. 293
Maria Luisa Marchi, Giovanni Forte
GIS, An Answer to the Challenge of Preventive Archaeology? The Attempts of the French National Institute for
Preventive Archaeology (Inrap)............................................................................................................................... 303
Anne Moreau
Dynamic Distributions in Macro and Micro Perspective ................................................................................................. 309
Espen Uleberg, Mieko Matsumoto
CHAPTER 5
New Trends in 3D Archaeology............................................................................................................ 319
Hand-free Interaction in the Virtual Simulation of the Agora of Segesta........................................................................... 321
Riccardo Olivito, Emanuele Taccola, Niccol Albertini
Master-Hand Attributions of Classical Greek Sculptors by 3D-Analysis at Olympia - Some Preliminary Remarks.................. 329
A. Patay-Horvth
Using 3D Models to Analyse Stratigraphic and Sedimentological Contexts in Archaeo-Palaeo-Anthropological
Pleistocene Sites (Gran Dolina Site, Sierra De Atapuerca).......................................................................................... 337
I. Campaa, A. Benito-Calvo, A. Prez-Gonzlez, A. I. Ortega, J.M. Bermdez de Castro, E. Carbonell
Establishing Parameter Values for the Stone Erosion Process.......................................................................................... 347
Igor Barros Barbosa, Kidane Fanta Gebremariam, Panagiotis Perakis, Christian Schellewald, Theoharis Theoharis
The New Trend of 3D Archaeology is Going 2D!.......................................................................................................... 363
Giuliano De Felice
Documentation and Analysis Workflow for the On-going Archaeological Excavation with Image-Based 3d
Modelling Technique: the Case-study of the Medieval Site of Monteleo, Italy ............................................................ 369
Giulio Poggi
3D Technology Applied to Quantification Studies of Pottery: Eve 2.0............................................................................... 377
Miguel Busto-Zapico, Miguel Carrero-Pazos
3D Recording of Archaeological Excavation: the Case of Study of Santa Marta, Tuscany, Italy............................................ 383
Matteo Sordini, Francesco Brogi, Stefano Campana
Visual Space, Defence, Control and Communication: Towers and Fortresses System of the Tuscan Coastal Belt and Islands. 393
Michele De Silva
CHAPTER 6
Integrating 3D Data................................................................................................................................... 397
Photomodelling And Point Cloud Processing. Application in the Survey of the Roman Theatre of Uthina (Tunisia)
Architectural Elements........................................................................................................................................... 399
Meriem Zammel
Deconstructing Archaeological Palimpsests: Applicability of GIS Algorithms for the Automated Generation of Cross
Sections................................................................................................................................................................. 407
Miquel Roy Sunyer
Pompeii, the Domus of Stallius Eros: a Comparison Between Terrestrial and Aerial Low-cost Surveys................................ 415
Angela Bosco, Marco Barbarino, Rosario Valentini, Andrea DAndrea
Pottery Goes Digital. 3D Laser Scanning Technology and the Study of Archaeological Ceramics......................................... 421
Martina Revello Lami, Loes Opgenhaffen, Ivan Kisjes
ARIADNE Visual Media Service: Easy Web Publishing of Advanced Visual Media ............................................................. 433
Federico Ponchio, Marco Potenziani, Matteo Dellepiane, Marco Callieri, Roberto Scopigno
Mapping Archaeological Databases to CIDOC CRM......................................................................................................... 443
Martin Doerr, Maria Theodoridou, Edeltraud Aspck, Anja Masur
Scientific Datasets in Archaeological Research............................................................................................................... 453
Nikolaos A. Kazakis, Nestor C. Tsirliganis
iii
CHAPTER 7
Spatial Analysis: Theories, Questions and Methods.................................................................... 461
Fuzzy Classification of Gallinazo and Mochica Ceramics in the North Coast, Peru Using the Jaccard Coefficient................... 463
Kayeleigh Sharp
Dynamics of the Settlement Pattern in the Aksum Area (800-400 Bc). an ABM Preliminary Approach................................ 473
Martina Graniglia, Gilda Ferrandino, Antonella Palomba, Luisa Sernicola, Giuseppe Zollo, Andrea DAndrea, Rodolfo Fattovich, Andrea Manzo
An Application of Agent-Based Modelling and GIS in Minoan Crete................................................................................. 479
Angelos Chliaoutakis, Georgios Chalkiadakis, Apostolos Sarris
Evaluating the Crisis: Population and Land Productivity in Late Medieval Salento, Italy..................................................... 489
Giuseppe Muci
When GIS Goes to the Countryside: Detecting and Interpreting Roman Orchards from the Grand Palais (Drme, France).. 499
Christophe Landry, Bertrand Moulin
GIS Applications and Spatial Analysis for the Survey of the Prehistoric Northern Apennine Context: the Case Study
of the Mugello in Tuscany ...................................................................................................................................... 517
Andrea Capecchi, Michele De Silva, Fabio Martini, Lucia Sarti
The Statistics of Time-to-Event. Integrating the Bayesian Analysis of Radiocarbon Data and Event History Analysis
Methods................................................................................................................................................................ 533
Juan Antonio Barcel, Giacomo Capuzzo, Berta Morell, Katia Francesca Achino, Agueda Lozano
Hypothesis Testing and Validation in Archaeological Networks ....................................................................................... 543
Peter Bikoulis
Traveling Across Archaeological Landscapes: the Contribution of Hierarchical Communication Networks........................... 555
Sylviane Dderix
Dispersal Versus Optimal Path Calculation..................................................................................................................... 567
Irmela Herzog
Visibility Analysis and the Definition of the Ilergetian Territory: the Case of Montderes.................................................... 579
Nria Otero Herraiz
CHAPTER 8
Spatial Analysis: Predictivity and Postdictivity in Archaeology........................................... 591
Predictivity Postdictivity: a Theoretical Framework...................................................................................................... 593
Antonia Arnoldus-Huyzendveld, Carlo Citter, Giovanna Pizziolo
Predicting and Postdicting a Roman Road in the Pre-pyrenees Area of Lleida (Spain)........................................................ 599
Antonio Porcheddu
Predict and Confirm: Bayesian Survey and Excavation at Three Candidate Sites for Late Neolithic Occupation in
Wadi Quseiba, Jordan............................................................................................................................................. 605
Philip M.N. Hitchings, Peter Bikoulis, Steven Edwards, Edward B. Banning
Predicting Survey Coverage through Calibration: Sweep Widths and Survey in Cyprus and Jordan .................................... 613
Sarah T. Stewart, Edward B. Banning, Steven Edwards, Philip M.N. Hitchings, Peter Bikoulis
Estimating The Memory of Landscape to Predict Changes in Archaeological Settlement Patterns.................................... 623
Philip Verhagen, Laure Nuninger, Frdrique Bertoncello, Angelo Castrorao Barba
On Their Way Home ... A Network Analysis of Medieval Caravanserai Distribution in the Syrian Region, According
to an 1D Approach................................................................................................................................................. 637
Augusto Palombini, Cinzia Tavernari
Modelling Regional Landscape Through the Predictive and Postdictive Exploration of Settlement Choices: a
Theoretical Framework .......................................................................................................................................... 647
Emeri Farinetti
Site Location Modelling and Prediction on Early Byzantine Crete: Methods Employed, Challenges Encountered ................ 659
Kayt Armstrong, Christina Tsigonaki, Apostolos Sarris, Nadia Coutsinas
iv
Potential Paths and the Historical Road Network between Italy and Egypt: from the Predictive to the Postdictive
Approach............................................................................................................................................................... 669
Andrea Patacchini, Giulia Nicatore
CHAPTER 9
Spatial Analysis: Occupation Floors and Palaeosurfaces in the Digital Era.................... 683
Ritual use of Romito Cave During the Late Upper Palaeolithic: an Integrated Approach for Spatial Reconstruction............. 685
Michele De Silva, Giovanna Pizziolo, Domenico Lo Vetro, Vincenzo De Troia, Paolo Machetti, Enrico F. Ortisi, Fabio
Martini
Visualizing Occupation Features in Homogenous Sediments. Examples from the Late Middle Palaeolithic of Grotte
De La Verpillire II, Burgundy, France....................................................................................................................... 699
Jens Axel Frick
A New Palaeolithic Burial From Grotta Del Romito (Calabria, Italy). A Digital Restitution.................................................. 715
Francesco Enrico Ortisi, Domenico Lo Vetro, Giovanna Pizziolo, Michele De Silva, Claudia Striuli,
Pier Francesco Fabbri, Fabio Martini
Predicting the Accumulative Consequences of Abandonment Processes. Intra-site Analysis of Lakeside Settlements.......... 723
Katia Francesca Achino, Juan Antonio Barcel, Micaela Angle
Reconstructing the Boom of Prehistoric Hunter-Gatherer Population Size in Finland by Agent and Equation-Based
Modelling.............................................................................................................................................................. 733
Tarja Sundell, Martin Heger, Juhana Kammonen
Archaeology, Geomorphology and Palaeosurfaces Studies: a Multidisciplinary Approach for Understanding the
Ancient Laos Territory............................................................................................................................................. 739
Vincenzo Amato, Cristiano Benedetto De Vita, Francesca Filocamo, Alfonso Santoriello, Francesco Uliano Scelza
Intrasite Analysis in the Florentine Plain: from Data Integration to Palaeosurfaces Interpretation ..................................... 749
Giovanna Pizziolo, Nicoletta Volante, Lucia Sarti
Living in a Palaeoriverbed: Intra-site Analysis of Two Prehistoric Sites in the Florentine Alluvial Plain................................ 761
Rosalba Aquino, Matteo Faraoni, Laura Morabito, Giovanna Pizziolo, Lucia Sarti
Exploring Scenarios for the First Farming Expansion in the Balkans Via an Agent-based Model.......................................... 773
Andrea Zanotti, Richard Moussa, Jrme Dubouloz, Jean-Pierre Bocquet-Appel
CHAPTER 10
Spatial Analysis: Data, Patterns and Process Interpretation.................................................. 781
Strontium Isotope Analysis and Human Mobility from Late Neolithic to Early Bronze Age in the Central Plain of China....... 783
Chunyan Zhao
The Iron Age in Serakhs Oasis (Turkmenistan). The Preliminary Results of the Application of Geographic
Information System in the Study of the Settlement Pattern of the Earliest Confirmed Occupation of the Oasis............. 791
Nazarij Buawka, Barbara Kaim
Multi-Scale Approach for the Reconstruction of a Past Urban Environment. From Remote Sensing to Space Syntax:
the Case of Dionysias (Fayum, Egypt)....................................................................................................................... 803
Gabriella Carpentiero, Carlo Tessaro
Enhancing GIS Urban Data with the 3rd Dimension: A Procedural Modelling Approach..................................................... 815
Chiara Piccoli
Structural Integrity Modelling of an Early Bronze Age Corridor House in Helike of Achaea, NW Peloponnese, Greece......... 825
Mariza Kormann, Stella Katsarou, Dora Katsonopoulou, Gary Lock
Discovering Prehistoric Ritual Norms. A Machine Learning Approach.............................................................................. 837
Stphanie Duboscq, Joan Anton Barcel lvarez, Katia Francesca Achino, Berta Morell Rovira, Florence Allise, Juan
Francisco Gibaja Bao
Application of the Bag of Words Model (bow) for Analysing Archaeological Potsherds.................................................... 847
Diego Jimnez-Badillo, Edgar Roman-Rangel
CHAPTER 11
Remote Sensing: Computational Imaging Advances and Sensor Data Integration...... 899
The Possibilities of the Aerial Lidar for the Detection of Galician Megalithic Mounds (NW of the Iberian
Peninsula). The Case of Monte De Santa Maria, Lugo.............................................................................................. 901
Miguel Carrero-Pazos, Benito Vilas-Estvez
Reflectance Transformation Imaging Beyond the Visible: Ultraviolet Reflected and Ultraviolet Induced Visible
Fluorescence.......................................................................................................................................................... 909
E. Kotoula
Endangered Archaeology in the Middle East and North Africa: Introducing the EAMENA Project....................................... 919
Robert Bewley, Andrew Wilson, David Kennedy, David Mattingly, Rebecca Banks, Michael Bishop, Jennie Bradbury, Emma
Cunliffe, Michael Fradley, Richard Jennings, Robyn Mason, Louise Rayne, Martin Sterry, Nichole Sheldrick, Andrea Zerbini
Enhancing Multi-Image Photogrammetric 3d Reconstruction Performance on Low-Feature Surfaces................................. 933
George Ioannakis, Anestis Koutsoudis, Bla Vidmar, Fotis Arnaoutoglou, Christodoulos Chamzas
Combination of RTI and Decorrelation an Approach to the Examination of Badly Preserved Rock Inscriptions
and Rock Art at Gebelein (Egypt)............................................................................................................................. 939
Piotr Witkowski, Julia M. Chyla, Wojciech Ejsmond
Geophysical-Archaeological Experiments in Controlled Conditions at the Hydrogeosite Laboratory (CNR-IMAA)................ 945
Felice Perciante, Luigi Capozzoli L., Antonella Caputi, Gregory De Martino, Valeria Giampaolo, Raffaele Luongo, Enzo
Rizzo
Colour and Space in Cultural Heritage in 6Ds: the Interdisciplinary Connections............................................................... 953
Anna Bentkowska-Kafel, Julio M. del Hoyo Melendez, Lindsay W. MacDonald, Aurore Mathys, Vera Moitinho de Almeida
Integrating Low Altitude with Satellite and Airborne Aerial Images: Photogrammetric Documentation of Early
Byzantine Settlements in Crete................................................................................................................................ 963
Gianluca Cantoro, Christina Tsigonaki, Kayt Armstrong, Apostolos Sarris
Creating 3D Replicas of Medium- to Large-Scale Monuments for Web-Based Dissemination Within the Framework
of the 3D-Icons Project........................................................................................................................................... 971
Anestis Koutsoudis, Fotios Arnaoutoglou, Vasilios Liakopoulos, Athanasios Tsaouselis, George Ioannakis, Christodoulos
Chamzas
The Lidoriki Project: Low Altitude, Aerial Photography, GIS, and Traditional Survey in Rural Greece................................... 979
Todd Brenningmeyer, Kostis Kourelis, Miltiadis Katsaros
A Fully Integrated UAV System for Semi-automated Archaeological Prospection .............................................................. 989
Matthias Lang, Thorsten Behrens, Karsten Schmidt, Dieta Svoboda, Conrad Schmidt
Stereo Visualization of Historical Aerial Photos as a Valuable Tool for Archaeological Research......................................... 997
Anders Hast, Andrea Marchetti
CHAPTER 12
Open Source and Open Data................................................................................................................. 1003
Strati5 - Open Mobile Software for Harris Matrix......................................................................................................... 1005
Jerzy Sikora, Jacek Sroka, Jerzy Tyszkiewicz
Archaeology as Community Enterprise........................................................................................................................ 1015
Nhmie Strupler
vi
Digital Resources for Archaeology. The Contribution of the On-Line Projects by Isma-Cnr............................................... 1019
Alessandra Caravale, Alessandra Piergrossi
A Swabian in the Orient. In the Footsteps of Julius Euting............................................................................................. 1027
Matthias Lang, Manuel Abbt, Gerlinde Bigga, Jason T. Herrmann, Virginia Hermann, Kevin Krner, Fabian Schwabe,
Dieta Svoboda
GQBWiki Goes Open.................................................................................................................................................. 1033
Stefano Costa, Alessandro Carabia
Archaeological Contents: from Open Access to Open Data............................................................................................ 1037
Aurlie Monteil, Viviane Boultreau
CHAPTER 13
Computers and Rock Art Studies....................................................................................................... 1047
Archaeoacoustics of Rock Art: Quantitative Approaches to the Acoustics and Soundscape of Rock Art............................ 1049
Margarita Daz-Andreu, Tommaso Mattioli
Photometric Stereo 3D Visualizations of Rock-Art Panels, Bas-Reliefs, and Graffiti.......................................................... 1059
Massimo Vanzi, Paolo Emilio Bagnoli, Carla Mannu, Giuseppe Rodriguez
SIVT Processing, Viewing, and Analysis of 3D Scans of the Porthole Slab and Slab B2 of ZschenI ................................ 1067
Stefanie Wefers, Tobias Reich, Burkhard Tietz, Frank Boochs
Digital Practices for the Study of the Great Rock in the Naquane National Park, Valcamonica, Italy: from Graphic
Rendering to Figure Cataloguing............................................................................................................................ 1081
Andrea Arc
Real-time 3D Modelling of the Cultural Heritage: the Forum of Nerva in Rome............................................................... 1093
Tommaso Empler, Barbara Forte, Emanuele Fortunati
Mediated Representations After Laser Scanning. The Monastery of Aynal and the Architectural Role of Red Pictograms.. 1105
Carlo Inglese, Marco Carpiceci, Fabio Colonnese
vii
viii
Introduction
Stefano Campana
Roberto Scopigno
The number of people who signed on for CAA 2015 really took
us by surprise: 550 delegates registered for the conference,
from many more places than we would ever have anticipated.
Altogether, within the four days of the conference 280 papers
were presented in 48 sections divided into ten macro topics,
113 posters, 7 roundtables and 12 workshops.
That number, in itself, has prompted a thought or two. Above
all it says to us that CAA is very much alive and kicking,
that it is in robust good health, and that it remains a wholly
relevant force in the scientific community, fully engaged with
the questions of the day, and a continuing focal point for the
profession. All of that speaks well for the motto of CAA 2015:
KEEP THE REVOLUTION GOING!
One final thought. The date of this conference, and most of all
the opening ceremony, has not come about by chance. The 30th
of March, for the University of Siena and in particular for the
human sciences and archaeology, represents a sad but enduring
anniversary. Eight years ago on this day we lost a key figure
in the Italian archaeological community of the last 50 years;
a man who had an extraordinary influence on many aspects
of medieval and archaeological studies. Not least we call to
mind his role in the promotion and development of digital
archaeology. Our thoughts and memories go therefore to our
friend and mentor Professor Riccardo Francovich. He always
inspired us to seek new horizons and without him we doubt that
this conference would have found its way to Siena.
ix
Introductory Speech
Professor Gabriella Piccinni
Acknowledgements
It goes without saying that the organization of an event such
as CAA is a complex and demanding task that only achieves
success through real teamwork. So we will start by offering
heartfelt thanks to all who have helped to make this meeting
possible: the University of Siena. We are particularly grateful
to the Rector prof Angelo Riccaboni and the Director of the
Department of History and Cultural Heritage prof Gabriella
Piccinni for their constant support and valuable advice.
Particular thanks are offered to the conference office Giuliana
Pasquini, Roberta Corsi, Elisa Pratali and Serena Mazza and
to our many students volunteers, Mirko Buono, Marta De
Pari, Valery Del Segato, Cesare Felici, Ilenia Galluccio, Nadia
Messina, Michele Pellegrino, Sara Linda Russo. Last but by
no means least we owe a deep debt of gratitude to all who
have given their time and enthusiasm to the organisation of the
meeting to the Scientific Secretariat under the leadership of
Dr Marianna Cirillo.
For the same reasons, I am most grateful to the Monte dei
Paschi Foundation and to Verince srl for the outstanding work
in organizing the social events including the ice-breaker party,
visits to various monuments and cultural activities within the
city of Siena, the social dinner and the field trip. In particular
I would like to mention Marco Forte, Laura Tassi and Laura
Manzi, who have substantially contributed towards making
CAA Siena unforgettable for their delegates.
Particular thanks are offered of course to the Steering
Committee of CAA International, and especially to its chairman
Prof Gary Lock and treasurer Axel Posluschny, and all the
many others for their unfailing support; they were always there
when needed and they helped immensely in creating a happy
working atmosphere. A special thanks is must also go to the
OCS guru, Hembo Pagi, who patiently supported us while
using the new CAA conference management system.
xi
xii
CHAPTER 1
Teaching and Communicating
Digital Archaeology
herve.tronchere@mairie-lyon.fr
Service archologique de la Ville de Lyon;
Emma Bouvard
emma.bouvard@mairie-lyon.fr
Service archologique de la Ville de Lyon, UMR 5138 ArAr;
Stphane Mor
stephanemor@gmail.com
La Fabrique dObjets Libres;
Aude Fernagu
fabmanager@fabriquedobjetslibres.fr
La Fabrique dObjets Libres;
Jules Ramona
jules.ramona@mairie-lyon.fr
Service archologique de la Ville de Lyon
Abstract: Lyons archaeological department took the opportunity of a recent rescue excavation to fulfil two purposes: improving
(geo)archaeological knowledge of the city of Lyon while developing a set of tools for scientific mediation. The excavated site
spanned 40000 years, from the Wrmian period to the 19th century. Occupation from the ancient and medieval periods was the
main focus points of this excavation. A 3D diachronic reconstruction was achieved for this site using a fully digital workflow. Stratigraphic and architectural data obtained from the fieldwork, or reconstructed afterwards, were integrated into GIS and modelling
software to produce 3D volumes. We could produce static high-resolution renderings, a 3D printed scale model of the stratigraphy
and buildings, as well as digital interactive media. This project allowed us to explore the interest of 3D both for archaeological
research, as a way to develop and validate research hypotheses, and for scientific education.
Keywords: Landscape and Archaeological reconstruction, 3D printing, Virtual reality, Scientific mediation, Lyon (France)
stratigraphic unevenness. Therefore we need a tool that can
offer the opportunity to, first fill the stratigraphic unknowns,
and then help us to understand human and landscape evolution
in terms of topography and sedimentology.
Introduction
Our project started with the will to collaborate with the FabLab
of Lyon in order to experiment with 3D printing (Wohlers
2013) applied to archaeology. Such techniques are already used
for artefacts (Fantini et al. 2008), but we aimed at applying
them to stratigraphy. We widened this initial goal to encompass
other 3D methods and tools and developed an uninterrupted
digital process that finally allowed us to produce several virtual
and physical restitutions of an archaeological site.
CAA 2015
The site where the humans settled was a Wrmian terrace built
with fluvio-glacial deposits from the Alps, made of sands,
pebbles and few silts (fig. 2a). An OSL dating, a method that
proved effective in glacial contexts (Lewis et al. 2009) gave an
age of 40,000 BP for this formation (Bouvard et al. 2015). It is
just at the limit of the Rhne alluvial plain (Mac et al. 1993;
Bravard et al. 1997), and was preserved from the floods. Indeed,
one of the last big inundations in Lyon, in 1856, extended up
to the western limit of the plot but did not flood it (Combe
2007). The terrace was dug by human hand in two sectors of
the plot (Fig. 2b). We interpreted them as two possible quarry
faces made to extract building material (to make mortar, or
create a road, for instance). It took place between the 1st and
the 3rd century AD. Then, during the beginning of the Middle
Ages, a posthole dwelling was built, quite small in scale, within
the indentation made by the largest Roman quarry face (6th7th c. AD); during the 7th or 8th century, a backfill made of
funerary antique remains filled the hemispherical digging
work; at the same time a second dwelling stronger than the first
was built with a postament made of stones, Roman bricks and
clay (fig.2c). Nothing remains from the recent periods except a
thick (up to 2m) agricultural soil made of organic earth which
covers all the plot up to the 20th century ground (Fig. 2d).
2 Methods
Our initial goal was the 3D printing of each important individual
stratigraphic layer and structure at one of the local FabLabs of
Lyon (La Fabrique dObjets Libres), in order to create a model
that could be taken into pieces. Manipulating virtual objects
and exploring the site in virtual reality were extensions of this
first purpose. Unfortunately, the virtual reality application
could not be ready in time for the 2014 science festival, but has
been achieved since.
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Fig. 8. Real-time rendering of the 8th-century house in the Unity engine: a) the original landscape before human
intervention; b) the landscape modified by the quarry; c) the 7th-century posthole dwelling at an early construction
stage; d) the 8th-century house, built on its strong base.
of the terrace, the slope and the quarry. The medieval dwellings,
the remains of which were very scarce (22 holes for the oldest,
and a fragment of a rectangular stone base for another), needed
3D reconstructions to check our configuration hypotheses. And
indeed, the 3D approach brought out several discrepancies that
we could correct. These would have remained unseen with a
standard 2D perspective drawing. It also helped us in choosing
between several configurations for the buildings.
3 Results
3.1 The archaeological research perspective: what does 3D
bring?
One of the archaeological results relates to the quarry: thanks
to GIS and the 3D volumetric meshes, we could calculate
the amount of sand and pebbles extracted from the Wrmian
terrace during the beginning of the Roman period. Because we
were manipulating real-size volumes after the reconstruction,
we could find the amount of gravel (118 m3) extracted from
the quarry by simply querying the software. This gravel is
similar to the one used to construct the Roman road recognized
near our plot. If we imagine that we have discovered one of
the places where the Romans stockpiled gravel it is possible to
calculate the length of road they could have laid. Our figures
revealed that they could have built 100m of road, 5.80m wide
and 0.20m thick.
4 Discussion
Archaeology in plastic was the title of the workshop, intended
as a dialogue between past and present, false and true relics. It
was a way to bridge the gap associating new technologies
and human sciences can sound like forced marriage to
many. However, we demonstrated that this association can
be beneficial for both archaeological research and cultural
mediation. The fact that a single initial set of data can be
converted into several media, both digital and physical, while
preserving their scientific objectivity, is remarkable.
Acknowledgements
We would like to thank the COGEDIM society, owner of
the excavated plot, who contributed to the financing of the
Archaeology in plastic project, as well as fellow archaeologists
who participated in the excavation, and especially Jordi Torgue,
who carried out the station microtopography survey.
Bibliography
Apel, M. 2006. From 3D geomodelling systems towards
3d geoscience information systems: Data model, query
functionality, and data management. Computers &
Geosciences 32: 2229.
Blaizot, F., Berard, F., Bonnet, C., Cecillon, C., Franc, O. 2010.
Archologie dun espace suburbain de Lyon lpoque
romaine. Palogographie de la plaine alluviale, axes de
communication et occupation, Gallia 67, 1: 1-157. Paris,
CNRS.
Bouavrd, E., Ramona, J., Tronchere, H. 2015. 7me avenue.
Construction dun immeuble de logements, 23, rue Marc
Bloch 69007 Lyon, rapport de fouille darchologie
prventive. Service rgional de larchologie, Direction
rgionale des affaires culturelles, Rhne-Alpes. Lyon.
Bravard, J.-P., Verot-Bourrely, A., Franc, O., Arlaud, C.
1997. Palodynamique du site fluvial de Lyon depuis le
Tardiglaciaire, in J.-P. Bravard and M. Prestreau (eds.),
Dynamique du paysage. Entretiens de goarchologie.
Actes de la table ronde de Lyon, 17-18 nov. 1995.
Document dArchologie en Rhne-Alpes, Lyon) DARA
15, ALAPARA: 177-201.
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Chaumier, S., Francoise, C. 2014. Museomix : linvention dun
muse du XXIe sicle. La Lettre de lOCIM 156: 7-11.
[Online] http://www.museomix.org/ [Accessed 12 may
2015].
Chua, C. K., Leong, K. F., Lim, C. S. 2003. Rapid prototyping
principles and application. Singapore, World Scientific
Publishing.
Combe, C. 2007. La ville endormie ? Le risque dinondation
Lyon. Unpublished PhD thesis, University Lumire Lyon
2, Lyon.
De La Losa, A., Cervelle, B. 1999. Virtual reality & 3D GIS,
3D topological modelling and visualisation for 3D GIS,
Computers & Graphics 23: 469-78.
Fantini, M., De Crescenzio, F., Persiani, F., Benazzi, S.,
Gruppioni, G. 2008. 3D restitution, restoration and
prototyping of a medieval damaged skull. Rapid
Prototyping Journal 14, 5: 318-24.
Faure-Boucharlat, E. 2001. Vivre la campagne au Moyen
Age. Lhabitat rural du Ve au XIIe s. (Bresse, Lyonnais,
Dauphin) daprs les donnes archologiques, DARA 21,
ALAPARA, Lyon.
Gentili, F., Lefevre, A. 2009. Lhabitat rural du haut Moyen
Age en Ile de France, 2me supplment au Bulletin
archologique du Vexin franais et du Val-dOise, PCR
Bilan 2004-2006. Collectif darchologie rurale du haut
Moyen Age. Centre de recherches archologiques du Vexin
franais, Guiry-en-Vexin.
Hull, C. W., Apparatus for production of three-dimensional
objects by stereolithography. US patent nUS4575330 A.
Lewis, C. J., Mcdonald, E. V., Sancho, C., Pena, J. L., Rhodes,
E. J. 2009. Climatic implications of correlated Upper
Pleistocene glacial and fluvial deposits on the Cinca and
10
Pim Alders
p.g.alders@saxion.nl
University of Applied Sciences, School of Business, Building & Technology, Archaeology, Deventer
Abstract: In this paper we discuss teaching digital archaeology at Saxion University of Applied Sciences. The broader archaeological curriculum is introduced and the didactic concepts are explained. The main difference with other courses is that it is based
on demand rather than the accidental presence of researchers at the faculty. In addition to this the curriculum is always evaluated
and updated. We focus on a practical approach that not only consists of teaching the necessary knowledge and tools, but also the
expected application and integration thereof in other courses. This leads to a high overall proportion of digital archaeology. When
teaching digital archaeology digitally several tools are used to overcome the dichotomy between the digital native and the digital
immigrant. The integration of knowledge, skills and attitude, results in an education that produces young professionals.
Keywords: Didactic methods, Digital Archaeology, Higher Education, Netherlands
The need for well-trained in field archaeologists led to the
start of a new course in field archaeology in 2006. BAAC,
one of the larger Dutch archaeological companies, and Saxion
University of Applied Sciences joined hands to start a new
four-year Bachelor course in practical archaeology in Deventer.
The duration of a Bachelor course at Dutch universities of
applied sciences is traditionally four years, whereas the other
universities have a three-year Bachelor course. The course at
Saxion has developed and matured into a stable curriculum
(see below) over the years. The main focus of the course is
practical archaeology, ranging from excavation and survey
to IT-applications and material culture. Practical skills form
the basis, without neglecting the necessary theoretical and
historical background.
Introduction
New legislation, theoretical frameworks and the development
of computer hard- and software have changed archaeological
practices in the Netherlands considerably during the last
decades. Influenced by New Archaeology computer technology
became a common tool for the archaeologist from the seventies
onwards (van der Leeuw and Voorrips 1980). Computer
applications like GIS were introduced and mainly used for
analytical purposes, although fieldcomputers were already used
in the early eighties (Kamermans and Voorrips 1986). During
the late eighties modern geodetic equipment like tachymeters
were introduced in the field and the first experiments with
devices such as Psions were carried out. In the nineties small
hand held computers and GPS-systems were introduced in the
field. After the turn of the century field computers and laser
scanning systems were introduced into fieldwork. Nowadays
archaeologists are rarely drawing on paper with pencil and ruler
in Dutch archaeology and publication of an excavation report
follows usually within two years after the actual excavation.
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for databases, spreadsheets, GIS, CAD, DTP. Some attention
is given to basic descriptive statistics during these first two
years. The choice of software and tools is based on those most
commonly in use by archaeological companies and institutes.
However, developments in the field, both nationally and
internationally, are followed closely and when it is expected
that something will become common we try to anticipate by
reviewing and updating our choices within the curriculum. At
the moment the following software is taught: Access, Excel,
ArcheoLINK (www.archeolink.org), ODILE (www.raap.
nl), AutoCAD, ArcGIS, MapInfo, Photoshop, Illustrator and
InDesign. We expect that either ArcGIS and/or MapInfo will
be replaced by QGIS as the most common GIS-software in the
near future and encourage our students to explore this package
as well. The archaeological finds and sites database Archis
(Roorda & Wiemer 1992) (https://archis.cultureelerfgoed.nl/)
is also part of the education. Next to these software packages
our students are taught to work with digital tools such as a
(robotic) Total Station. The practical application of these skills
and knowledge is expected in the Fieldschool, where the first
year students have to fill in databases and georeference and
digitize their analogue field drawings. During their internship
in the second year many students have to apply their skills
practically, attaining the does level. Furthermore, during various
integrating courses we expect our students to apply what they
have learned at the shows how level. For example first year
students have to provide GIS-maps that at least meet the Dutch
Archaeology Quality Standard (Willems and Brandt 2004;
http://www.sikb.nl/richtlijnen_detail.aspx?id=11934&tag)
during the field school and the course Desktop-study.
The digital curriculum is the same during the first two years.
During this period they learn to work with various software
12
Fig. 2. Curriculum plan of the archaeology course at Saxion University of Applied Sciences.
Fig. 3. Proportion ECTS of digital courses during the first two years of the Bachelor course at Saxion University of
Applied Sciences.
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leren.saxion.nl). This digital environment works very well
for the communication between student and teacher, in all
directions. Information is given by sharing slides from lectures,
assignments, literature and other information by the teachers
on Blackboard. Students can upload their assignments and
teachers can grade either online or offline. This speeds up the
process for both parties, although it must be stated that the
current version is not very suitable for use on mobile devices.
4 Conclusion
Since the education of young archaeologists lays the foundation
of the future of the archaeological profession, we consider
our students the future. Therefore the curriculum at Saxion
is broad, includes many digital tools and is taught digitally.
The curriculum is kept up to date by always keeping track of
both international and national developments and trying to
incorporate these. The application of digital tools is considered
normal by our students. The digital courses are characterized
by both active usage and understanding of the software. It is
not important which software is taught, it is important that
students know what they can do with for example a GIS or a
database. We try to be aware of and overcome the dichotomy
between digital natives and immigrants when teaching digital
archaeology and have various digital tools at our disposal for
this purpose.
3 Teaching digitally
Teaching digital archaeology digitally poses several didactic
challenges. The teacher has to overcome the digital nativeimmigrant dichotomy. As mentioned before, most students
experience difficulties learning software, which sometimes
leads to the formation of a myth within the student community
when students start telling to each other how hard it is. To help
teaching and activate the students several tools are available.
A choice of these tools will be discussed below. Most tools are
easy to use and benefit both teacher and student. Furthermore,
the use of various tools is often intuitive, helping both the
digital native and the immigrant.
The most commonly used tool is the digital learning platform
that we use: Blackboard (http://www.blackboard.com; https://
14
Bibliography
Bazelmans, J. 2012. Serving two masters: Dutch archaeology
since the Valletta Convention. In R. Bradley et al. (eds.),
Development-Led Archaeology in North-West Europe:
921. Oxford, Oxbow Books.
Bennett, S., K. Maton, L. Kervin, 2008. The digital natives
debate: A critical review of the evidence. British Journal of
Educational Technology 39, 5: 77586.
Colomina, I., Molina, P. 2014. Unmanned aerial systems for
photogrammetry and remote sensing: A review. ISPRS
Journal of Photogrammetry and Remote Sensing 92: 79
97.
Dale, E. 1946. Audio-Visual Methods in Teaching. New York,
Dryden Press.
Duistermaat, R. J. 2015. Huisplattegronden Als Digitale
Referentiecollectie. Een Uitwerking van MiddenBronstijd Huisplattegronden Uit Het Utrecht-Gelders
Rivierengebied in Een Ontwerp van Een Algemene Digitale
Referentiecollectie. Unpublished Bachelor thesis, Saxion
University of Applied Sciences, Deventer
Eickhoff, M. 2005. Van Het Land Naar de Markt. 20 Jaar
RAAP En de Vermaatschappelijking van de Nederlandse
Archeologie 1985-2005. Amsterdam, RAAP Archeologisch
Adviesbureau B.V.
European Commission 2009. ECTS Users Guide. Brussels,
Luxembourg: Office for Official Publications of the
European Communities. [Accessed 25 may 2015].
Available at: http://ec.europa.eu/education/tools/docs/ectsguide_en.pdf
Franken, Y. 2015. Painted Amarna Floor Fragments. A Study
of Batch No. 4079 in the Collection of the Allard Pierson
Museum, Amsterdam, the Netherlands. Unpublished
Bachelor thesis, Saxion University of Applied Sciences,
Deventer
Kamermans, H., Voorrips, A. 1986. Digging for data: the
use of field computers at IPP excavations and surveys.
Pact, Journal of the European Study Group on Physical,
Chemical, Biological and Mathematical Techniques
Applied to Archaeology 14: 10914.
Kolb, D. A. 1984. Experiential Learning: Experience as the
Source of Learning and Development. Financial Times/
Prentice Hall, New Jersey.
Koster, C. 2011. Wonen En Werken in Het Centrum van
Prestedelijk Zutphen. Zutphen: Gemeente Zutphen, Sector
Ruimte, afdeling BMA/Archeologie.
Kuijpers, C. 2014. De Steenbouwindicatoren van ElstBrienenshof. Unpublished Bachelor thesis, Saxion
University of Applied Sciences, Deventer.
Websites
Blackboard 2015. http://www.blackboard.com [Accessed: 1th
july 2015]
Saxion Blackboard 2015. https://leren.saxion.nl [Accessed: 1th
july 2015]
Socrative 2015. http://www.socrative.com [Accessed: 1th july
2015]
Sikb 2015. http://www.sikb.nl/richtlijnen_detail.
aspx?id=11934&tag [Accessed: 1th july 2015]
15
Introduction
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motivation to be successful in place of lecturers specialized in
methodology and computing archaeology, even if they have
another specialization in archaeology.
18
19
20
1
Institute of Archaeology, University of Warsaw;
College of Inter-Faculty Individual Studies in Mathematics and Natural Sciences, University of Warsaw;
3
Antiquity of Southeastern Europe Research Centre, University of Warsaw
Abstract: At the University of Warsaw, GIS for archaeologists classes have been provided since 2008. We would like to share our
program, created on the basis of pedagogical principles for higher education. Also we would like to show our experience in connecting GIS theory, methodology and work in the office with archaeological field survey. We explain to the students how to prepare
themselves for such research, how to proceed and collect data in the field and digitize results of their work. Part of the program is
to explain and perform statistical analysis and present it as proper, cartographic and digital maps.
We would like to highlight problems connected with preparing exercises for different levels of students, with and without theoretical
knowledge. Also we would like to point out problems connected to data copyrights that might occur just as well as problems of
obtaining data form national sources.
Keywords: GIS, Didactics, Theory, Practice, Field survey
Introduction
GIS for archaeologist classes in the Institute of Archaeology of
the University of Warsaw have existed for five years. Until the
academic year 2014/2015, they were presented in the form of
lectures followed by exercises. This year we had to change the
program because of the need of applying the same exercises for
BA students who didnt have the theoretical background of the
lectures. During the past years we created a program, tailored
to the needs of archaeology students. We connected theoretical
and methodological classes with exercises and field surveys on
the grounds of the pedagogical principles of higher education.
Our main goal is to connect GIS theory, methodology and work
in the office with the practical knowledge of archaeological
field surveys.
2 Didactics: practice
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tab. 1. Pedagogical methods used during different types of classes in the GIS for archaeologist courses (see Groliska
1997; Szlosek 1995).
The most important tool for the course is the syllabus (Fig.1).
The self-study based tutorial is basically an instruction,
organized in points for some easy tasks like: georeferencing,
digitizing, DEM interpolation. The scripts are prepared before
the classes by the lecturer. Tutorials are based on either Open
source software (QGIS, GRASS, ILWIS, R) or on ArcGIS for
which we have a student license. The syllabus is the same for
the students of BA or MA courses, but the way of execution
is not. Bachelors, as mentioned above, receive semi-lectures
at the beginning of the classes. Also teachers complete
tutorials with them. Master students are expected to follow the
instructions by themselves and to finish the exercises at home
if they did not manage them during the classes. Students are
learning not only to push the buttons but also the mechanics
of some procedures, additionally we are helping students to
overcome the difficulties. The syllabus starts on a very easy
22
why. Later on, during the exercises we explain them one more
time, why and how should they use projections and show them
how it effects the data. After that students take part in a tutorial
which shows them the application of projections in GIS. The
final step is to show students how the projections effect the way
of collecting data in the field and the way of transferring it to
and from the mobile tools into computer.
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The other problem with the PNRAS data is that the cards on
which the records were collected are too complicated. They
contain too much information that are not important from the
viewpoint of spatial analysts. Much information is connected
with the conservation process or details of localisations. To
summarize, if we would like to use the cards of PNRAS in our
lectures we would need to digitize more information that we
need from a didactic point of view.
Due to the above-mentioned facts we decided to develop our
own, simple database of artificial artefacts. They are named the
Monolithic Eastern Eggs. The database is constructed from
clustered organized points, with coordinates and attributes
describing different types of materials of artefacts. The
database is printed, cut out and placed in a box. During the first
classes of the semester students are randomly choosing 50 out
of 1000 records for their own smaller sample database. From
First of all if we would like to use this data we should ask the
National Heritage Board of Poland for a special permission. The
Board shares the data for non-commercial purposes (private
and scientific), which is directly specified in the application
form. It contains also the following clause: the user is aware
of threats that follow from the not authorised sharing of data
about the sites (NID 2015). This notice is especially important
24
Fig. 3. Materials which are used during the classes are invented as a simple database of points, coordinates and material.
Here is an example of an exercise with R script.
Another way of finding data for teaching is to ask for the data
that archaeologists in our Institute have: GPS, mobile GIS, total
station measurements, analogue drawings, aerial photographs
and satellite images. Also archival data such as military maps
turned out to be very useful sources.
this sample they are creating a .csv file with columns for
coordinates and material (Fig. 3). Advantages of such approach
are as follow:
data is simpler than normal archaeological data so we
explain the rules of data processing on easier examples,
3 Didactics: fieldwork
25
teija.oikarinen@oulu.fi
Archaeology, Faculty of Humanities, University of Oulu, Finland
Abstract: A game engine is a software framework aimed at designing video games. Besides developing entertainment based applications, a game engine can be used for visualisation purposes, thus providing improved access to scientific data and presenting
3D models of real-life objects to different kinds of audiences. There are examples of using game engines for archaeological purposes. However, relatively little information is available about the technical characteristics and demands of using a game engine
in context of archaeological visualisation. The potential and challenges of using a game engine for archaeological research and
dissemination were analysed by developing a prototype of an interactive virtual exhibition. Unity game engine was used. Based on
the research, it seems likely that Unity can be used for visualisations that conform to the international archaeological visualisation
principles. Since the technical demands for visualisation purposes are project-specific, the feasibility of using a specific game
engine must be evaluated accordingly.
Keywords: Archaeology, Game engine, Unity, Visualisation
Introduction
A game engine is a software framework aimed at designing video
games. Game engines, such as Unity, have a plenty of potential
usages for digital heritage and serious games (Anderson et
al. 2009, 2010). Besides developing entertainment based
applications a game engine can also be used for visualisation
purposes thus providing improved access to scientific data and
even presenting digital 3D models or reproductions of real life
objects to academics and also to the general public as interactive
virtual exhibitions or as games including features for education
(also known as edutainment or game based learning).
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Reduced to its formal essence, a game is an activity among
two or more independent decision-makers seeking to achieve
their objectives in some limiting context. A more conventional
definition would say that a game is a context with rules among
adversaries trying to win objectives.
28
6 Research Objectives
In this research the feasibility of using a game engine for
archaeological research and dissemination was analysed
by developing a demonstration (a proof of concept) of an
interactive virtual exhibition using Unity game engine. The
functionalities of a game engine were tested and evaluated by
building an interactive exhibition based on example data: the
aim was to utilise basic immersive and game-like interactive and
multimodal features and functionalities of Unity. Implemented
features were auditive (sound), gestures (clicking the mouse,
menu, rotating, zooming), spatial (FPC, first person controller,
movement, levels), visual (seeing, virtual environment) and
linguistic (textual information, reading). Besides testing the
features and functionalities of Unity, also the skill requirements
related to use of a game engine were studied from a practical
archaeologists viewpoint.
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a single visual object. An axe blade used for the prototype was
converted from point cloud data to FBX format. Accuracy of
conversion was estimated to be adequate because the geometry
of the object remained approximately unchanged. The texture
used for rendering the axe blade is not based on the original
object surface, but a freely licensed stone-like texture was used
instead.
One of the first development steps was to find out about the
3D file formats supported by Unity. Sometimes it was also
necessary to use 3rd party software as intermediate conversion
tool to allow importing files into game development
environment. For example, point cloud data was converted to a
compatible FBX mesh file using Blender software.
Low-poly as a 3D polygon mesh property is a relative value
that depends heavily on the development environment and
target platform properties. Typically it is defined as relatively
low amount of polygons. However, during development it
was revealed that Unity has an exact limit of 65535 vertex
points for a single imported 3D object. This limit can be
circumvented by presenting several combined 3D meshes as
30
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(e.g. archaeological object or site) and it also supports informing
the users of the exhibition about building process of the virtual
exhibition. This can be seen as increasing transparency and
providing information about authentic vs. non-authentic
features of the virtual exhibition. Visualisation principles can
be also conformed to by constructing an exhibition as separate
game levels, which can be used to distinguish the original
digital object from the interpreted environment, and thus
dissociate the authentic features of the object from the artificial
surroundings. Visualisation of archaeological objects in three
dimensional game contexts requires use of 3D models that are
based on archaeological information and documents / records.
For archaeological purposes these models can be obtained via
3D scanning or created using 3D modelling software.
9 Conclusion
The analysis indicated that a game engine has potential to be
used for archaeological visualisation. Based on the experiment
and information about the preceding research it seems that
game design platforms can be used to create virtual exhibitions
that follow the international principles for archaeological
visualisation. However, some technical features of a typical
game engine, like use of simplified 3D objects, can be seen as
weaknesses from the archaeological scientific viewpoint.
32
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Simplified Models and Database. In 18th International
Conference of Virtual Systems and Multimedia (VSMM),
2012. Milan: 623-28. Available at: http://dx.doi.
org/10.1109/VSMM.2012.6365993. [Accessed: 20th June
2015].
Pietroni, E., Ray, C., Rufa, C., Pletinckx, D., Van Kampen, I.
2012. Natural interaction, in VR environments for cultural
heritage and its impact inside museums: the Etruscanning
project. In Proceedings of the 18th International Conference
34
mhairi.maxwell@btinternet.com
Digital Design Studio, Glasgow School of Art
Jennifer Gray
hello@jennifergray.co.uk
Designer and maker of jewellery and objects, Lecturer at Edinburgh College of Art
Dr Martin Goldberg
m.goldberg@nms.ac.uk
Early Historic and Viking collections, National Museum of Scotland.
Abstract: The Glenmorangie Early Medieval Research Project re-created objects from the period c.300-900 AD in collaboration
with artists, designers and makers. Designs were informed directly from archaeological evidence held in the National Museum of
Scotlands collection. Contemporary processes, integrating innovative and traditional crafting techniques, brought these objects to
life, giving us insights into how they were made, experienced and used in the past. The commission which is the subject of this paper
combined digital 3D visualisation and modelling skills with traditional silver-casting, to re-create a silver zoomorphic fitting for
a drinking horn. The final object was displayed in the National Museum of Scotlands Creative Spirit: Revealing Early Medieval
Scotland exhibition from the 25th of October 2013 to the 23rd of February 2014. This paper raises issues of authenticity and aesthetics, which became apparent in the interplay of 3D digital design when blended with traditional craft techniques.
Keywords: Re-creation, Authenticity, Aesthetics, Craft, Design, 3D digital modelling and fabrication
Introduction
The Glenmorangie Early Medieval Research Project re-created
objects from the period c.300-900 AD in collaboration with
artists, designers and makers. Designs were informed directly
from archaeological evidence held in the National Museum
of Scotlands collection. The Glenmorangie Research Project
acknowledged the intrinsic tensions that exist between the
craft techniques available to Early Medieval creators and the
new technologies that are available to us today. Therefore a
process of contemporary situated re-creation, integrating
innovative and traditional crafting techniques, was adopted
bringing these objects to life and providing insights into how
they were made, experienced and used in the past. In one
re-creation project, the subject of this paper, contemporary
digital 3D visualisation and modelling skills were combined
with the traditional craft of silver-casting to re-create a silver
zoomorphic fitting for a drinking horn (Fig. 1 and Fig. 2).
The inspiration for the design of the fitting was a 2D image
on an Early Medieval carved stone and surviving Pictish silver
metalwork from this time. The re-creation was displayed as a
work in progress (illustrating its conception from digital 3D
modelling and printing through to the final silver cast object) in
the National Museum of Scotlands Creative Spirit: Revealing
Early Medieval Scotland exhibition, which ran from the 25th
of October 2013 to the 23rd of February 2014. A 3D printed
prototype of the end-piece was on display throughout the
first half of the exhibition and the public were able to track
the development through the National Museum of Scotland
website which published up-to-date images of the making
process. The finished piece was unveiled at a one-off special
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mount (Fig. 3). Drinking horns of this size have only survived
from contemporary Anglo-Saxon and Viking burial contexts,
so this depiction is important evidence of their use in the Pictish
sphere which has not survived directly. The carved stone of
the Bullion Man is a popular object in the National Museum
of Scotlands collection due to its comical and nave quality.
Despite not having the symbols which often define Pictish art,
this depiction is otherwise clearly very Pictish in character; for
example there is a concentric fluidity in the layout and framing
of this depiction; man and object are one (perhaps a reference
to a cosmology of shape-shifting, which is arguably referenced
widely in Pictish zoomorphic art). We were interested in what
we could learn by translating this unusual Pictish depiction of a
drinking horn into 3-Dimensions.
1.1 Evidence
The archaeological evidence was interrogated and directly
informed Jennifers design. Much of the surviving contemporary
evidence consists of artistic depictions or written sources and
36
1.2 Making
The 3D modelling program called Rhino was used to make a
digital version of the horn; Jennifer worked between the actual
horn and her digital model to establish the proportions and
overall shape of the fitting. In this way, the basic proportions of
the form and layout of the traced incised decoration could be
altered to compliment the twisting angles of the digital horn, to
sub-millimetre accuracy. The basic model was then turned in to
a polygon mesh and imported into another modelling program,
Z-Brush where Jennifer could carve it virtually as though it
were made of wax (Fig. 4). An early prototype was then 3D
printed in ABS plastic to act as the maquette for temporary
display in Creative Spirit (Fig. 5).
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the ears of Malcolm McCullough (1998) who seeks to re-root
human agency into digital work and proposes to develop a
critical understanding of the ways in which the computer as
a medium requires a new set of creative skills. The computer
is a theatre of practice, driven by the skills and knowledge of
practitioners (Laurel 2003). Digital objects accrue auratic
qualities [through their] modes of production, aesthetics and
creative imagination (Jeffrey 2015: 145).
2 Re-creation
The collaborative process of re-creation allowed us to
experience ancient objects as new, giving us insights into how
they were made, experienced and used. We use the word recreation deliberately. Re-creation means to make anew;
indeed, craft process is a living thing and the responsibility of
archaeologists is to bring the past alive. By acknowledging this,
a reflexive insight into the experience of making in the past can
be gained through the hands and knowledge of a skilled living
craftsperson, designer or maker.
An openly reflexive approach is different to more orthodox
experimental archaeology which attempts to work within
the exact conditions and methods of making thought by
archaeologists to have been used in the past (e.g. Foulds 2013).
There are limitations to this latter approach; for example it
is often constrained by the lack of surviving evidence from
workshops, while ultimately it is impossible to transport
ourselves into the original context of making and production
in the past.
38
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Hazan, S. 2001. The Virtual Aura - Is There Space for
Enchantment in a Technological World? http://www.
museumsandtheweb.com/mw2001/papers/hazan/hazan.
html#ixzz2TjI4nOHp
Under Creative Commons License: Attribution Non- Commercial
No Derivatives. [Accessed: 13th November 2015].
Huggett, J. 2004. Archaeology and the New Technological
Fetishism. Archeologia e Calcolatori 15: 81-92.
Holtorf, C. 2013. On pastness: a reconsideration of materiality
in archaeological object authenticity. Anthropological
Quarterly 86, 2: 427-43.
Jeffrey, S. 2015. Challenging Heritage Visualisation: Beauty,
Aura and Democratisation. Open Archaeology, 1, 1: 14452. Available at doi:10.1515/opar-2015-0008 [Accessed:
8th july 2015].
Jones, S. 2010. Negotiating authentic objects and authentic
selves: beyond the deconstruction of authenticity. Journal
of Material Culture, 15, 2: 188-97.
Kelly, D. 1991 The Heart of the Matter: Models for Irish High
Crosses. Journal of the Royal Society of Antiquaries of
Ireland, CXXI: 105-45.
Latour, B., Lowe, A. 2011. The migration of the aura, or how to
explore the original through its facsimiles. In Bartscherer,
T. (ed.), Switching Codes, Version 3: 1-13. Chicago,
University of Chicago Press.
Laurel, B. 2013. Computers as theatre. Boston, AddisonWesley.
Lowenthal, D. 1995. Changing Criteria of Authenticity. In K. E.
Larsen (ed.), NARA Conference on Authenticity in Relation
to the World Heritage Convention: 12135. Trondheim,
Tapir Publisher.
Maclean, D. 1995. Technique and Contact: Carpentryconstructed Insular Stone Crosses in Bourke, C. (Ed.) From
the Isles of the North: Early Medieval Art in Ireland and
Britain: Proceedings of the Third International Conference
on Insular Art Held in the Ulster Museum, Belfast, 7-11
April, 1994. Stationery Office/Tso: 167-75.
Mccullough, M. 1998. Abstracting Craft: The Practiced
Digital Hand, Cambridge, MIT Press.
National Museum Of Scotland 2014. Creative Spirit: revealing
Early Medieval Scotland. http://www.nms.ac.uk/explore/
collections-stories/scottish-history-and-archaeology/earlymedieval-scotland/bringing-the-past-to-life/drinking-horns/
[Accessed 6th august 2014].
Pearce, S. (ed.) 2003. Objects as meaning; or narrating the past.
In S. Pearce (ed.), Interpreting Objects and Collections.
London, Routledge: 19-29.
Sennet, R. 2008. The Craftsman. New Haven, Yale University
Press.
Wilkinson, A. 2002. Henry Moore Writings and Conversations,
London, Lund Humphries Publishers Ltd.
40
lucia.sarti@unisi.it
University of Siena, Department of History and Cultural Heritage - Prehistory
Stefania Poesini
poesini3@unisi.it
University of Siena, Department of History and Cultural Heritage Prehistory
Vincenzo De Troia
v.detroia@tecsette.com
Tecsette srl
Paolo Machetti
info@tecsette.com
Tecsette srl
Abstract: The paper aims to illustrate the design and implementation of subsidies for a multisensory communication of the cultural
heritage for inclusive fruition through innovative processing techniques designed specifically with technological solutions and
experimental studies of materials for the reproductions of mobile artefacts, plans and touch panels.
Information technologies have been added to works through experimental archaeology for the reproduction of artefacts for multi-sensory itineraries.
In our experience, some specific computer applications are important to improve the fruition of historical-artistic heritage also to
people with sensory disabilities penalized by communications systems generally used in these contexts.
In this paper we show some projects and solutions for museums and naturalistic- archaeological trails accessible to all sort of
visitors.
The purpose of this cultural routes is to remove barriers of various types, starting with the removal of sensorial barriers. We
realised reproductions of some archaeological objects to be explored using ones hands with particular interest to communicate to
the blind and visually impaired people.
Keywords:Design for all, Three-dimensional modelling, Inclusive fruition, Multisensory communication, Good practices
The project Not Touching Prohibited1(Office of Disabled
Student 2004) of the University of Siena, result of collaboration
between the Department of Historical and Cultural Heritage2
and the Hospitality Office for disabled and DSA Services3 has
aimed, among other objectives, to seek ways and new languages
to communicate the cultural asset to a wide audience, following
the guidelines of the Design for All (Council of Europe 2009;
Neumann et al. 2013; Angelaccio, Giorgi, Sarti 2007: 161-3).
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Lucia Sarti et al: Computer Applications for Multisensory Communication on Cultural Heritage
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Its use is very useful for those finds the interpretation of which
would be difficult even to the most experienced eye, such as
the identification of some rock carvings (card 4; Figs 4 e 5)
or movable finds, or the recognition of marks as raw material
processing methods.
44
Lucia Sarti et al: Computer Applications for Multisensory Communication on Cultural Heritage
Fig. 4. Tactile reconstruction: a. engraved boulder from Bagnolo, Valcamonica-Brescia, 4th millennium BC; b.
contextual reconstruction proposed using landscape suggestions; c. 3D laser scanner relief; d. elaborations of data;
e. final restitution with different materials; f. braille and three-dimensional letters.
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to integrate the tactile aspect of the model with the contentprocessing related one, through specific computer applications
(cards 6; Fig. 9)
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Lucia Sarti et al: Computer Applications for Multisensory Communication on Cultural Heritage
Fig. 6. Tactile plans for historic environments, Villa la Quiete, Firenze: a. original plant; b. study of
pathway; c. project of pathway; d. textured pathway; e. fixed tactile map, f. movable tactile map.
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Fig. 7. Reconstruction of the models of artefacts referring to shipwrecks A and D from the excavation of the Ancient
Ships of Pisa San Rossore. Accessit project, Tecsette.
The projects Accessit5 and Con altri occhi6 (With Other
Eyes) we took part in, with the creation of prototypes and
multisensory fittings, provided the opportunity to design tactile
fixed and movable maps (Fig. 6), with the simplification of the
routes, the identification of landmarks and the choice of codes
of universal communication, proven essential for a mobility
within spaces otherwise too complex.7
4) Engraved boulder from Bagnolo 2 (Fig. 4), ValcamonicaBrescia (Casini 1994), IV millennium BC.
The choice of the archaeological document: one of the oldest
images of ploughing in the national territory.
Difficulty of reading the original document: engraving on thin
rock.
48
Lucia Sarti et al: Computer Applications for Multisensory Communication on Cultural Heritage
Museo Delle Genti Dabruzzo 2008. Guida dal museo al
territorio di Pescara, Loreto Aprutino, CARSA Edizioni.
Neumann, P., Knigge, M., Ifflnder, K., Kesting S. 2013.
Developing criteria for guiding SME activities aimed
at incorporating the Design for All concept in corporate
practices. Study commissioned by the Federal Ministry of
Economics and Industry. Mnster, Hamburg.
Office Of Disabled Student And Dsa Services, University
of Siena 2004. Not Touching Prohibited. Exhibition
catalogue, Siena
Poesini, S., Angelaccio, D., Giorgi, M. G. , Sarti , L (in press).
Vietato non Toccare e progettazione plurisensoriale.
XXIII CONGRESSO ANMS. Allestire per comunicare nei
musei scientifici, Museologia Scientifica, 13-15 novembre
2013. Venezia.
Reichinger, A. 2010. Gallery Paintings for Blind and Visually
Impaired People,TalkatSpaceX - An Exchange Forum on
Information Design for Visually Impaired People, Vienna,
25-26 october 2010.
Sanzi, M. R., Malavolta, S. 1998. La cella del santuario di
Poggioragone in A. R. Staffa (ed.), Loreto Aprutino e il
suo territorio dalla Preistoria al Medioevo: 48-51. Loreto
Aprutino, CARSA Edizioni.
Ufficio Accoglienza Disabili, Universit degli Studi di Siena
2013. Non Solo Pane. Exhibition catalogue, Siena.
Poesini, S., Machetti, P., De Troia, V., Spinetti, A. 2008. Laser
scanner: applicazioni relative alla definizione formale dei
contenitori ceramici. sez. Poster. Atti della XLIII Riunione
Scientifica dellIstituto Italiano di Preistoria e Protostoria.
Let del Rame in Italia, 26-29 novembre 2008, Bologna:
509-13.
Reichinger, A., Maierhofer, W., Purgathofer, W. 2011. HighQuality Tactile Paintings. Journal of Comupting and
Cultural Heritage 4, 2: 5.1-13. New York, ACM
Vescovo, F. 1996. Zone archeologiche e accessibilit. In
Paesaggio Urbano, nov.-dec. 1996. Rimini, Maggioli
editore.
Verdiani, G. (ed.) 2012. Il ritorno allimmagine, nuove
procedure image based per il Cultural Heritage. lulu.com
Website
National Science Foundation 2011. Planning Archaeological
Infrastructure for Integrative Science. NSF Award
Number 1202413 November 2011. http://www.nsf.gov/
awardsearch/showAward. [Accessed: 14th july 2014].
Science Museum London. http://www.sciencemuseum.org.uk/
visitmuseum/accessibility.aspx. [Accessed: 15th november
2014].
Vietato Non Toccare, Universita Di Siena. http://www3.
unisi.it/vietatonontoccare/progetto.htm. [Accessed: 15th
november 2014].
49
tommaso.empler@uniroma1.it
Department of History, Representation and Restoration in Architecture, Sapienza University of Rome
Mattia Fabrizi
matfabrizi@gmail.com
Department of History, Representation and Restoration in Architecture, Sapienza University of Rome
Abstract: The advent of digital technology and new media has changed the expectations of visitors, driving the use of new solutions
and technologies to deliver content that meets their demands. Cultural heritage visits are no longer solely information-based, but
have now become all-round multisensory experiences.
The study proposed here aims to communicate further information about the nature and state of cultural objects, by means of the
spontaneous and natural interaction of visitors physically pointing at the parts they are interested in.
A practical application of the procedure has been designed for the Forum of Nerva in Rome. The experiment was conducted with a
Kinect sensor and Leap Motion 3D. A small-scale 3D print of the Colonnacce was made for the laboratory tests so that the results
would be as realistic as possible.
Keywords: Interaction, Virtual reality, Communication view, 3D modelling, 3D simulation
interaction: visitors play an active role and are not mere
passive targets of the message (Antinucci 2007).
Introduction
The new forms of communication for cultural heritage have
seen an increase in methods of interaction between visitors
and exhibits. Visitors are no longer the traditionally passive
recipients of information, but are now more active in the
exploring and learning process and are able to decide which
forms of delivery they prefer. This new approach has led to
more and more museum structures presenting their scientific
and educational content in such a way as to be experienced
subjectively by visitors through the use of instruments that
can detect their intentions/actions/movements and turn them
into human-machine interactions. In turn, computer-developed
applications enable multiple variations in the way a single
object can be explored, thus improving our understanding of it.
1 Recent solutions
The advent of digital technology and new media has changed
the expectations of visitors, driving the use of new solutions
and technologies to deliver content that meets their demands.
Cultural heritage visits are no longer solely information-based,
but have now become all-round multisensory experiences
(Neves 2002; Chamberlain 2014).
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Tommaso Empler and Mattia Fabrizi: Interactive Communication and Cultural Heritage
understood without the need for awareness. All the restrictions
and invitations expressed by the object help the user build a
mental model, a subjective image of how the system works.
This is in opposition to the conceptual model, where operating
design is transferred from the mind of the designer to the
system. The more the two models converge and overlap, the
more users are able to seamlessly understand and interpret the
object.
The visit tried to recapture the role of the Forum in the life
of Romans, as well as the figure of Julius Caesar. To build
this great public work, Caesar expropriated and demolished
an entire neighbourhood and the overall cost was 100 million
aurei, the equivalent today of at least 300 million Euros. He
also wanted the new home of the Roman Senate, the Curia,
to be built right next to his Forum. The Curia still exists and
virtual reconstructions show us what it looked like in Roman
times.
2 Proposed solution
The study proposed here aims to communicate further
information about the nature and state of cultural objects, by
means of the spontaneous and natural interaction of visitors
physically pointing at the parts they are interested in.
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3 Experimental results
The experiment was conducted with a Kinect sensor and
Leap Motion 3D (Marin 2014). A small-scale 3D print of the
Colonnacce was made for the laboratory tests so that the results
would be as realistic as possible.
54
Tommaso Empler and Mattia Fabrizi: Interactive Communication and Cultural Heritage
After the experiment with the software program and the sensor,
it was found that data from the hand and the object (detected
as described above) matched, provided the following are true:
both are expressed using the same scale (1:1) and units of
measurement (mm).
the distance and the height difference between the sensor
and at least one point on the detected object are known.
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al Rinascimento. http://www.centropalazzote.it/schedamostra.php?id=6 [Accessed: 10th june 2015]
Chamberlain, G. (ed.) 2014. Museum Ideas: Innovation in
Theory and Practice. London, Museum Identity Ltd.
Empler, T., Fratarcangeli, M., Murru, G. 2013. Practical
Augmented Visualization on Handheld Devices for
Cultural Heritage. In 21st International Conference in
Central Europe on Computer Graphics, Visualization and
Computer Vision (WSCG 2013): 97-103. Plzen, Union
Agency.
Gorny, D., Madeira, R. 2013. Cinder Creative Coding
Cookbook. Birmingham, Packt Publishing.
Leap Motion Inc. 2014. Leap Motion SDK Documentation.
Available
at:
https://developer.leapmotion.com/
documentation/. [Accessed: 10th june 2015]
Marin, G, Dominio, F., Zattunigh, P. 2014. Hand gesture
recognition with leap motion and kinect devices. In IEEE
International Conference on Image Processing (ICIP),
Paris, 27-30 october 2014, Piscataway, Institute of
Electrical and Electronics Engineers.
Ministero Dei Beni E Delle Attivit Culturali E Del
Turismo 2014. Foro di Augusto. 2000 anni dopo.
http://www.beniculturali.it/mibac/export/MiBAC/sitoMiBAC/Contenuti/MibacUnif/Eventi/visualizza_asset.
html_763742144.html [Accessed: 10th june 2015]
Monaci, S. 2006. La comunicazione nel museo. Relazioni
e interazioni mediate al computer. In Giovani Sociologi
2005: 131-46. Napoli, Scriptaweb Online Publishing.
Neves, C. M. P. 2002. Exhibitions and their audiances: actual
and potential. Washington D.C., Smithsonian Institution.
Noble, J. 2012. Programming Interactivity. Sebastopol,
OReilly Media.
Norman, D. A. 2013. Design of Everyday Things: Revised and
Expanded. New York, Basic Books.
Oflaherty, N. 2014. The way to meet museum visitors
expectations is by defying them. ICOM News.
4: 10-1.
Pescarin, S., Pietroni, E., Rescic, L., Omar, K., Rufa, C.,
Wallergard, M. (2013). NICH: a preliminary theoretical
study on Natural Interaction applied to Cultural Heritage
contexts. In 2013 Digital Heritage International Congress
(DigitalHeritage), Marseille, 28 October 1 November
2013, Piscataway, Institute of Electrical and Electronics
Engineers.
Tidwell, J. 2011. Designing Interfaces. Sebastopol, OReilly
Media.
Saffer, D. 2008. Designing Gestural Interfaces. Sebastopol,
OReilly Media.
Salerno, I. 2013. Narrare il patrimonio culturale. Approcci
partecipativi per la valorizzazione di musei e territori.
Rivista di Scienze del Turismo 4, 1-2, Gennaio-Dicembre
2013: 9-26. Milano, Edizioni Universitarie di Lettere
Ecomonia Diritto LED.
Sheng, C. W., Chen, M. C. 2012. A study of experience
expectations of museum visitors. Tourism Management.
22: 53-60.
Shumaker, R., Lackey, S. (eds.) 2014. Virtual, Augmented and
Mixed Reality. Applications of Virtual and Augmented
Reality. 6th International Conference, VAMR 2014,
Heraklion, 22-27 June 2014. Cham, Springer International
Publishing.
Ungaro, L., Meneghini, R., Milella, M. (eds.) 2014. Le Chiavi
di Roma. La Citt dAugusto. Roma, Mercati di Traiano
Museo dei Fori Imperiali.
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Tommaso Empler and Mattia Fabrizi: Interactive Communication and Cultural Heritage
User Needs. In Proceedings of CESCG 2014: the 18th
Central European Seminar on Computer Graphics,
Smolenice, 25-27 may, Wien, Technische Universitat Wien.
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58
tommaso.empler@uniroma1.it
Department of History, Representation and Restoration in Architecture, Sapienza University of Rome
Fabio Quici
fabio.quici@uniroma1.it
Department of History, Representation and Restoration in Architecture, Sapienza University of Rome
Luca Bellucci
luca.bellucci@uniroma1.it
Department of Earth Science, Sapienza University of Rome
Abstract: This research is part of a wider project concerning the use of new technologies to communicate, disseminate and promote
palaeontology.
There is a clear need to pursue this objective, which, when translated into the cultural context of Italy, has led us to start working with palaeontologists to find a way to use new technologies to develop applications specific to the field of palaeontology.
Dissemination methods based on new technologies are collectively known as Palaeontology 2.0. The main aims are: providing
evidence to museums and sites using the latest visualisation technologies along with more open shared knowledge; creating an
accessible network on the World Wide Web between sites and museums that are currently isolated and unknown; giving the public
the opportunity to interact with scientific knowledge through Real Time 3D during their site visit or via remote, web-based access
to information.
Keywords: Palaeontology, APP, 3D modelling, Interactive multimedia, Real time 3D
Introduction
This research is part of a wider project concerning the use of
new technologies to communicate, disseminate and promote
palaeontology, in which the last 2 million years, which have
been fundamental for the evolution of humans and modern
ecosystems, are taken as a case study (Kahlke 2011).
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60
Fig. 2. Survey and data acquisition of palaeontological sites: from analogue to digital data.
2 The Framework
to
assess
After the prehistoric site has been identified and excavated (if
the site is invisible), or the finds have been located (if the site is
visible), the first operation is to map the area morphologically
(Fig. 2), which can be done by photogrammetry or 3D laser scan
and also provides a 3D point cloud geometric model (Barber,
2011). The point cloud is later decimated and transformed
into a 3D polygon mesh model (Fig. 2), which is easier to
manage with a solid modelling application. This step enables
us to select, separate and place on different layers the various
elements that make up the landscape detected, distinguishing
the 3D model of the area from the 3D model of the finds.
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Fig. 3. 3D reconstruction of the sites condition: from present day environment to the visualization of lost landscape.
The traditional work of the illustrators is translated into a digital way of working.
Fig. 4. Single component of the research framework: the reconstruction method uses systematic and morphological
studies of living animals and fossils found in museum collections.
62
Fig. 5. Single component of the research framework: 3D modelling of the animals based on found bones.
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The core of the BGEs structure are Logic Bricks. The goal of Logic
Bricks is to offer an easy-to-use visual interface for designing interactive
applications without any programming language knowledge. There are
three types of Logic Bricks, Sensors, Controllers and Actuators. There
are Sensors Links Controllers. You can write games using Python, the
game engine also has its own Python API, separate from the rest of
Blender, which you can use to write scripts to control your game. This
is done by creating a Python Controller and linking it to a python script.
See Blender in wiki.blender.org
64
Fig. 9. Palaeontology 2.0 involves the use of interactive and multimedia systems of dissemination for palaeontological
sites. Augmented Reality, Interaction systems and Real-Time navigation technology are data visualization tools that can
be used in order to guide visitors through prehistoric sites, and make available scientific information.
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Advice and guidance to users on laser scanning in
archaeology and architecture. Swindon, English Heritage
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Bellucci, L., Mazzini, I., Scardia, G., Bruni, L., Parenti, F.,
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66
eva.pietroni@itabc.cnr.it
Daniele Ferdani(1)
daniele.ferdani itabc.cnr.it
Augusto Palombini(1)
augusto.palombini]@itabc.cnr.it
Massimiliano Forlani(2)
massimiliano.forlani@evoca.org
Claudio Rufa(2)
claudio.rufa@evoca.org
1
CNR - ITABC, National Research Council - Institute of Technologies Applied to Cultural Heritage
2
E.V.O.CA.srl
Abstract: The Tiber Valley Virtual Museum aims at providing digital applications for the valorisation of the landscape and cultural
heritage of the medium Tiber Valley, north of Rome.
In this context an evocative virtual reality installation has been presented in the National Etruscan Museum in Rome, where we
propose a multi-modal approach to thenarration of the landscape considered in its several aspects: geological, natural, historical,
archaeological, poetic, evocative and symbolic. Through gesture-based interaction the visitor explores the landscape experiencing
four different scenarios, two of them related to aerial and underwater landscapes and two others related to specific archaeological
sites. This paper will focus on the design of the installation and on the communicative approach followed, in particular, for the
scenario of Lucus Feroniae. The methodological approach will be described, from digitization and 3D reconstruction of the site in
Tiberian and Trajan ages up to the creation of innovative integration of different media.
Keywords: Virtual museum, Interactive storytelling, Integration of media, Gesture based interaction, 3D reconstruction.
1 Tiber Valley Virtual Museum: aims and general strategies
(E.P.)
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prior knowledge of the subject, we only increase the sense of
disorientation. He or she will get lost without understanding
fully the contents (Antinucci 2007).
Consequently our purpose was to go beyond the traditional
paradigms of virtual reality and guide the user through an
organized story, offering progressive objectives and stimulus.
In this way he does not become disoriented in such a complex
world, even if he plays an active role. The need to create a
general direction inside the interactive experience led us
towards the definition of a new language combining linear and
interactive media.
Moreover the placement of the installation inside a museum
requires engaging the public for a reasonable time, not too long,
with the best communicative and learning impact. Therefore
every media has been employed to give its best potentiality.
The experience inside each scenario is 5-15 minutes long, the
total duration, including all contents, is 45 minutes.
It allows the visitor to see the Tiber through the eyes of a fish
that swims in the river, a bird that flies over the landscape, the
ancient characters living in the Roman city of Lucus Feroniae,
and a freed slave introduced to the famous Roman Volusii Villa,
living his intimate drama (Fig. 2).
Swimming underwater in the current of the Tiber, like a fish,
the visitor can experience the memory of the river; the swimmer
meets fluctuating images, iconographies, sounds, literary
fragments taken from ancient and contemporary poets and
authors. 3D reconstructions of the geological evolution of the
Tiber Middle Valley and of the potential ancient landscape in the
orientalising and Roman/Augustan period have been proposed
in the aerial scene, whose purpose is also to contextualize the
other scenarios dedicated to the archaeological sites of the
Volusii Villa and Lucus Feroniae, respectively reconstructed in
the Augustan age and in the Tiberian and Trajan periods.
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Eva Pietroni et al: Lucus Feroniae and Tiber Valley Virtual Museum
Fig. 2. Lucus Feroniae implemented in the VR installation. Little images below show the other three scenarios.
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Fig. 3. Aerial orthophoto of the archaeological site of Lucus Feroniae (ground sample distance: 10 cm).
70
Eva Pietroni et al: Lucus Feroniae and Tiber Valley Virtual Museum
Fig. 4. Dense point cloud of a surveyed object, created using DIM approach - the blue panels represent the camera
positions (above); the pictures used for the reconstruction (below).
2. Reconstruction by sources: the reconstruction is based on
information found on inscriptions or historical sources (i.e.
epigraphs discovered in several altars still present in the
Forum and the account of foundation made by Plinius in
the Naturalis Historia (Plinius).
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The 3D models were not only the end result of the work, but
also a scientific instrument for interpreting the architectures
and understanding better their original shapes. For example,
on viewing the first reconstructions of the Forum, researchers
became aware that the pillars in the south side should have
been the basement of the Trajan aqueduct that supplied
water to the thermal bath rather than part of a porch. Once
the most consistent and reliable hypothesis was established
the 3d models were finalised using a low poly modelling
approach, particularly useful for the real time output. The
small architectural details such as bas reliefs, frieze decoration,
roofing, etc., have been described by textures rather than by
geometry, allowing better performance in the real time engine,
Unity 3D (Fig. 7).
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Eva Pietroni et al: Lucus Feroniae and Tiber Valley Virtual Museum
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whose sequences happen on an historical background, as in the
case of the Lucus Feroniae scenario.
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Eva Pietroni et al: Lucus Feroniae and Tiber Valley Virtual Museum
When the user is led to the narrative area, the story and
performance of the characters of Lucus start, and in this case
the visualization on the three screens shows no longer three
different scenes (as it does during the exploration) but a
unique viewport that extends over three screens (cinema-like
visualization). This solution favours a more powerful sense of
presence and immersion for the user within the story.
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Fig. 10. Virtual reconstruction of Lucus Feroniae, final result of the render in Unity 3D.
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Eva Pietroni et al: Lucus Feroniae and Tiber Valley Virtual Museum
Fig. 12. Tiber Valley Virtual Museum, different levels of representation of the cultural landscape.
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Kurtenbach, G., Hulteen, E. 1990. Gestures in HumanComputer Communications. In B. Laurel (ed.), The Art
of Human Computer Interface Design: 309-17. Reading
(MA), Addison-Wesley.
Medri, M. 2003. Manuale di rilievo archeologico. Roma,
Laterza.
Moretti Sgubini, A. 1974. Lucus Feroniae: centro di incontro
sul Tevere, in Civilt arcaica dei Sabini nella valle del
Tevere, Roma.
Morris, M. R., Wobbrock, J. O., Wilson, A. D. 2010.
Understanding Users Preferences for Surface Gestures. In
Proceedings of Graphics Interface 2010, Ottawa, Ontario,
31 may 2 june, 2010: 261-8. Toronto (Ontario), Canadian
Information Processing Society.
Pescarin, S., Fanini, B., Ferdani, D., Lucci Baldassari, G. 2012.
Archeologia Virtuale a Montegrotto. In M. Bassani, M.
Bressan, F. Ghedini (eds.), Aquae Pataviane. Montegrotto
Terme ed il termalismo in Italia. Aggiornamenti e nuove
prospettive di valorizzazione: 309-326. Padova.
Pescarin,, S., Pietroni E., Wallergard, M., Omar, K., Rufa, C.,
Rescic, L. 2013. NICH: a preliminary theoretical study on
Natural Interaction applied to Cultural Heritage contexts.
In Proceedings of Digital Heritage International Congress,
IEEE Advanced Technology of Humanity 1: 355- 62.
Pietroni, E. 2013. Natural Interaction in VR environments for
Cultural Heritage: the virtual reconstruction of the Regolini
Galassi Tomb in Cerveteri. In Archeologia e Calcolatori
24: 231-48. Sesto Fiorentino (FI), AllInsegna del Giglio.
Pietroni, E., Adami, A. 2014. Interacting with virtual
reconstructions in museums: the Etruscanning project. In
Journal on Computing and Cultural Heritage Interacting
with the past 7, 9.1-29. New York, ACM
Pietroni, E., Palombini, A, Di Ioia, M., Sanna, V., ArnoldusHuyzendveld, A. 2013. Tiber Valley Virtual Museum:
3D landscape reconstruction in the orientalising period,
North of Rome: A methodological approach proposal. In
Proceedings of Digital Heritage International Congress,
28 October - 1 November 2013, 2: 223-30. Doi: 10.1109/
DigitalHeritage.2013.6744758
Gross, P. 2001. Larchitettura romana. Dagli inizi del III secolo
a. C. alla fine dellalto impero. I monumenti pubblici,
Milano, Longanesi.
Ryan, M. L. 2001. Narrative as Virtual Reality: Immersion and
Interactivity. In Literature and Electronic Media. Baltimore
and London, Johns Hopkins University press.
Truby, J. 2007. Anatomy of a story. London, Faber and Faber.
Turk, M. 2002. Gesture Recognition. In K. M. Stanney (ed.),
Handbook of Virtual Environments: 22337. London,
Lawrence Erlbaum Associates.
Varela, F., Thompson, E., Rosh, E. 1991. The embodied Mind.
Cognitive Science and Human Experience. Cambridge,
MIT Press.
Ward Perkins, J. B. 1974. Architettura romana, Milano,
Mondadori Electa.
78
CHAPTER 2
Modelling the Archaeological
Process
juhana.kammonen@helsinki.fi
Institute of Biotechnology, University of Helsinki, Finland,
Tarja Sundell
tarja.sundell@helsinki.fi
Department of History, Philosophy, Culture and Art Studies, University of Helsinki, Finland
Abstract: Finland has a rich archaeological record that is documented in the Ancient Monuments Register (AMR) and maintained
by the National Board of Antiquities (NBA). Archaeological data often contain a large number of multiple features. In a large
archaeological database the analysis and visualization of such multi-featured data becomes increasingly difficult, as the raw data
points cannot be plotted unambiguously in a human-readable manner. In this paper we show that a computational method called
the principal component analysis (PCA) is a valid method for visualizing the data in the AMR and can outline patterns in the data
subset difficult to detect otherwise. Moreover, our results indicate that PCA could be a valuable supplement to the general analysis
and maintenance of ever-growing archaeological databases. Previously widely used across many fields of science including genetics and computer sciences, PCA is now being used to find and visualize meaningful patterns in archaeological data undetectable
by other means.
Keywords: PCA, Archaeological data, Ancient Monuments Register, Finland
Introduction
Studying the prehistory of Finland (Fig. 1) has greatly benefited
from the accumulating archaeological record maintained by
the Finnish National Board of Antiquities (NBA). One of the
most prominent databases organized by the NBA is the Ancient
Monuments Register (AMR). The AMR database includes
more than 40,000 entries (dwelling and working sites, graves,
shipwrecks etc.) each consisting of 50 sub-entries in average,
which in turn are comprised of 1-500 single items each,
adding up to c. two million artefacts altogether (Pesonen and
Sundell 2011). The record from the Finnish Neolithic period
is characterized by a wide array of stone artefacts, remains
of various types of dwelling sites and the appearance of the
earliest ceramics spreading into the artefact culture.
The postulated Stone Age population bottleneck in Finland
and the consequent fluctuations in prehistoric population
size have been studied extensively. The authors of this paper
have performed simulation studies investigating these events
(Kammonen et al. 2012; 2013, Sundell et al. 2010; 2013; 2014,
Sundell and Kammonen 2015). In many cases, computational
methods are the only way to intermittently quantify this kind of
past human activity. Moreover, the existence of the population
fluctuations is also backed up by our pioneering analysis of the
National Stone Artefact Database and provides another example
of how the well-documented archeological records in Finland
can be utilized (Sundell et al. 2014). In addition, the simulation
studies have benefited from radiocarbon data (Tallavaara et al.
2010) as well as genetic data deriving from population genetic
studies of contemporary Finns (Palo et al. 2009, Sajantila et al.
1996). The authors of this paper continue to refine the existing
computational methods and develop new collaboration to
assess and quantify these prehistoric population events that are
supported by accumulating evidence from multiple disciplines.
The newest methodological addition to our simulation pipeline
is documented in another paper in these proceedings (Sundell
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(e.g. Kim et al. 2002) as well as multidisciplinary studies (e.g.
Cavalli-Sforza et al. 1988). For instance, many web services
that contain recommender systems and advertisements often
utilize PCA in returning the optimal solution from the service
database to the end user as quickly as possible. In archaeology,
PCA has been proposed as a viable statistical method for image
recovery (Legnaioli et al. 2013a; 2013b, Salerno et al. 2014).
Still, while e.g. many of the studies presented in the CAA
conference this year indicate a clear interest towards just this
kind of data analysis (Carrer, Cerrillo-Cuenca and Seplveda,
Kckdemirci et al.), PCA has generally been only limitedly
used in computational archaeology. Here, we predispose a
set of 10,168 Stone Age dwelling site data points from the
AMR to PCA. We find that PCA can outline and quantify
patterns in the data that would be difficult to detect from the
raw data points alone. Additional ramifications are that PCA
could be a valuable supplement to general analysis of any
multidimensional features in the ever-growing archaeological
databases.
In preparation for the PCA, we read the target dataset from the
AMR into a rectangular matrix with rows indexed by sites and
columns indexed by the three features: site type, site elevation
and group as explained above. We then labeled the data points
so that the longitudinal land area of Finland was split into three
roughly even-sized parts. First, the sites that were located
more south than the latitude 7,000,000 of the ETRS-TM35FIN
coordinate system (about the 63rd parallel north circle of
latitude) were designated as South data points. Second, the
sites that were located between the latitudes 7,000,000 and
7,300,000 of the coordinate system (about the 66th parallel
north circle of latitude) were designated as Central. Finally,
the sites that were located more north than the 7,300,000
latitude of the coordinate system were designated as North
data points.
The basic workflow for PCA is simple (Patterson et al. 2006).
Characteristic values and respective characteristic vectors
known as eigenvectors are computed for the features that were
predisposed to PCA. When normalized, the unit vectors for the
eigenvectors represent the axes of a linear transformation of the
original data. This transformation is an optimal surface where
variation in the original multidimensional data is maximally
visualized on the two or three first axes. As an end-result,
the algorithm returns a topological space where the principal
component that explains most of the variance in the data is
located on the first coordinate, the second principal component
on the second coordinate and so on. In the case of our two
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Juhana Kammonen and Tarja Sundell: Principal Component Analysis of Archaeological Data
running PCA on the site type and elevation from sea surface
features, patterns emerge from the data: The northern dwelling
sites are clustered more strongly on elevation, whereas the
other groups are clustered more strongly by site type (Fig. 5).
Moreover, the within-type variation becomes apparent. The
undefined dwelling sites in the North group tend to have
higher elevation in general and the North group apparently
is the most abundant group in this dwelling site type (Fig. 5).
Interestingly, sites identified as dwelling depressions seem
to be more abundant in the Central and South groups in
comparison to those located in the north (Fig. 4).
3 Discussion and conclusions
2 Results
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Fig. 5. Two-dimensional PCA result plot for the dwelling site type and elevation from sea surface principal components.
The cluster ellipses contain 68% of the within-group observations and the reference circle contains 69% of the total
observations.
data points have even more than three features, our results
indicate that PCA could be a valuable supplement to the general
analysis and maintenance of ever-growing archaeological
databases. Next such database may well be the National Stone
Artefact Database that earlier proved its usability in the sheer
quantity of the artefacts currently recorded in the database
(Sundell et al. 2014). It is worth mentioning that our analysis
was performed for more than 10,000 multi-featured data points
in a reasonable time in a rather modest computing environment
and without the need for supercomputer power. Indeed, most
of the modern desktop computers and even tablets do meet
the system requirements of the computations presented in this
study. The results presented in this paper further contribute
to the extensive multidisciplinary effort of investigating and
quantifying prehistoric population events in Finland.
Bibliography
AMR. Ancient Monuments Register, National Board of
Antiquities, Finland. Available at: http://kulttuuriymparisto.
nba.fi/netsovellus/rekisteriportaali/mjreki/read/asp/r_default.
aspx Accessed: 18 june 2015.
Cavalli-Sforza, L. L., Piazza, A., Menozzi, P., Mountain,
J. 1988. Reconstruction of human evolution: bringing
together genetic, archaeological, and linguistic data.
Proceedings of the National Academy of Science U S A.
85, 16: 6002-6.
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Juhana Kammonen and Tarja Sundell: Principal Component Analysis of Archaeological Data
Salerno, E., Tonazzini, A., Grifoni, E., Lorenzetti, G.,
Legnaioli, S., Lezzerini, M., Marras, L., Pagnotta, S. and
Palleschi, V. 2014. Analysis of multispectral images in
cultural heritage and archaeology. Journal of Applied and
Laser Spectroscopy, 1, 1: 22-7.
Sundell, T., Heger, M., Kammonen, J. and Onkamo, P. 2010.
Modelling a Neolithic Population Bottleneck in Finland: A
Genetic Simulation. Fennoscandia Archaeologica XXVII:
3-19.
Sundell, T., Kammonen, J., Heger, M., Palo, J. and Onkamo, P.
2013. Retracing Prehistoric Population Events in Finland
Using Simulation. In Earl, G., Sly, T., Chrysanthi, A.,
Murrieta-Flores, P., Papadopoulos, C., Romanowska, I.
and Wheatley, D. (eds.), Archaeology in the Digital Era.
Papers from the 40th Annual Conference of Computer
Applications and Quantitative Methods in Archaeology
(CAA): 93-104.
Sundell, T., Kammonen, J., Halinen, P., Pesonen, P and
Onkamo, P. 2014. Archaeology, genetics and a population
bottleneck in prehistoric Finland. Antiquity 88: 1132-47.
Sundell, T. and Kammonen, J. 2015. A Density-Based
Simulation Approach for Evaluating Prehistoric Population
Fluctuations in Finland. In Giligny, F., Djindjian, F.,
Costa, L., Moscati, P. and Robert, S. (eds.), CAA 2014,
21st Century Archaeology. Concepts, Methods and Tools:
Proceedings of the 42nd Annual Conference on Computer
Applications and Quantitative Methods in Archaeology:
605-10.
Sundell, T., Heger, M., and Kammonen, J. (Submitted).
Reconstructing the Boom of Prehistoric Hunter-Gatherer
Population Size in Finland by Agent and Equation-Based
Modelling. CAA 2015, Proceedings of the 43rd Annual
Conference on Computer Applications and Quantitative
Methods in Archaeology. Siena, Italy.
Sundell, T. 2014. The past hidden in our genes. Combining
archaeological and genetic methodology: Prehistoric
population bottlenecks in Finland. Unpublished PhD
thesis, University of Helsinki.
Tallavaara, M., Pesonen, P. and Oinonen, M. 2010. Prehistoric
population history in eastern Fennoscandia. Journal of
Archaeological Science 37, 2: 251-60.
85
chiarcos@informatik.uni-frankfurt.de
Applied Computational Linguistics, Goethe-University Frankfurt am Main, Germany
Matthias Lang
matthias.lang@uni-tuebingen.de
eScience-Center, University of Tbingen
Philip Verhagen
j.w.h.p.verhagen@vu.nl
VU University Amsterdam
Abstract: In this paper we summarize recent experiments conducted on what has become known as Machine Reading of scientific
literature from different fields of archaeology, i.e., the extraction of machine readable, semantic information out of plain text. We
describe a processing pipeline to extract semantic concepts and relations, the representation of extracted information by means of
Semantic Web standards, its linking with background knowledge from both domain vocabularies and general lexical/conceptual
knowledge sources and possible user interfaces that provide access to the extracted information.
These experiments represent early steps in the development of an elaborate system that will allow to analyse excavation reports,
access/search them on a semantic, rather than a textual basis, and augmenting them with background information specific to the
field of archaeology.
Keywords: Natural Language Processing, Semantic Web, Linked Open Data (LOD), Archaeological grey literature
archaeological literature. These experiments are still in an early
stage of development, but they represent an important extension
of existing approaches on grey literature in archaeology, which
focus on identifying and classifying archaeologically relevant
entities rather than relations between them. In the longer
perspective they will thus have a profound impact on the
way scientific literature is accessed in archaeology and other
branches of Digital Humanities.
1 Motivation
Archaeology as a scientific discipline was established during
the 19th century, and with almost two centuries of scientific
publications, one of the most time-consuming challenges to
nearly every researcher nowadays consists in the task to assess
this huge amount of knowledge created by earlier generations
of scholars on a particular phenomenon, region or artefact
type currently under consideration. Over time, many of them
worked in different countries, with different methodological
and ideological backgrounds, using different terminologies
in different languages. Accordingly, an exhaustive overview
over, say, the distribution of Roman coins in Celtic contexts,
requires not only to cover an enormous wealth of literature,
but also, a wealth of literature of extreme heterogeneity. In
addition, great parts of this information may be available only
as grey literature, as technical reports, in-house publications
of different universities, thesis papers or mere manuscripts.
In the digital age, this body of sparsely accessible knowledge
grows even more drastically than the number of traditional
print publications.
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we are interested in recovering semantic relations connecting
such terms.
The result of the NLP analysis for the example sentence marked
blue in the figure above is shown below.
Here, the first column (coloured in an ascending red-green
scale) is the number of the word in the sentence, the second
column is the actual word, followed by lemma, parts of speech,
named entities, shallow syntax (chunking) and a phrase
structure parse. The 8th and 9th columns provide a dependency
representation of this parse with links to the respective head of
a given word (colours match the colours of the first column)
and the respective dependency labels. Then, semantic role
labelling follows with the list of predicates. The arguments of
the first predicate (basing) are shown in the following column,
those of the second in the one after, etc.
88
Fig.1.
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Fig. 2.
presupposes a hypothesis to be confirmed) is not recognized.
Partially, these problems can be handled through anaphor
resolution systems. At the moment, the development or domain
adaptation of such a system is beyond the scope of our initial
experiments, but future refinement of the extracted information
will include the support for co-reference.
4 Querying RDF
90
Tab. 1.
#What
rdfs:label
:find
rdfs:label
What^^xsd:string.
data:n0_000_what.
they^^xsd:string.
Tab. 2.
PREFIX terms: <http://purl.org/acoli/open-ie/>
...
SELECT DISTINCT ?n0_000_what_label ?do0
WHERE {
_:n2 :declare-29.4|:discover-84|:get-13.5.1 ?n0_000_what .
# superproperties of :find
_:n2 ?do0 ?n0_000_what .
# which predicate is actually used ?
FILTER regex(str(?do0), ^http://purl.org/acoli/open-ie/[^0-9]*$)# limit to terms predicates
?n0_000_what rdfs:label ?n0_000_what_label .
}
Fig. 3.
Note that this query requires RDFS reasoning and thus require
enabling the corresponding entailment regime in the database.
As an alternative, direct querying in native RDF is possible
by means of SPARQL 1.1 property paths: Assuming that the
property :find is defined as an rdfs:subPropertyOf :declare-29.4
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Tab. 3.
PREFIX : <http://purl.org/acoli/open-ie/>
PREFIX terms: <http://purl.org/acoli/open-ie/>
PREFIX owl: <http://www.w3.org/2002/07/owl#>
PREFIX skos: <http://www.w3.org/2004/02/skos/core#>
PREFIX rdf: <http://www.w3.org/1999/02/22-rdf-syntax-ns#>
PREFIX rdfs: <http://www.w3.org/2000/01/rdf-schema#>
PREFIX xsd: <http://www.w3.org/2001/XMLSchema#>
SELECT DISTINCT ?n0_000_what_label ?do0
WHERE {
:find rdfs:subPropertyOf/^rdfs:subPropertyOf ?do0 .
_:n2 ?do0 ?n0_000_what .
?n0_000_what rdfs:label ?n0_000_what_label .
}
92
Bibliography
Barker, K., Agashe, B. et al. 2007. Learning by reading:
A prototype system, performance baseline and lessons
learned. In Proceedings of the Twenty-Second National
Conference on Artificial Intelligence (AAAI 2007,
Vancouver, British Columbia): 280-6.
Binding, C., May K., Tudhope D. 2008. Semantic
Interoperability in Archaeological Datasets: Data Mapping
and Extraction via the CIDOC CRM. In Proceedings of
European Conference on Digital Libraries (ECDL08), no.
5173 (Aarhus, Denmark, Springer): 28090.
Berners-Lee, T., Bizer C., and Heath, T. 2009. Linked data
The story so far. International Journal on Semantic Web
and Information Systems 5, 3: 1-22.
Byrne, K. and Klein, E. 2010. Automatic Extraction of
Archaeological Events from Text, in Frischer, B.,
Webb Craford, J., and Koller, D. (eds.), Making History
Interactive. Computer Applications and Quantitative
Methods in Archaeology (CAA). Proceedings of the 37th
International Conference, Williamsburg, Virginia, United
States of America, March 22-26 (BAR International Series
S 2079): 48-56. Archaeopress, Oxford.
Etzioni, O., Banko, M., and Cafarella, M. 2006. Machine
Reading. In Proceedings of the 21st Conference on
Artificial Intelligence (AAAI-2006, Boston): 1517-9.
Fasti Online 2015. A database of archaeological excavations
since the year 2000 [online] http://www.fastionline.org/
index.php [Accessed: 29th June 2015].
93
Elena Christophorou
(e.cristophorou@cyi.ac.cy),
Sorin Hermon
(s.hermon@cyi.ac.cy),
Lola Vico
(l.vico@cyi.ac.cy),
Giancarlo Iannone
(g.iannone@cyi.ac.cy)
Introduction
A part of our research is based on the 3D documentation of
archaeological artefacts, museum items, heritage buildings and
archaeological excavations. Particularly, we have standardized
a procedure for 3D documentation of Cultural Heritage assets
that describes all the steps, from the 3D data acquisition of the
real world object, the post processing of raw data and digital
recording, to documentation and digital preservation of the 3D
data (Athanasiou et al. 2013; Ronzino et al. 2012; Vassallo et
al. 2013).
1 Research aims
The scopes of our research are finalized to shed light in the
reading of the inscription, especially where damages or
time wear are preventing the visibility and interpretation.
Furthermore, our interest is aimed at providing rich description
of the letters, in order to identify possible production patterns,
techniques of engraving and the technologies involved.
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methods of inscription
techniques of inscription
The use of the laser scanner for the survey and documentation
of cultural heritage assets is an approach that can solve the
problems of subjectivity and give a measurable outcome with
high level of accuracy in terms of geometry measures and level
of details. Last but not less important, it gives the possibility
to enhance the visibility of the details with specific filters and
procedures.
This task can be easy if the fragment of the frame allows to identify
with certainty the beginning or the end of missing lines. A piece that
does not retain any of the original margins, or an inscription written in
a rough and uneven way, may prevent seriously the reconstruction of
the text. The use of repetitive formulas in the epigraphic language and
abbreviations help the reading and interpretation of an inscription as
well as the comparison with other similar inscriptions. In the case of
inscriptions in verse, the reconstruction of the text can be based on the
metre.
2
http://www.opificiodellepietredure.it/index.php?it/204/ripresa-inluce-radente. Accessed on the 9th November 2015.
1
96
Fig. 2. Reconstruction of the text by A. Voskos (Voskos, 1995, E16; AKGDC project, E16).
The data obtained were then processed from the original C3D
format (the proprietary format of the laser scanner) in PTX
format and were then imported into the JRC Reconstructor
software, where they were treated and processed for the
creation of the final mesh and the application of the textures.
Specifically, all the point clouds were first cleaned from the
background noise produced during the acquisition and then
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aligned by taking three common points between each scan,
with a final error of 0,0008 m. The next step consisted of the
creation of a triangulated surface at high density which served
to further analyse the hollows letters and to facilitate a more
clear reading of the damaged letters that are in the corner of
the object and are not easily visible. Finally, the textures were
aligned and placed on the stele by taking about 20 common
points, in order to have a more precise correction. Table 1.
Soli inscription
Equipment
45
Number of scans
Number of images
20
120
Due to the particular precision of the size and the shape of the
letters, a further analysis regarding their comparison has been
elaborated on the 3D model. This is to verify the possible use
of tools or stencils that could facilitate writing.6 A geometrical
analysis was conducted.
98
It is clear a tool was used (compass with three legs?) for the
elaboration of the upper semicircle. In the same way, the ,
even if not comparable with another letter in the inscription, it
demonstrates the use of a tool for the elaboration of a precise
and measurable ellipses.
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Fig. 5. Overlap of the measured letters shape on top of the orthogonal picture extracted from
the 3D model.
100
3 Conclusions
The three-dimensional data acquisition through laser scanner
has produced a representation of the artefact that is objective
and complete of all its features (a complete and measurable
acquisition of the geometry and of the texture). Moreover, this
acquisition is not invasive and does not cause any problems
to the archaeological object. It is also possible to intervene on
the object digitally, both through the application of filters and
analysis and through the digital reconstruction and restoration.
Furthermore, the digital representation gives the possibility to
the users to interact with the artefact three-dimensionally.
Bibliography
Athanasiou E., Faka M., Hermon S., Vassallo V., Yiakoupi
K. 2013. 3D documentation pipeline of Cultural Heritage
artifacts: a cross-disciplinary implementation, in Addison
A. C., De Luca L., Guidi G., Pescarin S. (eds), Digital
Heritage International Congress (DigitalHeritage), 28
October 1 November 2013 Marseille, France, IEEE,
Vol.1: 142-52.
Buonopane A., Grossi P., Guarnieri A., Pirotti F. 2005.
Limpiego del laser scanner nel rilievo delle iscrizioni sui
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Ronzino, P., Niccolucci, F., Hermon, S. 2012. A Metadata
schema for Cultural Heritage documentation. In V.
Capellini, Electronic Imaging and Visual Arts: 36-41.
Firenze, Firenze University Press.
Vassallo V., Moro A., Vico L. 2006. The importance of the
relief and the sources to interpret and communicate the
Cultural Heritage. In Campana S. and Forte M. (eds.),
From Space to Place: 2nd International Conference on
Remote Sensing in Archaeology. Proceedings of the 2nd
International Workshop, CNR, Rome, Italy, December 4-7.
Archeopress, British Archaeological Reports International
series.
Vassallo, V., Christophorou, E., Hermon, S., Niccolucci, F.,
2013, Revealing cross-disciplinary information through
formal knowledge representation a proposed Metadata
for ancient Cypriot inscriptions. In Addison A. C., De
Luca L., Guidi G., Pescarin S. (eds.), Digital Heritage
International Congress (DigitalHeritage), 28 October 1
November 2013 Marseille, France, IEEE 2: 7982.
Voskos, A. 1995. , . 2:
, .
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svetlana.matskevich@mail.huji.ac.il
Ilan Sharon
ilan.sharon@mail.huji.ac.il
Institute of Archaeology, The Hebrew University of Jerusalem, Israel
Abstract: The history of Levantine archaeology is a story of establishing methodological traditions from borrowed as well as locally developed techniques of excavation and recording. Today Near Eastern archaeologists use several relatively standardized recording systems that reflect different and, on first glance, incompatible approaches. Yet, analysis of these systems on a conceptual level
shows that they use two basic entities, a spatial unit and a find, and two different narrative styles, a diary model and a form system.
In this paper we present a radically new model of recording systems, based on two principles. First, a recording system reflects
our interpretations of what is found, and not the site or the objects. This implies that the bottom-level entity of our model is the
interpretation event. Second, we claim that since relations lie in the foundation of archaeological reasoning, they should be treated
equally to entities. We also introduce several types of high-level entitiessets of spatial units (e.g. a stratum, an excavation-area);
finds (e.g. an assemblage, a type), and relations there-between.
We claim that using this model of the archaeological workflow allows the mapping of seemingly incompatible recording systems
to one reference model. Moreover, the same reference model can be used for on-site recording and post-excavation analysis, upto and including the final site report. Such inclusive models are critical for the development of meta-databases, such as national
archaeological archives, and for evolution towards interactive electronic site-reports.
Keywords: Recording systems, Conceptual modelling, Levant
1 Recording Levantine archaeology
1.1 Background
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Fig. 2. Consider a bucket of potsherds, a bag of bones, and a coinall collected from the same
10 cm. spit of the same locus in one day. If they are called 1232.1P 1232.1B and 1232.1.C
then 1232.1 is essentially a locational unit. If they are labelled B13453 (L1232) pottery,
B13454 (L1232) bones and Reg. #: Coin.53; x: 2.35, y: 3.15, z: 116.16 (L1232) then B13453 and
13454 are find-aggregates.
Fig. 3. A pot, reconstructed from potsherds found in different baskets in different loci;
with two [different] stamp impressions on two of its handles; that was repeatedly sampled for
petrography.
(eds. Dever and Lance 1978), spit arbitrary unit (Hole and
Heizer 1969), context (MoLAS 1994), etc. Most excavations in
the Levant nowadays use Locusa term that has the advantage
of neutralityit has no connotations besides a locational unit
and the disadvantage that the same term can mean different
things in different projects (see below). In rare, but not
unknown cases, the concept was not defined explicitly at all
or locational units have no IDs (e.g. the Joint Expedition to
Samaria, Crowfoot, Kenyon and Sukenik 1942).
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Fig. 5. By looking at the handwriting on legacy find-cards, we might guess that different
people contributed to the compilation of a catalogue, but we would not know who, when or
why.
1.2.3 Documents
In terms of genre of documentation, a differentiation can be
made between unstructured (based on a diary narrative) and
structured recording systems, based on a set of forms.
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Why the choice of this particular theoretical stance for a metamodel meant to subsume all kinds of registration systems
(positivistic ones included)? Quite apart from the fact that that
this stance happens to reflect the writers convictions, as should
be clear by now, we submit that whereas a non-determinist
theoretical agenda can be incommensurable with a positivist
recording system, the opposite is not the case. A positivist
recording system can be seen as a particular case of the generic
one. This is because a one-to-one relationship is a subset of
the one-to-many (and that is a subset of the many-to-many)
relation. A positivist archaeologist can use the more-general
non-determinist registration systemwith the added proviso
that each entity must have but a single record, that certain
relationships must be one-to-one, that qualifiers not be used,
and that time-, place- and participant-stamps attached to the
records are ignored.
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2.4 Scenarios
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Abstract: Discovered in 1988, the Loyola sugar plantation, owned by the Jesuits in French Guiana, is a major plantation of colonial history and slavery. Ongoing archaeological excavations have uncovered the Jesuits house and the outbuildings usually associated with a plantation such as a chapel and its cemetery, a blacksmith shop, a pottery, the remains of the entire sugar production
(a windmill, a boiler and a dryer), coffee and indigo warehouses etc. Based on our findings and our network with 3D graphic
designers and researchers in virtual reality, a 3D restitution integrated within a virtual reality platform was initiated to develop
a better understanding of the plantation and its surrounding landscape. Also, our work on the interactive changes of sunlight and
animal sounds aims to reconstruct a coherent evolution during one day of the sites environment.
Keywords: Sugar plantation, Slavery, 3D modeling, Virtual Reality, Digital Heritage
November 2013 during exchanges with computer scientists.
These first needs resulted in a series of more detailed objectives.
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2 Work Description
2.1 Environmental restitution
2.1.1 3D restitutions
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Barreau J.B. et al: 3D Reconstitution of the Loyola Sugar Plantation and Virtual Reality Applications
Fig. 2. Isometric view of the Loyola Habitation by Hebert (1730) / Restitution of the Jesuits main house by Patrice Pellerin
(2002).
Fig. 3. IGN and Joseph-Charles Dessingy (1738-1785) map sections showing around the
Habitation.
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Fig. 4. 3D renderings (3Ds Max / VRay) of the main house, the windmill, a slaves small house,
the backside of the chapel.
Fig. 5. 3D renderings of cacao tree, black mangrove and ceylon cinnamon tree.
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Barreau J.B. et al: 3D Reconstitution of the Loyola Sugar Plantation and Virtual Reality Applications
Fig. 6. Editable 3D slaves body and face / rigged 3D slaves body and skeleton / drawing of cassava pressing (Prfontaine
1763).
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http://www.irisa.fr/immersia
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Barreau J.B. et al: 3D Reconstitution of the Loyola Sugar Plantation and Virtual Reality Applications
2.3 Interactivity
Inside the simulation, the user can interact with the virtual
environment through a wand-like device integrating a little
joystick and five buttons (Fig. 11). The device position and
orientation is tracked with the infrared cameras.
4 Conclusion
The 3D reconstruction of buildings, vegetation, lighting and
fauna sounds of the Habitation, integrated within a virtual
reality platform, allow us to understand its layout, its access, its
logic of evolution and to think about the production operated
by several hundred people.
3 Discussion
Bibliography
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updates and a new pricing plan. [Online]. Available at:
http://gfxspeak.com/2014/03/12/mixamo-productsupgrades
com/auto-rigger
xeno-canto.org/
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lorenzo.teppati@gmail.com
Department of History and Cultural Heritage, University of Siena, Italy
Abstract: This paper presents the first results of the study conducted on the archaeological site of Chellah (Rabat, Morocco).
Chellah was the Roman city of Sala Colonia; the site has undergone various transformations during its history and became the Marinid royal necropolis at the end of the 13th century AD, a role that it maintained up to the end of 15th century AD. In particular, this
research was focused on the study of the Marinid madrasa, that was a koranic school and a formation center of state functionaries.
The final aims of this work were: creating a corpus of surveys of the madrasa that fit the needs of accuracy and precision but also
the needs of the archaeologists, testing and integrating different survey techniques (with considerations about methodology) and
producing the final elaborates for the analysis of Building Archaeology.
Keywords: Photogrammetry, Islamic Morocco, Building Archaeology.
The Madrasa of Chellah was brought to light during the French
excavations in the 1930s and, despite the heavy restoration that
followed the excavations, it still offers a lot of information and
is in a good state of conservation. The methodologies used by
the French researchers that excavated the site were far from
the modern stratigraphic methods and a loss of data during this
archaeological works certainly occurred. The methodologies of
Building Archaeology allows to retrieve part of this loss and to
obtain new information on the building history of this complex.
Introduction
The research presented in this paper is part of the recent
activities of the Laboratory of Classical Archaeology of the
University of Siena, under the direction of Prof. Emanuele
Papi. It was also the subject of a Masters degree thesis. We
studied part of the Islamic evidence for the archaeological site
of Chellah, Morocco, and have undertaken three field missions
for the survey and the study of the Marinid Madrasa.
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Lorenzo Teppati Los: Integrated Survey Techniques for the Study of an Archaeological Site of Medieval Morocco
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First, the interdisciplinarity: unfortunately this is often missing
in the formation of an archaeologist, while it should be one of
the essential abilities. Due to the diffusion of the new survey
techniques a new study path for archaeologists must be created:
all the students of archaeology should be trained also in the
survey techniques (at least in the basic features) during their
formation, independently of what will be their specialization.
Students of archaeology who wish to specialize in survey
techniques, should undertake a specific course on the newest
techniques and their possibilities.
128
Lorenzo Teppati Los: Integrated Survey Techniques for the Study of an Archaeological Site of Medieval Morocco
Terrasse, C. 1928. Medersas du Maroc, Paris, A. Moranc
ditions.
Terrisse, M. 2013. Proposition de Valorisation Du Site de
Chellah, Paris, Presses Academiques Francophones.
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CHAPTER 3
Interdisciplinary Methods of
Data Recording
tiina.vare@student.oulu.fi
Sanna Lipkin(1)
Markku Niskanen(1)
Jaakko Niinimki(2)
Matti Heino(3)
Sirpa Niinimki(1,3)
Annemari Tranberg(1)
Titta Kallio-Sepp(1)
Saara Tuovinen(1)
sanna.lipkin@gmail.com
markku.niskanen@oulu.fi
jaakko.niinimaki@ppshp.fi
matti.heino@oulu.fi
sirpa.niinimaki@oulu.fi
annemari.tranberg@oulu.fi
titta.kallio-seppa@oulu.fi
saara.tuovinen@student.oulu.fi
Juho-Antti Junno(1,4)
Rosa Vilkama(1)
Milton Nez(1)
Timo Ylimaunu(1)
juho-antti.junno@oulu.fi
rosa.vilkama@oulu.fi
nunez.milton@gmail.com
timo.ylimaunu@oulu.fi
1
Laboratory of Archaeology, Faculty of Humanities, University of Oulu
Center for Medical Imaging, Physics and Technology Research, University of Oulu and Oulu University hospital
3
Department of Biology, Faculty of Science, University of Oulu
4
Medical Research Centre, University of Oulu and Oulu University hospital
Abstract: We use computed tomography (CT) to study early modern burials once deposited beneath Finnish churches, some of which contain mummified remains. The method allows us to perform repeated 3-dimentional layer-by-layer dissections not only of the
human remains but of the whole burials. Moreover as the examination functions as a virtual, repeatable, non-invasive excavation,
it is possible to conclude about the burial materials such as the coffin itself but also the textiles, ornaments, plants particles and
other accessories sealed inside without harming this unique heritage. This is the first CT study of Finnish mummies and examination of the artefacts associated with the burials via CT is also a relative novelty. The project was initiated with a CT study of the
mummified remains of a 17th-century vicar, and coffins of seven sub-adults have been imaged since that. So far we have revealed
pathological conditions the vicar suffered from and concluded about the preservation and funerary attires.
Keywords: Computed Tomography, Reconstructing Past Lives, Northern Finland, Mummies
1 Introduction
Crypt burials common around the Christian Europe for
centuries were also practised in Finland,1 although actual crypts
were seldom part of the local church architecture. Instead, the
coffins of members of the elite were buried in the churches
basal sand, placed in under-floor chamber tombs or simply
deposited beneath the churches floors-planks (Fig. 1). In most
Northern Finnish parishes this burial practice originating from
the Middle Ages ceased by the end of the 18th century. In
others, it continued until the prohibition of 1822. Even this,
however, did not necessarily rule out depositing burials in
unused churches (Talve 1988; Cajanus 1927: 30; Lempiinen
At the time, first a part of the Swedish Kingdom and after 1809 the
Russian Grand Duchy of Finland.
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Fig. 1. The burials deposited in this collapsed chamber tomb under the Haukipudas church are mostly those of adults.
They almost certainly predate the 1762 completion of the current Haukipudas church, as after this only five children
were buried under it. (Photograph above by S. Lipkin) In the Keminmaa old church these coffins right beneath the floor
boards seen in the image probably date to the 19th century when the church was no longer in active use (Paavola 1998:
223). As the ground was frozen solid the otherwise unused church was utilized as a winter grave. Although originally
these burials were intended as temporary, some of them were never removed. (Photograph below by T. Vre)
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In 1629, when vicar Rungius died at the age of about 70, his
remains were buried under the church of Keminmaa (Vahtola
1997a; 1997b). He still is a well-known local figure thanks
to the preserved state of his remains, which have apparently
been exhibited to those interested since the 18th century. The
current glass-lid coffin is not the original but was built in the
20th century to make the exhibition of the remains easier
and safer. (Huurre 1983; Kallinen 1990; Vahtola 1997a). To
prevent damage, the remains were transported to the hospital
and imaged inside this coffin.
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Fig. 3. The scans allow non-invasive examination of the features below the top layers of clothes. The birch-bark-roll
stuffing of the mattress and the plant fibres possibly flax or hay at the bottom of the coffin are seen in the crosssectional images (by S. Niinimki). They also enable determining whether the deceased was dressed in certain garments,
such as socks. In the other coffin, depicted from above, the textiles covering the poorly preserved remains of an infant
from Keminmaa, as well as the decorations hanging outside the coffin have been attached to the coffin edges with
needles and sealing wax. Although covered by textile layers they can be seen once settings are chosen for rendering
metals, bones and other denser materials. Then, also the metal spine of the wreath around the head of the deceased is
visible. (Images by S. Niinimki and J. Niinimki)
this reassured us of the applicability of the method in not only
the study of the human remains, but also all the other material
associated with the burial. By adjusting the window level and
width the CT scanned material can be rendered into 2D and 3D
images according to differences in densities. This allows rough
differentiation between materials. Hence, it may to an extent
be possible to manage a rather thorough study exclusively
by CT imaging. Moreover, the obtained images reveal whether
further, perhaps more invasive, studies are in place.
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Fig. 4. The scans revealed that rather than real clothes the funerary garments of this well-preserved infant mummy
from Keminmaa were pieces of textile stitched to resemble proper attire. Separating textiles of different densities
becomes possible by altering the window level and width. This way the decorations such as the embellishment of the edge
of this pillow case and flower ornaments on the cap worn by the deceased can be studied. (Photograph by S. Lipkin; CT
image by J. Niinimki and S. Niinimki)
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Fig. 5. This infant in the Haukipudas church could be identified due to the obituary of the inner
lid of his coffin and the church registers in the Swedish Kingdom. The simplified wooden doll
has probably been placed in the coffin secondarily. (Photograph by T. Kallio-Sepp; CT image by J.
Niinimki)
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Fig. 6. The growth rings are visible in these CT scans of the coffins. In spite of some clear problems,
dendrochronology may aid dating some of the coffins through the scans. With certain limitation, this
would be helpful in the study of the temporal changes in funerary customs. (CT image by J. Niinimki)
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In essence, despite of some of its shortcomings, CT examination
functions as a virtual, repeatable, non-invasive excavation of
the burials found beneath the old Finnish churches. In general,
the method is helpful when invasive studies are out of question
as it can to an extent replace some other methods of
information gathering.
Kiss, C., Szilgyi, M., Paksy, A., Por, G. 2002. Risk factors
for diffuse idiopathic skeletal hyperostosis: a casecontrol
study. Rheumatology 41: 2730.
Koskela, T. 1997. Haukiputaan kirkkohautojen dokumentointia
ja kirkon historiaa. In J. Alakrpp and K. Paavola (eds.),
Meteli: Haukiputaan kirkkohaudat 13: 712. Oulu,
University of Oulu.
Lempiinen, P. 1990a. Hautausmaaperinteen rikkaus. In P.
Lempiinen and B. Nickels (eds.), Viimeiset leposijamme.
Hautausmaat ja hautamuistomerkit: 620. Helsinki.
Lempiinen, P. 1990b. Hautausmaidemme suunnittelu ja
hoito. In P. Lempiinen and B. Nickels (eds.), Viimeiset
leposijamme. Hautausmaat ja hautamuistomerkit: 6874.
Helsinki.
Lipkin, S., Vajanto, K., Kallio-Sepp, T., Kuokkanen, T.,
Niinimki, S, Vre, T., van Bommel, M. 2015. Funeral
dress and textiles in 17th and 19th century burials in
Ostrobothnia, Finland. In K. Grmer (ed.), Proceeding of
the XII NESAT Conference at Hallstatt, 2014: 141153.
Lynnerup, N. 2010. Medical Imaging of Mummies and Bog
Bodies A Mini-Review. Gerontology 56: 4418.
Macko, S. A., Engel, M. H., Andrusevich, V., Lubec, G.,
OConnell, T. C., Hedges, R. E. 1999. Documenting the
diet in ancient human populations through stable isotope
analysis of hair. Philosophical transactions of the Royal
Society of London, Series B, Biological sciences 354, 1379:
6576.
Manaster, B. J., May, D. A., Disler, D. G. 2013. Musculoskeletal
Imaging: The Requisites. Philadelphia, Elsevier.
Musa, A. K. M., Nazimuddin, K., Huq, S. A., Sarker, R. S.
C., Ahmed, A. K. M. S. 2006. Rheumatic disorders and
bone problems in diabetes mellitus. The ORION Medical
Journal 23: 3446.
Niinimki, S., Heikkil, T., Niinimki, J., Niskanen, M.,
Nez, M., Junno, J. A. 2011. Rungiuksen muumion
osteoantropologinen tutkimus. In J. Ikheimo, R. Nurmi, R.
Satokangas (eds.), Harmaata nkyviss Kirsti Paavolan
juhlakirja: 26574. Vaasa, Waasa Graphics.
Niinimki, S., Vilkama, R., Vre, T., Niinimki, J., Junno, J.
A., Kallio-Sepp, T., Heino, M., Lipkin, S., Nez, M.,
Tranberg, A., Tuovinen, S., Ylimaunu, T., Niskanen, M.
(manuscript), Life and health of children at Keminmaa
during the 19th century - a computed tomography study.
Values of Childhood and Childhood studies, 79 May
2014, Oulu.
Nez, M., Paavola, K., Garca-Guixe, E. 2008. Mummies in
northern Finland. In P. Atoche Pea, C. Rodgues Martin, M.
ngeles Ramrez Rodrquez (eds.), Mummies and Science,
World Mummies Research, Proceedings of the VI Wold
Congress on Mummy Studies: 1238. Teguise, Lanzarote.
Ojalatva, E. 1997. Haukiputaan kirkkohautojen dokumentointia
ja kirkon historiaa. In J. Alakrpp and K. Paavola
(eds.), Meteli: Haukiputaan kirkkohaudat 13: 16. Oulu,
University of Oulu.
Olsson, M. 1956. Vasagraven i Uppsala domkyrka:
historiska, konst- och kulturhistoriska samt medicinska
och antropologiska underskningar. Stockholm, Nordisk
rotogravyr.
OMA (The Provincial Archives of Oulu), Oulun
hiippakunnan tuomiokapitulin arkisto (The Collection
of the Diocesan Chapter of the Diocese of Oulu) Eb: 32,
Piispantarkastuksenpytkirjat (Minutes of the Bishops
visitations) 1862 1978: 1417.9.1892.
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enora.maguet@gmail.com
Jean-Baptiste Barreau
jean-baptiste.barreau@univ-rennes1.fr
Chantal Leroyer
chantal.leroyer@univ-rennes1.fr
UMR 6566 CREAaH, Universit de Rennes 1, France
Abstract: ABCData project is an online bioarchaeological database, that essentially gathers palynological and anthracological
data. This relational database was built using a framework (FuelPHP), and the different interfaces and applications were all
developed through computer programming, using several languages and open access libraries. In particular, we developed a palynological query interface associated to a SVG graphics generation tool. We tested ABCDatas functioning through the integration
and the analysis of numerous palynological cores that had already been studied with a different method. This study revealed a great
accordance between the two methods, and highlighted some bias and the necessity of permanently watching over of the statistic
distribution of the samples.
Keywords: Database, Programming, Palaeoenvironment, Interdisciplinary, PHP
and the use of paleobotanical data which works in consonance
with the specificities of this discipline. In order to overcome the
difficulty of using a local software program, we transferred the
data to a server, and we built a website (http://archeosciencesabcdata.osuris.org) which handles all the functionalities of the
database. The start of the programming work used an open
framework (FuelPHP 5.3) to develop the interface basic tools.
This database was then fully programmed with different
languages (php, javascript, html, css) and different libraries in
open access gives. As a result, it is a very flexible tool which
fits well the needs of paleoenvironmental disciplines, helping
us to explore new possibilities in terms of analysis and graphic
visualisation of results. Thus, one of the major aspects of this
project is the setting of a query interface (for the time being,
the interface deals only with palynological input) which allows
us to conduct both synthetic and parametric approaches of
the integrated data. A graphic displaying tool and a library
(PHPExcel) which enables importing and exporting results
under a spreadsheet are also related to the query interface.
Introduction
Over the last few years, palaeoenvironmental matters have been
more systematically integrated to archaeological questions. The
difficulties that are inherent to these multiproxy studies lead
us to attach a prior attention to the IT management of a huge
data corpus, which gather several disciplines and set numerous
problems of storing, safeguarding, using and standardizing this
complex information.
In the national and European context, there are many projects
(GDRE Bioarch, ANR Bioarchodat) and databases (Arbodat,
I2AF, European Pollen Database) whose main objective is to
enable the data collection, comparison and overview through
a normalized frame of reference and appropriate computerbased tools. All these bases, if meant to coexist and enrich each
other, must allow collaboration and must be fully compatible or
interoperable. Such aspect is perhaps the biggest difficulty and
one of the main concerns databases creators and administrators
have to deal with.
1 Database creation
ABCDatas functioning relies on the existence of two
complementary interfaces: an administrator interface handled
by PhpPgadmin, and a user interface, resulting from our
programming work. The putting on line of the database has
therefore taken place in several steps. First we designed the
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Fig. 4. Relations between the different source files, the base and the user.
All data provided by the user will be inserted into the controller
through the $_POST variable, and then it will be treated by a
function dedicated to saving these values in the corresponding
tables. This function submits all provided data to the model of
the table in order to verify that the proposed values correspond
to the format defined for each field. It the user tries to insert
data in a different format, the information will not be saved and
an error message will appear.
2 Development of tools
We were able to work on an interface which met our needs
in terms of display, input, import/export, queries and even
security, from the files generated by the FuelPHP framework
and thanks to different programming languages. Generally, the
structure of the files proposed by the framework imitates the
structure of the base, its tables and fields. The interface we seek
to construct, however, is different from this architecture so as
to answer as efficiently as possible to the users demands.
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Fig. 6. Relations between different source files while creating form fields.
necessarily replaced by the value NULL in the case of text
type fields and -1 in the case of number type fields.
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Fig. 7. Parts of the upload and download functions code involving the PhPExcel library.
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3 Database testing
The functioning of the base was tested through a series
of queries we run after the integration of a great amount of
palynological data coming essentially from the research work
of Chantal Leroyer (UMR 6566 Rennes). All the palynological
records we integrated to ABCData have therefore already been
analyzed and commented (Leroyer 1997; Leroyer and Allenet
de Ribemont 2006), allowing us to compare ABCDatas results
to the previous numerous publications. Furthermore, the
exploitation of these data places itself among a vivid research
dynamic supported by the remarkable quantity of palynological
and archaeological data available in this region, due to the
importance of rescue archaeology surveys in this area.
3.1 Palynological integrated data
Altogether, 31 sites which are mainly located in three different
valleys (Oise, Marne and Seine) have been recorded (Fig. 9). In
these locations 43 cores were removed, not in the archaeological
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Fig. 9. Locations of the different palynological cores integrated into the base.
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5 Conclusion
With this project, we aimed to open new perspectives
for the development of palaeoenvironmental field, as the
archaeologists are more and more interested in reconstructing
the past ecosystems, understanding the evolution of animals
and plants, and comprehending the role of human societies
within the natural landscape.
The creation of ABCData, from the base programming to the
analysis of the integrated data, allowed us to evaluate the interest
computer programming could bring to our domain, and to get
a better estimation of the advantages, requirements and issues
of this application. Now we must highlight the complexity of
the program writing and the weight of the IT resources used
notably for the query results computing with the php language.
Consequently, the results must always be cautiously considered
before validation. We also discovered new possibilities in
terms of storage, exploitation and visualisation of the results.
The integration of information about the samples, together
with the paleobotanical data, allows us to run queries that
study the impact of some influent parameters in order to try out
some hypothesis and explain some phenomena. It particularly
pointed out the misrepresentation of the global results caused
by unbalanced distributions of the samples.
Bibliography
David, R., Leroyer, C., Mazier, F., Lanos, P., Dufresne,
P., Allenet De Ribemont, G., Aoustin, D. 2012. Les
transformations de la vgtation du bassin parisien par
la modlisation des donnes polliniques holocnes.
In Bertoncello, F. and Braemer, F. (eds.), Variabilits
environnementales, mutations sociales. Nature, intensits,
Between the Early and the Late Roman Empire, a very clear
break is characterized by the lessening of crops excepting rye
(Secale type) and chestnut (Castanea) as well as ruderals,
together with a very clear increase of the oak and the heliophytic
plants. Therefore the dynamic initiated since the Bronze Age
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chelles et temporalits des changements. Actes des XXXIIe
rencontres internationales darchologie et dhistoire
dAntibes: 53-68. Antibes, ditions APDCA.
David, R. 2014. Modlisation de la vgtation Holocne
du Nord-Ouest de la France : Reconstruction de la
chronologie et de lvolution du couvert vgtal du Bassin
parisien et du Massif armoricain. Unpublished PhD thesis,
Universit de Rennes 1.
Goeury, C. 1997. GpalWin: gestion, traitement et reprsentation
des donnes de la palocologie. In Actes du XVe symposium
de lA.P.L.F.: 31. Lyon.
Kreuz, A. and Shafer, E. 2002. A new archaeobotanical
database program. Vegetation History and Archaeobotany
11: 1779.
Leroyer, C. 1997. Homme, climat, vgtation au Tardi- et
Postglaciaire dans le Bassin parisien: apport de ltude
palynologique des fonds de valle. Unpublished PhD
thesis, Universit Paris 1 Panthon-Sorbonne.
Leroyer, C. 2004. Lanthropisation du Bassin parisien du VIIe
au IV millnaire daprs les analyses polliniques des fonds
de valles: mise en vidence dactivits agro-pastorales
trs prcoces. In Richard, H. (ed.), Nolithisation prcoce.
Premires traces danthropisation du couvert vgtal
partir des donnes polliniques, Collection Annales
littraires, srie Environnement, Socits e t Archologie
7: 11-27. Besanon, Presses Universitaires de FrancheComt.
Leroyer, C. and Allenet De Ribemont, G. 2006. Lanthropisation
du paysage vgtal daprs les donnes polliniques:
lexemple des fonds de valles du Bassin parisien. In P.
Alle and L. Lespez (eds.), Lrosion, entre socit, climat
et paloenvironnement: 63-72. Clermont-Ferrand, Presses
Universitaires Blaise Pascal.
Leroyer, C. et al. 2009. Base de donnes et S.I.G. palynologiques
sur lAge du Fer en France : une autre approche du
paysage vgtal et de son anthropisation. In I. Bertrand,
A. Duval, J. Gomez De Soto, P. Maguer (eds.), Habitats et
paysages ruraux en Gaule et regards sur dautres rgions
du monde celtique. Actes du XXXIe colloque international
de lAssociation Franaise pour lEtude de lAge du Fer,
Chauvigny, 17 - 20 mai 2007, II, Mmoire A. P. C. XXXV:
44768.
156
Rossella Pansini
rossella.pansini@gmail.com
Luca Passalacqua
luca.passalacqua@unisi.it
1 Introduction
The Archaeological Project of Lixus started in 2010 with the
collaboration of three Institutions, the Moroccan National
Institute for Science Applied to Archaeology and Cultural
Heritage (INSAP), the University Mohamend V- Souissi of
Rabat (Morocco) and the University of Siena (Italy). The main
aim of this project was to enhance our knowledge on the ancient
city of Lixus and in particular to clarify the urban evolution
of the settlement through history. Given the large extension of
the city (18 hectares in the period of maximum extension), we
decided to adopt an approach that combined different methods
of investigation, for most non-invasive, that would allow us to
cover the largest possible area and, at the same time, to choose
the most strategic areas for a stratigraphic excavation.
The archaeological site is located on a hill called Tchemich,
about 4 km far from the modern city of Larache, not far
from Tangier, along the Moroccan Atlantic coast and nearby
the estuary of the Loukkos River (Fig. 1). This settlement is
considered to be one of the oldest foundations in the West,
with a very long history testified by several public, private and
productive structures belonging to different eras. It probably
started as a Phoenician settlement in 8th-7th century BC
(Aranegui Gasc 2009) and had an active harbour that was
located in the southern part of the hill, along the riverside
(Tissot 1877). The particular shape of the hill has influenced the
organization of the town and its defensive wall circuits, as the
various districts are distributed on layered terraces. The Southwestern corner of the relief, near the right bank of the river,
houses the production area of the settlement, with structures
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Fig. 1. Ponsichs plan (from Ponsich 1981, Fig.5, modified). Bottom right: position of Larache along the
Moroccan Atlantic coast.
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Cynthia Mascione et al: Integrated Methodologies for the Reconstruction of the Ancient City of Lixus (Morocco)
cole Normale Suprieure of Paris (Brouquier-Redd, El
Khayari, Ichkhakh 2006, 2008; Brouquier-Redd et al. 2010)
and the University of Valencia (Aranegui Gasc 2001, 2005;
Aranegui Gasc and Hassini 2010). Among the researchers
who worked in Lixus, Miquel Tarradel Mateu deserves special
attention: he worked on the site extensively and was the first
person to apply the principles of stratigraphy in his excavations
(Tarradell Mateu 1950, 1959). Unfortunately, most of his work,
including the reports of his excavations, remained unpublished.
Another important figure was Michel Ponsich, who inherited
Tarradells research and produced in 1966 the first plan of
the entire archaeological site by using aerial photogrammetry
(Ponsich 1981, Fig. 5). The remarkable outcome of his work
still constitutes the principal source for Lixus topography (Fig.
1). Nevertheless, it lacks in detail and accuracy, as the aerial
survey was not combined with a systematic field survey that
could verify the correct positioning of the structures and add
those not visible from above.
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All the new data emerging from the fieldwork helped to select
the strategic areas for the new excavations that were carried
out to determine a more accurate dating for the city walls. The
material coming from the excavations is still undergoing study
and thus the chronologies proposed here are preliminary.
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Fig. 5. General plan of Lixus, with examples of the building techniques surveyed during the field work.
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Cynthia Mascione et al: Integrated Methodologies for the Reconstruction of the Ancient City of Lixus (Morocco)
Fig. 6. General plan, orthophoto and detail plan of the Mosque area.
The same procedure was applied for the Roman houses area
and the amphitheatre-baths quarter (Fig. 8): the combination of
topographical survey and 3D aerial photogrammetry allowed
to correct the previous plans and to create the starting point for
the study of the building sequence.
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Fig. 7. Detail plan of the Mosque area, with examples of the building techniques surveyed during the field work.
Acknowledgements
The presented work is part of a larger project under the
scientific direction of Aomar Akerraz, Layla Es-Sadra and
Emanuele Papi. Different works have been undertaken by
specific team members; in particular: georeferenced traverse:
C. Mascione; DGPS survey: E. Mariotti; magnetometry: L.
Cerri; study of city walls, survey, photogrammetry and analysis:
S. Camporeale, C. Mascione and L. Bigi; general plan, 2D and
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Cynthia Mascione et al: Integrated Methodologies for the Reconstruction of the Ancient City of Lixus (Morocco)
Fig. 8. General plan with the orthophotos of the Roman dwellings and the amphitheatre area.
Aranegui Gasc, C. (ed.) 2001. Lixus: colonia fenicia y ciudad
pnico-maurtitana. Anotaciones sobre su ocupacin
medieval, Saguntum. Papeles del Laboratorio de
Arqueologa de Valencia, Extra-4. Valencia, Universitat de
Valencia
Aranegui Gasc, C. (ed.) 2005. Lixus 2- Ladera sur.
Excavaciones arqueolgicas marroco-espaolas en la
colonia fenicia. Campaas 2000-2003. Saguntum, Papeles
del Laboratorio de Arqueologa de Valencia, Extra-6.
Valencia, Universitat de Valencia
Aranegui Gasc, C. 2009. Lixus. Paisaje, arquitectura y
urbanismo (ss. VIII - I a.C.). In S. Helas and D. Marzoli
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Fig. 9. Extension of the town during the Imperial, Late Roman and Islamic periods.
166
Andrea Fratta
andrea.fratta@unifg.it
Departiment of Humanities, University of Foggia, Italy
Abstract: Since 2004 the Department of Humanities at the University of Foggia has held the historical archive of Herdonia, containing the documentation of archaeological research carried out in the Roman town of Northern Apulia from 1963 to 2000.
The story hidden in the archive is long and complex, written in the documentation produced during 40 years of excavation and
survey that led to the discovery of one of the largest Daunian, Roman and medieval sites in southern Italy. The archive is a unique
memory covering a long time-span, containing documents that are parts of the history of archaeological research, linked with
various methodologies (from long trenches and Wheeler methodology to big areas) and realized using different techniques and
technologies (from paper drawings to CAD models, to 3D scans).
The purpose of activities carried out at the Digital Archaeology Lab is to share all the documents of the Herdonia archive starting
from spatial data, carrying out specific workflows for building a common environment in which the digitized legacy data and digital
born data can stay together.
The first phase of the project has been thus the recovering all the hand-drawn maps, their digitizing and georeferencing in an open
source GIS. For the first time all of the sectors and trenches dug up on the site of Herdonia stay together, georeferenced, under the
same roof.
Keywords: Archaeological archives, GIS, Communication
Between the 2nd and 3rd centuries the city centre of Herdonia
was pleasant and elegant thanks to the monumental forum
surrounded by temples, public buildings and markets; there were
also affluent homes and thermal baths. Though earthquakes in
the 4th and 5th centuries destroyed many buildings, such as
the Basilica, Herdonia still kept its importance, as the presence
of the bishop Saturninus, at the end of the 5th century, proves
(Fig. 4-1).
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fig. 1.
fig. 4.
fig. 2.
Excavations had to stop in 2000 because of disputes over the
ownership of plots of land, with the result that the archaeological
area is currently abandoned. It seems that such is the fate of
this extraordinary site, as predicted by Silius Italicus in the 1st
century CE, when he called the city obscura Herdonea (Volpe
et al. 2007).
Yet it is not only the material dimension that makes Herdonia
an object of memory. The history itself of the discovery
and the long experience of field investigations, which have
brought to light a large part of the site, help make it a unique
case and enhance its value even more. Explorations in the
area began in 1962 and continued uninterrupted for 40 years.
Under the direction of J. Mertens of the Catholic University
of Leuven (Belgium) and Giuliano Volpe of the University of
fig. 3.
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fig. 5.
2. Management
3. Sharing
The Herdonia archive is a very interesting case study because it
allows us to deal with issues concerning both topographic data
management such as integration between different kinds of
data, collected in different periods with different techniques
and social repercussions.
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archaeologists. Each chart was labelled with a number to
indicate a precise topographical context of the archaeological
area. Each chart has been scanned and converted from a raster
format to a vector one in order to give each geometrical entity
three dimensional spatial coordinates.
3.3 Management
Herdonia GIS represents not only a system to visualise geo
referenced maps, but also a basis of archaeological information
linked to spatial data (Teodor 2014). The software we used for
this is Quantum GIS; free and open source software is often
used in many subjects, including archaeology (Fig. 7-1).
3.2 Processing
Considering that we chose to work on the topography
of Herdonia, the first step focused on the collection and
examination of all the charts drawn by Belgian archaeologists.
The investigations in the archives had different purposes,
first of all the arrangement of the visual documentation. We
organised all the charts following the order used by the Belgian
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fig. 6.
Fig. 7.
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fig. 8.
172
fig. 9.
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fig. 11.
5 Conclusions
In the first two years of activity about 300 maps had been
acquired in raster format, georeferenced and vectorised and 90
trenches had been added to the global cartography of Herdonia.
For the first time we have a digital and complete map that
can be easily used by all kind of users. Furthermore other
typologies of data, such as pictures, journals and inventories of
archaeological finds can be linked to Herdonia GIS.
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fig. 12.
Bibliography
Arches Project 2012. The Standard and Guide to Best
Practice in Archaeological Archiving in Europe.
http://archaeologydataservice.ac.uk/arches/Wiki.
jsp?page=INTRODUCTION [Accessed: 18 June 2015]
Bonacchi, C. (ed.) 2012. Archaeology and Digital
Communication: Towards Strategies of Public Engagement,
London, Archetype Publications.
Callieri, M, Corsini, M., Ranzuglia, G., Cignoni, P. 2009.
Scanner 3D con hardware low cost e strumenti free/open
source. Archeologia e Calcolatori. Suppl. 2: 175-82.
Comune Di Deliceto 2014. HistoryHub http://www.comune.
deliceto.fg.it/Default.aspx?frame=CittaTerritorio\
HistoryHub\Scarica.ascx [Accessed: 25 june 2015]
De Felice, G., Fratta, A., Moscaritolo, C. 2013. Il progetto
Archeo3D per una gestione tridimensionale dei dati
archeologici. Una prospettiva open?. Archeologia e
Calcolatori. Suppl. 4: 194-201.
Gianattasio, C., Grillo, S. M., Vacca, G. 2014. The Medieval
San Francesco Convent in Cagliari: From the architectural.
Materical and Historical-Stratigraphical Analysis to the
Information System. International Journal of Heritage in
the Digital Era 3, 3: 413-29.
Guidi, G., Russo, M., Beraldin, J. A. 2010. Acquisizione 3D e
modellazione poligonale. Milano, McGraw-Hill.
Kansa, E., Whitcher Kansa, S., Watrall, E. (eds.) 2011.
Archaeology 2.0: New Approaches to Communication and
Collaboration. Cotsen Digital Archaeology 1, The Cotsen
Institute of Archaeology at Ucla. Available from: https://
escholarship.org/uc/item/1r6137tb [Accessed: 23 july
2015].
Lad - Laboratorio Di Archeologia Digitale. (2012) ArcheO3D
http://www.archeologiadigitale.it/progetti/a3d/a3d/
a3dmet.php [Accessed: 25 june 2015]
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Mertens, J. 1965. Ordona 1. Rapport provisoire sur les travaux
de la mission belge en 1962/63 et 1963/64. Roma.
Mertens, J. 1971. Ordona 3. Rapport et tudes. Roma.
Mertens, J. (ed.) 1995. Herdonia, scoperta di una citt. Bari,
Edipuglia.
Mertens, J. 1997. Ordona 9. Rapport et tudes. Roma.
Mohan Das, V., Garg, Y. 2011. Digital reconstruction of
Pavilions described in an Ancient Indian architectural
treatise. Journal on Computing and Cultural Heritage 4,
1-4: 1-16. New York, ACM.
Scopigno, R. 2006. Gestione efficiente dei dati prodotti dai
sistemi di scansione tridimensionale. In: Campana, S.,
Francovich, R., (eds.), Laser Scanner e GPS, Paesaggi
Archeologici e Tecnologie Digitali: 41-68. Firenze,
AllInsegna del Giglio.
Selden, R., Means, B., Lohse, J., Koenig, C., Black, S. 2014.
Beyond Documentation: 3D Data in Archaeology. The
Newsletter of Texas Archaeological Society 58, 4: 204. Available at: http://www.txarch.org/Publications/
newsletters/index.html. [Accessed: 23 june 2015]
176
Alessandro Donati(2)
alessandro.donati@unisi.it
Vanessa Volpi(2)
volpi13@student.unisi.it
Andrea Bardi(1)
andreabardi71@gmail.com .
1
2
Abstract: The Colline Metallifere, a wide territory located in the south-west of Tuscany, has been characterized by a great development of mining activity over the centuries; this is due to the presence of a large mineral deposit, mainly constituted by mixed
sulfide ores, that were exploited since Eneolithic age for the extraction of copper, silver, lead and iron.
The territory has extreme relevance for the study of pre-industrial mining and smelting processed. Here, archeological research
has been developed since 80 through archaeological digs and surveys. The project and the results we are going to briefly present
are the result of an established collaboration between archaeologists and chemists of the University of Siena. It implies the comprehensive study of ancient mining sites, combining classic historical and archaeological observations with physical-chemical
measurements and statistical methods, as well as the development of a multidisciplinary-relational database.
Keywords: Interdisciplinary methodology, Archaeological surveys, Smart Database, Physical-chemical analysis, Mining territory
1 Aims of the project (L.D., A.D., V.V., A.B.)
The research project we are going to present has been
developed and is still going on over a wide territory located
in southern Toscana, the Colline Metallifere district (Fig. 1).
The area is very well known for the presence of a large mineral
deposit, mainly constituted by mixed sulfide ores, that were
exploited for the production of copper, silver, lead and iron.
As a consequence, the area has known a great development
of mining activity, that has left outstanding remains (mining
shafts, galleries, slag heaps) dating back to a long range of
time. Beside this, considerable alunite deposits underwent to
a systematic extraction activity historically recorded from Late
Middle Age to early 19th century, even though archaeological
research is discovering a much longer exploitation tradition.
In the Colline Metallifere district, the University of Siena
has undertaken archeological researches since 1980 through
excavations and surveys, covering a territory of more than
145km2, recording and describing over 2500 sites (about 50%
of these were ancient mining and/or smelting sites). The data
collected both from digs and fieldworks have contributed to
produce a general understanding of the mining exploitation
techniques and ore transformation and commercialization over
time (Dallai 2013; Bianchi et al. 2013). From an environmental
point of view, the area offers many research suggestions;
among these, the presence of arsenic and heavy metals
contamination associated to the relevant remains of the long-
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high throughput techniques have been used in multi-scale
investigations (intra-situ and medium-large territorial scale)
in order to obtain detailed chemical and/or geochemical maps.
The merging of these data with archaeological maps will give
a more accurate interpretation of the historical context and
can be very advantageous in the excavation planning of a site.
This model need a specific care in the classification, storage
and recovering of the data. Consequently the production of a
smart database is mandatory in order to have a correct interexchangeability of the data and flexibility in the data-mining.
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Fig. 4. In white: areas with high values of antimony, arsenic and silver.
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Fig. 6. Montieris vector topographic map. It shows the results of Atomic Absorption Spectroscopy (AAS) analysis of
silver distribution in the river sediments. In the legend, the concentration ranges considered.
182
Fig. 7. Arsenic concentration in soil samples collected in the Altini site (Massa Marittima GR). The distribution of As
was non-homogeneous and with a clear north-south direction reflecting the location of the main elements of the
mining activity: extraction sink (A), mine tails deposit (B) and processing area (C).
Once again, the Montieri area and the so called Poggio (see
par. 2), can offer good examples of cross-data management,
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Fig. 8. The concentration of lead in soil slag heap. The polygon represent the waste area.
main areas. The first one is located on the East slope of the hill;
here, the combination of archaeological evidences related to
mining exploitation and metallurgical activities, as well as the
historical record, testify the existence of a long archaeo-mining
tradition. The chemical analyses in particular have stressed
the presence of high concentrations of lead (Pb), copper (Cu),
silver (Ag) and arsenic (As) all over the territorial sample, with
specific peaks recorded closed to possible ancient mines and
metallurgical structures (i.e.: Pb 2271 ppm; Ag 38 ppm; Cu 477
pm; As 435 ppm).
Bibliography
Aranguren, B., Bagnoli, P., Dallai, L., Farinelli, R., Negri,
M. 2007. Serrabottini (Massa Marittima, GR): Indagini
Archeologiche su un antico campo minerario. Archeologia
Medievale 34: 79-113.
Benvenuti, M., Bianchi. G., Bruttini, J., Buonincontri, M.,
Chiarantini, L., Dallai, L., Di Pasquale, G., Donati,
A., Grassi, F., Pescini, V. 2014. Studying the Colline
Metallifere mining area in Tuscany: an interdisciplinary
approach. IES Yearbook 2014: 261-87.
Bianchi, G., Bruttini, J., Dallai, L., Grassi, F. 2013. Nuovi dati
dalla ricerca archeologica per la ricostruzione del paesaggio
storico delle Colline Metallifere massetane. In Galeotti, G.,
Paperini, M. (eds.), Citt e territorio. Conoscenza, tutela
e valorizzazione dei paesaggi culturali: 80-5. Livorno,
Debatte Editore.
Dallai, L. 2013. Archeologia delle attivit produttive e
metallurgiche. Il caso toscano: le Colline Metallifere
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Dallai, L., Bianchi, G., Donati, A., Trotta, M., Volpi, V. 2015.
Le analisi fisico-chimiche territoriali ed intra-sito nelle
Colline Metallifere: aspetti descrittivi, predittivi e prima
interpretazione storica dei dati. In Arthur, P., Imperiale,
M. L. (eds.), VII congresso nazionale di archeologia
Medievale: 389-94. Firenze, AllInsegna del Giglio.
Donati, A., Protano, G., Riccobono, F., Dallai, L., Francovich,
R., Rossi, F., Tiezzi, E. 2004. Influence of ancient mining
settlements on arsenic pollution in the southwest of Tuscany.
In Brownfields Sites II. Assessment, Rehabilitation and
Development: 1839. WIT press, Southampton.
Donati, A., Pulselli, F. M., Protano, G., Dallai, L., Francovich,
R., Tiezzi, E. 2007. With Arsenic On The Etruscans
Footprints. International Journal of Ecodynamics 2: 246.
Donati, A., Pulselli, F. M., Riccobono, F., Dallai, L.,
Francovich, R., Tiezzi, E. 2005. Origin of arsenic pollution
in southwest Tuscany: comparison of fluvial sediments.
Annali di Chimica 95: 161-6.
Marasco, L. 2013. La Castellina di Scarlino e le fortificazioni di
terra nelle pianure costiere della Maremma settentrionale.
Archeologia Medievale 40: 57-68.
185
m.lorenzon@sms.ed.ac.uk
University of Edinburgh, School of History, Classics and Archaeology.
Cindy Nelson-Viljoen
c.nelson-Viljoen@sms.ed.ac.uk
University of Edinburgh, School of History, Classics and Archaeology.
Abstract: One of the challenges faced by archaeologists in multidisciplinary research is the successful integration of different datasets. This paper aims to open a discussion on some of the inconsistencies that researchers must face when working with diverse
records in recording, preserving and managing archaeological data. How do researchers overcome obstacles in the adoption of
interoperable and interdisciplinary datasets? What methodologies and approaches are incorporated in the design and management
of databases that can integrate different datasets, in addition to be used as interpretative tools? What steps are taken in securing
the preservation of archaeological contexts, its factual interpretation and dissemination among the academic and non-academic
community and its ultimate use in public outreach as a key instrument in preserving archaeological heritage?
Keywords: Data recording, Database management, Interdisciplinary, Interoperability, Data management, Accessibility
Introduction
The integration of different archaeological datasets is
becoming more challenging as new types of data including
linked open data are increasingly being used in archaeological
investigations. Thus, the need arises to preserve and efficiently
combine different typologies of data, compelling archaeologist
and computer scientist to work together to find new solutions.
Data collected in the field and during laboratory analysis are
not always compatible or easily associated into one database
or management system. When different datasets are combined,
various aspects must be considered, such as the interdisciplinary
nature of archaeological research, the interoperability of
database systems, the long-term preservation of the results, its
accessibility, accuracy and future dissemination.
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1.1 The first phase, raw field work and laboratory data
collection
188
2 Discussion
As illustrated, the large quantity of data created requires new
systems of management and analysis. In the past there have
been some well-known case studies that have attempted to solve
problems in developing systems that can integrate the various
phases of archaeological research with new technologies,
i.e. preserving and publishing (Witcher Kansa and Kansa
2014), analysis and recording (Moir et al. 2012) or the
implementation of field data and analysis (Smith et al., 2014).
The most comprehensive case study being the ArchaeoSTOR
platform (Gidding et al. 2013), where the authors approach
is based on combining field and laboratory data as well as
analysis and publishing in one unique interoperable platform
(Gidding et al. 2014). Although their efforts are admirable, it
is based on the assumption of having internet connectivity in
the field and laboratory. With excavations often taking place
in remote areas, internet connectivity cannot be guaranteed.
Their combination of three phases, recording, analysis and
preservation, is however implemented and easily accessible.
3 Conclusions
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the Field and Lab. Near Eastern Archaeology 77, 3: 198202.
Levy, T. E., Petrovic, V., Wypych, T., Gidding, A., Knabb,
K., Hernandes, D., Smith, N. G., Defanti, T. 2010. Onsite digital archaeology 3.0 and cyber-archaeology: into
the future of the pastnew developments, delivery and
the creation of a data avalanche, in M. Forte (ed.), CyberArchaeology: 135153. Oxford, Archaeopress.
Moir, A., Wild, R., Haddlesey, R. 2012. An internet-accessible
building Archaeology research database (BARD).
Vernacular Architecture 43, 1: 1-6. Routledge.
Smith, N., Passone, L., Al-Said, S., Al-Farhan, M., Levy, T.
2014. Drones in Archaeology: Integrated Data Capture,
Processing, and Dissemination in the al-Ula Valley, Saudi
Arabia, Near Eastern Archaeology 77, 3: 176-81.
Whitcher Kansa, S., Kansa, E. 2014. Data publishing and
archaeology information ecosystem. Near Eastern
Archaeology 77, 3: 223-7.
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tcorah@dmu.ac.uk
Interactive and Media Technology Research Group, De Montfort University, UK
Douglas Cawthorne
dcawthorne@dmu.ac.uk
Digital Building Heritage Group, De Montfort University, UK
Abstract: The use of smartphone and tablet devices is now becoming more common in heritage and museum settings. The aim
is often to further develop public engagement with tangible and intangible cultural heritage, explain and explore existing information about artefacts, sites and cultures and present new information in engaging and accessible ways to a range of audiences.
Community archaeology groups are becoming alert to this trend and wish to engage with it too, particularly for 3D exploration of
built archaeology and the artefacts associated with it. This poses a number of challenges that differ from those for artefacts and
documents in museum settings alone. It also poses contextual challenges in relation to specific and highly engaged user groups
like community archaeologists. This paper describes completed apps which have been designed to address some of these unique
challenges of interpreting and exploring 3D digitally reconstructed historic buildings for community heritage groups.
Keywords: Community heritage, Public Engagement, Mobile Technology
excavation analysis, presentation and education in community
archaeology projects. The problems of digital curation by
community heritage groups has been previously recognised,
with propositions to use the connected nature of the web to
develop a sustainable method of data collation and organisation
(Beel et al. 2015). This project adds a public facing aspect,
allowing a community heritage group to not only organise and
interpret their work, but to also present it in a meaningful and
accessible way to the public.
1 Introduction
Public interest in archaeology has been increasing rapidly in
the UK and both professional and community archaeologists
find it useful to present their work to public audiences, often
on site, to show how exciting finds can inform understanding
of the communities and landscapes where we live. Presenting
individual artefacts can help bring the past back to life but
complex archaeological sites, with many artefacts, trenches,
masonry, test pits and piles of earth can often make the ancient
buildings in and around which they are found difficult to
visualise for the non-expert. Furthermore recent finds are often
processed and stored off-site and may not be available to the
visitor so the connection between the artefact, the meaning
behind where it was found and the process of archaeology can
often be lost.
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It was decided that any system that was developed should have
two primary components, the tablet application and a webbased administration tool through which the group members
could control the content of the application. One route would
have been to collect all the documents from the group and
build an application based on that. However, if the group then
wanted to add to the content at a later date they would need to
bring in external expertise again to work directly on the source
code of the app and go through the process of submitting an
updated version to the app store. A web-based administration
tool however gives the opportunity to have a portal that is
accessible to anybody with a PC and an Internet connection. It
also reduces the application source code updates to just those
required to keep the app up to date with new developments in
the technology of the tablet such as the operating system and
the interface.
Apples iPad was selected as the target for the tablet application.
This choice was based on a number of factors including:
The popularity of the platform.
Existing expertise within the academic team.
The lack of divergence amongst targeted devices. An
application for Android tablets for example would add
extra complexity due to the wide range in screen size,
resolution, and technical capabilities.
The total system therefore involved an iPad application that
can communicate with a content management system based
on a web server. This is a popular paradigm for content-based
applications as it allows for updates to be pushed to application
users without the need for a full-scale application update.
Community heritage groups collect and produce a wide range
of media, so the system had to be capable of supporting that.
As well as documentation relating to the site and the artefacts
uncovered, the production of a public facing application is
intended to lead the group to produce well-formed content
designed to explain aspects of the history of the site to the
public. This requires a system that can support videos and
free-form text entry as well as images and scanned documents.
In doing so the system also had to promote group discussion
around individual documents to better inform debate and multivocal and / or consensual approaches to the interpretation of
the site data and how this should be presented in the app.
3 The Proposition
This project therefore focussed on developing the means to
allow community heritage groups not only to present but also
to curate their research content in their own tablet application.
In doing so it was hoped that a number of the issues faced by
these groups could also be overcome. Key aims therefore were
to:
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to discover the latitude and longitude of a particular point on a
map this is far from ideal in terms of accessibility. The system
therefore presents a map view, using Google Maps, allows the
user to place a marker on the map at the required location, and
from this derives the latitude and longitude (see Fig. 5). Using
Google Maps presents an interface and interaction paradigm
that will be familiar to many allowing for quick navigation and
manipulation of the map.
The user must also acknowledge that they have the legal
authority to make the document publicly viewable.
The application has two main views: Model View, and Map
View. The Model View presents a three-dimensional model of
the building in question in such a way that the user can scale,
rotate, pan and slice it (see Fig. 7).
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Fig. 5. The map view used in the CMS for pinpointing the location of a map based datapoint. The user is able to pan and
scale the map, as well as drag the marker to the required location.
6 Conclusion
The development of this system was highly collaborative,
involving archaeologists, local historians, architects, computer
programmers, graphic artists and 3D digital modellers. The
ongoing success of a community based technology project
such as this relies upon the sustainable engagement of the
community groups which in part comes from the sense of
ownership they take from being involved in the conception and
running of the project (Balestrini et al., 2014). Initial meetings
with both community heritage groups led to the establishment
of a robust set of requirements that were largely adhered to
during the development of the apps. The groups tested progress
in the development of both the CMS and the iPad Application
in order to produce a system that was fit for purpose. The end
result is a system that allows the members of a community
heritage group to curate a set of documents for presentation
to the public through an engaging iPad application that is truly
multimedia. In addition to this two key new concepts have been
developed in these apps which make them different from other
data-based archaeology apps that are available and which make
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Fig. 6. The slider bar method of defining the 3D (x,y,z) location of datapoints, shown in this case
within the 3D reconstruction of the Binchester Roman bath house app. This method is common
to both apps that have been developed
Fig. 7. The 3D reconstructed digital model of the Binchester Roman bathhouse building within
the app interface. The reconstruction is deliberately elementary so as to omit detail that might
change substantially on later interpretation and is intended merely as a 3D visual armature or
placeholder on which to place the datapoints and to allow visitors on site to develop a mental
picture of the full overall form the building from the foundation and wall remains. The stars
on the datapoints indicate that they have new data that has been uploaded to them.
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Fig. 8. The section function of the apps make exploration of the interiors of and the fabric of
the buildings and sites intuitive and allows data points to be revealed that lie within the fabric
of structures.
Fig. 9. The map view using Google Maps allows users to place datapoints at positions that are not
restricted to the small area represented in the 3D digital reconstruction model of the Roman Bathhouse alone.
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patricia.martin-rodilla@incipit.csic.es
Cesar Gonzalez-Perez
cesar.gonzalez-perez@incipit.csic.es
Patricia Maana-Borrazas
patricia.manana-borrazas@incipit.csic.es
Institute of Heritage Sciences (Incipit), Spanish National Research Council (CSIC)
Abstract: Stratigraphic information is an important basis on which archaeologists infer conclusions about past events. Thus, the
conceptualization and visual representation of stratigraphic information plays a fundamental role in generating archaeological
knowledge.
We have performed a deep analysis of the conceptual and visual approaches applied to stratigraphic information over time, with an
emphasis on how archaeologists conceptualize and construct stratigraphic sequences. We have found that most approaches make
no conceptual or visual separation between the material aspects (i.e. how strata are physically disposed) and the outcomes of the
interpretations based on the former (i.e. the functional or chronological conclusions inferred from them). This situation creates
ambiguities and conflicts, so the decoupling of material and interpretive aspects is needed.
In order to support this decoupling necessity, we present a conceptual proposal and a subsequent visual design. The proposed
approach allows a more precise documentation, processing and displaying of stratigraphic information that differentiates between
the material and interpretive aspects.
Keywords: Stratigraphy, Conceptual modelling, Information visualization, Interaction patterns, CHARM
usually dealt with as a whole, both at conceptual and visual
levels. This creates ambiguities and conflicts as some authors
have pointed out (Adams 1992; Yule 1992). Besides, it is
easy to argue that decoupling these two aspects would greatly
improve their modular treatment; for example, an approach
where these aspects were separate (but related) would make
data reuse much easier, since third parties would be able to
adopt the datasets describing the materiality of the stratigraphy
and reuse them to overly a new interpretation that does not need
to coincide with that of the original authors. If the two aspects
are collapsed into one, scenarios like this become extremely
difficult.
Introduction
Stratigraphic data constitutes one of the main sources on
which archaeologists document and infer conclusions about
past events. The conceptualization and subsequent use of the
stratigraphic information has been studied at least for decades,
constituting an important research corpus in the discipline.
However, most of the more innovative representations
presented in this corpus are only used to communicate results
or disseminate archaeological knowledge to non-professionals,
while research tasks employ only the more traditional
approaches. However, it is research, which usually presents the
most demanding needs for information conceptualization and
visualization, and stratigraphic information, as shown in the
literature, may benefit from new approaches.
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stratigraphic information. Some examples are the Stratify
(Herzog 2006) or HMC (Traxler and Neubauer 2008). Stratify
(Herzog 2004; 2006), for instance, applies sophisticated
layout techniques, allowing the direct manipulation of the
representation and the grouping of stratigraphic units following
time-related criteria. The conceptualization underlying
Stratify is based on a graph approach where all nodes i.e. all
stratigraphic units in the visual representation conceptually
belong to the same category. This situation prevents the
distinction between types of stratigraphic units such as
interfaces and deposits and between material evidences and
time-oriented interpretations.
other authors have pointed out similar ideas, and our vision of
it. In addition, the proposed solution is presented, based on a
strong conceptual-oriented approach and a visual design based
on interaction and presentation principles. Later the proposed
solution through a prototype implementation is illustrated. The
last section presents some conclusions, discussing the possible
applications of the approach, as well as some benefits and
limitations.
1 Existing Approaches to Stratigraphic Information
As a methodological construct, the conceptualization,
management and visualization of stratigraphic information
has traditionally been linked to the origin of stratigraphic
documentation methods (Harris 1975; 1989), keeping notations
and visualization techniques that emerged all at once. Thus,
prior to the advent of information visualization techniques
by computational methods, the graphic representation of the
stratigraphic data is linked to the origins of the Harris matrix
as a methodological paradigm for the stratigraphic record.
The Harris matrix representations at this time displayed
all stratigraphic units, uniquely identified by a number, in a
sequential diagram representing their temporal succession.
However, the technological limitations did not allow for the
representation of other important aspects of the stratigraphic
units, such as their type (deposit, interface, etc.) or related
information. In addition, and for the first time, it collapsed
the materiality of the stratigraphic units and the temporal
interpretations about them into a single element.
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Object Entity: a material entity that does not shape the space
where it is located, not influencing visibility or mobility over
it. Examples of objects include a clam shell or a fragment of a
ceramic pot.
Deposit: a material entity corresponding to matter that has
deposited gradually through accumulative processes.
To deal with this problem, we take one step back and start
from a conceptual level: we propose a conceptual model for
stratigraphic information that decouples these two dimensions,
which is described in the next section. Then, specific visual
strategies are proposed based on this conceptual model.
2 Conceptual proposal
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Fig. 2. Fragment of CHARM showing relevant classes related to stratigraphic units and associated concepts.
Stratigraphic units must be related. A number of relationship
kinds are defined, as follows:
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4 Interpretive aspect
Interpretive concepts in CHARM are mostly related to the
Valorisation class, which was discussed above, as well as
the Derived Entity class, i.e. an evaluable entity that is not
understood in an immediate and implicit manner when
perceived, but requires an explicit reception process; derived
entities are the outcome of valorisation processes, which
involve interpretation. Relevant specific classes are:
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Fig. 4. Fragment of CHARM showing relevant classes related to the interpretive aspect.
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The user can activate optional views in the left-hand side menu,
namely timeline and valorisation groups. These two views
correspond to the interpretive aspects described in previous
sections. Thus, both views are displayed in colours other than
black. The valorisation groups view overlays a layer on top of
the stratigraphic units that allows the user to create and interact
with groups of the existing stratigraphic units. Figure 8 shows
an example. Note that this grouping mechanism is criterionindependent, i.e. it can be used to represent groupings at
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Fig. 6. Prototype screenshot displaying a legend with the different symbols used
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Fig. 8. Prototype screenshot displaying valorization groups overlaid on the material aspects of a
stratigraphic sequence.
5 Conclusions
In this paper we propose a conceptual and visual approach
to solve the need to decouple the material and interpretive
aspects of stratigraphic information. This approach is based on
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Fig. 9. Prototype screenshot displaying an interpretive temporal timeline (right-hand side) and its
correspondence to other elements in the stratigraphic sequence.
approach through an implementation of a prototype based on
the stratigraphic information of the A Romea excavation. The
implementation has allowed us to test the conceptual proposal
with a real dataset and validate the feasibility of the visual
principles defined.
Bibliography
Adams, M. 1992. 1992, Stratigraphy after Harris: Some
Questions. In K. Steane (ed.), Interpreting Stratigraphy: a
Review of the Art. CLAU Archaeological Report 31: 13-6.
Lincoln 1993.
Bobowski, B., Walczak, K., Stawniak, M. 2007. 3D
Visualisations of Archaeological Sites: Dynamic 3D
Visualisations of Harris Matrix Data for Rescue Town
Excavations Gdask / Szafarnia Site, Poland. Proceedings
of the 35th International Conference on Computer
Applications and Quantitative Methods in Archaeology
(CAA) Berlin, Germany, 26 april 2007. Available at: http://
proceedings.caaconference.org/files/2007/03_Bobowski_et_
al_CAA2007.pdf [Accessed: 1 july 2015]
Cosmas, J., Itegaki, T., Green, D., Joseph, N., Van Gool,
L., Zalesny, A., Vanrintel, D., Leberl, F., Grabner, M.,
Schindler, K. 2003. Providing Multimedia Tools for
Recording, Reconstruction, Visualisation and Database
Storage/Access of Archaeological Excavations. In D.
Arnold, A. Chalmers, F. Niccolucci, The 4th International
Symposium on Virtual Reality, Archaeology and Intelligent
Cultural Heritage: 165-74. The Eurographics Association.
Criado-Boado, F., Ferro Vzquez, C., Martnez Cortizas, A.,
Maana-Borrazs, P. 2014. Punctuated stages of megalithic
construction: from barrows chronologies to sediments.
Megalithic biographies: cycles of use and closure, the
XVII World UISPP Congress, Burgos, september 2014
(Oral communication) Available at: http://hdl.handle.
net/10261/101378. [Accessed: 1 july 2015]
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211
daniele.ferdani@itabc.cnr.it
CNR-ITABC Institute for Technologies Applied to Cultural Heritage, National Research Council, Italy,
Giovanna Bianchi
giovanna.bianchi@unisi.it
Department of Historical Sciences and Cultural Heritage, University of Siena
Abstract: In recent years, the University of Siena has been involved in studying the archaeology and architecture of the medieval
castle of Montieri (Grosseto, Italy). The castle was built by the Bishop of Volterra, and, thanks to its metal-bearing ores, it was the
focus of a complex history. The most recent field campaign was focused on excavating La Canonica, an ecclesiastical complex
dedicated to St. Niccol. The excavations revealed the existence of a church characterized by an unusual plan, having six apses
(the only example of its kind in Italy), and a number of buildings pertaining to a large residential area and artisans zone. During
the field research, an innovative system of 3D documentation and analysis was tested, in order to produce digital data for different
research purposes: 3D documentation, monitoring, preservation, interpretation and 3D reconstruction. This paper expands on the
workflow system, techniques, and software used, and the results they led to.
Keywords: 3D modelling, dense image matching, 3D reconstruction workflow, dreservation, dnterpretation.
ground floor, several braziers and furnaces for smelting metal
were discovered, along with small channels cut into the ground
for mixing the molten metal. Another important case relates to
the San Niccol ecclesiastical complex, called La Canonica.
Introduction
Montieri is a small medieval site situated in southern Tuscany,
between Siena, Grosseto and Volterra (Fig. 1). Although the
settlement is not well known, because of the nearby presence
of the better-known sites mentioned above, it has several highstatus medieval buildings in such a good state of preservation.
These buildings have rare, ornate features, and embellished
architectural elements, such as the so-called Cassero (the
fortified headquarters of the Bishop), the Foundries, and
towers. These buildings are wonderful examples of private
fortified residences, characterized by the stylistic and
architectural influence of Siena and Volterra, and they reflect
the economic wealth of their inhabitants. Indeed, between the
12th and 13th centuries, Montieri was an important castle town
built close to silver mines and administered by the Bishop of
Volterra. It was used to operate the productive cycle of silver:
from mine-workings to silver working, and the minting of
coins (Aranguren et al. 2008).
1 Goals
During the most recent campaign, our efforts were focused
especially on the architecture of the church. The architectural
complexity of the church, and the necessity to obtain a
thorough metric analysis of the building, required the use of
three-dimensional survey technologies. The main goal of the
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Fig. 2. Aerial view of the archaeological site. Courtesy of dott. Paolo Nannini, Soprintendenza Archeologica della
Toscana.
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Daniele Ferdani and Giovanna Bianchi: Recording, Preserving and Interpreting a Medieval Archaeological Site
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Some close-ups were taken, in order to record some parts
characterized by greater geometric detail such as the burial
found in the sacristy, and the stairway in the main access. The
campaign was accomplished without difficulty: the area around
the building was free of obstacles, and so the photos were taken
at regular intervals (more or less every 15 degrees), following
a regular path all around the buildings, and ensuring a good
sampling (each photo was taken with a large overlap with the
previous one: about 70-80 %). The quality of photographic
sampling is crucial for the reconstruction: the success of the
subsequent reconstruction process, carried out by the software,
depends on the presence of enough features to compute the
camera calibration, and to find correspondences among the
photos during the matching operation. Therefore the acquisition
was carried out during diffuse light conditions, and in the total
absence of cast shadows, in order to obtain a uniform texture.
To survey the entire site, more than 1,000 photos (273 for the
church, and 800 for the long buildings) were necessary.
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Daniele Ferdani and Giovanna Bianchi: Recording, Preserving and Interpreting a Medieval Archaeological Site
Fig. 4. Different steps performed by the software of Dense Image matching to get the 3D models of an object from
photos: estimation of camera position and sparse cloud creation; dense cloud computation and mesh triangulation;
texture parameterization.
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Fig. 5. Textured model of the archaeological site after the optimization processes
The resulting textured model was the starting point for ensuring
proper documentation of the monument, allowing detailed
characterization of the stone surfaces.
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Daniele Ferdani and Giovanna Bianchi: Recording, Preserving and Interpreting a Medieval Archaeological Site
Fig. 6-7. Ortho-image of the church and a rectified images obtained by the developments of an
apse.
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In order to ensure the intellectual integrity of computerbased visualisation methods and outcomes, relevant research
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Daniele Ferdani and Giovanna Bianchi: Recording, Preserving and Interpreting a Medieval Archaeological Site
4. Reconstruction
based
on
laboratory
diagnoses
(archaeometric, biochemical, etc.): laboratory tests
involve the use of physical, chemical and biological
methods, and allow useful information to be extracted
from archaeological finds. In the case in hand, the analysis
carried out on the bones identified in burial 1087 provided
important information for dating the burial, and, indirectly,
for the foundation of the site as a whole. Although the
dating obtained does not provide direct information on the
physical appearance of the church, it did however allow us
to define a chronological range that was useful for building
a range of possible typological parallels.
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a system to give students insights into the strategic decisions
involved in planning and carrying out an archaeological
excavation (Rahtz 1988).
The concept of simulation connected to virtual archaeology was
also discussed by Reilly in the famous article Towards Virtual
Archaeology. The authors discussed about the new possibility
offered by 3D models, and new promising technologies (Reilly
1991).
Recent reference to visualization in Archaeology can be
found in Frisher and Dakouri-Hild (2008) where authors
discuss about the importance of visualization science. Even
though visualization has been used with success in many
science fields (such as medicine, physics etc.), archaeological
visualization has not developed much. It is reduced to be used
for communication or documentation purposes (where 3D
models are often used for the production of graphical tokens
such as prospective views, blueprints, orthoimages, sections,
etc., or reconstructive hypotheses) rather than improving
archaeological investigation and interpretation (Llobera 2011:
194-5).
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7 Conclusion
The reconstruction presented in this paper is therefore the result
of a complex and thorough research that involved numerous
professionals. This is the first step to understanding and
reconstructing the evolution of the archaeological site between
the 11th and 14th centuries. So far, we have only reconstructed
the 11th century period, but, according to the archaeological
excavation, during the 12th century a stone enclosure was
constructed, bordering a central, open space, which two long
buildings gave onto. In the first decades of the 13th century
other variations were made to the existing system of structures.
The main doorway of the church, and the apse windows, were
reconstructed using parallels. In this case the reconstruction
was drawn up based on stylistic analogies with wellknown theoretical models. Despite having only a part of the
architectural element (the threshold), the reconstruction was
possible by referring to widespread standard portals in the area,
dating to the 11th century (Fig. 13-14).
For the interior of the church, we chose a minimal spelling
since we did not find any fixtures or architectural elements
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Daniele Ferdani and Giovanna Bianchi: Recording, Preserving and Interpreting a Medieval Archaeological Site
Bressan, F. Ghedini (eds.), Aquae Patavine. Montegrotto
Terme ed il termalismo in Italia. Aggiornamenti e nuove
prospettive di valorizzazione. Atti del II convegno
nazionale, Padova 14-15 giugno 2011: 309-326. Padova,
University Press.
Rahtz, S. P. Q. 1998. A Resource Based Archaeological
Simulation. In S. P. Q. Rahtz (ed.), Computer and
Quantitative Methods in Archaeology: 470-490. Oxford,
British Archaeological Reports.
Reilly, P. 1991. Towards a Virtual Archaeology. In K. Lockyear,
S. Rahtz (eds.), CAA90: Computer Applications and
Quantitative Methods in Archaeology 1990: 133-9. Oxford:
British Archaeological Reports International Series 565.
Remondino, F. and Campana, S. (eds.) 2014. 3D Recording
and Modelling in Archaeology and Cultural Heritage.
Theory and best practices. British Archaeological Reports
International Series, Oxford, Archaeopress.
225
valentina.vassallo@klass.lu.se; v.vassallo@cyi.ac.cy
Lund University - Department of Archaeology and Ancient History;
The Cyprus Institute - Science and Technology in Archaeology Research Centre
Abstract: This paper focuses on the on-going doctoral research of the writer. Specifically, the topic of this article is on the methodology, the theoretical approach and the first steps of the research. The general aim is the contribution of 3D documentation and
the 3D digital approach to the stylistic and typological study of archaeological collections. The study is applied to the collection
of the Ayia Irini archaeological excavation (Cyprus). The site was excavated and studied at the beginning of the 20th century by a
Swedish archaeological mission and the collection was divided between Cyprus and Sweden. The scope, through the integration of
digital technologies, is the three-dimensional documentation of the archaeological material for its (re)interpretation and its metric
analysis and comparison. Particularly, the paper will focus on the pipeline and methodology developed for the choice of the sample, its digital acquisition and the analysis of the statues.
Keywords: 3D documentation, 3D digital approach, Digital analysis, Archaeological collections.
Introduction
The paper here presented is about the first steps of the ongoing doctoral research of the writer, the methodology and
the theoretical approach developed for the study and analysis
of archaeological collections through the use of digital
technologies.
1 Research aims
The idea at the base of this research comes from the necessity
to answer fundamental questions in the field of Archaeology
and Digital Cultural Heritage studies, in particular to solve
issues about the analysis, interpretation, and re-interpretation
of archaeological materials.
How to geometrically and metrically analyse and compare
archaeological artefacts of an archaeological collection
in order to interpret and extract stylistic and typological
information for their interpretation?
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3 The methodology
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Valentina Vassallo: A 3D Digital Approach to Study, Analyse and (Re)Interpret Cultural Heritage
Due to the size of the sample, the material, the shape, and
surface characteristics of the artefacts, the geometry of the
statues have been digitally acquired with a NextEngine 3D
Desktop laser scanner. Fig. 3
The study focuses also on the establishment of the pipeline for the
3D acquisition and integration of different digital techniques for the
scope of the current research (Bernardini and Rushmeier 2002).
In some cases where the details are not easily visible and therefore
acquirable by the laser scanner, this technique provides also greater
details of the geometry.
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Fig. 5. Post-processing of the digital artefacts with Meshlab (Cignoni et al. 2008).
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Gjerstad, E. 1948. The Cypro-Geometric, Cypro-Archaic and
Cypro-Classical Periods. The Swedish Cyprus Expedition
4, 2. Stockholm.
Gonizzi Barsanti, S., Remondino, F., Visintini, D. 2013. 3D
Surveying and Modelling of Archaeological Sites Some
Critical Issues, In ISPRS Annals of the Photogrammetry,
Remote Sensing and Spatial Information Sciences II-5/
W1, 2013, XXIV International CIPA Symposium, 2-6
September 2013, Strasbourg, France: 145-50.
Hermon, S., Hadjicosti, M., Pilides, D., Ronzino, P., Pitzalis,
D. 2012. Evaluation of Acquisition and Post-Processing
Pipeline for 3D Models of Ancient Statues. Fusion of
Cultures. In J. Melero, P. Cano, J. Revelles (eds.), Abstracts
of the XXXVIII Conference on Computer Application and
Quantitative Methods in Archaeology, Granada, Spain, 6-9
April 2010: 39-42.
Karageorghis, V. 1993. The Coroplastic Art of Ancient Cyprus
III. The Cypro-Archaic Period. Large and Medium Size
Sculpture, Nicosia.
Karageorghis ,V., Houby-Nielsen, S., Slej, K., Winbladh, M.
L., Nordin Fisher, S., Keneberg, O. 2003. The Cyprus
Collections in the Medelhavsmuseet, Nicosia, Stockholm,
The A.G. Leventis Foundation and the Medelhavsmusset.
Moro, A., Vassallo, V., Vico, L. From the relief to the 3D
reconstruction_The Methodology. In Proceedings of
Conference XXI International CIPA Symposium, 1-6
october 2007, Athens, Greece. Available at http://www.
isprs.org/proceedings/XXXVI/5-C53/papers/FP100.pdf.
Accessed: 1 July 2015.
Remondino, F., El-Hakim, S. 2006. Image-based 3D Modelling:
A Review. The Photogrammetric Record 21: 26991.
Vassallo, V., Moro, A., Vico, L., 2006. The importance of the
relief and the sources to interpret and communicate the
Cultural Heritage. In S. Campana and M. Forte (eds.),
From Space to Place: 2nd International Conference on
Remote Sensing in Archaeology. Proceedings of the 2nd
International Workshop, CNR, Rome, Italy, 4-7 December
2006, Archaeopress, British Archaeological Reports
International series.
Verhoeven, G. 2011. Taking computer vision aloft:
archaeological three-dimensional reconstruction from
aerial photographs with Photoscan. Archaeological
Prospection 18: 6773.
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CHAPTER 4
Linking Data
rimvydas.lauzikas@kf.vu.lt
Vilnius University Faculty of Communication, Vilnius, Lithuania
Ingrida Vosylit
ingrida.vosyliute@gmail.com
Vilnius University Faculty of Communication, Vilnius, Lithuania
Justinas Jaronis
justinas.jaronis@aksprendimai.lt
Atviras kodas verslui Ltd., Vilnius, Lithuania
Abstract: Historical geo-information is usually considered as the sets of historical place names which are fixed in historical sources. In heritage digitization activities it serves as a link between reality and virtuality and ensures more qualitative data inter-operability. The perception of the historical space is important not only for preservation of historical place names as a kind of intangible heritage, but also for the participative interpretation of cultural heritage, as well as for the creation of the European narrative.
This paper presents the Historical Place Names (HPN) microservice. HPN microservice is a web service which has been developed
during the LoCloud project (Local content in a Europeana cloud) in collaboration between Project partners. The HPN microservice has been developed on the basis of a thesaurus of historical geo-information. The HPN microservice performs the following
functions: crowdsourcing and enrichment of providers and aggregators historical geo-information, HPN geo-information visualization, and HPN interoperability provision.
Keywords: Historical geo-information, historical place names, information management, digital heritage.
Introduction
Space and time are considered to be the most important
dimensions of reality. Much attention is paid to their scientific
analysis in physics and astronomy. Moreover, these dimensions
are very important in the research of cultural heritage, the
understanding of its role in contemporary society, and its use
in cultural industries. Historical space and time are important
aspects of the life cycle of a cultural heritage object since they
help to identify, interpret, and communicate that object and/
or attached ideas. Moreover, the dating of sources and their
association with certain geographical spaces allow for further
historical interpretations.
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Fernie, K., Dandrea, A., Zakrajsek, F., Ronzino, P.,
Koutsoudis, A., Chamzas, C., Papatheodorou, C., Carlisle,
P., Ertmann-Christiansen, C., Masci, M. E., Mamo, O.,
Justrell, B., Clemens, S. O., Tzouvaras, V., Gavrilis, D.,
Angelis, S., Kakali, C., Tsakonas, G., Constantopoulos,
P., Dallas, C., Plsdttir, S. U., Patsatzi, S., Larsen, L. I.,
Pletinckx, D., Drosopoulos, N., Vaitkeviius, V., Lauikas,
R., Grayson, G., Stead, S. 2013. The CARARE Metadata
Schema. Available at: http://www.carare.eu/eng/Resources/
CARARE-Documentation/CARARE-metadata-schema.
[Accessed: 8th july 2015].
Marty, R. 1999. Analisisofthe76 definitions ofthesign.
Available from: http://perso.numericable.fr/robert.marty/
semiotique/76defeng.htm. [Accessed: 8th july 2015].
Shen Peng 2013. Google Gets Caught in Asian Island Disputes.
The International Affairs Review. Available from: http://
www.iar-gwu.org/node/512. [Accessed: 8th july 2015].
TheCIDOC Conceptual Reference Model. (2015). Available
from: http://www.cidoc-crm.org/docs/cidoc_crm_version_
6.1.pdf. [Accessed: 8th july 2015].
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Lietuvos vietovardi geoinformacin duomen baz.
Internet access: <http://lvvgdb.lki.lt/vietovardziai/Default.
aspx?pid=1>.
PastPlace Gazetteer. Internet access: < http://www.pastplace.
org/#/?_k=qb5n3k>.
Pelagios / Pleiades project. Internet access: <http://pelagiosproject.blogspot.com/>.
Rijksdienst voor het Cultureel Erfgoed (RCE) . Internet access:
<http://www.metatopos.eu/>.
The Europeana Connect Geoparser Prototype. Internet access:
<http://europeana-geo.isti.cnr.it/geoparser>.
The Europeana Gazetteer Prototype. Internet access: <http://
europeana-geo.isti.cnr.it/gazetteer>.
The Finnish Spatio-temporal Ontology. Internet access:
<https://onki.fi/en/browser/overview/sapo>.
The Historical Gazetteer of Englands Place-Names. Internet
access: <http://placenames.org.uk/>.
The Old Maps Online Portal. Internet access: <http://
w w w. o l d m a p s o n l i n e . o r g / # b b o x = - 11 0 . 0 0 0 6 1 , 51.981497,119.921265,72.001067&q=&datefrom=1000&
dateto=2010>.
The Place Name Archives at Norway. Internet access: <http://
www.dokpro.uio.no/engelsk/place_names.html>.
Vientisas istorini vietovardi, asmenvardi ir istorins
chronologijos Tezauras. Internet access: <http://www.
epaveldas.lt/tezauro-paieska>.
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olivier.marlet@univ-tours.fr
Stphane Curet(1)
stephane.curet@univ-tours.fr
Xavier Rodier(1)
xavier.rodier@univ-tours.fr
Batrice Bouchou-Markhoff(2)
beatrice.bouchou@univ-tours.fr
Abstract: In the MASA Consortium (Memory of Archaeologists and Archaeological Sites) context, we propose opening the ArSol
database, a system for processing archaeological data, to the semantic web, using the CIDOC-CRM ontology and tools that implement Ontology-Based Data Access (OBDA) principles. After designing a set of mappings from a selection of ArSol fields to the
CIDOC CRM ontology, we implemented the software architecture to query ArSol from a SPARQL endpoint. We used Ontop a
Protg plugin, to design the OBDA mappings that are necessary for the SPARQL-to-SQL rewritings. Our final goal is to devise
an application that will offer a single interface to query several distributed and independent archaeological databases, with heterogeneous structures, using CIDOC-CRM to relate them to each other. Querying ArSol in SPARQL via the CIDOC CRM is an
important step towards this goal.
Keywords: Database, ontology, Ontology-Based Data Access, Semantic Web, CIDOC-CRM
The objective is to develop a unified access to digital corpuses
using procedures and common tools for documenting
and archiving. Sharing, and particularly querying, all
archaeological data involves being relieved of the constraints
of specific software, structure, vocabulary, accessibility, and
language. The use of the CIDOC-CRM ontology thus seems to
be the most comprehensive model that can be used as a point of
convergence for various archaeological databases.
1 Context
1.1 MASA consortium
In all human sciences, the exponential increase in digital
documentation requires us to question its management, use,
availability to the scientific community, and sustainability. In
archaeology, these issues are particularly crucial because they
relate to non-reproducible primary data. We gave up the fruitless
debate about the possibility of adoption by the community
of archaeologists of a single system that can respond to all
situations and all needs a long time ago. But faced with the
multiplicity of systems and data structures the question arises,
Are most of systems inter-operable? Fortunately, there are
many points of convergence from one database to another.
In other areas, particularly in medicine, several experiments
show that the inter-operability of information systems can
resolve these questions without leading to a reductionist
homogenization.
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2 Theoretical principles
2.1 CIDOC-CRM ontology
Within the MASA consortium, we chose to use CIDOC-CRM
as this is an international standard (ISO 21127:2014) that
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Olivier Marlet et al: Using CIDOC CRM for Dynamically Querying ArSol
Fig. 2. A synthetic view of the ArSol data model with CIDOC CRM equivalents (after Jordal et al. 2011).
tables containing basic information common to all excavations:
features and artefacts (Tab. 1). The mapping of the table FAIT
(feature) and the table MOBILIER (artefacts) to the CIDOCCRM will provide access to the data from excavations stored in
ArSol, including documentation and dating (Tab. 2).
We then had to appropriate the global model of the CIDOCCRM ontology to determine which entity matches most closely
with a selected field in the database. This involves building
the entire tree for positioning an entity within the model by
specifying all intermediate properties and entities to locate the
specific entity precisely (Fig. 3).
The next step was to write this entire tree by using RDF
triples (Resource Description Framework). The triple subjectpredicate-object becomes source Entity-Property-Target
Entity. The target entity at the end of one branch is the element
that must be associated with the field in the database (Fig. 4).
That field is collected in the mapping using a SQL query in
the database. Finally, the whole file with these triples is the
mapping file. For each database with a specific structure, a
different mapping is required, of course.
For ArSol, the first step of the mapping is to select tables and
fields that we want to query. To query ArSol and to make it
inter-operable with other databases, we decided to select only
3 Implementation
3.1 Mapping
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Selection
Tab. 2. Mapping the ArSol fields of the MOBILIER table on the CIDOC CRM
categories.
Mobilier table
ArSol fields
CRM
categories
Contextualization
Mobilier
Concept
Type
intervention
E7 Activity
Eventw
Anne
E50 Date
Time
Contact
Actor
Commune
E53 Place
Place
Site
E27 Site
IDSite
E42 Identifier
NumSep
E41 Appellation
FSI
E41 Appellation
USNum
E41 Appellation
NumObjet
E41 Appellation
NumMobilier
E41 Appellation
IDFiche
E42 Identifier
Catgorie
E55 Type
Identification
E55 Type
Description
E41 Appellation
Fonction
E55 Type
Usage
E55 Type
Datation
Time
Matire
E57 Material
Thing
USNum
NumObjet
NumMobilier
NumSep
FSI
Anne
EtatConservation
Categorie
Matiere
Description
Identification
Fonction
Usage
PhotoMobilier
Statut
Datation
long_mm
larg_mm
HouEp_mm
diam_mm
Type
Poids_gr
diam_mm
E54 Dimension
Ref_biblio
HouEp_mm
E54 Dimension
nCatalogueObjet
larg_mm
E54 Dimension
nCatalogueMonnaie
long_mm
E54 Dimension
RefMonnaie
PhotosMobilier
E31 Document
nCaisse
Localization
Inventory
Identification
Physical
description
Thing
Thing
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Fig. 4. Example of CRMs entities and properties for the MOBILIER table with triples in RDF
terminology.
4 Prospects
4.1 Software constraints
The software architecture needed to implement this system
is complex and, in addition to the assistance of computer
scientists, requires training for the installation of the software,
its settings, and its use. As Ontop developers are working
with researchers, the OBDA solution is still in its infancy
and is not yet integrated by publishers of turnkey solutions.
For current users, this requires quite a significant personal
investment. For ArSol, the connectors between Java and 4D
will require the Italian team Ontop to help us modify and
adapt the drivers that do not work properly with 4D.
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Fig. 8. Project to bring other databases to the Semantic Web with an OBDA system.
M., Kassel, G. and Bourigault, D. (eds.), Ingnierie des
connaissances, volutions rcentes et nouveaux defies.
Paris: Eyrolles.
Calvanese, D., De Giacomo, G., Lembo, D., Lenzerini, M.
and Rosati R. 2007. Tractable reasoning and efficient
query answering in description logics: The DL-Lite
family. Journal of Automated Reasoning, 39, 3: 385-429.
Available from: https://cs.uwaterloo.ca/~david/tud/dllite.
pdf [Accessed: 29th june 2015].
Cruz, I.F. and XIAO, H. 2005. The Role of ontologies in data
integration. Engineering intelligent systems 13 (4): 245-52.
Cuenca Grau, B. and Giese, M. 2013. Towards Query
Formulation and Query-Driven Ontology Extensions
in OBDA Systems, 12 p. Available at: http://www.cs.ox.
ac.uk/files/5511/owled2013_wp3.pdf [Accessed: 22th june
2015].
Doerr, M. 2003. The CIDOC Conceptual Reference Model:
An Ontological Approach to Semantic Interoperability of
Metadata. AI Magazine 24, 3: 75-92.
Eckkrammer , F., Feldbacher, R. and Eckkrammer, T. 2011.
CIDOC-CRM in Data Management and Data Sharing.
Data Sharing between Different Databases. In Erzsbet,
J., Red, F. and Szevernyi, V. (eds.), On the Road to
Reconstructing the Past, Proceedings of the 36th CAA
Conference, Budapest, 2-6 April 2008: 80-5.
Galinie, H., Husi, P., Rodier, X., Theureau, C. and ZadoraRio, E. 2005. ARSOL. La chane de gestion des donnes
de fouilles du laboratoire Archologie et Territoires, Les
petits cahiers dAnatole 17, 27/05/2005, 25 p. Available
at:
http://citeres.univ-tours.fr/doc/lat/pecada/F2_17.pdf
[Accessed: 22th june 2015].
Husi, P. and Rodier, X. (2011). ArSol: An Archaeological
Data Processing System. In Erzsbet, J., Red, F. and
Szevernyi, V. (eds.), On the Road to Reconstructing the
Past, Proceedings of the 36th CAA Conference, Budapest,
2-6 April 2008: 86-92.
5 Conclusion
Making ArSol inter-operable was a complex operation but
we have developed a methodology directly reusable for
other databases. The mapping file for ArSol is obviously not
reproducible for another database, but all the methodological
work to implement this mapping is directly reusable for all the
databases that we would like to integrate in the query system.
This methodological work will help us extend the experience
with other archaeological databases within the MASA
Consortium.
Efforts will now focus on the presentation level. The SPARQL
endpoint is essential for the web services that will query ArSol
but it cannot be accepted for mainstream use. We have to allow
people to access ArSol via this semantic level, so we plan to
develop an application from SPARQL Endpoint to manage web
interfaces for users.
This work on the inter-operability of archaeological databases
falls under the responsibility of institutions. With our
work within the MASA Consortium, we are attempting to
demonstrate the value of this approach for the archaeologists
community.
Bibliography
Andreussi, M. and Felicetti, A. 2008. The CIDOC CRM
Encoding of the Fontes ad Topographiam Veteris Urbis
Romae Pertinentes by Giuseppe Lugli. In Posluschny, A.,
Lambers, K. and Herzog, I. (eds.), Layers of Perception,
Proceedings of the 35th CAA Conference, Berlin, Germany,
2-6 April 2007: 1-6. Berlin.
Bachimont, B. 2000. Engagement smantique et engagement
ontologique : conception et ralisation dontologies en
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Mcguinness, D.L. and Van Harmelen, F. 2004. OWL Web
Ontology Language Overview. [Online] Available at:
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2015].
Rodriguez-Muro, M. and Calvanese, D. 2008. Towards an
open framework for Ontology Based Data Access with
Protg and DIG 1.1. , 4p. Available at: http://ceur-ws.
org/Vol-432/owled2008eu_submission_37.pdf [Accessed:
22th june 2015].
Rodriguez-Muro, M., Kontchakov, R. and Zakharyaschev, M.
2013. OBDA with Ontop, 6 p. Available from: http://www.
dcs.bbk.ac.uk/~roman/papers/ORE1.pdf [Accessed: 22th
june 2015].
Rodriguez-Muro, M., Kontchakov, R. and Zakharyaschev, M.
2013. Ontop at work, 12 p. Available from: http://webont.
org/owled/2013/papers/owled2013_18.pdf
[Accessed:
22th june 2015].
Szabados, A.-V. 2012. Du systme documentaire du LIMC
au portail CLAROS. Interoprabilit et optimisation de
linformation archologique grce lusage des normes. In
Giligny, F., Costa, L., Djindjian, R., Ciezar, P. and Desachy,
B. (eds.), 2e Journes dInformatique et Archologie
de Paris - JIAP 2010, Paris, France, 11-12 juin 2010,
Archaeologia e Calcolatori 3: 11-25.
Szabados, A.-V. and Letricot, R. (2012). Lontologie CIDOC
CRM applique aux objets du patrimoine antique. In
Giligny, F., Costa, L., Djindjian, R., Ciezar, P. and Desachy,
B. (eds.), 3e Journes dInformatique et Archologie de
Paris - JIAP 2012, Paris, France, 1-2 Juin 2012. Available
at:
http://halshs.archives-ouvertes.fr/halshs-00752996
[Accessed: 22th june 2015].
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250
sebastian.cuy@uni-koeln.de
Philipp Gerth(2)
philipp.gerth@dainst.de
Reinhard Frtsch(2)
reinhard.foertsch@dainst.de
1
2
Abstract: The Syrian Heritage Archive Project is creating a national heritage inventory for Syria within the IT infrastructure of
the DAI, which is enriched by digitized archives on archaeology and building history, in order to support preservation and reconstruction and also help to prevent illegal trade.
This paper describes the IT strategy and especially the key role of spatial data infrastructures within the project. The paper then
discusses issues encountered in integrating various data sources via the principles of linked open data and provides several use
cases for data aggregation.
Keywords: Aggregation, Linked open data, Spatial data, Cultural heritage
Introduction
The fall of Syria into a civil war in 2011 has led not only to a
humanitarian disaster, but has also threatened the rich cultural
heritage of Syria. This cultural heritage can be divided into
movable and immovable parts and each faces different threats.
The immovable cultural heritage is threatened by destruction
due to air strikes, artillery, and ongoing fighting which have
erased large parts of the historical centres of Aleppo, Homs,
and other cities, while the movable heritage is falling victim
to illicit trafficking by museum plundering and the looting of
archaeological sites.
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2.1.1 iDAI.objects/Arachne
http://arachne.dainst.org/
252
Fig. 2. Linked Data Cloud of DAI systems (dark) and external systems.
2.1.3 iDAI.geo
2.1.2 iDAI.bibliography/Zenon
http://geoserver.dainst.org/
http://zenon.dainst.org/
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Fig. 3. Site registry of Syrian heritage sites with integrated data from DAIs systems with links to external data.
Fig. 4. Heritage-building inventory of Aleppo with integrated data from DAIs systems and external data.
254
http://archwort.dainst.org/thesaurus/de/vocab/index.php
iDAI.vocab is a thesaurus of German technical archaeological
terms with extensive multilingual support. Its aim is to collect
and organize the terminology used in the services of the
DAI. The terms in the vocabulary are classified according to
a standard set of relations. In addition, iDAI.vocab provides
a web interface where users can easily look up a concept,
investigate its relations to other terms, and find the translation
of the term in a variety of different languages. The terms are
also connected to the equivalent concepts in other reference
works, such as the Gettys AAT and Dbpedia.
This use case shows that a relatively basic linking on the basis
of commonly referenced entities, such as places, can already
provide additional value to existing systems. Even if systems
are not fully mapped according to a common standard, offering
links to other resources enables users to navigate the web for
linked data and find a way out of data silos.
3 Linked data
The design of the iDAI.world as a system of various loosely
coupled, domain-specific applications has the advantage of
few interdependencies, enabling a more agile development
process as well as giving the benefit of being able to tailor the
application and its user interfaces to the specific needs of the
particular domain experts and users. This design comes at a
price, however: the need to integrate the different data sources
to enable the presentation of the heterogeneous sources as
a thematic whole, which was one of the goals of the Syrian
Heritage Project.
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Fig. 5. Integrated data of available open APIs for images filtered by location and time.
Arachne. As background maps, there are several architectural
study plans (Gaube, Wirth 1984, map 1-5), served via WMS by
iDAI.geo. Furthermore, external spatial data can be integrated
using the WFS standard, for example damage assessment
points of the UNOSAT CHS-Syria project (UNITAR 2015) are
integrated with a total of 3875 affected structures in the centre
of Aleppo. By using OGC standards, it is possible to integrate
data from archaeological, building history, and recent damage
assessments from different sources.
256
Bibliography
Bizer, C., Heath, T., Berners-Lee, T. 2009. Linked Data - The
Story So Far. International Journal on Semantic Web and
Information Systems 5, 3: 122.
DAI. 2015.Die digitale Welt am DAI. iDAI.welt. [Online]
Available at: http://www.dainst.org/forschung/forschungdigital/idai.welt. [Accessed: 08th july 2015].
Fless, F. 2014. Forschung und Ausbildung als Internationale
Aufgabe. Archologie Weltweit. Sonderausgabe 1_2014.
Gaube, H., Wirth, E. 1984. Aleppo: historische und
geographische Beitrge zur baulichen Gestaltung,
zur sozialen Organisation und zur wirtschaftlichen
Dynamik einer vorderasiatischen Fernhandelsmetropole.
Beihefte zum Tbinger Atlas des Vorderen Orients.
Geisteswissenschaften. 58.
GEONODE (2015) Open Source Geospatial Content
Management System [Online] Available at: http://geonode.
org/ [Accessed: 08th July 2015].
GEONAMES (2015) Geonames [Online] Available at: http://
www.geonames.org [Accessed: 08th july 2015].
Isaksen, L., Simon, R., Barker, E., De Soto Canamares, P.
2014. Pelagios and the Emerging Graph of Ancient World
Data. In Fussell, L., Lutters,W. 2014 (eds.), WebSci 14.
Proceedings of the 2014 ACM Conference on Web Science:
197-201. New York, ACM.
Perini, S. and Cunliffe, E. 2014. Towards a protection of the
Syrian cultural heritage: A summary of the international
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258
florian.thiery@hs-mainz.de
Thomas Engel
thomas.engel@hs-mainz.de
i3mainz Institute for Spatial Information and Surveying Technology, Mainz, Germany
Abstract: Shared thesauri of concepts are increasingly used in the process of data modelling and annotating resources in the Semantic Web. This growing family of linked data resources follows a top-down principle. In contrast, the Labelling System follows
a bottom-up approach, enabling scientists working in the digital humanities to manage, create, and publish their own controlled
vocabularies in SKOS (Simple Knowledge Organization System). The created concepts can then be interlinked with well-known
LOD (Linked Open Data) resources, a process named the Labelling Approach. The Labelling System is domain-independent,
while uniting perspectives of different scientific disciplines on the same label and therefore contributing to interdisciplinary collaboration for building up cross- and inter-domain linked data communities. This paper addresses principles of the Labelling System
in the light of archaeological use cases.
Keywords: Controlled vocabulary, ontology, Semantic Web, Linked Open Data, SKOS
Designed as general-purpose tools, there are some applications
for creating, editing, and sharing SKOS vocabularies like
TemaTres (TemaTres 2015), OpenSKOS (Picturae 2013),
VocBench (Food and Agriculture Organization of the United
Nation, n.d.), and CultuurLINK (CultuurLINK, n.d.). From
a technical point of view, they do not provide the usability
required for humanist domains. Existing systems present
a high barrier in terms of conceptual knowledge in Linked
Data techniques. Furthermore, they do not provide simple
collaboration features to strengthen the scientific discourse
during the creation process. Hence, a different approach is
necessary.
Introduction
Recently, the humanities have been aiming to interlink their
areas of knowledge within the Semantic Web. This necessarily
involves the implementation of a controlled and standardized
vocabulary, to solve the well-known problem of ambiguity
of terms like Roma, which may apply to the antique capital
of the Roman Empire as well as to a European ethnic group.
Obviously, the meaning of a term is revealed through its context.
Particularly for working in cross-domain environments, a
common understanding of terms is essential for collaboration,
joint analysis, and data exchange.
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2 Labelling Approach
260
3.1 Technology
The prototype is built on top of two open-source frameworks
using Java, Maven, PHP, and MySQL: OpenRDF Sesame
triplestore (Brockstra 2002) and Usercake management system
(Usercake 2012). The current client-server application is
running on Linux distributions, using Apache HTTP Server
as well as Apache Tomcat. The prototypical graphical user
interface (Labelling System, n.d.) is based on HTML5, CSS3,
and JavaScript.
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readable appellation (rdfs:label or skos:prefLabel) which
represents a typical term in a controlled vocabulary. Alternative
multilingual appellations (skos:altLabel) and documentation
terms like notes (skos:note) and definitions (skos:definition)
are optional and can be used to describe a label in free texts.
Each vocabulary including labels is published under a Creative
Commons Attribution (CC-BY) licence. The relations between
concepts are not bidirectional and only reflect the authors
personal view of his concepts. In the modelling process, legal
rights of thesauri providers have to be respected. Currently,
no code of ethics for creating vocabularies exists. However,
the Labelling System should not be used to create copies of
existing thesauri to circumvent legal aspects.
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5 Remaining challenges
Using Linked Open Data and the Semantic Web to build up a
network of concepts entails advantages, and also questions and
challenges that are to be managed in the future to ensure the
success of the Labelling Approach. The following issues have
been identified so far:
6 Outlook
The Labelling System as the implementation of the Labelling
Approach is still in a prototype phase. Use cases of various
research areas will facilitate further development.
For instance, the Labelling System may be used for the Arches
Project (Arches 2012) and their Reference Data Manager, which
is able to import SKOS thesauri. Being able to annotate point
clouds via RDF triples in a web interface, the Generic Viewer
(GenericViewer 2014) also supports SKOS. Furthermore,
big databases placed in one organization, like TOMBA and
NAVIS (RGZM, n.d.), could use Labelling System labels to
interchange information on a meta-level.
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Thiery, F. 2015c. Labelling System REST-API. Archway
Edition. [Online] http://Labelling.i3mainz.hs-mainz.de/
rest-api. [Accessed: 11 november 2015].
Thiery, F. 2015d. Labelling System SPARQL-API. Aldgate
Edition. [Online] http://Labelling.i3mainz.hs-mainz.de/
sparql-api. [Accessed: 11 november 2015].
Usercake 2012. Home. [Online] http://usercake.com/index.
php. [Accessed: 11 november 2015].
W3C 2013. SPARQL 1.1 Overview. [Online] http://www.
w3.org/TR/sparql11-overview. [Accessed: 11 november
2015].
TemaTres
2015.
TemaTres.
[Online]
http://www.
vocabularyserver.com. [Accessed: 11 november 2015].
TGN 2011. Getty Thesaurus of Geographic Names.
[Online]
http://getty.edu/research/tools/vocabularies/
guidelines#tgn. [Accessed: 11 november 2015].
Thiery, F. 2015a. Labelling System Ontology. Copeman
Edition. [Online] http://Labelling.i3mainz.hs-mainz.de/
ontology. [Accessed: 11 november 2015].
Thiery, F. 2015b. Labelling System Vocabulary. Edison Edition.
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[Accessed: 11 november 2015].
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Introduction
From 2012 to 2015 the European Project 3DICONS focused
on providing 3000 metadata, concerning 5000 3D models and
related content, to the digital library Europeana.1
The 3D models range from large and complex architecture
and archaeological monuments to small findings giving a
broad impression of the potentiality of the 3D data capture,
processing, and visualization. Through 3D models the general
public can visit sites that may be in remote locations, fragile,
and in some cases difficult to understand.
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3DICONS relied on the achievements of the CARARE and
other European projects,5 which have already provided digital
assets on European archaeology and architecture. It used the
CARARE aggregation service and extended CARAREs
coverage by digitising monuments and buildings in 3D and
creating a large number of related digital items such as images
and videos.
1 Project objectives
The 3DICONS project focused on creating and providing digital
content to Europeana, including 3D models and reconstructions,
enlarged models of important details and related images,
texts, and videos. Also included and re-contextualized in 3D
are objects belonging to a monument but presently located
elsewhere, for example in museums. The projects activities
predominantly consisted of new digitizations but also included
some existing 3D data, all of which have been converted
into formats accessible by Europeana users. The project
complemented the collections made available to Europeana via
CARARE, Europeana Local7 and Athena,8 which developed
the content base for the architectural and archaeological
heritage. An equally important aspect of the project was to
develop an IPR Management Scheme specifically aimed at
3D content and which was also compliant with the Europeana
Data Exchange Agreement9 (and consequently, the Creative
Commons licensing framework).
2 Project achievements
The main results achieved by the project are:
The current inventory of monuments and buildings has
been made available to Europeana, providing:
8
9
287 videos
http://www.europeanalocal.eu/.
http://www.athenaeurope.org/.
http://pro.europeana.eu/page/the-data-exchange-agreement.
10
270
http://pro.europeana.eu/page/edm-documentation.
During the first two years, the project partners were mainly
occupied with digitizing the selected sites and monuments,
some of which involved trips to remote areas and archaeological
sites of great importance. Obstacles that had to be overcome
were gaining access to remote sites (e.g. Skellig Michael can
only be accessed by boat during the summer months), delays
caused by bad weather, and restricted access times due to the
monuments or museums also being open to the public or
closed for restoration. Several different scanning methods were
used, from hand-held scanners for the museum objects, UAVs
for large monuments, to LIDAR for complete sites.
11
271
http://wikilovesmonuments.wikimedia.it/.
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(e.g. museum objects), HTML5/WebGL for objects and
highly complex point cloud models, Unity3D/UnReal for less
complex buildings and sites and the more complex ones where
the level of detail can be optimized. Pseudo 3D is also an option
for highly complex models across the board. Some partners
employed a web-streaming viewer for complex 3D models.
The results of the work carried out by the project are available
as a print-ready PDF entitled Guidelines which comes with
several case studies illustrating the different types of data
capture and output. This can be downloaded from the Resources
section of the 3DICONS website.
12
5 CISA contribution
CISA contributed to the creation of 3D content by acquiring
and processing many statues and sarcophagi from the
Archaeological Museum of Naples and some archaeological
monuments in Naples (Roman Theatre, Baths of Carminiello
ai Mannesi), Herculaneum (Augusteum, Terrace of Nonio
Balbo, Sacello of Augustali) and Pompeii (some tombs from
the Necropolis of Porta Ercolano, some domus of the Regio
https://www.google.com/get/cardboard/.
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6 Conclusions
The general objective of 3DICONS was to enhance the
content base available to Europeana users through targeted
3D digitization of European architectural and archaeological
monuments and buildings, selected through their listing by
UNESCO on its World Heritage (WH) list or by member states
as being of exceptional and outstanding cultural importance.
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2, providing a greater level of detail and saving time as no
manual input of the figures is required.
Acknowledgements
3DICONS was a three-year pilot project funded under the
European Commissions ICT Policy Support Programme,
contract n 297194. All websites quoted in the paper were
accessed on 15 November 2015.
Bibliography
DAndrea, A. 2012. Integrating Architectural and
Archaeological 3D-Models into Europeana. Newsletter, di
Archeologia CISA, Volume 3, p. 87-109. Available at:
http://www.unior.it/userfiles/workarea_231/Andrea%202012.
pdf [Accessed: 15 november 2015].
DAndrea, A., Fernie, K. 2013. 3DICONS Metadata Schema
for 3D Objects. Newsletter di Archeologia CISA, Volume
4, p. 159-181. Available at:
http://www.unior.it/userfiles/workarea_231/file/NL4/
Articoli/03_DAndrea-Fernie.pdf [Accessed: 15 november
2015].
274
tolle@dbis.cs.uni-frankfurt.de
Databases and Information Systems (DBIS), Johann Wolfgang Goethe-University of Frankfurt, Frankfurt am Main, Germany
David Wigg-Wolf
david.wigg-wolf@dainst.de
Rmisch-Germanische Kommission (RGK), Frankfurt am Main, Germany
Abstract: We used and adapted our database solution Antike Fundmnzen in Europa (AFE), in which we recorded finds of ancient
coins for different use cases in Germany and Poland, and we are currently working on Romania. As with many others, our backend
system is based on a relational database. In order to become 5 Star Linked Open Data, we mapped our data to different ontologies
from Nomisma.org, Dublin Core, SKOS, and others. In this paper we describe our experiences, ranging from the challenges we encountered, to how we addressed and implemented them, and the problems that remain. The challenges we describe entail technical
and sociological issues. We describe our methodology for addressing and overcoming these challenges. The overall approach is to
minimize the changes of the existing system, and to model things in a manner that follows the way of thinking of the domain experts,
so making it easier for them to understand and accept.
Keywords: Sociological challenges, ontology, modelling
1 Introduction
We did not start in an empty green field. As in many other
cases, we started our work from an existing database that had
grown over decades, and was often modified in order to handle
increasing requirements. These existing legacy data are of high
value and need to be preserved. Our goal was to generate a
solution that is built on top of these legacy data, but can also
fit new requirements for the Linked Open Data world. This
resulted in our database solution called Antike Fundmnzen
in Europa (AFE-WEB), where we record finds of ancient
coins. In addition, we tried to preserve as much information
as possible, which also includes containments of possible coin
types, or marking attributes of a coin as uncertain if the exact
value cannot be confirmed. Like many others, our backend
system is still based on a traditional relational database. In
order to become 5 Star Linked Open Data, we mapped our
data to different ontologies from Nomisma.org, Dublin Core,
SKOS, and others. We have applied our approach to the three
different instances of AFE, which are currently online (AFE
2015).
Tab. 1. The 5 Star Linked Open Data scheme defined by Berners-Lee (2006).
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Fig. 1. Three examples of non-atomic data, with complexity increasing from the top down. For the first two a possible
solution is provided.
2. Fears:
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Karsten Tolle and David Wigg-Wolf: How To Move from Relational to 5 Star Linked Open Data
does not force anyone to replace his/her system with a new one,
there is no reason to be afraid.
The positive news about the methodology used and that will
be presented in the next section is that most of the fears and
unknown issues are becoming more or less obsolete. This is
due to the fact that the methodology described here changes the
system through a minimalistic approach of upgrading running
systems rather than reimplementing them. This way they can
still be used as they were before (habits can remain item
1), and costs are manageable thanks to step-by-step upgrades
(item 5). The most critical step is the very first one, where it is
necessary to analyse the current status of the system and clean
up potential problems such as those mentioned in section 2.
Depending on the situation, this step might have high costs,
and if they are too high a reimplementation from scratch might
be considered. This step is independent of LOD, however, and
is basically a clean-up, which is useful in any case; the longer
one waits the more expensive it will get.
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Fig. 2. The zero star mapping does not require a 100% fit. Items which do not exist in the thesauri that are to be mapped
can simply stay empty. They are not needed; they simply exist within the thesauri and are not imported.
Fig. 3. The zero star mapping can be used to support data entry by providing a link to the mapped thesauri.
cases we just left the entry empty (void). In this way the system
is not affected at all.
Within the system, we used this mapping to provide links to
the Nomisma.org representation of the concept during entry of
information on coins. Once a user has selected an item for a
field, the corresponding link is presented next to it and the user
can double-check if he/she was thinking of the right value. This
is especially useful if students or those less experienced are
assigned to enter data.
Thus this mapping brings direct benefits, even if data are not
yet LOD. This internal mapping, however, will later also be
used for generating LOD. The effort that one needs to invest
here will be spared later on. Furthermore, with the mapping
included in the relational database, something that is quite
easy to understand, it can also be easily maintained later. The
alternative would be to have it defined as part of the mapping
itself, which is explained in phase 4.
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Karsten Tolle and David Wigg-Wolf: How To Move from Relational to 5 Star Linked Open Data
coins from Poland (FRC PL 2015) which is dedicated to the
registration of finds of Roman coins in Poland and territories
historically associated with Poland over the past 100 years. As
no previous data existed for the Polish project, they were able
to begin immediately and only minor changes for additional
requirements of the project needed to be included.
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This is not the place to discuss the pros and cons of all the
different modelling approaches. In our view it depends on the
people using it and what their way of thinking is, meaning that
all kinds of modelling approaches would be allowed. To do
so, the ontology must allow such flexibility. From the small
example above, it is apparent that in the event-driven form the
property nmo:hasManufacture was used with a domain instance
of type E12_Production, while it was used with a coin in the
object-oriented form of modelling. Many ontologies already
define the domain and range classes for their properties, which
would hinder such flexibility. When setting up the Nomisma.
org ontology, we deliberately avoided generating any domain
or range constraints to the properties in order to allow this
flexibility.
280
Karsten Tolle and David Wigg-Wolf: How To Move from Relational to 5 Star Linked Open Data
Cyganiak, R., Bizer, C., Garbers, J., Maresch, O., Becker, C.,
2012. The D2RQ Mapping Language [Online]. D2RQ
Mapp. Lang. D2RQ Platf. URL http://d2rq.org/d2rqlanguage [Accessed: 29 june 2015].
Database normalization [Online] https://en.wikipedia.org/wiki/
Database_normalization. [Accessed: 11 november 2015]
ECFN 2015. The European Coin Find Network [Online] http://
www.ecfn.fundmuenzen.eu/index.php/. [Accessed: 29 june
2015].
FRC PL 2015. Finds of Roman coins from Poland [Online]
http://frcpl.uw.edu.pl/. [Accessed: 29 june 2015].
Mller, H., Freytag, J.-C. 2003. Problems, Methods, and
Challenges in Comprehensive Data Cleansing. Technical
Report HUB-IB-164, Humboldt University, Berlin, 2003.
[Online]
http://www.informatik.uni-jena.de/dbis/lehre/
ss2005/sem_dwh/lit/MuFr03.pdf. [Accessed: 29 june
2015].
OCRE 2015. Online Coins of the Roman Empire [Online]. URL
http://numismatics.org/ocre/. [Accessed: 29 june 2015].
TALEND 2015. Open Studio Integration Software Platform
[Online]
http://www.talend.com/products/talend-openstudio. [Accessed: 29 june 2015].
W3C 2012. Implementations - RDB2RDF [Online] http://
www.w3.org/2001/sw/rdb2rdf/wiki/Implementations.
[Accessed: 29 june 2015].
W3C RDB2RDF WORKING GROUP 2012. RDB2RDF Semantic Web Standards [Online] http://www.w3.org/2001/
sw/wiki/RDB2RDF. [Accessed: 29 june 2015].
Bibliography
Antike fundmnzen in Europa 2015. [Online] http://afe.
fundmuenzen.eu/. [Accessed: 29 june 2015].
Berners-Lee, T. 2006. Linked Data - Design Issues [Online]
http://www.w3.org/DesignIssues/LinkedData.html.
[Accessed: 29 june 2015].
Brner, S. 2015. Der sptantike Mnzhorizont in der RheinNeckar-Region [Online] http://www.uni-heidelberg.de/
fakultaeten/philosophie/zaw/sag/smh.html. [Accessed: 29
june 2015].
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282
Roberto Busonera
rbusonera@uniss.it
Federico Nurra
fnurra@uniss.it
Enrico Petruzzi
epetruzzi@uniss.it
Introduction (G.A.)
Standardization, homogenization, and harmoniza-tion of the
archaeological mapping data on a digital base are issues that, in
Italy, have been debated over many decades.
In the Code of Cultural Heritage and Landscape1 there is a
particular motivation for the revitalization of cartographic
activities of the archaeological heritage2 resulting from a
collaboration between the state and the regions to which
some fundamental aspects on landscape care are delegated.
According to article 156 of Legislative Decree no. 42/04, it
is expected that the regions and the Ministry of Heritage and
Culture will collaborate in the drafting of Regional Landscape
Plans and cooperate in the performance of protection of the
cultural heritage.
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After a positive start, characterized by the creation of a
methodology to enliven and develop a technological approach
to the historical and archaeological sciences, the thread of a
new systematic approach that could combine good initiatives
into a solid foundation of common and shared knowledge has
been lost (Azzena 2009: 169).
284
3. Area of excavation
11
The areas of excavation defined here have been found in the urban
area of Porto Torres, starting with a previous project with Nurra and
Petruzzi (2013).
12
Law of 8 August 1985, no. 431.
13
This item in particular refers to point 81 of the CNIPA repository
(National Computer Center for Public Administration).
14
http://inspire.ec.europa.eu/
Excavation (productive/unproductive):
All research including archaeological excavation. There could
be two-dimensional or three-dimensional elements as well as
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no. 42/05 (Establishment of the public connectivity system
and the international network of the Public Administration),
which, pursuant to Article 10 of the law of 29 July 2003, no.
229, applies regulations concerning the obligations for public
administrations on the use of digital technologies and the
management of databases.
15
www.opengeospatial.org/
See below 8.
17
For a history of the archaeological cartography of Italy see
Castagnoli 1993: 581.
18
16
19
20
21
286
See above 3.
http://inspire.ec.europa.eu/
http://www.isotc211.org/
http://www.epsg.org/
See below 7.
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One of the biggest problems is the unavailability of the
historical cadastre (register of property) which is linked to
the incorrect position set by archaeological restrictions. The
modification of properties as a result of sales, inheritance,
etc. makes the definition of the restrictions even more
difficult. The procedure for access and consultation of
the historical cadastre in order to reconstruct the history
a particular property to reach an accurate definition of the
archaeological restrictions has been started.
http://www.sardegnageoportale.it/index.html
288
https://www.google.com/maps
https://mapsengine.google.com/
https://www.google.com/earth/
http://creativecommons.org/
https://www.openstreetmap.org/
See above 3.
https://josm.openstreetmap.de/
http://wiki.openstreetmap.org/wiki/Tags
41
i.e. http://www.ariadne-infrastructure.eu/ and http://www.europeana.
eu/portal/
39
40
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Fig. 4. Schema of the acquisition and publication of archaeological data in the SITAN project.
Fig. 5. A proposal for data migration from the SITAN to the OSM format.
290
8 Conclusions (G.A.)
It is clear that the best and most urgent perspective for a
real advancement of this research relates to attempts at the
homogenization of an enormous amount of data so far obtained
thanks to the collaboration of various public institutions within
the region.
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Aug, M. 2004. Rovine e macerie. Il senso del tempo, Torino,
Bollati Boringhieri.
Azzena, G. 2004. Tancas serradas a muros. Tracce di
incomunicabilit nel linguaggio dellarcheologia,
tra tutela, archeologia del paesaggio, e pianificazione
territoriale. Archeologia e calcolatori. 15: 185-97.
Azzena, G. 2009. Punto di non-ritorno (Cartografia numerica,
sistemi informativi territoriali, analisi spaziale).
Archeologia e Calcolatori 20: 169-77.
Azzena, G. 2011a. History for places/La storia per i luoghi.
in Maciocco G., Sanna G., Serreli S. (eds.), The urban
potential of external territories. Milano, Franco Angeli.
Azzena, G. 2011b. Una logica prospettiva. In Serlorenzi M.
(ed.), SITAR Sistema Informativo Territoriale Archeologico
di Roma. Atti del I Convegno (Roma 2010). Roma, Iuno.
Busonera, R. 2013. Il territorio dellarcheologia. Musei senza
muri per la tutela e valorizzazione del paesaggio storico.
Planum. The Journal of Urbanism. 27, 2. Available at:
http://www.planum.bedita.net/planum-magazine/siu/xviconferenza-nazionale-siu-atelier-3 [Accessed: 29 june 2015].
Carandini, A. 2008. Archeologia Classica. Vedere il tempo
antico con gli occhi del 2000. Torino, Einaudi.
Castagnoli, F. 1993. Topografia Antica: un metodo di studio I.
Roma, Istituto Poligrafico e Zecca dello Stato.
Choay, F. 1995. Lallegoria del patrimonio. Roma, Officina.
Corns, A., Shaw, R. 2010. Cultural Heritage Spatial Data
Infrastructures (SDI) - Unlocking the Potential of our
Cultural Landscape Data. In 30th EARSeL Symposium Remote Sensing for Science, Education, and Natural and
Cultural Heritage. Paris, Rainer Reuter.
Gottarelli, A. 2011. Il Progetto di Network della Ricerca
archeologica. In Serlorenzi M., Jovine I. (eds.), SITAR.
Sistema Informativo Territoriale Archeologico di Roma.
Potenziale archeologico, pianificazione territoriale e
rappresentazione pubblica dei dati. Atti del II Convegno
(Roma 2011). Roma, Iuno.
http://wiki.openstreetmap.org/wiki/OSM_Semantic_Network
http://www.sardegnageoportale.it/index.php?xsl=1598ands=267969an
dv=2and c=9166andt=1
44
http://wiki.openstreetmap.org/wiki/WikiProject_France/Cadastre
45
Cfr. 5
46
See for example the impact had by the projects EUROPEANA
2015 and Ariadne 2012.
42
43
47
291
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Manuseli, G.A. 1957 in Enciclopedia Classica, Sezione III.
Archeologia e storia dellarte classica, X, t. III (Geografia
e Topografia Storica), Torino, S.E.I.
Mckeague, P., Corns, A., Shaw, R. 2012. Developing a spatial
data infrastructure for archaeological and built heritage.
International Journal of Spatial Data Infrastructures
Research (2012): 38-65.
Nurra, F., Petruzzi, E. 2013. Passaggi di scala. Dal contesto
urbano al territorio. Geo-informatica per lindividuazione
e la tutela del paesaggio storico. In Galeotti, G., Paperini,
M. (eds.), Citt e Territorio, tutela e valorizzazione del
paesaggio culturale. 1. Livorno, Debatte.
Sassatelli, G. 2011. La Seconda Commissione ministeriale
per la formazione di un Sistema Informativo Territoriale
Archeologico Nazionale. In Serlorenzi, M. (ed.), SITAR
Sistema Informativo Territoriale Archeologico di Roma.
Atti del I Convegno. Roma-Palazzo Massimo (26 Ottobre
2010), Roma, Iuno.
Scarocchia, S. 2011. Alois Riegl. Il culto moderno dei
monumenti, il suo carattere e i suoi inizi. Milano,
Abscondita.
Serlorenzi, M. 2011. SITAR Sistema Informativo Territoriale
Archeologico di Roma. Atti del I Convegno. Roma-Palazzo
Massimo (26 Ottobre 2010), Roma, Iuno.
Settis, S. 2007. Italia S.P.A. Lassalto del patrimonio culturale,
Torino, Einaudi.
Settis, S. 2010. Paesaggio costituzione cemento. La battaglia
per lambiente contro il degrado civile, Torino: Einaudi.
Spanedda, F. 2004. Progetti di territori, Milano, FrancoAngeli.
Tagliagambe, S. 2004. Postfazione. In Spanedda, F. (ed.),
Progetti di territori. Milano, Franco Angeli.
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Cartografia archeologica e legislazione sui beni culturali
in Italia e in Europa. Bologna, Ante Quem.
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ARIADNE 2012. Ariadne - Ariadne[Online] http://www.
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www.europeana.eu/portal/ [Accessed: 29 june 2015].
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29 june 2015].
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google.com/earth/ [Accessed: 30 june 2015].
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292
Giovanni Forte
gianniforte76@libero.it
Department of Humanities. Literature, Cultural Heritage, Education Sciences, University of Foggia, Italy
Abstract: This paper presents the research method applied to the Archaeological Map of Italy Forma Italiae project, comprising
to date, the Ager Venusinus project (completed) and the Ager Lucerinus project (ongoing).
The idea of an archaeological map of Italy dates back to 1889. Giuseppe Luglis publication in 1926 of the first volume of Forma
Italiae represents the continuation of the initial royal project. Many decades later, with the advent of information technology and
satellite observing systems as well as GPS, a new era of archaeological mapping had begun and the Forma Italiae started to
develop the first Territorial Information System of archaeological material in Italy.
This project represents one of the first applications of both GIS (Geographic Information System) and GPS (Global Position System) in archaeology. Between 1989 and 1992, studies and experiments were carried out on automatic systems for the acquisition,
calculation, and management of archaeological data relating to the Carta Archeologica dItalia (Forma Italiae).
It is important to keep in mind that in the GIS (Carta Archeologica dItalia: Archaeological Map of Italy Forma Italiae) all
archaeological elements, both monumental and structural as well as a scatter of material on the surface, are georeferenced, their
shapes and sizes perfectly represented.
Our project sought to put together many experiences, including some from the past, as part of a ministerial initiative resulting in
the establishment of a committee; furthermore, it sought to extend the discussion that for many years concerned primarily academic institutions in the sectors dealing with protection and archaeological prevention. The project, as a whole, made possible the
creation of a large integrated system for a more thorough knowledge of Italian cultural heritage. Although it has been designed for
prevention and protection, it simultaneously serves as the basic instrument for the understanding and enhancement of the cultural
resources of the territory. In discussions about preventive archaeology and about the so-called archaeological risk, it is very
useful to create a databank of the known archaeological heritage. The correct application of the most advanced technologies (such
as GPS and dedicated GIS) enabled a precise referencing for each of these, along with a rapid creation of thematic cartographies.
For this purpose, a computerized system for data management was used, composed of a GIS platform associated with an alphanumeric archive and designed soon to become a webGIS.
Keywords: Archaeological map, GIS, GPS, ancient topography, Webgis
Introduction
This paper presents the research method applied to the
Archaeological Map of Italy Forma Italiae project (Fig.
1), comprising to date, the Ager Venusinus project (completed)
and the Ager Lucerinus project (ongoing) (Fig. 2). This project
is a joint effort of the University of Rome La Sapienza
Cartographic Laboratory of Experimental Archaeology and the
Cartography Laboratory of the University of Foggia.
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Fig. 1.
Fig. 02.
294
Maria Luisa Marchi and Giovanni Forte: The GIS for the Forma Italiae Project
Fig. 3.
2
ICCD (Istituto Centraleper ilCatalogoe la
Documentazione) The Central Institute for Cataloguing and
Documentation within the Italian Ministry of Heritage and
Culture (MIBAC), defines procedures, standards and tools for
the Cataloguing and Documentation of national archaeological,
architectural, art history, and ethno-anthropological heritage in
agreement with the Regions.
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Fig. 4.
The mass of data gathered (more than 3000 items for the Ager
Venusinus project and 1200 points for the Ager Lucerinus
project) allowed us to refine techniques and methods for
constructing a database. We experimented with many formats
for entering data, both from sites and materials.
296
Maria Luisa Marchi and Giovanni Forte: The GIS for the Forma Italiae Project
Fig. 5.
dynamics of the historic landscapes, and provides indicators
of hidden or unexpected characteristics found when complex
territorial systems are analysed.
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Fig. 6.
The GIS used in the study presented in this paper is also based
on three-dimensional models. These show one of the most
important variables in the understanding of ancient behaviour:
the landscape and the human interaction with it.
298
Maria Luisa Marchi and Giovanni Forte: The GIS for the Forma Italiae Project
Fig. 7.
Fig. 8.
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Fig. 9.
Bibliography
Amendolea, B. 2003. Repertorio bibliografico per la Carta
Archeologica della Provincia di Roma, Roma.
Azzena, G. 1992. Tecnologie cartografiche avanzate applicate
alla topografia antica. In Berardi M. (ed.), Archeologia del
300
Maria Luisa Marchi and Giovanni Forte: The GIS for the Forma Italiae Project
paesaggio, IV Ciclo di Lezioni sulla Ricerca applicata in
Archeologia, Certosa di Pontignano (Si), 1991: 747-76.
Firenze.
Azzena, G. 2001. Verso lo standard: riflessioni in margine
al caso della FIAT di Melfi. In Guermandi M. P. (ed.),
Rischio archeologico: se lo conosci lo eviti, Atti conv. su
cartografia archeologica e tutela del territorio, (Ferrara
2000): 77-86. Firenze.
Azzena, G. 2004. Quale SIT per la Carta Archeologica?
Orientamenti (e dubbi) nellesperienza della Forma
Italiae. In ROsada G., Cerchiaro K. (eds.), Topografia
archeologica e sistemi informativi. Atti del Convegno
Nazionale (Borgoricco 2001): 85-7. Roma.
Azzena, G, Tascio, M. 1996. Il sistema informativo territoriale
per la Carta Archeologica dItalia. In Marchi M. L.,
Sabbatini G. (eds.), Ager Venusinus II, Forma Italiae 43:
281-97. Firenze.
Carandini, A. 2008. Archeologia Classica, Torino.
Castagnoli, F. 1978. La carta Archeologica dItalia, PP 33: 7880.
Marchi, M. L. 2010. Introduzione. Una nota di metodo In
Marchi M. L., Sabbatini G. (eds.), Ager Venusinus II,
Forma Italiae 43: 25-8. Firenze.
Marchi, M. L. 2005. Il sistema informativo territoriale
archeologico della Provincia di Roma. Il Contributo
dellUniversit. In Beni Culturali e catalogazione
integrata, 4 corso di formazione e di aggiornamento per il
personale dei Musei Civici: 80-1. Roma.
Marchi, M. L. 2012. Project for the Census of the archaeological
presences in Italy. In Science and Technology for the
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302
Abstract: Preventive archaeology has to deal with several goals, as a human science, as part of the planning process, and finally as
a vector of cultural heritage. To achieve the different aims above, archaeological data have to be manipulated and represented in
different ways, according to the target public. In this context, GIS is a way of satisfying all the needs and obligations. That is why
the French National Institute for Preventive Archaeology has launched an important programme to promote the use of GIS among
archaeologists. Besides the technical question raised by such a programme, the main issue is that of the harmonization of spatial
data collected in order to allow the sharing of data between archaeologists. This involves defining a common part of data required
for all archaeological operations and the parts of data that is a matter for archaeologists. Defining standards while allowing some
latitude: that is the real challenge.
Keywords: Preventive archaeology, GIS, Data, Harmonization
Every step of the process is under the control of the state, which
decides and defines the aims of the archaeological assessment
or excavation and controls the archaeological operations in
progress. The operators, public or private, define the means
and the strategy to meet those aims. They must produce a final
report at the end of the operation to be sent to the regional
service.
Introduction
In France, preventive archaeology is essentially state-run
but since 2003, private companies have been involved too.
This context has led to the introduction of GIS (Geographic
Information System) and its widespread use. GIS is nowadays
one of the common tools that archaeologists use to manage,
analyse, and explore the archaeological data.
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304
Number of trainees
2011
30
2012
89
2013
100
2014
153
2015
200*
total
572
samples: locations
observations;
samples,
geomorphological
of
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Fig. 2. Example of spatial data recorded and represented: the operation of Mer-Sris
(managed by Franois Cherdo, Inrap).
2
http://www.inrap.fr/Dolia/p-17038-Accueil.htm Dolia is a
catalogue referencing the documentary collection bought or
produced by the institute. It also provides access to part of
the operation reports of the institute. Three hundred can be
downloaded in full.
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6 Conclusion
Bibliography
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308
(espen.uleberg@khm.uio.no),
Mieko Matsumoto
(mieko.matsumoto@khm.uio.no)
Museum of Cultural History, University of Oslo, Norway
Abstract: This paper addresses how the national MUSIT database can be used to reveal geographic relations of single finds from
south-east Norway in macro and micro perspective. This is the third presentation of our project Dynamic Distributions analysis
of the relationships between archaeological finds and landscape types, including the whole geographical district of the Museum of
Cultural History, University of Oslo.
EDA in a GIS provides opportunities to work with combinations of data, creating a cycle of analysis, improved datasets, and better
understanding in the field of archaeology. The map-based EDA becomes a rewarding tool for research of prehistoric land use.
The Norwegian Early Neolithic is much debated and the view of Neolithic society is changing. In this paper, meticulously prepared
data in the MUSIT database was combined with a holistic landscape categorization. It has shown that this way of study has a value
for the archaeological discourse in Norwegian Stone Age research.
Keywords: MUSIT database, Exploratory Data Analysis (EDA), landscape categorization, Norwegian Neolithic, Funnel Beaker
Complex
The project has concentrated its work around large stone tools.
Find circumstances indicate that finely made Neolithic axes,
sickles, and daggers were grave-goods, offerings, or depots.
The distribution of such artefacts in the landscape may contain
a different meaning than the distribution of settlement sites.
These items have been prestigious objects and reflect a certain
layer of perception within the landscape the symbolic
landscape that differs from the everyday landscape presented
through the settlement sites. Locations for graves and offerings
have been chosen deliberately and for other reasons than the
settlements (Tilley 1994).
Introduction
Site distributions are a way to present archaeological sites in
overview and combinations. The dynamic in combinations
of different sets of artefacts, maps, and scale levels creates
new understanding. This paper addresses how the MUSIT
(MUSeum IT) database can be used to reveal geographic
relations of Norwegian Stone Age sites in macro and micro
perspective. This is the third presentation of our project
Dynamic Distributions analysis of the relationships between
archaeological finds and landscape types.
1 The database
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Tab. 1. The precision categories.
Precision levels
Range no.
site
property unit
creek
cadastral unit
urban area
rural area
river
small lake
lake
10
area
11
island
12
mountain
13
parish
14
muncipality
15
county
16
mountain area
17
landscape area
18
country
19
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Espen Uleberg and Mieko Matsumoto: Dynamic Distributions in Macro and Micro Perspective
meta-data, and care must be taken that the precision level of the
archaeological data matches the scale level of the map.
2 Landscape categorization
The landscape that exists today is a palimpsest of past and
modern activities. Since the first settlements, humans have left
their marks on it. Some, such as settlement sites or agricultural
plots, are modest and the result of mainly functional choices,
while others can be monuments deliberately placed and
constructed to demonstrate a presence in the landscape and
to fill it with meaning that can be passed on through the
generations (Tilley 1994).
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of how the level of sub-regions can be used to look for site
distribution patterns.
3.3 Vegetation
The vegetation has undergone dramatic changes. The early
pioneer vegetation of birch and fir near the coast was replaced
by hazel, oak, and elm in the Preboreal (100009000 BP)
and linden followed in the early Atlantic period (8000 BP).
This warm period was followed by the less warm and drier
Subboreal (50002500), which started at the same time as the
Neolithic. A shift to a colder climate occurred around 2500
BP, and has, broadly speaking, continued till today (Stenvik
2005). The vegetation is changed, but the gradation between
the different vegetational zones indicates factors important for
prehistoric settlement.
3.4 Agriculture
The agricultural variable clearly reflects modern preferences.
The co-variation between agriculture and especially Neolithic
artefacts should be carefully considered. The clayish soils
around the Oslo fjord are not considered to be well suited for
early agriculture, and yet there is an obvious concentration of
finds in this area (Matsumoto and Uleberg 2015). Distribution
analyses of thin-butted axes, and also with weighed counts
related to an administrative or agricultural area, however,
indicate that the find distribution is not a reflection of modern
agriculture but reflects the Neolithic landscape use (Brgger
1906; Hinsch 1955; Mikkelsen 1984).
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Espen Uleberg and Mieko Matsumoto: Dynamic Distributions in Macro and Micro Perspective
a continuation of Funnel Beaker influence. In the following,
the landscape maps will be interpreted in light of the ongoing
discussion concerning the Funnel Beaker Complex in Norway.
4.3 Visualizations
The map (Fig. 2) visualizes the distribution of thin-butted
flint and stone axes in the sub-regions. The sub-regions were
constructed for a scale level of 1:250,000, and transcend the
administrative borders of municipalities and counties. Sea
level in the Early Neolithic was up to 40m higher than it is
today. Based on the general topography, the change in sea
level is negligible at this scale level. Finds with an accuracy of
cadastral unit or better are included.
The area around the Oslo fjord has the best conditions for
agriculture in this part of Norway. Thin-butted, point-butted,
thick-butted, and multi-facetted axes, corded ware, and even
all three Norwegian megaliths are found here and make it the
core area of the Funnel Beaker Complex. The distribution of
Neolithic axes has traditionally been seen as indications of a
Neolithic subsistence, and the Early Neolithic economy has
been interpreted as an agricultural subsistence although the
distribution of settlement sites shows a strong continuation
from the marine Late Mesolithic (Glrstad 2005). Landscape
analysis has shown that Early Neolithic sites in south-east
Norway are not situated in areas best suited for this early
agriculture, such as the end moraines, but rather in relation
to rivers and coastal areas (Solberg 2012). It is now argued
that this phase (38003300 BC) did not necessarily include
agriculture, but those artefacts, and to some extent burial
practices, were adopted (Glrstad 2009).
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Fig. 2. Macro level distribution of thin-butted axes in sub-regions. 2.1 Number of axes per sub-region (n); 2.2
Five density levels of number of axes per sub-region normalized by area (n/A); 2.3 Flint axes n; 2.4 Flint axes
n/A; 2.5 Stone axes n; 2.6 Stone axes n/A.
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Espen Uleberg and Mieko Matsumoto: Dynamic Distributions in Macro and Micro Perspective
Fig. 3. Micro level distribution of thin-butted axes over sub-regions around the Oslo fjord. Three density levels of
number of axes/area of sub-region. The approximate sea level at the transition from Late Mesolithic to Early Neolithic,
40m a.s.l., is indicated.
the Oslo fjord, but the stone axes also have a concentration far
from the traditional core area of the Funnel Beaker Complex.
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jernalder mellom Mjsa og Femunden. PhD dissertation.
University of Oslo.
Brgger, A. W. 1906. Studier over Norges Stenalder. I. xer
uden Skafthul fra yngre Stenalder fundne i det sydstlige
Norge. Videnskabs-Selskabets Skrifter. 1. Math.-Naturv.
Klasse. 1906. No.2. Christiania: Jacob Dybwad.
Glrstad, H. 2004. Svinesundmaterialet i lys av annen forskning
i Oslofjordsdistriktet og i Vest-Sverige. In Glrstad, H.
(ed.) Bind 4. Oppsummering av Svinesundprosjektet. Varia.
57: 47-58. Oslo, Universitetets kulturhistoriske museer.
Fornminneseksjonen.
Glrstad, H. 2005. Tangen en neolittisk boplass fra Krager
kommune. Viking. LXVIII-2005: 25-54.
Glrstad, H. 2009. The Northern Province? The Neolithisation
of Southern Norway. In Glrstad, H. and Prescott, C.
(eds.), Neolithisation as if history mattered. Processes
of Neolithisation in North-Western Europe: 135-168.
Lindome, Bricoleur Press.
Glrstad, H. and Uleberg, E. 2002. 200 rs flid for massenes
ftter eller digitalisering av Oldsaksamlingens funn fra
steinalder. In: Hofseth, E. H. (ed.) UKM En mangfoldig
forskningsinstitusjon.
Universitetets
kulturhistoriske
museer Skrifter. Nr. 1: 73-82. Oslo, Universitetets
kulturhistoriske museer, Universitetet i Oslo.
Glrstad, H. and Sundstrm, L. 2014. Hamremoen an
enclosure for the hunter-gatherers? In: Furholt, M., Hinz,
M., Mischka, D., Noble, G. and Olausson, D. (eds.),
Landscapes, Histories and Societies in the Northern
European Neolithic. Frhe Monumentalitt und soziale
Differenzierung. Band 4: 29-47. Bonn: Verlag Dr. Rudolf
Habelt.
Harris, T. M. 2006. Scale as Artifact: GIS, Ecological Fallacy,
and Archaeological Analysis. In: Lock, G. and Molyneaux,
B. L. Confronting scale in archaeology: 39-54. New York:
Springer.
Hinsch, R. 1955. Traktbegerkultur Megalitkultur. En studie
av st-Norges eldste, neolitiske gruppe. Universitetets
Oldsaksamling rbok. 1951-1953: 10-177.
Holmen, J. and Uleberg, E. 1996. Getting the most out of it
SGML-encoding of archaeological texts. Paper presented
at the IAAC96, Iasi, Romania. [Online] http://www.
dokpro.uio.no/engelsk/text/getting_most_out_of_it.html
[Accessed: 24th june 2015].
Hulthn, B. and Welinder, S. 1981. A Stone Age economy.
Theses and Papers in North-European Archaeology 11.
Stockholm, Akademilitteratur.
Indrelid, S. and Moe, D. 1983. Februk p Hardangervidda i
yngre steinalder. Viking. XLVI-1982: 36-71.
Jordal, E., Holmen, J., Olsen, S. A. and Ore, Ch.-E. 2010.
From XML-tagged Acquisition Catalogues to an Eventbased Relational Database. In Nicolucci, F. and Hermon,
S. (eds.), Beyond the Artifact. Digital Interpretation of the
Past. Proceedings of CAA2004, Prato 13-17 April 2004:
81-5. Budapest, Archaeolingua.
Jordal, E., Uleberg, E. and Hauge, B. 2011. Was It Worth It?
Experiences with a CIDOC CRM-based Database. In Zhou,
M., Romanowska, I., Z. Wu, P. Xu and Verhagen, P. (eds.),
CAA2011 Revive the Past. Computer Applications and
Quantitative Methods in Archaeology (CAA). Proceedings
of the 39th International Conference, Beijing, April 12-16:
255-60. Amsterdam, Pallas Publications.
Matsumoto, M. and Uleberg, E. 2015. Scale Dependent
Patterns in South-Eastern Norway. In Traviglia, A. (ed.),
Across Space and Time. Papers from the 41st Conference
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on Computer Applications and Quantitative Methods in
Archaeology Perth, 25-28 March 2013: 283-8. Amsterdam,
Amsterdam University Press.
Matsumoto, M. and Uleberg, E. (forthcoming). Digitalizing
Archaeology in Norway. Paper from Condition.2015.
Conservation and digitalization conference, 19.22.05.2015, Gdask.
Mikkelsen, E. 1984. Neolitiseringen i Norge. Universitetets
Oldsaksamling rbok 1982/1983: 87-128.
Mikkelsen, E. 1989. Fra jeger til bonde. Utviklingen av
jordbrukssamfunn i Telemark i steinalder og bronsealder.
Universitetets Oldsaksamlings Skrifter Ny rekke. Nr. 11.
Oslo, Universitetets Oldsaksamling.
Nymoen, P. and Skar, B. 2011. The Unappreciated Cultural
Landscape: indications of submerged mesolithic settlement
along the Norwegian southern coast. In Benjamin. J.,
Bonsall, C., Pickard, C. and Fischer, A. (eds.), Submerged
Prehistory: 38-54. Oxford and Oakville, Oxbow Books.
Prescott, C. 1996. Was there really a Neolithic in Norway?
Antiquity. 70 (267): 77-87.
Prescott, C. 2009. History in prehistory the later Neolithic/
Early Metal Age, Norway. In Glrstad, H. and Prescott,
C. (eds.), Neolithisation as if history mattered. Processes
of Neolithisation in North-Western Europe: 193-216.
Lindome, Bricoleur Press.
Puschmann, O. 1998. The Norwegian landscape reference
system use of different sources as a base to describe
landscape regions. NIJOS rapport. 12/98. s, Norsk
Institutt for jord- og skogkartlegging.
Puschmann, O. 2005. Nasjonalt referansesystem for
landskap. Beskrivelse av Norges 45 landskapsregioner.
NIJOS rapport. 12/2005. s, Norsk Institutt for jord- og
skogkartlegging.
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CHAPTER 5
New Trends in 3D Archaeology
riccardo.olivito@sns.it
Scuola Normale Superiore, Pisa, Italy
Emanuele Taccola
emanuele.taccola@unipi.it
University of Pisa, Italy
Niccol Albertini
niccolo.albertini@sns.it
Scuola Normale Superiore, Pisa, Italy
Abstract: The aim of the paper is to illustrate an application of immersive virtual reality, concerning the archaeological investigation in the agora of Segesta. The research, led by a team of archaeologists and researchers of the Scuola Normale Superiore and
the University of Pisa, has developed a 3D simulation of the ancient agora, allowing experts and non-experts to virtually reproduce
the excavation activity and to interact with the hypothetical reconstruction of the monuments.
The application is configured to run in two different virtual environments: within the CAVE-like system of the DreamsLab at the
Scuola Normale Superiore, where the user can manage it in a complete hand-free way, and on wearable, such as the Oculus Rift
DK2 and the Myo Armband, making the application easily portable and available on the field, during the fieldwork activity, the
final goal being to bridge the gap between the data acquisition and interpretation steps.
Keywords: Cyber-Archaeology, Immersive Virtual Environments, Hand-free Gesture Interaction
stoa. As to the eastern corner, it was completely occupied by
the only room so far attested within the building, whose main
entrance was marked by semi-columns and pillars, certainly
emphasizing the role of this part of the stoa. The discovery of
burnt traces along the walls of the room, probably to be related
to wooden shelfs, could suggest an identification of the socalled Ambiente I with an archive or a documents depository
(Abate and Perna 2012; Abate and Cannistraci 2013).
1 Introduction [R.O.]
The archaeological investigations in the agora of Segesta,
restarted in 2001 (Ampolo and Parra 2012), have brought
to light a large part of the ancient public square and of the
buildings which bordered it along the north, west, and east sides
(Fig. 1). The excavations have made it possible to acquire new
data on the planimetric, architectural and monumental features
of the agora, and to emphasize the role of a large stoa with
two projecting wings, which was built in the Late-Hellenistic
period (end of the 2nd century BC).
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Fig. 1. Ortophoto of the agora (GSD 0.008m) with main alignments and front of the stoa.
For this reason, during the last years scholars have introduced
the new concept of Cyber into the archaeological practice. As
Zubrow has noticed, cyber involves the connotation of control
and being controlled (Zubrow 2010). This connotation is
central to Cyber-Archaeology, for the core of the process is not
into the model, data or environment but in the mutual relations
produced by interaction/embodiment/enaction (Forte 2010).
Whereas Virtual-Archaeology is mainly based on static
reconstructions,Cyber-Archaeology assigns a key role to the
concept of simulation and simulation slice (Clark 2010),
which is not a reconstruction, but rather only one of the
possible interpretations of a certain context.
In opposition to this positivist approach, during the 1980s, PostProcessual (or Anti-Processual) Archaeology (Hodder 1986;
Renfrew 1994) pointed out the variety and unpredictability of
factors (of human, social, cultural, and environmental nature),
which affect the historical process and cannot be considered as
invariable and independent from the context in which they take
place. In their opinion, the historical reconstruction is a process
that, even if investigated with the methods and scientific
instruments,needs to be interpreted looking at the context and
the individualand psychologicalfactors.
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Riccardo Olivito et al: Hand-free Interaction in the Virtual Simulation of the Agora of Segesta
Fig. 5. The main image-based models of the stratigraphic sequence, realized during the
fieldwork activity.
has been created, on which the ultrasonic sensor and the leap
can be mounted at the same time. In so doing the user can use
the leap sensor in a non-standard way, because it is attached
on the head, and not, as usual, on a flat surface. In parallel, a
2D interface usable in a natural way, by hand movements, has
been developed (Fig. 6). This makes the application friendly
and easy to use. Whereas the single stratigraphic layers can be
slid up and down by virtual arrows visualized on the screen of
the CAVE and activated by virtually pushing the icon with the
hand, the models of peculiar items (i.e. the dripstone and the
oven) can be popped-up, automatically rotated, and zoomed-in
for a closer view, thanks to an interactive icon which appears
only together with the layers where they have been found.
At present, only one user can control the gestures, while the
visualization and the activity within the virtual simulation has
a multi-user nature (max 3 or 4 people). As far as the leap is
concerned, it is possible to affirm that the detection of hands
position and movement is very accurate and not onerous either
for the device or for the user.
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Fig. 6. The application combining 3D glasses and leap sensor within the CAVE.
During the first test, the Oculus Rift DK2 has been linked to
the leap sensor as already used in the CAVE. This attempt
has raised doubts on the efficiency of the combination of
these two devices: the main issues were indeed related to the
gesture recognition phase, due to problems in the too much
bulky visualization of hands representation, not perfectly
synchronized with actual hands movements (Fig. 7).
These difficulties, which make problematic the use of these
two devices in combination, have led towards a second test,
in which the Oculus Rift DK2 has been linked to the Myo
Armband (Fig. 8), a hardware that recognizes the gestures
through a muscle sensor. The process of integration of Myo
required a re-design of the interface. Whereas the leap sensor
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Riccardo Olivito et al: Hand-free Interaction in the Virtual Simulation of the Agora of Segesta
Fig. 7. The application combining the Oculus Rift DK2 and the leap sensor.
Fig. 8. The application combining the Oculus Rift DK2 and the Myo Armband.
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extremely natural, is doubtless more comfortable and efficient.
As a result, in our opinion this combination can assure better
results and is worth being further developed, the final aim
being its use during the archaeological campaign.
Bibliography
Abate, A., Cannistraci, O. S. 2012. La stoa tardoellenistica
dellagora di Segesta: alcune note preliminari sullelevato
architettonico del lato Ovest. In C. Ampolo (ed.), Agora
greca e Agorai di Sicilia: 305-19. Pisa, Edizioni della
Normale.
Abate, A., Cannistraci, O. S. 2013. Segesta. Agora. Analisi
architettonica dellingresso monumentale allambiente I
della stoa Nord. Annali Scuola Normale Superiore, s. 5,
5/2: 29-48.
Albertini N., Barone V., Brogni A., Legnaioli S., Licari D.,
Taccola E. 2014. The agora of Segesta in immersive
virtual environments. In: Science and Technology for the
Safeguard of Cultural Heritage in the Mediterranean
Basin, Proceedings of the sixth international conference,
Athens, 22-25 October 2013: 299-304.
Ampolo, C., Parra, M. C. 2012. Lagora di Segesta: uno sguardo
dassieme tra iscrizioni e monumenti. In C. Ampolo (ed.),
Agora greca e Agorai di Sicilia: 271-86. Pisa, Edizioni
della Normale.
Binford, L. R., Quimby, G. I. 1972. An archaeological
perspective. Studies in archeology. New York, Seminar
Press.
Cannistraci, O. S., Perna, M. 2013. Agora. Settore NordEst
(SAS 4; 2011). Relazioni preliminari degli scavi a Segesta
(Calatafimi-Segesta, TP; 2011). Annali Scuola Normale
Superiore, s.5, 4/2: 12-6.
328
2 Previous research
Classical archaeologists realized very early that the only
available ancient literary source (Pausanias Description
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Fig. 1. Heads of Athena (above) and Heracles (below) from the metopes of the temple of Zeus at Olympia.
them for the human eye difficult. Their handling is not easy
either, especially if they are of great dimensions, as in the case
of the sculptures from the temple of Zeus. Moreover, it is quite
difficult to take measurements from them, and therefore it is
only natural, that this was normally not practiced so far.
3 Methodology
In order to reach the main objective, namely the identification
of the so-called Olympia master, I intend to avoid the inherent
difficulties of the hitherto used tools (photographs, plaster
casts) by analysing 3D models. The aim is not only to solve
an old and important question of art history, but at the same
time, to elaborate a tool-kit, which can be applied to any other
set of sculptural masterpieces and will enable identification of
master-hands in general.
3.1 Basic principles
3D models can be used for this purpose basically because they
are not concealing or distorting any part of the sculpture as
photographs do, and in spite of the plaster casts, it is easy to
scale and to manipulate them. So they combine the advantages
of the two traditional media and eliminate at the same time
the disadvantages of both. In addition, it is e.g. easy to take
measurements of any given part of the statues or to create
profile drawings from them. Fine details of anatomy and
drapery or delicate forms can also be extracted and compared
to each other, to detect individual master hands, as it is usually
and successfully practiced in the case of two-dimensional art.
330
Fig. 2. Head of Apollo from the West pediment of the temple of Zeus (left) and the Blond boy
from the Acropolis at Athens (right). The obvious and strong similarity gave rise to different
hypotheses concerning the origin of the Olympia-master.
Fig. 3. Two heads by the same painter (Kleophrades Painter), identified and named by J. D. Beazley. The similarities in the
rendering of anatomical details (lips, nose, eyes, ears) are obvious enough.
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Fig. 4. Two ancient heads (left: Ares Borghese; right: Doryphoros) and their profiles compared. The striking similarities
of the profiles are not readily discernible for the human eye, neither in the photographs, nor in reality.
332
Fig. 5. Head of the Amazon Sosikles (left) and 3D comparison of the face with that of the
Doryphoros (right). The similarity strongly suggests that the same model was used for both
the male and the female head.
4 Implementation
4.2 Olympia
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Fig. 6. Artists signature inscribed on the rim of a shield from the north side of the frieze of the Siphnian treasury at
Delphi: ... and on the rear, was made by xxx. (The artists name is missing or was deliberately deleted.)
Acknowledgements
5 Conclusion
Pausanias, a Greek traveler during the 2nd century AD has
described the temple of Zeus at Olympia in detail and recorded
the opinion of his local guides concerning the master sculptors
of the pediments as follows:
The sculptures in the front pediment are by Paeonius, who
came from Mende in Thrace; those in the back pediment are
by Alcamenes,a contemporary of Pheidias, ranking next after
him for skill as a sculptor. (Description of Greece, Book 5,
Chapter 10, 7; English Translation by W.H.S. Jones, Cambridge
(MA), 1918).
These ancient attributions are usually and most plausibly
considered as erroneous (Moustaka 2004), but modern
scholarship was equally unable to suggest better ones. Even
if the names of the sculptors will most probably remain
unknown, the methodology outlined above will at least enable
334
Fig. 7. Statue of Nike, signed by Paeonius in Olympia (left) and figure K of the east pediment of
the temple of Zeus (right).
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Approaches to the Temple of Zeus at Olympia: 201-222.
Newcastle, Cambridge Scholars.
Stibbe, C. M. 1972. Lakonische Vasenmaler des sechsten
Jahrhunderts
v.Chr.
Amsterdam,
North-Holland
Publishing.
Strocka, V. M. 2004. Pheidias, In: Vollkommer, R. (ed.)
Knstlerlexikon der Antike: 646-72. Mnchen-Leipzig,
Nikol.
Szilgyi, J. GY. 1998. Ceramica etrusco-corinzia figurata 1-II.
Firenze, Olschi.
Trendall, A. D. 1967. The red-figured vases of Lucania,
Campania and Sicily. Oxford, Oxford University Press.
Trendall, A. D. 1982. The red-figured vases of Apulia I-II.
Oxford, Oxford University Press.
336
Abstract: Gran Dolina is a cavity that belongs to the second level of the Sierra de Atapuerca multi-level karst system and shows an
Early and Middle Pleistocene sedimentary infilling 25 m thick, divided in eleven lithostratigraphic units. High densities of remains
have been found in Gran Dolina, including hominid bones, fauna and lithic tools.
The use of 3D models in stratigraphy and sedimentology is a new topic that allows new analysis and studies, increasing the knowledge of archaeological sites. In Gran Dolina site, the application of 3D laser scanning and photogrammetry techniques have
allowed performing 3D models, including RGB textures. The models were georeferenced to the excavation local coordinate system.
From these 3D models, we identified and mapped the continuity and geometry of the sedimentary levels, reconstructing the sites
original stratigraphy. The 3D geometry of the levels was used to measure the clasts textures and the post-depositional dips of the
layers. The latter helped us to infer input strikes as well as their variations in each level, and to recognize ancient sedimentary
entrances.
Keywords: Laser scanner, Photogrammetry, Stratigraphic geometries, Gran Dolina site, Atapuerca, Early and Middle Pleistocene.
Introduction
Gran Dolina is a key site to understand Early and Middle
Pleistocene human evolution in Europe (Rodrguez et al. 2011).
The archaeo-paleontological remains of Gran Dolina have
provided many works about Early and Middle Pleistocene that
have enriched the knowledge about human linage in Europe
(Bermdez de Castro et al. 2012; Bermdez de Castro et al.
2015; Carbonell et al. 1999; Rodrguez-Gmez et al. 2013).
Gran Dolina is a cavity belonging to the intermediate level of
the Sierra de Atapuerca multi-level karst system (Ortega et al.
2013), which shows an Early and Middle Pleistocene 25 m
thick sedimentary infilling, divided in eleven lithostratigraphic
units and nineteen sedimentary facies (Prez-Gonzlez et al.
2001; Campaa et al. 2015). Although most of these units are
archaeologically fertile and have provided a huge number of
fossils and stone tools, TD6 and TD10 units are renowned
for its richness and importance. A new hominid was defined,
Homo antecessor (Carbonell et al. 1995; Bermdez de Castro
et al. 1997), with the remains found in TD6, while TD10
has provided two high density layers of archaeological and
palaeontological remains (Oll et al. 2013), related to the
presence of Homo heidelbergensis.
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Fig. 1. General location and geological map of the Sierra de Atapuerca (simplified from Benito-Calvo and Prez-Gonzlez
2015). Legend: 1, Jurassic; 2, Early Cretaceous; 3, Late Cretaceous; 4, Oligocene; 5, Miocene; 6, Fluvial terraces; 7, Cones;
8, Floodplains and valley floors; 9, Semi-endorheic areas; 10, Seasonal pools; 11, Glacis; 12, Landslides; 13, Colluvium;
14, Dolina floors; 15, Drainage network; 16, Inferred overturned anticline; 17, Faults; 18, Roads, 19, Populations; 20,
Archaeological sites.
1 Methodology
3D models of Gran Dolina site were performed using
photogrammetry and laser scanner technologies. The three
excavation surfaces (TD1, TD4 and TD10) were photographed
with a Nikon D3X camera at different distances and angles.
Then, the images were selected to avoid recurrent data and
wrong images, and they were processed by Agisoft Photoscan
1.0.4 software. 3D models were improved and georeferenced
using control points extracted from scanner cloud points.
2.1 3D models
Three 3D models were performed using photogrammetric
techniques (Fig. 2, 3 and 4).
The use of laser scanners has allowed comparing the accuracy
of the models. TD1 and TD4 photogrammetric models have an
338
2.2 Orthophotos
The stratigraphy and sedimentology of the Gran Dolina site
were done using field observations and orthophotos. The dips of
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CAA 2015
Fig. 5. East and south section of TD10. East section dip: 11 S. South section dip: 11 E.
Fig. 6. TD7 to TD4 section. Silty layers have post-depositional deformation. TD7 dip: 11 S. TD6.2 dip: 15. N-S TD6 base dip:
10. N TD5 dip: 10 N.
340
Fig. 7. TD1 section. Lower layers have a dip of 30 W. Middle layers have a dip of 12 W, and to
the west increased to 33 W. Upper layers have a dip of 0, and to the west increased to 15 W.
%Clast
Layer
Strike
Dip (E)
10-20
TD10-TD11
N45E
12
35-45
TD10.1.2
N39E
15
20-30
TD10.1.3
N39E
14
10-30
TD10.1.4
N40E
15
TD10.1.6
N38E
16
TD10.1 Manta 1
N33E
15
TD10.2.2
N35E
18
TD10.2.5
N45E
20
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CAA 2015
Fig. 8. NE section of TD10 with the stratigraphic limits. Red lines indicate the layers where clast
texture was measured. The identified clasts are marked.
Fig. 9. SE section of TD10 with the stratigraphic limits. Red lines indicate the layers where clast
texture was measured. The identified clasts are marked.
342
Fig. 10. TD7-TD4 section with the stratigraphic limits. Red lines indicate the layers where clast
texture was measured. The identified clasts are marked.
TD1 has a sin-depositional deformation and at least two postdepositional deformations. The sin-depositional deformation is
indicated by the progressive decrease of the deformation dip
towards the upper layers and is related to accommodation and
filling. Post-depositional deformations are represented by two
different dips in the middle layers. These deformations could
be due to a loss of sediment volume in the centre of the conduct
of Gran Dolina, either by accommodation or elimination of the
sediments.
In TD7 to TD4 section, the dips indicated that two main postdepositional deformation processes have happened. First,
processes affected TD5 and the base of TD6, inclining 10 grades
the layers. Second, processes affected TD6.2, TD6.1 and TD7.
Both folds could be explained by the accommodation of the
finer deposits (silt and clay layers) and the first deformation is
surely produced before the TD6.3.1 inputs. This could indicate
a stable period without sediments inputs. The increase of clasts
percentage in this section (facies B, D and C) suggests that
an increase of the energy flow and size of the entry occurred
during the final of Early Pleistocene. This enlargement of the
entry could make the human presence in TD6.2 and TD6.1
possible.
3 Conclusions
The application of 3D laser scanning and photogrammetry
techniques have allowed us to carry out 3D models, including
RGB textures. From these 3D models, we have identified and
mapped the continuity and geometry of the sedimentary levels,
reconstructing the stratigraphy of Gran Dolina.
Particle size analysis of large clasts cannot be analysed by
laboratory methods, because a large size and the amount of
sample would be needed. Orthophotos and GIS software
allow an approximation to quantify clast percentage in
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CAA 2015
Bermdez de Castro, J. M., Martinn-Torres, M., MartnFrancs, L., Modesto-Mata, M. Martnez-de-Pinillos,
M., Garca, C., Carbonell, E. 2015. Homo Antecessor:
The State of the Art Eighteen Years Later. Quaternary
International 0. doi:10.1016/j.quaint.2015.03.049.
Benito-Calvo, A., Prez-Gonzlez, A., 2015. Geomorphology
of the Sierra de Atapuerca and the Middle Arlanzn Valley
(Burgos, Spain). Journal of Maps 11: 53544. doi:10.1080
/17445647.2014.909339.
Benito-Calvo, A., Ortega, A.I., Prez-Gonzlez, A., Campaa,
I., Bermdez De Castro, J.M., Carbonell, E., 2015.
Palaeogeographical reconstruction of the Pleistocene sites
in the Sierra the Atapuerca (Burgos, Spain). Quaternary
international. In press.
Campaa, I., Benito-Calvo, A. Prez-Gonzlez, A., Ortega,
A. I., Bermdez de Castro, J. M., Carbonell, E. 2015.
Pleistocene Sedimentary Facies of the Gran Dolina
Archaeo-Paleoanthropological Site (Sierra de Atapuerca,
Burgos, Spain). Quaternary International. In press.
Carbonell, E., Bermdez De Castro, J. M., Arsuaga, J. L., Diez,
J. C., Rosas, A., Cuenca-Bescs, G., Sala, R., Mosquera,
M., Rodrguez, X. P. 1995. Lower Pleistocene Hominids
and Artifacts from Atapuerca-TD6 (Spain). Science 269
(5225): 82630.
Carbonell, E., Garca-Antn, M. D., Mallol, C., Mosquera, M.,
Oll, A., Rodrguez, X. P., Sahnouni, M., Sala, R., Vergs,
J. M. 1999. The TD6 Level Lithic Industry from Gran
Dolina, Atapuerca (Burgos, Spain): Production and Use.
Journal of Human Evolution 37 (3-4): 65393.
Larsson, L., Trinks, I., Sderberg, B., Gabler, M., DellUnto,
N., Neubauer, W., Ahlstrm, T. 2015. Interdisciplinary
Archaeological Prospection, Excavation and 3D
Documentation Exemplified through the Investigation
of a Burial at the Iron Age Settlement Site of Uppkra in
Sweden. Archaeological Prospection 22(3): 143-56.
Martn-Merino, M. A., Domingo, S., Antn, T. 1981. Estudio de
Las Cavidades de La Zona BU-IV A (Sierra de Atapuerca).
Kaite 2: 4176.
Neubauer, W. 2007. Laser Scanning and Archaeology:
Standard Tool for 3D Documentation of Excavations. GIM
International 21 (10): 147.
Oll, A., Mosquera, M., Rodrguez, X.P., de LomberaHermida, A., Garca-Antn, M. D., Garca-Medrano,
P., Pea, L. 2013. The Early and Middle Pleistocene
Technological Record from Sierra de Atapuerca (Burgos,
Spain). Quaternary International 295: 13867.
Ortega, A. I., A. Benito-Calvo, A. Prez-Gonzlez, M.
A. Martn Merino, R. Prez-Martnez, J. M. Pars, A.
Aramburu, J. L. Arsuaga, J. M. Bermdez de Castro, and
E. Carbonell. 2013. Evolution of Multilevel Caves in
the Sierra de Atapuerca (Burgos, Spain) and Its Relation
to Human Occupation. Geomorphology 196: 12233.
doi:10.1016/j.geomorph.2012.05.031.
Pavelka, K., Reznicek, J., Matouskova, E., Faltynova, M.
2014. Using of Close Range Photogrammetry in Image
Based Modelling Form for Archaeology. In 35th Asian
Conference on Remote Sensing 2014, ACRS 2014: Sensing
for Reintegration of Societies: 1353-8.
Prez-Gonzlez, A., Pars, J. M., Carbonell, E., Aleixandre,
T., Ortega, A. I., Benito, A., Martin Merino, M. A. 2001.
Gologie de La Sierra de Atapuerca et Stratigraphie Des
Remplissages Karstiques de Galeria et Dolina (Burgos,
Espagne). LAnthropologie 105 (1): 2743.
the same during this period. The little variations could be due
to the accommodation of the sediment input to the paleo-relief.
The dips show a decrease from TD10.2 to the boundary of
TD10-TD11 (Fig. 11, Tab. 2) that was caused by the silting
up of the west entrance. This progressive narrowing of the
entrance could be related to the decrease of human presence
in Gran Dolina.
Acknowledgements
This study was supported by the MINECO project, CGL201238434-C03-02. I. Campaa is the beneficiary of a predoctoral
FPI Grant from the Spanish MINECO. Fieldwork at Atapuerca
is supported by the Consejera de Cultura y Turismo of the Junta
de Castilla y Len. 3D models and spatial analysis were carried
out using the facilities of the Laboratory of Digital Mapping
and 3D Analysis (CENIEH). This work has benefited from
discussion with Luca Bermejo Albarrn and two anonymous
reviewers.
Bibliography
Bennett, M. R., P. Falkingham, S. A. Morse, K. Bates, Crompton.
R.H. 2013. Preserving the Impossible: Conservation of
Soft-Sediment Hominin Footprint Sites and Strategies for
Three-Dimensional Digital Data Capture. PLoS (Public
Library of Science) ONE 8, 4: e60755.
Bermdez de Castro, J. M., Arsuaga, J. L., Carbonell, E.,
Rosas, A., Martnez, I., Mosquera, M. 1997. A Hominid
from the Lower Pleistocene of Atapuerca, Spain: Possible
Ancestor to Neandertals and Modern Humans. Science 276
(5317): 13925.
Bermdez de Castro, J. M., Carretero, J. M., Garca-Gonzlez,
R., Rodrguez-Garca, L., Martinn-Torres, M., Rosell, J.,
Blasco, R., Martn-Francs, L., Modesto, M., Carbonell,
E. 2012. Early Pleistocene Human Humeri from the Gran
Dolina-TD6 Site (sierra de Atapuerca, Spain). American
Journal of Physical Anthropology 147 (4): 604-17.
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346
Department of Computer and Information Science, Norwegian University of Science and Technology (NTNU),
Trondheim, Norway
2
Department of Chemistry, Norwegian University of Science and Technology (NTNU), Trondheim, Norway
Abstract: The computer simulation of the naturally occurring stone erosion process is very attractive because it could enable us
to predict the future state of important cultural heritage monuments based on different environment scenarios and thus allow us
to take appropriate action in good time. This paper describes the design and construction of two automatic erosion chambers that
allows simulations of the Salt and Freeze-and-Thaw effects respectively at lower cost, based on a control system using off-the-shelf
components. It also details the parameters that are being measured after each erosion cycle (3D scan, electron microscopy, micro
computed tomography, 3D microscopy, XRD and petrography), which will eventually lead to a publicly available database for
erosion benchmarking. In the current phase we are only concentrating on Pentelic marble and two types of Grytdal soapstone. This
work forms part of the PRESIOUS EU project (www.presious.eu).
Keywords: Cultural Heritage, Accelerated Erosion Chambers, Erosion Benchmarking.
The three main weathering processes which often work
simultaneously to decompose rocks are physical/mechanical,
chemical and biological in nature. One of the main causes of
stone decay is the interaction between water and the porous
structure. Water absorption can induce weathering on stone
materials in several ways:
Introduction
The purpose of our study is to contribute to the simulation of
the fundamental and most common degradation mechanisms
that impact objects that are built out of stone. Our ultimate
aim is to model and simulate the physico-chemical processes
that lead to the degradation of the stone-material of Cultural
Heritage (CH) objects over time. Towards this aim we are on
a course to implement a prototype for the mesh alteration that
currently acts on the surface geometry and allows therefore
imitations of manifestations of stone degradation phenomena
like surface recession and crust formation.
We first revisit the definitions of the terms that are often used
when the deterioration of stone is described. In general we
distinguish the terms erosion and weathering based on the
involved material movement. Erosion involves the exposure
of stones to external forces and transport processes that
originate from water or wind flow and gravity. Note that this
also includes forces and transport processes due to ice, snow
or waves. In contrast weathering denotes the processes that
are weakening or loosening stone particles internally. Beside
the disintegration of stone into smaller pieces, weathering also
involves the dissolution of material into water due to the effects
of atmosphere and hydrosphere. However the terms erosion,
weathering, decay, degradation and deterioration are used
differently and interchangeably within different disciplines
(Doehne and Price 2010). For more strict definitions refer to the
ICOMOS-ISCS Illustrated Glossary on Stone Deterioration
Patterns (Verges-Belmin 2008).
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erosion and their significance to the conservation treatments
of Cultural Heritage objects, the construction of accelerated
erosion chambers and the conduction of specific purpose
experiments, under controlled laboratory conditions is a rather
under-studied issue - see the excellent survey of E. Doehne and
C. Price concerning the current research on stone decay and
conservation (Doehne and Price 2010), and the state-of-the-art
report of C. Schellewald et al. concerning the simulation of
stone deterioration processes (Schellewald et al. 2013).
1 Related Work
Although there is much work that has be done concerning
in situ studies of the physico-chemical processes of stone
348
Igor Barros Barbosa et al: Establishing Parameter Values for the Stone Erosion Process
Fig. 1. Two geometric meshes of the Elefsis-column. This data was acquired in March 2013 and
in October 2014. The patches that correspond to the upper box are shown in more detail in
figure 2.
Fig. 2. Two Elefsis-column patches of approximately the same area of the column that was
scanned at different times. Note that the shown area was scanned with high resolution.
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Fig. 3. Two geometric meshes of the Nidaros Cathedral. This data was acquired in April 2013
and in September 2014. The patches that show the X mason mark in more detail are shown in
figure 4.
Fig. 4. Patches of two geometric measurement rounds showing the X mason mark that are
present on the east wall of the Lectorium of the Nidaros Cathedral.
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Igor Barros Barbosa et al: Establishing Parameter Values for the Stone Erosion Process
Fig. 5. Distance map of the two X mason mark patches between the two Round 01 and Round 02
3D geometry acquisitions. The meshes are at first registered, and then distances are mapped as
textures onto the Round 01 mesh.
One cycle within the Salt Chamber takes 6 hours and consists
of submerging the stones in the salt solution for 3 hours and
drying them for 3 hours in a constant light airflow created by
small fans attached to the chamber. Note that 3 hours is the
amount of time taken for the chambers to enter into a steady
state of humidity variation. Figure 8 shows the Salt Chamber in
both states. The left image shows the stones lifted up. The white
crust indicates that the stones already dried for a while. On the
right image, the stones are submerged within the salt solution.
The temperature and humidity of the chamber is continuously
monitored over the lifetime of the experiments. Diagrammatic
representation of the Salt Chamber is depicted in figure 9.
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Material
Experiment
EL1
Elefsis Large 01
Pentelic Marble
Freeze Thaw
EL2
Elefsis Large 01
Pentelic Marble
Salt
NBL1
Grytdal Soapstone
Freeze Thaw
NBL2
Grytdal Soapstone
Salt
NGL1
Grytdal Soapstone
Freeze Thaw
NGL2
Grytdal Soapstone
Salt
Fig. 6. Photos of some stone slabs used in the accelerated erosion experiments.
Fig. 7. The two erosion chambers (Salt and Freeze-and-Thaw) beside each other at the beginning
of the second accelerated erosion round. They are located in a dedicated room for our
experiments within the cellar of the Department of Computer and Information Science
building at NTNU.
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Igor Barros Barbosa et al: Establishing Parameter Values for the Stone Erosion Process
Fig. 8. The Salt Chamber shown at two different cycles and states. Dry and wet phases change every three hours during
the accelerated erosion cycles.
Fig. 9. Depiction of Salt Chamber control diagram: (A) Control stone submersion
and fan activation; (B) Humidity and temperature reading; and (C) Data logging.
warming up. The length of the warm cycle was selected so that
the chamber reaches a temperature of about 5oC. The freezing
cycle guarantees a long state where the temperature is below
-5oC. Within the last 30 minutes of the warming phase, purified
water drops onto the stones. For this chamber we used a
separate Arduino for continuously measuring the temperature.
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Experiment
Experiment
Start
2014-09-19 19:45
Start
2014-11-10 14:58
End
2014-10-21 15:52
End
2014-12-04 15:02
Duration
Duration
One cycle
One cycle
Number of
cycles
Number of
cycles
72
Experiment
Experiment
Start
2015-03-04 13:03
Start
2015-03-04 14:25
End
2015-03-20 13:19
End
2015-03-28 14:29
Duration
Duration
One cycle
One cycle
Number of
cycles
64.0
Number of
cycles
72
Fig. 10. The inner structure of the Freeze-Thaw Chamber. Before a freezing cycle starts, purified water drops for 30
minutes onto the stones, simulating rain.
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Igor Barros Barbosa et al: Establishing Parameter Values for the Stone Erosion Process
Fig. 11. Depiction of Freeze-and-Thaw Chamber control diagram: (A) Control valve for
injection of purified water; (B) Temperature Readings; and (C) Data logging.
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Fig. 13. Depiction of the 3D scans of some stone slabs: Top row: Round 01 (2014-06-02), Bottom row: Round 02 (201501-12). Notice the roughness of the surface of the R02 scans due to the erosion. QEMSCAN Quantitative Evaluation of
Minerals by SCANning electron microscopy is a technique that uses a Scanning Electron Microscope (SEM) combined
with X-ray spectroscopy and a database to obtain accurate mineral maps for a measured stone surface, performed
by Robertson CGG (Robertson CGG 2015). The results of the QEMSCAN of the stone slabs from the Freeze-and-Thaw
experiment is shown in Figure 14. The used colour codes and analysing of the mineral map is shown in Figure 15.
Fig. 14. Depiction of the mineral maps from the QEMSCAN of some stone slabs: Top row: Round 01 (2014-06-02), Bottom
row: Round 02 (2015-01-12).
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Igor Barros Barbosa et al: Establishing Parameter Values for the Stone Erosion Process
V = Sh, and = h = V/S, where V = V2 V1 and S = Savg
=(S1 + S2)/2.
The surface areas S were computed using the summation of the
triangles area of the scanned mesh. Since the micro-CT data
did in some cases not cover the whole volume of the slabs (in
particular the larger stone slabs did not fit into the measurement
space) during the first round (R01) measurements, V1 could not
be directly computed from them, so finally it was computed
from the first round mass m1 using the second round density 2,
which was considered constant between the two cycles.
Note that the above two ways of estimating are based on
different measurements (3D scans and micro-CT). We have
estimated using both methods and since the results for the
various slabs are quite close to each other, the validity of our
approximation is confirmed (see Tab. 5).
Estimating erosion on every vertex of the stone mesh A key
problem in measuring erosion based on scans made across time
is the difficulty in registering these scans. Due to the absence
of an external reference frame, a typical registration algorithm,
such as Iterative Closest Point (ICP) (Besl & McKay 1992),
will align the scans so as to minimize the RMS error between
them, which is not an ideal solution in case of erosion, since it
diminishes the common erosion that has to be measured (see
Figure 19 (a)). Here is how we handled this problem in the case
of the erosion chamber slabs.
Fig. 16. Depiction of a slice from the micro-CT data of Nidaros Bad Large 2 stone slab.
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Fig. 17. 3D Microscopy images provide surface geometry data along with textural information of the scanned area.
Examples from the three stone types are shown: Top row: Elefsis Large 01, Middle row: Nidaros Bad Large 01 Bottom
row: Nidaros Good Large 01.
Fig. 18. A thin stone slice (Nidaros Good) is illuminated with polarized light (crossed polar in this case) that shines
through it with different orientations. Depending on the orientation of the polarized light, distinctive crystals of the
stone become apparent in different colour shadings.
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Igor Barros Barbosa et al: Establishing Parameter Values for the Stone Erosion Process
Tab. 4. Measurements of the mass loss for the different stone slabs. m1 initial mass, m2 mass after 1st erosion cycle.
Mass Loss m (gr)
Stone
m1 (gr)
m2 (gr)
m (gr)
m/m (%)
EL1
Freeze Thaw
29.1283
29.0847
-0.0436
-0.15
EL2
Salt
25.0409
24.8459
-0.1950
-0.78
NBL1
Freeze Thaw
169.2780
168.8975
-0.3805
-0.22
NBL2
Salt
195.8884
188.9025
-6.9859
-3.57
NGL1
Freeze Thaw
101.7920
101.7464
-0.0456
-0.04
NGL2
Salt
161.2788
160.5487
-0.7301
-0.45
Tab. 5. Computation of the mean erosion for the different stone slabs: (a) Cubic volume approximation; and (b) Surface
area approximation. (*) Volume V1 computed from mass m1 using density 2 considered constant.
Mean Erosion (mm)
Stone
V1 (cm3)
V2 (cm3)
V (cm3)
S (cm2)
(a) (mm)
(b) (mm)
EL1
Freeze Thaw
10.8250
10.7281
-0.0969
31.3598
-0.0331
-0.0309
EL2
Salt
9.3050
9.1773
-0.1277
28.3975
-0.0483
-0.0450
NBL1
Freeze Thaw
(*) 61.9314
61.7922
-0.1392
120.5537
-0.0148
-0.0115
NBL2
Salt
70.3382
68.6979
-1.6403
126.5692
-0.1617
-0.1296
NGL1
Freeze Thaw
(*) 35.4548
35.4389
-0.0159
72.1983
-0.0025
-0.0022
NGL2
Salt
(*) 55.5347
55.2833
-0.2514
102.9147
-0.0288
-0.0244
We first register the top surface of the slabs using ICP and
assume that this registration is sufficient in terms of the X and Y
dimensions that define the top surface. The question is by how
much to displace the slab in Z in order to accurately describe
the erosion effect, see Figure 19 (b). Let us call this necessary
displacement Z. This should be equal to the computed mean
erosion .
This gives the relative surface coverage for each mineral which
is actually related to the volume composition of each stone %
v/v (see Table 6).
4 Concluding remarks
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Fig.19. Differential Map of initial to eroded mesh for the frontal surface of the stone slab Elefsis Large 3 (EL3): (a) Slabs
registered using ICP (blue indicates positive distances and red indicates negative distances); and (b) Slabs displaced in Z
using estimated erosion value (red indicates most eroded areas and blue least eroded areas). Colours are mapped in the
interval of [-0.1mm +0.1mm]. Consider two point sets M = {m1,m2,...,mp}, that represents the initial surface of a stone,
and T = {t1,t2,...,tq} that represents the weathered surface of the same stone, where mi, tj R3. The distance de(mi) = minj(|mi
tj|) can be used as a local erosion measure which expresses at each vertex of the initial model M the distance of the
closest vertex of the eroded model T, and is a scalar mapping of the erosion measure at each vertex of the initial stone
model M, to which the eroded model T is registered. |mi tj| is the Euclidean distance of a point of M from a point of T.
Figure 19 depicts the distance maps (i.e. the de(mi)) between round 01 and 02 meshes of Elefsis Large 3, and consequently
the computed erosion measure textured on the initial mesh.
Fig. 20. Depiction of geometry and QEMSCAN registration results for the Elefsis Large 1 (EL1) marble slab.
Bibliography
AICON 3D systems 2015. http://aicon3d.com/start.html
Arduino LLC 2015 http://www.arduino.cc/
Besl, P. J. and McKay, N. D. 1992. A method for registration
of 3-D shapes, IEEE Transactions on Pattern Analysis and
Machine Intelligence 14, 2: 23956.
Doehne, E. and Price, C. A. 2010. Stone conservation: An
overview of current research, Technical Report, Getty
Conservation Institute, Los Angeles, US.
Acknowledgments
This research is part of the PRESIOUS project and has received
funding from the European Unions Seventh Framework
Programme STREP Project under grant agreement no 600533.
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Igor Barros Barbosa et al: Establishing Parameter Values for the Stone Erosion Process
Fig. 21. Depiction of geometry and QEMSCAN registration results for the Nidaros Bad Large 1 (NBL1) soapstone slab.
Tab. 6. Surface coverage (% v/v composition) of the minerals that appear in the mineral maps of the various stone slabs
for the two measurement rounds R01 and R02.
Minerals
% v/v
EL1
EL2
NBL1
NBL2
NGL1
NGL2
R01
R02
R01
R02
R01
R02
R01
R02
R01
R02
R01
R02
0.21
0.17
0.03
0.01
1.27
1.42
1.71
0.71
1.90
1.48
2.22
1.83
K-Feldspar
P-Feldspar
0.00
0.00
0.00
0.00
0.01
0.00
0.00
0.00
0.00
0.00
0.00
0.00
Biotite
0.00
0.00
0.00
0.00
4.55
4.98
4.20
2.75
1.22
1.91
1.50
1.18
Illite
0.10
0.05
0.46
0.37
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
Chlorite
0.01
0.00
0.00
0.01
31.35
29.19
31.23
11.82
39.09
37.69
18.84
12.95
Smectite
0.00
0.00
0.00
0.00
0.94
0.94
0.74
0.37
0.46
0.46
0.76
0.98
Kaolinite
Glauconite
Calcite
93.89
89.86
98.06
97.07
0.21
0.20
0.00
0.04
0.32
0.16
0.52
0.65
Dolomite
4.13
4.28
0.20
0.42
2.34
1.62
0.13
0.17
2.85
2.54
9.67
8.85
Ankerite
Siderite
0.00
0.00
0.00
0.00
0.36
0.53
0.26
1.24
0.14
0.11
0.06
0.40
Gypsum
0.08
0.05
0.06
0.40
7.31
10.24
3.86
7.16
0.02
0.10
0.03
4.24
Pyrite
0.00
0.00
0.01
0.03
0.30
0.18
1.24
0.57
0.23
0.25
0.13
0.34
H-Minerals
0.02
0.02
0.03
0.01
5.93
6.76
5.30
6.71
4.51
7.23
5.18
6.41
Alt-Mafics
0.00
0.01
0.00
0.02
40.20
34.16
40.82
32.66
42.98
38.55
56.89
48.81
Pores/Void
1.32
5.52
1.14
1.62
3.18
6.65
2.34
30.62
5.70
5.76
3.81
9.39
Other
0.25
0.02
0.36
0.77
2.06
2.93
8.18
5.17
0.58
3.74
0.37
3.997
Quartz
361
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Gauri, K. L. & Bandyopadhyay, J. K. 1999. Carbonate Stone,
Chemical Behaviour, Durability and Conservation, John
Wiley & Sons.
Massey, S. 1999. The effects of ozone and {NOx} on the
deterioration of calcareous stone, Science of The Total
Environment 227, 2-3: 109-21.
Moropoulou, A., Bisbikou, K., Torfs, K., van Grieken, R.,
Zezza, F., Macri, F. 1998. Origin and growth of weathering
crusts on ancient marbles in industrial atmosphere,
Atmospheric Environment 32, 6: 96782.
Price, D. G. 1995. Weathering and weathering processes.
Quarterly Journal of Engineering Geology and
Hydrogeology 28, 3: 243-52.
Robertson CGG (2015), http://www.robertson-cgg.com/.
Schellewald, C., Theoharis, T., Gebremariam, K. F., Kvittingen,
L. 2013. State of the art report on deterioration simulation,
Technical Report PRESIOUS-D3.1, NTNU, Trondheim,
Norway.
Scherer, G. 2006. Internal stress and cracking in stone and
masonry. In Konsta-Gdoutos, M. (ed.), Measuring,
Monitoring and Modelling Concrete Properties: 633-41.
Springer Netherlands.
Storemyr, P. 1997. The stones of Nidaros: an applied
weathering study of Europes northernmost medieval
cathedral, Unpublished PhD thesis, Norwegian University
of Science and Technology (NTNU).
362
giuliano.defelice@unifg.it
Digital Archaeology Lab, Foggia University, Italy
Abstract: Nowadays we cannot imagine any archaeological activity fieldwork, lab work or historical analysis and synthesis
without the support of information technologies. 3D is an important part of this scenario, considering that archaeology is a reality
composed of 3D entities that have to be analysed, understood and reconstructed. It comes as no surprise, therefore, that the 3D
reconstruction of monuments and sites is one of the most important applications of IT to archaeology, given its ability to recreate,
in a perfect and realistic form, something that no longer exists with a strong visual impact. But what if we move our aim from visualisation techniques to content? If we focus on communication aspects, we need to consider the fact that 3D may not always be the
right solution: if our goal is to make the real meaning of archaeology fully understandable to a wider audience we need something
more: we need a story.
Keywords: 3D archaeology, Storytelling, Digital animation, Popular communication
of archaeology from a self-referential discipline to a tool for
cultural growth, which is not merely illusory, but increasingly
real and self-aware (Kulik 2007: 112). This means continuing
to shift the objective from ever-more advanced technologies to
the quality of the contents, to identifying the right languages for
communication and creating the right styles for visualisation.
But what are the terms of this growing interaction and what
can we expect for our field in the future? The challenge in
the coming years will certainly not be to continue to spread
digital technologies but rather to elaborate a new methodology
(Barcel 2009) that fully exploits their cultural potential.
The real objective, in other words, is not to be confused
therefore with technological development, which, as we can
easily imagine, will grow enormously and will always lead to
experimentation with new tools and solutions, in archaeology
as well; but rather to construct a new and richer integration
which aims to make the archaeology of the future a shared,
public and sustainable one (Volpe, De Felice 2014).
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the various hypotheses, which are the result of the
interpretation.
364
Fig. 1. The archaeological collection at Palazzo Branciforte. One LCD panel in the foreground.
And so here is the next step, which has involved the Digital
Archaeology Lab (LAD) of Foggia University in the production
of a series of CGI films as part of the activities of the project
Living Heritage, concluded in March 2015. The broader project
has led to the realisation of a framework of storytelling for
cultural assets, that is, to the production of narrative episodes
which do not require specific technical skills but which allow
the authors to create an app (see De Felice 2013b, De Felice,
Santacesaria 2013 and De Felice 2015 for a more detailed
description of the project) and distribute it in the major stores,
both for mobile devices and desktops. In any case, perusing
the episodes is extremely intuitive and simple and comes about
through simple gestures on a touch screen or with the mouse
on a desktop.
The inspiration for both the contents and the staging techniques
was the vast repertory of images on the vases in the collection,
given that there were not a lot of data allowing for a detailed
setting of the collection pieces, which moreover lacked
any context related to their discovery, as often happens in
archaeological museums, in which the quantity of exhibited
objects and the absence of a narrative thread create an
alienating effect that does not arouse the visitors curiosity. The
second, and final, experiment, for which three episodes were
created, was in the archaeological museum in Bari, which is
about to reopen in a new home after being closed for 20 years
(De Felice 2013b).
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our knowledge of certain aspects of the past is not sufficient for
a technical reconstruction. Yet there are also cases in which
creativity can fill the gaps left by a lack of data and information,
and become the prime vehicle of communication.
On the other hand, the four videos called Pazzi da museo the
Italian expression is a pun on the word pezzo (piece) and pazzo
(crazy) produced for the archaeological museum in Bari are
the deliberately ironic and clamorous result of a choice: to
convey a message containing what little knowledge we have
acquired about the Peucetians, using a simple and ironic style.
The distance between the seriousness of the captions and the
irony of the short clip is intended to help familiarise the public
with what basic knowledge we have of this civilisation.
4 Archaeology as a story
In both experiments the uniqueness of the context encouraged
us to elaborate a style in which the objects distinctive elements
were not only represented, but constituted the imaginarium in
which to set the stories, which were reconstructed from the
specific scientific literature in each case. The style is necessarily
and rigidly two-dimensional, as is almost all of ancient vase
painting. Indeed, we must not confuse the plasticity of the
support with the absolute flatness of the message it conveys. In
the end, 3D computer graphics is merely a branch of computer
graphics, a tool that belongs to the world of make-believe.
Authoring software itself is just a tool for creating special
effects, and is directly linked to the film industry, and more
generally to the world of special effects. So it is clear that before
choosing the tools with which to produce a communicative act
we first need to think of a narrative plot, a director, a setting,
perhaps the actors too, and so on.
In other words, the thrust of our argument has been from the
beginning to temper adequately style with content; and so
straight away the idea of entrusting ourselves to photorealism
seemed inappropriate, for at least two reasons:
the glaring contrast between image quality and available
data scarcity.
the sustainability, given that the production cost in high
resolution would have used up almost all the available
resources to the detriment of other parts of the project.
In addition, a simple style is more sustainable to a small team,
not only because it is less burdensome in terms of hardware,
but also because it opens the door to animation, even from a
technical viewpoint, constituting the true purpose for which
CGI programmes have been developed: not just static image
creation but proper animation. Indeed, there are cases in which
366
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Cultural Heritage. CAA 2003, Computer Applications
and Quantitative Methods in Archaeology, British
Archaeological Reports International Series 1227: 1136.
Oxford, Archaeopress.
Evans, T. L., Daly, P. 2006. Digital Archaeology. Bridging
Method and Theory, London.
Forte, M. 2006. Tra conoscenza e comunicazione in
archeologia: considerazioni in margine alla terza
dimensione. In Campana, S., Francovich, R. (eds.), Laser
scanner e GPS: paesaggi archeologici e tecnologie digitali
1, Atti del convegno, Grosseto, 3 March 2005: 26-40.
Firenze, AllInsegna del Giglio.
Forte, M., DellUnto, N., Issavi, J., Onsurez, L., Lercari, N.
2012. 3D Archaeology at atalhyk, International
Journal of Heritage in the Digital Era 1, 3: 351-78.
Forte, M. 2008. La villa di Livia. Un percorso di ricerca di
archeologia virtuale, Roma.
Kulik, K. 2007. A short history of archaeological communication.
In T. Clack, M. Brittain (eds.), Archaeology and the Media:
111124. Walnut Creek, Left Coast Press.
Lieberwirth, U., Fritsch, B., Metz, M., Neteler, M., Khnle,
K. 2015. Applying Low Budget Equipment and Open
Source Software for High Resolution Documentationof
Archaeological Stratigraphy and Features, in A. Traviglia
(ed.), Across Space and Time, Papers from the 41st
Conference on Computer Applications and Quantitative
Methods in Archaeology (Perth, 25-28 March 2013): 7-22.
Amsterdam, Amsterdam University Press.
Rua, H., Alvito, P. 2011. Living the past: 3D models,
virtual reality and game engines as tools for supporting
archaeology and the reconstruction of cultural heritage
the case-study of the Roman villa of Casal de Freiria. In
Journal of Archaeological Science 38: 3296-308.
Orlandi, T. 2009. Informatica archeologica e non archeologica.
In Archeologia e Calcolatori 20: 1726.
Tsiafaki, D., Michailidou, N. 2015. Benefits and problems
through the application of 3d technologies in archaeology:
recording, visualisation, representation and reconstruction.
In Scientific culture 1, 3: 37-45.
Volpe, G., De Felice, G. 2014. Comunicazione e progetto
culturale, archeologia e societ. In European Journal of
Post-Classical Archaeologies 4: 40524.
368
giuliopoggi87@gmail.com
LTTM, Department of Historical Sciences and Cultural Heritage,
University of Siena, Italy
Abstract: The proposed method consists of a systematic 3D documentation of each archaeological stratigraphic unit and of a
procedure, entirely based on 3D data, for management and analysis. This method has been initially developed to meet quality
requirements and to improve the informative potential of the archaeological documentation at the excavation of Monteleo (Italy),
a late-medieval alum production site, investigated by the University of Siena since 2008. The sector documented in 3D measures
80m2, and more than 60 stratigraphic units have been 3D modelled and geo-referenced. Then the models have been contextualized
in 3D GIS system, where the cognitive significance of each model is enhanced by the interaction with several 3D models and the
interface with different types of data (photographs, geographical-spatial data and alphanumeric data). This platform enables several types of 3D data analysis, among which, one of the most promising, is the automatic volume computation of the layers. This
analysis provides important information to archaeologists for enhancing the quality of the archaeological interpretation.
Keywords: Image-Based 3D modelling, 3D Documentation, 3D GIS, Volume computation.
The method will be demonstrated with particular reference to
the compatibility with the conventional documentation system
used at the excavation of the site of Monteleo, conducted by the
University of Siena since 2008. Some of the most promising
features of this method will be discussed.
Introduction
Nowadays the Image-Based 3D modelling technique has
been tested successfully, both in terms of geometric precision
and versatility, in the documentation of many different
archaeological contexts. Besides these great qualities, the
large spread of its application in archaeology is due to other
important factors such as the low-cost impact on research
funds and the linear operation, which allow good results to be
obtained more quickly than with conventional method. Among
the vast literature about this topic, in many cases 3D models
are simply handled as a standalone product, separate from the
data coming from different sources and used mainly for their
geometric precision and visual impact (Barcel 2000). In this
way the informative potential of 3D data remains partially
unexploited. What is important to focus on, is that 3D recording
technologies generate a type of data that must be managed and
processed in a different and proper way, preserving its own
unique properties while remaining in compatibility with the
archaeological research methods. These technologies generate
an objective documentation, which carries information (such
as geometry, structure and colour) that is not directly filtered
by the interpretation of the archaeologist on site. Different
recording technologies and methods produce different types of
complementary data, each one with its own unique informative
potential and its individual management process (DAndrea
2006).
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others in the layers which form the stratigraphic deposit, inside
and in front of the structure itself. The connection of these traces
is fundamental to address elements spatially disconnected to
the same action of the productive process, returning important
information for understanding the nature, quantity and speed of
the production of the calcination kilns. In this perspective, the
recording of the third spatial dimension through an appropriate
documentation method is fundamental to enable the connection
between vertical architectural stratigraphy and the horizontal
archaeological deposit.
2 Digital methodology
An Image-based 3D Modelling technique has been chosen to
obtain an accurate and reliable documentation of the context in
three dimensions. This technique elaborates 3D models through
the automatic matching and processing of a set of uncalibrated
photographs, taken on the scene following specific rules.
Image-based 3D modelling combines some photogrammetric
basics with algorithms developed by the scientific branch of
Computer Vision (Remondino, El-Hakim 2006), producing 3D
models with high geometric precision and textures with colour
information. Moreover, high quality results can be obtained
with basic equipment (a digital camera and a PC or notebook),
to keep archaeological research costs down. Agisoft Photoscan
was chosen for its clear and linear operation, which provides
reliable and high quality results in full compatibility with the
needs of the archaeological excavation (Doneus et al. 2011).
370
Fig. 3. Agisoft Photoscan. The scene is modelled from an unordered set of pictures. The output of the elaboration
process is a textured 3D mesh.
Fig. 4. The site of Monteleo: Orthographic views of the battery of four alunite kilns and of the excavation area. The
sector where the 3D documentation method has been tested is outlined.
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372
2.2 Management
The cognitive significance of each 3D model is expanded by
the interaction with the other models and the interface with
different types of data (photographs, drawings, geographicalspatial data and alphanumeric data). Therefore the models
must be contextualized in a composite management and
visualization system where the spatial attribute is the
unifying element across all the available data. Alignment and
georeferentiation of the models are essential to achieve proper
management and full integration. One of the most impressive
examples of that application is the accurate three-dimensional
reproduction of the entire archaeological stratigraphy into
a visualization and management platform (3D GIS). In the
platform all the layers are placed in the virtual space in the
same position they occupied in real space, keeping the mutual
spatial relationships with each other. Within this platform
we can explore and manipulate the stratigraphy in three
dimensions, measure distances between different layers, take
coordinates of any point, draw cross sections, compute area
automatically, perform spatial analysis and interpolations
(Callieri et al. 2011). The definition of the boundary contours
introduces additional information to the system, essential to
perform measurements (distances, area, volumes) and to point
out the stratigraphic relationships between the layers. These
relationships are evident in the 3D view and can be printed
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Fig. 7, Fig. 8. Stratigraphic relationships are evident in the 3D view and can be defined through the cross-section tool.
Bibliography
Barcel, J. A. 2000. Visualizing what might be. An introduction
to Virtual Reality in Archaeology. In Barcel, J. A., Forte,
M., Sanders, D. (eds.), Virtual Reality in Archaeology,
British Archaeological Reports International Series 843:
9-36. Oxford, Archaeopress.
Barcel, J. A., De Castro, O., Travet, D., Vincente, O. 2003.
A 3D model of an archaeological excavation. In Doerr,
M., Sarris, A. (eds.), The Digital Heritage of Archaeology.
374
Fig. 9. The volume of the layers is represented as a solid in the 3D GIS system.
Fig. 10. In this example we defined and measured the volume of a collapsed part of the kiln chamber in order to find a
connection with the volume of destruction layers in the deposit.
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Dallai, L., Poggi, G. 2012. Monteleo (GR) una fabbrica
dellallume alla fine del Medioevo. In Redi, F., Forgione,
A. (eds.), Atti del VI Congresso Nazionale di Archeologia
Medievale, LAquila, 12-15 settembre 2012: 635-9.
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Dellepiane, M., DellUnto, N., Callieri, M., Lindgren, S.,
Scopigno, R. 2013. Archaeological excavation monitoring
using dense stereo matching techniques. In Journal of
Cultural Heritage 14, 3: 201-10. Elsevier Masson SAS.
Di Carlo, M., Di Giulio, N., Franceschini, P., Moretti, C.,
Torretti, F. 1984. La societ dellallume. Cultura materiale,
economia e territorio di un piccolo borgo: 16-7. Roma,
Litografia Eurotip.
Doneus, M., Verhoeven, G., Fera, M., Briese, Ch., Kucera,
M., Neubauer, W. 2011. From deposit to point Cloud -
376
Miguel Carrero-Pazos
miguel.carrero@usc.es
University of Santiago de Compostela
Abstract: In archaeological excavations, pottery fragments are the most common remains. As a consequence, it seems appropriate
to propose a methodology that can help in their study. Therefore, we intend to propose a method that will allow us to identify from a
fragment of pottery, the size of the vessel it came from, basing on partially completed pieces. This approach is not new, since between the 1980s and 1990s, C. Orton, P. Tyers and A. Vince started discussing about the estimated vessel equivalent (EVE). However,
despite its advantages, it is a system which is not implemented fully. On this basis, we have designed a reviewed EVE, adapted to
the new technologies (3D) that allow us to go further and talk of EVE 2.0.
Keywords: Methodology, Quantification, Pottery, Estimated vessel equivalent, 3D technology.
estimated vessel equivalents or EVEs (Orton 2009: 5). All of
them have clear advantages and disadvantages that can convey
some problems to research conclusions. In several occasions,
the solution may lie in a combined study, which integrate some
of these proposals.
Introduction
In any archaeological excavation, pottery fragments are the most
frequent quantitative remains. Specific approaches are needed
for their study, which can include a precise quantification
approach. For this reason, we considered it appropriate to plan
a study, to revise and adapt the main methodologies that have
been used for this purpose, because quantitative studies are
necessary to obtain an accurate picture of the pottery that was
used in a determined archaeological context and to compare
that information with others.
In the 1980s and 1990s, C. Orton first, and then with the
collaboration with P. Tyers and A. Vince started to implement
the quantification methods with the estimated vesselequivalent (EVE). In the book Mathematics in Archaeology, C.
Orton (1980) with the intention of resolving the quantification
problems of the pottery, described the theory of the vesselequivalents (V.E.), although that method had been presented
before (Egloff 1973; Orton 1975). A few years later, C. Orton,
P. Tyres and A. Vince, in Pottery in Archaeology (1993) further
explained the estimated vessel-equivalent (EVE). Recently, it
has been published a second edition of Pottery in Archaeology
(Orton and Hughes 2013) where it is revised deeply the first
edition.
In their opinion, this new method was the only measure that is
unbiased, both for measuring proportions within an assemblage
and for comparing them between assemblages (Orton et al.
1993: 171; Orton and Hughes 2013: 207). The scientific
community, especially in the United Kingdom and Ireland,
has mainly accepted this quantification method. Despite its
advantages, it is a system whose applications are constrained.
C. Orton starts from the premise that if one has one sherd,
its vessel-equivalent is simply the proportion of the vessel that
it constitutes (Orton 1980: 164), and for this reason every
sherd is a certain proportion of the whole pot of which it once
formed part (Orton et al. 1993: 21; Orton and Hughes 2013:
22). However, to estimate the complete pottery that a fragment
represents, C. Orton falls back on approximation methods, and
here is where we can find, in our opinion, the main limitation
of EVE. What C. Orton, P. Tyers and A. Vince measure is the
percentage that a fragment from the rim represents with respect
to the complete pottery piece using a rim chart. So one can
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then let the rim stand representative of the whole pot and use
this figure as the EVE (Orton et al. 1993: 172; Orton and
Hughes 2013: 210). The same method will be applied to the
base of the pottery (Orton and Hughes 2013: 210). However,
this statement can be understood as excessive, an attempt to
avoid system restrictions.
The working process to obtain the EVE 2.0 is easy, and we will
only have to go a few steps further than a usual pottery study.
In order to make the text comprehensible, it is necessary to
explain three concepts:
Section of the piece (A). This term refers to a perpendicular
cut from the rim to the centre of the base, which allows us
to establish the different thicknesses of the pottery piece.
Cutting Matrices (B). This term refers to all cuts and breaks
that contain the pottery piece.
Real piece (C). With this term, we are referring to the
shreds of pottery, or group of them that constitute our
pottery piece.
378
Miguel Busto-Zapico and Miguel Carrero-Pazos: 3D Technology Applied to Quantification Studies of Pottery
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Fig. 9. EVE 2.0 creation: Phase IV, calculus of the EVE 2.0.
380
Miguel Busto-Zapico and Miguel Carrero-Pazos: 3D Technology Applied to Quantification Studies of Pottery
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vessel which were part, regardless of other factors or variables
that may alter it. Therefore, we can relate these units of analysis
(or pottery sherds), with a basic device (or pottery container).
It also allows to know the approximation weight of a complete
piece.
Bibliography
Busto, M. 2013. Conjuntos cermicos del Oviedo bajomedieval
y moderno. Los materiales de la casa Carbajal Sols.
Unpublished Degree dissertation, University of Oviedo.
Busto, M. 2014. Una aproximacin a las cermicas recuperadas
en la excavacin arqueolgica del restaurante de El
Polinario. @rqueologa y Territorio 10: 117-32.
Busto, M. And Linares, M. J. 2013. EVE 2.0: Una revisin
y adaptacin de un mtodo para el estudio cermico. In
Padilla, J. J. and Alarcn, E., II Congreso Internacional de
Estudios Cermicos. Etnoarqueologa y Experimentacin:
Ms all de la Analoga, Granada, 5-9 March 2013.
Egloff, B. J. 1973. A method for counting ceramic rim sherds.
American Antiquity 38:3: 351-3.
Esquivel, J. A., Esquivel, F. J., Alemn, I. 2008. Anlisis
estadstico de los parmetros morfomtricos de un vaso
carenado utilizando un lser escner 3D. Cuadernos de
Prehistoria y Arqueologa de la Universidad de Granada
18: 357-70.
Fletcher, W. and Heyworth, M. P. 1987. The quantification
of vessel fragments. In Gaffney, C. F. and Gaffney, V. L.
(eds.), Pragmatic Archaeology Theory in Crisis? British
Archaeological Reports, British Series 167: 35-46. Oxford,
British Archaeological Reports.
Orton, C. 1975. Quantitative Pottery Studies: some progress,
problems and prospects. Science and Archaeology 16: 305.
Orton, C. 1980, Mathematics in archaeology. Cambridge,
Cambridge University Press.
Orton, C. 2009. Four pots good, two pots bad?: exploring
the limits of quantification in the study of archaeological
ceramics. New Perspectives on Ancient Pottery Conference,
University of Amsterdam: 1-10.
Orton, C. and Hughes, M. 2013. Pottery in Archaeology.
Second Edition. Cambridge, Cambridge University Press.
Orton, C., Tyers, P., Vince, A. 1993. Pottery in Archaeology.
Cambridge, Cambridge University Press.
Rubio, D., Martnez, J., Baena, J., Fernndez, J. J., Finat, J.
2011. Nuevos mtodos para viejas tecnologas: anlisis y
documentacin de los materiales arqueolgicos mediante la
aplicacin de sistemas de Lser-scanner 3D. In A. Grande,
V. M. Lpez-Menchero, A. Hernndez-Barahona, (eds.),
I Congreso Internacional de Arqueologa e Informtica
Grfica, Patrimonio e Innovacin, Arqueologa 2.0.
Sevilla, 17-20 june, 2009: 345-9. Sevilla, Sociedad
Espaola de Arqueologa Virtual.
382
sordini@atsenterprise.com
ATS ldt, Italy
Francesco Brogi
francesco.brogi@alice.it
Department of Historical Sciences and Cultural Heritage, University of Siena, Italy
Stefano Campana
srlc3@cam.ac.uk
Faculty of Classics, University of Cambridge, UK
Abstract: The archaeological excavation is a destructive and not repeatable process: the documentation of archaeological stratigraphy and relations between the layers is an essential component of the work of the archaeologist aimed at the understanding
the site object of researches. The traditional techniques of documentation, based on direct survey and manual drawing, are time
consuming to be executed and they are also characterized by some poor level of precision and accuracy that, spread over time, can
lead archaeologist to errors and misunderstandings. The use of traditional techniques of survey does not allow any margin of error
in the interpretation: once produced documentation, layers are destroyed and it is hardly possible to make further corrections in
documentation. Over the last two decades technological innovations have progressively reduced these issues: survey instruments
such as total stations and dGPS have gradually replaced the direct survey. The introduction of digital SLR cameras has eliminated
the cost of production of photographs and allowed the archaeologists to produce a massive documentation of contexts, mainly
qualitative. The laser scanners have been tested within various excavation sites: the possibility to record excavations in three dimensions have been found to be of great interest by archaeologists, but the high cost of the instrumentation and the complexity of
the whole process of processing and management of laser data have limited its use and dissemination. In recent years, the advent of
photogrammetric software based on the Structure from Motion technique has gradually made accessible three-dimensional survey within the excavation sites. During the excavation of the roman site of Santa Marta, in Cinigiano (GR), we developed a pipeline
for fast 3D recording of excavation. Through an integrated approach of topographic instruments, aerial and terrestrial images,
semi-automated photogrammetric packages and GIS system we have been able to systematically recording in tree dimension the
stratigraphy of the sites. This approach allowed us to overcome issues related with precision and accuracy of the documentation
and different datasets can be integrated to create diachronic 2D and 3D documentation. The high resolution and precision of recorded surfaces allow us to improve both quality and speed of documentation, optimizing all the work in excavation site.
Keywords: Archaeological excavation, 3D recording, SFM, UAV, Survey
Laser scanners have been tested within various excavation
projects and the possibility of recording excavations in three
dimensions has attracted great interest amongst archaeologists
(Doneus, Neubauer 2005; 2008; Peripimeno 2009; Campana
et al. 2008; Campana, Remondino 2008). But the high cost of
instrumentation, along with the inherent complexity of data
acquisition, processing and management system for laser data,
has limited its use and dissemination. In recent years, however,
the advent of photogrammetric software based on multiimage photogrammetry (Structure from Motion) has gradually
made three-dimensional digital recording accessible and
practical within the excavation process (Arrighetti, Cavalieri
2012; Cavalieri et al. 2009; Caldarelli et al. 2012; Callieri
et al. 2011; Doneus et al. 2011; Panella et al. 2011). During
the excavation of the Roman site in Santa Marta (Cinigiano,
GR), the Laboratory of Landscape Archaeology and Remote
Sensing of the University of Siena has developed a pipeline
for the rapid 3D recording of excavation evidence. Through
an integrated approach to the use of topographic instruments,
using both aerial and terrestrial images along with semiautomated photogrammetric packages and an appropriate GIS
system, it has become possible to record systematically in three
dimensions the structural and stratigraphical character of the
Introduction
Archaeological excavation is a destructive and non-repeatable
process: the documentation of archaeological stratigraphy and
relationships within and among layers and structural features
are an essential component of the archaeologists work in
trying to understand the site under investigation. Traditional
techniques of documentation, based on direct survey and
manual drawing, are time-consuming in execution and are
often characterized by poor levels of accuracy that, over
time, can lead to errors and misunderstandings. The use of
traditional techniques of survey does not allow any margin
of error in the interpretation: once that the documentation has
been produced, the layers and other features are destroyed, and
it becomes difficult or impossible to make further corrections
in both the documentation and in its interpretation. Over the
last two decades technological innovations have progressively
reduced the impact of these issues: survey techniques, such
the use of total stations and GPS, have gradually replaced
direct survey and manual drawing. The introduction of
digital SLR cameras has virtually eliminated the cost of
photography, allowing the archaeologist to collect an almost
inexhaustible mass of documentation, albeit mostly qualitative.
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1
IGM Verto
software.php).
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3(http://www.igmi.org/prodotti/elementi_geodetici/
Matteo Sordini et al: 3D Recording of Archaeological Excavation: the Case of Study of Santa Marta, Tuscany, Italy
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3
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The carbon fibre structure protects the six rotors from collision,
so the aircraft can fly in low spaces and/or in low distances
from the object with a very high grade of reliability. The camera
mount minimizes the oscillations, allowing producing images
with good depth of field and focus. The set-up system is very
fast, in few minutes it is ready to fly. The UAV can carry up to
2kg payloads;4 for this reason it is possible to use a reflex or
mirrorless camera producing a very high quality images. This
system has been used in 2013 and 2014 to record Santa Marta
excavation: the documentation of open areas, (2000m2 in total),
has been performed in less than 2 hours, including topographic
survey. The quality of images detail, the repeatability of flights
with identical parameter and the high speed in performing the
photogrammetric survey, make this instrument particularly
suitable to the diachronic documentation of the excavation
(Sarazzi et al. 2011: 1933-4).
3 Data processing
To process our image datasets we choose a low cost automated
photogrammetry package, Agisoft Photoscan Pro.5 This
program is based on the approach known as Structure from
motion (SFM). The extraction and features matching in
Photoscan are made with an algorithm similar to the well-known
SIFT:6 it detects points in the source photos which are stable
in viewpoint and lighting variations, generating a descriptor
for each point, based on its local neighbourhood. These
descriptors are used later to detect correspondences across the
photos. Since some layers in archaeological excavation have
very homogenous texture, the algorithm can have problems to
detect and match the features properly. To overcome this limit
is important to use control points, measured with TS and match
them a priori in the images. Furthermore, to solve intrinsic
http://www.aibotix.com/technical-data.html
For more information: http://www.agisoft.ru
6
Scale-invariant feature transform: algorithm to detect and describe
local features in images.
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Fig. 6 a-b. Aerial image and diachronic model with texture of Thermal area of Santa Marta.
5 Conclusions
The documentation of the archaeological excavation is a process
that goes beyond the graphical representation of the contexts: it
is the essence of archaeologists interpretation process, aimed
https:www.sketchfab.com/ATS: sketchfab is a web portal to share
interactive 3D models.
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9
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and Quantitative Methods in Archaeology, Berlin 2-6 april
2007: 3642. Bonn, Rudolf Habelt Gmbh.
Campana, S., Rizzi, A., Sordini, M. 2009. 3D modelling of a
romanesque church in Tuscany: archaeological aims and
geomatic techniques. In Proceedings of the 3rd ISPRS
International Workshop 3D-ARCH 2009, 3D Virtual
Reconstruction and Visualization of Complex Archtectures,
Trento, Italy, 25-28 february 2009. International Archives of
Photogrammetry, Remote Sensing and Spatial Information
Sciences XXXVIII-5/W1.
Campana, S., Bianchi, G., Fichera, G. A., Lai, L., Sordini,
M. 2012. 3D Recording and Total Archaeology: From
Landscapes to Historical Buildings. In International
Journal of Heritage in the Digital Era 1, 3: 443-60.
Campana, S., Remondino, F. 2014. 3D Recording and
Modelling in Archaeology and Cultural Heritage Theory
and best practices. British Archaeological Reports
International Series 2598, Oxford.
Cavalieri, M., Mainardi Valcarenghi, G., Novellini, A. 2009.
Il rilievo fotogrammetrico: un metodo alternativo di
documentazione dello scavo archeologico. Casi applicativi
presso la villa romana di Aiano-Torraccia di Chiusi (SI). In
Fasti Online Documents&Reserches.
Cowley, D. C., Opitz, R. S. 2013. Interpreting Archaelogical
Topografy: Lasers, 3D Data, Observation, Visaulisation
and Applications. Oxford, Oxbow.
DAndrea, A., Barbarino, M. 2012. Modellare lo scavo
stratigrafico: esperienze e tecniche a confronto. In
Archeologia e Calcolatori 23: 229-45.
De Felice, G., Mangialardi, N. M., Sibilano, M. G., Volpe,
G. 2008. Late Roman villa at Faragola (Foggia, Italy).
Laser scanning for a global documentation methodology
during field research. In A. Posluschny, K. Lambers, I.
Herzog (eds.), Layers of Perception. Proceedings of the
35thInternational Conference on Computer Applications
and Quantitative Methods in Archaeology, Berlin 2-6 april
2007: 98-9. Bonn, Rudolf Habelt Gmbh.
De Felice, G., Sibilano, M. G., Volpe, G. 2008. Ripensare la
documentazione archeologica: nuovi percorsi per la ricerca
e la comunicazione. In Archeologia e Calcolatori 19: 27191.
Doneus, M., Neubauer, W., Studnicka, N. 2003. Digital
recording of stratigraphic excavations. In K. F. Ausserer,
W. Brner, M. Goryany, N. Karlhuber, N. Vckl (eds.),
Enter the Past. The E-way into the four Dimensions of
Cultural Heritage. Proceedings of the 31st International
Conference on Computer Applications and Quantitative
Methods in Archaeology (CAA). British Archaeological
Reports International Series 1227: 451-6. Oxford,
Archaeopress
Doneus, M., Neubauer, W. 2005. 3D laser scanners on
archaeological excavations. In Proceedings of the
XX International CIPA Symposium, Torino, Italy, 26
september1 october, 34: 226-31.
Doneus, M., Neubauer, W. 2008. Digital recording of
stratigraphic Archaeological excavations using terrestrial
3D laser scanners. In ViaVIAS 02: 45-52.
Doneus, M., Verhoeven, G., Fera, M., Briese, C., Kucera,
M., Neubauer, W. 2011. From Deposit To Point Cloud
A Study Of Low-cost Computer Vision Approaches For
The Straightforward Documentation Of Archaeological
Excavation. In Proceedings of the XXIIIrd International
CIPA Symposium, Prague: 818.
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Eisenbeiss, H. 2009. UAV Photogrammetry. Unpublished PhD
thesis, Institute of Geodesy and Photogrammetry, ETH
Zurich, Switzerland, Mitteilungen N.105 Available at:
doi:10.3929/ethz-a-005939264
Eisenbeiss, H., Sauerbier, M. 2011. UAVS for the documentation
of archaeological excavations. In International Archives of
Photogrammetry, Remote Sensing and Spatial Information
Sciences XXXVIII-5/V: 52631. Newcastle upon Tyne.
Fassi, F., Fregonese, L., Ackermann, S., De Troia, V. 2013.
Comparison between laser scanning and automated
3d modelling techniques to reconstruct complex and
extensive cultural heritage. In International Archives of the
Photogrammetry, Remote Sensing and Spatial Information
Sciences XL-5/W1.
Felici, C., Campana, S., Frezza, B. 2012. La chiesa battesimale
di San Pietro in Pava (San Giovanni dAsso SI Italia): un
incontro di dati stratigrafici, studio territoriale e attestazioni
darchivio. In Atti del XV Congresso Internazionale di
Archeologia Cristiana, Toledo 8 12 Settembre 2008: 46380
Fiorini, A. 2008. Esperienze di fotomodellazione e
stereofotorammetria archeologica. In De Felice, G.,
Sibilano, M. G., Volpe, G. (eds.), Linformatica e il metodo
della stratigrafia, Atti del Workshop, Foggia 6-7 giugno
2008: 175-86. Bari, Edipuglia.
Fiorini, A. 2012. Tablet PC, fotogrammetria e PDF: strumenti
per documentare larcheologia. In Archeologia e
Calcolatori 23: 213-27.
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2012. 3D archaelogy at atalhyk. In International
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Photogrammetry and Laser Scanning for archaeological
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photogrammetry in remote areas 3D modeling of
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tridimensionale applicata al caso studio della capanna
B14 nello scavo archeologico dellet del Bronzo di
Mursia, Pantelleria (TP). Unpublished MA thesis, Facolt
di Lettere e Filosofia, Universit di Bologna.
Masci, M. E., De Santis, A. 2011. The EU Project CARARE and
the Scuola Normale Superiore contribute: Giving Access to
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Aerofotografia e cartografia archeologica. Firenze.
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392
Introduction
1 The research
From late medieval times to the end of the 19th century, the
coastal belt of Tuscany has been controlled by a towers and
fortresses system. The first coastal towers were built by the
Republic of Pisa in the 12th and 13th centuries. As early as
the mid-14th century these formed an efficient coastal warning
and communication system along the mainland coast and in
the islands (Giglio, Elba, Capraia e Gorgona). The towers
constituted a control and communication network in which
each tower was able to alert its neighbours by means of smoke
signals during the day and with the lighting of fires by night.
The sighting of a danger coming from the sea (enemy ships
or pirates) could be communicated from one tower to another
along the coast from the Giglio island up to Pisa, giving way to
organize the defence and allowing the people to find sanctuary
in the regions fortified villages (Carrara 2000).
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Fig. 1. Location of towers and fortresses in the coastal belt and islands of Tuscany.
2 Final remarks
Although the research is only at an early stage, the preliminary
results of experimental case studies are encouraging.
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Fig. 2. Viewshed from control structures in the Grosseto coastal belt in 1825 (green=in view, pink=not in view.
Background: Inghirami, G. 1830. Carta Geometrica della Toscana).
Fig. 3. Unbroken (in black) and interrupted (in gray) lines of sight from control structures in the Grosseto coastal belt
in 1825 (Background: Inghirami, G. 1830. Carta Geometrica della Toscana).
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Fig. 4. Cumulative viewshed from Torraccia and Piombino towers (Background: Inghirami, G. 1830. Carta Geometrica
della Toscana).
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:
CHAPTER 6
Integrating 3D Data
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meriem.zammel@gmail.com
University of Carthage, Tunisia;
University Paris 1 Panthon Sorbonne, France
Abstract: This paper aims to describe the results obtained concerning the archaeological survey of architectural elements of the
theatre of Uthina (Tunisia) by using new technologies. In particular using image based modelling, ARC3D, 123DCatch, point cloud
processing and low altitude aerial photograph. The representation of each architectural element of the roman theatre of Uthina has
been obtained from multiple data sources. The representation of architecture is no matter a two dimensional graph, it is now possible to represent and describe each part using 3D modelling. The archaeological description was made using web system Theatrum
in which we can find multiple data sources: photographs, aerial photograph, image based modelling, and text. In synthesis we can
talk about a sequence composed by survey-representation-description, in which new technologies are as an articulation between
disciplines: Computer Science, Architecture, and Archaeology.
Keywords: Photo modelling, Point cloud processing, Digital description.
Introduction
In 2004-2005, a digital survey of the roman theatre of Uthina
(Tunisia) has been undertaken by the MAP laboratory using
new technologies. The excavation of the theatre has been
performed under the scientific direction of two archaeologists:
Habib Ben Hassen for the National Institute of cultural heritage
(Tunis, Tunisia) and Christian Landes for the National Institute
of Art History (Paris) in the context of bilateral cooperation
between Tunisia and France. The two archaeologists have
carried out the excavation in order to specify the conservation
state of the monument and its chronology. This paper aims at
describing the results obtained in my PhD thesis in Archaeology
at the University of Paris1-Panthon Sorbonne in the MAP and
ARSCAN laboratories under the direction of Professor Alain
Schnapp.
1 Data acquisition on the field
During the data acquisition process multiple techniques have
been used: Topography, Photography, Scanning and low
altitude aerial photography. A point cloud survey from 3D laser
scanner and from an aerial low attitude RC helicopter were
carried out. The point cloud survey allows viewing the entire
monument including its architectural elements, stucture and
even vegetation, providing metric information and a 3D view.
This data acquisition process generates millions of coordinate
points (De Luca 2006).
2 Data processing
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A point cloud survey was done in order to scan the whole
monument. The 3D geometrical models in .obj format obtained
from the photomodelling process were replaced on the point
cloud survey of the entire monument in the laboratory using
the software Maya; the result was the 3D representation of the
whole building with its architectural elements. The point cloud
and the 3D model are the interface to access to multiple scale
representation.
3 Digital description
The element E1 is an opus quadratum wall. It is well preserved
in the ima cavea of the theatre (Landes and Ben Hassen 2007).
Above the wall, we found the remains of vaults made in opus
caementicus. In the middle, the vault reaches the centre of the
theatre. The construction technique using opus quadratum and
opus caementicum is also used in other theatres such as the
roman theatre of Carthage or the theatre of Bulla Regia (Ksouri
2012).
The image based modelling of the element E1 shows the
apparatus stones and the texture. There are three arcs in the
down part of the wall. The middle one is bigger than the two
others on each side.
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last information does not use a single piece of data but multiple
data and shows hypothetical restitutions.
In the platform Theatrum, there is the theatres sheet, which is
in relationship with the different parts of the theatre (orchestra,
scaenane, cavea) dimensions, chronology, and survey.
Indeed, different theatres are described in the platform
Theatrum in the same way. In this database we it is possible to
find multiple scale representations and multiple data sources.
The point cloud and 3D model constitute the interface access
to digital data.
Bibliography
Akbaylar, I.and Hamamcioglu-Turan, M. 2007. Documentation
et diagnostic dune maison traditionnelle en Turquie en
utilisant une ortho photographie. Proceedings of the XXI
International Symposium CIPA 2007, Anticipating the
future of the Cultural Past, 1-6 october 2007, Athens,
Greece.
Baratina, L., Giuliano, M. and Checcucci, G.2013.The art
of war frieze in Urbino: a blend of virtual reconstruction
and scientific accuracy. International Archives of the
Photogrammetry, Remote Sensing and Spatial Information
Sciences, Volume XL-5/W1. 3D-ARCH 2013 - 3D Virtual
Reconstruction and Visualization of Complex Architectures,
2526 February 2013, Trento, Italy.
Ben Hassen, H. and Maurin, L.1995. Oudhna (Uthina), La
redcouverte dune ville antique de Tunisie. Paris-Tunis,
Ausonius De boccard.
Ben Hassen, H.and Maurin, L. 2004. Oudhna (Uthina) colonie
de vtrans de la XIIIe lgion, histoire urbanisme, fouilles
et mise en valeur des monuments, Bordeaux-Paris-Tunis,
Ausonius dition.
5 Conclusion
In this study we have used various survey techniques, such as
topography, point cloud processing, image based modelling
and low altitude photographs. All the workflow surveyrepresentation-description is based on new technologies.
We think that digital description leads to the apparition of
new methodology in archaeology, which reinforces Digital
Archaeology. Indeed we notice the importance of description
in Archaeology. This new methodology is based on structuring
digital data in a platform in which 3D modelling is the interface
to access to multiple scale information and using a web system.
Acknowledgments
The author gratefully thanks the MAP laboratory for
supervising this study. The author would like to express many
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Casu, P. and Pisu, C. 2013. Photo modelling and cloud
computing application in the survey of late gothic
architectural elements. International Archives of the
Photogrammetry, Remote Sensing and Spatial Information
Sciences, Volume XL-5/W1, 2013 3D-ARCH 2013 - 3D
Virtual Reconstruction and Visualization of Complex
Architectures, 2526 February 2013, Trento, Italy.
Ciancio-Rossetto, P. and Pisani-Santorio, G.1994. Teatri
greci e romani: alle origini del linguagio rappresentato:
censimento analitico, Roma, Seat.
De Domenico, F. 2006. De lacquisition des donnes spatiales
la reprsentation architecturale: le cas des vestiges du
thtre antique dArles, Journal MIA,Vol. 0, 1.
De Luca, L. 2002. Relev et reprsentation de larchitecture:
Le capitole de Dougga. Rapport de mission Dougga, UMR
694 MAP.
De Luca, L. 2006. Structuration smantique et
multireprsentation en Architecture, Biarritz, virtual
Retrospect
De Luca, L.2011. La fotomodellazione architettonica. Rilievo,
modellazione, rappresentazione di edifici a partire da
fotografie. Palermo, Dario Flaccovio.
Driscu, T. 2006. Pierre et Parchemin, MIA journal Vol. 0, 2.
Grussenmeyer, P. Hanke, P. Russenmeyer, P. and Streilein,
A.2001. Photogrammtrie architecturale, chapitre du livre,
Photogrammtrie numrique. Editions Lavoisier-Herms.
Ksouri, H. 2006.Essai de restitution des limites extrieures et
de lenvironnement urbain du thtre romain de Carthage.
CEDAC Carthage Bulletin.
Ksouri, H. 2012. Le thtre de Bulla Rgia dans son contexte
urbain. Unpublished PhD thesis, University of Michel de
Montaigne Bordeaux 3.
Landes, C. and Ben Hassen, H.2007. Le thtre antique
dOudhna-Uthina (Tunisie): Diagnostic et tat dans
lantiquit tardive. Jeux et spectacles dans lAntiquit
tardive, Antiquit tardive n15.
406
miquel.roy@uab.cat
Centre dEstudis del Patrimoni Arqueolgic de la Prehistria (CEPAP-UAB).
Universitat Autnoma de Barcelona
Abstract: Archaeological interpretations are limited by how we manage data recovered during excavations. Cross sections are a
common approach during the post-excavation phases since they help in the identification of geometries, vertical artefact dispersals, and stratigraphic relationships inside excavated volumes. These bi-dimensional scatter plots are obtained by projecting de
X/Y vs. Z coordinates of artefacts along a given depth interval, but its generation becomes tedious and time-consuming if the process needs to be repeated many times and, consequently, the stratigraphic analysis usually remains incomplete.
To overcome these limitations, an ArcPy application (scripting module of ArcGIS10.X) has been developed, which automatically
generates the cross sections of an entire archaeological dataset (i.e. an archaeological site) across specified intervals. The script
generates both orthogonal and oblique cross sections. It has proved to be a useful tool with which common archaeo-stratigraphic
issues arising during the excavation or in the lab can be addressed. This tool is also the starting point for further intra-site spatial
analysis development such as 3D paleosurface reconstructions.
Keywords: Cross section, vertical plots, archaeological palimpsest, intra-site spatial analysis, stratigraphic sequences
daily data revision using GIS tools, helping in the decisionmaking process during the excavation (see Fig. 1).
Introduction
Data management is a crucial issue for theoretical and
methodological development in archaeology. There have been
many advances with the implementation of new techniques and
instruments during the last years (Craig and Aldenderfer 2003;
Mcpherron 2005; Fisher 2015). Problems persist, however,
when analysing the resolution of archaeological sites and
particularly in low- and medium-resolution archaeological
palimpsests (Bailey 2007).
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Fig. 1. Excavation methodology which implies both fieldwork and laboratory tasks. A: Laser
theodolite; B: Personal Digital Assistant (PDA); C: Artefact labelling; D: Data Matrix codes.
408
Fig. 2. Orthogonal and oblique cross-section types depending on its [their?] orientation with respect to a Cartesian
coordinate system, and representation of thickness/depth interval.
the other hand, a depth interval that is too narrow may generate
unrepresentative diagrams. The election of an appropriate
depth interval depends on the geometry of archaeological units
and the required level of detail.
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Fig. 3. Differences between oblique cross-section types (ortho-oblique cross sections and rotated
cross sections). Note the distortion effects generated with the ortho-oblique cross sections.
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Fig. 5. Evolution of the archaeological levels from north to south at intervals of 20 cm (Cova Gran de Santa Linya
archaeological site, Middle to Upper Palaeolithic transition levels, southern Pyrenees).
Fig. 6. Elements of MXD file templates with the generated cross section. 1: MXD project; 2: Ordered list of cross sections;
3: Active layers are displayed with the proper symbology; 4: Overlay layer used to highlight specific points (e.g. artefacts
retrieved during the last day of excavation); 5: Contextual features shown in combination with the cross sections.
Systematization of excavation routines by our team (CEPAPUAB) has turned into the incorporation of computerized tools in
field and laboratory, which renders the global research process
more efficient. With the implementation of innovative data
recovery and management solutions, today we are exploring
the archaeological record in an unprecedented way.
3 Conclusion
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Mora, R., Martnez-Moreno, J., Roda, X.; Roy, M., Vega, S.
2014. Mtodos de excavacin: del trabajo de campo a la
interpretacin arqueolgica. Treballs dArqueologia 20:
7-20.
Roda, X., Samper, S., Mora, R., Gonzlez, P., MartnezMoreno, J. 2014. La aplicacin de los cdigos Data Matrix
(DM) en el registro y la catalogacin arqueolgica. Treballs
dArqueologia 20: 95-107.
414
a.bosco14@studenti.unisa.it
Department of Cultural Heritage, University of Salerno, Italy
Marco Barbarino
Centro Interdipartimentale di Servizi di Archeologia, Universit degli studi di Napoli LOrientale, Napoli, Italy,
Rosario Valentini
Centro Interdipartimentale di Servizi di Archeologia, Universit degli studi di Napoli LOrientale, Napoli, Italy,
Andrea DAndrea
Centro Interdipartimentale di Servizi di Archeologia, Universit degli studi di Napoli LOrientale, Napoli, Italy
Abstract: The European project 3DICONS enabled the acquisition of numerous architectural and archaeological assets. Different
large models were acquired in Pompeii, in particular the work focused on lesser-known archaeological areas, but equally relevant
for the analysis of different masonries and stratigraphical superimpositions. Among these areas, special attention has been given
to the house of Stallius Eros (Regio I, Insula 6, 1314), which contains a rich vertical stratigraphy covering a wide chronological
period and offers interesting information about the development of this part of the ancient city. In order to provide a more complete
and accurate digital replica, the use and integration of two photogrammetric approaches were used to evaluate the accuracy, efficacy, and velocity of the techniques. After surveying the domus using a total station, two interventions, by close-range and aerial
photogrammetry, were carried out at two different times to generate a 3D high-resolution model of the ancient house.
Keywords: Pompeii, Close-range photogrammetry, Aerial and terrestrial surveys.
1 Archaeological context
In a report on the works carried out in Pompeii, Maiuri (1929)
described with great accuracy the Domus of Stallius Eros
(Regio 1, Insula 6, 1314) excavated in 1926. He analysed the
rooms by defining their probable function and created a map
of the house, characterized by perimeter walls with different
alignments compared to the adjacent houses. Unfortunately
the archaeologist, and superintendent at the time, gave no
information concerning the stratigraphy of the building.
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2 The surveys
The survey operation was linked to the task of cleaning the
domus organized by the University LOrientale of Naples,
directed by F. Pesando, in June 2014. The work consisted in
the removal of the modern surface stratum and in analysis of
the wall stratigraphy, which is the only available data for the
interpretation of the evolution of the layout and, therefore, of
the house until the time of the eruption. The domus has a very
high perimeter structure, in some parts reaching more than 6m,
and many rooms showing well-preserved internal walls.
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5 Conclusions
The paper focused on the subject of low-cost digital survey in
archaeology, by proposing an integration between two different
approaches, terrestrial and aerial close-range photogrammetry.
The Structure from Motion (SfM) techniques have been widely
tested in archaeology with good and reliable results. The speed
of data acquisition and automation in 3D data processing makes
close-range photogrammetry a flexible and useful technique
in the digital survey of archaeological sites, even those as
complex and problematic as Pompeii.
The models obtained through terrestrial and aerial data
acquisition show a good degree of overlapping, except for the
areas that changed in appearance between the two acquisitions
and the areas differently visible by the two approaches.
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420
m.revello-lami@uva.nl
ACASA Archaeology, University of Amsterdam;
Loes Opgenhaffen
loes@lopd.nl; l.opgenhaffen@uva.nl
ACASA Archaeology - University of Amsterdam; LOPD Graphic Solutions for Archaeology;
Ivan Kisjes
i.kisjes@uva.nl
ACASA Archaeology, University of Amsterdam,
Abstract: Most frequently brought into play for documentation purposes, 3D technologies are highly precise measurement tools,
providing high quality three-dimensional archives of an objects surface. However, the possibilities offered by 3D technologies
have not been fully explored in archaeological research so far. Pottery studies, in particular, have paid greater attention to develop
sophisticated methods of visual recording and to build typologies, largely overlooking other applications. To bridge this gap, we
will present the preliminary results of a pilot study carried out on experimental bodies of pottery, in which systematic ceramic
analyses have been coupled with 3D technology. In so doing, we argue that the full potential of 3D technology applied to ceramics
goes beyond accurate documentation. In receiving the complete account of surface topography, 3D models provide valuable information on the very process of making a pot, shedding light on manufacturing methods, technological choices and potters motor
habits.
Keywords: 3D scanning technology, Pottery analysis, Computational geometry, Shape analysis, Detection of manufacturing
methods
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Fig. 1. The project Pottery goes digital presented to the visitors of the Allard Pierson Museum
(Amsterdam).
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Fig. 2. Wheel coiling technique: rough-out made of assembled coils and then shaped and thinned with rotative kinetic
energy (after Boileau 2009).
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Fig. 3. Four wheel-fashioning methods (after Roux and Courty 1998: fig. 1).
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We ran a few test scans with the new high-end HDI Advance
R3x White Light Scanner, which immediately showed that this
type of machine is able to record the same sherds in less time,
producing smaller files but with a higher accuracy. The White
Light Scanner captured the same base fragment in 15 minutes
and aligned them automatically, barely generating any noise.
Scans are very clean, hardly requiring any post-processing, and
provide the operator with a much smaller file of approximately
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etc.) without manual marking. As some of the characteristics
depend on fragment orientation, this is quite problematic;
nonetheless, the normals should provide enough information
(especially taking the local context into account) to extract
valuable data (Fig. 12).
Another way to define relevant ridges and cuts was to simply
smooth the mesh and calculate the distance of the smoothed
mesh to the original (per closest vertex; Fig. 13).
Some of the algorithms available in these software packages
(e.g. fibre bundle detection, skin separation, skeleton detection)
seemed encouraging for detecting specific manufacturing
markers, but in practice did not produce results for our dataset.
We suspect that minor modifications to those algorithms would
make them useful to us.
In the end this software turned out to be too uncustomizable (in
the case of Meshlab and 3D Slicer) or too cumbersome to script
(in the case of Paraview) to set up a pipeline of algorithms
that can really isolate manufacturing markers. We therefore
switched to the Visualization Toolkit (www.vtk.org), an opensource library with an API in Tcl/Tk, Java, and Python. We
chose the Python interface to be able to also make use of the
NumPy (http://www.numpy.org) and SciPy (http://www.scipy.
org) scientific computing libraries and to have access to the
Image Segmentation and Registration Toolkit (www.itk.org).
Before proceeding, one word of caution for those thinking
about venturing this way: while most programs provide a
Python console that has access to a VTK library, the Python
API of VTK is not very well documented and does not describe
all of the methods that VTK offers in C. Moreover, some of
the methods that the C interface offers are limited in Python
428
The shape descriptor that proved most useful from the few
we tried was the standard deviation of the set of distances
of the cell centroids of the geometry to the centre of mass of
the geometry as a whole. A kernel density estimation (see for
instance Parzen 1962) of the surface areas of the detected parts
seems to show a bit of clustering, even in our small test dataset.
This is not surprising as this descriptor readily distinguishes
elongated from roundish geometries, helpful for finding
(oblong) cracks, coils, and voids from (roundish) fingerprints,
lumps, and sherd surface hollows.
5 Concluding remarks
However preliminary our foray into the graphics analysis of
pottery manufacturing techniques has been, we can conclude
that it is a promising road to pursue. The few simple methods
we have applied show enough potential to continue in this
direction. The next stage of our research is to focus on the
application of the recording and post-processing methods
The most effective pipeline so far for detecting larger macrotraces of coils turned out to be first to simplify the mesh by
either smoothing or decimating using quadratic edge collapse
and then calculating the distance between the original and the
resulting meshes, followed by either a threshold or a binary
subtraction. This gave us a representation of the sherds
surface features. The choice of simplification technique is
very important how the model is simplified determines how
the surface features are warped, which of course has a great
effect on what is detected. The various smoothing algorithms
currently native to VTK turned out not to be ideal for surface
feature detection, but by adjusting the arguments to the
functions we could make them work for these macro-traces.
Curvature and surface normal filters are best suited to find coil
features on breaks. A small modification to the VTK curvature
and surface normals algorithms (increasing the Kernel radius)
would make things easier, as our earlier experiments in
Meshlab had shown us, but with the right parameters we were
able to detect the coil markers anyway.
Automatic orientation of the sherds in space is a problem for
detecting horizontal breakage. After a few experiments, we
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complex archaeological artifacts. Journal of Archaeological
Science 40, 2: 1329-39.
Grosman L., Sharon G., Goldman-Neuman T., Smikt O.,
Smilansky U. 2011. Studying post depositional damage on
Acheulian bifaces using 3-D scanning. Journal of human
evolution 60: 398-406.
Guennebaud, G., Gross, M. 2007. Algebraic point set surfaces.
In ACM Transactions on Graphics, Siggraph 2007
Proceedings 26, 3: 23.1-9. New York, ACM.
Guennebaud, G., Germann, M., Gross, M. 2008. Dynamic
sampling and rendering of algebraic point set surfaces. In
Proceedings of Eurographics (Crete, Greece, 14-18 april
2008), Computer Graphics Forum 27, 2: 653-62.
Jeffra, C. D. 2011. The Archaeological Study of Innovation:
An Experimental Approach to the Pottery Wheel in Bronze
Age Crete and Cyprus, Unpublished PhD thesis, University
of Exeter.
Jeffra C. D. 2015. Experimenting wheel-coiling methods. The
Arkeotek Journal 2, www.arkeotekjournal.org.
Kampel, M., Sablatnig, R. 2006. 3D data retrieval of
archaeological pottery. In H. Z. Z. Pan, H. Thwaites, A.
C. Addison, M. Forte (eds.), Interactive Technologies
and Sociotechnical Systems, Proceedings of the 12th
International Conference VSMM 2006, Lecture Notes in
Computer Science, 4270: 387-95.
Knappett, C. 1999. Tradition and Innovation in Pottery Forming
Technology: Wheel Throwing at Middle Minoan Knossos.
Annual of the British School at Athens 94: 10129.
Limp, F., Payne, A., Simon, K., Winters, S., Cothren, J. 2011.
Developing a 3-D digital heritage ecosystem: From object
to representation and the role of a virtual museum in the
21st century. Internet Archaeology, 30. http://dx.doi.
org/10.11141/ia.30.1
Meyer, E. 2007. Acquisition 3D, documentation et le restitution
en archologie. Proposition dun modle de Systme
dInformation ddi au patrimoine, Unpublished PhD
thesis, Universit Henri Poincar-Nancy I.
Parzen, E. 1962. On estimation of a probability density
function and mode. The annals of mathematical statistics
33, 3: 1065-76.
Pop, G., Bucksch, A. 2007. Combining modern techniques for
urban 3D modelling. In Geoscience and Remote Sensing
Symposium, IGARSS 2007. IEEE International: 2067-70.
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Remondino, F., Barazzetti, L., Nex, F., Scaioni, M., Sarazzi,
D. 2011. UAV photogrammetry for mapping and 3d
modelingcurrent status and future perspectives. In
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Sensing and Spatial Information Sciences 38, 1/C22.
ISPRS Conference UAV-g, Zurich, Switzerland.
Roux, V. 1994. La technique du tournage: Dfinition et
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Ruckl, S., Jacobs L. F. H. C. (forthcoming). With a Little Help
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Studies at Athens, Hesperia.
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432
federico.ponchio@isti.cnr.it
Marco Potenziani
marco.potenziani@isti.cnr.it
Matteo Dellepiane
matteo.dellepiane@isti.cnr.it
Marco Callieri
marco.callieri@isti.cnr.it
Roberto Scopigno
roberto.scopigno@isti.cnr.it
CNR-ISTI, Visual Computing Lab, Pisa, Italy
Abstract: This paper describes the design and development of a service for visual media files. In the first phase of the ARIADNE
project we reviewed the status of visual media resources (2D, RTI, 3D) in the archaeology domain, but there was possibility of
publishing visual media resources on the web. To fill this gap we have designed a service aimed at providing easy and unsupervised publication on the web. The service provides a very easy interface (a simple web form) that allows the user to upload the
visual media file; the data is then transformed in a web-compliant format, supporting multi-resolution encoding, compression, and
progressive transmission. At the end of the data-processing phase the user receives an email containing the URL of the published
asset (or, in case he/she wants to store the file locally, a .zip file). Specific browsers for the three types of media have also been
developed, based on 3DHOP technology.
Keywords: Visual media, Web publishing and visualization, HTML, WebGL, 3D models
Introduction
One of the major goals of the EC INFRA ARIADNE project1
is to design, implement, and deliver a number of digital
services for the archaeological community, which will be
integrated in the ARIADNE web portal. A sub-focus in the
ARIADNE project is to provide support for the management
of visual media. The concept of visual media can be broadly
described as any type of visual representation of archaeological
findings or assets, i.e. conventional 2D images (including highresolution and high-dynamic range, HDR), special images
(such as relightable images or panoramic images), 3D models,
and videos. The term visual data, therefore, encompasses any
media that helps archaeologists to represent, document, and
communicate the artworks under investigation or study in a
better way.
Visual media are not new instruments of work for
archaeologistsdrawings and images have been used for
centuriesand they are part of common working practice.
The new issue is how to make proficient use of those media
EC INFRA ARIADNE: Advanced Research Infrastructure for
Archaeological Dataset Networking in Europe project, 7th FW; www.
ariadne-infrastructure.eu/
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These types of media are still not very common on the web,
because their visualization may require the download of an
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Presentation on the web of complex 3D models is still a very
difficult task to achieve; here with the term complex we mean
models composed of millions of samples, like those usually
obtained by 3D scanning. This is mainly due to two reasons: it
is hard to transmit/render such data interactively on commodity
platforms; and publishing 3D material on the web is still a task
that few developers can undertake. On the other hand, 3D
models should not be confined to the single archaeologists
archive and should be shared with the community, to increase
knowledge and stimulate further study.
1.3 3D models
3D representations have also become quite common in
archaeology. Two classes of models are produced:
Sampled models, usually produced with active 3D
scanning (laser-based systems or systems using structured
light) or by adopting recent photogrammetry approaches
(production of 3D models from sets of 2D images);
436
Fig. 3. The ARIADNE Visual Media Service upload web page (http://visual.ariadne-infrastructure.eu/
upload).
We will first describe how to use the service, then give some
details on the technology and algorithms used.
After accessing the service, the user finds a simple web form
(http://visual.ariadne-infrastructure.eu/upload) that allows
him/her to upload his/her own data (3D model, hi-res image,
or RTI) and provide some basic information about the file
and the represented artwork. The service processes the input
data automatically and creates an online page. At the end of
the processing and format conversion phase, the user receives
an email containing a link to the visualization page (hosted on
the Ariadne web-service and open to any external user) and
to an admin page, where the associated data can be modified.
It is also possible to download the created page (html code
+ processed 3D Model or 2D image) in order to store and
integrate the content on a users local server or archive. The
user may also keep the image private, in which case it will be
accessible only if the user provides a direct link.
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Fig. 4. A visualization page automatically generated by the Visual Media Service, for browsing a 2D
high-resolution image.
Fig. 5. The visualization page automatically generated by the Visual Media Service for browsing an RTI
image.
438
Fig. 6. The visualization page automatically generated by the Visual Media Service for browsing a 3D
model.
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Fig. 7. The ARIADNE Visual Media Service browsing web page, that provides access and a search of the
uploaded Visual Media data (http://visual.ariadne-infrastructure.eu/browse).
3 Conclusions
The Ariadne Media Service represents a first step toward a full
integration of visual media in the context of archaeological
datasets. Initial testing started on selected datasets provided
by ADS, Discovery Programme, and other partners of the
ARIADNE project. The results of a first preliminary user
evaluation have been quite positive so far. A more detailed and
structured user evaluation will be made in the fourth and final
year of the ARIADNE project and results will be published
soon.
Bibliography
Khronos Group, Webgl - OpenGL es 2.0 for the web. 2009,
http://www.khronos.org/webgl/
Limper, M., Wagner, S., Stein, C., Jung, Y., Stork, A. 2013. Fast
delivery of 3d web content: A case study. In Proceedings of
the 18th International Conference on 3D Web Technology.
Web3D 13: 117. New York, ACM.
Limper, M., Thoener, M., Behr, J., Fellner, D. W. 2014. SRC
- a streamable format for generalized web-based 3 data
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442
Maria Theodoridou(1)
maria@ics.forth.gr
Edeltraud Aspck(2)
edeltraud.aspoeck@oeaw.ac.at
Anja Masur(2)
anja.masur@oeaw.ac.at
1
Institute of Computer Science, Foundation for Research and Technology - Hellas (FORTH), www.ics.forth.gr/isl
2
AW sterreichische Akademie der Wissenschaften, http://www.orea.oeaw.ac.at/
Abstract: The exponential growth of the web and the availability of large numbers of digital datasets revealed the need for integrated access to heterogeneous and autonomous data sources. In the Cultural Heritage domain, ARIADNE supports transparent
integration by means of an advanced metadata schema, based on CIDOC CRM, and adapted to the needs of archaeology.
In this paper we present the mappings of two archaeological databases to the ARIADNE Reference Model. The mapping of
dFMR, a relational database of pre-Roman and Roman Imperial period coins, presents an interesting use case of relational database mapping where there is need to address and separate both categorical and factual information. The mapping of Grberfeld
Franzhausen-Kokoron, a database of 400 Late Bronze Age cremation graves, serves as a test case for a common representation
of archaeological records and survey data. The importance of conceptually separating past from present archaeological activities
and interpretations will be demonstrated.
Keywords: Mapping technology, Information access, Semantic search, Archaeological databases, Cultural heritage information,
CIDOC CRM
Introduction
The exponential growth of the web and the availability of large
numbers of digital datasets revealed the need for integrated
access to heterogeneous and autonomous data sources. In
the Cultural Heritage domain, ARIADNE (www.ariadneinfrastructure.eu/), an FP7-INFRASTRUCTURES-2012-1
EU project (Grant agreement no: 313193), brings together and
integrates existing archaeological research data infrastructures
so that researchers can use the various distributed datasets and
new and powerful technologies as an integral component of
the archaeological research methodology. The primary role
of the CIDOC CRM (ISO 21127:2006, www.cidoc-crm.org/)
is to enable information exchange and integration between
heterogeneous sources of cultural heritage information.
CIDOC CRM was chosen as a good starting point for defining
ARIADNEs Reference Model, a coherent global ontology that
is based on CIDOC CRM and an extension suite that allows
deep integration of scientific and cultural-historical evidence
and facts. The ARIADNE Reference Model represents a view
on the archaeologically relevant parts of the CIDOC CRM and
compatible extensions of it that have either been modified,
enhanced, or developed from scratch in the ARIADNE project
and are all subsequently submitted for review and approval by
CIDOC CRM SIG and CIDOC.
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documentation, history of arts, natural history, library science,
physics, and philosophy, under the aegis of the International
Committee for Documentation (CIDOC) of the International
Council of Museums (ICOM). It started bottom up, by
reengineering and integrating the semantic contents of more
and more database schemata and documentation structures
from all kinds of museum disciplines, archives and, recently,
libraries as empirical base. CIDOC CRM contains the most
basic relationships to describe what happened in the past on
a human scale, i.e. people and things meeting in space-time,
parts and wholes, use, influence, and reference. More detailed
kinds of discourse required extensions.
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up in its current form in 2007 and hosts about 76,000 finds. All
coins were found in Austria or, as a result of previous project
cooperation, in Romania. The coins represent an important part
of the Austrian cultural heritage.
P90 has value has as range a literal that is the actual weight
value.
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P2 has type has as range an E55 Type that takes the constant
value of weight.
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5 Conclusions
This is a major step forward towards realizing large-scale, highquality information integration of scientifically relevant data
under a rich schema, as valuable resources for the researcher, in
contrast to the core-data approaches of major aggregators, such
as Europeana, and some other research infrastructure projects.
Mapping archaeological databases to CIDOC CRM and its
extensions can (a) serve as a guide for good-practice data
structures; (b) be used to create a semantic web of cultural
knowledge; (c) compare and/or enhance knowledge from
other similar databases; (d) support preservation, migration,
and extensibility; and (e) enable all kinds of comprehensive
statistical studies.
Future work in ARIADNE includes the mapping of other
relevant databases, the creation of the integrated semantic
repository, and the compilation of a list of interesting
archaeological questions that can be used to validate the
repository.
Acknowledgements
450
This work has been conducted as part of the ARIADNE, FP7INFRASTRUCTURES-2012-1 EU project. ARIADNE RM
and the mapping of the two databases have received funding
from the ARIADNE, FP7-INFRASTRUCTURES-2012-1 EU
project (Grant agreement no: 313193).
Bibliography
CIDOC CRM 2015. Current Official Version of the CIDOC
CRM. Definition of the CIDOC Conceptual Reference
Model. The version 6.1 of the reference document.
Available at: http://www.cidoc-crm.org/docs/cidoc_crm_
version_6.1.pdf [Accessed: 23 june 2015]
CRMarchaeo 2014. CRMarchaeo: the Excavation Model,
version 1.2.1. Available at: http://www.ics.forth.gr/isl/
CRMext/CRMarchaeo/docs/CRMarchaeo1.2.1.pdf.
RDFS encoding available from: http://www.ics.forth.gr/isl/
CRMext/CRMarchaeo.rdfs [Accessed: 23th june 2015]
CRMdig 2014. CRMdig: an Extension of CIDOC-CRM to
support provenance metadata, version 3.2. Available
at: http://www.ics.forth.gr/isl/CRMext/CRMdig/docs/CRM
dig3.2.pdf. RDFS encoding available from: http://www.
ics.forth.gr/isl/CRMext/CRMdig.rdfs [Accessed: 23th june
2015]
CRMinf. (2015) CRMinf: the Argumentation Model, version
0.7. Available at: http://www.ics.forth.gr/isl/CRMext/
CRMinf/docs/CRMinf-0.7.pdf [Accessed: 23th june 2015]
CRMsci 2014. CRMsci: the Scientific Observation Model,
version 1.2.2. Available at: http://www.ics.forth.gr/isl/
CRMext/CRMsci/docs/CRMsci1.2.2.pdf.
RDFS encoding available at: http://www.ics.forth.gr/isl/CRMext/
CRMsci.rdfs [Accessed: 23th june 2015]
dFMR 2007. dFMR digitale Fundmnzen der Rmischen
Zeit in sterreich. Available at: http://www.oeaw.ac.at/
antike/index.php?id=358 [Accessed: 23th june 2015]
dFMR 2015. dFMR mapping to CIDOC CRM.
Available at: http://139.91.183.3/3MEditor/Index?type=
Mapping&id=Mapping209&lang=en
[Accessed:
17th
november 2015]
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452
Nestor C. Tsirliganis
tnestor@ceti.gr
Introduction
Archaeology aims towards the understanding of humankind.
A further objective is the recreation of the material culture,
the reconstruction of the cultural past, and the understanding
of the life ways of peoples through the material remains of
past societies. These can considerably contribute to the better
knowledge of the social, political, economic, and cultural
structure and evolution of ancient societies as well as their
interactions within sites or regions (e.g. Rice 1987; Tite 2008).
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statistical data
parameters
and
spatial data
454
dating sites
tracing trade patterns (local and long-distance trade
arrangements)
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a method for extending metadata to fit specialized needs,
as numerous scientific methods are used as diagnostic tools
in the various fields of the archaeological research (e.g.
dating, provenance, studies of dietary habits)
Scientific datasets are not created only for in-house use, but
also aim to corroborate the work of other researchers. The use
of different terminology and definitions, however, may create
458
4 Conclusions
Archaeology uses a variety of methods and tools to reconstruct
the cultural past. Based on excavation finds, concerted efforts
are made to shed light on the structure of ancient societies
and their exchanges within sites or regions. This is mainly
accomplished through the synergy of archaeology and various
fields of natural sciences, which enable the characterization of
material findings by means of advanced analytical methods.
Bibliography
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Olsen, L., and Chiddo, C. 2008. Directory Interchange Format
(DIF) Standard. Available at: https://earthdata.nasa.gov/
files/ESDS-RFC-012v1.pdf [Accessed: 5th june 2015].
Padeletti, G., and Fermo, P. 2010. A scientific approach to the
attribution problem of renaissance ceramic productions
based on chemical and mineralogical markers. Applied
Physics A: Materials Science and Processing 100, 3: 77184.
Rice, P. M. 1987. Pottery Analysis: A Sourcebook. Chicago and
London, The University of Chicago Press.
Sterba, J. H., Mommsen, H., Steinhauser, G., Bichler, M. 2009.
The influence of different tempers on the composition of
pottery. Journal of Archaeological Science 36, 7: 1582-9.
Tite, M. S. 2008. Ceramic Production, Provenance and Use-A
Review. Archaeometry 50, 2: 216-31.
Wilson, A. L. 1978. Elemental Analysis of Pottery in the Study
of its Provenance: A Review. Journal of Archaeological
Science 5, 3: 219-36.
misc/outgoing/ed/pre_2013/GHRSST_metadata/ISO%20
19115%20.pdf. [Accessed: 5th june 2015].
Kazakis, N. A., and Tsirliganis, N. C. 2015. Provenance of
Ceramics: Methods and Practices. In A. Sarris (ed.), Special
volume on Best Practices of GeoInformatic Technologies
for the Mapping of Archaeolandscapes: 241-52. Oxford,
Archaeopress.
Mirti, P., Casoli, A., Calzetti, L. 1996. Technology of
production of fine pottery excavated on a western Greek site
investigated by scanning electron microscopy coupled with
energy-dispersive X-ray detection. X-ray Spectrometry 25,
3: 103-9.
Mommsen, H. 2001. Provenance determination of pottery
by trace element analysis: Problems, solutions and
applications. Journal of Radioanalytical and Nuclear
Chemistry 247, 3: 657-62.
Mommsen, H. 2004 Short note: Provenancing of pottery-The
need for an integrated approach? Archaeometry 46 2: 26771.
Moropoulou, A., Bakolas, A., Bisbikou, K. 1995. Thermal
analysis as a method of characterizing ancient ceramic
technologies. Thermochimica Acta 269-270: 743-53.
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CHAPTER 7
Spatial Analysis:
Theories, Questions and
Methods
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sharpka@siu.edu
Department of Anthropology, Southern Illinois University, Carbondale (SIUC), U.S.A.
Abstract: How can meaningful dimensions of social differentiation be elucidated through the analysis of nominal and categorical
archaeological data alone?Unlike traditional ceramic studies, which are largely limited to analysis of binary attributes, or stylistic and iconographic data that are incompatible with quantitative statistical analysis, this investigation uses a fuzzy classification
system for analysing ceramic artefact diversity, that is better equipped to capture variation and relationships, even when a high
degree of uncertainty is present. Using measures of similarity, in this case, the Jaccard Coefficient, to establish degrees of membership for certain attribute combinations, provided a number of significant advantages over traditional typological and iconographic
analyses. In particular, producing datasets upon which high-level spatial statistical analysis can be carried out. The approach is
useful in a broader range of applications, and new data can be analysed in conjunction with other lines of multivariate data such
as chemical compositional, stratigraphic, or temporal.
Keywords: Jaccard Coefficient, Fuzzy classification, Spatial analysis.
research continues to emphasize urban/rural, elite/commoner
dichotomies where the Gallinazo are concerned.
Introduction
This paper addresses problems of carrying out high-level
multivariate statistical and spatial analysis, on data that is
nominal or categorical in nature. In particular, the focus
is upon data traditionally used to classify archaeological
ceramics of the Gallinazo and Mochica, which may be the
material evidence of multi-ethnic groups that coexisted for
centuries on the north coast of Peru (see below). Investigations
have long prioritized typological, stylistic and iconographic
analyses in the study of these ceramic traditions, which poses
significant challenges for carrying out multivariate spatial
and/or statistical analysis, as well as for understanding of the
dynamics of social interrelationships that existed in the past.
A critical point of concern is how, we as archaeologists, can
make better quantitative use of nominal and categorical data.
Descriptive data such as this is restricted by its existence in
binary or nominal states, which renders it incompatible with
many high-powered statistical and spatial analysis tools, yet
nominal and categorical data remain valuable for addressing
broader theoretical and anthropological concerns.
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science (e.g. Chen et al. 2000; Khan et al. 2011), to name just
a few. As these and other scholars have aptly recognized, fuzzy
logic provides a means by which to re-examine data in a way
that more closely approximates reality.
464
To better understand the diversity and rarity of attribute cooccurrences (e.g. Gallinazo applied or extractive designs and
burnished surfaces) observed on the Songoy-Cojal assemblage,
the present data were subdivided into nominal (and categorical)
technological attributes, rather than stylistic or iconographic
attributes mentioned above. These include: (1) APPLICATION:
designs applied to surfaces including a range of eye forms and
body lugs, (2) EXTRACTION: extractive designs made by
gouging, incising, partially puncturing (i.e. punctate designs)
the surface, (3) surface coating (SLIP or WASH), (4) PAINT:
painted designs of various line widths, including the wellknown Mochica fineline variant, (5) surface modifications such
as MODELLED or MOULDED or STAMPED decorations,
(6) surface treatment (BURNISHED, POLISHED, ROUGH,
SMOOTHED or WIPED surfaces), and (7) temper additives
categorized as FINE, MEDIUM, or COARSE size.
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Tab. 1. Results of analysis of 139 observations using Jaccard and Simple Matching similarity, and Euclidian Distance
techniques for exploring relationships between attributes present in across the combined Gallinazo and Mochica
sample. Felds are highlighted in green, light green, yellow, orange and red, which correspond to very similar,
somewhat similar, neither similar nor different, somewhat different and not like classes in the fuzzy classification
system.
466
Tab. 2. Jaccard matrix showing relationship among technological attributes observed in the Gallinazo/Mochica
assemblage.
Fig. 3. Tree-chart based on Jaccard Binary Similarity Coefficient, showing various type of attribute combinations to
which artefacts in each of the typological classes correspond. Tree chart originally generated in Weka 3 (http://www.
cs.waikato.ac.nz/ml/weka/), using weka.classifiers.trees.J48 classifier for generating a decision tree (Quinlan 1993).
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Fig. 4 a, b: (a) Gallinazo and Mochica artefacts mapped using traditional typological classification system. (b) Artefacts
mapped using the fuzzy classification system.
468
Fig. 5. Artefacts with characteristic Gallinazo applied designs (triangles) and Mochica mould
and moulded vessel fragments (circles).
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be used in conjunction with broader ranges of multivariate
quantitative data, such as chemical compositional (e.g. INAA
or pXRF), stratigraphic, architectural seriation or radiocarbon
dates derived from excavation units.
3 Concluding Remarks
Many scholars fail to recognize the tenuous nature of the
Gallinazo-Mochica dichotomy widely in use today. While there
is a range of contradictory evidence that suggests this view
has been put forth without adequate study, critical factors to
consider are that few north coast archaeologists have dealt with
non-funerary artefacts (see Kaulicke 2009; Shimada 2010) and
few have worked in smaller valleys away from major urban
centres. New data from preliminary fieldwork at SongoyCojal, which is comparatively small, rural, and poor when
compared to major urban centres, has revealed a much wider
qualitative variability in Gallinazo ceramics than previously
known, which not only suggests that production was less tightly
controlled at this mid-scale site but that a substantial amount of
social differentiation was present. Furthermore, the residential
assemblage departs significantly from the widely accepted idea
of an inherently oppositional Gallinazo-Mochica dichotomy.
As the new fuzzy classification clearly demonstrates, attributes
known to be expressly Gallinazo or expressly Mochica
comprise a very small part of the overall assemblage despite
being highly prioritized in north coast studies.
Acknowledgements
Data discussed in this manuscript is based on the prospection
activities carried out during the 2010 field season of the Proyecto
de Investigacion Arqueologica Zaa (PIAZ), co-directed by
Natalia Guzman and Kayeleigh Sharp. I wish to recognize and
thank Melissa Litschi who assisted with data collection in the
laboratory at the Museo Nacional Sicn in Ferrenafe, Peru in
2013 and 2014. I also wish to thank my reviewers for their
helpful comments and recommendations, and my dissertation
advisor, Izumi Shimada for his continued support.
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Bennett, W. C. 1939. Archaeology of the North coast of Peru;
an account of exploration and excavation in Viru and
Lambayeque valleys, New York, American Museum of
Natural History.
Chen, G., Wei, Q., Kerre, E. E. 2000. Fuzzy Data Mining:
Discovery of Fuzzy Generalized Association Rules. In
G. Bordogna and G. Pasi (eds.), Recent Issues on Fuzzy
Databases. Warsaw, Physica-Verlag, A Springer-Verlag
Company.
Drennan, R. E. 2009. Statistics for Archaeologists: A Common
Sense Approach. Springer.
Emshwiller, E. 2006. Genetic Data and Plant Domestication.
In Zeder, M., Bradley D.G., Emscwiller, E., Smith B.D.
(eds.), Documenting Domestication: New Genetic and
Archaeological Paradigms. Unversity of California Press.
ESRI 2015. Hot Spot Analysis (Getis-Ord Gi*). Available:
http://pro.arcgis.com/en/pro-app/tool-reference/spatialstatistics/hot-spot-analysis.htm.
Jaccard, P. 1912. The distribution of the flora of the alpine
zone. New Phytologist 11: 37-50.
Kaulicke, P. 2009. Concluding Remarks. In Millaire, J. F. and
Morlion, M. (eds.), Gallinazo : An Early Cultural Tradition
on the Peruvian North Coast. Los Angeles, Cotsen Institute
of Archaeology Press.
While the persistent debate as to the nature of the GallinazoMochica coexistence has been heavily shaped by a series of
major biases and an overly simplistic dichotomous perspective,
the discovery and ability to analyse the far greater variability
in Gallinazo ceramics than previously recognized holds great
potential for future research projects. The emphasis that
was placed on technological attributes rather than typology,
combined with the development and implementation of a fuzzy
classification system for analysing ceramic artefacts, has drawn
attention to the limitations of basing inferences on data that are
biased and incomplete. Here, the importance of recognizing
that artefacts cannot be effectively discussed in binary terms,
when they are in fact much more nuanced and dynamic like
the people that created and used them has been emphasized.
With the fuzzy innovation, this investigation shows is that it is
possible to adopt a wide range of new strategies and techniques
for the study of our archaeological data, and that many are well
equipped to capture important nuances.
With this in mind, approaches which are designed to explore
uncertainty and relationships between datasets are most
appropriate and valuable, yet they are often overlooked in
more traditional investigations. The application of a fuzzy
classification system which identifies meaningful nominal
attributes in terms of membership degrees rather than
expressions of presence or absence, reveals nuanced similarities
and differences in the north coast ceramic data that more
closely approximate the observed technological diversity and
archaeological reality of this setting. The approach advocated
here holds much potential to be more widely applied. In
particular, because the fuzzified dataset is numerical, it can
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Abstract: In order to test the theories explaining the diachronic changes of the settlement pattern in the Aksum area (Ethiopia),
a team, composed of African archaeologists and engineers, started an interdisciplinary research project. The project is based on
the use of an Agent Based Modelling approach to create a dynamical settlement model of the earliest phases of development of the
hierarchic societies in the region of Aksum (800-400 BC).
The model, based on palaeo-climatic, palaeo-environmental, geological, archaeological and ethnographical data, simulates different settlement patterns describing the rate of growth of population, the demographic density and aggregation at different scales
and also considering the real distribution of resources on the ground. The preliminary results show how this approach can be
useful for testing different hypothesis, as the outputs can be easily compared with real parameters observed in the available data.
Moreover, new questions and issues emerged from the observation of tipping points which seem to determinate the rate and type of
resilience of the simulated ecological system in the model.
Keywords: Agent Based Modelling, Simulation, Dynamic System, Aksum
Introduction
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small trees; palaeo-zoological and archaeological evidence
demonstrates that during the pre-Aksumite period local
communities already relied on the ox-plough agricultural
complex and suggests the presence of a relatively wide range
of cultivated crops.
Regarding the choice of agent and their relative granularity
(individual, group, population), which involves specific logics
of interaction, settlement pattern reconstruction suggests
that during the pre-Aksumite period (ca. 800-400 BC), the
settlement pattern at Aksum was characterized by scattered
isolated compounds, hamlets and small villages (Sernicola,
2008; Sernicola, Sulas, 2012). The difference between these
three levels of aggregation depends on the size of the sites,
witnessed by archaeological investigations, and in a social view
on the number of households. For these reasons we decided to
identify as low level of aggregation the household.
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Tab. 1. Growth rate of household based on the
parameters: mobility rate 0.1, growth rate of population
2, and periods of drought and epidemics.
3 Methods
In order to understand the dynamics involved in the formation
of the Proto-Aksumite society, some essential aspects of the
rural population have been analysed. In particular we took
into account climatic and environmental factors which focus
on mechanisms stimulating aggregation process. The model
describes agents farming the landscape, aggregating in
settlements, sharing resources with other agents or settlements
and moving to new locations. A bottom-up design technology
has been used in modelling the evolution of settlement systems.
This approach is mainly based on pre-decided set of rules for
individual behaviour and local interaction, starting from a set
of rural settlements.
4 Results
Thanks to this approach we tested aggregation in an ecological
perspective. Simple rules of individual behaviour and local
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Tab. 2. Simulation results with mobility rate 0.1, growth rate of population 2, and periods of drought and epidemics.
6 Conclusion
Bibliography
Bard, K. A., Fattovich, R., Manzo, A., Perlingieri, C. 2014. The
chronology of Aksum (Tigray, Ethiopia): a view from Bieta
Giyorgis. Azania. 49 (3): 285-316.
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Marrassini, P. 2014. Storia e leggenda dellEtiopia tardoantica.
Brescia, Paideia Editrice.
Phillipson, D.W. 2009. The first millennium BC in the
highlands of northern Ethiopia and south-central Eritrea: a
reassessment of cultural and political development. African
Archaeological Review. 26: 257-74.
Phillipson, D.W. 2012. Foundations of an African Civilisation
- Aksum & the Northern Horn 1000 BC-AD 1300.
Woodbridge, Boydell & Brewer Ltd.
Phillipson L. 2000. Contributions on stone dressing, lithics,
Mestah Worki, rock engravings, ivory-working techniques
and site distributions. In D. W. Phillipson (ed.) Archaeology
at Aksum, Ethiopia, 1993-97 (2 vols.): 254-66, 352-63,
408-11, 421-3, 433-47, 449-53, 460-8, 470-1. London,
British Institute in Eastern Africa & Society of Antiquaries.
Sernicola, L. 2008. Il modello dinsediamento sullaltopiano
tigrino (Etiopia settentrionale/Eritrea centrale) in epoca
Pre-Aksumita e Aksumita (ca. 700 a.C. - 800 d.C.).
Un contributo da Aksum. Unpublished PhD thesis,
Dipartimento di Studi e Ricerche su Africa e Paesi Arabi,
Universit degli Studi di Napoli LOrientale, Napoli.
Sernicola, L., Sulas, F. 2012. Continuit e cambiamento nel
paesaggio rurale di Aksum: dati archeologici, etnografici
e paleoambientali. In A. Bausi, A. Brita, A. Manzo (eds.),
Aethiopica et Orientalia - Studi in onore di Yaqob Beyene,
Studi Africanistici, Serie Etiopica 7: 549-73.
Schmid, T., Magaly, K., Di Blasi, M., Hagos, M. 2008. Spatial
and Spectral Analysis of Soil Surface Properties for an
Archaeological Area in Aksum, Ethiopia, Applying High
and Medium Resolution Data. Catena 75: 93-101.
Sulas, F., Madella, M., French, C. 2009. State formation and
water resources management in the Horn of Africa. World
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Tekle Hagos, A. 2010. The choice of Aksum as a metropolis.
Annales dEthiopie 25: 139-56.
Wurzer, G., Kowarik, K., Reschreiter, H. 2014. Agent-based
Modelling and Simulation in Archaeology. Wien, Springer
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Ciampalini, R., Billi, P., Ferrari, G., Borselli, L. 2008. Ploughmarks as a tool to assess soil erosion rates - A Case-Study
in Axum (Ethiopia). Catena, 75 (1): 18-27.
Fattovich, R. 2012. The northern Horn of Africa in the first
millennium BCE: local traditions and external connections.
Rassegna di Studi Etiopici, IV (Nuova Serie): 1-60.
Fattovich, R., Bard, K. A. 2002. Scavi archeologici nella zona
di Aksum. K. Bieta Giyorgis. Rassegna di Studi Etiopici.
45: 23-36.
Fattovich, R., Tekle Hagos, A. 2005. Ethiopian Cultural
Heritage Project - Aksum branch - Site Inventory and
Documentation Component - Archaeological Survey Report of Activity, October-November 2005, technical
report submitted to HYDEA s.r.l., Florence, Italy.
Fattovich, R., Bard, K., Petrassi, L., Pisano, V. 2000. The
Aksum Archaeological Area: a Preliminary Assessment.
Naples: Istituto Universitario Orientale.
French, C. I., Sulas, F, Madella, M. 2009. New geoarchaeological
investigations of the valley systems in the Aksum area of
northern Ethiopia. Catena. 78 (3): 218-33.
Grimm,V., Berger, U., Bastiansen, F., Eliassen, S., Ginot, V.,
Giske, J., Goss-Custard, J., Grand, T., Heinz, S. K., Huse,
G., Huth, A., Jepsen, J. U., Jrgensen, C., Mooij, W. M.,
Mller, B., Peer, G., Piou, C., Railsback, S. F., Robbins, A.
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Souissi, S., Stillman, R. A., Vab, R., Visser, U., Deangelis,
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November 2015].
Lake, M. W. 2014. Trends in Archaeological Simulation.
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Benito, G. 1998.
Palaeoenvironmental changes during the last 4000 years
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312-21.
478
Georgios Chalkiadakis(2)
gehalk@intelligence.tuc.gr
Apostolos Sarris(1)
asaris@ims.forth.gr
1
Laboratory of Geophysical - Satellite Remote Sensing and Archaeo-environment (Lab GeoSat ReSeArch),
Institute for Mediterranean Studies - Foundation for Research and Technology, Hellas (IMS-FORTH), Rethymno, Greece
2
Technical University of Crete (TUC), Chania, Greece
Abstract: Agent-based modelling, including simulation within a GIS environmental framework, has been increasingly in use in Archaeology during the past decade, as a tool for assessing the plausibility of (alternative) hypotheses regarding ancient civilizations
within a specific geographical context. In this paper, we describe a generic agent-based model for simulating ancient societies. We
employ this model to evaluate the impact of different social organisation paradigms and agricultural strategies population dynamics and evolving spatial distribution of settlement locations. As a case study, we employ our model on an artificial ancient society
during the Bronze Age (Minoan civilization) located in the area of Malia at Eastern Crete. Model parameter choices are based on
archaeological studies, but are not biased towards any specific assumption. Results over a number of different simulation scenarios
demonstrate increased sustainability for settlements adopting a socio-economic organisation model based on self-organisation.
Keywords: Agent-based modelling, GIS-based model, Computational archaeology, Self-organisation
both agent abilities and underlying environment, and allow
the study of interactions and (potentially emerging) behaviours
that would be difficult to examine by using simple aggregate
styles of representation (Batty et al. 2012). ABM is particularly
appealing when coupled with a GIS, as it promotes a style of
modelling that reflects the characteristics of our real world, in
a way that appears to fit well with existing explanations of how
spatial structures such as settlements, cities, states, our global
system and all its natural components evolve.
Introduction
Nowadays, computer science and modern information systems
provide us with the opportunity to build virtual laboratories in
which we can address various questions and hypotheses about
(historical) social and environmental change. Such transitions
are essential for improving our current understanding of
human behaviour and history. At the same time, knowledge
of historical events that have actually occurred provides the
possibility of evaluating the accuracy of specific computational
models or simulations. As such, computational archaeology has
emerged as the discipline that focuses on the study of ancient
societies via the use of computer models and simulations.
Archaeology is a data oriented discipline, with a strong focus
on the collection of material information for the study of past
human societies; and computational archaeology builds on
this information in order to enhance our understanding of the
long-term human behaviour and behavioural evolution, via
modelling and simulating the socio-environmental processes
at play.
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game theory became the main instrument for the analysis
of the strategic interactions among rational agents that is,
entities that encompass preferences or goals and act upon them.
Agents can be described by means of an abstract concept called
utility, referring to some ranking of the subjective welfare
an agent derives from other objects, events, or interactions
with others; the aim of the rational agent is to maximize its
utility. Subjective welfare can be evaluated by reference to the
modellers own implicit or explicit judgments of it, depending
on the conceptual ABM. The concept of a game refers to all
situations in which an agent can act to maximize its utility
through anticipating (either consciously, or just implicitly in
its behaviour) the responses to its actions by one or more other
agents. Game theory aims to provide an explanatory account of
strategic reasoning based on rational actions of agents and
thus to prescribe optimal strategic behaviour for use by agents
in rather small games. In situations where this is not the case,
i.e. when agents can learn their optimal behaviour and adapt to
new situations through (complex) strategic interactions within
large societies, then evolutionary game theory (EGT) can be of
use (Bloembergen et al. 2015). The concept originated as an
application of game theory to biological contexts, arising from
the realization that frequency-dependent fitness introduces
a strategic aspect to evolution. EGT has been applied in
evolutionary biology with some success (Maynard Smith
1982), but has also recently attracted the interest of social
scientists, as evolution need not be strictly biological, but can
be understood as cultural evolution as well: beliefs and norms
change over time, and EGT can assist on answering questions
about the conditions under which language, concepts of justice,
altruism, and other non-designed general social phenomena are
likely to arise (Skyrms 1996).
1 Background
ABM is a field research methodology originally developed
as part of computational modelling, but widely used by other
disciplines, from life and physical sciences to environmental
and social sciences. ABMs incorporate computational models
that can be run to test whether agents are behaving as their
designers intended. It must be understood, however, that this
has little or nothing to do with how well they might reproduce
observable data (Batty et al. 2012). This is not necessarily a
drawback: ABMs are no longer built for prediction per se,
but (to a large extent) to feed structured debate and dialogue,
and to provide a tool for apprehending and explaining certain
underlying properties of the world (Epstein 2008). Thus,
a key objective of ABM is enriching our understanding of
fundamental processes that appear in a variety of archaeological
applications.
In most cases in archaeological field research, scholars explore
past processes that occurred at a given geographical landscape.
Thus, an effective means for modelling is the coupling or
integration of Geographical Information Systems (GIS) with
ABMs when spatial and temporal design and analysis is
required (Crooks and Castle 2012). When one or more agent
actions involves movement, when agents location within the
environment influences its decision making, or when spatial
arrangement of features on the landscape can be altered by the
agents, then a geospatial ABM can better support the research
requirements of the modeller. Moreover, in geospatial ABMs
the importance of the spatial resolution is equally as important
as the temporal resolution, where descriptive characteristics
of events and phenomena such as duration and frequency,
are essential for temporal and spatial (pattern) analysis. Thus,
when geographic context constitutes an important aspect of the
conceptual model, the translated computational ABM needs to
be coupled or linked with a GIS computational library.
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Angelos Chliaoutakis et al: An Application of Agent-Based Modelling and GIS in Minoan Crete
definition on the term agent. Nonetheless, one of the most
widely accepted definitions of an agent is provided by Jennings
(2000). According to Jennings, an agent is a software-based
computer system, situated in some environment, and which
is capable of autonomous action in order to meet its design
objectives. Therefore, the main property emanating from the
above definition for an agent is autonomy. An agent can be
pro-active (exhibiting goal-directed behaviour), or reactive
(responding to precepts in a simple manner); socially able,
interactive, or communicative (being able to share or exchange
information with other agents, and act within a given social
environment); boundedly rational (i.e. not having unlimited
access to information resources); mobile, rather than fixed
within its environment; and adaptive, able to alter its state
depending on memory (i.e. previous perceptions), or learning
depending always on the situation being modelled (Russell
and Norvig 2002).
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Fig. 3. Settlement locations of agents after 2,000 years employing the self-organisation behaviour; when (left) intensive
and (right) extensive agricultural strategy is used and a requirement for settling near an aquifer.
Fig. 4. Population density of agents after 2,000 years employing the self-organisation behaviour; when (left) intensive
and (right) extensive agricultural strategy is used and a requirement for settling near an aquifer.
Model parameters are based on archaeological studies, but are
not biased towards any specific assumption. The number of
agents is derived from the user-defined variables of maximum
number of individuals/cell (default: 100), divided by the
maximum number of inhabitants/household (default: 10)
as a random number given between 1 and 10 (100/10). The
agent can store some resource amount for a number of (userdefined) years of storage (default: 5 years). The figure of 250kg
was used as the minimum amount of resources required per
individual per year, based on Isaakidou (2008). The number
of settlements is also user-defined (default: 2), initialized at
random locations, while an agent senses only agents within
the settlement area. Various scenarios were taken into account
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the upper right corner of the figure - where the palace of Malia
is located has a higher population density when an extensive
(rather than an intensive) agricultural technology is used (Fig.
4). Moreover, the area at the centre of Figure 4 the Lassithi
Plateau is most preferred by agents using intensive farming.
Naturally, the main factors for agents selecting the particular
areas for extensive and intensive agriculture respectively are
landscape characteristics and settlement proximity to aquifers.
3 Conclusions
In this work we presented an ABM system to gain new insights
into the social organization and agricultural activities of
Minoan households residing at the Malia area in Crete during
the Bronze Age. To that end, we incorporated, for the first time
in an archaeological simulations system, a self-organisation
method. Interestingly, our simulation results indicate that a
social model based on continuously readapted relations among
Minoan households might well have existed in the area of
study. The self-organisation model gives rise, naturally, to
implicit agent hierarchies.
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civilizations, areas, and eras or even provide the basis for
a fully interactive tool, to help popularize archaeological
theories. In terms of future work, we need to run more
scenarios with a variety of initialization setups. We also intend
to equip the ABM with additional information (vegetation
data, soil depth, geological information, other archaeological
evidence or scenarios of interest) and additional types of
utility-generating activities, and to examine the economic and
political interactions among settlements (as opposed to those
among households alone).
Acknowledgments
This work was performed in the framework of the POLITEIA
research project, Action KRIPIS, which is funded by the
General Secretariat for Research and Technology, Ministry of
Education, Greece and the European Regional Development
Fund (Sectoral Operational Programme : Competitiveness and
Entrepreneurship, NSRF 2007-2013)/ European Commission.
Bibliography
Batty, M., Crooks, A. T., See L. M., Heppenstall A. J. 2012.
Perspectives on Agent-Based Models and Geographical
Systems. In A. J. Heppenstall, A. T. Crooks, L. M. See,
M. Batty (eds.), Agent-Based Models of Geographical
Systems: 1-15. Springer.
Bintliff, J. L. 1984. Structuralism and myth in Minoan studies.
Antiquity 58: 338.
Cherry, J. 1986. Polities and Palaces: Some Problems in
Minoan State Formation. In C. Renfrew and J. F. Cherry,
Peer Polity Interaction and SocioPolitical Change.
Cambridge, Cambridge University Press: 1945.
Chliaoutakis, A, Chalkiadakis, G. 2014. Utilizing Agent-Based
Modeling to Gain New Insights into the Ancient Minoan
Civilization. Proceedings of the 2014 Autonomous Agents
and Multi-agent Systems: 1371-2. Paris, International
Foundation for Autonomous and Multiuagent Systems.
Chliaoutakis, A. and Chalkiadakis, G. 2015. Agent-Based
Modeling of the Early Minoan Social Organization
Structure. Version 1.1. TUC/IMS-FORTH, Working
paper [Online]. Available at: <http://www.intelligence.tuc.
gr/~angelos/WorkingPaper.pdf> [Accessed 9 Nov 2015].
Christiansen, J. H. and Altaweel M. 2006. Simulation of
Natural and Social Process Interactions: An Example
From Bronze Age Mesopotamia. Social Science Computer
Review. 24(2): 20926.
Cowgill, G. L. 1975. On the causes and consequences of ancient
and modern population changes. American Anthropologist.
77(3): 50525.
Crooks, A. T. and Castle C. J. E. 2012. The Integration of
Agent-Based Modelling and Geographical Information
for Geospatial Simulation. In A. J. Heppenstall, A. T.
Crooks, L. M. See, M. Batty (eds.), Agent-Based Models of
Geographical Systems: 219-51.
Bloembergen, D., Tuyls, K., Hennes, D. and Kaisers M.
2015. Evolutionary Dynamics of Multi-Agent Learning: A
Survey. Artificial Intelligence Research. 53: 659-97.
Dean, J. S., Gumerman G. J., Epstein J. M. et al. 2000.
Understanding Anasazi Cultural Change Through AgentBased Modeling. In T. A. Kohler and G. J. Gummerman
(eds.), In Dynamics in Human and Primate Societies: 179
206. Oxford, Oxford University Press.
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Skyrms, B. 1996. Evolution of the Social Contract. Cambridge,
Cambridge University Press.
Von Neumann, J. 1996. Theory of Self-Reproducing Automata.
Champaign, IL, USA, University of Illinois Press.
Von Neumann, J. and Morgenstern, O. 1944. The Theory of
Games and Economic Behavior. Princeton, Princeton
University Press.
Wellman, M. P. 2014. Putting the Agent in Agent-Based
Modeling. [online]. Available at: <http://web.eecs.umich.
edu/srg/?page_id=1579> [Accessed 9 Nov 2015].
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488
giuseppe.muci@unisalento.it
Laboratory for Medieval Archaeology, University of Salento, Lecce, Italy.
Abstract: The paper illustrates a theoretical model designed to investigate on-going complex demographic and economic dynamics
in the interval between the Middle Ages and Early Modern times in southern Salento (south Apulia, Italy). GIS spatial and quantitative analyses focus on the relationship between population fluctuations and average productivity of cultivated land, estimated
on the basis of Archaeological Land Suitability Classification derived from FAO Land Evaluation methodology. The resulting
theoretical model can be read through the lens of resilience theory, which provides a conceptual framework to understand transformations in socio-ecological systems.
Keywords: GIS-based modelling, Resilience theory, Demography, Land Suitability Classification
for Medieval Archaeology, University of Salento, all
implemented in a GIS environment (ESRI ArcMap 10.2).
Through this model we try to interpret some of the dynamics
that characterized the transition from medieval to early modern
Salento. It is important to stress that a model is not intended
to be a duplicate of reality, but a simplification based on a
certain number of variables chosen because of their relevance
to the question we are addressing (Macchi Jnica 2009: 57-9;
Kvamme 1989).
Introduction
Archaeological data and written sources show that between the
14th and the first half of the 15th century Europe witnessed a
massive economic and demographic crisis (Russell 1985; Le
Roy Ladurie and Goy 1982; Malanima 2009; Bintliff 2012).
As happened elsewhere, southern Terra dOtranto roughly
corresponding to the present day district of Lecce in Apulia
underwent a large population decline and disintegration of
the pre-existing settlement pattern (Fig. 1), with the number of
villages decreasing by 1/3 in the period between 1350 and 1450
(Visceglia 1988; Arthur 2006: 111). The negative conjuncture
seems to have ended around the middle of the 15th century,
when a marked demographic and economic recovery is clearly
evidenced by archaeological data and documents (Da Molin
1979). The post-medieval settlement pattern, discernible in
the landscape until the last century, was the outcome of these
epochal changes.
1 Accessibility-Catchment Analysis
The basic assumption made is that the success of pre-industrial
agrarian villages widely depended on good soils and available
resources; we can also assume as true that people preferred high
potential land at a short distance from the settlement (Verhagen
et al. 2007: 177). Therefore, as a first step, we tried to predict
the accessibility of lands to medieval peasants. To do this an
accessibility-catchment model of the study area was built,
starting from a cumulative friction surface calculated taking
into account significant human and environmental variables
(Van Leusen, 2002: 6/4-6/9). The final goal was to locate the
approximate exploitation area for each known late medieval
settlement (see Arthur and Gravili 2006).
1.1 Slope
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1.2 Hydrography
Nowadays the area corresponding to medieval Terra dOtranto
shows a limited hydrographic network with extremely irregular
flow rates; few lagoons and marshes are present especially in
coastal zones where water outflow is obstructed by dunes.
Data for the late Middle Ages are scarce, but we can assume
few differences over the last 500 years or so: a little more
substantial water flow was maybe the consequence of the cold
period documented between the 13th and the 14th century, as
during the Little Ice Age (Le Roy Ladurie 1971; Grootes and
Stuiver 1997).
490
The achieved relative cost map (Fig. 2) was the basis for
individuation of lands which were more easily reachable from
existing settlements, and whose exploitation was consequently
more convenient. Cost Allocation and Cost Distance tools used
to perform the analysis require two input datasets: some seed
locations, represented in our case by medieval settlements
existing between the 13th and 14th centuries, and a friction
surface (the above calculated cost-raster). In a first instance,
lands allocated within one hours walk from settlements were
calculated (for ethnographic studies about site catchments see
e.g. Chisholm 1962). Then one hour isochrones shapefile was
overlaid and cut with Voronoi polygons, built through Cost
Allocation analysis, to obtain the allocated land pertinent to
each settlement and reachable within 60 minutes (Fig. 3).
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3 Productivity Evaluation
Both the accessibility-catchment map and the suitability
map were overlaid and processed (Intersect tool) in order to
estimate how much land could have been cultivated by late
medieval communities, the corresponding suitability classes
in each catchment area (Fig. 4), and finally the cumulative
average wheat production.
The amount of land in each suitability class was compared with
estimates of crop productivity during the 13th-14th centuries
gathered from late medieval documents; sources generally
show very low productive levels, with a documented maximum
ratio of 500-600 kg/ha under optimal circumstances in northern
Italy and Europe (Montanari 1985; Slicher Van Bath 1963). In
the following calculations we used 500 kg/ha ratio for S1 soils
(close to the value observed in central Italy) and a 1/3 lower
ratio for S2 soils (330kg/ha). Moreover, in order to improve
the models realism, we included some additional parameters
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Fig. 5. Estimated demographic trend between late Middle Ages and early Modern times.
4 Final Considerations
The resulting estimations of the above sustainability
model open the field to new questions. Following previous
calculations the late medieval system appear to be sustainable,
as wheat production should be enough to feed the whole
known 14th century population. However, it is important to
underline that the evaluation refers to a best-case scenario:
in other words estimated maximum productivity didnt
necessarily correspond to actual production values. We know
that throughout the Middle Ages harvest sizes were extremely
variable, often depending on environmental and incidental
factors, including traumatic events. Moreover the above data
should be considered as underestimated, as fiscal documents
didnt take into account the entire population, and part of the
harvest wasnt available as it was appropriated in the form of
feudal taxation.
494
Bibliography
Arthur, P. 2006. Larcheologia del villaggio medievale in
Puglia. In M. Milanese (ed.), Vita e morte dei villaggi
rurali tra Medioevo ed Et Moderna, QUAVAS 2: 97-121.
Firenze, AllInsegna del Giglio.
Arthur, P. 2010. Verso un modellamento del paesaggio rurale
dopo il Mille nella Puglia meridionale. Archeologia
Medievale 37: 215-28.
Arthur, P. and Gravili, G. 2006. Approcci allanalisi degli
insediamenti e loro confini territoriali nel Medioevo. In R.
Francovich, M. Valenti (eds.), IV Congresso Nazionale di
Archeologia Medievale, Chiusdino-Siena, 26-30 September
2006: 31-6. Firenze, AllInsegna del Giglio.
Arthur, P., Gravili, G., Limoncelli, M., Bruno, B., Leo
Imperiale, M., Portulano, C., Lapadula, E. and Sarcinelli
G. (2005) La chiesa di Santa Maria della Strada, Taurisano
(Lecce). Scavi 2004, Archeologia Medievale 32: 173-205.
Bintliff, J. 2012. The complete archaeology of Greece: from
hunter-gatherers to the 20th century AD. Oxford-New
York, Wiley.
Bloch, M. 1966. French rural history: an essay on its basic
characteristics. Berkeley, University of California Press.
Chisholm, M. D. I. 1962. Rural settlement and land use: an
essay in location. London, Hutchinson University Library.
Citter, C. 2015. Landscapes, settlements and sustainability. In
A. Chavarria Arnau and A. Reynolds (eds.), Detecting and
understanding historic landscapes. PCA Studies. 2: 25371. Mantova, SAP Societ Archeologica.
Citter, C. and Arnoldus-Huyzendveld, A. 2011. Uso del suolo
e sfruttamento delle risorse nella pianura grossetana nel
Medioevo. Verso una storia del parcellario e del paesaggio
agrario, Roma, Artemide.
Acknowledgments
This work was undertaken as part of the University of Salento
project Integrated approaches towards a historical ecology of
the Terra dOtranto from late antiquity to early modern times
directed by prof. Paul Arthur, part of the PRIN 2011 program
Global archaeology and history of the rural landscapes of
Italy between Late Antiquity and the Middle Ages. Integrated
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Bertrand Moulin
bertrand.moulin@inrap.fr
Institut National de Recherches Archologiques Prventives (Inrap), CNRS UMR 5138 Arar, Lyon, France
Abstract: Preventive archaeology has a huge impact on our understanding of Roman agriculture in Gaul, but little has been done
so far on the remains of olive groves and other orchards. The recent preventive excavations of Chteauneuf-du-Rhne (France),
provide very opportune information to fill this gap.
On the site, the large number of planting pits more than 1000 pits found on less than 1ha, makes it impossible to recognize coherent patterns at first sight.
To search for the meanings in the distribution, we used a method based on interpretation models that were constructed and tested.
This work, through systematization of geometrical parameters measurement thanks to GIS, statistical analysis of the dataset, a
correspondence analysis, followed by a hierarchical cluster analysis, led to define a typology of Roman orchards remains. This
article provides a spatial characterization guideline for plantation analysis and a welcomed meaning to a spatial dataset in which
patterns first seemed totally invisible.
Keywords: Roman orchards remains, Pattern recognition, Analytic spatial methods
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Fig. 1. Map of the main Roman sites with orchards/vine remains in Gaules (1: Sauvian (Hrault). La Lesse; 2: Valros
(Hrault). Aire de repos; 3: Valros (Hrault). Champ Redon; 4: Aspiran (Hrault). St-Bzard; 5: Paulhan (Hrault).
Vareille; 6: Montpellier (Hrault). ZAC Malbosc III; 7: Montpellier (Hrault). Mermoz; 8: Lunel (Hrault). Mas de
Fourques; 9: Montfrin (Gard). Le Ral; 10: St-Victor-la-Coste (Gard). Mayran; 11: Chteauneuf-du-Rhne (Drme).
Le Grand Palais; 12: Savasse (Drme). La Croze; 13: Roquemaure (Gard). La Ramire; 14: Poussan (Hrault); 15: Reims
(Marne). Rue Clovis - lot Capucin Hincmar; 16: Cernay-les-Reims (Marne). Pelle Four; 17: Cernay-les-Reims (Marne).
Les Petits Didris; 18: Caurel (Marne). En droit le clocher; 19: Les Martres-dArtire (Puy-de-Dme). Champ Chalatras;
20: Le Quiou (Ctes-dArmor) (Rigaud P., Landry Chr., Inrap).
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3 Approach
The works of J.-C. Bal on the Palais villas pars urbana prove
that the first construction phases began as soon as the Augustan
period. The settlement saw changes during the Haut Empire
and further evolved during the 4th century into a rural palace
(Bal 2002: 25). Many modifications, reoccupations and late
scavenging took place before its assumed abandonment during
the 5th century. The pars urbana is located north of the century
DD XXXII VK III of the Orange B cadaster, and spreads onto
an area of 10,000m, organized around a four-sided portico and
a north-south symmetrical axis.
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Fig. 3. General map of the Grand Palais site and an example of a section with several pits showing different states or phases (Rigaud P., Vachon V., Landry C., Inrap).
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3.2 Method
3.2.1 Systems identification
Due to the multiplicity of field data and the complexity of
the plantation plan, GIS turned out to be a crucial tool for
understanding the organization of the cultivated domain.
Indeed, statistical and geometrical analyses quickly proved
incontrovertible, independently from any questioning regarding
the nature of plantations.
Early observation of the plan showed that the pits followed an
orthonormal logic, as prescribed by the antique agronomists
(the latest being Pliny the Elder, Columelle and Palladius)
and the techniques used by Roman surveyors (cords, stakes,
groma...). The first statistical analysis attempted to use
morphological criteria, across the whole set of structures, but
it did not give sufficiently discriminatory results due to the
multiplicity of variables. Hence, it seemed necessary to divide
the dataset following coherent criteria that could be obtained
through graphical and geometrical analysis. The aim of this
first step was the definition of homogeneous patterns within the
plantation. In this regard, a system is a culture set corresponding
both to a plantation phase and a parcel. This precision is needed
because of the overlapping of many pits and of a dense network
of ditches that structures the plantation and sometimes breaks
the regular alignment patterns of structures.
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1. Selection of a system using the topographical survey made
during excavation.
2. Extraction of each plantation pits centroid belonging to a
system.
3. Double coding of the centroid, following N/S and E/W
axes.
4. Polylines creation using centroids of the previous step;
each portion of a polyline is enclosed between two points
that are the centroids of a pit.
5. Intersection of N/S and E/W axes; calculation of distance
N/S (dc) and E/W (rc) between each plantation pits
centroid belonging to a system (Fig. 8).
Fig. 5. The module can be repeated in all directions, so as
to validate a first grid pattern (Landry C., Inrap).
to integers: 30 for the first two systems, and 20 for the third
system. In these three cases the sides of the modules were then
smoothed towards the integer values. Even so, every structure
still fitted to its system, which corroborates the viability of this
method. From this point statistical analysis could be applied
to each system, in order to validate the systemic hypotheses.
This was undertaken with no assumption of the interlocking or
contemporaneity of the systems.
504
Fig. 6. Map of the 13 different systems determined by geometric method (Landry C., Inrap).
Christophe Landry and Bertrand Moulin: When GIS Goes to the Countryside
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Fig. 7. Recording norms for studying the plantation pits (Bioul C., Landry C., Inrap, after
Boissinot 2001).
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Christophe Landry and Bertrand Moulin: When GIS Goes to the Countryside
Fig. 9. Statistical results for measurements of all the systems (lo, la, dc, rc, de, re) (Moulin B., Inrap).
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Fig. 10. Statistical results for azimuths of all systems (Moulin B., Inrap).
columns for row i, and Xj the sum of row for column j. The
Chi distance fulfils the distributional equivalence requirement,
namely that the distance between rows and columns will not
change if the value of two rows or two columns with the same
profile is replaced by their sum. Finally, the Chi distance is
well adapted to homogeneous counting tables or extensive
measures (weights, distances, percentages).
3.3 Results
- System 2
18 quadrangular pits over 1948m , in the north-east of the
excavation area. Structures follow an orthonormal pattern
perceptible by seven N/S and four E/W oriented lines.
Observed density is 92 structures per hectare; if we restore
the complete set by filling the gaps then the theoretical mean
density increases to 127 structures per hectare.
- System 3
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Christophe Landry and Bertrand Moulin: When GIS Goes to the Countryside
20 quadrangular pits over 2358m, west of the excavation
area. Structures follow an orthonormal pattern perceptible by
seven N/S and five E/W oriented lines. Observed density is 85
structures per hectare; if we restore the complete set by filling
the gaps then the theoretical mean density increases to 119
structures per hectare.
- System 9
- System 4
- System 10
- System 6
- System 12
- System 7
83 quadrangular pits over 2391m, west of the excavation
area. Structures follow an orthonormal pattern perceptible
by nine N/S and five E/W oriented lines. Observed density is
347 structures per hectare; if we restore the complete set by
filling the gaps then theoretical mean density increases to 484
structures per hectare.
- System 8
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Christophe Landry and Bertrand Moulin: When GIS Goes to the Countryside
of the site. So, in the end, spatial analysis gives the greatest
indications about tree plantations.
Then, the results were compared to the data from sites where
remains of antique orchards have been discovered. Many
alignments are imputed to hedges, and are thus essentially
studied in terms of their pit modules. According to the data,
twelve square pit systems from nine sites can be used for
discussion, and are suitable for comparing rc and dc values:
Roquemaure La Ramire (Gard) (Barberan et al. 1997;
Barberan et al. 2002), Montfrin Le Ral (Gard) (Le Meur
et al. 1997), Caurel En Droit le Clocher (Marne), Cernayles-Reims Les Petits Didris (Marne), Reims Llot ClovisCapucin-Hincmar (Marne) (Koehler 2003), Valros lAire
de Repos (Jung, Bel 2010) and Champ Redon (Jung 2011)
(Hrault), Sauvian La Lesse (Gard) (Pomardes 2011),
Savasse (Drme) (Ronco 2012) and the italian site of Passo di
Corvo (Tin 1983) (Fig. 12).
4 The results
4.1 Interpretations and comparisons
Study of the digging of the pits, their filling process and
root system traces give indications of the species cultivated.
Likewise, the results of malacological studies depict the edaphic
conditions of the site before and during the exploitation of the
plantation. Palaeobotanical studies give some information
regarding families, however the markers are not of a sufficient
number and do not correspond to other culture indicators
Type 5 originally corresponded to System 10, which was finally
included into Type 1 due to its restricted extension and its proximity to
System 8; for this reason we can assume that System 10 is an offset part
of System 8.
3
Based on the pes monetalis, where 1 jugerum = 2 actus simplex =
28,800 pes quadratus = 2516.525568 m.
4
D = (Dmt x 2516.525568) / 10,000.
2
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Fig. 12. Examples of maps of Roman orchards remains (from Jung, Bel 2010; Jung 2011; Koehler 2003; Barberan et al.
1997 and 2002).
The protocol created for the Grand Palais site permits the
spatial characterization of antique orchards, while the state of
documentation (antique texts, excavated sites) lead to some
interpretations. However, available data concerning orchards
studied by rescue archaeology is still too limited to establish an
extended typology to the whole of Gaul and, therefore, to the
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Christophe Landry and Bertrand Moulin: When GIS Goes to the Countryside
Fig. 13. Hypothesis of identification of tree species according to Grand Palais typology: Types 1 and 2 (Landry
C. Inrap).
Fig. 14. Hypothesis of identification of tree species according to Grand Palais typology: Types 2, 3 and 4
(Landry C. Inrap).
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Roman Empire. Statistical methods need to take into account
all kinds of measurements, as was the case at the Grand Palais.
5 Conclusion
The methods used to spatially characterize antique orchards
of the Grand Palais follow, finally, a quite simple process:
centroid extraction using GIS and hierarchical clustering.
Nevertheless, they are well adapted to the very specialized
research field of orchard exploitation by early farmers who
were influenced by Roman culture and traditions. The writings
of antique agronomists, as well as plantation remains studied
during excavations, attest to extremely precise and standardised
methods of implantation, as can be observed in many other
aspects of Roman spatial planning (city, transportation,
architecture...). Thus, in the case of sites where the overlapping
of plantations makes the plan of the remains unreadable, other
spatial analysis methods are used to search for patterns, such
as the automated search for the nearest neighbour, are not
relevant and do not bring more reliable results. The simple
method presented in this article is justified by the fortunate
preservation of early texts and the increasing number of
sites where a unique orchard pattern can be identified. But
these analytical tools must be completed by a standardization
of metrological data recording and the systematization of
paleoenvironemental analyses on antique rural sites in order to
provide more answers.
Bibliography
Arramond, J. C., Requi, C. 2012. Arboriculture ou viticulture ?
Le cas de la villa gallo-romaine du Quiou, Archopages 34:
6-9. Campagnes, Inrap, Paris.
Barberan, S. et al. 1997. La Ramire - Roc de Peillet
(Roquemaure, Gard). Lespace agraire et les tablissements
ruraux gallo-romains. Ltablissement moderne du Roc de
Peillet. Archologie rurale sur la rive droite du Rhne,
Document final de synthse, TGV Sud-est Ligne nouvelle
5 - Lot 22, SRA Languedoc-Roussillon, Montpellier, 4.
Barberan, S., Fabre, L., Maufras, O., Petitot, H., Pomaredes, H.,
Sauvage, L., Thernot, R. 2002. Les villae de La Ramire
Roquemaure, Gard, In Archologie du TGV Mditerrane,
Fiches de synthse, Tome 3, Monographies dArchologie
Mditerranenne: 889-919.
Barthelemy, D., Dubois, S. 2007. Mtrologie antique, une tige
mtallique gradue dcouverte Mcon (Sane-et-Loire),
Revue Archologique de lEst 56: 371-9.
Beal, J. C. 2002. Agglomrations, sanctuaires ou villae
lentre du dfil de Donzre, Revue Archologique de
Narbonnaise 35: 281-8. Universit Paul Valry Montpellier
3, Montpellier.
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Pomaredes, H. 2011. Hrault, Sauvian, La Lesse. Implantation
dune ferme pr-augustenne et dveloppement dune
petite villa de la cit de Bziers (fin Ier s. av. / IIIe s. ap. J.
C.), Rapport final dopration, SRA Montpellier.
Poux, M. 2011. With collaboration of Debize, T., Clement,
B., Collet, A., Gilles A., Guillaud, L., Latour-Argant, C.,
Prioux, F., Tripier, A. et Carrato, C. Le vin du Triumvir.
Tmoignages archologiques et littraires dune production
de vin sur le territoire colonial de Lugdunum, In M. Poux,
J. P. Brun, M. L. Herve-Monteil (eds.), La vigne et le vin
dans les Trois Gaules, Gallia, 68/1: 13-91.
Poux, M., Brun, J. P., Herve-Monteil, M. L. 2011. La vigne et
le vin dans les Trois Gaules, Gallia, 68/1.
Ronco, C. 2012. Savasse, Croze Lotissement Les Terrasses de
Savasse II, Rapport final dopration de fouille prventive,
Inrap, Service Rgional de lArchologie Rhne-Alpes,
Lyon.
Ruas, M. P. 2006. Cultures des fruits et lieux de culture de
lAntiquit, du Moyen ge et de lpoque moderne. Des
savoirs en pratiques, des mots et des images. Actes du
sminaire tenu Toulouse les 31 mars et 1er avril 2005,
Archologie du Midi mdival 23-24, 2005-2006: 5-206.
Carcassonne.
Tine, S. 1983. Passo di Corvo e la civilta neolithica del
Tavoliere, Genova, SAGEP (ed.)
Toupet, C., Lemaitre, P. 2003. Vignobles et modes dexploitation
viticoles antiques dans le nord de la Gaule: lexemple
de Bruyres-sur-Oise (Val-dOise): une relecture, Revue
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Vallat, P., Cabanis, M. 2009. Le site de Champ Chalatras
aux Martres-dArtire (Puy-de-Dme) et les premiers
tmoins archologiques de la viticulture gallo-romaine
dans le bassin de Clermont-Ferrand (Auvergne), Revue
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February 2010].
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GIS Applications and Spatial Analysis for the Survey of the Prehistoric
Northern Apennine Context:
the Case Study of the Mugello in Tuscany
Andrea Capecchi(1)
arc.capecchi.andrea@gmail.com
Michele De Silva(1)
michele.desilva@unifi.it
Fabio Martini(1)
fabio.martini@unifi.it
Lucia Sarti(2)
lucia.sarti@unisi.it
1
Dipartimento di Storia, Archeologia, Geografia, Arte e Spettacolo (SAGAS), University of Florence, Italy
2
Dipartimento di ScienzeStoriche e dei BeniCulturali, University of Siena, Italy
Abstract: This research is a study of territorial archaeology that takes advantage of information technology methods to examine
the rich Tuscan context of Mugello area (156km2), on the Apennines mountains in the Florence province, from the lower Paleolithic
to the final Bronze Age. This work intends to define a profile of the prehistoric settlement strategies by the use of GIS based spatial
analysis on a total of 114 occupations scattered in 95 sites. The focal goal is to highlight the different dwelling choices diachronically and relating them with the physiography of the area, the geological features and the environmental influences. This study
shows his originalities about the methodology and the application of the spatial analysis of the territorial data, especially relating
with the use of the settlement typology as an intermediate reclass and synthesis phase in the workflow, the expected frequencies
analysis and the integration between quantitative and qualitative data.
Keywords: Mugello, Survey, Settlements, GIS, Spatial analysis
Foreword
1 Context
The present work correlates physiographic and archaeological
data in order to disclose possible hidden settlement patterns
in the Mugello area, taking advantage of GIS spatial analysis.
The case study is located in Italy, in the northern Tuscan
Apennines of the Florence province and consists of 114
different occupations, referred to 21 chrono-cultural horizons,
set into 95 sites, starting from the lower Paleolithic to the Final
Bronze Age. The surveyed area is divided into higher Mugello,
lower Mugello and the Sieve River Valley, for a total extension
of 156 Km2, within the following municipalities: Barberino di
Mugello, Borgo S. Lorenzo, Dicomano, Firenzuola, Londa,
Marradi, Pelago, Pontassieve, Palazzuolo sul Senio, Scarperia,
San Godenzo, San Piero a Sieve, Vicchio di Mugello.
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- Orientation -
- Physiographic zones -
Orientation map.
3.5 Interpretation
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4.3 Neolithic
4.4 Eneolithic
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della Dorsale transappenninica fra il Setta, il Savena e il
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tenutosi a Firenzuola - S. Benedetto Val di Sambro, 28
september-1 october 1989: 59-90. Firenze.
Fedeli, L. 2003. Falde appenniniche. In G. Roncaglia, A. Donati,
G. Pinto (eds.), Appennino tra antichit e Medioevo: 293315. Citt di Castello, Petruzzi.
Fedeli, L., Bigagli, C., Daquino, C., Iardella, R., Mennuti,
F. and Palchetti, A. 2005. Borgo San Lorenzo (FI). Viale
fratelli Kennedy: campagna di scavo 2005. Notiziario della
Soprintendenza per i Beni Archeologici della Toscana 1:
122-6.
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Molino di Vico, vocabolo Il Campone: scavi 2007.
Notiziario della Soprintendenza per i Beni Archeologici
della Toscana 3: 158-62.
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Cercetola, localit Cialdino: campagna di scavo 2006.
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della Toscana 2: 107-9.
Fedeli, L., Filippi, O., Martini, F. and SARTI, L. 2007.
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Andrea Capecchi et al: GIS Applications and Spatial Analysis for the Survey of the Prehistoric Northern Apennine Context
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451-2.
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Caratterizzazione degli areali e modalit di raccolta della
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allEt del bronzo. In Atti della XXXIX riunione scientifica
dellI.I.P.P. materie prime e scambi nella preistoria
italiana. Firenze.
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in Toscana: artigianati e materie prime dal Neolitico
allEt del Bronzo. Firenze.
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Mastrelli, C. A. 1969. Sul nome del Mugello. Studi Etruschi
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Abstract: Survival or Event History Analysis is a set of statistical methods for examining not only event occurrence but also the
timing of events. These methods were developed for studying death hence the name survival analysis and have been used
extensively for that purpose in the social sciences and ecology; however, they can also be successfully applied to archaeology. The
underlying idea is pretty basic but fundamental for archaeological and historical purposes: understanding the pattern of events in
time and what factors are associated with when those events occurred. In this paper we have used some of these methods to study
of the survival of Bronze Age cultural practices in Western Europe (from the Alps to the Mediterranean). We have used radiocarbon
data from culturally homogenous geographical areas to discover how the duration spent in one cultural state affected the probability some entity will make a transition to another social state.
Keywords: Event History Analysis, Survival Analysis, Radiocarbon, Cultural Change, Late Bronze Age
Introduction
It has for some time been accepted that the question How
long did this activity last? cannot adequately be addressed
by simply calibrating single radiocarbon determinations. It
is critical for the archaeologist to have a theoretically sound
reason for hypothesizing when a social process could have
begun. Consequently, the first step in any historical study is not
just to measure time, but to define particular events in terms
of discrete states.
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The term f(t) represents the probability density function of the
duration (duration density) and it may be interpreted as the
instantaneous probability of the occurrence of an event T at
time t. As suggested by Strang (1991) it can be also interpreted
as the limiting probability that settlements, in a particular
culturally homogeneous geographical area, moves from nonadoption to adoption between two points of time.
2 Temporal data
Let us consider the case of the survival of Bronze Age cultural
practices. From the end of the Middle Bronze Age onwards,
human communities across Western Europe and the northern
basin of Mediterranean began to adopt a new funerary practice
characterized by the burial of cremated body parts, frequently
inside an urn (see Capuzzo and Barcelo 2015 for earlier
references). Why do some geographical regions adopted such
a new cultural feature at this precise historical moment (Late
Bronze Age, ca. 1350-750 BC), while other regions do not
or adopted later? The answer probably lies in the way the
predominant ritual practice at a local level was related to the
odds of economic, social and cultural change at a more global
level. We strongly reject the classical idea of archaeological
culture. There was not any prehistoric culture of Inhumation
Graves in European Bronze Age, substituted by a new one
characterized by cremation burials, but some groups of people
that changed the way they buried their dead people. We assume
that the rate of leaving a traditional practice was related with
the intensity of adopting a cultural innovation. That means that
we are considering a global social and cultural change, and not
simply the entry of new populations in an environment peopled
by social agents with alternative cultural practices.
(2)
It is seen that S(t) corresponds to the probabilities of being in
state 0 or 1 at time t. If every group of social agents is assumed to
be in state 0 at time 0 then S(t) is also the transition probability
from state 0 (before change ) to state 1 (first occurrence
of change) for the time interval from 0 to t. Remember that
we use the term survival time in a quite general sense, and
hence the same applies to the term survival function. Thus the
survival function gives the probability that the cultural feature
of interest still survives by time t (in the study time scale), and
no cultural change is documented.
We should also consider the probability density function of
each event of innovation:
(3)
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Fig. 2. Map showing 14C-dated archaeological sites included in the EUBAR database. Dots
correspond to twenty different geographical regions identified with Thiessen polygons
(Software: ESRI 2011. ArcGIS Desktop: Release 10. Redlands, CA: Environmental Systems
Research Institute).
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Tab. 1. Median values calculated with OxCal 4.2 software for the lower and upper simple boundaries of the phenomena
of adoption of both inhumation and cremation rites in twenty European regions.
(4)
Let 0 < t1 < t2 < tl < ... < tk be the ordered (continuous) time
points at which events occur, nl is the number of cases at the
risk right after tl1 and dl the number of events at time point
tl. Note that nk equals nl1 minus the number of events and the
number of censored cases in time interval k. Values are plotted
using a 95% confidence interval.
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Fig. 3. The survival of inhumation in Bronze Age europe. From 1450 onwards, the probability of this particular
tradition surveying begins to decrease. Around 1120 BC inhumation survived in 60% of regions from the Alps to the
Mediterranean. From 950 BC on, in 100 years the probability of inhumation survival decreases more than a 50%.
538
Fig. 4. The delay of cremation burials in Bronze Age Europe. At 1200 BC a majority of regions have adopted the new
cultural practice.
Fig. 5. The relationship between the survival of traditions and the adoption of new cultural features. The probability
of survival of the tradition was always higher that the probability of resistance to change. Cremation in no case
substituted entirely the previous ritual.
The graph shows also that turn points in both curves were
different and unrelated. The most relevant turn point in the
case of inhumation survival has been fixed at 950 BC, when
the probability of inhumation survival drops from 70 % to 0
% in only 150 years. 950 BC is a moment in the progression
of the adoption of cremation when all regions had adopted
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(5)
The easiest way to think of cumulative hazard rates in the
present case study is as the cumulative force of delay, or the
number of events that would be expected for each individual
by time t if the event were a repeatable process.
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7 Conclusions
The adoption of a ritual innovation in Late Bronze Age Western
Europe bears resemblance to a complex adaptive system,
because the relationship between cause and effect seem to have
not been smooth and proportionate. At that time, and in those
historical conditions, social agents responded to changes in a
non proportional way to the intensity of change: small changes
in initial conditions, and later interventions of whatever size,
may have resulted in disproportionately large effects. Social,
Economical and Political networks connecting settled areas
at the end of Bronze Age were overlapping, multiple and
complex. Our results suggest that in this particular case study
cultural change occurred most often in heterogeneous zones,
i.e. transitional spaces where sufficient differentiation among
network members emerged. Such heterogeneous network
connections related different kinds of agents, the more resistant
to cultural change and the more prone to the adoption of new
ideas.
Our study looks at a convenient methodology for analyzing
both the fine and global scales of social behaviour and the
relationships between people at the aggregated level. We have
intended to understand cultural change at the end of prehistory
as a set of emergent behaviours and feedback, when aggregates
of individual behaviour are scaled up to a similar behaviour on
a system level. Beginning with the level of local interactions,
the fine scale, we study how the diffusion of a new cultural
consensus took place through a network consisting of macroscale units (local and regional groups as potential adopters).
As agents adopted the cremation and new pottery typologies or
rejected it, their behaviour contributed to the macro system-level
scale of behaviour. As the rate of cultural change accelerated
and innovation diffusion took off, emergent adoptive behaviour
occurred at the system level. As the new ritual practice was
adopted by additional agents in the new and evolving social
system, a feedback loop may have occurred in the diffusion
process, as observability of the new cultural standard increased
everywhere, reducing uncertainties associated with the new
idea, process, or technology. Other patterns of change and
innovation may have occurred elsewhere, but the empirical
record of cremation at the end of Bronze Age suggests that this
may have been the case.
(6)
Consequently, the hazard rate at any given point in time from
1000 BC to 750 BC appears to be equivalent to the hazard rate at
any other point in time within the same interval, suggesting that
the probability of a cultural was the same at different regions,
and hence it did not depend on how long the old tradition of
inhumation had been in use. In other words, the probability of
a distintive practice occurring an additional number of years
would be the same, regardless of how long the older ritual has
already been practiced at that geographical area. The hazard
rate is simply the inverse of expected duration.
Acknowledgments
We acknowledge an anonymous reviewer from CAA editorial
board his/her contribution to the final version of our paper. Any
remaining mistakes, however, are responsibility of the authors.
This research has been possible thanks to the funding of the
Departament dUniversitats, Recerca i Societat de la Informaci
of the Generalitat de Catalunya. It is also part of the research
group AGREST (2014 SGR 1169) and the project Social and
environmental transitions: Simulating the Past to understand
human behavior, funded by the Spanish Ministry for Science
and Innovation, under the program CONSOLIDER-INGENIO
2010, CSD2010-00034. We also acknowledge funding from
the Spanish Ministry of Science and Innovation, through the
Grant No. HAR2012-31036.
Bibliography
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history analysis: a process point of view. Springer Press.
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Abbott, A. 1995. Sequence Analysis: New Methods for Old
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Unpublished PhD thesis, Autonomus University of
Barcelona.
542
(peter.bikoulis@mail.utoronto.ca),
Department of Anthropology, University of Toronto, Canada
Abstract: This paper reports a procedure for quantitative validation for the purpose of hypothesis testing between competing archaeological network models. Two ways of forming networks are compared using a case study situated in 4th-3rd millennia BC
southern Turkey. The first is created using the principal of proximity that connects network actors based on their geographical distance. This is a common approach used for networks that use location to connect actors. The second is created using the principal
of effort costs, and uses Least Cost pathways between sites as a means of connecting them. These are employed as idealized routes
connecting sites, taking into consideration movement between sites as the primary constraint in the formation to networks. A third
set of random graphs generated using bootstrapping methods (Monte Carlo) are used to assess results between these two network
creation strategies. Comparison and evaluation of the real-life network models indicates that large-scale or regional scale network
models based on spatial proximity may not provide the best or ideal way of creating archaeological networks.
Keywords: Archaeological Networks, Random graphs, Network science, Prehistoric Anatolia
closest neighbours to connect sites. This is a common, even
intuitive, way of connecting actors. The second is based on
the use of Least-Cost pathways as simulated routes connecting
the same set of sites (Bikoulis 2012). In many respects, this
approach complements the work Herzog (2013), who used
Least Cost pathways to connect German Medieval sites. Each
network creation strategy is based on a different behavioural
or economic principle, namely that 1) spatial proximity (i.e.
Euclidean geometry) greatly affects social interaction, and, 2)
accessibility or topographic impediments are a greater concern
when determining interaction.1 While the two networks are
shown to differ significantly from random graphs based on
well-established network metrics like Centrality, they also
differ from each other in important ways. The results suggest
that networks based on simple or Euclidean distance may not
offer archaeologists the best means of representing social
interaction modelling on the movement of people and goods in
terrestrial or other contexts.
1
For the sake of simplicity, those networks built using spatial
proximity as the structuring principle are referred to as
proximity-based and those using accessibility as effortbased.
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2012), fish (Kelley et al. 2011), and ungulates (Cross et al.
2005; Sundaresan et al. 2007). Specifically, ecologists have
used random graphs as part of hypothesis testing concerning
non-human animal social relations in network validation.
Social scientists have similarly argued for the need to set
network benchmarks, where random network models are
used to develop a reference point for building richer models
and understanding the strengths and weaknesses of models that
are tied to social and economic forces influencing individual
decisions to form and maintain relationships (Jackson 2008:
78).
544
Fig. 1. Map of south-central Anatolia showing prehistoric sites in the Gksu River valley, south-central Turkey (from
Bikoulis 2012).
Combined, these features offer an attractive opportunity to
outline how to proceed in hypothesis testing and validation of
network data in the way proposed here.
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Fig. 2. Graphs for Proximity and Effort-based networks of the Late Chalcolithic, Early Bronze Age I-II and Early Bronze
Age III periods.
each vertex had at least one connection) in the proximity
graph, linkages were created between Late Chalcolithic sites
and their four (4) closest neighbours, and EBA I-II and EBA III
sites and their three (3) closest neighbours were used (Fig. 2).
Using less than these specified number of linkages resulted in a
disconnected graph due to the clustering of sites.
4 Results
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Tab. 1. Comparison of network scores for Effort based, Proximity based, and Bernoulli/ErdsRnyi random graphs for
Late Chalcolithic, Early Bronze Age I-II, and Early Bronze Age III. Notes: * = 95% Quantile (p 0.10), ** = 97.5% Quantile (p
0.05). Random graph values are the mean of 10,000 iterations. Effort-based Betweenness and Closeness Centralization
from Bikoulis (Bikoulis 2012).
Period
Network Measure
Proximity
Random
Effort
Random
LC
Betweenness Centralization
0.4378 **
0.0531
0.3730 **
0.0949
Closeness Centralization
0.1547
0.1858
Degree Centralization
0.1135
0.1213
0.1078
0.1014
Eigenvector Centralization
0.5097 **
0.2022
0.4402 **
0.2901
Clustering Coefficient
0.6612 **
0.139
0.4714 **
0.0871
Betweenness Centralization
0.3678 **
0.0462
0.1981 **
0.0469
Closeness Centralization
0.0629
0.0978
Degree Centralization
0.3497 **
0.0416
0.0474
0.0411
Eigenvector Centralization
0.5357 **
0.2058
0.3648 **
0.2078
Clustering Coefficient
0.5570 **
0.0306
0.3633 **
0.0303
Betweenness Centralization
0.4089 **
0.1218
0.2890 *
0.1535
Closeness Centralization
0.174
0.2605
Degree Centralization
0.1061
0.1925
0.0952
0.1825
Eigenvector Centralization
0.5277 **
0.3045
0.318
0.3516
Clustering Coefficient
0.6637 **
0.214
0.5273 **
0.1776
EBA I-II
EBA III
5 Discussion
The experiment produced mixed results. Both network creation
strategies satisfy the requirement that they exhibit non-random
properties. This was demonstrated through comparison to the
95% (p > 0.10) and 97.5% (p > 0.05) Quartile for corresponding
Bernoulli graphs that values recorded for the two methods
were not obtainable from random placement of network
edges; quartile values were obtained in Pajek when running
the Monte Carlo. Such a straightforward comparison of the
network Centralization scores to those obtained by Monte
Carlo of random graphs is sufficient to satisfy the requirement
of non-randomness. However, as some have pointed out, we
should remind ourselves that detecting nonrandomness in
our observed data is usually just the starting point for a more
detailed investigation of the observed pattern(s), and not an end
in itself (Croft et al. 2008: 96).
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Tab. 2.Comparison of mean network measures for Effort based and Proximity based networks. Note: * = significant at p
0.05, ** = significant at p 0.01.
Period
LC
EBA I-II
EBA III
Network Measure
Proximity
Effort
W-value
Betweenness Centrality
0.0682
0.0693
-1.1623
539
Closeness Centrality
0.2307
0.2287
-0.4825
661
Mean Degree
7.3208
4.6037
-5.477 **
54
Eigenvector Centrality
0.0744
0.0889
-0.7569
630
Betweenness Centrality
0.0644
0.0317
-3.8032 **
4634
Closeness Centrality
0.0895
0.1504
-11.2702 **
Mean Degree
5.1952
5.1242
-0.8706
4649
Eigenvector Centrality
0.0285
0.0427
-2.401 *
5653
Betweenness Centrality
0.1284
0.0982
-0.6387
117
Closeness Centrality
0.2794
0.3366
-3.0111 **
39
Mean Degree
4.8696
4.087
2.1731 *
41
Eigenvector Centrality
0.167
0.1759
138
While the Centrality scores for each network set in the Early
Bronze Age I-II and III periods are significantly different
from each other, they do not differ in the same direction. The
proximity-based networks will not always have higher or lower
individual scores than the effort-based ones, or vice-versa, as
each measurement varies in the comparison. This points to the
need for further consideration of both the method of connecting
sites and the network measurements used. Furthermore,
numerical differences between the network creation strategies
were only evident after a comparison across a number of
related networks. As can be seen from this outcome, producing
a single network representation for a particular problem or
period may not be sufficient to mitigate the possibility of equifinality or false positive scores. The problem of equi-finality
arises because it would be very difficult to determine at this
point which method of connecting sites was a better model of
inter-regional interaction in southern Anatolia.
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550
Acknowledgements
The author would like to thank the session chairs Tom
Brughmans and Daniel Weidele for accepting the original
presentation this paper is based on, as well as the session
attendees for very stimulating discussion. I would also like
to thank the anonymous reviewers for their suggestions and
improvements. Money to travel to Siena was provided by the
Department of Anthropology, University of Toronto in the
form of a Conference Travel Grant.
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6 Conclusion
Formal network analysis can be integrated easily within
archaeology in a number of ways. First, existing tools in
Social Network Analysis can increase the explanatory strength
of interpretations about social relations and interaction
based on disparate archaeological data and analysis. These
formal capacities can be harnessed to assess the connections
between selected actors and the social relations between
them. As advocated here, Social Network Analysis can be
used to conduct more rigorous hypothesis testing targeting
specific social relations and the structure and role of
particular actors within theorized networks in the past. The
next phase of network thinking in archaeology must move
beyond visualization and descriptive studies to one where
hypotheses of archaeological phenomena are made explicit and
quantitatively assessed. One path to this end is a more critical
examination of how archaeological networks are constructed.
It was found that the effort and proximity based networks
produced considerably diverging results, which indicated that
the way in which connections between nodes are made might
produce unreliable results and lead to faulty conclusions. The
use of random graph values obtained from Monte Carlo trials
provides a benchmark from which to compare the two network
creation strategies. These indicated that the two contrasting
ways of creating archaeological networks presented here each
provide significantly different network-wide assessments
from what one would expect from random network dynamics.
Comparison of different networks based on varying network
creation strategies suggests that one common way of connecting
prehistoric networks may produce unreliable results. While
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Schor, A. M. 2011. Theodorets People: Social Networks and
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Scott, J. 2012. Social Network Analysis. Thousand Oaks, CA,
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Seaton, K. A. and L. M. Hackett 2004. Stations, trains and
small-world networks. Physica A: Statistical Mechanics
and its Applications 339: 63544.
Sen, P., Dasgupta, S., Chatterjee, A. et al. 2003. Small-world
properties of the Indian railway network. Physical Review
E 67, 036106.
Seton-Williams, M. 1954. Cilician Survey. Anatolian Studies
4: 12174.
Sindbk, S. M. 2007. The Small World of the Vikings:
Networks in Early Medieval Communication and
Exchange. Norwegian Archaeological Review 40: 5974.
Sosna, D., Galeta, P., Smejda, L., Sladek, V., Bruzek, J. 2012.
Burials and Graphs: Relational Approach to Mortuary
Analysis. Social Science Computer Review 31: 5670.
Sueur, C., Deneubourg, J.-L., Petit, O. 2012. From social
network (centralized vs. decentralized) to collective
decision-making (unshared vs. shared consensus). PloS
one 7, e32566.
Sueur, C., Jacobs, A., Amblard, F., Petit, O., King, A. J. 2011.
How can social network analysis improve the study of
primate behavior? American journal of primatology 73:
70319.
Sueur, C., Petit, O., Deneubourg, J. L. 2010. Short-term
group fission processes in macaques: a social networking
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46.
Sueur, C., Petit, O., De Marco, A. et al. 2011. A comparative
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Sundaresan, S. R., Fischhoff, I. R., Dushoff, J., Rubenstein,
D. I. 2007. Network metrics reveal differences in social
organization between two fission-fusion species, Grevys
zebra and onager. Oecologia 151: 1409.
Symington, D. 2001. Hittites at Kilise Tepe. In Jean ., Dinol
A. M. and Durugnl S. (eds.), La Cilicie: espaces et
pouvoirs locaux (2e millnaire avant J-C. - 4e sicle ap.
J-C).Actes de la table ronde internationale dIstanbul, 2-5
Novembre 1999: 16784. Istanbul, Ege Yaynlar.
Terrell, J. E. 2010a. Social network analysis of the genetic
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21132.
554
sylviane.dederix@uclouvain.be
Universit catholique de Louvain (INCAL/CEMA/ARC A World in Crisis)
Abstract: The present paper is concerned with focal mobility networks, a procedure developed some years ago by Fbrega-lvarez
(2006) in order to explore the location of ancient sites in relation to optimal routes of movement. More specifically, Early Bronze
Age south-central Crete is used as a case study to test the potential and limitations of the procedure in examining general mobility
patterns across archaeological landscapes. Through a series of analyses and comparisons this paper shows that, in spite of certain
limitations, focal mobility network offers new opportunities to 1) describe the landscape in terms of its potential for movement, 2)
delineate natural corridors of movement by taking into account the distribution of known sites, and 3) model hierarchical communication networks in which the paths are ranked according to their attractiveness.
Keywords: GIS, Movement, Focal Mobility Network, Landscape, Prepalatial South-central Crete
describe the accessibility of the landscape within given time
budgets. But as stressed by the author himself, potential path
fields are computationally extremely intensive (Mleku 2014:
11), which limits their applicability.
Introduction
The development of cost surface and least cost path analyses has
opened new avenues to investigate patterns of movement and
accessibility in past landscapes. Their application has proven
of particular interest for the study of human societies which
did not produce tangible remains of road systems (Hazell and
Brodie 2012; Howey 2007; Wheatley et al. 2010; White and
Surface-Evans 2012), but it has also raised a series of issues
(e.g. Branting 2012; Kantner 2012; Herzog 2013; Wheatley
and Gillings 2002: 151-9). Among others, the quantification
of the factors that impact on ease and speed of movement, the
choice of the algorithms to be used, as well as the assumption
that travellers know which one is the optimal route between an
origin and a destination and that they are willing and able to
take that route are questions which still need consideration. In
addition, least cost path analysis tends to presuppose that each
pair of sites was connected by means of a direct road, which
is far from the case. It is with this latter issue that the present
paper is concerned.
The procedure,
combines cost
lvarez 2006;
it consists in
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Fig. 3. Distribution of circular tombs and possible circular tombs in south-central Crete.
mobility network depends on its catchment. This further
implies that the accumulation rate of the cells increases the
closer one gets to the destination (Llobera et al. 2011: 844).
Although a few circular tombs have been discovered in northcentral and eastern Crete (for an updated catalogue of circular
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201 focal mobility networks. Fbrega-lvarezs (2006)
procedure opens therefore new opportunities for archaeologists
to simulate past movement at landscape level, which is of
particular relevance when many recent GIS-based innovations
are described as time-consuming and computationally
intensive. From a time management perspective, the
advantage of focal mobility network is obvious. But what
about the reliability of the result? Visual examination of Figs
4 and 5 allows concluding that the two methodologies lead to
comparable end products. In mountainous regions, movement
tends to be constrained by topography and the paths follow
therefore similar trajectories, which often correspond to valley
bottoms. In contrast, the network is dense and chaotic in the flat
Mesara plain, where multiple paths are possible. It also appears
that both maps suffer from an edge effect, as the paths fade
away near the borders of the study area. Yet, this edge effect
is less pronounced in the case of the cumulative focal mobility
network. The phenomenon is for instance illustrated by the
discreet path that follows the south coast in Fig. 4 but does not
show in Fig. 5. The most problematic drawback of cumulative
cost paths lies, however, in the strong impact exerted on the
final result by the location of the grid points (Fig. 5). Each grid
point is associated with 200 least cost paths, many of which
follow the same trajectory as they get close to the particular
point. As a result, the density map includes numerous stretches
that deviate from the main branches of the network only to
lead to the grid points. Such stretches are a by-product of the
methodology; they do not correspond to natural corridors of
movement.
558
Fig. 4. Cumulative focal mobility network produced for a regular grid of points spaced 2km apart. The
density of focal mobility networks was calculated using a 50m searching radius.
Fig. 5. Cumulative cost paths computed from a regular grid of points spaced 2km apart. The density of
least cost paths was calculated using a 50m searching radius.
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Fig. 6. Reclassification of the cumulative focal mobility network produced for a regular grid of
points spaced 2km apart (Fig. 4).
560
Fig. 7. Cumulative focal mobility network computed for the Prepalatial circular tombs identified
with certainty in south-central Crete. The density of focal mobility networks was calculated using
a 50m searching radius.
Fig. 8. Hierarchical communication network of Prepalatial south-central Crete. Only the circular
tombs identified with certainty were used for the computation of the focal mobility networks.
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Fig. 9. Hierarchical communication network calculated from a regular grid of points spaced 2km
apart.
may be created and/or existing paths could increase or decrease
in importance.
Mesara plain. Finally, during Early Bronze Age III (ca. 22002100/2050 BC) and Middle Bronze Age I (ca. 2100/20501875/1850 BC), a series of sites were established along major
paths in the central Asterousia, bridging in this way the gap
between the Mesara and the south coast. There appears
therefore to be some kind of correlation between the location
of the tombs along the hierarchical communication network,
the development of systems of exchange, and the grave goods
discovered in the burial structures.
The hierarchical communication network of Prepalatial southcentral Crete (Fig. 8) deserves further discussion. It illustrates
that circular tombs were predominantly constructed in close
proximity to natural corridors of movement. If one admits
that the living resided close to their dead (e.g. Branigan
1998; Vasilakis and Branigan 2010), such a spatial pattern
would imply that the associated communities were indeed
easily accessible from one another. There also appears to
be a chronological pattern. The first circular tombs were
constructed during the Early Bronze Age I period (ca.
3100/3000-2650 BC), essentially in the southwest Asterousia
and along the south coast. The mountain range seriously
impedes movement, with the result that the area is not easily
accessible from the rest of south-central Crete. Yet, interactions
among local communities were undoubtedly a central concern,
as further suggested by the location of the circular tombs along
secondary and minor paths. In contrast, from the Early Bronze
Age II period (ca. 2650-2200 BC) onwards, the tombs were
preferably constructed near major paths running across southcentral Crete and connecting the region with the north coast.
The most obvious case is Platanos, which is located at a major
crossroad. It is remarkable that it is also from the Early Bronze
Age II period onwards that interregional exchange systems
gained in importance, first in the Aegean, then in the wider
Eastern Mediterranean (Broodbank 2000: 276-87; Colburn
2008; Papadatos 2007; Phillips 2008). The phenomenon is
well illustrated by the content of several of the circular tombs
excavated in south-central Crete, and most especially in the
562
Fig. 10. Early Bronze Age I hierarchical communication network. Only the tombs used with
certainty during the Early Bronze Age I were taken into account in the computation of the focal
mobility networks.
Fig. 11. Early Bronze Age II hierarchical communication network. Only the tombs used with
certainty during the Early Bronze Age II were taken into account in the computation of the focal
mobility networks.
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Bronze Age. Sheffield Studies in Aegean Archaeology 1:
13-26. Sheffield, Sheffield Academic Press.
Branting, S. 2012. Seven Solutions for Seven Problems with
Least Cost Pathways. In White, D.A. and Surface-Evans,
L. (eds.), Least Cost Analysis of Social Landscapes.
Archaeological Case Studies: 209-24. Salt Lake City, The
University of Utah Press.
Broodbank, C. 2000. An Island Archaeology of the Early
Cyclades. Cambridge, Cambridge University Press.
Colburn, C. S. 2008. Exotica and the Early Minoan elite:
eastern imports in Prepalatial Crete. American Journal of
Archaeology 112: 203-24.
Dderix, S. 2014. The Minoan Funerary Landscape. A Study
of Spatial Relationships between the World of the Dead
and the Living in Bronze Age Crete (ca. 3100-1450
BC). Unpublished PhD thesis, Universit Catholique de
Louvain.
Fbrega-lvarez, P. 2006. Moving without destination. A
theoretical, GIS-based determination of routes (optimal
accumulation model of movement from a given origin).
Archaeological Computing Newsletter 64: 7-11.
Faren-Jimenez, S. 2007. British Neolithic rock art in its
landscape. Journal of Field Archaeology 32: 283-95.
Goodison, L. and Guarita, C. 2005. A new catalogue of the
Mesara-type tombs. Study Micenei ed Egeo-Anatolici 47:
171-212.
Hazell, L. C. and Brodie, G. 2012. Applying GIS tools to
define prehistoric megalith transport route corridors:
Olmec megalith transport routes: a case study. Journal of
Archaeological Science 39: 3475-9.
Herzog, I. 2013. The Potential and Limits of Optimal Path
Analysis. In Bevan, A. and Lake, M. (eds.) Computational
Approaches to Archaeological Spaces. UCL Institute of
Archaeology Publications 60: 179-211. Walnut Creek, Left
Coast Press.
Howey, M. C. L. 2007. Using multi-criteria cost surface
analysis to explore past regional landscapes: a case study of
ritual activity and social interaction in Michigan, AD 12001600. Journal of Archaeological Science 34: 1830-46.
Kantner, J. 2012. Realism, Reality, and Routes. Evaluating
Cost-Surface and Cost-Path Algorithms. In White, D. A.
and Surface-Evans, L. (eds.) 2012. Least Cost Analysis of
Social Landscapes. Archaeological Case Studies: 225-38.
Salt Lake City, The University of Utah Press.
Legarra Herrero, B. 2014. Mortuary Behavior and Social
Trajectories in Pre- and Protopalatial Crete. Prehistory
Monographs 44. Philadelphia, INSTAP Academic Press.
Llobera, M. 2000).Understanding Movement: a Pilot Model
towards the Sociology of Movement. In Lock, G. (ed.),
Beyond the Map. Archaeology and Spatial Technologies:
65-84. Amsterdam, IOS Press.
Llobera, M., Fbrega-lvarez, P. and Parcero-Oubia, C.
2011. Order in movement: a GIS approach to accessibility.
Journal of Archaeological Science 38: 843-51.
Mleku, D. 2013. Time Geography, GIS and Archaeology.
In F. Contreras, M. Farjas, F. J. Melero (eds.), Fusion of
Cultures. Proceedings of the 38th Annual Conference
on Computer Applications and Quantitative Methods
in Archaeology, Granada, Spain, April 2010. British
Archaeological Reports International Series 2494: 259365. Oxford, Archaeopress.
Mleku, D. 2014. Exploring the Topography of Movement.
In Polla, S. and Verhagen, P. (eds.), Computational
Approaches to the Study of Movement in Archaeology.
were in use in both the Early Bronze Age I and II phases, the
communication network remained globally the same. The
potential of the procedure to explore the evolution of potential
networks of interaction necessitates further investigation. One
solution could perhaps be to limit the calculation of paths to a
defined walking radius around the destination.
5 Conclusion
Focal mobility network provides new opportunities to simulate
movement across archaeological landscapes in a simple, fast and
efficient manner. As such, it allows exploring the accessibility of
ancient sites (focal mobility network per se), modelling general
patterns of movement (cumulative focal mobility network),
and ranking the pathways according to their attractiveness
(hierarchical communication network). Cumulative focal
mobility network and hierarchical communication network
have a further benefit: they make it possible to take into account
the location of known archaeological sites when calculating
optimal corridors of movement and hence to approach past
mobility in a (slightly) less environmentally deterministic way.
The result of the process is a map that highlights natural areas of
transit, but depending on the distribution of the sites of interest,
some branches may be given greater weight than it would be
expected based on topography only. In other words, the natural
attractiveness of some paths may be somewhat balanced to
reflect more accurately the past occupation of the region. It
must be stressed, however, that the impact of the distribution
of the sites remains insufficient to model the evolution of
communication networks in accordance with the evolution
of settlement patterns. Another issue faced when calculating
focal mobility networks, cumulative mobility networks and
hierarchical mobility networks is the lack of clear rules to
extract the paths, calculate their density and reclassify the
values, which necessitates a certain degree of experimentation,
trial-and-error, and subjectivity. Focal mobility network and
its derivative represent nevertheless a valuable addition to
the archaeologists digital toolbox. Without replacing existing
methodologies, they broaden the spectrum of computer-based
approaches to past movement and interactions.
Acknowledgments
This research was conducted within the framework of the
project A World in crisis? Archaeological and epigraphical
perspectives on the Late Bronze Age (13th century BC)
Mediterranean systems collapse: a case study approach
(Comunaut franaise de Belgique Actions de Recherche
Concertes (ARC) Acadmie universitaire Louvain). The
DEM was made available by the Laboratory of GeophysicalSatellite Remote Sensing and Archaeo-environment (IMSFORTH). The author is particularly grateful to Prof. J. Driessen
and Dr. A. Sarris for their guidance, advice and editing of the
text.
Bibliography
Bell, T. and Lock, G. 2000. Topographic and Cultural
Influences on walking the Ridgeway in Later Prehistoric
Times. In Lock, G. (ed.) Beyond the Map. Archaeology and
Spatial Technologies: 85-100. Amsterdam, IOS Press.
Branigan, K. 1998. The Nearness of You: Proximity and
Distance in Early Minoan Funerary Landscapes. In
Branigan, K. (ed.), Cemetery and Society in the Aegean
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566
i.Herzog@lvr.de
The Rhineland Commission for Archaeological Monuments and Sites, Bonn, Germany
Abstract: People who walk into unknown territory see only part of the landscape ahead whereas optimal path calculation relies
on the assumption that the walker has total knowledge of the landscape ahead. For this reason optimal path calculations are not
appropriate for modelling dispersal processes. But the cost function derived from optimal path calculations can also be applied
for modelling dispersal: The walker will prefer paths consisting of locally optimal steps in the direction chosen initially. Based on
this assumption, a new agent-based algorithm is proposed for modelling the dispersal into unknown terrain starting from a given
location. The corridors of movement generated this way are compared to globally optimal radial paths for a hilly study area located
east of Cologne in Germany.
Keywords: Least-cost paths, Agent-based modelling Dispersal processes, Radial networks
place when it was first mentioned because the source refers
to its church (Pampus, 1998: 134). Therefore Gummersbach
was chosen as a presumed origin of a spreading process. One
of the Medieval trade routes (Bergische Eisenstrae) passes
Gummersbach. Fig. 1 shows two alternative variants of this
route recorded by Nicke (2001: 106-109) as well as all other
old trade routes described by Nicke for this area. Moreover, the
main and minor roads depicted on probably the oldest map of
the political unit known as Reichsherrschaft Gimborn (Nehls
1996, reverse side of front cover) are shown.
Introduction
The agent-based approach for modelling dispersal presented
in this paper creates locally optimal paths taking the costs of
movement into account. This approach differs from least-cost
path (LCP) calculation because LCPs are globally optimal
paths if implemented properly. Whereas LCPs are based on the
assumption that people in the past had complete knowledge of
the landscape, locally optimal paths consist of locally optimal
steps in the direction chosen initially. Moreover, traditional
LCPs connect two predefined locations whereas only the
starting point is known when modelling dispersal.
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Fig. 1. Location of the study area. The map shows the churches and chapels mentioned in the
complete list of churches and chapels (known as liber valoris) for this region set up in the
beginning of the 14th century (Oediger 1967). The place names as well as the year when this
place was first mentioned in historical sources are given. Moreover, the old trade routes
described by Nicke (2001) and the roads recorded on an early map (Nehls 1996) of part of the
study area are shown.
The radial networks created in this way are globally optimal and
will be compared to the results of locally optimal approaches.
According to a popular misconception, LCP algorithms in
GIS software do not reconstruct the globally optimal path
(e.g. Conolly and Lake 2006: 254; Kantner 2012). With the
exception of IDRISI, the LCP algorithms implemented in GIS
software are based on Dijkstras approach (Herzog 2013b)
that consists of three steps: In the first step the raster data used
for deriving the costs of movement is converted to a graph
linking each raster cell to its neighbours. The weight of each
link corresponds to the costs of movement between the two
cells connected by the link. In the second step, the accumulated
cost surface is generated on the basis of these links, assigning
to each raster cell the costs of moving from the origin to this
568
Fig. 2. Least-cost radial networks with different parameters generated for the town
Gummersbach. All routes shown are based on a quadratic cost function with a critical slope
of 13% and a multiplier of 5 for wet areas, reduced to 2 for ford locations. For each radial
network, the upper legend first shows the pre-defined cost-limit followed by the minimum
straight-line distance of the destination locations separated by a slash. Costs are measured
in terms of costs required for covering 1km on level dry ground. The path numbers in each
radial network are ordered according to the straight-line distance from the origin, with path
number 1 covering the largest distance.
cell. The third step generates the LCP by backtracking from the
target cell back to the origin. The correct way of performing
the third step is by tracing back the LCP from the target cell
based on a backlink raster created during the second step; this
backlink raster records for each cell its predecessor on the
LCP route (or the link taken to reach the cell). An alternative
but incorrect replacement of the third step is to use a drainage
algorithm that identifies the route of steepest cost reduction,
which does not necessarily coincide with the optimal path
(Smith et al. 2007:146). However, a drainage algorithm may
be applied for creating locally optimal paths: Based on the cost
surface the path is constructed by successively choosing the
next least costly step. This has some similarity to the approach
of Field, Petraglia and Lahr (2007) but these authors take larger
steps (60km). As mentioned above, paths generated this way
may return to the origin and lack sense of direction: The path
will change direction if this introduces minimal cost savings
compared to continuing in the same direction. But it seems a
realistic assumption that people in the past had some sense of
direction. Other agent-based studies like that of Reynolds et
al. (2010) modelling pre-hominid hunter gatherer behaviour
or Scherjons (2013) approach for modelling modern humans
moving into Europe also include some sense of direction.
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Step 2: Costexpended = 0
the environment, i.e. the costs to be paid for the next step
(reactivity)
All agents start at the same position, i.e. the assumed starting
point of the dispersal process.
The agents program:
wi = 1 + (/90) * (w-1)
570
The user enters the overcrowd factor f>1, and the algorithm
ensures that agents avoid cells with a visitor count exceeding f
times the expected number of visitors in uniform terrain. The
expected number of visitors depends on the distance of a cell
to the origin. Therefore the program considers concentric ring
buffers with the inner radius r and outer radius r+c where c
is the cell size of the raster grid. The number of cells within
each concentric ring buffer increases with distance r. For this
reason, the number of visitors expected in each cell depends on
distance r and can be estimated from the area covered by the
concentric ring buffer (Fig. 4).
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Fig. 5. Results of the agent-based dispersal program on a uniform terrain with n =10000: a
deterministic, w=2, f=100, b deterministic, w=2, f=2, c non-deterministic, w=2, f=100, d
same as c, additionally 36 individual paths are shown in black.
3 Results
3.1 Comparing deterministic paths and a radial
network
572
Fig. 6. Results of the agent-based dispersal program spreading from Gummersbach compared to the radial network
consisting of LCPs. With a large pull towards the preferred initial direction (w=10), the paths hardly take the terrain
into account but move straight in this direction. With a small w value (w=2), the paths take a lot of turns.
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Fig. 7. Comparison of non-deterministic (left) and deterministic (right) results for Gummersbach.
Historical church locations also shown in Figure 2 are indicated by cross symbols.
Fig. 8. Comparison of the outcomes of the deterministic variant of the algorithm with different
parameters w and f. Cross symbols indicate the historical church locations.
574
Fig. 9. Comparison of historical routes with least-cost radial network and agent-based
spreading (w=3, f=3). The least-cost radial network with parameters 15km / 3km is shown as in
Figure 2. Historical routes are shown as in Figure 6. The map also depicts churches and chapels
as in Figure 2.
3. corridors
calculated
using
the
deterministic
agent-based
approach
versus
historical
routes
According to the first and second comparison, three agentbased corridors corresponding to paths 4, 5, and 14 in
the radial network coincide for a substantial part with the
historical routes. Two additional fairly broad corridors with
a good fit to historical routes are marked by grey arrows.
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Changes in path direction of animals searching for food are
often modelled by Lvy-walks or alternatively by composite
correlated random walks (Plank, Auger-Mth and Codling
2013; Reynolds 2013). These paths consist of straight line
segments in random directions, and there are many short and
a few long segments. Such paths could model the search for
an adequate place for building a farm house: First an empty
patch has to be found suitable for agriculture. So the agent has
to cover some distance to get away from her home location to
reach an adequate patch. Once a location is found that seems
suitable, the agent starts searching the surroundings and checks
if the patch really fulfils the expectations; if so, the agent
selects a place for building the farm house. If the patch does not
meet the first impression, the agent moves on covering again a
large distance in some direction until another patch candidate
is reached. Such an agent based model could be generated with
the building blocks outlined above but is hard to validate.
Bibliography
With a given cost limit, the distances between origin and end
location of the calculated paths differ substantially depending
on the approach selected: Paths of the radial optimal network
cover a larger distance to the end locations than the agentbased paths, and the non-deterministic paths are shorter than
the deterministic paths. For the test case of Gummersbach, the
radial optimal paths and the agent-based corridors coincide in
several cases. Both approaches generate routes close to several
segments of historical roads but it is difficult to decide which
of the methods produces the best reconstruction.
576
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578
notero@icac.cat
Catalan Institute of Classical Archaeology
Abstract: This paper revolves around the application of GIS-based viewshed, intervisibility and spatial analysis methods to the
Ibero-Roman site of Montderes (Aragn, Spain) located on the northern border of the Ilergetian political space. This work has as
its aim a better comprehension of the sites role with respect to the Ilergetian settlement networks and the main communication axes
of the area during the Late Iberian Period and the early Roman occupation.
Keywords: Visibility, Iberian Peninsula, Iron Age, GIS, Ilergetian Culture
such as Livy (Ab urb cond 21, 61 and 28, 31, 51), Pliny the
Elder (Naturalis Historia III, 4: 18-24), Polibius (Hist 10, 35,
6) and Julius Caesar (De bello civile I: 37-87). Its environs
(Fig. 6) had been inhabited since prehistoric times, as proved
by the presence of prehistoric rock paintings and Bronze Age
dated cave occupations first studied by Maya (1991) and more
recently by Montes and Utrilla (2006). In addition, the finding
of a bronze deposit (Gallart 1991) shows the relevance of the
Noguera Ribagorana valley as a corridor connecting with the
Garonne and the Atlantic faade, and this area with the Iberian
Peninsula interior during the late Bronze Age through the
fluvial network.
Introduction
The Ibero-Roman site of Montderes (Castillonroy, Aragn,
Spain) is located in the Pyrenees foothills on the northern limit of
the Ebro depression (Fig. 1 and 2). The archaeological remains
stand at the top of an elevation that is 630 masl at the exit of
the St. Anna Gorge; at its feet runs the Noguera Ribagorana,
a tributary of the Ebro River. The gorge is blocked by a dam
built during the late 1950s and the early 1960s (Figs. 3 and 4).
Downstream the Noguera Ribagorana joins the Segre, one of
the main Ebro River tributaries, at 100 masl.
The flatlands that spread out between the northern shore of
the Ebro River and the Pyrenees mountain range were, during
the Iron Age, the political space of the Ilergetians, one of the
most powerful peoples of the north-eastern Iberian Peninsula.
The Ilergetians appeared in the written chronicles during the
2nd Punic War (218-201 BC) where they played an active role.
Firstly allied with the Carthaginians, they were later defeated
by the Romans after the Ilergetian riot of 205 BC, becoming
after that episode one of Romes most loyal allies.
1 Methodology
We will use viewshed and intervisibility tools provided by
ArcGis 10.1 in order to achieve a better comprehension of the
role of Montderes and its relationship with the other sites of the
Iberian settlement network during the Late Iberian period and
the early Roman occupation (3rd to 1st centuries BC). The lack
of archaeological excavations at Ilergetian sites means that in
general GIS environments are crucial to understand not only
the role of a single site but the organisation of the region as a
whole.
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Fig. 1. Location of
Montderes in the
northeast of the
Iberian Peninsula.
Source: Fond
Cartographique H.
Bobot (UMR 5140).
Fig. 2. Montderes
in the geographical
context of the Ebro
Depression.
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Nria Otero Herraiz: Visibility Analysis and the Definition of the Ilergetian Territory
Fig. 3. View of Montderes from the 1956-1957 USS Army aerial photograph.
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Fig. 6. The Santa Ana Strait gap, also known as el Pas de la Sabineta, where rock paintings and
Bronze Age cave occupations have been documented.
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Nria Otero Herraiz: Visibility Analysis and the Definition of the Ilergetian Territory
Fig. 7. Montderes viewshed over the Clamor Salada basin and the Noguera Ribagorana-Segre
system, simulating an Ibero-Roman watchower.
2 Analysis
The Ilergetian settlement pattern goes back to the late
Bronze Age (1200-750 BC), and is characterized by smallsized agricultural settlements set on hilltops, adapting its
configuration to the terrain morphology, often with community
structures such as water tanks or walls, and built of durable
materials. The location of the sites is determined by the
proximity to water supplies and the visual control of the
best agricultural areas. This model, composed of very basic
features, evolved during the Iron Age and the Iberian Period,
reaching high levels of architectural complexity. The fortress
of Els Vilars (Arbeca, Catalonia, Spain) is the paradigm
of the Ilergetian ethnogenethic process, with roots in the
aforementioned previous phase (Junyent and Poch 2012).
Std. Dev
The relative height (RH) is equal to the site height (SH) minus
the average height (AvH) of the area divided among the
standard deviation. This measures the trend of the settlement
height, and the prominence of a specific feature with respect to
its surroundings. If the resulting value is 0, the site is average; if
it is negative, the site is below average; finally, if it is positive,
it shows that the spot has a significant prominence. Other
data, i.e. Nearest Neighbour Analysis (NNA), Euclidean
Distances measurement, watershed and Density Kernel
Analysis (DKA) will help us in our goal to achieve a better
knowledge of the role of Montderes in terms of the territorial
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Fig. 8. The Density Kernel Analysis allows two population clusters related
to each watershed to be distinguished, while Montderes appears to be
disconnected from them.
that its height (630 masl) doubles the average height of the area
which is 334 masl (Fig. 9). The viewshed analysis shows that
Montderes has the widest visual range controlling the northern
countryside of Iltirta and partially the flatlands of La Litera.
The application of the observer points function reveals the
most visible areas, which coincide with the ones identified in
the Montderes viewshed. Regarding the visual relations, and
despite Montderes being the most prominent site with the
widest visual range, it is only seen by two observers (Fig. 10).
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Nria Otero Herraiz: Visibility Analysis and the Definition of the Ilergetian Territory
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Fig. 12. Althimetric profile of the Montderes Iltirta /Ilerda line of sight, provided by the
Cartographic and Catalan Geological Institute.
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Nria Otero Herraiz: Visibility Analysis and the Definition of the Ilergetian Territory
Fig. 13. Graphic displaying the number of observers per site and the areas with a higher visual
impact related to the main communication axes.
Fig. 14. Montderes direct control of the most important communication axes: the via de Italia
in Hispanias from the Antonine itinerary, and the N-S route connecting the Pyrenees to the
Ebro Valley.
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Fig. 15. Montderes on the northern border of the Ilergetian territory, as proposed by Gonzlez
(1986).
3 Conclusions
The location of Montderes is determined by its height,
defensive potential, and control of the local and regional
communication axes and the extent of its visual scope. These
factors suggest the idea of a location being chosen for its
surveillance possibilities; in this regard, it is an optimal spot
for establishing a watchtower.
The Iberian settlement network displays mainly a ruralagricultural based model characterized by settlements from
0.5 to 1 ha on prominent hilltops in control of water supplies
and the best agricultural spaces. We can conclude, for the
aforementioned, that the location of Montderes does not fit the
agricultural criteria, but, as we have suggested, to military and
strategic criteria.
In this sense, we may think of Montderes as an advanced
outpost located in a prominent position in order to control the
maximum territorial advantage and the main communication
axes, more than to have reciprocal visual communication
with the rest of the sites. At this point we must remember that
Montderes stands at the crossroads of the land routes towards
the northwest, the Ebro valley and the Iberian Peninsula
interior.
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Nria Otero Herraiz: Visibility Analysis and the Definition of the Ilergetian Territory
and M. A. Cau (eds.), Arqueologia Nutica Mediterrnia.
Monografies del CASC: 163-80. Barcelona, CASC-Museu
dArqueologia de Catalunya
Gonzlez, J. R. 1986. El poblament ibric al nord de la ciutat
de Lleida. In J. Padr (ed.), Protohistria Catalana: 6
Colloqui internacional darqueologia de Puigcerd,
Puigcerd, 7-9 de desembre de 1984: 275-80. Puigcerd,
Institut dEstudis Ceretans.
Grau, I. 2012. Lmite, confn, margen, frontera conceptos y
nociones en la Antigua Iberia. In F. Prados, I. Garca, G.
Bernard (eds.), Confines el extremo del mundo durante
la antigedad: 23-47. Alicante, Publicaciones de la
Universidad de Alicante.
Junyent, E., Poch, R. M. 2012.Water and defense systems in
Els Vilars fortress (Arbeca, Catalonia, Spain): A multiproxy
approach. Cypsela 19: 49-70.
Zamora, M. 2006. Visibilidad y SIG en arqueologa, mucho
ms que ceros y unos. In I. Grau (ed.), La aplicacin de
los SIG en la arqueologa del paisaje: 41-54. Alicante,
Publicaciones de la Universidad de Alicante.
Maya, J. L. 1991. El pantano de Santa Ana (Huesca) y sus
materiales en la Edad del Bronce. Bolskan: Revista de
Arqueologa del Instituto de Estudios Altoaragoneses 8:
199-214.
Montes, L.,Utrilla, P., Cava, A. and Calvo, M. J.
2006.Yacimientosprehistricosen el NogueraRibagorzana.
LaCuevade los HuesosdeCastillonroyyotrosenclaves del
entorno.Salduvie:estudiosdeprehistoriayarqueologa 6:
95-115.
Parcero, C., Fbrega, P. 2006. Diseo metodolgico para el
anlisis locacional de asentamientos a travs de un SIG de
base raster. In I. Grau (ed.), La aplicacin de los SIG en
la arqueologa del paisaje: 69-90. Alicante, Publicaciones
de la Universidad de Alicante.
Ros, J., Solanes, E. 2002. La recerca arqueolgica a Antona
(Artesa de Segre). Estat de la qesti. Revista dArqueologia
de Ponent (11-12): 277-89.
Ruiz, A., Molinos, M. 2008. Las fuentes del Guadalquivir.
Lmites y fronteras para el norte de la Bastetania. In A.
Adroher, J. Blnquez (eds.), Actas del Primer Congreso
Internacional de Arqueologa Ibrica Bastetana: 51-72.
Madrid, Universidad Autnoma de Madrid.
Sanmart, J. 2010. Demografa y cambio socio-cultural: el caso
de la Iberia septentrional. In Burillo, F. (ed.), Arqueologa de
la poblacin: comunicaciones presentadas al IV Coloquio
Internacional de Arqueologa Espacial, Teruel, 13-14 de
diciembre de 2010, Teruel, Seminario de Arqueologa y
etnologa turolense: 91-108.
Wheatley, D.,Gillings, M. 2000.Visual perception and
GIS: developing enriched approaches to the study of
archaeological visibility.InG. Lock (ed.),Beyond the map:
Archaeology and Spatial Technologies.NATO Science
Series: Life Sciences,321: 29. Amsterdam,IOS Press.
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Camaes, P., Moncunill, N., Padrs, C., Principal, J. and
Velaza, J. 2010. Un nuevo plomo ibrico escrito de
Monter. Paleohispnica 10: 237-47.
ESRI 2013. ArcGis Resource Center. ArcGis 10.1
documentation [Online] http://resources.arcgis.com/en/help/
main/10.1/. [Accessed: 20 March 2015].
Fiz, I., Gorostidi, D., Lpez, J. 2013. In conspectu prope totius
urbis: an application of different visual methods at the ager
Tarraconensis landscape. In F., Contreras, M. Farjas, F.
J. Melero, (eds.), Fusion of Cultures. Proceedings of the
38th Annual Conference on Computer Applications and
Quantitative Methods in Archaeology, Granada, Spain,
April 2010, British Archaeological Reports International
Series 2494: 131-154. Oxford, Archaeopress.
Gallart, J. 1991. El dipsit de Bronzes de Llavors, Pallars
Sobir. Barcelona, Departament de Cultura.
Garca, L., Weathley, D., Murrieta, P., Mrquez, J. 2009. Los
SIG y el anlisis espacial en arqueologa. Aplicaciones
en la prehistoria reciente del sur de Espaa. In X. Nieto
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CHAPTER 8
Spatial Analysis:
Predictivity and Postdictivity in
Archaeology
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592
Predictivity Postdictivity:
a Theoretical Framework
Antonia Arnoldus-Huyzendveld(1), Carlo Citter(2), Giovanna Pizziolo(2)
2
1
Digiter s.r.l.
University of Siena Department of History and Cultural Heritage
Abstract: Predictivity has a long lasting tradition in archaeology and the debate on deductive and inductive approaches is still
going on. With this paper we focus on different questions: which kind of data need to be collected to develop efficient predictive
models? How can we face bias problems that affect landscape analyses and predicting procedures? Can we use inductive and
deductive approaches in the same procedure?
How can we enrol predictivity into a wider theoretical, helpful context? We think we should put it into the daily toolbox of the archaeologist. In our experience predictivity, field work, and postdictivity are three stops along the same route.
Prediction answers to the question who?, where? What, postdiction answers to the question why? They do not neutralize each
other. On the contrary, they can be conceived as two different, but complementary, parts of the same procedure. They both need
a severe scrutiny of the archaeological dataset derived from intensive fieldwork. Thus, the theoretical framework we are going to
introduce is all but a dogmatic point of view.
Keywords: Predictivity, Postdictivity, GIS, Fieldwork, Archaeological theory
testing models. Secondly, it is helpful to incorporate both a
deductive and an inductive stage into the same process, as well
as a test in the field. This calibrates the prediction and activates
the missing part of classical predictivity the postdictive
phase. It is a relevant stage that answers the question why?
We shall describe it in detail below. Thus, one of the most
significant antinomies (deductive/inductive) appears to vanish.
Introduction
Although the concept of predictivity in archaeology has an
abundant literature, the theoretical framework is, surprisingly,
still quite unexplored. In addition, it seems that prediction is
often enclosed within a self-referential fence. Recently, some
scholars have admitted the need to overcome the constraints of
geostatistical tools settings (Kamermans 2013). Our proposal
stands between enthusiastic, though sometimes uncritical use
of geostatistical tools, and an outright rejection of them. They
are helpful but they are just tools. We think that the historical
question is the first, indisputable stage, and the historical
interpretation is the end of the process. Here we describe in
detail the theoretical framework of this procedure and some
case studies to illustrate it.
1 Entangled antinomies
We can summarize the theoretical framework as a list of
antinomies. Literally speaking, an antinomy is a contradiction
between two or more general rules. We use this word to stress
the idea that they are more apparent than real.
The first one seems to us an unnecessary debate. Do we really
need to choose between a top-down (deductive) and a bottomup (inductive) process? They both have positive aspects and
disadvantages. The former focuses on general behaviours
and therefore local variants are barely considered. The latter
focuses on available dataset and therefore the bias is not on the
former. The question is: why should we choose? Can we work
out a process that incorporates a deductive stage followed by
an inductive one?
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594
3 The procedure
The procedure we propose is composed of three stages. First,
the prediction beginning with a deductive approach, as for
instance: where can this type of settlement be in that area and
in that period? Did they exploit that resource? Did they connect
those settlements? Then, we make a cumulative cost surface on
a GIS platform to run the prediction. The cost surfaces may be
related to different variables, not just to the traditional cost of
movement. Both natural and human factors are weighed up in
different ways. All the outputs are analysed and verified with
accurate fieldwork. A traditional survey should be supported by
geophysics, remote sensing, and sample trenches. At the same
time, we evaluate by how much the available dataset fits in with
the prediction the inductive stage of the procedure. It allows
a further evaluation of both the prediction and the bias. Next,
we make a new set of cumulative cost surfaces to achieve the
best overlay with the observed data the postdictive phase.
We then ask why a certain settlement is located in a particular
place, or why a specific resource was exploited (or not). We
think this is the missing stage of traditional predictivity. By
modelling the cost surface to fit in the observed data, we can
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4 Case studies
4.1 Predictive maps: modelling the location of Grossetos
salt works
The Ombrone River delta (Tuscany) is located along the
central-western coast of Italy and is composed of a lagoon
plain, a sandy coastal belt, and a series of slightly higher
internal coastal terraces (Arnoldus-Huyzendveld 2007). The
town of Grosseto is located upon the latter. In historical times
the plain was subject to intensive changes, such as the gradual
infill and restriction of the lagoon by river sediments and a
seawards expansion of the dune belt. For practical purposes,
the terraces can be considered unchanged background. We
have no archaeological data about the salt works near Grosseto,
but historical sources have shown that the collection of salt
through evaporation must have been a major reason for the
towns foundation and growth in the early Middle Ages (Citter,
Arnoldus-Huyzendveld 2012). The location of the antique
salt works is unknown as field survey and remote sensing are
hampered by a thick cover of fluvial infill and modern land
reclamation layers.
596
Bibliography
Arnoldus-Huyzendveld, A. 2007. Le trasformazioni
dellambiente naturale della pianura grossetana. In Citter,
C., Arnoldus-Huyzenveld, A. (eds.), Archeologia urbana
a Grosseto. I. La citt nel contesto geografico della
bassa valle dellOmbrone, Biblioteca del Dipartimento
di Archeologia e Storia delle Arti Sezione archeologica
Universit di Siena, 16, p. 41-61. Firenze: Edizioni
AllInsegna del Giglio.
Arnoldus-Huyzendveld, A., Citter, C. 2014. Site location and
resources exploitation: predictive models for the plain of
Grosseto. Archeologia Medievale XLI: 65-78.
Arnoldus-Huyzendveld, A., Turi, P., Morelli, C. 2015. Il
paleoambiente di Monte Giulio e della parte nord-orientale
del bacino portuale di Claudio. Available at: http://www.
fastionline.org/docs/FOLDER-it-2015-324.pdf.
Bintliff, J., Kuna, M., Venclov, N. 2000. The Future of Surface
Artefact Survey in Europe, Sheffield, Sheffield Academic
Press.
Citter, C. 2007. La citt di Grosseto nel quadro della viabilit
romana e medievale della bassa valle dellOmbrone. In
Citter, C., Arnoldus-Huyzenveld, A. (eds.), Archeologia
urbana a Grosseto I. La citt nel contesto geografico della
bassa valle dellOmbrone, Biblioteca del Dipartimento
di Archeologia e Storia delle Arti Sezione archeologica
Universit di Siena, 16: 156-98. Firenzel, Edizioni
allInsegna del Giglio.
Citter, C. 2015. Landscapes, settlements, and sustainability.
In Chavarria, A., Reynolds, A., Handbook of Landscape
Archaeology, PCA Studies 2: 239-58. Mantova, SAP.
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an Interdisciplinary Approach. Landscape And Heritage
Series: 265-276. Amsterdam, Amsterdam University Press.
Pizziolo, G., Sarti, L. (eds.) 2015. Predicting prehistory.
Predictive models and field research methods for detecting
prehistoric contexts, Proceedings of the International
Workshop Grosseto (Italy), September 19-20, 2013.
Millenni 11. Firenze, Museo e Istituto fiorentino di
preistoria Paolo Graziosi.
Pizziolo, G., Volante, N. 2015. Landscape changes and site
discovery potential: predictive criteria and field survey
strategies for prehistoric contexts. In Pizziolo, G., Sarti,
L. (eds.), Predicting prehistory. Predictive models and
field research methods for detecting prehistoric contexts,
Proceedings of the International Workshop Grosseto
(Italy), September 19-20, 2013. Millenni 11: 133-51.
Firenze, Museo e Istituto fiorentino di preistoria Paolo
Graziosi.
Redman, C. L. 2005. Resilience theory in archaeology.
American Anthropologist, 107, 1: 70-5.
Van Leusen, M., Pizziolo, G., Sarti, L. (eds.) 2011. Hidden
Landscapes of Mediterranean Europe. Cultural and
methodological biases in pre- and protohistoric landscape
studies. Proceedings of the international meeting. Siena,
Italy, May 25-27, 2007, British Archaeological Reports
International Series 2320. Oxford, Archeopress.
Verhagen, P. 2013. On the Road to Nowhere? Least Cost Paths,
Accessibility and the Predictive Modelling Perspective, in
Fusion of cultures. In Contreras, F., Farjas, M., Melero,
F.J. (eds.), Proceedings of the 38th Annual conference
on computer applications and quantitative methods in
archaeology, (Granada, 2010), British Archaeological
Reports Series 2494: 383-8. Oxford.
Verhagen, P. 2009. Predictive Models put to the test. In
Kamermans, H., ven Leusen, M., Verhagen, P. (eds.),
Archaeological prediction and risk management: 72-122.
Leiden, Leiden University Press.
Verhagen, P., Whitley, T. 2012. Integrating Archaeological
Theory and Predictive Modeling: a Live Report from the
Scene. Journal of Archaeological Method and Theory 19:
49-100.
Volante, N. 2007. Neolitico ed Et del Rame. In Citter, C.,
Arnoldus-Huyzenveld, A. (eds.), Archeologia urbana a
Grosseto I. La citt nel contesto geografico della bassa
valle dellOmbrone, Biblioteca del Dipartimento di
Archeologia e Storia delle Arti Sezione archeologica
Universit di Siena 16: 122-7.
Volante, N. 2012. Loc. Podere Elvira, Comune di Civitella
Paganico Preistoria. In Agricoli, G., Barbieri, G., Cavallo,
T., De Benedetti, M., Magno, A., Tuci, D., Turchetti, M. A.,
Volante, N. (eds.), Rilevamenti archeologici lungo la E78
tra Campagnatico e Civitella Paganico (GR): contributo
per una carta archeologica della provincia di Grosseto.
Notiziario della Soprintendenza per i Beni Archeologici
della Toscana 8: 89-92.
598
porcheddu.antonio@gmail.com
Universitat de Lleida, Spain
Abstract: This paper aims to illustrate an analysis of an ancient road, considered as Roman, in the ger Valley, located on the
Spanish side of the Pre-Pyrenees. The analysis uses the continuously evolving methodology of predictive archaeology and the
emerging retrodictive (or postdictive) approach. The starting point was to perform a reconstruction of the path based on the
available documentary and archaeological evidence. A second step focused on the application of a GIS analysis with a least-cost
path algorithm to predict the better route between two given points and over a weighted cost surface. The final step was to compare
the reconstructions and to apply the retrodictive approach. This allowed a reflection and understanding of the causes that may have
influenced both the setting and the evolution of the path.
Keywords: ger, Spain, Landscape archaeology, Predictive and postdictive archaeology, Least-cost path
Introduction
In scientific literature for north-east Spain, studies on late
Roman and medieval secondary roads are scarcer than those on
main routes of transportation.1 This is mainly due to a limited
quantity of available written sources and to a lower material
visibility of the remains. Indeed, minor roads were built of a
lower quality and frequently disappeared leaving no trace, or
were completely transformed, due to their volatile structure.
In this sense, this contribution aims to propose a possible way
to study the ancient secondary paths, approaching them from
a specific predictive and retrodictive methodology. The test
area will be a path traditionally considered as Roman, which
connected the ger Valley to the plain of Lleida (Spain).
Looking at the area of research it is possible to identify some
geomorphological features. The presence of the rivers Noguera
Pallaresa on the eastern side and Noguera Ribagorana on the
western side, with the two related valleys, denotes two possible
macro-access corridors. The specific morphology, apart from
these valleys, makes it otherwise difficult to move along a
northsouth direction.
The historical role of the ger Valley during the proto-historic
and Roman periods is unknown. There are only a few examples
of material visibility and no specific studies were carried out.
Presently, only weak hypotheses based on sporadic and noncontextualized findings are available, and they are related to
local historical traditions, but we have more information about
the later Islamic period (7th10th c.). It is useful for scientific
purposes from the 11th century thanks to documentary sources
Fig. 1.
For a linear review of the study of ancient Catalan roads see first
Riu 1993: 2743; Bols 1993: 326; more recently Carreras and
De Soto 2008; 2009. In general, all these papers consider the main
routes of transportation but exclude secondary paths because of the
scale involved. The more recent paper by Gimil-Faria and ParceroOubia (2015) dealing with the north-west side of Iberian Peninsula
routes, shows this trend, as the authors write, We are not dealing here
with fluid, unstable and easily changing forms of mobility, but with
a context where a strong discipline was imposed over the landscape.
This also produced a significant ensemble of material remains that
constitute a rich source of evidence. Our paper deals with the opposite
case.
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The path in this analysis is traditionally considered to be of
Roman origin; excavations carried out during the construction
of a recent road, informally confirmed this hypothesis, but
no results have yet been published.2 The aim of this paper,
however, is not to find the actual chronology of the path, but
to understand the accessibility from the plain to the valleys
and find a suitable path, discussing the connections with the
historical and archaeological sources.
1 Methodology
Although it is very difficult to reconstruct a path simply using
a predictive model, it is useful to narrow down the different
possibilities by applying a least-cost path algorithm on a cost
surface.
The base map for the slope component of the cost surface is a
lidar-derived digital elevation model downgraded to 5m per
cell. A map of geological risks from the Institute of Catalan
Carlo Citter and Antonia Arnoldus-Huyzendveld implemented the
toolbox for ArcGIS. The specific features of this tool are explained in
detail in Citter and Arnoldus-Huyzendveld 2011: 87.
6
A discussion on the attractors is considered in Citter, ArnoldusHuyzendveld 2011: 87.
5
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Antonio Porcheddu: Predicting and Postdicting a Roman Road in the Pre-pyrenees Area of Lleida (Spain)
Cartography and Geology, at a scale of 1:25000, was used to
analyse threats such as rock fall, landslides, and torrential flux.
These kinds of threats can influence, during time, the path of
a road, changing its shape even if the energy cost is not the
optimum. In a diachronic perspective especially, they can
generate several modifications to the path and contribute to
constrain the road even more to the natural environment.
The soil type was another cost component. It was important to
avoid types of soil that could not guarantee a stability for the
path. Again, the Institute of Catalan Cartography and Geology
posseses a good dataset for the soil types that facilitated the
implementation on the GIS platform.
Another relevant datum is the hydrographic network. The
entire river network was mapped and rasterized. The surface
obtained was crucial for the understanding of the development
of the track inside the territory. On one side, rivers can be
obstacles to human mobility, either because of the difficulty
of crossing them or because they are not easily navigable.
Nevertheless, a river in a mountainous landscape often creates
the easiest access through a territory its valley. The weights
assigned to the water net raster are not uniform because we
wanted to consider the watercourse typology. Not all the rivers
are active during the entire year, the majority are only seasonal
rivers. Furthermore, even today in the Pre-Pyrenees of Lleida,
many seasonal rivers, called barrancos, serve as paths for
transhumance.
For the retrodictive phase, it has been useful to map some
attractors that could have influenced the path as water springs
and natural wells. The information on these data was obtained
using topographic maps.
Fig. 2.
This place name literally means water spring from a well; it could
prove interesting when evaluating the role of water springs in the
development of the path.
9
The word Mas derives from the Latin word mansius, possibly
indicating a rural settlement.
8
Herzog 2013: 186. The statement is taken from Bell et al. 2002:
16986.
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Fig. 3.
Fig. 4.
10
12
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Antonio Porcheddu: Predicting and Postdicting a Roman Road in the Pre-pyrenees Area of Lleida (Spain)
Fig. 5.
Fig. 6.
5 Conclusions
From an interpretive point of view, this study could be read
as follows: a) without any doubt, the main reason for the
development of a road over a mountainous area lies in the
slope; this is also the only tangible evidence when we do not
possess substantial sources of information; b) nonetheless, the
water supply worked as an important attractor when considered
at an appropriate distance from the path.
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Carreras, C. and De Soto, P. 2008/2009. La red de
comunicaciones romana en Catalua: actualizacin y
metodologa. Anas, 21-22.
Citter, C. Arnoldus-Huyzendveld, A. 2011. Uso del suolo e
sfruttamento delle risorse nella pianura di Grossetana nel
medioevo. Salerno, Artemide.
Fit Llevot, F. 1985. Reculls dhistoria de la Vall dger, ger.
Gallardo, A. 1934. Una va romana al coll dAger. Butllet del
Centre Excursionista de Catalunya XLIV: 26-7.
Goodchild, M. F., Hunter, G. J. 1997. A simple positional
accuracy measure for linear features. International Journal
of Geographical Information Science 11: 299-306.
Gimil-Faria, A. and Parcero-Oubia, C. 2015. Dotting the
joins: a non-reconstructive use of Least Cost Paths to
approach ancient roads. The case of Roman roads in the
NW Iberian Peninsula, Journal of Archaeological Science
54: 31-44.
Herzog, I. 2013. The potential and limits of optimal path
analysis. In Bevan A. and Lake M., (eds.), Computational
Approaches to Archaeological Spaces: 186. Left Coast
Press.
Llobera, M. and Sluckin T. J. 2007. Zigzagging: theoretical
insights on climbing strategies. Journal of Theorical
Biology 249: 206-17.
Llobera, M., Fbrega-lvarez, P., Parcero-Oubia, C. 2011.
Order in Movement a GIS approach to accessibility.
Journal of Archaeological Science 38: 843-51.
Riu, M. 1993. Els Camins Catalans. Analisi Arqueolgica dels
seus vestigis. Anuario de Estudios Medievales 23: 27- 43.
Sabat, F. 1996. Lexpansi territorial de Catalunya (segles
IX-XII): Conquesta o repoblaci? Lleida, Pags.
604
Peter Bikoulis(1)
peter.bikoulis@mail.utoronto.ca
Steven Edwards(2)
steven.edwards@mail.utoronto.ca
Edward B. Banning(1)
ted.banning@utoronto.ca
1
Department of Anthropology, University of Toronto, Canada
Department of Near and Middle Eastern Civiliations, University of Toronto, Canada
Abstract: In 2012 and 2013, a team from the University of Toronto conducted survey of the Wadi Quseiba drainage in northwest
Jordan. This surveys main goal was to discover evidence of Late Neolithic habitation and landscape use, which typical archaeological surveys in the region very rarely find. To improve the efficiency and frequency with which sites are located, we experimented
with Bayesian optimal allocation methods, originally designed for naval searches during the 1940s. The surveys design began with
a predictive model in a GIS environment in which we assigned prior probabilities to landscape elements thought most likely to have
survived the severe alteration of the landscape that has occurred since the Neolithic in this highly eroded region. Optimal-allocation algorithms, performed iteratively on the basis of each days survey results, guided the allocation of survey effort to spaces with
high probability densities, given past survey coverage. After two survey seasons, we conducted small-scale excavations in 2014
on candidate sites located during survey. This paper will discuss the survey methods and briefly touch on the results of these
excavations, which verified that two candidates were Yarmoukian and Wadi Rabah Late Neolithic sites.
Keywords: Survey, Bayesian allocation, Jordan, Neolithic, Geoarchaeology
expertise in the identification of prehistoric material culture.
The influence of geological factors is also very important.
In the deeply dissected territories bordering the Jordan Rift
Valley, erosion has destroyed many parts of the Neolithic
physical landscape while burying much of what remains under
colluvium and alluvium (Field and Banning 1996; Hitchings
et al. 2013). Consequently, a large proportion of Neolithic
sites owe their discovery, not to systematic surveys, but rather
to accidental exposure during road construction and similar
development activities (Banning 2015). Our experiments
with survey methods represent an attempt to overcome
some of these issues and to fill gaps in our knowledge of
Neolithic prehistory, especially Late Neolithic settlement
activity, by improving our opportunities for the discovery
of small, early Holocene archaeological sites in the modern
landscape. This is accomplished with the implementation of
new survey techniques that are developed with the particular
goal of improving the detection of rare sites or those otherwise
difficult to locate. This goal differs from that of archaeologists
who tend to apply the most commonly used survey techniques.
Most often these archaeologists seek to provide representative
samples of some target population. Instead, we present here
a method intended for use in seeking to detect particular site
types rather than a representative sample. This may be thought
to increase bias toward one type of site at the expense of others.
Our goal, however, is to correct the bias that is often inherent
in the most commonly applied methods of archaeological
1 The Problem
The rationale behind the field project that is the focus of this
paper is the strong likelihood that Neolithic sites are vastly
under-represented in Jordans archaeological inventory.
This under-representation carries with it the risk that current
interpretations of Neolithic development and ways of life,
including patterns and changes in settlement and economic
activity, are highly skewed by those few sites that have been
located mostly by accident to date. The Late Neolithic
and transition to the Chalcolithic suffer particularly from this
under-representation (Banning et al. 1994).
Several factors contribute to this problem. For many decades,
Near Eastern archaeologists showed greater interest in other
periods, focusing on questions such as the beginnings of
agriculture at the very beginning of the Neolithic or on social
and political developments in the Bronze Age and later.
Another notable factor is the inherent difficulty of locating
small, relatively ephemeral sites that appear to constitute
most of the archaeological inventory of the Late Neolithic.
Compared to the megasites of the Pre-Pottery Neolithic B or
the large urban sites of the Iron Age, the small farmsteads that
may characterize the Late Neolithic are more difficult to locate
and identify. Yet another is the nature of typical archaeological
surveys in Jordan; many of these surveys have been low in
intensity, had large gaps in coverage, or had crews that lacked
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CAA 2015
Earlier Neolithic sites typically show no more than scatters of
lithics on the modern surface unless erosion or construction
activity has dug into Neolithic deposits to expose some of
the substantial architecture characteristic of the period. Late
Neolithic sites, meanwhile, are usually much less obtrusive
than either of these site types, exhibiting at best extremely low
densities of pottery and lithics, the former sometimes being
poorly preserved and difficult to identify, the latter consisting
mainly of expedient flakes that do not readily allow their
assignment to any particular period.
To complicate things further, vegetation cover, in addition to
the alluvium and colluvium mentioned in the last section, can
severely impede the visibility of these low-density scatters.
1.3 Problems of Survey Method and Coverage
Fig. 1. View of terraces in Wadi Quseiba with a modern
channel now well below the early Holocene valley floor.
Polygon 117 is the terrace at far right.
606
Fig. 2. Map of Wadi Quseibas drainage basin showing the three candidate sites WQ 120, WQ 117, and WQ335, as well as
three of the springs in the area, marked by small triangles.
(1)
where fi is the amount of survey effort in space i, ri is the
probability density of space i, Ai is the area of space i, A is the
total area of all survey areas, and f is the total amount of survey
effort available (generally the number of metres we can expect
all surveyors to walk in a day) (Banning 2002). The United
States Navy originally developed this allocation algorithm in
the 1940s to aid the search for German U-boats but it is now
used for search and rescue, especially at sea. We use it to guide
the amount of survey effort, measured in metres of transect
walked, that we devote to each polygon. Some spaces get
no survey at all, while others receive significant amounts of
survey, even if they have already been surveyed before.
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CAA 2015
Fig. 3. Landforms or polygons with significant probability of being remnants of the early Holocene valley floor in one
portion of the Wadi Quseiba Projects survey territory, Wadi al-Br. Note the spring (in the circle) to the right and the
confluence of tributary streams at far left.
608
Fig. 4. Changes in the probability estimate in one survey polygon with increasing allotments of
survey, as measured in metres walked.
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CAA 2015
Fig. 6. Examples of decorated Yarmoukian pottery from polygon 117 in Wadi Quseiba.
4 Conclusions
Our experiments with sweep widths and Bayesian optimal
allocation of survey effort have proved quite promising.
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CAA 2015
612
Edward B. Banning(2)
ted.banning@utoronto.ca
Steven Edwards(3)
steven.edwards@mail.utoronto.ca
Peter Bikoulis(2)
peter.bikoulis@mail.utoronto.ca
1
Archaeology Centre, University of Toronto, Canada
Department of Anthropology, University of Toronto, Canada
3
Department of Near and Middle Eastern Civilizations, University of Toronto, Canada
2
Abstract: Many archaeological surveys make the assumption that a single field walk by a survey team is sufficient to determine
whether a space does or does not contain archaeological materials. Making retrodictive statements about site distributions or locational preferences relies on the accuracy of this assumption. We instead take the approach that the probability of detecting artefacts
by field walking is less than 1.0 and use calibration surveys to calculate the survey teams sweep widths. Our calibrations took
place in typical fields in which we seeded artefacts in known locations, but otherwise simulated actual survey conditions. Sweep
widths, in combination with knowledge of the total length of transects walked, then allow us to calculate survey coverage. In prehistoric surveys in the Tremithos Valley, Cyprus, and Wadi Quseiba, Jordan, continually updated estimates of coverage and its effect
on the probability that survey areas contained undetected sites were crucial elements in survey planning, execution, and evaluation.
Keywords: Survey, coverage, Cyprus, Jordan, Neolithic
1 Survey Regions
The Wadi Quseiba Project conducted surveys in several wadis
that drain into the Jordan Valley west of the town of Taiyyiba,
in northern Jordan (Fig. 1). The surveys main goal was to
locate and identify late prehistoric sites, and particularly
Epipalaeolithic, Neolithic, and Chalcolithic sites, which tend to
be under-represented in typical surveys in Jordan. During this
survey, we experimented with new approaches, including use
of a predictive model that takes into account the vast changes
to the physical landscape that have occurred since the Late
Neolithic (Hitchings et al., this volume), and use of Bayesian
optimal allocation to focus our survey efforts on spaces where
we are likely to have the greatest success at detecting sites of
interest. This latter process depended on our having reasonably
accurate measures of our survey coverage of each space, as
each iteration of the optimal allocation involved updating prior
probabilities in light of our results to date, i.e. the probability
that a space contained undetected archaeological materials of
interest given the total amount of coverage.
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CAA 2015
Fig. 1. Aerial view of Wadi Quseiba, Jordan. The wadi contains several springs, and drains into the Jordan Valley to the
west. Survey areas are outlined in black.
Fig. 2. Aerial view of the Tremithos River, Cyprus. The river flows south-east where it drains into the Mediterranean.
Survey areas are outlined in black.
GPS. This means the surveyor does not have to carry a separate
camera or hand-held GPS unit while surveying.
2 Data Collection
Both the Wadi Quseiba Project and the Tremithos Neolithic
Survey adopted a paperless format for data collection. Each
surveyor is assigned an iPad equipped with a custom FileMaker
Go database. This method has several advantages. Team
members can integrate image and geospatial data directly into
the database using the iPads front-facing camera and on-board
614
Fig. 3. Screenshot of one of the digital recording forms from the Wadi Quseiba Project, in
FileMaker Go.
(1)
where is the probability of detection at range r in metres, is
the y-intercept (expected detection right on the transect), is
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CAA 2015
Fig. 4. With definite detection (a), all artefacts within the range (R) are detected, but those
lying outside the range are not detected. Inverse-cube detection (b) allows for a decreasing
probability of detection as range increases. Combining exponential detection with sweep width
(c) is an improvement on both detection functions (see below). The shaded area above the curve
and within R1 represents the artefacts not detected within that range, and it is equal to the
shaded area beyond R1, which represents artefacts detected beyond R1.
C = (W*L)/A
(2)
616
Fig. 6. Example of a calibration field. The total length of the grid is 150m, divided into three
50m segments. The width of the grid is 40m (20m on each side). The grid was only marked by
tapes down the centre line.
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CAA 2015
Fig. 7. Example of a calibration record in FileMaker Go, showing possible artefact detections (bottom), as well as
transect information such as location and duration (top left)
The data collected from these test runs was then used to
determine the number of successful detections that resulted
from each calibration run, and these were used cumulatively
to calculate average sweep widths for the entire team. As
we did several such calibration runs over the course of each
survey, this allowed us both to improve our estimates of sweep
width over time and, importantly, to estimate the approximate
coverage to date for any given survey area.
618
Fig. 8. Several examples of ground cover types commonly encountered while surveying in Cyprus and Jordan. In our
survey areas, we frequently encountered (a) ploughed fields, (b) olive/fruit groves, (c) bare rock, and (d) fields with
stubble.
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CAA 2015
Fig. 9. Chart showing the relationship of the total effort (in metres walked, x-axis) to
cumulative detection of artefacts (y-axis) in Polygon 229, an elongated terrace on the right
bank of the Tremithos River, Cyprus. The polygon was surveyed on three different days.
Coverage has a linear correlation with effort walked (as it is distance walked times W/A).
Notice how detection of lithics has already begun to level off.
Fig. 10. Satellite view of Polygon 229 showing locations of all transects. Transects colours
differentiate transects from the three different days that this polygon was surveyed.
620
4 Results
Our methods for measuring sweep width allowed us to evaluate
increasing coverage of each survey polygon. As we discuss
further in another paper (Hitchings et al., this volume), this in
turn allows us to assess whether we have investigated a space
sufficiently to determine whether or not it is likely to be a site.
For example, Polygon 229 is an elongated agricultural field
extending over an area of about 7381m2. Knowing that our
calibrated sweep width for this kind of ground cover was
roughly 1.8m, we were able to calculate that our survey
coverage for this area was only 23% after the first survey but,
after three days of work and 3106m total transect length, it had
increased to about 76%.
The three survey runs across this polygon, having resulted in
the recovery of 56 diagnostic lithic artefacts consistent with
early Neolithic technology as well as non-diagnostic finds,
allow us to designate P229 as a probable site, now named
Ayia Anna-Phramena 2. It thus merits further survey and test
excavation to determine if there are intact deposits suitable for
further investigation.
5 Conclusions
In both surveys in northern Jordan and south-central Cyprus,
calculation of estimated sweep widths on the basis of
calibrations on prepared test fields was a critical component
in our estimation of gradually increasing survey coverage,
which in turn informed our iterative survey strategy (Hitchings
et al., this volume). Once the fields are prepared in areas
nearly devoid of real artefact scatters but representative of
expected visibility conditions, and given appropriate software
and spreadsheet set-up, it is relatively easy to accumulate data
and analyse them to provide fairly realistic estimates of the
thoroughness of archaeological surveys by field walking.
Bibliography
Banning, E. B., Hawkins, A. L., Stewart, S. T. 2006. Detection
functions for archaeological survey. American Antiquity
71, 4: 723-42.
Banning, E. B., Hawkins, A. L., Stewart, S. T. 2010. Detection
functions in the design and evaluation of pedestrian
surveys. In Niccolucci, S. and Hermon, S. (eds.), Beyond
the Artefact: Digital Interpretation of the Past. Proceedings
of the 32nd Annual Conference of Computer Applications
and Quantitative Methods in Archaeology (CAA), Prato
Italy,13-17 April 2004: 123-4. Budapest, Archaeolingua.
Banning, E. B., Hawkins, A. L., Stewart, S. T. 2011. Sweep
widths and the detection of artefacts in archaeological
survey. Journal of Archaeological Science 38: 3447-58.
Cooper, D. C., Frost, J. R., Robe, R. Q. 2003. Compatibility
of Land SAR Procedures with Search Theory. US
Department of Homeland Security, United States Coast
Guard Operations (G-OPR), contract no. DTCG39-00-
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CAA 2015
622
1
Vrije Universiteit Amsterdam, The Netherlands
CNRS University of Bourgogne Franche-Comt, Besanon, France)
3
University of Siena, Italy
Abstract: In this paper, we present a method to calculate a land use heritage map based on the concept of memory of landscape.
Such a map can be seen as one variable among others influencing site location preference, and can be used as input for predictive
models. The computed values equate to an index of long-term land use intensity. We will first discuss the method used for creating
the land use heritage map, for which kernel density estimates are used. We will then present the use of these land use heritage maps
for site location analysis in two study areas in SE France. Earlier analyses showed that the influence of the natural environment on
settlement location choice in the Roman period is limited. In contrast, land use heritage seems to have a stronger influence on the
placement of new settlements. We will discuss the implications for predictive modelling of settlement patterns.
Keywords: Predictive modelling, settlement pattern analysis, socio-cultural variables, memory of landscape, heritage map
calculated in the sub-model for every location of the studied
areas using a kernel operator. The resulting map of land use
heritage is then included in the global predictive model as a
variable. The aim is to estimate the weight of social investment
in the landscape and its effect on subsequent settlement location
choices.
Introduction
The IHAPMA project1 (Nuninger et al. 2012a; Verhagen
et al. 2013) aimed to perform cross-regional comparison
and predictive modelling of the location of rural Roman
settlements by analysing both environmental and sociocultural factors influencing site location in two areas of
southern France (Argens-Maures and Vaunage), and in the
region of Zuid-Limburg in the Netherlands. For this purpose,
we developed a protocol that can be easily implemented for
different regions and time periods, using contextual analysis,
statistical comparison, and predictive modelling of site location
as the primary tools to gain a better understanding of crossregional diachronic patterns of occupation. It distinguishes
between environmental factors (such as slope, aspect, and solar
radiation), socio-environmental factors (such as visibility and
accessibility), and socio-cultural factors (such as the duration
of previous occupation and hierarchical network structures;
Fig. 1).
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CAA 2015
In our view, using the value of land use heritage as a socioenvironmental factor in predictive modelling offers a new way
to re-humanise the past and to take into account the historical
process of pattern construction. Indeed, for each location in the
landscape at a certain point in time, we assume that settlement
location preferences are not only guided by natural advantages,
but by previous human investment to improve the land for agropastoral activities and consequently make it more attractive
for a community to settle. The historical process is effectively
taken into account as the model uses, for each period of one
century, the previous occupations as a variable. We need to
highlight here the importance of a good database to define such
a variable, with a high spatial (systematic field surveys) and
chronological resolution (precision of the settlements dating).
624
Fig. 2. Calculation of the temporal weighting of land use heritage for a hypothetical settlement A. The duration
of occupation of each settlement within As surroundings is weighted according to the temporal distance, and then
summed to a total value of land use heritage of 240 + 80 + 250 = 570 for settlement A.
HER0 - no heritage
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CAA 2015
Fig. 3. Reclassified land use heritage map of the Argens-Maures region for the 1st c. AD,
with archaeological sites. Existing settlements are locations already occupied in the 1st
c. BC, with continuing occupation in the 1st c. AD.
Fig. 4. Development of settlement numbers per century for the Argens-Maures region.
626
Fig. 5. Histogram comparing the expected (left bar) and observed (right bar) proportions
of new settlements for each time period and heritage class for the Argens-Maures
region.
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CAA 2015
Tab. 1. This table shows, for each class of land use heritage in the Argens-Maures region, and for each analysed century,
the number of observed new settlements compared to expected ones, and their proportions (denoted ps and pa). The 2
value indicates the difference between observed and expected values, normalized by the expected ones. An increasing 2
value indicates a higher degree of dependence between settlement creation and the land use heritage class. Its statistical
significance is represented by the p-value. Three indicators of the strength of location preference are given in the last
three columns: Kvammes gain (1 - pa/ps; Kvamme, 1988), indicative value (ps/pa; Deeben et al. 1997) and relative gain (ps - pa;
Wansleeben and Verhart 1992).
2nd century BC
Heritage
Observed new
value
settlements
0
18
1
5
2
4
3
5
4
4
Total
36
p-value
1st century BC
Heritage
Observed new
value
settlements
0
35
1
10
2
8
3
6
4
8
Total
67
p-value
1st century AD
Heritage
Observed new
value
settlements
0
60
1
14
2
20
3
25
4
27
Total
146
p-value
5th century AD
Heritage
Observed new
value
settlements
0
4
1
2
2
5
3
13
4
21
Total
45
p-value
Expected new
settlements
29,501
1,592
1,757
1,537
1,613
Expected new
settlements
49,817
4,011
4,501
4,192
4,480
Expected new
settlements
90,018
15,897
14,130
11,555
14,401
Expected new
settlements
19,514
7,173
4,895
7,314
6,104
ps
pa
0,500
0,139
0,111
0,139
0,111
0,819
0,044
0,049
0,043
0,045
4,484
7,295
2,864
7,801
3,535
25,978
0,000
ps
pa
0,522
0,149
0,119
0,090
0,119
0,744
0,060
0,067
0,063
0,067
4,407
8,944
2,721
0,780
2,766
19,619
0,001
ps
pa
0,411
0,096
0,137
0,171
0,185
0,617
0,109
0,097
0,079
0,099
10,010
0,226
2,439
15,646
11,022
39,343
0,000
ps
pa
0,089
0,044
0,111
0,289
0,467
0,434
0,159
0,109
0,163
0,136
12,334
3,731
0,002
4,419
36,355
56,841
0,000
628
Kvammes
gain
-0,64
0,68
0,56
0,69
0,60
Indicative
value
0,61
3,14
2,28
3,25
2,48
Kvammes
gain
-0,42
0,60
0,44
0,30
0,44
Indicative
value
0,70
2,49
1,78
1,43
1,79
Kvammes
gain
-0,50
-0,14
0,29
0,54
0,47
Indicative
value
0,67
0,88
1,42
2,16
1,87
Kvammes
gain
-3,88
-2,59
0,02
0,44
0,71
Indicative
value
0,20
0,28
1,02
1,78
3,44
Relative gain
-0,32
0,09
0,06
0,10
0,07
Relative gain
-0,22
0,09
0,05
0,03
0,05
Relative gain
-0,21
-0,01
0,04
0,09
0,09
Relative gain
-0,34
-0,11
0,00
0,13
0,33
Fig. 6. Development of settlement numbers per century for the Vaunage region.
Fig. 7. Histogram comparing the expected (left bar) and observed (right bar) proportions
of new settlements for each time period and heritage class for the Vaunage region.
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CAA 2015
Tab. 2. This table shows, for each class of land use heritage in the Vaunage region, and for each analysed century, the
number of observed new settlements compared to expected ones, and their proportions.
2nd century BC
Heritage Observed new
value
settlements
0
4
1
3
2
2
3
9
4
4
Total
22
p-value
1st century BC
Heritage Observed new
value
settlements
0
2
1
2
2
9
3
14
4
22
Total
49
p-value
1st century AD
Heritage Observed new
value
settlements
0
23
1
23
2
35
3
33
4
22
Total
136
p-value
4th century AD
Heritage Observed new
value
settlements
0
1
1
1
2
7
3
7
4
25
Total
41
p-value
Expected new
settlements
10,598
2,682
3,165
2,711
2,844
Expected new
settlements
20,368
6,197
8,189
7,105
7,141
Expected new
settlements
47,373
20,396
23,996
22,207
22,029
Expected new
settlements
7,218
8,033
8,634
8,557
8,558
ps
pa
0,182
0,136
0,091
0,409
0,182
0,482
0,122
0,144
0,123
0,129
4,107
0,038
0,429
14,591
0,470
19,635
0,001
ps
pa
0,041
0,041
0,184
0,286
0,449
0,416
0,126
0,167
0,145
0,146
16,564
2,842
0,080
6,691
30,919
57,097
0,000
ps
pa
0,169
0,169
0,257
0,243
0,162
0,348
0,150
0,176
0,163
0,162
12,540
0,333
5,046
5,246
0,000
23,164
0,000
ps
pa
0,024
0,024
0,171
0,171
0,610
0,176
0,196
0,211
0,209
0,209
5,357
6,158
0,309
0,283
31,591
43,697
0,000
Kvammes
gain
-1,65
0,11
-0,58
0,70
0,29
Indicative
value
0,38
1,12
0,63
3,32
1,41
Kvammes
gain
-9,18
-2,10
0,09
0,49
0,68
Indicative
value
0,10
0,32
1,10
1,97
3,08
Kvammes
gain
-1,06
0,11
0,31
0,33
-0,00
Indicative
value
0,49
1,13
1,46
1,49
1,00
Kvammes
gain
-6,22
-7,03
-0,23
-0,22
0,66
Indicative
value
0,14
0,12
0,81
0,82
2,92
Relative gain
-0,30
0,01
-0,05
0,29
0,05
Relative gain
-0,37
-0,09
0,02
0,14
0,30
Relative gain
-0,18
0,02
0,08
0,08
-0,00
Relative gain
-0,15
-0,17
-0,04
-0,04
0,40
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Tab. 3. This table shows, for each environmental class in the Argens-Maures region, and for each analysed century, the
number of observed new settlements compared to expected ones and their proportions. The characterization of the
environmental classes is as follows: 1 flat and slightly sloping, moderately warm, S- and E-facing; 2 slightly and
moderately sloping, warm, S-facing; 3 steeply sloping, very cool, W-, N-, and E-facing; 4 steeply sloping, very cool and
very warm, E-, S-, and W-facing; 5 steeply sloping, very warm, S-facing. NB: these classes represent the environmental
characteristics within a 250m neighbourhood around each grid cell.
2nd century BC
Environmental
class
1
2
3
4
5
Total
p-value
Observed new
settlements
4
4
10
9
9
36
Expected new
ps
settlements
3,372
0,111
9,349
0,111
8,444
0,278
8,715
0,250
6,119
0,250
pa
0,094
0,260
0,235
0,242
0,170
0,117
3,060
0,287
0,009
1,356
4,829
0,305
Kvammes
gain
0,16
-1,34
0,16
0,03
0,32
Indicative
value
1,19
0,43
1,18
1,03
1,47
Relative
gain
0,02
-0,15
0,04
0,01
0,08
1st century BC
Environmental
class
1
2
3
4
5
Total
p-value
Environmental
class
1
2
3
4
5
Total
p-value
ps
pa
0,045
0,418
0,134
0,254
0,149
0,094
0,260
0,235
0,242
0,170
1,710
6,459
2,870
0,037
0,169
11,245
0,024
Kvammes
gain
-1,09
0,38
-0,75
0,05
-0,14
Indicative
value
0,48
1,61
0,57
1,05
0,88
Relative
gain
-0,05
0,16
-0,10
0,01
-0,02
Kvammes
gain
-0,37
0,52
-1,14
-0,61
-0,31
Indicative
value
0,73
2,08
0,47
0,62
0,77
Relative
gain
-0,03
0,28
-0,12
-0,09
-0,04
Kvammes
gain
-1,11
0,27
0,19
-0,56
-0,09
Indicative
value
0,47
1,37
1,23
0,64
0,92
Relative
gain
-0,05
0,10
0,05
-0,09
-0,01
1st century AD
ps
pa
0,068
0,541
0,110
0,151
0,130
0,094
0,260
0,235
0,242
0,170
0,988
44,521
9,721
5,039
1,364
61,633
0,000
5th century AD
Environmental
class
1
2
3
4
5
Total
p-value
ps
pa
0,044
0,356
0,289
0,156
0,156
0,094
0,260
0,235
0,242
0,170
1,164
1,593
0,566
1,392
0,055
4,770
0,312
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CAA 2015
Tab. 4. This table shows, for each environmental class in the Vaunage region, and for each analysed century, the
number of observed new settlements compared to expected ones and their proportions. The characterization of the
environmental classes is as follows: 1 slightly and moderately sloping, moderately cool, N- and W-facing; 2 sloping,
no particular preference for solar radiation or aspect; 3 moderately sloping, warm, S-facing; 4 flat, moderately cool,
no particular preference for aspect; 5 flat to slightly sloping, moderately warm, S-facing. NB: these classes represent
the environmental characteristics within a 250m neighbourhood around each grid cell.
2nd century BC
Environmental Observed new Expected new
class
settlements
settlements
1
4
3,802
2
2
5,340
3
5
5,274
4
4
4,941
5
7
2,642
Total
22
p-value
ps
pa
0,182
0,091
0,227
0,182
0,318
0,173
0,243
0,240
0,225
0,120
0,010
2,089
0,014
0,179
7,188
9,481
0,050
ps
pa
0,102
0,143
0,327
0,143
0,286
0,173
0,243
0,240
0,225
0,120
1,421
2,014
1,540
1,458
11,191
17,623
0,001
ps
pa
0,176
0,110
0,301
0,235
0,176
0,173
0,243
0,240
0,225
0,120
0,010
9,827
2,163
0,069
3,599
15,668
0,003
ps
pa
0,171
0,171
0,317
0,098
0,244
0,173
0,243
0,240
0,225
0,120
0,001
0,876
1,023
2,947
5,233
10,079
0,039
Kvammes
gain
0,05
-1,67
-0,05
-0,24
0,62
Indicative
value
1,05
0,37
0,95
0,81
2,65
Relative
gain
0,01
-0,15
-0,01
-0,04
0,20
Kvammes
gain
-0,69
-0,70
0,27
-0,57
0,58
Indicative
value
0,59
0,59
1,36
0,64
2,38
Relative
gain
-0,07
-0,10
0,09
-0,08
0,17
Kvammes
gain
0,02
-1,20
0,20
0,05
0,32
Indicative
value
1,02
0,45
1,26
1,05
1,47
Relative
gain
0,00
-0,13
0,06
0,01
0,06
Kvammes
gain
-0,01
-0,42
0,24
-1,30
0,51
Indicative
value
0,99
0,70
1,32
0,43
2,03
Relative
gain
-0,00
-0,07
0,08
-0,13
0,12
1st century BC
Environmental Observed new Expected new
class
settlements
settlements
1
5
8,469
2
7
11,894
3
16
11,747
4
7
11,006
5
14
5,885
Total
49
p-value
1st century AD
Environmental Observed new Expected new
class
settlements
settlements
1
24
23,505
2
15
33,011
3
41
32,603
4
32
30,547
5
24
16,333
Total
136
p-value
4th century AD
Environmental Observed new Expected new
class
settlements
settlements
1
7
7,086
2
7
9,952
3
13
9,829
4
4
9,209
5
10
4,924
Total
41
p-value
632
Fig. 8. Map showing the reliability of archaeological survey in the Argens-Maures area. A large proportion of the noheritage area is found in zones of low reliability.
use heritage than in the Argens-Maures region (Tab. 6), and the
accuracy of predictions is somewhat higher. In the Vaunage,
this specific situation can be explained by the diffusion of
small settlements around the pre-existing oppida from the 2nd
c. BC and especially during the 1st c. BC (Nuninger 2004). By
comparison, the Argens-Maures region shows a very limited
occupation during the Iron Age, at least before the 2nd c. BC,
even when taking into account survey bias and chronological
uncertainty (Bertoncello 1999).
633
CAA 2015
Tab. 5. Predictive modelling results for the Argens-Maures region, with and without bias filter.
period
model without
bias filter
contribution of
heritage (%)
2nd c. BC
1st c. BC
1st c. AD
5th c. AD
73,6
62,3
56,4
91,7
environment (%)
contribution
of environment
(%)
26,4
37,7
43,6
8,3
AUC
0,719
0,672
0,694
0,793
contribution of contribution
heritage (%)
of environment
(%)
63,0
37,0
54,5
45,5
32,3
67,7
88,2
11,8
AUC
0,688
0,667
0,695
0,797
period
2nd c. BC
1st c. BC
1st c. AD
4th c. AD
environment (%)
contribution of environment (%)
29,6
15,4
46,2
10,9
AUC
0,772
0,813
0,672
0,772
634
Acknowledgements
This research was partly made possible through a grant awarded
to the first author by NWO (the Netherlands Organisation for
Scientific Research) under the VIDI Innovational Research
Incentives Scheme (project number 276-61-005), and an
internship of the fourth author at Vrije Universiteit Amsterdam
as part of a II level University Master in GIS and Remote
Sensing at the Centre for GeoTechnologies (University of
Siena), funded by a scholarship for postgraduate studies from
the Sicilian Region (Sovvenzione Globale PO FSE SICILIA
2007-2013).
Bibliography
Bertoncello, F. 1999. Le peuplement de la basse valle de
lArgens et de ses marges (Var) de la fin de lge du Fer
la fin de lAntiquit. Unpublished PhD thesis, Aix-enProvence, Universit de Provence I.
Bertoncello, F., Fovet, E., Gandini, C., Trment, F., Nuninger,
L. 2012. The spatio-temporal dynamics of settlement
patterns from 800 BC to 800 AD in Central and Southern
Gaul: models for an interregional comparison over the
long term. In Gandini, C., Favory, F., Nuninger, L. (eds.),
Settlement Patterns, Production and Trades from the
Neolithic to the Middle Ages. Archaedyn, Seven Millennia
of Territorial Dynamics, Final Conference, Dijon, 23-25
June 2008: 51-64. Oxford, Archaeopress.
Deeben, J., Hallewas, D., Kolen, J., Wiemer, R. 1997.
Beyond the crystal ball: predictive modelling as a tool
in archaeological heritage management and occupation
history. In Willems, W., Kars, H., Hallewas, D. (eds.),
Archaeological Heritage Management in the Netherlands.
Fifty Years State Service for Archaeological Investigations:
76-118. Amersfoort, Rijksdienst voor het Oudheidkundig
Bodemonderzoek.
Durand-Dasts, F., Favory, F., Fiches, J.-L., Mathian, H.,
Pumain, D., Raynaud, C., Sanders, L., Van Der Leeuw,
S. 1998. Des oppida aux mtropoles. Archologues et
gographes en valle du Rhne. Paris, Anthropos.
Elith, J., Phillips, S. J., Hastie, T., Dudk, M., Chee, Y.E.,
Yates, C.J. (2011) A statistical explanation of MaxEnt for
ecologists. Diversity and Distributions 17: 4357.
Epanechnikov, V. A. 1969. Non-Parametric Estimation of a
Multivariate Probability Density. Theory of Probability
and Its Applications 14: 1538.
Favory, F., Girardot, J.-J., Nuninger, L., Tourneux, F.-P. 1999.
Archaeomedes II: une tude de la dynamique de lhabitat
rural en France mridionale, dans la longue dure (800 av.
J.-C. 1600 ap. J.-C.). AGER 9: 15-35.
Favory, F., Nuninger, L., Sanders, L. 2012. Integration of
geographical and spatial archaeological concepts for the
study of settlement systems. LEspace Gographique 4:
295309.
Fovet, E. 2005. Dynamique spatiale du peuplement et analyse
des ressources agro-pastorales dans le bassin de Combas et
le vallon de lAigalade (Gard, France), du Bronze final au
bas Moyen Age. In
Berger, J.-F., Bertoncello, F., Braemer, F., Davtian, G.,
Gazenbeek. M. (eds.), Temps et espaces de lHomme en
socit, analyses et modles spatiaux en archologie.
Actes des XXVe Rencontres internationales darchologie
et dhistoire dAntibes, 21-23 Octobre 2004: 499-503.
Sophia-Antipolis, APDCA.
635
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Tourneux, F.-P. 2000. Modes de reprsentation des paysages.
Unpublished PhD thesis, Besanon, Universit de FrancheComt.
Van Der Leeuw, S., Favory, F., Fiches, J.-L. (eds.) 2003.
Archologie et systmes socio-environnementaux. tudes
multiscalaires sur la valle du Rhne dans le programme
Archaeomedes. Paris, CNRS ditions.
Verhagen, P., Nuninger, L., Tourneux, F.-P., Bertoncello,
F., Jeneson, K. 2013. Introducing the human factor in
predictive modelling: a work in progress. In Earl, G., Sly,
T., Chrysanthi, A., Murrieta-Flores, P., Papadopoulos, C.,
636
Cinzia Tavernari(2)
cinzia.tavernari@agu.edu.tr
CNR ITABC, National Research Council Institute of Technologies Applied to Cultural Heritage,
2
Abdullah Gul University
Abstract: The common theory on caravanserais states that they were built at one-days march distance from each other. Such a
pattern may fit some situations, but it does not seem to be present in Syria during the Ayyubid (11741260 CE) and Mamluk periods
(12601517 CE), when most of the regions caravanserais were founded. Caravanserais built during these periods do not seem to
follow a precise pattern of distribution along the communication axis of Syria and, as a result, the logic that underlines their distribution remains unclear. The authors face the problem through a GIS-based, network analysis approach that takes into account the
building period of each structure and the one-dimensional criterion of distance to its nearest neighbour, also considered in relation
to the closeness to urban centres. The results of the analysis are then compared to the historical Syrian caravan networks. The
outcomes show interesting aspects both in terms of understanding the route organization, and of predictive methods for focusing
on areas where structures not yet located may be expected.
Keywords: Spatial archaeology, Caravanserais, GIS, Syria, Middle Ages, Network analysis.
Introduction
Spreading throughout the Muslim world since the beginning of
the Islamic period, wayside caravanserais have functioned for
many centuries as sheltered stopovers providing lodging and
security to all travellers (Fig. 1). The impressive diffusion of
this institution clearly shows that caravanserais fulfilled a key
role in society in relation to travel and trade; they represent
the specific response developed by the Islamic world to
travellers needs. Despite such considerations, caravanserais
remain inadequately studied and understood, particularly
when considered as a network. In fact, even in regions such
as Turkey and Iran where the study of caravanserais can boast
a significant record of research, the overwhelming majority of
the studies have focused on the architecture of these buildings,
mainly trying to work out a periodization of these edifices
based on their layout (e.g. Erdmann 1961; Kiyani and Kleiss
1995). Rare studies that do consider caravanserais as a complex
system do exist, but their approach leaves aside geographical
considerations to focus mainly on historical issues, such as
the question of patronage (see Cytryn-Silverman 2010 for an
example). An MA thesis dealing with the caravanserais of
Central Anatolia appears to be the only attempt to approach
caravanserais as a network of stopovers in relation to the
road communication system using computer-based analyses
(Ertepinar-Kaymakci 2005). A dissertation was proposed in
2009 (Tate 2009) aimed at widening the scope of the previous
MA thesis by using a more comprehensive GIS approach as
well as the methods of landscape archaeology, but the PhD was
never completed (Scott Branting, personal communication).
No study such as those mentioned above exists for the Syrian
region, or more correctly Bild al-m, whose caravanserais
never attracted much of the scholars attention.
Fig. 1. Khan al-Arus: the caravanserais built by Salah alDin in 1181 CE on the Damascus-Aleppo road (Photo: C.
Tavernari)
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638
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Tab. 1. Time matrix of caravanserais according to their construction date (blue rows represents uncertain structures, to
be excluded from the process) and their life period (asterisks), assuming (in case of unknown life periods) an average life
of 100 years for Ayyubid ones and a long-lasting existence well into the Ottoman era for Mamluk ones. 1200 CE and 1450
CE appear as the most significant phases for the inquiry (green columns) (Data processing: A. Palombini, C. Tavernari).
Abu Ghosh
Aqabat al-Rumman
Araq al-Manshiyya
Atni
Bab (al-)
Baydha (al-)
Bayt Daras
Bayt Jibrin/Bethgibelin
Cane
Enane
Fandaqumiyya
Dhra al-Khan
Ghabaghib
Jabala
Jaljuliya
Jinin
Julaijil
Khan Abde/Orthosie
Khan al-Ahmar/Baysan
Khan al-Aqabah
Khan Aqabat Fiq
Khan Arnabah
Khan Arus
Khan Asal
Khan Ayyash
Khan Barur
Khan Burj al-Atash
Khan Dannun
Khan Jisr Banat Yaqub
Khan Jisr Majami
Khan Jubb Yusuf
Khan Jukhadar
Khan Hathrura/Khan al-Ahmar
Khan Kamar al-Din
Khan Khattab
Khan Husein
Khan Izdud
Khan Lajjun
Khan Lubban
Khan Maysalun
Khan Minya
Khan Sabil
Khan Shaykhun
Khan Shih
Khan Tujjar
Khan Tuman
Khan Turkman
Khan Yunus
Hasya
Hawd al-Azariya
Khisfin
Muzayrib
AYYUBID
1200-1250
1250-1300
*
*
*
*
*
*
MAMLUK
1300-1350
1500-1550
*
*
*
OTTOMAN
1550-1600
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
1350-1400
*
*
*
1400-1450
*
*
*
1450-1500
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
640
Qalat Najm
Qaqun
Qara
Qinnasrin
Qtayfa
Qunaytra
Qusayr
Ruhin
Sala
Sanamayn
Shaqhab
Saraqeb
Sasa
Suq al-Khan/Wadi al-Taym
Tamna
Tall sultan
Tira
Tizin
Wadihi/Udehi
Zura/Izra
*
*
*
*
*
*
*
*
*
*
*
*
*
*
TOT
18
21
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
16
25
31
40
37
37
641
CAA 2015
Fig. 5. The wayside caravanserais of the Ayyubid period along the Damascus-Aleppo segment and the caravanserai of Khan
Shaykhun built during the Mamluk period (Map: A. Palombini).
Tab. 2. The Damascus-Aleppo segment during the Ayyubid period. Distances are calculated on the basis of the network of
caravanserais and urban areas (upper-case letters) (data processing: A. Palombini, C. Tavernari).
AYYUBID PERIOD
route (from-to)
DAMASCUS-Qusayr
Qusayr-Qtayfe
Qtayfe-Khan al-Arus
Khan al-Arus-Atni
Atni-AL-NABK
AL-NABK-QARA
QARA-HASIYA
HASIYA-HOMS
HOMS-HAMA
HAMA-MAARRAT AL-NUMAN
MAARRAT AL-NUMAN-Tall Sultan
Tall Sultan-Qinnasrin
Qinnasrin-ALEPPO
Km.
11
21
7
20
19
15
17,4
36
40
54
30
23
26
642
average
st dev
24,569
12,811
Tab. 3. The Damascus-Khan Yunus segment during the Mamluk period. Distances
are calculated on the basis of the network of caravanserais and urban areas
(upper-case letters) (data processing: A. Palombini, C. Tavernari).
MAMLUK PERIOD
route (from-to): DAMASCUS-KHAN YUNUS
Khan yunus-GAZA
GAZA-ASCALON
ASCALON-Khan Izdud
Khan Izdud-RAMLA
RAMLA-Jaljulya
Jaljulya-Tira
Tira-Qaqun
Qaqun-Jinin
Jinin-Khan Jukhadar
Khan Jukhadar- Jisr al-Majami
Jisr al-Majami-Dhra al-Khan
Dhra al-Khan-IRBID
IRBID-Muzayrib
Muzayrb-Ghabaghib
Ghabaghib-Shaqhab
Shaqhab-KISWA
KISWA-DAMASCUS
Km
27
16
18
26
27
9,4
15,4
31,2
31
8,6
5
22
23
56
12
10,5
17
average
st dev
20,888
12,113
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CAA 2015
Acknowledgements
Special thanks to Carlo Citter and Giovanna Pizziolo, for their
effort in animating the discussions on predictive archaeology,
where the idea of this work has spread. Thanks to Giuliano De
Felice for a useful suggestion.
Bibliography
Constable, O. R. 2003. Housing the stranger in the
Mediterranean world. Lodging, trade and travel in Late
Antiquity and the Middle Ages. Cambridge, Cambridge
University Press.
Cytryn-Silverman, K. 2010. The Road Inns (Khns) in Bild
al-Shm. Oxford, Archaeopress.
De Varthema, L. 1885. Itinerario di Ludovico Varthema.
Bologna, Regia Tipografia.
Erdmann, K. 1961. Das anatolische Kervansaray des 13.
Jahrhunderts. Berlin, Mann.
Ertepinar-Kaymakci, P. 2005. Geoarchaeological investigation
of Central Anatolian Caravanserais Using GIS.
Unpublished Master Thesis, Middle East Technical
University, Ankara.
Hodder, I. and Orton, C. 1976. Spatial Analysis in Archaeology,
New studies in Archaeology. Cambridge, Cambridge
University Press.
Ibn in, A. 1922. Relation dun voyage du sultan Qaytbay
en Palestine et en Syrie (translated from Arabic by R.L.
Devonshire). Bulletin de lIFAO. 20: 1-40.
644
645
CAA 2015
646
emerif@tin.it
THALIS programme researcher, Aristotle University of Thessaloniki, Greece
Abstract: The paper illustrates the theoretical approaches to the regional landscape, which can interact, aiming at the modelling
and exploration of past landscape dynamics, in particular the settlement chamber model, the community area theory, and further
implications, as well as the taskscape approach. The main goal is to set up a meaningful framework for both predictive modelling
and postdictive analysis of the available datasets, aiming at the long-term investigation of location choices and physical and cultural characteristics of landscape zones and settlement chambers. The settlement dynamic approach applied for the definition of
settlement chambers over the ancient Greek Boeotian landscape will be used for illustration purposes. It allows the detection of
different areas with settlement potential in the long term, mainly by analysing the presence and location of known settlements in
different periods.
Keywords: Regional landscape, micro-regions, settlement history, predictive modelling, cultural variables
the Community Area school, as proposed by Neustupny and
the Czech group in the early 1990s (Kuna 1991; Venclova
1995), also showed interest in settlement chambers, but this
time because of interest in the distribution of activities in the
landscape in the long term.
Introduction
One of the challenges of regional landscape researches is to
make the best use of the archaeological datasets available
in different areas, setting up an environment within which
heterogeneous legacy data, often incoherent and incomplete,
could be integrated in a meaningful way, aiming at the
modelling and the exploration of past landscape dynamics.
The main goal is to set up a meaningful framework for both
predictive modelling and postdictive analysis of the available
datasets, aiming at the long-term investigation of location
choices and physical and cultural characteristics of landscape
zones and settlement chambers.
1 Theoretical framework
Historical geography and the Landeskunde tradition were
concerned with settlement chambers because of their interest
in the main settlements and their territories (von Thnen 1826;
Jahnkuhn 1955; Lehmann 1939; Philippson 1950/9).1 Later,
in the 19th and the beginning of the 20th century. Rural communities
still lived then according to micro-regional settlement organizations,
and therefore archaeologists naturally tended to focus their research
on past societies around micro-landscapes. Within this framework and
social context the concept of Siedlungskammern, settlement chambers,
originated, which was then borrowed by geographical studies.
647
CAA 2015
648
2 A Case Study
In the study of the ancient Greek Boeotian landscape, a
settlement dynamic approach has been applied for the definition
of settlement chambers, at the 1st and 2nd settlement level, in
order to detect different areas with settlement potential in the
long term, by analysing the presence and location of known
settlements in different periods (Farinetti 2011).
Within a community area, continuity of occupation of particular
locations in the landscape does not automatically mean that
the permanent settlements remain at the very same locus for
centuries or millennia, but could correspond to a continuous
oscillation of residential areas around some focal points in the
landscape, which could explain striking long-term continuity.
The examination of the continuity or shift of main settlement
and other activities within a small landscape through time,
would allow us to narrate the story of the small chamber,
without taking for granted stability of landscape conditions
or of economic or social factors, and without idealising
continuity with the attempted emphasis on the role of memory,
but rather focusing on recurrent natural and cultural factors.
649
CAA 2015
Fig. 4. Koinotites (administrative divisions) and choria (villages) of modern Boeotia, based on the 1960 map updated in
1983 (Hellenic Statistical Service).
650
Fig. 5. Map showing the geometric centres of the chorai polygons compared to the location of the major Boeotian
poleis.
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CAA 2015
Fig. 7. Bar chart comparing chorai and poleis extensions in ancient Boeotia (polis areas in hectares are exaggerated by a
factor of 500 in order for the values to be graphically comparable with the extension in hectares of the chorai; chorai
extensions are in ascending order).
identified, and they could correspond to the potential settlement
chambers marked in the figure to the left.
What stand out clearly in the map are the cases in which an
actual boundary role is played by physical constraints, such as
mountains or rivers. The map also clearly shows that the highest
density of 2nd rank settlements can be observed in central and
eastern Boeotia. Here we see large distances between the main
poleis (Thebes, Plataea, Tanagra), and the intermediate areas
are occupied by a ring of 2nd rank settlements around each of
these poleis, creating a village-based landscape.
On the other hand, in western Boeotia the density of poleis is
higher and the number of 2nd rank villages smaller. Yet we
should consider that a number of villages have not yet been
652
Fig. 8. Classified surface representing the cost-weighted distance (30 mins walking and further ranges) from recognised
1st and 2nd rank ancient settlements (represented by larger and smaller dots). Areas without dots indicate potential
settlement chambers.
Fig. 9. Percentage of settlement chambers associated with strong (STC), medium (MTC), or low/
absent topographical constraints (LATC) in western and eastern Boeotia.
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Fig. 10. Graph 1: occurrence of F-MF (fertilemid-fertile), LF (low-fertile), and U (unsuitable for agriculture) land in the
immediate territory (30 mins walking time) of the 1st and 2nd rank settlements. The interested areas (numbered on the x
axis of the graph) are marked in the map in Fig. 10. Graph 2: occurrence of 1st and 2nd rank settlement territories with
different percentages of F-MF land.
modern. Within a settlement chamber one can point out some
recurrent occurrences of the main periods, as shown at the top
of the graph. The majority of settlement chambers show the
presence of settlements of all the main periods (Fig. 11 top).
654
Fig. 11. Top: recurrent occurrences of settlement foci of the main periods considered (prehistoric,
Greco-Roman, Frankish, Ottoman, modern) within recognised Boeotian settlement chambers. Bottom:
recurrence of settlement foci in the same location in the main periods considered (prehistoric, GrecoRoman, Frankish, Ottoman, modern).
3 Conclusions
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658
k.l.armstrong@ims.forth.gr
Christina Tsigonaki(2)
tsigonaki@uoc.gr
Apostolos Sarris(1)
asaris@ret.forthnet.gr
Nadia Coutsinas(1)
nadia.coutsinas@gmail.com
1
Laboratory of Geophysical, Satellite Remote Sensing & Archaeoenvironment,
Institute for Mediterranean Studies, Foundation for Research and Technology, Rethymno, Greece
2
University of Crete and Institute for Mediterranean Studies,
Foundation for Research and Technology, Rethymno, Greece
Abstract: This paper explores the pre- and post-dictive models of the locations of Early Byzantine Sites on Crete employed in the
DynByzCrete project, which aims to examine changes in the inter- and intra-site record during the Early Byzantine period. This
project is carried out under the framework of the Operational Programme EDUCATION AND LIFELONG LEARNING (NSRF
2007-2013) and specifically the action ARISTEIA , co-funded by the EU (European Social Fund) and national resources.
The models examine the landscape factors involved in determining the survival of sites beyond the Roman period. Location models
examining geology, farming suitability, and access to communication networks discussed groups of characteristics used to define
settlement classes. Furthermore, the site location models could be used predictively, suggesting locations for sites known from (and
locationally constrained by) historical evidence.
Keywords: Post-dictive models, Site location models, Landscape archaeology, Historical archaeology
scheme, seeking only for evidence of either prosperity or
decline. This scheme has generally been used to prove either the
continuity or discontinuity of late antique culture. The collapse
of ancient public buildings, the encroachment of former public
spaces, and the degradation of building activities have been
considered as obvious evidence of decline as early as the 4th
century, when cities gradually shrank or, in some cases, even
disappeared. This paper discusses the early stages of building
post-dictive models of landscape factors that may have played
a role in this period of crisis, and the methodological and
theoretical issues encountered.
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Fig. 1. Crete and the 83 Early Byzantine sites considered in this analysis
Or a combination of these categories: for example a wellidentified settlement such as Sougia/Syia, which is not
mentioned as having city-status, but which had walls and
several substantial churches
A programme of fieldwork is underway to visit sites where
the exact topographic location is uncertain (to allow better
landscape modelling), and to examine upstanding architectural
remains such as basilicas, walls, towers, and cisterns. For two
key sites, detailed published excavation records are available,
Gortyna (Di Vita 2010) and Eleutherna (Tsigonaki 2007).
Details about specific buildings and the places they occur
are stored in the relational database being built by the project
team, with links to coins, seals, and inscriptions found there
or mentioning the place. From the published material the
team have recorded 113 inscriptions, 836 coins, and 95 seals.
Alongside these, a large number of coins and seals stored in
Cretan museums remain unpublished. The historical records
catalogued in the database are also linked to the places they
mention. These monuments and places are also recorded
in the project GIS, where known (allowing the recording of
information about towns, the geographical location of which is
uncertain), recorded as two separate point datasets, one for the
settlements and one for the specific monuments. The level of
certainty and the source of the point (e.g. modern settlement,
GPS from fieldwork visit, identification in Google Earth)
are recorded. These datasets are linked back to the relational
database, allowing tables generated by database queries to be
appended to the site/monument records for spatial querying.
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architecture. Finally, our GIS model seeks to incorporate, where
possible, social and economic factors, such as communication
and trade.
We argue here that although site location models can fall into
environmentally deterministic traps, they are a useful method
to employ in this specific case. While it would be wrong to
assume the environment as the sole driver of past human
behaviour, it would be equally wrong to exclude it entirely
from an analysis of settlement patterns. Furthermore, the
question of the physical landscape and its role in society has
generally not been considered for the Early Byzantine period.
The landscape archaeology of this period is only now coming
into focus as a discipline, which has previously relied on arthistorical approaches and a concern with standing monumental
Cultivable land
Access to raw materials
Access to water
Access to the sea
Visibility/intervisibility
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Kayt Armstrong et al: Site Location Modelling and Prediction on Early Byzantine Crete
Tab. 1. Chi Squared test of whole landscape geology vs. geology at site locations, demonstrating a preference for
Quaternary Alluvium.
and ranking we have adapted for Crete for wheat and olive
suitability are shown in Tables 2 and 3 respectively, and the
resulting landscape classifications are shown in Figures 3 and
4 respectively.
The classifications shown are derived as follows: elevation
is an absolute limiting factor; areas outside the cultivable
ranges given in the tables produce a not suitable result, as
does a score of 1 across the remaining four criteria; a score
more than 1 in one or more of the remaining four criteria leads
to a partially suitable result, and a score of 255 in all four
criteria results in most suitable. At present this is actually a
Boolean classification based on number of criteria fulfilled (0,
or fail on elevation, 14, 5). The numerical scoring system,
however, remains in the underlying factor maps in preparation
for the introductions of weightings, once these results have
been verified against modern land-use data. When the percent
distribution of each class in the one-hour catchment is
considered, there is a link between wheat suitability and size
of catchment; this is because both of them are influenced by
flatness as a positive factor. Even with this taken into account,
however, three sites show higher than expected percentages of
the best quality land, Hierapydna, Phaistos/Hagios Ionannis,
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use. The very strong earthquake of AD 365 potentially had
an effect on spring lines, certainly in western Crete (Stiros
2001). Written sources and archaeological evidence provide
information for other important seismic events throughout this
period (Tsougarakis 1988: 2022 and 27)
Fig. 3. Suitability for wheat farming (after Goodchild 2007) with site locations and catchments
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Kayt Armstrong et al: Site Location Modelling and Prediction on Early Byzantine Crete
Fig. 4. Suitability for olive farming (after Goodchild 2007) with site locations and catchments
(Arnaud 2009: 166170), which gives a useful starting point
for the coastal sites in existence at the beginning of our period.
When we look at all of the towns mentioned as ports or havens
in that document, plus the other coastal sites as yet unidentified
with their historical name, we end up with 39 known possible
harbours operating in the Early Byzantine period, and 44
known inland sites. When we look at the distances of the inland
sites to the harbour towns, there is no significant difference
(using a KS test of cumulative distribution, as above) between
the inland sites and general access to harbour sites. In other
words, the distance to a possible harbour does not appear to
be a factor in the location of an inland site. In terms of our
question about site survival, this is unsurprising, since many
of the abandoned sites are small harbours on the south coast,
rather than inland sites. Indeed, inland sites might well have
become refuges for populations seeking shelter from coastal
raids. In this case, relative inaccessibility from the coast may
have been a favourable factor in site survival.
3 Conclusions to date
The EDA conducted to date has so far not yielded strict
categories of sites, but some general rules about site location
have been established: all sites are below 800m, and there
is a strong preference for location on flatter alluvial fans,
with good access to carbonate geologies and soils in the site
catchment. We can also see that when we sort the sites into
classes using the Grouping Analysis tool in ArcGIS 10.2 (K
means, without spatial constraints, using random seeds, and
requesting five groups), and then plot them on the map, there is
a clear patterning in terms of smaller sites on the coast in steep
terrain being prevalent on the south coast, as seen in Figure 5.
It is this region of the island that sees earlier and higher rates of
abandonment during the Early Byzantine period. These small
sites, in rough topography, with poor access to the rest of the
island overland, seem to be most at risk from disruptions to
maritime trade, and it is the seas to the south of the island that
saw the biggest impact from raiding and piracy during this
period. We can suggest that their smaller hinterlands and lack
of strong overland links made these sites more vulnerable in
times of stress, and if they could not be self-sufficient without
Acknowledgements
This project has benefited a great deal from the feedback from
experts in the session, especially about the choice of pathdistance algorithms and suggestions for better ways to handle
the question of natural fortification.
Bibliography
Arnaud, P. 2009. Notes sur le Stadiasme de la Grande Mer (1):
la Lycie et la Carie.Geographia Antiqua18: 16594.
Bintliff, J. 1999. Settlement and Territory. In Barker, G (ed.),
Companion Encyclopedia of Archaeology 1. London and
New York, Routledge.
Bintliff, J. 2002. Going to Market in Antiquity. In Olshausen,
E. and Sonnabend, H. (eds.), Zu Wasser Und Zu Land.
Verkehrswege in Der Antiken Welt. Stuttgart Kolloquien
Zur Historichen Geographie Des Altertums 7 (Geographica
Historica 17): 209-50. Stuttgart, Franz Steiner Verlag
GmbH.
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Fig. 5. Result of Grouping Analysis performed on elevation vs. catchment area (K means, without spatial constraint, using
random seeds, and requesting five groups). Top: sites mapped by group; bottom: groups on elevation/catchment size plot.
Chisholm, M. 1962. Rural Settlement and Land Use. New
Brunswick and London, Aldine Transaction.
Di Vita, A. 2010. Gortina di Creta. Quindici Secoli di Vita
Urbana. Rome, LErma di Bretschneider.
European Environment Agency 2011. CORINE 2000 Land
Cover (raster & Vector Datasets). [Online] Available
from:
http://www.eea.europa.eu/data-and-maps/find/
global#c12=CORINE+2000. [Accessed: 30 june 2015].
Gaffney, V., and Van Leusen, M. 1995. Postscript- GIS,
Environmental Determinism and Archaeology: A Parallel
Text. In Lock, G. R. and Stancic, G. (eds.) Archaeology and
Geographic Information Systems: A European Perspective.
London& Bristol, PA, CRC Press.
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Kilikoglou, V. (eds.), LRCW 4: Late Roman Coarse Wares,
Cooking Wares and Amphorae in the Mediterranean:
Archaeology and Archaeometry: The Mediterranean:
A Market without Frontiers. British Archaeological
Reports International Series 2616 (I): 477-89. Oxford,
Archaeopress.
Posluschny, A. 2010. Over the Hills and Far Away? Cost Surface
Based Models of Prehistoric Settlement Hinterlands.
In Frischer, B., Webb Crawford, J., Koller, D. (eds.),
Making History Interactive: Computer Applications and
Quantitative Methods in Archaeology (CAA). Proceedings
of the 37th International Conference, Williamsburg,
Virginia, United States of America, 22-26 march 2009.
British Archaeological Reports International Series 2079:
313-9. Oxford, Archaeopress.
Sanders, I. F. 1982. Roman Crete: An Archaeological Survey
and Gazetteer of Late Hellenistic, Roman and Early
Byzantine Crete. Warminster, Aris & Phillips Ltd.
Saradi, H. 2006. The Byzantine City in the Sixth Century:
Literary Images and Historical Reality. Athens, Society of
Messenian Archaeological Studies.
Shennan, S. 1988. Quantifying Archaeology. Edinburgh,
Edinburgh University Press.
Stancic, Z. and Kvamme, K. 1999. Settlement Pattern Modelling
through Boolean Overlays of Social and Environmental
Variables. In Barcelo, J.A., Briz, I. and Vila, A. (eds.), New
Techniques for Old Times. CAA98. Computer Applications
and Quantitative Methods in Archaeology. Proceedings
of the 26th Conference, Barcelona, March 1998. British
Archaeological Reports International Series 757: 231-7.
Oxford, Archaeopress.
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patacchiniandrea@gmail.com
Giulia Nicatore
giulianicatore@hotmail.com
University of Siena, Italy
Abstract: In this paper we aim to present the preliminary result of two case studies focused on the predictive and postdictive approach to historical routes. We developed and tested the procedure in two different geographical areas, northern Lazio and the valley
of the Kings in Egypt. Our work is based on three stages. The first is predictive. We evaluated the movement in a given geographical
context and period. In this phase we produced several potential paths between two known settlements by changing the weight of the
environmental and cultural factors. In the second stage we verified the prediction directly on the field. The last step is postdictive.
We change the question and asked, why did they use those precise paths? We modelled several cumulative cost surfaces to produce
a simulation that overlaps as much as possible the historical paths. In this way, we can understand and evaluate the key factors
that constrained the route network.
Keywords: Predictive and postdictive method, least-cost path, mobility in archaeology, historical roads
of GIS tools. We think, however, that we are not obliged to
choose between enthusiastic acceptance and paralyzing
scepticism. We can use these tools as simple tools, among
many. In addition, they constitute a prediction, although they
do not deal with site location. Indeed, the forecast of potential
paths in a given geographical space and historic period is itself
a prediction. The approach we propose is based on the idea of
joining predictivity with postdictivity. It gives us a flexible tool
Introduction
Recently, predictive models in archaeology have been critically
debated (Verhagen, Whitley 2011; Casarotto, Kamermans
2013; Verhagen 2013). It has become increasingly apparent that
we are not able to reconstruct the palaeo-environment precisely
in a given period but, especially because of the difficulty of
processing cultural aspects, this may lead to the avoidance
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Fig. 2. The slope frequency and the slopes weights after the frequency calculation.
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Andrea Patacchini and Giulia Nicatore: Potential Paths and the Historical Road Network between Italy and Egypt
because it means that the predictive step already holds the main
factors and their reciprocal weight.
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Fig. 3. Location of our study areas: northern Lazio on the left and the Valley of the Kings in Egypt
on the right.
Fig. 4. Left: the main Roman roads Clodia, Cassia, and Amerina (white dots = road-inn; black line =
road stretch reconstructed with archaeological sources; light grey = road stretch reconstructed
with aerial photos; and white dashed line = hypothesized stretch of road). Right: the historical
road network that connected Veii to Ferento.
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Andrea Patacchini and Giulia Nicatore: Potential Paths and the Historical Road Network between Italy and Egypt
Fig. 5. The four images show some parameters and weighing taken into account during the operations. Top right: the
slope; top left: soil drainage; bottom right: hydrography as obstacle; bottom left: hydrography as attractor.
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Fig. 6. Four other examples of parameters and weighing. Top right: water springs (attractors); top left: pre-Roman
settlements (attractors); bottom left: the ravines crossing (facilitators); bottom right: the iron sands (attractor).
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Andrea Patacchini and Giulia Nicatore: Potential Paths and the Historical Road Network between Italy and Egypt
Fig. 7. Both images show some predictive paths evaluated between Veii and Ferento. On the left the potential paths take
into account, as a facilitator, a slope range from 0 to 5% (weight A). On the right, we can observe the same paths but in
this case the simulations take into account, as a facilitator, a slope between 5 and 10% (weight B). In the table we have
highlighted the formulas used for generating the potential paths displayed in the two pictures above.
Obviously, this new DEM does not actually have a cell size
of 10, because we did not upload further elevations, therefore
we can only consider an approximation to 10m. This allows us,
however, to draw a slightly more detailed slopes map (Fig. 11).
In order to study the potential paths that linked Deir el Medina
to the Valley of the Kings during the so-called New Kingdom,
therefore, it is necessary to start not only from the literature,
but also from survey. As the available material on the subject
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Fig. 8. Some photos taken during the field survey in Lazio. Top: the morphology along the Cassia and Amerina paths. In
the four pictures below there is a kind of ravine crossing the Amerina path. We show how the modern road still passes
through this area.
is virtually non-existent, the best way to get an idea of the area
is to go in situ and walk the trails along which Egyptians and
adventurous tourists can still travel. Moreover, the fieldwork
allows us to understand not only the morphology but also the
possible factors that most influenced ancient Egyptians, both to
build the settlement and to connect it (Fig.12). We must recall
that the village was built with the sole purpose of hosting the
community of artisans involved in the construction of the royal
tombs. The examined area, the Theban hills on the west bank
of the Nile, has (and had) no vegetation, there are no sources
of fresh water, and the temperature can go up to 45C, making
the desert and stony terrain unsuitable even for walking after
11 a.m.
Therefore, the knowledge of the landscape combined with the
survey is crucial to evaluate the simulations of the predictive
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Andrea Patacchini and Giulia Nicatore: Potential Paths and the Historical Road Network between Italy and Egypt
Fig. 9. The paths that connected Veii to Ferento in relation to our four postdictive simulations. The following explains
the formulas used in each evaluation: Path 1: slopes calibrated 35%, hydrography 35%, selected mines 20%, selected hot
springs 10%. Path 2: slopes calibrated 25%, hydrography 15%, water springs 20%, hot springs 20%, iron sands 20%. Path
3: slopes calibrated 20%, hydrography 20%, water springs 20%, ravine crossing 10%, pre-Roman settlements 30%. Path
4: slopes calibrated 35%, hydrography 30%, water springs 30%, final Bronze Age settlements 5%. The term selected
means a selection of the available data to attract the path in that zone; calibrated means the weight given on the slope
frequency calculated on each historical route.
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Fig. 10. The chart shows the overlap percentage among the postdictive paths and historical routes from Veii to Ferento.
Fig. 11. The refined DEM, indicating the difference between the old slope raster (left) and the new one (right).
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Andrea Patacchini and Giulia Nicatore: Potential Paths and the Historical Road Network between Italy and Egypt
Fig. 12. The historical path survey; both images show the many slope changes along the road.
Fig. 13. All the parameters and weighing values used in Egypt. Top left: the potential stream network; top right: the
aspect; below: the slope.
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Fig. 14. Top and bottom left: the predictive paths (letters: A, B and C); bottom right: the postdictive path (letter D). To
reach this overlap we worked on a slope values, giving a lesser weight on those slopes between 10 and 50%.
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Andrea Patacchini and Giulia Nicatore: Potential Paths and the Historical Road Network between Italy and Egypt
performance of the historical path, as was already clear when
we developed the predictive path 3 (letter C) shown in Figure
14. The calculation of the frequency of slopes spread over
the historic route gave us valuable confirmation, indicating a
preference for those slopes between 10 and 50%. These data,
combined with those collected on the field, allowed us to
reclassify the slope raster, assigning a lower weight (therefore
more advantageous in terms of cost) to that particular range of
values just mentioned, thus generating a postdictive path that
reaches 100% overlap with the historical one, in a buffer of
100m from the latter (Fig.14, letter D). In conclusion, we can
state that the historical path was strongly influenced by slope,
which in this part of Egypt seems to be predominant when we
think in terms of ancient roads. Moreover, traces of ancient
paths were often related to the morphology of the territory and
to the stress on the traveller. This was not, of course, the only
parameter considered when planning a path (hydrography,
fords, springs, etc. were not undervalued at all), but it was
certainly one of the most important.
Bibliography
Casarotto, A., Kamermans, H. 2013. Archaeological Predictive
modelling: a proposal for the CRM of the Veneto region. In
Gualandi, M. L. (eds.), Opening the past 2013. Archaeology
of the Future: 10-1. Pisa.
Citter, C., Arnoldus-Huyzendveld, A., Maccani, C. 2013.
Predicting site location through cost surfaces. A case study
and a proposal. In Gualandi, M. L. (eds.), Opening the past
2013. Archaeology of the Future: 5-10. Pisa.
Citter, C., Arnoldus-Huyzendveld, A. 2014. Site location and
resources exploitation: predictive models for the plain of
Grosseto. In Archeologia medievale XLI: 65-78. Firenze.
Citter, C., Patacchini, A. (in press). Postdittivit e viabilit:
il caso della direttrice tirrenica. In Citter, C., Nardi
Combescure, S., Stasolla, F. R. (eds.), Tra la terra e il
mare. La via Aurelia e il litorale tra il Lazio e la Toscana,
Parigi, 6-7 june 2014.
Corsi, C., De Minicis, E. 2012. In viaggio verso sud. La via
Francigena da Acquapendente a Roma, DAIDALOS 14,
Viterbo.
Gietl, R., Doneus, M., Fera, M. 2008. Cost Distance Analysis
in an Alpine Environment: Comparison of Different Cost
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CHAPTER 9
Spatial Analysis:
Occupation Floors and
Palaeosurfaces in the Digital Era
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Giovanna Pizziolo(2)
Paolo Machetti(3)
Domenico Lo Vetro(1)
Enrico F. Ortisi(1)
giovanna.pizziolo@unisi.it
info@tecsette.com
domenico.lovetro@unifi.it
ortisienrico@hotmail.com
Vincenzo De Troia(3)
Fabio Martini(1)
v.detroia@tecsette.com
fabio.martini@unifi.it
Dipartimento di Storia, Archeologia, Geografia, Arte, Spettacolo (SAGAS), Universit degli Studi di Firenze, Italy
2
Dipartimento di Scienze Storiche e dei Beni Culturali, Universit degli Studi di Siena, Italy
3
Tecsette srl, Firenze, Italy
Abstract: Grotta del Romito is one of the most significant Upper Palaeolithic sites on the Italian peninsula. The site comprises a
rock shelter and a cave which would have been connected during the Palaeolithic to form a large living space. The imposing figure
of an urus (Bos primigenius) and numerous linear signs are featured on two large boulders located under the rock shelter. To date,
nine burials have been recovered from stratigraphic layers dating from ca. 18,000 to 11,000 BP, the majority of them refer to the
Late Upper Palaeolithic. The site has a long history of excavation and therefore different types of documentation have been used
in this cave context spanning from traditional distribution maps to laser scanner data acquisition.
This contribution presents an overview of the technologies used to collect data and discusses the integration of them in a GIS environment. The project focuses on the spatial use of the cave as a ritual context aiming to integrate and explore in a unique analytical
environment the rock art and burial evidences.
Keywords: Upper Palaeolithic, 3D modelling, virtual reconstruction, GIS, Laser scanner
Introduction
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During the Palaeolithic period, when the cave floor was at its
lowest level, the rock shelter was connected to the main cave
to form a large living space. The cave-fill deposits near the
entrance are about 8m thick. Palaeolithic deposits, up 7m thick,
underlie Holocene layers.
2.1 Archaeological setting
The site has a long history of excavation. It was first excavated
in the 1960s by Paolo Graziosi (Boscato et al. 1996; Graziosi
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Michele De Silva et al: Ritual use of Romito Cave During the Late Upper Palaeolithic
Fig. 2. Romito Cave, views of the rock shelter and cave entrance. General plan and cross-section of the site.
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Fig. 3. Schema of funerary and ritual contexts of the cave and the shelter area.
The heterogeneity of data characterises also the different
strategy for digital acquisition carried on in the last decade.
Since the first phases of the new field campaign at Romito Cave
some attempts of data acquisition began in 2004 exploring
different types of digital restitutions. Some traditional maps
on paper have been acquired in a vector format within a CAD
environment. A second step was focused on 3D acquisition
using QTVR application (Rambelli and Nider 2004) in order to
evaluate the efficacy of this survey method applied to funerary
context in a cave environment. Other applications have been
developed with the aim of reconstructing an interactive virtual
model (Viti 2006) based on the interactions of vector features
in a 3D environment.
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Michele De Silva et al: Ritual use of Romito Cave During the Late Upper Palaeolithic
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Fig. 5. An external view of the cave (photo and TOF Laser scanner).
5 Laser scanner
The 3D survey was carried out in 2007 and in 2010 using two
different instruments. The first one, a time of flight (TOF)
laser scanner, useful or investigating objects 200m distant
(optimal range 2-100m - max range 150m) with millimetre
precision. The second one, a Next Engine laser scanner (Multistripe Laser Triangulation technology - MTL) operating in
three different modalities, macro (13x10cm max distance
17cm), wide (35x25cm max distance 48cm) and extended
(60x40cm max distance 78cm), in order to acquire the surface
of small and medium objects with an accuracy of 0.0381 cm.
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Michele De Silva et al: Ritual use of Romito Cave During the Late Upper Palaeolithic
Fig. 6. A detailed scanning (Next Engine) of the aurochs engraved on the boulder.
Fig. 7. Data integration: top views and 3D perspective of different CAD layers in GIS environment.
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Fig. 8. Data integration: High and low resolution 3D models (surface and ortophoto) into
the GIS, the double burials of Romito 1-2.
Fig. 9. Rock engraving of the aurochs, consisting in the laser scanning of the entire rock
surface. Changes in shadows of engraved marks obtained through illumination of the
scene.
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Fig. 11. Data query in a 3D environment: top view and 3D perspective of Romito 9 burial context.
The detailed laser scanning of the pit has been used to contextualise the archaeological and
anthropological record in order to perform taphonomic analyses.
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Michele De Silva et al: Ritual use of Romito Cave During the Late Upper Palaeolithic
holistic vision it is possible to appreciate the spatial roles of
the different elements, such as the engraved boulders and the
funerary areas. This confirms, and lets us visualise (Fig. 15),
the interpretation of the archaeologists who recognised a single
ritual space as designated by the engraved boulders that form a
context for the funerary actions constituted by the two groups
of burials (Martini and Lo Vetro 2014).
8 Final remarks
GIS has become an ideal tool for visual analysis, allowing us
to interact in a dynamic way in a virtual space that in reality
is no longer perceivable in its totality. Moreover, beyond the
possibility to explore this space virtually, we can query and
draw in a 3D environment, producing sketches of visual
interpretation attempting to reconstruct the palimpsest of the
Romito Cave. In this way visual analysis becomes a means to
investigate palaeo-space.
Author contributions
The paper was conceived by MDS, DLV, FM, GP. This work
has been carried out in full collaboration by all the authors and
contributing as follows.
Archaeological data and interpretations: F.M. and D.L.V.
GIS project design: M.D.S. and G.P.
CAD: F.E.O.
Laser Scanner: V.D.T. and P.M.
Data structure and integration of sources: M.D.S.
Visual elaboration: G.P.
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Colonese, A. C., Zanchetta, G., Fallick, A. E., Martini,
F., Manganelli, G., Lo Vetro, D. 2007. Stable isotope
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Craig, O. E., Biazzo, M., Colonese, A. C., Di Giuseppe, Z.,
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Rickards, O. 2010. Stable isotope analysis of Late Upper
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Fabbri, P. F., Graziosi, P., Guerri, M., Mallegni, F. 1989. Les
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(Cosenza, Italie), Hominidae, Proceedings of the 2nd
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Vetro, D., Malavasi, G., Martini, F., Ricciardi, S., Sala, B.
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Graziosi, P. 1962. Dcouverte de gravures rupestres de
type palolithique dans labri del Romito (Italie).
LAnthropologie 66: 2628.
Graziosi, P. 1965. Papasidero (prov. di Cosenza). Rivista di
Scienze Preistoriche 20: 367.
Graziosi, P. 1966. Riparo del Romito (Papasidero, prov. di
Cosenza). Rivista di Scienze Preistoriche, Notiziario 21:
422.
Graziosi, P. 1971. Dernires dcouvertes de gravures
palolithiques dans la grotte du Romito en Calabre.
Mlanges Andr Varagnac, Paris: 355-7.
Lo Vetro, D., Martini, F. (eds.) 2011. Grotta del Romito a
Papasidero Uomo, ambiente e culture nel Paleolitico
696
Michele De Silva et al: Ritual use of Romito Cave During the Late Upper Palaeolithic
7 come documentazione complementare. In Atti della
XXXVII Riunione Scientifica Preistoria e Protostoria della
Calabria, Scalea, Papasidero, Praia a Mare, Tortora 29
Settembre - 4 Ottobre 2002, II, Firenze.
Viti, S. 2001. Lambiente CAD: tentativi di unanalisi visuale,
verso un sistema informatico geografico per lo studio dei
contesti preistorici nellarea di Sesto Fiorentino (Firenze).
Lo stato della ricerca. Rivista di Scienze Preistoriche 51,
2000-2001: 471-81.
Viti, S. 2006. Modelli visuali e riproduzioni tridimensionali
di evidenze funerarie della preistoria italiana. I casi studio
di Romito 7 (Paleolitico Superiore) e di Pontecagnano
Tomba 6517 (Eneolitico). In Martini, F. (eds.), La cultura
del morire nelle societ preistoriche e protostoriche
italiane. Studio interdisciplinare dei dati e loro trattamento
informatico, Origines 1, Firenze, Istituto Italiano di
Preistoria e Protostoria.
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jens-axel.frick@ifu.uni-tuebingen.de
Department for Early Prehistory and Quaternary Ecology,
Institute for Pre- and Protohistory and Medieval Archeology,
Eberhard Karls University of Tbingen, Tbingen, Germany
Abstract: Here, methodological approaches are presented to reveal otherwise-invisible archaeological features in homogenous,
fine-grained aeolian/fluvial rock-shelter sediments containing archaeological deposits from the Late Middle Palaeolithic. The
excavations and analyses at the site Grotte de la Verpillire II combine multiple technical solutions to build three-dimensional
models of archaeological features in these sediments that are difficult or impossible to see by means of conventional observation.
The meticulous piece-plotting of thousands of individual charcoal and burnt-bone fragments, lithic and faunal artifacts, and limestone fragments, has allowed fort the identification of distribution patterns of these materials that are supported by additional
spatial data, lithic refits, and technological analysis. Detailed mapping and data-analysis has focused on the reconstruction and
interpretation of the site occupation to establish a database and reference-site for the Middle Palaeolithic in Southern Burgundy,
Sane-et-Loire.
Keywords: Cte chalonnaise, Eastern France, Three-dimensional find distribution, Late Middle Palaeolithic occupation
analysis is used here in combination with three-dimensional
studies of material remains in order to reveal patters of
accumulation and discrete distributions inside stratified layers
of homogenous sediments.
Introduction
An observable phenomenon of many archaeological layers in
sites attributed to the Middle Palaeolithic is the predominant
lack of clear, detectable settlement patterns that were
accumulated by repeated occupation events. Sedimentary units
in caves and rock shelters tend to be highly homogenized, but
obviously contain the material remains of multiple occupation
events. Identifying distinct horizons within such deposits
is a challenging task, even in the case of recent excavations
employing modern techniques and elaborate studies in an
effort to separate entities that are assumed to be layered within
homogenous sedimentary units.
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Fig. 1. Location of Grotte de la Verpillire II in France (dots refer to the position of VP II. a) Dept. of Sane-et-Loire;
b) Cte chalonnaise (dark grey - distribution of paleogene sediments containing flint of the argiles Silex; white distribution of Jurassic bathonian sediments containing chert; bright blue - distribution of jurassic bajocian sediments
containing chert). Base map from NASA Shuttle Radar Topography Misson 2000 (eoimages.gsfc.nasa.gov), raw material
distribution map from M. Siegeris (SFB 1070 B01) with map data from Jarvis et al. (2008).
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Tab. 1. Summarized geological units from top (GH 1) to bottom (GH 9) at Grotte de la Verpillire II (see also Frick and
Floss 2015; Frick and Floss, in press).
geological
layer (GH)
status
yield
sediment
thickness
mixed
around 0.1 m
mixed
0.2 to 3 m
intact
0.4 to 1 m
4x
intact
0.05 to 0.1 m
intact
0.1 to 0.4 m
intact
sterile
0.05 to 0.1 m
intact
sterile
0.05 to 0.5 m
intact
sterile
weathered flowstone
around 0.1 m
intact
sterile
around 0.7 m
intact
possibly 0.1 m
Fig. 3. Schematic geomorphological and stratigraphical setting of Grotte de la Verpillire II as detected by current
excavation inside the cave tunnel (position see Fig. 2f). Left - schematic drawing of sediments overlaying the first rock
collapse; right - actual profile showing the homogenous sediment of GH 3 and burrows.
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2 Methods
The methodological basis of this study is the meticulous threedimensional piece-plotting of all artefacts, including traces of
fire/heating such as charcoal and burnt bone. This practice is
widespread in archaeology, but not universal. One aim of the
current study is to explore and demonstrate the informative
potential of piece-plotting methods, specifically the potential
of these methods to provide insights into patterns that are
otherwise impossible to detect. During excavation, the threedimensional position of every object (mostly >2cm) was
measured using a tachymeter and recorded in the excavation
database using EDM for Windows (Dibble and McPherron
1996).
At VP II, every effort was made to record the three-dimensional
position of all artefacts over 5 mm (e.g. lithic objects, faunal
elements, burned sediment, iron oxides, limestones) using
a Total Station (Leica tachymetre and laptop with EDM for
Windows. Charcoal fragments were spatially measured below
this size threshhold, sometimes down to a size of just one or
two millimetres. All sediments from GH 3, GH 4x and GH 4
were water-screened with a mesh size of 1 mm. Artefacts from
sediment units (e.g. bucket) are called collective finds.
GH 3
GH 4x
GH 4
stratified units
(GH 3, 4x and 4)
single finds
16812
55
523
17390
17492
9509
32
284
9825
9828
2968
27
59
3054
3104
2221
159
2380
2441
1520
19
1541
1877
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Fig. 4. Distribution of all find categories from GH 3 in top view (top right), view from east to west (top left) and south
to north (bottom right). The grey-shaded square indicates the test pit from 2009, where mostly collective finds were
measured.
each other (see Fig. 5 to 8 and 10), and the VoxlerTM program
calculated a surface (called an isosurface) that separated these
two clusters from each other on the basis of points of a constant
value within a volume of a three-dimensional space.
3 Results
Three-dimensional plots showing the spatial distribution of
particular single-finds from GH 3 are presented in Figures 4
to 10. All three-dimensional plots are oriented in the same way
(top left: view from east to west; top right: top view; bottom
left: legend; bottom right: view from south to north).
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Fig. 5. Spatial distribution of lithic artefacts (Black dots) and faunal remains (white dots) inside GH 3. Grey isosurface
shows the spatial division of these objects.
the western (and to a smaller extent the southern) zones of the
excavation area.
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Fig. 6. Spatial distribution limestone and charcoal fragments inside GH 3. Isosurface divides them clearly.
4 Discussion
The presented three-dimensional plots of find-categories
from GH 3 indicate distinct patterns of distribution within
an otherwise homogenous sedimentary matrix. If two find
categories at the same time are plotted against each other and
VoxlerTM calculates a surface, there are some clear visible gaps
in the spatial distribution of artefacts. Indications derive here
from fauna vs. lithic (Fig. 5), limestone vs. charcoal fragments
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Fig. 7. Spatial distribution of un-burnt faunal remains (bones, teeth, ivory and antler) and burned botanic/osseous
fragments. Isosurface divides them clearly.
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Fig. 8. Spatial distribution of Levallois elements inside GH 3. Spatial distribution and isosurfaces show no clear division
between these elements.
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Fig. 9. Spatial distribution of bifacial elements inside GH 3. They are also randomly scattered in X and Y, only by height can
they be attributed to the upper parts of GH 3 (see Frick and Floss, in press).
5 Conclusion
The primary research question driving this study is: Does
GH3 represent a mixture of discarded materials from many
occupation events, or can distinct stratigraphic units be
identified within it in spite of its sedimentary homogeneity?
At present, we cannot answer this question definitively. The
visualisation of particular patterns of spatial distribution show
that the archaeological material found in these layers is not
thoroughly mixed, and that discrete patterns can be identified
through the methods described above. At present, we are
lacking important components of the archaeological record at
VP II, and hope that continued excavation will provide a more
complete picture.
Nonetheless, this paper demonstrates the utility of careful pieceplotting and of the mapping of isosurfaces within homogenous
sedimentary units. If we take it that this scattered material
is only minimally post-depositional altered in its position,
as micromorphological and geomorphological observation
indicate (Floss 2009; Wiing 2012), we could denominate these
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Fig. 10. Spatial distribution of all burned material. Interestingly, the distribution of charcoal fragments does not
correspond to the distribution of the other burned materials.
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Fig. 11. Refitted lithic objects from sessions conducted in 2010 and 2013. The refits (depicting production sequence)
indicate the option of layers inside the sediments. Note the single thermic refit that contradicts this picture. Smaller
dots display the total single find distribution of GH 3, GH 4x and GH 4.
Magdalniens du niveau IVO (Pincevent, La GrandeParoisse, Saine-et-Marne). Gallia Prhistoire 48: 1-180.
Bons, P., and Wissing, C. 2009. Aspects of local geological
structure in connection with the palaeolithic cave site in
Germolles (Commune de Mellecey, France). In H. Floss
(ed.), Rapport de fouille programme. Lieu-dit: Les Grottes
de La Verpillire I et II Germolles. S.R.A. Dijon and
Abteilung fr ltere Urgeschichte und Quartrkologie:
1-11. Tbingen, Dijon.
Bosinski, G. 1979. Die Ausgrabungen in Gnnersdorf 19681976 und die Siedlungsbefunde der Grabung 1968.
Wiesbaden, F. Steiner.
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Jarvis, A., Reuter, H. I., Nelson, A. J., Guevara, E. 2008. Holefilled seamless SRTM data V4. International Centre for
Tropical Agriculture (CIAT). Avalable at: http://srtm.csi.
cgiar.org. [Accessed: 22 June 2015].
Leach, P. A. 2014. Ground-Penetrating Radar Investigation at
Archaeological Sites in Fuiss, Mellecey, and Saint-Martinsous-Montaigu, France. In H. Floss, C. T. Hoyer, Frick, J.
A., Herkert, K. (eds.), Projet Collectif de Recherche: Le
Palolithique suprieur ancien en Bourgogne mridionale.
Gense, chronologie et structuration interne, volution
culturelle et technologique. Rapport annuel 2014. Srvice
Rgional dArchologie, Dijon and Abteilung fr ltere
Urgeschichte, Universitt Tbingen, Dijon and Tbingen:
182-201.
Leach, P. A. and Miller, C. 2009. Ground-Penetrating Radar
investigation of cave Verpillire II, Germolles, France.
In Floss, H. (ed.), Rapport de fouille programme. Lieudit: Les Grotte de La Verpillire I et II Germolles.
S.R.A. Dijon and Abteilung fr ltere Urgeschichte und
Quartrkologie, Tbingen, Dijon and Tbingen: 1-15.
Mcpherron, S. P. 2005. Artifact orientations and site formation
processes from total station proveniences. Journal of
Archaeological Science 32, 7: 1003-14.
Mnzel, S. C. 2014. Die Fauna aus der Verpillire II, GH 4.
In H. Floss, C. T. Hoyer, J. A. Frick, K. Herkert (eds.),
Projet Collectif de Recherche: Le Palolithique suprieur
ancien en Bourgogne mridionale. Gense, chronologie et
structuration interne, volution culturelle et technologique.
Rapport annuel 2014. Srvice Rgional dArchologie,
Dijon and Abteilung fr ltere Urgeschichte, Universitt
Tbingen, Dijon and Tbingen: 225-32.
Siegeris, M. 2014. Report about the fieldwork in Southern
Burgundy, 2014. In: Floss, H., Hoyer, Ch. Th., Frick, J. A.
and Herkert, K. (eds.), Project Collective de Recherche: le
Palolithique suprieur ancien en Bourgogne mridionale.
Gense, chronologie et structuration interne, volution
culturelle et technologique. Rapport annuel 2014.
Abteilung ltere Urgeschichte und Quartrkologie,
Tbingen: 244-54.
Speth, J. D., Meignen, L., Bar-Yosef, O., Goldberg, P. 2012.
Spatial organization of Middle Palaeolithic occupation X
in Kebara Cave (Israel): Concentrations of animal bones.
Quaternary International 247: 85-102.
Verpoorte, A. 2006. Neanderthal energetics and spatial
behaviour. Before Farming 2006, 3: 1-6.
Wilk, A. 2014. Dtermination ostologique et valuation
archozoologique des vestiges fauniques des Grottes de
la Verpillire Germolles. In H. Floss, C. T. Hoyer, J.
A. Frick, K. Herkert (eds.), Les Grottes de la Verpillire
Germolles, commune de Mellecey (Sane-et-Loire).
Fouille programme pluriannuelle 2013-2015. Rapport
intermdiaire 2013. Srvice Rgional dArchologie,
Dijon and Abteilung fr ltere Urgeschichte, Universitt
Tbingen, Dijon and Tbingen: 107-13.
Wilk, A. 2014. Die Tierknochenfunde aus Germolles, Grottes
de la Verpillire. Archozoologische Bestimmung. In H.
Floss, C. T. Hoyer, J. A. Frick, K. Herkert (eds.), Projet
Collectif de Recherche: Le Palolithique suprieur ancien
en Bourgogne mridionale. Gense, chronologie et
structuration interne, volution culturelle et technologique.
Rapport annuel 2014. Srvice Rgional dArchologie,
Dijon and Abteilung fr ltere Urgeschichte, Universitt
Tbingen, Dijon and Tbingen: 214-24.
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Domenico Lo Vetro(1, 2)
dlovetro@unifi.it
Giovanna Pizziolo(3)
pizziolo@unisi.it
Michele De Silva(1)
mdesilva@unifi.it
Claudia Striuli(1)
claudia.striuli@gmail.com
Fabio Martini(1, 2)
fmartini@unifi.it
Universit degli Studi di Firenze, Dipartimento di Storia, Archeologia, Geografia, Arte, Spettacolo (SAGAS), Firenze, Italy
2
Museo e Istituto Fiorentino di Preistoria, Firenze, Italy
3
Universit degli Studi di Siena, Dipartimento di Scienze Storiche e dei Beni Culturali, Siena, Italy
4
Universit del Salento, Dipartimento di Beni Culturali, Lecce, Italy
Abstract: The latest research carried out in Grotta del Romito, a Palaeolithic site located in northern Calabria, has brought to
light a new Palaeolithic burial (Romito 9). The complexity of this archaeological evidence, also affected by a disturbance to the
burial pit that altered the depositions context ab antiquo, has required a suitable strategy of excavation and documentation for the
funerary context in order to read the taphonomic and post-depositional processes. The creation of a visual model representing the
funerary evidence in a CAD environment has led to the virtual reproduction of the original archaeological context. This model,
based on the processing of a very detailed graphic and photogrammetric documentation and linked to a database, provided an
effective support to the interpretations and has allowed us to better investigate the deposition context and the subsequent events
connected to the breach of the burial.
Keywords: Late Upper Palaeolithic, Burials, CAD, Digital model.
artefacts including a hundred pierced red deer (Cervus elaphus)
atrophic canines and almost 1500 pierced marine molluscs
shells (Cyclope neritea). The violation of the burial, which
disturbed the original deposition about 1000 years after, caused
considerable displacement of some of the osteological and
ornamental materials which were found at a higher height than
the original surface of the deposition.
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2 Methods
Due to excavation characteristics related to burial evidence,
logistic constraints related to cave environment, and the need
to have detailed information of the burial context, we can move
from a traditional documentation process towards a system
based on photogrammetric data.
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Francesco Enrico Ortisi et al: A New Palaeolithic Burial From Grotta Del Romito
Fig. 2. The Bos Primigenius engraved on a large rock in the rock shelter.
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that these items refer to bracelets placed on or near the wrists
and forearms.
The visual model also enabled a representation of the
quantitative distribution of the ornaments. About 1500 pierced
marine molluscs shells (Cyclope neritea), in both the primary
and secondary positions were found (Fig. 7). Through the
distribution model obtained by this quantitative analysis it was
possible to observe that the pierced shells probably adorned a
sort of blanket (probably leather or fur) covering the individual
from the abdomen to the feet.
This visual model is a very useful tool for the interpretation and
better understanding of the original deposition of the individual
and the subsequent events related to the violation of the burial.
4 Conclusions
The creation of a visual model representing the funerary
evidence in a CAD vector environment has led to the virtual
reproduction of the original archaeological context. This
model, based on the processing of very detailed graphic and
photogrammetric documentation and linked to a database,
provided an effective support for the interpretations and has
assisted the reconstruction of the depositional context and the
subsequent events that disturbed the burial. The vector model
has also enabled the quantitative distribution of the pierced
Cyclope neritea shells found both in primary and secondary
positions, perhaps relating to a hypothetical robe or blanket.
On the basis of this visual model a specific taphonomic study
is well underway.
Bibliography
Craig, O. E., Biazzo, M., Colonese, A. C., Di Giuseppe, Z.,
Martinez-Labarga, C., Lo Vetro, D., Lelli, R., Martini,
F., Rickards, O. 2010. Stable isotope analysis of Late
Upper Palaeolithic human and faunal remains from Grotta
del Romito (Cosenza), Italy. Journal of Archaeological
Science 37, October 2010: 2504-12.
Lo Vetro, D., Martini, F. (eds.) 2011. Grotta del Romito a
Papasidero Uomo, ambiente e culture nel Paleolitico
della Calabria (ricerche 1966 2011). Cosenza, Editoriale
Progetto 2000.
Martini, F. 2006. Le evidenze funerarie nella Grotta e nel
Riparo del Romito (Papasidero, Cosenza). In F. Martini
(eds.), La cultura del morire nelle societ preistoriche e
protostoriche italiane. Studio interdisciplinare dei dati e
loro trattamento informatico, Origines 1, Firenze, Istituto
Italiano di Preistoria e Protostoria.
Mascione, C. 2007. Il rilievo strumentale in archeologia.
Roma, Carocci.
Ortisi, F. E. 2012. Romito 9: lettura di unevidenza funeraria
del Paleolitico Superiore mediante applicazioni
fotogrammetriche e CAD. Unpublished Masters degree
dissertation thesis, Universit degli Studi di Firenze.
Viti, S. 2006. Modelli visuali e riproduzioni tridimensionali di
evidenze funerarie della preistoria italiana. I casi studio di
Romito 7 (Paleolitico Superiore) e di Pontecagnano Tomba
6517 (Eneolitico). In F. Martini (ed.), La cultura del morire
nelle societ preistoriche e protostoriche italiane. Studio
interdisciplinare dei dati e loro trattamento informatico,
Origines 1, Istituto Italiano di Preistoria e Protostoria: 34762. Firenze.
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Francesco Enrico Ortisi et al: A New Palaeolithic Burial From Grotta Del Romito
Fig. 4. The vector model of the evidence distribution inside the grave. Top view.
Fig. 5. The vector model of the evidence distribution inside the grave. Axonometric view.
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Francesco Enrico Ortisi et al: A New Palaeolithic Burial From Grotta Del Romito
Frisher, B., Niccolucci, F., Ryan N. S., Barcel, J. A. (2002)
From CVR to CVRO: the Past, Present and Future of
Cultural Virtual Reality. In Niccolucci F. (ed.), Virtual
Archaeology, Proceedings of the VAST Euroconference,
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722
Abstract: Over the past thirty years, predictive models have been mainly applied to inter-site scale (macro level) spatial analysis,
in order to detect the archaeological sites location and to predict the probability of presence of remains in non-surveyed areas.
We believe that archaeologists can take full advantage of these statistical methods in an intra-site perspective (micro level) spatial
analysis. In this paper we suggest how to predict the spatiality of the abandonment and post-depositional processes in the case of
Villaggio delle Macine (Rome-Italy),usinga geostatistical approach. This pile dwelling was discovered below the water-level of
the lake in 1984. Recently, a progressive lakes water drop due to climatic factors and uncontrolled water-takings led to the partial
emersion of the site. The data presented referred to two groups of archaeological indicators (i.e. faunal remains and wood posts),
obtained by extended surveys carried out at the site from 2001 to present day.
Keywords: Intra-site analysis, Surface surveys, Abandonment, Pile-dwelling, Bronze Age
Introduction
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Fig. 1. Spatial distribution of the surface surveys carried out during 2001, 2003, 2009 and 2012.
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Katia Francesca Achino et al: Predicting the Accumulative Consequences of Abandonment Processes
action during the past) determine changes in the probability
value of the posterior (the material effects recovered in the
archaeological record). However, having to infer the cause
(prior) from its results (posterior) in a probabilistic way, we
have to rebuild the real frequency that was generated in the past
by the action. Using a frequency-based datasetwe can estimate
the spatial probability density function associated to each
location. Once we know the relationship between the action
and its archaeological descriptor, this functionapplied to the
location of the archaeological finds can be a good estimator
of the spatial variability of action in the area. In order to
analyse the spatial relationships among sample data we apply
the theories of stochastic processes and statistical inferences,
known as geostatistics. This is a set of statistical methods
used to describe and predict spatial and temporal phenomena
(Fotheringham et al. 2000, Haining 2003, Lloyd and Atkinson
2004; De Smith et al. 2007; Barcel and Maximiano 2007;
Diggle and Ribeiro 2007; Cressie and Wickle 2011; Chils and
Delfiner 2012).
2 Geostatistical approach: interpreting the spatial
distribution of material evidences
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is the spatial distribution and the lower is the probability of
determining the original location of the social action. To test
the uniformity, irregularity or concentrated patterns of the
spatial distribution of each archaeological category we can
use Mardias skewness and kurtosis Multivariate test (Mardia
1985; Kankainnen et al. 2004, Barcel and Maximiano
2007), as well as the Nearest Neighbour analysis (Clark and
Evans 1954; Hodder and Orton 1976; Hammer and Harper
2006). Variability in the spatial distribution of archaeological
evidence can also be explained in terms of second-order
properties: using the analysis of the relationships between
the different frequencies of archaeological features the spatial
dependence attested between these events in sub-regions
can be calculated. Among the most important second-order
properties to characterise a spatial process is autocorrelation.
This is a useful mathematical tool to explore whether repeated
spatial patterns are attested. For instance, positive spatial
autocorrelation between frequencies of sherds of animal bones
or wood posts suggests that neighbouring sampling units have
the same quantities, and we can conclude a certain degree
of uniformity over an area of precise extension. Otherwise,
negative spatial autocorrelation informs that very different
values are assumed between neighbouring spatial units,
and uniformity cannot be desumed; it can be an additional
indicator of a certain degree of accumulation at distinctive
places within the site. Finally, when spatial autocorrelation is
zero, the frequencies of the material consequences of a single
action appear to be randomly distributed. There are many
different ways to measure the degree of spatial autocorrelation
such as Gearys C, Morans I and the semivariogram, which
is the plot of the variance of the concentration values relative
to the distance between data points (Cressie 1993; Bailey
and Gattrell 1995; Houding 2000; Fotheringham et al. 2000;
Diggle 2003; Hanning 2003; Lloyd and Atkinson 2004).
Using the analysis of second order properties that characterise
the spatial distribution of archaeological refuse material,
we can predict the most probable location of the original
social action in the site. Hence, the variation in frequencies
of fragmentary animal bones and remains of wood posts in
different locations is a measure of probability of consuming
meat and residential activities at certain locations. The higher
this value is in a location s1, the more likely it is that the action
was carried out there (Barcel and Maximiano 2007; 2008).
Furthermore, we can estimate the intensity of the probability
an action performed at a particular place, even in the case that
the said area has not been archaeologically explored, if we
have calculated the second order properties of areas around
it. Once the autocorrelation value is known for particular
variables in a defined area, using interpolation methods it is
possible to create a prediction about the values assumed by
these variables in other sectors located at a known distance
that have not yet been sampled. The purpose is to generate a
grid of data values from an existing set using two-dimensional
spatial interpolation methods. Grid generation is typically a
process based on weighted averages of values at nearby points.
The assumption is that each grid cell or intersection is likely
to be similar to other values in its neighbourhood. In the case
of kriging, the weights are based on the distance between
the measured points, the prediction locations, and the overall
spatial arrangement among the measured points. Kriging is
unique among interpolation methods in that it provides an easy
method for characterising the variance, or the precision, of
predictions (Burrough and McDonnell 1998; De Smith et al.
2009). The brief theoretical framework provided summarises
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Katia Francesca Achino et al: Predicting the Accumulative Consequences of Abandonment Processes
Fig. 4A. The spatial distribution of faunal remains recovered during the surface surveys of 2001. 4B. The spatial
distribution of posts recovered during the surface surveys of 2001 (Systat 13 Software, Sigma Plot)
the surveys were defined by environmental boundaries, such as
the vegetation and the seasonal variability of the shoreline. Is
our geostatistical model able to overcome these issues in order
to analyse the entirety of the area? Are interpolation techniques
able to predict the spatial distribution of material evidence in the
underwater or unavailable sectors within the area? In attempt to
answer these questions we chose to focus on the refuse (faunal
remains) found during the surveys. All zooarchaeological finds
recovered during the surface surveys of 2001, 2009 and 2012,
are graphically rendered in a combined histogram and scatter
plot (Fig. 3a). The empty area in the centre of the distribution
was surveyed during the 2003. The study of these data is still
on-going and will be added to the dataset in the future.
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Katia Francesca Achino et al: Predicting the Accumulative Consequences of Abandonment Processes
Fig. 9A. The spatial distribution of faunal remains recovered during the surface surveys of 2009; 9B The spatial
distribution of posts recovered during the surface surveys of 2009 (Systat Software, Sigma Plot).
not suitable for the 2009 surveyed sector, as it does not fit
the contour of the coordinates spread. The results provided
confirm that both categories are distributed following a spatial
heterogeneous and non-uniform model. A single differential
accumulation may be identified, in both cases, surrounded by
a significant empty area. The semivariogram for the refuse
shows an increasing monotonic function: when the distance
hincreases, the correspondent values of variance increase (Fig.
10). Interpolation techniques by kriging confirm the same
accumulative scenario. In the case of posts, the semivariogram
shows a small nugget effect. The high values of variance are
concentrated in the first portion of the function and then they
decrease corresponding tothe increase of the distanceh(Fig.
11). As a consequence, we may assume the spatial connectivity
between the posts, which seem to be distributed linearly. The
detection of an accumulation linearly deformed also confirms
the partial preservation of the deepest portion of ancient built
structures in their original location.
4 Discussion
By exploring the spatial distribution of two archaeological
markers, an attempt to predict the accumulative consequences
of abandonment process was carried out. In other words, we
tackled two possible occurrences: if the Poisson distribution
as null hypothesis was fitted to our data, an homogenised
pattern would be identified, originating from the material
result of abandonment and post-depositional disturbances.
They had distorted the original spatial distribution of finds.
On the contrary, if the Poisson distribution as null hypothesis
was rejected, different spatial patterns would be identified.
They would reflect the original spatial distribution of material
evidence in the locations where social actions have been
performed during the past. According to the results obtained,
two different patterns can be reconstructed. An accumulative
model characterised the spatial distribution of bone sherds. The
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CAA 2015
for spatial prediction, it seems to be too general in this case;
therefore, since in our case-study it only succeeds partially, we
want to explore also alternative spatial prediction methods, as
mentioned above, notably the thin-plate splines which offer
higher fidelity to the original spatial frequencies of the markers.
Acknowledgements
This research has been possible thanks to the funding of
the Departament dUniversitats, Recerca I Societat de la
Informaci of the Generalitat de Catalunya. It is also part
of the research group AGREST (2014 SGR 1169). We also
acknowledge funding from the Spanish Ministry of Science
and Innovation, through the Grant No. HAR2012-31036. Katia
Francesca Achino also acknowledges a grant from the Program
of Formation of Investigators F.I 2013, managed by AGAUR
(Generalitat de Catalunya)
Fig. 11. Semivariogram of posts recovered during the
surface surveys of 2009 (Past Software (http://folk.uio.
no/ohammer/past)).
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Edipuglia.
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732
tarja.sundell@helsinki.fi
Martin Heger(2)
Juhana Kammonen(3)
juhana.kammonen@helsinki.fi
Department of Philosophy, History, Culture and Art Studies, University of Helsinki, Finland
2
Medisapiens Ltd, Helsinki, Finland
3
Institute of Biotechnology, University of Helsinki, Finland
Abstract: This paper discusses the boom of Finnish hunter-gatherer population size in the Neolithic Stone Age. The marked increase in the population size is based on the summed probability distribution of archaeological radiocarbon dates and the analyses
of the Stone Artefact Database. These provide evidence for a marked increase in the archaeological signal 4000-3500 cal. BC followed by a distinct weakening. At the time, the climate was at its thermal maximum, which contributed positively to the terrestrial
and marine ecosystem resources. In this paper we aim to find out the processes behind the increased size of the human population
by employing agent and equation-based modelling. Prehistoric population fluctuations also have consequences to the present day
genetic diversity. These can be studied by population genetic simulations where evolutionary forces i.e. mutation, migration and
genetic drift are incorporated. We employ population simulations to follow genetic changes over hundreds of generations and
evaluate the effects of a Neolithic population size to the present day genetic diversity
Keywords: Prehistoric population, Agent-based modelling, Equation-based modelling, Population simulation, SimuPOP
used in this study (http://simupop.sourceforge.net/). We chose
simuPOP as it is the most versatile forward time population
simulation software available. SimuPOP consists of a number
of components from which users assemble a suitable simulator.
The simulations were run in the Ukko supercomputer of the
Department of Computer Science at the University of Helsinki.
Introduction
A number of studies on prehistoric population dynamics
and fluctuations in Finland have been conducted recently
(e.g. Oinonen et al. 2010; Tallavaara et al. 2010; Hertell and
Tallavaara 2011; Rankama and Kankaanp 2011; Kammonen
et al. 2012; Tallavaara and Sepp 2012; Sundell et al. 2014;
Sundell 2014; Manninen and Knutsson 2014). Furthermore,
prehistoric population processes that are unapproachable by
other means have been studied by archaeological and genetic
population simulations (Sundell et al. 2010, 2013; Sundell
and Kammonen 2015). Simulations can be used to simulate
populations either forward in time or backward in time into the
coalescent (the most recent common ancestor), i.e. coalescent
simulations.
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Fig. 1. The general model of prehistoric demography in Finland used in these simulations. The width of the cone
represents the relative population size at the time before present (BP).
In this paper we reconstruct the boom of prehistoric huntergatherer population size in Finland by agent and equationbased modelling. The key elements and parameters in our
simulation scenarios are:
The simulations begin at 11,000 BP when the first postglacial
pioneers settled the region following the retreat of the
continental ice sheet. The pioneer population consists of
250 females and 250 males divided into two subpopulations
according to evidence from radiocarbon datings (Oinonen et
al. 2010; Kammonen et al. 2012). We employ a scenario with
fluctuating population size in the initial phase, reminiscent of
serial founder effects. Serial founder effects often take place
in real world founding populations. Here, the population size
fluctuates between 240-630 individuals. Both subpopulations
have the same size change rate, with population minima reached
c. every 200 years. The simuPOP package accepts absolute
BP years only. The composition of the Archaic European
background population is the same as used previously (Sundell
et al. 2013). The background population evolves separately for
12,000 years and a snapshot is saved every 2000 years. The
Archaic European background population includes 50,000
individuals. Total population is set to reach a maximum of
25,000 individuals in the first scenario shortly before 5750 BP
to correspond to the accumulating archaeological evidence for
a Stone Age population peak in Finland (Tallavaara et al. 2010;
Tallavaara and Sepp 2012; Sundell et al. 2014). In the second
2 Results
We carried out two simulation scenarios with different
mortality rates. The genetic effects were measured with two
basic indicators of genetic diversity: haplotype diversity ()
and the number of haplotypes (A) in a sample. The results of
our simulations demonstrate that, as expected, the mortality
rate has a great effect on the genetic diversity of a population.
Interestingly, in the second, varying mortality rate scenario
the haplotype diversity is lower in all of the four results
(the mitochondrial DNA haplotype diversity, mitochondrial
haplotype number, Y chromosomal DNA haplotype diversity
and Y chromosomal DNA haplotype number) despite the
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Tarja Sundell et al: Reconstructing the Boom of Prehistoric Hunter-Gatherer Population Size
Tab. 1.
Tab. 2.
Tab. 3.
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Tarja Sundell et al: Reconstructing the Boom of Prehistoric Hunter-Gatherer Population Size
Fischer, E. M., Luterbacher, J., Zorita, E., Tett, S. F. B.,
Casty, C., Wanner, H. 2007. European climate response to
tropical volcanic eruption over the last half millennium.
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International 172: 171-8.
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Mielikinen, K. 2013. A chronology of climatic downturns
through the mid- and late- Holocene: tracing the distant
effects of explosive eruptions from palaeoclimatic and
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[S.l.]. Available at:<http://www.polarresearch.net/index.
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doi:http://dx.doi.org/10.3402/polar.v32i0.15866.
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and the Organization of Core Technology in Mesolithic
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Interfaces. Variability in Lithic Technologies in Eastern
Fennoscandia. Monographs of the Archaeological Society
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1997. Estimating Y Chromosome Specific Microsatellite
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Puymirat, J., Labuda, D. 2001. Phylogenetic and Familial
Estimates of Mitochondrial Substitution Rates: Study of
Control Region Mutations in Deep-Rooting Pedigrees.
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Oinonen, M., Heger, M., Haimila, M., Onkamo, P. 2012.
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39th Annual Conference on Computer Applications and
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Kammonen, J. 2013. Improving the throughput of the forward
population genetic simulation environment simuPOP.
Unpublished MSc thesis, Department of Computer
Science, University of Helsinki.
Kayser, M., Sajantila, A. 2001. Mutations at Y-STR loci:
implications for paternity testing and forensic analysis.
Forensic Science International 118: 116-21.
Manninen, M. A., Knutsson, K. 2014. Lithic raw material
diversification as an adaptive strategy Technology,
mobility, and site structure in Late Mesolithic northernmost
Europe. Journal of Anthropological Archaeology 33: 8498. Available at doi:10.1016/j.jaa.2013.12.001.
Nei, M. 1987. Molecular evolutionary genetics. Columbia
University Press.
Oinonen, M., Pesonen, P., Alenius, T., Heyd, V., HolmqvistSaukkonen, E., Kivimki, S., Nygrn, T., Sundell, T.,
Onkamo, P. 2014. Event reconstruction through Bayesian
chronology: Massive mid-Holocene lake-burst triggered
large-scale ecological and cultural change. The Holocene
24, 11: 1419-27.
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Oinonen, M., Pesonen, P., Tallavaara, M. 2010. Archaeological
radiocarbon dates for studying the population history in
eastern Fennoscandia. Radiocarbon 52: 393407.
Palo, J. U., Ulmanen, I., Lukka, M., Ellonen, P., Sajantila, A.
2009. Genetic markers and population history: Finland
revisited. European Journal of Human Genetics 17: 133646.
Peng, B. and Kimmel, M. 2005. SimuPOP: a forwardtime population genetics simulation environment.
Bioinformatics 21: 3686-7.
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Rankama, T. and Kankaanp, J. 2011. First evidence of
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Quartr 58: 183-209.
Sigurdardottir, S., Helgason, A., Gulcher, J.R., Stefansson,
K., Donnelly, P. 2000. The Mutation Rate in The Human
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Sundell, T. 2014. The past hidden in our genes. Combining
archaeological and genetic methodology: Prehistoric
population bottlenecks in Finland. Unpublished PhD
thesis, Department of Philosophy, History, Culture and Art
Studies. University of Helsinki.
Sundell, T., Heger, M., Kammonen, J., Onkamo, P. 2010.
Modelling a Neolithic Population Bottleneck in Finland: A
Genetic Simulation. Fennoscandia Archaeologica XXVII:
3-19.
Sundell, T., Kammonen, J., Heger, M., Palo, J., Onkamo, P.
2013. Retracing Prehistoric Population Events in Finland
Using Simulation. In Earl, G., Sly, T., Chrysanthi, A.,
738
Francesca Filocamo(2)
frafilo@yahoo.com
Alfonso Santoriello(2)
asantori@unisa.it
1
2
Abstract: This paper describes the results of the project Landscape archaeology in the territory of ancient Laos, a collaboration
between the Superintendency of Calabria, the University of Paris 1 Panthon-Sorbonne, the Centre Jean Brard in Naples (USR
3133 CNRS cole Franaise de Rome) and the Department of Heritage Science of University of Salerno. The aim of the project,
started in 2009, is to understand the ancient landscape dynamics in the coastal area of northern Calabria. In the last two centuries
the landscape has been deeply modified by human contemporary activities. In this context many archaeological evidence persist
in a chaotic framework. In such circumstances we defined a multidisciplinary research strategy. In particular a geomorphological
and pedo-stratigraphical approach was applied to the archaeological survey. The information was used to build matrix-profiles
aimed at the analysis of influencing factors regarding the presence of archaeological evidence on investigated surfaces.
Keywords: Palaeosurfaces, Geomorphology, Landscapes, Ancient Greek colonization
Introduction
The paper defines an approach intended to evaluate the
influence of depositional and post-depositional processes of
archaeological evidence detectable on erosional palaeosurfaces.
The portion of the territory was surveyed in the Archeologia
dei Paesaggi nel contesto territoriale della Valle del Lao project,
a collaboration between the Soprintendenza Archeologica
della Calabria, the Universit de Paris I (Panthon-Sorbonne),
the Centre Jean Brard of Naples and the Dipartimento di
Scienze del Patrimonio Culturale of the University of Salerno.
The investigation was intended to define times and contexts
of human occupation of the Lao Valley. The study area is
characterized by the presence of a wide coastal alluvial plain in
which the Lao River and the Abatemarco stream flow, bounded
on the north by Capo Scalea and on the south by Punta Cirella.
Landward, spacious marine terraces, along with less extensive
surfaces, are affected by erosional phenomena (Fig. 1).
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740
are useful tools that summarize and represent the main factors
that have modelled the surface. According to this theoretical
framework first of all it was necessary to develop knowledge
of the actual landscape and of its trends. We soon noticed
that the territory reflects a gradual disintegration of the oldest
forms of the landscape to such an extent that the archaeological
evidence identified in past decades is disappearing. This is
also due to the condition of rural production, directed towards
self-consumption. Such a condition is observed mainly along
the valleys and plains and on the terraces, where next to small
cultivated parcels of land there are vast abandoned areas and no
maintenance works. On the contrary the coastal strip is rather
affected by seasonal tourism and speculative overbuilding.
The context described has a considerable impact on the research
strategy. We decided to divide the territory into homogeneous
landscape units from a geological and geomorphological
perspective dunal ridges, back-ridge depressions, alluvial
fans, terraces, erosional palaeosurfaces, urbanized areas, etc.
These were useful to identify the ancient landscape aspects
related to the presence and/or absence of potential populated
areas of archaeological interest, to the ancient road network
and to the organization of the territory. Within the sample, the
work has pursued different surveying techniques, with variable
intensity according to the physical and formal characteristics.
From the beginning, the research was aimed at an integrated
study of every single aspect, such as soil, geomorphology and
archaeology. The soil use and the analysis of the structural and
infrastructural fabric have resulted in the documentation of the
trends of the contemporary economy.
3 Data analysis
The archaeo-stratigraphic profiles used for the analysis are
constructed from the cross section on which are arranged the
limits of the topographic units (Fig. 4). Each topographic unit
is associated with five levels of information: pedology, soil
condition, land use, archaeological materials and visibility
degree. The first three data are represented by filled or
symbolic background; the artefacts through point distributions;
the visibility with a colour graduated scale. This information
set is combined with the pedogenetic and sedimentological
data. To make clear the relationships between human activities,
natural phenomena and the stratification of the archaeological
record it is necessary to synthesize the amount of data in
simplified schemes. The schemes reproduce the basic features
recognized on the ground. Each scheme is composed of three
levels of information, namely pedology, soil condition and land
use. From these data, it is possible to note that with the same
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742
and Renaissance this area has not suffered huge changes in the
height of the ground level. In contrast, the variation between
the Hellenistic period and Late Antiquity is stronger.
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Fig. 8. A differentiated settlement trend of the Laos plain. Hilly areas (A) and marine terraces
(B).
746
Bibliography
Greco, E., Luppino, S., Schnapp, A. 1989. Laos I. Scavi a
Marcellina 1973-1985. Taranto, ISAMG.
Greco, E. and Guzzo, P. G. 1992. La tomba a camera di
Marcellina. Taranto, ISAMG.
Ingold, T. 1993. The temporality of the landscape, World
Archaeology 25 (2): 152-74.
Greco, E. and Gasparri, D. 1995. Laos. Citt e territorio nelle
colonie greche dOccidente 2. Taranto, ISAMG.
Greco, E. 1996. Laos, colonia di Sibari. In DAndria F.,
Mannino K. (eds.), Ricerche sulla casa in Magna Grecia e
in Sicilia, Galatina (LE): 127-32. Congedo Editore.
La Torre, G. F. 1999. Blanda, Lavinium, Clampetia, Cerillae,
Tempsa, Forma Italiae 38. Firenze.
Santoriello, A., Amato, V., Aversa, G., Cavassa, L., Duplouy,
A., Filocamo, F., Munzi, P., Scelza, F. U. and Zambon,
A., 2010. Recherches archologiques Laos-Marcellina,
Mlanges de lcole franaise de Rome - Antiquit 123-1:
313-21.
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748
Nicoletta Volante
nicoletta.volante@unisi.it
Lucia Sarti
lucia.sarti@unisi.it
Department of Historical Sciences and Cultural Heritage, University of Siena, Italy
Abstract: This paper presents some intrasite analysis of prehistoric settlement units characterised by multiperiod occupation in the
Florentine Plain. The analysis attempts to connect different palaeosurfaces by mean of 3D visualisation and through the integration
of ancillary topographic and palaeoenvironmental data. In this way it is possible to compare the stratigraphic sequences spanning
from Neolithic to Bronze Age and analyse, in a wider perspective, the formation process of the site and settlement strategies occurred in the area. Erosion processes and post depositional effects have also been considered. Moreover intrasite analysis has been
performed using different tools and spatial references in order to get a more comprehensive reading of the use of the space and the
organisation of the living-floors. The analysis of palaeosurfaces has been conducted at different levels to increase the understanding of structures, latent structures and functional areas: their integration in a wider context helps in this interpretative process.
Keywords: Intrasite analysis, Prehistory, GIS, Latent structures, 3D perspective
in the past to drainage a territory with a naturally wetland
predisposition.
Introduction
This paper illustrates methods and problems related to intrasite
analysis performed on prehistoric sites of the Florentine
Plain. After a brief presentation on the geomorphological
characteristics of the study area we summarise the prehistoric
background focusing on the constraints imposed by alluvial
settings, urban circumstances and rescue archaeology policy.
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Fig. 2. Geographical context and prehistoric main evidence in the study area.
750
Fig. 3. An example of rescue archaeology test pits (in light grey) and excavation areas (in white).
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Due to the constraints mentioned above which characterise
the study area it is particularly important to individuate micromorphologies or surfaces related to a specific chronological
range. We can exploit the great opportunity to link and visualise
in a three-dimensional environment features related to different
excavated areas and work to highlight and select elements
related to the same chronological phase. The 3D views allow us
to explore morphologies in their stratigraphic relationships and
try to correlate them with other geographical information as the
ones derived by remote sensing or geological studies (Pizziolo
2007). In this way we can perform investigations spanning
from intra-site to near-site and inter-site scale of analysis.
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Bronze Age
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Fig. 7. Settlement unit: identification of features referred to the same chronological range. Features referred to the
same phase have the same colour (for colour reference see scheme in Fig. 5).
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Fig. 8. Diachronic features visualised from historical aerial photographs (for colour reference
see scheme in Fig. 5).
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Fig. 11. Neto-Via Verga settlement unit: Layer 5 (Early Copper Age) and layer 7 (Late Neolithic) of sector 1. Overlay of
different phases analysed in 3D interactive clipping planes.
Fig. 12. Neto-Via Verga settlement unit, sector 1. Structure 21 referred to Middle Neolithic (layer 10): photo and 3D
elaboration.
Author contributions
The intrasite analysis was conceived by Giovanna Pizziolo and
Nicoletta Volante, who contributed equally in this paper. The
archaeological records and interpretation of excavation data
was provided by Lucia Sarti.
Acknowledgements
With sincere thanks to Dr Sabina Viti for her comments and
collaboration. Thanks are also due to Rosalba Aquino, Eleonora
Battista and Valerio Chiezzi for their essential contributions to
758
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Materialhefte, 6: 266. Tbingen, Verlag Archeologia
Venatoria.
Pizziolo, G. 2007. Towards prehistoric landscape interpretation:
GIS analysis of stratigraphical and remote sensing data in
Sesto Fiorentino plain. In A. Figueiredo and G. Leite Velho
(eds.), The world is in your eyes - Proceedings of the XXXIII
Computer Applications in Archaeology Conference: Tomar
March 2005, CAA Portugal, Tomar: 441-6. Tomar.
Pizziolo, G., Sarti, L. 2006. Exploring the archaeological
landscape through a local perspective: spaces and
places in the prehistory of the Florentine plain. In:
Campana, S., Forte, M. (eds.) (2006) From space to
place: 2nd international Conference on Remote Sensing
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Living in a Palaeoriverbed:
Intra-site Analysis of Two Prehistoric Sites in the Florentine Alluvial
Plain
Rosalba Aquino
aquino@student.unisi.it
Matteo Faraoni
faraoni.matteo86@gmail.com
Laura Morabito
lauramorabito@hotmail.com
Giovanna Pizziolo
pizziolo@unisi.it
Lucia Sarti
lucia.sarti@unisi.it
Laboratory of Computer Science applied to Prehistory (LIARP), Department of Historical Sciences and Cultural Heritage, University of Siena, Italy
Abstract: This paper focuses on the intra-site analysis of two case studies from the area of Sesto Fiorentino (Florence): S. Antonio
and Bulimacco Cilea. The sites, constituted by complex stratigraphies, are located in an alluvial plain affected by severe erosion/
accumulation processes. The two settlement areas are both positioned inside palaeoriverbeds but are characterised by some chronological and structural differences.
The study concerns the analysis, performed through the CAD and GIS applications, of the distribution of archaeological materials
compared with the morphological settings and palaeoriverbed characteristics.
Visual analysis, spatial analysis and 3D reconstruction of micro morphologies and structures help us to test interpretations and
hypotheses as well as to identify possible latent structures.
Keywords: Intra-site analysis, Visual analysis, Palaeoriverbed, Bronze Age, Florentine plain.
Introduction
This paper1 aims to provide some considerations on the intrasite analysis undertaken in the Florentine plain (Florence, Italy)
on two prehistoric sites, Cilea and S. Antonio. This work is part
of a broader project carried out since 1982 by the University
of Siena and University of Florence with the Soprintendenza
ai Beni Archeologici della Toscana, called Progetto Sesto
(Sarti and Martini 1993; De Silva et al. 2001; Pizziolo and Sarti
2008; Pizziolo and Sarti 2011).
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Fig. 1. Archaeological site location in the Sesto Fiorentino area. Prehistoric sites and location of the main
palaeoriverbeds derived by photointerpretation.
2 Methods
CAD
The rescue excavations carried out since the 1980 in the Sesto
Fiorentino territory produced a large number of detailed data in
traditional paper formats and which did not envisage any digital
elaboration at that time. A process to convert this precious
information into a GIS system in order to manage and analyse
excavation data started in 2001 (De Silva et al. 2001) and has
been developed following various strategies. The procedure
was set up by the LIARP (Laboratory of Computer Science
Applied to Prehistory at University of Siena) and consists in
digitising all the plans (at different scales from 1:10 to 1:100)
and cross section drawings through CAD in a vector format,
building up a 3D environment to validate the topology of
layers and palaeosurfaces. Plans and sections are integrated in
a unique environment in order to have a first 3D visualization
Once the vector files are imported into GIS a second phase
of validation is also carried on linking together also the
information related to artefacts which are recorded into
databases: this procedure allows us to create thematic maps
and to visualise the distribution of classes and typologies of
archaeological finds.
In general our study followed these main procedures:
762
Visual analysis
Spatial analysis
Quantitative analysis
As for the management of information in a 3D environment
the Interactive 3D orbit and ad hoc clipping planes help us to
get a clearer reading of the archaeological vertical distribution.
These tools have been effective for our case studies to perform
the analysis of the relationship between the displacement
of archaeological materials and the morphology of the
palaeoriverbeds.
3 Bulimacco Cilea
The multi-stratified settlement unit of Bulimacco-Cilea
(Pizziolo and Sarti 2008) is constituted of five areas at Cilea (A,
B, C, D, E) and by the site of Bulimacco. The archaeological
rescue excavation (1991-92) was carried out in different
intervals without having at that time the possibility to merge
the different sectors in a unique excavation area.
The interaction between the CAD and GIS systems has been
of primary importance for the integration of archaeological
and morphological data. For the study of the Bulimacco Cilea
and S. Antonio sites the visual analysis, spatial analysis and
3D reconstruction of micro morphologies and structures
helped us to test interpretations and hypotheses that have been
suggested during the excavation, as well as to identify possible
latent structures (sensu Leroi-Gourhan, Leroi-Gourhan 1984;
Cavulli 2008).
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Fig. 2. A) Cross section drawing of structure 1 in S. Antonio. B) 3D reconstruction of micro morphologies carried out in
order to perform structures interpretation: structure 1 S. Antonio. C. Photography of structure 1 of S. Antonio.
This procedure is very effective for studying complex
stratigraphies such as the ones of our case studies. For instance
when we set the clipping planes orthogonal to the river
direction it is possible to notice a particular overlay of Copper
and Bronze Age materials without any clear spatial separation.
Then in order to better investigate this phenomenon we have
changed the clipping planes direction: the front view was set
parallel to the palaeoriver direction, so an intermediate layer
was clearly visible, without any archaeological materials,
between the distribution of the Bronze Age finds and the
Copper Age ones. This reconstruction of the virtual position
of the artefacts was possible only through clipping planes. By
applying these 3Dclip tools it has been possible to highlight
the relationships among archaeological surfaces, settlement
strategies and natural morphologies.
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4 S. Antonio
The S. Antonio settlement unit (Fig. 10) is divided into four
areas and our study focused on the A4 area, which shows a
continuous occupation during the Middle Bronze Age, spaced
by several phases of erosion/abandonment. A first occupation
of the site, referred to as Middle Bronze Age, is positioned on
the palaeoriverbed morphology. This is followed by layers in
which alluvial and erosion actions have been individuated.
A second occupation of the Middle Bronze Age covers this
natural deposit and is followed by other erosive phenomena.
The last occupation of this area is referred to the late phases of
the Middle Bronze Age, which was then covered by modern
natural deposits.
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768
Fig. 11. Density analysis: overlay of densities inside the structure 1 of S. Antonio.
5 Final remarks
The integrated methodology and tools we used led us to
propose new hypotheses for the reading of the stratigraphic
sequence and for the chronological interpretation of some
palaeosurfaces.
Through the application of intra-site analysis and micromorphological analysis it has been possible to recognize
with more precision the anthropic action on the palaeoriver
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Fig. 14. 3D perspective of the upper and lower surface of the charcoal lens inside the layer related to the second
occupation of Middle Bronze Age of S. Antonio.
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Instituti Romani regni Sueciae, Series IN 4, XXXV, Opula
Romana XI: 39-52. Stockholm, Distributor Paul strms
Frlag.
Tasca, G. 1998. Intonaci e concotti nella preistoria: tecniche
di rilevamento e problemi interpretativi. In Castelletti, L.,
Pessina, A. (eds.), Introduzione allarcheologia degli spazi
domestici. Atti del seminario - Como, 4-5 novembre 1995.
Archeologia dellItalia Settentrionale, 7: 77-87. Como,
Museo Civico Archeologico Giovio Edizioni New Press.
Viti, S. 2004. Between Recostruction and Reproduction: the role
of Virtual Model in archeological research. In Magistrat der
Stadt Wien Referat Kulturelles Erbe-Stadtarcaologie Wien
(eds.), Enter the Past CAA2003, Processing of the 31th
Conference, Wien, Austria, April 2003. BAR International
Series 1227: 525-8. Oxford, Archaeopress.
772
andrea.zanotti@outlook.com
Richard Moussa(1)
richard.moussa@gmail.com
Jrme Dubouloz(3)
jerome.dubouloz@mae.cnrs.fr
Jean-Pierre Bocquet-Appel(1,2)
jean-pierre.bocquet-appel@cnrs.fr
1
CNRS, UPR 2147, Paris, France
Ecole Pratique des Hautes Etudes (EPHE), Paris, France
3
CNRS, UMR 8215 Trajectoires, Nanterre, France
Abstract: An agent-based model was built in order to simulate the spread of the first Neolithic farmers through the Balkan region.
This comprehensive approach is based on various sources of data: archaeological records are combined with ethnographic, anthropological and palaeodemographic data in order to create partial intermediate models that simulate the functioning of a Neolithic farming society. Our work has produced a regional adaptation of the OBRESOC model, which simulates the spread of the
LBK culture in central Europe. With this agent-based modelling approach it is possible to explore demo-economic structures that
cannot be observed in the archaeological record.
Keywords: Balkan Neolithic, Farming system, Agent-based model, Anthropological partial models, Ethno-historical partial models, Demo-economics
Introduction
Recent developments in research on the spread of the farming
system to the Balkans from Anatolia suggest that it was a
complex process that involved many different trajectories
rather than developing from a single migratory wave (zdoan
2012, 2011, 2008).
Three main recent approaches were followed to reconstruct
the spread of the early farming system through the Balkans:
analysis of i) inter-site cultural similarities with Anatolia
(zdoan 2008); ii) spatio-temporal traces of the expansion
of early farming, represented by directional derivatives from
the distribution of radiocarbon dates on a grid (BocquetAppel et al. 2009); graphic representation of the geographical
and chronological distribution of those dates (Brami 2014)
or analysis of the spatio-temporal coherence of those dates
(Reingruber and Thissen 2009); iii) use of diffusion equations
adapted to testable scenarios (Fort 2015).
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This paper describes the main changes, in terms of
anthropological modelling, that were made to the OBRESOC
program, in order to develop a version suited to exploring the
question of the spread of farming through the Balkans. This
version is called OBRESOC BEAN (Bridging the European
and Anatolian Neolithic).
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Andrea Zanotti et al: Exploring Scenarios for the First Farming Expansion in the Balkans
Fig. 1. On the left, the Early Neolithic archaeological sites. On the right, the initial location of the hamlets-pixels
according to the best patch rule.
was given to the dates obtained with the AMS technique and
from bone or seed samples.
These archaeological data were necessary to the model design
and construction phases and will also be used to validate the
simulations once these have been run.
As indicated above, the model is built up from ethnoarchaeological inferences and estimations of the
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Fig. 2. The best patch map with the archaeologically observed sites.
palaeoenvironment, together with partial
anthropological and ethno-historical models.
intermediate
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Andrea Zanotti et al: Exploring Scenarios for the First Farming Expansion in the Balkans
A standardized value (ranging from 0 to 1) for soil fertility
per pixel/km was assigned to each pixel, according to an
estimation of the relative fertility of each kind of soil.
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Andrea Zanotti et al: Exploring Scenarios for the First Farming Expansion in the Balkans
the OBRESOC model. For future studies, this model could be
applied to other regions, thus offering an additional means of
investigation to understand the expansion of farming systems.
2.4 Scheduling
A sequential diagram outlining the structure of the model is
given in Fig. 3. Every simulation step represents one calendar
season in the farming year (autumn, winter, spring and summer)
and the information is updated in each season.
Acknowledgements
This study for a PhD thesis was funded by a Marie Curie
fellowship under the FP7 People programme and conducted
as part of the BEAN project (Bridging the European and
Anatolian Neolithic). Thanks to Damien Ertlen (University
of Strasbourg) for the soil fertility estimations and to Iza
Romanowska (University of Southampton) for her constructive
review. Thanks also to Kamen Boyadziev, Aikateini Kostaki
and Milena Vasiljevic for helping to build the database.
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Multi-Agent Modelling of the Neolithic LBK. In Giligny,
F., Djindjian, L., Costa, L., Moscati, P. and Robert, S.,
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S., Schwartz, D., Salavert, A., Sanchez-Goi, M.F., Ertlen,
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P., Charles, M., Jones, G., Evershed, R. P., Styring, A.
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Gardeisen, A., Kanstrup, M., Maier, U., Marinova, E.,
Ninov, L., Schafer, M., Stephan, E. 2013. Crop manuring
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Proceedings of the National Academy of Siences of United
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content/110/31/12589 [Accessed: 1 June 2015].
Boric, D. 2007. Mesolithic-Neolithic interaction in the
Danube Gorges. In J. Kozlowskiand and M. Nowak (eds.),
Mesolithic/Neolithic Interactions in the Balkans and in
the Middle Danube Basin. Proceedings of the XV World
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Congress of the International Union for Prehistoric and
Protohistoric Sciences, Lisbon, 4-9 September 2006.
British Archaeological Reports International Series 1726:
31-45. Oxford, Archaeopress.
Brami, M. 2014. A graphical simulation of the 2,000-year lag
in Neolithic occupation between Central Anatolia and
the Aegean basin. Archaeological and Anthropological
Science Available at: doi: 10.1007/s12520-014-0193-4.
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Neolithic House. Trends in House Size and Function in
Anatolia and the Balkans.
Demoule, J.-P. (in press). Archaeological Manipulations and
Manipulation of History, or How to Build an Identity. InA.
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299-310.
Fort, J. 2015. Demic and cultural diffusion propagated
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CHAPTER 10
Spatial Analysis:
Data, Patterns and Process
Interpretation
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zhaocy@cass.org.cn
Institute of Archaeology, Chinese Academy of Social Sciences, Beijing, China
Abstract: Archaeological surveys of a series of late Neolithic to early Bronze Age settlements in the central plain of China provided
useful data for understanding a prehistoric period of increasing local social complexity. A combination of the modelling functions
offered by Geographic Information Systems (GIS) and the data of strontium isotope ratios in Human teeth from archaeological sites
allow us to explore possible relationships between human mobility and the natural environment. The results reveal complexities
that in conjunction with other archaeological data can be correlated to social, political, or economic inequality in ancient sites.
Keywords: Strontium isotope analysis, Human mobility, Geographic Information Systems, China
Especially in recent years the international use of strontium
isotope analysis in the study of ancient human migration has
increased year by year, while domestic research has just started
(Ruochun, Juzhong, Xiaoyong 2008; Chunyan, Jing, Nu 2011;
Chunyan et al. 2012; Zhao, Peng 2012), however the population
movements at the ancient capital sites of China have not been
studied.
Introduction
Over the last two decades, the measurement of strontium
isotopes in archaeological skeletons has matured into an
established method for characterizing prehistoric human
migration, the methods were introduced in archaeology for
the research of residential change among prehistoric humans
by Ericson (Ericson 1985). Prior to this, whether domestic or
foreign, traditional archaeological methods were to speculate
that the migration of populations may exist by the circulation of
artefacts. But we all know the evidence obtained by this method
is only indirect evidence of population migration to find direct
evidence of population migration we have to proceed from man
himself. Strontium isotope analysis involves the determination
of strontium isotope ratios from skeletons and human bones
and teeth, and the differences between the strontium isotope
ratios can determine directly ancient population movements
between different geographical regions.
This paper seeks to fill this gap: it draws its data from an
archaeological survey project in Chinas central plain, the
sites of Taosi and Erlitou, that was designed to explore
the relationship between changing environments and the
emergence of a more complex society over the crucial period
from the late Neolithic to early Bronze Age (ca. 4000-1500
BC). Despite the project only being able to collect samples
from a relatively small number of sites, the results have
revealed interesting and recurrent trends in human mobility and
subsistence strategies in the region. Moreover, this preliminary
analysis has suggested that some of the variability in observed
archaeological patterns might be explained by their spatial
correlation with particular environmental variables, or their
temporal correlation with particular cultural changes. This
paper therefore considers these correlations more formally,
taking advantage of the exploratory and confirmatory potential
offered both by Geographic Information Systems (GIS) and
Strontium isotope analysis.
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measurements were made at the Beijing Geological Research
Institute, CNNC. The methods for sampling and analyzing Sr
isotopes from teeth have been described in detail elsewhere
and are therefore not repeated here (Price et al. 2010; Price
et al. 2011; Sjgren, Price, Ahlstrm 2009). 87Sr/ 86Sr ratios
were corrected for mass fractionation in the instrument, using
the exponential mass fractionation law and 86Sr/ 88Sr = 0.1194.
Measured values for the NBS 987 standard were 87Sr/86Sr =
0.7102500.000007.
2 The site at Taosi
2.1 Archaeological contexts at Taosi
The Taosi site is located in Xiangfen County, the Linfen
Basin of the southwestern Shanxi Province. This site is large
settlement site of Longshan culture, and it dated to 4300-3900
aBP (Dongxiafeng 1983). Based on settlement distribution,
hydrographic and topographic data, the present paper researches
into the features of ancient settlement distribution in the Linfen
Basin of southwestern Shanxi Province by means of GIS,
which includes the techniques of spatial overlay analysis. The
study aims at revealing the relationship of ancient settlements
distribution with the natural environments in this region from
the late Neolithic to early Bronze Age and inquiring into
mans dependence on natural settings and the ability for their
transformation (Fig. 1 and Fig. 2). Settlements evolved from the
late Neolithic period began rapid development to reach peak in
the Longshan Culture period (4350-3950 aBP); there are many
large and medium-sized settlements, among the largest of
which is Taosi site (Fig. 1). The number of settlements begins
to decrease during the Shang culture period (3600-3060 aBP)
for uncertain reasons (Fig. 2) (Jianguo, Lin 2007).
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Tab. 1. Strontium isotope ratios from archaeological human tooth enamel from Taosi site.
Sample ID Unit
Dates
Sex
Age
Material
Sr/86Sr
2s
87
02JX||ST7254M14
late Taosi
15-17
M3
0.711232
0.000013
02JX||ST7254M22
middle Taosi
Male
Adult
M2
0.711143
0.000012
02JX||ST7254M22-4
middle Taosi
Male
Adult
M2
0.711627
0.000010
02JX||ST7254M22-e
middle Taosi
Male
Adult
M2
0.710183
0.000009
T7404H16M22
middle Taosi
Male
Adult
front teeth
0.711254
0.000012
IHT5026HG8B
late Taosi
M1
0.711456
0.000012
IHT5026HG8C
late Taosi
Male
Adult
M1
0.711445
0.000014
IHT5026HG8E
late Taosi
Male
Adult
M1
0.711127
0.000014
IHT5026HG8D
late Taosi
Male
Adult
M3
0.711534
0.000014
10
IHT5026HG8
late Taosi
M1
0.711455
0.000011
11
02JXTIHT5126H36-
late Taosi
Male
35
M1
0.711570
0.000011
12
IHT5026HG8
late Taosi
M3
0.711191
0.000009
13
IHT5026HG86
late Taosi
M3
0.711351
0.000012
14
02JXTIHT5126H34
late Taosi
M3
0.712037
0.000012
15
IHT5026 HG8-1
late Taosi
45
M3
0.711603
0.000010
16
02JXTT5126H35 M4
late Taosi
Male
Adult
M2
0.711422
0.000014
17
IHT5026 HG8
late Taosi
M3
0.711393
0.000013
18
02JXTST7254 M44B
late Taosi
M2
0.711428
0.000012
19
T5216 HG8
late Taosi
Female
35
front teeth
0.711302
0.000008
20
T5026 HG8-4
late Taosi
M3
0.711520
0.000011
21
02JXTT5126H36
late Taosi
M1
0.711578
0.000011
line on the side of the graph and marked local average shows
the mean for the enamel of the five pigs.
Through radiogenic strontium isotope analyses we
investigated the origins of the individuals who lived and died
in the middle and later periods at Taosi. Mean archaeological
human enamel isotope values from Taosi are 87Sr/86Sr =
0.711374 (2=0.000680, n=21). Comparing these data with
archaeological faunal data from the local strontium isotopes
ratio range from Taosi we find that 15 individuals from Taosi
fell well outside the local strontium isotopes ratio range and
were considered to be non-local. The extreme distribution of
the outliers suggests they came from different geographical
locations. Non-local individuals accounted for 71.4% of
the total number of residents. There is a higher proportion of
immigrants at the Taosi site.
Erlitou was the earliest and largest city in the Early Bronze
Age, occupied primarily between 3800-3500 aBP. There are
many distinctive areas within the city limits, including major
ceremonial precincts, a large palace building, residential areas,
Bronze casting workshop and other handicraft workshops, and
thousands of residential compounds. To date it is still thought
of as the site for the earliest capital of kingdom (Luoyang
Basin 2005, Xu 3009). It was one of the most complex, urban
developments in prehistoric China. The city grew very quickly
in the periods of Erlitou culture and this rapid increase must
have involved immigration into the city.
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Fig. 3. Bar graph of strontium isotope ratios in tooth enamels from the Taosi site.
Fig. 4. Settlements of Erlitou culture (3800-3500 aBP) and distribution in the Luoyang Basin.
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Fig. 5. Settlements of Longshan culture (4350-3950 aBP) and distribution in the Luoyang Basin.
Comparing the local range to the 87Sr/ 86Sr ratios in the human
teeth, five non-locals were found overall out of 23 sampled
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Tab. 2. Strontium isotope ratios from archaeological human tooth enamel and bone from Erlitou site
Sample ID
Unit
Dates
Sex
Age
Material
Sr/86Sr
87
2001YLVM1
ErlitouII
Male
Adult
limb
0.712013
0.000010
2002YLVM3
ErlitouII
Male
30-35
limb
0.711945
0.000011
2004YLVM19
ErlitouII
Male
45-50
limb
0.711835
0.000015
2004YLVM19
ErlitouII
Male
45-50
enamel
0.711900
0.000014
1972YVM55
ErlitouIII
Male
Adult
limb
0.711831
0.000009
2003YLVT35A
ErlitouIV
Adult
limb
0.711997
0.000010
2003YLVM13
ErlitouIV
Female
35
limb
0.711982
0.000013
2003 YLVM13
ErlitouIV
Female
35
enamel
0.711836
0.000013
2003YLVM12
ErlitouIV
Female
30
enamel
0.712112
0.000014
10
2003YLVM12
ErlitouIV
Female
30
limb
0.711994
0.000011
11
2004YLVM17
ErlitouIV
Male
45
limb
0.711830
0.000011
12
2004YLVM17
ErlitouIV
Male
45
enamel
0.711810
0.000008
13
2004YLVM18
ErlitouIV
limb
0.711931
0.000012
14
2004YLVM18
ErlitouIV
enamel
0.711977
0.000011
15
2004YLVM16
ErlitouIV
78
limb
0.712048
0.000011
16
2003YLVM8
ErlitouIV
Male
>45
limb
0.712029
0.000011
17
2003YLVM8
ErlitouIV
Male
>45
enamel
0.712019
0.000010
18
2004YLVH305M2
ErlitouIV
Male
20-25
limb
0.711803
0.000009
19
2004YLVH305M2
ErlitouIV
Male
20-25
enamel
0.711825
0.000011
20
2004YLVH305M1
ErlitouIV
Female
25-30
limb
0.711874
0.000010
21
2004YLVH305M1
ErlitouIV
Female
25-30
enamel
0.711805
0.000002
22
2004YLVH305M3
ErlitouIV
Male
25-30
Skull
0.711835
0.000007
23
2004YLVH305M3
ErlitouIV
Male
25-30
enamel
0.711869
0.000013
24
2002YLVH112
ErlitouIV
Male
17-18
limb
0.711966
0.000010
25
2004YLVH267
ErlitouIV
Female
>45
enamel
0.712100
0.000008
26
2004YLVH267
ErlitouIV
Female
>45
limb
0.711998
0.000002
27
2004YLVH262
ErlitouIV
enamel
0.711978
0.000011
28
2004YLVH262
ErlitouIV
limb
0.712098
0.000012
29
2003YLVM8
ErlitouIV
Male
>45
limb
0.711892
0.000009
30
2003YLVM8
ErlitouIV
Male
>45
enamel
0.711884
0.000010
31
2001YLVH17
Erligang upper
Female
25-30
limb
0.711928
0.000014
32
2001YLVH17
Erligang upper
Female
25-30
enamel
0.711950
0.000010
33
2002YLVM6
Erligang upper
<1
limb
0.712125
0.000008
34
2005 YLVG23
Erligang upper
Female
10-12
enamel
0.711958
0.000010
35
2005 YLVG23
Erligang upper
Female
10-12
limb
0.711975
0.000010
36
2005 YLVG23
Erligang upper
Female
25-30
enamel
0.711884
0.000010
788
Sample ID
Unit
Dates
Sex
Age
Material
Sr/86Sr
87
37
2005 YLVG23
Erligang upper
Female
25-30
Skull
0.711981
0.000007
38
2002YLVH160
Erligang upper
Female
>50
limb
0.711915
0.000011
39
2002YLVH160
Erligang upper
Female
>50
enamel
0.712185
0.000001
Fig. 6. Bar graph of strontium isotope ratios in tooth enamels from the Erlitou site.
4 Conclusions
The Taosi site is the largest settlement site in the Linfen Basin
in the Longshan period (4350-3950 BP) by GIS data analysis.
Through strontium isotope analyses we investigated the origins
of the individuals who lived and died in middle and late periods
at the Taosi site. Non-local individuals accounted for 71.4%
of the total number of residents. There is higher proportion of
immigrants at the Taosi site.
Erlitou is also the largest settlement site in the Luoyang basin
of the Erlitou culture period (3800-3500 aBP) by GIS data
analysis. The strontium isotope ratios (87Sr/86Sr) in human
bone and tooth enamel from individuals buried in Erlitou have
been measured. Results show that the proportion of population
migration was 34.8%; the uniformity of Strontium ratios in
Bibliography
Ericson, J. E. 1985. Strontium isotope characterization in the
study of prehistoric human ecology. Journal of Human
Evolution 14: 503-14.
Bentley, R. A., Price, T. D., Stephan, E. 2004. Determining the
local87Sr/86Sr rang for Archaeological skeletons: a case
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study from Neolithic Europe. Journal of Archaeological
Science 31: 365-75.
Price, T. D., Burton, J. H., Bentley, R. A. 2002. The
characterization of biologically available strontium isotope
ratios for the study of prehistoric migration. Archaeometry
44 (1): 11735.
Knudson, K. J., ODonnabhain, B., Carver, C., et al. 2012.
Migration and Viking Dublin: paleomobility and paleodiet
through isotopic analyses. Journal of Archaeological
Science 39: 30820.
Kennedy, B. P., Folt, C. L., Blum, J. D. et al. 1997. Natural
isotope markers in salmon. Nature 387: 766-7.
Bentley, R. A. 2006. Strontium isotopes from the earth
to the archaeological skeleton: a review. Journal of
Archaeological Method and Theory 13: 135-87.
Yin Ruochun, Zhang Juzhong, Yang Xiaoyong 2008.
Preliminary study of prehistoric human migration based
on Sr isotope analysis from Jiahu relics (in Chinese).
Quaternary Sciences 28(1): 50-7.
Zhao Chunyan, Yuan Jing, He Nu 2011. Strontium isotope
analysis of archaeological fauna from the Taosi site (in
Chinese). Quaternary Sciences 31(1): 22-8.
Zhao Chunyan, Yang Jie, Yuan Jing, et al. Strontium isotope
analysis of archaeological fauna at the Erlitou site. Science
China, Earth Sciences 55: 1255-9.
ChunYan Zhao, Lv Peng, 2102. Strontium Isotope Analysis
of Archaeological Fauna from the Wadian Site. In Zhou
Mingquan, I. Romanowska, Zhongke Wu, Pengfei Xu, P.
Verhagen (eds.), Revive the Past. Computer Applications
and Quantitative Methods in Archaeology (CAA).
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12-16 April 2011: 357-63. Amsterdam, Pallas Publications.
Price, T.D., Burton, J.H., Sharer, R., Buikstra, J., Wright, L.,
Moore, K. 2010. Kings and commoners at Copn: isotopic
790
nazar.bulawka@gmail.com
Institute of Archaeology, University of Warsaw, Poland
Barbara Kaim
barbara.kaim@uw.edu.pl
Department of the Near Eastern Archaeology, Institute of Archaeology, University of Warsaw, Poland
Abstract: For almost twenty years the Serakhs Oasis in southern Turkmenistan has been studied by the Polish-Turkmen Archaeological Mission headed by Barbara Kaim. The intensive field survey, conducted since 2007, resulted not only in a discovery of
almost 150 sites of different periods, but it also sheds light on the Yaz period and the earliest confirmed occupation of the oasis.
The ArcGIS database created, which includes satellite imagery, digital elevation data, topographic maps, vector data related to
hydrology, ancient and recent occupation, is used as a tool to discuss some important questions relating to the settlement pattern
of the oasis. The main issue of this contribution is an evaluation of the current state of research regarding the oldest settlement
pattern (Iron Age), water management and the landscape taphonomy of the Serakhs Oasis. The possibility of the detection of the
oldest sites will be also discussed.
Keywords: Central Asia, Landscape taphonomy, Iron Age, Irrigation, Settlement pattern
here. However, study in this area has never been easy in terms
of the oldest settlement pattern, which seems to be drastically
unrepresented.
Introduction
Change within ancient settlement patterns, as detected by
field survey techniques, is one of the main preoccupations
of archaeologists today (Willey 1953; Schiffer et al. 1978:
1; Banning 1996: 26; Wheatley and Gillings 2002: 47).
The collected data, however, is open to misinterpretation,
especially when scholars treat it as a final picture. In fact,
most of the archaeological landscapes have been and are
constantly transformed, which often has negative influences
on archaeological sites (Gaffney and Stani 1991: 68-9; Wells
2001: 108; Wilkinson 2003: 41, 107). The aim of this paper is
to evaluate how much of the ancient landscape of the Serakhs
Oasis is available for archaeological study and what the
present-day results may reveal in terms of the oldest settlement
pattern.
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(Wilkinson 1994: 491-2; Wilkinson 2003: 56, 119) or vineyards
(Brookes et al. 1982, p. 295), to level the ground before
the construction of a new house, or to produce construction
material, etc. (Boyer et al. 2006: 676). T. J Wilkinson has argued
that cultural transformations might cause the selective loss of
landscape features and they must be included in the analysis
(Wilkinson 2003: 8); here we can add an example from our
place of study. In the Serakhs Oasis, and possibly in other areas
of Central Asia, the pastoral communities build their pit-houses
on archaeological sites, sometimes even digging into the hard
surface of the floor (Wagner 2011), possibly in order to gain
better visibility from the top of the mound. This, however,
could be also a coincidence, since pastoral communities
locate their camps near wells, where archaeological sites are
sometimes present.
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Nazarij Buawka and Barbara Kaim: The Iron Age in Serakhs Oasis (Turkmenistan)
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Nazarij Buawka and Barbara Kaim: The Iron Age in Serakhs Oasis (Turkmenistan)
Fig. 3. Analyses of the height of the levees and location of present-day irrigation.
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Fig. 4. The comparison of present-day irrigation and location of main levees derived from RTM
data.
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Nazarij Buawka and Barbara Kaim: The Iron Age in Serakhs Oasis (Turkmenistan)
Fig. 5. The comparison of present-day irrigation and location of main levees derived from SRTM
data near the northern cluster of sites.
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disturb the state of recognition of the settlement patterns of the
Iron Age, but also explain the lack of sites of older periods in
the oasis.
4 Discussion
The taphonomic zone A in the Serakhs oasis could be easily
linked with the 4th zone distinguished by T. J. Wilkinson
(2003: 41-3). It should be noted, however, that the character
of the Serakhs alluvial plain, with the addition of past and
recent taphonomic processes, made it possible to distinguish
two intermediate zones here. Zone B, to some degree,
also could be treated as the zone of attrition for the oldest
settlement pattern (the 4th zone in T. J. Wilkinson 2003: 413), but it became inhospitable for sedentary economy when the
irrigation of this region stopped. Since then the area has been
used by pastoral communities for several hundred years. This
caused the preservation of a large amount of sites dated to the
Partho-Sasanian and Islamic periods. On the other hand, the
concentration of settlement in the above-mentioned periods
masked or destroyed all the possible Iron Age sites that could
be located here. It assumed, however, that the visibility of the
sites was decreased mainly by alluvial layers. Nevertheless, the
quantity of known Yaz culture sites located here is surprisingly
large, but all of them are very distant from each other. Taking
this into account, it is assumed that the area between the known
sites could have been settled in the Iron Age as well. Zone C
clearly represents a large taphonomic window for the oldest
settlements. The favourable conditions for further studies were
confirmed by the results of the recent season of surface surveys
(2014), which revealed a large cluster of sites at the southern
edge of zone C. It is assumed that following this approach the
entire intermediate area between zones B and C should be
studied. It should be noted, however, that the presence of sand
dunes and the lack of roads makes the archaeological study
very difficult here.
Credits
Maps throughout this paper were created using ArcGIS
software by Esri. ArcGIS and ArcMap material is the
intellectual property of Esri and are used herein under licence.
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Nazarij Buawka and Barbara Kaim: The Iron Age in Serakhs Oasis (Turkmenistan)
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gcarpentiero@gmail.com
Department of Historical Sciences and Cultural Heritage, University of Siena, Italy
Carlo Tessaro
carlotessaro@gmail.com
Laboratorio di Informatica Applicata alla Ricerca Preistorica (LIARP),
Department of Historical Sciences and Cultural Heritage, University of Siena, Italy
Abstract: This paper discusses the results obtained inside the Dionysias Archaeological Project with the application of a multi-scale methodology and urban network analysis on remotely sensed data. Given the lack of any data from the excavations, it was
necessary to exploit the results of all possible techniques in order to obtain new sources of knowledge.
The study of the entire urban complex through non-invasive techniques has shown a detailed map of the ancient settlement of
Dionysias, while the application of spatial analysis has given new interpretative models. The challenge of this approach has been
focused on the exploitation of remotely sensed data with the application of Space Syntax analysis of the entire urban complex. The
use of space syntax added new perspective to the study of the entire settlement, adding a new interpretation of the function of space
and of the interactions between social and spatial elements.
Keywords: Remote sensing, Magnetic survey, Spatial Network Analysis, Space Syntax
Introduction
Traditional research in the analysis of ancient cities has given
particular emphasis to the study of the construction process and
built environments as well as their development over time. At
the same time a key question is the study of infra-structural
capacity and the ability to adapt to dynamic urban process in
different cultures. Current approaches give evidence to the
organisation and perception of space, in particular in small
areas or fractions of ancient cities, trying to identify also the
social interactions between the built space and its surrounding
environment.
In the last few years this kind of approach has been widely
applied in particular in extensively excavated contexts. Most
recently, a few researches have used the application of this
approach to data coming from different kinds of geospatial
techniques and non-destructive methods. The combination and
integration of satellite imagery, LIDAR, aerial photography,
archaeological geophysics, and surface survey can give
invaluable information about features that are still underneath
the soil with a high level of accuracy. The possibility offered
by technological advances can increase not only the amount of
information that is possible to obtain but also as a consequence,
the further analysis that is possible to apply. Recent researches
have tried to stress further remote sensing results, with the
application of different kinds of spatial analysis, trying to
enhance interpretation of still buried archaeological features.
This technological and conceptual development has been
possible thanks to a growing awareness of its possible benefits.
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Gabriella Carpentiero and Carlo Tessaro: Multi-Scale Approach for the Reconstruction of a Past Urban Environment
The DEM was realised by Emanuele Mariotti: see Papi et al. 2010:
239-41, Fig. C.
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Fig. 4. Reclassification of spectral values (Maximum Likelihood): scatterplot of the NI and blue bands (A), Maximum
Likelihood at Dionysias (B), chart of the reflectance of classes 8, 9 and 10 (C), maps obtained by the selection of spectral
values for classes 8, 9 and 10 (D).
During the years 2009, 2010 and 2012 the total coverage of
the so-called urban area was performed through magnetometry
(Carpentiero 2016). The instruments employed for this analysis
were a Fluxgate Gradiometer FM36 (in 2009 and 2010) and
a FM256 (in 2012) (Geoscan Research ltd.). During eight
weeks of fieldwork, 16 hectares were prospected, divided into
a grid of 20 x 20 m squares, and georeferenced with a Total
Station. The vectorisation of all the magnetic anomalies in GIS
environment has shown an image of the entire urban layout
with a high level of accuracy. Results of all the remote sensing
together (satellite image analysis, magnetic prospections and
total station survey of all features visible on the surface) yielded
a more complete understanding of the settlement as a whole,
including its city walls, the street network, the disposition of
blocks and, in some cases, also the internal organisation of each
district (Fig. 5). The lack of excavation data made these results
particularly significant as they allow a detailed reconstruction
of the settlement. This is even more important if we consider
that no city of Graeco-Roman Egypt has been excavated for
more than a small fraction of its total area.
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Gabriella Carpentiero and Carlo Tessaro: Multi-Scale Approach for the Reconstruction of a Past Urban Environment
Fig. 5. The urban layout before (above) and after (below) Remote Sensing.
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2011a: 49), even if these techniques are usually applied to
urban archaeology or on excavation data and in contexts with
high levels of detail, such as Pompeii and Ostia.5 Space Syntax
has gained a growing popularity among archaeologists for the
last 30 years6 as it offers a range of tools which are relatively
user-friendly. It has been applied in different researches,
most of the time incorporating only selected aspects of the
more general technique. This so-called toolbox approach
has the benefit for archaeological application to encourage
the integration of network analysis within a wider and
complementary perspective (Thaler 2005: 324). The use of
Space Syntax at Dionysias is only part of the research, which
takes into consideration different aspects of remote sensing and
spatial techniques.
Pompeii has been examined with the use of Space Syntax in many
works (see Stger 2011a: 46); about Ostia see Delaine (1999; 2004)
and Stger (2008; 2011a; 2011b).
6
For a summary of the application of Space Syntax to archaeology
see: Thaler 2005: 324-6; Stger 2011a: 46-49.
5
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Gabriella Carpentiero and Carlo Tessaro: Multi-Scale Approach for the Reconstruction of a Past Urban Environment
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Fig. 7. Axial maps of Dionysias: choice (A), connectivity (B), integration (C) and step depth (D). Highest value (dark)
corresponds to the most integrated segments.
10
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Gabriella Carpentiero and Carlo Tessaro: Multi-Scale Approach for the Reconstruction of a Past Urban Environment
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Fig. 10. Kernel density of the space distribution of archaeological records for: manger (A), grindstones (B), millstones
(C) and total artefacts (D) and the relative mean centre and standard distance (points and circles).
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case study of Dura-Europos (Syria). In S. Ladstatter (ed.),
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study of movement in archaeology. Theory, practice and
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c.b.m.piccoli@arch.leidenuniv.nl
Leiden University, Netherlands
Abstract: Urban surveys investigate past cityscapes by integrating heterogeneous data sources such as architectural documentation, pottery collection and geophysical prospections. Handling such complex data sets and combining them in order to obtain a coherent picture of the ancient spatial structure is challenging. This paper presents the preliminary results of the creation of a 3D GIS
of the ancient town of Koroneia (Boeotia, Greece), which is currently being investigated using non-destructive methods within the
Ancient Cities of Boeotia project. The workflow consists of two phases: 1) mapping of the finds onto the DEM of the hill to visualize
their distribution and characteristics as recorded during fieldwork; 2) reconstructing the ancient terrain and the possible layout of
the town in the 4th century BC. To tackle this task, we have adopted a novel methodology, which is based on the combination of GIS
and procedural modelling. Specifically, a set of procedural rules was written, which represent a formal and parametric description
of Classical Greek architecture. An additional rule was created to automatically visualize the properties of the architectural finds
in ArcGIS. This approach allows us to quickly update the 3D visualization when new data become available and to test alternative
reconstruction hypotheses. Moreover, this implementation enables the creation of an intellectually transparent 3D reconstruction
and forms the basis for a quantitative analysis of the built environment.
Keywords: Procedural modelling, 3D GIS, Data visualization, Urban survey, Classical Greek architecture.
better display and investigate our survey data, and that helps
us to visualize and test our hypotheses while the survey is
still in progress. We adopted a novel methodology based on
procedural modelling, which allows us to quickly update the 3D
visualization when new data become available, while testing
alternative reconstruction hypotheses. When the iterative
process of hypothesis visualization will be completed, we aim
to use this platform for communicating the survey results.
Introduction
Of the great majority of the about 800 poleis that populated
Greece in Archaic and Classical times, only a few standing
ruins are visible to the present day traveller. Athens was an
exceptional city in antiquity and is exceptional nowadays for
its imposing archaeological remains. Only faint traces are,
however, left even of important poleis such as Sparta and
Thebes, once competing with Athens for the supremacy in
Hellas. The total excavation of these ancient cities would be
infeasible due to time and cost constraints. The excavations at
Corinth, which began at the end of the 19th century, have in
fact uncovered only a small part of the estimated extent of the
Greco-Roman town.
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2 Archaeological data
Excavations were carried out in the 1920s by Nikolaos
Pappadakis and in the 1970s by Theodoros Spyropoulos,
leading to the uncovering of some (late) Roman buildings on
the acropolis and of the remains of a temple to the north of the
hill that was tentatively identified as the sanctuary of Athena
Itonia. The archaeological investigation by the Boeotia survey
project commenced in 2006. A DEM was created by manually
recording points with a DGPS across the site over several
survey seasons in order to obtain an accurate representation
of the shape of the hill (Van Zwienen and Noordervliet 2007).
The hill has been heavily modified by ancient and more
recent terraces, some of which have in the last few years been
bulldozed to make space for olive trees. Through past and
current maintenance and improvement of these terraces, the
architectural elements that were still visible on the surface
have been pushed towards the terraces edges. The terraces
have been subsequently investigated to establish whether they
were part of the original morphology of the hill or the result of
modern bulldozing and documented with a DGPS (Wilkinson
2008).
An Imperial period inscription that has been recently rediscovered in Thebes museum contains important information
about the topography and life of the town in Roman times,
attesting the existence of houses on the acropolis, and recording
the names of 10 male slaves and 12 female slaves (Kalliontzis
and Papazarkadas 2014: 551). Historical sources do not give us
much information about the city in Late Antiquity, but we know
from Procopius that the city was destroyed by an earthquake
in 551 AD (Bel. Goth. VIII, 25.17). The written accounts of
travellers who passed by Koroneia in the 18th and 19th century
are also an important source of information for ruins that have
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Chiara Piccoli: Enhancing GIS Urban Data with the 3rd Dimension
Fig 2. Example of the starting lines of a CGA rule for the creation of a building. Numerical values are stored as
attributes at the beginning of the rule to control them more easily. In this case, buildings are assigned a random height
between 6 and 8 meters (line 1); the height of each storey is set to 3 meters (line 2), and the windows width to 2 meters
(line 3). The 2D initial shape Lot is turned into a 3D building shell by extrusion (line 4). Next, a component split is used to
separate the obtained 3D geometry in individual faces (line 5). A split rule along the y axis is used to divide horizontally
the selected face corresponding to the building faade to create two floors (line 6). The upper floor is then recursively
split along the x axis to create a series of windows (line 7), which are substituted by an OBJ file containing a more
detailed window frame (line 8).
recorded in situ walls show a roughly north-south and eastwest orientation in the northern part of the town with a shift
of about N25E in the southern part. This arrangement seems
to be confirmed by the ongoing geophysical survey, which has
investigated so far the northern and south-eastern section of
the town, as well as disclosing traces of the lower wall circuit
(Verdonck 2013; Meyer and Pilz 2015). The pottery sherds that
were collected in the field are currently being studied by a team
of pottery specialists, yielding a database with an elaborate
description of each entry.
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Chiara Piccoli: Enhancing GIS Urban Data with the 3rd Dimension
Fig. 4. An example of some data layers of Koroneias 3D GIS: the DEM with overlaid grid of the areas that were
accessible during the survey, the terraces mapped during the geomorphological survey, the provisional results of the
ongoing geophysical prospections, and the architectural finds. The latter are scaled according to their dimensions
(here multiplied by a factor of 10 for visualization purposes) as recorded in the field, and categorized per stone type
with a procedural rule that was written in CityEngine and imported in ArcGIS. In this way, clusters of stones and the
relationship between the dimension of the blocks and the stone type become apparent.
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Fig. 5. Example of CGA rule to calculate the slope degree. An attribute stores the critical slope value (line 1), which is
currently set to 30. The arctangent function is used to calculate the slope degree and adapt the geometry accordingly
(line 2). The calculation is based on the size of the bounding box (scope), which defines the position in space of each shape.
The y axis of the initial shape Lot is aligned vertically in order to ensure a correct calculation (line 3). The following
case-else statement sets the condition for geometry generation: buildings will be generated only if the calculated slope
value does not exceed the set critical slope, otherwise vegetation will be created (line 4).
The city walls were created using the same tool that creates a
street network; in this way the circuit can be easily adapted to
the terrain and modified if new data would alter our hypothesis
regarding its path along the eastern and southern slope. The
rules for the city walls generate a polygonal masonry for the
acropolis walls, as attested by the stretches that were found
during the survey at Koroneia, and a regular, rectangular stone
foundation with its higher elevation in mudbrick for the lower
circuit wall, as this is the most common construction technique
for Classical walls. The rule is constructed in such a way that
towers are created at crossing points of the city wall circuit. So
far, the architectural survey has only yielded evidence for two
towers on the western slope but it is likely that geophysical
prospections will provide further indication for the position of
other towers (already one possible example was indicated in
the south-east sector), so this strategy is convenient to easily
introduce new towers at the target location.
4 Discussion
Three different levels of detail have been set in the rule files
and can be changed rapidly when needed: high detail where
roofs are made of individual roof tiles which can be used for
close rendering purposes (LOD = 2); intermediate detail which
creates detailed geometries, but keeps roofs as textures (LOD
= 1), and low detail which creates schematic coloured volumes
(LOD = 0), which is useful to keep the polygon count at the
minimum for exporting the whole scene to another software
when only the volumetric information is needed (Fig. 6a, b).
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Chiara Piccoli: Enhancing GIS Urban Data with the 3rd Dimension
Fig. 6. A city block generated by the procedural rule for domestic architecture; in a) two of the possible different
configurations of space that are encoded in the rule file are represented (LOD = 1); b) displays the low of level detail
scene, which generates geometries as coloured volumes (LOD = 0); c) shows the panels and points that can be exported
and used to perform visibility analysis in ArcGIS, as shown in Fig. 7.
Fig. 7. Proof of concept of the visibility analysis enabled by the procedure of sampling points on the 3D geometry that
is included in the created rule files. A procedurally modelled insula was exported from CityEngine as .gdb and imported
into ArcScene to run the Line of Sight analysis between buildings.
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Fig. 8. The main layers that compose Koroneias 3D GIS environment. Bottom: terrain layer; middle: survey data (for the
moment limited to architecture and geophysical prospections) and survey grids; top: one of Koroneias procedurally
modelled reconstruction hypotheses based on the current state of the data. All the elements are generated from ad
hoc procedural rules, apart from the theatre which has been created in Blender and imported into the scene as OBJ file
format.
procedure to sample points and create panels on the buildings
surfaces opens up a range of possibilities to perform spatial
analysis on the past built environment. For instance, a building
can be analysed in its context, to evaluate its presence in
relation to its surroundings and its visibility can be determined
from a given location.
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Boswinkel, Y. 2015. Architecture as an archaeological
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824
Stella Katsarou(2)
stella@stellakatsarou.gr
Dora Katsonopoulou(3)
eliki@otenet.gr
Gary Lock(4)
gary.lock@arch.ox.ac.uk
1
Abstract: Structural integrity modelling and simulation studies were performed on the Helike Corridor House (HCH), a monumental building excavated at the Early Helladic (EH) site of Ancient Helike on the NW Peloponnese, Greece. The aims of the research
were to explore building materials and plan alterations of an earlier phase into an EH II-III period Corridor House. Static load
analysis followed by buckling (failure) analysis was simulated using ANSYS. Results demonstrate that buckling would develop in
the narrow corridor area, being the critical spot in the structure due to its configuration of long tall sidewalls. It is shown that when
stairs are introduced, the structure becomes less susceptible to buckling. We conclude that the doubling of the outer walls was a
high structural and functional technical innovation which required specialized knowledge on planning and construction highlighting the critical role architecture played in response to upcoming social transformations.
Keywords: Helike, Corridor House, Early Helladic Architecture, Structural Integrity, Finite Element Analysis
accessories from these houses, along with their presence
as unique examples inside the settlements, has promoted
arguments for their possible centralized administrative role and
the rapid advance of the EH society towards hierarchical prestate modes (Maran 1998; Pullen 2008).
Introduction
The Helike Corridor House (HCH) excavated foundation walls
(Katsonopoulou, 2011) reveal an outstanding and monumental
house prototype of the late Early Helladic (EH) II-early III
(mid- to second half of the 3rd millennium BC), fitting with the
mostly debated architectural template of the Greek mainland
in this period. This paper investigates analytical modelling
and simulation studies on the HCH to test the way innovative
features were incorporated to guarantee its structural integrity,
and assess the significance of such architectural innovations to
proto-urban setting.
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Fig. 1. The geographic location of the corridor houses at Helike, Lerna and Aegina.
The account of rich interior items in the HCH and the evidence
to the fact that it was modified from an earlier simpler long
rectangular building are highly significant to the research
questions posed in this paper. A large number of cooking and
drinking vessels were revealed in the central rooms together
with a remarkable assemblage of big storage jars placed in
a row along the long wall and bordering pebbled floor areas
(Katsarou 2011). Hearths and a rich collection of tableware
from the centre of the chamber were also revealed. The
changing plan indicates the addition of the corridor areas to
the long and narrow sides in order to accommodate the storage
facilities on the ground floor. Furthermore it implies the
addition of a stairway to the upper floor, sheltered entrance,
balcony appendages, and other side rooms to acquire increased
space and monumentality.
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Mariza Kormann et al: Structural Integrity Modelling of an Early Bronze Age Corridor House
would be directly relevant to similar buildings where evidence
is scanty (e.g. mostly foundation walls). Related research
questions include:
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Fig. 2. Left: view of the north western part of the HCH during fieldwork in 2003; right: full drawing of the ground plan.
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Mariza Kormann et al: Structural Integrity Modelling of an Early Bronze Age Corridor House
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Fig. 5. Top: visualization of the 3D model (with some walls removed to show interior); bottom:
ANSYS model with roof removed.
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Mariza Kormann et al: Structural Integrity Modelling of an Early Bronze Age Corridor House
Fig. 7. Load setup showing downward forces acting on the surfaces in white (A).
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3. The house structure with the addition of the NNE long side
stairway.
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Mariza Kormann et al: Structural Integrity Modelling of an Early Bronze Age Corridor House
Fig. 9. Top: buckling of the HCH structure defined by the walls only; middle: buckling with addition of the upstairs floor;
bottom: buckling with the addition of upstairs floor and stairs.
corridors may have accommodated supplementary rooms
in the periphery of the ground floor and a more complex
entrance, and had possibly supported one or more upper
floor balconies.
The wall on the south faade was built thicker than any other
wall (700mm against 470mm and 400mm of other walls),
which also has the effect of reducing its susceptibility to
buckling. Had it been built with the same thickness as the
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of missing components. The model was exported as a 3D solid
and loaded into ANSYS for structural analysis. All construction
materials were carefully defined concerning their dimensions
and respective mechanical properties, namely density, Youngs
modulus of elasticity, the Poisson ratio, compressive and
tensile strengths. These parameters were used to perform finite
element-based structural simulations to study the behaviour of
the structure and to verify whether or not it would be able to
support a second floor.
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and Social Change on the Greek Mainland During Early
Helladic III, Middle Helladic and Late Helladic I. Oxford,
Archaeopress.
Varum, H., Figueiredo, A., Silveira, D., Martins, T., Costa, A.
2011. Outputs from the research developed at the University
of Aveiro regarding the mechanical characterization of
existing adobe constructions in Portugal. Informes de la
Construccin: 63, 523: 127-42. doi: 10.3989/ic.10.016.
Varum, H., Tarque, N., Silveira, D., Camata, G., Lobo, B.,
Blondet, M., Figueiredo, A., Rafi, M. M., Oliveira, C.,
Costa, A. 2014. Structural Behaviour and Retrofitting
of Adobe Masonry Buildings. In A. Costa et al. (eds.),
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Structural Rehabilitation of Old Buildings. Building
Pathology and Rehabilitation 2: 37-75. Heidelberg,
Springer-Verlag.
Zanne, E., Lopez-Gonzalez, G., Coomes, A., Ilic, J., Jansen,
S., Lewis, L., Miller, B., Swenson G., Wiemann, C.,
836
Florence Allise(3)
florence.alliese@gmail.com
Abstract: In this paper we propose a computational approach, based on the application of supervised learning techniques, in order to
understand prehistoric funerary practices. In particular we focus on the understanding of relevant ritual patterns from North-Eastern
Iberian Peninsula Middle Neolithic burials.
We compare standard statistical multidimensional approaches with machine learning methods based on a supervised learning
approach in which the relevant category to be formally induced is the sex of the individuals. Different analysis will be explored,
as Cluster and Correspondence analysis and Decision Trees to show how we can define social norms in the archaeological record
based on detecting relevant differences between controlled categories. Of special relevance for our purposes is the comparison between classical Confirmatory Factor Analysis of burial similarities and the machine learning approach to conceptual induction.
Keywords: Funerary practices, Ritual Patterns, Statistics and Supervised Learning, Sepulcres de Fossa.
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subset of ritual norms carried out during the past in a repetitive
way has left traces in the archaeological record. In this paper we
focus on the Middle Neolithic burials so-called Sepulcres de
Fossa from the northeast of the Iberian Peninsula; we intend to
detect the possible existence of ritual norms at a global, cultural
scale, whereby the analysis of similarities at a macro-scale.
1 The archaeological context of Sepulcres de fossa
In the NE of the Iberian Peninsula, Neolithic was a long period
that lasted from the middle sixth to the third millennium cal.
BC. Except for the Early Neolithic (second half of the sixth
- first half of the fifth millennium cal. BC), habitat structures
are almost unknown: they were very affected by natural and
anthropogenic erosion, unlike the negative structures that are
the graves, on which we have focused in this work (Gibaja
2004; Roig Bux et al. 2010: 60).
Regarding the economic context, herding and agriculture were
main activities of the society. Harvesting was still an important
activity (Antoln and Jacomet 2015), whereas hunting become
unusual (Antoln et al. 2014; Gibaja and Clop 2012; Saa
Segu 1998).
For this study and in order to infer ritual practices, we have
focused on the Middle Neolithic (late fifth - early fourth
millennium cal. BC), because the Early Neolithic funerary
practices were not well known, particularly because there is
not a lot of evidence.
838
Due to diverse nature of the rite, defining this term is not easy,
but according to Jean-Pierre Albert and Albert Piette, it could be
described as asequence of actions pragmatically unjustifiable:
le rite est une squence temporelle conventionnellement
dfinie comportant au moins un acte lmentaire de nature
rituelle, cest--dire appris, strotyp, sans cohrence
pragmatique avec son contexte, qui en tant que moyen est
suppos avoir sur la fin vise une action empiriquement non
certifiable. (Albert and Piette 2010: 1104-5).
Thus, this analysis started with the only dated burials, although
it was a short sample of all available data. Indeed, we have
considered that a defined temporal scale could be useful to
start the first statistical tests, due to the above mentioned issues
related to the archaeological evidence.
2.3 How can we infer a ritual pattern from this special casestudy?
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variables. It is graphically represented by a dendrogram or tree
that lists all samples and indicates at what level of similarity
any two clusters were joined.
How can we infer ritual practices from our special case study?
3 Methodology
3.1 Theoretical background
The actions that took place during the past left traces in the
archaeological record, as material evidences. The repetition
of these actions might produce the so-called archaeological
pattern. As we mentioned above, in the case of funerary
practices the same mechanism could work. Whether this is the
case, we can study these ritual patterns through the analysis
of the resemblance (Barcel, 2010; Achino et al., in press).
Resemblance is defined in terms of properties or characteristics
shared by two or more entities. Two entities are similar because
they share some properties, so the resemblance between two
or more objects depends on the parameters whereby we
compare them. Different set of variables lead to apparently
different resemblances; it depends on the context. Our goal
is to analyse the ritual pattern quantifying the similarities
between the burials. In broad terms, similarity could be defined
from a symmetrical or asymmetrical point of view (Vosniadou
and Ortony 1989). According to the first perspective, similarity
is defined as the measure of resemblance, what corresponds
to the number of elements shared by two or more entities.
The higher this number is, the higher the similarity. Contrary
to this definition, from an asymmetrical point of view the
mathematician Tversky (1977) argues that similarity is not
only a function of shared characteristics, but it also depends
on the characteristics that are unique to each object. However,
despite this the model seems to be more realistic, yet it still
does not have a statistical application. Therefore in this work
we analysed the similarity in symmetrical terms; i.e. we only
took into account the shared variables between the different
burials.
840
Fig. 3. Hierarchical clustering analysis using the Jaccard Index. The y axis shows the value of similarity in the Index
between the qualitative variables related to each analysed grave (x axis).
4 Results
In order to explore the possibility of reconstructing ritual
patterns, whereby the analysis of particular variables found in a
selected samples of Neolithic Sepulcres de Fossa from the NE
of Iberian Peninsula, some statistical analysis were performed.
First of all, with the aim to explore the similarity/dissimilarity
between qualitative variables, we applied a classical approach
based on the hierarchical clustering analysis with the use of
the Jaccard index. The results showed an extremely wide
variability of ritual patterns as observed in figure 3. Indeed,
the dendrogram indicates the presence of many clusters with a
large inter-site distance (in particular from 0.56 in the y-axis)
which joined few variables. The majority of clusters identified
in the graph display such relationships between variables. This
scenario, therefore, does not clarify our archaeological data.
Consequently, a correspondence analysis was performed,
hoping that the associations between our set of categorical
variables could be highlighted. However, the result confirmed
the extreme data variability (Fig.4). Through the statistical
perspective, the results do not show a significant pattern.
Indeed, the variables are not distributed according to a specific
model, otherwise they are distributed around all the analysed
region. Thus there are not significantly strong relationships
between two or more variables.
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Fig. 4. Correspondence Analysis. Men (cross) and Women (point). The spatial distribution of the studied burials by sex is
represented in the Axis 2 (women in black and men in grey). Axis 1 represents the distribution of the shared artefacts
between the different burial grave goods.
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Kaipio, J. and Somersalo, E. 2004. Statistical and
Computational Inverse Problems. Berlin, Springer.
Kirsch, A. 1996. An Introduction to the Mathematical Theory
of Inverse Problems. Berlin, Springer.
Leclerc, J. 1990. La notion de spulture. Bulletins et Mmoires
de la Socit danthropologie de Paris, Nouvelle Srie 2,
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Mallory, J. P. and Mair, V. H. 2000. The Tarim Mummies:
Ancient China and the Mystery of the Earliest Peoples from
the West. London, Thames & Hudson.
Martn, A., Blanch, R. M., Albizuri, S., Alaminos, A.,
Mercadal, O., Vives, E., Lzaro, P., Bosch, J., Colomer,
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diego_jimenez@inah.gob.mx
National Institute of Anthropology and History (INAH, Mexico)
Edgar Roman-Rangel
edgar.romanrangel@unige.ch
CVMLab, University of Geneva, Switzerland
Abstract: We propose the application of the bag-of-words model (BoW) for the description and classification of archaeological
potsherds.
BoW was developed to statistically analyse text documents with purposes of classification and retrieval. The idea is that text documents can be represented by a histogram that models the distribution of the most discriminative words in their contents (i.e. words
that are important to recognize the text subject and topics). In the last decade the BoW model gained popularity in the computer
vision community as a method to compare images and 3D models in applications of object recognition, classification and content-based retrieval. This has given rise to the bag-of-visual-words approach, where instead of words, visual patterns and local
geometric features are analysed. This development offers great opportunities to analyse 3D shape data in many fields, including
archaeology.
We provide an intuitive explanation of the BoW model as applied to the analysis of 3D surface models, and give details of some
experiments with a sample of potsherds.
Keywords: Potsherds categorization, Bag-of-words, 3D shape descriptor
Introduction
The analysis of pottery sherds constitutes one of the most
significant tasks in archaeology. It provides cultural information
of past societies at multiple scales, from the identification of
human activity areas to the determination of site chronology
and/or the elucidation of regional economic systems.
1 Related work
Computer-aided classification and reconstruction of ceramics
has been a subject of research for at least 30 years, with
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of 3D Lines (H3DL) (Roman-Rangel, Jimenez-Badillo,
Marchand-Maillet 2015).
The calculation of the axis of symmetry also requires a preprocessing stage of orientation and alignment of the potsherds,
which is normally a time consuming task. Our analytic
approach is invariant to rotation and scale and therefore avoids
the need of normalizing orientation and scale.
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Diego Jimnez-Badillo and Edgar Roman-Rangel: Application of the Bag of Words Model
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3 Our Approach
In this work, we implement a classification system for 3D
surfaces of potsherds using the BoW approach. In particular,
our system works as follows:
3.1 Input Description
The input of our system consists of 3D surfaces representing
the external face of potsherds. These were acquired using a
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Diego Jimnez-Badillo and Edgar Roman-Rangel: Application of the Bag of Words Model
3.4 Classification
We relied on a k-NN approach, with k = 1, for classifying
3D surfaces represented as bag models. This is, using the 3D
surfaces as queries, one at the time, we classify it as belonging
to the same class of its nearest exemplar in the data base.
4 Experiments
This section presents details of the experiments that we
performed and the data base that we used.
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Fig. 4. Visual example of the Euclidean distance between two bag representations.
Tab. 1. Classification accuracy obtained using Bag-ofWords representation of different sizes for different
local descriptors.
4.2 Protocol
5 Results
1. Analyzing the surfaces of all the 207 potsherds from all the
13 classes in the data base.
2. Analyzing only 67 surfaces corresponding to the 7 classes
of diagnostic potsherds, that is: plate, pot, cajete, crater,
censer, vase, and vase with supports.
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Diego Jimnez-Badillo and Edgar Roman-Rangel: Application of the Bag of Words Model
Fig. 5. Distribution of the 207 3D surfaces over the 13 classes defined in this work.
Fig. 6. Confusion matrices obtained with the four classifications experiments, using H3DL and the dictionary of 250
visual words.
the small amount of visual words required for representations
has two advantages: (1) it is relatively efficient to estimate the
visual vocabularies in terms of computational loads; and (2)
comparing bag representations of only 250 dimensions is very
fast, i.e. classification and retrieval of 3D models is also fast,
even in data bases in the order of thousands of instances.
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Fig. 7. Most similar surfaces that our methodology identifies as the most similar models for certain 3D surfaces used as
queries.
refers to one class of the data base when its instances are used
as query, and each column refers to the class to which the query
was assigned. Such that each entry in the matrix indicates the
average probability of classifying a query of a class (rows)
as a member of a certain class (columns). For example, the
entry of the 1st row and 3rd column indicates the probability
of erroneously classifying a member of class 1 as belonging to
class 3; and the entry of the 2nd row and 2nd column indicates
the probability of correctly classifying a member of class 2.
In this context, a perfect classification methodology would
generate a confusion matrix with 1s along the main diagonal
and 0s elsewhere.
Acknowledgements
6 Conclusions
We proposed the application of the Bag-of-Visual-Words
(BoW) for addressing the problem of automatic classification
of potsherds, and more precisely, of potsherds represented as
3D surfaces. We combined the BoW approach with three local
descriptors for 3D shapes.
Two of these descriptors (SISI and LD-SIFT), which are
based on projecting 3D information onto 2D spaces, achieved
competitive classification performance above 40% and
50% respectively. And both of them where outperformed by
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Diego Jimnez-Badillo and Edgar Roman-Rangel: Application of the Bag of Words Model
in Computer Vision and Pattern Recognition: 886-93. San
Diego, USA.
Darom, T. and Keller, Y. 2012. Scale-invariant features for 3-D
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5: 2758-69.
Gilboa, A., Karasik, A., Sharon, I., Smilansky, U. 2004.
Towards computerized typology and classification of
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Hall, N. S., and Laflin, S. 1984. A Computer aided design
technique for pottery profiles. In S. Laflin (ed.),
Proceedings of the Conference in Computer Applications
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856
Stein M. Nornes(1)
stein.nornes@ntnu.no
Martin Ludvigsen(1)
martin.ludvigsen@ntnu.no
Thijs J. Maarleveld(3)
t.maarleveld@sdu.dk
Asgeir J. Srensen(1)
asgeir.sorensen@ntnu.no
Centre for Autonomous Marine Operations and Systems (AMOS) Department of Marine Technology,
Norwegian University of Science and Technology, Norway
2
Department of Archaeology and Cultural History, University Museum,
Norwegian University of Science and Technology, Norway
3
Department of History, Maritime Archaeology Programme,
University of Southern Denmark
Abstract: After what oceanographers have called a century of undersampling, the marine sciences are now benefiting from tremendous technological advances in sensors and sensor platforms. Efficient exploration of the deep or remote marine environments
depends on the use of underwater robotics, particularly untethered Autonomous Underwater Vehicles (AUVs) that can be sent out
on missions covering large areas and return with data from multiple sensors. As technological developments allow AUVs to be
deployed on long duration missions (months), the need for robust autonomous guidance, navigation and control systems become
evident. For long duration missions in areas that prohibit human involvement (e.g. ultra-deep or under ice), it will be of interest for
marine archaeologists to have an AUV that can find as many wrecks or other traces of cultural heritage on the seabed as possible.
A hypothetical long duration AUV survey implementing archaeological mission objectives is described and discussed.
This work has been carried out at the Centre for Autonomous Marine Operations and Systems (AMOS). The Norwegian Research
Council is acknowledged as the main sponsor of AMOS. This work was supported by the Research Council of Norway through the
Centres of Excellence funding scheme, Project number 223254 - AMOS.
Introduction
Climate change and enabling technologies are driving forces
for an increased attention to mapping and expanding our
understanding of the oceans. Industry and management have
common needs for knowledge and data to better exploit marine
resources both economically and environmentally. This is
also true for management of underwater cultural heritage. The
lack of data from the underwater environment has become a
major problem for the discipline. True: exemplary research
can usefully focus on those sites for which evidence exists.
However, the quantitative lack of data affects the way research
issues can be resolved and is particularly dramatic in relation
to present management schemes. This is the more urgent since
management, including cultural heritage management and the
management of research funding have become addicted to
quantitative control (Anthony and Govindarajan 2007). After
a century of undersampling, new technologies show promising
potential for mapping larger areas with high temporal and
spatial coverage and resolution helping scientists to acquire
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1 AUV
Autonomous Underwater Vehicles (AUVs) are untethered
robots that can operate independent of human operators at
different levels of autonomy. AUVs come in many different
shapes and sizes. For long duration missions covering
large areas, slender bodied torpedo shaped vehicles with
one propeller are commonly used (Hobson et al. 2012). An
AUV typically consists of battery or energy cell for power, a
propulsion unit, communication unit, navigation and payload
sensors and computers (Fig. 1). Typical navigational sensors
858
1.2 Autonomy
Discussing autonomy from an end-user perspective can
bring untraditional problems into an established discourse,
as concepts can represent different meanings in different
disciplines (Bal 2009). The need for precise taxonomy to avoid
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misunderstandings is important. The terms Autonomy and
Level of Autonomy (LOA) are used to describe the relationship
between human and machine, and are often expressed along
a scale with increasing machine control and less human
interference. Different models are used since robot/human
relationships can be very diverse and take on quite different
forms. Some models are very simplistic with few levels, and
short descriptions of each level, while other are more intricate
with several dimensions necessary for describing complex
relationships, e.g. involving contextual factors like environment
and data processing. A good overview of autonomy taxonomy
can be found in Vagia et al. (in press).
1.3 SLaM
Simultaneous Localization and Mapping (SLaM) addresses
the problem of constructing a spatial map of the environment
around a mobile robot while simultaneously utilizing this
map to calculate the position of the robot relative to this map
(Siciliano and Khatib 2008).
Efficient method for SLaM is generally regarded as one of the
most important problems to solve in the pursuit of building truly
autonomous mobile robots capable of operating unassisted in
unknown environments for a prolonged period of time with
limited access to external navigation systems such as acoustics
of surface based satellite systems. With global position updates
such as GPS being unavailable underwater one would often
rely on dead-reckoning methods for navigation. In such
systems small measurement errors from navigation sensors
will accumulate over time causing the estimated position of the
vehicle to drift. With SLaM, a vehicle revisiting an area mapped
earlier in the mission can use the new position calculated from
the map to counteract this time related drift. This is often
referred as closing the loop and bound the error drift.
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Fig. 4. AUV survey: a) area to survey; b) lawnmower pattern to cover area; c) detect targets; d) visit and inspect targets;
e) list of OOI; f) revisit and record OOI.
currents and other known or assumed environmental conditions
in the area.
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1
Department of Audio and Visual Arts, Ionian University, Greece
School of Electrical and Computer Engineering, National Technical University of Athens, Greece
Abstract: In this paper a curve fitting approach, based on the curvature, is presented and is applied to the wall paintings from
Akrotiri, as well as those of Mycenae. The error minimization is calculated by a curvature function and consequently the refined
parameters of the prototype curves are provided again by means of data clustering. The fitting error between the original drawn
contour parts and the prototype curves is extremely small, namely the average fitting error is 0.02 mm, while the maximum fitting
error is 0.06 mm. It is notable that there exist contour parts of length over 15 cm, which fit optimally the prototype curves and that
there exist object parts of the same wall painting that perfectly fit to each other. Finally, it is remarkable that the same group of
geometric stencils is found to different locations.
Keywords: Stencils, Geometry, Conics, Wall paintings, Prehistoric, Curve fitting, Curvature
century BC excavated at Mycenae. The so called Lady of
Mycenae, housed in the National Archaeological Museum in
Athens (inv. no 11670), is the best preserved wall painting on
the Greek mainland and of the highest quality. It comes from a
house, near the fortification wall, in the area of the Cult Centre
at Mycenae. It is attributed to a seated goddess who accepts the
offerings of the worshipers.
Introduction
The excavation of Akrotiri, Thera, Greece, has offered a
number of very well preserved wall paintings. The importance
of these wall paintings has been analyzed by several scholars,
however in this work we are mostly interested in the amazing
drawing of the contours of the shapes depicted on them. In
this paper, a methodology of general applicability is presented
for answering the question whether an artist used a number of
archetypes to draw a painting, or if he drew it by free hand.
Previous work (Fragoulis et al. 2005), (Papaodysseus et al.
2006), (Roussopoulos et al. 2010) and (Arabadjis et al. 2013) has
shown that most of the parts of these contours were constructed
by prototype geometric stencils and the contribution of the
present approach is to test a new curve fitting methodology
based on the contour parts curvature. In the bibliography so far,
only the problem of semi-automatic attribution of a drawing
to its painter has been tackled (Sablatnig et al. 1998). On the
contrary, curve fitting is a field where quite extensive research
has been done in the last decades (Atieg and Watson 2003),
(Werman and Keren 2001). The method has, initially, been
applied to geometrical shapes, such as spirals, shown on a wall
painting drawn c. 1650 BC excavated at Akrotiri, Thera. This
wall painting depicts a complex of a number of spirals together
with a number of bigger ones. Figure 1 shows one spiral which
belongs to this complex. Other wall paintings, which were
studied, are the celebrated wall paintings Naked Boys and
The Saffron Gatherers, (Doumas 1992) initially decorating
the internal murals of the austral basin of the edifice Xeste 3
excavated at Akrotiri, Thera.
In addition, the method was also applied to Mycenaean
civilization frescos e.g. the Lady of Mycenae, of the 12th
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A. exponential spiral
F. the hyperbola
General information about these curves can be found in (Katz
2008) and (Boyer and Merzbach 2011). Concerning spirals,
here are infinitely many types of them. More specifically, the
involute of a circle and the exponential spiral are encountered
in nature: the involute of a circle can be easily generated in
everyday life events, while the exponential spiral can be
found in various cockleshells. Thus, it is not a surprising fact
that rough approximations of these two types of spirals are
encountered quite early in various prehistoric civilizations.
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where
and
(3.1)
(3.2)
which we will call plane curvature. In (Arabadjis et al. 2013)
it has been shown that the optimal fit of an object part with a
prototype PG of the considered family of curves along vector
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Tab. 3. The one-stroke parts fitting errors of the Naked Boys wall painting.
Tab. 4. The one-stroke parts fitting errors of the Lady of Mycenae wall painting.
Fig. 3. The geometric stencils used in the wall painting Naked Boys.
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Fig. 4. The fitting of the corresponding stencils to the drawn contour parts.
Fig. 5. The geometric stencils used in the wall painting Lady of Mycenae.
Bibliography
Arabadjis, D., Giannopoulos, F., Papaodysseus, C., Zannos,
S., Rousopoulos, P., Panagopoulos, M., Blackwell, C.
2013. New mathematical and algorithmic schemes for
pattern classification with application to the identification
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Fig. 6. The fitting of the corresponding stencils to the drawn contour parts.
of writers of important ancient documents. Pattern
Recognition 46: 2278-96.
Arabadjis, D., Rousopoulos, P., Papaodysseus, C., Exarhos,
M., Panagopoulos, M., Papazoglou-Manioudaki, L.
2011. Optimization in Differentiable Manifolds in Order
to Determine the Method of Construction of Prehistoric
Wall Paintings. IEEE Transactions on Pattern Analysis
and Machine Intelligence 33: 2229-44. doi:10.1109/
TPAMI.2011.65
Atieg, A., Watson, G. A. 2003. A class of methods for fitting a
curve or surface to data by minimizing the sum of squares
of orthogonal distances. Journal of Computational and
Applied Mathematics 158, 277296. doi:10.1016/S03770427(03)00448-5
Boyer, C. B., Merzbach, U. C. 2011. A History of Mathematics.
John Wiley & Sons.
Doumas, C. 1992. The wall-paintings of Thera. Thera
Fondation, Athens.
Katz, V. J. 2008. A History of Mathematics. Pearson, Boston.
Lopez-Molina, C., De Baets, B., Bustince, H. 2013. Quantitative
error measures for edge detection. Pattern Recognition 46:
1125-39. doi:10.1016/j.patcog.2012.10.027
Papaodysseus, C., Fragoulis, D. K., Panagopoulos, M.,
Panagopoulos, T., Rousopoulos, P., Exarhos, M., Skembris,
A. 2006. Determination of the method of construction of
1650 BC wall paintings. IEEE Transactions on Pattern
Analysis and Machine Intelligence 28: 1361-71.
Pintus, R., Pal, K., Yang, Y., Weyrich, T., Gobbetti, E.,
Rushmeier, H. 2014. Geometric Analysis in Cultural
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lazarescu_vlad@yahoo.com
Romanian Academy, Institute of Archaeology and History of Art, Cluj-Napoca, Romania
Vincent Mom
v.mom@kpnmail.nl
DPP Foundation, Rotterdam, Netherlands
Abstract: The Migration period in general and the Early Migration period in particular continue to be among the least studied fields
in Romanian archaeology. Pottery from important sites from that period, especially necropolises, was not given much attention and
especially the necropolis at Brlad-Valea Seac, one of the largest sites, was paradoxically hardly studied. Moreover, the site (that
was never before studied in its entirety due to the huge quantity of artefacts) is one of the richest cemeteries suffering little from
post-disturbances while covering the complete chronology of the Sntana de Mure - ernjachov (SMC) culture. The present paper
studies the evolution of artefact types, using a clustering machine learning approach through the use of the Secanto software, a
sophisticated version of the sliced method introduced by Shennan and Wilcock (1975). The software is both effective and efficient
in handling big datasets and generating large distance matrices that constitute the basis for the subsequent statistical analysis and
creation of distribution maps. Finally, by using combined artefacts from the closed contexts it was possible to establish a preliminary relative chronology while making also close observations regarding the spatial distribution and chronological evolution of the
necropolis which led to interesting archaeological conclusions about the entire site.
Keywords: Romanian archaeology, Migration period, Necropolis, Pottery
national archaeological research strategy has no proper research
plan (Stanciu 2010 and for reflections on the manner in which
archaeology in Romania was approached at a theoretical level see
e.g. Niculescu 2002 and 2004-2005; Anghelinu 2003; Palinca
2006; Dragoman and Oan-Mrghitu 2006; Mgureanu 2007;
Dragoman 2009; and more recently Dragoman and OanMrghitu 2013). But many of the complex topics raised by
the research of the Early Migration period are of paramount
importance for the understanding and contextualising of the
phenomena that contributed to the development of the European
civilization. Therefore a reassessment of the current theories of
this historical period, based on the (re-) interpretation of both
old and new discoveries, is highly needed.
Introduction
After decades of scientific studies, the Late Roman and Early
Migration period (300 AD - 450 AD) is still one of the least
studied fields in Romanian archaeology. Although there are
some general studies (e.g. Horedt 1982; 1986; Harhoiu 1998),
most of the available publications describe stray finds or
singular archaeological features only, ignoring their general
context. Also, during the last 20 years several site monographs
were published (for example Dragomir 2001; Palade 2004;
ovan 2005; Vornic 2006; Ursachi 2007; 2010) but for the
other large sites of the Migration period adequate publications
are still missing. And without further publications of such
site monographs the elaboration of a general history of this
complex epoch cannot continue.
1 Brlad-Valea Seac
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Fig. 1. Spatial distribution of the Sntana de Mure - ernjachov sites in Romania (after Petrescu 2002).
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Vlad-Andrei Lzrescu and Vincent Mom: Pottery Studies of the 4th-Century Necropolis
Fig. 3. Grave 507: items 6, 7 and 15-21 are part of the dataset (after Palade 2004).
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shape categories and afterwards to attach to this classification
structure other types of attributes relevant to pottery such as
fabric, firing etc.
and between the Lower Danube (to the South) and Volynia (to
the North - Ukraine) (Bierbrauer 1995; Heather 1998).
Starting with the settling of the Goths in the northern region,
we can discern a radical change at the ethnic and demographic
level. The large number of sites from this period suggests a
demographic boom (Petrescu 2002, see Fig. 1) together with
a mixture of different populations and/or cultural traditions of
local origin or newly arrived (Diaconu 1963; Diaconu 1964;
Diaconu 1965; Diaconu 1965a; Diaconu 1975; Diaconu 1980;
Niculescu 2003). One of the most relevant examples of this
phenomenon is the cemetery at Trgorul Vechi, Prahova County
(Diaconu, 1965 and Niculescu 1993) although similarities are
present in other necropolises such as e.g. Mihleni, Botoani
County (ovan 2005) and Brlad-Valea Seac (Palade 2004).
And even though the chronology of the SMC culture on the
nowadays territory of Romania is generally attributed to the
4th century AD, some features argue both for an earlier dating
towards the second part of the 3rd century AD as well as for the
beginning of the 5th century AD for the late phase (Kazanski
and Legoux 1988; Tejral 2000; Kazanski 2012; Schukin and
Charov 1999), as is the case for the necropolis at Brlad-Valea
Seac. See Lzrescu (2014 and 2015) for the entire discussion
and literature regarding the late phase of the SMC culture on
the territory of nowadays Romania.
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Vlad-Andrei Lzrescu and Vincent Mom: Pottery Studies of the 4th-Century Necropolis
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below zero then this implies that there exists a better cluster
for this vessel, and the vessel is moved to this better cluster.
This iterative process ends when there are no more vessels that
should be moved to another cluster.
The number of clusters at the end of the process is always less
or equal to starting number, as clusters can evaporate during
the reassignment process. This makes it possible to manipulate
the process such that the resulting number of clusters is (more
or less) the same as the number of clusters resulting from
Wards method. This gives two different views on the dataset.
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Vlad-Andrei Lzrescu and Vincent Mom: Pottery Studies of the 4th-Century Necropolis
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Fig. 10. 68 shapes using the silhouette method and the number of vessels per shape cluster.
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is during the late phases that the necropolis spreads towards the
north-west, probably due to capacity problems in the central,
initial nucleus of the cemetery which is now out of use (Fig.
14).
5 Preliminary results
Using combined artefacts from the closed contexts (in our
case: graves) we established a preliminary relative chronology
of the necropolis and implicitly of the pottery groups from the
Secanto analysis.
6 Conclusions
In the past, the process of constructing typologies sometimes
became an aim in itself as many a publication about Roman
pottery bears witness to. The underlying questions were lost
out of sight and interpretations and conclusions, if any were
present, did not always get the proper attention that they
deserved. But nevertheless, classification is a powerful tool in
the hands of the archaeologist as long as one keeps in mind that
the process must fit the research question at hand. Or, in other
words, classifications as such have no absolute value (Adams
and Adams 1991), but always are part of the interpretative
reasoning that archaeologists produce to explain observed
phenomena.
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Fig. 12. Seriation of the main finds categories found in the cemetery at Brlad-Valea Seac.
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Vlad-Andrei Lzrescu and Vincent Mom: Pottery Studies of the 4th-Century Necropolis
Fig. 14. Spatial distribution of the graves of Phase IIIA and Phase IIIB at Brlad-Valea Seac.
Period
approx. 270-300 AD
II A-B
approx. 310-350 AD
II/III-IIIA
approx. 350-400 AD
IIIB
approx. 400-430 AD
Bibliography
Adams, W. Y. and Adams, E. W. 1991. Archaeological
typology and practical reality. A dialectal approach to
artefact classification and sorting. Cambridge, Cambridge
University Press.
Anghelinu, M. 2003. Evoluia gndirii teoretice n Romnia.
Concepte i modele aplicate n preistorie. Trgovite, Ed.
Cetatea de Scaun.
Bierbrauer, V. 1995. Archologie und Geschichte der Goten
vom 1.-7. Jahrhundert. Frhmitteralterliche Studien 29:
51-171.
Clarke, D. 1968. Analytical Archaeology. London-Colchester,
Methuen & Company.
Diaconu, G. 1963. Despre sarmai la Dunrea de Jos n lumina
descoperirilor de la Trgor. Studii i Cercetri de Istorie
Veche 14, 2: 323-45.
Diaconu, G. 1964. Einheimische u. Wandervlker im 4.
Jahrhundert u.Z. auf dem Gebiete Rumniens (Trgor
Gherseni Variante). Dacia N.S. 8: 195-211.
Diaconu, G. 1965. Trgor. Necropola din sec. III-IV e.n..
Bucureti, Ed. Academiei Romne.
Diaconu, G. 1965a. Nordnordstlische Elemente in der
Tschernjachow-Sntana de Mures-Kultur. Dacia N.S. 9:
299-306.
Diaconu, G. 1970. Mogoani. Necropola din sec. III-IV e.n..
Trgovite, Ed. Muzeul Judeean Dmbovia.
the attribute colour usually is not very relevant for pottery, but
for dyes and paints it is the most important one.
For our current approach, where we have chosen the single
attribute shape, the above rules become very simple. Shape
is a good attribute for pottery, as it is closely related with
volume and therefore with the primary container functionality
of pottery. Also, using one attribute removes the difficult,
subjective task to weight the relative importance of different
attributes. And it also simplifies the question about the contents
of the dataset: either the attribute is present (the object has a
complete profile) or not (shard).
The Secanto computer program proved to be quite effective
and efficient in handling big datasets and generating large
distance matrices that were the basis for the subsequent
statistical analysis and creation of distribution maps. As the
results obtained for the single site of Brlad-Valea Seac are
quite satisfying, we intend to take our analysis a step further
by creating similar datasets for other sites from the SMC
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Stage of Research and New Approaches. In J. Bemmann, M.
Hegewisch, M. Meyer, M. Schmauder (eds.), Drehscheiben
Tpferei im Barbaricum Technologietransfer und
Professionalisierung eines Handwerks am Rande des
Rmischen Imperiums. Bonner Beitrge zur Vor- und
Frhgeschichtlichen Archologie 13, Bonn 11-14 June
2009: 463-83. Bonn, Univ. Bonn.
Lzrescu, V. A. 2014. Is there a meaning behind the distribution
patterns of the Late Roman coins found in Barbaricum?
A comparative approach between the inner- and extraCarpathian areas. In S. Coci (ed.), Archologische
Beitrge - Gedenkschrift zun hundertsten Geburtstag von
Kurt Hored: 207-42. Cluj-Napoca, Ed. Mega.
Lzrescu, V. A., Ciuperc, B., Anton, A. 2015. The
posternjachovian horizon in Wallachia revisited. A case
study for the newly discovered site at Ciorani, Prahova
county. In S. Coci, V. A. Lzrescu, M. Gui, D. Deac
(eds.), Ad Finem Imperii Romani. Studies in Honour of
Coriolan H. Opreanu: 211-37. Cluj-Napoca, Ed. Mega.
Magomedov, B. 2001. ernjachovskaja Kultura. Problema
etnosa. Lublin, Wydawn. Uniw. Marii Curie-Sklodowskiej.
Magomedov, B. 2011. Zum forschungsstand der
Drechscheibenkeramik in der ernjachov-Kultur. In J.
Bemmann, M. Hegewisch, M. Meyer, M. Schmauder
(eds.), Drehscheiben Tpferei im Barbaricum
Technologietransfer und Professionalisierung eines
Handwerks am Rande des Rmischen Imperiums. Bonner
Beitrge zur Vor- und Frhgeschichtlichen Archologie
13, Bonn 11-14 June 2009: 373-82. Bonn: Univ. Bonn.
Mgureanu, A. 2007. Dezbateri privind etnogeneza romnilor
n anii 50. De la manualul lui Roller la Tratatul de Istorie.
Studii i Comunicri de Istorie Veche i Arheologie 58, 3-4:
289-319.
Mitrea, B. and Preda, C. 1966. Necropole din secolul al IV-lea
e.n. n Muntenia. Bucureti, Ed. Academiei Romne.
Mom, V. 2007. SECANTO, the SECtion ANalysis TOol. In A.
Figueiredo and G. Velho (eds.), The World is in your eyes.
Proceedings of the XXXIII Computer Applications and
Quantitative Methods in Archaeology Conference, CAA
2005, Tomar, Portugal: 95-101.
Mom, V. 2007. Where Did I See You Before... A Holistic
Method to Compare and Find Archaeological Artifacts. In
R. Decker and H. J. Lenz (eds.), Advances in Data Analysis.
Studies in Classification, Data Analysis and Knowledge
Organization: 671-80. Berlin, Springer Verlag.
Mom, V., Paijmans, H. 2008. SECANTO, a Retrieval
system and Classification tool for Simple Artifacts. In
A. Posluschny, K. Lambers, I. Herzog (eds.), Layers
of Perception, Proceedings of the 35th International
Conference on Computer Applications and Quantitative
Methods in Archaeology (CAA) Berlin, Germany, 2-6 April
2007: 171. Bonn, Dr. Rudolf Habelt Gmbh.
Nemeti, S. 2007. Burial Pottery in 4th Century AD Cemeteries
and Isolated Graves from Transylvania. In C. Cosma (ed.),
Funerary Offerings and Votive Depositions in Europes 1st
Millenium AD. Cultural Artefacts and Local Identities: 99111. Cluj-Napoca, Ed. Mega.
Niculescu, G. A. 1993. The Cremation Graves from the
Cemetery of Trgor (Third-Fourth Centuries A.D.). Dacia
N.S. 37: 197-220.
Niculescu, G. A. 2002. Nationalism and the Representation of
Society in Romanian Archaeology. In: Nation and National
Ideology. Past, Present and Prospects: proceedings of the
international symposium held at the New Europe College,
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Bucharest, April 6-7, 2001: 209-34. Bucureti, New Europe
College.
Niculescu, G. A. 2003. Die sarmatische Kultur im
Zusammenhang der kaiserzeitlichen archologischen
Funde aus Muntenien - unter besonderer Bercksichtigung
der Funde von Trgor. Mit einem Beitrag von Nicolae
Mirioiu: Sarmatische Grber mit knstlich deformierten
Schdeln in Muntenien. In C. von Carnap-Bornheim (ed.),
Kontakt - Kooperation - Konflikt. Germanen und Sarmaten
zwischen dem 1. und dem 4. Jahrhundert nach Christus:
177-205. Neumnster, Wachholtz Verlag.
Niculescu, G. A. 2004-2005. Archaeology, nationalism and the
History of the Romanians. Dacia N. S. 48-49: 99-124.
Orton, C., Tyres, P., Vince, A. 1993. Pottery in archaeology.
Cambridge, Cambridge University Press.
Palade, V. 2004. Aezarea i necropola de la Brlad Valea
Seac (sfritul sec. al III-lea a doua jumtate a sec. al
V-lea). Bucureti, Ed. Arc 2000.
Palinca, N. (2006) On power, organization and paradigm in
Romanian archaeology before and after 1989. Dacia N. S.
50: 7-56.
Petrauskas, O. V. (2011) Scheibengedrehte keramik als
chronologischer anzeiger nach den materialen des
grberfeldes der ernjachov-kultur bei Velikaja Bugaevka,
Kievskaja obl., Ukraine. In J. Bemmann, M. Hegewisch,
M. Meyer, M. Schmauder (eds.), Drehscheibentpferei im
Barbaricum Technologietransfer und Professionalisierung
eines Handwerks am Rande des Rmischen Imperiums.
Akten der Internationalen Tagung in Bonn vom 11. bis 14.
Juni 2009: 399-416. Bonn, Univ. Bonn.
Petrescu, F. 2002. Repertoriul monumentelor arheologice de tip
Sntana de Mure Cerneahov de pe teritoriul Romniei,
Bucureti, Ed. Ars Docendi.
Pohl, W. 1997. Introduction: The Empire and the Integration of
Barbarians. In W. Pohl (ed.), Kingdoms of the Empire. The
Integration of Barbarians in Late Antiquity: 1-12. Leiden
New-York Kln, Brill Ann Arbor.
Pohl, W. 1998. Introduction: Strategies of distinction. In W.
Pohl and H. Reimitz (eds.), Strategies of Distinction.
The Construction of Ethnic Communities, 300-800: 1-15.
Leiden Boston Kln, Brill Ann Arbor.
Rousseeuw, P. 1987. Silhouettes: a Graphical Aid to the
Interpretation and Validation of Cluster Analysis.
Computational and Applied Mathematics 20: 53-65.
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hubert.mara@iwr.uni-heidelberg.de
Bartosz Bogacz
bartosz.bogacz@iwr.uni-heidelberg.de
IWR Interdisziplinres Zentrum fur Wissenschaftliches Rechnen
FCGL - Forensic Computational Geometry Laboratory
Universitt Heidelberg, Deutschland
Abstract: In the Digital Humanities, text sources are digitized using various methods resulting in different data representations
of related documents. This challenge is exacerbated for clay tablets with cuneiform script, which is one of the oldest handwritten
scripts used for more than three millennia. A cuneiform tablet acquired using a 3D-Scanner and a manually created line tracing are
two completely different representations of the same type of text source. Additionally, a line tracing can be born-digital as a vector
graphic or it can be a raster image of a drawing with ink on paper. Each representation is typically processed with its own tool-set
and the textual analysis is therefore limited to a certain type of digital representation. We present a work-flow for unification of the
three most common representations of cuneiform tablets: raster images, polylines and 3D meshes. The result is one representation
exportable as Scalable Vector Graphics (SVGs)
Keywords:. Cuneiform, Character Retrieval, Source Unification, Feature Extraction, Conflict Resolution, Born-digital Tracings,
Retro-digitized Tracings.
areas if the tablet is damaged or crooked, which is the case
for most tablets. Therefore modern 3D measuring instruments
are employed in Jena, Wrzburg (Cammarosano 2014) and
in Heidelberg, Germany (Mara 2010) to create highly exact
digital replicas used to create appropriate visualizations. The
long-term goal is to develop methods and tools for OCR.
Introduction
Cuneiform tablets are one of oldest textual artefacts comparable
in extent to texts written in Latin or ancient Greek. Since those
tablets were used in all of the ancient Near East for over three
thousand years (VonSoden 1994), many interesting research
questions can be answered regarding the development of
religion, politics, science, trade and climate change (Kaniewski
2013). These tablets were formed from clay and written on by
impressing a rectangular stylus (Borger 2010), require novel
methods in the field of computer science for documentation
and analysis than methods used for flat objects i.e. ink on
paper. Additionally, there are scarcely any methods in the field
of Optical Character Recognition (OCR) that are applicable to
language written in cuneiform (Sperl 1981).
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Fig. 1. The three data sources used in our workflow. (a) Born-digital tracings created directly
on graphics tablets, (b) Retro-digitized tracings created by scanning manually created
documents and (c) 3D-Mesh data acquired by scanning an original cuneiform tablet with a
structured light scanner.
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Fig. 3. The key-points of a wedge. The centre of the wedge-head and the three positions of the endpoints of the wedgearms.
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Fig. 5.
than some Epsilon apart, the key-points are merged into one
single key-point. We connect the key-points belonging to a
stroke using a sweep-line algorithm. We denote the resulting
graph as the skeleton graph.
The MSII feature space induces points for the skeleton graph
that are wedge key-points, that is, the positions of wedge-heads
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Fig. 6. (a) The inner edges of the Voronoi diagram are used to build a skeleton.
(b) The simplified Voronoi diagram after merging edges.
(c) The detected wedge-heads are highlighted.
(d) The extracted wedges after following wedge-arms until points of high curvature are encountered.
Fig. 7. (a) The outlines of three pairwise intersecting strokes. Their intersection areas are
shown in black.
(b) Two adjacent strokes intersecting the wedge-head. Only the black stroke is chosen as a
viable wedge-arm.
and the positions of the wedge-arms. A rule-based approach is
able to discern the key-points of the individual wedges in the
segmented wedge-groups. Then, the wedge is represented and
extracted by a predefined spline template that spans all keypoints of the wedge. Figure 4(d) shows the extracted wedges
and splines reconstructed from the detected key-points.
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5 Outlook
The unified representation of cuneiform characters is an
essential prerequisite for any computational analysis of
cuneiform script. Since the size of the corpus of cuneiform
script is small, we avoid apply any extensive feature reduction
methods. The small feature vector length allows us to directly
use clustering and classification methods from the field of
machine learning.
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Fig. 9: (a) The feature vector of a pattern-matched wedge. The feature vector is composed from
the three vertices (gray arrows) of the wedge-head and the three vertices of the wedge-arms
(black arrows).
(b) The reconstruction of a wedge solely from its feature vector.
Fig. 10: We employ a multistage work-flow to unify the representation of cuneiform tablets
from various sources: (3D) 3D-mesh data from structured light scanning of originals, (IMG)
raster images from scanned tracings created manually and (SVG) digitally created tracings
with vector graphics editor. The abbreviated stages are (CR) conflict resolution and a
prospective (ML) machine learning stage.
International Conference on Document Analysis and
Recognition (ICDAR 2015). Available at: https://www.
researchgate.net/publication/281781820_Character_
Retrieval_of_Vectorized_Cuneiform_Script
Bogacz, B., Gertz, M., Mara, H. 2015. Cuneiform character
similarity in graph representations. In P. Wohlhart, V.
Lepetit (eds.), Proceedings of the 20th Computer Vision
Winter Workshop (CVWW), Seggau, Austria, 9-11
february 2015. Available at: http://cvww2015.icg.tugraz.
at/papers_web/cvww2015_paper_id27.pdf
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:
CHAPTER 11
Remote Sensing:
Computational Imaging
Advances and Sensor Data
Integration
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miguel.carrero@usc.es
University of Santiago de Compostela
Benito Vilas-Estvez
vieito4@hotmail.com
University of Wales Trinity Saint David
Abstract: Over the last decade, the aerial Lidar has become one of the most interesting tools for archaeological survey because it
allows, among other things, to analyse the field in detail, especially by obviating vegetation. Thus, we propose an example of the
possibilities that Lidar technology could offer in the case of megalithic culture. We have chosen the megalithic necropolis of Monte
de Santa Maria (Lugo, Galicia), which had some 34 monuments officially catalogued. Consequently, before starting the archaeological survey we planned a methodology based on Lidar data. Thanks to the study of different types of visual analysis proposed
by some authors, we were able to identify correctly all the monuments, and even find a new one.
Keywords: Megalithic culture, Santa Maria, GIS, Lidar, Galicia.
are burial mounds, 1520m in diameter, each 11.5m high.
Some of them have a burial chamber made of granite. In
addition, it is a common factor that the whole monument is
covered by a mound with abundant vegetation.
Introduction
Galicia is one of the areas in the Iberian Peninsula with a huge
concentration of megalithic archaeological sites. It is a territory
characterized by strong physiographic contrasts.
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Miguel Carrero-Pazos and Benito Vilas-Estvez: The Possibilities of the Aerial Lidar
Fig. 2. 3D reconstruction of the study area: Monte de Santa Maria (Lugo). (Based on LiDAR data).
Borrazs et al. 2010; Fonte, Gonalves 2012; Lpez Romero,
Maana Borrazs 2013), only in one case do we have a work
based on an integral study of Galician megalithism with Lidar
technology (Carrero-Pazos et al. 2014). Other researchers have
developed some visualization techniques that allow for a better
interpretation of the possible archaeological structures from
a general perspective (Caninas et al. 2011; Pires et al. 2013;
Pires et al. 2014; Carrero Pazos et al. 2015).
The study of the Monte de Santa Maria with Lidar data allowed
us to adjust the geographic coordinates of the megalithic sites
(UTM). Traditionally, geographic coordinates are noted during
the fieldwork with a conventional GPS but this can lead to
errors in the accuracy of the sites positions (510m).
Starting from the first map of the zone (Rodrguez Casal 1998:
124), where 30 monuments were registered, we concluded that
all the monuments continue to exist today.
On the other hand the official catalogue, produced by Xunta de
Galicia, registered 40 monuments in this area, some of them
ignored for the present study.
The most up to date map, which is presented here, shows 34
megalithic sites, with a new monument not known previously.
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904
Miguel Carrero-Pazos and Benito Vilas-Estvez: The Possibilities of the Aerial Lidar
Fig. 6. First approaches to 3D reconstruction of the past landscape of Monte de Santa Maria.
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906
Miguel Carrero-Pazos and Benito Vilas-Estvez: The Possibilities of the Aerial Lidar
Fig. 9. First approaches to 3D reconstruction of the past landscape of Monte de Santa Maria.
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Kokalj, ., Zakek, K. and Otir, K. 2013. Visualizations of
Lidar Derived Relief Models. In Opitz, R., Cowley, D.
(eds.), Interpreting Archaeological Topography: Lasers,
3D Data, Observation, Visualization and Applications:
100-4 Oxford, Oxbow Books.
Lpez Romero, E., Maana Borrazs, P. 2013. El crculo ltico
de Monte Lobeira (Vilanova de Arousa, Pontevedra).
Trabajos de 2008 y 2010. Santiago de Compostela, Incipit,
CSIC.
Maana Borrazs, P., Gianotti Garca, C., Gonzlez Insua,
F., Carams Moreira, V. 2010. Aplicacin de tecnologas
geoespaciales para la documentacin del crculo ltico
de Monte Lobeira, Vilanova de Arousa (Pontevedra).
Cuadernos de estudios Gallegos LVII (123): 25-52.
Mark, R. 1992. Multidirectional, oblique-weighted, shadedrelief image of the Island of Hawaii, U.S. Geological
Survey. http://pubs.usgs.gov/of/1992/of92-422
Marr, D. 1982. Vision. Freeman.
Pires, H., Gonalves-Seco, L., Fonte, J., Parcero-Oubia, C. and
Fbrega- lvarez, P. 2013. Lidar-derived morphological
relief models for the detection of archaeological features
using mesh decimation. AARG Conference 2013,
Amersfoort, The Netherlands. Poster presentation.
Pires, H., Gonalves-Seco, L., Fonte, J., Parcero-Oubia, C.
and Fbrega-lvarez, P. 2014. Morphological Residuals
Model - a mesh decimation filtering tool for detection and
contrast of archaeological evidences in point- cloud derived
models. Journal of Cultural Heritage (forthcoming).
908
ek12v07@soton.ac.uk, e.t.kotoula@hotmail.com
University of Southampton, UK
Abstract: This paper presents the recent developments of Reflectance Transformation Imaging (RTI) beyond the visible spectral
area, with an emphasis on Ultraviolet (UV) RTI and in particular Reflected UV (UVR) RTI and UV induced visible fluorescence
(UVF) RTI. A painted and incised ceramic vessel from the Archaeological Collection of the University of Southampton as well as
fragments of Faenza maiolica ceramics from the Southampton City Council Archaeological Collection were used as case studies.
Results indicate that a complete multispectral RTI visualization, including additional captures in the infrared and ultraviolet
spectral region, can be a valuable addition to the examination protocol. In particular, the UV-RTI techniques, as advanced digital
analogues of UV imaging, enhance examination of subtle variations of the outer layer that are not clear in the visible, reveal manufacture evidence and decay relevant to glazes and varnishes as well as episodes of the museum life of the artefacts.
Keywords: Multispectral RTI, Reflected UV-RTI, UV induced visible fluorescence-RTI, IR-RTI
Introduction
1 Previous work
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case studies. The skyphos is a deep-bodied drinking cup with
a plain rim, low foot, and two horizontal handles below the
rim. On one side there is a band of white egg-pattern on the
rim, and below this is a band of wavy lines also in white, a
row of white dots, and a red stem followed by a highly stylized
grapevine pattern. The back side features a single white
wreath with an incised stem. In addition, fragments of two late
medieval (c.14901510) north Italian Sgraffito jugs, probably
from Faenza, with medallions on the front depicting piscine
zoomorphic designs painted with blue and orange mineral
pigments on a tin-glazed opaque background (Brown 2002)
were captured. The fragments are in different preservation
states. Some of them have been cleaned while others are
covered with deposits from the excavation environment and
salt efflorescence.
Fig. 2. Faenza maiolica fragments: a) cleaned; b) with encrustation and earth deposits. (Southampton City Council
Archaeological Collection).
910
Fig. 4. Comparison of RTI visualization of the Gnathian skyphos: a) rendering in the visible and b) rendering in the
infrared spectral area.
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Fig. 5. Gnathian skyphos. UVF-RTI visualizations a) in default and b) and c) specular enhancement rendering modes
Fig. 6. Gnathian skyphos, detail. Application of the find edges filter in ImageJ: a) digital image; b) UV-RTI visualization.
912
6 Future work
The issue of distortion introduced by filters, which has been
discussed in the literature (Brauers and Aach 2011), has not
been discussed in this paper, since such an impact has not been
noticed in the visual analysis of the files. The development of
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Fig. 8. Complete RTI visualization of Gnathian skyphos: a) visible RTI; b) IR-RTI; c) UVF-RTI; d) visible RTI;
e) IR-RTI; f) UVR-RTI; g) UVF-RTI renderings and h) visible RTI; i) IR-RTI; j) UVR-RTI; k) UVF-RTI normal
maps.
Fig. 9. RTI visualizations of Faenza maiolica sherd: a) rendering in specular enhancement mode; b)
normal map; c) detail rendering in specular enhancement mode; d) normal map.
914
Fig. 10. Faenza maiolica shred. Application of the find edges filter in ImageJ: a) digital image; b)
RTI visualization.
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Fig. 12. Complete RTI visualization of Faenza maiolica sherd: a) digital image; b) infrared image (950nm); c) ultraviolet
reflected image; d) visible RTI visualization in default rendering mode; e) IR-RTI visualization in default rendering mode; f)
UVR-RTI visualization in default rendering mode; g) visible RTI visualization in specular enhancement rendering mode; h)
IR-RTI visualization in specular enhancement rendering mode; i) UVR-RTI visualization in specular enhancement rendering
mode; j) visible normal map; k) IR normal map; l) UVR normal map.
916
Fig. 13. InscriptiFact Viewer (USC) screenshot. Simultaneous visual analysis of RTI visualizations in the visible and
ultraviolet spectral area: a) visible RTI; b) UVR-RTI; c) UVF-RTI.
org/Technologies/Digital_Lab_Notebook/index.html.
[Accessed: 20 January 2014].
Earl, G., Basford, P., Bischoff, A., Bowman, A., Crowther,
C., Dahl, J., Hodgson, M., Isaksen, L., Kotoula, E.,
Martinez, K., Pagi, H. and Piquette, K. E. 2011.
Reflectance Transformation Imaging Systems for Ancient
Documentary Artefacts. In S. Dunn, J. P. Bowen, K. Ng
(eds.), EVA London 2011:Electronic Visualisation and the
Arts, London, 6-8 July 2011. Swindon, British Computer
Society. [Online] http://ewic.bcs.org/upload/pdf/ewic_
ev11_s8paper3.pdf. [Accessed: 19 January 2014].
Earl, G., Martinez, K., Malzbender, T. 2010. Archaeological
applications of polynomial texture mapping: analysis,
conservation and representation. Journal of Archaeological
Science 37, 8: 204050.
Hanneken, T. R. 2014. Integrating Spectral and Reflectance
Transformation Imaging Technologies for the Digitization
of Manuscripts and Other Cultural Artifacts. Final
Report on Experiments Conducted and Lessons Learned.
http://palimpsest.stmarytx.edu/integrating/
[Online]
WhitePaper-20140630.pdf . [Accessed: 20 May 2015].
INSCRIPTIFACT 2015. Instructions for inscriptifact
standalone viewer. University of Southern California.
[Online]
http://ruth.usc.edu:7060/inscriptifact_standalone.
html. [Accessed: 20 May 2015].
Ishii, M., Moriyama, T., Toda, M., Kohmoto, K., Saito, M. 2008.
Color degradation of textiles with natural dyes and of blue
scale standards exposed to white LED lamps: Evaluation
of white LED lamps for effectiveness as museum lighting.
Journal of Light and Visual Environment 32, 4: 370-8.
Kotoula, E. and Earl, G. 2015a. Digital research strategies
for ancient papyri: a case study on mounted fragments of
the Derveni papyrus. In F. Giligny, F. Djindjian, L. Costa,
P. Moscati, S. Robert (eds.), Computer Applications and
Quantitative methods in Archaeology 2014, 22-25 March
2014, Paris: 145-54.
Kotoula, E. and Earl, G. 2015b. Integrated RTI approaches for
the study of painted surfaces. In F. Giligny, F. Djindjian, L.
Costa, P. Moscati, S. Robert (eds.), Computer Applications
and Quantitative methods in Archaeology 2014, 22-25
March 2014, Paris: 123-34.
Kotoula, E. and Kyranoudi, M. 2013. Study of Ancient Greek
and Roman coins using Reflectance Transformation
Imaging. E-conservation magazine 25: 74-88.
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Kotoula, E. 2013. Microscopic RTI of gilded silver discs from
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918
robert.bewley@arch.ox.ac.uk
Andrew Wilson
Michael Fradley
andrew.wilson@arch.ox.ac.uk
michael.fradley@arch.ox.ac.uk
David Kennedy
Richard Jennings
david.kennedy@arch.ox.ac.uk
richard.jennings@arch.ox.ac.uk
David Mattingly
Robyn Mason
djm7@leicester.ac.uk
robyn.mason@arch.ox.ac.uk
Rebecca Banks
Louise Rayne
rebecca.banks@arch.ox.ac.uk
ler14@leicester.ac.uk
Michael Bishop
Martin Sterry
michael.bishop@arch.ox.ac.uk
mjs66@leicester.ac.uk
Jennie Bradbury
Nichole Sheldrick
jennie.bradbury@arch.ox.ac.uk
nichole.sheldrick@arch.ox.ac.uk
Emma Cunliffe
Andrea Zerbini
emma.cunliffe@arch.ox.ac.uk
andrea.zerbini@arch.ox.ac.uk
1 Background
Archaeological sites across the Middle East and North Africa
are at risk from a range of threats: intensification of agriculture;
population growth and the concomitant expansion of villages,
towns, and cities; industrial developments, dam, and road
building; looting and the illicit traffic of artefacts; warfare and
deliberate and targeted destruction of heritage for religious
or ideological reasons. Moreover, in many countries the
pace of change is accelerating either because the economy is
growing, or because there is conflict. These conflicts not only
affect the individual countries where they are fought, but also
neighbouring countries with the movement of refugees. This is
happening in Iraq, Libya, Syria, Yemen and, to an extent, Egypt
and Tunisia. The situation is fluid and is unlikely to improve in
the short term, and may become worse unless the conflicts are
resolved soon, which is unlikely.
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Fig. 1. The region covered by EAMENA and the number of sites recorded in each country (as of October 2015).
2 Methodology
Unlike much of western Europe where many archaeological
sites have been ploughed, and some of the remains are
buried, largely invisible beneath the soil, in the arid or semiarid regions of the Middle East and North Africa many sites
remain visible on the surface and are made of stone or earth,
rendering them detectable by means of aerial photography and
satellite imagery. The vast majority of the sites we examine
have not been recorded and are largely unknown to the relevant
authorities in the countries concerned. The use of satellite and
aerial imagery is especially important for those countries where
access on the ground is either impossible or severely restricted.
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Robert Bewley: Endangered Archaeology in the Middle East and North Africa
been on the archaeological and cultural heritage, there is no
question that in those countries where there are conflicts the
most important issue is the unfolding humanitarian crisis.
3.1 Jordan
The Aerial Archaeology in Jordan project and the archive
(www.apaame.org) was one of the foundations and test beds
for developing the EAMENA project. Using a combination
of historical aerial imagery (the 1953 Hunting Aerial Survey
in particular), Google Earth imagery, and an active aerial
reconnaissance programme (for over 18 years, 1997 to 2015)
thousands of sites have been photographed and recorded
in Jordan; many are new discoveries. The overwhelming
impression from this work has been the rapidly changing nature
of the landscape. The pace of change is also accelerating, with
a huge and recent rise in population in Jordan, the demand for
more land for agriculture and for road and house building is
having a direct and negative impact on important archaeological
sites.
3.2 Syria
There is no question that the archaeological sites of Syria,
many of them World Heritage sites (Burns 1999), are under
the greatest threat because of the five-year long conflict there.
At the time of writing, very important sites and individual
temples and structures at Palmyra have been destroyed as
part of the so-called Islamic States publicity programme. In
addition we have also seen many large, important sites, and
other smaller sites, subject to systematic looting for artefacts
(Stone 2015). More research is required on the timing and
stimuli for the illicit trade in artefacts, but there can be no doubt
that as state control diminishes, or is totally absent, looting of
archaeological sites increases (but see http://traffickingculture.
org for more information). We have seen significant changes
to sites in connection with looting activities in Egypt, Iraq, and
Yemen. In Syria the most often quoted example has been the
3 Preliminary Results
The following section highlights examples of endangered
archaeology in those countries where work has taken place
so far. Although our focus has, by the nature of the project,
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Fig. 2. The hinterland of Madaba, Jordan showing the distribution of potential cultural assets and the ring-road buffer
zone (shaded).
3.3 Yemen
Since March 2015, the beginning of the recent conflict, the
monitoring of Yemens cultural landscape has become a
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Robert Bewley: Endangered Archaeology in the Middle East and North Africa
Fig. 3. Distribution
of potential
archaeological sites
in the EAMENA survey
area along the Syrian
coast.
1
2
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Fig. 4. Extent of EAMENA coverage in Yemen (as of October 2015) and location of sites.
June 2015:3 only c.1500 objects could be retrieved from the
rubble by the Yemeni General Organisation of Antiquities and
Museums (GOAM).4 The al-Qahira fortress of Taizz, a site
settled since pre-Islamic times, was a prominent fortress under
the Ayyubids and, especially, the Rasulids (13th to 15th c. CE),
who made Taizz their capital. Taizz was taken over by Houthi
rebels in March 2015 and its fortress subsequently bombed by
the Arab coalition in May 2015.5 Figure 5 clearly shows up to
five impact craters (marked by dashed lines), which flattened
several structures along the access ramp to the south of the
castle, part of the rampart and the core of the castle building.
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Robert Bewley: Endangered Archaeology in the Middle East and North Africa
Fig. 5. Taizz Castle. The al-Qahira citadel between March 2000 and May 2015. Imagery from 2003, 2006, and 2014 shows
the progress of restoration works, and the last image shows the impact of the air strikes.
3.5 Egypt
Our work on the Eastern Desert of Egypt has focused primarily
in two areas, at risk in different ways: one from planned urban
development that has not yet happened, and the other from
uncontrolled looting and surface mining. In these two areas
together we have recorded c.18,000 sites across more than
65,000 km2.
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Fig. 6. Saudi Pendant. A pendant burial in 2009 (left) and 2013 (right), showing damage by road construction.
Fig. 7. Bir Abbad: the road station of Bir Abbad in 2010 (left) and 2014 (right).
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Robert Bewley: Endangered Archaeology in the Middle East and North Africa
Fig. 8. A mining settlement in the Eastern Desert of Egypt in 2010 (above) and 2013 (below).
3.6 Libya
The Leicester team has a long involvement in the mapping
of archaeological sites in Libya, from the UNESCO Libyan
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3.7 Morocco
Our work in southern Morocco has been designed to tie in with
the results of fieldwork undertaken by the Middle Draa Project
of the University of Leicester. This is another Saharan oasis
zone, where the archaeological record is poorly understood and
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Fig. 10. The hilltop site and irrigation systems of Zagora, Morocco.
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Mattingly, D. J. and Sterry, M. 2013. The first towns in the
Central Sahara. Antiquity 85 (336): 503-18.
Mattingly, D. J., Sterry, M., Leitch, V. 2013. Fortified farms
and defended villages of Late Roman and Late Antique
Africa. Antiquit Tardive 21: 167-88.
931
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Wilkinson, T. J. 2003. Archaeological Landscapes of the
Ancient Near East. The University of Arizona Press,
Arizona
Wilkinson, T. J.,Galiatsatos, N,Lawrence, D., Ricci, A. et al.
2012.Late Chalcolithic and Early Bronze Age Landscapes
of Settlement and Mobility in the Middle Euphrates: A
Reassessment. Levant 44/2: 139-85.
Wilkinson T. J.,Philip G., Bradbury, J., Dunford, R. et al.
2014.Contextualizing Early Urbanization: Settlement
Cores, Early States and Agro-pastoral Strategies in the
Fertile Crescent During the Fourth and Third Millennia
BC. Journal of World Prehistory 27/1: 43-109.
Yemen: invading air force cause great damage to the historical
site of Baraqish. Khabar News Agency. 14 October 2015. 26
October 2015. http://www.khabaragency.net/news38833.
html (in Arabic).
932
Athanasios Tsaouselis(2)
Anestis Koutsoudis(2)
Fotis Arnaoutoglou(2)
akoutsou@ceti.gr
fotarny@ceti.gr
Bla Vidmar(3)
Christodoulos Chamzas(2)
atsaouselis@ipet.gr
gioannak@ee.duth.gr
chamzas@ee.duth.gr
blazvidmar@student.uni-lj.si
1
Faculty of Electrical and Computer Engineering, Democritus University of Thrace, Xanthi, Greece
Athena Research and Innovation Centre, Xanthis Division, Multimedia Research Group, Xanthi, Greece
3
Faculty of Civil and Geodetic engineering, University of Ljubljana, Ljubljana, Slovenia
Abstract: Generation of 3D digital replicas based on Structure-from-Motion and Multiple View Stereovision (SFM-MVS) has
become a popular solution within the cultural heritage domain. Its applicability relies on the existence of discernible features on
the surface of the photographed object, which are used to match corresponding views in image sequences. Unfortunately, some
monument surfaces are almost featureless and the obtained 3D models tend to be very noisy. In this work, we use an image collection phase variant that utilizes a projector and a controlled noise function to enrich surfaces and enable the SFM-MVS pipeline
to reconstruct the object properly. We apply our SFM-MVS modification on the Turkish bath (hammam) situated in the old town of
Xanthi in Greece. This monument provides a lot of texture information on its exterior surface. Its interior surface, by contrast, has
an insufficient number of discernible features and simultaneously complex geometrical characteristics that had to be reconstructed.
Keywords: Structure-from-Motion/Multiple View Stereovision, Low feature surfaces, Wavelet noise pattern
provide enough surface features. Thus the traditional SFMMVS pipeline produced a noisy reconstruction or even failed to
detect features from the interior image sequences, and retained
the SFM-MVS procedure from calculating the intrinsic and
extrinsic parameters of the camera in order to compute the
relevant positions of the images in 3D space and thus produce
an acceptable (in terms of accuracy) 3D reconstruction.
To overcome the restriction of the traditional pipeline, we
implemented an image collection phase variant (Koutsoudis
2015) that uses a noise function-based pattern projected onto
the objects surface in order to enrich it with artificial features.
In this manner we lost the automation of the traditional SFMMVS pipeline, but nevertheless managed to enable feature
extraction algorithms such as SIFT (Lowe 2004) or SURF
(Bay 2008) to detect and match the corresponding features and
determine their 3D coordinates. Apart from this modification
of the data-collection phase, we had to introduce additional
steps in the data-processing phase which were: the separate
reconstruction of each area with the images having the noise
function-based pattern; the swapping of the artificial texture
(pattern) with the original texture of the monument; and finally
the aligning of these parts with the rest of the model.
Introduction
The generation of 3D digital replicas based on Structure-fromMotion and Multiple View Stereovision (SFM-MVS; Engels
2006; Robertson 2009) is a popular solution within the cultural
heritage domain. Some major aspects of SFM-MVS are its cost
effectiveness in terms of hardware equipment and relatively
low background knowledge requirements. The data collection
phase is more efficient in terms of time requirements when
compared with other 3D digitisation methods. In addition,
the quality of 3D models produced by SFM-MVS satisfies
the requirements of a vast range of digitisation projects
(Koutsoudis 2014). As with all 3D digitization methods,
the SFM-MVS pipeline has its limitations. It belongs to the
family of targetless photogrammetric methods and inevitably
relies on detecting features on object surfaces. Using SFMMVS on featureless surfaces, therefore, may result in image
misalignment or extremely noisy 3D models.
The monument we chose to digitize is a Turkish hammam,
which is situated in the back yard of the Folklore Museum in the
old town of Xanthi, in the Greek region of eastern Macedonia
and Thrace. The Turkish bath reflects the concern of people
for individual cleanliness combined with socialization, as
hammams were places for gatherings. The hammam was
operating until the 1970s.
933
CAA 2015
1 Data Collection
It is common knowledge that the image collection phase
should be performed under specific lighting conditions. For
outdoor photo shooting, the ideal case is a cloudy (overcast)
day when direct light and shadows are minimal. Otherwise, the
shadows produce features that under ideal weather and lighting
conditions do not exist, and therefore generate errors and
misalignments of the images, leading finally to an inaccurate
reconstruction of the 3D monument.
The terrestrial photo shooting of the exterior was performed
using a mirrorless DSLR camera, the Samsung NX1000, a
common DSLR, the Nikon D3200, and a projector. For the
camera, we used a remote control in order to eliminate the
vibrations introduced by the triggering of the camera by hand.
We used also a monopod in order to capture the monument from
different heights, within a range of 1-5 meters. For the exterior
part we implemented the traditional workflow for the creation
of the image sequences. The hammams exterior provided
sufficient texture information in order to extract features for
the matching phase. The image collection of the exterior of the
monument consisted of 718 images. In contrast, the interior
part of the Turkish bath was completely different in terms of
surface features. Its surface was almost completely grey, with
very few features and its geometry was not flat but with arches
and a dome. The geometrical characteristics and details such as
the arcs, the dome, and the holes for the windows of the interior
had to be captured. Moreover, deterioration and discoloration
provided texture information in some areas that was helpful,
but this was not the case for most of the interior. For the inner
parts, where there was a lack of features, we had to implement
the discussed image-collection phase variant, where a noise
function-based pattern was projected onto the surface of the
object. Thus the surface was artificially enriched with features
that the feature extraction algorithm could detect.
Fig. 1. Wavelet noise pattern and the normalized
occurrence probability greyscale intensity values.
934
Conclusions
Acknowledgements
The current work has been partially funded by national
and European Commission funds from National Strategic
Reference Framework (NSRF) 2007-2013, OP Competitiveness
and Entrepreneurship, Cooperation 2011, in the context
of the project iGuide: Socially Enriched Mobile Tourist
Guide for Unexploited Cultural and Natural Monuments,
11_10_1205.
935
CAA 2015
NP image collection
1249
1,663,573
30,557,374
Additional wavelet
image collection
100
55400
26,916,004
936
Bibliography
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937
CAA 2015
938
pwit@wp.pl
Polish Centre of the Mediterranean Archaeology, University of Warsaw
Julia M. Chyla
julia.chyla@gmail.com
Antiquity of South-eastern Europe Research Centre, University of Warsaw
Wojciech Ejsmond
wojtek.ejsmond@wp.pl
Antiquity of South-eastern Europe Research Centre, University of Warsaw
Abstract: This paper presents the results of a combination of two imaging techniques RTI and decorrelation. Both techniques
were used during epigraphic survey of Gebelein in Egypt. The combination helped in the discovery of new graffiti and dipinti, and
in the understanding and examination of those already known.
Keywords: RTI, Decorrelation, Egypt, Graffiti
1 Epigraphic survey at Gebelein
The Gebelein archaeological site complex is located in Upper
Egypt, c.28 km south-west of Luxor on the western bank of the
Nile. Archaeological sites in the area are dated from the Middle
Palaeolithic to the Middle Ages. The place was an important
centre in Egyptian history but its exact role and significance
is not yet explained (Ejsmond, Chyla and Witkowski, in press;
Ejsmond, in preparation).
There is a long history of research at Gebelein: the first
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not been published. The current research project was initiated
in 2013 (Ejsmond, Chyla and Baka, in press). Due to threats
to the archaeological heritage and limited knowledge of this
important site complex, the aims of the ongoing project are to
document all recognizable archaeological features and study
archaeological records related to Gebelein. The area of the
archaeological survey is large (c.4 x 5 km) and complicated. The
dominating features of the landscape are two rocky mounds,
which gave the place its ancient Egyptian name (Inerti), as well
as the contemporary Arabic name (Gebelein) two rocks.
The tombs are the dominant archaeological features, but there
are also many graffiti and dipinti,1 which are concentrated
mainly in two areas (Fig. 1). They are dated from the prehistoric
to modern times. Motifs were executed in different techniques,
such as engravings, sunk reliefs, and paintings.
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Fig. 2. View to the north-west of graffiti and dipinti discovered in the southern part of the
western rock. Light areas indicate the location of the rock arts.
Fig. 3. The small part of the rock art palimpsest with overlapping engravings created at a
different period.
940
Fig. 4. View on graffito from the time of Ramses IV (left), and the inscription with the sign
of the goddess Hathor (right).
the rock cliff there is a narrow, less than 1m wide, shelf with
a small cave at the end. Both carved and painted inscriptions
were placed c.3m above the shelf.
2 Documentation and the idea of combining RTI and
decorrelation
Some of the discovered graffiti are located in places that are
difficult for documentation and the dynamic lighting conditions
very quickly became unfavourable (at approx. 10 a.m., in some
cases even earlier, the suns rays no longer reach the engravings
and certain elements become poorly visible or even invisible).
The rock surface is uneven, fragile, cracked, and rough and
therefore traditional techniques of documentation with the
use of transparent plastic foil and direct tracing are often
inefficient and troublesome. Furthermore, the foil reduces
shadows and attaching transparent paper on the stone surface
can destroy more fragile parts. Many graffiti and dipinti are
very poorly preserved due to their exposure to the elements and
anthropogenic damages.
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Fig. 5. Comparison of different methods of documentation: direct tracing (left) and digital enhancement image (right).
4 Conclusions
942
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Kajzer, G. and Wacawik, M. (eds.), The Land of Fertility.
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In Zhang Ya Sha (ed.), A monograph of Rock Art Research
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944
felice.perciante@imaa.cnr.it
Luigi Capozzoli L.
Valeria Giampaolo
luigi.capozzoli@imaa.cnr.it
valeria.giampaolo@imaa.cnr.it
Antonella Caputi
Raffaele Luongo
antonella.caputi@imaa.cnr.it
raffaele.luongo@imaa.cnr.it
Gregory De Martino
Enzo Rizzo
gregory.demartino@imaa.cnr.it
enzo.rizzo@imaa.cnr.it
Introduction
In order to assess the capability of geophysical techniques
in detecting archaeological remains placed in humid or
water-saturated subsoil, an experiment was conducted at the
Hydrogeosite Laboratory. By reconstructing a small, buried
archaeological site, the goal of this experimental activity was
to enhance the ability of interpreting geophysical data and
refine field methods for their application in archaeological
investigations.
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CAA 2015
1 Test site
The Hydrogeosite is a research laboratory of the pole CNRIMAA in Marsico Nuovo (PZ, southern Italy), created in
2006 to study under controlled conditions the contamination
phenomena of soil and groundwater with geochemical and
geophysical analysis (Fig. 1).
946
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CAA 2015
Fig. 5. Sketch with the location of electrodes for 3D ERT acquisitions (black circles on the map)
and 2D ERT survey lines (black arrows labelled as S1 and S2).
4 Geoelectrical investigations
A 3D geoelectrical survey was carried out in the archaeological
test site. A grid of 96 steel electrodes distributed over an area
7 x 4m with a mesh of size 0.60 x 0.60m was defined (Fig.
5). The electrodes were connected to a georesistivimeter
Syscal Pro Switch 96 of Iris Instruments. This grid ensured
coverage of the entire area to be investigated, acquiring 2D and
3D resistivity data. Moreover, different kinds of arrays were
deployed: DipoleDipole, DipoleDipole Equatorial, WennerSchlumberger, and the Cross-Diagonal PolePole. All the
acquisitions were performed over a number of different stages,
corresponding to the varying groundwater levels.
5 Conclusions
The geophysical techniques applied are a huge contribution to
archaeological research, due to their capability of detecting a
buried target before excavation. Indeed, the use of geophysical
methods in archaeology has recently increased in order to
improve knowledge of a site investigation. Nevertheless
the geophysical approach cannot be considered as a magic
wand that can solve problems for the archaeologist, such as
the individuation of a site or the definition of its shape and
dimension; false interpretations of the geophysical data on an
archaeological target are, in fact, quite common.
948
Fig. 7. Comparison between GPR data and resistivity data acquired along the same profiles S1and S2.
949
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De Domenico, D., Giannino, F., Leucci, G., Bottari, C. 2006.
Integrated geophysical surveys at the archaeological site of
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prospection 07/2015, 22(3): 221-32.
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magnetometric, GPR and geoelectric measurements
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13-9.
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DOCUMENT_FILE_101542.pdf
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dei Bruttii Praesentes alla propriet imperiale. Il complesso
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81-119.
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and processing of electric, magnetic and GPR data on a
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Applied Geophysics 41: 189204.
Sarris, A., Jones, R. 2000. Geophysical and related techniques
applied to archaeological survey in the Mediterranean: a
review. Journal of Mediterranean Archaeology 13, 1: 375.
950
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952
anna.bentkowska@kcl.ac.uk
Department of Digital Humanities, Kings College London, UK,
jdelhoyo@muzeum.krakow.pl
Laboratory of Analysis and Non-Destructive Investigation of Heritage Objects,
National Museum Krakw, Poland
Lindsay W. MacDonald
lindsay.macdonald@ucl.ac.uk
3DIMPact Research Group, Faculty of Engineering, University College London, UK
Aurore Mathys
aurore.mathys@africamuseum.be
Scientific Heritage, Royal Belgian Museum of Natural Sciences, Brussels and Collection Management,
Royal Museum of Central Africa, Tervuren, Belgium,
veramoitinho@gmail.com
Science and Technology in Archaeology Research Center (STARC),
The Cyprus Institute, Cyprus
Abstract: Documentation of material cultural heritage is a core common interest to the participants of the network Colour and
Space in Cultural Heritage (www.COSCH.info), supported by the European Cooperation in Science and Technology (COST)
between 2012 and 2016. Although COSCH is a trans-domain Action in Materials, Physics and Nanosciences (TD1201) many of
the over 200 participants are not scientists. Perspectives on the material cultural object are many within this diverse, interdisciplinary group. Despite this kind of collaborative research being well established, defining research questions of common interest
and basic terms of communication is far from easy. This paper shares some observations drawn upon the COSCH experience and
looks at the issues of colour and space in cultural heritage in six dimensions: disciplines and digital technology involved, data,
documentation, development, and diffusion. To highlight the danger of assumed understanding, the term dimensions is used here
both as a mathematical term, indicating results of measurement, as well as figuratively, as a multitude of perspectives or views.
The paper introduces a case study of ancient Roman coins, being undertaken by a group of ten researchers from different academic
institutions, museums, and scientific laboratories in eight countries. The novelty of this exploratory study lies in the breadth of
approaches and examination methods, applied to the same objects for effective comparison and evaluation. The paper does not
present the results of the study, still in progress at the time of writing. The authors aim instead to highlight the challenge of articulating and understanding the multiplicity of interdisciplinary questions involved.
Keywords: Cultural heritage, Documentation, Digital technology, Interdisciplinarity
and promises results that are transparent and useful to different
end users. Concepts as common as data and documentation
have different meanings to different stakeholders. No meaning
should be taken for granted; otherwise effective communication
is at risk.
1 Background
In 2014 a group of researchers involved in the network Colour
and Space in Cultural Heritage (www.COSCH.info) undertook
to conduct a two-year study with the aim of testing and
comparing a number of specialist digital recording techniques,
by applying them to specific heritage objects, namely silver
coins believed to be ancient Roman. The project is one of seven
case studies of material culture being conducted within the
COSCH framework. Reflecting on the experience gained in the
course of the exploratory examination and recording of Roman
silver coins (in progress), the authors note some key areas of this
collaborative interdisciplinary study and communication that
often demand stepping outside ones own discipline in order
to gain an unfamiliar understanding of a familiar concept. The
recognition of this need is critical for the success of the study
The test objects for this study were two silver denarii (coins A
and B) portraying Empress Faustina I, wife of Antoninus Pius,
believed to be posthumous deification issues of AD 141. The
obverse of both coins shows the bust of the empress, facing
right, with the raised inscription DIV FUSTIN. The
portrayal on coin A (Fig. 1) is rather more flattering to a lady
who was famous for her beauty. The designs on the reverse are
different: coin A shows Aeternitas (or perhaps Urania) holding
a globe in her right hand, with the palla billowing out around
her head, and is inscribed ETER-NITS; coin B shows Vesta,
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CAA 2015
Fig. 1. Visualization of obverse of coin A through the Hewlett-Packard PTM viewer software,
with virtual light source at left, in specular enhancement mode. (Lindsay MacDonald 2015).
holding the palladium in her right hand and the sceptre in the
left, and is inscribed VES-T. Each coin is approximately 17
mm in diameter and 1.5 mm in thickness. The two coins were
specifically chosen for study in a network of laboratories across
Europe, as part of the COSCH programme, to establish how
well various 3D recording methods can support the analysis
and comparison of features and properties.
2 Disciplines
COSCH is a trans-domain Action in Materials, Physics and
Nanosciences (TD1201) supported by the European programme
for Cooperation in Science and Technology (COST). Many
participants are heritage scientists specializing in optical,
spatial, and spectral measurement techniques. Conservators
and other museum professionals, archaeologists, academic art
historians, and digital humanities scholars also participate in
this COST Action. The coin study benefits from access to the
latest technology and world-class expertise, as well as valuable
contributions from postgraduate and post-doctoral researchers.
Archaeology (numismatics)
Archaeometallurgy
Conservation
Education
Chemistry
Engineering
954
Digital microscopy
Museology
IR reflectography
Optoelectronics
Laser scanning
Multiband/multispectral imaging
Photonics
Photography
Physics
Photostacking
X-ray microtomography
The coin study benefits from access to the latest technology
and world-class expertise, as well as valuable contributions
from researchers at an early stage of their careers. The coins are
interesting objects for this kind of multimodal investigation, as
well as a convenient and practical choice for shipping from one
European laboratory to another.
4 Data
All research deals with data, but the term data is relatively new
to the terminology and epistemology of arts and humanities.
The coins used in the present study are a source of historical
and social information. In art studies it has traditionally been
assumed that data are obtained through scientific work, for
example in the course of the examination of artworks. This
is made clear in the title of the article Beyond a Collection
of Data: What We Can Learn from Documentary Sources on
Artists Materials and Techniques (Carlyle 1995), in which
information contained within text documents is not considered
as data. Digitization has radically changed this situation. Data
have become more diverse and of interest to non-scientists:
in interdisciplinary cultural heritage studies, an object may
be represented through distinct types of data, including
digital data, metadata, and paradata. What these data entail,
however, is understood differently depending on a field of
study. Consequently, an approach based on a range of datum
types and formats has been adopted for the current case study,
including:
3 Digital Technology
The methodological shift resulting from widespread use of
digital technologies has affected all disciplines, bringing them
closer and facilitating interdisciplinary research. The present
study supports this argument. Data in digital formats are open
to reuse and a wide range of applications and enhancements.
Digital technology also facilitates collaboration that would
otherwise be difficult, if not impossible. The range of
technologies involved in the COSCH coin study is broad. They
include:
Depth sensing
Digital/non-digital data
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Input/output data
Metadata
Missing data
Fig. 2. Preliminary record of coin measurements (detail of a screenshot). (Originated by Vera Moitinho de Almeida, COSCH Coin Study, 201416).
Numerical/textual/symbolic data
Paradata
Pre-/post-processed data
Qualitative/quantitative data
Raw (captured)/analysed/interpreted data
Reference data
Different technologies tend to require distinct methods and/or
techniques. Even for the same technology, different methods
and/or techniques may generate distinct data. One of the
objectives of the study is to present in detail the particular
workflows for each different method and technique from data
acquisition to data post-processing and analysis. It is proving
difficult to locate established ways of recording such complex
workflows. Much effort is therefore being put into agreeing
the scope and granularity of metadata (i.e. data about the data
content) and paradata (i.e. data about the process of survey data
collection, processing, and analysis), as well as an effective
format for their presentation. An Excel spreadsheet is a starting
point (Fig. 2).
There is a challenge of standardization of policies and strategies
for long-term digital preservation and access to 3D digital
data (DCMI 1995; CIDOC-CRM 2006; 3D-COFORM 2009;
London Charter 2009; CARARE 2012; 3D ICONS 2014).
Metadata and paradata (Couper 1998) can provide more insight
into the models and connected files, by overlaying them with
increasingly meaningful information. One should bear in mind
that scientific data cannot be understood without knowledge
about the meaning of the data and the ways and circumstances
of their creation (Doerr and Theodoridou 2011: 1; Doerr et al.
2014). The procedure for creating the final dataset of all the
generated digital files associated with each object is partially
ensured by following specific international recommendations.
The present study is informed by the 3D-COFORM (2009)
recommendations in conjunction with CARARE (2012),
TDAR (2009), English Heritage/Historic England (Barber and
Mills 2011), GMV (2011), and Europeana (2013) schema and
data fields. In the near future the intention is to map our dataset
to CIDOC-CRM (2006), which takes into account additional
requirements for semantic element description, relationship,
and linkage of cultural heritage objects.
In this case study, metadata and paradata are meant to:
be useful for the transparency, reproducibility, and
reusability of both our work and data;
enable comparison and evaluation of results within and
between methods and techniques for recording silver coins;
be useful for producing guidelines for good documentation
practice;
956
Fig. 3. Example of a typical museum record of a coin. Aureus of Antonius Pius, Rome 155156.
Royal Castle, Warsaw. (Reproduced by kind permission).
5 Documentation
Documentation is a process of collecting information and
making it accessible. Alongside the generic understanding
of documentation as documentary evidence, each of the
disciplines represented in the COSCH study of Roman coins has
a particular understanding of its scope, formats, and how they
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Fig. 4. XRF maps obtained for silver (Ag) and copper (Cu). The legends indicate the net peak area ranges obtained after
deconvolution of the spectra. (Julio M. del Hoyo Melendez 2015).
958
Fig. 5. MicroCT reveals cracks that are invisible to the naked eye. (Miroslav Hain 2015).
6 Development
The COSCH coin project is unconventional in its concept and
development. It grew out of the initial idea of promoting the
use of actual heritage objects in 3D scanning tests, rather than
modern surrogates that do not expose all the intricacies of
historic materials. A shiny metal coin of unconfirmed ancient (?)
provenance seemed an interesting and practical choice, raising
a number of scientific, historical, ethical, and legal questions
(some of which are listed above). The process of applying
structured light scanning and preliminary results obtained
evidenced the need for further research and comparison with
other methods. Expressions of interests from colleagues
participating in COSCH to join such a project coincided
with the Actions call for case studies in spatial and spectral
documentation of cultural heritage objects. As the present
study receives no funding and work is not compensated, the
design of the study and schedule had to be flexible to fit within
other commitments and to enable further participation and the
inclusion of new methods. The work has been driven by the
research interests of the participants, coupled with possibilities
within their respective institutions and evaluation of current
needs, as well as recognition of the value of engagement with
other specialists.
The different types of data and file formats used in the study
need to be aggregated before the results can be analysed and
compared. An added complication is that special viewing
software may be needed for each modality, for example for
spatial records arising from 3D point cloud acquisition (e.g.
with structured light or photogrammetry or a laser scanner) and
the 2.5 D RTI imaging techniques.
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to acquisition of the data, which will be analysed, correlated,
and interpreted in Year 2. User evaluation by non-specialists is
envisaged later in the study.
Acknowledgements
Bibliography
3D-Coform 2009. D.2.1 Initial version of User Requirement
Analysis and Functional Specifications (version 8).
[Online] http://www.3d-coform.eu/downloads/D_2_1_User_
Req_and_Fnctl_Specs_online.pdf. [Accessed: 22 June 2015].
3D Icons 2014. Guidelines and Case Studies. [Online]
http://3dicons-project.eu/eng/Resources/D7.3-3D-ICONSGuidelines-and-Case-Studies. [Accessed: 22 June 2015].
960
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Ethnographical Museum in d. Biuletyn Numizmatyczny.
1: 638.
Suchodolski, S. 1967. Moneta polska w X/XI wieku.
Wiadomoci Numizmatyczne XI: 67193.
TDAR 2009. tDAR: The Digital Archaeological Record.
Digital Antiquity. [Online] http://www.tdar.org/. [Accessed:
22 June 2015].
Zambanini, S., Schlapke, M. Kampel, M. and Mller A. 2009.
Historical Coins in 3D: Acquisition and Numismatic
Applications. In Perlingieri, C. and Pitzalis, D. (eds.),
Proceedings of the 10th International Symposium on
Virtual Reality, Archaeology and Cultural Heritage
VAST, Malta, 2225 September 2009, Genve: 4952.
Eurographics Association.
962
Christina Tsigonaki(2)
tsigonaki@uoc.gr
Kayt Armstrong(1)
k.l.armstrong@ims.forth.gr
Apostolos Sarris(1)
asaris@ret.forthnet.gr
Laboratory of Geophysical Satellite Remote Sensing and Archaeoenvironment, Institute for Mediterranean Studies,
Foundation for Research and Technology - Hellas, Rethymno, Greece
2
University of Crete and Institute for Mediterranean Studies,
Foundation for Research and Technology Hellas, Rethymno, Greece
Abstract: The paper presents the current state of research for the DynByzCrete project (Recapturing the Dynamics of the Early
Byzantine Settlements in Crete: Old problems New Interpretations through an Interdisciplinary Approach), which aims to study
the settlements on Crete, Greece. The project exploits the potential of imaging techniques in archaeology, such as satellite imagery,
historical photographs, airborne oblique images and RPAS (Remotely Piloted Aerial Systems also known as drones or UAV, Unmanned Aerial Vehicles) low altitude photogrammetry, for the understanding of a specific chronological time-period, namely the
Early Byzantine period. Indeed, the integration of all the above material, combined with traditional field survey and bibliographic
search, is oriented towards a qualitative and quantitative information gathering for the GIS analysis.
The presentation of methodological aspects of the project, carried out under the framework of the Operational Programme EDUCATION AND LIFELONG LEARNING (NSRF 2007-2013) and specifically the action ARISTEIA , co-funded by the EU (European Social Fund) and national resources, will be the occasion for a critical approach to the specific tools used.
Keywords: Archaeological Remote Sensing, RPAS, Low altitude photogrammetry, Landscape change detection, Byzantine Crete
Introduction
Most recent archaeological projects tend to involve the study
of large portions of landscapes as the place where people
and the environment interact, with particular attention to the
modifications to it that humans create, provoke or endure.
Clearly many factors are affecting this man-landscape
interaction (Tilley 1994), time and multi-stratification being
just two of them. And surely a proper analysis cannot consider
only geographic regional or micro-regional aspects to the
neglect of social and historical factors (Gaffney and Van
Leusen 1995). However, up until now the geographical factors
in the settlement history of Early Byzantine Crete have gone
wholly unexamined in the literature.
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Fig. 1. Spatial distribution of the 83 sites/settlements that have been studied within the DynByzCrete project.
This dataset has then been loaded into a GIS project with the
addition of supplementary layers, such as coarse terrain model
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Gianluca Cantoro et al: Integrating Low Altitude with Satellite and Airborne Aerial Images
unclear or dubious/unconfirmed chronology. Most of these
defensive structures are normally located on hilltops or in
poorly accessible areas. This peculiar characteristic brought
into the project some extra challenges for the complete
topographic and photogrammetric documentation of built
structures. Some difficulties are caused by the specific
landscape, some others by the object of study. Landscapes
for instance are usually unhospitable, with highly corrugated
rocky surfaces, mostly covered with thick macchia vegetation
and often with sudden and abrupt altitude differences. Beside
the difficulties in reaching specific locations (especially with
bulky or heavy equipment) even just for a safe take-off and
landing of the drone, the geomorphology usually provokes
instable flight conditions with strong wind gusts and the so
called Venturi effect, well known to pilots operating in
mountainous landscapes.
As the areas are isolated and poorly accessible, they are mostly
not disturbed by agricultural activities, which in turn means
also that no real field boundaries (traditionally employed
in historical air-photo-interpretation) are recognizable and
consequently very few existing control points can be used for
3D model and orthophoto georeferencing. The wild nature of
most areas (sloping and with abrupt altitude changes, mostly
covered with low bushes or high vegetation) made it often
impossible to add artificial targets for the purpose of the project.
Once the first recognition of a site was made, the next phase
could start, consisting of field survey with a remotely piloted
aerial system and DGPS. The flight platform consisted of a
custom-made DroidWorx CX4 platform (Fig. 2) equipped with
DJI Wookong M navigation system and remote telemetry.
On board the RPAS, two to three cameras configurations were
synchronously used. Available cameras were the GoPro Hero1
with fisheye lens, mainly used for large area coverage and as
backup for the other two sensors; two similar compact mirrorless cameras - Canon PowerShot A2500 - were also employed,
one in its regular (RGB) capturing format whereas the other
was converted to capture Near Infrared photographs (a simple
operation, for the specific and similar compact cameras,
consisting in removing the standard filter from sensor stack in
the lens block and replacing it with a spectrally calibrated IR
sensitive one). Both Canon cameras were preferred because of
their CHDK (Canon Hack Development Kit, http://chdk.wikia.
com/wiki/CHDK) capabilities, a firmware update solution to
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extend the device configuration with specific settings and timelapse triggering at desired intervals.
Following some experimental flights with different parameters
uploaded to the flight controller and navigation system
(basically flight altitude and speed, with consistent time interval
for image capturing), an optimal setting was created for the
autonomous flight and it was used in the following fieldwork
with minor adaptations. When autonomous flight was possible
using the custom-made drone, the area coverage was set to a
(normally) rectangular field span of about 200 x 300 meters.
The average altitude was set to 60 to 90 meters above take off
point, with lower altitudes at specific conditions or for higher
level of details in post-processing.
Experimental flights were also undertaken with a nonprofessional backup RPAS (DJI Phantom 1), with lower
performance, no navigation system, reduced payload
capabilities and a higher vibration rate (on average). An
experimental vibration absorption device was mounted on
this second flying system to counterbalance the large amount
of blurry photographs due to the so called jello effect. This
device noticeably improved the quality of captured images, so
that final outputs are averagely good (in terms of sharpness and
clarity of details) despite the flight being undertaken with this
auxiliary system.
Veni Korphi is the modern name of a site situated on top the Veni
hill, at the northern entrance of the valley of Amari (Rethymno).
Various hypotheses have been put forward as to the ancient
name of the location (Osmida, Phalanna), but no identification
with any of the known ancient Cretan cities can be confirmed.
The flat area on the hilltop is surrounded by a fortified wall. It
is preserved in very poor condition. The fortification at Veni
is known in the bibliography as a fortification of the Classical
period. However, here the masonry indicates that parts of
the wall should be dated to the Early Byzantine period, thus
demonstrating the existence of an Early Byzantine settlement
in central Crete, entirely unknown in the bibliography. The
site seems to have been re-fortified in the Middle Byzantine
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Gianluca Cantoro et al: Integrating Low Altitude with Satellite and Airborne Aerial Images
Fig. 3. Perspective view of the photogrammetric model (represented as hillshade surface and with
orthophoto mosaic) of one part of the walls of the site of Veni Korphi.
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Fig. 4. Viewshed from the walls of Veni Korphi, assuming a height of 10m above present ground level.
3 Final remarks
The project DynByzCrete, Recapturing the Dynamics of the
Early Byzantine Settlements in Crete: Old problems New
Interpretations through an Interdisciplinary Approach, was
set to answer specific research questions and fill a gap of
knowledge in the specific field of Early Byzantine studies. To
do so, a few approaches have been used, one of which being
the use of novel remote sensing and digital photogrammetric
techniques and their integration. The photogrammetric
models have been particularly important because they allow
reconstructions of fortifications, for the generation of accurate
viewsheds (which can be strongly affected by DEM errors close
to the source-point), and in characterising the enclosed areas of
fortified sites, something not possible from the 20m resolution
DEM used for the general landscape analysis. The innovative
approach of automatically georeferencing the entire dataset of
each site on the base of one high resolution RPAS orthophoto
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Gianluca Cantoro et al: Integrating Low Altitude with Satellite and Airborne Aerial Images
Fig. 5. Viewshed from the Early Byzantine tower at Varypetro, assuming an additional 10m in height from present.
Fig. 6. Perspective view of the digital model of the south side of Varyperto fortification. In red, the outline of a
polygonal tower that could be properly understood only with (low altitude RPAS) photogrammetric investigation. The
abrupt inclination outside the walls has been calculated from the digital model in a 65% ca.
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Furukawa, Y. and Ponce, J. 2010. Accurate, Dense, and Robust
Multiview Stereopsis. IEEE Transactions on Pattern
Analysis and Machine Intelligence 32 (8): 136276.
Gaffney, V. and Van Leusen, M. 1995. Postscript-GIS,
environmental determinism and archaeology: a parallel
text. In Lock G. R. and Stancic G. (eds.), Archaeology
and geographical information systems: a European
perspective: 367382. Londonand Bristol, PA, CRC Press
Gigourtakis, N. 2011-13. H
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Girardeau-Montaut, D. 2012. CloudCompare: 3D point cloud
and mesh processing software - Open Source Project.
[Online] Available at: http://www.danielgm.net/cc/.
Jancosek, M. and Pajdla, T. 2011. Multi-view reconstruction
preserving weakly-supported surfaces. In: 2011 IEEE
Conference on Computer Vision and Pattern Recognition
(CVPR): 31218.
Remondino, F. et al. 2011. UAV photogrammetry for mapping
and 3d modeling current status and future perspectives .
In International Archives of the Photogrammetry, Remote
Sensing and Spatial Information Sciences: 2531. Zurich.
Saradi, H. G. 2006. The Byzantine city in the sixth century:
literary images and historical reality. Athens:Society of
Messenian Archaeological Studies.
Tilley, C. Y. 1994. A phenomenology of landscape: places,
paths, and monuments. Berg.
Tsigonaki, C. et al. (under publication). Recapturing the
Dynamics of the Early Byzantine Settlements in Crete: Old
Problems - New Interpretations through an Interdisciplinary
Approach. In 3rd International Landscape Archaeology
Conference 2014. Rome.
Tsigonaki, C. 2012. :
(4-8 .). In
Kiousopoulou, A. (ed.), (8 - 15
):
. Rethymno: Faculty of Letters Publications,
University of Crete. Crete, Greece.
Tsougarakis, D. 2011. Rites of passage.
:
. In: Proceedings of
the 10th International Cretological Congress, Chania,
1-8 October 2006. Chania: Philologikos Syllogos
Chrysostomos, 2010, vol. 1: 281307.
Wu, C. et al. 2011. Multicore bundle adjustment. In Computer
Vision and Pattern Recognition (CVPR), 2011 IEEE
Conference: 305764.
Wu, C. 2011. VisualSFM: A Visual Structure from Motion
System. [Online] Available at: http://ccwu.me/vsfm/.
970
Athanasios Tsaouselis(1)
Fotios Arnaoutoglou(1)
George Ioannakis(3)
Vasilios Liakopoulos(2)
Christodoulos Chamzas(3)
akoutsou@ceti.gr
atsaouselis@ceti.gr
fotarny@ceti.gr
gioannak@ee.duth.gr
vasilis@aeroview.gr
chamzas@ee.duth.gr
Multimedia Research Group, Athena Research and Innovation Centre, Xanthis Division, Xanthi, Greece
2
Aeroview, Xanthi, Greece
3
Faculty of Electrical and Computer Engineering, Democritus University of Thrace, Xanthi, Greece
Abstract: Web-based dissemination of cultural heritage 3D content has clearly increased over the last decade. EU-funded research
and development projects have established affordable pipelines allowing efficient 3D documentation and dissemination. Such an
example is the 3D-ICONS project which has focused on the 3D digitization of European monuments of outstanding cultural importance and their dissemination through Europeana (an Internet portal). In this paper, we present the methodologies applied by
the Athena Research Centre digitization team in order to provide high-resolution 3D digital replicas of six medium- to large-scale
monuments listed as UNESCO world heritage. The selected monuments are all located in the regions of Macedonia and Thrace,
Greece, and their time span ranges from the Roman era up to the Late Byzantine era. We present a hybrid 3D digitization pipeline
along with data quality evaluation procedures and a 3D content web-based dissemination approach that is based on the use of
the WebGL/X3DOM framework, as well as the support of novel low-cost interactive virtual reality approaches such as the Google
cardboard.
Keywords: Structure from Motion/Multiple View Stereovision, 3D digitization, Large-scale monuments, Web visualization, X3dom
Introduction
Currently 3D digitization is applied in entertainment, industrial
design, prototyping, and medicine. High accuracy 3D
digitization is considered a common practice in the cultural
heritage domain (Koutsoudis 2012). The data produced are
used to provide answers to divergent questions related to the
preservation, study, and dissemination of our cultural thesaurus.
Numerous digitization projects and initiatives that have
focused on the cultural heritage domain have produced highquality, accurate 3D digital replicas of artefacts, monuments,
and architectural and archaeological sites (3D-Coform 2008;
Beraldin 2002, 2006; Carare 2009; Carrozzino 2009; ElHakim 2008; Ioannidis 2005; Remondino 2008). As there
is a significant variety of 3D acquisition methodologies, the
selection of the most appropriate approach is defined by the
requirements of a project and its financial plan. It is a fact that
the available budget is one of the primary aspects that affect
the breadth and scope of any project. Additionally, the nature
of the subject to be digitized, the purpose of its digitization and
subsequent 3D data usage, comprise the four primary aspects
that are integrated into the design process and thus drive the
project. As the financial aspect of a project should make sense
for both the contractor and the client, the first should select
the optimum data collection approach while the latter should
be ensured that the end product meets its initial requirements
specification.
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Appellation
Time Period
Location
WGS84
(lng, lat)
Thessaloniki
40.634,22.947
Rotunda
Thessaloniki
40.633,22.952
Thessaloniki
40.642,22.937
Xanthi
41.156,24.885
Sidini, Xanthi
41.075 25.058
Feres, Evros
40.893,26.170
No.
Fig. 1. Spatial distribution of the digitized monuments (Macedonia and Thrace, Greece).
972
2 Digitization Pipeline
The digitization was completed using a two-stage pipeline. The
first stage was focused on the data-collection procedures (DC)
while the second focused on the data processing (DP), content
generation, and web-based visualization.
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Fig. 2. Terrestrial data collection using digital cameras, time-of-flight laser scanner, and total station.
sequences. The top two aerial image sequences (depicted in
Fig. 3 as green circles) were always captured with the camera
at a low angle oblique and in a vertical position. It should be
noted that due to the high morphological complexity of specific
areas of the monuments, the existence of strong occlusions due
to concavities, and the need to capture fine details, additional
image sequences were also captured. In some areas where
terrestrial photo shooting was expected to be able to provide
the required data but failed, additional aerial image sequences
were captured and contributed to the completion of terrestrial
images sequences.
Fig. 3. UAB-based aerial data collection and illustration visualization of the multiple closed loop photo shooting
approach.
974
Appellation
Number of images
used for creating the
primary 3D model
Number of Vertices of
primary 3D models
5872
405,211,706
Rotunda
12,133
525,652,072
4088
187,091,516
20.5 x 20 x 23
10,005
235,062,280
60 x 51 x 52.2
938
79,149,149
4119
62,383,781
17 x 21 x 23.5
No.
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Number of facets
Target
Lowest
< 30K
512^2
Low
< 100K
1024^2
Medium
< 300K
4096^2
High
< 1M
Raw
> 20M
Vertex colour
976
Fig. 4. Screenshots of the landing page as viewed on different desktop and mobile devices.
3 Conclusions
For more than a decade now 3D digitization has been applied
in the cultural heritage domain. In this paper we outlined the
procedures and the technologies used for data collection,
3D model generation, web-based dissemination, and VR
exploration of monuments located in northern Greece. The
procedures described compose a versatile pipeline that
delivers high-quality 3D models that are not only efficient
for dissemination but also applicable in numerous scientific
applications such as archiving, documentation, monitoring, and
curating. The data-collection phase produced large image sets
with small ground sample distance that in some cases can be
characterized as oversampling and exceed the requirements
of the 3D-ICONS project. Nevertheless, as acquiring
digitization licenses for a monument is a complex procedure,
the digitization team always attempted to collect the greatest
amount of data possible given the predefined time limitations.
Additionally, a digitization plan that allowed a period of three
months for the completion of the primary 3D model of each
of the six monuments has successfully been followed using
the software and hardware described above. Additionally, the
quality of the data produced by the current SFM/MVS software
solutions is a strong indication that digitization projects on a
tight budget with low hardware requirements can be successful.
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of Livorno, International Archives of the Photogrammetry.
Remote Sensing Spatial Info.Sci., 38(5 W1): 1682-777.
Cloudcompare 2003. [Online] http://www.danielgm.net/cc.
[Accessed: 10 June 2015].
El-Hakim, S., Beraldin, J. A., Picard, M., Cournoyer, L.
2008. Surface reconstruction of large complex structures
from mixed range data - The erechtheion experience. In
Proceedings of XXI Congress of the International Society
for Photogrammetry and Remote Sensing (ISPRS), 37:
1077-82.
Engels, C., Stewnius, H., Nistr, D. 2006. Bundle adjustment
rules, In The photogrammetric computer vision conference,
ISPRS, Bonn, Germany, September 2022 (2006).
Health, W. L. 2009. In the Footsteps of the Ottomans: A
Search for Sacred Spaces and Architectural Monuments
in Northern Greece, Mary Martin Booksellers, Bahcesehir
University Publications, Istanbul, 2009.
EUROPEANA
2008.
[Online]
http://www.europeana.
eu.[Accessed: 10 June 2015].
Google Cardboard 2014. [Online] http://www.google.com/get/
cardboard.[Accessed: 10 June 2015].
Ioannidis, C., Demir, N., Soile, S., Tsakiri, M. 2005.
Combination of laser scanner data and simple
photogrammetric procedures for surface reconstruction
of monuments. In Proceedings of CIPA XX International
Symposium, Turin, ITALY - 26 September - 1 October 2005.
Koutsoudis, A., Vidmar, B., Ioannakis, G., Arnaoutoglou,
F., Pavlidis, G., Chamzas, C. 2014. Multi-image 3D
reconstruction data evaluation. Journal of Cultural
Heritage. 15(1): 73-79.
Koutsoudis, A., Vidmar, B., Arnaoutoglou, F. 2013. Performance
evaluation of a multi-iamge 3D reconstruction software on
978
tbrenningmeyer@maryvilll.edu
Maryville University, Saint Louis, USA
Kostis Kourelis
kkoureli@fandm.edu
Franklin and Marshall College, Lancaster, USA
Miltiadis Katsaros
m.katsaros@m2k.gr
National Technical University of Athens, School of Architecture, Athens, Greece
Abstract: Initiated in 2010, the Lidoriki project brings together an international team of scholars focused on an examination of
the cultural and physical landscapes of the region surrounding the village of Lidoriki in the Province of Phocis, Greece. Since
the 1960s, a series of modern interventions have radically altered the ancient topography of this region. The various topographic
changes of the modern age fragmented the cultural landscape.
Within this landscape exists a cultural topography and regional architectural history whose documentation is the focus of this
project. In the summer of 2010, a team of scholars began compiling drawings, maps, photographs, and oral histories of the region,
which supplement and inform ongoing surveys of vernacular architecture. Current research involves the melding of traditional
architectural practices with aerial photographic collection and photogrammetric documentation of landscapes and villages. This
paper discusses the project, focusing specifically on the application of aerial survey techniques and technologies.
Keywords: Architecture, UAV, SfM, GIS
are villages that date to the 19th and early 20th centuries.
The Project has investigated the modern villages of Lidoriki,
Aigition, Leukaditi, Skaloula, and Karoutes. Like most other
regions of Greece, Lidoriki experienced a demographic boom
in the 19th century with numerous villages founded across the
fertile valley (Asdrachas 1979). A paved road linking Lidoriki
to Eratini further connected Lidoriki to the coast and national
markets. This economic and demographic growth is marked
by the foundation of new villages and the construction of new
churches. Greeces financial collapse in 1893 began a phase
of slow economic decline. In response, a quarter of a million
Greeks immigrated to the United States between 1906 and 1914.
Emigration from Lidoriki tended to concentrate in Wisconsin,
where native livestock skills could be used in the industrial
slaughterhouses of the American Midwest. The Balkan Wars
(19121913), World War I (19141918), World War II (1940
1945), and the Greek Civil War (19451949) further decimated
the Lidoriki region. Many villages were burned by the German
Army in the last year of World War II or were involved in the
destructions of the Civil War. During the 1960s large numbers
of villagers migrated to the Athens, leaving behind a visibly
deserted landscape. The region has never fully recovered from
the mid-20th-century migrations to Athens and abroad.
Introduction
The village of Lidoriki is located in the modern region of Phocis,
Greece, 20 km inland from the Gulf of Corinth (Fig. 1). It once
commanded the confluence of three rivers whose waters were
collected in 1979 to form a large reservoir to deliver Athens
with drinking water. The Mornos Reservoir radically altered the
natural topography of this region, cutting off traditional routes
of transportation and communication. Bauxite mining on the
slopes of Mount Giona has further eroded the regions idyllic
landscape. The cultural geography of Lidoriki represents the
typical changes in the Greek countryside from antiquity to the
present with enough regional variation to make it an excellent
case study for archaeological, architectural, art historical, and
anthropological research. An international team of scholars,
practitioners, and local community members from the United
States and Greece has been studying Lidoriki since 2010. The
Lidoriki Project has mapped settlements, individual buildings,
infrastructure, and other types of material culture that will aid
in reconstructing the history of the region, as well as assess its
cultural heritage.
The Lidoriki region has been occupied continuously since
prehistory. Its mountainous terrain, the abundance of water, and
varied topography has sustained human occupation for centuries
with particular prominence in pastoralism. The Lidoriki Project
has surveyed sites from different periods, such as the ancient
city walls of Fyskos (modern Malandrino), the medieval citadel
of Velouchovo (ancient Kallion), an early modern mill, and two
bridges. The most extensive of Lidorikis architectural heritage
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Fig. 1. Satellite view of the Mornos Lake with the village of Lidoriki to the south-east of this feature.
families living there before it was burned. When we visited the
village in 2010 there was a single elderly occupant remaining
in the village. By 2014, the village was entirely deserted. The
village extends over 5 ha and contains over 50 residential
structures, baking ovens, animal pens, storage areas, threshing
floors, a mill, and two wells. A few houses are seasonally used
as storage spaces but the village has been turned over into cow
pasture. The centre of the village contains a piazza (plateia)
shaded by a large plane tree. A large basilica church constructed
in 1852 marks the western edge of the piazza and the village
cemetery. The church burned down in the 1940s but has been
restored. A village school whose construction was privately
financed in 1908 extends the limits of the piazza to the
north. The houses are typically two stories tall, with the lower
storey used for animals and storage (apotheke) and the upper
storey used by the family. The collapsed stone houses preserve
intricate details of local construction practices in which wooden
beams are integrated with masonry. Second floor fireplaces,
well-hewn quoin blocks, and internal carpentry represent the
best craft traditions in Greece (Kouremenos 1989). Two house
dedication stones from 1914 and 1915 illustrate the villages
last moment of prosperity, financed by remittances from the
United States. In its ruined state Aigition offers unique glimpses
into a century-long horizon of occupation (18501950) that is
being reconstructed through the combination of digital and
traditional survey techniques used in the Lidoriki project.
1 Previous approaches
The study of the Greek countryside has greatly advanced with
the application of computer technologies. Archaeological
regional surveys in the Peloponnese and Central Greece have
used GIS platforms to model settlement patterns along large
regions. The Southern Argolid Survey, the Methana Survey, and
the Nemea Valley Archaeological Survey have most intensely
studied early modern villages and the processes of desertion
(Jameson et al. 1994; Sutton 2000; Forbes 2007). The regional
surveys, however, have predominantly modelled scatters
of pottery sherds rather than architectural walls. With large
numeric data, GIS applications allow the creation of statistical
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2 Project methodology
In 2010 the project began preliminary surveys of the villages
in the project area. Oral histories describing the establishment
of villages within the project survey and the memories of the
families that occupied these locations were collected. Measured
plans of mills, bridges, and buildings produced by architects
from the Technical University of Athens provided detailed
information about the decorative and structural components of
a handful of buildings (Fig. 2). This form of data collection
allowed the architects to develop a personal understanding
of each structure through the act of physically measuring and
drawing the buildings. Traditional architectural plans are slow
to produce, however, and our ability quickly to document large
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Fig. 3. Orthophoto of the site of Fyskos using pre-processed imagery. Note jagged edge along southern border of the
photo where clipped photos provided insufficient overlap for model.
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Fig. 4. Orthophoto of
the site of Aigition using
circular mask. Note gaps
in the mosaic at the southwest and circular pattern
of the mask that persisted
in the processed images.
984
Fig. 8. Section from orthophoto produced using bare earth surface in Agisoft. Note the ghosting around several
buildings where the surface was insufficient to hold all features to the same surface location.
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the United States, our method of documentation will present a
streamlined set of operations that can be easily applied by other
researchers. The authors are collaborating with two additional
surveys of deserted Greek villages, the deserted mud-brick
village of Penteskouphi (Corinth Excavations, American
School of Classical Studies at Athens) and the seasonal hamlet
of Schinochori (Western Argolid Archaeological Project). A
gathering of American scholars working on similar deserted
Greek villages will compare data during two organized
panels at the 2016 annual meetings of the Archaeological
Institute of America. Our work in Lidoriki hopes to set some
methodological standards and encourage the compilation of
similar village data by other researchers.
The data acquired using the UAV and the architectural survey
will be added to our project GIS. Additional work is ongoing.
Terrestrial photographs of buildings will be taken during the
2015 field season further to document the buildings captured
using the UAV (a preliminary building model of a structure
from Aigition can be seen in Figure 9). High-resolution DSLR
photographs of objects from the folklore museum will be
used to generate 3D images of materials from the sites under
examination. The project data will be disseminated through
a project web interface similar to that developed for work
conducted in the western Peloponnese (Brenningmeyer and
Cooper 2009; Brenningmeyer and Franck 2010).
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Rudofsky, B. 1964. Architecture without Architects. A Short
Introduction to Non-Pedigreed Architecture, Garden City,
N.Y., Doubleday.
Snavely, N., Seitz, S., Szeliski, R. 2006. Photo Tourism:
Exploring Image Collections in 3D. ACM Transactions
on Graphics (Proceedings of SIGGRAPH 2006). [Online]
Available from: http://phototour.cs.washington.edu/Photo_
Tourism.pdf.
Snavely, N. Seirz, S., Szeliski, R. 2007. Modeling the World
from Internet Photo Collections. International Journal of
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matthias.lang@uni-tuebingen.de
Thorsten Behrens(2)
thorsten.behrens@bitmapping.de
Karsten Schmidt(3)
karsten.schmidt@uni-tuebingen.de
Dieta Svoboda(1)
dieta.frauke.svoboda@uni-tuebingen.de
Conrad Schmidt(4)
conrad.schmidt@uni-tuebingen.de
eScience-Center, University of Tbingen
2
BitMapping GmbH
3
Collaborative Research Center 1070, RessourceCultures, University of Tbingen
4
Institute for Ancient Near Eastern Studies (IANES), University of Tbingen
1
Abstract: In this paper we will discuss the use of semi-automated UAV mapping and image processing for large-scale aerial surveys in contrast to widely used low-cost systems. We will also compare a fully integrated software package to the workflow based on
well-known structure-from-motion solutions. Moreover, we will show the first results gathered by the system from two large-scale
archaeological surveys on the Heidengraben in south-west Germany and in Al Khashabah in the Sultanate of Oman. We will show
that semi-automated UAVs offer the possibility of a precise, efficient, and fast documentation of extensive archaeological sites.
Thereby such systems are valuable tools for preserving and managing these monuments. In a last step we will compare the Digital
Surface Model (DSM) obtained by the UAV with a common high-resolution Lidar scan.
Keywords: UAV, Aerial survey, SFM, Lidar, Photogrammetry
Introduction
1 Objectives
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to cover the required area fully and to guarantee enough
overlap of the images to generate a DSM and an orthomosaic.
Moreover, it was very difficult to determine which area was
already covered and which was not. Due to the relatively long
processing time using Agisoft Photoscan it was not possible
to control the results within a reasonable time in the field and
thus to plan subsequent missions easily. Furthermore, the flight
time was limited to less than 20 minutes. Another downside of
the set-up is the imprecise GPS unit of the UAV, by which it
was necessary to lay out and measure up to 15 Ground Control
Points to allow a precise allocation of the obtained result.
long endurance
precise onboard GPS-based georeferencing
2.2 Software
2.2.1 Mission planning
A major aim was a system that can be operated by one person.
Moreover, fieldwork has shown that mission planning is best
done on site and not in the office for various reasons (security,
access, etc.). We decided to use the open source Tower (3D
Robotics 2015b) application. Tower runs on android systems
and allows the planning of survey missions by simply drawing
paths or polygons on a Google Map on a tablet and by the
selection of flight altitude and image overlap and sidelap (Fig.
2). This allows the surveyor to plan the flight within minutes
directly in the field. Maps can be pre-loaded. Hence, an Internet
connection in the field is not necessary.
3 Technologies
3.1 Hardware
Endurance is crucial for many surveying applications. Most
commercial systems, however, are designed for cinematography
or aerial photography and require carrying heavy payloads;
thus these systems often provide flight times of less than
20 min. Field surveying, however, requires long-endurance
systems with relatively small payloads, but also systems that
can be easily transported again resulting in some tradeoff. On-site image geo-referencing control, as well as optimal
orthomosaics, require nadir images. This necessitates a
stabilized camera gimbal, which again adds weight. To allow
the application without specific permits the entire set-up must
be below 5 kg.
2.2.2 CHDK
Using the Canon Hack Development Kit (CHDK 2015a) it is
possible to trigger Canon cameras via USB from the autopilot.
Moreover, the optimized settings for shooting a photo can be
evaluated and controlled by a script running on the camera.
Therefore, we use a special version of the KAP UAV Exposure
Control Script (CHDK 2015b). This also offers us the
possibility of determining the shooting delay and thus to use
this information for precise georeferencing.
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Matthias Lang et al: A Fully Integrated UAV System for Semi-automated Archaeological Prospection
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MICMAC comprises a set of photogrammetric tools (PierrotDeseilligny and Clery 2011; Lisein et al. 2013).
2.3 Operation
Easy on-site operation is crucial. It helps to avoid errors as well
as to speed up mapping. A key point is automated missions
including automated take-off and landing. Even though for
security reasons the first flight should be conducted in manual/
stabilize mode to check the system, subsequent flights can be
run in full autonomous mode.
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Matthias Lang et al: A Fully Integrated UAV System for Semi-automated Archaeological Prospection
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3.2 Heidengraben
With an area of 1600 ha the Heidengraben is the largest
Celtic settlement (1st millennium BC) in central Europe and
many features are still visible in the relief (Stegmeier 2009).
In particular, the fortifications from the La Tne period (1st
millennium BC) are extremely well preserved (Ade 2013)
(Fig. 6). As almost the whole site is still subject to extensive
agriculture, settlements, traffic-infrastructure, and contains two
stone pits, it is highly endangered. The main aim of the aerial
survey is therefore the documentation of the current status of
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Matthias Lang et al: A Fully Integrated UAV System for Semi-automated Archaeological Prospection
Bibliography
Ade, D. et al. 2013. Der Heidengraben - Ein keltisches Oppidum
auf der Schwbischen Alb. Fhrer zu archologischen
Denkmlern in Baden-Wrttemberg 27. Stuttgart, Theis.
COMPUTER VISION AND GEOMETRY GROUP (2015)
[Online] http://cvg.ethz.ch/ [Accessed: 29 June 2015].
Eisenbeiss, H. 2009. UAV Photogrammetry. IGP Mitteilungen
105. Zrich, Institut fr Geodsie und Photogrammetrie
Eidgenssische Technische Hochschule.
Lambers, K. et al. 2007. Combining photogrammetry and
laser scanning for the recording and modelling of the late
intermediate period site of Pinchango Alto, Palpa, Peru.
Journal of Archaeological Science 34: 1702-10.
Lisein, J., Pierrot-Deseilligny, M., Bonnet, S., Lejeune, P.
2013. A Photogrammetric Workflow for the Creation of
a Forest Canopy Height Model from Small Unmanned
Aerial System Imagery. Forests, Volume 4, Issue 4: 92244. Available at: dx.doi.org/10.3390/f4040922, December
2013.
Lowe, D. 2004. Distinctive image features from scale-invariant
keypoints. Int. J. Comput. Vis. 2004, 60: 91110.
Pablo F., Alcantarilla, J. N. and Bartoli, A. 2013. In British
Machine Vision Conference (BMVC), Bristol, UK,
September 2013.
Pierrot-Deseilligny, M. and Clery, I. 2011. Evolutions recentes
en photogrammetrie et modelisation 3d par photo des
milieux naturels. Collect. EDYTEM 12: 5164.
PUBLIC LAB 2015. MicMac, another OS photogrammetry
program [online] http://publiclab.org/notes/mathew/7-12
-2012/micmac-another-os-photogrammetry-program
[Accessed: 29 June 2015]
Roy, S. and Cox, I. J. 1998. A Maximum-Flow Formulation
of the n-Camera Stereo Correspondence Problem. In
Proceedings of the Sixth International Conference on
Computer Vision, Bombay, India, 47 January 1998: 492
9.
Sconzo, P. 2014. The Tbingen Eastern Habur Project
Archaeological Survey in the Dohuk Region of Iraqi
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WIKIA 2015a. CHDK [Online] http://chdk.wikia.com/wiki/
CHDK [Accessed: 29 June 2015].
WIKIA 2015b. CHDK [online] http://chdk.wikia.com/wiki/
KAP_UAV_Exposure_Control_Script#Release_History
[Accessed: 29 June 2015].
Zuiderveld, K. 1994. Graphic Gems IV: 474485. San Diego,
Academic Press Professional.
3D ROBOTICS 2015a. 3D Robotics [online] http://3drobotics.
com [Accessed: 29 June 2015].
3D ROBOTICS 2015b. 3D Robotics [online] http://3drobotics.
com/software/ [Accessed: 29 June 2015].
996
aht@cb.uu.se
Department of Information Technology, Division of Visual Information and Interaction, Uppsala University, Sweden
Andrea Marchetti
andrea.marchetti@iit.cnr.it
Istituto di Informatica e Telematica, Consiglio Nazionale delle Ricerche, Pisa, Italy
Abstract: Stereo visualization of historical aerial photographs can be a valuable tool in the field of aerial archaeology. Visualizing
in stereo gives a much better understanding of these photographs since the environment and buildings appear to be 3D. Moreover,
they offer a way to go back in time, exploring things as they were, while at the same time allowing a comparison with a modern-day
situation. An archive with several millions of such photographs is maintained by the AeroFototeca Nazionale (AFN) of the Italian
Ministry of Cultural Heritage in Rome. Since the end of the 19th century this has constituted an important archive in Italy, before
its transformation by post-war reconstruction. The archive is a valuable resource for aerial archaeologists and is made available
through the GeoMemories application. Here, using several examples, we demonstrate how stereo is beneficial for obtaining an
insight on what is actually seen and how this can be useful in archaeology.
Keywords: Historical aerial photographs, Stereo visualisation, Depth cue
Introduction
Historical aerial photographs can be a valuable tool in the field
of digital heritage and aerial archaeology (Hanson and Oltean
2013). Visualizing such photographs in stereo gives a much
better understanding as the environment and buildings appear
to be 3D. We demonstrate in several examples how this is
beneficial for obtaining an insight on what is actually seen and
how it can be useful in aerial archaeological research. It is much
harder, and often impossible, to estimate heights of objects,
such as trees and bushes, from single photos. In fact they often
tend to look the same, which is detrimental for understanding
the environment. The depth cue (Hast 2010) is very important
for distinguishing between objects and background. Therefore,
by viewing these photos in stereo, a better understanding of
the content can be obtained, such as the morphology of the site
and the distribution of features around them, since the relative
height of objects is discernible (Casana and Cothren 2008).
Aerial photography has been a rich source for understanding
the historical development and changes in our world (Kirk
2005; Dunnage 2002) and these photos have predominantly
been used with success in the field of aerial archaeology
(Bourgeois and Meganck 2005; Brophy and Cowley 2005;
Riley 1987; Wilson 2000).
As an example, in some photographs one can find crop marks
etc. revealing ancient man-made constructions in places where
no excavation can take place because of urban expansion, so
that the photographs are the only practical way to study the past
(Abrate et al. 2013).
1 Stereo as a valuable tool for finding artefacts
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Fig. 2. The GeoMemories application. Note the GE navigation tools to the right and the historical map selector to the
left. One historical map was chosen, which is composed of several photos taken by the RAF during a flight in August 1943
over the city of Pisa in Italy ( MiBAC-ICCD, Aerofototeca Nazionale, fondo RAF).
2 GeoMemories
In Figure 3/a one can discern the Castello Raggio, once located
on the popular beach of Genoa. The castle was damaged in the
war and was eventually torn down in 1951 to make place for
the airport. An anaglyph is seen in Figure 5 where the castle
can be studied in 3D. Fortunately, there also exist a number
of historical photos such as the one taken from a postcard in
Figure 6.
Figure 7 shows the whole anaglyph obtained from a semiautomatic stereo pair extractor that was recently developed for
the purpose of studying the AFN photos in stereo (Hast 2014).
The original anaglyph is of size 4150 \times 4336, but this one
is cropped and scaled down. Nevertheless, the original allows
the study of fine details in the landscape that has been greatly
transformed since the Second World War because of the rapid
urban development of the city..
Figure 8 shows both the Palazzo Pretorio with its tower and
the bridge Ponte di Mezzo, which both were destroyed during
the Second World War. The destruction was total and both
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Fig. 3. Illustration of the change over time during the building of the Christopher Columbus airport in Genoa, Italy. The
images are snapshots from the GeoMemories application. The overlaid photo a) was taken in 1943; photo b) was taken
c.195456; c) a GE image from 2010 ( MiBAC-ICCD, Aerofototeca Nazionale, fondo RAF).
Fig. 4. Another snapshot from the GeoMemories application which shows the striking changes in the environment
that were the result of building the Christopher Columbus airport in the bay of Genoa ( MiBAC-ICCD, Aerofototeca
Nazionale, fondo RAF).
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Stereo pairs or stereograms can be stored and viewed in many
ways. Here it was chosen to show them as anaglyph images as
they can be easily viewed using anaglyph glasses. For projector
visualizations, however, it is usually better to store them
digitally as a pair, which allows the use of both active shutter
techniques and polarized filter glasses. There are already such
archives available online today, but usually with very few stereo
photos. This is because the process of creating stereograms still
requires quite a lot of manual work and therefore the cost of
producing them is rather high. Nevertheless, we claim that for
aerial archaeology research they are worth the extra effort.
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Fig. 8. a) An anaglyph image of Palazzo Pretorio and Ponte Vecchio in Pisa, Italy which both were destroyed during the
Second World War. The first was reconstructed in 1956, while the second was totally rebuilt; b) the palace to the left,
with its tower, and the bridge in the middle ( author); c) an image showing the total destruction of the building and
bridge ( www.turismo.pisa.it).
Fig. 9. By looking at the photograph to the left it is hard to tell how the landscape is shaped. The only clue to the depth
is the shadows. The anaglyph stereo image to the right, on the other hand, reveals these details clearly.
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Riley, D. 1987. Air photography and archaeology. University
of Pennsylvania Press.
Szeliski, R. 2010. Computer Vision: Algorithms and
Applications. New York, NY, USA, Springer-Verlag.
Tartara, P. 2013. A Spy in the Sky: The Potential of Historical
Aerial and Satellite Photography for Archaeological
1002
:
CHAPTER 12
Open Source and Open Data
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1004
gunthers1@wp.pl
Archaeology Institute, University of Lodz, Poland
Jacek Sroka
sroka@mimuw.edu.pl
Institute of Informatics, University of Warsaw
Jerzy Tyszkiewicz
jty@mimuw.edu.pl
Institute of Informatics, University of Warsaw
Abstract: There are a number of software tools whose aim is to create and maintain Harris matrix data during fieldwork. They tend
to be complicated, and most of those we know of, dont work on mobile devices, especially off-line.
Filling this gap, we present a very simple open software tool for recording Harris matrix data. It has all fundamental functionalities
and, in addition to desktop and laptop computers, runs on mobile devices, almost irrespectively of their operating system.
Our tool is indeed a formula-only spreadsheet (i.e. one without macros or user-defined functions), in the older .xls format of Microsoft Excel. Its user interface will be therefore familiar to almost everyone, and can be run of that persons preferred spreadsheet
software system, mobile or desktop.
Keywords: Harris matrix, Data collection, Open license software, Mobile software, Spreadsheet, Android, iOS
Introduction
The destructive nature of archaeological field work implies the
need of detailed documentation of the excavated structures.
Once dug structures cannot be surveyed again, so the
verification is extremely difficult in field archeology. The basic
principles of archaeological stratigraphy, and the concept of
Matrix (now called Harris matrix) was developed in 1974 by
Edward C. Harris (Harris 1979).
Traditionally documentation of archaeological stratigraphy
was based on so-called context sheets, in paper form. With the
development of personal computers, information from context
sheets were introduced to a computer at the stage of post-field
elaboration of excavation results, with the use of standard
text editors, spreadsheets or Database Management Systems,
as well as special stratigraphic applications (e.g. Stratify
(Herzog 2004), which also have the possibility of generating
the Harris matrix. Development of mobile computers, tablets,
and smartphones lead to paper-less archeology and recording
in digital form, directly at the archaeological site. In order
to reduce the costs of specialized field rugged computers
or tables, it is possible to use Android or iOS based tablets,
which are considerably cheaper and sufficiently resistant to
destruction. They require application which not only allows for
recording stratigraphic data, but also prevents against multiple
assignment of the same code of context, or the emergence of
cycles in which incorrectly described relationships will cause
the stratigraphic unit as situated at the same time over and
under another context, what sometimes happens on complex
sites, or by a typing mistake.
Strati5, the tool we present in this paper, is aimed at recording
data for Harris matrix on mobile devices. It runs on computers
under Windows, Linux and MacOS, too, but, while there are
other software choices for desktop and laptop computers,
Strati5 is to the best of our knowledge the only existing multiplatform mobile solution for that purpose.
1 List of basic functionalities
There are two variants of Strati5. The offline version is a simple
spreadsheet the adjective comes from the fact, that this version
can run locally on mobile (and not only mobile) devices and
does not need network access. The online version is the same
spreadsheet, but uploaded to Google drive and enhanced by
additional tools, made available by this environment.
1.1 Offline version
Strati5 offline satisfies the following functional requirements:
Recording data about contexts, groups, and their relations
Preventing duplicate context names
Preventing duplicate group names
Preventing assigning contexts to undefined groups
Preventing creating relations involving undefined contexts
Preventing cycles in relations
Data exporting to Stratify format
The last item above means that the data recorded in our
spreadsheet can be saved in a format, which in turn can be
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Fig. 1. Strati5 offline in WPS Office on Android, the main working tab.
2 Technical Matters
2.1 Technology
Strati5 offline is a spreadsheet consisting of formulas,
conditional formatting, data validation and freeze panes
option, which makes certain columns and/or rows always
visible on the screen. It is a conservative choice, which makes
it compatible with most spreadsheet software systems.
On the other hand, it uses a spreadsheet implementation of
a graph algorithm called Breadth First Search. It is used to
determine if the already entered relations form a cycle. Its
emergence manifests itself as a cyclic reference between cells
in the spreadsheet. This specific implementation has been
published in (Sroka, Stencel, Panasiuk, Tyszkiewicz 2015).
It is relatively demanding in terms of the number of formulas
and their complexity. Consequently, it can be a real challenge
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2.2 Tests
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can always be changed by the user. (We do not recommend
this, as the hidden tabs perform auxiliary computations and are
not supposed to be edited by the user.)
The user can easily modify the appearance and organization
of the spreadsheet, remove unnecessary parts of it, or add new
ones, using all possibilities offered by the spreadsheet software
he/she uses.
The additional software parts of Strati5 online residing in
Google drive are also open and can be viewed and copied
from the download page. The fragments which are located
on our own server are not accessible for the public, but we
distribute their source code and binaries to everyone interested.
Rendering the Harris matrix is done by the D3.js library written
by Mike Bostock (2015), which is also open software, under
BSD license.
3 Description of the offline version
The description we provide here is not intended as a user
manual. Strati5 itself, as well as spreadsheet systems on
which it runs can change over time and result in modification
to the appearance and technical details of accessing various
functionalities. An up-to-date manual is available from the
download page.
3.1 Contexts tab
This tab is used to collect the data about stratigraphic contexts.
This is the main working tab of the spreadsheet. See Fig. 1
above.
The description of each context contains the same fields as
Stratify software:
1. Unit name
2. Unit type
3. Colour
4. Description
5. Inclusions
6. Interpretation
7. Location
8. Part of
9. Earlier than relations
The first row and first column of this tab are always visible on
the screen. The first column is the area where context names
are entered, while the first row contains the names of fields,
which should be filled in for each recorded context. Their
visibility helps to identify where to enter particular pieces of
information. The first row is also the place where certain error
messages are displayed.
The data in this tab can be processed using normal tools of
spreadsheets: filtering, sorting, etc. If the user wants to export
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Jerzy Sikora et al: Strati5 - Open Mobile Software for Harris Matrix
Fig. 3. A message in the header of the first column, warning about a duplicate context name,
Strati5 offline in WPS Office on iPad.
Unit name
Unit type
Colour
Description
Inclusions
Interpretation
Location
Part of
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Fig. 4. Choosing a context from a drop-down menu, Strati5 offline in WPS Office on Android
Fig. 5. A pop-up window with a warning about a cycle in relations, Strati5 offline in WPS Office on Android.
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Jerzy Sikora et al: Strati5 - Open Mobile Software for Harris Matrix
Fig. 6. Editing relations among groups, Group tab, Strati5 offline in Microsoft Excel on Windows 7.
Paste the data (Ctrl-V or equivalent) into any text editor (not
word processor!).
Remove empty rows at the bottom, if there are any.
Save the text in a file with extension .csv in the chosen directory.
Import the file into Stratify, following the steps described in
the manual.
4 Description of the online version
In order to use the online version, it is recommended to create
a Google account.
This tab contains formulas which prepare the data for export to
Stratify. It is not supposed to be edited by the user, and it can
appear hidden. This tab can be safely removed if the user does
not need the functionality of exporting data to Stratify on this
particular copy of Strati5.
The offline and online versions are also fully compatible in the
terms of data they hold: one can transfer the contents of tabs
Groups and Contexts (in this order) by simple copy-andpaste operation, in both directions.
This tab contains formulas which produce the data for export
to Stratify. They are not supposed to be edited by the user.
This tab can be safely removed if the user does not need the
functionality of exporting data to Stratify.
3.6 Procedure of data export to Stratify
The process of exporting data is performed as follows (details
are provided in the manual, available from the download page):
Mark and copy (Ctrl-C or equivalent) the area of Export tab
with visible data.
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Fig. 7. Strati5 online, the following elements are visible: indication of another online user, chat, menu for rendering
Harris diagram and a warning about cyclic relations.
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The diagram can be saved as html page and retains its full
functionality, including animations. It can also be saved as pdf
file, which is then editable with graphics editors.
The link to the diagram can be shared with others and will
remain valid until it is not overwritten due to generation of a
new picture with the same hash. The capacity of the server is
10000 pictures, so the probability that one picture accidentally
destroys another one is low, but not zero.1
The diagrams are not protected by the Google authentication
system and are accessible for anyone.
The following method can be used to remove the diagram and
the data from the server after it has been rendered: append
&delete=t at the end of the diagrams URL in the Web
browser (leave no space in between) and press Enter. Due
to the identification of diagrams by hash, after the local data
It is possible to create and maintain a specific instance of the
diagram server. Please contact the authors for more information.
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(Hundack et al. 2002), reviewed in (Rains 2000). Specific
properties of the target program cause ArchEd5 to be very
similar to, but incompatible with Strati5. In particular, the
stratigraphic relations must be recorded in a form dual to what
Strati5 uses: instead of a list of later contexts, in this case the
user must create the list of immediately earlier contexts in
each row. Therefore the data collected in our two spreadsheets
cannot be exchanged between them. Otherwise they share
almost all formulas used to verify the data integrity. Of course,
the formulas used for data export are completely different. The
mode of operation of the two spreadsheets is almost identical.2
The experience of adapting our spreadsheet to export to a
different text format makes us believe that it can be further
modified to export almost any reasonable text format of
stratigraphic data.
Download
Strati5 and ArchEd5 are copyright (c) 2014-2015 Jerzy Sikora,
Jacek Sroka, Jerzy Tyszkiewicz.
Strati5 and ArchEd5 are free software and are distributed under
BSD 2-Clause licence. Every copy contains the BSD licence
tab with the text of the licence.3
Bibliography
Sroka, J., Panasiuk, A., Stencel K., Tyszkiewicz, J. 2015.
Translating relational queries into spreadsheets. IEEE
Transactions on Knowledge and Data Engineering 27, 8:
2291-303.
Sikora, J. Sroka, J., Tyszkiewicz, J. 2015. Spreadsheet as
a Multi-platform Mobile Application. In 2nd ACM
International Conference on Mobile Software Engineering
and Systems (MOBILESoft): 140-1.
Harris, E. C. 1979. Principles of Archaeological Stratigraphy.
London, Academic Press.
Herzog, I. 2004. Group and conquer - a method for displaying
large stratigraphic data sets. British Archaeological Reports
International Series 1227: 423-6. Oxford, Archaeopress.
[Online].
Available
from:
http://www.stratify.org
[accessed: 4 July 2015].
Bostock, M. 2015. Data-Driven Documents. [Online] Available
from: https://d3js.org [accessed: 4 July 2015].
Hundack, Ch., Mutzel, P., Pouchkarev, I., Reitgruber, B.,
Schuhmacher, B., Thome, S. 2002. ArchEd. A program
for drawing Harris Matrices. [Online] Available from
https://www.ac.tuwien.ac.at/files/archive/ArchEd/ArchEd_
UsersGuide.pdf [accessed: 11 November 2015].
Rains, M. 2000. Review of ArchEd and Stratigraph Excavation recording and analysis software [Software],
Internet Archaeology 8. [Online] Available from http://
intarch.ac.uk/journal/issue8/reviews/rains.html [accessed: 11
November 2015].
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nehemie.strupler@etu.unistra.fr
Archologie et Histoire ancienne : Mditerrane-Europe , ARCHIMDE (UMR 7044), Universit de Strasbourg
Institut fr Altorientalische Philologie und Vorderasiatische Altertumskunde, Westflische Wilhelms-Universitt Mnster
Deutsches Archologisches Institut, Abteilung Istanbul
Abstract: Computers are commonly used to address practical, methodological, and theoretical issues in archaeology. However
little discourse is devoted to the software that is used to perform the analysis, manipulate data, or to how the software workflow
should be available. This paper addresses the pressing need to adopt Free Software and transparent research pipeline now when
data is becoming easily available online, and tools to make reproducible research are becoming widespread. This configuration
challenges current ways to disseminate and evaluate archaeological research.
Keywords: Free Software, Collaborative Authoring, Reproducibility, Computational Archaeology
Introduction1
The Open Access movement generates plenty of sympathy
among archaeologists. Academia.edu has grown to one of
the biggest repositories for freely available archaeological
papers, cross-cutting the boundaries of traditional reading
circles.2 Everyone can understand the benefits of this ready
availability of papers. On the other hand, the Free Software
movement, where the origin of the Open Access movement
is to be situated, is mostly ignored since it is not considered
as relevant. However, on-going and growing debates about
benefits of data release available through new information
technologies challenge this position. Why, though, should
archaeologists become more aware of the philosophy of Free
Software?
Even if Free Software is well established inside and outside
academia, the advantages of Free Software (that is the free
as in free speech, and not the free as in free beer) are
rarely acknowledged.3 Free software is in many cases (in the
imaginary) assumed to be complicated, untrustworthy or not
as effective as industry-standard software. More generally
software is treated as a neutral tool to answer research questions,
This paper is a revised version of a talk given during the session
10A ArcheoFOSS: free/open source software and archaeological
research, ten years later at the CAA 2015 conference Keep the
Revolution Going. I am grateful to the organisers and to the participants
for the comments in a nice and motivating atmosphere. The original
paper, the slide-show and extra material are accessible online. DOI:
10.5281/zenodo.16596. A video of that lecture was recorded by Doug
Rocks-Macqueen and has been published under his project Recording
Archaeology. I would like to thank Mathias Strupler, Vera Egbers,
Toby C. Wilkinson and Joseph Lehner for discussions, contributions,
useful comments and suggestions on the language and structure of the
manuscript. I also am grateful to two anonymous reviewers for their
close reading and perceptive comments.
2
academia.edu is free to use but it is not free. There is no API,
which would have enabled a query of the growth of papers tagged
with #Archaeology during the last years and consequently asserts the
affirmation from the main text. For now, it is just a guess.
3
See the definition of the Free Software Foundation [accessed: 30
June 2015].
1
It is not the purpose to review earlier literature in this paper but the
proceedings of ArcheoFOSS (Serlorenzi 2013 for the latest published)
and papers published in the proceedings of the CAA are a good starting
point to gain an overview about Free Software and archaeology.
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2 Scientific community
Science is cumulative even though it is often obscure how
exactly knowledge accumulates. In any case it is a community
endeavour. In this process, members of the scientific community
contribute different points of views, different questions, and
different methods to resolve same problems. The community
is a pool of inspiration: interactions encourage innovation and
spark ideas about new lines of evidence, new applications, new
questions, and alternate explanations. Lively interactions of
the community allow knowledge to accumulate and become
stable faster.5
The scientific community also creates a motivating force for
recognition, respect from peers or academic prestige, and
institutes controls over the quality of research by scrutinising
the work of others (e.g. peer-review in journals or books
review). Both represent a system of checks and balances that
assures that claims are not fraudulent. The communication
and the open process inside the community make claims more
robust, or, contrarily, it allows the rejection of weak claims.
Indeed it is not the work of a lone researcher that makes science
strong and reliable, it is rather the true scrutiny and critics of
peers (Fanelli 2013).
3 Free Software and Science
Free Software shares a lot of characteristics with science.
Both have scrutiny and cumulative knowledge, which can be
seen in process like peer review, where open data is subject to
validation and replication. There is a strong culture of credit,
civility, reputation, and communication.
The motivations to do science or develop Free Software are in
many aspects similar: its based on the reputation earned with
published work, and there is in both cases an ethic to attribute
the work (Kelty 2001). Researchers make their work available
to others and citations accredit reuse of ideas, concepts, or
code. In Free Software or in science, differences are made
according to the status of the contribution (author, contributor,
maintainer, etc.). Contributions are based on same principles
of cumulative knowledge, its reuse, mixing, and modulation.
But similarities between Free Software and science should not
hide differences. Dissimilarities, specifically Free Softwares
assets, challenge what is taken for granted in the process of
accumulating knowledge.
4 Modifiability
Modifiability is without any doubt the most fascinating concept
among the dissimilarities between science and Free Software
(Kelty 2008: 12). Books and articles have bolstered science
by making stable knowledge. Yet the impression often given
by books or articles is that of a final or definitive version of
expertise. Free Software questions this concept with practices
like forking, new versioning, cloning, and the constant
evolution of source code. Every newly available operating
system, even proprietary, contains older pieces of software.
1016
For example, see the meeting during the SAA 2015 in San
Francisco, Electronic Symposium Open Methods in Archaeology:
How to Encourage Reproducible Research as the Default Practice?
organised by Ben Marwick, Mark Lake and Andrew Bevan.
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for proprietary software to Free Software is time consuming.
Therefore, it seems now critical to adopt Free Software and
develop a transparent research pipeline, otherwise the current
aspiration to do big data analysis may turn from dream to
nightmare.
8 Conclusion
Free Software challenges the authority of science and provides
a means to transform computational archaeology and,
indeed, the practice of archaeological research as a whole by
questioning transmission and reuse of research. Free Software
coupled with reproducibility by means of scripting makes
the entire research pipeline available to the scrutiny of the
community and reconciles data, processes, and results. Making
the complete research available for free online has the potential
to change archaeology into a research environment more robust
and open to everyone.
Bibliography
Bartling, S. and Friesike, S. 2014. Towards Another Scientific
Revolution. In S. Bartling and S. Friesike (eds.), Opening
science: 3-15. Springer. [Online] Available from: http://
dx.doi.org/10.1007/978-3-319-00026-8_1
Ducke, B. 2012. Natives of a connected world: Free and open
source software in archaeology. World Archaeology 44, 4:
571-9. [Online] Available from: http://dx.doi.org/10.1080/
00438243.2012.743259
Ducke, B. 2013. Reproducible data analysis and the open
source paradigm in archaeology. In A. Bevan and M.
Lake (eds.), Computational approaches to archaeological
spaces: 307-18. Left Coast Press.
Fanelli, D. 2013. Redefine misconduct as distorted reporting.
Nature 494: 149. [Online] Available from: http://dx.doi.
org/10.1038/494149a
Garrison, J. C. 2015. Getting a quick fix: First-year college
students use of Wikipedia. First Monday 20, 10. [Online]
Available from: http://dx.doi.org/10.5210/fm.v20i10.5401.
Heller, L., The, R., Bartling, S. 2014. Dynamic Publication
Formats and Collaborative Authoring. In S. Bartling and
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alessandra.caravale@isma.cnr.it
Alessandra Piergrossi
alessandra.piergrossi@isma.cnr.it
Istituto di Studi sul Mediterraneo Antico Consiglio Nazionale delle Ricerche
Abstract: The paper discusses some examples of electronic resources for antiquity sciences, outlining the activities carried out in
this field of study by our Research Institute of the National Research Council, the Institute for the Study of the Ancient Mediterranean, whose ancient origins date back to the late Sixties. A large use and sharing of these resources could help improve significantly
archaeologists work in speed, precision and, especially, diffusion and dissemination, improving and modifying the more traditional
ways of study.
Keywords: Digital resources, On-line repositories, Digital corpora, Open data, Open access journals
Since 1990, the quantitative and qualitative progress of digital
resources for ancient world studies has changed the face of
our disciplines as their presence improves and modifies the
more traditional ways of research. The constant growth, the
large use and sharing of these resources have helped improve
significantly our work in speed, precision and, especially,
diffusion and dissemination, even if a large part of the research
community still uses them in a restricted way or even ignores
their existence. The digital productions make possible the
interaction between research, didactics and diffusion, giving
birth to new forms and media of communication that are
accessible and usable by the public at large.
In the context of data documentation, applications are now
oriented to overcome the level of data cataloguing, using the
Internet as an environment for consultation and knowledge
sharing which facilitate the integrated work of the various
institutions responsible for the preservation and enhancement
of cultural heritage. Collections of documents in digital format,
produced or acquired for cultural purposes, are increasing
and new standards have been recognized as reference
logical models for formalising the procedures of acquisition,
integration and access to digital information. Also on-line
archaeological journals are gaining a growing success due to
several factors, such as the need of new means for knowledge
dissemination, as well as the gradual but constant emergence
of open access and open data philosophy, which offers free
access to scientific information.
Archaeological corpora, databases, digital repositories and open
access journals constitute an effective and efficient instrument
in archaeological research. However, the panorama of digital
resources in which the archaeologist should navigate is still
rather fragmented and not very systematic. As often happens in
the early stages of transition, new initiatives continually arise,
often of extemporaneous nature; some experiences consolidate,
while others wreck quickly; some interesting projects remain
isolated and circumscribed within the institutions that have
promoted them, not being made available to the wider scientific
Some guides and reviews of digital tools for the study of antiquity:
http://www.archaeological.org/fieldnotes/digitalresources; http://www.
rassegna.unibo.it/index.html; http://classics.williams.edu/resources/
online-resources-2/; http://ancientworldonline.blogspot.com/.
2
For the selection and organization, but also the analysis and
visualization of data, the creation of cultural portals and e-infrastructure
- large research networks - for cultural heritage and humanities are
assuming a crucial role. See, among others: ARIADNE, completely
devoted to bring together and integrate existing archaeological
research data infrastructures (Available from: http://www.ariadneinfrastructure.eu/ [accessed: 23 June 2015]); DARIAH (Digital
Research Infrastructure for the Arts and Humanities, available from:
http://dariah.eu/ [accessed: 23 June 2015]); EUROPEANA, the
European digital library, a multi-lingual online access point to millions
of digitized items from European museums, libraries, archives and
multi-media collections (Available from: http://www.europeana.eu/
portal/ [accessed: 23 June 2015]); ATHENAPLUS, a best practice
network started in March 2013 which aims to facilitate access to
networks of cultural heritage, (Available from: http://www.athenaplus.
eu [accessed: 23 June 2015]).
1
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CRM: indispensable points of reference for the knowledge,
protection and enhancement of a geographical or cultural
area.
Electronic journals: increased substantially in recent
years, they offer an alternative to the traditional printed
publication, being cheaper and globally shared.
Digital libraries: vast catalogues, not only focused on
archaeology, which allow consulting on-line, articles,
books and materials from different contexts, times and
languages.
The Institute for the Ancient Mediterranean Studies (ISMA)
of the National Research Council has been engaged for a long
time in this area of studies, in fact, since the late Sixties CNR
has paid particular attention to the methodological renewal
started by these new tools.
One of the first pioneering projects (as a few years ago no one
could imagine the sheer number of todays already digitised
objects and texts and the fast growing number of new digital
material) was the automation of Etruscan corpora. It concerned,
in particular, stone funeral urns made in the Hellenistic age in
Volterra and its cultural and political territory, by means of the
experimentation of mathematical and statistical techniques
(Moscati 1994; 1995; 1997; 2004). The aim of the project
was to go beyond the more traditional encoding method
boundaries based on presence/absence, and the iconographical
and stylistical description and to achieve a textual formal
description to be analysed through the application of textual
correspondence analysis.
With regard to the application of computer techniques for
the study and classification of archaeological artefacts, in the
early 1980s our Institute devoted a research line that has found
since 1990 a steady editorial point of reference and place of
convergence for theoretical as well as methodological debate
in the international journal Archeologia e Calcolatori. The
journal, which became open access in 2005 (http://soi.cnr.it/
archcalc/ [accessed: 25 June 2015], Fig. 1), was established
with the idea of publishing in a homogeneous and systematic
way the results of computing researches carried out in the
field of historical archaeology, offering an up-to-date edition
of projects in progress both in Italy and abroad. The journal
follows the open access platinum distribution model, so that
the publisher obtains a grant to cover costs, with no author or
reader fee, as indicated by the recent ALLEA (All European
Academies) E-Humanitites Working Group Report. Going
Digital: Creating change in the Humanities (2015) (Available
from: http://www.allea.org/Pages/ALL/33/583.bGFuZz1FTkc.
html [accessed: 23 june 2015]).
Looking at the recent developments of the journal (that has
now reached issue 25) we could mention three important new
advances. The first is the growing number of supplements
that annually accompany the regular issue. In 2014
ARCHEOSEMA appeared; Artificial Adaptive Systems for the
Analysis of Complex Phenomena, Collected Papers in Honour
of David Leonard Clarke, edited by M. Ramazzotti, and this
year saw the publication of the ARCHEOFOSS conferences
(Archaeological free open source software); and the SITAR
(the Territorial and Archaeological Informatics System of
Rome) proceedings are also scheduled.
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Fig. 2. The 3d reconstruction of the princely cart find from the Sabine necropolis Poggio del Forno.
of the Ministry of Culture. The CMS allows those who run the
website to insert easily the content in autonomy, yet providing
also a strong interactivity for on-line browsing. A user-friendly
website also meets the need to effortlessly update the individual
records or add new ones in parallel with the progress of the
research. The system includes a series of standard forms
for the management of content, which may be hierarchically
organized. These features include the record card Opere, for
the publication of artwork data sheets, containing fields that
are a synthetic expression of the OA/RA record proposed by
Istituto Centrale per il Catalogo e la Documentazione (ICCD).
Museo&Web was chosen to implement three projects different
in nature, content and purpose. The agile CMS structure has
enabled us to build products of high scientific level, yet direct
to a large user base, including both specialized readers and large
public interested in some aspects of the archaeological research
conducted in our country, with the aim of increasing the weight
of web resources as research, teaching and dissemination tools.
The first project developed with this platform is the one devoted
to the Cerveteri necropolis, realized in 2010 after Unesco
declared the Etruscan necropolis of Cerveteri and Tarquinia as
a world heritage site. The website (available from: http://www.
cerveteri.beniculturali.it/index.php?it/163/cerveteri/ [accessed:
25 June 2015]) was conceived as an instrument of knowledge
for the well-known Etruscan centre, able to offer also ideas and
suggestions for tours and cultural itineraries. It is built with
a number of pages (the territory; the city; the necropolis; the
Banditaccia necropolis; the Museum) that allow the user to get
information on the Etruscan city, integrating data with photo
and scientific content for creating an agreed European common
platform, recommendations and guidelines about digitization,
metadata, long-term accessibility and preservation.
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As for the engine web, the CMS Museum and Web is designed
so as to encourage researches made by spiders, the agents of
the research engines, that explore the web to retrieve content
and information. In accordance with the guidelines of the
World Wide Web Consortium, Museum & Web, CMS makes
it possible to easily create metadata for various web pages, in
accordance to the structure given by the Dublin Core and, offers
the possibility to group the data according to the hierarchical
structure of the site. In doing so those who complete the records
can avoid repeating data entries in all the pages of the site
they wish to use. Google is particularly sensitive to keywords
and descriptions. In the case of the Faina bronzes site these
metadata fields have been filled out for the general pages and
for those on the bronzes of greater importance.
In conclusion, we would like to mention an interesting project
of our institute realized by Francesco Di Filippo and Maurizio
Del Freo. This does not concern the Italic sector but focuses on
Linear B texts (Del Freo, Di Filippo 2014). The project, called
LiBER (available from: http://www.liber.isma.cnr.it/cgi-bin/
home.cgi/ [accessed: 25 June 2015], aims at producing a fully
featured digital edition of the Linear B documents available to
date, with the substantial addition of a brand new search engine
for the treatment of logo-syllabic scripts. The ultimate goal of
LiBER is to provide Linear B scholars, and all those who are
interested in the Mycenaean world, with an updated edition of
Linear B documents, as well as with an integrated searching
tool, able to sort, filter and combine the documents on the
basis of textual, archaeological, palaeographic and topographic
criteria. All documents stored in LiBER are reproduced from
the current paper editions and are updated with any new
relevant information about classifications, readings, joins,
scribal hands, find spots or chronologies.
1024
Fig. 5. Helmet plate depicting Heracles fighting Kyknos, from the necropolis of the
Crocefisso del Tufo.
Bibliography
Barchesi, C. 2001. Progetto Caere: unapplicazione Internet
attiva per lInformation Retrieval di documenti SGML.
Archeologia e Calcolatori 12: 70-89. Firenze, AllInsegna
del Giglio.
Bonincontro, I. 2001. Progetto Caere: prospettive di
applicazione degli standard internazionali per la codifica
dei dati testuali. Archeologia e Calcolatori 12: 55-69.
Firenze, AllInsegna del Giglio.
Caravale, A. 2003. Museo Claudio Faina di Orvieto. Bronzetti
votivi. Perugia, Electa Editori Umbri Associati.
Caravale, A. 2006. Museo Claudio Faina di Orvieto. Vasellame,
Perugia, Electa Editori Umbri Associati.
Caravale, A. 2015. Archaeology and Computer Applications:
the automatic cataloguing of Italian archaeological heritage.
In Giligny, F., Djindjian, F., Costa, L., Moscati, P., Robert,
S. (eds.), Concepts, Methods and Tools. Proceedings of the
42nd Annual Conference on Computer Applications and
Quantitative Methods in Archaeology (CAA), Paris, 22-25
April 2014: 35-40. Oxford, Archaeopress.
Caravale, A., Piergrossi, A. 2015. Archaeological open access
journals: the case of Archeologia e Calcolatori. In
Giligny, F., Djindjian, F., Costa, L., Moscati, P., Robert, S.
(eds.), Concepts, Methods and Tools. Proceedings of the
42nd Annual Conference on Computer Applications and
Quantitative Methods in Archaeology (CAA), Paris, 22-25
April 2014: 257-63. Oxford, Archaeopress.
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Moscati, P. 2004. Per la descrizione computerizzata delle urne
volterrane. Problemi di formalizzazione. In M. Fano Santi
(ed.), Studi di archeologia in onore di Gustavo Traversari:
647-55. Roma, Giorgio Bretschneider.
Moscati, P. 2014. Parcours culturels pour une histoire de
linformatique applique larchologie. In Costa,
L., Djindjian, F., Giligny, F. (eds.), Actes des 3mes
Journes dInformatique et Archologie de Paris, JIAP
2012. Archeologia e Calcolatori. Supp. 5: 9-17. Firenze,
AllInsegna del Giglio.
Moscati, P., Mariotti, S., Limata, B. 1999. Il Progetto Caere:
un esempio di informatizzazione dei diari di scavo.
1026
Virginia Hermann(2)
matthias.lang@uni-tuebingen.de
virginia.herrmann@uni-tuebingen.de
Manuel Abbt(1)
Kevin Krner(1)
mail@m-abbt.de
kevin.koerner@uni-tuebingen.de
Gerlinde Bigga(1)
Fabian Schwabe(1)
gerlinde.bigga@uni-tuebingen.de
fabian.schwabe@uni-tuebingen.de
Jason T. Herrmann(2)
Dieta Svoboda(1)
jason.herrmann@uni-tuebingen.de
dieta-frauke.svoboda@uni-tuebingen.de
1
eScience-Center, University of Tbingen
Institute for Ancient Near Eastern Studies (IANES), University of Tbingen
Abstract: At the end of the 19th century, the orientalist Julius Euting travelled several times to the Middle East to investigate and
record pre-Islamic monuments, artefacts, and inscriptions. His journals and sketchbooks are preserved in the University Library of
Tbingen where they recently were completely digitized (Digitue 2012). The aim of the presented project is to connect these texts
with additional sources and data in a common interface (eScience-Center 2013-2015).
This system is based on the web-framework Neatline, developed at the University of Virginia (Scholars Lab 2015) to manage
and visualize heterogeneous data within a common interface. The system was extended with a functionality to store and display
XML-encoded texts according to the recommendations of the Text Encoding Initiative (TEI Consortium 2015a).
Furthermore, every entry in the journals is connected to a date or a time-span displayed in a timeline that could also be used to access the text. Beyond this, it is possible to upload or to link scientific articles to monuments, artefacts or archaeological sites mentioned by Euting. All geographical information in the diary can be directly connected to different maps provided within the system.
Besides the technical basics, the paper will discuss also scientific possibilities and values of digital presentations and publication
in general.
Keywords: Digital Text edition, Spatial Humanities, Research History
1 The Diaries of Julius Euting
Julius Eutings detailed descriptions and lively illustrations
make his sketchbooks and travel journals unique research
objects that provide insight into everyday life and landscapes
of the Middle East in the 19th century. They are also a valuable
record of the Orientbegeisterung of 19th-century researchers
and their perspective on Near Eastern history and culture in
this epoch.
Eutings eight expeditions to the Middle East began after his
graduation in Oriental Studies at the University of Tbingen
(1962) during his employment as a librarian for the Protestant
Seminary in Tbingen and later for the University Library
of Tbingen (Graner 1962: 310-1; Notz 1983). Although he
was interested in everyday life scenes, the primary aim of
his expeditions was to locate inscriptions in different oriental
languages. Some of the inscriptions he encountered were
preserved in his documentation and others he tried to acquire
for his collection. His initial trips to Constantinople and Smyrna
(1867), Tunis and Carthage (1869) and again Constantinople
(1870) were self-financed. While personal records of these
journeys have not been found, these trips yielded several
monographs that describe a set of Phoenician inscriptions
(Euting 1871; Euting 1874; Euting 1875; Euting 1883).
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an interesting research object for ancient history, epigraphy
and archaeology but are also valuable records of 19th-century
history and culture in the Middle East.
In total, 26 journals, including diaries and sketchbooks, are
preserved in the University Library Tbingen (Digitue, 2012).
In addition, many of the objects of Eutings collection can be
found at the Linden-Museum in Stuttgart, to whom he gave his
private collection in 1912. These objects comprised a crucial
part of a special exhibition held in occasion of the 100th
anniversary of the scholars death on 11 of July 1913.1
2 Technical Background
The fundamental component of the system architecture is the
open source content management system Omeka (CHNM
2015) combined with the Neatline-plugin (Schloars Lab 2015).
It can be used to manage and publish project representations
consisting of text, pictures, geographical information, and even
time information within a browser based web interface, making
it accessible to those with no specialized knowledge. Omeka is
implemented in PHP and offers JavaScript based interaction
with a MySQL database structure that is hidden from users,
but can be achieved for modification by the backend. Access
requires a username and password so that multiple Omeka
instances may operate on the same data stored in a centralized
database. Geoserver (OGC 2014) software is used to store
geospatial data including archaeological maps. The Omeka
system provides interfaces linking georeferenced maps in
geoserver instances to our projects using the Web Map Service
(WMS) standard (OGC 2015a).
So-called Neatline Exhibits are used to initialize the presentation
of a project and connect the different types of data. Whenever
a project is accessed Omeka loads the associated data from the
MySQL database, creates an HTML description based on the
data, and includes JavaScript source code for user interaction.
The result is sent to the accessing web browser that now can
load additional data from the Geoserver. The interested user
may now simply browse through the project representation.
We extended the Omeka core functionality by adding several
JQuery Libraries and adding Cascading Style Sheet descriptors
to achieve another dimension: textual comparison. The main
requirement was to find a solution that allows comparison
between text scans, digital transcript, and normalization in an
Omeka project. Moreover, additional interesting information is
highlighted and linked to relevant sources.
To that end, we implemented an XSLT-Generator in the user
interface. Based on the TEI norm the user can create an XMLbased transcript of the text including additional markup for
normalization of text parts, and notes. This description is
used by the XSLT-Generator to create HTML-snippets that
are stored inside a folder besides the Omeka-Installation. We
extended the HTML generation by additional JQuery code that
is delivered to the accessing browser. This loads the HTML
descriptions including pictures from the server when they are
accessed the first time in the browser. Similar information from
third-parties is also loaded, e.g., from Wikipedia.
Julius Euting 1839-1913. Ein schwbischer Orientforscher,
Kabinett-Ausstellung im Linden-Museum Stuttgart, 13 July 2013 - 11
January 2015.
3 Geographical Information
Vector-based information is stored using the well-known text
format WKT (OGC 2015b), a standardised mark-up language
that is able to describe most of the current geodata file formats,
so that all vector-based information in the database can directly
be connected to textual information. The interface includes a
built-in interface to implement web-based map services like
Google Maps (Google 2015) or Bing Maps (Microsoft 2015),
which are effective for illustrating Eutings broader movements
but less useful for high-scale data such as excavation drawings.
Access to current satellite image services is augmented with
scans from the Historic Map Collection of the department of
geography of the University of Tbingen, which were digitized
and georeferenced with the support of the University Library
Digitisation Centre. These maps provide a valuable frame of
reference for historic research questions that could be obscured
by the various political and environmental changes that
followed World War I.
Another technical component made possible by Neatline is
the possibility to implement georeferenced maps through a
standardised WMS interface (OGC 2015a). Within the project,
the open source tool Geoserver (OGC 2014) was installed to
transfer the digitized maps to this interface and the defined
WMS layer is delivered as JavaScript source code. The maps
are then loaded into the browser via GeoServer and are made
available to the user.
4 Text encoding
Both text forms in the presentation, the transcription of Eutings
journals and the declarative annotations, are XML-encoded
and automatically transferred into HTML and inserted into the
Neatline framework. The background is one XML-file holding
all relevant information of the project. XML (extensible
markup language) as a markup language offers a simple
method to structure text-based information via an extensive tag
set. In addition it is possible to enrich the data with non-textual
information that links to images, audio and video files.
The main idea of XML-structured information is an intensive
and thorough description of the content detached from endless
possibilities of presenting the information. While using socalled elements and attributes all information can be structured
in classes and subclasses. Each of them can additionally be
described with metadata. Therefore, an XML-file with its
highly structured form is perfectly suitable for the exchange of
data (W3C 2015).
The text encoding refers to the proposals of the Text Encoding
Initiative (TEI), a well-known and widely accepted standard
(TEI Consortium 2015a). The main benefit lies in the detailed
and online available documentation, so that everybody can
understand the encoding and when the XML-file is finally
published work on with the stored information. This will
ultimately support the cooperation between scholars, since the
machine-readable and highly structured data can be reused for
a new related project.
Every XML-file, which is valid to TEI, must have two core
sections: the head section with metadata over the file itself and
the encoded text (<teiHeader>) and the real core section for the
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de/omeka/neatline/fullscreen/shackleton [accessed: 21
June 2015].
Euting, J. 1871. Punische Steine, Mmoires de lAcadmie
Imperiale des Sciences de St. Petersbourg 3. St. Petersburg,
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Euting, J. 1874. Erluterungen einer zweiten Opferordnung
aus Carthago. Strasbourg, Trbner.
Euting, J. 1875. Sechs phnikische Inschriften aus Idalion,
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Euting, J. 1883. Sammlung der Carthagischen Inschriften Bd.
1. Strasbourg, Trbner.
Euting, J. 1885. Nabatische Inschriften aus Arabien. Berlin,
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Euting, J. 1896. Tagebuch einer Reise nach Inner-Arabien Bd.
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Euting, J., Littman, E. 1914. Tagebuch einer Reise nach InnerArabien Bd. 2. Leiden, Brill.
Evans, C., Jasnow, B. 2014. Mapping Homers Catalogue of
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Frank, M. C. 2009. Imaginative Geography as a Travelling
Concept. Foucault, Said and the Spatial Turn. European
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Graner, H. 1962. Julius Euting. Lebensbilder aus Schwaben
und Franken 8: 305-34.
Gnzel, S. 2008. Spatial Turn Topographical Turn
Topological Turn. ber die Unterschiede zwischen
Raumparadigmen. In J. Dring, T. Thielmann (eds.),
Spatial Turn. Das Raumparadigma in den Kultur- und
Sozialwissenschaften: 219-37. Bielefeld, transcript Verlag.
Lozachmeur, H., Briquel-Chatonnet, F. 2010. Charles Huber
und Julius Euting in Arabien nach franzsischen, auch
heute noch nicht verffentlichten Dokumenten. Anabases
12: 195-200.
Luschan, F. von 1893. Ausgrabungen in Sendschirli 1:
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Heidelberg. In I. Runde (ed.), Universittsarchive in
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der Ersterwhnung einer Archivkiste der Universitt
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Musacchio, J. M., Bartle, J., Mcclure, D., Bhatt K. 2014.
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31 January 2015].
1032
(steko@iosa.it, http://orcid.org/0000-0003-1124-3174)
Alessandro Carabia
(alessandrocarabia@gmail.com)
Department of Historical Sciences and Cultural Heritage, University of Siena, Italy
Abstract: GQBWiki is a wiki website for the archaeological research project on the Byzantine city of Gortyn, based on open source
software and publicly accessible under the CC-BY-SA license. It has been used since 2005 to record excavation data together with
other content ranging from bibliography to reflexive documentation. While the MediaWiki software lacks native capabilities for
structured querying, the Semantic MediaWiki extension has been used to provide all the infrastructure necessary for linked open
data. GQBWiki is the on-going result of collaborative work and strives to give attribution to all contributors in a transparent way,
with all the challenges that a non-traditional publication workflow brings.
Keywords: Multivocality, Collaborative authorship, Open data, Open source
1 GQBWiki
GQBWiki is an online wiki website (http://www.
gortinabizantina.it/wiki/) dedicated to the archaeological
research project in the Byzantine Quarter near the Pythion
shrine in Gortyn (Crete), run by the University of Siena. It
has been operational since 2006. While fieldwork at the site
started in 2001, it was only in 2005 that we decided to start
building a digital archive where the documentation could be
collectively created and curated, not limited to excavation
data strictu sensu, migrating over content from previous
relational databases for stratigraphic data. In 2005, choosing a
wiki over other available systems seemed to provide strategic
advantages, such as being online, always available when and
where an Internet connection was available and more generally
facilitating the creation of an encyclopaedic resource about
the research project. GQBWiki has always been restricted to
the research team members until April 2015, so there was no
benefit in terms of visibility of the resources that were created
and updated. In retrospect, the choice of an online platform
brought several revolutionary advantages that took us some
time to appreciate their full potential. In this paper, we outline
the current status of GQBWiki and what we think we learned
in the past 10 years, particularly with respect to our first
discussion on the same topic (Zanini and Costa 2006) and a
wider overview of the situation for knowledge sharing in the
archaeological world (Zanini and Costa 2009).
The research project at GQB has a focus on the Late Antique
and Early Byzantine phases of the urban area of Gortyna,
and is therefore part of the rather large topic about the end
of the ancient Mediterranean city. With this premise in mind,
it seemed natural for GQBWiki to become a comprehensive
archive where the archaeological record could become part of
a hypertext, and could be linked to historical evidence, broader
interpretive texts and so on.
On the technical side, GQBWiki is based on the popular
MediaWiki software, better known for being used by
Wikipedia and other related websites, but also available for
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has taken a clear practical stance in favour of multilinguism,
with hundreds of Wikipedias in minority languages. Since we
adopted the software platform of the Wikimedia movement, it
seems appropriate to reflect on this global issue, not just from
our privileged point of view and with the concern of visibility
and academic value of our work, but also from the perspective
of making knowledge available to as many people as possible.
The wiki home page guides both the casual reader and the
regular contributors to the various sections of the website,
acting as a table of contents for the various areas of interest
and the levels of detail. At a glance, the contents range from
excavation data to interpretive texts, providing a necessary
companion to the final GQB publication, the tone of which
will be narrative and holistic rather than enumerative. There
are certainly parallels with other similar systems that were
built in the same years, like the one developed for Villa Magna
(developed by Andrew Dufton and Elizabeth Fentress), both in
terms of types of content and of technical solutions.
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and ancient world studies in general (Elliott and Gillies 2009)
with a very practical, URI-focused stance, and we hope that
GQBWiki URIs will make appearance in linked open data
graphs. That said, we also think that a more pronounced focus
on the human components of any technological platform is
needed, and Web 2.0 is no different in this respect (Shanks
and Whitmore 2012). In our experience, a wiki needs to be
actively used in order to have a chance to survive, and having a
long-term archival of wiki content or any other archaeological
data in a freezed form is increasingly unsatisfactory, since
the discoverability of such content is not getting better. Other,
separate wikis that we started for other research projects are
unfortunately not as thriving as the one described in this paper.
So far, GQBWiki is the virtual workplace of our research
team: consulted and updated by users all the time from many
places in Europe, with huge peaks of activity reached during
the excavation campaigns (Carabia 2013). The availability
of excavation data, interpretive texts, diaries, pictures and so
on, all on the same platform concurrently and without any
hierarchical limitation, has been a transformative environment
for our work.
We believe that this approach is fruitful at the research team
level and can be adopted on a wider basis. In an ideal situation,
new studies about specific aspects of archaeological interest
(for example, the type of artisanal activity recognised in
8th-century contexts from Byzantine Gortyn) would result
not only in a specialist, peer-reviewed publication, but also
in the updating of a range of wiki pages about Byzantine
craftsmanship, the history of Crete, or the work of Italian
archaeologists abroad.
At a global scale, Wikipedia represents the main way of
accessing the knowledge landscape for a majority of Internet
users. Archaeology is well represented on Wikipedia but expert
contributions are scarce, driven by the lack of incentive for
academics to contribute and the rarity of collaboration-driven
publication among archaeologists (Hadley 2013). For very
general topics, Wikipedia is recognised as the right platform
and there are known patterns for contributing content, debating
contrasting views, accommodating for different types of source
material and so on. It is less clear whether more specialist
content (for example the chronology of a very specific type
of ceramic production even a minor one or the calibrated
radiocarbon date for an occupation sub-phase in an otherwise
settlement) can fit in the Wikipedia notability guidelines. As
we have shown, the tools and some of the good practice to
develop long-term collaborative platforms are already in place.
Should we start working in a collaborative and incremental
fashion, rather than starting from scratch at each new study?
Bibliography
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Elliott, T., Gillies, S. 2009. Digital Geography and Classics,
Digital Humanities Quarterly 3, 1. Changing the Center
of Gravity: Transforming Classical Studies Through
Cyberinfrastructure. [Online] Available from: http://www.
digitalhumanities.org/dhq/vol/3/1/000031/000031.html
[accessed: 13 November 2015].
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Numismatic Collections. In P. Verhagen (ed.), Archaeology
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of Computer Applications and Quantitative Methods in
Archaeology (CAA), Southampton, 26-29 March 2012:
264-74. Amsterdam, Amsterdam University Press.
Gruber, E., Smith, T. J. 2015. Linked Open Greek Pottery. In F.
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Shanks, M., Whitmore, C. 2012. Archaeology 2.0? Review of
Archaeology 2.0: New Approaches to Communication and
Collaboration. Internet Archaeology 32. [Online] Available
from: http://dx.doi.org/10.11141/ia.32.7
Zanini, E., Costa, S. 2006. Organizzare il processo conoscitivo
nellindagine archeologica: riflessioni metodologiche ed
esperimenti digitali. Archeologia e Calcolatori 17: 241-64.
Zanini, E., Costa, S. 2009. Sharing knowledge in archaeology:
looking forward the next decade(s). In M. Tsipopoulou
(ed.), Digital Heritage in the new knowledge environment:
69-72. Athens, Hellenic Ministry of Culture.
1036
Archaeological Contents:
from Open Access to Open Data
Aurlie Monteil
aurelie.monteil@persee.fr
Viviane Boultreau
viviane.bouletreau@persee.fr
The goal set for the unit is to provide a support service for
the development of scientific research. It aims to enhance
the visibility of French scientific production with several key
objectives:
promote free access
disseminate enriched data
carry out an active policy of content referencing within
international systems (author databases, search engines,
Cross-Referencing DOI)
ensure the interoperability of data (OAI-PMH and Z3950)
use open formats (METS > descriptive, administrative and
structural metadata; MODS, DC, MarcXML >bibliographic
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1038
Aurlie Monteil and Viviane Boultreau: Archaeological Contents: from Open Access to Open Data
Fig. 3. Graphical overview of the Perse process line showing the most important steps.
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upload the Perse portal with complete numeric collections
allow rich uses of documents (browse, query, cite, )
facilitate data sharing (use of standard formats)
ensure the preservation of data by archiving them on a long
term preservation platform
3 Perses main objective: reaching Open Data?
What are the main principles of Open Data? The best answer
is given by the BBB definition, this acronym stands for 3
declarations known as Budapest (2002), Bethesda (2003) and
Berlin (2003) (The BBB Definition is identical to the definition
of the Budapest Open Access Initiative, see Budapest 2002).
The Berlin Declaration on Open Access to Knowledge in the
Sciences and Humanities (Berlin 2003) written on October
22, 2003 defined Open Access as: a comprehensive source of
human knowledge and cultural heritage that has been approved
by the scientific community. This declaration is completed by
this consideration: In order to realize the vision of a global
and accessible representation of knowledge, the future Web
has to be sustainable, interactive, and transparent. Content and
software tools must be openly accessible and compatible.
In order to succeed in the open access dissemination of
data, several main criteria must be validated: the data must
be correctly generated in order to be understandable and reusable, their localization must be stable and known, tools for
the management of their update and sharing must be settled.
For each of these points, we will mention the bad way, give
main keys for the good way and illustrate our point with
examples from the world of XML and archaeology.
3.1 The representation of data
When creating digital data, searchers are mainly concerned
with the use they plan to make of it. The uses that others may
develop are not envisaged. This leads to databases produced
with very specific models, XML documents based on local
(mostly unpublished) schemas, indexes built upon personal
vocabularies, etc. Hence, most of the time, the way the
producer represents its data is not documented. Such practices
make it difficult, even impossible, to use the data outside the
original creation context.
Adopting two main good practices can ensure the future
usability of data.
First, whatever the technology may be (SQL, XML, etc.) the
choice of the model on which the representation of data will be
based is a main concern. The producer should favour a standard
one.
In the XML world, two schema are widely used for the
representation of data: the Text Encoding Initiative (TEI),
devoted to the representation of texts, their annotation,
interpretation, etc., and the Encoded Archival Description
(EAD), which is inspired from TEI but is devoted to archival
material (images, objects, etc.). Both of these models are very
rich, fully documented and have a large community of users.
The fullness of these models may alarm the searcher when he
is unfamiliar with them, but in most cases he or she will not
have to deal with the whole complexity of the model but will
focus on a subset of it, making obsolete the need for a complete
understanding of model refinements.
The application field of this first principle should not be
limited to data, metadata must also be considered. All the
knowledge that goes with the main resource should rest
on the use of standards: the Dublin Core for documentary
description, international identifiers for persons (ISNI1) or
places (Geonames2), and referencing vocabularies each time
one is available.
The second good practice is even less well respected by data
producers: it is the documentation of the data creation process.
Since the production of data is mostly punctual, associated
to a particular project, funding or researcher, the particular
scientific context in which they are conceived necessarily leads
to choices in the way data are represented.
3.2 The dissemination of data
The way data is disseminated should also be a main concern for
researchers. If it is convenient to hold them on the lab website,
it is not enough to make them trustfully usable in a mediumterm perspective. The system hosting the site may change, the
researcher who manages it may leave, etc. The sustainability
of the solution must be considered. The dissemination solution
must give some guarantees in terms of accessibility, stability
and sustainability. It should also endorse an active policy
of web referencing in order to ensure the visibility and the
promotion of data.
3.3 The identification of data
Once data are accessible, there is one additional condition
for their re-use by other systems; it is the trustworthiness that
one can grant to its accessibility. No one would spend time to
base work on data that is susceptible to move, disappear, etc.,
without offering any warranty of constancy. The existence
of an identification of a resource, in the intellectual sense,
regardless of its current location of the web, is the only way to
preserve the user (data provider or re-user) from broken links.
The attribution of such identifiers should be ensured by the
producer or by the system on which the dissemination is based.
In the academic world, two main international systems are
available to identify resources: DOI maintained by CrossRef3
is devoted to published material; handle.net4 can be used for
any type of content.
3.4 The preservation of data
Of course, a protocol for the Long Term Preservation of data
(storage and format) is welcome. This main concern is not
limited to data itself, but also to the technology suited to their
use. The norm proposed by the Open Archival Information
System (ISO-147215) defines several requirements in order to
guaranty the preservation of digital material.
International Standard Name Identifier (ISO 27729), http://www.
isni.org/
2
GeoNames geographical database, http://www.geonames.org/
3
CrossRef: http://www.crossref.org/
4
Handle.net: http://www.handle.net/
5
OAIS, ISO-14721 norm, http://www.iso.org/iso/catalogue_detail.
htm?csnumber=57284
1
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Aurlie Monteil and Viviane Boultreau: Archaeological Contents: from Open Access to Open Data
Their implementation is quite heavy, but in each country,
several institutions have settled up such archives and propose
to host data.
3.5 The mutualisation of data
Last, but not least, the system chosen for dissemination should
not be limited to a web interface, but should also provide
standard gateways to communicate with other platforms,
both for the initial sharing of data (harvesting), and for the
management of their eventual updates.
The system should also provide interfaces allowing a true
exploration and exploitation of data by other programs
(Application Programming Interface, widgets, etc.). This
particular facet of data sharing is called interoperability. It
allows anyone to re-use data with approaches or objectives
different from the original ones.
3.6 Rights management
Openness has two facets: technical and legal. Making data
available in a way that technically suits their use by other
researchers is not sufficient in itself the user should also
be granted with the adequate rights to use them. Many
licences exist to define which the users rights regarding
data are. In the scientific world, the most commonly used are
Creative Common [1] licences, which offer a wide variety
of solutions, from very restrictive licences to public domain
ones. All Creative Common licences are ruled by common
conditions: to provide a non-exclusive licence to produce,
distribute and transmit the data to the public freely; to respect
the author copyright; to allow a peer to peer network.
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Soon, a triple store will be opening to allow researchers
to perform specific and/or complex searches via the Perse
collections.
Collaborations have been established with the main editors
of discovery tools in order to include Perse contents in
their tools.
Technical choices and procedures have been described and
published in order to be shared with the community. For
example, our guidelines have already been taken up by
French digital libraries as Revue.org and Cairn.
For the portal user, mechanisms allowing feeds to its
bibliographic tools are available (EndNotes, Zotero, etc.).
Authors are identified and linked to the referential managed
by the national bibliographic agency, the national library,
Wikipedia, etc.
Citations are identified and declared to CrossRef.
Up to now the Perse data and metadata are disseminated
with quite restrictive licences: CC-BY-NC-ND. Users are
allowed to use them in a non-commercial context, have
to mention the origin of the data, and are not allowed to
distribute any derived form of the content.
The Perse team advocates the adoption of more open
licensing for metadata and old publications. The scientific
board of the unit should decide (Spring 2016) whether this
material can be disseminated on a CC-BY-SA or ODbL13
licence, which would allow any user to do anything
(including commercial uses) with the data provided they
include a mention of the datas origin and keeps the core
data open.
5 The Perse Project
Since 2003, this reflection has underlined our work for scientific
Journals. We now apply all these principles to new kinds of
materials: corpus characterized both by the heterogeneity
of the documents and by the specialized tools to be settled
up in order to satisfy the searchers needs. Following are two
cases which illustrate these points, two projects in the fields
of archaeology.14 The objectives of these new projects are the
processing of scientific corpus, the digitization of exhaustive
documentation and the input of an added value with augmented
metadata:
the first project is the Athar Project on Cairos ancient
monuments.
the second project is on Salamis (Cyprus) concerning
the complete archaeological excavation documentation.
Both projects are based on the digitization by Perse of a
printed collection, but each one is enriched involving different
approaches. For Salamis the printed material constitutes
ODbL: http://opendatacommons.org/licenses/odbl/summary/
Perse has also selected projects in other scientific areas: NOOEE:
is a corpus in biology. The goal is the digitization of publications and
collections of specimens and the indexation of taxonomic names of
species.
13
14
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Aurlie Monteil and Viviane Boultreau: Archaeological Contents: from Open Access to Open Data
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1044
Aurlie Monteil and Viviane Boultreau: Archaeological Contents: from Open Access to Open Data
resources: on the left side, the content of the printed material
is provided by Perse and the list of other material, with their
identification numbers, produced by the archaeologist during
the excavation. Additionally, links between terms found in the
text of the publication and the same terms in the index of the
grey literature allow the provision of external links to several
associated documents.
Bibliography
1045
:
CHAPTER 13
Computers and Rock Art Studies
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1048
Tommaso Mattioli
Introduction
Archaeoacoustics, or the combination of archaeology and
acoustics, refers to the field of study that aims to investigate
sound in the past. Scholars interested in acoustics try to
understand the human past beyond its materiality by recovering
a set of less evident and intangible cultural signs related to the
sense of hearing. Of the many contexts in which the intangible
evidence of acoustics can be analysed, this article will pay
attention to rock art. The archaeoacoustics of rock art studies
how past communities engaged with acoustics by choosing
areas with particular acoustic properties to be decorated and/
or to create acoustical environments in which to set all the
activities related to the production and experiencing of rock
art. Studies in this field usually reflect on why acoustics were
sought after by past societies, and data are drawn from fields
as diverse as psychology, iconography, and anthropology (see
e.g. Lahelma 2012; Morley 2006). The spatial association of
rock art and acoustic phenomena should not automatically be
considered as significant, however, as it may be coincidental. It
is important to analyse such a relationship through a landscape
survey to test whether there is a positive association between
the places where particular acoustic effects are present, and
those where they do not exist or are of lesser importance. If a
positive relationship is found, then it is reasonable to assume
that acoustic effects were meaningful and desirable for the
communities that produced the rock art in the past.
Methodologically this field of research is still in its infancy.
Although the first articles on what we now call archaeoacoustics
were produced in the 1950s and there has been a sharp increase
in its study in the last decade, there is still much to do. Most
authors looking at the connection between rock art and
acoustics discuss the latter based on the perception of scholars.
Those who attempt to quantify the acoustic properties valued
by prehistoric communities are still in the minority. The point
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or semi-enclosed spaces, consisting of the amplification of
a specific sound the frequency of which matches one of its
own natural vibrational frequencies (Rossing 2007: 213). It is
caused by standing waves that occur when the mirror sound
images reflect off each side to set up a stationary pressure
pattern in the space. This effect generates unexpected higher
or lower levels of sound (dB) at some locations and a specific
frequency because a standing wave is reinforcing or cancelling
the sound pressure.
The third acoustic effect discussed by scholars looking at the
relationship between acoustics and rock art is reverberation.
This is defined as the build-up of sound within an enclosed
or semi-enclosed space resulting from repeated sound wave
reflections off all of its surfaces. It can increase sound levels up
to 15dBA and can also distort the perceived frequency of sound
or the intelligibility of speech (Rossing 2007: 394), as the sound
reflections lose important details (e.g. consonants or pitches)
that are masked by louder, lingering sounds. Reverberation
is described by a parameter known as the reverberation time
(EDT, RT). For example, the RT60 can be physically defined
as the time (in seconds) it takes for the sound pressure level of
a sound source to decrease by a factor of 60 dB after that sound
source has been silenced.
There are three major contexts in which rock art and acoustics
can be discussed. Firstly, there are landscapes where scholars
have observed the correlation between particular naturally
occurring sounds and rock art. Secondly, there are resonant
geological formations with rock art producing bell- or gonglike sounds when subjected to percussive impacts (lithophones,
ringing rocks, rock gongs, or stone bells). Finally, there are
decorated spaces where an intentionally produced sound
may result in an exceptional number of echoes, or create
abnormal resonance and reverberation. It will be the focus of
the following pages to present an overview of the methods that
have been followed in the quantitative study of acoustics in
rock art areas, and to propose fields in which we believe further
development is necessary.
1 Rock art landscapes with special naturally occurring
sounds
Soundscapes, or the particular set of sounds that characterize a
landscape, have recently been classified by the ecologist Almo
Farina as sonotopes (Farina 2014). Sonotopes are the sonic
combination of geophonies, biophonies, and anthrophonies in
the landscape. Geophonies include all those sounds produced
by non-biological natural agents such as winds, volcanoes,
sea waves, running water, rain, thunderstorms, lightning,
avalanches, earthquakes, and flooding. Biophonies are sounds
coming from living beings such as animal vocalizations (song,
contact and alarm calls, and voices). One particular type set
of biophonies, which is treated as a third type of sound, are
anthrophonies or human-produced sounds. In archaeology
some recent attention has been paid to anthrophonies (Boivin et
al. 2007; Mills 2005a; 2005b), whereas geophonies have been
dealt with by scholars interested in rock art in Portugal (Blake
and Cross 2015), Sweden and Scandinavia (Goldhahn 2002),
South Africa (Mazel 2011), and Chile (Waller 2002: 12).
Geophonies have been analysed in Scandinavian rock art,
where suggestions that the sound of water may have been
equally as important as vision in locating rock art (Coles 1991:
133; Sognnes 1994: 39, see also Lden 2010: 4546). The
methodology used by the rock art specialist Joakim Goldhahn
was to quantify the sound pressure level (SPL) created by
running water at regular intervals along river sections in
rock art areas. His results showed that rock art placement in
proximity to loud roaring rapids and waterfalls was not just
governed by the availability of a suitable surface to engrave,
but was a deliberate choice to select places with loud noises.
Goldhahn argued that the roaring sound of water (up to 110
dB) played a vital part in shamans desire to enter and return
from an altered state of consciousness, as it acted as a liminal
border between the person at the rock engravings and the rest
of the world (Goldhahn 2002).
In the Ca Valley rock art area in Portugal, Elizabeth Blake and
Ian Cross (2015) mentioned the method developed by Mills
(2005b) to generate soundmaps. Mills partitioned the modern
soundscape of a Cornwall mining area into features deriving
from the landscape, ranging from the faunal environment
to human activities. He generated visual soundmaps in
which the predominant sound types were mapped in terms
of long-term average spectrum (LTAS). Although Blake and
Cross did not provide any direct field measurements in their
study of the Ca Valley, they developed hypotheses of longterm average spectrum (LTAS) on the basis of landscape
features and archaeological evidence. They found a highly
differentiated landscape, ranging from scrub vegetation, that
would probably be fairly acoustically absorbent, and river
flow, with either moderate background noise levels affording
masking effects (turbulent flow) or low background noise level
affording refraction effects (regular flow, calm surface), to
highly reflective granite and schist slabs. They argued that the
locations of petroglyphs, at the boundary between the rocky
valley slopes and the floodplain mostly on fluvial rock terraces
in proximity to the river, could give rise to psycho-acoustic
anomalies (reflections, resonances, or echoes, or in still
water conditions refractions leading to relatively distant
sound sources appearing nearer than they are), or aiding in
the masking biophonies or anthrophonies by reinforcing river
sounds when the flow is turbulent. Thus, the petroglyphs seem
to have been placed on the edge of the soundscape, affording
atypical, liminal, and diverse sonic experiences quite distinct
from those in the rest of the surroundings.
Discussing the rock art of the Didima or Ndedema Gorge
in South Africa, Aron Mazel has argued that the acoustics
of thunderstorms was the reason for the selection of this
landscape to be decorated. Inspired by the remarks made by
Harald Pager (1971) regarding the concentration of rock art
at Didima Gorge and its landscape acoustic properties during
thunder, Riaan F. Rifkins comments on the similarities
between acoustic and spiritual phenomena (Rifkin 2009), and
the growing interest in archaeoacoustics (Scarre and Lawson
2006), Mazel argued that Didima Gorge was a special place for
hunter-gatherers. Although he did not make any quantification
of the effects, he proposed that the excellent acoustics inside
the rock art sites and the intense reverberation of the whole
gorge after thunderstorms would have been considered as
meaningful by the communities who produced the rock art. He
observed that the original name of the gorge itself suggested
the importance of acoustics, as Ndedema could be translated
as the reverberating one; in the gorge the sound of thunder
crashing produces a clattering vibration as it echoes through
the steep sandstone cliffs (Mazel 2011).
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presence of rock art and echoes in several rock art sites and
landscapes has been noted by many scholars in Spain (DazAndreu and Garca Benito 2012, 2015; Daz-Andreu et al.
2014), Finland (Lahelma 2010), Canada (Waller and Arsenault
2008) and the USA (Waller 2002; Waller et al. 1999).
Most authors note the number of echoes without using special
devices for this, but there are some exceptions. The methodology
followed by Steve Waller consisted in producing a single loud
percussion noise via a spring-loaded device (duration < 0.1 sec,
mean 53 dB, standard deviation 9 dB). Each experiment at each
location was conducted in triplicate to assess the reproducibility
of the impulse. The ambient sound before, during, and after
each impulse was recorded on a portable cassette recorder using
an omnidirectional microphone placed 1m from the impulse
generating device. These recordings were then digitized at a
sampling rate of 22 kH and quantitatively analysed for sound
intensity as a function of time and frequency, using computer
software (Waller 2002).
A different sound source has been used at Lakes Nuuksionjrvi,
Vittrsk and Juusjrvi in Helsinki (Finland). In an article
published in 1995, Igor Reznikoff explained his tests with
voice used from D2 to D3, with a powerful open-air singing
technique (100110 dB at the source), in order to obtain a good
echo effect at a given point, in front of a picture and facing
the lake (Reznikoff 1995: 551). Two decades later a project
undertaken by a Finnish team decided to use a 6 mm cal.
starting pistol as an impulse sound, the sound of handclap,
and a wooden percussion plate at the Vrikallio rock art site
at Somerjrvi Lake (Finland). Sound was recorded with a
Zoom H4n portable recorder (48 kHz/16 bit), coupled with two
Neumann KM 183 microphones that were used as an AB stereo
pair pointed upwards and separated by 22cm, that is, roughly
equivalent to the typical distance from ear-to-ear on a human
head. The AB stereo pair allowed the researchers to measure
the angle of arrival of the reflected impulses based on the time
difference of the respective impulse and then to the point of
origin of echoes (Rainio et al. 2014: 144). It seems that the
massive smooth rock surface with paintings is the most efficient
sound reflector in the area, as it reproduces the impulse rather
accurately in respect of the intensity, structure, duration, and
spectrum of the sound, even from afar, on the other side of the
lake. It also reinforces and prolongs the echo from the opposite
shore by creating a repetitive flutter echo between parallel
shorelines. It also provides a strong argument in support of
the significance of echoes in rock paintings, as during the
fieldwork they identified a probable depiction of a drummer
that had been overlooked in the previous documentation work
carried out at Vrikallio (Rainio et al. 2014: 144).
3.2 Resonance
In the late 1980s the acoustic specialist Iegor Reznikoff and
the archaeologist Michel Dauvois analysed the intensity and
duration of resonance in painted caves in France. Although
they used non-technological devices to produce impulse sound,
such as the voice in a continuous register ranging from C1 to
G3 complemented by the high harmonic emission and whistles
up to G5 (Reznikoff and Dauvois 1988: 240), they were able
to superimpose the resonance map of the cave on the motifs,
arguing that there was a coincidence between resonant places
and specific iconographies (Reznikoff and Dauvois 1988).
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Fig. 1. An example of a false colour map of the IR (Impulse Response) analysis carried out in July 2015 by M. Daz-Andreu,
T. Mattioli, and P. Hameau in the rock art site of Baume Brune (Joucas, Provence-Alpes-Cte dAzur, France) using an airballoon as impulse sound. The acoustic recordings were made by Ambisonic microphone array and data were processed
by IR Spatial Analysis MathLab software: (a) 360 picture of a section of the Baume Brune cliff; numbers refer to shelters;
only shelter no. 12 has rock art; (b) false colour map of the impulse sound and acoustic reflections; (c) overlapping
of images (a) and (b) onto one another, the main motifs painted in shelter no. 12 have been added in the bottom right
section of the figure.
1054
Fig. 2. An example of model calculation of sound propagation using the Spread-GIS tool: (a) spherical
spreading loss; (b) atmospheric absorption loss; (c) foliage and ground cover loss; (d) downwind and upwind
loss; (e) terrain effects; and (f) summary results, including predicted sound propagation patterns and excess
sound levels. In (f), areas where introduced noise is likely to be audible can be identified (from Reed et al.
2012).
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with the qualitative aspects of research, being well trained to
read literature produced by a diverse set of other disciplines
such as anthropology and psychology. The technicalities of the
quantitative aspects of measuring acoustics are usually further
apart from their specialization, however, as the techniques come
from the disciplines of music, physics, and engineering. That is
why interdisciplinary teams are desirable for rock art projects
willing to deal with the quantitative aspect of acoustics.
In this article we have surveyed the different quantitative
analyses made so far in the study of rock art acoustics. We
have divided the research into three main areas according to
the sound source, natural or human, and the sound producer,
a geological formation or sound produced by instruments or
voices. The resulting three clusters of studies are the rock art
landscapes with naturally occurring sounds, lithophones, and
the archaeoacoustics of intentionally produced sound in rock
art landscapes. In them different acoustic effects have been the
subject of measurements: echoes, resonance, reverberation,
variation in sound pressure level (SPL), the direction of arrival
of reflections, and the long-term average spectrum (LTAS). As
a result of our survey we can say that the study of lithophones is
in urgent need of quantitative analysis. A similar situation has
been found in the studies of rock art landscapes with naturally
occurring sounds, with the exception of an analysis of the sound
pressure level. The state of the art in the last group of studies
the archaeoacoustics of intentionally produced sound in rock art
landscapes is somewhat healthier, as there are quantitative
analyses of echoes, resonance, and reverberation. As we have
argued in the further developments section, however, much
more could be done. We have proposed several avenues for
future research.
Acknowledgements
We would like to thank Prof. Angelo Farina for his
encouragement and help with this research. We are also grateful
to Dr. Enrico Armelloni for the critical comments on an early
draft of this article. Some information has been provided by
Serge Cassen, Paul Deveraux, Carlos Garca Benito, and Aaron
Watson. The research leading to these results has received
funding from People Programme (Marie Curie Actions) of the
European Unions Seventh Framework Programme FP7/20072013/ under REA grant agreement no. 627351.
Bibliography
Abel, J. S., Bryan, N. J., Skare, T., Kolar, M., Huang, P.,
Mostowfi, D., Smith Iii, J. O. 2009. A Configurable
Microphone Array with Acoustically Transparent
Omnidirectional Elements. Audio Engineering Society
Convention Paper Presented at the 127th Convention,
912 October 2009, New York NY: USA.
Bastos, P. L. 2010. Small Holes of Wonder. In W. Goebl (ed.),
Proceedings of the Second Vienna Talk on Music Acoustics.
Vienna, Institute of Musical Acoustics (Wiener Klangstil),
University of Music and Performing Arts Vienna.
Blake, E. C. and Cross, I. 2015. The Acoustic and Auditory
Contexts of Human Behaviour. Current Anthropology 56:
81-103.
Boivin, N. 2004. Rock Art and Rock Music: Petroglyphs of the
South Indian Neolithic. Antiquity 78: 38-53.
Boivin, N., Brumm, A., Lewis, H., Robinson, D., Korisettar, R.
2007. Sensual, material, and technological understanding:
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of Vrikallio, Northern Finland. In Eneix, L. C. (Ed.)
Archaeoacoustics: The Archaeology of Sound. Publication
of Proceedings from the 2014 Conference in Malta.
Myakka City, Florida: The OTS Foundation.
Reed, S. E., Boggs, J. L. And Mann, J. P. (2012) A GIS tool
for modelling anthropogenic noise propagation in natural
ecosystems. Environmental Modelling & Software. 37, p.
1-5.
Reznikoff, I. (1995) On the sound dimension of prehistoric
painted caves and rocks. IN TARATSI, E. (Ed.) Musical
Signification. Berlin: Mouton de Gruyter.
Reznikoff, I. and Dauvois, M. (1988) La dimension sonore
des grottes ornes. Bulletin de la Socit Prhistorique
Franaise. 85, p. 238-46.
Rifkin, R. F. (2009) Engraved art and acoustic resonance:
exploring ritual and sound in north-western South Africa.
Antiquity. 83, p. 585-601.
Rossing, T. D. (Ed.) (2007) Springer handbook of acoustics,
New York, Springer.
Scarre, C. and Lawson, G. (Eds.) (2006) Archaeoacoustics.
Acoustics, space and intentionality: identifying
intentionality in the ancient use of acoustic spaces
and structures, Cambridge: McDonald Institute for
Archaeological Research.
Sognnes, K. (1994) Ritual landscapes: towards a reinterpretation
of Stone Age rock art at Trnderlag, Norway. Norwegian
Archaeological Review. 27, p. 29-50.
Till, R., Wyatt, S., Fazenda, B., Sheaffer, J. And Scarre, C.
(2013) Songs of the Caves: Sound and Prehistoric Art in
Caves. Initial report on a study in the Cave of Tito Bustillo,
Asturias, Spain. Available from: URL songsofthecaves.
wordpress.com/ [Accessed: July 2015].
1058
Carla Mannu(1)
Giuseppe Rodriguez(3)
1
Abstract: For small-scale cultural subjects, such as rock engravings, graffiti and bas-reliefs, 3D rendering may be realized by
applying the photometric stereo consolidate method, instead of complex and expensive laser-scanning equipments. It is a cheap,
portable, and easily implementable technique generally used in quality controls within manufacturing industrial environments or
in robotic vision. Its main advantage is the use of common digital photography with portable flash lighting and dedicated software
for data elaboration. Furthermore, it provides as output data, in addition to the morphological information of the objects, the map
of brightness and surface colours (albedo), which allows the user correctly to identify the frescoes and paintings without distortions
caused by shadows or other morphological detail. This paper deals with the theoretical fundamentals of the photometric stereo
method for 3D rendering of surfaces, its practical implementation, and the mathematical strategies to obtain both the morphological data and the albedo functions. Some examples of applications on rock-art and other artefacts are presented and discussed.
Keywords: Photometric Stereo, 3D reconstruction, rock art, graffiti, bas-reliefs
Introduction
Photometric Stereo is a fundamental part of the entire process
concerning computer vision. This issue is very important in
industrial applications, artificial intelligence research, and so
on. It is based on an image processing procedure that analyses
the scene and tries to recover its two-dimensional surface in the
three dimensional space. There are many techniques to 3D map
a single object or an entire scene and each of them has different
features concerning the approach to the problem.
The most commonly used is the laser-scanning technique. It is
able to build up the 3D morphology of the sample by measuring
the distances of a grid of points in which each measurement is
independent on those of the surrounding points. By contrast,
almost all other methods need to analyse a pixel cluster or even
all pixels in N images to recover surface heights. This clearly
represents a drawback, since the height value of one point
(whose data is supposed to be noiseless) will be biased by the
noise in the adjacent pixels. For this reason all of these methods
are carefully used and, in most cases, merged with other more
accurate methods (Nehab et al. 2005). Depending on the nature
of the samples, however, rock engravings, for instance
laser scanning seems to be unsuitable because of equipment
cost, operational complexity requiring distance resolution
within a few millimetres, and the long acquisition time.
Photometric Stereo, conceived by Woodham (1980), takes
the theory of shape from shading, which reconstructs the
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Fig. 1. Lambertian polar reflectivity diagrams as a function of the local morphology (a)
and the surface brightness (b).
1060
p ( x, y ) =
dZ
IW IE
= 2 cot( )
(2)
dx
IN + IW + IS + IE
Fig. 2. Position of the illuminating light source of the sample and the photo camera.
q ( x, y ) =
=
A( x, y )
dZ
IN IS
= 2 cot( )
dy
IN + IW + IS + IE
(3)
1
sec( )( IN + IW + IS + IE ) 1 + p 2 ( x, y ) + q 2 ( x, y )
4
(4)
Note that the above equations are valid in the case of greyscaled images. If the colour information has to be maintained,
the four digital photographs must be left in their original RGB
format. All the intensity matrices are therefore replaced by
three others, each representing the reflecting intensity of the
image pixels for the red, green, and blue colours (for instance
for the north image we have INR, ING, INB). Therefore, while the
equations (2) and (3) remain the same since the gradient fields
are not affected by the surface colour, in the colour maintaining
procedure the albedo function of equation (4) is replaced by
three equations, each one describing the albedo function for
one of the three main colours (AR(x,y), AG(x,y), AB(x,y)) and
containing the corresponding reflecting intensity matrices for
the given colour.
The final product of the integrating procedure is a threedimensional numerical matrix: the first layer contains all the
x coordinates of the pixels in the original photos, the second
one all the y coordinates, and the third one all the heights in the
z direction. This matrix is also referred to as a points cloud,
which may be visualized using specialized programs such as
MESHLAB, available on the Internet as a free-ware. This
program allows the performance of all the operations needed to
modify the 3D map in different ways for the best visualization
dZ ( x, y ) dZ ( x, y )
+
=p ( x, y ) + q ( x, y ) (5)
dx
dy
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Fig. 3. Verso of the Festo disk. Original photographs with the light source in the east (a), north (b), west
(c), and south (d), Albedo map (e), Reconstructed 3D morphology map (f), Morphology plus
albedo map (g).
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Fig. 5. Copy of rock engraving from Tamgali, Kazakhstan: (a) original photograph; (b) unfiltered reconstructed 3D
morphology map; (c) reconstructed 3D morphology map with low-pass filtering for noise removal.
3 Experimental tests
The following application tests were performed to demonstrate
the resulting quality of the 3D maps obtained by means of the
present method applied to rock-art panels, graffiti, and basreliefs. The specimens are faithful portable reproductions of
rock engravings, fine graffiti, and artefacts chosen for their
particular morphological properties. The resolution of all the
photographs was 3200 x 2400 pixels.
Figure 3 shows the application to the recto of a reproduction of
the famous Festos clay disk covered with Cretan hieroglyphs
organized in a spiral. The actual diameter of the specimen is 12
cm and all the glyphs are painted in white colour. Figures 3/a,
3/b, 3/c, and 3/d show the starting photographs taken with the
white led light source placed with a declination a angle of 30
in the east, north, west, and south directions respectively, as
can be seen by observing the shadows of the images. The other
sub-figures of Figure 3 represent the albedo map (Fig. 3/e), the
3D grey-scaled map (Fig. 3/f), and the re-joining of the albedo
and 3D morphological maps (Fig. 3/g).
Figures 4 and 5 show the application on rock engravings. Both
specimens were achieved by pecking on flat sandstone rocks
using a paper mask. Figure 4 represents the so-called Polesini
wolf, a Palaeolithic small graffito from the Polesini cave
(Tivoli, Italy), originally made on a small chopper but here
reproduced in an augmented scale by pecking on sandstone.
The photograph of the sample is shown in Figure 4/a; the
lateral size is about 26 cm, while the 3D morphological map is
shown in Figure 4/b.
There are two details to note about this figure. Firstly, in the
corners where there are no engravings and where the 3D map
is flat, the starting photographs were painted with a uniform
black colour. This detail is the effect of the integration
procedure using the Dirichlet boundary conditions which
consist of setting to zero all the contour pixels of the Z(x,y)
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Fig. 7. Small clay Roman mask: (a) original photograph; (b) reconstructed 3D morphology map with a equal to 30; (c)
reconstructed 3D morphology map with a equal to 60.
Fig. 8. Small Nativity bas-relief: (a) original photograph; (b) reconstructed 3D morphology map with a equal to 30; (c)
reconstructed 3D morphology map with a equal to 60.
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6 Conclusions
Photometric Stereo appears to be an efficient and powerful
tool for producing 3D reconstructions of almost flat panels
of cultural heritage specimens, mostly preferable to more
expensive and complex equipment such as laser scanners.
Although it can only be applied to relatively small samples,
this disadvantage may be overcome by connecting together
more point clouds from several analyses to obtain larger size
3D maps of rock art panels and graffiti, therefore enabling in
a portable and cheaper way, documentation of rock art figures
free from manual or subjective interpretations. This may be
useful for a more complete analysis and digital documentation
storage. In addition, the software programs to elaborate
the photo data with the Photometric Stereo technique are
very simple and easily implementable in standard software
development systems such as MATLAB.
This technique provides both the morphological map and the
chromatic one in terms of brightness and colour. This full
chromatic information allows the user to recognize frescoes
and paintings correctly, without distortions caused by shadows
or other surface morphological details. Furthermore, the 3D
visualization of a rock art surface can provide a powerful
tool to perform accurate and highly resolved measures of
the dimensions (height and depth) of linear engravings used
to apply a recently reported method for absolute dating of
rock-art artefacts (Bagnoli 2009, 2012). Combining computer
simulations of the time evolution of the transversal profile of a
linear moat due to natural rock erosion mechanisms with several
in situ measurements, this method enables the calculation,
under a given approximation, of the elapsed time from the
execution of the engraving as a real root of a simple third-order
algebraic equation. The height and depth measurements are
currently manually performed using a mechanical tool. Instead,
if a 3D map of the engravings is available, the local crosssectional profiles along any direction can be easily drawn by
interpolating the Z(x,y) map along the desired segment and the
geometrical parameters needed for the dating can be calculated
with the resolution of the original pixel size.
Bibliography
Nehab, D, Rusinkiewicz, S., Davis, J., Ramamoorthi, R. 2005.
Efficiently Combining Positions and Normals for Precise
3D Geometry. In Proccedings of the SIGGRAPH ACM
Transactions on Graphics, August 2005, 24, 3.
Woodham, R. J. 1980. Photometric Method for Determining
Surface Orientation from Multiple Images, Optical Eng.
19, I: 1391-7.
Woodham, R. J. 1994. Gradient and Curvature from the
Photometric-Stereo Method, Including Local Confidence
Estimation. Journal of Optical Soc. Am., 11, 11: 3050-68.
Woodham, R. J., Iwahori, Y., Barman R. A. 1991. Photometric
Stereo: Lambertian Reflectance and Light Sources with
Unknown Direction and Strength, technical report, Dept.
of Computing Science, Univ. of British Columbia.
Horn, B.K. P. 1989. Shape from Shading, MIT Press Cambridge,
MA, USA: 123-71.
Harker, M., OLeary, P. 2015. Regularized Reconstruction of
a Surface from its Measured Gradient Field. Journal of
Mathematical Imaging and Vision 1, 51: 46-70.
Anati, E. 1994. Arte Rupestre. Il linguaggio dei Primordi. Capo
di Ponte, Centro Camuno Editor.
Bagnoli, P. E. 2009. Absolute dating of Rock-Art on Flat
Marble Surfaces. In Proceedings of XXIII Valcamonica
Symposium: 1-15. Capo di Ponte, Centro Camuno Ed.
Bagnoli, P. E. 2012. Dating historical Rock Art on marble
surfaces by means of a mathematical model for natural
erosion processes. Archaeology in the Digital Era. Papers
from the 40th Annual Conference of Computer Applications
and Quantitative Methods in Archaeology (CAA),
Southampton, 26-29 March 2012: 269-78. Amsterdam,
Amsterdam University Press.
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frank.boochs@hs-mainz.de
Tobias Reich
tobias.reich@hs-mainz.de
Burkhard Tietz
burkhard.tietz@hs-mainz.de
Frank Boochs
stefanie.wefers@hs-mainz.de
i3mainz Institute for Spatial Information and Surveying Technology, University of Applied Sciences Mainz, Germany
Abstract: Petroglyphs are traditionally documented through drawings, photographs, squeezes, and stone rubbings. Apart from
squeezes, what all traditional methods have in common is that the archaeologist has to accept a loss of a more or less large amount
of information. Recently, non-contact 3D recording techniques such as fringe projection are more and more often used for documentation. They provide a high-resolution 3D-point cloud with a high geometric accuracy. Especially in combination with the
traditional records, 3D-data enable a more extensive interpretation by an archaeologist. The paper presents a tool that aims to be
a simple interactive viewing and analysis tool tailored to the needs of cultural heritage experts not familiar with conventional 3D
analysis software. The various interactive viewing functionalities, which can be combined through a layer structure, are presented,
documenting its advantages by selected datasets of the gallery grave Zschen.
Keywords: 2.5D data, Visualization, Interactive analysis, Petroglyph
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with conventional 3D analysis software. The motivation
behind the development of the 3D viewer for Buddhist stone
inscriptions is still true today: although a variety of 3D viewers
exist, they do not all support the requirements of petroglyph
analysis, which needs an accentuation of the only slightly
engraved motifs in a more or less planar surface, which in itself
can have a turbulent rock structure. Apart from visualization
functionalities, efficient interactive interpretation needs a layer
structure allowing superimposed display through transparency,
mapping with multiple vector layers and metadata storage.
This allows a holistic analysis of 3D data and various 2D data.
Most appropriate are 3D datasets representing objects with a
flat surface containing features of interest, which are either
elevated from or recessed into the overall topography.
2 State of the art
Traditional methods used for documenting petroglyphs and
inscriptions are drawings, tracings, photographs sometimes
combined with raking light, squeezes, and stone rubbings. The
latter is presumably the method with the oldest tradition as it
was already used in China from the 5th century AD onwards
on stone steles inscribed with diplomas, poetry, and historically
relevant information (Yan 2015: 11516). Drawings represent
interpretations helping to transmit a specific message and
hence are not necessarily drawn to scale. All other traditional
methods, however, are metrically recorded and are therefore
more easily capable of being integrated into SIVT. Stone
rubbings, tracings (She Twohig 1981: 45; Arc 2007), and
squeezes (Frohberg 2008) are methods applied directly on
cultural heritage objects with the risk of causing damage or
alteration, such as oil of the silicon rubber permeating into
the stone (Heinz 2010: 138). Additionally, the production of
squeezes in particularl demands a high amount of work, not to
mention the required equipment for large-scale rock art sites
which are often located in remote places (She Twohig 1981:
5). Furthermore, raking light photography, tracing, and stone
rubbing are methods that produce an objective representation
of the physical cultural heritage object, but in producing these
records the archaeologist deliberately discards information,
such as the 3D surface context or traces evaluated as nonanthropogenic, in order to highlight those features which are
of interest. Apart from squeezes, what all traditional methods
have in common is that the archaeologist has to accept a loss of
a more or less large amount of information.
Through the application of optical measurement techniques
such as structured light scanning, structure from motion (SfM),
or terrestrial laser scanning (TLS), three-dimensional digital
copies of the cultural heritage asset are produced without direct
physical interaction. Generally speaking, if small and detailed
features of cultural heritage objects must be analysed, which
is the case for all kinds of rock art, a high-resolution scan
generated, for example, by a structured light scanner is
required. They provide a high-resolution 3D point cloud (with
or without texture depending on the equipment) with a high
geometric accuracy these point clouds are acquired through
the accumulation of up to 1m3 per single capture of data
(Bhler et al. 2004). This kind of data opens up different ways
of processing to support interpretation with varying methods
of 3D visualization (Hanke and Bhler 2004; Domingo et al.
2013). More and more often these 3D recording techniques are
applied in the documentation of petroglyphs (e.g. Robson et
al. 2001; Domingo et al. 2013; Moitinho 2013; Cassen et al.
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Tab. 1. Exemplary software developments for the visualization and analyses of flat-relief structures and 3D datasets.
Viewer/tool
Description
Reference
3D-PDF Viewer
Adobe, 2015.
MeshLab
MeshLab, 2014.
Digital Epigraphy
Toolbox
Canvas Viewer/
Mirador
RTI/
WebRTIViewer
RTI, 2015.
Minidome/PLD
Viewer
Minidome, 2014.
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Fig. 1. Photo of the gallery grave Zschen I and drawing (photo Wojtowitsch, 1973;
drawing: Boehlau and von Gilsa 1898; tab. 7).
industrial structured light scanner, and high-resolution photos
were taken for panoramic views and photogrammetry. All
newly generated data were georeferenced and prepared for
further archaeological analysis within SIVT (Bies 2015). The
lateral resolution of the 3D data generated in 2015 amounts to
c.0.25mm. This means that an area of 1 cm yields 1600 3D
points. For this kind of petroglyph the resolution and geometric
accuracy is sufficient for the archaeological application. A more
detailed recording is possible, however, with the drawback of
a drastic increase in expenditure and an enormous amount of
data to be processed and handled. Through the TLS data of
the entire tomb and a combination of the different datasets, all
stone slabs recorded in detail are visualized in a global context
(Fig. 2). Apart from these 3D datasets, historical photographs
taken in the 1970s, as well as drawings or interpretations of
the petroglyphs prepared at the end of the 19th century and
between 2005 and 2008, were available.
5 Processing Workflow SIVT
The general workflow, beginning with the data acquisition
through data processing up to visualization and mapping, is
illustrated by the slab b2 data of Zschen I (Figs. 3 & 4).
5.1 Data Acquisition
All analogue content of the cultural heritage object has to be
digitized if it is to be integrated into the analysis. For example,
traditional data such as photographs, sketches, or rubbings can
be digitized using a high-resolution flat-bed scanner. For the
metric 2D and 3D digitization of the petroglyphs themselves,
an appropriate measurement method (3D scanning, 2D
photography, etc.) and equipment must be chosen according
to the requirements: level of detail, size of the petroglyphs
(see above for the case study Zschen I; for generalized
recommendations see Boochs et al. 2006; Domingo et al.
2013).
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Fig. 2. Top: visualization of the gallery grave Zschen I in a global context based on TLS
data. The porthole slab (t, highlighted in light grey) is used in the discussion; slab b2 is
used for the explanations of the different functionalities. Bottom: high-resolution 3D
mesh generated by a structured light scanner of the entire porthole slab t (left) and slab
b2 (right); the framed areas are used for explanations (graphics: T. Reich based on data
acquired by M. Bies).
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Fig. 4. Complex 3D data of slab b2 are transformed into less complex 2.5D space. Top left: detailed view
of the 3D model/mesh, the grey scales are generated through a virtual light source. Top right: the
different heights are displayed in grey values and projected onto the 3D model/mesh; low elevations
are displayed in dark grey, high elevations are displayed in light grey. Bottom: the elevation-related
grey values are mapped on a raster-based image = 2.5D raster-based DEM (graphics: T. Reich).
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Fig. 5. Generation of a difference image (centre) by subtracting the generalized grey values of the 2.5D
raster-based DEM (bottom) from the original 2.5D raster-based DEM (top). Through this calculation
the grey values of the entire 2.5D raster-based DEM are stretched (fictive grey-scale values) enhancing
the legibility of the petroglyphs (graphics: T. Reich).
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Fig. 6. Effect of the degree of generalization on the calculation of a difference image. Left to right: under-generalized,
good, and over-generalized; top to bottom: generalized DEM, original DEM, difference image (graphics: B. Tietz).
Tab. 2. Currently integrated functionalities in SIVT with their aim and underlying calculation principles.
Functionality
Aim
changeable lighting
visualisation
water filling
colour mapping
recording of interpretations
layer combination
The algorithm for water filling simply replaces the grey values
of the difference image below a user-defined threshold with
a custom colour. Increasing the threshold makes it similar to
water filling the lower elevations of a structure first and then
rising up, hence the name. This is a useful functionality to
distinguish petroglyphs from the foreground. The usefulness
of water filling depends on the overall topology of the cultural
heritage object and the quality of the difference image. If the
global surface topology (bulge of stone, cylindrical surface)
remains in the image, water filling will most likely fail to
separate engravings from the surface but instead fills certain
areas of the image completely and others not at all (Fig. 7a).
Due to the rough topology of the porthole slab, which derives
from the characteristics of the Buntsandstein this functionality
only suggests an impression of the overall topology but does
not enhance the legibility of petroglyphs. As slab b2 has an
overall flat topology, however, this functionality enhances the
legibility of the petroglyphs (Fig. 7b).
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Fig. 7. (a) Top: difference image with good (left) and bad (right) generalization subtraction. Middle: applied water filling
threshold I. Bottom: applied water filling threshold II (graphics: B. Tietz). (b) Water filling functionality (light grey)
applied to slab b2. Left: applied to the generalized 3D mesh. Right: applied to the difference image (graphics: B. Tietz).
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Fig. 8. Three different colourizations of a difference image displaying Zschen slab b2. Left: original in grey-scale;
centre: continues [continuous?] grey-scale ramp; right: five grey-scale steps (graphics: T. Reich).
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Fig. 9. Combination of four visualization layers and two mapping layers. Left: top mapping layers, bottom visualization
layers. Right: combined visualization in SIVT (graphics: B. Tietz).
right cart motif were adapted when the second bovine and cart
motif was engraved. These hypotheses need further evidence
through additional analysis, for example by comparing profile
sequences from the superimposed engravings. Varying depths
of the engravings might give further evidence for a relative
chronology of the creation of the decoration cluster (Dirksen et
al. 2008: 14; Moitinho 2013: 15967).
Using the case study of the porthole slab decorations of Zschen
I, the power of a combined layer analysis is demonstrated.
Using 2.5D data as the basis for various visualizations with
interactive functionalities and in combination with photos,
the readability of the strongly weathered petroglyphs could
be enhanced enabling to complete the bovine and cart motif
discovered in 2005. It is to be expected that further analysis
of the entire porthole slab and the other slabs using SIVT will
bring forward other decorations, allowing a new interpretation
and understanding of this major Neolithic site of European
importance.
Fig. 10. Decorations in the upper right corner of the
porthole slab (t) of Zschen I mapped by L. Loerper in 2005
(Loerper, Jockenhvel and Dirksen 2008: fig. 3).
and Dirksen (2008: 3). Furthermore, by displaying a difference
map layer with 80% transparency and colour map function on
top of a Phong shading layer it is possible to complete the left
of the three vertical lines in-between the bovines. Now both
horizontal lines are connected: the first one, which is interpreted
as a drawbar connecting the two forked signs at the top, and the
second one which connects the so-called cup marks interpreted
as wheels (Fig. 11).
Additionally, with the same layer combinations and settings it
is possible to point out further possible anthropogenic lines,
allowing an additional interpretation of both forked signs (Fig.
11). The forked signs would be less wide, which would be of
special interest as the bovine motifs would no longer overlap
the right forked sign of the left bovine and cart motif. Based
on this, a temporal sequence of the creation of this decoration
cluster is hypothesized: on the one hand, the newly discovered
forked signs could indicate further motifs superimposed on
each other, on the other, it is possible that the bovines of the
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Fig. 11. Decorations in the upper right corner of porthole slab (t) of Zschen I. Left: visualization within SIVT:
difference map layer with 80% transparency and colour map function on top of a Phong shading layer. Right: mapped
interpretations by L. Loerper 2005 (white continuous line) with completed decoration (grey dotted lines) and with the
additional forked sign (white dashed lines) (graphics: T. Reich).
developed SIVT. Cultural heritage objects with suitable spatial
characteristics include inscriptions and also small finds such as
coins and phalera; sites such as excavations or even complete
landscapes are adequate for display and analysis within SIVT.
Acknowledgements
The authors would like to thank Prof. Emeritus Albrecht
Jockenhvel and Prof. Dieter Dirksen for providing all 3D data
of the 2005 measurement campaign, as well as documents such
as photographs and drawings. We would also like to express our
gratitude to Dr Henrich Schotten and the chairman of Zschen
Wolfgang Schtz as the 2015 measurement campaign would
not have been possible without their great support on-site.
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3d-Pitoti 2015. 3D-Pitoti 3D acquisition, processing and
presentation of prehistoric European rock-art. [On-line]
Available from: http://3d-pitoti.eu/ [Accessed: 24 June
2015].
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Laser Scan: Archaeological Analysis Report. Research
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Galeriegrabes Fritzlar-Lohne Zschen I mit Verfahren
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Krmer, C., Reich, T. 2011. Optimierung archologischer
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Loerper, L., Jockenhvel, A., Dirksen, D. 2008. Re-inspection of
the Megalithic Art of the Gallery-Grave at Zschen/Lohne,
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Nahbereichsphotogrammetrie:
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Herbert Wichmann Verlag.
1080
Digital Practices for the Study of the Great Rock in the Naquane
National Park, Valcamonica, Italy:
from Graphic Rendering to Figure Cataloguing
Andrea Arc
aarca@rupestre.net
University of Pisa University, Dottorato in Scienze dellAntichit e Archeologia;
IIPP - Italian Institute of Prehistory and Protohistory
Abstract: If we intend rock art studies to be an archaeological science, the greatest possible accuracy should be obtained. In order
to do so, computer programs are indispensable; considering the needs of the graphic and analytic workflows, a large set of electronic instruments should be intended as a fundamental toolbox for the careful and up-to-date rock art archaeologist. On the graphic
side, the need to obtain a detailed rendering of tracings may greatly benefit from vector drawing software. On the analytical side,
the necessity of managing figure classification and relations may lead to the compilation of specific software. This is the case of
the study undertaken by the author of the Great Rock of Naquane in Valcamonica (Italy). Dedicated software was compiled
and from this rankings, statistics, and a catalogue were produced in a few seconds in html format, ready to be published online or
printed.
Keywords: Rock art, Valcamonica, Vector tracing, Database, Naquane
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Fig. 1. Contact tracing of the Great Rock of Naquane National Park, Valcamonica; sector P,
sheets 23 and 6, fair copy of the raster version (tracing AA).
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Andrea Arc: Digital Practices for the Study of the Great Rock in the Naquane National Park
Fig. 2. A moment from the contact tracing of the Great Rock of Naquane National Park, six
sheets out of a total of 221, sector P (photo AA).
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Fig. 3. The richly engraved surface of the Great Rock of Naquane, a monument of the Iron
Age and Bronze Age Valcamonica rock art, spectacularly smoothed and shaped by the last
glacier; best results achieved with the oblique winter light (photo AA).
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Andrea Arc: Digital Practices for the Study of the Great Rock in the Naquane National Park
Fig. 5. Great Rock (NAQ1) of Naquane, subdivision in sectors (AM) of the north part, roughly half of the entire surface
(photo AA, reworked).
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Fig. 6. Phases of the final rendering (vector version) of the NAQ1 contact tracing: inner and outer
contours (above) and fake colours (below); to give an idea, the figures of the two warriors duelling
with their swords are composed of 5547 curve nodes (graphics AA).
of the reproduced surface, the final raster file is very heavy and
awkward to manage, especially if we want to maintain lossless
quality. To cite an example, the raster merging of sector P of
the Great Rock of Naquane, which, although 50% reduced
digital sheets were used, is composed of 30 sheets, exceeding
the 36.000 pixel limit and 1 Gb of uncompressed dimension on
its largest side. Regarding the software involved, all the steps
of this first part are easily performed depending on CPU
and RAM power by raster photo-editors; since they are very
well known worldwide, it is not necessary to cite them here.
The second part of the digitalization process, far shorter and
quicker, is devoted to solving the problems related to the
weight of raster files and to their lossless rendering. Vector
graphics, where images are not described by a dot matrix but
by points, lines, and Bziers curves based on mathematical
expressions, represent the best and most current choice. They
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Andrea Arc: Digital Practices for the Study of the Great Rock in the Naquane National Park
Fig. 7. The final rendering (vector drawing) of the NAQ1 sector C, 26 Bronze and Iron Age figures; field-notes are
rewritten, figures are numbered (tracing and graphics AA).
Fig. 8. The final rendering (vector drawing, above) and a grazing light photograph (below) of
the NAQ1 sector H, 72 Bronze and Iron Age figures; grey-scale is used to show the different
superimposition levels, in this case a maximum of four (tracing, graphics, and photo AA).
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were first applied to rock art tracings by the author in 1992
in the Susa Valley (Arc 1999; 2000; 2009) and then, in the
case of Valcamonica rock art, to the study of the Dos Ci
engraved rock (Arc 2005). Why vectors? To refer to the case
of the NAQ1 tracings, vector rendering (Fig. 6) is essential for
reducing file sizes up to 35 times; the sector G of the Great
Rock, for example, is reduced from 380 Mb of the raster file
to 10 Mb of the vector file. Most importantly, a lossless quality
is gained, independently from the size scale, as each figure is
a virtual object mathematically described by its outside and
inside contour lines, the proportions of which do not vary
with its dimensions. The stages of vectorization, provided a
clean starting point is available, which is the fair copy cited
above, are easily performed by auto-tracing software normally
bundled with vector graphics editors, both commercial and
freeware. These are illustration-oriented software packages,
very useful for producing press-quality final renderings ready
for publication or communication: the final outputs of tracings,
plates, and tables can be managed in a graphically professional
manner. In my opinion, vector graphics editors represent a
fundamental tool for archaeologists, mainly for publication
functions for NAQ1, the CorelDraw suite was utilized. The
auto-tracing process is performed by the software (CorelTrace)
in a few seconds, even for very large tracings; a B/W bitmap
file must be provided, as grey-scale or RGB images produce
a very large and noisy set of fragmented graphic objects,
according to grey or colour levels. In order to avoid the timeconsuming necessity of splitting lines, the best choice is to
perform a first passage for figures, applying a contour autotracing, and a second one for lines, choosing a central line autotracing. The vector-based outputs are then merged as different
layers in the final rendering. At this point useless parts are
deleted, different sections of each figure are joined to produce
an individual graphic object, figures are numbered, rock
fractures are coloured, and their line-width standardized, while
a general frame, headings, and scale measure are added (Fig.
7). Superimpositions, which are outlined by a thin white space
among overlapped figures, may be further enlightened by using
different colours or grey-scale levels (Fig. 8); grey-scale levels
are recommended, since colours can be a problem for press
output and for the unavoidable lack of a standard symbolization
for different chronological phases or subject categories. At this
point the job is completed; the final rendering may be used
as is, some sections may be isolated, or each figure may be
picked as a separate object and reassembled into typological or
chronological tables or compared to other similar ones.
All the described steps clearly constitute lengthy on-site and
post-processing work. Even if someone claims that it is a timeconsuming process (Seidl et al. 2015), we need to recall that
shortcuts are rarely the best choice in archaeological research
and that the essential long time frame is necessary with the
best accuracy to understand, study, and reproduce iconic
palimpsests, which are often very tangled and hard to untie, for
chronology and meaning.
3 NAQ1, data analysis software tools
As soon as the graphic digging has been completed and the
iconic layers and figures have been extracted from the bedrock,
there follows the need to study the collection of archaeological
finds. Once more, a workflow is involved. The basis the
first and most important step is the compilation of the
catalogue of iconic objects and their relations. The figure
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Andrea Arc: Digital Practices for the Study of the Great Rock in the Naquane National Park
Fig. 9. Screenshots of the RAD-Rock Art Database software, main menu and filtering options for producing the catalogue
of the figures (above) and source-code samples, Clipper 87 version (below).
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Fig. 10. Screenshots of the RAD-Rock Art Database software (code table and filtering options) ported to 32-bit.
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Andrea Arc: Digital Practices for the Study of the Great Rock in the Naquane National Park
Fig. 11. A screenshot of the NAQ1 catalogue of figures in html format, automatically produced and formatted by RAD;
for categories, styles, relations, and superimpositions, input codes are translated by the software into words and
phrases.
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sulla Roccia. Danze e duelli tra arte rupestre e tradizioni
popolari della Valsusa, Valcenischia e delle valli del
Moncenisio: 239-54. Torino, Gruppo Ricerche Cultura
Montana.
Arc, A., Casini, S., De Marinis, R. C., Fossati A. 2008. Arte
rupestre, metodi di documentazione: storia, problematiche
e nuove prospettive. Rivista di scienze preistoriche
LVIII: 351-84. Available from: https://www.academia.
edu/7784083/. [Accessed: 26 June 2015].
Arc, A., Daudry, D., Fossati, A. E., Morello, F., Raiteri, L.
2014. Il riparo inciso di Montjovet-Chenal (AO), seimila
anni e pi di iconica rupestre. In R. C. De Marinis (ed.),
Le manifestazioni del sacro e nella regione alpina e nella
pianura padana, studi in memoria di Angelo Rampinelli
Rota, Atti del Convegno, Brescia, Palazzo Broletto, 23-24
maggio 2014: 27-66. Brescia, Euroteam. Available from:
https://www.academia.edu/9449764/. [Accessed: 26 June
2015].
Arc, A., Fossati, A. 2006. Rupestrian Archaeology: a
methodological approach to the rock engravings of
Valcamonica. In L. Oosterbeek (ed.), Europreart II.
Prehistoric Art Research and Management in Europe:
Case Studies: 51-8. Bari, Edipuglia.
Arc, A., Fossati, A., Marchi, E., Tognoni, E. 1995. Rupe
Magna: la roccia incisa pi grande delle Alpi (2 vol.).
Quaderni del Parco delle Incisioni Rupestri di Grosio 1.
Sondrio, Consorzio per il Parco delle Incisioni Rupestri di
Grosio.
Battaglia, R. 1933. Capodiponte: nuove ricerche sulle rocce
incise della Valcamonica. Notizie degli scavi di Antichit
comunicate alla R. Accademia dei Lincei per ordine di
S. E. il Ministro dellEducazione Nazionale e pubblicate
daccordo col R. Istituto di Archeologia e Storia dellArte
6, IX, fasc. 7, 8e 9: 201-39.
Bednarik, R. G. 2001. Petroglyphs in Italian Alps dated. Acta
Archaeologica 72, 2: 109-14.
De Marinis, R. C. 1988. I Camuni. In A. M. Chieco Buanchi
et al. (eds.), Italia omnium terrarum alumna: la civilt dei
veneti, reti, liguri, celti, piceni, umbri, latini, campani e
iapigi: 131-54. Milano, Libri Scheiwiller.
Esgici, B. 2010. Vivaclipper! Notes of a Clipper Language
Student.
[Online]
https://vivaclipper.wordpress.com.
[Accessed 26 June 2015].
Fossati, A. 1991 Let del Ferro nelle incisioni rupestri
della Valcamonica. In La Guardia, R. (ed.), Immagini
una aristocrazia dellet del Ferro nellarte rupestre
camuna: contributi in occasione della mostra, Castello
Sforzesco, aprile 1991-marzo 1992: 11-71. Milano,
Comune di Milano, Settore Cultura e Spettacolo, Raccolte
Archeologiche e Numismatiche.
Fossati, A. and Arc, A. 2001 Tracing the past. Petroglyph
reproduction for Rupestrian Archaeology. In R. La Guardia
(ed.), Secondo convegno internazionale di archeologia
1092
tommaso.empler@uniroma1.it
Barbara Forte
barbaraforte87@gmail.com
Emanuele Fortunati
emanuelefortunati@gmail.com
Introduction
Being able to reconstruct places and buildings from the past
that are now considered part of the cultural heritage provides
exciting possibilities.
3D modelling and the ability to view and navigate through
reconstructions in real time enables both scholars and those
without a scientific background to gain an understanding of
what places actually looked like, recreating their form and
spatiality. This opportunity stems from applications conceived
for other sectors, and specifically from the software developed
for video games. Thus, procedures that have hitherto been used
only in the world of video games are transposed to 3D historical
modelling and reconstruction. To ensure fluid navigation, the
3D models developed for this purpose must strike an effective
balance between solid and surface modelling, using specific
textures for historical reconstruction. It is also important to
use appropriate algorithms, which make it easier to calculate
shading and shadows.
1 Recent solutions
We have considered three 3D modelling and navigation
initiatives for ancient Roman and medieval archaeological
sites:
Rome Reborn
about.php);
(http://romereborn.frischerconsulting.com/
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about specific sites and features (Class I); and quantitative
data about the distribution of building types throughout the 14
regions (or wards) of the city (Class II). Features in Class I
are known from archaeological excavations and studies; coins;
inscriptions; ancient literary sources; and artists views from
the Renaissance until the nineteenth century. Features in Class
II are known from two regionary catalogues (the Curiosum and
the Notitia) dating to the fourth century AD.
The digital model as a whole consists of two types of materials:
highly detailed models of buildings that can be reconstructed
on the basis of reliable archaeological evidence (examples:
the buildings in the Roman Forum and the Forum of Julius
Caesar, the Flavian Amphitheatre, the Temple of Venus and
Rome, etc.); buildings and other features that are known only
by type and by frequency in the particular regions of the city.
Approximately 200 buildings of the first type and between
7000 and 10,000 in the second category have been modelled.
Around 50 of the 200 Class I buildings that were modelled have
been created with the help of scientific advisory committees of
experts, while detailing operations are still to be completed for
the remaining 150. The Class II buildings have been modelled
by a procedure entailing the digitization (Guidi 2005) of the
Plastico di Roma Antica created by Italo Gismondi from 1934
to 1974.
As regards dissemination, videos of the digital model have
been posted for viewing starting in June 2007. In 2008 the
1.0 version of Rome Reborn was published on the Internet as
Ancient Rome 3D in Google Earth. In 2012, this layer was
removed. From 2012 to 2013, a number of initiatives surfaced to
use Rome Reborn 2.2 as the major asset for educational videos,
whether shown in museums or on the Internet. Meanwhile,
research was pursued by the leadership of the project on ways
of making the model interactively available through a game
engine.
1.2 Virtual Aquileia
Aquileia Virtuale is an Augmented Reality Real Time 3D app
for Android and iOs tablets and smartphones, designed to
provide a better understanding of the citys historical remains.
Aquileia was one of the largest and wealthiest cities of the
Early Roman Empire until Attila destroyed it in the mid-5th
century. Inscribed in UNESCOs World Heritage List in 1998,
it is currently a small town and the ancient Roman buildings,
except for the majestic basilica, are mostly unexcavated or
buried under more recent buildings. The only way for people
to understand what the ancient city looked like is through 3D
reconstruction.
Funded by Fondazione Aquileia, the companies Ikon and
Nudesign, who specialize in 3D modelling and mobile apps,
have created 3D reconstructions and videos of most of the
ancient buildings.
The Aquileia Virtuale app, which combines 3D images, videos,
and real-time 3D models, allows users to visit Aquileia using
their mobile device as a time window and as a multimedia
video guide. Walking around town, the visitor receives
information on the ancient buildings nearby and, where there is
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program and the section height. The second step was to extrude
the columns, which called for more detailed modelling because
of the cornices making up the entablature, which projects from
the wall behind the shafts, and the capitals.
The colonnade of the monumental plaza was put together
from the detailed model of a single column, its capital, the
cornices and the projecting entablature. The single column was
duplicated using the modellers array function, which makes it
possible to reproduce an object at precise distances along three
Cartesian axes. The replicated objects are identical copies of
the original and are linked together so that modifying any one
of them will modify them all at the same time. The entablature
between each column and the next was produced by creating
a connecting band, which was then replicated between all the
shafts.
In reconstructing the Temple of Minerva, it is necessary to
have a knowledge of certain generic features that commonly
recur in Roman temples, such as the type of monumental door,
the pavement, the roofing, and the probable, though as yet
unascertained, presence of acroteria.
The Temple was modelled on the basis of the historical
iconographic sources that have come down to us today,
while the portions that have survived were completed
using assumptions based on probable similarities and
correspondences. This is the case, for example, of the pediment
of the Temple of Minerva, the few remaining fragments
of which do not permit a definitive reconstruction of the
original architecture. The major question in reconstructing the
pediment concerned the frieze with the dedicatory inscription
and its relationship with the mouldings on the side entablature.
After first hypothesizing that the trabeation extended across the
entire front of the temple, connecting the two side branches
as suggested in a historical document that has come to light,
we opted for a modus operandi found in other structures of
the same period such as the Temple of Vespasian (De Angelis
1992), where the frieze takes up the entire height, including
the trabeated portion, and includes the inscription under a
cornice with palmettes. Once this point had been decided, the
problem arose of how two resolve the two frontal corners of
the side entablature, consisting of several stepped mouldings
with the smooth portion bearing the inscription. This issue was
clarified by considering the historical representations by Dosio
and Palladio (Viscogliosi 2000), which illustrate how the two
elements were related, with the trabeation extending to the
front of the temple, but only for a small space, thus gracefully
connecting the sides without interfering with the inscription.
Interpreting the documentation for the early Middle Ages is
more complex because of the lack of urbanistic information in
the area of the Imperial Fora. Although the recent excavations
brought to light portions of the houses (domus solarate) built
in the Forum starting in the 9th century, not enough remains
to permit us to draw up accurate ground plans which would
provide a good overall view.
Combining the information provided by excavations and
literary sources makes it possible to interpret structures such
as the typical two-storied Domus Solarate, with a lower storey
consisting of drafted rectangular blocks opus quadratum
of tuff, and a brick upper storey, but not to establish their real
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Fig. 2. Surfaces that are to be reflective are made semi-transparent and a specular model is placed beneath them.
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Fig. 6. The shadow mapping technique, especially when working with real-time images, is a valid and
significantly faster alternative to computing shadows continuously with the graphic processor.
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Fig. 7. The logic for the objects created and selected in the 3D panel consists of logic bricks, which are shown as a table
with three columns, indicating sensors, controllers, and actuators.
information hotspots that can be accessed for all parts of
interest in the 3D models. Hardware controls can be interfaced
with input commands with the aid of several logic diagrams
and scripts (Fig. 8).
The system with which the end user interfaces with the
application includes a main menu, where the user can chose to
begin navigating in person in one of the two historical periods,
two models in axonometric view with the information hotspots
that can be found while navigating through the model, and a
4 Conclusion
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Fig. 8. Hardware controls can be interfaced with input commands with the aid of several logic
diagrams and scripts.
Fig. 9. Imperial Age model in axonometric view with the information hotspots that can be
found while navigating through the model.
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Fig. 12. Real-time image of Imperial Rome Age. View from the west.
Fig. 13. Real-time image of Rome in the Middle Ages. View from the west.
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Fig. 14. Real-time image of Imperial Rome Age. View from the south.
Fig. 15. Real-time image of Rome in the Middle Ages. View from the south.
Bibliography
De Angelis, S. 1992. Templum Divi Vespasiani. Roma, De
Luca.
Dylla, K., Frischer, B., Mueller, P., Ulmer A., Haegler, S.
2010. Rome Reborn 2.0: A Case Study of Virtual City
Reconstruction Using Procedural Modelling Techniques.
In: Frischer, B., Webb, J., Crawford, D. Making History
Interactive. Computer Applications and Quantitative
Methods in Archaeology (CAA). Proceedings of the 37th
International Conference: 62-6. Virginia, Archaeopress.
Empler, T. 2006. Modellazione 3D & Rendering. Roma,
Officina Edizioni.
Empler, T. 2008. Software libero per la progettazione. Roma,
Dei.
Forte, M. 2008. La villa di Livia. Un percorso di ricerca di
archaeologia virtuale. Roma, LErma di Bretschneider.
Guidi, G., Frischer, B. 2005. Virtualizing Ancient Rome: 3D
Acquisition and Modelling of a Large Plaster-of-Paris
Model of Imperial Rome. In A. Beraldin, E. Sabry, A.
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Fig. 16. Real-time image of Imperial Rome Age. View to the north side [looking north?].
Fig. 17. Real-time image of Rome in the Middle Ages. View to the north side [looking north?].
1104
carlo.inglese@uniroma1.it
Marco Carpiceci
marco.carpiceci@uniroma1.it
Fabio Colonnese
f.colonnese@uniroma1.it
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matching, and immersive photography. In Cappadocia the
goal of this unit was to collect data related to the geometric
shapes and colours of both interior and outer surfaces of a
number of housing and monastery settlements in the rupestrian
community of Greme, within and outside the precinct of the
Open Air Museum. The objective of these surveys was to build
digital models of such settlements useful to orient and guide the
work of local administrators, scholars, and restorers attending
the reconstruction of historical events and the requalification
of places and monuments. The lack of either epigraphic or
textual sources that could offer information on the life and uses
in rock-cut architecture has forced scholars to interpret their
function directly from the formal characteristics of the artificial
caves as well as from pictographic sources (Jerphanion 1925
42; Thierry 1963; Jolivet-Levy 2006). The quest for the actual
form is thus fundamental for Cappadocian heritage where each
single step or niche may reveal itself as a clue to uncovering a
forgotten world.
turn off the electric lights as most of the surveyed rooms are
generally lacking doors and windows. Scanning was often
performed in the twilight or in complete darkness to minimize
environmental electromagnetic interference with the scanner.
In the case of rooms with pictograms or painted surfaces, a
specific photographic survey was made with an external digital
camera and a specific lighting set to give a homogeneous light
on surfaces. This procedure is necessary to capture the actual
colours of the painted surface and to integrate the numeric
model with proper chromatic data.
In the case of external scanning, a first natural solution is
provided by providential clouds that pass before the sun
diffusing its light. Otherwise, a supplementary lighting set
should be used to reduce some critical shadows and contribute
to a homogeneous aspect and colour of rock surfaces.
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Fig. 2. Greme, Church of Aynal, sketch from life of plan and sections, detail of a decoration,
entrance to narthex (watercolour F. Colonnese).
mentioned above, that the monastery of Karanlik Kilise
the Dark Church, nomen omen was surveyed in darkness,
during the evening hours from 7 to 10 pm, on three consecutive
days (Carpiceci, Colonnese and Inglese 2015b).
1.2 Critical approach and representation after the numeric
model
Scanning has been regularly performed through the use of
reference spheres: at least three spheres must be detected in
two adjacent scans to ensure their effective welding during
the production phase of the general points cloud. Before
each scan, the operators would search extensively in the
neighbouring rooms and zones for the most advantageous
point in which to place the spheres. During this operation,
they made systematic observations at different heights through
openings, rocks, and plants, while their bodies and minds
were testing size, alignments, gradients, and spaces. This
direct experience of places has been integrated not only with
a canonical photographic campaign but also with sketches
and watercolours (Figs. 2 & 3) drawn from life on several
occasions, and has often fuelled doubts and questions that have
later gradually grown to become key elements of investigation.
This heterogeneous approach constitutes an antidote against
the risk of relegating the knowledge of the site to the machine
outcomes and provided the operators with a critical attitude to
their own work, which is an essential contribution in the postproduction stage.
Unlike the traditional additive architecture, in which a structure
can be easily read in advance to establish the most significant
and exhaustive representations, rock-cut architecture requires
a deeper enquiry. The absence of repetition, symmetry, sharp
edges, orthogonal corners, plane or constant dimensions,
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Fig. 4. Greme, Monastery of Aynal, view of the tufa cliff in the distance (photo C. Inglese).
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Fig. 5. Greme, Monastery of Aynal, view of the courtyard toward the entrance to the narthex
(photo C. Inglese).
Fig. 6. Greme, Monastery of Aynal, comparison between the ground floor plans according to Jerphanion (left) and
Rodley (centre) with the plan after authors survey in September 2014.
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ceiling behind the east face of the courtyard. The missing parts
of the ceiling reveal another room above, which is a part of a
linked system of rooms with stables and a vinery extending
along the north-east cliff, and accessible through many
openings in the fallen cliff.
2.1 Functional and morphological considerations
The passage of time and the unstoppable erosive process
have made it difficult to distinguish the evolutionary history
of the monastery of Aynal Church. The assemblage of more
than 50 scans produced in three different days have revealed
the concealed relationships between the architectural volumes
carved into the tufa and allow some hypotheses on the general
organization.
The general plan embodies a clear and efficient idea of the
organization of interior spaces. The external openings seem
clearly designed to offer a unitary mutual visibility to ensure
control and defence, while the internal openings are not aligned
to avoid enfilades and favour a maze-like effect.
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Fig. 9. Greme, Monastery of Aynal, axonometric view from the numeric model after points cloud (image M. Carpiceci).
The Sala Maior has a large barrel vault divided by three light
arches and is directly connected with the church. Its original
function is still uncertain but it certainly embodies the heart
of the monastery. The general size as well as the openings
into the courtyard, towards the last decorated room as well as
the interior room with a staircase protected by a door, qualify
this room as the most important for access to the monastery. It
is possible that it was originally used as a refectory: perhaps
the usual carved mensa that can be found in all the other
monasteries of this area was later destroyed because the room
was destined for different uses. Otherwise, the absence of a
traditional refectory in the monastery of Aynal would raise
doubts on its religious function.
The mismatch between the actual carved rooms and the regular
geometric scheme behind them cannot be considered simply as
a technical inability, but as a specific approach by the builders.
Such an efficient organization and distribution could not match
an inappropriate but careful material execution of the carving
process. We believe that the mismatch between the actual
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Fig. 10. Greme, Monastery of Aynal, general plan in contour lines (equidistance = 10 cm) after points cloud. In blue, the
lower level; in green the middle level; in green the higher level (image M. Carpiceci).
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Fig. 11. Greme, Monastery of Aynal, ipografia (bottom-up orthogonal projection) from the numeric model after points
cloud (image M. Carpiceci).
Fig. 12. Greme, Monastery of Aynal, orthogonal projection of the Sala Maior south-west wall from the numeric
model after points cloud (image M. Carpiceci).
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Fig. 13. Greme, Church of Aynal, sketch looking towards the passage to Sala
Maior (watercolour F. Colonnese).
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Fig. 14. Greme, Church of Aynal, scale drawing of the pictogram on the side wall of
the Sala Maior (drawing C. Inglese).
seen near red ones. The grey signs seem to play at least three
contemporary roles in relation to the red ones. Sometimes they
are below the red signs, as a construction scheme for the most
complex figures. Sometimes they define the role of the blank
areas as a semantic complement of the red adjacent fields,
like the white tassels of the domino pattern on the arches of
the arcades, where grey points and filled circles characterize
them according to many different schemes. Finally grey paint
is occasionally used as a substitute for red in some decorative
patterns, as can be seen in the kite-shaped chequered band
around the cross on the wall of the main room, just above the
entrance to the church (Figs. 1417).
3.1 Rock-cut architecture as a 1:1 model
The red decorations of the Aynal Church, like other churches
of the same period and area, must be primarily considered
as the very last stage of architectural achievement. Their
depiction is to be connected to some sort of apotropaic process
of sanctification, which was imposed by the need to use those
spaces as soon as possible, only in few cases delaying the
moment of the creation of the more articulated decorations.
Even if these pictograms appear to be the result of hasty and
rough work, their symbolic value and meaning should not be
underestimated. First of all, the presence of a second colour on
the walls of the church of Aynal, even if only a light grey, gives
the pictograms a sense of permanency as if appositely designed
to represent the architectural visual definition elements in a
definitive way. Secondly, the form and colour seem to have
been conceived to work together to support the architectural
fiction: some carved forms can be rough and approximate
because the colour gives them an optic contribution to denote
their specific role. On the other hand, the pictograms can be
monochromatic or dichromatic, as the element is already
characterized by its form and position in the architectural
envelope. This is an interesting way of economizing efforts
and shortening the time of construction without renouncing a
correct visual identification of the parts.
While in traditional architecture the elements of the orders
describe the visual hierarchies and structural behaviour of the
parts, in Cappadocian rock-cut architecture this function is
filled by red pictograms, with the secondary consequence of
transforming architecture like that of the Aynal Church into
a huge representation, a sort of full-scale model (Colonnese
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2015) with two different meanings. Firstly, it is a model
through which the church itself is gradually designed and
perfected, like in a sort of sculptural direct forming, as defined
by George Bauer (1981); secondly it is a model referring to
existing traditional churches, through both its spatial typology
and most of its depicted decorations. It could even be defined
as an intertextual work as most of its depicted parts require a
cooperative interpretation (Eco 1979) by the people looking
at them, who should be aware of their representative mission as
well as the distant buildings they refer to.
4 Conclusions
Laser scanning technology has proved particularly suitable
and effective in the process of the acquisition of metric data
from the artificial caves that form the rock-cut settlements
in Cappadocia. In a rocky territory subjected to aggressive
erosion, such scans have an intrinsic importance both as a threedimensional mould of places of great historical-documentary
and artistic value, and as a tool to screen the erosive process
itself. Some expedients have been developed to overcome some
of the environmental and functional difficulties. For example,
the chromatic survey of the interiors, especially in the case of
pictorial surfaces, has required a photographic integration with
controlled lighting conditions.
Fig. 17. Greme, Church of Aynal, scale drawing of the pictogram on the wall of the Sala Maior
(drawing C. Inglese).
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