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Into The Odd One Sheet
Into The Odd One Sheet
Into The Odd One Sheet
NAME
Roll 3d6 for each Ability Score. Swap any two.
STR
DEX
WIL
Equipment
HP
Roll 1d6 three times for starting equipment. For duplicates, consult
the second and third columns.
1st Result
1st Duplicate
2nd Duplicate
Sword (1d6)
Lackey
Shield Armour*
Pistol (1d6)
Lackey
Modern Armour*
Musket (1d6+1)
Mutt
Fire Oil
Hatchet (1d6)
Mutt
Bomb
Crowbar
Bow (1d6)
Hound
6 Shovel
Polearm (1d6+1)
Bird
*Any starting Armour gives an Armour score of 1.
Lackeys roll 2d6 for Ability Scores and 1d6 once for equipment.
STR
DEX
WIL
HP
Equipment
1: Expert's Eye
2: Frozen Brain
3: Pale Glow
4: Burden Soul
5: Unbreakable Seal
6: Obscuring Mist
7: Red Oil
8: Pain Curse
9: Spider Climb
10: Sun Blessed
11: False Charm
12: Command Word
13: Dark Veil
14: Binding Strands
15: Heat Ray
16: Miniaturise
17: Invisible Grasp
18: Phase Out
19: Bone Magnet
20: Uncanny Double